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Itsy: stretching the bounds of mobile computing

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1. he Itsy pocket computer has been a useful tool for exploring the bounds of mobile comput ing It has proved powerful and flexible enough for interesting applications systems work and power studies Designers both inside and outside our organization have built numerous daughtercards including several CMOS cameras a PCMCIA adapter with a large battery a low powered radio and many memory expansion cards The Linux oper ating system once thought too unwieldy for hand helds worked well for Itsy Linux is now being tried on other small devices such as the commercially available Compaq iPAQ H3600 series of handhelds and IBM Research is even using Linux on a wrist watch prototype Although we demonstrated the possibilities of industrial strength voice recognition the Rock n Scroll gesture based interface generated the most interest and we expect small accelerome ters to be widely used in future systems April 2001 Our measurements suggest that to manage power effectively a handheld system must have a way to assess its own power consumption Systems that accu rately measure their own power consumption as Itsy does can more easily exploit processors that support frequency and voltage scaling Relying on predefined policies without such feedback is unlikely to be as suc cessful All these lessons will be important in the design of future systems as users needs drive the incorpora tion of more capabilities into sma
2. For the SPECint92 subset that we compiled and ran Itsy s performance was comparable with a Pentium running at 90 MHz These results show that Itsy has the performance capability to run programs normally associated with desktop systems On a 206 MHz Itsy the DECtalk text to speech engine runs at only a 47 percent sys tem load the command and control engines process speech considerably faster than real time and Dragon s NaturallySpeaking dictation engine runs about 2 4 times slower than real time Energy consumption We used an automated test rig to thoroughly eval uate Itsy s energy use Table 2 shows the results Because most of our applications such as playing an audio or video stream have a fixed duration by defi nition we can characterize them by either average power consumption the energy per unit of time or average energy consumption Sleep mode and idle mode also fall into this category In other cases such as our batch mode voice recognition experiment the energy required for a quantum of work is a more relevant metric than power Table 2 shows that in sleep mode Itsy can preserve the contents of its 32 Mbytes of DRAM for almost 13 days on a single battery charge If we use a daughter card to add an additional 32 Mbytes of memory Itsy still retains data for almost nine days When Itsy is on but not doing any work idle mode it can stay alive for 22 to 32 hours We also can put Itsy into sleep mode whi
3. a software modem and a single general purpose analog input Because the serial ports and the GPIOs share many processor pins these features are not all available simultane ously SOFTWARE To exploit Itsy s flexible hardware we needed flex ible software We also wanted a comprehensive robust environment for large applications Open source software was attractive because it eliminated barriers to sharing code To meet these goals we selected Linux initially porting Russell King s ARM distribution version 2 0 30 to an SA 1100 evaluation system and then to the Itsy platform We then made significant additional changes to better support handheld computing including improvements for power manage ment and memory based file systems In addi tion we designed and implemented sessions a new device sharing model that lets Itsy run dif ferent application environments concurrently File systems Itsy uses the Linux Ramdisk driver to provide dynamic memory partitioning between process address spaces and memory resident file systems This implementation is ideal for a handheld device because it does not waste space on redundant copies of data in the buffer cache and virtual memory system For additional savings we modified the Ramdisk driver to discard blocks containing only zeros This simple but surprisingly effective form of compression allowed us to create a large file system that does not consume physical memory until it st
4. MPEG 1 video file for 2 4 hours Users typically need bursts of computation inter spersed with periods of sleep or idle mode so a real istic power use scenario is a mixture of the numbers shown in Table 2 This data indicates that most users are unlikely to run out of power if they recharge the battery every night Table 2 also shows that the relationship between processor clock frequency and overall power is not intuitive In a system with many components the clock frequency directly affects some components but affects others only indirectly or not at all For exam ple in idle mode decreasing the frequency from 206 MHz to 59 MHz can save about 30 percent of the power When Itsy plays an audio file however the power savings drops to 10 percent because the power the speaker dissipates is independent of the clock fre quency Finally the power the system requires to gen erate speech varies little with frequency Our studies also show that changing the clock fre quency alone produces limited savings at best Instead the voltage should change at the same time as the frequency Although many next generation processors will provide this functionality the current StrongARM does not However we implemented a similar mechanism by allowing the core voltage to take two possible values The last two lines of Table 2 show that this scheme saves an additional 20 per cent of the power in idle mode and 11 percent in speech generation 4
