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DrumTools Performance Designer User`s Manual
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1. SONAR1 Preset 27 D a x bistea s mli BEE Soft Rock IDRC Part jar Strokes elo 4 General MIDI Dr il KE 44 cart 0 Cowbell An te te te te te te te te te qo D Low Conga Open H 4 0 Close Hi Hat i D Acoustic Snare 4 Velocity Ouantize Dynamics E Options 23 Human i Swing Help Displays rhythmic dynamics content of current pattern Backspace clear pattern 26 18 SM pues Een VY E 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 ES 28 29 Mode box select Mode including a set of drum Parts and specific IDRC algorithm Variation buttons select small S medium M or full L number of variations for the Mode Ouick Pad Panel lets you guickly assign and select Loops Tree combo box save load edited Drum Loop and controls as a SlicyDrummer file Drag from here pane for dragging out complete drum Loop Use it to drag and drop your Loop to host seguencer MIDI track export it to Windows Explorer as a Standard MIDI file LEDs green mute unmute solo unsolo Slice IDRC LEDs yellow disable enable IDRC algorithm for the Slice Small Note button auto compose drum part activates IDRC algorithm for particular Slice Part box select drum Part for the Slice containing a set of prerecorded patterns Strokes boxes set minimum and maximum possible number of strokes to filter patterns of the c
2. Denke 29 Changing output Drum note EE 30 Using Quick EE 30 Saving UR 30 EXDO MING UE 30 Using Dragan Drop WEE 30 Importing Fills to Fill in Drummer Library eee 30 t EE 30 Ru g ah o D 31 How to Register EE 31 DrumTools Performance Designer I Intro DrumTools Performance Designer is a powerful VSTi drum tool allowing for instant creation of 1 8 measure professionally sounding drum performances including drum loops fills intros endings solo and then simply trigger them by MIDI notes from your sequencer to easily turn separate performances into complete drum track perfectly matching your song H Slicy Drummer MFH Fill in Drummer 1 IS Fill in Drummer 2 gt DXi EDIROL VSC See eT aa IDRC Part Pattern Edit Strokes 16 4 Yelo4 General MIDI Druma Iba S Eye z 0 Maracas 4 Low Conga Open h Open Hi Hat Close Acoustic Snare 4 0 Bass Drum 1 Velocity Quantize Reset Dynamics 1 B Options Humanize T Swing Help Save Load current Drum Loop and controls as a SlicyDrummer file 4 Features e 8 measure drum sequencer SlicyDrummer and Fill in Drummer intelligent drum part generating MIDI plug ins Unique real time drum performance customizing algorithms Sub hosting any third party soft synth and sampler for drum sounds VSTi DXi and stand alone run Full synchronization with host sequencer tempo start stop 12 Parts pads triggered by MIDI notes from host sequencer Tot
3. Drag from here pane at the right corner of Fill in Drummer window and drop it to the needed measure of your host s MIDI track or to Windows for exporting fill as a Standard MIDI file Importing Fills to Fill in Drummer Library You can import your own fill libraries to the USER folder and use them with the Fill in Drummer To import fill to USER folder 1 Inside Fill in Drummer drag the edited fill from the Drag from here pane of the plug in directly to the Fill Library view 2 Simply place Standard MIDI file with previously created fill to USER folder in Windows Explorer Note you can also copy third party MIDI drum loop Standard MIDI file to Fill in Drummer User Folder and cycle it with the Fill in Drummer using DrumTools PD sequencer looping Options Click Options button to make settings in the opening dialog Drum Map create your output maps for drum sounds All Drum maps will be automatically saved within the Fill in Drummer for future use Limit Velocity set the range of output velocity values for main Dynamics controller 30 Troubleshooting e You can t run more than one DrumTools PD instance at a time e DrumTools audio engine has one Stereo output so if loaded sampler has multiple audio outputs they will be not supported e Youcan t save DrumTools PD settings and edits within your host s project file To workaround that you have to previously save all Parts Drummers edits for your song as a Dr
4. To use the product you must provide a license file supplied as an attached file to registration email Click the Browse button to locate your license file Click Next to continue registration process Click Cancel if you have not received the license file yet You will not be able to use the product until you install the license IF you have additional questions concerning the registration process contact MusicLab technical support supportbox musiclab com License File lt No license file selected gt Browse Name Company Cancel 5 Press Browse button and select open drmt key file saved at the step 2 if you followed the instructions it should be located on the desktop 6 Press Next button to confirm the registration Enjoy working with DrumTools Performance Designer 32
5. Dynamics Humanize Save Load current Drum Loop and controls as a SlicyDrummer file Load the pre recorded loop from the combo box tree view in the upper part or create your own loop using SlicyDrummer options Note that SlicyDrummer doesn t allow using other than pre recorded material because of its complex Rhythm Composing algorithm But you can use the Fill in Drummer tool for playing third party MIDI loops by simply copying single track MIDI files to its User folder in the installation directory See SlicyDrummer section for more details Fill in Drummer track s Creating Drum Fills Fill In Drummer is a powerful MIDI tool allowing to instantly create customize professionally sounding drum fills It includes a massive library of factory pre recorded drum fills intros and endings and also lets you create your own fill libraries or use third party MIDI files 10 Click on Fill in Drummer track to open its Window 1 2l3 4 5 e 7 e sloj Play filin D measure B 1Full measure Lok MM Drag from here posl Re options eb Ei 8D SD Tom 1 2 Edit Fill 040 Rol embel 16 4 velo ai General MIDI Drum S ooon m a LLETTEETTT 0 seine BE ED SD Tom 3 A cw Eo nl o low ren Ale nTTTTTOTTTTTIOTTT o towmidtom e OTT TTT o tow tom E SUE 0 10wFborTom T o openee gt BTTTTTTITITITIIIIT o coser E 0 x 0 Acoustic Snare 4 lA H 0 Bass Drum 1 4 0 4
