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DL.2 Digital Light User Manual
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1. 1024 W x 768 H 106 DL 2 User Manual CHAPTER 11 Effect Mode Options Descriptions Horizontal Panorama Collage Array Array Aspect Maximum Recommended DL 2 NEM W x H Ratio L 5 Resolution W x H Vertical Panoramas Collage Array Array Aspect Maximum Recommended Image DL 2 Configuration W x H Ratio Resolution W x H Units m Modifier 1 Selects what type of collage array to use DMX Array DMX Array DMX Array Value W x H Value W x H Value W x H 2x2 E GNE M M NL MM L 16 255 Reserved defaults edd Modifier 2 Selects which portion of the grid a particular DL2 will display DMX values 0 15 step through grid pattern selected by the Modifier 1 parameter DMX values 16 255 default to the upper left corner of the grid NM 03m e w e 3 NA NAM DL 2 User Manual 107 CHAPTER 11 Effect Mode Options Descriptions Modifier 3 Adjusts edge blending between the selected portion of the image being projected by the fixture and adjacent portions being projected by other fixtures Sa S Adjusts the intensity of the blended areas only This is to have the ability to compensate 0 127 for any hotspots that may occur in the blended areas 128 160 Displays the DL 2 output in its cropped state but without edge blending applied 161 191 Displays the DL 2 output in its cropped state without
2. DL 2 User Manual 213 APPENDIX A DL 2 DMX Protocol Cartoon Edge Mod1 Edge Color Mod2 Contrast 38 Mod3 Edge detection sensitivity Color DeConverge Mod1 Moves red up Mod2 Moves green down 39 and right Mod3 Moves blue down and left RGB Swap to BGR 41 Mod1 red Mod2 green Mod3 blue RGB Swap to RBG Mod1 red Mod2 green Mod3 blue RGB Swap to GRB 43 Mod1 red Mod2 green Mod3 blue Colorize Gray Scale maps pixel intensity to color Mod1 Color Scheme selection Mod2 Zero 44 intensity point in color scheme Mod3 Fading Intensity key turns pixels of selected intensity transparent Mod1 Color Scheme selection Mod2 Intensity bandwidth Mod3 1 128 45 42 makes selected intensity transparent 129 255 inverts transparency Raindrop effect Mod1 controls size speed Mod2 seeds the random number generator and Mod3 controls raindrop rate Effect 192 Mode 2 Scale RGB Mod1 scale red Mod2 scale green Mod3 scale blue Maximum of Mod1 Mod2 and 47 Mod3 sets overall color range Tiling On Scaler of 128 1 to 1 Note Tiling on Mode 1 overrides tiling on Effect Mode 2 Mod1 x axis tiling scaler Mod2 y axis tiling scaler Mod3 not used Reserved Defaults to effect 0 49 63 Sinewave Circular with Y axis Wobbulation Mod1 size Mod2 rate Mod3 offset Sinewave Circular with Y axis Wobbulation 65 Mod1 size Mod2 rate Mod3 offset Sinewave Circular with Z axis Wobbulation Mod1
3. sssssssssssssse seems 130 Preloaded Stock CONCEDE uesivdtbasupe poo cde Shade EU RPUPEDQI MEE MILIONI dUnE E VETP SUE MEME 130 Custom Jser CONTENE tec uedtuaer n erm Ut pat afltex des a wa poe bn UR eMe a RN 130 Medidas mucius ied amat eeushebord o Mod M MD Nt Eal 130 SD ODECE FICS RUM 131 Viewing Server Configuration Data sssssssrresrrrsrrrerrrrrrrrrrrrrrrrrrrrerrrerrrene 131 VIEWING CONTENE icut tes titio seen iO icis uestis inten tad c vno a ote 131 VIEWING FOIJETS 3x icd uce ius unpaid uiu ag uaa ae anicaitadud Vat aided ee Ub LA Lodi dated 132 ari datei ccm E I T UU TT 132 Managing User Content Lisci aun sexu unus dues vana var uauxcEEsEuEaus ERE RVRSERRBERERREERENE DT 133 xvi DL 2 User Manual Naming and Deleting User Content Files and Folders eeeeeeeeee 133 Assigning DMX Values to User Content ssssssssssssse emen 133 Assigning DMX Values Automatically sess mnn 133 Editing User Content DMX Values cisssssssesss enne nnn 134 Vald Burm 134 Moving User Content Files and Folders ssssssssnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnn 135 Downloading Content from a DL 2 Fixture to Your Local Drive 136 Uploading Content from Your Local Drive to a DL 2 Fixture seeeeee 136 Moving Files Between FiXtUFes aoseusnsunssuanusuusuuZuRSRRSREARRERRRRRRERRRRRRRRRARRARRS 137 Arc
4. 1 i 6 ee Sooo Display LED Enter Active Screen displays the Multidirectional navigation button currently selected screen Function will automatically reverse when fixture is inverted The LCD screen displays the menu arranged with a series of Menu Tabs along the left side for accessing configuration screens and options on the currently active screen Clicking on one of the Tab Select buttons selects the tab to the right of it on the screen The large Multi directional button controls movement between fields The Escape button to the left cancels a selection and the Enter button to the right selects and stores a selection DL 2 User Manual 19 CHAPTER 3 The DL 2 Menu System Functionality for each of these three buttons automatically reverses when the fixture is rotated to keep operation consistent You can also manually set this option see Display Options on page 28 The fields in the Active Screen display current configuration settings and uses drop down boxes numeric up down selectors and other user interface options to select in editable fields LCD Display Adjustment Buttons The four LCD Display Adjustment buttons next to o Menu i the LCD screen control and provide visual adjustments e Menu Select Start LCD Display Power Button 1 Channel ID L Display LED 1 for the menu display o LCD Power The button nearest the green LED is the LCD display power button Holding it
5. e The core which is coloured blue must be connected to the terminal which is marked with the letter N or coloured black e The core which is coloured brown must be connected to the terminal which is marked with the letter L or coloured red WARNING Class 1 equipment This equipment must be earthed Vatic Fitter Heads Information Danmark Advarsel Beskyttelse mod elektrisk chock Vigtigt EM Lederne med gul groen isolation maa kun tilsluttes en klemme maerket D ever Back Panel Connections The DL 2 fixture s back panel provides ports for 5 pin DMX Data In and Data Out see Setting up a Standard DMX Link on page 10 for more information Ethernet to connect to other DL 2 fixtures and your computer running the Content Management Application CMA software on a fixture link see Setting up an Ethernet Fixture Link on page 11 Two USB ports for connecting peripheral drives to assist with troubleshooting 6 DL 2 User Manual CHAPTER 2 Setup and Configuration e RGBHV VGA and S Video In options for video input Camera Out provides S Video output from the internal camera to another DL 2 fixture or other external video output device CAUTION To avoid damaging the fixture and voiding the warranty do not physically connect to the RGBHV and VGA inputs at the same time Receive LED indicates Link LED indicates hardware DMX data coming in connection via ethernet Activity LED indicates CMA Transmi
6. FxiMode 01 02 03 0 i S Rotation X 32767 Y 33067 Z 33142 Scale X 127 Y 127 Z 127 L Position X 32767 Y 32767 Z 32767 e Chapter 9 Graphic Functions Synchronizing Content on page 77 26 DL 2 User Manual DMX Raui Screen You can view the DMX values of all fixtures on being received by the fixture Jg the link The Raw Tab displays every DMX value E 3 Sn d for Channels 001 512 in lines of eight DMX E o 010 020 values each per screen The Offset number at m g the beginning of each line indicates the first ie D 050 DMX channel with a value displayed on that line 5 m Use the scroll bar at the left of the offset SS ra number to scroll through all the values R i The Refresh Rate is the rate at which DMX is i30 With Refresh Timer set to On you see the raw DMX values updated instantly CHAPTER 3 The DL 2 Menu System Refresh Rate 25 128000 128 000 000 128 128 000 000 000 000 000 000 000 000 000 000 000 000 000 000 255 001 000 000 000 000 000 000 000 000 255 000 000 000 000 000 000 000 000 000 000 000 000 000 128 128 000 128 000 128 000 118 052 000 000 000 001 001 000 000 000 255 255 000 128 000 000 001 000 000 001 000 000 000 000 000 000 000 128 000 128 000 128 000 128 128 128 128 000 128 000 128 000 000 001 001 000 000 000 255 255 000 128 000 000 001 000 000 001 000 000 000 000 000 000 000 126 000 128 000 128 000 128 128 128 128 000 128 000 128 000 000 001 001 000 000 QOO 255 Refresh Tim
7. The Media folder must contain subfolders and valid files may go into those subfolders Only objects with a x extension are allowed in the Objects folder no subfolders Creating Content Backup Archive Backups are created using the Content Archive feature An Content Archive file is a compressed file containing all the User Content from a single fixture along with the assigned DMX values for folders and files To create a Content Archive l In the Management Client Window select All Server in the left pane 2 Select the Server with the content you want to backup in the right pane 3 Select Create Content Archive from the Media Files or 3D Objects drop down menu or the right click popup list Deploying a Content Archive Deploying the Content Archive you created restores the user content to a fixture To replicate this content to other fixtures on the link use the Clone Content feature see Cloning User Content on page 140 DL 2 User Manual 139 CHAPTER 14 Content Management Application CMA Cloning User Content Cloning is a file transfer operation where all the User Content of a single fixture is replicated across one or more other fixtures Cloning preserves all user content naming and DMX values This allows you for example to send the custom content for a specific show to all the fixtures used in that show with one operation To clone user content 1 In the Management Client Window select All Server in the le
8. When you launch the CMA it automatically finds and identifies all DL 2 fixtures on the fixture link Note To avoid problems with fixture communication over the ethernet link disable all firewall programs on your computer when using the CMA 14 DL 2 User Manual Configuring DL 2 Fixtures CHAPTEH 2 oetup and Configuration Before programming the DL 2 fixtures from a DMX512 console you need to Identify the DMX Source for the fixture Select the Protocol type to determine the DMX channel range this fixture will utilize Select a Fixture Number to identify this fixture on the DL 2 fixture link required if you will be synchronizing output between fixtures Assign a valid Start Channel the first channel in the unique range of DMX channels designated by the console for this fixture You can configure fixtures directly using the DL 2 menu system or remotely using the Content Management Application Setup Configuration Using the Menu System All setup parameters are located on the DL2 fixture s menu DMX Screen For detailed information on using the DL 2 Menu System see Chapter 3 The DL 2 Menu System on page page 19 DMX Source defines the source of DMX data and has two options e DMX512 Data is transmitted over standard DMX cables e Art Net Data is transmitted over Ethernet cables using the Art Net protocol Set the number of DMX Universes and E source DMX512 z Protocol
9. oO ER 35 36 7 3 CHAPTER 10 Global Functions Effect Mode DNA Name Definition Value Edge Cartoon Edge creates variable outline around Enhances d Reduces Color detection picture elements Contrast sensitivity Color DeConverge separates image color Moves Red Moves Green Moves Blue components and offsets them from original component component a component up position down and right down and left Defi i Horizontal Mirror creates a mirror effect Not Used Not Used RGB Swap to BGR Red to Blue Blue to Red RGB Swap to RBG Ra Green to Blue Blue to Green RGB Swap to GRB Red to Green Green to Red AA Colorize Gray Scale maps pixel intensity to Selects Color Selects zero Controls color Scheme intensity point fading Defines Intensity key turns pixels of selected intensity Selects Color Controls Intensit transparent Scheme ica Transparency AG Raindrop simulates raindrops falling on a Controls size seeds random controls liquid surface speed generator raindrop rate Mask Color applies color to a selected mask Green Blue shape 129 Edge Fade Color applies color to a selected nen Blue Edge Fade parameter Mask Color and Edge Fade Color applies the 130 same color to both the selected Mask and Green Blue Image Edge Fade parameters 131 Background Color selects background color Back I I th 132 HEROFOHHEUEODI Sole GSQUDH EEG Red Speed Green Speed Blue Speed background color I nerator a
10. Mod 2 adjusts color shift Reserved defaults to Off 11 255 108 Visual Mode Adjusts selected Visual Mode from 0 to maximum 0 255 0 100 Modifier 1 109 Visual Mode Adjusts selected Visual Mode from 0 to maximum 0 255 0 100 Modifier 2 Off no effects selection 6 oO CMY simulates CMY by subtracting RGB reduces color values 1 Mod1 cyan Mod2 magenta Mod3 yellow CMY Add to All Pixels increases color values 2 Mod1 cyan Mod2 magenta Mod3 yellow CMY Add to Non black Pixels increases color values 3 Mod1 cyan Mod2 magenta Mod3 yellow RGB Add All Pixels 4 Mod1 red Mod2 green Mod3 blue RGB Add 2 All Pixels 5 110 Tid Mod1 red Mod2 green Mod3 blue aa RGB Add non black pixels s Mod1 red Mod2 2 green Mod3 blue RGB Swap to GBR 7 Mod1 red Mod2 2 green Mod3 blue RGB Swap to BGR Mod1 red Mod2 green Mod3 blue Solarize 1 if color value DMX value invert color Mod red Mod2 2 green Mod3 blue Solarize 2 if color value DMX invert color 10 Mod1 red Mod2 green Mod3 blue Solarize if color value DMX set color to 0 44 Mod1 red Mod2 green Mod3 blue 196 DL 2 User Manual APPENDIX A DL 2 DMX Protocol Solarize 4 if color value gt DMX set color to 0 Mod1 red Mod2 green Mod3 blue DotP and Resample Mod1 Mod2 and Mod3 control resampling Color Cycle DMX value controls cycle speed Mod1 red Mod2 green Mod3 blue All or Nothing
11. Modifier 3 Adjusts the offset phase speed and direction A DMX value of 128 50 no adjustment DMX Values above the midpoint increase speed in a forward direction to 255 10096 fastest speed DMX values below the midpoint increase speed in a backward direction from no adjustment to 0 fastest speed Texture Ripple Vertical M Object Effect MGlobal Effect Effect Mode parameter DMX value 23 Varies the distance of reference points to the applied media file texture around the y axis without affecting the underlying object Modifier 1 Adjusts the size amplitude of the ripple from 0 no adjustment to 255 100 maximum size Modifier 2 Adjusts the rate frequency of the ripple from 0 no adjustment to 255 100 maximum rate Modifier 3 Adjusts the offset phase speed and direction A DMX value of 128 50 no adjustment DMX Values above the midpoint increase speed in a forward direction to 255 10096 fastest speed DMX values below the midpoint increase speed in a backward direction from no adjustment to 0 fastest speed DL 2 User Manual 115 CHAPTER 11 Effect Mode Options Descriptions Tiling M Object Effect Global Effect Effect Mode parameter DMX value 48 Tiling varies the number of times a media file is applied as a texture to an object This effect works best on objects that have an undisrupted surface area Modifier 1 Adjusts the size and number of tiles along the x axis A value of 12
12. d Name Definition Value 0 Safe noeffectsselecion Safe noeffectsseletion no effects selection N NA NM OMY RGB inverse On Magna Yelow 4 RGB Ada Al Pixels 0 Red Green Bue 5 FGB Ada 2 AN Pixels 0 Red Green Bue 6 RGB Ada AII Nor black Pixels Red Green Bwe 7 RGBSwapiGBR Redio Green Green to Blue Blue to Red 8 RGB RGBSwaptoBRG to BRG Blue to Green to Green E3 m 1 If color value DMX value invert solor Green Blue 10 Solarize 2 Ifcoor value gt DNX invetcol Red Green mue T Solarize 8 fco value lt DNX setoolorio0 Rea Green Bue 12 Solarize 4 foor value gt DNX setoolorio0 Red Green Bue 18 _ DotP and Resample Res oreen me me S ee KCN E or Nothing If color value gt mod value Green Blue color 255 else color 0 RGB Invert From Red to From Green to Blue to Inverted Red Inverted Green Inverted Blue From Red to From Green to From Blue to POVER AO wap TO DE Inverted Red Inverted Green Inverted Blue RGB Invert and Swap to BRG PONSE dba From Blue to P Inverted Red crum Inverted Blue 80 DL 2 User Manual CHAPTER 10 Global Functions Effect Mode Adjustments pii Name Definition Value Horizontal Vertical Comparison 20 Edge Detect Color l j search size search size threshold Horizontal Vertical Comparison 21 Edge Detect B W l j search size search size threshold Texture Ripple Horizontal Ampli
13. eese 229 Ap ndice E Informaci n Importante De Seguridad sees 230 Appendice E Importanti Informazioni Di Sicurezza essen 231 Vigtig SikkerhedsinfOoFtmatlol 35st e eo a usur ue Dee tet ta bae UNS 231 DL 2 User Manual xix DL 2 User Manual Chapter I Product Overview This chapter describes the features and specifications of the DL 2 fixture and the Content Management Application software The DL 2 Digital Light 2 fixture merges video projection and automated lighting technologies with a DMX controllable digital media server housed in a moving yoke fixture The built in 32 bit Graphics Engine utilizes Windows XP Embedded and DirectX application programming interface to provide extensive image control of up to three 3 D graphic objects DL 2 fixtures use DMX512 protocol to control hardware functions like pan tilt and zoom as well as media control functions including loading images and movies and mapping them onto 3 D graphical objects The internal graphics engine lets you manipulate position scale rotation apply visual effects and color mix each graphic object You can create and control up to three of these objects and then apply global effects to the composite image The DL 2 fixture provides a fully equipped internal digital camera and IR illuminator to input live video to its own graphic engine or to another DL 2 fixture or device While combining camera and light from the sam
14. 32255 All Position DMX values 32768 50 Object 1 Y Position DMX value 33269 60 DL 2 User Manual CHAPTER 7 Graphic Functions Rotation Position Scale The Z Position parameter moves your object along the z axis with 16 bit precision The midpoint of the 16 bit DMX value range centers the object on the z axis Values below the DMX midpoint move the object away from the viewer and appears to become smaller and object above the DMX midpoint move the object toward the viewer and appears to become larger Default DMX Value 32768 50 object centered in frame Tip This parameter can create a zoom effect Remember that by moving an object you can obscure other objects or move it behind your viewpoint where it is no longer visible F nll Original Object 1 and Object 2 Object 1 Z Position DMX value 31884 All Position DMX values 32768 50 a 2 Object 1 Z Position DMX value 32822 Object 1 Z Position DMX value 33144 DL 2 User Manual 61 CHAPTER 7 Graphic Functions Rotation Position Scale 62 DL 2 User Manual Chapter 8 Graphic Functions Opacity and ffects You can adjust opacity and apply a variety of color mixing and geometric effects to each individual Graphic Object The parameters described in this chapter are set for each Graphic Object you define Parameters for composite image intensity and effects are described in Chapter 10 Global Functions on page 79
15. Mainboard Maximum Temperature Temperature Mainboard Temperature Reset Pan Invert Configuration Value Options Standard 170 channel footprint Dual 132 channels Single 94 channels On selects manual focus On selects manual zoom On restores fixture defaults Allows fixture name of up to 26 characters Press Home to start automatic mechanical reset for Iris Zoom and Focus function Press Home to start automatic mechanical reset for all motion functions Press Home to start automatic mechanical reset for Pan and Tilt function Read Only Pressing Reset restores Lamp hours to 0 Read only Read only Read only Pressing Reset restores value to Current Temperature Read only On Inverts pan positioning Off reverts to default position 146 DL 2 User Manual CHAPTER 14 Content Management Application CMA Configuration Item Configuration Value Options On swaps pan and tilt positioning Pan Tilt Swa MD Off reverts to default positioning On access the Projector menu P t EOE EOT EN Off reverts to DL 2 menu Projector Defaults Selecting this option automatically restores projector defaults Projector Focus Value External accepts input from an external video source Projector Input Internal accepts input from the graphics engine Projector Input Selection Yes allows projector input to be switched via DMX by DMX No disables projector input switching via DMX Always Onturns lamp on when the fixture is p
16. Mod1 controls size speed Mod2 seeds the random number generator and Mod3 46 controls raindrop rate 198 DL 2 User Manual APPENDIX A DL 2 DMX Protocol Scale RGB Mod1 scale red Mod2 scale green Mod3 scale blue Maximum of Mod1 Mod2 and Mod3 sets overall color range Tiling On Scaler of 128 1 to 1 Note Tiling on Mode 1 overrides tiling on Effect Mode 2 Mod1 x axis tiling scaler Mod2 y axis tiling scaler Mod3 not used Reserved Defaults to effect 0 49 63 Sinewave Circular with Y axis Wobbulation Mod1 size Mod2 rate Mod3 offset Sinewave Circular with Y axis Wobbulation Mod1 size Mod2 rate Mod3 offset Sinewave Circular with Z axis Wobbulation Mod1 size Mod2 rate Mod3 offset Sinewave Horizontal with X axis Wobbulation 410 Effect Mod1 size Mod2 rate Mod3 offset Mode 1 Sinewave Horizontal with Y axis Wobbulation Mod1 size Mod2 rate Mod3 offset Sinewave Horizontal with Z axis Wobbulation Mod1 size Mod2 rate Mod3 offset Sinewave Vertical with X axis Wobbulation Mod1 size Mod2 rate Mod3 offset Sinewave Vertical with Y axis Wobbulation Mod1 size Mod2 rate Mod3 offset Sinewave Vertical with Z axis Wobbulation Mod1 size Mod2 rate Mod3 offset Glow Color Cycle Mod1 red cycle speed Mod2 green cycle speed Mod3 Blue cycle speed Reserved defaults to Effect 0 75 255 444 Effect Mode 1 Adjusts effect selected in Effect Mode 1 from no 9 555 4 490 Modifier 1 adjustment at a DMX value of 0 t
17. Mod1 fades from original color to red 3 tones Mod2 controls saturation Gray maker Mod1 compresses colors to shades 4 of gray Mod2 adjusts contrast DL 2 User Manual 183 APPENDIX A DL 2 DMX Protocol Gray maker2 Always gray Mod1 brightness Mod 2 contrast Posterizer Mod1 reduces color detail Mod2 adjusts contrast Color to Black amp White Mod1 fades color RGB 0 to B W 50 to white 100 Mod2 not used Visual Mode Fire Gradient Mod1fades original to converted Mod2 not used reserved Negative Art Mod1 fades from original image to converted image Mod2 subtracts red from 0 128 subtracts green from 129 255 Exposure Control Mod1 adjusts color contrast Mod 2 adjusts color shift Reserved defaults to Off 11 255 7o Visual Mode Adjusts selected Visual Mode from 0 to maximum 0 255 0 100 Modifier 1 71 visual voae Adjusts selected Visual Mode from 0 to maximum 0 255 0 100 Modifier 2 Off no effects selection o0 r 9 CMY simulates CMY by subtracting RGB reduces color values 1 Mod1 cyan Mod2 magenta Mod3 yellow CMY Add to All Pixels increases color values 2 Mod1 cyan Mod2 magenta Mod3 yellow CMY Add to Non black Pixels increases color values 3 Mod1 cyan Mod2 magenta Mod3 yellow RGB Add All Pixels 4 Mod1 red Mod2 green Mod3 blue RGB Add 2 All Pixels 5 72 Tul Mod1 red Mod2 green Mod3 blue mer RGB Add non black pixels s Mod1 red Mod2 2 green Mod3 blue R
18. Mod2 green Mod3 blue Scan Line Mod1 selects scan line as texture Mod2 fades from original image to converted image Mod3 not used reserved C2 Transparent Wipes Mod1 width of transparent area Mod2 center of transparent area Mod3 transparency mode Pixel Twist Mod1 x twist center Mod2 y twist center Mod3 z direction and amount of twist Picture in Picture Mod1 x subpicture center Mod2 y subpicture center Mod3 subpicture size C2 Magnifying Lens Mod1 x lens center Mod2 y lens center Mod3 lens size oO Magnifying Lens 2 Mod1 x lens center Mod2 y lens center Mod3 lens size DL 2 User Manual 201 APPENDIX A DL 2 DMX Protocol Cartoon Edge Mod1 Edge Color Mod2 Contrast 38 Mod3 Edge detection sensitivity Color DeConverge Mod1 Moves red up Mod2 Moves green down 39 and right Mod3 Moves blue down and left RGB Swap to BGR 41 Mod1 red Mod2 green Mod3 blue RGB Swap to RBG Mod1 red Mod2 green Mod3 blue RGB Swap to GRB 43 Mod1 red Mod2 green Mod3 blue Colorize Gray Scale maps pixel intensity to color Mod1 Color Scheme selection Mod2 Zero 44 intensity point in color scheme Mod3 Fading Intensity key turns pixels of selected intensity transparent Mod1 Color Scheme selection Mod2 Intensity bandwidth Mod3 1 128 45 42 makes selected intensity transparent 129 255 inverts transparency Raindrop effect Mod1 controls size
19. Protective eyewear Mild glass cleaner containing no ammonia and a soft lint free cotton cloth WARNING AN This fixture must be serviced by qualified personnel The information listed in this chapter is intended to assist qualified personnel only Pan and Tilt Locking The DL 2 fixture is equipped with mechanical pan and tilt locking latches to stabilize the fixture for shipping or servicing There is a single pan lock position and three tilt lock positions Tilt Lock N N SL LJ sr 2 A Pan Lock DL 2 User Manual 149 CHAPTER 15 Maintenance and Troubleshooting Maintaining the Filtering System Like all high quality video projection units the DL 2 fixture must be kept protected from excessive amounts of glycol fog mineral oil and smoke DL 2 fixtures incorporate multiple air filters to reduce these risks to a minimum however the user must follow these guidelines to ensure continued operation of the fixture Air filters both fixture and projector should be checked and cleaned on a regular basis When used in a closed or fixed environment where fog or haze is used we recommend at least a weekly check Do not situate DL 2 in areas of high fog density such as directly in front of a fog machine or mineral oil hazer e Minimize the exposure of DL 2 to both glycol fog and mineral oil Filter Warnings The DL 2 menu system displays a series of filter statu
20. 100 Moves object down from center of display 0 36767 32768 50 Y Position Centers object along Y axis in display 32768 Moves object up from center of display escas 5 100 51 100 Moves object nearer from center of display 0 S rem Centers object along Z axis in display 32768 32768 50 Moves object back along Z axis at center of 36769 51 100 100 display 65535 DL 2 User Manual 217 APPENDIX A DL 2 DMX Protocol 218 DL 2 User Manual Appendix B MSpeed Conversion Table This table lists the MSpeed motor movement times and their corresponding DMX controller values If you have a numeric type DMX controller use the Value Decimal dec column If you have a fader type DMX controller use the Value Percentage column If your DMX controller allows you to program hex values use the Value hex column 594 217 85 DO 017 253 99 FD 625 216 85 DB 09 252 99 FC 021 251 98 FB 2454 177 69 BI 025 250 98 FA 25 17 1 6 69 BO 0 29 249 98 F9 2580 1 5 69 AF 2645 174 68 AE 2740 173 68 AD 047 246 96 F6 055 245 96 F5 900 208 82 DO 063 244 96 F4 2980 169 66 A9 10 17 205 80 CD 3049 168 66 A8 094 241 1088 204 80 CC 05 240 1099 203 80 CB 2 27 2 46 3865 157 62 9D 2 86 307 228 89 E4 4023 155 61 329 227 89 E3 4104 154 60 9A 352 226 89 E2 1761 189 74 BD 418
21. 10096 2 maximum blue saturation Color DeConverge M Object Effect MGlobal Effect Effect Mode parameter DMX value 39 This effect option separates the different color components of an image and offsets them from the original image position Modifier 1 Moves the image s red component up from O no adjustment to 255 100 maximum distance from original position Modifier 2 Moves the image s green component down and right from 02 no adjustment to 255 100 maximum adjustment Modifier 3 Moves the image s blue component down and left from 0 no adjustment to 255 10096 maximum blue saturation Colorize Gray Scale M Object Effect MGlobal Effect Effect Mode parameter DMX value 44 This option maps a selected pixel intensity to a selected color scheme A variety of color schemes simulate effects like thermography This is especially effective effect when applied to input from the internal camera Modifier 1 Selects from color schemes along a range of values from 0 255 Modifier 2 Sets the zero point of the color intensity level from 0 no intensity to 255 10096 maximum intensity Modifier 3 Fades from original color scheme to new color scheme using selected intensity 96 DL 2 User Manual CHAPTER 11 Effect Mode Options Descriptions DotP and Resample M Object Effect Global Effect Effect Mode parameter DMX value 13 This option applies an algorithm that pixelates and solarizes the image It also m
22. 12 Fixture Motion Functions Projector Control Control Parameter Projector Options These Control parameter options remotely access and operate the internal projector s menu system DMX Value Control Option Description Range These options control the directional buttons on the projector menu display and cannot be activated until you set the Dimmer 205 208 Projector Floor Orientation These commands activate the Projector s setting for specific mounting or projection alternatives l i Once set these commands maintain their value until reset even 209 212 Projector Celing Orientation after shutdown and re homing For example if the Control parameter is set to switch the unit to Ceiling orientation then the 213 216 Projector Front Projection unit will remain in Ceiling orientation until another command is sent to switch back to Floor This allows the Control parameter to revert to another value without losing the orientation or mirroring status Video input can be utilized with either RGBHV or VGA but not to Projector both You can select between RGBHV and VGA in the menu system see DMX Control Screen on page 25 RGBHV is the factory default Input from S Video In 229 232 camera to Camera Out to Before using DMX to change DL 2 inputs you must enable the 217 220 Projector Rear Projection Graphics Engine Projector Input by DMX option in the menu system see Set Projector Screen on page 29 or through the CMA
23. 2 Center of Object 3 Default DMX Value 0 Perspective view Spherical Coordinates with the focus at the center of the 3 D space Perspective Vieui Spherical Coordinates This Viewpoint mode creates a 3 D space with a perspective view of a 3 D space Viewpoints are located in terms of X Y and Z positions located on a sphere surrounding the image Y See LAE E cm DEOBAL wIEVVFECOCHSNIT Global Viewpoint set with X Y and Z DL 2 output displayed with global positions all equal to zero viewpoint shown at left Perspective Vieui Cartesian Coordinates This Viewpoint mode parameter creates a 3 D space with a perspective view Viewpoints are located in terms of rectangular X Y and Z positions describing a location in this space Orthogonal Vieui Cartesian Coordinates This Viewpoint mode creates a 3 D space without perspective Viewpoint are located in terms of rectangular X Y and Z positions describing a location in this space In this case the composite image is always flat DL 2 User Manual 89 CHAPTER 10 Global Functions Viewpoint Position X The Viewpoint Position X parameter determines the x component of the viewpoint position to the target you have specified in the Viewpoint Mode parameter The horizontal angle is the angle around the vertical y axis Heading is another name for this angle Default DMX Value 32768 center DMX values above center of the range move counterclock
24. 2 fixture 122 DL 2 User Manual Chapter I3 Live Video Input and Control The DL 2 graphics engine can receive video from an external source or its own integrated digital video camera equipped with an infared illuminator to provide a direct digital video feed option Live Video Sources Internal Camera Every DL 2 is equipped with a internal Digital Eye video camera projector infrared IR sensor capable of capturing live video even in yi Y video camera and IR illuminator blackout conditions The camera is mounted on the front of the DL 2 near the projector iris to point wherever the DL 2 fixture is directed DL 2 front view All of the camera functions can be controlled via a DMX console see Controlling the Internal Camera Input on page 125 Other Video Sources A DL 2 fixture can also project other live video sources connected to the DL 2 fixture s RGBHV VGA or S Video input ports With S Video input the live video can be further enhanced and manipulated by the DL 2 s graphics engine Note You can configure the graphics engine to capture video from an external source or the internal camera but not from both at the same time DL 2 User Manual 123 CHAPTER 13 Live Video Input and Control Live Video Connection Options The DL 2 fixture has video connectors for RGBHV VGA and S Video on its rear panel as shown in the following figure O G 00000 erui aid TE cs VGA input
25. 24 25 26 2 8 39 240 5 2 40 25 46 DL 2 User Manual CHAPTER 6 Graphic Functions Defining Content Media File The Media File parameter lets you identify which Stock or User media file to apply map as a texture on the selected 3 D object You can supplement the large library of Stock video loops and still images with Custom files This parameter selects media files from within the folder defined by the Media Folder parameter For a reference of media files available as stock content with your DL 2 fixture go to the link for the Stock Content Guide on http www highend com support digital lightin di2supportguide You can also view thumbnail images of media files in the CMA see Viewing Files on page 132 Default DMX Value 0 No file selected Tip You can preview a visual display of the media files loaded on a DL 2 fixture in the Content Management Application s thumbnails view see Viewing Content on page 131 or in the File Tab of a DL 2 fixture menu display see File Screen on page 30 Defining a Media File Segment You can define any portion of a video media file to play using the In Frame and Out Frame parameters By default the In Frame is the beginning of the media file and the Out Frame is the end of the file Media files can have different lengths In Frame and Out Frame Parameters You can select any segment of a media file for playback by assigning an In Frame value as a start point and a
26. 512 in the Start Channel field to set a valid start channel for the protocol you have chosen e Standard protocol 1 343 Dual Protocol 1 381 e Single Protocol 1 419 For more on choosing valid DL 2 start channels see Determining a DMX Start Channel on page 35 You can assign each fixture a unique Fixture I D number from 1 255 This allows the fixture to be identified on the DL 2 ethernet fixture link for tasks like synchronizing playback between DL 2 fixtures and uploading custom content with the Content Management Application CMA You can manually set this number in the menu or through the CMA see Fixture Identification on page 128 For more on DL 2 Ethernet fixture links see Setting up an Ethernet Fixture Link on page 11 DL 2 User Manual 25 CHAPTER 3 The DL 2 Menu System DMX_Protocol Tab This tab displays the current DMX value being received from a console for each parameter after any conversion such as internal self test or protocol conversion The DMX parameters are grouped into general categories each with a separate tab For more information on individual parameters and their DMX value ranges see Appendix A DL 2 DMX Protocol on page 169 DMX_Protocol_Motion Screen The Motion tab displays parameters associated with fixture movement projector control and integrated camera functionality For more information on specific Motion and Camera parameters see Chapter 12 Fixture Motion Functions on page 11
27. Color value greater than Mod value color 255 else color 0 Mod1 red Mod2 green Mod3 blue Solid Color RGB Mod1 red Mod2 green Mod3 blue RGB Invert Mod1 red to inverted red Mod2 green to inverted green Mod3 blue to inverted blue RGB Invert amp Swap to GBR Mod1 red to inverted green Mod2 green to inverted blue Mod3 blue to inverted red RGB Invert amp Swap to BRG Mod1 red to inverted blue Mod2 green to inverted red Mod3 blue to inverted green Edge Detect Color Mod1 horizontal size Mod2 vertical search size Mod3 comparison threshold Edge Detect B W Mod1 horizontal size Mod2 vertical search size Mod3 comparison threshold Texture Ripple Horizontal Mod1 size Mod2 rate Mod3 offset Texture Ripple Vertical Mod1 size Mod2 rate Mod3 offset Texture Ripple Circular Mod1 size Mod2 rate Mod3 offset Texture Ripple Asymmetrical Circular Mod1 size Mod2 rate Mod3 offset Chromakey Fine Select key color using Mod1 red Mod2 green Mod3 blue Chromakey Medium Select key color using Mod1 red Mod2 green Mod3 blue Chromakey Coarse Select key color using Mod1 red Mod2 green Mod3 blue Chromakey Inverse Fine Select key color using Mod1 red Mod2 green Mod3 blue Chromakey Inverse Medium Select key color using Mod1 red Mod2 green Mod3 blue DL 2 User Manual 197 APPENDIX A DL 2 DMX Protocol Chromakey Inverse Coarse Select key color usin
28. Content Archive restores user content to the server from the backup see page 139 Upgrade Software allows you to upgrade fixture software For more information on upgrade options see Upgrading Software on page 141 DL 2 User Manual 129 CHAPTER 14 Content Management Application CMA Client Window Content Organization The media server on each fixture has Mac OS X v All Fixtures All Configuration v B Susan 2 Content User Content T User Objects gt Stock Content a file system that holds the movies images and 3 D objects that make up the content that the server uses These files folders and their DMX values are collectively known as the Content on the fixture The Client Management Window organizes and identifies content by Configuration CE Stock Objects Windows OS All Servers 4 servers J User Content ff User Objects Stock Content fe Stock Objects ld one 1 A three 3 brian 5 gt All Configuration source preloaded Stock content or custom User content and type Media files or 3D Object files NOTE Tree structure differs slightly on the two platform versions In the Mac Finder Media files are User Content and Stock Content options and a configuration option appears under the server In Windows Explorer configuration information for the server is located directly by selecting the server Preloaded Stock Content A large library of Stock Me
29. DMX values are assigned as follows DMX values from 1 38 select from the stock Media collections that shipped with your DL 2 fixture A DMX value of 39 is reserved for a Setup and Test folder DMX Values 40 239 are reserved for assignment to Custom folders containing user Media collections A DMX value of 255 selects the live video feed from the integrated video camera capture or S Video input see Chapter 13 Live Video Input and Control on page 123 for more information Default DMX Value 1 HES Core Media files DL 2 User Manual 45 CHAPTER 6 Graphic Functions Defining Content Media Folder Descriptions DMX l Media Folder Name Content Description HES Core Media Files Premier High End Systems video loop collection HES Digital Aerials 1 i ad images and animations designed specifically for aerial s 7 D gt HES Textures Video loop textures HES_Foliage Collection of abstract and realistic foliage and floral video loops Beacon DigiGobos Digital video loops promotional Amorphous Digi gobos Digital animations promotional Digital video loops promotional 2 r Q 2 mt Live video input from internal camera or external device HES Religious Religious themed video loops Nature stills foliage and flowers HES Gothic Set of themed video loops HES Digital Aerials _ 2 Digital still images and animations designed specifically for aerial effects Si 10 11 12 13 14 15 16 17 18 19 20 21 22 23
30. Frame Out Frame You can create a segment anywhere between the beginning and the end of a media file The In Frame does not have to precede the Out Frame To skip a segment in the center of a media file set the In Frame to a point following the Example 2 Out Frame The file will play from the In p le 0 e Frame to the end and then start at the begin J Out Frame In Frame l ning of the file and play to the Out Frame When you create a segment in this way you may notice a jump as playback skips from Start the end of the file to the beginning Defining Playback After selecting and defining a media file segment to display on a 3 D object you can choose from several Playback Modes and assign a Playback Speed Playback Mode A Playback Mode parameter for each 3 D image allows several playback options Default DMX Value 0 Plays forward in a continuous loop DMX _ l Plays the media segment from In Frame setting to Out Frame Play forward looping l i setting looping continuously Plays the media segment from In Frame setting to Out Frame 1 Play forward once setting and holds on the last frame Stops playback at the frame currently playing Plays the media segment from In Frame setting to Out Frame Play forward once if opacity gt O setting and holds on the last frame Plays only when the content opacity value is greater than zero Plays media segment from In Frame setting to Out Frame Play forward if opaci
31. Message Detail Noies This message will end PROJ STATUS COOLING when the fixture has The projector must cool down reached the recom before it can re strike the lamp ended operational temperature Info_Status tab only ania he Ts This message does not Motion Shut Down through the menu appear in large format m system Test Home Motion Shut Down The Motion Systems is in shut Motion All Home Status down mode To return to normal screen the CMA see operation power cycle or page 144 or from perform a HOME ALL the DMX console see page 120 Check the Ribbon cable connections at the camera and the head card the Blue Projector Temperature Status TT i side should be facing Camera Communication CAMERA COMM ERROR The system is unable to Error communicate with the Camera 9UU Use the camera s zoom buttons to check that the camera has power 158 DL 2 User Manual CHAPTER 15 Maintenance and Troubleshooting issue Large Format Message Message Detail 1 Noies Filter Missing Error FILTER MISSING ERROR Filter not present Insert Filter Service Filter Error i ici FILTER SERVICE ERROR Filter needs Servicing Replace Filter NOW Filter Service Warning Projector Lamp Life Error now Projector Lamp Life LAMP LIFE WARN Tng Lamp is nearing the end of Warning it s rated life Replace soon The system is unable to communicate to the Projector Projector Communication Error Projector Te
32. Mod1 size Mod2 rate Mod3 offset Texture Ripple Circular Mod1 size Mod2 rate Mod3 offset Texture Ripple Asymmetrical Circular Mod1 size Mod2 rate Mod3 offset Chromakey Fine Select key color using Mod1 red Mod2 green Mod3 blue Chromakey Medium Select key color using Mod1 red Mod2 green Mod3 blue Chromakey Coarse Select key color using Mod1 red Mod2 green Mod3 blue Chromakey Inverse Fine Select key color using Mod1 red Mod2 green Mod3 blue Chromakey Inverse Medium Select key color using Mod1 red Mod2 green Mod3 blue DL 2 User Manual 185 APPENDIX A DL 2 DMX Protocol Chromakey Inverse Coarse Select key color using Mod1 red Mod2 green Mod3 blue Scan Line Mod1 selects scan line as texture Mod2 fades from original image to converted 32 image Mod3 not used reserved Transparent Wipes Mod1 width of transparent area Mod2 center of transparent area 33 Mod3 transparency mode Pixel Twist Mod1 x twist center Mod2 y twist center 4 Mod3 direction and amount of twist Picture in Picture Mod1 x subpicture center Mod2 y subpicture 5 center Mod3 subpicture size Magnifying Lens Mod1 x lens center Mod2 y lens center 6 Mod3 lens size Magnifying Lens 2 Mod1 x lens center Mod2 y lens center 7 Mod3 lens size Cartoon Edge Mod1 Edge Color Mod2 Contrast 38 NA Mod3 Edge detection sensitivity Color DeConverge ES 3 Mod1 Moves red up Mod2 M
33. Mod3 Fading Intensity key turns pixels of selected intensity transparent Mod1 Color Scheme selection Mod2 Intensity bandwidth Mod3 1 128 makes selected intensity transparent 129 255 Global inverts transparency Effect 1 Raindrop effect Mod1 controls size speed Mod2 seeds the random number generator and Mod3 controls raindrop rate RGB Scale Mod1 scale red Mod2 scale green Mod3 scale blue Maximum of Mod1 Mod2 and Mod3 sets overall color range Mask color Mod1 red Mod2 green Mod3 blue Edge fade color Mod1 red Mod2 green Mod3 blue Mask color and Edge fade color Mod1 red Mod2 green Mod3 blue Background Color Mod1 red Mod2 green Mod3 blue Background Color Cycle Mod1 red speed Mod2 green speed Mod3 blue speed Reserved Defaults to effect 0 Collage Mod1 grid style selection Mod2 grid portion displayed Mod3 edge blend adjustment Reserved Defaults to effect 0 135 255 174 DL 2 User Manual APPENDIX A DL 2 DMX Protocol Global Effect 1 These Modifier parameters adjust the selected Modifier 1 Global Effect 1 parameter option from no Global Effect 1 adjustment at a DMX value of 0 to maximum Sine adjustment at 255 100 24 25 6 2 Global Effect 1 The type of adjustment depends on the particular Modifier 3 effect Off no effects selection CMY simulates CMY by subtracting RGB Reduces color values Mod1 cyan Mod2 magenta Mod3 yell