5. COMPUTING PRACTICES Itsy Stretching the Bounds of Mobile Computing A prototype pocket computer that has enough processing power and memory capacity to run cycle hungry applications such as continuous speech recognition and real time MPEG 1 movie decoding has pao to be a useful experimental tool for interesting applications systems work and power studies William R he advent of fast power thrifty micro Figure 1 shows this design s general architecture and rocessors has made possible pocket size Table 1 lists its primary specifications Hamburgen P P P aa i computers with performance approach Our design focused on two goals packing maxi eoora ing that of desktop PCs This new class mum performance into a unit that people can com Wallach of mobile computers enables applica fortably carry all day in a pocket or purse and en Marc A tions and user interface modalities not feasible with abling easy customization and extension of the sys traditional personal digital assistants and cell phones tem hardware and software Itsy is only slightly larger while placing new demands on batteries and power than a credit card but it incorporates these other Lawrence S management We built Compaq s Itsy pocket com desirable features Criteria such as cost or suitability Brakmo puter research prototype to explore the possibilities for volume manufacturing which are critical for com Carl A demands and limitations of mobile c
6. MHz 191 MHz 32 Mbytes 50 ns extended data out 1 5 V or 1 23 V selectable Main voltage 3 05 V LCD 320 x 200 pixels 15 gray levels Battery Rechargeable Li ion 2 2 W x h Size 118 mm x 65 mm x 16 mm Weight 130 gm The processor s manual guarantees operation up to a 191 MHz core frequency at 1 5 V but all Itsy systems built to date function correctly at 206 MHz and even higher April 2001 After choosing the number of DRAM chips 4 and their individual capacity 64 Mbits we selected the device width Our choices were to implement one bank using four 8 bit parts 32 Mbytes per bank or two banks of two 16 bit parts each 16 Mbytes per bank Because the StrongARM only supports up to four banks the one bank option offers better expansion capabilities However we chose the two bank design for two reasons First refreshing the 16 bit parts con sumes less power about 5 2 mW versus 9 5 mW for 32 Mbytes because 16 bit parts have a different inter nal topology Second reading data out of the 16 bit parts consumes less power because only two parts are active instead of four For example copying memory using eight word bursts at 206 MHz requires about 490 mW rather than 630 mW Power system Our DRAM selection demonstrates how we used architectural decisions and component selection to stretch battery life However to make the best use of limited battery energy we had to consider both power supply and consumption Bec
7. al consoles A session consists of one or more processes At any given time one session is distinguished as the fore ground session the others are background sessions As Figure 3 shows foreground session processes receive physical input events such as button presses or touch screen samples They also have exclusive or preferred access to physical output devices For example a session s active frame buffer if any is vis ibly mapped onto the LCD Processes in background sessions on the other hand do not receive physical input events and their output is typically hidden When a process opens a physical device it accesses only a session filtered instance of that device The input that each physical device generates is replicated to all instances in the foreground session Output is merged from all instances in the foreground session A device can drop attenuate for example for audio store or specially handle background session output A user level process serves as a session manager to determine which virtual Itsy instance is currently mapped to the physical hardware Figure 4 shows a session manager running on Itsy Each physical device also exports a raw interface that applications requiring continuous access can use For example a speech recognition application running in the background can use the raw interface to snoop on all audio input translate it and offer the transcribed text to any application in the foregroun