6. Eguipme nt DataBase Create new equipment DataBase Set initial Input Output settings ou can change it Do you want to refresh information about later in Options menu your hardware and software now Timebase 960 v IU Musiclab Sof Iw STi Audio Stream Provider DirectSound DXi Pott Prim ary Sound Driver DLS Soft Synthesizers MIDI Ports Sample Rate 44100 D Musel zb Audio Effects Bits per Sample EECH Buffer Size ms 8 __ Settings Prefered MIDI Input Ir d Cancel VST Directory C Program Files SteinberakstFlugins us Click OK to start scanning your VSTi DXi instruments and MIDI ports That may take some additional time if you have a lot of VST s on your computer When scanning is completed DrumTools opens its main panel and asks you to select the Out Port Select Out Port MLi VSTi 5 ArtistDrums USTi DFH sampler S DFH sampler gt DFH sampler EH DROE EH Kontakt E RealGuitar DXi HC DLS MIDI Select any VSTi DXi DLS synth sampler or a MIDI out port from tree view list of available ones and click Open icon alternatively double click the needed item to load the selected synth or to connect Drum Tools to selected MIDI out port Note that DrumTools audio engine has one Stereo output so if loaded sampler has multiple audio outputs they will be not supported Now DrumTools PD is ready to work DrumTools generate
7. MSE LA p MUSIC SOFTWARE DEVELOPERS DrumTools Performance Designer User s Manual Copyright 2000 2005 by MusicLab Inc Contents P a o E 5 II DrumTools PD Main COMPONe Ns cceceee cece cece eeeeeeeeeeee eens eens sees sees eeeeeeeeeeeeeneees 6 Ill Working with DrumTools PD eeeeeeeeee eee n seen eee a eee n eee eee een ee 6 lef ue EE 6 Launching DrumTools PD EE 6 Creating Drum Part with DrumTools PD nn 8 Drum Tools VE 8 SlicyDrummer track Creating Drum Loop REENEN 10 Fill in Drummer track s Creating Drum Fils 10 Ee 11 Previewing drum sounds 000002 eee eee eee eee eee nene eh KOP RKK K A KKK KOKA AA AKA K K nt nn nn 11 Creating DrumTools configuration Template 12 Exporting Drum ne 12 Saving Drum Parts Ee 13 Using DrumTools PD in a host SEGUeNCEr eee 13 Bee et e 13 SYVMGCMIPOMIZANOM ee A Ab z B ae BOR ROS O o be ho oo po bo o rov 13 Legato Non Legato tade EE 13 SHS EE 13 Porto rano COMMER ON ai cattails on o o a a a a l OB 14 MIDI Record from host sequencer ee ee ee ae he d eo deo on 14 DrumTools PD Menu BAT Aedes uae sie koza breed E 15 EE 15 EE 16 B SSEN 16 ATEN R no AP B 16 OPHONS EE 16 EE 16 IV SlicyDrummer Drum Loop Generating T00 e e eeeeeeeennn 18 About SC Rn Ei le 18 ItermaGeOV GI VIGW 2 cverc icleusgedaesmensaaaaacezerserceenscaesenedesedunadaesbdeaeercscncuebdaueaemesuenaaacen 18 Se delen ege 20 Working
8. syncope Hit syncope emb Flam embell A F CH s N S S Save Swing 16 Quantize 32 Reset musicL AB Select the appropriate folder or subfolder in the Fill Library tree view Select the fill from Fill List by clicking 1ts name Assign measure number for the fill in the Measure box in the upper part of the plug in window or simply click on the Fill in Drummer track in the needed place under the measure number red drum icon moves to the place you clicked showing you when the fill will be played along with the Part DrumTools Performance Designer allows to use two Fill in Drummers on separate tracks for creating two individual drum fills in different measures of the Part See Fill in Drummer section for more details Out Port bar 98 DXi EDIROL VSC d 3 log JN Bank 15360 JAZZ a Out Port allows you to load any VST DXi DLS synth or sampler you have installed on your computer as well as to connect DrumTools to any available MIDI out port and use them as sound modules for performing MIDI drum part created within DrumTools Click on black triangle at the right of Out Port bar to open its window and select the needed Out Port in the tree view That will load the selected VSTi DXi DSL sampler to DrumTools or connect DrumTools output to the selected MIDI out port In Out Port bar you can set MIDI channel Bank select Method Bank Program Change for the loaded synthesizer sampler Previe
9. Time Locators In this case the shaded notes of the fill outside Locators will not sound This lets you easily create a lot of new variations of the fill playing in various sections of measure Adjusting Performance Controls Modifying Dynamics Use Dynamics 2D controller to change the difference in velocity between loud and soft notes for all drum parts simultaneously Drag the pointer with a mouse to change dynamics Dragging by x direction increases decreases the dynamics value while y direction changes the dynamics center threshold between the lowest and highest velocity value of notes Creating Crescendo Decrescendo Create automated crescendi decrescendi by drawing velocity envelope by dragging any of three nodes to any direction Right click to Envelope pane to disable enable the envelope or switch between Velo and Real Velocity modes Adjusting Swing Use Swing slider to add swing shuffle feel to the performance 50 value gives triplet feel In the Swing duration box select 8th or 16th note duration to apply swing feel to Quantize Press Quantize button to set exact timing for all note ons In the Resolution combo box select the appropriate grid resolution value note duration to apply quantization Individual Drum bar controls Bar Inspector Adjust the sound of the fill using individual drum inspector controls at the right edge of every Drum bar e Select Velo control to add reduce velocity value to the notes e Select Ti
10. the beginning of measure DrumTools playback will not be synchronized to the measure position of the song Legato Non Legato triggering The newly triggered Part will always playback from the very beginning if its trigger note does not overlap the previous one i e played non legato way In case trigger notes overlap each other i e played legato way or the Sustain Pedal is pressed the next triggered Part will not start from the beginning but will continue playback keeping beat and measure position of the previously performed Part Check 1 st measure on Legato item in Options menu if you want the newly triggered part start from the first measure while keeping the beat position Sustain Pedal You can use Sustain Pedal to emulate Legato mode when triggering Parts from a MIDI keyboard If Sustain Pedal is pressed On position any newly triggered Part will continue playback keeping beat and measure position of the previously performed Part 13 Performance control DrumTools trigger mode allows to control playback Dynamics as well as to trigger Accent kick crash cymbal hit to add real time nuances to the performance Dynamics e Use trigger note velocity to change dynamics of the currently triggered Part Strength value allows to decrease increase the depths of effect 0 no effect e Use Pitch Bender to continuously change dynamics along with the song e Use Internal Velocity to adjust dynamics for performing Parts regard
