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Melodyne Editor User Manual

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1. dialog opens allowing you to select a format for the new file By default the name and format of the original file will appear there if you now click OK the original version of the file will be replaced by the edited version Don t worry the original file is still there it is stored alongside the new file but now has an orig in its name The saving of such backups is the default behavior of Melodyne editor 32 Melodyne editor user manual Loading transferring and saving audio Stand Alone If this is not what you want clear the option Backup existing file before saving in the Preferences dialog orere n i s v Language English m s i Reference Pitch 440 0 Hz Saving W Backup existing file before saving Once you have chosen a file format and saved the file for the first time as you carry on working on the file this dialog will no longer open Each time you use the Save command the previous file will be replaced by a new file in the same format In the Save As dialog either the first time you save or at any time subse quently you can select another format and assign a new name to the file You can choose between the commonest audio file formats as well as two special options MIDI File and Melodyne Project Document Save as Melodyne Project Document The Melodyne Project Document offers a non destructive means of saving your work provisionally and is comparab
2. Select Special gt _ Related topics e Selecting notes e Editing pitch e Editing note separations Melodyne editor user manual 112 Editing notes using the Macros and Tools Editing amplitude and muting notes In this tour you will learn how to use the Amplitude Tool to alter the volume of and to mute notes e With the Amplitude Tool selected clicking on a note or one of a selection and dragging the pointer vertically up or down increases or decreases the amplitude of the note or notes in question e You can hold the Alt key to switch to smaller increments for finer adjust ment e Between notes the amplitude of which has changed by different amounts the speed of the amplitude transition can be adjusted SUMMARY e Double clicking with the Amplitude Tool on one or more selected notes mutes or unmutes them as the case may be Adjusting the amplitude Select from the Toolbox or the context menu in the editing area the Amplitude Tool With the tool selected click on a note or one of several notes selected and without releasing the mouse button drag it or them up or down The notes will get thicker or thinner as they get louder or softer se 4o p i P pa The gearing of the amplitude adjustment is dependent upon the vertical zoom resolution Press and hold the Alt key to switch to smaller increments for finer adjustment Melodyne editor user manual 113 Edi
3. Set Bar 1 to start of filee The Tempo window in Melodyne editor Stand Alone e Multiply Tempo e Define constant Tempo The Preferences of Melodyne editor Stand Alone cccccceeeeeceseeeeeteeeeeeeeees 138 Language of the interface e Frequency of the reference pitch e Checking for updates e The recording path e The path and size of the audio cache Melodyne editor user manual 5 Welcome Many thanks for your interest in Melodyne editor and a warm welcome to the circle of Melodyne users Melodyne is at home in all the great studios of the world and has for years been appreciated for its intuitive editing possibilities and the high quality of its sound In actual fact there must be very few professional productions in recent years in which Melodyne at one point or another has not been used whether for unobtrusive correction for the generation of second voices and variations or for the creative restructuring of audio material What does that mean for you Simply that as a Melodyne user you are in the finest the most illustrious even of company Melodyne editor stands squarely in the tradition of the other products from Celem ony but has been redesigned and reprogrammed from the bottom up As a result Melodyne editor is faster and more powerful than any previous Melodyne edition yet sounds better and is already armed for all the technical revolutions of the coming years Not least Melodyne editor makes it p
4. e 7 Show Notation Show Replace Ranges ee Grey boxes enclose each blob When it first analyzes the material Melodyne editor calculates for each note two parameters of relevance to the process of time correction The first is the starting position of each note which is indicated by the position anchor This will not necessarily be aligned with the left hand extremity of the blob Think of a brass instrument for example where each actual tone is often heralded by a certain amount of wind noise Admittedly this noise belongs to the note but from the standpoint of timing what is of relevance is the moment the tone really unfolds and the pitch first becomes discernible that is the timing critical moment so it is there that Melodyne editor places the anchor The second parameter that Melodyne editor calculates for every note is the beat to which it belongs This is indicated by the start of the grey frame enclosing the blob As you can see the start of the frame invariably falls directly on a grid line If you now quantize a note for example by double clicking on it with the Timing Tool the position anchor will snap to the left hand side of the grey frame This is the fundamental principle informing Timing Quantization in Melodyne editor Melodyne editor user manual 93 Editing notes using the Macros and Tools Use of the Quantize Time macro Select the notes you wish to edit If no notes are selected macro editing will
5. Notice that as you move the beginning or end of a note in this way the preced ing or following note if adjacent is either stretched or compressed by the same amount to avoid either the two notes overlapping or white space silence appear ing between them This is invariably the case when a pitch transition has been detected between the two notes em oe You can deactivate this pitch transition and with it the mutual interdependence of the two notes either by double clicking the end of the first note with the Pitch Tool or by simply tearing them apart i e dragging one of them to a new temporary location A bracket is displayed at the point of rupture which tells you that the link between the two tones has been severed 2 Melodyne editor user manual 117 Editing notes using the Macros and Tools Correcting timing with a double click If you double click a note with the Timing Tool selected it and any other notes selected will be quantized i e they will snap to the grid But on what basis and what exactly is happening here First check the Show Intended Notes option in the View menu Each note is enclosed in a small gray frame Notice also that if the Timing Tool is active a position anchor will appear it takes the form of a vertical red line When it first analyzes the material Melodyne editor calculates for each note two parameters of relevance to the process of time correction The first is what musi c
6. e Click and drag in the Bar Ruler to begin scrubbing Playback functions in Melodyne editor Stand Alone e Spacebar Play Pause e Alt Spacebar Play the current selection e Numeric Keypad Enter Play e Numeric Keypad Null x 1 Stop e Numeric Keypad Null x 2 Return to previous start position e Numeric Keypad Null x 3 Return to the beginning of the file e Tempo box Drag the old or type in a new value to alter the tempo and stretch the audio You can also type in percentage values in this box Cycle Mode Melodyne editor Stand Alone and Melodyne editor Plugin both offer a Cycle Mode With Melodyne editor Plugin you can only activate Cycle Mode when the host is stopped e Drag horizontally in the lower part of the Bar Ruler to define the Cycle Zone e Double click in the cycle zone to toggle Cycle Mode on and off e To move either of the cycle locators simply click on it and drag e Drag the center of the Cycle Zone to move the entire zone to the left or right e f active the selected Time Grid influences the position of the Cycle Locators e Holding the Alt key as you drag the Cycle Locators causes the Time Grid to be ignored e Shift clicking near a Cycle Locator moves it to the designated position e Shift double clicking anywhere in the Cycle Zone moves the locators to the first and last selected blob Shift Alt double clicking sets them exactly to the selected notes Note selection Blobs in the editin
7. ee e EL v editor user manual Melodyne editor user manual rev 2 This documentation refers to Melodyne editor 1 2 Authors Uwe G Hoenig Stefan Lindlahr Alex Schmidt Translation Ewan Whyte Layout Saskia K lliker Celemony Software GmbH Valleystr 25 81371 M nchen Germany www celemony com Support support celemony com The manual and the software described therein are supplied under formal licence They may be used and copied only under the conditions of this licensing agree ment The data contained in the manual only serves for information purposes and may be changed without prior announcement The information contained in the manual does not constitute a legal obligation of Celemony Software GmbH Celemony is not responsible for any eventual faulty or inaccurate information con tained in the manual The manual and any parts thereof must not be reproduced or transmitted without the prior and explicit permission of Celemony Software GmbH Melodyne Celemony and DNA Direct Note Access are registered trademarks of Celemony Software GmbH All other trademarks are the property of their respec tive owners Apple Mac and Mac OS are trademarks of Apple Inc registered in the United States and other countries Windows is a registered trademark of Microsoft Corporation in the United States and other countries Intel is a regis tered trademark of Intel Corporation in the United States and other countries AMD is a re
8. all others by the host In other words wherever it has material to play back Melodyne editor s signal replaces that of the host From the View menu choose Show Replace Ranges All the passages that will be played back by Melodyne editor as opposed to the host will now be marked Such regions can be extended simply by dragging their borders with the mouse mG To shorten a playback region delete a few blobs and select Set Replace Ranges to Notes from the context menu of the Bar Ruler 1 A Quar vV Activate Grid v Dynamic Bar v 1 4 1 8 noe 1 16 1 32 Triplets Seconds D e A a 28 Melodyne editor user manual Loading transferring and saving audio Related topics e Checking and editing the note detection within melodic material e Checking and editing the detection of notes within polyphonic material e Checking and editing the note detection within rhythmic material e Working with the Main Tool e Managing transferred audio files and assigning missing files Melodyne editor user manual 29 Loading transferring and saving audio Loading and saving audio in Melodyne editor Stand Alone In this tour you will learn how to open and save audio files in Melodyne editor Stand alone and which data formats can be used e Files can be loaded from the File menu with Open Open Recent or Re vert to Saved e Files can also be loaded by dragging and droppin
9. double click in the upper part of the blob at the point at which you wish the second stroke to begin in order to introduce a note separation KR gt wh If on the other hand a single stroke has wrongly been split by a note separation double click the dividing line to remove the note separation Q dpe Melodyne editor user manual 69 Checking and editing the note detection If ever a note separation is wrongly situated you can simply drag it horizontally to the correct place gt l Leaving Note Assignment mode To quit Note Assignment Mode simply select one of the other tools As you leave the mode based on your changes the detection will perform a fresh analysis which could take a moment Related topics e Checking and editing the note detection within melodic material e Checking and editing the detection of notes within polyphonic material 70 Melodyne editor user manual Setting the Time Grid and the Pitch Grid Time Grid selection In this tour you will learn how to set the time grid in the editing area and work with it The grid serves to provide a clearer overview of the audio data by displaying in the editing background a meshwork of either seconds or beats If desired notes can also be made to snap to the nearest gridline as you drop them which means they should sound precisely on the beat e Ifthe Time Grid is active tones are attracted to gridlines when moved horizontally e The Grid can be set
10. 1 to Start of File Melodyne editor will now align the ruler s Bar One 1 with the first sample word in the audio file and the track when restored to the original project will be perfectly in sync Related topics e Loading and saving audio in Melodyne editor Stand Alone e Recording audio in Melodyne editor Stand Alone e Checking and editing the note detection within melodic material e Checking and editing the detection of notes within polyphonic material e Checking and editing the note detection within rhythmic material Melodyne editor user manual 137 Special functions of Melodyne editor Stand Alone The Preferences of Mielodyne editor Stand Alone In this tour we will learn about Melodyne editor Stand Alone s Preferences e The Preferences property sheet governs Melodyne editor s language refer ence tone update schedule recording and audio cache paths and maxi mum audio cache size as well as various audio hardware settings SUMMARY The various settings and their significance The Preferences property sheet in Melodyne editor Stand Alone comprises two tabs STO G Preferences ition ___ Language English s Reference Pitch 440 0 Hz Saving Backup existing file before saving This Version Melodyne editor 0 9 2 b 064 Check for Updates Weekly Check Now Last Check 10 12 2009 09 39 Status version is up to date Next Check 10 19 2009 Audio Cache Users media myTemp
11. Grid Alone or to the transfers of the current instance of Melodyne editor Plugin You can however make this setting the new default in which case the value for the Reference Pitch in the Preferences will be changed automatically A 440 Hz Make this the default Cancel The combo box in the Reference Pitch window may contain several suggestions from which you can choose a new reference pitch otherwise you can type in the value of your choice The frequencies Melodyne editor offers for your consideration are based upon its earlier analysis of the audio material If for example you have transferred to Melodyne editor the recording of a guitar tuned slightly lower than normal Melodyne editor will take note of that fact as it analyzes the material and you will find waiting for you as an option in the combo box when you open the window a new value for A based upon that analysis If you now select this value the entire ruler will move and the grid will match more closely the tones actually played by the guitar If on the other hand you choose to stick with Concert Pitch A 440 Hz all the blobs will be slightly offset from the gridlines something you can swiftly remedy with the Correct Intonation macro should you wish ex post facto to retune the guitar to Concert Pitch If you check the option Make this the default the reference pitch selected will be adopted automatically by new documents Melodyne edit
12. Melodyne editor user manual Setting the Time Grid and the Pitch Grid be the beginning of the note and becomes visible when the Timing Tool is active makes this clear If while the Grid is active this is moved to the second beat there too it will sound slightly after the beat the offset in the two cases being identical Even if the Grid is active you can still adjust the position of a note or a selec tion of notes independently of the grid by holding down the Alt key as you move them Related topics e Editing timing e Correcting timing with the macro e Defining the Pitch Grid Scale and Reference Pitch Melodyne editor user manual 73 Setting the Time Grid and the Pitch Grid Defining the Pitch Grid Scale and Reference Pitch In this tour you will learn how to activate and deactivate the Pitch Grid when moving notes and how you can use a scale as a grid When a scale Is selected and you move notes these will gravitate only towards tones that belong to that scale e When moving notes vertically either no grid a semitone grid or a scale grid can be active e To define a scale grid first the tonality must be selected then the scale pattern itself Depending upon the grid selected double clicking on a blob will move it to either the nearest semitone or the nearest tone of the scale SUMMARY e Ifyou hold down the Alt key when moving notes the Grid has no effect e You can change the frequency of th