8. anagement and mobile computing He received a PhD in computer science from the Massachusetts Institute of Technology He is a member of the IEEE and the ACM Contact him at carl waldspurger org Joel F Bartlett is a member of the research staff at Compag Computer Corp s Western Research Labo ratory His primary research interest is off the desk top computing He received an MS in computer science and engineering from Stanford University He is a member of the ACM Contact him at joel bartlett compaq com Timothy Mann is a member of the research staff at Compaq Computer Corp s Systems Research Center His research interests include operating systems file systems distributed computing and software config uration management He received a PhD in computer science from Stanford University He is a member of the IEEE and the ACM Contact him at tim mann compaq com Keith I Farkas is a member of the research staff at Compaq Computer Corp s Western Research Labo ratory His research interests include microprocessor design and software hardware techniques for extend ing the battery lifetime of mobile computers He received a PhD in electrical and computer engineer ing from the University of Toronto He is a member of the IEEE and the ACM Contact him at keith farkas compaq com
9. ause battery voltage varies widely during use the design needs voltage regulators to provide the sys ee Ro pas PHLU DOrLOLIGY ZY Shb EhtongcInT 4 Te PATTIE posecegeebisss e7 y LE86v ret ka y 2 uyara aiw trrrerTi priri TITTtit TE LTT TELER CU LLALL TULET LLEEETE i ay ay e i iii seeretty aera 9 of ijs UTTER Tt i Ao Ym C ae So ED STD 9 9 SH e ome WINING Z cmp cz sw wa aD c3 g3 Dies s O l goneeecy y 6 i g sScseqr OL TI VS E f ni O ZW gt NAKSAS REEE 9902 _ dimmt Co wee A tem with constant supply voltages Linear regulators are small cheap and widely used in small devices but they have poor efficiency particularly when the input voltage is much larger than the output Therefore we used switching regulators for our two main supplies However because clean audio was a key requirement for speech recognition we chose a small low noise linear regulator for the analog circuitry Itsy uses logic specified to operate at 3 3 0 3 V but the power supply is set to 3 05 V only slightly above the minimum Because power consumption increases with the square of the voltage this reduc tion from the usual 3 3 V combined with the use of a switching regulator results in an almost 15 percent power savings Although a lower system voltage reduces noise margins test systems have operated reli ably at as low as 2 7 V ind
10. cal blocks are always known to be unused As a result a single erase can sometimes reclaim more than one block However FTL still per forms as poorly as if the flash were 95 percent full no matter how empty it really is To correct this problem we made a small modifica tion to the Linux ext2 file system The file system now informs the block driver when it frees a virtual block enabling the driver to reclaim the corresponding phys ical block ahead of time This change greatly reduces the number of erases per write when the flash is not full Power management To let Itsy operate at reduced power we modified Linux to take advantage of the StrongARM proces sor s low powered operating modes idle and sleep and variable clock speeds Exploiting idle mode is straightforward The processor can enter and exit the mode in just a few clock cycles so we modified the kernel idle loop to Computer enter idle mode When an interrupt occurs the proces sor exits idle mode and returns to normal operation The user cannot detect idle mode Sleep mode saves more power than idle mode At the same time it makes a bigger impact on the system both in terms of software and user detectability because sleep mode unpowers most of the processor In particular the on chip peripheral controllers including the LCD controller and the UARTs don t work Sleep mode can be initiated by user request such as a button press by the kernel o
11. d session EXPERIENCES WITH USER INTERFACES Itsy s system software makes porting existing desk top applications easy but unfortunately some assumptions of the desktop interaction style are inap propriate for small portable devices Our initial attempts at using Squeak s graphical user interface on Itsy demonstrated the difficulty of mapping a device with a large display and three button mouse to a device with a small display and a stylus We developed conventions that made the Squeak GUI usable but it was by no means easy to use Users cannot move a stylus on a handheld device as easily and accurately as they move a mouse on a desk top As a result mastering handheld interfaces that require precision pointing and tapping is difficult Additionally a desktop GUI has the user s full attention for extended periods but the only portable application domain that can demand such attention is gaming Clearly as the Palm operating system demonstrates GUIs must be specially designed for small systems As portable devices shrink further stylus based input becomes even more difficult This problem led us to experiment with two nontraditional user inter faces speech based input and output and gesture based input Speech One promising interface for a tiny device is speech For output Itsy uses DECtalk a commercial text to speech engine For speech input a more challenging problem we had two speech recognition systems porte