11. with SCYDUM E 20 Selecting Part BEN 20 Editing Bing LOOP PR R T P O E E EEE o 20 Editing beats iesen ae eee e e O O O 21 Snap to Grid feature 3 3a56t bas2bisabousk u soakikatmsedioanabsecevsddsa aci boouz eds hiae on teras tst St 21 Performance Controls E 21 Editing Drm Ee ln Le Ea eae E 22 90111A ke A aan EA A EE VRT R TY K EA E OTS R S OD SE AAE ee eee EEEE 22 Saving Drum EE Ee 22 AA e e Ee OE EE 22 Exporting Druin Ee EE 23 Fill in Drummer Drum Fill Generating Tool seen 24 ABOUT FEM gl in Lu EE 24 Jade E EE 25 Keyboard El ae 26 Working with Fill in Drummer ek NENNEN ENEE 26 Selecting Drum UE 26 IS UN BI EE 26 Selecting UE 27 Assigning ON 27 Playing Fillens ode ssh koku e k a K b o boob odb bod oo o dob do oo o ooo o 27 Using Track Masking Fane 4 iedeen oeei CERN EhkR geesde 27 Controlling Punch in out Time Gel 27 Controlling Note Mixing ze ee 27 ECO kW 28 Selten 28 Snap to Grid EE 28 Transforming Instrumentation 2eeeeeeeeeee eee eee 00000000 e Keen henna KG Renee nn nn hn nn 28 Manual Transformation Changing Drum seet 28 Automatic Transformati eerste a aaa a raaa eee ei GE ya val 29 UEan aaiae A UE 29 elle Re en neut 29 MOO RE E e 29 Creating Crescendo Decrescendo eee 000000000 e nenene nana nn nn 29 ROS SWING secs See tet esses dua ee Stila Sete ee bi Se de dle dev Sen eB sweats 29 EE E 29 Individual Drum bar controle cece eeeeeeneee eee eee eee ee eee 00000 e nenene een n a hh hh n nn 29
12. D of the Slice Clicking big Note button again and again you can get the great variety of drum Loops matching the individual instrument pattern s of your choice Editing beats SlicyDrummer allows to insert delete move individual beats to create your own drum patterns and save them as complete loops within the plug in for future use Press Edit button to enable edit mode Click pattern view to insert beats Double click the beat to delete it alternatively lt Ctrl gt click Drag the beat left or right to move it to a new location Drag the beat up or down to change velocity value Snap to Grid feature SlicyDrummer allows to use snap grid that makes it easier to edit beats Click Snap Grid resolution combo box and select standard note duration for the snap interval From then on when you insert or move beats they will be snapped to the nearest point on the Snap Grid To disable the Snap Grid select item in the combo box menu Performance Controls Main Controls Use Dynamics 2D controller to change the difference in velocity between loud and soft notes for all Slices simultaneously Drag the pointer with a mouse to change dynamics Dragging by x direction increases decreases the dynamics value while y direction changes the dynamics center threshold between the lowest and highest velocity value of notes in each pattern of current Loop Use Humanize slider to randomly change velocity values of the notes Use Swing sli
13. Tes ES ee B ez U Embell stra P 0 Embell syncope dk Flam sync Hit Flam sync Hit Hit syncope Roll Hit 16T SE d ER s Z on a os Quantize A utomatically transform the instrumentation of the fill lt Enter gt i 1 Fill Library tree view select folder containing sets of prerecorded fills 2 Fill List view select fill from the list 3 Quick Pad Panel lets you quickly assign and select fills 4 Measure box assign measure number for the plug in to play the selected fill 5 Track Plugin Mixer not available within DrumTools PD 6 Time Locators control masking time areas within the fill as well as trim the fill from the beginning and or the end 7 Auto Locate button switches between automatic and manual mode for Time Locators activity 8 Track Masking Panel filters backing track notes passing through the plug in 9 Drag from here pane for dragging out current drum fill to MIDI track 10 Help button opens the Help file 11 Options button opens Settings dialog 12 Drum Instrument bar displays notes of individual drum part of the current fill 13 Drum Button exclude include drum instrument from to Drum set 14 Extra drum bar displays all unmapped drum notes of the fill 15 LEDs mute unmute solo individual drum part 25 16 Transform button transform the instrumentation of the fill 17 Compare button compare with to the or
14. To change the current Drumset for the fill click Drum button to make it inactive This will exclude the appropriate drum instrument from Drum set used for mapping fill notes The fill will be rearranged automatically so that all notes of the excluded instrument s move to the relative drum s Click Drum button once more to make it active Right clicking Drum button will Solo Unsolo the instrument in the Drum set Changing the Drum set lets you force Fill in Drummer to play any existing fill with the other drum instruments never loosing whole rhythm formula of the original fill as well as keeping drum melody dynamics and timing untouched You can easily transform the instrumentation of the fill up to the single drum instrument to create numerous variations of the existing material 28 Press Comp Compare button to hear the original instrumentation unpress it to revert to last edits Automatic Transformation Click Xform Transform button This will automatically rearrange the whole instrumentation of the fill and create a variation of the fill close by rhythm polyphony melody and dynamics to the original Clicking Xform button over and over again allows you to momentarily create a lot of variations of the same fill Click Comp Compare button to hear the original instrumentation unpress it to revert to last edits Trimming fill You can also modify any fill by trimming it from the beginning or and the end with the help of left and right
15. a massive library containing hundreds of MIDI patterns for a number of drum instruments kick snare hi hat ride cymbal and percussions conga cowbell tambourine maracas hand clap etc Patterns are pre recorded in such a way that they can be easily combined to make up professionally sounding drum loops SlicyDrummer s user interface is exceptionally simple and easy By scroll selecting the prerecorded patterns for any of your drum instruments independently you can quickly create drum loops of any sonically appropriate combination exactly the same way you would try to create appropriate face image with photo robot To further simplify the procedure of finding the appropriate combination an Auto compose feature based on the Intelligent Drum Rhythm Compose technology IDRC has been incorporated in the program Auto compose feature allows the user to momentarily create various and more importantly unpredictable combinations as easily as pressing a single button which turns the procedure of creating drum loops into an interesting and entertaining experience Moreover any automatically created combination can be further edited by replacing any drum pattern for a particular instrument This opens a great perspective of having virtually unlimited number of combinations and edits which makes SlicyDrummer a truly unique and limitless source of drum loops or any rhythmic information Interface overview FAMusicLab SlicyDrummer 2 MIDI 1
