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1. a new game and your computer will open the doors on a new world for you If you wish to continue a Saved game respond appropriately to the prompt and insert the cassette of your Saved game fully rewound into your recorder Press PLAY and then press RETURN as instructed on the screen If you have any problems loading a Saved game bear in mind that your recordings are probably at a different level to commercial tapes and you may need to adjust the recorder s volume level in compensation If you wish to save a game to continue at a later date insert a blank tape into your cassette recorder and type SAVE GAME and RETURN on your Spectrum Follow the instructions on the screen to ready your cassette press PLAY amp RECORD then press RETURN Your current position will now be saved but please note that as per the instructions above it is essential to load the program first before attempting to reload a Saved game AMSTRAD When loading a Scott Adams Adventure on an Amstrad computer use the command RUN and follow the instructions on page F1 10 of your user manual Save game instructions as for Commodore 64 _ 16K TAPE Remove all cartridges i e BASIC RALLY SPEEDWAY etc Place cassette in recorder and rewind 3 Switch off machine 4 Switch on machine while holding down START key 5 Computer will beep once Press return and program will load and run automatically XL users must hold down both START and OPTION keys t
2. time insert a blank tape into your cassette recorder then press PLAY amp RECORD Type SAVE GAME and press RETURN then follow the screen prompts which tell you to ready your cassette and press RETURN Do so and your current position will be saved Please note that as per the instructions above itis essential to load the program betore attempting to load a Saved game COMMODORE 16 and PLUS 4 When loading a Scott Adams Adventure for a Commodore 16 or PLUS 4 computer ensure that your cassette player is correctly connected and insert the cassette making sure that it is fully rewound and that your computer is switched on Type LOAD and then press return and then play on your cassette player At ready type RUN then press return Save game instructions as for Commodore 64 SPECTRUM When loading a Scott Adams Adventure into your Spectrum ensure that your cassette recorder is correctly connected put the tape in your recorder and check that it is fully rewound Type LOAD then press PLAY on your cassette recorder and ENTER on your Spectrum If you have any loading problems check that your recorder is correctly connected that any tone contro is on maximum treble the tape is fully rewound and if necessary experiment with the recorder s volume See Chapter 20 of your Spectrum manual When the load is completed you will be asked if you wish to start a new game or reload a Saved game To commence play simply answer the prompt for
3. SCOTT ADAMS Presents THE ADVENTURE SERIES Published by ADVENTURE INTERNATIONAL A Division of Scott Adams Inc ADVENTURE INTERNATIONAL U K 85 New Summer Street Birmingham B19 3TE Copyright Adventure International ALL RIGHTS RESERVED LOADING INSTRUCTIONS B B C To load a Scott Adams Adventure for the BBC computer ensure that your cassette recorder is correctly connected insert the cassette ensuring it is fully rewound and switch on your computer Ensure that your machine is in the correct loading mode by typing TAPE then press RETURN and if you have a filing system other than Tape installed type PAGE amp EOO then press RETURN if you are uncertain as to whether this applies then do it anyway Type CHAIN then RETURN followed by PLAY on the cassette recorder at which point the screen will display Searching then when the program is found Loading Shortly after a title page will appear whilst the main program is loaded When a load is complete a message will appear asking if you wish tostarta new game or load a saved game To commence play simply answer the prompt for a new game and you will be at the start of one of the most fascinating computer experiences available If you wish to continue a Saved game respond appro priately to the prompt and insert the cassette of your saved game fully rewound into your cassette recorder press PLAY and then press RETURN as instructed on the screen If you wish to save a game to co
4. h and Look There are others Instructions are entered by you in the form of two word commands with the first word being a verb If the computer doesn t understand it will tell you so and you must try rewording what you wish to do e g instead of GO FLYING try FLY You will find that objects which can be picked up usually require only the last part of their name as in the Blue Ox where typing GET OX is all that is needed Good luck happy adventuring and try not to die too often THE ADVENTURES 1 ADVENTURELAND Wander through an enchanted realm and try to uncover the 13 lost treasures There are wild animals and magical beings to reckon with as well as many other perils and mysteries This is the Adams Classic that started it all Difficulty Level Moderate 2 PIRATE ADVENTURE Only by exploring this strange island will you be able to uncover the clues necessary to lead you to your elusive goal recovering the lost treasures of Long John Silver Difficulty Level Beginner 3 SECRET MISSION In this exciting Adventure time is of the essence as you race the clock to complete your mission in time or else the world s first automated nuclear reactor is doomed If you survive this challenging mission consider yourself a true Adventurer Difficulty Level Advanced 4VOODOO CASTLE The Count has fallen victim toa fiendish curse placed on him by his enemies There he lies with you his only possible hope Will you pull off a