34. Note The suggested default DMX values given for each parameter are recommended to build libraries that provide the easiest and most reliable content selection rendering and output Opacity Adjusting an object s opacity allows one object to show through another You can adjust the opacity of an individual 3 D object from completely transparent to full opacity using this parameter Increase opacity from not visible at a value of zero to full opacity at a value of 255 Default DMX Value 0 completely transparent The Global Intensity parameter provides a similar adjustment to the combined image This global control parameter controls intensity levels on the overall image see Global Intensity on page 79 When you have multiple objects in relation to each other the Global Intensity parameter is the best way to apply a fade to the composite image Tip The Dimmer Object Opacity and Global I ntensity parameters all have to be greater than O to make a defined image visible Graphic Object 1 Intensity DMX 255 100 Graphic Object 1 Intensity DMX 255 100 Graphic Object 2 Intensity DMX 255 100 Graphic Object 2 Intensity DMX 179 70 DL 2 User Manual 63 CHAPTER 8 Graphic Functions Opacity and Effects Visual Mode Visual Mode options are selected using three parameters The Visual Mode parameter has options for enhancing and adjusting the black level and contrast of a 3 D object Once you choose a visual mode two M
35. Protection Against Fire l This equipment for connection to branch circuit having a maximum overload protection of 20 A Warning For Continued Protection Against Electric Shock l If this equipment was received without a line cord plug attach the appropriate line cord plug according to the following code e brown live e blue neutral e green yellow earth 2 Asthe colours of the cores in the mains lead of this equipment may not correspond with the coloured markings identifying the terminals in your plug proceed as follows e the core which is coloured green and yellow must be connected to the terminal in the plug which is marked with the letter E or by the earth symbol QD or coloured green or green and yellow the core which is coloured blue must be connected to the terminal which is marked with the letter N or coloured black the core which is coloured brown must be connected to the terminal which is marked with the letter L or coloured red Class equipment This equipment must be earthed 4 Equipment suitable for dry locations only Do not expose this equipment to rain or moisture Refer servicing to qualified personnel no user serviceable parts inside DL 2 User Manual 227 APPENDIX E Safety Information Appendice Importantes Informations Sur La S curit Mise En Garde Pour Une Protection Permanente Contre Les I ncendies d Cet appareil de connection au circuit comporte une protection contre le
36. Rotates the object clockwise around X axis in 32769 54 74 bit adjustment steps to 720 degrees absolute 49151 Continuous rotation stop rotation Continuous rotation stop 49152 Continuous variable speed clockwise object 49154 76 100 rotation around X axis slow to fast 65535 Continuous variable speed counterclockwise 0 24 object rotation around Y axis fast to slow Pan Continuous rotation stop rotation Continuous rotation stop 16383 Y axis Rotates the object counterclockwise around Y 16384 jc yo Rotation axis in steps to 720 degrees absolute 32767 32768 50 horizontal fo retaionaround Y axis 0 rotation around Y axis rotation around Y axis 32768 16 bit Rotates the object clockwise around Y axis in 32769 51 74 adjustment steps to 720 degrees absolute 49151 Continuous rotation stop 49152 Continuous variable speed clockwise object 49154 76 100 rotation around Y axis slow to fast 65535 DL 2 User Manual 191 APPENDIX A DL 2 DMX Protocol Continuous rotation stop rotation Continuous rotation stop 16383 Z axis Rotates the object counterclockwise around Z 16384 26 49 Rotation axis in steps to 720 degrees absolute 32767 0 rotation around Z axis 32768 circular 16 bit Rotates the object clockwise around Z axis in 32769 4 74 adjustment steps to 720 degrees absolute 49151 Continuous rotation stop 49152 Continuous variable speed clockwise object 4
37. Select key color using Mod1 red Mod2 green Mod3 blue Chromakey Inverse Medium Select key color using Mod1 red Mod2 green Mod3 blue Chromakey Inverse Coarse Select key color using Mod1 red Mod2 green Mod3 blue Scan Line Mod1 selects scan line as texture Mod2 fades from original image to converted image Mod3 not used reserved Transparent wipes Mod1 width of transparent area Mod2 center of transparent area Mod3 transparency mode Pixel twist Mod1 x twist center Mod2 y twist center Mod3 direction and amount of twist center at 128 Picture in picture Mod1 x subpicture center Mod 2 y subpicture center Mod3 subpicture size Magnifying lens Mod1 x lens center Mod2 y lens center Mod3 lens size DL 2 User Manual 173 APPENDIX A DL 2 DMX Protocol Magnifying lens 2 Mod1 x lens center Mod2 y 37 lens center Mod3 lens size Cartoon Edge Mod1 Edge Color Mod2 Contrast Mod3 Edge detection sensitivity Color DeConverge Mod1 Moves red up Mod2 Moves green down and right Mod3 Moves blue down and left Horizontal Mirror Mod1 mirror center Mod2 and Mod3 not used RGB Swap to BGR Mod1 red Mod2 green Mod3 blue RGB Swap to RBG 42 Mod1 red Mod2 green Mod3 blue RGB Swap to GRB 43 Mod1 red Mod2 green Mod3 blue Colorize Gray Scale maps pixel intensity to color Mod1 Color Scheme selection Mod2 Zero intensity point in color scheme
38. Unique ID 0011112F4B81 E FixtureName 0011112F4B81 IP Address 192 168 1 100 Info Status Tab z E This screen displays status errors and warnings a Hoi Statue oooirg on items including A Filter Life Out Error Temperature z T e Filter life By g Lamp life gt USB and Camera Communication z USB Security 2 iE Error Warning Messages on page 158 32 DL 2 User Manual Reset Screen The Reset screen provides options to reset Shutdown and upgrade software Reboot Media Server restarts the fixture s internal graphics engine software Delete User Content removes all user content on the selected fixture s Upgrade Factory Content lets you reinstall factory content in a recovery situation Note A copy of the DL 2 Factory Content can be obtained only from High End Systems customer service File Set DMX Test Info CHAPTER 3 The DL 2 Menu System Reboot Media Server Restart Delete User Content Delete Upgrade Factory Content Upgrade DL 2 User Manual 33 CHAPTER 3 The DL 2 Menu System 34 DL 2 User Manual Chapter 4 DMX Programming Basics If you are new to DMX programing this chapter will give you a brief overview and tips on programming DL 2 fixtures with Wholehog consoles from High End Systems DMX Programming Overview DMX5le Links A lighting console typically utilizes a protocol called DMX512 to communicate with automated lighting fixtures
39. User Content Files and Folders on page 133 Type indicates the file format extension e DMX is the currently assigned DMX value for the folder This value can be auto assigned and edited for User content See Assigning DMX Values to User Content on page 133 Size of file in kilobytes e Date the file was last modified You can access several options for displaying files in the right pane through the drop down menu or by right clicking in the right pane when files are being displayed HighEnd DL Management Client File MEUS Files nu Refresh Details Thumbnails Small Thumbnails Medium Thumbnails Large Ek z All Servers 1 i El B Susan 2 i Br 4 User Content C User Objects E Stock Content Dai nna na3 O04 nns m E Amorphous Digi SO_Arcticlightmy SDO_Baitviewe ny SD Beerush mv2 SD Bubbles mv2 SD _CloudO0 my Apollo Glass 2 En 3 Artbeats 3 H E a luna blue 4 d Beacon 5 Be noe oe DOE ogg 014 SD Lavalamp U2 022 be igital Arials 2 7 SD Cloud l mw SD Deep l mw2 30fps mveme2y 8 5D Rip mv2 mzv 8 SD Rollup mv2 m be E HES Gothic 12 of Digit Airials 1 8 gt Ee v U H E HES Logos 13 023 SD_Slink O24 025 o HES Setup and T 3 fps mvz m2v 11 SD Smeltmv2 m SD Saftnipple mv2 SD Spotight mv SD RSS NS mzy n 3 HES Atmospheric E HES Foliage 11 132 DL 2 User Manual CHAPTER 14 Content Manage
40. User Manual CHAPTER 3 The DL 2 Menu System Menu Screen Descriptions Menu screens are presented on the display as a tabs Sub levels for a specific menu appear as that tab as is selected DMX Tab gt 5 The DMX screen lets you configure the fixture 8 Source for the DMX link view the DMX settings for the g DMX512 j fixture on each channel of its range and view __ E Protocol Start g all 512 channel values on the DMX link i st dad gt j amp Standar sal m Channel DMX Control Screen E Use the Control Tab to configure your fixture Fixture ID You can choose from three DMX Protocol fiai 1 1 types E Standard protocol requires 170 channels d bl Il DL 2 ters for direct amp and enables a parameters for direct Source TM T DMX control WEM 4 i F a e Dual protocol reduces the fixture footprint Art Net to 132 channels by implementing only two Z amp TUN Start A graphic objects Standard Single protocol simplifies DL 2 control to a g Channel single graphic object and uses 94 channels E Fixture ID DMX Source defines the source of DMX data and has two options ns e DMX512 Data is transmitted over standard DMX cables Art Net Data is transmitted over Ethernet cables using the Art Net protocol Set the number of DMX Universes and DL 2 Ethernet Subnetworks containing this fixture from 0 16 Scroll through the numbers 1
41. along Y axis from actual to 129 254 51 99 maximum size Maximum object size along Y axis 10 1 Minimum object size along Z axis 1 10 Le a Increases object size along Z axis from minimum 4 197 1 49 to actual size 6 128 50 Actual size along Z axis 1 1 Increases object size along Z axis from actual to 129 254 51 99 maximum size Maximum object size along Z axis 10 1 204 DL 2 User Manual APPENDIX A DL 2 DMX Protocol Graphic 2 Position Moves object left from center of display 0 36767 Centers object along X axis in display 32768 32768 50 Moves object right from center of display vanes 51 100 Moves object down from center of display 0 36767 32768 50 Y Position Centers object along Y axis in display 32768 Moves object up from center of display escas 5 100 51 100 Moves object nearer from center of display 0 S rem Centers object along Z axis in display 32768 32768 50 Moves object back along Z axis at center of 36769 51 100 100 display 65535 DL 2 User Manual 205 APPENDIX A DL 2 DMX Protocol Graphic 3 Function Standard Protocol Selects transparency level from completely Opacity transparent 0 to opaque 255 07259 07109 Graphic 3 Content Definition No selecion oooO 00 00 Fret Sock3 D Opec atone a 134 3 D Object File Additional Stock 3 D Objects 2 2 149 First User 3 D Objects Additional User Objects 151 255 255 a e Integrated video camera capture The Media File
42. certain type for a group of fixtures For example viewing the CPU Temperature for all the fixtures on a network DL 2 User Manual 143 CHAPTER 14 Content Management Application CMA Viewing Fixture Configuration Values To view configuration information for a individual server click on All Servers in the left pane of the CMA window and select the to view all the servers on the fixture network Select a server in the left pane to view its configuration information in the right pane HighEnd DL Management Client 3 fex HIGH END SYSTEMS a Ab Servers 4 servers Serves 1D IP Adbert Name Value BEE 2 182158 1 108 Ad Met Subnet 3 User Conterd E 122 153 1 108 Art Met Ureveise 0 C User Objects l2 19821681108 Disk Free Space 45546 k k Conbeni E 122 168 1 108 DM Protocol Enhanced hann 132 168 1 108 Fedure ID 2 m 2 132 168 1 108 Palthoot Urges pe 0 ae own E 182 158 1 108 DM Source DSi Mg thee I 2 1321681108 Stat Charnel 000 brian 5 2 182 168 1 108 Data Loss Tirem lis Long D Al Confgurston 2 132 1651 108 Data Loss Timeout Shutdown Long 2 i32 158 1108 Display Irvert E 182 155 1 108 Dispis Level On l2 180 1E8 1 108 Frdure Default On le 182 168 1 108 Fidure Hours 150 2 132168 1 108 Fortune Hours Heret 0 2 132168 1 108 Model Mac OS X Viewing Server Configuration To access Server Configuration information for an individual server select the Configu
43. component to blue from 0 no color change to 255 10096 blue Modifier 2 Transitions green color component to red from 0 no color change to 255 10096 red Modifier 3 Transitions blue color component to green from 0 no color change to 255 10096 green RGB Swap to GBR M Object Effect Global Effect Effect Mode parameter DMX value 7 This option allows you to swap colors All red values become green all green values become blue and all blue values become red Modifier 1 Transitions red color component to green from 0 no color change to 255 10096 green Modifier 2 Transitions green color component to blue from 0 no color change to 255 10096 blue Modifier 3 Transitions blue color component to red from 0 no color change to 255 10096 red RGB Swap to GRB M Object Effect Global Effect Effect Mode parameter DMX value 43 This option allows you to swap colors All red values become green and all green values become blue Blue values are unaffected Modifier 1 Transitions red color component to green from 0 no color change to 255 100 green Modifier 2 Transitions green color component to red from 0 no color change to 255 100 blue Modifier 3 No change to blue color component 102 DL 2 User Manual CHAPTER 11 Effect Mode Options Descriptions RGB Swap to RBG M Object Effect MGlobal Effect Effect Mode parameter DMX value 42 This option allows you to swap colors All green va
44. composite image see Global Viewpoint Mode on page 89 Default DMX Value 32768 50 No Y Rotation of Value Range 1 24 Continuous variable speed counterclockwise image rotation around Y axis fast to slow 25 Continuous rotation stop 26 49 Rotates the image counterclockwise around Y axis in steps to 720 degrees 50 0 rotation around Y axis 51 74 Rotates the image clockwise around Y axis in steps to 720 degrees absolute 75 Continuous rotation stop 76 100 Continuous variable speed clockwise image rotation around Y axis slow to fast Tip Using this parameter you can turn one object through another Original Object 1 and Object 2 Y axis rotation applied to Object 2 54 DL 2 User Manual CHAPTER 7 Graphic Functions Rotation Position Scale Z Rotation The Z Rotation parameter rotates or indexes the selected Graphic Object around the Z axis with 16 bit precision You can index the rotation or set a continuous rotation creating a circular spin at variable speeds Default DMX Value 32768 50 No Z Rotation of Value Range 4 24 Continuous variable speed counterclockwise image rotation around Z axis fast to slow 25 Continuous rotation stop 26 49 Rotates the image counterclockwise around Z axis in steps to 720 degrees 50 0 rotation around Z axis 51 74 Rotates the image clockwise around Z axis in steps to 720 degrees 75 Continuous rotation stop 76 100 Continuous variable speed clockwi
45. contrast Sepia tones Mod1 fades from original color to 145 Visual Mode sepia colors Mod2 controls saturation Red tones Mod1 fades from original color to red 3 tones Mod2 controls saturation Gray maker Mod1 compresses colors to shades 4 of gray Mod2 adjusts contrast DL 2 User Manual 207 APPENDIX A DL 2 DMX Protocol Gray maker2 Always gray Mod1 brightness Mod 2 contrast Posterizer Mod1 reduces color detail Mod2 adjusts contrast Color to Black amp White Mod1 fades color RGB 0 to B W 50 to white 100 Mod2 not used 145 Visual Mode Fire Gradient Mod1fades original to converted Mod2 not used reserved Negative Art Mod1 fades from original image to converted image Mod2 subtracts red from 0 128 subtracts green from 129 255 Exposure Control Mod1 adjusts color contrast Mod 2 adjusts color shift Reserved defaults to Off 11 255 146 Visual Mode Adjusts selected Visual Mode from 0 to maximum 0 255 0 100 Modifier 1 147 visual voae Adjusts selected Visual Mode from 0 to maximum 0 255 0 100 Modifier 2 Off no effects selection 6 9 CMY simulates CMY by subtracting RGB reduces color values 1 Mod1 cyan Mod2 magenta Mod3 yellow CMY Add to All Pixels increases color values 2 Mod1 cyan Mod2 magenta Mod3 yellow CMY Add to Non black Pixels increases color values 3 Mod1 cyan Mod2 magenta Mod3 yellow RGB Add All Pixels 4 Mod1 red Mod2 green Mod3 blue RGB
46. counterclockwise direction around the X Y and or Z axis Note Remember that rotation changes could affect an object s relationship to other objects When you rotate an object you are rotating it around the selected axis X Rotation produces the effect of a top to bottom flip Y Rotation produces a left to right flip Z Rotation causes a circular motion X Rotation Y Rotation Z Rotation Rotates image Rotates image Rotates image about the x axis about the y axis about the z axis DL 2 User Manual 51 CHAPTER 7 Graphic Functions Rotation Position Scale The Rotation parameters suggested default values are the midpoint of the 16 bit DMX value range which is equal to no rotation Increasing the DMX value from the midpoint indexes the object in a clockwise direction Reducing the DMX value below the midpoint indexes the object in a counterclockwise direction When the DMX value for a rotation parameter is greater than the 720 limit in either direction the object begins rotating continuously Additional adjustment to the DMX values increases the speed of continuous rotation Counter clockwise Clockwise Indexed Rotation o Indexed Rotation 720 0 i 0 720 Rotation Speed Rotation Speed 52 DL 2 User Manual CHAPTER 7 Graphic Functions Rotation Position Scale Rotation Parameters X Rotation The X Rotation parameter rotates the selected Graphic Object around the x axis with 16 bit precision You can ind
47. edge when Mask Select 0 33 Fad g 127 Strobe rate control from Fastest to slowest 0 255 0 100 aa when Mask Select parameter value 128 255 Global I mage Edge Fade Image Edge Adjusts the image s top edge diffusion from hard 0 255 0 100 Fade Top edge 0 to maximum fade 255 Image Edge Adjusts the image s right edge diffusion from hard 0 255 0 100 Fade Right edge 0 to maximum fade 255 Image Edge Adjusts the image s bottom edge diffusion from 0 255 0 100 Fade Bottom hard edge 0 to maximum fade 255 Image Edge Adjusts the image s left edge diffusion from hard 0 255 0 100 Fade Left edge 0 to maximum fade 255 Global Keystone Correction 98 TopletK Move top Ieftcomer xvalue to cerier 0286 0100 0 0 99 TopletY Move top Ieftcomer y value to center 0285 0100 0 0 40 Top Fight X Move top right comer x value to center 0285 0100 0 0 an Top Fight Y Move top right comer y value to center 0285 0100 0 0 42 Bottom Fight X Move bottom ngh comer x valve to center 0286 0100 0 0 45 Bottom Right Y Move bottom right comer y vaue to center 0286 0100 0 0 aa Bottom Let X Move bottom left comerx value to center 0286 0100 0 0 45 Bottom Let Y Move bottom left comer y value to center 0285 0100 0 0 180 DL 2 User Manual APPENDIX A DL 2 DMX Protocol Maximum horizontal angle clockwise Positionx Center 00 EI Position x canter 32768 32768 50 Maximum horizontal angle counterclock
48. edges of image components to create a cartoon effect Modifier 1 Adjusts Color reduction from O no adjustment to 255 100 maximum adjustment Modifier 2 Adjusts contrast enhancement from 0 2 no adjustment to 255 10096 maximum adjustment Modifier 3 Adjusts edge detection sensitivity from O no adjustment to 255 100 maximum adjustment Collage Generator C Object Effect MGlobal Effect Effect Mode Parameter DMX value 134 The DL2 collage generator enables multiple DL2 units to create virtually seamless panoramic media projections controlled from a DMX console You can display either stock or custom content The native aspect ratio of one DL 2 fixture s output is 4 3 Some of the arrays configured in conjunction with the collage generator will output a dif ferent overall aspect ratio The following table shows suggested configuration specifications Array describes the num ber of DL2 units positioned horizontally by the number of DL 2 fixtures positioned vertically each displaying their portion of the content The second set of numbers is the aspect ratio for the overall panorama configuration Image Resolution is represented as width and height in pixels The number of DL2 units required is also noted Central Panorama Collage Array Array W Aspect Maximum Recommended DL 2 Configuration x H Ratio Image Resolution W x H Units 2x2 4 3 1024 W x 768 H 4 1024 W x 768 H
49. files and folders between your local drive and a DL 2 fixture server Move files between networked DL 2 fixtures 222 DL 2 User Manual Appendix D DL e Specifications Fixture mechanical electrical optical and component cpecifications are listed Mechanical Fixture Dimensions 595mm x 598mm x 911mm 23 4in x 23 6in x 35 9in Weight 53 5 kg 118 Ibs Road Case Dimensions 699mm x 724mm x 1080mm 27 5in x 28 5in x 42 5in Weight Fixture Roadcase 107 5kg 237lbs ooooo oowW DOG ep 20 4 in DL 2 User Manual 223 APPENDIX D DL 2 Specifications Electrical Specifications WARNING AN Class 1 equipment This equipment must be earthed I nput ratings 100 120V 7 0A maximum 50 60Hz 200 240V 3 5A 50 60Hz Power factor 0 94 Fuse Power supply output fuse 5A 250V slow blow only Lamp 300W NSH Light Output 5000 ANSI lumens Rated Lamp Life 1500 hours Projector Specifications Aspect ratio 4 3 native Brightness uniformity 90 Contrast ratio 1200 1 full on full off Display technology 1 3 LCD w MLA 3 panels Panel resolution 1024 x 768 dots Zoom Lens Throw Ratio 1 8 2 4 1 Camera Module Specification Construction Super HAD CCD sensor technology Lens 18x Optical Zoom Horizontal view angle 48 2 8 Auto focus Range 29mm 800mm Picture Elements 380K pixels 768 H x 582 V Minimum working distance 29mm WIDE end 800mm TELE end nvironmental Specificat
50. nonblack pels Rea Omm Be 7 ROBswbGER Reato Green Green to Blue Blue to Red 8 RGBswaptoBRG RGB swaptoBRG OOOO to BRG Blue to Green to Green EN 1 If color value DMX value invert color Green Blue E a mer am me S Solaria a olor value DMK setcoorio0 Red Green Be LI MENNNE NE NEN EE All or Nothing If color value mod value como color 255 else color 0 74 DL 2 User Manual CHAPTER 8 Graphic Functions Opacity and Effects Name Definition Modifier Modifier 2 Modifier 3 Red to Green to Blue to 20 Edge Detect Color Horizontal Vertical Comparison search size search size threshold 24 Edge Detect B W Horizontal Vertical Comparison search size search size threshold Texture Ripple Horizontal Amplitude Phase Texture Ripple Vertical Amplitude 1 f Phase and 24 Tenue Ripple Circular Amplitude Direction 25 Texture Ripple Asymmetrical Circular Amplitude Phase 0 Chromakey Medium Inverse Red Green Blue Chromakey Coarse Inverse Red Green Blue 3 5 6 7 fades to converted Not Used image Scan line converts image colors to colors in a selects scan single line of the image behind it OPNIPE options Transparent Wipes opens the selected Selects from e Selects center i graphic to reveal another graphic positioned Area of wipe 6 wipe direction and Pixel Twist swirls a portion of the texture X twist center y twist center amount of twist Picture in
51. of a media file segment as 0 o o 62 a percentage of the movie length m 63 Defines the end of a Media File segment as a Sout Frame percentage of the movie length rae eae a Play forward looping continuously oO 0 Play forward once and hold on the last frame a 3 Puss Play forward if opacity gt 0 hold on last frame 3 Pause andrewindtoInFrame and rewind to In Frame ane Play forward if opacity gt 0 looping continuously 65 Play Mode Scrub Display the selected In Frame cee ree 7 Scrub Display the selected Out Frame E Scrub Display the selected In Frame with statistics Scrub Display the selected Out Frame with statistics 182 DL 2 User Manual APPENDIX A DL 2 DMX Protocol Slow speeds from slowest toward normal 1 127 1 49 p 1 127 149 Graphic 1 Synchronization No selection O 0 00 Sypiybok metooedi 1 Sywetobei2 00000 ao Swetojed3 O 08 Syetrmblni oo 4 Syetrmwlon2 o s Synctoroiaions o 06 Sync to negative raton 1 7 Sync to negative rotations J 9 No Selection Sync to Fixture ID Number 1 NN ane to Fixture ID Number 2 Sync to Fixture Number 254 Sync to Fixture ID Number 255 255 Graphic 1 Effects Off No visual mode processing applied to output 0 Content Optimization 1 Mod1 black level Mod2 7 contrast Sepia tones Mod1 fades from original color to Visual Mode sepia colors Mod2 controls saturation Red tones
52. the logic board to ensure good electrical contact rm E EN not force the gasket over the lamp cover located on the back of the projector Ensure that the fixture is on a solid surface Select Calibrate Motors through the Test Home menu screen and leave the fixture undisturbed for 10 minutes while calibration occures Replacing Fixture Base Driver Board To replace motor driver board located in the fixture base housing l Disconnect power to the fixture If the fixture has been operating allow the fixture to cool before handling Loosen the two phillips head screws on menu display panel side of the Box cover Loosen screws on menu display panel and gently open away from the fixture leaving the harness cabling attached The driver board for pan functions and fans is located directly behind the display 5 After detaching all cabling pull board out and replace CAUTI ON The fixture will not function correctly if contact screws are missing from driver boards Reattach cables Replace the side panel and top cover Make sure you align the assembly properly when inserting damage to the fixture can result from improper alignment Ensure that the fixture is on a solid surface Select Calibrate Motors through the Test Home menu screen and leave the fixture undisturbed for 10 minutes while calibration occures 156 DL 2 User Manual CHAPTER 15 Maintenance and Troubleshooting Troubleshoo
53. to the projector RGBHV input option S Video Camera to the projector Output to another DL 2 fixture or device gt _video In to the graphics engine CAUTION To avoid damaging the fixture and voiding the warranty do not physically connect to the RGBHV and VGA inputs at the same time Configuring the Video Input Source DL 2 fixtures support multiple SVideo formats including NTSC_M SECAM_B SECAM K NTSC MJ SECAM D SECAM K1 SECAM G SECAM L PALN SECAMH SECAM L1 You will need to configure the DL 2 fixture to identify which video input source you have chosen The active input can be configured the following ways Manually using the DL 2 menu system see information about the Projector Input field on the Set Projector Screen on page 29 e Remotely through the CMA see Editing Configuration Values on page 144 Via the DMX console commands see Projector Control on page 121 NOTE The integrated cameras provides an NTSC M video signal 124 DL 2 User Manual CHAPTER 13 Live Video Input and Control Sending the Camera Feed to Camera Out The factory default assigns the video feed from the internal camera to the graphics engine However the DL2 fixture can be configured to route the camera video feed to the Camera Out connector by setting the Control Parameter to a DMX value between 229 232 NOTE The internal camera video feed can be routed to either the graphic engine or the camera out conne
54. to move e What existing server content you want to preserve Whether the client machine is currently connected to the ethernet fixture link f you want to maintain currently assigned content identification DMX values e Which CMA version you are using Windows or Mac OS There are several methods for moving User content files and media folders between DL 2 fixtures to your local drive e Drag and Drop Copy and Paste commands Cloning transfers the User Content files and their DMX value assignments from one DL 2 server to other server s on the fixture network Creating a Content Archive Deploying a Content Archive Use the following table to determine the best method for your situation Transfer Type Fixture Network From Server From Client Between File Transfer Method to Client Machine to Networked Machine Server s DL 2 Server s Yes if format Drag and Drop hi vel tor destination Does NOT preserve DMX folder Values E A and Paste ean n qoe J Yes X PPreserves DMX values D mm ST Replaces any ep ees Content previous User Content Archive on destination drive Saves assigned DMX Creating a Content values when creating Archive archive from content on a fixture DL 2 User Manual 135 CHAPTER 14 Content Management Application CMA Downloading Content from a DL e Fixture to Your Local Drive The CMA supports downloading User content files or folders from a DL 2 fixture to your local driv
55. vertical search size Mod3 comparison threshold Texture Ripple Horizontal Mod1 size Mod2 rate Mod3 offset Texture Ripple Vertical Mod1 size Mod2 rate Mod3 offset Texture Ripple Circular Mod1 size Mod2 rate Mod3 offset Texture Ripple Asymmetrical Circular Mod1 size Mod2 rate Mod3 offset Chromakey Fine Select key color using Mod1 red Mod2 green Mod3 blue Chromakey Medium Select key color using Mod1 red Mod2 green Mod3 blue Chromakey Coarse Select key color using Mod1 red Mod2 green Mod3 blue Chromakey Inverse Fine Select key color using Mod1 red Mod2 green Mod3 blue Chromakey Inverse Medium Select key color using Mod1 red Mod2 green Mod3 blue DL 2 User Manual 209 APPENDIX A DL 2 DMX Protocol Chromakey Inverse Coarse Select key color using Mod1 red Mod2 green Mod3 blue Scan Line Mod1 selects scan line as texture Mod2 fades from original image to converted 32 image Mod3 not used reserved Transparent Wipes Mod1 width of transparent area Mod2 center of transparent area 33 Mod3 transparency mode Pixel Twist Mod1 x twist center Mod2 y twist center 4 Mod3 direction and amount of twist Picture in Picture Mod1 x subpicture center Mod2 y subpicture 5 center Mod3 subpicture size Magnifying Lens Mod1 x lens center Mod2 y lens center 6 Mod3 lens size Magnifying Lens 2 Mod1 x lens center Mod2 y lens center 7 Mod3 lens size Ca
56. 0 Masking Control oie seine atwiinianewaawen du dud aA EE NUR NIRE KANN NE E ER INR 83 Mask Shape Select and Strobing ssssssssssrersrersrrrerrrerrrrrrrrrrrrrrrrrrrrerrresrresrne 83 Mask STV SS ape ti Goleta Cr 83 Strobibldg Mask SHAPES zprac rer E tien Pit qan et semua e EENETI 83 MOSKE me M PEE TER 84 MaskcEdge Ede sesscerksutedeta tete E es ocho eats unde sduR ualet ate uat iR 85 Image Edge Fade Szaassexsaoqpcncemes did vota dun Dedi bee ean Ret PUNIRI NR P AG wena c IM 86 Keystone Correction Parameters eeeeessesne nena nna nn nnne a nana nnn 87 X Rati 25 5 5250508 5590000 0B s o EE RE RSEREDPEVE ER REsDRRRRREEU CENE RERUNESE UNE DIE UM PRESEESRNS ERE EE 88 be iR E 88 Global Viewpoint Mode issus sss EE RT REEREEREEFEEREERERRREERRVERERTERKEIRRRRRRERARRRRRA RR PARES 89 Perspective View Spherical Coordinates sss nnns 89 Perspective View Cartesian Coordinates ssssssssssssse nee 89 Orthogonal View Cartesian Coordinates ssssssssssssse eem nnns 89 Viewpoint Position X i esos rLronsm Ee rEnns E a ia naban Naaa anhaa ANANA 90 DL 2 User Manual xiii Viewpoint POSITION Y 5 vss unu suvuv nua nunusuuSEEREKEEEERRERSRARGRRRARAR RRERRERERRRRRERERRRRREEE 90 Viewpoint Position Z ZOOM eiescionnnnrneinrs vin dci ii OR E UC GG e OGRACO RO E OR RWROD 90 Chapter 11 Effect Mode Options Descriptions Effects can be applied to the Media File content textur
57. 1 At a DMX value of 0 the image will be full color As you increase the DMX value more gray is introduced until at a DMX value of 255 all color has been replaced with shades of gray Modifier 2 Adjusts the brightness of the image at the grayscale transition level selected with the Modifier 1 parameter i N maii Original Content Visual Mode Parameter DMX value 4 Visual Mode Parameter DMX value 4 Visual Mode Modifier1 DMX value 128 50 Visual Mode Parameter DMX value 4 Visual Mode Modifier1 DMX value 190 75 Visual Mode Modifier2 DMX value 255 100 68 DL 2 User Manual CHAPTER 8 Graphic Functions Opacity and Effects Gray maker 2 Visual Mode Parameter DMX value 5 This option converts a color image to grayscale and then lets you adjust black level and contrast NOTE If content is already grayscale there is no effect applied but Modifier 2 can still affect image contrast Modifier 1 Adjusts the black level of the grayscale image from a DMX value of 0 Full brightness to 255 completely black Modifier 2 Adjusts contrast of the grayscale image from 0 no adjustment to 255 100 maximum contrast W o Original Content Visual Mode Parameter DMX value 4 Visual Mode Parameter DMX value 4 Visual Mode Modifier DMX value 90 33 3 Visual Mode Modifier2 DMX value 175 77 DL 2 User Manual 69 CHAPTER 8 Graphic Functions Opacity and Effects Posterizer Visual Mode Param
58. 17 CHAPTER 11 Effect Mode Options Descriptions 118 DL 2 User Manual Chapter Ie Fixture Motion Functions This chapter describes mechanical control for the DL 2 fixture with it s internal projector Pan and Tilt The DL 2 fixture has a 400 pan range and a 240 tilt range Two DMX channels for Pan and two for Tilt provide 16 bit position adjustment to a fraction of a degree MSpeed values can control the timing of pan and tilt motion for DL 2 fixtures see MSpeed Motor Speed on page 120 To control Pan and Tilt movement timing via a DMX controller crossfading leave the Pan Tilt MSpeed in it s default Off setting Note The DL 2 fixture uses optical encoders for pan and tilt to instantly correct the fixture s position if the fixture is jarred from its programmed position If a physical obstruction prevents the fixture from correcting its position this correction feature times out to prevent wear on the motors If the fixture s position correction has timed out remove the obstruction and home the fixture to return it to normal operation Dimmer The DL 2 fixture has a mechanical iris located in front of the projector output lens that functions as a dimmer for the fixture s output This feature gives the operator the ability to fully shutter the output and eliminate the residual luminance from video black The Dimmer parameter controls the dimming iris adjustment from closed DMX value 0 to fully open DMX val
59. 2 User Manual APPENDIX A DL 2 DMX Protocol Control Projector Floor Orientation 205 208 208 10 Function continued Projector Ceiling Orientatio Active on 212 Projector Front Projection Commands EIE 213 216 216 Projector Rear Projection EE T 217 220 External RGBHV to Projector LAA na Graphics Engine to Projector default N NA Internal Camera to Graphics Engine default 233 236 236 Internal Camera Functions 11 Camera 0 Zoom position 65535 0 100 32768 50 13 Focus position 0 511 511 LM j4 Camera Focus Manual Focus from In Far End to Out Near EUN 0 100 End 65535 Camera s IR sensing off illuminator off CHE S Video In to Graphic Engine Internal Camera to 229 232 Camera Out Infrared Camera s IR sensing on illuminator off s IR Camera s IR sensing on illuminator off on illuminator off 64 127 25 49 Illuminator Camera s IR sensing on illuminator scaled e across the range from FULL to OFF 170 DL 2 User Manual APPENDIX A DL 2 DMX Protocol Auto Exposure Full Auto 0 25 Auto Exposure Shutter Priority Shutter Speed 30 64 95 26 38 Auto Exposure Shutter Priority Shutter Speed 15 96 126 39 49 Auto Exposure Shutter Priority Camera Shutter Speed 8 127 157 50 62 Shutter Auto Exposure Shutter Priority Shutter Speed 4 158 188 63 74 Auto Exposure Shutter Priority Shutter Speed 2 189 219 75 86 Auto Exposure Shutter Priority Shut
60. 209 560 US 5 278 742 US 5 282 121 US5 307 295 US 5 329 431 US 5 331 822 US 5 367 444 US 5 402 326 US 5 430 629 US 5 432 691 US 5 454 477 US 5 455 748 US 5 506 762 US 5 515 254 US 5 537 303 US5 545 951 US 5 580 164 US 5 590 954 US 5 590 955 US 5 640 061 US 5 647 662 US5 665 305 US 5 691 886 US 5 728 994 US 5 758 955 US 5 758 956 US 5 769 527 US5 774 273 US 5 798 619 US 5 806 951 US 5 823 661 US 5 825 548 US5 828 485 US 5 829 868 US 5 857 768 US 5 882 107 US 5 934 794 US 5 940 204 US 5 945 786 US5 953 152 US 5 980 066 US 6 048 080 US 6 327 103 US 6 048 081 US 6 057 958 US6 054 816 US 6 126 288 US 6 142 652 US 6 172 822 US 6 188 933 US 6 208 087 US 6 219 093 US 6 220 730 US 6 241 366 US 6 255 787 US 6 256 136 US 6 278 542 US6 288 828 US 6 327 103 US 6 421 165 US 6 430 934 US 6 466 357 US 6 502 961 USD347 113 US D350 408 US D359 574 US D360 404 US D365 165 US D366 712 US D370 080 US D372 550 US D377 338 US D381 740 US D409 771 US 6693392 US 6719433 EP 0662275 EP 0767398 DE 621495 DE 655144 DE 797503 EP 0475082 GB 2 043 769 B GB 2 055 842 B GB 2 283 808 B GB 2 290 134 B GB 2 291814 B GB 2 292 530 B GB 2 292 896 B GB 2 294 909 B GB 2 295 058 B GB 2 303 203 B GB 2 306 887 B GB 2 307 036 B GB 2 316 477 B MR0862 1996 M9 604 224 9 vi DL 2 User Manual What You Should Know About Copyright The following FAQ can help you understand copyright laws and how they apply to
61. 255 parameter is ignored No selection 136 Media File First Media File Additional Media Files 2 255 mE 2 255 mRame Deme the beginning of a Media File segment as m 100 o nFrame percentage of the movie length ae E Defines the end of a Media File segment as a 0 100 165535 percentage of the movie ent Beas Play forward looping continuously 0 o Play forward once and hold on the lastframe 1 Puss Play forward if opacity gt 0 hold on lastirame 3 nee EORNM Pause and rewind to In Frame and rewind to In Frame 141 Play Mode Pause ana rownd ion Fame ME Display the selected In Frame Scrub Display the selected Out Frame Scrub Display the selected In Frame with statistics Scrub Display the selected Out Frame with statistics 206 DL 2 User Manual APPENDIX A DL 2 DMX Protocol Slow speeds from slowest toward normal 1 127 1 49 fag leased p 1 127 149 Graphic 3 Synchronization No selecton 00 0 00 Sync playback time to object1 1 Synctoobject2 0000000 a2 Synctoobject3 O 03 Synctorotationt o 4 Synctorotation2 0 8 Syctorotaton 3 Sync to negative rotation 0 oT Syneto negative ioni 9 No Selection Sync to Fixture ID Number 1 NN 144 Sync To OE to Fixture ID Number 2 Sync to Fixture Number 254 Sync to Fixture ID Number 255 255 Graphic 3 Effects Off No visual mode processing applied to output O Content Optimization 1 Mod1 black level Mod27
62. 48 Playpack MOE srs a a T T a estan edes 48 Playback Spee UP MN IE 49 Chapter 7 Graphic Functions Rotation Position Scale You can independently control each Graphic Object s rotation direction and speed along with it s position and scale in x y and z axis directions Rotating a 3 D Object s oissvauussuuaukosVuSERRRRRERREEERSRRESRZENARRAERERRRERRREREREERRR N S 51 Rotation Parameters ice susp Van R RReREEEEC EE EEERYS UD I OUO T REY EERE E PERENRRE EE ENER ER RECEN RN RATES 53 PI ROCAUIOM estas unde etus Bona p A HU da Piquet eid ti mad Saa x POMOP pd hah no tps cd 53 ROION s quu inia diras ama A ANE ED Dae UM WURDE E E Ge a iR OM 54 ZROUSEIODE sezevitiissaeitadeateni loeis AEAEE sa son oA Or arit a ci Ra oan ERA RAD 55 Scaling the ODI CCE ortu ur onusEuuh a ented ededeiatedeeedateterenenteagecucses 56 pere LEEREN IMMUNE 56 c ASETE TET A A TEA SEE FE E EE TE ENE A ETTE 57 Z OCE ee E E E dee ain Medd S A NEON 58 Changing Object Position ssssssssssn222222222u220uu220uu200uunnununnnnnnnnnnnnnnnnnnnnnnnnn 59 K POSION arrine A E E r rede eT V RV ad 59 3 OSILEFO orrae E aa ci a E a TA 60 ZOPOSIEIOTI oraa o E A E E AE A N 61 Chapter 8 Graphic Functions Opacity and Effects You can adjust opacity and apply a variety of color mixing and geometric effects to each individual Graphic Object Opacity E E EA E A E 63 Visual MOde 2 55 osusssuv tse E IEaMERECEDEEEPEEPEAR RRSEREERARE RAP PRRMERRS RSEN III GIN RV I ID SP UTC EE
63. 5 153 60 99 4268 152 60 98 4434 150 59 96 1979 185 73 BO 478 221 87 DD 506 220 86 DC 534 219 86 DB 2151 182 71 B6 0 94 227 2 46 286 DL 2 User Manual 219 APPENDIX B MSpeed Conversion Table 4954 144 56 90 5224 141 55 8D 5596v 187 54 89 5884 134 53 86 64 80 50 49 48 4T T7 45 74 6C 8795 107 42 6B 6A 40 67 4 4 65 w 9598 102 40 95 21 100 40 9645 100 39 64 9770 99 30 63 9895 98 38 62 3 2 2 1 0 0 0 39 0149 96 38 60 93 10928 90 35 5A 110 61 89 35 59 463 86 34 56 77 72 28 48 44032 68 27 44 50 20 32 18 173 57 4f 18 2 2 16 2A 185 44 40 195 92 34 13 22 203 08 30 12 1E 208 52 24 18 21590 28 9 17 217 76 22 9 16 21 22151 20 8 4 12 229 11 16 6 10 231 03 15 6 OF 23490 13 5 0D 29879 M 4 2472 9 4 09 8 3 085 248 68 6 2 06 248 68 6 2 06 04 220 DL 2 User Manual Appendix C Custom User Content There are several considerations to keep in mind when creating custom content to control with the DL 2 graphics engine software Read the following specifications and recommendations before creating custom content If a file is not DL2 compatible it may load but not appear as output The CMA thumbnail view of content will note incompatible files with an X Creating V
64. 5 for 16 bit Consult your lighting console manual for further information 36 DL 2 User Manual CHAPTER 4 DMX Programming Basics I6 bit DMX Individual access of the two DMX channels used with 16 bit parameters varies by lighting console Most modern DMX consoles bind these two channels into a single 16 bit parameter to accurately perform 16 bit crossfades Consult your lighting console manual for further information Wholehog Ill Programming Notes Play Speed You can adjust the Play Speed using the encoder wheel on the Beam parameter of the Graphic fixture type Additionally you can press enable and select Media Speed Default On to revert to the default speed setting DMX 128 Then if you touch the encoder again the previous play speed will be recalled Mask Strobe A unique function of the Wholehog 3 library system allows the creation of a special encoder type Flying Pig Systems has created a parameter called mask strobe in the Global fixture type When this is adjusted it will automatically change the DMX value of the mask select channel to the appropriate value and adjust the DMX channel for the strobe speed This will override the Mask Edge parameter as per the DL2 DMX Protocol Play Modes Opacity Using the Graphic fixture type press the Mode button to view the play mode options By default all modes trigger normally If available per the DL2 DMX protocol you can select Media Trigger Opacity t
65. 8 5096 no adjustment Values below the midpoint size a single image to 0 maximum image magnification Values above the midpoint increase number of images displayed to 255 10096 maximum Modifier 2 Adjusts the size and number of tiles along the x axis A value of 128 5096 no adjustment Values below the midpoint size a single image to 0 maximum image magnifica tion Values above the midpoint increase number of images displayed to 255 10096 2 maxi mum Modifier 3 Not Used NOTE The Tiling effect implemented on Effect 1 overrides tiling on Effect 2 116 DL 2 User Manual CHAPTER 11 Effect Mode Options Descriptions Transparent Wipes M Object Effect v Global Effect Effect Mode parameter DMX value 33 Transparent wipes let you open one graphic to reveal another graphic behind it You can select from six options and the centerline of the effect Rectangle wipes from center out horizontally 43 84 Rectangle wipes from edges out horizontally 85 126 Wipes from center out vertically 127 170 Wipes from edges out vertically 171 212 Cross shape wipes from center out 212 255 Box shape wipes from edges outward Modifier 1 Adjusts the area of the wipe from the smallest at a value of O to the largest at a value of 255 100 Modifier 2 Selects the center of a wipe effect s separation Modifier 3 Selects the wipe option Each option occupies a portion of the DMX value range DL 2 User Manual 1
66. 8 Standard Fixture ID 1 Rst Test Info DL 2 Ethernet Subnetworks containing this fixture from 0 16 Choose from three DMX Protocol types jen Start Channel e Standard protocol requires 170 channels and enables all DL 2 parameters for direct DMX control Dual protocol reduces the fixture footprint to 132 channels by implementing only two graphic objects Single protocol simplifies DL 2 control to a single graphic object and uses 94 channels Select a valid Start Channel in the Start Channel field by using the up and down arrows on the multidirectional button to step through the numbers 1 512 For more information on choosing valid DL 2 DMX Start Channels see Determining a DMX Start Channel on page 35 Standard protocol valid start channel 1 343 Dual protocol valid start channel 1 381 Single protocol valid start channels 1 419 DL 2 User Manual 15 CHAPTER 2 Setup and Configuration Setup Configuration Using the CMA The Content Management Application running on your computer and linked to DL 2 fixtures via Ethernet lets you remotely configure the DL 2 fixtures For more information on the CMA see Chapter 14 Content Management Application CMA on page 127 To view configuration information for a individual server click on All Servers in the left pane of the CMA window and select the to view all the servers on the fixture network Select a server in the left pane