16. al visualization of all performed material beats notes position cursor edits Import third party MIDI files MIDI file and Audio file Export Drag n Drop and Copy Paste I DrumTools PD Main Components DrumTools Performance Designer consists of four main components e Drum sequencer 3 track sequencer allowing to create up tol2 individual 1 8 measure drum performances parts that can be triggered by MIDI notes from the host sequencer MIDI track and or external MIDI keyboard e SlicyDrummer drum loop generating MIDI tool e Fill in Drummer drum fill generating MIDI tool e Output Port allows to send generated MIDI drum part to any sub hosted sampler synthesizer or any free MIDI out port as well as to record MIDI file from host sequencer lll Working with DrumTools PD Installation If you have any previous version of the DrumTools Performance Designer installed uninstall it Launch DrumToolsSetup exe file Follow onscreen instructions Restart the computer if required during the installation process The DrumTools PD installation is completed P A Launching DrumTools PD Launching DrumTools as a Stand alone To launch DrumTools PD go to Start menu Programs MusicLab DrumTools and select DrumTools icon or alternatively double click DrumTools exe file in the installation folder S DrumTools exe DrumTools will open Equipment DataBase dialog where you can make the needed audio settings and browse for your VSTi directory
17. der to add swing shuffle feel to the performance 50 value gives triplet feel Press Quantize button to set exact timing for all note ons Note the values of Main controls are not saved within Quick Pads and SlicyDrummer files sdl but can be saved within plug in presets Individual Slice controls Select Velo control to add reduce velocity value to the notes 21 Select Time control to apply offset to the start time of the notes Select Dyn control to set the strength in percents of main Dynamics controller adjustments for the Slice Use lt gt lt gt numpad keys to change values for selected control of the Slice Enter desired value with numeric keys change it with up down arrow keys or mouse wheel Note individual Slice control values are saved in Ouick Pads and SlicyDrummer files sdl Editing Drum sound Drum sound name the output note is displayed in the Note Name box at the right edge of the Slice Selecting a Part for the Slice will automatically set the respective output drum sound s in the Note Name box Usually it matches the name of the Part you select for the Slice Kick Snare Ride Cowbell etc You can easily change the output note for any Slice by clicking Note Name box and selecting the appropriate sound name from the popup menu You can assign the required Drumset Note Names definition by selecting it in the Note Names combo box at the upper right corner of plug in s window The assignment
18. e DrumTools and will be automatically loaded on the next launch To load default settings for Drummers go to File menu gt Open Style and open Default dts file included with the DTStyles folder in the installation directory Exporting Drum Part DrumTools PD allows you to instantly transform the created drum Part to both Standard MIDI file mid and Audio file wav MIDI file Export Export Use Export MIDI item from File menu to export the selected Part as a MIDI file Copy Use Copy Result gt MIDI item from Edit menu or simply click on Copy icon to copy MIDI file to clipboard Drag n Drop click on D n D icon and drag the resulting MIDI file to Windows or any application supporting drag and drop MIDI You have to previously select MIDI item in Options menu gt Copy Drag Format Audio file Export Export Use Export Audio item from File menu to export the selected Part as a wave file Copy Use Copy Result gt Wave item from Edit menu or simply click on Copy icon to copy wave file to clipboard Drag n Drop click on D n D icon and drag the resulting Part to Windows or any application supporting drag and drop You have to previously select Wave item in Options menu gt Copy Drag Format 12 Saving Drum Parts and Styles You can save the current Part including all SlicyDrummer and Fill in Drummers edits as Drum Tools Part file dtp to Windows for future use Go to File menu and s
19. e rests at the end of the fill right Locator goes to the last note position In manual mode Auto Locate button unpressed the Locators don t change their positions on selecting fills Controlling Note Mixing Track Masking Panel also lets you mix notes playing from SlicyDrummer and Fill in Drummer simultaneously in an intelligent way This allows you to avoid gaps in basic loop occurring if you simply mute the track while the fill is playing and at the same time to avoid the double drum notes playing which can cause undesirable chorus effect This can be done automatically in the Fill in Drummer by using special note filtering 27 adjustment Mask Mode You can assign Mask Mode for every Time Area individually Clicking on Time Area pane switches between various available Mask Modes for the Area Mask All dark colored Area pane filters all notes playing from SlicyDrummer Mask Drum set half and light Area pane filters only notes mapped to currently active Drum set of the Fill view all pressed Drum buttons Mask Instrument stripped Area pane filters only drum notes used in the current fill Through light colored Area pane all notes of the SlicyDrummer play through the plug in untouched Editing Fill In the center of the plug in window you see 10 horizontal bars representing individual drum instruments To the left of the instrument bars there are buttons with drum icons showing the drum instr
20. easily transform instrumentation trim length and adjust dynamics of a drum fill to better fit it to your musical needs This provides you with practically unlimited number of variations and edits of the prerecorded drum fills and lets you quickly perfect your basic rhythm part with pro quality drum fills breaks intros and endings you can ever imagine Special Mixing System has been incorporated in the program which allows you to intelligently combine drum fill with basic rhythm part easily controlling punch in out time and avoiding undesirable rhythm gaps and double drum notes in the resulting track All this does the drum fill related work easy and fascinating with the Fill in Drummer 24 Interface overview FAMusicLab Fill in Drummer 2 MIDI 1 SONAR1 ae Oj x Presets D aux 1 2 3 4 5le 7 in Play Fill in as 9 M6 Drag i here 1 Full measure Sat mask dr umset s es nep de E Geste Edit Fill 066 Roll Hit 16T E I BD SD Cmbl F BD SD Tom 1 2 MIDI Drury BD SD Tom 1 2 Cmbl EE e D Tom 3 4 T I T 453 BD SD Tom 3 4 Cmbl oso e Sp a Flam l D Low mid Tom 3 B sch _ ene D Low Tom S dE ek 0 Low Floor Tom 4 Rol E a 0 openti tat Roll Hit 16T Roll embell Hit Ji 0 Close Hi Hat syncope Hit R Rees D AcousticSnare 4 EE 1919 D Bass Drum 1 A Embell Hit sync