13. Settings menu in the case of the plug in and in the case of the stand alone implementation of the program from the Save As option in the File menu Melodyne editor user manual 39 Loading transferring and saving audio Eau Edit Algorithm View Help File Manager Preferences ESET 120 000 e soss Saving as MIDI with the plug in Melodyne Project Document mal AIFF WAV SND NeXT Sun SDII qa When you select Save As in the stand alone implementation of the program a dialog box appears with a drop down menu containing the option MIDI File Save all notes or only those in the cycle zone When saving as MIDI you can choose whether you wish to export all the notes or only those lying within Melodyne s cycle zone For the latter option whether you are using the stand alone application or the plug in you should check the Cycle only box in the Save dialog Cycle only If you choose to save all the notes i e you clear the Cycle only checkbox the export begins invariably from the start of Bar One This is true even if the first notes do not appear until some later bar When exporting MIDI from the plug in this ensures that the MIDI notes when loaded back into your DAW can be synchro nized easily with the audio notes from which they were derived To do this simply drag the MIDI file to a track in such a way that it begins at Bar One If you save as MIDI with the C
14. TES p If you have already saved an edited document you can revert at any time to the most recently saved version by selecting Revert to Saved in this way discarding any changes you have made since the file was last saved itor tdit Algorithm View q New 3N L m Open 0 Jn Open Recent p h Oct Close W i EE Save 3S Save As OES Opening files by drag and drop If Melodyne editor Stand Alone is already open you can drag an audio file into the empty window Melodyne editor displays when first launched or that you yourself have created by choosing New from the File menu An outline will appear allow ing you to drag the file to exactly the desired position in the Time Ruler pam i EA u ll ab aL A A an Melodyne editor user manual 31 Loading transferring and saving audio As soon as you release the file it is analyzed and the notes detected are displayed in the editing area Jeong i Dal u jtoj Rt sl a Ha Patt In this way you can also drag multiple files into the window positioning them wherever you like in order for example to compose a new sample from multiple takes The tempo of the document is derived from the first file loaded though it can naturally be altered at any time gt i Saving your work When after editing a file you choose Save from the File menu the Save As
15. Tool is active also move up and down Melodyne editor user manual 109 Editing notes using the Macros and Tools The position of the beams indicates the distance the formants have travelled from their original pitch in the Inspector this is expressed in cents hundredths of a semitone as well as the direction You can shift the formants a few cents for the finest of nuances or several thousand for a drastic denaturing of the sound Double clicking on a note with the Formant Tool selected restores to their original frequencies its formants as well as those of any other tones selected The Inspector As an alternative to editing selected notes with the tool you can enter the desired values in the Inspector which you will find beneath the Toolbox Drag the existing value to change it or double click on it and type in the value desired Del Sled eels he aTa v If you have selected several notes that differ in the amount of formant shifting that has been applied to them three hyphens are displayed in the box followed as you click in the box and drag by values describing the extent of the relative change 110 Melodyne editor user manual Editing notes using the Macros and Tools Formant transitions A thick orange line appears between the formant beams of adjacent notes as soon as you shift the formants of one note more or in a different direction than those of the other This line represent
16. also in the plug in implementations of Melodyne e The MIDI notes adopt the position length pitch and amplitude of the audio notes to which they correspond e The saved file complies with the Standard MIDI file format SUMMARY e When saving the file you can choose whether all the audio notes should be exported or only those within the cycle zone Audio to MiIDI Melodyne allows you to export audio notes as MIDI notes When this is done a file in Standard MIDI file format is created and saved to your hard disk This file can then for example be loaded into your DAW so you can use it to double a vocal track say with a sound from a software synthesizer The MIDI notes are an exact representaion of the audio notes in Melodyne For each audio note a MIDI note is created with the same position length and pitch The velocity of each MIDI note is derived from the amplitude of the audio note it represents You can generate MIDI notes from melodic or percussive material In the latter case all the MIDI notes will share the same pitch but take their position length and amplitude from their audio equivalents in the rhythm track You can use this technique for example to derive from a drum loop a quantization reference for other MIDI tracks in your DAW The generation of MIDI notes from audio material offers a wealth of different crea tive possibilities Try it out for yourself Saving as MIDI The Save as MIDI option is reached from the
17. as you drag the icon which will allow you to fine tune its positioning 134 Melodyne editor user manual Special functions of Melodyne editor Stand Alone When you have finished the 1 should be perfectly aligned with the beginning of the first drumbeat Correcting the tempo interpretation Once the 1 is correctly positioned the ascertained tempo should be checked Admittedly Melodyne editor s algorithms make for very accurate detection of the tempo as well as any fluctuations since the tempo is a pure question of interpre tation however it can often happen that the tempo displayed is in fact double the actual tempo This will have no adverse effect on the actual sound of course but the grid won t match the material which could be confusing Even with our one bar loop the ascertained tempo is double the correct one so what is in fact a one bar loop extends over two bars of the grid 207 938 4 4 gt Del Blin oles De Pree aa a bie sp Entering a new value in the Tempo box would be no help here because it would cause the audio material to be stretched or compressed the loop might run more rapidly or more slowly than before but it would still extend over two bars of the grid Fortunately correcting the displayed tempo Is very simple Just click the button next to the Tempo box and the Define Tempo window will open amu x 14 Del l amp see nA Melodyne editor
18. dyne editor Plugin In Melodyne editor Plugin as local playback however only when the host is stopped As soon as the host starts again Melodyne editor Plugin reverts to the slave status described above and resumes its shadowing of the host Double click in the Bar Ruler or alternatively directly on the editing background to commence playback from the position in question If you hold down the AIt key as you double click playback will be confined to the current selection Click somewhere in the Bar Ruler to move the playback cursor to that point at the same time stopping the playback 44 Melodyne editor user manual Displaying navigating and playing back audio Click and drag in the Bar Ruler to scrub through the audio material Navigating through the blobs and zooming Select the Scroll tool the Hand icon from beneath the Main tool or hold down the Command key to move the display area with the mouse Select the Zoom tool the Magnifying Glass from beneath the Main tool or press Command IAlt to zoom the display with the mouse You can zoom horizontally or vertically with the Magnifying Glass in each case though with different levels of intensity Re A oO n Zoom Tool j 2 y Command double click zooms in on one blob or several if several are select ed Double click in the editing background to return to the previous zoom level Melodyne editor user man
19. emphasis or attenuation in the frequency spectrum of a sound that are independent of the pitch of the fundamental note but are found always in the same frequency ranges They are characteristic of the tone color or timbre of each sound source and interesting effects can be produced by shifting them such as making a male voice sound like that of a woman and vice versa The parallel transposition of fundamentals and formants is what was responsible for the dreaded Mickey Mouse effect you used to get when you played back a record at a speed greater than that intended by the manufacturer e Shifting the formants of a sound upwards or downwards in pitch alters its tone color or timbre e When the Formant Tool is first selected beams are superimposed on the notes by dragging the beams up or down you can shift the formants upwards or downwards in pitch by an equivalent amount e Between notes the formants of which have been shifted in different direc tions or by different amounts the speed of the formant transition can be adjusted SUMMARY e Double clicking on a note with the Formant Tool restores its formants to their original frequencies Editing formants Select from the Toolbox or the context menu in the editing area the Formant Tool With the tool selected click on a note and without releasing the mouse button drag it up or down As you do so the beams that are superimposed on the notes when the Formant
20. from our Web Shop a single click in the Assistant is all that is required and your Melodyne will be activated and ready to use If your Melodyne came in a box the Assistant will guide you through all the steps that are necessary for registration and activation The activation is performed on line If your computer is not connected to the Internet the Assistant will propose a method of activating the program offline You can reach the Activation Assistant whenever you need to via License in Melodyne s Help menu All the options offered by the Assistant are explained in the Assistant itself The following sections explain how these options relate to one another as well as providing important background information regarding activation Please read them through carefully as they are concerned directly with such questions as when why and how often you can install and use Melodyne on computers e Two computer based activations Melodyne activation is by default computer based in other words the activation is tied to the computer upon which it is performed A Melodyne license entitles you to activate and use Melodyne on two different computers simultaneously such as your studio computer and your laptop The activations are managed and granted by our server You will see how many activation credits you have at any given moment in your myCelemony ac count as soon as you log in e Deactivating a computer We allow you complete contro
21. from the original sound to the Monitoring Synthesizer of which it is also the volume control The Monitoring Synthesizer makes it easier to discern whether or not the assigned notes correspond to those actually played e In Melodyne editor Stand Alone Shift Spacebar switches the playback between the original sound and the Monitoring Synthesizer In Plugin Shift double click in the Bar Ruler has the same effect Melodyne editor user manual 21 For those in a hurry Melodyne editor in 10 minutes User interface and navigation All the detected tones are displayed as blobs in the editing area The size of the editing area can be altered and the blob display zoomed and scrolled e To resize the window also in Plugin drag the bottom right corner e Hold down the Command key and drag the editing background to move the area displayed e Use the Mouse Wheel to scroll up and down or else holding the Shift key left and right e Press Command IAlt and drag in the editing area to zoom the display horizontally and or vertically e Press Command IAlt and use the Mouse Wheel to zoom both axes simultaneously e Press Command and double click to zoom in on a blob or the current selection e Press Command and double click in the editing background to zoom back e Drag the Scrollers to move the display horizontally or vertically e Drag the ends of the slider to zoom horizontally or vertically e Pull the left or right hand ends of t
22. much sense musically and could even produce tonal artifacts The following rules therefore apply If during quantization both notes are selected the note with 96 Melodyne editor user manual Editing notes using the Macros and Tools the triangle and that without it will move towards the marker by exactly the same amount There is here in other words a master slave relationship If you have only selected the note with the triangle marker only this will be quantized If you have only selected the note without the triangle marker no quantization will take place The same goes for a multiple selection Naturally you can move all and any of the notes manually if you are not satisfied with the way they sound together Related topics e Selecting notes e Time Grid selection e Editing timing Melodyne editor user manual 97 Editing notes using the Macros and Tools Working with the Main Tool In this tour you will learn how to work with Melodyne editor s Main Tool Like most of the other tools the Main Tool is context sensitive and therefore exer cises different functions depending upon its position with relation to the blob The Main Tool has no unique functions but simply offers a different means of access to functions it shares with the more specialized tools The Main Tool combines these in such away that you can perform the most essential editing tasks without ever having to change tools e To move an entire note horizontally or ve
23. not to bore you unnecessarily and as far as possible reduce your error rate as you investigate Melodyne editor we have condensed the essence of everything worth knowing into a short section that you will find at the end of the introductory chapter For those in a hurry Melodyne editor in 10 minutes Inveterate hater of user manuals or the most wised up of pros we do still urge you to read this section because at the end of the day it will cost you more time not to read it than to read it For those of you that are rather more receptive to user manuals we would like at this point to draw your attention to what else here is on offer e This introductory chapter contains in addition to the crash course already men tioned a few general explanations that should help to give you a better picture of the operation and possible applications of Melodyne editor e In the Guided Tours we describe step by step various procedures for working with Melodyne editor from loading or transferring audio files to the reduction of pitch drift or vibrato and much else besides This is where you can look things up if there s something particular you want to know or can t for the time being remember how something works Fuller information on Melodyne editor can be found on the support pages of the Celemony web site www celemony com which you can access directly from the Help menu inside Melodyne editor You ll find there our Help Center with n
24. note detection h A We To correct this error of interpretation one way is to double click the potential note at the correct pitch As a result the potential note will be activated and the falsely assigned note deactivated Alternatively you can simply drag the falsely assigned note towards the correct pitch in this case obviously upwards it is not neces sary to drop the note exactly on the correct pitch p nia i The dragging triggers a new detection for the note with the guideline Look for the correct pitch higher up When you then release the note it jumps to the next most plausible higher pitch which in all likelihood will be the correct one 58 Melodyne editor user manual Checking and editing the note detection The Monitoring Synthesizer A considerable aid when checking and correcting note assignments is accessed by clicking the Sine Wave icon which you will see beneath the Toolbar This is both a switch and a rotary control When activated this causes the sound of a synthesizer to replace the normal sound of each blob To turn the knob click on it and drag the mouse pointer to the right or left thereby increasing or decreasing respec tively the volume of the synthesized sound Ty Sideleierh lhl amp l vy 4 But why should you do this Simple The Monitoring Synthesizer allows you to hear the notes that you can see and that are currently active