67. 9 Chapter 13 Live Video Input and Control on page 123 DMX Protocol The Global tab display the current values for Global Screen parameters that affect the composite image For more information on specific Global parameters see Chapter 10 Global Functions on page 79 DMX Protocol _Obj Screens Obj 1 Obj 2 and Obj 3 tabs display parameters values affecting a single object s content For more information on specific Graphic Function parameters see Chapter 6 Graphic Functions Defining Content on page 43 Chapter 7 Graphic Functions Rotation Position Scale on page 51 Chapter 8 Graphic Functions Opacity and Effects on page 65 and X3 ap em a2 tion Camera 2s Pan 41409 Zoom 32767 ie Tilt 0 Focus 33023 PLU ss c n Focus 127 Shutter 0 B Zoom 127 White Bal o MSpeed 0 Orient 3 Macro 0 Effects 0 Control O RedGain O E Blue Gain 0 Sc E Intensity 255 8 Fx1Mode 11 02 03 0 8 3 Fx2Mode oal 02 o3 0 ie 3 Mask Sel 0 Size 255 255 Fade 0 Eig Edge Fade T OR oB oL 0 4 KeyTopX OY OX oY o 0 KeyBttnmX OY OX OY 0 Key RatioX 128 Y 128 o liew Mode 0 View Pos X 32768 Y 32768 Z 30260 O Cntrl Val 0 Cntrl Mode Rst Test Info 5 E Opacity 255 Object 7 9 Media Dir 7 Media File 7 3 E InFrame O Out Frame 65535 zi lt PlayMode PlaySpeed 192 i 8 Sync Type O SyncTo O 2 WisMode 11 02 0 E 5 FxiMode 31 02 03 0
68. 9154 76 100 rotation around Z axis slow to fast 65535 Graphic 1 Scaling Minimum object size along X axis 1 10 oO 0 Increases object size along X axis from minimum 4 197 1 49 to actual size 128 50 Continuous variable speed counterclockwise 0 0 24 object rotation around Z axis fast to slow 16382 32768 50 Actual size along X axis 1 1 Increases object size along X axis from actual to 129 254 51 99 maximum size Maximum object size along X axis 10 1 Minimum object size along Y axis 1 10 o o Increases object size along Y axis from minimum 1 127 1 49 to actual size 87 Scale Y 128 50 Actual size along Y axis 1 1 Increases object size along Y axis from actual to 129 254 51 99 maximum size Maximum object size along Y axis 10 1 Minimum object size along Z axis 1 10 Le a Increases object size along Z axis from minimum 4 197 1 49 to actual size 8 128 50 Actual size along Z axis 1 1 Increases object size along Z axis from actual to 129 254 51 99 maximum size Maximum object size along Z axis 10 1 192 DL 2 User Manual APPENDIX A DL 2 DMX Protocol Graphic 1 Position Moves object left from center of display 0 36767 Centers object along X axis in display 32768 32768 50 Moves object right from center of display vanes 51 100 Moves object down from center of display 0 36767 32768 50 Y Position Centers object along Y axis in display 32768 Moves object up from cent
69. Add 2 All Pixels 5 148 Aud Mod1 red Mod2 green Mod3 blue mer RGB Add non black pixels s Mod1 red Mod2 2 green Mod3 blue RGB Swap to GBR 7 Mod1 red Mod2 2 green Mod3 blue RGB Swap to BGR Mod1 red Mod2 green Mod3 blue Solarize 1 if color value DMX value invert color Mod red Mod2 2 green Mod3 blue Solarize 2 if color value DMX invert color 10 Mod1 red Mod2 green Mod3 blue Solarize if color value DMX set color to 0 44 Mod1 red Mod2 green Mod3 blue 208 DL 2 User Manual APPENDIX A DL 2 DMX Protocol Solarize 4 if color value gt DMX set color to 0 Mod1 red Mod2 green Mod3 blue DotP and Resample Mod1 Mod2 and Mod3 control resampling Color Cycle DMX value controls cycle speed Mod1 red Mod2 green Mod3 blue All or Nothing Color value greater than Mod value color 255 else color 0 Mod1 red Mod2 green Mod3 blue Solid Color RGB Mod1 red Mod2 green Mod3 blue RGB Invert Mod1 red to inverted red Mod2 green to inverted green Mod3 blue to inverted blue RGB Invert amp Swap to GBR Mod1 red to inverted green Mod2 green to inverted blue Mod3 blue to inverted red RGB Invert amp Swap to BRG Mod1 red to inverted blue Mod2 green to inverted red Mod3 blue to inverted green Edge Detect Color Mod1 horizontal size Mod2 vertical search size Mod3 comparison threshold Edge Detect B W Mod1 horizontal size Mod2
70. All Servers view see Verifying Software Versions on page 141 To upgrade the fixture software first download the file from the website to your computer Then use the CMA to upload it to your DL 2 fixtures see Upgrading DL 2 Fixture Software on page 142 Installing and Launching the Content Management Application CMA The Content Management Application software that shipped on CD with your fixture communicates with DL2 fixtures over an Ethernet network to Upload and download custom digital content to fixtures Remotely control all menu commands Update software The following are recommended hardware requirements for the CMA Windows XP or Mac OS 10 4 or later e Microsoft Net Framework 1 1 with Service Pack 1 installed 100 1000 base Ethernet card a Gigabit Ethernet card is recommended for fast content uploading of large files After setting up your Ethernet network and linking all DL 2 fixtures and your computer Insert the CD that shipped with your fixture to automatically install the CMA on your harddrive For more information on CMA operation see Chapter 14 Content Management Application CMA on page 127 Note If the CMA doesn t automatically launch navigate to the dl2client msi file in your windows browser and double click to launch You can download the latest version of the CMA from the High End Systems website at www highend com support A download wizard simplifies installation on your personal computer
71. DL e Digital Light User Manual High End Systems Inc 2005 All Rights Reserved Information and specifications in this document are subject to change without notice High End Systems Inc assumes no responsibility or liability for any errors or inaccuracies that may appear in this manual Trademarks used in this text High End Systems WholeHog III Catalyst the Catalyst Logo and LithoPatterns are registered trademarks and Hog iPC the High End Systems globe logo and the Hog logo are trademarks of High End Systems Inc or High End Systems Europe Ltd Belden is a registered trademark of Belden Inc Microsoft DirectX and Windows are either registered trademarks or trademarks of Microsoft Corporation in the United States and or other countries Super HAD and Sony are registered trademarks or trademarks of Sony Corporation in the United States and or other countries Art Net is a registered trademark of Artistic License Corporation Lightwave 3 D is a registered trademark of Newtek Mac OS is a trademark of Apple Computer Inc registered in the U S and in other countries Other trademarks and trade names may be used in this document to refer to either the entities claiming the marks and names or their products High End Systems disclaims any proprietary interest in trademarks and trade names owned by others HIGH END SYSTEMS gt DL 2 User Manual P N 60600245 June 2006 Contacting High nd Sustems Sales Department C
72. EE EUER 64 xii DL 2 User Manual GONtEHIL OPEIMIZALION ROME E DN 65 Push to SEDIT oiseau n AED de OX NU cac e Occo E U LE Ro ar add fate 66 PUSA COREG saris E 67 Gray ASIN NH 68 GY Mok 25d eodd aine on tases edam on a a ea C CUM ESAME Nd 69 POSTERIZEN sisti es r a A vira daret tv e abb d 2 do tere Du ur rib bd m ddl IR 70 COGIT EO B WN aese oa as poem tustustile abo oso umo tNcR onan o Fass 71 IFS Gia OLS cu ccm 71 ISCAS waster Ecc 72 EXDOSUPE COntrol RN PR rr 73 Effect 1 Mode and Effect 2 Mode eeeeee een n nnnm nnn 74 Chapter 9 Graphic Functions Synchronizing Content After designating a master fixture with the Sync To parameter you can synchronize the content of other fixtures to any Object on the master in terms of playback time rotation or both Synchronization Parameters seeeeessusneee ea aaannnn eu uauua nnn uana uan 77 SV NG MOG cc 77 PAY GNC Nono MEET Tm 78 req p D T 78 Chapter 10 Global Functions Global Graphic controls affect the composite image created by defining two or three separate object graphics You can adjust intensity define masks select a point in space to view the composite image and control keystone correction Global Intensity vssisasninsesccstwcucedenswewerdwtvinsededeaniasdacasesacasaeusqdanadanavaucucescanvsauerss 79 Global Effect Mode 1 and Effect Mode 2 eeeeee seen nennen nnne 8
73. EMS Em All Servers 1 server Ea Susan 2 000 Amorphous Long Trailer mv2 m m2v 1 38 929 KB 10 5 2004 3 01 04 PM Er H User Content Z 001 Blue 70s mv2 m2v m2 2 13033KB 10 5 2004 3 00 34 PM s r User Objects 7 002 Bright Psych mv2 m2v mv 3 29316KB 10 5 2004 3 00 22 PM B des EE wey E 003 Max Psych mv2 m2v mv 4 amp OGDKB 10 5 2004 3 00 00 PM O04 Ripple Melt 3 mv2 m2v m2wv 5 B amp 14EKB 10 5 2004 2 59 54 PM 1 ANF Z m iara Himna mer mh rada E 163790 he 106 3nna Ao 407 Bhd 3D Object Files Object files are the 3 D object component files used to build a graphic image DL 2 protocol Supports a combined total of 255 object files displayed in Stock Objects and User Objects folders As with Stock Media files the Stock Objects have a fixed DMX value and cannot be edited A User created object file must be assigned a unique DMX value between 150 255 Viewing Server Configuration Data Selecting an individual server from the list in the left pane displays all the configuration values for that server in the right pane Selecting All Configuration displays the combined configuration values for all the servers on the network For more information on fixture configuration see Viewing and Editing Fixture Configuration on page 143 _ Mac OS X Viewing Server Configuration To access Server Configuration information for an individual server select the Configuration option under the individual server Vieuiing Conte
74. Effect Effect Mode parameter DMX value 74 Glow colorizes and creates a glow on the 3 D object separate from the media texture on it You can apply this option to any 3 D object no matter which media file texture is applied to it This parameter provides an option to view a 3 D object without an associated texture Modifier 1 Defines the red color component speed A DMX value of 128 50 default cycle speed DMX Values above the midpoint increase cycle speed in a forward direction to 255 10096 fastest change speed DMX values below the midpoint increase cycle speed in a backward direction to 0 fastest change speed Modifier 2 Defines the green color component speed in the same way as Modifier 1 Modifier 3 Defines the blue color component speed in the same way as Modifier 1 Intensity Key M Object Effect MGlobal Effect Effect Mode parameter DMX value 45 This option turns pixels of a selected intensity transparent or applies the reverse effect Modifier 1 Selects intensity from a DMX value of 0 no intensity to 255 10096 full intensity Modifier 2 Selects intensity bandwidth from a DMX value of 0 narrowest bandwidth to 255 widest bandwidth Modifier 3 Turns selected intensity range transparent from 0 no change to 128 fully transparent DMX values above the midpoint of the range change all intensities outside of the selected range transparent from 129 no transparency to 255 full reverse transparency Ma
75. From command cmd c diskpart s DL2EWFPart txt Return to Main Menu X DL 2 User Manual 167 CHAPTER 16 Restoring the System 168 DL 2 User Manual Appendix A DL 2 DMX Protocol This table describes the Standard Dual and Single Protocol for DL 2 fixtures Motion and Camera Control Standard Dual Single Protocol Movement Functions 0 2 PanFie Moves projector head from 0 to 400 65535 0 100 32768 Tilt Course 0 Tilt Fine Moves projector head from 0 to 240 65535 0 100 32768 5 Adjusts the mechanical iris located in front of the 0 255 0 100 projector output lens from closed to open 6 Focus Adjusts focus from near to far 0 255 0 100 7 Zoom Adjusts zoom from narrow to wide 0 255 0 100 8 MSpeed See Appendix B for conversion tables 0 255 0 100 0 0 2 Macro Reserved for futureuse 0255 0 00 0 0 se ooo 08 NA Pan and Tilt MSpeed off 10 13 14 19 ent triggering some Menu Display Dim 5 30 38 econ Menu Display Bright 5 activate until the 40 48 value has been held 59 NA 20 80 80 169 10 Function fora period of time 50 58 59 Home All A number in 60 68 parenthesis is the 69 79 EGInD C minimum number 90 88 MEE Lamp OFF of consecutive times 5 95 a DMX value must 99 119 Shutdown 80 be received froma 120 130 controller before 131 144 Graphics System Reset 80 the operation starts 145 149 Camera Reset 150 155 DL
76. G Mod1 red to inverted blue Mod2 7 green to inverted red Mod3 blue to inverted green Edge Detect Color Mod1 horizontal size Mod2 vertical search size Mod3 comparison threshold Edge Detect B W Mod1 horizontal size Mod2 vertical search size Mod3 comparison threshold Global Texture Ripple Asymmetrical Circular Effect 2 Mod1 size Mod2 rate Mod3 offset Chromakey Fine Select key color using Mod1 red Mod2 green Mod3 blue Chromakey Medium Select key color using Mod1 red Mod2 green Mod3 blue Chromakey Coarse Select key color using Mod1 red Mod2 green Mod3 blue Chromakey Inverse Fine Select key color using Mod1 red Mod2 72 green Mod3 blue Chromakey Inverse Medium Select key color using Mod1 red Mod2 green Mod3 blue Chromakey Inverse Coarse Select key color using Mod1 red Mod2 green Mod3 blue Scan Line Mod1 selects scan line as texture Mod2 fades from original image to converted image Mod3 not used reserved Transparent wipes Mod1 width of transparent area Mod2 center of transparent area Mod3 transparency mode Pixel twist Mod1 x twist center Mod2 y twist center Mod3 direction and amount of twist center at 128 176 DL 2 User Manual APPENDIX A DL 2 DMX Protocol Picture in picture Mod1 x subpicture center Mod2 y subpicture center Mod3 subpicture size Magnifying lens Mod1 x lens center Mod2 y lens center Mod3 lens size Ma
77. GB Swap to GBR 7 Mod1 red Mod2 2 green Mod3 blue RGB Swap to BGR Mod1 red Mod2 green Mod3 blue Solarize 1 if color value DMX value invert color Mod red Mod2 2 green Mod3 blue Solarize 2 if color value DMX invert color 10 Mod1 red Mod2 green Mod3 blue Solarize if color value DMX set color to 0 44 Mod1 red Mod2 green Mod3 blue 184 DL 2 User Manual APPENDIX A DL 2 DMX Protocol Solarize 4 if color value gt DMX set color to 0 Mod1 red Mod2 green Mod3 blue DotP and Resample Mod1 Mod2 and Mod3 control resampling Color Cycle DMX value controls cycle speed Mod1 red Mod2 green Mod3 blue All or Nothing Color value greater than Mod value color 255 else color 0 Mod1 red Mod2 green Mod3 blue Solid Color RGB Mod1 red Mod2 green Mod3 blue RGB Invert Mod1 red to inverted red Mod2 green to inverted green Mod3 blue to inverted blue RGB Invert amp Swap to GBR Mod1 red to inverted green Mod2 green to inverted blue Mod3 blue to inverted red RGB Invert amp Swap to BRG Mod1 red to inverted blue Mod2 green to inverted red Mod3 blue to inverted green Edge Detect Color Mod1 horizontal size Mod2 vertical search size Mod3 comparison threshold Edge Detect B W Mod1 horizontal size Mod2 vertical search size Mod3 comparison threshold Texture Ripple Horizontal Mod1 size Mod2 rate Mod3 offset Texture Ripple Vertical
78. L 2 User Manual CHAPTER 2 Setup and Configuration I Sob nes Stare enanner 1 Scroll down the Configuration list in the right pane S UIGH END SYSTEMS and double click on the line with Start Channel in the Name column to bring up the edit dialog box Enter a new configuration value 2 Enter a valid Start Channel for the protocol type you Bi o have chosen Standard protocol 1 343 Dual Protocol 1 381 Single Protocol 1 419 Shutting Down the Fixture Recommended Shutdown Options There are two recommended ways to shutdown the fixture 1 A DMX controller can shut down the fixture s motion controls and projector remotely with the shutdown option of the control channel see Fixture Operations on page 120 2 The DL 2 fixture automatically shuts down in the event of DMX data loss The default time is 10 min To edit the length of time the fixture waits for a DMX input before shutting down use the CMA see Editing Configuration Values on page 144 or the fixture s menu system see Set Fixture Screen on page 28 WARNING Removing power directly without the shutdown sequence built into the two recommended procedures can severely reduce fixture reliability Placing Fixture in Road Case Before shipping the DL 2 fixture lock its pan and tilt position so the fixture does not move during transit zrg H i eee MAAR ARAAF To lock the fixture P2 l Orient the projector head pan position as shown for pac
79. MX value 47 Reduce and increase color components in the image as a part of the overall color range Note the maximum of Mod1 Mod2 and Mod3 sets overall color range Modifier 1 Scales Red in the Media file A DMX Value of 128 no adjustment DMX values below 128 5096 reduce color value DMX values over 128 increase color value Modifier 2 Scales Green in the Media file A DMX Value of 128 no adjustment DMX values below 128 5096 reduce color value DMX values over 128 increase color value Modifier 3 Scales Blue in the Media file A DMX Value of 128 no adjustment DMX values below 128 5096 reduce color value DMX values over 128 increase color value RGB Swap to BGR M Object Effect MGlobal Effect Effect Mode parameter DMX value 41 This option allows you to swap colors All red values become green and all blue values become red Green values are unaffacted Modifier 1 Transitions red color component to blue from 0 no color change to 255 100 green Modifier 2 No change to green color component Modifier 3 Transitions blue color component to green from 0 no color change to 255 10096 red DL 2 User Manual 101 CHAPTER 11 Effect Mode Options Descriptions RGB Swap to BRG M Object Effect MGlobal Effect Effect Mode parameter DMX value 8 This option allows you to swap colors All red values become blue all green values become red and all blue values become green Modifier 1 Transitions red color
80. Manual APPENDIX A DL 2 DMX Protocol Slow speeds from slowest toward normal 1 127 1 49 o 1 127 1 49 Graphic 2 Synchronization Noselecton 0 00 o Sync playback ime to objett 1 Synctoobjet2 OOo 0 2 Synctoobjet3 O e Syneto rotation O a Synctorotaton2 O 8 Synctorta ons O e Sync to negative rotaton 1 O L 7 Sync to negative rotaton3 o No Selection Sync to Fixture ID Number 1 NN 106 Sync To OE to Fixture ID Number 2 Sync to Fixture Number 254 Sync to Fixture ID Number 255 255 Graphic 2 Effects Off No visual mode processing applied to output 0 Content Optimization 1 Mod1 black level Mod27 contrast Sepia tones Mod1 fades from original color to 107 Visual Mode sepia colors Mod2 controls saturation Red tones Mod1 fades from original color to red 3 tones Mod2 controls saturation Gray maker Mod1 compresses colors to shades 4 of gray Mod2 adjusts contrast DL 2 User Manual 195 APPENDIX A DL 2 DMX Protocol Gray maker2 Always gray Mod1 brightness Mod 2 contrast Posterizer Mod1 reduces color detail Mod2 adjusts contrast Color to Black amp White Mod1 fades color RGB 0 to B W 50 to white 100 Mod2 not used 107 Visual Mode Fire Gradient Mod1fades original to converted Mod2 not used reserved Negative Art Mod1 fades from original image to converted image Mod2 subtracts red from 0 128 subtracts green from 129 255 Exposure Control Mod1 adjusts color contrast
81. O for the 3 D Object Media Folder and Media File parameters The selected media file will be mapped onto the selected 3 D object To output an image from a DL 2 fixture 1 Open the mechanical iris by setting the Dimmer parameter to full 10096 2 Set the Global Intensity parameter to full 100 3 Set the Object opacity to full 100 4 Adjust the Object Media Folder and Media File parameters to greater than zero When programming with Wholehog software the Media Folder and Object parameters default to 1 so choosing any Media File DMX value from 1 35 will display a media loop from the HES Core folder Media Folder 1 wrapped on a Flat Plane Object 1 Remember The Dimmer Opacity and Global Intensity Parameters all have to be greater than zero before the image you create becomes visible DL 2 User Manual 43 CHAPTER 6 Graphic Functions Defining Content Content Selection Parameters The following sections outline parameters you will use to create an image from content and define it s playback You will set the parameters described in this chapter for each individual Graphic Object you define Note The suggested default DMX values given for each parameter are recommended to build libraries that provide the easiest and most reliable content selection rendering and output They are the default values built into the Wholehog libraries for High End Systems consoles Object The Object parameter selects the 3 dimensional
82. Options Descriptions Sinewave Horizontal w X axis Wobbulation Object Effect Global Effect Effect Mode parameter DMX value 67 This option varies the boundaries of the underlying object along the x axis without affecting the media file that is applied as a texture Modifier 1 Adjusts the size amplitude of the wobble from 0 no adjustment to 255 100 maximum size Modifier 2 Adjusts the rate frequency of the wobble from 0 no adjustment to 255 100 maximum rate Modifier 3 Adjusts the offset phase of the wobble from 0 no adjustment to 255 100 maximum offset Sinewave Horizontal w Y axis Wobbulation object Effect Global Effect Effect Mode parameter DMX value 68 This option varies the boundaries of the underlying object along the y axis without affecting the media file that is applied as a texture Modifier 1 Adjusts the size amplitude of the wobble from 0 no adjustment to 255 100 maximum size Modifier 2 Adjusts the rate frequency of the wobble from 0 no adjustment to 255 100 maximum rate Modifier 3 Adjusts the offset phase of the wobble from 0 no adjustment to 255 100 maximum offset Sinewave Horizontal w Z axis Wobbulation M Object Effect Global Effect Effect Mode parameter DMX value 69 This option varies the boundaries of the underlying object along the z axis without affecting the media file that is applied as a texture Modifier 1 Adjusts the size amplitu
83. RRARRSEEEERARSERERRRRRRRRRRRARRARRARRE 25 BMAX TaD SsacindeVesdschscesebir Tad adel er dncuo A aee a Ud adr pidan iata aA MAU 25 DMX Control SeFeeli eecoxiia tno da et A et ptiivi oce Pa e VERE e HU dvvcOC D e 25 DMX PFOtoCOL Ta Ot airone Tn E EEA e pad eate I pda E Reda QUK V aal 26 DMX Protocol Motion SO eeN sechs sra oes D Vraceccidtsoka Jd oc Deed Eccc nt 26 DMX Protocol Global SCreen ia rica e ou p UNEUEH e DU Cr Pre rn pU ce GIRO ad 26 DMX Protocol ODJ SCl eens usi oaa C OU NES e nc RON CR CREAR RA USER 26 DMX RAW SCEE Mr UU 27 SPE TAD eC Te 28 SEE FRUS SCOE ce p 28 SEE Projector STEEN ainera a e O orients 29 AEREE T RU 30 MES ea area E E EAEE EA MD A AN E 31 Fest HOME SCIEN naenin koni a a a a a led pri EE dae 31 TeSt Ser Test Screebl Carin a C nada V SO an E A elas 31 X DL 2 User Manual fea EU ETERNI MERE EUER VR URINE EAA 32 Info HOOFS user EMEN Er ah tt anat o OO de OUR Re Ra nn SO e ERR ate E a tu tists 32 tO Version Scl eel ccu cum otenian onan uis A AUR emma ad aida Mau Uu O A 32 Info Status Tab saevus ames arta iris Sia or pag scaduta ane roa cO GE EE QR E 32 biscipmpeldg M c DE 33 Chapter 4 DMX Programming Basics If you are new to DMX programing this chapter will give you a brief overview and tips on programming DL 2 fixtures with Wholehog consoles from High End Systems DMX Programming Overview eere sehen ena hhnn nnn na uuum u aun nna 35 DNIXS EZ DI St dta vete foa nbi m nac
84. RRESRCEMEEENEQUM VENE Cu IY MR CRURA OR RR OR D RR CR GR RO RR E RR 119 Dimmer e esesurewvwswaseeweusaweUvaeussvavEVezEEXUeSFESEEEWRRSeEEEEERRREESSERXFERRAKRR NER EF E ENNE 119 FOCUS xissvixicevevvesieseveu even RV WOO HOO OI VOR CRGO URGE ER RE GR EG RW TW WW 119 ZOOM ion sawti idecededadacecsdesecseucnenavancutecwcacwsuuwensstet tot VER TREE rrr reU vr VE EEEEEEEEEFEEEEEEKEREE 119 MSpeed Motor Speed iini ise vau PauaNREeEERRPe e wEEESRPRTRRRRRRERERE YE RRRRRRRR RR RAN VR WV aw ini 120 Control FUNCHON OPtionss 1 1 1 iscueccupxousE sue EERaN ERE cece ne wn CREECEFEKUUAFEE AEN UC Ced E Ead a s 120 Fixture ODSFatloOLiS irrite i Ee atomis ta deis umque Cx erba Rc n tein 120 Projector CONTO MESSER TI M ETT 121 Control Parameter Projector Options ssssssssese enne 121 Using the Internal Projector s Menu sssssssss mee 122 DL 2 User Manual Chapter 13 Live Video Input and Control The DL 2 graphics engine can receive video from an external source or its own integrated digital video camera equipped with an infared illuminator to provide a direct digital video feed option Live VId6eo SOUEFCOS rrio XR D EN ORNA QR S A RR C M ERR RR RR ARA RR OL UR 123 Hitema Canen ah mncindanceaan paskadatidunes vaughn TT TUmmemMAAT 123 Other vided S OUI COS xssdda ddaudona tea ep Wo E Pada Pu ale gc aa ara blam 123 Live Video Connection Options o oiu uasuanuanusnansu RR RERRaRRRRERRRaRaR suu sw usd du uu n RA 124 Conf
85. S AN Disconnect power before servicing Replace fuses with the specified type and rating only Equipment surfaces may reach temperatures up to ANA 130 C 266 F Allow the fixture to cool before E handling The DL 2 fixture is designed with two motor driver boards 1 The board that controls the motors for the tilt focus zoom and iris functions as well as fans is located in the fixture head 2 The board that drives pan motor and fans is located in the base housing All cabling is marked with labels corresponding to locations on board for easy replacement When changing a board align the screw holes and standoffs to ensure correct orientation in the fixture CAUTI ON The fixture will not function correctly if contact screws are missing from driver boards DL 2 User Manual 155 CHAPTER 15 Maintenance and Troubleshooting Fixture Head Driver Board To replace the fixture head driver board l 2 3 4 Carefully replace the rear bezel making sure to place but do Disconnect power to the fixture and allow it to cool Unlatch the two rear latches and remove the rear bezel Use a 3 mm allen wrench to remove the addressing screws and star washers Position new board against module aligning the center top standoff Place contact screw s in the appropriate position Note When installing a replacement driver board on a module always place a star washer between an address screw and the pad on
86. Standard Protocol 170 channels e Dual Protocol 132 channels e Single Protocol 94 channels Use data grade cable and 5 pin XLR cable connectors Data grade cable is designed to carry a high quality signal with less susceptibility to electromagnetic interference and less degradation over long distances For cable and connector specification see Cable and Connector Specifications on page 225 Test each cable with a voltage ohm meter VOM to verify correct polarity and to make sure that the negative and positive pins are not grounded or shorted to the shield or to each other CAUTION Do not connect anything to the ground lug on the XLR connectors Do not connect or allow contact between the common cable shield and the fixture s chassis ground Grounding the common could cause a ground loop and or erratic behavior Setting up a Standard DMX Link To link one or more fixtures to a DMX controller 1 Connect the male XLR connector of a DMX Data cable to the controller s DMX Data Out connector 2 Connect the Data cable s female XLR connector to the Data In connector of the first or next fixture on the DMX link 3 Continue linking the remaining fixtures connecting a cable from the Data Out connector of each fixture to the Data In connector of the next fixture on the link 10 DL 2 User Manual CHAPTER 2 Setup and Configuration Connect a male terminator to the Data Out connector of the last fixture in the link See Powe
87. Tab Select button corresponding to the screen you want and press the Enter button to select Use the multidirection button to move left right up down to a field The currently selected field will be highlighted Press the Enter button to go into edit mode the UUUUUL HIGH END SYSTEMS selected field and a list box will open to show all the options for that field Tab Escape Enter Select Use the Up D keys t l th h the it se the Up Down keys to scroll throug e items in Buttons the list highlighting the current item Pressing the Navigation Enter button again stores the selection and buttons closes the list To edit a field press the Enter button to pop open the drop down list where up down selects the item Pressing Enter again commits the change Pressing the Escape button instead of Enter leaves the original setting and closes the list To return to a high tab level press the left direction on the Navigation button DL 2 User Manual 21 CHAPTER 3 The DL 2 Menu System DL 2 Menu Options The menu display consists of a set of top level tabbed screens and their associated subtabs Main Sub Tabs Fields DMX512 Sets DMX as fixture communication source Source Art Net Set Universe field from 0 16 Art Net protocol Set Subnet field from 0 16 Art Net protocol Standard Motion global 3 objects 170 channels Gani Protocol Motion global 2 objects 132 channels Motion g
88. Tilt the connector panel away from the box 4 Remove the fuse from the fuse holder 5 Replace the fuse with a 5A slow blow fuse only 6 Replace the side and top panels Cleaning or Replacing the Front Windoui WARNINGS Disconnect power before servicing f Equipment surfaces may reach temperatures up to Gil Gs 130 C 266 F Allow the fixture to cool before handling To access the front Phillips screws Phillips head screws window and washers 1 Remove the four phillips head screws two on each side of the front bezel 2 Slide the bezel from the front of the fixture 154 DL 2 User Manual CHAPTER 15 Maintenance and Troubleshooting 3 Disconnect power to infrared illuminator 4 Inside the bezel locate the two Phillips head screws and washers securing the front window in place 5 Remove the screws making sure not to misplace the washers 6 Clean the front window using a mild glass cleaner containing no ammonia and a soft lint free cotton cloth 7 f the window needs replacement use the part specified in Related Products and Optional Accessories on page 3 8 Carefully replace the Phillips screws and washers making sure not to break the glass CAUTI ON Use plastic washers only when replacing the front glass Using metal washers can damage the glass 9 Reconnect power to the infrared illuminator 10 Replace the front bezel Replacing Motor Driver Boards WARNING
89. Xels quscdssespaetui dad usdbw ka pul nS c vapor ety EN EE ra puluis Dad C Magius 100 RG Boh qup m 100 BGB Invert ahd Swap to BRG i255 eo eta aon Melt Se atuioie D obe bur nS die 100 RGB Inverbahnd Swap to GBR oxssexiatietuneet unt ooPd p ea adde ur REI disiceeto v rdv 101 PGBS CONS e c 101 RGB SWa ap tO BGR ci aestate on diac e a e aded e emu un een Rau ng da t p cn d cones 101 RGB SWdD EO BRG 3 bite e IEEE E E ub UL cr LECCE EDEN 102 RGB SWap to GBR eie t et REA BRE a SER un ach etotesu a eda vea A 102 RGB SWODEO GRB wscntaaceconauais b DO dbuo tula ei ditti huie oa Mo itus ola MM t Enea Rd du UE 102 RGB SWap TO RBG oeira stant esed Pup DUM a A AL ebeduhe dub bei quus Se Padum UE 103 Scanibifigvss oos b n ub pede eect a d css E Amet DL CE AS tason de t msec gaa 103 SOME MT P d 103 Soldi d td ee eee ee eee eer PS Ee eau EE E DINE 104 SO IZ eS uct deat c DEP 104 SOlI ZO ET 104 DOUG COF ROB aoii er RR 105 xiv DL 2 User Manual Geometric Effect ODTIONS over osusix x Eurus edv aReRsRsEsususFaksvs E RERPRCWESERRREBER MRERENE rues 106 Cartooh Ede viec uos EE Oo otc Od e Rv dead hie eed a ciae E mid rue ua 106 Colladge GelgratOoFP 2 299 0 09d Moro wende este duic E a Ria etis 106 Central Panoramoa Collage cccieeuwid oaa etd adotta ovid icit Rama dba efe 106 Horizontal Panorama Collage ccccccccccccceeeeee eee eee eeeeeeeee menn 107 Vertical Panoramas Collage ssir erite ea iei a 107 Edge Detect Black and WICC isset o
90. adjustment 108 DL 2 User Manual CHAPTER 11 Effect Mode Options Descriptions Horizontal Mirror M Object Effect MGlobal Effect Effect Mode parameter DMX value 40 This option splits the image vertically and mirrors the image alongside it s original Modifier 1 The default DMX value of 128 50 sets the mirror center point at the center of the screen Values below the midpoint move the mirror center point toward the left as you approach 0 Values above the midpoint move the mirror center point toward the right as you approach 255 100 Modifier 2 Not Used Modifier 3 Not Used Magnifying Lens M Object Effect MGlobal Effect Effect Mode parameter DMX value 36 This option applies spherical overlay that magnifies a portion of the texture to create a virtual convex lens effect over a portion of the image You can adjust the size of the lens and move it over different areas of the image Modifier 1 Controls the horizontal position of the lens centerpoint from O left edge to 255 100 right edge of output Modifier 2 Controls the vertical position of the lens centerpoint from O top edge to 255 10096 bottom edge of output Modifier 3 Controls the size of the lens from O smallest to 255 100 largest Magnifying Lens e M Object Effect v Global Effect Effect Mode parameter DMX value 37 This option applies spherical overlay that magnifies a portion of the texture to create a doubled virtual convex le
91. akes the surface of some 3D objects appear reflective Modifier 1 Adjusts algorithm Modifier 2 Adjusts algorithm Modifier 3 Adjusts algorithm dge Fade Color C Object Effect v Global Effect Effect Mode parameter DMX value 129 This option applies color to a selected Edge Fade parameter see Image Edge Fade on page 86 Modifier 1 Increases red color component from 0 no adjustment to 255 100 maximum red saturation Modifier 2 Increases blue color component from 0 no adjustment to 255 100 maximum blue saturation Modifier 3 Increases green color component from 0 no adjustment to 255 100 maximum green saturation Glow M Object Effect Global Effect Effect Mode parameter DMX value 73 Glow colorizes and creates a glow on the 3 D object separate from the media texture on it You can apply this option to any 3 D object no matter which media file texture is applied to it This parameter provides an option to view a 3 D object without displaying the associated texture Modifier 1 Increases red color component from 0 no adjustment to 255 100 maximum red saturation Modifier 2 Increases blue color component from 0 no adjustment to 255 100 maximum blue saturation Modifier 3 Increases green color component from 0 no adjustment to 255 100 maximum green saturation DL 2 User Manual 97 CHAPTER 11 Effect Mode Options Descriptions Glow Color Cycle M Object Effect Global
92. al Effect 1 Global Functions are then applied to the composite object image Global Effect 2 Edge Fade Keystone Correction Global Viewpoint Global Intensity Graphics Engine outputs final image to DL 2 fixture s internal projector 40 DL 2 User Manual CHAPTER 5 Graphics Engine Overview Graphics Engine Functions Object Graphic Functions For an individual object you can control The media file and 3 D object selection for the layer Media playback including What portion of the movie plays Playback speed Playback mode direction and style of playback The object transparency opacity Visual Effects including colormixing and geometric effects e Synchronization e Image Rotation Scale and Position Global Functions Global controls are applied to composite image created by multiple 3 D images For the combined image you can Adjust the composite image intensity level Apply visual effects including colormixing and geometric effects Select a mask shape size it and apply edge fades and color to the mask Apply and color mix an image edge fade Control keystone correction Establish the point in 3 D space from which image will be viewed Making Graphics Effect Choices Because you have control of many parameters there are sometimes several ways to accomplish the same look For Example to make an object appear larger you can scale it along the x y and Z axis or you
93. an scroll through the Content folders and the files inside each folder to preview any content file 30 DL 2 User Manual Test Tab Test_Home Screen Homing sets a fixture to it s default posi tioning The fixture automatically homes whenever it is connected to power You can manually home all or separate mechanical functions using this menu tab Motion All option on this manually homes the entire fixture Motion Pan Tilt homes only pan and tilt positions Motion lris Zoom Focus sets the Iris Zoom and Focus to default Set DMX Info File Rst Test CHAPTER 3 The DL 2 Menu System Motion All _Home _ Motion Pan Tilt Home Motion Iris Zoom Focus Home Calibrate Motors Calibrat Calibrate Motors realigns the Pan and Tilt stepper motors after maintenance procedures The DL 2 can also be remotely homed via a DMX controller see Control Function Options on page 120 or through the Content Management Application see Editing Configuration Values on page 144 Test Self Test Screen You can check the mechanical functionality of Pan Tilt I ris Zoom and Focus assemblies on the fixture head Select On to start the test sequence The Video Test option opens the mechanical iris and provides test patterns to check the projection functionality This lets you verify that the graphics engine is operating without having to use a DMX controller Set DMX Sek Test Home Info File Rst Test S
94. and conventional dimmers This protocol consists of 512 unique channels of control per output link universe Typically a lighting fixture or device will use a channel for each parameter s function Each channel consists of 256 values ranging from 0 to 255 The lighting console is programmed to transmit a corresponding DMX value for the desired function of each parameter All DMX values are stored within in the lighting console and typically are referred to as cues scenes or presets A lighting console locates a fixture on the link by it s DMX Start Channel Determining a DMX Start Channel The DMX Start Channel is the first channel of a fixture s channel range on a DMX link There are 512 available channels on each DMX universe divided among all the devices in a particular universe A fixture must have a unique DMX Start Channel number in order to respond independently to controller commands To determine each fixture s DMX Start Channel identify the footprint of every fixture on the universe The fixture s footprint is the number of consecutive DMX channels a fixture requires and is determined by the channels in the fixture s protocol The fixture s DMX channel range must not overlap any other device s channel range on the link When two devices on the same DMX universe have overlapping channel ranges one or both devices will be disabled or behave erratically 8 bit vs 16 bit DMX Parameters Most parameters of an automated l
95. ard e DL 2 Stock content obtained by contacting High End Systems Customer Support For a partial system restore you will also need External USB CD drive USB keyboard Optional components for system restore USB mouse which may require the addition of a USB hub DL 2 User Manual 163 CHAPTER 16 Restoring the System Full System Restore A full system restore will replace the entire contents of the DL 2 hard drive including Microsoft Windows Embedded Operating System DL 2 application DL 2 settings DL 2 Stock content This type of restore should be used when you are trying to restore the fixture to factory state Note After a full system restore all user content will be absent You will need to re transfer it to your fixture through the DL 2 CMA Also a full restore requires a USB DVD drive and takes between 45 90 minutes longer to perform than a partial restore depending on the speed of your USB DVD drive Partial System Restore Preserving Content A partial system restore will replace the following components Microsoft Windows Embedded Operating System DL 2 application The partial restore does not replace the DL 2 settings the DL 2 Stock content or User content As such the partial system restore option exists as a convenience for users who are trying to restore their fixture s OS and application but who need to preserve the content or settings on the DL 2 fixture This type of restore al
96. ard menu system see DMX Tab on page 25 DMX Protocol Selection Standard Protocol Dual Protocol Single Protocol Image Optimizing Controls Images can now be optimized for each cue It is no longer necessary to pre optimize images with a separate software system on a separate computer when preparing for a show You can adjust both Black Level and Contrast for each cue and for each image Graphics Control Hierarchy There is a hierarchy to the DMX control parameters In general object control parameters render individual graphic images Global control parameters act upon the composite image created by combining multiple objects Motion parameters control the fixture movement and projection as well as live video feed from the internal camera It is especially important to keep this in mind when applying graphical effects At the lowest level Layer effects are applied to individual 3 D layers Any Global effects applied affect each object in the combined Object image Finally motion effects control the projection of the composite image DL 2 User Manual 39 CHAPTER 5 Graphics Engine Overview Graphic Engine Function Flow A 3 D object ru pU Po Object Object Object with a texture 1 2 3 is selected Content Content Content s N Nd Opacity Opacity Opacity Graphic FIG NDBON Playback Playback Functions yy are applied Visual Mode Visual Mode Visual Mode to each objec Glob
97. are three invert control options e On manually inverts the display and navigation buttons Off manually turns off the display invert function Auto sets the display to invert automatically when the fixture is rotated more than 45 off the horizontal axis This is the default setting The Multiple SVideo Format field lets you designate which SVideo format the fixture will accept DL 2 fixtures support multiple SVideo formats including NTSC M SECAM B SECAM K NTSC MJ SECAM D SECAM K1 SECAM G SECAM L PALN SECAMH SECAM L1 Note The format must be set to NTSC M to receive input from the internal camera Restoring Factory Defaults Selecting On in the Factory Defaults field restores all factory default fixture settings Set Projector Screen z 5 Prol i Intemal 1 st put In i The projector tab provides settings related to E keeled Y the internal projector functionality A F Projector In By DMX i E Projector Lamp On i Use the Projector Input option to select 5 Projector Powerup DMX which input the projector should accept When i Lm B Zoom Override 128 3 Off rem External is selected the projector takes input gt gt l d 1 directly from an external source and bypasses 4 Focus Override 128 aO 3 the internal graphics engine When Internal Projector Ceiling Off j is selected the projector takes input directly Projector Rear Off j from the graphics engine Internal is the Proje
98. as Modifier 1 Modifier 3 Defines the blue color component speed in the same way as Modifier 1 92 DL 2 User Manual CHAPTER 11 Effect Mode Options Descriptions Chromakey Coarse M Object Effect MGlobal Effect Effect Mode parameter DMX value 28 A chromakey removes a color or small color range from one graphic image to reveal another behind it The removed color becomes transparent The modifier parameters define the color you want to select as the chromakey in terms of Red Green and Blue values The Chromakey Coarse parameter selects a color range 40 either side of the defined value Modifier 1 Defines the red color component from DMX values of 0 no red to 255 100 maximum red saturation Modifier 2 Defines the green color component from DMX values of 0 no green to 255 100 maximum green saturation Modifier 3 Defines the blue color component from DMX values of 0 no blue to 255 100 maximum blue saturation Chromakey Coarse Inverse M Object Effect MGlobal Effect Effect Mode parameter DMX value 31 A chromakey removes a color or small color range from one graphic image to reveal another behind it The removed color becomes transparent The modifier parameters define the color you want to select as the chromakey in terms of Red Green and Blue values The Inverse Chromakey Coarse parameter selects a color range 40 either side of the defined value and then sets every other color as chromak