12. d to Itsy The first TalkSoft provides speaker independent small vocabulary command and con trol speech recognition in a small memory footprint We have successfully used DECtalk and TalkSoft to build a speech based multimedia e mail program Although not a complete implementation this pro gram has successfully demonstrated the feasibility of speech based interaction in realistic environments even using Itsy s built in microphone in a crowded room Dragon Systems ported its speech recognition system to Itsy This system includes both a speaker independent grammar based continuous speech command and control engine and Dragon s Naturally Speaking a speaker dependent continuous speech dictation engine with a 30 000 word vocabulary Together the two engines offer the potential for a rich speech only user environment The promise of speech recognition has been par tially realized in the sense that adequate performance is no longer an obstacle to using speech as an inter face for pocket sized devices However we must still meet the challenge of building effective speech centered or multimodal user interfaces Gesture Most desktop computer input methods rely on physical manipulation of an object such as a keyboard or mouse As systems shrink we can use the motion of the system itself for user input Tilting a handheld Figure 4 A session manager running on Itsy v2 Several applications are simultaneously running i
13. he processor core at either 1 5 V or 1 23 V Although 1 23 V is below the manufacturer s specification it is safe at moderate clock rates and yields about a 30 per cent power savings for the core translating to 10 to 20 percent overall Itsy can monitor its own power and energy use Voltage measurements and precision current sense resistors with differential amplifiers allow sampling of the power on four separate paths from the USB or other external source to and from the battery into the processor core supply and combined into the main and analog supplies External laboratory instruments can monitor four additional current sense resistors for the DRAM and the three supply outputs A battery mon itor circuit integrates power into and out of the bat tery to continuously monitor the state of charge Accurately measuring the state of charge has proven challenging because the battery monitor chip has two limitations It cannot handle Itsy s large dynamic cur rent range and it provides no method of correcting for current measurement input offset errors which are significant in a system that spends much of its time in sleep mode Daughtercard interface To facilitate development of high performance hardware extensions the daughtercard interface exports the full memory bus all 32 data bits and all 26 address signals and most other useful signals These other signals implement serial ports 14 gen eral purpose I O pins GPIOs
14. icating that this design point was a reasonable trade off Power saving mechanisms These power strategies were necessary but not suf ficient so we developed additional hardware features that allow the software to make the best use of avail able energy The hardware does not automatically dis able external peripherals when the processor enters sn peT z za i 2 3 gt cer lt u sv Za su Sa aa Sa So z t tem a n sf al aja j x i ih b Figure 2 The a top and b bottom sides of the Itsy v2 motherboard Using micro ball grid array packages for the processor and flash memory offers a very high mounting density Computer sleep mode Instead the software can turn each unit on and off individually This strategy lets the operat ing system disable any of these units while the proces sor is running or conversely any of the units can remain active while the processor is in sleep mode For example the operating system usually puts the DRAM in self refresh mode during sleep but it can also choose to completely unpower the DRAM We can use these mechanisms to implement a wide variety of sleep modes ranging from deep sleep which main tains only the real time clock to light sleep which keeps the LCD enabled the DRAM contents pre served the clock on and most interrupts configured to wake up the processor Itsy s design lets the software choose to power t
15. ing power and memory capacity led us to omit a bulky stereo headphone jack and codec esearc to run cycle hungry applications such as continuous speech recognition a full fledged Java virtual machine and real time MPEG 1 movie decoding HARDWARE We began our hardware effort by constructing 75 systems that we used to start software development The experience we gained in building and using these systems influenced our subsequent design Itsy v2 Computer in favor of a smaller monaural headset jack and a monaural codec that includes a touch screen con troller Finally a radio transceiver was clearly desir able but we found no obvious best choice to include in the base system Therefore we relegated experi mental radios to the daughtercard or serial interfaces As a result of these choices the complete Itsy is only 70 percent larger in volume than it would be if it con tained only the battery and display 0018 9162 01 10 00 2001 IEEE eaten backlight ee Li ion _ battery Coder decoder General purpose I O pin Infrared Data Association standard port SDLC SSP UART USB Liquid crystal display Light emitting diode Lithium ion LED Touch screen Speaker Encoder Buttons gt PCMCIA Personal Computer Memory Card Int l Assoc RS 232 Serial interface Synchronous data link controller Synchronous serial port Universal asynchronous receiver t