21. elect Save Part item Use Open Part item to load the saved Part to any current Part pad Alternatively drag a dtp file onto DrumTools panel You can save the whole set of 12 Parts as a DrumTools Style file dts Use Open Style item from File menu to load the whole Part set to DrumTools Alternatively drag a dts file onto DrumTools panel A number of Demo Styles are included within DTStyles folder in DrumTools installation directory Using DrumTools PD in a host sequencer Trigger Notes Running DrumTools PD in a host sequencer lets you easily create the complete drum track by triggering various drum Parts created in Drum Tools by MIDI notes from a MIDI track or external MIDI keyboard along with the song On the first launch Part pads are numbered 1 2 3 0 To change numbers to note symbols go to View menu and select Note Names for Parts item Any of the 12 Parts created within DrumTools can be triggered by appropriate MIDI note of any octave note symbol of a Part pad corresponds to a trigger key note name So you can combine individual drum Parts into continuous performance by writing various trigger notes along with the song in a MIDI track outputted to DrumTools or alternatively play trigger notes on your MIDI keyboard via host s MIDI track Synchronization Note that though DrumTools uses host s tempo value the Part starts to play with the start time of a trigger note So if trigger note doesn t exactly match
22. eys 1 2 3 0 to select Pads 22 Exporting Drum Loop To export drum loop simply drag the current Loop from Drag from here pane at the right corner of SlicyDrummer window and drop it to the needed measure of your host s MIDI track or to Windows for exporting Loop as a Standard MIDI file You can define the number of measures in the resulting MIDI file in the Drag n Drop options Measures edit box of the Options dialog There you can also choose single track or multi track format of the resulting MIDI file 23 V Fill in Drummer Drum Fill Generating Tool About Fill in Drummer A drum fill is a short 1 measure or so but very important musical element Without drum fills performed in appropriate places any basic rhythm part even the most sophisticated one would sound monotonous and uninteresting Fills work as bridges between parts of a composition 4 or 8 measure rhythm sections or as intros or endings Creation of drum fills in a MIDI track in practice a short solo part with lots of various drum instruments is quite a complicated task even for an experienced musician requiring quite a lot of hand work and time Fill In Drummer is a unique and powerful MIDI tool specially developed for work with drum fills It includes a massive library of factory pre recorded drum fills intros and endings and also lets you use your own fill libraries A unique Fill Modifying System has been developed which allows you to
23. guration including all Out Port settings Exit Close DrumTools Edit Copy Result Copy current Part to clipboard as a Standard MIDI file or Audio file in sub menu choose between MIDI or Wave Copy Part Copy current Part as a DrumTools file to clipboard Paste Part Paste Part from clipboard to current Part pad Transport Play Start Stop DrumTools internal sequencer lt Spacebar gt Loop Cycle the current Part Metronome Internal Metronome On Off Measures Select number of measures for current Part View Part Auto Switch Allow DrumTools to automatically switch to the triggered Part that can use more CPU ToolTips Allow tooltips Note Names for Parts Choose between figures and note symbols on Part pads Options Audio Stream Open Audio Streaming dialog for audio settings available only in Standalone run Copy Drag Format Choose between MIDI file and Audio file for Copy Drag the resulting Part from DrumTools Velocity Control Open Playback or Accent settings dialog lst measure on Legato When checked the newly triggered Part starts from its first measure if trigger notes are played Legato overlapping each other or played with Sustain Pedal On Out Port Open Out Port dialog Refresh Port Info Refresh Out Port synth info bank names program names etc VST directory Open VST Directory browser window Metronome Adjust internal Metronome volume Reload last state When checked all current settings a
24. ight arrow keys change patterns for selected Slice using IDRC algorithm lt Tab gt lt Shift gt lt Tab gt navigate through Slice controls numpad mouse wheel change focused control value lt Enter gt auto compose drum Loop P auto compose drum part for selected Slice lt Ctrl gt P disable enable auto compose algorithm for selected Slice M mute unmute selected Slice lt Ctrl gt M right click LED solo unsolo selected Slice 1 2 3 4 0 Quick Pads remote selection lt Backspace gt clear pattern from selected Slice lt Ctrl gt lt Backspace gt clear patterns from all Slices lt Insert gt auto name save new Loop to tree combo box lt Delete gt delete Loop from tree combo box S save as current Loop lt Shift gt S save overwrite current Loop Working with SlicyDrummer Selecting Part for the Slice Click the Part box at the left edge of the Slice and select Part name from popup menu The patterns of the Part will be loaded to the Slice s pattern list and its icon will be displayed in the Part box Percussion Slices the three on the top include the universal Part containing rhythm patterns that can be used with any percussion or drum sound When choosing this set you can manually select the needed drum sound in the Note Name box at the right edge of the Slice Editing Drum Loop 1 Start DrumTools sequencer to hear SlicyDrummer playing The initial Drum Loop will repeat
25. iginal instrumentation revert to last edits 18 Controls box select control displays for drum parts 19 Control value box set control value for the part 20 Note Names Definition box select Drumset Note Names definition from the list of available ones 21 Note Name box select the output Drum sound note for the part 22 Velocity Envelope create automated crescendi decrescendi for the fill 23 Dynamics main dynamics 2D controller x change dynamics value y change dynamics center 24 Swing slider adds swing shuffle feel to even pairs of 8th or 16th notes 50 value gives triplet feel 25 Swing duration box select 8th or 16th note duration to apply swing feel to 26 Quantize button sets exact timing for all note ons 27 Quantize resolution box select grid resolution note duration to apply quantization 28 Reset button sets all parameters and edits to default values 29 Save button click to save current fill to USER folder 30 Presets combo box for saving all current settings including global Options as well as Pad Panel content as a Cakewalk plug in preset 31 Status bar displays main controller values and context help info 32 Edit Button enables disables beat edit mode 33 Grid combo select snap interval Keyboard shortcuts F1 open Help file Up Down arrow keys Drum bar selection numpad mouse wheel change focused control value lt Enter gt a