99. at any new content you obtain from outside sources is properly cleared for public presentation This sounds really difficult and don t know how to do it What do I do to properly license copyrighted material You need to consult with a Content Clearing House or with a properly licensed Intellectual Property Attorney Content clearinghouses are typically less expensive to work with and have well established industry relations that can result in cost savings High End Systems uses and highly recommends Suzy Vaughan Associates Suzy Vaughan Associates has 20 years of experience in clearing clips talent and music for use in any number of venues Their clients include Barbara Streisand Michael Jackson and The Emmys among other shows DL 2 User Manual vii You can obtain more information about Suzy Vaughan Associates services by calling 818 988 5599 or emailing info suzyvaughan com Their website is www suzyvaughan com Suzy Vaughan is also an attorney specializing in intellectual property issues How much does it typically cost to license copyrighted material The answer depends entirely on what material you want to use and how you plan to use it Prices can range from hundreds of dollars for photography content to thousands of dollars for a highly desirable film video clip Since price is content sensitive the best thing to do is to contact a clearinghouse like Suzy Vaughan Associates and let them find out for you viii DL 2 User Man
100. atus Message Menu Display ssssssssseseeen eme nensem nn 157 jsidrolg i elio RT LEE oL a mE 158 laid vila MN eC tm 158 Supported Error Warning Messages sssssssssssss memes 158 System Stale LEDS uto er ivan ope bte bd oae uA PE ev ima pue e PR Ub EP CL ppp M d 160 Board LED States cousssstastids iudeio ots tbt b emt mdp bebes uota sciet puse d e mit 160 General Troubleshooting Suggestions sssrsssrrssrersrererrrerrrerrrerrrrrrrrrrererere 160 Frequently Asked Questions ssssssssssssseee eee eee sees memes nennen nnn 162 Chapter 16 Restoring the System There are two types of system restore that you can perform on the DL 2 with your DL 2 System Restore CD a full system restore or a partial system restore Full System ReSEOFG 10 x veEcue uc Rd bRUREERRRRREUEFa ER RRRAPRREERRRRERRVRRRRRRaRN ERR nanara 164 Partial System Restore Preserving Content enn 164 Performing the System Restore ee essseseee nean nnne n nna nnn 165 Appendix A DL 2 DMX Protocol eene enne 169 This table describes the Standard Dual and Single Protocol for DL 2 fixtures Appendix B MSpeed Conversion Table eere 219 This table lists the MSpeed motor movement times and their corresponding DMX controller values Appendix C Custom User Content There are several considerations to keep in min
101. axis in 32769 4 74 adjustment steps to 720 degrees absolute 49151 Continuous rotation stop 49152 Continuous variable speed clockwise object 49154 76 100 rotation around Z axis slow to fast 65535 Graphic 3 Scaling Minimum object size along X axis 1 10 oO 0 Increases object size along X axis from minimum 4 197 1 49 to actual size 2 128 50 Continuous variable speed counterclockwise 0 0 24 object rotation around Z axis fast to slow 16382 32768 50 Actual size along X axis 1 1 Increases object size along X axis from actual to 129 254 51 99 maximum size Maximum object size along X axis 10 1 Minimum object size along Y axis 1 10 o o Increases object size along Y axis from minimum 1 127 1 49 to actual size 163 Scale Y 128 50 Actual size along Y axis 1 1 Increases object size along Y axis from actual to 129 254 51 99 maximum size Maximum object size along Y axis 10 1 Minimum object size along Z axis 1 10 Le a Increases object size along Z axis from minimum 4 197 1 49 to actual size 4 128 50 Actual size along Z axis 1 1 Increases object size along Z axis from actual to 129 254 51 99 maximum size Maximum object size along Z axis 10 1 216 DL 2 User Manual APPENDIX A DL 2 DMX Protocol Graphic 3 Position Moves object left from center of display 0 36767 Centers object along X axis in display 32768 32768 50 Moves object right from center of display vanes 51
102. becomes transparent The modifier parameters define the color you want to select as the chromakey in terms of Red Green and Blue values The Inverse Chromakey Medium parameter selects a color range 25 either side of the defined value and then sets every other color as chromakeyed Modifier 1 Defines the red color component from 0 no red to 255 100 maximum red Saturation Modifier 2 Defines the green color component from 0 no green to 255 100 maximum green saturation Modifier 3 Defines the blue color component from 0 no blue to 255 100 maximum blue saturation 94 DL 2 User Manual CHAPTER 11 Effect Mode Options Descriptions CMY M Object Effect Global Effect Effect Mode parameter DMX value 1 This parameter simulates CMY color by inverting RGB color components Use this parameter when you want to color mix with a CMY color model instead of RGB color model Modifier 1 Increases cyan color component from 0 no adjustment to 255 100 maximum cyan saturation Modifier 2 Increases magenta color component from 0 no adjustment to 255 100 maximum magenta saturation Modifier 3 Increases yellow color component from 0 no adjustment to 255 100 maximum yellow saturation CMY Add All Pixels M Object Effect MGlobal Effect Effect Mode parameter DMX value 2 This effect increases color values across all pixels including black pixels Modifier 1 Increases cyan color component from 0 no a
103. both individual Graphic object and Global control Most of the effect options you will find described in this chapter are available for Effects 1 and Effect 2 parameters at both the graphic control level for each Graphic Object as well as the Global control level for the composite image The following pages describe all the Effect Mode options available along with a description of how each Modifier parameter functions with that mode selected Check boxes in the upper right hand corner indicate W Object Effect MGlobal Effect whether this mode is available as a Graphic Object Effect a Global Effect or both Because the options for Effect 1 Mode and Effect 2 Mode are identical you can apply up to two options at the graphic level and another two options at the global level This lets you choose for example whether to apply a color effect option to an individual object or to the composite image at the global level After you select a mode using either a Graphic Object Effect Mode or a Global Effect Mode parameter you can use the three associated Modifier parameters to adjust the effect The behavior of the Modifier parameters depends upon the selected effect For a general information on Graphics Control features see Graphics Engine Overview on page 39 For a table of graphic level Effects parameter options see Effect 1 and Effect 2 on page 76 For a table of global level Effects parameter options see Global Effect Mode 1 and Effe
104. can apply a global control to zoom in on the z axis from a viewpoint that makes the object seem to increase in size Which solution you choose depends to a large extent on the transition to other effects you want to achieve DL 2 User Manual 41 CHAPTER 5 Graphics Engine Overview 42 DL 2 User Manual Chapter 6 Graphic Functions Defining Content Each Graphic Object s content is composed of a 3 D object overlaid with a media file This chapter outlines how to select an image s object and media file components as well as define the video segment and its playback Selecting Content How Content is Organized The media server on each fixture has a file system that holds the Windows OS movies images and 3 D objects that make up the content that the SM All Sewers 4 servers server uses These files folders and their associated DMX values B are collectively known as the Content on the fixture User Content C User Objects The Content Management Application CMA organizes and 442 Stock Content identifies content by source preloaded Stock content or custom Cj Stack Objects User content and type Media files or 3 D Object files For more ane 1 information on using the CMA to view and manage content see dia Content Management Application CMA on page 127 All Configuration Selecting Content Three Parameters control Content selection To define an image you have to set DMX values greater than
105. content used with the DL 2 fixture By Suzy Vaughan Associates for High End Systems I want to use a film clip from When Harry Met Sally in a promotional piece advertising my services What do have to do to be able to do that First of all you need to obtain permission to use the clip from its owners The clip is considered intellectual property just as though it were your car or some software code developed by and belonging to Microsoft This is because the U S Copyright Act gave creators of literary works which include books films television programs art works still photos and musical compositions and recordings the right to sell or license these works and to make money from them for the period of the copyright But what about public domain material heard that lots of material is in the public domain and can be used for free Once the copyright runs out the creative work falls into the public domain and can be used freely by anyone without payment or licensing If the work is not public domain it is considered literary property The Copyright Act provides substantial penalties for copyright infringement ranging from 10 000 for accidental infringement to 250 000 for willful infringement However contrary to popular belief there really is not that much material in the public domain so this approach will limit you creatively What if want to use a clip in a public performance It s not being filmed or taped Surely don t n
106. ct Mode 2 on page 80 Color Conversion Both Object and Global Effect parameters include options for swapping colors to provide quick color conversions Use the following DMX Values in any of the Effect parameters to make these color conversions DMX Value Conversion Effect 7 Red Green Green Blue Blue Red 8 Red Blue Green Red Blue Green 17 Red Cyan Green Magenta Blue Yellow 18 Red Magenta Green Yellow Blue Cyan 19 Red Yellow Green Cyan Blue Magenta 41 Red Blue Green Green Blue Red 42 Red Red Green Blue Blue Green 43 Red Green Green Red Blue Blue DL 2 User Manual 91 CHAPTER 11 Effect Mode Options Descriptions Effect Mode Color Options All or Nothing M Object Effect MGlobal Effect Effect Mode parameter DMX value 15 This option reduces all color values to full saturation or no color based on comparison to a set threshold This effect creates an image with fully saturated color Modifier 1 Compares the red component of a pixel to the threshold value and converts it to full color if it is greater than the threshold and to black if it is below the threshold Modifier 2 Compares the green component of a pixel to the threshold value and converts it to full color if it is greater than the threshold and to black if it is below the threshold Modifier 3 Compares the blue component of a pixel to the threshold value and converts it to full color if
107. ctor it can not be applied to both at the same time This setting will be retained until you change it or restore the factory defaults For more information on configuring and previewing the internal camera feed see Integrating Live Video and other Media with DL 2 at http www highend com products digital lighting dl 2 asp Controlling the Internal Camera Input Several parameters allow you to control and apply effects to the Internal camera input Camera Zoom The Camera Zoom parameter uses two DMX channels to provide 16 bit control of the camera s zoom function This includes an 18x optical and 12x digital zoom for a total of 216x combined zoom range You can adjust the Camera Zoom parameter from In DMX value 0 to Out DMX value 65535 Camera Focus The Camera Focus parameter uses two DMX channels to provide 16 bit control of the camera s focus function Auto focus for the camera is active when DMX values 0 511 The camera focus can also be manually adjusted from In Far End DMX value 512 to Out Near End DMX value 65535 IR Illuminator The DL 2 fixture is equipped with an illuminator that can output infrared IR light The IR Illuminator parameter controls both the IR illuminator output and the camera s infrared sensing option DMX values 0 63 turn the illuminator off and set the camera to sense the visible light spectrum From DMX values 64 127 the illuminator remains off but the camera s Auto IR f
108. ctor OSD Menu Activate default configuration setting Projector Defaults Reset Setting the Projector In By DMX field to Yes sets DMX as the projector s input source The Projector Lamp field lets you manually turn the lamp On or Off Use the Projector Powerup to choose the control option for turning the lamp on The options are ALWAYS ON MANUAL DMX This only takes effect when the fixture powers up Always On turns the projector lamp on when the fixture starts up regardless of whether there is a DMX Art Net signal If there is no DMX Art Net signal the lamp shuts off when the shutdown timeout period expires Manual turns on the projector lamp only when set to On via DMX Menu or the CMA DL 2 User Manual 29 CHAPTER 3 The DL 2 Menu System e DMX only turns the lamp on when it receives a DMX signal or Art Net signal connected to it When the internal projector menu is selected for display you may need to manually adjust the zoom and or focus parameters to view the display clearly The Zoom Override and Focus Override options override the DMX values sent by the console and allow you to control Zoom and focus manually with a DMX decimal value between 0 255 Projector Ceiling rotates the image 180 degrees so you can adjust for whether the fixture is hung in the air or sitting on the floor Projector Rear projects a mirror invert of the image Projector Menu Command Default LANGUAGE ENGLISH CEILING OFF fo
109. d You can add single files or multiple files To add multiple files hold down shift and select multiple media files with your mouse 138 DL 2 User Manual CHAPTER 14 Content Management Application CMA 5 Click Add Objects if you wish to add custom 3 D objects to the archive This will again bring up a file browser window to navigate to you 3 D objects Any 3 D objects added will appear in the right hand column of the wizard 3 D objects do not get added to folders 6 Click Next at the bottom of the wizard This will take you to another screen where you choose where to save and what to name your archive 7 Click Browse to navigate to where you want to save and name your archive 8 Click Next Your archive will then be created NOTES The Remove Media and Remove Object buttons can be used to remove media files and objects from the wizard when creating the archive Currently the archive will not be created unless each media folder created has at least one media file in it All media folders files and objects will be assigned DMX addresses in alphabetical fashion For CMA Running Mac OS 10 4 To create a Local Archive you must first create the folder structure recognized by the CMA The Creative Local Archive compresses these files into a dlc format that can be recognized for uploading Use the following folder structure in preparing files for a local Archive A top level folder which contains a Media and Objects folder
110. d when creating custom content to control with the DL 2 graphics engine software Creating Video Media Files eeeeeeeeeeee enn a nnne nan n nnns 221 Creating 3 D ODIGCES oria a VERAM M NEM AREE r a nanan n DN REA 221 Managing Custom Content eessssseeeea annnm naa a aine u nina 222 Appendix D DL 2 Specifications Fixture mechanical electrical optical and component cpecifications are listed Mechanical gem 223 Electrical Specifications 2 us isisisa so sui oU ERERRRRRRRRDRRRRRRRRUARRRARRRREERESRRRECPEEERSES 224 Projector Specifications casita 2 s aaa aaa aah Ea Rant na FEE FEKEFIVIEFEKER 224 Camera Module Specification eeeeesseeeeee nnne nean n nnn nanus 224 Environmental Specifications ioo eeu n ep raosE uu FREE us REPRrisERRERrEVERRRND A E E a A UE 224 xviii DL 2 User Manual Cable and Connector Specifications ssssssssssussss202u202usuuuunununnnnnnnnnnnnnnnnnn 225 Video Connectors wetivces cade considers UU Res aes cua etreb epo dus dey Pet egiuia daa Re rud a ta E 225 Peripheral Network Connectors sssssssseeseee nennen nnns 225 DMX and RS 485 Projector Link cccccece cece eee ee eee e ee ee emnes 225 Appendix E Safety I nformation Appendice E Importantes Informations Sur La S curit c ccc eee cena cena ee eees 228 Anhang E Wichtige Hinweise F r Ihre Sicherheit
111. d3 gt blue DotP and Resample Mod1 Mod2 and Mod3 control resampling Color Cycle DMX value controls cycle speed Mod1 red Mod2 green Mod3 blue All or nothing Mod1 red Mod2 green Mod3 blue If color value gt mod value color 255 else color 0 Solid color RGB Mod1 red Mod2 green Mod3 blue RGB Invert Mod1 red to inverted red Mod2 green to inverted green Mod3 blue to inverted blue 172 DL 2 User Manual Global 23 Effect 1 APPENDIX A DL 2 DMX Protocol RGB Invert amp Swap to GBR Mod1 red to inverted green Mod2 green to inverted blue Mod3 blue to inverted red RGB Invert amp Swap to BRG Mod1 red to inverted blue Mod2 7 green to inverted red Mod3 blue to inverted green Edge Detect Color Mod1 horizontal size Mod2 vertical search size Mod3 comparison threshold Edge Detect B W Mod1 horizontal size Mod2 vertical search size Mod3 comparison threshold Texture Ripple Horizontal Mod1 size Mod2 rate Mod3 offset Texture Ripple Vertical Mod1 size Mod2 rate Mod3 offset Texture Ripple Circular Mod1 size Mod2 rate Mod3 offset Texture Ripple Asymmetrical Circular Mod1 size Mod2 rate Mod3 offset Chromakey Fine Select key color using Mod1 red Mod2 green Mod3 blue Chromakey Medium Select key color using Mod1 red Mod2 green Mod3 blue Chromakey Coarse Select key color using Mod1 red Mod2 green Mod3 blue Chromakey Inverse Fine
112. de of the wobble from 0 no adjustment to 255 100 maximum size Modifier 2 Adjusts the rate frequency of the wobble from 0 no adjustment to 255 100 maximum rate Modifier 3 Adjusts the offset phase of the wobble from 0 no adjustment to 255 100 maximum offset 112 DL 2 User Manual CHAPTER 11 Effect Mode Options Descriptions Sinewave Vertical w X axis Wobbulation M Object Effect Global Effect Effect Mode parameter DMX value 70 This option varies the boundaries of the underlying object along the x axis without affecting the media file that is applied as a texture Modifier 1 Adjusts the size amplitude of the wobble from 0 no adjustment to 255 100 maximum size Modifier 2 Adjusts the rate frequency of the wobble from 0 no adjustment to 255 100 maximum rate Modifier 3 Adjusts the offset phase of the wobble from 0 no adjustment to 255 100 maximum offset Sinewave Vertical w Y axis Wobbulation v Object Effect Global Effect Effect Mode parameter DMX value 71 This option varies the boundaries of the underlying object along the y axis without affecting the media file that is applied as a texture Modifier 1 Adjusts the size amplitude of the wobble from 0 no adjustment to 255 100 maximum size Modifier 2 Adjusts the rate frequency of the wobble from 0 no adjustment to 255 100 maximum rate Modifier 3 Adjusts the offset phase of the
113. dia and Stock Objects ships with every DL 2 fixture and will also be provided through upgrades from High End Systems This content is read only You won t be able to download edit the DMX values or remove these files from the fixture Custom User Content You can create your own custom User Media and User Objects content and upload it to fixtures The Stock Content and User Content reside in separate folders The High End Systems Digital Lighting Community forums highend com is a resource for tips and techniques on creating User Content See Custom User Content on page 221 for basic considerations in developing your own content for the DL 2 fixture Media Files Inside User Image and Stock Image folders are Library folders containing collections of media files Media files can be still images or video clips in one of the following formats Note DL 2 supports jpg formatted using RGB color CMYK color files are not currently supported The stock media files provided by High End Systems have been compressed and optimized for reliable and smooth playback from DL 2 fixtures Each file and folder has an associated DMX 130 DL 2 User Manual CHAPTER 14 Content Management Application CMA value These values are fixed for Stock Content but must be assigned for all user created content See the Assigning DMX Values to User Content on page 133 for more information HighEnd DL Management Client File Media Files Help HIGH END SYST
114. difier 1 Maps the image color values from no adjustment at a value of 0 to all red to yellow tones at a value of 255 100 Modifier 2 Not Used Original Content Visual Mode Parameter DMX value 8 Visual Mode Modifier 1 DMX value 255 100 DL 2 User Manual 71 CHAPTER 8 Graphic Functions Opacity and Effects Negative Art Visual Mode Parameter DMX value 9 This option provides a negative of the image and then lets you adjust the amount of color and the red and green color components Modifier 1 Adjusts the color level from full at a DMX value of O to the lowest level at a DMX value of 255 Modifier 2 You must set a DMX value of 128 to see no black level adjustment Red is subtracted from the image at DMX values of 128 to 0 Green is subtracted from the image at DMX values of 129 255 Visual Mode Parameter DMX value 9 Modifier 1 DMX value 0 Modifier 2 DMX value 0 fara Visual Mode Parameter DMX value 9 Visual Mode Parameter DMX value 9 Modifier 1 DMX value 0 Modifier 1 DMX value 255 100 Modifier 2 DMX value 128 50 Modifier 2 DMX value 128 50 72 DL 2 User Manual CHAPTER 8 Graphic Functions Opacity and Effects xposure Control Visual Mode Parameter DMX value 10 Exposure Control adjusts the image Black level and Contrast to optimize the projected image for your performance environment You can use it to easily modify the black level and contrast for a specific applica
115. djustment to 255 100 maximum cyan saturation Modifier 2 Increases magenta color component from 0 no adjustment to 255 100 maximum magenta saturation Modifier 3 Increases yellow color component from 0 no adjustment to 255 100 maximum yellow saturation CMY Add Non black Pixels M Object Effect MGlobal Effect Effect Mode parameter DMX value 3 This effect increases color values across all pixels except black pixels Modifier 1 Increases Cyan color component from 0 no adjustment to 255 100 maximum red saturation Modifier 2 Increases Magenta color component from 0 no adjustment to 255 100 maximum red saturation Modifier 3 Increases Yellow color component from 0 no adjustment to 255 100 maximum red saturation DL 2 User Manual 95 CHAPTER 11 Effect Mode Options Descriptions Color Cycle M Object Effect MGlobal Effect Effect Mode parameter DMX value 14 The image s color components cycle through RGB black and white When no Red Green or Blue is added image fades from full white to normal image to black When RGB CMY is added the image fades from the RGB value to the image with color added Modifier 1 Increases red color component from 0 no adjustment to 255 100 maximum red saturation Modifier 2 Increases green color component from 0 no adjustment to 255 10096 2 maximum green saturation Modifier 3 Increases blue color component from 0 no adjustment to 255
116. down for two seconds turns the Menu display on or off Use this in situations when you need to turn the Menu display completely off instead of dimming it to video black If you turn the LCD off and then remove power to the Menu Display Adjustment Buttons DL 2 the LCD power will restore the default ON when you reapply power to the fixture Note The LCD screen power button doesn t affect power to the fixture or the internal projector LCD Display Menu Options and Selection The button furthest from the green LED is the menu button Pressing this brings up the different functions contained in the LCD screen itself The screen menu options are Picture adjusts the sharpness of the screen Color adjusts the richness of the color Contrast adjustment Black Level adjustment Tint adjustment Restore returns the screen to the factory defaults The other two buttons are used to adjust the currently selected function Note Display Black Level can also be controlled by the DL 2 menu system see Set Tab on page 28 or remotely through the configuration options in the CMA see Editing Configuration Values on page 144 20 DL 2 User Manual CHAPTER 3 The DL 2 Menu System Navigating the Menu Select any tab by pressing the corresponding button to the side of the display The tab label will be bold when selected Use the left and right arrow keys on the navigation buttons to move to a different screen Press the
117. e Mod2 rate Mod3 offset Mode 1 Sinewave Horizontal with Y axis Wobbulation Mod1 size Mod2 rate Mod3 offset Sinewave Horizontal with Z axis Wobbulation Mod1 size Mod2 rate Mod3 offset Sinewave Vertical with X axis Wobbulation Mod1 size Mod2 rate Mod3 offset Sinewave Vertical with Y axis Wobbulation Mod1 size Mod2 rate Mod3 offset Sinewave Vertical with Z axis Wobbulation Mod1 size Mod2 rate Mod3 offset Glow Color Cycle Mod1 red cycle speed Mod2 green cycle speed Mod3 Blue cycle speed Reserved defaults to Effect 0 75 255 73 Effect Mode 1 Adjusts effect selected in Effect Mode 1 from no 9556 4 490 Modifier 1 adjustment at a DMX value of 0 to maximum Effect Mode 1 adjustment at 255 100 The type of Modifier 2 adjustment depends on the effect 0 255 1 100 Effect Mode 1 Note for some effects one or more modifiers DL 2 User Manual 187 APPENDIX A DL 2 DMX Protocol Off no effects selection I CMY simulates CMY by subtracting RGB reduces color values Mod1 cyan Mod2 magenta Mod3 yellow CMY Add to All Pixels increases color values Mod1 cyan Mod2 magenta Mod3 yellow CMY Add to Non black Pixels increases color values Mod1 cyan Mod2 magenta Mod3 yellow RGB Add All Pixels Mod1 red Mod2 green Mod3 blue RGB Add 2 All Pixels Mod1 red Mod2 green Mod3 blue RGB Add non black pixels Mod1 red Mod2 green Mod3 blue RGB Swap to GBR 7 Mod1 red Mod2 gre
118. e Mod3 comparison threshold Texture Ripple Horizontal Mod1 size Mod2 rate Mod3 offset Texture Ripple Vertical Mod1 size Mod2 rate Mod3 offset Texture Ripple Circular Mod1 size Mod2 rate Mod3 offset Texture Ripple Asymmetrical Circular Mod1 size Mod2 rate Mod3 offset Chromakey Fine Select key color using Mod1 red Mod2 green Mod3 blue Chromakey Medium Select key color using Mod1 red Mod2 green Mod3 blue Chromakey Coarse Select key color using Mod1 red Mod2 green Mod3 blue Chromakey Inverse Fine Select key color using ll ll NO NO N Q2 oO OO N N N N N N N O i91 gt C2 NO co Co N O C1 gt N Effect Mod1 red Mod2 green Mod3 blue 152 Mode 2 isl Cid Inverse Sum Select eh color Chromakey ors Coarse Select key color using Mod1 red Mod2 green Mod3 blue Scan Line Mod1 selects scan line as texture Mod2 fades from original image to converted image Mod3 not used reserved C2 Transparent Wipes Mod1 width of transparent area Mod2 center of transparent area Mod3 transparency mode Pixel Twist Mod1 x twist center Mod2 y twist center Mod3 z direction and amount of twist Picture in Picture Mod1 x subpicture center Mod2 y subpicture center Mod3 subpicture size C2 Magnifying Lens Mod1 x lens center Mod2 y lens center Mod3 lens size oO Magnifying Lens 2 Mod1 x lens center Mod2 y lens center Mod3 lens size
119. e To download a file or folder of User Content 1 Display the Folder or File that you wish to move in the right pane of the CMA window 2 If the destination for the file on your local drive is visible you can simply drag and drop the folder or file to that location or an external drive connected to your computer OR 3 Select Copy from the Media Files or 3D Objects drop down menu or the right click popup list 4 Browse to the destination on your hard drive then select Paste from the Media Files or 3D Objects drop down menu or the right click popup list Mac OS X Downloading files You can drag single or multiple files and folders from a fixture to the Finder You cannot use the copy paste Apple C Apple V to move a single file or folder from a fixture to the Finder Mac OS X File transfer SMB limitation is 4GB file size per transfer What this means is more than 4GB of data may be transferred but no file can be greater than 4GB in size Uploading Content from Your Local Drive to a DL e Fixture You can upload User Content Media files Media folders and 3D object files from your hard drive to a DL 2 Server provided they are e A valid file format jpg gif png bmp avi mpg m2v for Media Files x for 3D Object files You are uploading them to the appropriate User content folder on the DL 2 fixture server To upload content l Display the file or folder destination in the right pane of the CMA
120. e mapped onto a 3 D object Multiple Color and Geometric options are available in Effect Mode Parameters for both individual Graphic object and Global control Effect Mode Color Options 5 1 elosas osea uuEoEsEREIRRRRRRRUELRARRRSECEERRRSAPEERRRRRRRUESERSRRNNE 92 AOF NOIN G uua dd ie pce ee t E UU et ea x Dec e AEE DEEE EE NATERA 92 Baek OFOUNGICOlOR rrr EDT 92 Background Color Cycle oct ER tune vedtneancwntay dev inde Est SRsmese su ries 92 Chromakey Coarse IVE SE cce poteet seem Aud pa Sea aduana e ERREUR PARI E Eta 93 Ghromagkev FINE uses etuer eds ede utt odisti wp aU EU uu LU UC MUS 93 Ghromiakev Mei oss duweteticet i mtb ur ovid rona Pr ian nua ucterk dtd ULP p evan latebat 94 chromakev Medium ThVelsQ esvios drops on pebde latur npPr SUesE DP Len Dbed xci eV RUPES ni PE E ances 94 CMY Add AIEPIXelS edt e rtl a oup amat cti dante su ehe ssu cst asa pode 95 CMY Adad Nonsblaeck PIXGIS rus cutestob niea sara oe dudo saa om teo acp pat adiss aar on M dta tdt 95 COlOl DECONVEIGG MAC ul D RR 96 Golori2ze xGray Scalgu uscite iene EE TTA D MILI atte Pu PESE 96 Edge Fade Color nereiskia eee D Eu xe ee x x oaa aS V Rab Eo Eesus tura xe bu 97 ejr PT T 97 INEENS KEY irene o etutbut cimus ce vacate riba bU Ape uma den wr MU d uat MDU D namo Ub MUT ide 98 Msi Geo Pop PLE 98 ROB Add APREIS sisi cine Said ud a e EE Aa a miu tt oeste ed pid d sad 99 RGB ACG JAIPPCelS mereen E e dbatmet tuat E N e meuf Rua tat feste s 99 RGB Add to Nonsblack PP
121. e lamp is covered by a one year parts and labor limited warranty The lamp warranty for Christie projectors is 120 days or 500 hours whatever comes first It is the owner s responsibility to furnish receipts or invoices for verification of purchase date and dealer or distributor If purchase date cannot be provided date of manufacture will be used to determine warranty period DL 2 User Manual V Returning an Item Under Warranty for Repair It is necessary to obtain a Return Material Authorization RMA number from your dealer or point of purchase BEFORE any units are returned for repair The manufacturer will make the final determination as to whether or not the unit is covered by warranty Any Product unit or parts returned to High End Systems must be packaged in a suitable manner to ensure the protection of such Product unit or parts and such package shall be clearly and prominently marked to indicate that the package contains returned Product units or parts and with an RMA number Accompany all returned Product units or parts with a written explanation of the alleged problem or malfunction Ship returned Product units or parts to 2105 Gracy Farms Lane Austin TX 78758 USA Note Freight Damage Claims are invalid for fixtures shipped in non factory boxes and packing materials Freight All shipping will be paid by the purchaser Items under warranty shall have return shipping paid by the manufacturer only in the Continental United State
122. e prefilters in the head and base housing to reduce these risks to a minimum However you must follow these guidelines to ensure continued operation of the fixture Air filters both fixture and projector should be checked and cleaned on a regular basis When used in a closed or fixed environment where fog or haze is used we recommend at least a weekly check e Do not situate DL 2 in areas of high fog density such as directly in front of a fog machine or mineral oil hazer Minimize the exposure of DL 2 to both glycol fog and mineral oil DL 2 is a highly complex and sensitive electro optical device and care and thought in how it is used rigged and positioned will maximize the product s life and your investment Note Failure to follow these guidelines and carry out regular maintenance Will void the warranty 8 DL 2 User Manual CHAPTER 2 Setup and Configuration Mounting the Fixture Upright CAUTION N Do not mount the fixture upright without the four rubber feet attached To mount the fixture upright place the fixture on a sturdy stable surface that will support more than the 53 5 kg 118 Ib weight of the DL 2 fixture If the surface is above floor height use safety cables to secure the fixture to the surface Truss Mounting When mounting the fixture on a truss or another type of support Verify the truss or support will handle the combined weight of all the devices on the truss Always mount the DL 2 fixt
123. e sopra una superficie infiammabile 2 Mantenere l apparecchio a un minimo di 1 0 metri 3 28 piedi di distanza dai materiali combustibili Sostituire i fusibili usando soltanto quelli del tipo e della taratura adatta 4 Mantenere una distanza minima di 1 0 metri 3 28 piedi dagli oggetti accesi Questa apparecchiatura e da collegarsi ad un circuito con una protezione da sovraccarico massima di 20 ampere Vigtig Sikkerhedsinformation Advarsel Beskyttelse mod elektrisk chock VIGTIGT LEDEREN MED GUL GROEN ISOLATI ON MAA KUN TILSLUTTES KLEMME MAERKET a ELLER L DL 2 User Manual 231 APPENDIX E Safety Information 232 DL 2 User Manual
124. e source to allow a unique point of view the camera also features optical and digital zoom frame rate and invert effects as well as freeze frame color negative and grayscale conversion effects The ability to point the camera at it s own projection combined with adjustable zoom creates unique realtime video feedback and hall of mirrors effects The IR illuminator allows visibility focusing and fading in blackout situations The Content Management Application CMA runs on your workstation or laptop computer and communicates with DL 2 fixtures over an Ethernet network The CMA lets you remotely upload move and clone content files configure fixtures and upgrade software Features System DL 2 software based on Windows XP Embedded and DirectX technology Powerful Content Management and Configuration software can remotely manage multiple DL 2 fixtures e Integrated Sony camera with Super HAD technology and infrared illuminator provides live video input and output from fixture location Supports importing of custom content including 3D objects media files still images e DMX512 and Art Net support e Remote software upgrade capability Royalty free stock digital art collection features over 1000 lighting optimized files e RGBHV and S Video connections accept a wide range of media device inputs DL 2 User Manual 1 CHAPTER 1 Product Overview Graphics Engine e Simultaneous playback of three discrete media streams on
125. earbeiten sollten nur von Fachpersonal ausgef hrt werden Das Ger t enth lt keine wartungsbed rftigen Teile Dieses Ger t geh rt zur Klasse Dieses Ger t mu geerdet werden DL 2 User Manual 229 APPENDIX E Safety Information Ap ndice Informaci n Importante De Seguridad Advertencia Para Protecci n Continua Contra Incendios L Este equipo debe conectarse a un circuito que tenga una protecci n m xima contra una sobrecargas de 20 A Advertencia Para La Protecci n Continua Contra Electrocuciones l Si se recibi este equipo sin el conector de alimentacion monte usted el conector correcto seg n ia clave siguente moreno vivo azul neutral verde amarillo tierra Desconecte el suministro de energ a antes de cambiar l mparas o prestar servicio de reparaci n Este equipo esta disenado para usarce en lugares secos no lo exponga a la lluvia o humedad Derive el servicio de reparaci n de este equipo al personal calificado El interior no contiene repuestos que puedan ser reparados por el usuario Equipo de Clase Este equipo debe conectarse a tierra 230 DL 2 User Manual APPENDIX E Safety Information Appendice Importanti Informazioni Di Sicurezza Avvertenza Per Prevenire I ncendi l Questa apparecchiatura e da collegarsi ad un circuito con una protezione da sovraccarico massima di 20 ampere Avvertenza Per Prevenire Le Scosse Elettriche 1 Da non montar
126. ect Effect Mode parameter DMX value 12 This effect option remaps colors to a narrow value range and eliminates color above a set threshold Solarize options can create strong highlights Modifier 1 ncreases red color component from 0 no adjustment to 255 100 maximum red saturation Red color values above the threshold are eliminated Modifier 2 Increases blue color component from 0 no adjustment to 255 100 maximum blue saturation Blue color values above the threshold are eliminated Modifier 3 Increases green color component from 0 no adjustment to 255 100 maximum green saturation Green color values above the threshold are eliminated 104 DL 2 User Manual CHAPTER 11 Effect Mode Options Descriptions Solid Color RGB M Object Effect MGlobal Effect Effect Mode parameter DMX value 16 Solid Color RGB removes the media file texture and allows you to color mix the 3 D object to one solid color Modifier 1 ncreases red color component from 0 no adjustment to 255 100 maximum red saturation Modifier 2 Increases green color component from 0 no adjustment to 255 100 maximum green saturation Modifier 3 Increases blue color component from 0 no adjustment to 255 100 maximum blue saturation DL 2 User Manual 105 CHAPTER 11 Effect Mode Options Descriptions Geometric Effect Options Cartoon Edge M Object Effect Global Effect Effect Mode parameter DMX value 38 Outlines the
127. ed Mod3 blue speed 129 130 131 132 T B A B AR B Q2 Q2 w Q2 Q2 N OD oO iN oo o Oo N O O Z gt DL 2 User Manual 177 APPENDIX A DL 2 DMX Protocol Reserved Defaults to effect 0 Global Collage Mod1 grid style selection Mod2 grid 134 NA Effect 2 portion displayed Mod3 edge blend adjustment Reserved Defaults to effect 0 135 255 og Global Effect 2 These Modifier parameters adjust the selected 0 255 0 100 Modifier 1 Global Effect 2 parameter option from no Global Effect 2 adjustment at a DMX value of 0 to maximum Modifier 2 adjustment at 255 10096 0 295 0 100 Global Effect 2 The type of adjustment depends on the particular Modifier 3 effect incidi Ls Global Mask Round is closing from outsidein o o Round is closing fom insideout 1 Rectangle closing from outsiden 2 Rectangle closing from insideout 3 Checkerboard variation A Checkerboard varaton 8 Racial wipe varationt SSS Racial wipe variations e NA Racial wipe varaton o i 178 DL 2 User Manual APPENDIX A DL 2 DMX Protocol Oval vis dosing fom insideout 2 Osciaing ris closing fom outsdein 2 Wis 00000 39 Reserved for other installed masks defauls t00 31 127 Periodic strobe round iris mask closing from outside in NA DL 2 User Manual 179 APPENDIX A DL 2 DMX Protocol 32 Mask Size Adjusts mask size from fully closed to open 0 255 0 100 Mask Edae Hard edge to faded
128. ed for static mask shapes Values of 128 255 51 100 are Rectangular tiles closing from inside out 1 reserved for strobing Mask shapes 19 Rectangular tiles closing from inside out 2 Values not yet implemented default 20 Vertical panels closing from outside in 1 to 128 21 Vertical panels closing from outside in 2 22 Vertical diamonds 1 A strobing version of each simple 191 Vertical diamonds 2 peta NN mask shape is defined in the 128 255 51 10096 DMX value range 326 154 When a strobing mask is selected the strobe rate is controlled by the ee UAA the slowest O to the fastest 255 100 Strobing Mask Shapes Note A Global Effect Mode parameter option lets you define a Mask color see Global Effect Mode 1 and Effect Mode 2 on page 80 and on page 139 DL 2 User Manual 83 CHAPTER 10 Global Functions Mask Size The Mask Size parameter defines mask size for all mask shapes Default DMX Value 255 100 no masking effect When this parameter is set at a value of 255 100 the mask is sized to leave the image 100 visible When Mask Size is set at 0 the mask totally covers the composite image Tip Crossfading the Mask Size parameter can create unique fades to and from video black Mask Select DMX value 0 Mask Size DMX value 255 100 Mask Select value of 0 Mask Select DMX value 1 Mask Size DMX value 128 50 Mask Size DMX value 126 50 84 DL 2 User Ma
129. edge blending but covering the full output of the projector 192 199 Displays default alignment pattern in rectangular area with no blending 200 207 Displays default alignment pattern in rectangular area with no blending covering full projector output 208223 223 Displays collage selection grid over defaultalignmentpatten collage selection grid over default alignment pattern 9 255 a a T E collage selection grid over selected image movie Edge Detect Black and White M Object Effect MGlobal Effect Effect Mode parameter DMX value 21 This option displays only the edges of image components Edges appear white everything else IS black Modifier 1 Adjusts horizontal edge search size from O no adjustment to 255 100 maximum adjustment Modifier 2 Adjusts vertical edge search size from 0 2 no adjustment to 255 100 maximum adjustment Modifier 3 Adjusts comparison edge threshold from O no adjustment to 255 100 maximum adjustment dge Detect Color M Object Effect Global Effect Effect Mode parameter DMX value 20 This option displays only the edges of image components with their color values Modifier 1 Adjusts horizontal edge search size from 0 2 no adjustment to 255 100 maximum adjustment Modifier 2 Adjusts vertical edge search size from 0 no adjustment to 255 100 maximum adjustment Modifier 3 Adjusts comparison edge threshold from O no adjustment to 255 100 maximum
130. eed DMX values below the midpoint increase speed in a backward direction from no adjustment to 0 fastest speed Texture Ripple Circular M Object Effect MGlobal Effect Effect Mode parameter DMX value 24 Varies the distance of reference points to the applied media file texture around the z axis without affecting the underlying object This creates an effect of concentric rippling out from the object center Modifier 1 Adjusts the size amplitude of the ripple from 0 no adjustment to 255 100 maximum size Modifier 2 Adjusts the rate frequency of the ripple from 0 no adjustment to 255 100 maximum rate Modifier 3 Adjusts the offset phase speed and direction A DMX value of 128 5096 2 no adjustment DMX Values above the midpoint increase speed in a forward direction to 255 10096 fastest speed DMX values below the midpoint increase speed in a backward direction from no adjustment to 0 fastest speed 114 DL 2 User Manual CHAPTER 11 Effect Mode Options Descriptions Texture Ripple Horizontal M Object Effect Global Effect Effect Mode parameter DMX value 22 Varies the distance of reference points to the applied media file texture around the x axis without affecting the underlying object Modifier 1 Adjusts the size amplitude of the ripple from 0 no adjustment to 255 100 maximum size Modifier 2 Adjusts the rate frequency of the ripple from 0 no adjustment to 255 100 maximum rate
131. eed permission for that Public gatherings require clearance whenever copyrighted data is projected to audiences or for any use other than just personal viewing Concerts trade shows industrial shows parties and raves are all examples of public performance and permission must be obtained Suppose I want to use a still photo or a magazine cover or a television clip Do have to obtain permission for them too Yes they are also copyrighted works whose owners must grant a license for their usage Do need any other permissions to use this material In many cases you do You may need to obtain permission to use the appearance of actors who appear in the clip as well as pay the writers and directors of the film that your clip comes from What about music hear you can use 8 bars for free 8 bars for free is a fallacy that has been passed around as a fact for a long period of time However it isn t true Both musical compositions and records require licensing and payment What about High End Systems material included with the DL 2 fixture Do have to clear that No High End Systems has worked to provide clearance for the content that is provided with the DL 2 fixture Any materials you received directly from HES with the purchase of a new DL 2 fixture have already been properly licensed for your use in shows and presentations That does not however license you to sell this content separately from DL 2 fixture Also please be sure th