16. le keeping the LCD and interrupts on thus faking an idle system In that case a battery charge lasts more than three days However a handheld computer s main purpose is to perform useful work Itsy can play an audio file for 6 9 to 7 7 hours and generate speech from a text file for 5 3 hours It can perform continuous speech recog nition for 2 7 hours The recognizer runs about 2 4 times slower than real time so this corresponds to slightly more than one hour of speech dictation Table 2 Itsy v2 s power consumption battery lifetime and effective battery capacity Clock speed Processor Experiment MHz idle Deep sleep mode Sleep mode Sleep mode mem de Sleep mode static LCD image System idle idle 59 95 mode System idle idle 206 95 mode Playing audio file 59 83 WAV Playing audio file 206 93 WAV Text to speech 74 lt 1 Text to speech 206 59 Dictation 206 lt 1 mem dc Playing MPEG 1 video 206 16 file with audio System idle idle 59 95 mode low core voltage Text to speech 74 lt low core voltage System Battery Battery power lifetime capacity mW h W xh 4 58 500 0 2 29 7 40 308 5 2 28 10 6 215 0 2 27 26 2 87 0 22 69 5 323 225 101 22 0 Dis 278 TAO 2 16 310 6 88 2A 397 535 212 401 5 29 212 on 2 67 2 02 821 2 42 1 99 55 4 40 6 2 25 352 6 11 219 Memory daughtercard 32 Mbyte DRAM DECtalk Dragon s NaturallySpeaking Finally Itsy can decode and play an
17. ller packages References 1 M A Viredaz The Itsy Pocket Computer Version 1 5 User s Manual tech note TN 54 Western Research Lab oratory Compaq Computer Corp Palo Alto Calif 1998 2 Intel StrongARM SA 1100 Microprocessor Developer s Manual Intel Corp Santa Clara Calif 1999 3 R Stephany et al A 200 MHz 32b 0 5W CMOS RISC Microprocessor Proc IEEE Int l Solid State Circuits Conf IEEE Press Piscataway N J 1998 pp 238 239 443 4 J F Bartlett Rock n Scroll Is Here to Stay IEEE Computer Graphics and Applications May June 2000 pp 40 45 5 Performance Database at the Netlib Depository http www netlib org performance 6 J F Bartlett et al The Itsy Pocket Computer research report 2000 6 Western Research Laboratory Compaq Computer Corp Palo Alto Calif 2000 7 M A Viredaz and D A Wallach Power Evaluation of Itsy Version 2 4 tech note TN 59 WRL Compaq Com puter Corp Palo Alto Calif 2001 8 J E Bartlett A Simple CMOS Camera for Itsy tech note TN 58 WRL Compaq Computer Corp Palo Alto Calif 2001 9 C Narayanaswami and M T Raghunath Application Design for a Smart Watch with a High Resolution Dis play Proc 4th Intl Symp Wearable Computers IEEE CS Press Los Alamitos Calif 2000 pp 7 14 William R Hamburgen is a member of the research staff at Compaq Computer Corp s Western Research Laboratory His research interes
18. ly learn to operate Rock n Scroll and gave us some insight into user expectations These positive results as well as improvements in sen sor technology encouraged us to incorporate Rock n Scroll as a standard input method on Itsy Figure 5 shows an implemention of the photo album applica tion on Itsy A two axis micromachined accelerome ter senses fore and aft and left and right tilting and software converts the accelerometer s outputs to ges ture commands In our user study we observed that tilting the mockup to play a simple game fascinated nearly all participants This observation was confirmed by the enthusiastic reception of our port of id Software s Doom game in which users tilt the Itsy to navigate through a three dimensional environment Computer HEAVY LIFTING WITH A TINY BATTERY To meet project goals we needed sufficient process ing power and memory capacity to run next genera tion applications and user interfaces as well as sufficient battery life to run realistic user interface experiments We ran performance and energy consumption tests to assess how well we fulfilled these needs Performance By running the Dhrystone benchmark on Itsy and interpolating published results from other systems we found that Itsy s integer performance is similar to that of a Pentium PS system running at 110 MHz On the larger more complex SPECint92 benchmarks Itsy performs more poorly because it has smaller caches
19. make it possible to display a static monochrome image while the proces sor is in sleep mode Memory The most frequent complaint from Itsy v1 proto type users was the limitation of having only 4 Mbytes of flash memory so we started the v2 motherboard design with the memory system As Figure 2 shows we chose a micro ball grid array package for the flash instead of a peripheral lead package Although the micro BGA calls for a more complicated assembly process it offers three times the mounting density We chose the motherboard width to allow dense tiling of the flash across the board s full width We arranged the DRAMs on the opposite side to match the flash tiling Itsy v2 has twice as much DRAM and eight times as much flash as Itsy v1 with only a 3 percent increase in board area Table 1 Itsy v2 specifications without daughtercard Component or characteristic Specification Processor Dynamic RAM DRAM Flash memory Processor core voltage 32 Mbytes 90 ns Figure 1 Itsy v2 architecture Most of the hardware is implemented on the motherboard depicted in blue The LCD and the touch screen attach to the motherboard via dedicated connectors Other parts of the hardware shown in yellow are implemented on a separate flexible circuit board A daughtercard connector is avail able to interface with additional hardware Daughtercards can use any of the features listed in the red box StrongARM SA 1100 59