26. less of trigger note or internal sequencer is used for playback 100 no changes Options menu gt Velocity Control gt Playback Playback Use trigger note velocity E Oh Strenath 100 Pitch Bender to velocity E Dm Internal elacity 100 Cancel Accent DrumTools PD features Velocity Switch Accent option that lets you perform Kick Crash hit Accent Note 1 and 2 in any desired place of the song by simply increasing the trigger note velocity value You can set the suitable Velocity Threshold and output velocity value Accent Velocity for the Accent notes as well as time interval Accent Duration during which the Accent hit mutes other instruments playback Also you can assign two different Crash Cymbal notes sounds for black and white trigger key groups individually Accent Note 2a White Accent Note 2b Black Options menu gt Velocity Control gt Accent Accent Accent On Off o Velocity threshold 107 Accent Note 1 Bass Drum 1 v Accent Note 2a White Crash Cymbal 1 v Accent Note 2b Black Crash Cymbal 2 x Accent Velocity 110 Accent Duration 1 16 e Cancel MIDI Record from host sequencer When using trigger notes in host sequencer for creating drum performance with DrumTools you can transform the whole performed part to MIDI notes for additional editing in a MIDI track of your host sequencer 14 Special MIDI File Record option allows you to record MIDI fr
27. me control to apply offset to the start time of the notes e Select Dyn control to set the strength in percents of main Dynamics 2D controller adjustments for the part Use lt gt lt gt numpad keys to change values for selected control of the drum bar Enter desired value with numeric keys change it with up down arrow keys or mouse wheel 29 Changing output Drum note Drum sound name the output note is displayed in the Note Name box at the right edge of the Drum Instrument bar You can easily change the output note for any drum part by clicking Note Name box and selecting the appropriate sound name from the popup menu You can assign the required Drumset Note Names definition by selecting it in the Note Names combo box at the upper right corner of plug in s window The assignment you make determines the drum note names that you see in the popup menu of Note Name box of the Drum Instrument bar Using Quick Pads At the left upper corner of Fill in Drummer window there is Quick Pad panel which lets you quickly assign and select up to 10 Fills and variations Click any Pad of Quick Pad panel Select fill from the Library or copy paste fill from other Pad You can save the whole Pads content within DrumTools Part Style files Use computer keys 1 2 3 0 to select Pads Saving Fill Press Save button to save the fill to User folder Exporting fill Using Drag and Drop To export the current fill simply drag it from
28. nd edits will be saved on closing and loaded on launching the DrumTools Preset Styles A number of ready to use DrumTools Styles are included in DTStyles folder within the installation directory by default C Program Files MusicLab DrumTools PD Dance 120 130 dts Funk 90 110 dts HardRock 16th 75 110 etc You can load Style to DrumTools from File menu Open Style or by simply dragging any dts file from Windows directly onto DrumTools main panel Each preset Style contains 12 Parts featuring ready drum loops and fills in various music styles The name of 16 the Style file contains the preferable tempo range and some rhythmic information swing basic rhythm durations You can select preview Parts of the loaded Style by clicking on the appropriate Part pad or triggering it by appropriate key note from host sequencer MIDI track or a MIDI keyboard controller triggering Parts by MIDI notes is available only via host sequencer 17 IV SlicyDrummer Drum Loop Generating Tool About SlicyDrummer SlicyDrummer is a simple but powerful tool for instant creation of drum loops by combining individual drum instrument patterns It provides user with a unique way to quickly construct drum loops by selecting the appropriate prerecorded pattern for each individual drum instrument from the library which saves him from the annoying procedure of searching among thousands of readily available drum loops The software package includes
29. om host seguencer directly to DrumTools and then save copy paste drag n drop it as a Standard MIDI file to Windows or your host sequencer To do this Click Out Port combo box to open Out Port window In tree view click MLi item and open MIDI File Rec Select Out Port MLi e Default Preview MIDI File Rec VSTi DXi DLS MDI FF On MIDI File Rec panel click red record button now DrumTools will wait for the first incoming MIDI event Start your host sequencer to start DrumTools recording Note that you will not hear any sound while recording DrumTools will silently play the part triggered by MIDI notes from the host and simultaneously record all generated MIDI notes On song end stop the host playback and use MIDI File Rec panel to export the recorded MIDI part e Click Save icon to save MIDI file to Windows e Click Copy icon to copy MIDI file to clipboard e Click D n Drop icon to drag MIDI file to Windows or host in case it supports drag n drop MIDI DrumTools PD Menu Bar File Open Part Load Part to current Part pad Save Part Save current Part as DrumTools file dtp Open Style Load Style 12 Part set to Drum Tools Save Style Save the whole 12 Part set as DrumTools Style file dts Export MIDI Export current Part as a Standard MIDI file mid 15 Export Audio Export current Part as a wave file wav Template Save Load current confi
30. ond and third tracks M Slicy Drummer MFH TM Fill in Drummer 1 TE Fill in Drummer 2 2 5 DXi EDIROLVSC Pad Section At the left of DrumTools main panel there is Pad Section that allows to create up to 12 individual drum Parts consisting of 1 8 measure drum loop performed by SlicyDrummer and or two various drum fills bridge intro ending in the assigned measures performed by two Fill in Drummers To select Part click on the Part pad lt Ctrl 1 2 3 0 gt lt Ctrl gt navigation through Parts If you run DrumTools as VSTi DXi in your host sequencer you can trigger 12 various Parts by 12 MIDI notes from host MIDI track or external MIDI keyboard along with the song Note In standalone mode you can t trigger select Parts from MIDI keyboard Click on Drummer Out Port track to select it That will open the appropriate window under DrumTools main panel where you can do edits settings use lt Ctr1 Up Down Arrow gt to navigate through tracks To set the number of measures for the Part simply click the respective figure 1 8 Ex clicking on figure 4 creates 4 measure Part indicated with dark blue color of the part of strip To assign measure for the fill click on Fill in Drummer track s in the needed place under the measure number red drum icon moves to the measure you clicked showing you when the fill will be played along with the Part TT Slicy Drummer IK Fill in Drummer 1 T