132. eft edge to 255 100 right edge of output Modifier 2 Controls the vertical position of the twisted area s centerpoint from O top edge to 255 100 bottom edge of output Modifier 3 Controls the direction and amount of twist At the midpoint of the range there is no change in the image The twist area and size moves counterclockwise from 128 50 smallest area to 0 largest twist area moving counterclockwise The twist area and size moves clockwise from 128 50 smallest area to 255 100 largest twist area moving clockwise Raindrop M Object Effect MGlobal Effect Effects Mode parameter DMX value 46 This option simulates raindrops falling on a liquid surface Modifier 1 Controls the drop size from 0 no drop to 255 100 maximum size Modifier 2 Sets the random number generator seed number This lets you create a repeatable random sequence that will synchronize correctly when using the collage generator option see page 106 Modifier 3 Adjusts the raindrop creation rate from 0 no adjustment to 255 100 maximum rate 110 DL 2 User Manual CHAPTER 11 Effect Mode Options Descriptions Sinewave Circular w X axis Wobbulation M Object Effect Global Effect Effect Mode parameter DMX value 64 This option varies the boundaries of the underlying object along the x axis without affecting the media file that is applied as a texture Modifier 1 Adjusts the size amplitude of the wobble from 0 no adjus
133. elf Test Pan Tilt Off Self Test Iris Off Self Test Zoom Off Self Test Focus off Video Test Test Pattern 1 Off DL 2 User Manual 31 CHAPTER 3 The DL 2 Menu System Info Tab The Info tab displays current fixture information such as hardware and software versions sensor status total fixture and lamp hours DMX errors and Status values You can also reset Lamp and Fixture hours Info_Hours For more detailed information see Supported The Hours tab displays the Lamp and Fixture z hours of operation since the last reset E Lamp Hours 476 Reset Selecting the Reset button resets the Fixture Hours 704 Reset associated hours to zero Lamp hours should amp be reset to zero whenever a lamp is replaced zi S Fixture Hours information is often used to 3 z track fixture hours for a show or a rental En period The number field displays the number a of hours the fixture has been operating since amp the last reset Pressing the Fixture Hours Reset returns the value to O Info Version Screen g The Software Version field and Firmware i software Version E i Version field display software versions as 5 A Firmware Version 12048 V Major Minor Build z g Windows XPe 2 0 0 l A Fixture Name field displays a name for easy z E Pan Encd Version L0 reference in developing your show using the Tilt Encd Version 1 0 Content Management Application c
134. en Mod3 blue RGB Swap to BGR Mod1 red Mod2 green Mod3 blue Solarize 1 if color value DMX value invert color Mod1 red Mod2 green Mod3 blue Solarize 2 if color value gt DMX invert color Mod1 red Mod2 green Mod3 blue Solarize if color value lt DMX set color to 0 Mod1 red Mod2 green Mod3 blue Solarize 4 if color value gt DMX set color to 0 Mod1 red Mod2 green Mod3 blue DotP and Resample Mod1 Mod2 and Mod3 control resampling Color Cycle DMX value controls cycle speed Mod1 red Mod2 green Mod3 blue All or Nothing Color value greater than Mod value color 255 else color 0 Mod1 red Mod2 green Mod3 blue Solid Color RGB Mod1 red Mod2 green Mod3 blue RGB Invert Mod1 red to inverted red Mod2 green to inverted green Mod3 blue to inverted blue RGB Invert amp Swap to GBR Mod1 red to inverted green Mod2 green to inverted blue Mod3 blue to inverted red RGB Invert amp Swap to BRG Mod1 red to inverted blue Mod2 green to inverted red Mod3 blue to inverted green 188 DL 2 User Manual APPENDIX A DL 2 DMX Protocol Edge Detect Color Mod1 horizontal size Mod2 vertical search size Mod3 comparison threshold Edge Detect B W Mod1 horizontal size Mod2 vertical search size Mod3 comparison threshold Texture Ripple Horizontal Mod1 size Mod2 rate Mod3 offset Texture Ripple Vertical Mod1 size Mod2 rate Mod3 off
135. en finden Sie in Anhang E Vor der Montage dem Zusammenbau und der Intbetriebnahme dieses Gerats alle Anleitungen sorgf ltig durchlesen Informazioni I mportanti Di Sicurezza Le istruzioni sulla protezione da incendi folgorazione e infortuni sono contenute nell appendice E Si prega di leggere tutte le istruzioni prima di assemblare montare e azionare l apparecchiatura I nformacion I mportante De Seguridad En el Ap ndice E se encuentran instrucciones sobre protecci n continua contra incendios descarga el ctrica y lesiones personales Lea por favor todas las instrucciones antes del ensamblaje montaje y operaci n de este equipo iv DL 2 User Manual Symbols The following international caution and warning symbols appear in margins throughout this manual to highlight messages CAUTION This symbol appears adjacent to Caution messages Not heeding these messages could result in N personal injury and or damage to equipment WARNI NG This symbol appears adjacent to high voltage warning messages Not heeding these messages could result in serious personal injury fo This symbol indicates the minimum focus distance from a combustible object 1 3 This symbol cautions against mounting the fixture ona flammable surface This symbol indicates that while operating equipment surfaces may reach very high temperatures Allow the iss fixture to cool before handling Fog Machine Warning Like all high quality
136. er On DL 2 User Manual 27 CHAPTER 3 The DL 2 Menu System Set Tab Set_Fixture Screen Pan Invert Off Tilt Invert Off mechanical iris and controlling the LCD display Pan Tilt Swap Off Data Loss Timeout Iris Long Movement Options Display 100 j On E D E e Set the Pan Invert option On to invert the g Display Invert Auto z zi The Fixture tab provides options for selecting or 3 changing fixture movement dimming the amp x T black level and orientation direction of the pan motor Use this option to External SVideo Format INTSC M coordinate movements between fixtures facing m each other in a horizontal orientation Off is the Factory Defaults Off g default setting Set the Tilt I nvert option On to invert the direction of the tilt motor Use this option to coordinate movements between fixtures facing each other in a vertical orientation Off is the default setting Setting Pan Tilt Swap option On swaps the pan and tilt motor operation to coordinate movements between fixtures mounted perpendicular to each other Off is the default setting Timeout Options The Dimmer Iris closes when it stops receiving DMX data for a designated time interval The Data Loss Timeout Iris option sets the DMX data loss time interval as Long 5 minutes or Short 5 seconds Short is the default setting After 10 minutes of no data the fixture will shut down the projector and the motion function
137. er 15 Maintenance and Troubleshooting This chapter includes information on replacing parts cleaning the fixture and some basic troubleshooting procedures Pan and Tilt LOCKING n inirenu ni nuvuvuwuwznussusEnsaunEsEEEEERRRAESERESERRRERRERRRRRRRRERERRRES 149 Maintaining the Filtering System eeeseeesee enean nnne nanus 150 ali laser rn 150 Cleaning and Replacing Filters esses nmm 150 Cleaning the Base Housing Filter cesses emen nns 151 Replacing the FIxEUEGPIIEBE lcd E ated ed eg io siae cede A aida estu DR apt td 151 Cleaning the Internal Projector Filter essssssese mmn 152 Replacing the Lamp cess eveszuwwasusvavsxdaszwssuxa E Ea vsEsssEsEuEsswaE aa 153 Replacing the FUSE 5 5 iragiduuudsduduEa duda du RE MR E RAM IE EN ME ME M EE EE NNNM E NO AME KR MAE 154 Cleaning or Replacing the Front Window eee eeeeern nnn nne 154 Replacing Motor Driver Boards eeeeeeeenene nnn nnne a nnn nnn 155 Fixture Bead Driver Board 3er drei boa vasa dh E aeaa Rosie dona BU saos efus randa ma 156 DL 2 User Manual xvii Replacing Fixture Base Driver Board cccccccceeeeseeceeeeeeeeeesseeeeeeeeeeeeegsgunanees 156 Troubleshooting 4 oe oseu ou eue uu uuuucEMEEEANESESREEEREMEREKXANRSESRARNARRESYZREEENREEFEEARENENA 157 Button Shortcit GComtmmalidS secuta met tu au sb Etre Cre etenes eoi ue esae priis 157 St
138. er of display escas 5 100 51 100 Moves object nearer from center of display 0 S rem Centers object along Z axis in display 32768 32768 50 Moves object back along Z axis at center of 36769 51 100 100 display 65535 DL 2 User Manual 193 APPENDIX A DL 2 DMX Protocol Graphic 2 Functions Standard Dual Selects transparency level from completely 95 Opacity transparent 0 to opaque 255 0 255 0 100 255 100 Graphic 2 Content Definition Mosen 0000 0 0 First Stock 3 D Object flat plane ERTES 3 D Object File Additional Stock 3 D Objects p 2449 First User 3 D Objects Additional User Objects 151 255 255 oO Integrated video camera capture The Media File 255 parameter is ignored No selection Media File First Media File Additional Media Files 2 255 NM 2 255 99 Defines the beginning of a Media File segment as 0 100 100 a percentage of the movie length ree i 101 Defines the end of a Media File segment as a 0 Mo Out Frame percentage of the movie length 65235 ee Pray forward looping contnuousy o 0 Play forward once and hold onthe lastirame 1 Puss Pray forward fopaciy gt 0 hold onlastfame 3 EU oe Pause and rewind to In Frame and rewind to In Frame 103 Play Mode ee a Display the selected In Frame Scrub Display the selected Out Frame Scrub Display the selected In Frame with statistics Scrub Display the selected Out Frame with statistics 194 DL 2 User
139. ess the LCD power button see LCD Display Adjustment Buttons on page 20 Check the Video In Video Out adapter on the video card middle plug connection Check that the connectors for the composite video cable at the LCD Screen and the Video card are seated securely Fixture behaves erratically or Verify that the last unit on the DMX link is properly terminated see Setting won t respond to DMX controll up a Standard DMX Link on page 10 To control the DL 2 with DMX you must first enable DMX through the menu System see DMX Control Screen on page 25 or the CMA see Viewing and Editing Fixture Configuration on page 143 If you re using DMX to control the projector using its native menu system make sure you send a safe command after each button command otherwise it s analogous to pressing a button on the projector menu system and not releasing it see page Projector Control on page 121 DL 2 User Manual 161 CHAPTER 15 Maintenance and Troubleshooting Frequently Asked Questions How are DL 2 fixture I P addresses determined n environments that utilize numerous DL 2s is there risk of I P address conflicts DL 2 fixture IP addresses are determined one of two ways 1 When using DHCP server like router IP is generated automatically 2 Without router IP is generated randomly by Windows called Auto IP The generation of IP addresses is handled just as IP addresses are handled for Window networks Is there a
140. esu siege I TEE OEOER D DT tra aes ee ee ir Ee 40 Graphics Engine Functlols iis roic osse nUsaEEEERERTEFEEEERERFEREEUERSERPPPEEER SESPNSERRSRSEEEE 41 Object Graphie FUNCEONS vsus odere da 2a ee auem ac tice d inaie ile eR Pide etai dis 41 Glopa F UNCHONS PN t 41 Making Graphics Effect Choices ssssssnsnsnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnn 41 DL 2 User Manual xi Chapter 6 Graphic Functions Defining Content Each Graphic Object s content is composed of a 3 D object overlaid with a media file This chapter outlines how to select an image s object and media file components as well as define the video segment and its playback Selecting Content ooo es oa Deseo vx ddasiaslauadodswaneuecsieuauausesssaimeussnsheeeussanausussexanesen 43 How Content is Organized s coiere vota A icai darme e uti E AMA RP A 43 er izediaregtielait iqi Nr pr 43 Content Selection Parameters ussussuusunannasuusnasnunSuSRRRRRRRRRRRARRRRRRRRRRRRRRRRRRRRR 44 Gio 44 Med FOlIGEE iT CET 45 Median Folder DescripblOfiS 5 cacao eias rc anand nantngas uiae Ede eR A NC OI amatus 46 CEI zl ste MP ec TET 47 Defining a Media File Segment eeeee essen nennen annnm nena anna nnn 47 In Frame and Out Frame Parameters sssssssssseen eese nn 47 Segment Selection Examrnples 2 5 5 v nin a neve Qv ueDm d viue dao Mila UO Ra a A ci bi 48 Defining PlayDacK speiri anea een DOPO TEE DIEE AEAEE EAEAN
141. et 150 132 158 50 227 Lamp Hours Reset A amem 3 07m CA wm The following table shows the configuration values available for viewing and or editing Note Read Only options are for information display only and cannot be edited If you select or type in an option that is invalid the OK button will be grayed out and not selectable AtN amp SUnmd C AtNeUnveme O36 Closes iris when system stops receiving DMX data Data Loss Timeout Iris Long 5 minute delay Short 5 second delay Disk Free Space Read only On manually inverts display Off reverts to default display orientation Auto automatically inverts display when fixture is turned more than 90 degrees vertically Display Invert Off turns off display Touching any button turns it back on Dim lowers the brightness level Bright full brightness level Preview displays currently selected content Display Level DL 2 User Manual 145 CHAPTER 14 Content Management Application CMA Configuration Item DMX Source Enable Focus Override Fixture Defaults Fixture Hours Fixture Hours Reset Fixture Name Graphics Processor Current Temperature Graphics Processor Maximum Temperature Graphics Processor Minimum Temperature Graphics Processor Temperature Reset Head Current Temperature Head Maximum Temperature Head Minimum Temperature Head Temperature Reset Home Ilris Zoom Focus Home Pan Tilt Lamp Hours Mainboard Current Temperature
142. eter DMX value 6 This effect uses the associated Modifier 1 parameter to posterize by replacing each color in an image with the highest values of that color but expanding it only to the border of that color There is no bleeding or blending of colors Note In this visual mode you won t see a change in the image until you adjust the Modifier 1 parameter Modifier 1 Adjusts color polarization level The higher the value the more color detail will be removed Modifier 2 Adjust the image contrast from 0 no adjustment to 255 10096 maximum contrast EN i H S s i Original Content Visual Mode Parameter DMX value 6 Visual Mode Parameter DMX value 6 Visual Mode Modifier DMX value 255 100 Visual Mode Parameter DMX value 6 Visual Mode Modifier DMX value 190 75 Visual Mode Modifier2 DMX value 255 100 70 DL 2 User Manual CHAPTER 8 Graphic Functions Opacity and Effects Color to B W Visual Mode Parameter DMX value 7 Begins with a white screen and fades to the original image in black and white All color is converted Modifier 1 Transitions the image from full white at a DMX value of 0 to black and white at a value of 128 50 Increasing values above 50 reveals more of the image in black and white to complete at a value of 255 100 Modifier 2 Not Used Fire Gradient Visual Mode Parameter DMX value 8 This option maps image colors to a Red to Yellow gradient creating a fiery effect Mo
143. ex the rotation or set a continuous rotation creating a vertical flip at variable speeds This parameter lets you view an object from a different angle by turning the object You can also view an object from a different angle by changing the viewpoint in space for the composite image see Global Viewpoint Mode on page 89 Default DMX Value 32768 50 No X Rotation of Value Function Range 1 24 Continuous variable speed counterclockwise image rotation around X axis fast to slow 25 Continuous rotation stop 26 49 Rotates the image counterclockwise around X axis in steps to 720 degrees 50 0 rotation around X axis 51 74 Rotates the image clockwise around X axis in steps to 720 degrees absolute 75 Continuous rotation stop 76 100 Continuous variable speed clockwise image rotation around X axis slow to fast Tip Using this parameter you can turn one object through another Original Object 1 and Object 2 X axis Rotation Applied to Object 2 DL 2 User Manual 53 CHAPTER 7 Graphic Functions Rotation Position Scale Y Rotation The Y Rotation parameter rotates or indexes the selected Graphic Object around the Y axis with 16 bit precision You can index the rotation or set a continuous rotation creating a horizontal flip at variable speeds This parameter lets you view an object from a different angle by turning the object You can also view an object from a different angle by changing the viewpoint in space for the
144. eyed Modifier 1 Defines the red color component from 0 no red to 255 100 maximum red saturation Modifier 2 Defines the green color component from 0 no green to 255 100 maximum green saturation Modifier 3 Defines the blue color component from 0 no blue to 255 100 maximum blue saturation Chromakey Fine M Object Effect MGlobal Effect Effect Mode parameter DMX value 26 A chromakey removes a color or small color range from one graphic image to reveal another behind it The removed color becomes transparent The modifier parameters define the color you want to select as the chromakey in terms of Red Green and Blue values The Chromakey Fine parameter selects a color range 15 either side of the defined value Modifier 1 Defines the red color component from 0 no red to 255 100 maximum red saturation Modifier 2 Defines the green color component from 0 no green to 255 10096 maximum green saturation Modifier 3 Defines the blue color component from 0 no blue to 255 10096 maximum blue saturation DL 2 User Manual 93 CHAPTER 11 Effect Mode Options Descriptions Chromakey Fine Inverse M Object Effect MGlobal Effect Effect Mode parameter DMX value 29 A chromakey removes a color or small color range from one graphic image to reveal another behind it The removed color becomes transparent The modifier parameters define the color you want to select as the chromakey in terms
145. fore cycling to the next message and continues looping through these messages until they have been cleared internally or you interact with the menu DL 2 User Manual 157 CHAPTER 15 Maintenance and Troubleshooting Button Action When in the large format display pressing any Status Message List Proj Status Cooling button reverts to the normal menu display showing the Detailed Message Display pane in the Info_Status tab of the menu At that point you can view the detailed information for the sme UDISI3A sInoH error warning messages or navigate elsewhere Inactivity Timer Status Message Detail l D Project t Id before i stri After 30 seconds of inactivity from the display i aes iE e TETAS fo I Gb es ol navigation editing buttons has passed the display returns to the large format error display should there be any new messages to be displayed or if there is a persistent error A persistent y 3531 OMT jy S xwa error is a case where the error condition continues to occur The second way to view Status messages is by navigating to the Info Status screen This screen displays current error or status messages If there are multiple error warning messages displayed use the up down arrows to scroll through the list in the top pane When an item is highlighted in the top pane the bottom pane details information associated with that error Supported rror Warning Messages issue arge Format Message
146. ft pane 2 Select the Server with the content you want to clone in the right pane 3 Select Clone Content from the Media Files or 3D Objects drop down menu or the right click popup list A Clone Content Wizard lets you select one or more servers on the fixture network as the destination for the cloned content Clone Content Wizard HIGH END SYSTEMS Select the destination media servers Name IP Address Software Version Model E brian 192 168 1 106 1 0 0 206 O two 192 168 1 108 1 00218 Iz three 132 158 1 103 1 0 0 218 The cloning process erases all destination server s user content and replaces it with the selected server s user content Stock content is unaffected 140 DL 2 User Manual CHAPTER 14 Content Management Application CMA Deleting Content To delete all User Content from a server Delete Content l In the Management Client Window select All Server in the left pane HIGH END SYSTEMS 2 Select the Server with the content you want REI STETERIT CORDE to delete in the right pane 3 From the drop down menu or the right click popup list select Delete Content A dialog box OKs cancels the action DMX Summary The DMX Summary lets you view all the content for a single server in a table format with the following details Whether the content is a User Media file folder a Stock Media file folder or a 3D Object The associated Folder Name for media files The Folde
147. g Mod1 red Mod2 green Mod3 blue Scan Line Mod1 selects scan line as texture Mod2 fades from original image to converted 32 image Mod3 not used reserved Transparent Wipes Mod1 width of transparent area Mod2 center of transparent area 33 Mod3 transparency mode Pixel Twist Mod1 x twist center Mod2 y twist center 4 Mod3 direction and amount of twist Picture in Picture Mod1 x subpicture center Mod2 y subpicture 5 center Mod3 subpicture size Magnifying Lens Mod1 x lens center Mod2 y lens center 6 Mod3 lens size Magnifying Lens 2 Mod1 x lens center Mod2 y lens center 7 Mod3 lens size Cartoon Edge Mod1 Edge Color Mod2 Contrast 38 NA Mod3 Edge detection sensitivity Color DeConverge ES 3 Mod1 Moves red up Mod2 Moves green down 9 and right Mod3 Moves blue down and left Horizontal Mirror Mod1 mirror center Mod2 and Mod3 not used RGB Swap to BGR 41 Mod1 red Mod2 green Mod3 blue RGB Swap to RBG 42 Mod1 red Mod2 green Mod3 blue RGB Swap to GRB Mod1 red Mod2 green Mod3 blue Colorize Gray Scale maps pixel intensity to color Mod1 Color Scheme selection Mod2 Zero 44 intensity point in color scheme Mod3 Fading Intensity key turns pixels of selected intensity transparent Mod1 Color Scheme selection Mod2 Intensity bandwidth Mod3 1 128 45 makes selected intensity transparent 129 255 inverts transparency 40 43 Raindrop effect
148. gnifying lens 2 Mod1 x lens center Mod2 y lens center Mod3 lens size Cartoon Edge Mod1 Edge Color Mod2 Contrast Mod3 Edge detection sensitivity Color DeConverge Mod1 Moves red up Mod2 Moves green down and right Mod3 Moves blue down and left Horizontal Mirror Mod1 mirror center Mod2 and Mod3 not used RGB Swap to BGR 41 Mod1 red Mod2 green Mod3 blue RGB Swap to RBG 42 Mod1 red Mod2 green Mod3 blue RGB Swap to GRB Mod1 red Mod2 green Mod3 blue Colorize Gray Scale maps pixel intensity to color Mod1 Color Scheme selection Mod2 Zero intensity point in color scheme Mod3 Fading Intensity key turns pixels of selected intensity transparent Mod1 Color Scheme selection Mod2 Intensity bandwidth Mod3 1 128 makes selected intensity transparent 129 255 inverts transparency Global Effect 2 Raindrop effect Mod1 controls size speed Mod2 seeds the random number generator and Mod3 controls raindrop rate Scale RGB Mod1 scale red Mod2 scale green Mod3 scale blue Maximum of Mod1 Mod2 and Mod3 sets overall color range Reserved Defaults to effect 0 48 127 Mask color Mod1 red Mod2 green Mod3 blue 128 Edge fade color Mod1 red Mod2 green Mod3 blue Mask color and Edge fade color Mod1 red Mod2 green Mod3 blue Background Color Mod1 red Mod2 green Mod3 blue Background Color Cycle Mod1 red speed Mod2 green spe
149. he Digital Lighting support section of the High End Systems website www highend com support A download wizard simplifies installation on your personal computer The following are recommended hardware requirements for the CMA e Mac OS 10 4 or Windows XP with Microsoft NET Framework 1 1 Service Pack 1 e 100 1000 base Ethernet card a Gigabit Ethernet card is recommended for fast content uploading of large files Note When installing the CMA on a laptop disable the wireless adapter to prevent IP address conflicts that can keep the CMA from recognizing DL 2 fixtures DL 2 User Manual 127 CHAPTER 14 Content Management Application CMA Insert the CD that shipped with your fixture to automatically install the CMA on your harddrive NOTE If you are running Windows OS and the CMA doesn t automatically install navigate to the dl2client msi file in your windows browser and double click to install the CMA Upgrading CMA Softuiare to a Neuier Version The latest fixture and CMA client software is always available at the High End Systems website www highend com support Check the fixture s currently installed software version under the Info tab of the fixture s menu system see Info Version Screen on page 32 or through the CMA s All Servers view see Viewing Server Identification Information on page 129 To upgrade the fixture or CMA client software first download the file from the website to your computer Then use the CMA to u
150. he filters 5 Lift the prefilter away from the filter bracket 6 Remove the two philips pan screws securing the filter bracket and lift the filter unit off the fixture DL 2 User Manual 151 CHAPTER 15 Maintenance and Troubleshooting 7 Remove the bracket and lift the HEPA filter out of the filter housing Inspect both the prefilter and the HEPA filter 8 A dirty prefitler can cause an early Service Filter warning If the prefilter looks dirty clean it with water Thoroughly dry the prefilter before proceeding 9 f the HEPA filter is discolored with particulates replace it with the part listed in Related Products and Optional Accessories on page 3 Reassemble the Fixture 10 Reinstall the HEPA Filter with the rubber gasket down 11 Reattach the filter bracket with the two philips pan screws Place HEPA 12 Replace the prefilter over the bracket on velcro 4 filter with gasket tabs AAEE against plenum 13 Replace the top cover fastening it with the two lt S quarter turn screws SS 14 Carefully replace the rear bezel making sure to position but do not force the gasket against the lamp cover located on the back of the projector and Relatch the rear bezel assembly Cleaning the Internal Projector Filter Internal projector air filters prevent dust from accumulating on surface of Projection Lens and Projection Mirror If the projector Air Filter becomes Filter clogged with dust part
151. hiving User Content 1 Lei iriio Ioue SERRREEEERRRRRRRERERRIRRSESEERSRDRSESESRRRSRSEPEAEEA 138 Using Local Archives to Prepare Content Offline esses 138 Creating a Local Archives s ics deeper ead eTo e EEE a a adio e UL IA ges a RI dea UE 138 For CMA Running Windows XP sssssssssses meme esee nnn 138 For GMA Running Mac OS 0 4 225 atio ets cermin E dna EE rua ee e UR niet 139 Creating Content Backup Archive sssssssssseeeeeen eene nn 139 Deploying a Gontent AFChIVQ dr panotvi cites E EAR ERU OrDn d DEMNM OI ERU I Add G vs 139 Cloning User COnte nt iocos unstuukxau a E MN RENE NRE RM EE 140 Deleting Content us ous usa saxa caus Us ux NM M Ex cE Ra NNNM anne REM a a EME M M UNE 141 DMX Summary 5555 s0sosasesucsseucevuvuezeseevenecnwwndwaiwkdaaa RN RR RARO RA Ra RR RERR RR Ra RR Ra 141 Upgrading Software oieeussnssuusuxsnusuEEEEXERRRRERERRARRRERESRASSERTRRERERRRRERRRERRRRRERERRRES 141 Verifying Software Versions csse teense Se URY au uY EEUU Ua aac ue fir vetdlan 141 Upgrading the CMA SOfEWOEG eric erar vt Srt OST ct a E bk E HET RE eS 142 Upgrading DL 2 Fixture Software sssssssseeeeeeeen eem ee nehmen nnn 142 Viewing and Editing Fixture Configuration eere nnne 143 Viewing Fixture Configuration Values ssssssssssse ennemis 144 Editinig Configuration Values oce renie unn aer sb Tad exte equi DC beans UNUM EU VN a UE actae 144 Chapt
152. icles it will reduce the cooling Removal fans effectiveness and may result in an internal heat Tool build up that can shorten projector life Projector Clean the projector air filter using the following steps Filters 1 Disconnect the fixture from power gt L 2 Rotate and lock the fixture head in the or 90 tilt T position m 3 Unlatch and remove the rear bezel 4 Loosen two quarter turn screws to remove the bottom cover and locate the filter removal tool mounted on the chassis SS WS SS Z Y S C i N 2 152 DL 2 User Manual CHAPTER 15 Maintenance and Troubleshooting 5 Loosen the 2 phillips head screws to remove the tool and use it to Loosen screws to grasp and lift the two air filters from the internal projector remove tool 6 Clean air filter with compresses air a brush or wash out dust and particles with mild soap and water 7 f the filter damaged replace it only with the part listed in Related Products and Optional Accessories on page 3 8 Replace completely dry filters in slot The filters are keyed for positioning Make sure that both filters are fully inserted Replacing the Lamp WARNING AN Equipment surfaces may reach temperatures up to 130 C 266 F Do not attempt to hot restrike the lamp Allow the projector to cool for at least 45 minutes before you open the lamp cover The inside of the projector can become very hot For continued safety rep
153. ida cub S EtrCIUM P aban em DUM DU aU 35 Determining a DMX Start Channel sssssessesssssene ness nna 35 G DiE Vs T6 bit DMX Parameters ur oetea oesuxsserEnedelkrswxrs nie pole Peg uuv iymnns ce ai x Mees 35 Lighting Consoles s osse go cdcadenenenteananeedneccsadadedasddasddasedasedssesdcanucduasecuucssenuanas 36 Pauci aBisiQ I Ic UE D um 36 Using DL 2 Servers with a WholeHog Console enn 36 Addi a FIMCUY C cucnanste deu ead tds ebur ettet EUEASp tac induite ditis ea b Re Edu oC 36 DMX OUEDUEDISDIGVS sodas ext acca edad EE KDE E 36 LO DIEDND qM gues 37 Wholehog lli Programming Notes eeoeeseeee enn n nnne nana nnn 37 lici dro cio rrr ERE 37 Mask SODE Cis naiara e 37 Play Modes ODaGICY M ER 37 eger 37 Control Channel FUunctlotis seors occu da ade eU Eea ci ort a a E aat cce ritu ds 37 Chapter 5 Graphics Engine Overview The DL 2 fixture s graphic engine software gives you control over content selection playback 3 D environment you will use to select image and project 3 D Video Lighting Content Working in the DL 2 3 D Environment eeesensne enn nnnm nnn nn 39 Image Optimizing Controls oinuis uuu uunnuenuuusanuuuuunsauunuA aa RanR Aa RES ARRER DRE ER RRRR RR 39 Graphics Control Hierarchy 252 2 52505 o o unioa Ua S RARRRRDUERRRRRR ERAS RRRRRREEERERGRSRGSERA 39 Graphic Engine FUNCTION FIOW erreso i
154. ideo Media Files Cleaner on Mac and Expert HD or TMPGEncoder on PC for encoding solutions offer good quality and the most reliable DL 2 playback Any encoder you use will need to provide options that achieve the following specifications Size to 640x480 pixels e All I frames an frame every 1 frame for optimal tracking Constant Bit Rate CBR data rates of 10 to 12 megabits sec Closed Group of Picture GOP e Sequence headers each GOP every frame Progressive frames since it s a progressive display device not interlaced e End of sequence Sequence Style All the encoders have demos and will batch encode ExpertHD need a small script and a settings file to batch encode TMPGEncoder includes filters that let you light optimize in the encoder Creating 3 D Objects In general any 3 D modeling program can be used to create objects If the particular 3 D modeler does not export in DirectX x format a translation program will be needed to translate the object from the modeler s output format to the DirectX x format For example you can use Newtek s Lightwave 3 D modeler to generate 3 D objects in lwo format and then convert the object to x format using Deep Exploration from Right Hemisphere The following list includes some general notes and tips for creating a custom 3 D object With the control parameters position scaling and rotation set at their default values a rectangle measuring 13 0m 9 65m Om w
155. ight use one channel of DMX providing 256 values of control 0 255 This is known as 8 bit DMX Although most DL 2 parameters use 8 bit DMX several require a more accurate range of values than can be provided with a single DMX channel DL 2 User Manual 35 CHAPTER 4 DMX Programming Basics By utilizing two DMX channels for a single parameter 65535 values become available for controlling and adjusting parameter functions This is known as 16 bit DMX You can adjust 16 bit DMX values in both coarse and fine increments The first channel of the pair provides coarse control changes of the DMX value in increments of 256 The second channel provides fine control and changes of the DMX value in increments of 1 Lighting Consoles Lighting consoles differ in many aspects and it is important to understand how your console operates with DL 2 fixtures Fixture Libraries Many sophisticated lighting consoles utilize pre made fixture libraries A fixture library consists of profiles for various types of lighting fixtures and devices Each profile corresponds to the fixture s DMX protocol and allows for ease of programming Depending upon the manufacturer of your lighting console some DL 2 parameters might have different labels for parameter names and functions than are listed within this manual Consult your lighting console manual for further information Using DL e Servers with a WholeHog Console Adding a Fixture The DL 2 fixture consis
156. iguring the Video I nput Source c eere enean nennen nan nnn 124 Sending the Camera Feed to Camera Out eee enne nnne nnn 125 Controlling the I nternal Camera Input 1eeeeee eene nnn nnne 125 Camer NAI c m 125 camera FOCUS 2s adeb m nut tico edere aaah e MD cL TOR LOL 125 ER URAL ON S raa ede UU RUN E Rte TN M RU o SOC OR REOR NP 125 Camera Sh Ee nebst iM amd B a E cet liU a tcd RUD bcn E bd nd 126 White Balance Mode eate race b OL Ge OC CR SCC a ORG D DLL PCR Rd 126 One ALON pM MP hae odd T d baci dA e eR LS Ras de UXOR Grips ead adm esti t EU RE 126 Camera EMOCS Quei erba adorable Eee a ca vat eb t PR od ubi uta td doit 126 Chapter 14 Content Management Application CMA A Content Management Application CMA running on your workstation or laptop computer gives you remote control of uploading and crossloading content upgrading software and fixture configuration for multiple DL 2 fixtures on a fixture network OVETVIEW eas anna e OR TT ERAN 127 Installing the CMA srie aiaia APAA RPR a EROPA RENEE PERSEE RAD RA PE 127 Upgrading CMA Software to a Newer Version sess nnns 128 Auto DISCOVETY P Es 128 Fixture CONTAGION ee RETE 128 The Management Client Window eese eene nnne nnn nnne nnns 128 Viewing Server Identification Information sss emen 129 Client Window Content Organization
157. ility Playback Speed The Playback Speed parameter controls the speed of the selected media file s Playback Mode The Playback Speed for a media file is used whenever the Playback Mode Parameter s DMX value is assigned to any Play Forward option Default DMX Value 128 Playback at normal speed A DMX value of 0 or 128 50 plays back media files at the original recorded speed DMX values from 1 to 127 plays the media file back at an increasing speed from slowest to the original recorded speed Values from 129 255 set playback speed from faster than normal to fastest speed DL 2 User Manual 49 CHAPTER 6 Graphic Functions Defining Content 50 DL 2 User Manual Chapter 7 Graphic Functions Rotation Position Scale You can independently control each Graphic Object s rotation direction and speed along with it s position and scale in x y and z axis directions The parameters described in this chapter are set for each Graphic Object you define Parameters for composite image rotation position and global scale are described in Chapter 10 Global Functions Note The suggested default DMX values given for each parameter are recommended to build libraries that provide the easiest and most reliable content selection rendering and output Rotating a 3 D Object The Rotation parameters for each object control 3 D object rotation with 16 bit precision You can rotate a 3 D object up to 720 in either a clockwise or
158. ill just fill the screen Objects are stored in Microsoft s DirectX x format x files may be stored in either text form or binary form DL 2 User Manual 221 APPENDIX C Custom User Content An object can have one layer one surface and one file texture An object s UV texture coordinates should be in the range 0 0 1 0 to insure proper presentation UV coordinates outside this range will wrap to this range but the results are not predictable All polygons should be triangles when creating objects it can be easier to work with polygons that have more than three sides However an object should only contain triangles three sided polygons when ultimately saved for use with the graphics engine An object can contain multiple disconnected subobjects as long as item 4 is followed An example would be an object composed of an array of disconnected spheres or cubes Managing Custom Content The Content Management Application running on your own computer as a client to DL 2 media servers via Ethernet manages any User Content you create All Stock and User content can be viewed and refreshed but the CMA client gives you additional control over other aspects of your custom content Sections under Managing User Content on page 133 in Chapter 14 describe the User content management functions including instructions on how to Rename files and folders Delete files and folders Control DMX value assignment to files and folders Move
159. image Is the mechanical iris closed If so check the setting for the Dimmer parameter see Dimmer on page 119 Did you recently change inputs About 10 seconds are required for an input change to take effect However you might have selected an invalid input using projector controls Try setting the projector back its defaults see Reset Screen on page 33 Or use DMX to exit the projector menu system see Projector Control on page 121 Make sure a video input is physically attached to the input you selected and that the video feed is active Image is blurry out of focus Check the Fixture filters see page 151 or colors are unnatural s the DL 2 mounted less than 1 4 meters to an object If so move the DL 2 farther away to enable it to focus properly Make sure the DL 2 is not operating near fog machines hazers or mineral oil hazers see Fog Machine Warning on page 8 Clean the front window see Cleaning or Replacing the Front Window on page 154 Check the lamp see the projector manual shipped with the DL 2 If you re using the projector s on screen programming system you can override zoom and focus using the menu system see Projector Control on page 121 The LCD Menu display is off If the Blue LED is off the Computer isn t receiving power Press and hold the Top and Bottom Tab select buttons to restart computer see Menu Panel Components on page 19 e If the screen is not backlit pr
160. in steps to 720 degrees absolute 32767 0 rotation around X axis rotation around X 0 rotation around X axis 32768 vertical flip 16 gt Rotates the object clockwise around X axis in 32769 54 74 bit adjustment steps to 720 degrees absolute 49151 Continuous rotation stop rotation Continuous rotation stop 49152 Continuous variable speed clockwise object 49154 76 100 rotation around X axis slow to fast 65535 Continuous variable speed counterclockwise 0 24 object rotation around Y axis fast to slow Pan Continuous rotation stop rotation Continuous rotation stop 16383 Y axis Rotates the object counterclockwise around Y 16384 c yo Rotation axis in steps to 720 degrees absolute 32767 32768 50 horizontal fo retaionaround Y axis 0 rotation around Y axis rotation around Y axis 32768 16 bit Rotates the object clockwise around Y axis in 32769 51 74 adjustment steps to 720 degrees absolute 49151 Continuous rotation stop 49152 Continuous variable speed clockwise object 49154 76 100 rotation around Y axis slow to fast 65535 DL 2 User Manual 215 APPENDIX A DL 2 DMX Protocol Continuous rotation stop rotation Continuous rotation stop 16383 Z axis Rotates the object counterclockwise around Z 16384 26 49 Rotation axis in steps to 720 degrees absolute 32767 0 rotation around Z axis 32768 circular 16 bit Rotates the object clockwise around Z
161. int in space to view the composite image and control keystone correction Global Intensity The Global Intensity parameter creates a smooth fade to video black that doesn t affect the opacity relationship between individual objects Use this parameter to adjust the intensity of a composite image over the separate Graphic Object s Opacity parameter settings Increase intensity from not visible at a DMX value of 0 to full intensity at a value of 255 100 Default DMX Value 0 no intensity video black Tip The Dimmer Object Opacity and Global Graphic Object 1 Intensity DMX 2255 100 Intensity parameters all need DMX values greater Graphic Object 2 Intensity DMX 255 100 than O for a defined image to be visible Graphic Object 1 Intensity DMX 255 100 Global Intensity DMX 128 50 Graphic Object 2 Intensity DMX 179 70 DL 2 User Manual 79 CHAPTER 10 Global Functions Global Effect Mode and Effect Mode e There are two Global Effect Mode parameters each with three modifier parameters Both Effect Mode parameters have an identical list of color and visual effect options This lets you apply a dual effect combination to the composite image The table below describes the interaction between an Effect Mode parameter and the three associated Modifier parameters for each option You can find a detailed description of each option in Chapter 11 Effect Mode Descriptions on page 93 FffeetMoe Mode
162. ion with object 3 10 Synchronize playback time and rotation with object 1 11 Synchronize playback time and rotation with object 2 12 Synchronize playback time and rotation with object 3 13 Synchronize playback time and reverse rotation with object 1 14 Synchronize playback time and reverse rotation with object 2 15 Synchronize playback time and reverse rotation with object 3 When using the Sync Mode parameter keep the following in mind e Any Sync Mode value above 15 16 255 defaults back to 0 e Every parameter that you have set to affect the Sync To object will now effect the object you have synchronized with it e Setting an object to sync to itself will have no effect DL 2 User Manual 77 CHAPTER 9 Graphic Functions Synchronizing Content Playback Timing Synchronizing playback sets all applicable fixtures to a master clock so that all fixtures have a definite synchronized starting point when playing back their sequences or loops The master fixture determines the sequence length for all the other fixtures in the link regardless of the number of programmed scenes or the sequence length of the individual fixtures synchronizing to the master When the master fixture reaches the end of the selected media file segment all fixtures will restart at In Frame point of their media file segment regardless of whether the playback has come to the selected Out Frame and all the clocks will be reset to zero For example if a synchroni
163. ions Maximum ambient temperature Ta 35 C 95 F 224 DL 2 User Manual APPENDIX D DL 2 Specifications Cable and Connector Specifications Video Connectors RGBHV BNC x 5 e VGA DB15 e S Video mini DIN Peripheral Network Connectors e 2 USB ports DMX and RS 485 Projector Link Cables Belden 9841 or equivalent meets specifications for EIA RS 485 applications with the following characteristics Common cable shield Two 4 conductor twisted pairs plus a shield Maximum capacitance between conductors 30 pF ft Maximum capacitance between conductor and shield 55 pF ft Maximum resistance 20 Ohm 100 ft Nominal impedance 100 140 Ohm Grounding lug inside XLR shell positive positive Comas negative data true fog cable shield data negative neaati gative complement data complement data ena positive complement positive data true data true Opee Male XLR Connector Female XLR Connector This data line is not used by the fixture but allows data to pass through the fixture Connectors Two 5 pin male and female XLR connectors Terminator 5 pin male XLR connector with a 120 Ohm terminating Pin 1 Ground Pin 2 Data Pin 3 Data Pin 4 Secondary data Pin 5 Secondary data resistor fitted between pins 2 and 3 DL 2 User Manual 225 APPENDIX D DL 2 Specifications 226 DL 2 User Manual Appendix Safety Information Warning For Continued
164. it is greater than the threshold and to black if it is below the threshold Background Color C Object Effect Global Effect Effect Mode parameter DMX value 131 There is a background behind every composite image You cannot rotate scale or position the background and it is visible from every viewpoint and position This option allows you to apply color to the background Modifier 1 Defines the red color component from DMX values of 0 no red to 255 100 maximum red saturation Modifier 2 Defines the green color component from DMX values of 0 no green to 255 10096 maximum green saturation Modifier 3 Defines the blue color component from DMX values of 0 no blue to 255 100 maximum blue saturation Background Color Cycle 1Object Effect Global Effect Effect Mode parameter DMX value 132 There is a background behind every composite image You cannot rotate scale or position the background and it is visible from every viewpoint and position This option allows you to cycle a color sequence on the background controlling the transition speed Modifier 1 Defines the red color component speed A DMX value of 128 5096 default cycle speed DMX Values above the midpoint increase cycle speed in a forward direction to 255 100 fastest change speed DMX values below the midpoint increase cycle speed in a backward direction to 0 fastest change speed Modifier 2 Defines the green color component speed in the same way