20. n the back ground including an MPEG player a battery monitor and a voice organizer April 2001 Figure 5 A photo album application on Itsy When a user makes a gentle fanning gesture with the Itsy a two axis micromachined accelerometer senses the fore and aft and left and right tilting and the photo album application displays the next picture computer to navigate through a document has long been anticipated but sensors have only recently become small enough and cheap enough for develop ers to embed them in handheld devices that implement the tilt to scroll method We extended the tilt to scroll method to include the use of gestures to issue commands Our user interface which we call Rock n Scroll lets users gesture to scroll make selections and issue commands without resorting to any other input method A photo album application demonstrates this inter face The user tilts the album on either axis to scroll through miniature photographs until finding a picture of interest When the user makes a gentle fanning ges ture the album zooms in on that picture The user can make additional fanning gestures to step through the rest of the album return to the miniatures or disable and enable scrolling Pictures are available in land scape and portrait mode holding the unit in the new orientation for a few moments reorients the picture Early experiments with a handheld mockup demon strated that users quick
21. nit which becomes the new spare We observed a serious performance problem in this scheme When the FTL driver reclaims space it can free up only blocks that it knows are unused FTL is Sessions a new device sharing model lets Itsy run different application environments concurrently April 2001 Figure 3 An example of sessions The session labeled X Windows is in the foreground and the others are in the background The audio driver mixes its inputs attenuating the inputs from the background sessions The display driver shows one of the foreground session s frame buffers When the user presses a button only the foreground session is notified Background session MPEG player Foreground session Background session Qt Palmtop a disk emulator not a file system so it receives only virtual block read and write requests Therefore it does not find out that the driver has freed a physical block until the file system overwrites the correspond ing virtual block with new data In the worst case when the FTL driver must write to a virtual block it knows about only one unused physical block the one containing the virtual block s old value So it must erase and recopy a whole erase unit for every write slowing FTL performance to a crawl The Linux FTL driver avoids the worst case by defining the flash s vir tual size as only 95 percent of its physical size so that 5 percent of the physi
22. omputing mercial products played no significant role Walds urger Our primary hardware goals were to attain high per A small system s battery and display are generally its p formance with minimal power consumption size and largest and heaviest components so they establish a lower J oel F weight At the same time we needed a rich feature set bound on the system s size and weight For Itsy we Bartlett to support user interface and applications researchand selected a lithium ion cell just large enough to provide a Tomoi hy the flexibility to easily add new capabilities To meet full day of intermittent use and the smallest available LCD M these goals we used daughtercards to provide Itsy with with sufficient resolution for a rich graphical interface ane comprehensive expansion capability Fine grain hard We ruthlessly excluded any features or components Keith I ware control supports flexible power management and that would bloat the system For example version 1 Farkas monitoring Developers can use the Linux operating users wanted a thumbwheel encoder a cursor button Compaq system with extensions for a flash filesystem resource a good speaker and a stylus slot but because all four Computer sharing and power management to rapidly prototype of these features would not fit within our space bud Corporation operating system extensions and new applications Itsy get we excluded the stylus slot Similar considerations a _ has sufficient process