31. over and over as long as the sequencer is running 2 Click green LEDs at the left edge to mute or solo individual Slice Turning this LED off will mute the Slice Clicking it again unmutes it You can also quickly solo unsolo the Slice by right clicking or lt Ctrl gt left clicking the LED 3 Use cursor keys at the right and left of Pattern selector to manually scroll select patterns for the individual Slice with a mouse alternatively use Left Right arrow keys of the computer keyboard 4 Compose drum Loop using IDRC algorithm 20 Click big Note button at the lower part of IDRC column to activate Auto compose algorithm SlicyDrummer will automatically construct the drum Loop finding the most appropriate combination of patterns for all Slices simultaneously Click small Note button to compose drum part for a particular Slice Other parts will stay unchanged Click yellow LED in IDRC column to disable enable IDRC algorithm for particular Slice LED will be turned off In this case clicking big Note button auto compose Loop will not affect the pattern of the Slice while patterns in other Slices not muted will be automatically changed You can manually find the needed pattern for any Slice Kick for example and let the SlicyDrummer to automatically find the most appropriate patterns for other drum instruments using big Note button you have to previously disable auto compose algorithm for Kick Slice by turning off the yellow LE
32. r will play the selected fill only once in the certain measure of the Part you ve previously assigned in the Measure box Playing Fill Start DrumTools and the Fill in Drummer will play the selected fill in the assigned measure of the Part Using Track Masking Panel In the upper part of the plug in window there is Track Masking Panel which allows you to intelligently mask filter notes of backing loop played by SlicyDrummer in various ways while the fill is playing NOTE Track Masking Panel has no effect if SlicyDrummer is muted You only can use Time Locators for trimming the fill Controlling Punch in out Time Points Move the red Time Locators to create Time Areas displaying punch in out time points i e time when backing track goes to fill left Locator point and time when the fill goes to backing track again right Locator point Dark color of Time Area shows that track is masked is silent over the Area time while light color appoints that track notes are passing through the plug in With Time Locators you can create up to three Time Areas left middle and right thus controlling punch in out points within the measure Time Locators work in both automatic and manual modes When the automatic mode is selected pressed Auto Locate button to the left of Locator slider the Locators will be set automatically on loading new fill if there are rests at the beginning of the fill left Locator goes to the first note position if there ar
33. rack Control columns P Preset save load preset for Drummers and Out Port D Dock tear off attach Drummer Out Port window M Mute mute unmute track Transport section Vol master volume not available for MIDI out port click and drag to adjust Pan master panning not available for MIDI out port click and drag to adjust Tempo current tempo follows tempo value of host seguencer and can be changed manually only in standalone run Copy Click to copy the resulting MIDI Audio file of the current Part to clipboard Paste it to any application supporting copy paste Standard MIDI file or wave file si ei Drag n Drop Click to drag n drop the resulting MIDI or Audio file of the current Part to Windows or host seguencer or any application supporting drag n drop of Standard MIDI file wave file al Metronome On Off to adjust the sound volume go to Options menu gt Metronome LE Play Stop lt Spacebar gt E Looping On Off SlicyDrummer track Creating Drum Loop SlicyDrummer is a unigue and powerful MIDI tool allowing to instantly create customize professionally sounding drum loops Click on SlicyDrummer track to open its window sane eee s IDRC Part Pattern Edit Strokes 16 4 Yelo4 General MIDI Druma H Lea Yik o 419 ren 164 ka QP 2 4 001 00440044000940 o Marcas S 0 Low Conga Open k Quantize Reset 1 Ei Options Swing Help Velocity
34. s MIDI drum performances and has no internal sounds So for producing sound you need to output Drum Tools to any third party synth or sampler i e assign it as an Out Port device You can later rescan your VST DX instruments using the Out Port window 1 Open Out Port window by clicking the black triangle in Out Port bar 2 Select VSTi or DXi item and click Refresh button at the right 3 Click Exit button to close the Out Port window You can also remove the unnecessary VSTi DXi names from the list of available Out Ports by using Delete button Launching DrumTools as VSTi DXi in a host sequencer In your sequencer launch Drum Tools PD as a normal VSTi DXi That will open DrumTools VSTi DXi panel 1 Drum Tools PD C OJT Riu 1 Click Connect button That will launch DrumTools in a separate window or will connect DrumTools to your host audio output in case it is already running standalone Create MIDI track in your host sequencer and assign DrumTools PD as output for the MIDI track DrumTools is ready to work Note Only one DrumTools engine can work at a time So you can t use more than one instance of DrumTools both in standalone or VSTi DXi run Creating Drum Part with DrumTools PD DrumTools Sequencer On launching DrumTools you see the main panel that represents 3 track sequencer driving SlicyDrummer drum loop generating tool on the first track as well as two Fill in Drummers drum fill generating tools on the sec
35. umTools Style file dts to Windows File Save Style or the whole current state including Parts Drummers Out Port edits and settings as a Template within DrumTools File menu Template for future use with your host s project Contact Info Web site http www musiclab com Technical support supportbox musiclab com How to Register This is full featured 21 days time limited version Be sure to register if you wish to remove the time limitation 1 After purchasing the DrumTools PD you will receive registration email containing DrumTools PD serial number and license key drmt key file needed to register DrumTools PD 2 Save the attached drmt key file to your hard disk for instance on the desktop Launch DrumTools PD open the About screen from Help menu This Product is licensed to Unregistered Copy MusicLab Inc Enter reg info Expires May 25 2005 musicLAB DRUM TOOLS PERFORMANCE DESIGNER DrumTools Performance Designer 1 0 Copyright 2005 by MusicLab Inc All rights reserved Warning This computer program is protected by copyright law and international treaties Unathorized reproduction or distribution of this program or any portion of it may result in severe civil and criminal penalties and will be prosecuted to the maximum extent possible under the law 4 Click Enter reg info box to open Registration dialog 31 DrumTools registration X Enter registration information