165. ixture head Pressing Reset reverts pea Ret all settings to the current fixture head temperature Software Version Firmware Version Displays currently installed versions Pan Encoder Version Tilt Encoder Version Unique ID Displays Internal ID IP Address Displays fixture s IP address Displays a currently assigned Fixture Name L H Monitors lamp fixture and filter hours of operation Fixture Reset Selecting Reset reverts hours to 0 Hours Motion Shutdown Displ i d F Projector Status isp ays system activity and errors For more Status rate information see Chapter 15 Maintenance and Troubleshooting on page 149 Projector Air Filter Motion All Resets all mechanical functions to default positions Motion Pan Tilt Motion Iris Zoom Version Resets Pan and Tilt functions to default positions Resets mechanical functions for Iris Zoom and Focus to default positions Focus Self Test On Selecting On starts a test sequence for Pan and Tilt Pan Tilt mechanical functionality eee On Selecting On starts a test sequence for Iris mechanical functionality m Self Test On Selecting On starts a test sequence for Zoom Zoom mechanical functionality Self Test On Selecting On starts a test sequence for Focus Focus mechanical functionality Selecting a Video Pattern and On displays a sample Selecting Upgrade installs updates to factory APAE etel omen content requires connection to the CMA Video Test 24 DL 2
166. jector will accept Input Internal Projector In Yes Selecting Yes allows projector s input source to be by DMX selected from DMX d Disables changing projector input via DMX Projector NK Manually turns Projector Lamp on Lamp Of Manually turns Projector Lamp off Mwave ELT the projector lamp on whenever the fixture is d connected to power A cad Turns on the projector lamp when Projector Lamp Mode Projector Turns the projector lamp on with DMX input default Projector On Navigation buttons control Projector Menu System OSD Menu Navigation buttons control Fixture Menu System Zoom On On Overrides the DMX values sent by the console Override Set value manually from 0 255 Focus On On Overrides the DMX values sent by the console Override Set value manually from 0 255 Projector Defaults Selecting button restores Factory Projector Defaults Projector On Rotates the image 180 degrees Ceiling Default Inverts the image for projection from behind a Projector screen Rear Settings do not match factory defaults File Displays content file locations and allows a content preview see page 33 DL 2 User Manual 23 CHAPTER 3 The DL 2 Menu System Main T Fiel Tab Screens Controls OPtions Function Notes Displays fixture base housing s current minimum Box Reset and maximum temperature Pressing Reset reverts all settings to the current temperature Displays current minimum and maximum Head Reset temperature of f
167. king in the road case and secure Lock with the pan lock located on the yoke base Note This is the only pan position that locks 2 Move the tilt lock peg to the upper left locked position 3 3 Gently move the projector head and yoke to verify that both pan and tilt positions are locked YR in place ME m CT J DL 2 User Manual 17 CHAPTER 2 Setup and Configuration lace Top over the fixture first L gt fixture in its provided road case for 4 Place the DL 2 shipping 2 Bring sides of case together and latch DL 2 User Manual 18 Chapter 3 The DL 2 Menu System You can use the DL 2 fixture s Menu System to configure the fixture review diagnostic feedback and view content information The DL 2 fixture use a 5 LCD screen to display the onboard menu system Navigation and select buttons let you move to different tab levels and options displayed on the Menu screen Note You can also access most Menu options through the CMA see Chapter 14 Content Management Application CMA on page 127 Certain options can also be controlled remotely via a DMX console s Control channel see Control Function Options on page 120 Menu Panel Components 5 System Tab Select Buttons Menu Display State LEDs Menu Tabs Adjustments po y H P F f aD Source o e 17 pmsi2_ i o g Protocol Start O CJ uL Standard J Channel O CJ PituelD ZHGHeNpsvsrevs CO
168. lace with a lamp assembly of the same type Do not drop the lamp module or touch the glass bulb The glass can shatter and cause injury Shut down the fixture and disconnect from power Allow the projector to cool for at least 45 minutes Unlatch and remove the back bezel BR WN e Loosen the two phillips head screws and open the lamp cover 5 Loosen the two phillips head screws grasping the handle and pull out the lamp assembly Lamp cover screws 6 Replace the lamp assembly see Related Products Lamp Assembly and Optional Accessories on page 3 handle 7 Seat the assembly and tighten the two lamp assembly screws 8 Close the lamp cover and tighten the two lap cover SCrews 9 Reconnect to power Lamp assembly screws DL 2 User Manual 153 CHAPTER 15 Maintenance and Troubleshooting Replacing the Fuse WARNINGS AN Disconnect power before servicing Replace fuses with the specified type and rating only 130 C 266 F Allow the fixture to cool before f Equipment surfaces may reach temperatures up to handling The DL 2 has one user serviceable fuse which controls mains voltage to the fixture To replace a fuse l Disconnect power to the fixture If the fixture has been operating allow the fixture to cool before handling 2 Loosen the 2 Phillips head screws on the top cover of the connector side of the box 3
169. limit to the Ethernet cable run length from the fixtures to the CMA Ethernet Cat 5 limit is 100 meters For longer distances use a router that takes fiber input to Cat 5 output as for typical Ethernet distribution What is the longest length High End Systems has tested for camera video distribution High End has tested up to 1000 feet of quality Cat 5 without noticing degradation of signal Does DL 2 support the file format MPEG 4 MPEG 4 is not currently supported Convert original graphics and video to MPEG 2 162 DL 2 User Manual Chapter l6 Restoring the System There are two types of system restore that you can perform on the DL 2 with your DL 2 System Restore CD a full system restore or a partial system restore A Full System restore should only be done in the event of complete drive failure Caution Contact High End Systems Support http www highend com PRI OR to initiating a Full Restore A partial restore can be done to replace the O S partition of the drive but should only be done as part of a specified upgrade plan In that case the XPe image the fixture shipped with will need to be updated All system restore operations require the DL 2 System Restore CD that ships with each DL 2 fixture If you have misplaced or damaged this CD you may contact High End Systems http www highend com for a replacement For a full system restore you will also need External USB DVD drive USB keybo
170. ll fixture to displ Select ti Collage Generator allows a fixture to display a elects portion mulusts Edge Selects A 134 portion of the output to create multi fixture j E i e i of image to blendin panorama displays yP display g iN N ES 128 These options are listed alphabetically with additional detail in Chapter 11 Effect Mode Options Descriptions on page 91 82 DL 2 User Manual CHAPTER 10 Global Functions Masking Control Mask Shape Select and Strobing The Mask Select parameter lets you choose a mask to frame or overlay a composite image You can choose to apply a mask to an image when you don t want an entire image to be seen 0 128 Round iris mask closing from outside in Or you want to transition from an L5 1 3291 Round Iris closing from inside out image to black or a solid color Rectangle closing from outside in without fading intensity Rectangle closing from inside out 4 Checkerboard variation 1 Mask Shapes Checkerboard variation 2 ee The DL 2 graphics engine currently 1a M provides 30 mask shapes including 7 135 Radial wipe variaion2 circular rectangular and oval masks 8 136 Radial wipe variation3 that close from inside out or outside 9 137 Radial wipe variation 4 in Checker Board Radial Wipes and Multi panel options are also included with several variations Default DMX Value 0 Round iris mask closing from outside in inicibu bu t diad reserv
171. lobal 1 object 94 channels Fixture ID 1 255 Assigns the fixture a unique number on fixture network alari 1 512 Sets the fixture s DMX start channel Channel Main Table Displays DMX values for all 512 DMX link channels in rows of values Scrolls through rows of DMX values Raw View d Times second for refreshing displayed values Refresh On DMX values updated instantly Timer Off Display does not refresh Displays fixture Movement and Camera parameter Motion values Displays Intensity Iris Edge Fade Viewpoint and Protocol Global Keystone correction parameters values for the View composite image pu values for the selected graphic object Panien Wooo Inverts the direction of the pan motor Ta E Of Deet SSS Pan Tilt On Swaps Pan and Tilt directions in Data Loss Closes iris after a 5 minute DMX data loss Fixture Timeout Iris Closes i iris after a 5 second DMX data loss or admet Note Unless you select Off E aS PEGN you can adjust display Display intensity level i content preview OF Tums off displey afier a period oftime Displa On J Inverts menu display and navigation dua d Turns off the display invert Automatically inverts display gt 45 22 DL 2 User Manual CHAPTER 3 The DL 2 Menu System Main Sub Tabs Fields Fixture E ea E Identifies the SVideo format used for video input SVideo Factory On Restores factory default settings Defaults Default j Ext neces Chooses the input the Pro
172. lobal Effect Effect Mode parameter DMX value 10 This effect option remaps colors to a narrow value range and inverts the color above a set threshold Solarize options can create strong highlights Modifier 1 ncreases red color component from 0 no adjustment to 255 100 maximum red saturation Red color values above the threshold are converted to cyan Modifier 2 Increases blue color component from 0 no adjustment to 255 100 maximum blue saturation Blue color values above the threshold are converted to magenta Modifier 3 Increases green color component from 0 no adjustment to 255 100 maximum green saturation Green color values above the threshold are converted to yellow Solarize 3 M Object Effect MGlobal Effect Effect Mode parameter DMX value 11 This effect option remaps colors to a narrow value range and eliminates the color below a set threshold Solarize options can create strong highlights Modifier 1 Increases red color component from 0 no adjustment to 255 100 maximum red saturation Red color values below the threshold are eliminated Modifier 2 Increases blue color component from 0 no adjustment to 255 100 maximum blue saturation Blue color values below the threshold are eliminated Modifier 3 Increases green color component from 0 no adjustment to 255 100 maximum green saturation Green color values below the threshold are eliminated Solarize 4 M Object Effect MGlobal Eff
173. lues become blue and all blue values become green Red values are unaffected Modifier 1 No change to red color component Modifier 2 Transitions green color component to blue from 0 no color change to 255 100 blue Modifier 3 Transitions blue color component to green from 0 no color change to 255 10096 red Scan Line M Object Effect Global Effect Effect Mode parameter DMX value 32 Maps image color intensities to the colors in a single horizontal line of the selected texture Modifier 1 Selects a line of the media file to scan Modifier 2 Adjusts the mapping transition Modifier 3 Not used Solarize M Object Effect MGlobal Effect Effect Mode parameter DMX value 9 This effect option remaps colors to a narrow value range and inverts the color below a set threshold Solarize options can create strong highlights Modifier 1 Increases red color component from 0 no adjustment to 255 100 maximum red saturation Red color values below the threshold are converted to cyan Modifier 2 Increases blue color component from 0 no adjustment to 255 100 maximum blue saturation Blue color values below the threshold are converted to magenta Modifier 3 Increases green color component from 0 no adjustment to 255 100 maximum green saturation Green color values below the threshold are converted to yellow DL 2 User Manual 103 CHAPTER 11 Effect Mode Options Descriptions Solarize 2 M Object Effect MG
174. lugged in Projector Startup Mode Manual turns lamp on only if the Lamp is set to On DMX turns lamp on if DMX is present Projector Zoom Value Upgrade Content Press Upgrade to upgrade stock content Restore Settings Press Restore to revert to factory fixture settings On tests focus mechanical functionality Self Test Focus Off stops self test Self Test Iris On tests Iris mechanical functionality Off stops self test Self Test Pan Tilt On tests Pan and Tilt mechanical functionality Off stops self test Self Test Video Pattern Select from a list of Patterns to test graphics engine functionality Self Test Zoom On tests Zoom mechanical functionality Off stops self test Press Reboot to restart the internal graphics engine Software Version Read only NTSC M NTSC_M PAL B PAL D PAL G PAL H PAL I PAL M External SVideo Format PAL N SECAM B SECAM D SECAM G SECAM_H SECAMK SECAM K1 SECAM L SECAM L1 On Inverts Tilt positioning Tilt Invert Off reverts to default position Unique Number Read only DL 2 User Manual 147 CHAPTER 14 Content Management Application CMA 148 DL 2 User Manual Chapter I5 Maintenance and Troubleshooting This chapter includes information on replacing parts cleaning the fixture and some basic troubleshooting procedures The following toolset should be all you need for the maintenance procedures in this chapter M3 allen wrench e M4 allen wrench e 2 Phillips screwdriver Gloves
175. ment Application CMA Managing User Content All Stock and User content can be viewed and refreshed but the CMA client gives you additional control over other aspects of your custom content Within the CMA window you can e Rename user files and folders e Delete files and folders Control DMX value assignment to files and folders e Move files and folders between your local drive and a DL 2 fixture server Naming and Deleting User Content Files and Folders You can Rename any user content folder or file displayed in the right pane of the CMA window using the pull down Media Folders or 3D Objects menu or with a right click selection Use the standard Windows operating system naming conventions You can Delete any user content folder or file displayed in the right pane of the CMA window using the pull down Media Folders or 3D Objects menu or with a right click selection Note You cannot Delete a movie if the DL 2 server is playing it Assigning DMX Values to User Content The DMX Value associated with each file and folder makes it easy to use the DMX control protocol to identify a unique media file or 3D object There are up to 240 Media file folders with each capable of containing up to 255 image or movie media files This gives a theoretical total of 61 200 possible locations for Media image or movie files There is one DMX parameter used to identify a 3D object so 255 DMX values are available between the Stock and User Content to iden
176. mperature Fail Error Projector Temperature PROJ TEMP WARN Projector is over recommended Warning operating temperature The PC failed to initialize USB communication with the box USB port Communication Error Filter needs Servicing Replace FILTER SERVICE WARN The Lamp has exceeded it s LAMP LIFE ERROR rated life and must be replaced PROJ COMM ERROR Projector temperature has PROJ TEMP ERROR exceeded operational range and USB INIT ERROR See Cleaning and Replacing Filters on page 150 See Cleaning and Replacing Filters on page 150 See Replacing the Lamp on page 153 Check the Comm cable connections at serial port on the back of projector and at the fixture head card Make sure lamp is struck Cool fixture and then restrike the lamp Contact High End Systems Customer i Support USB port Security Error USB SECURE ERROR Hab taled O Dass We PATAWA PP security test DL 2 User Manual 159 CHAPTER 15 Maintenance and Troubleshooting System State LEDs Five labeled LEDs on the display panel indicate the following system activity Name Color Swe J Deswp on Projector White On Projector lamp is on Y Pais lamp is off Breo rem lamp is either cooling down or in a indeterminate state Status Green 45 sec On 1 4 sec Off Running normal motion control code PME Board communication activity for example during a software upload Blinking Lo 320 processor card i
177. n Out Frame as an end point Note DMX parameter values for these parameters do not correspond to a particular frame They are defined as a percentage of the movie length This makes it possible to create segments with an Out Frame preceding the In Frame and simplifies playback synchronization between media files The I n Frame parameter corresponds to a 16 bit DMX value equal to a starting point for the playback segment of the selected file The Out Frame parameter corresponds to a 16 bit DMX value equal to an end point for the playback segment of the selected media file Assigning the In Frame and Out Frame parameters to default DMX values will playback the entire movie file Choosing other settings are useful when you want to begin or end a media file at any point other than the default Start or stop on a specific image you need to shorten the media file to a specific length DL 2 User Manual 47 CHAPTER 6 Graphic Functions Defining Content In Frame Default DMX Value 0 The beginning of a media file is the playback start point Out Frame Default DMX Value 65535 The end of a media file is the playback endpoint As you move from 0 to 100 of the In Frame value range you can select the beginning of a media file segment as a percentage of the file length Moving from 0 to 100 of the Out Frame value range selects the end of a media file segment as a percentage of the file length Segment Selection Examples Example 1 In
178. n and Tilt Locking The DL 2 fixture ships with pan and tilt latches locked You can unlock adjust these latches to stabilize the fixture for mounting Tilt Lock NS Pan Lock CHAPTER 2 Setup and Configuration Attaching a Power Cord Cap The DL 2 fixture ships with an SJT power cord Use the information in this section to replace the power cord cap for locations with another electrical standard Different locations even within the same country may require a different power cord cap to connect the fixture to a power outlet Because of the variety of power cord caps used worldwide High End Systems Inc cannot make specific recommendations for the power cord cap Contact a local authority for the type of power cord cap needed When installing the power cord cap note that the cores in the mains lead are colored according to the following code green and yellow earth blue neutral e brown live Installing a Line Cord Cap U K Only In the United Kingdom the colours of the cores in the mains lead of this equipment may not correspond with the colored markings identifying the terminals in the fixture s plug Therefore install a line cord cap in accordance with the following code The core which is coloured green and yellow must be connected to the plug terminal which is marked with the letter E or by the earth symbol QD or coloured green or green and yellow
179. n from no adjustment at a DMX value 0 to full saturation at a value of 255 100 ssl ad aif Fi adi Original Content Visual Mode Parameter DMX value 2 Visual Mode Parameter DMX value 2 Visual Mode Modifier2 DMX value 255 100 Visual Mode Parameter DMX value 2 Visual Mode Modifier DMX value 190 75 Visual Mode Modifier2 DMX value 7 255 100 66 DL 2 User Manual CHAPTER 8 Graphic Functions Opacity and Effects Push to Red Visual Mode Parameter DMX value 3 This option reduces colors in the selected image to all Red values Modifier 1 Fades from original color at a DMX value 0 to a range of red tones at a value of 255 100 Modifier 2 Adjusts color saturation from no adjustment at a DMX value 0 to full saturation at a value of 255 100 P a adi pa a 2 i Original Content Visual Mode Parameter DMX value 3 Visual Mode Parameter DMX value 3 Visual Mode Modifier2 DMX value 255 100 Visual Mode Modifier1 DMX value 190 75 Visual Mode Modifier2 DMX value 255 100 DL 2 User Manual 67 CHAPTER 8 Graphic Functions Opacity and Effects Gray maker Visual Mode Parameter DMX value 4 This effect gradually transitions the color image to a grayscale image Use the Gray Maker effect when you want to add an undertone of grey to the colors in an image NOTE If content is already grayscale there is no effect applied but Modifier 2 can still effect image contrast Modifier
180. n the base housing is receiving code Drive Amber Blinking Hard drive activity Steady Internal computer is receiving power Power Red Steady Fixture s Motion Control system is receiving power Board L D States LEDs located on DL 2 fixture boards indicate how the unit is functioning The following Table lists LED States and problems they may indicate tocsin LEDA Sii Probem Desoilion ELE MM Fitur Yes Henc Siow Flashing Green No Runing system code normal opera on T e Sen e mda O pos Of Maybe No ONX sondorreosved Housing 102 Gem No Receiving NX Card Red Maybe Transmitting DMX os Sear Ne Nets Spon NN General Troubleshooting Suggestions The following table shows general troubleshooting suggestions Problem Sowo Won t power on Check the fuse page 154 Verify fixture is plugged in to an appropriately rated power source power ratings are shown on page 224 Check power cord wiring page page 224 During certain movements f you have loosened or tightened anything in the pan and tilt assemblies the the fixture motion slows stepper motors may be out of alignment Recalibrate pan and tilt motors by missteps or loses position selecting Calibrate Motors button in the Test Home menu screen 160 DL 2 User Manual CHAPTER 15 Maintenance and Troubleshooting Problem SBT Powers on but no
181. n where you saved a copy of latest version 5 After locating the upgrade file press Next The Upgrade Wizard displays a list of all servers connected to the fixture network 142 DL 2 User Manual CHAPTER 14 Content Management Application CMA 6 Click in the box to the left of the server name to select a server s for upgrading Upgrade Wizard HIGH END SYSTEMS Chose Ihe servers to upgrade Address Software Version 10 103 10 10 10 102 10 10 10 107 10 10 10 104 10 10 10 105 10 10 10 106 Selec All Clear All c Back Next Cancel 7 Click Next to continue upgrade The DL 2 will reboot after the upgrading the software Mac OS X Upgrading Software To upgrade multiple servers select multiple fixtures from the All Servers list Viewing and Editing Fixture Configuration The CMA lets you remotely view and modify fixture settings Some settings like Lamp Hours CPU Temperature Software Versions etc are view only Other settings such as Fixture ID various Projector settings DMX Start Channel etc can be modified configured All of these settings are available for each fixture through the fixture menu system see Chapter 3 The DL 2 Menu System on page 19 The CMA has some additional configuration features that let you e Assign a name to servers connected over the network for easier identification of servers on your network Compare all the Configuration Items of a
182. nd Object 2 Object 2 Z Scale parameter DMX value 223 All Scale parameters DMX values 128 50 Scaled 7 5 times in Z direction 58 DL 2 User Manual CHAPTER 7 Graphic Functions Rotation Position Scale Changing Object Position You can reposition each 3 D object s position in 3 D space by moving it along the X Y and Z axes The following parameters act on an individual object Use these parameters to position 3 D images in relation to each other X Position The X Position parameter moves your object along the x axis with 16 bit precision The midpoint of the 16 bit DMX value range centers the image on the X axis Values below the DMX midpoint move the object left and values above the DMX midpoint move the object right Default DMX Value 32768 50 object centered in frame Original Object 1 and Object 2 Object 1 X Position DMX value 32022 All Position DMX values 32768 50 Object 1 X Position DMX value 33561 DL 2 User Manual 59 CHAPTER 7 Graphic Functions Rotation Position Scale Y Position The Y Position parameter moves your object along the y axis with 16 bit precision The midpoint of the 16 bit DMX value range centers the image on the Y axis Values below the DMX midpoint move the object down and values above the DMX midpoint move the object up Default DMX Value 32768 50 object centered in frame m y 1 T Original Object 1 and Object 2 Object 1 Y Position DMX value
183. nent from no adjustment at a value of 0 to cyan ata value of 255 100 Modifier 2 Transitions the green component from no adjustment at a value of 0 to magenta at a value of 255 100 Modifier 3 Transitions the blue component from no adjustment at a value of 0 to yellow ata value of 255 100 RGB Invert and Swap to BRG M Object Effect Global Effect Effect Mode parameter DMX value 19 This option swaps the color values from RGB to an inverted BRG color model Modifier 1 Transitions the red component from no adjustment at a value of 0 to yellow ata value of 255 100 Modifier 2 Transitions the green component from no adjustment at a value of 0 to cyan ata value of 255 100 Modifier 3 Transitions the blue component from no adjustment at a value of 0 to magenta ata value of 255 100 100 DL 2 User Manual CHAPTER 11 Effect Mode Options Descriptions RGB Invert and Swap to GBR M Object Effect MGlobal Effect Effect Mode parameter DMX value 18 This option swaps the color values from RGB to an inverted GBR color model Modifier 1 Transitions the red component from no adjustment at a value of 0 to magenta ata value of 255 100 Modifier 2 Transitions the green component from no adjustment at a value of 0 to yellow at a value of 255 10096 Modifier 3 Transitions the blue component from no adjustment at a value of 0 to cyan at a value of 255 10096 RGB Scale M Object Effect MGlobal Effect Effect Mode parameter D
184. newave Circular with Z axis Wobbulation Mod1 size Mod2 rate Mod3 offset Sinewave Horizontal with X axis Wobbulation Effect Mod1 size Mod2 rate Mod3 offset Io Mode 1 id Sinewave Horizontal with Y axis Wobbulation Mod1 size Mod2 rate Mod3 offset Sinewave Horizontal with Z axis Wobbulation Mod1 size Mod2 rate Mod3 offset Sinewave Vertical with X axis Wobbulation Mod1 size Mod2 rate Mod3 offset Sinewave Vertical with Y axis Wobbulation Mod1 size Mod2 rate Mod3 offset Sinewave Vertical with Z axis Wobbulation Mod1 size Mod2 rate Mod3 offset Glow Color Cycle Mod1 red cycle speed Mod2 green cycle speed Mod3 Blue cycle speed Reserved defaults to Effect O 75 255 449 Effect Mode 1 Adjusts effect selected in Effect Mode 1 from no 0 255 4 499 Modifier 1 adjustment at a DMX value of 0 to maximum Effect Mode 1 adjustment at 255 100 The type of Modifier 2 adjustment depends on the effect 0 255 1 100 Effect Mode 1 Note for some effects one or more modifiers DL 2 User Manual 211 APPENDIX A DL 2 DMX Protocol Off no effects selection I CMY simulates CMY by subtracting RGB reduces color values Mod1 cyan Mod2 magenta Mod3 yellow CMY Add to All Pixels increases color values Mod1 cyan Mod2 magenta Mod3 yellow CMY Add to Non black Pixels increases color values Mod1 cyan Mod2 magenta Mod3 yellow RGB Add All Pixels Mod1 red Mod2 green Mod3 blue RGB Add 2 All Pi
185. nfirm and the restore will begin Click Confirm to begin a Full System Restore Confirm mene x 7 Allow the restore to run This will take between 10 30 minutes depending on the speed of your USB drive Status will be displayed throughout the restore Starting Full System Restore cx CAWINDOWS system32 cmd exe Microsoft DiskPart version 5 1 3565 Copyright lt C gt 1999 2663 Microsoft Corporation On computer IMAGE BUILDER wat O08 Uu M m E sor m us u I m a Ea cm m mm Partitioning hard drive 8 When this part of the restore is completed the DL 2 will automatically restart 166 DL 2 User Manual CHAPTER 16 Restoring the System 9 Allow the device a few minutes to perform some OS initialization and reboot once more The following steps are additional steps for a full system restore only 10 If you are performing a full system restore you now need to re load the DL 2 Stock content Remove your DL 2 System Restore CD and insert the first DL 2 Stock content DVD 11 Navigate in the DL 2 menu to the Rst tab Select the Upgrade Content button You will see the filenames scroll by as the content is copied to the fixture Wait until you see the Upgrade Successful message 12 Repeat steps 9 10 for each additional Stock content DVD 13 Once the upgrade is complete you may remove all your external USB devices Error The script has received the error code 5
186. ns over a portion of the image You can adjust the size of the lens and move it over different areas of the image Modifier 1 Controls the horizontal position of the lens centerpoint from O left edge to 255 100 right edge of output Modifier 2 Controls the vertical position of the lens centerpoint from O top edge to 255 10096 bottom edge of output Modifier 3 Controls the size of the lens from O smallest to 255 100 largest Tip Zooming in with this lens option creates an additional effect DL 2 User Manual 109 CHAPTER 11 Effect Mode Options Descriptions Picture in Picture M Object Effect Global Effect Effect Mode parameter DMX value 35 This options creates a window in the image containing a scaled down version of the same image and then lets you position it anywhere on the output plane Modifier 1 Controls the horizontal position of the subpicture s centerpoint from O left edge to 255 100 right edge of output Modifier 2 Controls the vertical position of the subpicture s centerpoint from O top edge to 255 100 bottom edge of output Modifier 3 Controls the size of the picture from O smallest to 255 100 largest Pixel Twist M Object Effect MGlobal Effect Effect Mode parameter DMX value 34 This option introduces a twisted area to the image and allows to you size it and move it in the image Modifier 1 Controls the horizontal position of the twisted area s centerpoint from O l
187. nt When viewing Content the right pane contains the following information in a table format r HighEnd DL Management Client File Media Files Help HIGH END SYSTEMS E ry All Servers 4 servers He B two 2 E 000 Amorphous Long Trailer mv2 m mzv 1 38928KB 2 2 2005 7 5 User Content 7 001 Blue 70s mv2 m2v mov 2 13033KB 2 2 2005 6 0 O Amorphous_Digi_gobos 40 7 002 Bright Psych mv2 m2v m2v 3 2Q31EKB 2 2 2005 8 0 E ce 7 003 Max Psych mv2 m2v m 4 EJBDKB 2 2 2006 8 0 Bl A re m 5 004 Ripple Melt 3 mv2 m2v mov 5 8J46KB 2 2 2005 6 0 G Bie 44 E 005 Square Hypno myve mew mav B 1B523kB 2 2 2005 8 0 Note Clicking on a column heading sorts the table according to the values in that column DL 2 User Manual 131 CHAPTER 14 Content Management Application CMA Viewing Folders Each Stock or User Media folder contains a group of media files Name of the Media File collection This value is editable for User content See Naming and Deleting User Content Files and Folders on page 133 e DMX is the currently assigned DMX value for the folder This value can be auto assigned and edited for User content See Naming and Deleting User Content Files and Folders on page 133 File Count of files in this collection Date the folder was last modified Vieuiing Files Selecting the actual media folder reveals its contents Name of the file This value is editable for User content See Naming and Deleting
188. nual CHAPTER 10 Global Functions Mask Edge Fade The Mask Edge Fade parameter diffuses the edge of your chosen mask Default DMX Value 0 no edge fade applied to mask Adjust the amount of edge fade from 1 no edge fade to 255 maximum edge fade When a Mask Select parameter value of Note A Global Effect Mode parameter option lets you define a Mask Edge Fade color on page 98 Original Image Mask applied without Edge Fade Mask with Edge Fade applied DL 2 User Manual 85 CHAPTER 10 Global Functions Image Edge Fade Four Image Edge Fade parameters let you control the Edge Fade for individual sides of your object top bottom left and right When projecting abutting images adjusting the Edge Fade parameter lets you smooth the line between two images and also allows you to change an object s boundary Default DMX Value 0 all edges are sharp and hard Adjust each side separately for edge fade from 0 no fade to 255 100 opaque 100 Top Edge Fade O 100 Left Edge Fade 10095 Top Bottom Left Right Edge Fade 86 DL 2 User Manual CHAPTER 10 Global Functions Keystone Correction Parameters When an image is output from a DL 2 fixture at an angle the image may appear skewed Eight Keystone parameters adjust the image shape and compensate for this effect You can control each of the four corners of the graphics output to reshape your image to a form that projec
189. o change to the Play Modes that trigger when Opacity is greater than zero To restore to normal triggering select Media Trigger Normal CMY The Global and Graphic fixture types both contain CMY controls for the Effect Mode modifier channels The default for Effect Mode 1 is set to CMY1 as well For some effect options the CMY parameters will not adjust color but will adjust the effect per the DL 2 DMX protocol You can find a description of CMY controls functionality for each effect option in Chapter 11 Effect Mode Options Descriptions on page 91 Control Channel Functions Many of the control channel functions in the motion fixture only operate if the dimmer changes from gt 0 to 0 at the same time or just after a change is made to the control channel See the DL2 protocol for specific information DL 2 User Manual 37 CHAPTER 4 DMX Programming Basics 38 DL 2 User Manual Chapter 5 Graphics Engine Overview The DL 2 fixture s graphic engine software gives you control over content selection playback 3 D environment you will use to select image and project 3 D Video Lighting Content Working in the DL 2 3 D Environment DL 2 fixtures provide individual and composite graphical control for up to three 3 D Objects You can control the footprint of the fixture on a DMX link by choosing to implement only the number of 3 D objects your application requires Select the protocol level in the fixture s onbo
190. o maximum Effect Mode 1 adjustment at 255 100 The type of Modifier 2 adjustment depends on the effect 0 255 1 100 Effect Mode 1 Note for some effects one or more modifiers DL 2 User Manual 199 APPENDIX A DL 2 DMX Protocol Off no effects selection I CMY simulates CMY by subtracting RGB reduces color values Mod1 cyan Mod2 magenta Mod3 yellow CMY Add to All Pixels increases color values Mod1 cyan Mod2 magenta Mod3 yellow CMY Add to Non black Pixels increases color values Mod1 cyan Mod2 magenta Mod3 yellow RGB Add All Pixels Mod1 red Mod2 green Mod3 blue RGB Add 2 All Pixels Mod1 red Mod2 green Mod3 blue RGB Add non black pixels Mod1 red Mod2 green Mod3 blue RGB Swap to GBR 7 Mod1 red Mod2 green Mod3 blue RGB Swap to BGR Mod1 red Mod2 green Mod3 blue Solarize 1 if color value DMX value invert color Mod1 red Mod2 green Mod3 blue Solarize 2 if color value gt DMX invert color Mod1 red Mod2 green Mod3 blue Solarize if color value lt DMX set color to 0 Mod1 red Mod2 green Mod3 blue Solarize 4 if color value gt DMX set color to 0 Mod1 red Mod2 green Mod3 blue DotP and Resample Mod1 Mod2 and Mod3 control resampling Color Cycle DMX value controls cycle speed Mod1 red Mod2 green Mod3 blue All or Nothing Color value greater than Mod value color 255 else color 0 Mod1 red Mod2 green M
191. obbulation Mod1 size Mod2 rate Mod3 offset Sinewave Horizontal with Z axis Wobbulation Mod1 size Mod2 rate Mod3 offset Sinewave Vertical with X axis Wobbulation Mod1 size Mod2 rate Mod3 offset 48 190 DL 2User Manual APPENDIX A DL 2 DMX Protocol Sinewave Vertical with Y axis Wobbulation Mod1 size Mod2 rate Mod3 offset Sinewave Vertical with Z axis Wobbulation Mod1 size Mod2 rate Mod3 offset Sede Glow Mod1 red Mod2 green Mod3 blue 16 es Glow Mod1 red Mod2 green Mod3 blue E Glow Color Cycle Mod1 red cycle speed Mod2 green cycle speed Mod3 Blue cycle speed Reserved defaults to Effect 0 15 255 ieee Adjusts effect selected in Effect Mode 1 from no 0255 1 100 0 o Modifier 1 adjustment at a DMX value of 0 to maximum Effect Mode 2 adjustment at 255 100 The type of ET adjustment depends on the effect 0255 1 100 0 0 L3 Note for some effects one or more modifiers 0255 1 100 0 0 Modifier 3 may not be used Graphic 1 Rotation Continuous variable speed counterclockwise 0 24 object rotation around X axis fast to slow mm 32768 50 Continuous rotationstop rotation Continuous rotationstop 16383 X axis Rotates the object counterclockwise around X 16384 26 49 Rotation axis in steps to 720 degrees absolute 32767 0 rotation around X axis rotation around X 0 rotation around X axis 32768 vertical flip 165
192. object component of an image Object files are the 3 D object shapes used to build a total image The DL 2 graphics engine supports a combined total of 255 stock and user created object files Stock Objects have a fixed DMX value and cannot be edited DMX values 1 149 are reserved for identifying stock object files User created object files must be assigned a unique DMX value from 150 255 For a reference of 3 D object files available as stock content with your DL 2 fixture and information on how to create your own object files go to the link for the Stock Object Guide on http www highend com rt digital lightin l2 rtgui Default DMX Value 1 full screen flat surface TIP You can select the same object file for images that will be interacting with each other If both objects occupy exactly the same area in 3 D space Z fighting a shimmering effect on some portions of the composite image can occur as the graphics engine tries to determine which object should be in the foreground You can avoid this effect by making a slight adjustment to one of the object s scale or moving it forward or back using the Z Position parameter in respect to the other 44 DL 2 User Manual CHAPTER 6 Graphic Functions Defining Content Media Folder This parameter defines a folder directory containing a collection of media files The media files within the assigned folder can then be selected using the Media File parameter Media Folder
193. od3 blue Solid Color RGB Mod1 red Mod2 green Mod3 blue RGB Invert Mod1 red to inverted red Mod2 green to inverted green Mod3 blue to inverted blue RGB Invert amp Swap to GBR Mod1 red to inverted green Mod2 green to inverted blue Mod3 blue to inverted red RGB Invert amp Swap to BRG Mod1 red to inverted blue Mod2 green to inverted red Mod3 blue to inverted green 200 DL 2 User Manual APPENDIX A DL 2 DMX Protocol Edge Detect Color Mod1 horizontal size Mod2 vertical search size Mod3 comparison threshold Edge Detect B W Mod1 horizontal size Mod2 vertical search size Mod3 comparison threshold Texture Ripple Horizontal Mod1 size Mod2 rate Mod3 offset Texture Ripple Vertical Mod1 size Mod2 rate Mod3 offset Texture Ripple Circular Mod1 size Mod2 rate Mod3 offset Texture Ripple Asymmetrical Circular Mod1 size Mod2 rate Mod3 offset Chromakey Fine Select key color using Mod1 red Mod2 green Mod3 blue Chromakey Medium Select key color using Mod1 red Mod2 green Mod3 blue Chromakey Coarse Select key color using Mod1 red Mod2 green Mod3 blue Chromakey Inverse Fine Select key color using ll ll NO NO N Q2 oO OO N N N N N N N O i91 gt C2 NO co Co N O C1 gt N Effect Mod1 red Mod2 green Mod3 blue 114 Mode 2 isl Cid Inverse Sum Select eh color Chromakey ors Coarse Select key color using Mod1 red
194. odifier parameters adjust the selected mode Note In most cases you won t see a change in the content until the Modifier parameters for that mode are adjusted Default DMX Value 0 Safe no processing applied Modifier 1 Default DMX Value 0 Full Brightness Modifier 2 Default DMX Value 0 No Contrast adjustment The table below illustrates the interaction between the Visual Mode Parameter and the two associated Modifier parameters for each option DMX ane value Name Definition Modifer Modfer2 Safe No visual mode processing applied to Not Used Not Used rendered output 1 Content Enhances image black level and Adjusts Adjusts Contrast Optimization contrast Back Level Push to Fades from original image color to j Sepia sepia Saturation I from original image color to red Adjusts 3 Push to Red Adjusts Fade Saturation Gradually transitions image from color Replaces color Adjusts brightness Graymaker to grayscale with gray of grayscale image Graymaker2 Converts image to grayscale maus graS CAO mas gocce image black level image contrast Posterizor Converts colors to their highest values Reduces color Adjusts Contrast Posee Cones bleeding or blending detail Maps original color intensity levels to a ranes ongina Fire Gradient l image to red Not Used red to yellow gradient l yellow gradient Subtract red to Negative Art Reverses image color Scales color Subtract Green 10 E pote Alternate content op
195. of Red Green and Blue values The Inverse Chromakey Fine parameter selects a color range 15 either side of the defined value and then sets every other color as a chromakey Modifier 1 Defines the red color component from 0 no red to 255 10096 maximum red saturation Modifier 2 Defines the green color component from 0 no green to 255 10096 maximum green saturation Modifier 3 Defines the blue color component from 0 no blue to 255 100 maximum blue saturation Chromakey Medium M Object Effect MGlobal Effect Effect Mode parameter DMX value 27 A chromakey removes a color or small color range from one graphic image to reveal another behind it The removed color becomes transparent The modifier parameters define the color you want to select as the chromakey in terms of Red Green and Blue values The Chromakey Medium parameter selects a color range 25 either side of the defined value Modifier 1 Defines the red color component from 0 no red to 255 10096 maximum red saturation Modifier 2 Defines the green color component from 0 no green to 255 100 maximum green saturation Modifier 3 Defines the blue color component from 0 no blue to 255 100 maximum blue saturation Chromakey Medium Inverse M Object Effect MGlobal Effect Effect Mode parameter DMX value 30 A chromakey removes a color or small color range from one graphic image to reveal another behind it The removed color
196. of the range compress the image horizontally from maximum compression at a value of 0 to no compression at a value of 128 DMX value settings above the midpoint of the range expand the image horizontally from no expansion at a value of 128 to maximum expansion at a value of 255 Original media file X Ratio DMX value 255 100 Y Ratio The Y Ratio parameter shapes the output to adjust for keystone effects created in certain output situations This parameter adjusts the output by compressing or expanding the image vertically Default DMX Value 128 50 2 no adjustment DMX value settings below the midpoint of the range compress the image vertically from maximum compression at a value of 0 to no compression at a value of 128 _ 7 DMX value settings above the midpoint of the Y Ratio DMX value 255 100 range expands the image vertically from no expansion at a value of 128 to maximum expansion at a value of 255 88 DL 2 User Manual CHAPTER 10 Global Functions Global Viewpoint Mode The Global Viewpoint Mode parameter defines a 3 D space and the Viewpoint Position parameters modify your viewing location with the defined 3 D space Each Viewpoint Mode uses three values to specify a viewpoint in space This point in space is specified by the horizontal angle vertical angle and zoom Within any 3 D space you can choose the viewpoint target as e Center of 3 D space Center of Object 1 Center of Object