23. ores actual data Changes to a Ramdisk are lost when power fails so Itsy also has a flash based file system for stable writeable storage This consists of an ordinary Linux ext2 file system that expects to run on top of a disk plus a block device driver that emulates a disk in a portion of the flash Because flash has very different properties from a disk this emulation is not trivial The system must erase flash before writing it the min imum erase unit is large 128 or 256 Kbytes on Itsy and erasing is slow typically 700 ms per erase unit We used the industry standard flash translation layer FTL data structure for disk emulation We based our driver on code from the Linux PCMCIA subsystem modified to work with Itsy s onboard flash An FTL driver keeps a map from virtual disk block addresses to physical flash addresses It handles reads simply by looking in the map to find the correct data Writes are more complicated When the driver must write to a virtual block it finds a free previously erased physical block writes the data into it and updates the map The phys ical block previously mapped to this virtual address if any is now unused but the driver cannot erase it if other blocks in the same erase unit are still in use When no free blocks remain the driver reclaims space by choosing an erase unit that contains some unused blocks moving any in use blocks still in the unit to a spare unit and erasing the old u
24. r by a system power fault Entering sleep mode takes about 150 us exiting takes about 10 us if the clock was left enabled 157 us if it was disabled We developed a power management module that coordinates the suspension and resumption of devices when sleep mode starts and ends Each device registers callbacks that the power manager executes to deter mine whether or when the devices are ready to suspend Another callback demands that the devices save their state immediately pending suspension When the processor exits sleep mode the operating system reestablishes its previous state stack and registers and the power manager calls the devices for reinitialization The power manager module also suspends and resumes devices when changing the processor clock speed Suspending and resuming devices except the LCD is necessary only to prevent temporary glitches and it adds about 400 us to the base clock switching time of 125 ps Resetting the LCD takes much longer but the processor can perform useful computation during this time Virtualizing Itsy devices Unlike a unified windowing system that demands compliance from all applications the sessions device sharing model supports the peaceful coexistence of distinct yet concurrently executing worlds each of which sees its own virtual Itsy Thus Itsy can concur rently run systems as disparate as X Windows Java and Squeak as well as full screen stand alone appli cations and virtu
25. ransmitter Universal serial bus Processor The StrongARM SA 1100 is a low power 32 bit microprocessor that implements the ARM instruction set This processor was a clear choice because its integer performance approaches that of desktop processors but it uses an order of magnitude less power It also provides a useful collection of periph eral devices as well as power saving features that researchers can exploit To minimize energy use the StrongARM supports software controllable clock fre quency and two low power modes idle and sleep In idle mode the clock to the processor core is gated off saving power due to the CMOS circuit technology while the rest of the chip remains powered and all peripherals remain enabled In sleep mode most of the processor is unpowered and only the real time clock and the wake up circuit remain enabled Optionally the system clock can remain enabled for faster wake up Display In contrast to the usual power saving passive matrix displays developers commonly choose for small sys tems Itsy s LCD has some particularly useful charac teristics Its 0 18 mm pixel pitch is 25 to 30 percent smaller than the typical pitch of small matrix displays permitting dense text and crisp graphics Its multiline addressing technology provides higher contrast than is typical of a passive display Finally the LCD s built in 1 bit per pixel memory and a programmable logic device PLD auxiliary controller
26. ts include packaging and power systems for the smallest mobile comput ers He received an MS in mechanical engineering from Stanford University He is a member of the IEEE and the ASME Contact him at bill hamburgen alum mit edu Deborah A Wallach is a member of the research staff at Compaq Computer Corp s Western Research Lab oratory Her research interests include mobile com Computer puting operating systems and power management She received a PhD in computer science from the Massachusetts Institute of Technology Contact her at deborah wallach compaq com Marc A Viredaz is a member of the research staff at Compaq Computer Corp s Western Research Labo ratory His research interests are computer architec ture parallel systems and low power computing He received a PhD in computer engineering from the Swiss Federal Institute of Technology at Lausanne He is a member of the EEE and the IEEE Computer Society Contact him at viredaz computer org Lawrence S Brakmo is a member of the research staff at Compaq Computer Corp s Western Research Lab oratory His research interests include operating sys tems power management and mobile computing He received a PhD in computer science from the Univer sity of Arizona Contact him at lawrence brakmo compaq com Carl A Waldspurger is a senior member of the tech nical staff at VMware Inc His research interests include operating systems virtual machines resource m

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