25. often the program checks automatically for updates on the web Check Now triggers an immediate search Last Check Status Next Check the date of the most recent check what it ascer tained the date scheduled for the next check Bottom frame Audio Cache sets the path of the audio buffer required by Melodyne editor for internal operation Cache Size determines the maximum size of the audio buffer Extended Keyboard Support when this option is selected you can use the Arrow keys to navigate through the blobs and the Spacebar to stop the lo cal playback in Melodyne editor Plugin Whether or not this function is useful depends upon the host Clear this box if it doesn t have the desired effect with your host Detect audio after transfer If you activate this option the analysis of the audio material only begins when the transfer has been completed rather than during it thereby considerably reducing the load on the computer Activate this option therefore on less powerful computers if during the transfer bottlenecks occur indicated by clicks dropouts extreme slowing down etc Related topics e Transferring audio material to Melodyne editor Plugin e Time Grid selection Melodyne editor user manual 133 Special functions of Melodyne editor Stand Alone Matching the Time Grid to the audio In this tour you ll learn how to manually adjust the Grid e All changes made in the Define Tempo window affect only the background t
26. on the end of a note you will switch off the pitch transition between it and the note that follows and bring to an end the relationship between them the orange line will disappear If you double click a second time you will switch the transition back on again The Reset commands In the Edit gt Reset Specific Edits gt Pitch cascading menu you will find a variety of commands that can be used to reverse the effects of particular types of pitch edit ing thereby restoring the notes selected in specific respects to their original state The commands apply only to the current selection and are grayed out whenever no editing of the type in question has yet been applied to the notes concerned Note that these commands operate entirely independently of the normal Undo function S Algorithm View Help Undo E talofot Re 00 S Cea 14 14 ct Paste z Delete 6 7 8 wn Reset Specific Edits Reset All Pitch Changes Add Random Deviation Formants gt Reset Pitch Pitch Grid p Amplitude gt Reset Pitch Modulation Time Grid gt Reset Pitch Drift Select All Reset Pitch Transitions Select Special gt E Related topics e Selecting notes e Defining the Pitch Grid Scale and Reference Pitch e Working with the Main Tool e Editing pitch modulation and drift e Correcting intonation with the macro e Shifting formants e Editing note separations e Copying notes Melodyne e
27. selection SUMMARY e The Edit menu contains the standard Select All command as well as the Select Special sub menu which offers more specific selection options Standard selection techniques Click a note in the editing area to select it Selected notes are more boldly colored Shift click additional notes to add them to the selection bs Shift clicking a selected note removes it from the selection Melodyne editor user manual 79 Selecting and copying audio notes Another way of selecting multiple blobs is to lasso them by clicking in the editing background in one corner of the desired selection and then dragging the pointer to the corner diagonally opposite This is sometimes called rubber banding r Snake Selection If you press the Shift key click a note and then move the mouse pointer away Melodyne editor s Snake Selection mode is activated You can now add notes to the selection by painting over them with the snake AA If you move the mouse and thereby the snake backwards again you can remove notes previously painted over from the selection 80 Melodyne editor user manual Selecting and copying audio notes Selection using the Pitch Ruler Click a note in the Pitch Ruler to select notes of the corresponding pitch mre gt reo b epeb ood ee gt e ol c o gt E gt 0 B ef ee Oe e E S a o gt gt t o gt amp If Cycle
28. the VST3 plug in format as well as PT LE 8 0 3 and PT HD 8 1 RTAS Deleting unwanted files The list in the File Manager shows you the audio files of all segments that have been transferred to the relevant instance of Melodyne editor Plugin The entries for those segments all the notes of which have been deleted in Melodyne editor that are unused in other words are displayed in gray whereas those in use are displayed in black The audio files appertaining to no longer used segments are retained and not automatically deleted so that you can should you wish recover them using the Undo function which would not be possible if the files in question had been deleted immediately If you are sure that you will no longer be needing the unused files you can delete them according to choice either for the current instance only or for all instances of the project in order to free up storage space Once you have finished editing in an instance of Melodyne editor Plugin and saved the results as an audio file by bouncing or rendering you should delete all files pertaining to the instance using the button provided at the bottom of the window in order to free up storage space before closing and removing Melodyne editor Plugin from the host track The assignment of missing files If Melodyne editor Plugin cannot find the transferred files when it opens a project either because they have been deleted moved or not transferred when the projec
29. this tour you will learn how to work with the Quantize Time macro in order to correct the timing of notes swiftly and easily e The Quantize Time macro affects only the notes selected unless none at all are selected in which case by default it affects all notes e You can try out different groove references and settings of the Intensity slider during playback The effects of the macro can be extended to or withheld from notes already edited manually whichever you please e Exit with OK to preserve the results of the macro session or with Cancel to restore the notes to their prior positions SUMMARY e The Undo function has the same effect once the window has closed should you inadvertently have clicked OK when you meant Cancel Correcting Timing the what and the where Before examining the operation of the Quantize Time macro we should clarify a few basic concepts and relationships To understand these better let s begin by selecting the Timing Tool DEN oit De When the Timing Tool is active a position anchor in the shape of a vertical red line appears near the start of each blob 92 Melodyne editor user manual Editing notes using the Macros and Tools Now check the Show Intended Notes option in the View menu Edit Algorithm VE Help v Auto Scroll sail Show Pitch Curve Ral 4 Show Note Separations Show Note Tails l Show Blob Info B
30. too can be searched What if you have received a project with missing files from someone else and you want to give them by e mail for example the names of the missing files Here the command Copy Selected Filenames comes in useful This copies the names of all files selected in the list multiple selection with Shift to the clipboard Related topics e Transferring audio material to Melodyne editor Plugin e The Preferences of Melodyne editor Plugin Melodyne editor user manual 131 Special functions of Melodyne editor Plugin The Preferences of Melodyne editor Plugin In this tour you will learn about Melodyne editor Plugin s Preferences e The Preferences property sheet governs Melodyne editor Plugin s language reference tone update schedule the path for the audio cache and maximum audio cache size SUMMARY The various settings and their significance Open the Preferences window in the Settings menu Settings EN Algorithm View Help re Sim nie File Manager The Preferences window offers a number of options governing the behavior of Melodyne editor Plugin Top frame e Language determines the language of the user interface e Reference Pitch defines the frequency of the reference tone i e A 132 Melodyne editor user manual Special functions of Melodyne editor Plugin This Version states which version of Melodyne editor is currently installed Check for updates lets you decide how
31. use the Mouse Wheel to zoom both axes simul taneously e Press Command and double click to zoom in on a blob or the current selec tion of blobs e Command double click in the editing background to restore the previous zoom setting e Drag the Scrollers to move the display horizontally or vertically e Drag the ends of the Scroller to zoom the display horizontally or vertically e Pull the left or right hand ends of the horizontal slider as far as they will go to increase the length of the section displayed important in the plug in e g when you have only transferred the first four bars and are able to navigate only in this area but wish to insert something at bar 20 SUMMARY e Double click the Scrollers to zoom horizontally or vertically on all notes e The Slider in the bottom right corner governs the size of the blobs Resizing the window To change the size of the window click and drag the bottom right hand corner The procedure is the same for both Melodyne editor Stand Alone and Melodyne editor Plugin a es 42 a ow Controlling playback using the onscreen controls and the keyboard Melodyne editor Plugin is integrated into the host and keeps perfect step with the host playback When you reposition the host this information is conveyed to Melodyne editor Plugin which mirrors the new position As soon as the host starts Melodyne editor Plugin also starts It is so to speak forever the slave of
32. with no notes selected and begin making changes all notes will be affected except these By default notes that have been 90 Melodyne editor user manual Editing notes using the Macros and Tools tuned manually are not affected by the macro If you wish the pitch of these also to be affected by the macro check Include notes already edited manually The option is grayed out of course as being of no relevance if no manual editing of intonation has been performed notes already edited manually Cancel Exit with OK to keep your changes or Cancel to discard them Naturally the fact that you have used the Correct Intonation macro in no way precludes your fine tuning notes at any time subsequently by hand If you select a note that has already been edited using the macro and then open the macro again the settings previously applied to it will be displayed the macro remembers in other words the parameters previously applied to each note If the current selection includes notes to which different settings have been applied a mean value for each parameter will be displayed Even after exiting with OK you can still reverse the effects of the macro editing by using the Undo function Related topics e Selecting notes e Defining the Pitch Grid Scale and Reference Pitch e Editing pitch Melodyne editor user manual 91 Editing notes using the Macros and Tools Correcting timing with the Macro In
33. with triangles there are anchors without them Notes the anchors of which have no triangle are in a temporal relationship with another note with a triangle and are therefore treated differently during quantization If you play a C on the piano and immedi ately afterwards an E the C can also contain starting transients belonging to the E The C here gets a marker with a triangle the E one without To move these two notes for no good reason by different amounts during quantization might not make much sense musically and could even produce tonal artifacts The following rules therefore apply If during quantization both notes are selected the note with the triangle and that without it will move towards the marker by exactly the same amount There is here in other words a master slave relationship If you have only selected the note with the triangle marker only this will be quantized If you have only selected the note without the triangle marker no quantization will take place The same goes for a multiple selection Naturally you can move all and any of the notes manually if you are not satisfied with the way they sound together Related topics e Selecting notes e Working with the Main Tool e Correcting timing with the macro e Editing note separations e Copying notes Melodyne editor user manual 119 Editing notes using the Macros and Tools Editing note separations In this tour you will learn how to split notes with the Note Sepa
34. zone to move it en bloc to the left or right If as you do so you hold down the Alt key the Time Grid will be ignored If you Shift click near either of the cycle borders it will move to the designated position If as you do so you hold down the Alt key the Time Grid will be ignored To move the cycle locators to the beginning and end of the current blob selection Snapping to the grid hold the Shift key and double click anywhere in the Cycle Zone If you hold the Alt key as well as the Shift key as you do this instead of Snapping to the grid the locators will be placed at the beginning of the first and end of the last blob in the selection Related topics e Playback navigation and zooming e Time Grid selection e Selecting notes 48 Melodyne editor user manual Displaying navigating and playing back audio Select display options In this tour you will learn about the options Melodyne editor offers you for working with your audio notes All the following options are to be found in the View menu e Auto Scroll makes the display track the playback cursor e Show Pitch Curve shows the exact pitch of each tone at each instant e Show Note Separations indicates the borders of notes by means of vertical lines e Show Tails shows the reverberation attributable to each tone e Show Blob Info facilitates use of the context sensitive tools and draws a second pitch ruler SUMMARY e Show Intended No
35. 8 Melodyne editor user manual Special functions of Melodyne editor Plugin ur Lae Edit Algorithm View Help Preferences e lel he u ter fe he In the central area of the window you will see a list of all the transferred audio extracts belonging to the instance that is open Each entry in the list represents an audio file that Melodyne has stored on the hard disk and that it requires for this instance to operate correctly Above the list you will see the storage path of the folder in which Melodyne is currently storing these transfer files By default this is a folder in your Music directory which is therefore the storage location for all new projects Certain DAWs however use a different path for each new project and behave also in other respects differently to the manner we are about to describe for these please read the note entitled Exceptions below tore Transfers to Users media When you click the button next to where the current path is displayed a file selection box opens to allow you to select a different folder as a storage location The choice you make applies to the current project only If from one instance of Melodyne you choose a new storage path for the project the choice applies then to all instances within that project All the transfer files already created will be moved to the new storage location If this is on a different volume such as an exter
36. Experiment with the various possibilities but always when adjusting the timing of your audio rely on your ears rather than your eyes The timing may look correct without being so Besides it does not always make musical sense nor is it desir able for notes to snap directly to the Time Grid as the results then sound lifeless Furthermore Melodyne editor when positioning its anchors and assigning notes to their intended beats can get things wrong to the detriment of the ensuing quantization So regard the position of the notes after quantization as suggestions only and not written in stone Don t be afraid to tinker further dragging and nudg ing them this way and that until the results sound rather than simply looking perfect Melodyne editor user manual 95 Editing notes using the Macros and Tools The processes involved are no different in principle whether time correction Is performed automatically with the Quantize Time macro or by hand with the Timing Tool If you have already fine adjusted the position of notes using the Timing Tool Melodyne editor will assume you are satisfied with the results this means that by default if you now open the Quantize Time macro with no notes selected and begin making changes all notes will be affected except these If you wish the position of these also to be affected by the macro check Include notes already edited manually The option is grayed out of course as being of no r