197. olor DeConverge Mod1 Moves red up Mod2 Moves green down 39 and right Mod3 Moves blue down and left RGB Swap to BGR 41 Mod1 red Mod2 green Mod3 blue RGB Swap to RBG 42 Mod1 red Mod2 green Mod3 blue RGB Swap to GRB 43 Mod1 red Mod2 green Mod3 blue Colorize Gray Scale maps pixel intensity to color Mod1 Color Scheme selection Mod2 Zero 44 intensity point in color scheme Mod3 Fading Intensity key turns pixels of selected intensity transparent Mod1 Color Scheme selection Mod2 Intensity bandwidth Mod3 1 128 45 makes selected intensity transparent 129 255 inverts transparency Raindrop effect Mod1 controls size speed Mod2 seeds the random number generator and Mod3 controls raindrop rate Effect 76 Mode 2 Scale RGB Mod1 scale red Mod2 scale green Mod3 scale blue Maximum of Mod1 Mod2 and 47 Mod3 sets overall color range E Tiling On Scaler of 128 1 to 1 Note Tiling on Mode 1 overrides tiling on Effect Mode 2 Mod1 7x axis tiling scaler Mod2 y axis tiling scaler Mod3 not used Reserved Defaults to effect O 49 63 Sinewave Circular with Y axis Wobbulation Mod1 size Mod2 rate Mod3 offset Sinewave Circular with Y axis Wobbulation 65 Mod1 size Mod2 rate Mod3 offset Sinewave Circular with Z axis Wobbulation Mod1 size Mod2 rate Mod3 offset Sinewave Horizontal with X axis Wobbulation Mod1 size Mod2 rate Mod3 offset Sinewave Horizontal with Y axis W
198. olor component from 0 no adjustment to 255 100 maximum blue saturation Modifier 3 Increases green color component from 0 no adjustment to 255 100 maximum green saturation RGB Adde AII Pixels M Object Effect MGlobal Effect Effect Mode parameter DMX value 5 This option adds color to all pixels including black using the RGB color model Modifier 1 Increases red color component from 0 no adjustment to 255 10096 maximum red saturation Modifier 2 Increases blue color component from 0 no adjustment to 255 100 maximum blue saturation Modifier 3 Increases green color component from 0 no adjustment to 255 100 maximum green saturation DL 2 User Manual 99 CHAPTER 11 Effect Mode Options Descriptions RGB Add to Non black Pixels M Object Effect MGlobal Effect Effect Mode parameter DMX value 6 This option adds color to all pixels except black using the RGB color model Modifier 1 Increases red color component from 0 no adjustment to 255 100 maximum red saturation Modifier 2 Increases blue color component from 0 no adjustment to 255 100 maximum blue saturation Modifier 3 Increases green color component from 0 no adjustment to 255 100 maximum green saturation RGB Invert M Object Effect MGlobal Effect Effect Mode parameter DMX value 17 This option inverts color values to transition the image from an RGB to a CMY color model Modifier 1 Transitions the red compo
199. only 150 DL 2 User Manual CHAPTER 15 Maintenance and Troubleshooting 2 9 Equipment surfaces may reach temperatures up to 130 C ai 266 F Allow the fixture to cool before handling CAUTI ON gt projection quality Do not operate a projector with Air Filter removed Dust may accumulate on LCD Panel and Projection Mirror degrading Do not put small parts into Air I ntake Vents It may result in malfunction of a projector Cleaning the Base Housing Filter This filter is located between the handles on the fan side of the box You can pull it off the fixture and clean it with soap and water Allow it to dry thoroughly before Pre filter replacing Replacing the Fixture Filter A hepa filter and a prefilter are located inside the fixture head and should be replaced when ever they become discolored from particulates or when the Menu displays FILTER Service ERROR or FILTER Service WARN Tilt lock Access the fixture filters 1 Lock the fixture head in the 70 tilt position 2 Unlatch and remove the rear bezel assembly 3 Loosen the two quarter turn screws on the top cover and remove the top cover Top cover Loosen Quarter turn screws to remove top cover Filter bracket Filter Remove philips screws and lift filter bracket Rear Bezel Open Latches to remove bezel from fixture to clean 4 Slide the top cover back to free it from the front bezel Inspect t
200. orizontally to the largest at 255 100 Default DMX Value 128 50 Normal Scale Original Object 1 and Object 2 Object 2 X Scale DMX value 165 All Scale DMX values 128 50 Scaled 3 times in X direction 56 DL 2 User Manual CHAPTER 7 Graphic Functions Rotation Position Scale Y Scale The Y Scale parameter scales the selected 3 D object along the y axis either expanding it or making it smaller Use it when you want to size the object s vertical component A DMX value of 128 5096 sets the object at its normal size Values less than 5096 shrink the object vertically to the smallest at O Values greater then 5096 enlarge the object vertically to the largest at 255 10096 Default DMX Value 128 50 Normal Scale Original Object 1 and Object 2 Object 2 Y Scale parameter DMX value 165 All Scale parameters DMX values 128 50 Scaled 3 times in Y direction DL 2 User Manual 57 CHAPTER 7 Graphic Functions Rotation Position Scale Z Scale The Z Scale parameter scales the selected 3 D object along the z axis either expanding or Shrinking it Use it when you want to size the object s thickness A DMX value of 128 50 sets the object at its normal size Values less than 50 shrink the the object thickness until it reaches a point at a value of 0 Values greater then 50 enlarge the object to a maximum thickness at 255 100 Default DMX Value 128 50 Normal Scale Original Object 1 a
201. oves green down 9 and right Mod3 Moves blue down and left Horizontal Mirror Mod1 mirror center Mod2 and Mod3 not used RGB Swap to BGR 41 Mod1 red Mod2 green Mod3 blue RGB Swap to RBG 42 Mod1 red Mod2 green Mod3 blue RGB Swap to GRB Mod1 red Mod2 green Mod3 blue Colorize Gray Scale maps pixel intensity to color Mod1 Color Scheme selection Mod2 Zero 44 intensity point in color scheme Mod3 Fading Intensity key turns pixels of selected intensity transparent Mod1 Color Scheme selection Mod2 Intensity bandwidth Mod3 1 128 45 makes selected intensity transparent 129 255 inverts transparency 40 43 Raindrop effect Mod1 controls size speed Mod2 seeds the random number generator and Mod3 46 controls raindrop rate 186 DL 2 User Manual APPENDIX A DL 2 DMX Protocol Scale RGB Mod1 scale red Mod2 scale green Mod3 scale blue Maximum of Mod1 Mod2 and Mod3 sets overall color range Tiling On Scaler of 128 1 to 1 Note Tiling on Mode 1 overrides tiling on Effect Mode 2 Mod1 x axis tiling scaler Mod2 y axis tiling scaler Mod3 not used Reserved Defaults to effect 0 49 63 Sinewave Circular with Y axis Wobbulation Mod1 size Mod2 rate Mod3 offset Sinewave Circular with Y axis Wobbulation Mod1 size Mod2 rate Mod3 offset Sinewave Circular with Z axis Wobbulation Mod1 size Mod2 rate Mod3 offset Sinewave Horizontal with X axis Wobbulation 79 Effect Mod1 siz
202. ovides the ability to convert the camera s image to black and white B amp W or invert the color Negative art A snapshot can also be taken of the camera s image Freeze Frame with or without one of these effects applied 126 DL 2 User Manual Chapter l4 Content Management Application CMA A Content Management Application CMA running on your workstation or laptop computer gives you remote control of uploading and crossloading content upgrading software and fixture configuration for multiple DL 2 fixtures on a fixture network Overvieui Before you launch the CMA set up your Ethernet network and link all DL 2 fixtures you want to access from the CMA See Linking DL 2 Fixtures on page 10 for more information on configuring a fixture network The CMA communicates with the DL 2 fixture network in three ways Web Services The CMA application physically runs on an end user s machine but accesses web services to facilitate all aspects of the required CMA functionality Discovery Packets The CMA captures the DL 2 fixture discovery packets to automatically discover the IP Addresses and Fixture IDs of all the DL 2 fixtures on the network SMB File Transfers The cross platform SMB file transfer protocol is used to transfer both Content and upgrade installer files between the CMA and the DL 2 fixture Installing the CMA You can download the latest version of the application for Windows XP or Mac OS 10 4 based system from t
203. ow CMY adds to all pixels Increases color values Mod1 cyan Mod2 magenta Mod3 yellow CMY adds to non black pixels Increases color values Mod1 cyan Mod2 magenta Mod3 yellow RGB Add all pixels Mod1 red Mod2 green Mod3 blue RGB Add 2 all pixels Mod1 red Mod2 green Mod3 blue RGB Add non black pixels Mod1 red Mod2 7 green Mod3 blue RGB Swap to GBR Mod1 red Mod2 green Mod3 blue 27 Global RGB Swap to BRG Mod1 red Effect 2 Mod2 green Mod3 blue Solarize 1 If color value lt DMX value invert color Mod1 red Mod2 green Mod3 blue Solarize 2 If color value gt DMX invert color Mod1 red Mod2 green Mod3 blue Solarize 3 If color value lt DMX set color to 0 Mod1 red Mod2 green Mod3 blue Solarize 4 If color value gt DMX set color to O Mod1 red Mod2 green Mod3 gt blue DotP and Resample Mod1 Mod2 and Mod3 control resampling Color Cycle DMX value controls cycle speed Mod1 red Mod2 green Mod3 blue All or nothing Mod1 red Mod2 green Mod3 blue If color value gt mod value color 255 else color 0 Solid color RGB Mod1 red Mod2 green Mod3 blue DL 2 User Manual 175 APPENDIX A DL 2 DMX Protocol RGB Invert Mod1 red to inverted red Mod2 green to inverted green Mod3 blue to inverted blue RGB Invert amp Swap to GBR Mod1 red to inverted green Mod2 green to inverted blue Mod3 blue to inverted red RGB Invert amp Swap to BR
204. p zussexsuwusuxwaazxzuxEEFVExEFSNEEENFEFFEEEENERUXEEEENFEKUNERERENERNFZEEERANEKUEMEEERNENERE 5 Unpacking the FIXEUFG 5 3 ouest ete ab creda nux E ErrRU A d rU P Enbga ur RR REM REGE a due 5 Pan and TIE MOCKING s issu st suuccun Edid ueRde d ub mUIMeu Du Cem Dddddx M d UM MENU TM NU DEM 5 Attaching a Power Cord Cap ssssssssssssssssees seem essen nnns 6 Installing a Line Cord Cap U K Only sssesssse mns 6 Vatic Fitter Heads Information Danmark ssssssssseeen mnn 6 Back Paner CODD GOfiS x csouudvenqudmdtxutard rd det ses oduExndat EM UE E CR IN EE EEEN ees us 6 DueiMgnjceids dabit I ET ME 8 gecluienia miuelt MT E TTD ENAT 8 Mounting the Fixture Upright sr i3 ia PErA Pacem exi Paop adn uU a Edaquidua CH bea qud 9 Truss MoONEINO cc a 9 DL 2 User Manual EINK DEZ DOU GS ooneretaatoudte secun vus asus saree tee edt etas a ate etes iut 10 Setting p a Standard DMX EINK i ordered vae E tee dese rusa vvv ro cte uta 10 Setting up an Ethernet Fixture Link ccc cece ec eeceeee eee eeeesseeeeeeeeeeeeeseauanes 11 ENKMNO GroieiiieiUigzi4 on i e ORI SETTE 11 Powerin Ol tHe FUTE oier oim asa utt DI tu cepta n ot ege sa eM M bere Do ad sureil eu IS HERMES 12 HOMINO TNE FIX TUFE daei E o E 12 Viewing the Display Panel cccccccce senera A E EEA AE es 13 Software Setup 2 5 255 2 css utossesusu v baxadaEaFsurEEE KU EEENEEFEEFESEERQUE CES EE EREPGO CERVUS 14 Verifying and U
205. picture duplicates the texture and x subpicture y subpicture subpicture overlays it on the original center center size Magnifying ens applies Spee VHS x lens center y lens center lens size that magnifies a portion of the texture Magnifying cn appiies sposta ovenay x lens center y lens center lens size that magnifies a portion of the texture Cartoon Edge creates variable outline around Reduces Enhances Edge 38 detection picture elements Color Contrast ie sensitivity Color DeConverge offsets pixels from original Moves Red Moves Green Moves Blue 1 4 3 3 32 3 34 3 3 3 osition ele Pixels down Pixels down i P p and right and left DL 2 User Manual 75 CHAPTER 8 Graphic Functions Opacity and Effects Value Name Definition _ Modifier 1 Modifier2 Modifier 3 Not Used Defines Horizontal Mirror creates a mirror effect Not Used mirror center RGB swap to BGR Red to Blue Blue to Red RGB swap to RBG Red Green to Blue Blue to Green RGB swap to GRB Red to Green Green to Red Colorize Gray Scale maps pixel intensity Selects Color Selects zero Controls to color Scheme intensity point fading Intensity key turns pixels of selected intensity Selects Color dica Controls transparent Intensity Transparenc P bandwidth P y Raindrop simulates raindrops falling on a Controls uerus Controls liquid surface size speed rangom y raindrop rate generator i y axis scaler Frequency Frequency Frequenc
206. play files or folders displayed in the right pane to zero diting User Content DMX Values You can manually assign any valid DMX value to your files or folders by selecting the file or folder in the right pane and then using the pull down menu or the right click popup selecting Edit DMX A dialog box will allow you to input the DMX value If it is a valid value from 0 255 the CMA will change the DMX value displayed for the file or folder Valid DMX Values Certain DMX values are Reserved for special purposes and are not user assignable You can change the assigned DMX value for a User Content item to another valid DMX value A valid DMX value is e From 0 255 s not one of the reserved values for that type of content Is unique from other content of it s type except for zero The following table shows valid and reserved values for User Content 1 40 Default Stock media 41 239 User collections 240 254 Reserved Media Folders media file collections No Selection 1 255 Media files No No selection Objects 1 149 Stock 3D Objects 150 255 User 3D Objects Media Files er a re Sc ee Oe oe NE EN ee a a M NE BN poe N No 134 DL 2 User Manual CHAPTER 14 Content Management Application CMA Moving User Content Files and Folders User content can be easily moved between fixtures and your local drive as well as between fixtures Which method you use depends on How much content you want
207. plication Available for Windows and Mac operating systems e Communicates with DL 2 fixtures over an Ethernet network Uploads and downloads custom digital content to DL 2 fixtures e Configures DL 2 fixtures with remote control of all menu commands Updates software including content applications and operating system to DL 2 fixtures Harduiare 17 Motion Parameters for mechanical fixture control include Mechanical Iris adjustment to full black out 400 degree Pan and 240 degree Tilt movement DMX control of projector zoom and focus DMX control of camera functions e Integrated digital camera feeds digital video capture directly into the graphic engine that provides Optical digital zoom to increase image up to 216x Options for 1 30 frame captures sec Vertical and or Horizontal image inversion DL 2 User Manual CHAPTER 1 Product Overview Black and White Color Negative and Freeze Frame effects White Balance including Red and Blue gain control e Infrared illuminator allows video capture even in blackout settings Remote video input and output switching let you select live video from external source including another DL 2 fixture s camera feed Full color display and menu functions Powered by a 3 2GHZ Pentium 4 HT processor with an ATI X850XT Graphics Processor Gigabit Ethernet for fast content uploading and multiple fixture synchronization e Mounting system provides multiple orientation option
208. pload it to your DL 2 fixtures Auto Discovery When a DL 2 fixture is connected to a network it sends out Discovery messages These messages are received by other DL 2 fixtures as well as the CMA software The messages contain information that allows the DL 2 fixtures to communicate with each other and the CMA to communicate with all the DL 2 fixtures on the network This information includes the IP Address Fixture ID and the DL 2 software version Fixtures derive their IP addresses through a router or automatic IP assignment Fixture Identification The Fixture ID is used in the control protocol to identify specific fixtures for sychronization functions NOTE Toensure that sychronization works properly each fixture should be assigned a unique fixture ID The Management Client Windoui The CMA application s Management Client Window uses a simplified Windows Explorer style user interface with views of the content and configuration of all DL 2 servers connected to the ethernet network You can access options for each view from the drop down menu at the top of the Management Client Window or with a right click in the right pane NOTE You cannot drag folders or files between the left and right panes of the CMA window A Status Bar at the bottom of the page indicates the number of files or folders within a selected folder in the left pane as well as free space on the computer harddrive 128 DL 2 User Manual CHAPTER 14 Conten
209. ploading Fixture Software sssssssssssssseee meme nns 14 Installing and Launching the Content Management Application CMA 14 Conftgurttig Laz DIS CSS cs tano gegen quo ortu dtumup A Uu put Meu Lud QU DOR amatUE UN 15 Setup Configuration Using the Menu System sssssssee nnn 15 Setup Configuration Using the CMA cccccece cece cece eens HH 16 Shutting Down the FIXtUle isissvesu Eu uuuuswuEEEnRESRRERAREAERRESEAERESRAESRERERRRRRER REREN 17 Recommended Shutdown Options cccccecece cece ee eeee este enne nnne nnn 17 Placing Fixture In Road CASE 4 oenatetucus idet haa Spn Pia ToU LOC hem DP obere EE RE EE E 17 Chapter 3 The DL 2 Menu System You can use the DL 2 fixture s Menu System to configure the fixture review diagnostic feedback and view content information Menu Panel Components x uana nRRRERRRRRERRRRARRRRRRRRERRRFRRRRREERRRSRERERRRRRRRSRRRRREES 19 LCD Display Adjustment Buttons reeeo ena eee cece eeeeee sehen nnn 20 LED Display POWEFr BUTON ssosi ry sot toit disease Mec doanh te ien cda PES DUE 20 LCD Display Menu Options and Selection cc cc cece cece cece eeeeeeeeeeeeeeeseeaneees 20 Navigating the Menu seeicccccseiniecdededsdndsddedaveamedanessmesensanddeenenseeseseseesedadenesecaans 21 DL 2 Men Options iossouos esu usuk nue uEEEsREKEEFAEEEFEREKSEEEAWEKTEPEEEXASASVXEERERKEEEEFERREEFEEE 22 Menu Screen Descriptions sssusswsswuuuusuusERARRAERARS
210. producto podr an afectar la seguridad y dejar al producto fuera de conformidad con las normas de seguridad relevantes FCC Information This equipment has been tested and found to comply with the limits for a Class A digital device pursuant to part 15 of the FCC rules These limits are designed to provide reasonable protection against harmful interference when the equipment is operated in a commercial environment This equipment generates uses and can radiate radio frequency energy and if not installed and used in accordance with the instruction manual may cause harmful interference to radio communications Operation of this equipment in a residential area is likely to cause harmful interference in which case the user will be required to correct the interference at his own expense Important Safetu Information Instructions pertaining to continued protection against fire electric shock and injury to persons are found in Appendix E Please read all instructions prior to assembling mounting and operating this equipment Important Informations De S curit Les instructions se rapportant la protection permanente contre les incendies l lectrocution excessif et aux blessures corporelles se trouvent dans l Annexe E Veuillez lire toutes les instructions avant d assembler de monter ou d utiliser cet quipement Wichtige Sicherheitshinweise Sicherheitsanleitungen zum Schutz gegen Feuer elektrischen Schlag und Verletzung von Person
211. r DMX value for media files The File Name for media or object files The File DMX value for media or object files To view the DMX summary table l Select All Servers from the left pane of the Management Client Window 2 Select a Server in the right pane 3 Select DMX Summary from the drop down menu or the right click popup list 4 Press the Create Table button on the screen to build the summary table Upgrading Software Upgrade Management allows the user to upgrade the DL 2 fixture applications Mac OS 10 4 or the XP Embedded operating system and fixture firmware on the system Verifying Software Versions Running the latest version of both the CMA Client software and the DL 2 Server software will ensure that you will get the best performance from the fixtures on your network To verify the CMA version select About from the Help drop down menu The DL 2 software version is displayed for each server on the network in the All Servers view DL 2 User Manual 141 CHAPTER 14 Content Management Application CMA Note Although running different versions of software on servers is not prohibited it is highly recommended that all servers on the network be running the same software version HighEnd DL Management Client File Servers Help HIGH END SYSTEMS E All Servers 4 servers ServerID Server Mame IP Address Software Version Madel m M brian 5 Bs brian 182 158 1 106 1 0 0 206 DL2 three 3 h
212. r more information see Attaching a Power Cord Cap on page 6 To power on the DL 2 fixture simply connect it to an appropriately rated power source It is very important that you shutdown and disconnect power to the fixture before performing certain procedures discussed in this manual Homing the Fixture When the DL 2 fixture is connected to an appropriately rated power source it automatically begins a homing procedure to verify that the major functions of the fixture and its internal projector are oriented properly Shortcut Holding down the inner most i e middle two menu tab buttons for more than two seconds will home the unit 12 DL 2 User Manual CHAPTER 2 Setup and Configuration Viewing the Display Panel The DL 2 display panel gives access to the fixture s onboard menu system Chapter 3 The DL 2 Menu System describes the menu system configuration options in detail Note Most configuration features are also available through the Content Management Application CMA see Viewing Fixture Configuration Values on page 144 DL 2 User Manual 13 CHAPTER 2 Setup and Configuration Software Setup Verifying and Uploading Fixture Software The latest fixture software is always available at the High End Systems website www highend com support You can view the fixture s currently installed software version under the Info tab of the fixture s menu system see Info Version Screen on page 32 or through the CMA s
213. r rear screen projection applications Projector Control M b t to On to displ teat rojector Control Menu can be set to On to display REAR OFF the projector s menu system In this state the INPUT3 SVIDEO directional front panel buttons multi directional switch SYSTEM AUTO and the buttons on either side of it control the INPUT 1 RGB projector menu rather than the LCD menu SCREEN NORMAL INPUT2 RGB To revert back to the Menu display press one of the six POWERMANAGEMENT OFF side menu buttons When the Projector Control Menu is LOGO OFF set to Off the projector control menu is not displayed NORMAL Turning Projector Defaults On will reset all the options on the Projector tab to their factory default settings For more information refer to the Projector User Manual that shipped with your DL 2 fixture File Screen The File screen displays information about the currently selected content file Use this screen to preview content both still images and movies DHA TopMac Feedback Vidi HES Atmosph HES Core HES Digital A HFS Minital A k r gt D quem Gm i Acrial_ Effect 012 Aerial Effect 015 Aerial Effect O60 GENE GENE cu ene oc Aerial Effect 108 ell Alarm Gear mnpa DMX Value 2 Contains 108 files When you select the File tab the file plays in m the window to the left The bottom right window displays content folders and highlights the current file location You c
214. rae maroc ER er Ran C rx Rau dU ERR KR ge OR ART 108 Edge Detect GOlOF ape TD 108 FROPIZONCAL NITOE erra ante antetomaiaie tail oh ntti ee ty wee Coena ta AE E EAEAN 109 WAGAITVING ko mcer E HET 109 MAGNIFYING ESNS 2 3 55 sec aa tunc t acia ida sega tout MSS a nosse dias qae d 109 PIKO S DWISU SL E EPI LEM MM M RM M E LE 110 Rely OD MEET TEE TE QE Ue 110 Sinewave Circular w X axis Wobbulation ccc cece eee cece eee mnn 111 Sinewave Circular w Z axis Wobbulation cece eee eee eee e seen mmn 111 Sinewave Horizontal w X axis Wobbulation cece cee eee eee ee ee eeeeeeeeneeeeees 112 Sinewave Horizontal w Z axis Wobbulation 2 0 cece c cece eee e ee ee eeeeeaeeneeeenes 112 Sinewave Vertical w X axis Wobbulation cece cc eeee eee cece cease neers mnn 113 Sinewave Vertical w Y axis Wobbulation ccc cc ceee eee cece eeee eee mns 113 Sinewave Vertical w Z axis Wobbulation ccc ccc eee eee cece cease eee mmn 113 Texture Ripple Asymmetrical Circular ccccccccceeeeeeeeeeeeeeeeeseeeeeeeeeeeeeesuaens 114 Texture Ripple HOrizontal xs tetas road RUE Uttar PEDI dead i drag teta a IRR 115 Texture Ripple Vertical 23523 9 M rv vET ADR Eten ap nU epu dadun ue tani ie iad 115 piger LUI 116 Tans parent deccm t nm 117 Chapter 12 Fixture Motion Functions This chapter describes mechanical control for the DL 2 fixture with it s internal projector Pan and Tilt 255225556 vsueacusEEEE
215. ration option under the individual server To view configuration information for all Servers on the network select All Configurations in the left pane The right pane now displays configuration values for all the DL 2 servers on the fixture link in a sortable table Click in the column heading to sort by that column s values A symbol appears in the sort by column heading Editing Configuration Values The Configuration table viewed in the right pane of the CMA window contains the following information for one or all servers e The server ID from 1 255 e The IP Address e The configuration item name e The current option setting 144 DL 2 User Manual CHAPTER 14 Content Management Application CMA A right click on a item will popup a list including Refresh Edit or Reset You can also double click an item to bring up the edit dialog box The Edit dialog box lets you choose between available options for that item HighEnd DL Management Client Fille Configuration Help s HIGH END SYSTEMS ES All Servers 1 server IP Address WEE 00D EE Za susan 2 132 158 501 227 Fixture Hours 150 H D User Content 192 166 50 227 Fixture Hours Reset E User Objects 192 168 50 227 Model EC Stock Content 132 158 50 227 Fixture Name M 192 166 50 227 Home Iris o0mFoce 3 B3 Mi W e A 0 DO Dna ids 19215850227 Home Motion Bi i All Configuration 19216850227 Home Pan Til Dii 19216850 227 Lamp Hours Res
216. ring On the Fixture on page 12 For information on obtaining a terminator see Related Products and Optional Accessories on page 3 You can construct a terminator according to the specifications listed in Cable and Connector Specifications on page 225 Setting up an Ethernet Fixture Link DL 2 fixtures utilize an Ethernet network to synchronize playback and access the CMA software for remote content management and fixture configuration If you are using a DMX console and other automated lighting products compatible with ethernet this network can also serve as the link for DMX control Linking Configurations The following diagrams show configuration options for linking DL 2 fixtures to each other via ethernet for accessing the Content Management Application running on your computer and to the DMX512 link for DMX desk control DMX Universe 2 Laptop Computer WholeHog 3 Console EM DMX 512 Data Cabling Ethernet Cabling Configuration Option 1 DL 2 User Manual 11 CHAPTER 2 Setup and Configuration DMX Universe 1 DMX Universe 2 e e l Laptop Computer WholeHog 3 Console Sea Ses Ir DMX 512 Data Cabling Ethernet Cabling Configuration Option 2 Powering On the Fixture WARNING This equipment is designed for connection to a branch circuit having a maximum overload protection of 20 A CAUTION Do not power on the fixture until verifying that the line cord cap is suitable for the power source in your location Fo
217. rtoon Edge Mod1 Edge Color Mod2 Contrast 38 NA Mod3 Edge detection sensitivity Color DeConverge ES 3 Mod1 Moves red up Mod2 Moves green down 9 and right Mod3 Moves blue down and left Horizontal Mirror Mod1 mirror center Mod2 and Mod3 not used RGB Swap to BGR 41 Mod1 red Mod2 green Mod3 blue RGB Swap to RBG 42 Mod1 red Mod2 green Mod3 blue RGB Swap to GRB Mod1 red Mod2 green Mod3 blue Colorize Gray Scale maps pixel intensity to color Mod1 Color Scheme selection Mod2 Zero 44 intensity point in color scheme Mod3 Fading Intensity key turns pixels of selected intensity transparent Mod1 Color Scheme selection Mod2 Intensity bandwidth Mod3 1 128 45 makes selected intensity transparent 129 255 inverts transparency Raindrop effect Mod1 controls size speed Mod2 seeds the random number generator and Mod3 46 controls raindrop rate 40 43 210 DL 2 User Manual APPENDIX A DL 2 DMX Protocol Scale RGB Mod1 scale red Mod2 scale green Mod3 scale blue Maximum of Mod1 Mod2 and Mod3 sets overall color range Tiling On Scaler of 128 1 to 1 Note Tiling on Mode 1 overrides tiling on Effect Mode 2 Mod1 x axis tiling scaler Mod2 y axis tiling scaler Mod3 not used Reserved Defaults to effect 0 49 63 Sinewave Circular with Y axis Wobbulation Mod1 size Mod2 rate Mod3 offset Sinewave Circular with Y axis Wobbulation Mod1 size Mod2 rate Mod3 offset Si
218. s Related Products and Optional Accessories The following table lists related products and accessories available for the DL 2 fixture For more information contact your High End Systems dealer distributor see Contacting High End Systems amp on page ii Heavy duty 5 pin XLR cable 100 DL 2 User Manual 3 CHAPTER 1 Product Overview 4 DL 2 User Manual Chapter e Setup and Configuration Hardware setup includes mounting connecting to power and Ethernet and DMX linking Software setup includes launching the Content Management Application CMA and configuration options Hardware Setup Unpacking the Fixture Your DL 2 fixture ships in a road case specifically designed to protect the product during transport When unpacking inspect both the outside of the fixture and the projector for physical damage to components Your DL 2 fixture ships with the following One DL 2 fixture in road case Two mounting brackets One safety cable e Documentation CD that contains CMA application User Manual in pdf format Fixture software Recovery software image High End Systems assumes no responsibility for products that are damaged during transport Return a product for repair in its road case Before sending anything to the factory call your High End Systems dealer distributor for a Return Material Authorization RMA number The factory cannot accept any goods shipped without an RMA number Pa
219. s Fans remain on to maintain the temperature control for the internal graphics engine Display Options The Display field lets you adjust the black level of the Menu display with the following options e On is the factory default Preview displays the most recent media change of any Graphic function when opacity gt 0 The DL 2 Menu screen displays content in both partial and full screen The Preview function can be enabled from the DL 2 menu the CMA as well as remotely via DMX e When Preview is enabled a partial full color video is shown on the LCD display along with the folder file and DMX information If there is no change of content on any Graphic Function it will automatically switch to full screen mode within 12 seconds The Preview function always shows the latest selected content without any modification of effects Preview mode displays movies and still images only S video and internal camera input will not be displayed in the Preview mode Note After selecting the On or Preview option you can use the numeric up down control to adjust the Menu display brightness level from 25 dim to 100 brightest 28 DL 2 User Manual CHAPTER 3 The DL 2 Menu System e Off turns off the display after 20 seconds of inactivity Touching any button on the fixture menu will re enable the display The Display Invert field inverts the display and navigation control functions This is useful in certain fixture orientations There
220. s Under no circumstances will freight collect shipments be accepted Prepaid shipping does not include rush expediting such as air freight Air freight can be sent customer collect in the continental United States REPAIR OR REPLACEMENT AS PROVIDED FOR UNDER THIS WARRANTY IS THE EXCLUSIVE REMEDY OF THE CONSUMER OTHER THAN THE LIMITED WARRANTY STATED ABOVE HIGH END SYSTEMS INC MAKES NO WARRANTIES EXPRESS OR IMPLIED WITH RESPECT TO ANY PRODUCT AND HIGH END SPECIFICALLY DISCLAIMS ANY WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTI CULAR PURPOSE HIGH END SHALL NOT BE LIABLE FOR ANY INDIRECT INCI DENTAL OR CONSEQUENTIAL DAMAGE INCLUDING LOST PROFITS SUSTAINED OR INCURRED IN CONNECTION WITH ANY PRODUCT OR CAUSED BY PRODUCT DEFECTS OR THE PARTIAL OR TOTAL FAILURE OF ANY PRODUCT REGARDLESS OF THE FORM OF ACTION WHETHER IN CONTRACT TORT INCLUDING NEGLI GENCE STRICT LIABILITY OR OTHERWISE AND WHETHER OR NOT SUCH DAMAGE WAS FORESEEN OR UNFORESEEN Warranty is void if the product is misused damaged modified in any way or for unauthorized repairs or parts This warranty gives you specific legal rights and you may also have other rights specific to your locality Patents This product is protected by one or more patents including US 4 392 187 US 4 602 321 US 4 688 161 US 4 701 833 US 4 709 311 US 4 779 176 US 4 800 474 US 4 962 687 US 4 972 306 US 4 980 806 US 5 010 459 US 5 031 078 US 5 073 847 US 5 078 039 US 5 186 536 US 5
221. s and warnings to alert you when a filter needs to be cleaned or replaced These appear in a large format that can be viewed from a distance The Info Status menu screen will include a detailed message concerning the large format Error Warning filter message The following messages will give you information regarding the status of the DL 2 filter system Filter Missing Error A filter not present or is not installed properly Check and insert missing filter Filter Service Warning The filter system is not operating optimally and needs to be serviced soon Filter Service Error The filter system needs immediate servicing Replace Filter For these and other Error Warning messages see Status Message Menu Display on page 157 Cleaning and Replacing Filters The DL 2 system utilizes multiple filters to protect the internal media server and projector A filter is located on the side of the fixture base housing attached with velcro for easy removal and cleaning Check this filter often for dust or debris that can be caused when using the DL 2 in environments with confetti or pyrotechnics This filter is washable but must be completely dry before re installing The Fixture head contains both a hepa filter and a prefilter The internal projector has two filters Check the following warnings and cautions before servicing the filters WARNINGS AN Disconnect power before servicing Replace fuses with the specified type and rating
222. s surcharges de 20 A Mise En Garde Pour Une Protection Permanente Contre Les Chocs Electriques L Si cet quipement est livr sans prise de cable veuillez connecter la prise de cable correcte selon le code suivant e marron phase e bleu neutre e vert jaune terre D brancher le courant avant de changer les lampes ou d effectuer des r parations Cet quipement doit tre uniquement utilis dans des endroits secs Ne pas l exposer la pluie ou l humidit A l int rieur de l quipement il n y a pas de pi ces remplacables par utilisateur Confiez l entretien un personnel qualifi Equipement de Classe Cet quipement doit tre mis la terre 228 DL 2 User Manual APPENDIX E Safety Information Anhang Wichtige Hinuieise F r Ihre Sicherheit Warnung Zum Schutz Vor Brandgefahr l Dieses Ger t darf nur an eine Zweigleitung mit einem berlastungsschutz von h chstens 20 A angeschlossen werden Warnung Zum Schutz Gegen Gefahrliche Korperstrome l Wenn dieses Ger t ohne einen Netzkabelstecker erhalten wurde ist der entsprechende Netzkabelstecker entsprechend dem folgenden Code anzubringen e Braun Unter Spannung stehend e Blau Neutral e Grun Gelb Erde Vor dem Austauschen von Lampen oder vor Wartungsarbeiten stets den Netzstecker ziehen Diese Ger te sind nur zum Einbau in trockenen Lagen bestimmt und m ssen vor Regen und Feuchtigkeit gesch tzt werden Servic
223. se image rotation around Z axis slow to fast This parameter lets you view an object from a different angle by turning the object You can also view an object from a different angle by changing the viewpoint in space for the composite image see Global Viewpoint Mode on page 89 Tip Using this parameter you can turn one object around another Original Object 1 and Object 2 Z axis Rotation Applied to Object 2 DL 2 User Manual 55 CHAPTER 7 Graphic Functions Rotation Position Scale Scaling the Object You can scale an Graphic Object along the X Y and or Z axis to adjust the object size The Scale parameter adjusts the size of the object s image up to approximately 10x its original size At a DMX value of zero the image shrinks to a dot At the midpoint of the DMX value range the image is normal size When the DMX value is increased from the midpoint the image is enlarged In addition when the DMX value is reduced below the midpoint an inverted image is enlarged Use the X Y and Z Scale parameters together to enlarge or shrink a 3 D object proportionally X Scale The X Scale parameter scales the selected 3 D object along the x axis either expanding it or making it smaller Use it when you want to size the object s horizontal component A DMX value of 128 50 sets the object at its normal size Values less than 50 shrink the object horizontally to the smallest at 0 Values greater then 50 enlarge the object h
224. see TA Input from Camera to Viewing Fixture Configuration Values on page 144 Once the Graphics Engine default PAP is made allow about 10 seconds for the change to take effect CAUTION Do not physically connect both the VGA and the RGBHV connectors at the same time Doing so can damage the projector and void the warranty DL 2 User Manual 121 CHAPTER 12 Fixture Motion Functions Using the Internal Projector s Menu To use the native projector menu system under DMX control 1 Set the Dimmer parameter DMX value to zero 2 Set the Control parameter DMX value to 182 This will access the projector s main menu 3 Next change the DMX value of the Control panel to zero This command is equivalent to releasing the key on the projector s keypad Failure to release the key will result in unpredictable performance Optional If the projector is mounted on the ceiling flip the display by selecting a Control parameter DMX value from 209 212 4 Set the Dimmer parameter DMX value to 255 100 to view the projector menu s on screen display 5 Adjust the Zoom and Focus parameters to bring the display into focus Now the control parameter s Projector Floor Orientation Projector Ceiling Orientation Projector Front Projection and Projector Rear Projection commands map to the Projector s menu control buttons 6 Use the projector s on screen display as discussed in the projector s user manual that shipped with your DL
225. separate 2D 3D objects e Image Optimizing Controls let you adjust both Black Level and Contrast for each cue and for each image e 30 Object parameters give you graphic controls for each individual media stream including A choice of multiple play modes and play speeds The ability to define any segment of a video loop including Scrub capability Multiple color mixing and visual effects that can be combined any way you choose Variable Opacity to allow for crossfading or dissolves between media streams Full control of image Rotation Positioning and Scaling on X Y and Z axes Visual Modes that let you control black level and contrast to optimize content Video input or camera capture you can apply to 2d 3d objects e 35 Global parameters provide graphic controls to the composite image created by up to 3 media streams Collage Generator combines output of the same file from multiple DL 2 fixtures into a smooth panorama array Intensity overlays the opacity control to provide system wide intensity level Overall image Color Mixing applied to composite media stream image Color Effects including edge colors allow for combined image color mixing Multiple Mask selections with edge fading and strobe effects Edge fading for creating montages Keystone correction on output projection Viewpoint controls provide ability to change viewing angle perspective on images e Multiple modes for synchronizing all networked DL 2 fixtures Content Management Ap
226. ser Content that can be restored to any DL 2 server Using Local Archives to Prepare Content Offline You can create a Local Archive of files stored on your harddrive to be deployed to a server at another time This lets you work on organizing files for a specific show offline and then upload it to a server at a later date Creating a Local Archive For CMA Running Windows XP 1 Under the FILE menu select Create Local Archive to launch the archiving wizard Create Local Content Archive Wizard HIGH END SYSTEMS Selected Media Folders and Medea Files oeleched Object Files E Seng 1 z Add Media Folder CMDacumenta and Settings mat C lecumenis ed Sa C Documents end Settings mali CADecumenite and E Add Media CDocumerts and Settings matt RETE eae E CXDacumer es end Settings mat Song 2 c Remove Media C Documerts and Setlings maltt song i DER ICI CMDacumeres and Settings mati ir erniszizri Fras u 2 Click on Add Media Folder This will add a media folder to the left hand column named MyMedia0 Each successive media folder will be named MyMedial MyMedia2 and so forth You can rename these folders by single clicking on the name of the folder 3 After creating a folder and renaming it if you wish highlight the folder to add media files 4 Click Add Media This will bring up a file browser window that will allow you to navigate to the spot on your hard drive containing the media you want to ad
227. ser Manual iii Product Modification Warning High End Systems products are designed and manufactured to meet the requirements of United States and International safety regulations Modifications to the product could affect safety and render the product non compliant to relevant safety standards Mise En Garde Contre La Modification Du Produit Les produits High End Systems sont concus et fabriqu s conform ment aux exigences des r glements internationaux de s curit Toute modification du produit peut entrainer sa non conformit aux normes de s curit en vigueur Produktmodifikationswarnung Design und Herstellung von High End Systems entsprechen den Anforderungen der U S Amerikanischen und internationalen Sicherheitsvorschriften Abanderungen dieses Produktes k nnen dessen Sicherheit beeintr chtigen und unter Umst nden gegen die diesbez glichen Sicherheitsnormen versto en Avvertenza Sulla Modifica Del Prodotto prodotti di High End Systems sono stati progettati e fabbricati per soddisfare i requisiti delle normative di sicurezza statunitensi ed internazionali Qualsiasi modifica al prodotto potrebbe pregiudicare la sicurezza e rendere il prodotto non conforme agli standard di sicurezza pertinenti Advertencia De Modificaci n Del Producto Los productos de High End Systems est n disenados y fabricados para cumplir los requisitos de las reglamentaciones de seguridad de los Estados Unidos e internacionales Las modificaciones al
228. set Texture Ripple Circular Mod1 size Mod2 rate Mod3 offset Texture Ripple Asymmetrical Circular Mod1 size Mod2 rate Mod3 offset Chromakey Fine Select key color using Mod1 red Mod2 green Mod3 blue Chromakey Medium Select key color using Mod1 red Mod2 green Mod3 blue Chromakey Coarse Select key color using Mod1 red Mod2 green Mod3 blue Chromakey Inverse Fine Select key color using ll ll NO NO N Q2 oO OO N N N N N N N O i91 gt C2 NO co Co N O C1 gt N Effect Mod1 red Mod2 green Mod3 blue 76 Mode 2 isl Cid Inverse Sum Select eh color Chromakey ors Coarse Select key color using Mod1 red Mod2 green Mod3 blue Scan Line Mod1 selects scan line as texture Mod2 fades from original image to converted image Mod3 not used reserved C2 Transparent Wipes Mod1 width of transparent area Mod2 center of transparent area Mod3 transparency mode Pixel Twist Mod1 x twist center Mod2 y twist center Mod3 z direction and amount of twist Picture in Picture Mod1 x subpicture center Mod2 y subpicture center Mod3 subpicture size C2 Magnifying Lens Mod1 x lens center Mod2 y lens center Mod3 lens size oO Magnifying Lens 2 Mod1 x lens center Mod2 y lens center Mod3 lens size DL 2 User Manual 189 APPENDIX A DL 2 DMX Protocol Cartoon Edge Mod1 Edge Color Mod2 Contrast 38 Mod3 Edge detection sensitivity C
229. size Mod2 rate Mod3 offset Sinewave Horizontal with X axis Wobbulation Mod1 size Mod2 rate Mod3 offset Sinewave Horizontal with Y axis Wobbulation Mod1 size Mod2 rate Mod3 offset Sinewave Horizontal with Z axis Wobbulation Mod1 size Mod2 rate Mod3 offset Sinewave Vertical with X axis Wobbulation Mod1 size Mod2 rate Mod3 offset 48 214 DL 2 User Manual APPENDIX A DL 2 DMX Protocol Sinewave Vertical with Y axis Wobbulation Mod1 size Mod2 rate Mod3 offset Sinewave Vertical with Z axis Wobbulation Mod1 size Mod2 rate Mod3 offset Sede Glow Mod1 red Mod2 green Mod3 blue c a edo Glow Mod1 red Mod2 green Mod3 blue E Glow Color Cycle Mod1 red cycle speed Mod2 green cycle speed Mod3 Blue cycle speed Reserved defaults to Effect 0 15 255 453 Effect Mode 2 Adjusts effect selected in Effect Mode 1 from no g oss 4 490 Modifier 1 adjustment at a DMX value of 0 to maximum Effect Mode 2 adjustment at 255 100 The type of Modifier 2 adjustment depends on the effect 0 255 1 100 Effect Mode 2 Note for some effects one or more modifiers Modifier 3 may not be used 0 255 1 100 Graphic 3 Rotation Continuous variable speed counterclockwise 0 24 object rotation around X axis fast to slow mm 32768 50 Continuous rotation stop rotation Continuous rotation stop 16383 X axis Rotates the object counterclockwise around X 16384 26 49 Rotation axis