36. ument the bar is mapped to Bass Drum Snare Drum Close Hi Hat Open Hi Hat 4 Toms and Crash Cymbal X icon bar represents all unmapped drum notes On selecting the fill its notes are displayed in the appropriate bar as diamonds colored relatively to their velocity values the brighter the diamond the higher velocity value of the note Editing beats Fill in Drummer allows to insert delete move individual beats to create your own fills and save them within the plug in for future use e Press Edit button to enable edit mode e Click drum bar to insert beats e Double click the beat to delete it alternatively lt Ctrl gt click e Drag the beat left or right to move it to a new location e Drag the beat up or down to change velocity value Snap to Grid feature Fill in Drummer allows using snap grid that makes it easier to edit beats Click Snap Grid resolution combo box and select standard note duration for the snap interval From then on when you insert or move beats they will be snapped to the nearest point on the Snap Grid To disable the Snap Grid select item in the combo box menu Transforming Instrumentation Fill in Drummer allows you to drastically modify the existing fill in various ways even without adding deleting individual notes This gives you practically endless amount of variations of the existing material and also lets you quickly adjust the fill to your musical needs Manual Transformation Changing Drum set
37. urrent Part Pattern selector scroll select pattern for the Slice using cursor keys Strokes view displays rhythmic content and dynamics of current pattern color intensity of strokes diamonds reflects difference in velocity values Controls box select control displays for the Slices Control value box set control value for the Slice Note Names box assign Drumset Note Names definition Note Name box select the output Drum sound Big Note button auto compose drum Loop activates IDRC algorithm Dynamics 2D main dynamics control x change dynamics value y change dynamics center Humanize slider adjusts randomization range to velocity values of notes Swing slider adds swing shuffle feel to even pairs of 8th or 16th notes 50 value gives triplet feel Quantize button sets exact timing for all note ons Options button opens Settings dialog Help button opens the Help file Reset button sets all parameters and edits to default values SlicyDrummer Logo opens About box with registration info Status Bar displays context help info Presets combo box for saving all current settings including global Options as well as Pad Panel content Edit Button enables disables beat edit mode Grid combo select snap interval 19 Keyboard shortcuts F1 open Help file Up Down arrow keys Slice selection Left Right arrow keys change pattern for selected Slice lt Ctrl gt Left R
38. uto transform fill M left click LED mute unmute selected drum bar lt Ctrl gt M right click LED solo unsolo selected drum bar 1 2 3 4 0 Quick Pads remote selection Working with Fill in Drummer Selecting Drum Fill Fill Library On the left hand side of the plug in window there are Fill Library view consisting of Folder tree view pane and Fill List pane Three upper folders of the tree view contain a few sets of factory prerecorded drum fills 26 1 Full measure full measure fills 2 Intro 1 measure fills with the rests at the beginning 3 Ending 1 measure fills with the rests at the end User folder is empty You can copy there any favorite fill from the default Library as well as create your own libraries by importing drum fills in Standard MIDI file format you can create fill in a MIDI track and drag n drop it to the Fill Library view or place the appropriate MIDI files directly to the User folder in Windows Explorer Selecting Fill 1 Select the appropriate folder or subfolder in the Fill Library tree view The list of available fills will load to the Fill List pane 2 Select the fill from the Fill List by clicking its name All notes of the fill will appear on the Drum instrument bars of the Fill view in the center of the plug in window Assigning Measure Assign measure number in the Measure box in the upper part of the plug in window Note that on starting the Drum Tools Fill in Drumme
39. wing drum sounds You can preview select the output drum sounds of your synth sampler loaded to DrumTools right from SlicyDrummer Fill in Drummer windows 11 Click on the output drum note box at the right of any instrument bar in Slicy Fill in Drummer window to open Note Names list Acoustic Bass Drum Bass Drum 1 Side Stick v Acoustic Snare Hand Clap Electric Snare Low Floor Tom Close Hi Hat High Floor Tom Pedal Hi Hat Low Tom Open Hi Hat Low Mid Tom Hi Mid Tom Crash Cymbal 1 High Tom Ride Cymbal 1 Chinese Cymbal Ride Bell Tambourine Splash Cymbal Cowbell Crash Cymbal 2 Vibraslap Ride Cymbal 2 Hi Bongo Low Bongo Mute Hi Conga Open Hi Conga Low Conga High Timbale Low Timbale High Agogo Low Agogo Cabasa Maracas Short Whistle Long Whistle Short Guiro Long Guiro Claves Hi Wood Block Low Wood Block Mute Cuica Open Cuica Mute Triangle Open Triangle Right click items to preview the available sounds Click to assign the needed one as an output note for the instrument Creating DrumTools configuration Template If you want to save the current configuration including all Out Port settings for future use you can create various Templates within DrumTools To create open configuration template go to File menu gt Template Note that if you check Reload last state at start up item in Options menu all current settings and edits including Drummers Parts Out Port will be saved on closing th
40. you make determines the drum note names that you see in the popup menu of Note Name box of the Slice Options Click Options button to make settings in the opening dialog Drum Map create your output maps for drum sounds All Drum maps will be automatically saved within the SlicyDrummer for future use Drag n Drop options e Measures set number of measures for drag and drop exporting the Drum Loop to MIDI track e Single Track Multiple Tracks choose format of resulting MIDI clip e Limit Velocity set the range of output velocity values for main Dynamics controller Saving Drum Loops Use tree combo box to save the current Drum Loop and edits as a SlicyDrummer file sld Click Save icon or press S key In the opened dialog box you can create folders and subfolders to organize your Drum Loops Quick Save lt Shift gt click or press lt Shift gt S to overwrite current Loop Click Delete icon or press lt Delete gt key to delete Drum Loop from the list Press lt Insert gt to automatically name and save new Loop A number of factory loops are included with the SlicyDrummer installation Dance Funk Pop etc Quick Pad panel Pad Panel lets you quickly assign and select up to 10 Loops Click any Pad of Quick Pad panel Create new Drum Loop or copy paste Loop from other Pad or load previously saved one from Loops file selector All Quick Pad contents is saved within DrumTools Part Style files Use computer k
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