37. I sc tiieentsa neces nace aakaterscnunetarenietoiasdacnle aera moneseontabanatandncainh ananeuineraanlen 39 Audio to MIDI e Saving MIDI e Standard MIDI File Displaying navigating and playing back audio Playback navigation and zooming cccccccccececee eee eeeceeeeeeeeeeeeeeeeeaeaeeeeaeaeeeees 42 Window size e Playing back blobs e Playback and scrubbing using the Bar Rulere The Scroll and Zoom tools e Scroll bars Scrolling and zooming using the mouse and keyboard Activating and setting a cycle range cccc ccc cccccec cence eeeee sees eee eaeeeeeeeeaeaeeeeaeeees 47 Defining and moving the cycle range e Adjusting the cycle limits Select display Options ccccccceccececceeeceeeeeeeeseegeeeeeseeeeeeseeeeeeeeseeaeaeeeeaeaeaeeeges 49 Auto Scroll e Show Pitch Curve e Show Note Separations e Show Note Tails e Show Blob Info e Show Intended Notes e Show Notation e Show Playback Regions Plugin only Checking and editing the note detection Checking and editing the note detection within melodic material 0008 56 The Note Assignment Tool e Changing note assignments e Editing note separations Checking and editing the detection of notes within polyphonic material 61 The Note Assignment Tool e Active and potential notes e Note separation e The Note Assignment Slider e The Venetian Blinds e The Monitoring Synthesizer Checking and editing the note detection within rhythmic mater
38. Mode is active the selection only affects such notes if they lie within the cycle range By Shift clicking other notes in the Pitch Ruler you can add them to the selec tion and later remove them by the same means B rrr gt gt gt Pr Fre Pr gt PH gt o oe Po o gt Ey eo be De i gt A t gt 8 If you double click as opposed to single clicking a note in the Pitch Ruler you will select the same note in all octaves rather than simply that single instance of the note Click and drag in the Pitch Ruler to select a range of notes Melodyne editor user manual 81 Selecting and copying audio notes Tor gt gt gt gt FO pop Po be ee c gt gt E gt gt gt A FOr PF P gt P gt Pr Fre Pr amp HH gt e p e ee bee Se E gt amp gt gt By using the Shift key in the Pitch Ruler you can remove from the selection a range of notes or individual notes Here too if a cycle is active only notes within the cycle range will be selected Selection commands in the menu In the Edit menu you will see the command Select AIl and the Select Special sub menu with a few additional selection commands 5 Algorithm View Help Undo S A ng Redo ia amp eet 9 ai C 4 4 Q Copy 14 ct Paste Delete 6 7 8 Reset Specific Edits gt n Add Random Deviation Pitch Grid b Time Grid gt D Select All Select Sp
39. Snap aa View gt Semitone Snap v Scale Snap Select Scale c gt Reference Pitch Db gt D gt Eb gt E gt E F gt Gb gt l G gt Ab gt Bb gt Minor Natural B gt Minor Harmonic worn Minor Melodic lonian Major Dorian Phrygian Lydian Mixolydian 4 Y Aeolian Nat Minor You can later switch freely between No Snap Semitone Snap and Scale Snap in the Pitch Grid menu without your scale selection being lost If you now double click on a blob or one of a selection of blobs with the Pitch Tool the tone or tones they represent will snap to the nearest degree of the scale selected If you hold the Alt key as you move one or more notes upwards or downwards in pitch you will be able to position them freely in other words the Pitch Grid even if active will have no effect Selecting a reference pitch If instead of Concert Pitch A 440 Hz you want to adopt some other standard and for the Pitch Ruler to move up or down accordingly select Reference Pitch from the Pitch Grid menu x i Time Grid gt No Snap View gt Semitone Snap Scale Snap Select Scale gt Reference Pitch X A small window opens allowing you to assign A to some other frequency Here your setting only applies to the document currently open in Melodyne editor Stand 76 Melodyne editor user manual Setting the Time Grid and the Pitch
40. again each time it is loaded and on the other the editing algorithms being run through several times which can impair the audio quality When you have finished editing you can save the results to a normal audio file that you can then use in any other software Since Melodyne editor Stand Alone works like a sample editor you ll probably use it most often when you want to edit one or more samples divorced from a specific song project The advantage is that Melodyne editor Stand Alone launches faster than your host And besides there s no sense having to concern yourself with the functions of the host and the transfer from it of audio to Melodyne editor Plugin if you aren t even editing the samples in the context of a song gt Melodyne editor Arrangierfenster r a B i NR A a E amp Ammen Abuna minderhelan Aburn praeitam nur nison Am Lacaner Punks nadon An Abupisipeitinn taion ananman inre Anuncen Fanen Nomen Uven Metien Fully integrated into your DAW Melodyne edi tor Plugin lets you work swiftly and easily Motion epee titer ceeesou TAR Melodyne editor Plugin If you re working on a song in a DAW and want to edit with Melodyne passages from one or several tracks Melodyne editor Plugin is the instrument of choice When the installation process is complete you will find this implementation of Melodyne editor among the audio effects plug ins not the instrument plug ins of your DAW After opening Mel
41. ally considered is the start of the note This is by no means invariably aligned with the left hand extremity of the blob and with good reason Think of a brass instrument for example where each actual tone is often heralded by a certain amount of wind noise Admittedly this noise belongs to the note but from the standpoint of timing what is of relevance is the moment the tone really unfolds and the pitch first becomes discernible that is the timing critical moment so it is there that Melodyne editor places the anchor The second parameter that Melodyne editor calculates for every note is a beat that is assigned to the note This is indicated by the start of the gray frame enclosing the blob As you can see the start of the frame invariably falls directly on a grid line If you now double click a note with the Timing Tool its musical starting point indicated by the anchor will snap to the left hand edge of the box This is the fundamental principle informing timing quantization in Melodyne editor Both the positioning of the anchors and the assignment of beats to notes is gener ally well realized by Melodyne editor but on occasion it can slip up so in case of doubt trust your ears rather than your eyes 118 Melodyne editor user manual Editing notes using the Macros and Tools A note about time quantization whether double clicking with the Timing Tool or using the macro With polyphonic material as well as anchors
42. and arrive more swiftly at the ideal where the solid blobs displayed represent all and only the notes actually played Note separation When you place the mouse pointer somewhat above a blob the arrow turns into the Note Separation Tool With this as with the normal Note Separation Tool you can split or join notes by introducing or removing note separations 64 Melodyne editor user manual Checking and editing the note detection The Note Assignment Slider The double slider that appears beneath the Toolbox in Note Assignment mode allows you to control the number of potential notes displayed and the number of active notes derived from them If you move the large right bracket or Crescent in the slider to the left fewer potential notes will be displayed If you drag it to the right more potential notes will appear Choose a setting that ensures that only as many potential notes are displayed as you may conceivably wish to activate in the course of the subsequent editing That will give you a clearer overview See oY OA Now drag the orange knob on the slider the Orange to the left and right As you drag it to the left you reduce the probability of the potential notes displayed becoming active notes so you reduce the number of active notes As you drag It to the right you increase that probability thereby creating more active notes from the potential notes displayed 7 prcao E There cannot be m
43. aration line and drag it horizontally oe _ Be careful if a deactivated hollow note borders on the edited note you must first activate this in order to be able to move the note borders Leaving Note Assignment mode To quit Note Assignment Mode simply select one of the other tools As you leave the mode based on your changes the detection will perform a fresh analysis which could take a moment Related topics e Checking and editing the note detection within melodic material e Checking and editing the note detection within rhythmic material Melodyne editor user manual 67 Checking and editing the note detection Checking and editing the note detection within rhythmic material In this tour you will learn how to check the note detection in rhythmic material and reassign notes Since in the case of rhythmic material there are no tonal assignments to be performed it is only the checking and correction of note separations that need concern us e To enter Note Assignment mode select the Note Assignment tool e Editing the detection in the case of percussive material involves only the insertion or removal of note separations To display these check the item Show Note Separations in the View menu e Double click the upper part of a blob to insert a note separation e Double click an existing note separation to remove it SUMMARY e To exit Note Assignment mode simply select a different tool fro
44. by default affect all notes To open the Quantize Time macro click on the button in the top right corner of the window Correct Pitch i mT First the groove reference if any that will govern the time correction must be selected Select Groove Reference 1 4 1 44 7 etha ABT L6 AALT A32 32T ieee E a n ee he If None is selected the target or ultimate destination of any quantization will be the left hand edge of the grey frame as already described This is invariably aligned with the grid line that represents the beat to which Melodyne editor in the course of its analysis assigned the note On the whole the system functions very well but it can happen that Melodyne editor gets it wrong and that after quanti zation you have to move the note manually to the preceding or following beat By selecting None in other words you are telling the Quantize Time macro to move notes to or towards the beats assigned them by Melodyne editor based on its own analysis of the material None is not the only option of course which explains the presence of the radio buttons to its left If you select 1 4 as the groove reference to give one example the grey frames will move to the nearest quarter note or crotchet and this will then become the ultimate destination for any quantization 94 Melodyne editor user manual Editing not
45. ch we call their Pitch Center as in center of gravity forms the basis for any pitch quantization If a tone wavers slightly in pitch it cannot be guaranteed that after snapping directly to the nearest semitone during quantiza tion it will sound right at the new pitch especially since correct pitch is not an absolute but something that depends at all times upon the musical context When editing intonation trust your ears first and foremost rather than your eyes the fact that a blob looks perfectly positioned does not invariably mean the tone it represents is perfectly in tune Selecting a scale As an alternative to semitones you can model the grid on any of a variety of scales A scale here is a subset of the twelve tones into which an octave is di vided options include major and minor scales as well as more esoteric varieties Notes not included in the scale selected will not form part of the grid nor will blobs gravitate towards them during quantization First activate the option Scale Snap To set the scale select from the Pitch Grid gt Select Scale cascading menus first the tonality or tonic then the scale or mode itself When a scale based Pitch Grid is active notes not included in the scale are grayed out in the Pitch Ruler and a bold line appears in each octave beneath the tonic Melodyne editor user manual 75 Setting the Time Grid and the Pitch Grid 0 I 2 Time Grid gt I IESE No
46. compression in which case pasting will be disabled and the command grayed out The Paste command is similarly unavailable when the target notes comprise a multiple selection interrupted in time SUMMARY e In the case of non adjacent notes the target selection is deleted if the Grid at the time of pasting is inactive or set to Seconds the start of the source selection after pasting will exactly coincide with the playback cursor and the lengths of the notes will remain unchanged If the Bar grid is active and the tempo of the destination different from that of the source the material will adjust in length to the grid at the destination to ensure that each of the copied notes is assigned to the correct beat Inserting one note Let s begin by copying a single note select a note followed by Copy from the Edit menu or the context menu Reset Parameters gt Select Special gt Select All Delete Paste Cut TREMER wv 84 Melodyne editor user manual Selecting and copying audio notes Move the playback cursor to the destination by clicking dragging in the Bar Ruler Select Paste from the Edit menu or the context menu If the Time Grid is active the note is inserted on the quarter note closest to the playback cursor If the origi nal note was slightly offset from the nearest quarter note the same offset will be preserved The length of the note will remain unchanged 3 If however the Tim
47. ditor user manual 105 Editing notes using the Macros and Tools Editing pitch modulation and drift In this tour you will learn how to use the sub tools or assistants of the Pitch Tool to edit pitch modulation and pitch drift The term pitch modulation covers rapid and usually intentional variations in pitch such as trills or vibrato Pitch Drift is our term for slow fluctuations in pitch of the kind that are usually unintentional and symptomatic of poor technique e To edit pitch modulation or pitch drift select the eponymous tools from beneath the Pitch Tool in the Toolbox e Ifyou click on a note with either tool and drag the effect in question will be intensified If you drag far enough downwards you will eliminate the modulation or drift as the case may be altogether drag still further and it will be inverted e Double clicking with the Pitch Modulation or Pitch Modulation Tool toggles between the original modulation or drift if you ve changed it and none SUMMARY e The Edit gt Reset Edits gt Pitch cascading menu allows you to restore the original pitch modulation or drift subsequently The Pitch Tool s assistants Select from the Toolbox or the context menu in the editing area either the Pitch Modulation or the Pitch Drift Tool The Pitch Modulation Tool is the one in the middle and the Pitch Drift Tool the one at the bottom Pitch Drift Tool Tl With the tool selected click on a no
48. e Grid is deactivated or set to Seconds the beginning of the note will be perfectly aligned with the playback cursor Again its length will remain unchanged 3 Replacing a note If after copying a note you select another note prior to pasting the selected note will be replaced In the context of adjacent notes in monophonic material the past ed note will be time stretched or compressed until its length is the same as that of the note it is replacing The note pasted does retain however its original pitch Here for example if you were to copy the selected note select a second note Melodyne editor user manual 85 Selecting and copying audio notes and then paste the second note would disappear The note copied would oc cupy the same space in time beginning at the same instant and lasting the same amount of time but would sound at the same pitch as it did before Of course you will be able to drag the new note subsequently to any pitch you like including that of the note replaced When replacing notes in this way the Time Grid settings are of no relevance Copying and pasting multiple notes If several notes are copied and pasted simultaneously the following rules apply If we begin with these notes and copy them lf no other notes are selected and the Time Grid activated when pasted both notes as we saw earlier with an individual note will be inserted at positions be ginning with the quarter