5. ntinue at a later time simply insert a blank tape into your cassette recorder then press PLAY amp RECORD Type SAVE GAME and press RETURN and follow the instructions on the screen which will prompt you to ready your cassette and press RETURN Do so and your current position will be saved Please note that as per the instructions above it is essential to load the program first before loading a Saved game ELECTRON As for BBC COMMODORE 64 When loading a Scott Adams Adventure for a Commodore 64 computer ensure that your cassette recorder is correctly connected and insert the cassette making sure it is fully rewound and that your computer is switched on Press SHIFT RUN RETURN and then PLAY on your cassette recorder as instructed on the screen which should then display SEARCHING When the program is found the display will change to LOADING and when completed the program will run with an initial message asking if you wish to start a new game or continue a saved game To commence play simply answer the prompt for a new game If you wish to continue a Saved game respond appropriately remove the Game cassette from the recorder replacing it with the cassette of your Saved game fully rewound and follow the instructions of the screen to press PLAY on the recorder and then return If you have any problems loading check that your recorder is correctly connected rewind the tape completely and try again If you wish to continue a game ata later
6. ogether ATARI 48K Disk Loading Instructions 1 Remove all cartridges 2 Place disk in drive 1 3 Switch machine off and then on again 4 After a short while further instructions will appear on the screen follow these DRAGON TAPE l Place cassette in recorder and rewind 2 Type CLOADM and hit return 3 Press play on tape recorder Program will load and run automatically If program fails to load au ust tone and volume levels and try again Playing Hints Draw a map as you go there are a lot more places than you think and without a map you will end up going round in circles or missing areas which you haven t tried It doesn t need to be perfect as long as you have some record of where you have been and what you ve found as well as where you found it Examine things you find and try to remember that most problems have solutions that require no more than some careful thought and a little common sense If you get stuck try typing HELP you may or may not get assistance but you won t know until you ask and be careful about assuming things it can be fatal To speed things up you may use the following abbreviations N S E W U D for Go North South East West Up or Down I is short for Inventory and will list what you re carrying Some but not all of the words available that you may find useful are Get Take Drop Go Climb Jump Enter Examine Go Leave Move Quit Say Wear Read Save Light Pull Pus
7. ory continues in SAVAGE ISLAND PART 2 ADVENTURE 11 NOTE This one s a toughie for experienced Adventurers only Difficulty Level Advanced 11 SAVAGEISLAND PART II The suspense begun in Adventure 10 now comes to an incredible conclusion with SAVAGE ISLAND PART II This Adventure requires you to have successfully finished 10 wherein you were given the secret password to begin this final half NOTE For experienced Adventurers only Difficulty Level Advanced 12 GOLDEN VOYAGE The king lies near death in the royal palace You have only three days to bring back the elixir needed to rejuvenate him Journey through the lands of magic fountains sacred temples stormy seas and gold gold GOLD This one is for experienced Adventurers only Difficulty Level Advanced 13 SORCERER OF CLAYMORGUE CASTLE Solon the Master Wizard has learnt of Vileroth s destruction and how in his final days he concealed the stolen 13 Stars of Power within the Castle of Claymorque determined that no one should possess them As Solon s apprentice with a few spells can you recover Solon s stolen Stars The Castle contains further spells but beware as an apprentice you may find the results unpredictable Difficulty Level Advanced
8. rescue or is he really down for the Count Difficulty Level Moderate 5 THE COUNT It begins when you awake ina large brass bed in a castle somewhere in Transylvania Who are you what are you doing here and WHY did the postman deliver a bottle of blood Difficulty Level Moderate 6 STRANGE ODYSSEY At the galaxy s rim there are rewards aplenty to be harvested from a long dead alien civilization including fabulous treasures and advanced technologies far beyond human ken Prepare yourself for the incredible Difficulty Level Moderate 7 THE MYSTERY FUN HOUSE As Adventure 7 begins you find yourself hopelessly lost in the middle of a carnival fun house While escape may elude you one thing is very clear you re NOT here to have a good time Difficulty Level Moderate 8 PYRAMID OF DOOM This is an Adventure that will transport you to a dangerous land of crumbling ruins and trackless desert wastes into the PYRAMID OF DOOM Jewels gold it s all here for the plundering IF you can find the way Difficulty Level Moderate 9GHOST TOWN You must explore a once thriving mining town insearch of the 13 hidden treasures With everything from rattlesnakes to runaway horses it sure ain t going to be easy Includes a special bonus scoring system too Difficulty Level Advanced 10 SAVAGE ISLAND PART I A small island holds an awesome secret will you be able to discover it This is the beginning of atwo part Adventure The st
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