230. sk Color L Object Effect MGlobal Effect Effect Mode parameter DMX value 128 This option applies color to a selected mask shape Modifier 1 Increases red color component from 0 no adjustment to 255 100 maximum red saturation Modifier 2 Increases blue color component from 0 no adjustment to 255 100 maximum blue saturation Modifier 3 Increases green color component from 0 no adjustment to 255 100 maximum green saturation 98 DL 2 User Manual CHAPTER 11 Effect Mode Options Descriptions Mask Color and Edge Fade Color C Object Effect MGlobal Effect Effect Mode parameter DMX value 130 This option applies a color to both the selected Mask shape and any selected Edge parameter Color can also be applied to Mask shape see Picture in Picture on page 110 and Edge parameter s separately Modifier 1 ncreases red color component from 0 no adjustment to 255 100 maximum red saturation Modifier 2 Increases blue color component from 0 no adjustment to 255 100 maximum blue saturation Modifier 3 Increases green color component from 0 no adjustment to 255 100 maximum green saturation RGB Add All Pixels M Object Effect MGlobal Effect Effect Mode parameter DMX value 4 This option adds color to all pixels including black using the RGB color model Modifier 1 Increases red color component from 0 no adjustment to 255 100 maximum red saturation Modifier 2 Increases blue c
231. so takes less time than a full restore Note Because this method does not completely erase the DL 2 hard drive it also does not return the device to a factory state To guarantee a complete return to a factory state you must perform a full system restore 164 DL 2 User Manual CHAPTER 16 Restoring the System Performing the System Restore Follow steps 1 8 for a partial system restore Continue through step 12 for a full system restore 1 Position your fixture so that you can view the DL 2 menu on the LCD display 2 Plug your USB CD or DVD drive keyboard and mouse optional into one of the external USB ports on the DL 2 If necessary you may need to use a USB hub although this should only be a requirement if you wish to use a mouse 3 Power on or reboot the DL 2 When you see Hit any key to boot from CD press a key on your keyboard 4 Allow the System Restore menu to load Depending on the speed of your USB drive it will take between 3 5 minutes load During this time a number of small windows will appear and disappear Wait until you see a full screen menu titled DL 2 System Restore Menu DL2 System Restore Menu Partial Restore Preserving Content Exit 5 Using the lt Tab gt key on your keyboard or using your mouse select the type of restore you wish to perform DL 2 User Manual 165 CHAPTER 16 Restoring the System 6 The next page will ask you to confirm your selection Press Co
232. speed Mod2 seeds the random number generator and Mod3 controls raindrop rate Effect 114 Mode 2 Scale RGB Mod1 scale red Mod2 scale green Mod3 scale blue Maximum of Mod1 Mod2 and 47 Mod3 sets overall color range Tiling On Scaler of 128 1 to 1 Note Tiling on Mode 1 overrides tiling on Effect Mode 2 Mod1 x axis tiling scaler Mod2 y axis tiling scaler Mod3 not used Reserved Defaults to effect 0 49 63 Sinewave Circular with Y axis Wobbulation Mod1 size Mod2 rate Mod3 offset Sinewave Circular with Y axis Wobbulation 65 Mod1 size Mod2 rate Mod3 offset Sinewave Circular with Z axis Wobbulation Mod1 size Mod2 rate Mod3 offset Sinewave Horizontal with X axis Wobbulation Mod1 size Mod2 rate Mod3 offset Sinewave Horizontal with Y axis Wobbulation Mod1 size Mod2 rate Mod3 offset Sinewave Horizontal with Z axis Wobbulation Mod1 size Mod2 rate Mod3 offset Sinewave Vertical with X axis Wobbulation Mod1 size Mod2 rate Mod3 offset 48 202 DL 2 User Manual APPENDIX A DL 2 DMX Protocol Sinewave Vertical with Y axis Wobbulation Mod1 size Mod2 rate Mod3 offset Sinewave Vertical with Z axis Wobbulation Mod1 size Mod2 rate Mod3 offset Sede Glow Mod1 red Mod2 green Mod3 blue Hs Glow Mod1 red Mod2 green Mod3 blue E Glow Color Cycle Mod1 red cycle speed Mod2 green cycle speed Mod3 Blue cycle speed Reserved defaults to Effect 0 15 255 445 Effect Mode 2 Adju
233. sts effect selected in Effect Mode 1 from no g 55s 4 490 Modifier 1 adjustment at a DMX value of 0 to maximum Effect Mode 2 adjustment at 255 100 The type of Modifier 2 adjustment depends on the effect 0 255 1 100 Effect Mode 2 Note for some effects one or more modifiers Modifier 3 may not be used 0 255 1 100 Graphic 2 Rotation Continuous variable speed counterclockwise 0 24 object rotation around X axis fast to slow mm 32768 50 Continuous rotation stop rotation Continuous rotation stop 16383 X axis Rotates the object counterclockwise around X 16384 26 49 Rotation axis in steps to 720 degrees absolute 32767 0 rotation around X axis rotation around X 0 rotation around X axis 32768 vertical flip 165 Rotates the object clockwise around X axis in 32769 54 74 bit adjustment steps to 720 degrees absolute 49151 Continuous rotation stop rotation Continuous rotation stop 49152 Continuous variable speed clockwise object 49154 76 100 rotation around X axis slow to fast 65535 Continuous variable speed counterclockwise 0 24 object rotation around Y axis fast to slow Pan Continuous rotation stop rotation Continuous rotation stop 16383 Y axis Rotates the object counterclockwise around Y 16384 c yo Rotation axis in steps to 720 degrees absolute 32767 32768 50 horizontal fo retaionaround Y axis 0 rotation around Y axis ro
234. t LED indicates connection DMX data going out Ethernet port to Two USB ports 5 pin DMX512 connect DL 2 fixtures for peripherals Data In and to fixture link and including hard drives Data Out personal computer running the CMA RECEIVE Q lo 6 LiNKQ 100 120 V USB 2 50 60Hz 7A 200 240 V 50 60Hz 3 5 A D C ETHERNET 00 00000 CAMERA SVIDEO DUT IN VGA I tf S Video Output enu external source to another DL 2 RGBHV input fixture for external S Video In video source DL 2 User Manual CHAPTER 2 Setup and Configuration Mounting the Fixture You can mount DL 2 fixtures suspended from a support system such as a truss or freestanding on its base WARNING Equipment suitable for dry locations only Do not expose this equipment to rain or moisture CAUTION Always use a secondary safety cable when mounting this fixture Maintain a minimum focus distance of 1 4 meters from a C14 M combustible object z Do not mount on a flammable surface A Ss Note Due to the wide variety of possible lighting designs High End Systems cannot make specific mounting recommendations Consider the following procedure as a suggested guideline only Fog Machine Warning Like all high quality video projection units the DL 2 fixture must be kept protected from excessive amounts of glycol fog mineral oil and smoke DL 2 incorporates a two stage air filtering system with additional washabl
235. t Management Application CMA Viewing Server Identification Information Selecting the All Server view displays all the DL 2 servers on the fixture network In the following example four servers have been identified on the network The right pane contains the following details in a table format Server ID number defaults to 1 but can be configured in the CMA or in a fixture s Menu system see DMX Control Screen on page 25 Server Name is a name you assign to a fixture IP Address is assigned to that fixture by the router or Auto IP Software Version Number e Model identifies the fixture type HighEnd DL Management Client File Servers Help HIGH END SYSTEMS All Servers 4 servers Model brian 5 brian 192 168 1 1068 1 0 0 206 DL2 three 3 two 192 168 1 108 1 0 0 218 DL2 ane 1 three 192 166 1 103 1 0 0 21585 DL2 twa 2 one 192 168 1 104 1 0 0 218 Axon ic All Configuration Note Clicking ina column heading sorts the table according to the values in that column In the All Server view the drop down menu or a right click on a server in the right pane gives you the these options e Refresh the screen Clone Content replicates the server s user content to one or more other servers on the network see page 140 Delete Content removes all the user content from the server Create Content Archive lets you back up all the server s user content to a compressed file see page 139 Deploy
236. tation around Y axis 32768 16 bit Rotates the object clockwise around Y axis in 32769 51 74 adjustment steps to 720 degrees absolute 49151 Continuous rotation stop 49152 Continuous variable speed clockwise object 49154 76 100 rotation around Y axis slow to fast 65535 DL 2 User Manual 203 APPENDIX A DL 2 DMX Protocol Continuous rotation stop rotation Continuous rotation stop 16383 Z axis Rotates the object counterclockwise around Z 16384 26 49 Rotation axis in steps to 720 degrees absolute 32767 0 rotation around Z axis 32768 circular 16 bit Rotates the object clockwise around Z axis in 32769 4 74 adjustment steps to 720 degrees absolute 49151 Continuous rotation stop 49152 Continuous variable speed clockwise object 49154 76 100 rotation around Z axis slow to fast 65535 Graphic 2 Scaling Minimum object size along X axis 1 10 oO 0 Increases object size along X axis from minimum 4 197 1 49 to actual size 4 128 50 Continuous variable speed counterclockwise 0 0 24 object rotation around Z axis fast to slow 16382 32768 50 Actual size along X axis 1 1 Increases object size along X axis from actual to 129 254 51 99 maximum size Maximum object size along X axis 10 1 Minimum object size along Y axis 1 10 o o Increases object size along Y axis from minimum 1 127 1 49 to actual size 125 Scale Y 128 50 Actual size along Y axis 1 1 Increases object size
237. ter Speed 1 220 255 87 100 Indoor 64 95 26 38 Enable Manual Red and Blue gain value 128 191 50 74 adjustment EEENE S Camera Freeze Frame ON B amp W ON 224 255 89 100 Red gain adjustment Requires White Balance i E Blue Gain adjustment Requires White Balance i i aan oas oo o o DL 2 User Manual 171 APPENDIX A DL 2 DMX Protocol Global Functions Standard Dual Single Protocol 22 Global Selects intensity level for the composite image 0 255 0 100 255 100 Intensity Global Effects CMY simulates CMY by subtracting RGB Reduces color values Mod1 cyan Mod2 magenta Mod3 yellow CMY adds to all pixels Increases color values Mod1 cyan Mod2 magenta Mod3 yellow CMY adds to non black pixels Increases color values Mod1 cyan Mod2 magenta Mod3 yellow RGB Add all pixels Mod1 red Mod2 green Mod3 blue RGB Add 2 all pixels Mod1 red Mod2 green Mod3 blue RGB Add non black pixels Mod1 red Mod2 green Mod3 blue RGB Swap to GBR Mod1 red Mod2 green Mod3 blue RGB Swap to BRG Mod1 7 red Mod2 green Mod3 blue Global Effect 1 Solarize 1 If color value lt DMX value invert color Mod1 red Mod2 green Mod3 blue Solarize 2 If color value gt DMX invert color Mod1 red Mod27 green Mod3 blue Solarize 3 If color value DMX set color to O Mod1 red Mod27 green Mod3 7 blue Solarize 4 If color value DMX set color to O Mod1 red Mod2 green Mo
238. tify 3D objects Assigning DMX Values Automatically The CMA can automatically assign a unique DMX value to any file or folder on a fixture that does not already have a value This automated assignment is based on alphabetically sorting the existing file folder names and assigning each item a unique consecutive integer To automatically assign DMX values to a single file or folder with user content l Display the User content folder or file in the right pane of the CMA Window 2 Select AutoSet DMX from either the Media Files folder or 3D Objects drop down menu or the right click popup list The CMA will assign a valid DMX value to the file or the folder DL 2 User Manual 133 CHAPTER 14 Content Management Application CMA You can automatically assign DMX values to all folders at once or to all the files within a folder at once You cannot set both files and folder values at the same time To automatically assign DMX values to all the User content folders or all files within a User content folder l Display the User content folders or the files for a single folder in the right pane of the Content Management window and deselect all files or folders 2 Select Autoset All DMX from either the Media Folders or 3D Objects drop down menu or the right click popup list The CMA will assign a valid DMX value to all selected files or folders Using the same steps you can also Reset DMX for a single file or folder or Reset All DMX for all dis
239. timization option pea Conai Adjusts color shift Control Color 64 DL 2 User Manual l l Algorithm Color to B W ips colors to black white with no es ae Not Used gray Black White CHAPTER 8 Graphic Functions Opacity and Effects Content Optimization Visual Mode Parameter DMX value 1 Stock content provided by High End Systems on your DL 2 fixture has been optimized for lighting applications This option lets you make the same adjustments for User content or camera input Content Optimization adjusts the image Black level and Contrast to optimize the projected image for your performance environment You can use it to easily modify the black level and contrast for a specific application The Exposure Control option provides an alternative algorithm for accomplishing this optimization Modifier 1 Adjusts black level from 0 no adjustment to 255 100 full black Modifier 2 Adjusts contrast from 0 no adjustment to 255 100 for maximum contrast Tip All the factory content provided has been optimized already This parameter is especially useful for optimizing User content or camera capture DL 2 User Manual 65 CHAPTER 8 Graphic Functions Opacity and Effects Push to Sepia Visual Mode Parameter DMX value 2 This option converts all color in the image to sepia tones Modifier 1 Fades from original color at a DMX value O0 to a range of sepia shades at a value of 255 100 Modifier 2 Adjusts color saturatio
240. ting This section discusses troubleshooting LED states and general troubleshooting suggestions Button Shortcut Commands DL 2 fixtures have button commands available for controlling and overriding functionality when you are troubleshooting your fixture Holding the Menu amp Enter buttons for more than two seconds disables motion system Motors are still energized so unit can be pointed for trouble shooting To Exit this mode press the Menu amp Enter buttons again for two seconds or send a Global Reset command e Holding down the middle two menu Tab Select buttons for more than two seconds initiates a Global Reset of the motion hardware and homes the unit e Holding down the second from the top and second from the bottom Tab Select buttons for more than two seconds opens the iris when the fixture software is not running to allow navigation for content upgrades and motion uploads To Exit this mode press the same button combination again for more than two seconds NW A Press at the same i 9 yo 9 4 7 Press at the stop homing O e NaM Large Format Error Warning Message Display Status Message Menu Display The DL 2 fixture menu displays error warning information in two ways The first is the large block format that can be viewed from a distance when the menu is idle When there is more than one message the large format display cycles through the messages Each message displays for 3 seconds be
241. tion Exposure Control provides finer Contrast and Black level control than than the Content Optimization option which pushes colors to saturation more quickly Modifier 1 Adjusts black level from 0 full black through 255 100 brightest At a DMX value of 128 50 there is no adjustment Modifier 2 from O least contrast through 255 100 maximum contrast At a DMX value of 128 5096 there is no adjustment Tip All the factory content provided has been optimized already This parameter is especially useful for optimizing user content or camera capture DL 2 User Manual 73 CHAPTER 8 Graphic Functions Opacity and Effects Effect Mode and Effect 2 Mode Two Effect Mode parameters are available for each individual 3 D object each with three Modifier parameters Both Effect parameters have an identical list of color and visual effect options This lets you apply a dual effect combination to the selected 3 D object Note Not all modes combine effectively For example you cannot glow a wobbulating object very well The table below describes the interaction between an Effect Mode parameter and its three associated Modifier parameters You can find a detailed description and example of each option in Chapter 11 Effect Mode Descriptions on page 93 Value Name Definition Modifier 1 Modifier 2 Modifier 3 9 Satenoatecssseston M OM MA 4 RGBadsapbels Red Omm Be 5 RObadilalph Rea Gren Be RGB addto ali
242. tment to 255 100 maximum size Modifier 2 Adjusts the rate frequency of the wobble from 0 no adjustment to 255 100 maximum rate Modifier 3 Adjusts the offset phase of the wobble from 0 no adjustment to 255 100 maximum offset Sinewave Circular w Y axis Wobbulation M Object Effect Global Effect Effect Mode parameter DMX value 65 This option varies the boundaries of the underlying object along the y axis without affecting the media file that is applied as a texture Modifier 1 Adjusts the size amplitude of the wobble from 0 no adjustment to 255 100 maximum size Modifier 2 Adjusts the rate frequency of the wobble from 0 no adjustment to 255 100 maximum rate Modifier 3 Adjusts the offset phase of the wobble from 0 no adjustment to 255 100 maximum offset Sinewave Circular w Z axis Wobbulation Object Effect Global Effect Effect Mode parameter DMX value 66 This option varies the boundaries of the underlying object along the z axis without affecting the media file that is applied as a texture Modifier 1 Adjusts the size amplitude of the wobble from 0 no adjustment to 255 100 maximum size Modifier 2 Adjusts the rate frequency of the wobble from 0 no adjustment to 255 100 maximum rate Modifier 3 Adjusts the offset phase of the wobble from 0 no adjustment to 255 100 maximum offset DL 2 User Manual 111 CHAPTER 11 Effect Mode
243. to view its configuration information in the right pane HighEnd DL Management Client File Configuration Help HIGH END SYSTEMS E e All Servers 4 servers IP Address a g Mr TA 1 10 0 1 220 Art Net Subnet ci 4c User Media 1 10 0 1 220 Art Met Universe o Lf User Objects 1 10 0 1 220 Disk Free Space rn H le Stock Media ONERE wr ERE m EN WUT ELTE ENES B Ed Coes 1 10 0 1 220 DMX Source DMX512 son 1 1 10 0 1 220 Start Channel 001 QOUCFIAECDBA 1 1 10 0 1 220 Data Loss Timeout Iri Reset Long Matt s DL 2 1 1 10 0 1 220 Display Invert On All Configuration 1 10 0 1 220 Display Level On 1 10 0 1 220 Fisture Defaults Ot 1 10 0 1 220 Fixture Hours 151 To select a DMX Source type Edit Configuration x 1 Scroll down the Configuration list in the right pane and S UIGH END SYSTEMS double click on the line with DMX Source in the Name column to bring up the edit dialog box Choose a new configuration value 2 Choose between DMX512 and ArtNet as the source DMx512 from the drop down list in the option field Cancel Edil Configuration To Select a DMX Protocol type 1 Scroll down the Configuration list in the right pane and Fan END SYSTEMS double click on the line with DMX Protocol in the Name column to bring up the edit dialog box Chose a new configuration value 2 Choose Standard Dual or Single from the drop Standard down list in the option field xar dard 16 D
244. ts correctly Default DMX Value 0 no keystone correction has been applied Top Left X Top Right X Top Left Y Right Y Bottom Left Y Bottom Right Y 2 Bottom Left X Bottom Right X Original Content Each corner has an x and a y value that adjust and correct scale of the projection from any corner toward the image center on that axis Setting all Keystone X and Y parameters DMX values to zero will place the four corners of the image at the four corners of the projector output Adjusting keystone x values toward 255 10096 moves the respective corner x positions horizontally toward the center of that image edge Adjusting keystone y values toward 255 100 causes the respective corner y positions to be moved vertically toward the center of that edge of the image Tip These parameters can also be used to create interesting skewing as a design effect Keystone Top Left X DMX value 85 Keystone Top Left Y DMX value 85 Keystone Top Right Y DMX value 170 All other Keystone parameter DMX values 25 Keystone Top Right X DMX value 85 Keystone Top Right Y DMX value 85 DL 2 User Manual 87 CHAPTER 10 Global Functions X Ratio The X Ratio Parameter shapes the output to adjust for keystone effects created in certain output situations This parameter adjusts the output by compressing or expanding the image horizontally Default DMX Value 128 50 no adjustment DMX value settings below the midpoint
245. ts of three different fixture types in the Wholehog 3 library systems This allows for ease of programming as well as the ability to adjust quickly for any of the various DMX protocol options There are three basic fixtures used to control a single DL 2 unit The Motion fixture type controls the actual moving yoke projector and integrated camera The Global fixture type controls the global graphic engine functions such as intensity keystone correction viewpoint etc The Graphic fixture type controls each graphic object functions such as Opacity object media etc The DL 2 protocol allows for 1 2 or 3 graphic objects and the Axon media server is a DL 2 fixture without the motion fixture type In the Fixture Schedule or Add Fixtures window of Wholehog software add 1 motion 1 global and 3 graphic fixtures for each complete DL 2 unit The best way to organize your patching is to assign user numbers for these items Patch the motion first the global second and the graphic fixture types last For example set up user numbers 1 5 that correspond to DL 2 fixture number 1 where user number 1 is the motion 2 is the global and 3 5 the graphic fixture types DMX Output Displays Although all lighting consoles output the same 512 DMX channels per universe the on screen labeling often differs Parameter functions are displayed in either alpha numeric descriptions strobe 1 percentage 0 100 or decimal 0 255 for 8 bit and 0 6553
246. tude Texture Ripple Vertical Amplitude Texture Ripple Circular Ph d 25 Texture Ripple Circular Asymmetrical Amplitude Fi lect k i 26 enramakey ine select key color using Green Blue Modifier channels 27 SHEOISNOY Medium select key color using TOS Blue Modifier channels lect k i 28 GhromAkey Coarse select key color using Geen Blue Modifier channels i k 2 cnromakey Fine Inverse select key color CS Blue using Modifier channels Chromakey Medium Inverse select key color le Green Blue using Modifier channels Chromakey Coarse Inverse select key color E Green Blue using Modifier channels Fades to Scan Line converts image colors to colors in a Selects converted Not used single line of the image scan line i image T Wi 3 th ran paren ee er dais ln Selects center Selects from 6 graphic to reveal another graphic positioned Area of wipe Il of wipe wipe options behind it Direction and Pixel Twist swirls a portion of the texture X twist center Y twist center amount of twist Picture in picture duplicates the texture and X subpicture X subpicture Subpicture overlays it on the original center center size Magnifying Len li herical eid 9 dis oer bh db di X lens center Y lens center Lens size that magnifies a portion of the texture ifyi 2 li herical Magnitying Ens RP bite see X lens center Y lens center Lens size that magnifies a portion of the texture DL 2 User Manual 81 9 30 31 C2 NO
247. ty gt 0 setting looping continuously Plays only when the content opacity value is greater than zero 48 DL 2 User Manual CHAPTER 6 Graphic Functions Defining Content DMX 5 Pause and rewind Stops playback at the frame currently playing then jumps to the In Frame setting EN Senb ln Brame Displays frame that has been defined by the In Frame parameter Scnib Out Frame Displays frame that has been defined by the Out Frame parameter crubh Fame withistatistes Displays frame that has been defined by the In Frame parameter with media file data overlaid on the output ob Out Eramewith siaisice Displays frame that has been defined by the Out Frame parameter with media file data overlaid on the output Scrubbing displays the selected frame of the composite output of the DL 2 fixture While scrubbing the In Frame the frame selected by the In Frame coarse and fine channels will be displayed Likewise scrubbing the Out Frame will display the frame selected by the Out Frame coarse and fine channels When the with statistics option is selected the composite output includes text data related to the selected frame Remember that the In Frame and Out Frame parameters are defined as a DMX value mapped to the percentage of the media file length not a specific frame Note Ifthe Global Control Mode parameter 255 a DMX value of 1 3 for the Global Control parameter provides an alternate font color to enhance statistics readab
248. ual Table of Contents User Manual c i Contacting High End Systems B uussdexce teextuek oo irite EXs aD eat da quA lone nies ii Declaration or CONMTORMILY daga dearum eint da dibc bd debit bdurieama doomed ADU bd a idis iii Product Modification Warning sssssssssssssse meme enses IV FCCLA IO NR S RE DT IV Important Safety Information cece cece cece erent emnes IV erdeerqec Xe Q V F g Machine Warning essstaaosbeexcad a toe nibnE FREE EREERREM RUE ddx aia ba E aam EN MR EE E RRdUE CE eas V Packaged Media Notice ssssssssssssssssss hee shes V Warranty ieifiuncinle RR Dm ANNEE V c r c Tc or H vi What You Should Know About Copyright sssssssessessee mens vii Chapter 1 Product Overview This chapter describes the features and specifications of the DL 2 fixture and the Content Management Application software Features ieu udo x 36806 4G XR a2 A aua A l cL FD T T at eee ee te aes 1 Grapini ENOM syiden OO TEES 2 Content Management Application sssssssssssssee nemen 2 VMAS ee bas AA E E E E ES 2 Related Products and Optional Accessories eeee eene nnn nne 3 Chapter 2 Setup and Configuration Hardware setup includes mounting connecting to power and Ethernet and DMX linking Software setup includes launching the Content Management Application CMA and configuration options Hardware Setu
249. ue 255 Focus The Focus parameter controls the fixture s mechanical focus from near DMX value 0 to far DMX value 255 Zoom This Zoom parameter controls the fixture s mechanical zoom from narrow DMX value 0 to wide DMX value 255 DL 2 User Manual 119 CHAPTER 12 Fixture Motion Functions MSpeed Motor Speed The MSpeed parameter adjusts the time required for a motor to complete movement when changing from one position to another MSpeed provides a method for all motors to reach their target position at the same time even though each motor may have different distances to travel MSpeed movement is extremely smooth because the fixture controls movements independent of DMX refresh rates MSpeed times vary from 0 15 seconds to 252 7 seconds In general allowing the console to crossfade the pan and tilt values for the DL2 fixture is acceptable However extremely slow movements may require the use of Mspeed instead of console crossfades For a listing of exact MSpeed times see Appendix B MSpeed Conversion Table Control Function Options The Control parameter remotely initiates various fixture operations and allows access to the internal projector menu controls Fixture Operations All of the following Fixture operation Control parameter settings except for MSpeed Off require the Dimmer be closed DMX Value 0 DMX Value Control Option Description Range 120 DL 2 User Manual CHAPTER
250. unction is ON detecting ambient infrared light in the environment The rest of the DMX range turns the Auto adjustment off and adjusts the amount of IR illuminator output from FULL DMX value 128 to OFF DMX value 255 DL 2 User Manual 125 CHAPTER 13 Live Video Input and Control Camera Shutter The DL 2 fixture s internal camera can create slow motion and choppy frame effects using the camera shutter options The Camera Shutter parameter controls the camera shutter providing six steps of frame rate control from 1 to 30 frames second DMX values 0 63 set Full Auto Exposure and is the suggested default option White Balance Mode The White Balance Mode parameter adjusts for variation in what is perceived as White in different light conditions The Auto White Balance mode computes the white balance value output using color information from the entire image It outputs the proper value using the color temperature on a range of values from 3000 to 7500K and is the suggested default setting Other settings for this parameter accommodate Indoor and Outdoor lighting conditions Orientation The Camera Orientation parameter can Vertically Invert Flip or Horizontally Invert Mirror the camera s image being viewed by the camera All four combinations of Vertical and Horizontal Invert are available Camera ffects The Camera Effects parameter provides several options for manipulating the camera s image This parameter pr
251. ure with the mounting bracket assembly that shipped with your fixture and a safety cable attached using the mounting bracket to the fixture s base WARNING Before mounting disconnect power to the fixture If it has been operating allow the fixture to cool for five minutes before handling Do not use C Clamps to mount the DL 2 fixture to truss AN Use the following steps to mount a DL 2 fixture on a standard truss 1 Due to it s size and weight at least two people should support the fixture while another attaches clamps and safety cables Always stand on a firm stable surface when mounting a fixture to its support 2 Mount the clamps that shipped with fixture to the mounting brackets and then attach the two mounting brackets to the base of the fixture using the provided quarter turn screws Bracket screw holes 8 amp x o Safety o 3 i cable loop S Oo o o DL 2 User Manual CHAPTER 2 Setup and Configuration 3 Tighten the clamps firmly to the fixture s base and to the support 4 Run the safety cable through the loop on the fixture s base and around the truss X7 NN NW wh then controlled by a DMX desk The number of fixtures on a link will be determined by the combined number of channels required by all the fixtures The DMX channel range of a DL 2 fixture is determined by the protocol mode you choose e
252. ustomer Service World Wide Web High End Systems Inc 2105 Gracy Farms Lane Austin TX 78758 USA voice 512 836 2242 fax 512 837 5290 Toll Free 800 890 8989 High End Systems Inc 2105 Gracy Farms Lane Austin TX 78758 USA voice 800 890 8989 fax 512 834 9195 toll free 800 890 8989 email support highend com http www highend com DL 2 User Manual Declaration of Conformity according to ISO IEC Guide 22 and EN45104 Manufacturer s name High End Systems Inc Distributor s name High End Systems Inc Distributor s address 2105 Gracy Farms Lane Austin Texas 78758 USA Declares that the product Product Name DL 2 Product Number All Product Options All conforms to the following EEC directives 73 23 EEC as amended by 93 68 EEC 89 336 EEC as amended by 92 31 EEC and 93 68 EEC Equipment referred to in this declaration of conformity was first manufactured in compliance with the following standards in 2005 Safety EN 60598 1 1997 EN 60598 2 17 1990 A1 A3 1998 A13 1999 EMC EN 55022 Conducted Emissions Class A Radiated Emissions Class A ANSI C63 4 Class A FCC 47 CFR Part 15 Class A VCCI V 1 2001 04 Class A EN 55024 EN 61000 4 2 A 8kV EN 61000 4 3 Al 3V m EN 61000 4 4 1kV 0 5kV EN 61000 4 5 2kV 1kV EN 61000 4 6 3 Vrms EN 61000 4 11 gt 95 0 5p 3096 25p 9596 250p EN 61000 3 2 Class A EN 61000 3 3 USA Monday June 26 2006 Kenneth Stuart Hansen Compliance Engineer DL 2 U
253. video projection units the DL 2 fixture must be kept protected from excessive amounts of glycol fog mineral oil and smoke The DL 2 fixture incorporates two stage air filtering to reduce these risks to a minimum however the user must follow these guidelines to ensure continued operation of the fixture e Air filters both fixture and projector should be checked and cleaned on a regular basis When used in a closed or fixed environment where fog or haze is used we recommend at least a weekly check e Do not situate DL 2 fixtures in areas of high fog density such as directly in front of a fog machine or mineral oil hazer e Minimize the exposure of DL 2 fixtures to both glycol fog and mineral oil The DL 2 fixture is a highly complex and sensitive electro optical device and care and thought in how it is used rigged and positioned will maximize the product s life and your investment Failure to follow these guidelines and carry out regular maintenance will void the warranty Packaged Media Notice Any use of this product other than consumer personal use in any manner that complies with the MPEG 2 Standard for encoding video information for packaged media is expressly prohibited without a license under applicable patents in the MPEG 2 patent portfolio which license is available from MPEG LA L L C 250 Steele Street Suite 300 Denver Colorado 80206 Warranty Information Limited Warranty Unless otherwise stated your product excluding th
254. wa 132 158 1 108 1 0 0 218 DL2 wm one 1 B three 182 158 1103 1 0 0 218 DL2 m two 2 B one 182 168 1 104 1 0 0 218 Axor 2 All Configuration Upgrading the CMA Software Close the CMA before upgrading the CMA software To Upgrade software 1 Download the latest version of the application from the Support section of the High End Systems website www highend com A download wizard simplifies installation on your personal computer 2 A dialog box will give you the option to Run or Save the application Pressing Run automatically un installs any existing CMA version on your hard drive and installs the new version Upgrading DL 2 Fixture Software DL 2 fixture software can only be uploaded to fixtures from the CMA You must first save the latest version of the DL 2 fixture software from the High End Systems website www highend com to your hard drive and then use the CMA to upload it to the fixtures on your link To Upgrade DL 2 Fixture Software 1 Using your internet browser select the latest version from the support section of the High End Systems website A dialog box will give you the option to Save 2 Select the location and press Save again to put a copy of the Fixture software on your local drive 3 Click on All Servers in the left pane of CMA Management window 4 Right click anywhere in the CMA Window or use the Server s pull down menu to select Upgrade Software The Upgrade Wizard will prompt you to browse to the locatio
255. window 2 Browse to the file or folder you want to upload on your hard drive and click on it to select 3 Drag and drop it into the appropriate User content folder OR 4 Select Copy from the Edit drop down menu or the right click popup list 5 Select Paste from the Media Files or 3D Objects drop down menu or the right click popup list As files are uploaded to fixtures the User interface displays progress information and notifies the user of any naming conflicts when files are renamed 136 DL 2 User Manual CHAPTER 14 Content Management Application CMA A newly uploaded file or folder will have a default DMX value of zero If a naming conflict occurs you will be prompted before overwriting the file Mac OS X File transfer SMB limitation is 4GB file size per transfer What this means is more than EM 4GB of data may be transferred but no file can be greater than 4GB in size Moving Files Between Fixtures The CMA can transfer both individual files or entire folders between fixtures The DMX values assigned to the files are transferred along with the files themselves You can also simultaneously transfer files from one fixture to a group of fixtures DL 2 User Manual 137 CHAPTER 14 Content Management Application CMA Archiving User Content An Archive Image is a compressed file used to store media files folders and object files along with valid identification DMX values This Content Archive is used to backup U
256. wise NON Maximum Vertical angle clockwise Posen C ee a colle 32768 EX 50 Maximum Vertical angle counterclockwise 65535 Maximum distance from origin in front of view 30260 49 54 Global View point Look at point center of universe Look at point graphic 1 Look at point graphic 2 Look at point graphic 3 Look at point center of universe m Viewpoint Look at point graphic 1 Mode Look at point graphic 2 Look at point graphic 3 Look at point center of universe Look at point graphic 1 Look at point graphic 2 Look at point graphic 3 Reserved 49 50 O Maximum distance from origin behind view target 65535 Global Control Reserved 0 254 On screen frame statistics 255 NA No control value utt Provides alternate font color for viewability when 4 3 1 Control Mode 255 DL 2 User Manual 181 APPENDIX A DL 2 DMX Protocol Graphic 1 Functions Standard Dual Single Protocol Selects transparency level from completely Opacity transparent 0 to opaque 255 uos aie Graphic 1 Content Definition No selecton O 0 00 Fist Sock 3D Objet lat lane tt 58 3 D Object File Additional Stock 3 D Objects 1 1 First User 3 D Objects 150 M Additional User Objects 151 255 elt Mosen 9 Integrated video camera capture The Media File 255 parameter is ignored No selection Media File First Media File Additional Media Files 2 255 2 255 61 Defines the beginning
257. wise to the maximum horizontal angle at a value of 65535 100 DMX values below the center move clockwise to the minimum horizontal angle at a value of O Vieuipoint Position Y The Viewpoint Position Y parameter sets the vertical angle above below the horizontal plane Pitch is another name for this component of the viewpoint position Default DMX Value 32768 center DMX values above the center of the range move counterclockwise to the maximum vertical angle at a value of 65535 10096 DMX values below the center move clockwise to the minimum vertical angle at a value of O Vieuipoint Position Z Zoom The Viewpoint Position Z Zoom parameter is the distance from the view target Zooming toward the target you can move through it and view it from the back side creating an mirror image view of the composite object Default DMX Value 30260 center This default value is slightly less than midway through the range to maintain some depth to the view of a composite image DMX values above center move toward the maximum distance from origin in back of view target a DMX value of 65535 DMX values below center move toward the maximum distance from origin in front of view target at a value of zero 90 DL 2 User Manual Chapter Il Effect Mode Options Descriptions Effects can be applied to the Media File content texture mapped onto a 3 D object Multiple Color and Geometric options are available in Effect Mode Parameters for
258. wobble from 0 no adjustment to 255 100 maximum offset Sinewave Vertical ui Z axis Wobbulation M Object Effect Global Effect Effect Mode parameter DMX value 72 This option varies the boundaries of the underlying object along the z axis without affecting the media file that is applied as a texture Modifier 1 Adjusts the size amplitude of the wobble from 0 no adjustment to 255 100 maximum size Modifier 2 Adjusts the rate frequency of the wobble from 0 no adjustment to 255 100 maximum rate Modifier 3 Adjusts the offset phase of the wobble from 0 no adjustment to 255 100 maximum offset DL 2 User Manual 113 CHAPTER 11 Effect Mode Options Descriptions Texture Ripple Asymmetrical Circular v Object Effect MGlobal Effect Effect Mode parameter DMX value 25 This option varies the distance of reference points to the applied media file texture around the z axis without affecting the underlying object to create an effect of wavy ripples moving out from the object s center Modifier 1 Adjusts the size amplitude of the ripple from 0 no adjustment to 255 100 maximum size Modifier 2 Adjusts the rate frequency of the ripple from 0 no adjustment to 255 100 maximum rate Modifier 3 Adjusts the offset phase speed and direction A DMX value of 128 5096 2 no adjustment DMX Values above the midpoint increase speed in a forward direction to 255 10096 fastest sp
259. xels Mod1 red Mod2 green Mod3 blue RGB Add non black pixels Mod1 red Mod2 green Mod3 blue RGB Swap to GBR 7 Mod1 red Mod2 green Mod3 blue RGB Swap to BGR Mod1 red Mod2 green Mod3 blue Solarize 1 if color value DMX value invert color Mod1 red Mod2 green Mod3 blue Solarize 2 if color value gt DMX invert color Mod1 red Mod2 green Mod3 blue Solarize if color value lt DMX set color to 0 Mod1 red Mod2 green Mod3 blue Solarize 4 if color value gt DMX set color to 0 Mod1 red Mod2 green Mod3 blue DotP and Resample Mod1 Mod2 and Mod3 control resampling Color Cycle DMX value controls cycle speed Mod1 red Mod2 green Mod3 blue All or Nothing Color value greater than Mod value color 255 else color 0 Mod1 red Mod2 green Mod3 blue Solid Color RGB Mod1 red Mod2 green Mod3 blue RGB Invert Mod1 red to inverted red Mod2 green to inverted green Mod3 blue to inverted blue RGB Invert amp Swap to GBR Mod1 red to inverted green Mod2 green to inverted blue Mod3 blue to inverted red RGB Invert amp Swap to BRG Mod1 red to inverted blue Mod2 green to inverted red Mod3 blue to inverted green 212 DL 2 User Manual APPENDIX A DL 2 DMX Protocol Edge Detect Color Mod1 horizontal size Mod2 vertical search size Mod3 comparison threshold Edge Detect B W Mod1 horizontal size Mod2 vertical search siz
260. y Frequency Frequency Green Green cycle Blue cycle speed speed Tiling On x axis scaler Sinewave Circular with x axis wobbulation Amplitude Sinewave Circular with y axis wobbulation Amplitude Sinewave Horizontal with y axis AMI wobbulation mpitude Sinewave Horizontal with z axis n wobbulation mpiltude Sinewave Horizontal with x axis ACE wobbulation mplituae Glow Color Cycle Red cycle speed NM Sinewave Circular with z axis wobbulation Amplitude 76 DL 2 User Manual Chapter 9 Graphic Functions Synchronizing Content After designating a master fixture with the Sync To parameter you can synchronize the content of other fixtures to any Object on the master in terms of playback time rotation or both Synchronization Parameters Sync Mode The Sync Mode parameter defines the type of synchronization between Graphic Object content You can synchronize media file playback time between two objects match or reverse rotation or both DMX Default Value 0 no sync type selection VE Option 0 No selection 1 Synchronize playback time with object 1 media file 2 Synchronize playback time with object 2 media file 3 Synchronize playback time with object 3 media file 4 Synchronize rotation with object 1 5 Synchronize rotation with object 2 6 Synchronize rotation with object 3 7 Synchronize and reverse rotation with object 1 8 Synchronize and reverse rotation with object 2 9 Synchronize and reverse rotat
261. zing fixture s media segment has a shorter sequence length than the master fixture s media file segment it continuously repeats its sequence until the master fixture resets all the clocks If a synchronizing fixture s media segment has a longer sequence length it restarts at the In Frame point before completing its entire sequence Sync To The Sync To parameter allows you to synchronize multiple DL 2 servers with one DL 2 server as long as they are all on one network The default applies to every server on the network Default DMX Value 0 No synchronization Each fixture on the network is assigned a fixture ID The Sync To parameter setting selects the ID of the fixture on the network that will provide the synchronization information to all other fixtures on the network Currently synchronization can be with only one fixture The Synchronization server is selected with the Sync To parameter channel of Graphic Object One The Sync To parameter channels for Graphic Objects 2 and 3 are reserved and default to O Tip For sync to work all fixtures should be assigned a Unique Fixture ID using the menu system see DMX Control Screen on page 25 or through the CMA see Viewing and Editing Fixture Configuration on page 143 78 DL 2 User Manual Chapter IO Global Functions Global Graphic controls affect the composite image created by defining two or three separate object graphics You can adjust intensity define masks select a po
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