49. e Record ing Folder referred to here simply serves as a buffer for your work until you save it There is no reason here to choose a dedicated destination for each recording session Tempo and metronome Before you now begin recording in Melodyne editor Stand Alone you should think about the tempo There are two possible modi operandi either the grid follows the music in which case Melodyne editor interprets variations in tempo as evidence that the song tempo varies and stretches and or compresses the grid accord ingly or the music follows the grid which in this case will be uniform so where deviations occur notes will lie sometimes to the left sometimes to the right of the gridlines nearest them When you create a new empty document File gt New in Melodyne editor Stand Alone the default tempo is 120 BPM If you now without changing the Tempo parameter and without switching on the metronome begin recording and then stop the recording at some point in the course of the ensuing analysis the tempo throughout the recording will be detected This option functions well and reliably as a general rule but will usually lead to tempo fluctuations in your performance being interpreted as changes in tempo In consequence the Tempo display will change in the course of playback and the grid in the editing area will also expand or contract in response to tempo fluctuations in the recording 36 Melodyne editor user manual Loading transferr
50. e Reference Tone A the new setting can be used as the default for new documents Setting the Pitch Grid Click at the intersection between the Time and Pitch Rulers to open a context menu of grid options You can open the same menu by right clicking on the Pitch Ruler If from the Pitch Grid menu you select No Snap you can move notes freely in pitch When the Pitch Grid is inactive no lines separate the notes in the Pitch Ruler 0 1 Time Grid Tu View gt Semitone Snap Scale Snap Select Scale gt Reference Pitch 74 Melodyne editor user manual Setting the Time Grid and the Pitch Grid If you select Semitone Snap notes will gravitate towards the nearest semitone when moved The same offset if any as exists between the pitch of a tone prior to its being moved and the nearest semitone will exist subsequently between that tone and the nearest semitone at its new location it will be sharp or flat in other words by the same amount When the Semitone Grid is active lines appear in the Pitch Ruler between all the notes of the chromatic scale 2 Time Grid Ty No Snap View EEEE Scale Snap Select Scale gt Reference Pitch If you double click on a blob it will move to the note nearest to it in the chro matic scale A word of caution here notes often fluctuate slightly in pitch so their position is based on a mean pitch that Melodyne editor has to calculate This value whi
51. e Regardless of whether the tempo is constant or varies you can decide whether or not you want Melodyne editor to stretch compress the audio material or simply adjust the grid to reflect the change A new constant tempo Whenever Melodyne editor registers a tempo change in the host the Chain icon near the Tempo display will flash orange to indicate that a matter requires your at tention If you do nothing you must expect a disagreement between the Bar Ruler in the host and that of Melodyne editor Plugin 120 000 A DEMEI Click the Chain icon to open the Tempo window Here you can inform Melodyne editor of the nature of the tempo change it has detected in order to ensure that the two Bar Rulers remain in step Have you changed the tempo in the DAW If so is this a new fixed tempo for the whole song or a tempo variation within it Constant Tempo 115 000 BPM Tempo Variation Stretch Audio Cancel 124 Melodyne editor user manual Special functions of Melodyne editor Plugin If you have simply changed the overall tempo and there are no tempo changes within the song itself select Constant Tempo This tells Melodyne editor that the new tempo registered applies to the entire song and that it should adjust its own Bar Ruler accordingly If you want Melodyne editor to stretch or compress the audio material to reflect the new tempo check the box below x Stretch Audio If you select this
52. e cycle locators simply click on it and drag e Drag the center of the Cycle Zone to move the entire zone to the left or right e f active the selected Time Grid influences the position of the Cycle Locators e Holding the Alt key as you drag the Cycle Locators causes the Time Grid to be ignored SUMMARY e Shift clicking near a Cycle Locator moves it to the position designed e Shift double clicking anywhere in the Cycle Zone moves the locators to the first and last selected blob snapping to the nearest grid line Shift Alt double clicking moves them directly to the beginning of the first and end of the last blob in the selection ignoring the grid The procedure To define a cycle range click and drag in the lower part of the Bar Ruler If as you do so you hold down the Alt key the Time Grid will be ignored allowing you to position the start and end points freely Double click on the cycle range to toggle Cycle Mode on and off When inactive the cycle range is light grey In Melodyne editor Stand Alone you can also switch Cycle Mode on and off from the Transport Bar a a coerce SOE Melodyne editor user manual 47 Displaying navigating and playing back audio Drag the right or left hand borders of the cycle zone to alter its length If as you do so you hold down the Alt key the Time Grid will be ignored allowing you to position the start and end points freely Drag the middle of the cycle
53. e detected that you perfectly well know are far higher or lower than any you actually played In such cases the Venetian Blinds come in handy if you can t see them at the top or bottom of the editing area scroll upwards or downwards until you can You can raise or lower the top blind by dragging its thick bottom edge and do the same with the top edge of the bottom blind in this way delimiting the range within which Melodyne editor assigns notes All notes partially concealed by the Venetian Blinds are automati cally deactivated unless they have previously been activated by hand You can still reach through the Venetian Blinds however to turn notes on or off with a mouse click The Venetian Blinds also provide a useful first approximation that you can later correct by activating and deactivating notes singly by hand t SS Pulling open note ends It may happen that in the detection note separations are placed in such a way that the beginning or ending of a note Is swallowed i e annexed by an adjacent note In such cases you can pull notes open by dragging their front boundaries gently leftward or their rear boundaries to the right In order to gain access to the note separations you must check the option Show Note Separations in the 66 Melodyne editor user manual Checking and editing the note detection View menu Position the tool over the front or back note sep
54. e editor user manual 19 For those in a hurry Melodyne editor in 10 minutes dragging their borders with the mouse To shorten a playback region delete a few blobs and select Set Replace Ranges to Notes from the context menu of the Bar Ruler Detection and algorithms The audio material must first of all be analyzed by Melodyne editor so that notes within it can be detected and later edited Melodyne editor can edit monophonic melodic polyphonic and rhythmic unpitched material It is Melodyne editor itself that decides based on its own analysis what type of material it is You can however manually select a different playback algorithm to force the program to reanalyze the material This can be useful if the material has been interpreted in a way that makes it unsuitable for your editing needs You might wish to switch from algorithm to algorithm anyway simply to experiment with different representations of the material Melodyne editor affords e Select a different algorithm from the Algorithms menu to force a reinterpreta tion of the material If after manual selection of the algorithm Polyphonic no tones can be detected in the material during the analysis the Percussive algorithm will be selected au tomatically since otherwise it will be impossible to offer any tones for editing DNA Direct Note Access In the case of polyphonic material DNA Direct Note Access offers you access even to the individual notes in c
55. e the Edit gt Reset Specific Edits gt Pitch cascading menu to restore specific parameters of the selected notes to their original values these com mands operate independently of the normal Undo function The Pitch Tool Click the Pitch Tool in the Toolbar or select it from the context menu in the editing area SF sco Drag a note up or down to alter its pitch If the note is only one of a selection all the notes in the selection will move up or down en bloc A e Depending upon which in the Pitch Grid menu of the options No Snap Semi tone Snap and Scale Snap is selected notes can either be moved freely or will snap to the nearest semitone or tone of the selected scale 102 Melodyne editor user manual Editing notes using the Macros and Tools Time Grid D om E r EIE No Snap View gt Semitone Snap Scale Snap k Select Scale gt Reference Pitch Hold down the Alt key as you move notes if you wish the selected grid to be ignored this will allow you to position the note freely Monitoring As you move a note in pitch you will hear the frozen sound of the note at the position clicked By moving the mouse to the left or right whilst doing so you can put other parts of the note under the acoustic microscope If you are working with polyphonic material and wish to alter the pitch of a single note within a chord you will want to hear not this note alone but the harmo
56. e you have switched to the iLok system you will not be able to obtain any further computer based activations It is not possible to go back to computer based activation once you have made the switch to iLok If you do opt for iLok activation you will obtain one Melodyne license for one iLok dongle that can be used at any given time on one computer only whereas the 10 Melodyne editor user manual Installation and Activation computer based activation method affords you the possibility of running Melodyne on two computers at once One further point if you are selling Melodyne you cannot just transfer the license to the iLok account of the purchaser instead you must contact our support Besides saving you money as you normally would have to pay to transfer a license from one iLok account to another this system allows us to create a myCelemony account for the purchaser which we would otherwise be unable to do If you were to perform the transfer yourself the license would remain tied to your own myCelemony account Melodyne editor user manual 11 Melodyne editor Introduction Melodyne editor Introduction About this manual This manual deals with the actual operation and use of Melodyne editor You will find information about the installation and activation of the program in a separate document We know no one likes reading user manuals It s far more exciting just to dive in and pick up the essentials as you work So as
57. eceeeeceeeeeeeeeeeeeeeaeeeeaeaeaeeeeaes 92 The intended position and the anchor e Edit only selected or all notes e Opening the Correct Timing macro e The groove references and the intensity of timing correction e Include notes already edited manually Working with the Main Tool ccccccececeeeeceeeeeeeeseeeeeeeeseeeeeeeeeeeaeeeeeeaeaeeeeaes 98 Modify pitch e Modify timing e Modify note lengths e Edit note separations Editino ol od ae eee rene eee ett teen ane tren enter Teer enn tree re et tr nt een Trey 102 Selecting the Pitch Tool e The Pitch Grid and fine tuning e Solo and contextual monitoring e Pitch quantization by double clicking e Pitch transitions e The Reset Pitch command set Editing pitch modulation and rift cc ccc cccccecec eee eeeceeeeeeeeseeeeeeeseaeaeeeeeeas 106 Selecting the Pitch Modulation and Pitch Drift tools e Editing pitch modulation and drift Shifting POMMANIGS inn tansxicscaesirapeadanaiad ad caaasgneuidetbleciubianhetadeadbaagincinddainaideaeadeieiiers 109 Selecting the Formant Tool e Shifting formants e Editing formant transitions Editing amplitude and muting notes cccccccececeececeeeeeeeeeeeeeeeseeeeaeeeeneaeaes Lis Selecting the Amplitude Tool e Fine and coarse amplitude adjustment e Editing amplitude transitions e Muting and unmuting notes EDO MMMM ED eshte set Sener css at acne cc hate assed E Goss ek mttaer etl netic Aenea Tiare 116 Selecting the Timi
58. ecial _ Restore Last Selection 5 Invert Note Selection Select Following Notes Select Same Notes Select Same Notes in All Octaves 0 Select Fifths Above and Below in All Octaves 0 Select Same Beats in Other Bars Select Notes Between Locators Rotate and Select Covered Notes a m ma a a m The command Restore Last Selection reverses the last selection step thereby restoring the selection that was active beforehand This is useful if you are in the process of performing a complex selection and accidentally shoot astray causing the selection to disappear By clicking Restore Last Selection you can retrieve it 82 Melodyne editor user manual Selecting and copying audio notes The command Invert Note Selection deselects all selected notes and selects all notes that were previously not selected The commands that follow are similarly self explanatory allowing you to select all the notes that follow all notes of the same pitch all notes of the same pitch in all octaves and so on The command Select Fifths Above and Below in All Octaves selects tones a fifth above and below the selected tones in all octaves All the Select commands in the second Subdivision of the menu operate on the cycle zone only if Cycle mode Is active The last command in the list Rotate and Select Covered Notes is designed to help out when you have notes that overlap or completely cover others It does so by switching
59. ected unless none at all are selected in which case by default it affects them all e The effects of the macro can be extended to or withheld from notes already edited manually whichever you please You can adjust during playback and independently of one another the inten sity of the pitch center and pitch drift correction e Exit with OK to preserve the results of the macro session or with Cancel to restore the notes to their prior pitches SUMMARY e The Undo function has the same effect once the window has closed should you inadvertently have clicked OK when you meant Cancel The procedure Select the notes you wish to edit If no notes are selected macro editing will by default affect all notes To open the Correct Intonation macro click on the button in the top right corner of the window Correct Pitch P Quantize Time Here with the upper slider you can move the pitch center of the note or notes selected anywhere from O to 100 closer to the nearest semitone A word of caution here notes often fluctuate slightly in pitch so their position is based on a mean pitch that Melodyne editor has to calculate This mean pitch or Pitch Cent er forms the basis for intonation correction If a note wavers slightly in pitch it cannot be guaranteed that after 100 correction has been applied it will sound right at the new pitch especially since what Is the correct p
60. elevance if no manual editing of note positions has been performed luda notes already edited manually f Cancel 4 OK Exit with OK to keep your changes or Cancel to discard them Naturally the fact that you have used the Quantize Time macro in no way precludes your moving notes at any time subsequently by hand If you select a note that has already been edited using the macro and then open the macro again the settings previously applied to it will be displayed the macro remembers in other words the parameters previously applied to each note If the current selection includes notes to which different settings have been applied a mean value for each parameter will be displayed Even after exiting with OK you can still reverse the effects of the macro editing by using the Undo function A note about time quantization whether double clicking with the Time Tool or using the macro With polyphonic material as well as anchors with triangles there are anchors without them Notes the anchors of which have no triangle are in a temporal relationship with another note with a triangle and are therefore treated differently during quantization If you play a C on the piano and immedi ately afterwards an E the C can also contain starting transients belonging to the E The C here gets a marker with a triangle the E one without To move these two notes for no good reason by different amounts during quantization might not make
61. es using the Macros and Tools Select Groove Reference u4 14t ae aye asa6 1 26 T 1 32 1 32 T None Intensity 80 include notes already edited manually The Intensity slider determines what percentage of the distance to this ultimate destination the notes will travel in the course of quantization If you select 0 for example they ll not budge 50 and they ll go half way 100 and they ll travel the full distance ending up precisely on the beat You can modify both the groove reference and the intensity of the quantization in real time as the audio plays back and hear but also see by the movement of the blobs in the editing area the effect of different settings Please note that the time correction macro works differently and in a more musi cal fashion than the quantization typically offered by MIDI sequencers Instead of simply causing all notes to snap to the selected grid it edits the points of rhyth mic emphasis of the selected notes If for example you take a passage contain ing successions of sixteenth notes and quantize it to quarter notes the beginning of each succession of sixteenth notes will be moved to the nearest quarter note The timing of the semiquavers within the sequence however remains unaltered If you wish then to straighten up the timing within the sequences themselves you can do that in a second pass this time using sixteenth notes as the quantization factor
62. ess of the grid on note values The current setting at any given time Is reflected in the spac ing of the calibration markers in the Bar Ruler Select Triplets if your material is in triple time If you select Seconds the ruler will display the elapsed time from the effective starting point In this case even if the option Activate Grid is selected the ruler will have no influence on the position of any notes you choose to move You will notice that note values are also selectable if you have set the grid to Dy namic This should make sensible working with triplets possible even when using the Dynamic grid Since there are not just triplets in themselves but eighth note quaver triplets quarter note crotchet triplets etc you can select the desired note value so that the dynamic grid is drawn and behaves correctly 1 Time Grid gt v Activate Grid Pech Grid V Dynamic View gt k Bar v 1 4 1 8 1 16 1 32 Triplets Seconds When the Time Grid is active and Seconds is not checked notes moved from one beat to another will end up the same distance from the new beat as they were from the old one In other words whilst the grid does influence their position they don t snap exactly to the nearest gridline unless they were on a gridline to begin with The note depicted below for example sounds slightly after the first beat of the bar The Position Anchor which indicates what Melodyne editor considers to 72
63. f the overtones of some other note you can deactivate it by double clicking on it Now only the hollow outline of the blob will be seen and its energy in the frequency spectrum will be attributed to the note of which it can most plausibly be assumed to be an overtone ee In the example above you can see that in deactivating the higher A we have caused the lower A to be redrawn more thickly this is because the spectral energy previously ascribed to the higher note when it was assumed to be a separate note has been reassigned to the lower one of which it is now considered to be an overtone Conversely by double clicking on a hollow blob you can turn a potential note currently interpreted by Melodyne editor as an overtone into an active one Only active notes can be edited later using the tools in the Melodyne Toolbar which is why all the notes played and only those notes should be represented by solid blobs Otherwise you may find yourself editing not whole notes with their full overtone spectra but stray overtones divorced from the fundamentals to which they belong which will yield poor results acoustically Now that you know how to activate and deactivate blobs you have mastered the basics of Note Assignment in Melodyne editor The more complex the overtone structure of the audio material the more open it is to different interpretations when it comes to note assignment and therefore the more work you will have to do to cor
64. f the buffer used for audio editing Smaller values mean less latency but more CPU overhead Output determines which of your audio hardware s outputs Melodyne editor should use assuming it offers multiple outputs Check box by activating Ignore buffer underruns you tell Melodyne editor when running on a slow computer you d rather have a click than a dropout Melodyne editor user manual 139 Special functions of Melodyne editor Stand Alone audio hardware is often very sensitive to dropouts and can even provoke a crash If you have the feeling this is happening check this option as rule though it s rarely needed and can safely be ignored Bottom frame e Input determines the input of your audio hardware to be used by Melodyne edi tor assuming it offers multiple inputs e Resolution the bit resolution for recordings made by Melodyne editor Stand Alone e Recording Folder the folder in which recordings are stored temporarily Related topics e Recording audio in Melodyne editor Stand Alone e Loading and saving audio in Melodyne editor Stand Alone 140 Melodyne editor user manual
65. g area can be selected using all the standard techniques click ing Shift clicking marquee lasso rubber band selection etc In addition the edit menu offers a sub menu with a variety of selection commands To make a selection use one of the following techniques e Standard techniques such as clicking Shift clicking and lassoing to select and deselect notes e Shift click and then drag the mouse to enter Snake Selection mode e Select notes by clicking or dragging in the Pitch Ruler double clicking selects notes with the same name in all octaves rather than simply at the pitch clicked Melodyne editor user manual 23 For those in a hurry Melodyne editor in 10 minutes e In the Pitch Ruler also you can Shift click or Shift drag to add or remove notes from the selection e In the Edit menu you will find the usual Select All command but also a sub menu with special selection commands Copying and pasting Melodyne editor allows you to cut copy and paste blobs If prior to pasting a blob the source blob you select another the target blob when you paste the former will replace the latter If no blob is selected at the time of pasting the source blob will be pasted at the cursor position If however the blob was offset from the grid prior to copying it will be offset from the playback cursor after past ing and by the same amount if you want the insert point and the cursor position to coincide exactl
66. g the note detection within rhythmic material Melodyne editor user manual 121 Special functions of Melodyne editor Plugin The real time controllers In this tour you will learn how to operate Melodyne editor Plugin s real time rotary controls in what follows knobs These allow you to increase or decrease in real time the settings for pitch form ants and volume that you have performed in the editing area and always affect all notes e Melodyne editor Plugin offers real time parameters for Pitch Formants and Volume e All three parameters can be automated via the host The control range for the Pitch and Formant parameters can be adjusted us ing the context menu SUMMARY e Command clicking any of the three knobs returns them to their central position The procedure With these three controls you can influence in real time from left to right Pitch Formants and Volume SOO All three parameters appear as automatable Plugin parameters in your host You can draw automation curves for example in order to drive these parameters Please consult the user manual of your host to discover what possibilities are available to you in connection with automatable parameters and how these are handled All three knobs influence their parameters in both directions with a neutral cen tral position as their starting point Leftward anti clockwise rotation reduces the Pitch Formants and Volume parameters rightward ro
67. g them onto the program icon or directly into a window e The first file loaded into a window determines the tempo e When you save for the first time the Save As dialog opens from which you can select a format for the new file on subsequent occasions the file will be stored automatically in this format SUMMARY e The Melodyne Project Document format saves your edits separately from the audio files and is recommended for saving provisionally when you are not yet finished working on a document e The MIDI File format creates a Standard MIDI file in which all the notes in Melodyne editor are represented by MIDI notes Opening files using the menu Choose Open from the File menu of Melodyne editor Stand Alone and navigate in the file selection box to the desired audio file Select this confirm your intention to load it and the file will open itor Edit Algorithm View New N id Open X 0 l Open Recent b h Close gw E J Save S E Save As CHS F The Open Recent sub menu offers direct access to the last twenty documents loaded Simply select the desired entry and the corresponding document will open provided it has not been deleted from the hard disk or moved to another location in the meantime 30 Melodyne editor user manual Loading transferring and saving audio itor tdit Algorithm View New N L aif s Open 0 Open Recent gt Voce Close W Clea 7 Save As
68. gistered trademark of Advanced Micro Devices Inc Pro Tools and RTAS are registered trademarks of Avid Technology Inc or its subsidiaries in the United States and or other countries ASIO and VST are registered trademarks of Steinberg Media Technologies GmbH Celemony Software GmbH M nchen 2010 All rights reserved 2 Melodyne editor user manual Content Content Installation ANd ACTIVATION ccc ccc cec ee cee eee eeeeeeeeeaeaeaeeeeeeeeaeaeas 7 Melodyne editor Introduction c ccc cccccecee ec eceeeeeseeeeeeeeeeeeaees 12 For those in a hurry Melodyne editor in 10 minutes 19 Loading transferring and saving audio Transferring audio material to Melodyne editor Plugin ccccccceceeeeeeeeeeeeees 27 Plugin and the hoste The Transfer button e Performing multiple transfers e Playback regions Loading and saving audio in Melodyne editor Stand Alone cceceeeeeeeeeees 30 Menu command Open e Menu command Open Recent e Menu command Revert to Saved e Loading files by drag and drop e Menu command Save e Menu command Save As MPD format e Saving MIDI files Recording audio in Melodyne editor Stand Alone cccccceececeeeeeeeeeeeteeeeeeeees 35 Audio and recording settings e Setting the tempo e The metronome and starting stopping the recording e Punching in and out and canceling a recording SVINE MID
69. hat are merely spectral fragments in the mistaken belief that they are whole notes or editing what you think is one note when in fact it is two because the higher note has been taken for an overtone of the lower So take the time to check through the note assignments when the detection is complete Otherwise Melodyne editor will be unable to offer you the full benefit of its unique editing capabilities e By double clicking with the Note Assignment tool you can deactivate superfluous notes and activate potential hollow ones to supply any that are missing With polyphonic material the Crescent in the slider beneath the Toolbox gov erns the number of potential notes displayed and the Orange to its left how many among these will be activated The slider gives you a ballpark selection that you can perfect later by switching notes on and off by hand SUMMARY Melodyne editor user manual 61 Checking and editing the note detection e The waveform icon beside it switches from the original sound to the Monitor ing Synthesizer of which it is also the volume control This makes it easier to discern whether or not the assigned notes correspond to those actually played e You can toggle between the original and synthesized sounds by Shift dou ble clicking in the Bar Ruler and in Melodyne editor Stand Alone also with the shortcut Shift Spacebar e The Venetian Blinds delimit the range in which Melodyne editor will activate notes on its own
70. he naked blobs with none of the View options selected and to the right the same blobs with the Pitch Curve Regardless of whether or not this entry is checked the Pitch Curve will be dis played whenever any of the pitch tools Pitch Pitch Modulation Pitch Drift is selected Show Note Separations If you select the option Show Note Separations gray vertical lines appear at the beginning and end of each note marking its boundaries Edit Algorithm WE Help v Auto Scroll FF Show Pitch Curve Show Note Tails Show Blob Info iN Show Intended Notes gt Show Notation Show Replace Ranges Note separations provide a clearer overview at times moreover they can be dragged using the Main or Note Separation tools in order to move the frontiers between adjacent notes 50 Melodyne editor user manual Displaying navigating and playing back audio With notes that are fully or semi detached the note separation lines are replaced by somewhat bolder brackets These also can be moved as a way of trimming the beginnings or endings of notes or to set them further apart from the notes they precede or follow Note separations are always displayed when the Note Separation Tool is selected regardless of whether or not the menu entry is checked Show Note Tails In the detection and display of notes Melodyne editor draws a distinction between the notes themselves and their tai
71. he first instance has learned the tempo save in that instance a plug in preset called for example Tempo for Song X Then open the other instances you plan to use and load this preset into each of them In that way all the instances will acquire the requisite tempo information without need ing to go through the same learning process as the first e f you have changed any tempo progressions in the DAW play through once again to all Melodyne instances in the Tempo window the entire song This will allow Melodyne to register all the tempo changes and preserve the synchro nism of the bar ruler e f prior to changing tempo progressions in your DAW you have already transferred material to Melodyne then once Melodyne has learned about the changes before closing the Tempo window check the Audio Stretching option This is the only way of ensuring that the material already transferred can adapt to the new tempo environment Related topics e Transferring audio material to Melodyne editor Plugin Melodyne editor user manual 127 Special functions of Melodyne editor Plugin Managing transferred audio files and assigning missing files In this tour you will learn what management functions exist for the copied audio segments that Melodyne editor Plugin generates during transfer e During the transfer Melodyne creates audio files and stores them on your hard disk it needs these files to function correctly e For each p
72. he grid not the playback tempo of the audio material itself e The Multiply Tempo option is ideal when a simple arithmetical relationship exists between the tempo you want and the tempo currently displayed The Define constant Tempo command tells Melodyne editor to draw the grid uniformly in accordance with whatever tempo you enter in the box provided ignoring as it does so any tempo fluctuations in the audio itself SUMMARY e The option Set Bar 1 to Start of File tells Melodyne editor to align the beginning of Bar One with the first sample in the audio file even if the first tone detected in the file only comes later Moving the 1 When the loading and analysis of an audio file let s say a drum loop is com plete you should first of all check to see whether the 1 of the Time Grid is correctly aligned with the first note or in this case drumbeat Often audio files have a bit of air before the first note sounds and this lull before the action gets underway can be interpreted by Melodyne editor as a rest The upshot then is that all the notes are displaced rightwards in the Time Grid and the musical beat one fails to coincide with the 1 in the Bar Ruler To correct this simply drag the 1 marker in the Bar Ruler to the beginning of the first drumbeat The movement is governed by the selected Time Grid which usually helps with the positioning You can however press the Alt key
73. he horizontal slider as far as they will go to increase the length of the section displayed important in the plug in e g when you have only transferred the first four bars and wish to confine navigation to this area but wish to insert something at Bar 20 e Double click the scrollers to zoom horizontally or vertically on all notes e The slider in the bottom right corner governs the size of the blobs Playback functions In Melodyne editor Stand Alone the usual Transport Keys are at the top left of the window You can scrub through the material in the Bar Ruler and start the play back by double clicking on the Bar Ruler in the desired place The same Is pos sible provided the host is stopped in Melodyne editor Plugin It is not possible to control the host s playback functions from within Melodyne editor Plugin Playback functions in Melodyne editor Stand Alone and Plugin when the host is stopped e Click in the Bar Ruler to position the Playback cursor e Double click in the Bar Ruler to start playback from the place you click e Alt double click anywhere in the Bar Ruler to play back the current selection e With most hosts pressing the Spacebar stops the local Plugin playback e Use the Arrow keys to select and play the next previous blob or the blob above below 22 Melodyne editor user manual For those in a hurry Melodyne editor in 10 minutes e Click in the Bar Ruler to stop the playback and position the playback cursor
74. hear the detected melody divorced from the original sound which facilitates the checking process e Set or remove note separations by double clicking in the upper part of the note or move existing note separations for which purpose the option Show Note Separations must be selected in the Preferences menu SUMMARY The procedure After transferring or loading audio select the Note Assignment tool which is set slightly apart from the others to change to Note Assignment mode Please note that for technical reasons when you switch to this mode the Undo history will be deleted so any actions taken prior to the mode change cannot subsequently be undone The editing background Is indicated by different coloring to remind you that in Note Assignment mode no audible editing of the notes takes place In this mode you check through and alter Melodyne editor s interpretation of the notes in the audio material You assign falsely interpreted notes to the correct pitches in order to achieve perfect agreement between the displayed notes and to create the es sential foundation for subsequent editing with the other tools 56 Melodyne editor user manual Checking and editing the note detection Against the editing background you see in this mode solid active and hollow potential notes The active notes are those for which Melodyne editor in the course of the detec tion has assigned the greatest plausibility The program proceeds o
75. hen you want to pass on a project as it allows you to play back tracks edited in Melodyne without having to bounce them first on a computer on which Melodyne has either never been activated or has subsequently been deactivated Playback Mode can be used at any time without registration activation or even an Internet con nection The common program code also allows you when working with a smaller edition of Melodyne or an installation that has not been activated to switch to Melodyne editor s Trial Mode In Trial Mode you can use Melodyne editor s entire function set for a limited amount of time When this trial period expires Melodyne reverts to the original license or switches to Playback Mode You can only take advantage of the free trial period once on a given computer To register and each time you launch Melodyne editor during the trial period you will need an Internet connec tion The common program code also makes it possible to upgrade at any time and without a fresh installation from Melodyne assistant or Melodyne essential to Melodyne editor It is enough for this purpose simply to purchase a license for 8 Melodyne editor user manual Installation and Activation Melodyne editor and then activate it all of which can be done with a few clicks in our Web Shop Important Information Regarding Activation The first time you launch Melodyne the Activation Assistant appears If you purchased your Melodyne
76. hords Please bear in mind that DNA is designed for individual tracks with polyphonic instruments guitar piano etc and divides up notes according to their pitch not according to the instruments producing them So if two instruments play the same tone at the same time one blob only is available for editing this represents the mixed sound of the two instruments The clean editing of polyphonic material often requires prior manual editing of the detection as explained in the next section Editing the detection Depending upon the material it can be necessary to edit the detection manually and reassign detected notes This applies in particular to polyphonic material in which overtones are sometimes interpreted as independent tones and not all the notes actually played are invariably displayed With melodic material a tone may occasionally be confused with the same note an octave higher or lower Before editing such material you need to reassign these notes correctly otherwise tonal 20 Melodyne editor user manual For those in a hurry Melodyne editor in 10 minutes artifacts could be produced when the material comes to be edited Select the Note Assignment Tool which is set slightly apart from the others to switch to Note Assignment mode You will see there solid blobs representing active notes and hollow ones representing potential notes Potential notes are those that during the detection were classed as overtones of
77. ial 068 68 The Note Assignment Too e Editing note separations Melodyne editor user manual 3 Content Setting the Time Grid and the Pitch Grid Time Grid selection ricco aiincivirsvcreakseavesiopaivadiunsdupiexiaueincidnkabevebeatabsasesvendiawnetuaetin 71 Activating Deactivating the Time grid e Mesh widths and the dynamic grid e Relation of notes to the grid e The Alt key for grid independent movement Defining the Pitch Grid Scale and Reference Pitch cccccceceeeeeeeeeeeeeeeeeees 74 The No Snap and Semitone Snap grid options e Choosing a tonality and scale e Moving notes to scale tones with a double click e Use of the Alt key for grid independent movement e Selecting a reference pitch Selecting and copying audio notes SCIECUING NOLES rosii EEEE EN 79 Standard selection techniques e Snake Selection e Selection using the Note Ruler e Selection commands in the menu GOD VIN NOE Sididae E a Ea 84 Copying notes e Pasting notes with and without target selection e The significance of the Time Grid when pasting notes Editing notes using the Macros and Tool Correcting intonation with the Macro ccccccccccceceeeeceeeseeeeeeeeeeeaeeeeaeaeaeeneaes 89 Edit only selected or all notes e Opening the Correct Intonation macro e Pitch centers and pitch drift e Include notes already edited manually Correcting timing with the Macro cccccccccececece
78. ing and saving audio If you would rather use a fixed tempo and uniformly spaced gridlines as the basis of your recording simply set the desired tempo manually prior to recording and or activate the metronome As soon as you do either or both of these things Melodyne editor Stand Alone will conclude that you want a uniform tempo In this case the Tempo display will not change during the recording and the grid will remain rigid any tempo fluctuations in your performance will be revealed when the analysis is complete by the fact that certain notes are offset from i e lie between or not precisely on the gridlines To activate the metronome click the combination control shown below By drag ging it with the mouse you can set the volume of the metronome 120 000 ws 414 th Starting and stopping the recording Move the Playback Cursor or Recording Cursor in this case to a position slightly to the left of the place you wish to begin recording Since there s no count in this will give you an aural cue and the tempo prior to your entry as you record Now click the Record Enable button in the Transport Pane leja io 120 000 e 414 Dal i The Record Button will light up and the meter beneath the Transport Keys will indicate the level of the incoming audio signal Adjust the output of your mixer or playback device until the maximum level is reached before the onset of clipping To begin the act
79. initiative You can reach through the blinds at any time however to turn notes on and off Activating and deactivating notes After transferring or loading your audio select the Note Assignment Tool to switch to Note Assignment mode Please bear in mind that for technical reasons switch ing to this mode causes the Undo History to be deleted so any actions performed prior to the change of mode can no longer be reversed If you select the Note Assignment Tool whilst editing polyphonic material additional control elements will appear beneath the Toolbar Deal e sls my eleien Deal The color of the editing background changes to remind you that in Note Assign ment mode no audible editing is possible This mode is used to check Melo dyne editor s interpretation of the audio material and correct it where necessary Notes that have been swallowed where a fundamental has been mistaken for an overtone can be activated which makes it possible later to edit them Conversely overtones that have been mistaken for fundamentals can be deactivated In this mode the outline of active blobs is filled in i e they are solid whereas with inactive blobs only the hollow outline is seen 62 Melodyne editor user manual Checking and editing the note detection When you click on a blob you will hear the pitch of the corresponding tone Where a solid blob has been assigned to what Is in fact merely one o
80. itch at any given moment depends upon the musical context When editing intonation trust your ears first and foremost rather than whether the pitch of the note looks right or not Melodyne editor user manual 89 Editing notes using the Macros and Tools The processes involved are no different in principle whether intonation is correct ed automatically with the Correct Intonation macro or by hand with the Pitch Tool Correct Pitch Center 83 Correct Pitch Drift Include notes already edited manually Cancel With the lower slider you can progressively reduce the amount of pitch drift exhib ited by the notes in question By pitch drift we mean the kind of slow wavering in pitch that is symptomatic of poor technique and the parameter affected is the same as that governed by the Pitch Drift tool More rapid fluctuations in pitch such as pitch modulation or vibrato remain unaffected Correct Pitch Center Correct Pitch Drift m _linclude notes already edited manually You can modify both intonation parameters in real time as the audio plays back and hear but also see by the movement of the blobs in the editing area the ef fect of different settings If you have already fine tuned notes using the Pitch Tool Melodyne editor will assume you are satisfied with the results this means that by default if you now open the Correct Intonation macro
81. just their beginnings or endings e Holding down the Alt key causes the Time Grid to be ignored during this type of operation Double clicking a note causes it to snap to the grid strict quantization e By it in this case we mean its musical starting point denoted by an anchor and the destination gridline is determined by Melodyne editor s best guess as to the beat upon which the note was intended to fall denoted in turn by the left hand edge of the frame within which it is enclosed SUMMARY Modifying the position and length of notes Select from the Toolbox or the context menu in the editing area the Timing Tool k anani he Click the centre of a note or one of a number of selected notes and drag it to the left or right this is how you make notes sound earlier or later relative to those that are not selected or on other tracks Press and hold the Alt key during the movement if you wish the Time Grid to be ignored temporarily to permit finer adjustment If you wish only to move the beginning of the note but not the end click on the front part and drag Depending on the direction of movement the note will be time stretched or compressed Press and hold the Alt key if you wish the Time Grid to be ignored during the movement 116 Melodyne editor user manual Editing notes using the Macros and Tools In the same way you can move only the rightmost part of the blob corresponding to the end of the note
82. k of which in consequence the plug in rather than the host Is responsible Edit Algorithm 7 Help v Auto Scroll fer Show Pitch Curve he Show Note Separations Show Note Tails Show Blob Info Z A p 4 Show Intended Notes gt Show Notation z ee ee kee eee Show Replace Ranges XN x_n This information is conveyed by the fact that the ruler is shaded more palely throughout the entire length of all such passages Related topics e Playback navigation and zooming e Time Grid selection e Defining the Pitch Grid Scale and Reference Pitch Melodyne editor user manual 55 Checking and editing the note detection Checking and editing the note detection within melodic material In this tour you will learn how to check the note detection in monophonic mate rial and how to reassign notes Monophonic material is far less likely to require treatment than polyphonic mate rial because when it comes to detection monophonic material offers far less scope for conflicting interpretations Occasionally however the pitch of a note may on account of its pronounced overtone content be displayed an octave too high or there may be a note separation too many or too few among the detected tones You can correct these things very easily e To reassign falsely detected notes either double click the right potential note or drag the wrong note to the correct pitch e Use the Monitoring Synthesizer to
83. l over the allocation of your activation rights by allowing you the option also of deactivating comput ers Suppose for example that you have already activated Melodyne on two computers but wish to use a third one temporarily No problem all you have to do is deactivate one of the computers currently activated This will free up one activation credit which will then be transferred to our server You can use this then to activate the third computer If later you wish to go back to your original pairing just deactivate the third computer and reactivate the one you deacti vated earlier Melodyne editor user manual 9 Installation and Activation So our server provides you with two activations that you can share freely between your various computers This makes it very simple for example to switch to a new music computer Instead of having to worry about whether or not you will be en titled to activate Melodyne on the new computer you just deactivate the old one thereby automatically freeing up an activation credit for the new one This possibility also means however that you need to act in a carefully consid ered way The activations are intended exclusively for you and are tied to your customer account Do not therefore give away an activation to a third party Please bear in mind also that the procedure for removing an activation from a computer can only be performed on that computer If you no longer have access to an activated co
84. le tempo If Melodyne has not been fully informed of changes in the tempo or time signa ture the time rulers of the DAW and Melodyne can get out of sync and transfers will sound at the wrong time or be recorded in the wrong place The handling of variable tempo is unfortunately not self explanatory It would be far simpler if DAWs transmitted all information about changes in the tempo or type of bar to plug ins but sadly the plug in interface at the moment does not provide for this Melodyne is therefore obliged to learn all the relevant information 126 Melodyne editor user manual Special functions of Melodyne editor Plugin during the transfer However since transfers as a rule do not extend the full length of the song the Tempo window makes it possible for Melodyne to learn about changes in the tempo or time signature during pure playback in other words without any transfer being necessary With respect to tempo learning if the fol lowing rules are observed everything should go as expected and there is no reason why you should not be able work successfully with variable tempo e Prior to the first transfer with the Tempo window open play through to all instances of Melodyne the entire song including all passages in which the tempo accelerates decelerates or changes abruptly or the type of bar changes Tip if you wish to work with multiple instances of Melodyne here s a trick that should save you time once t
85. le with the One Track Song File of a DAW w Format Melodyne Project Document B lt gt What does that mean Suppose you save your work as an audio file In that case your edits will be burned in to the new file If you later wish to change some thing you will have to load the file again which means a new analysis of the file will have to be conducted which in turn you may have to check through and edit once more before you can begin working on the audio file Since your earlier work is burnt into the audio data there is no way to undo your actions Saving your work in the form of an audio file is therefore the preferred choice only when you have really finished working on a file and wish to use the edited file in another software application Melodyne editor user manual 33 Loading transferring and saving audio The format Melodyne Project Document on the other hand saves your edits separately from the audio data In the resulting MPD document Melodyne edi tor Stand Alone saves not only data based upon its earlier analysis or detection but also a record of your editing The audio file does not therefore have to be analyzed a second time and you can continue with your editing exactly where you left off last time The audio file itself has still not been changed since your edits are always implemented by Melodyne editor in real time If you want to continue your work later you should save the d
86. ls notes being the events of musical relevance and tails depicting the non musically determined fading away of the sound The share of the reverberation ascribed to a given tone for example is reflected in its tail The Show Note Tails option allows you to decide whether the rever berative phase of notes should be displayed or hidden This is likely to depend upon whether it s their musical or their physical aspects upon which you wish to concentrate Edit Algorithm 7 Help v Auto Scroll _ oH Show Pitch Curve Ral 4 Show Note Separations e Show Note Tails l Show Blob Info R Z Show Intended Notes Show Notation Show Replace Ranges If the tail is not displayed the end of the musically relevant part of the note provides the handle you can drag with the Timing Tool to make the note longer or shorter Any reverberation present will in this case automatically be governed by the changes made This display option serves where there is a great deal of overlapping of notes to provide a clearer view of the musical context Melodyne editor user manual 51 Displaying navigating and playing back audio a gt A If the note tail is displayed assuming it has one it is this that provides the han dle for the Timing Tool Show Note Tails is the option most suitable when as au thentic a picture as possible of the tones actually heard including any temporal overlapping attributable t
87. ls you hold down the Alt key as you drag the note the Pitch or Time Grid even if active will temporarily be ignored allowing you to position the note exactly where you want it While you are dragging a note up or down you will hear the frozen sound of the note at the point where you clicked If whilst dragging you move the mouse to the right or left you can put other parts of the note under the acoustic microscope FO xen Modifying note lengths In the View menu check the option Show Blob Info Zoom in on a few individual blobs so that you can study them more closely Now as you move the mouse pointer over a blob thin lines appear indicating the zones in which the Main Tool performs particular functions For illustrative purposes the lines here have been drawn more boldly than in the program itself The central area you already know about Different are the front back and upper regions of the blob As you move the mouse pointer from one of these regions to another it changes its appearance to emulate whichever of the more specialized tools is most appropriate to that zone adopting its functions at the same time Drag the front part of the note to the right or left Hold down the Alt key as you do so to position the note more finely than the Time Grid if active will allow Now only the beginning of the note moves the end remains anchored so the note is either being stretched or compressed Melodyne edi
88. m the Tool bar The procedure After transferring or loading audio select the Note Assignment tool which is set Slightly apart from the others to change to Note Assignment mode Please note that for technical reasons when you switch to this mode the Undo history will be deleted so any actions taken prior to the mode change cannot be undone PETETU JETE a N In Note Assignment mode no audible editing of the notes takes place In this mode you check through and alter Melodyne editor s interpretation of the notes in the audio material In the case of rhythmic material it is simply a case here of remedying any excess or shortage of note separations in the detected material The correctness of the note separations is a precondition for subsequent editing of the material including for example any time stretching achieving results of the highest possible quality 68 Melodyne editor user manual Checking and editing the note detection i a 120 038 414 a kllij Dal 2 3 First select Show Note Separations from the View menu Edit Algorithm Help v Auto Scroll Show Pitch Curve Show Note Tails p Show Blob Info Show Intended Notes Show Notation Show Replace Ranges D ell The simplest way now of checking the note separations is to select the first of the blobs and step forwards and backwards through them using the Arrow keys If a blob contains two drum strokes
89. making it easy to check whether these notes correspond to those that can be heard in the material Think of the solid blobs as representing a transcription of the music in the audio file The synthesizer allows you now to check this transcription with a MIDI tone generator and therefore easily determine whether all the notes are at the right octave You can carry on reassigning notes as described above and arrive more swiftly at the ideal where the solid blobs displayed represent all and only the notes actually played Melodyne editor user manual 59 Checking and editing the note detection Note separation When you place the mouse pointer somewhat above a blob the arrow turns into the Note Separation tool With this as with the normal Note Separation tool you can separate notes or remove separations as with the normal Note Separation tool Leaving Note Assignment mode To quit Note Assignment Mode simply select one of the other tools As you leave the mode based on your changes the detection will perform a fresh analysis which could take a moment Related topics e Checking and editing the detection of notes within polyphonic material e Checking and editing the note detection within rhythmic material 60 Melodyne editor user manual Checking and editing the note detection Checking and editing the detection of notes within polyphonic material In this tour you will learn how to check the detection of notes in polyphonic ma
90. mputer the activation as far as you are concerned is lost This is something you need to bear in mind for example before selling or throwing away a computer upon which Melodyne is active Be sure to deactivate Melodyne first You have nothing to worry about on the other hand if all you are doing is chang ing or formatting your hard disk in order to reinstall the operating system Your activation in this case will not be lost The first time you launch Melodyne after doing either of these things it will contact the Celemony server which will recog nize the computer at once and reactivate it without this costing you an activation credit e The iLok alternative Melodyne editor and Melodyne assistant but not Melo dyne essential can as an alternative to the computer based activation system described above be activated using an iLok copy protection dongle for more information visit www ilok com This procedure involves transferring your Melodyne license to your iLok account from which you can then download it to your iLok copy protection dongle With the iLok dongle you will then be able to activate and operate Melodyne on any number of different computers but only on one at a time that is to say only on the computer in which the dongle is inserted However before opting for iLok activation please bear the following in mind the iLok system can be used as an alternative to but not parallel with computer based activation Onc
91. n the assump tion that these are the notes that were actually played and can be heard in the material The hollow potential notes represent alternative notes with the next highest plausibility It might also be these notes that are heard in the material although the probability is greater that the active notes are the right ones It is a question here of recognizing the right notes in the audio material and although Melodyne editor has a high hit quota the detection can sometimes be wrong In the illustration above for example you will see an octave beneath the active detected notes the same notes again but this time as hollow potential notes The reason Melodyne editor cannot be sure whether the sound of the recorded instru ment might not have a pronounced overtone an octave above the fundamental If it has such an overtone it could be that the entire melody has been detected an octave too high The octave beneath the detected notes in other words is the next most plausible location for the notes of the melody which is why these notes are offered here as potential alternatives to the detected notes Now it can happen that one note in a melody because of the way it was played or sung has a different overtone structure and is for that reason detected an octave too low A telltale indicator of such an error is often the presence of a steep notch in the path traced by the melody Melodyne editor user manual 57 Checking and editing the
92. nal hard disk they will be copied to it Whenever you change the storage path therefore Melodyne will ask you to save your project so that the updated file references can be saved too When subsequently you transfer passages to any instances of Melodyne within the same project the transfer files thus created will be saved in the new location During work on a project or at the latest when it is complete you should select the project folder of your DAW as the storage location for these transfer files In this way you can be sure that all the files Melodyne requires are stored along with the project and won t get left behind when you pass the project on to someone else Melodyne editor user manual 129 Special functions of Melodyne editor Plugin Exceptions some DAWS are capable of telling Melodyne where the project folder for the current project is to be found In these hosts there is no way of selecting a storage path manually instead Melodyne will always use the current project folder as a storage location in this way ensuring that your transfer files remain part of the project and do not get lost So please don t be surprised if in your host there is no browse button for selecting the path if that is the case Melodyne will store the files for you automatically in the correct location To find out with which DAWs this occurs please consult our FAQ on the Internet At the time of going to press they were Cubase 5 5 and Nuendo 5 in
93. ng Tool e Modify timing e Modifying note lengths e Correcting timing with a double click 4 Melodyne editor user manual Content Editing note Separations cccccccccc ccc eceeeeaee cence eseeeeeeeeseeeeeeeeseeaeeeeseeaeeeneeas T20 Selecting the Amplitude Tool e Fine and coarse amplitude adjustment e Editing amplitude transitions e Muting and unmuting notes Special functions of Melodyne editor Plugin The real time Controllers cccccccccccccecceccececceacecueeeueeegueeueetueeegueecaetunetnanenneens 122 The real time parameters Pitch Formants and Volume e Automation e Selecting the control range and resetting to the midpoint Adjusting to tempo variation in the host cccccececeececeeeeeeeseeeeeeseeeeaeeeeneas 124 The Chain icon e Constant or Varying Tempo e Playing tempo changes through e Stretching compressing audio to reflect tempo changes Managing transferred audio files and assigning missing files cc cceeeeees 128 Storage path for transfers e Deleting unused files e Reassigning missing files The Preferences of Melodyne editor Plugin cccccccececeeeeeeseeeeeeeseeeaeeeeeees 132 Language of the interface e Frequency of the reference pitch e Checking for updates e The path and size of the audio cache Special functions of Melodyne editor Stand Alone Matching the Time Grid to the audio cccccceccce cesses ee eeeseeeeeeseeeeaeeesseaeaes 134
94. nic context i e the whole chord of which it is a member To do this press and hold the Command key once you have begun to move the note Now you will hear the frozen sound of all the notes of the chord at the position in question The Inspector As an alternative to editing a selected note with the tool you can enter the desired value in the Inspector beneath the Toolbar Drag the existing value to change it or double click the box and type in a new value DiGi ieoride Ral Oct In the case of the Pitch Tool you can enter the pitch in semitones in the left hand box and in cents in the box on the right If you have selected several notes that differ in pitch three hyphens are displayed in the boxes followed as you click in the box and drag by values describing the extent of the relative change Melodyne editor user manual 103 Editing notes using the Macros and Tools When typing values into the semitone field you can enter either absolute values C3 D4 etc or relative ones 2 1 etc Quanitizing pitch to the semitone You can tell that a note is sharp or flat from the fact that it doesn t lie plumb in the middle of any of the horizontal lanes in the editing display These represent the notes of the chromatic scale which tone in each case is indicated by the vertical Pitch Ruler to the left of the editing area If with the Pitch Tool selected you now double click the offending note it and any
95. note gridline closest to the playback cursor The length of the notes will remain unchanged the existing offset from the quarter note will be retained and the result will look like this 86 Melodyne editor user manual Selecting and copying audio notes If the Time Grid is not active or is set to Seconds the beginning of the first pasted note will coincide exactly with the Playback Cursor Again the original length of the notes will be preserved If prior to pasting another note is selected it will be deleted when pasting occurs and the pasted notes will be stretched or squeezed to fill the space it has left Again the pitch of the copied notes will be retained Melodyne editor user manual 87 Selecting and copying audio notes If prior to pasting multiple adjacent notes are selected these will be deleted in the same way and the pasted notes stretched or squeezed to occupy the same time interval as the deleted selection If for example these are the notes selected 3 4 5 6 Related topics e Selecting notes e Time Grid selection e Working with the Main Tool 88 Melodyne editor user manual Editing notes using the Macros and Tools Correcting intonation with the Macro In this tour you will learn how you can correct out of tune notes or unwanted wavering in pitch quickly and easily with the Correct Intonation macro e The Correct Intonation macro affects only the notes sel
96. ntrollers in Melodyne a 7j editor Plugin In this introduction where we say Melodyne editor we are talking about functions common to both implementations and only when we are talking about functions relevant to one implementation alone are the names Melodyne editor Plugin or Melodyne editor Stand Alone used Melodyne editor Stand Alone for example offers a simple recording functionality that Melodyne editor Plugin does not since in the case of the latter it s the host that s responsible for recording Melodyne editor Stand Alone Melodyne editor Stand Alone works in principle like a perfectly normal sample editing program you load an audio file via the menu or by drag and drop edit it until you are satisfied and then save the new version Before overwriting the original Melodyne editor Stand Alone automatically makes a safety copy of it The input and output in the case of Melodyne editor Stand Alone are as a rule an audio file on the hard disk If you want to continue the editing of an audio file or change it at a later date you can save your data in Melodyne editor Stand Alone in a special Melodyne file format that stores the original sound file and the current state of your editing separately What you have in effect is a non destructive file format that avoids 16 Melodyne editor user manual Melodyne editor Introduction on the one hand the program having to analyze the audio file all over
97. o reverberation or some other cause is what is sought a a n e a Show Blob Info With the option Show Blob Info you can elect to show or hide a variety of display elements designed to facilitate working with individual tones Edit Algorithm 0 Help Vv Auto Scroll ir Show Pitch Curve Re fer 120 00 Show Note Separations Ee Show Note Tails po Show Blob Info Show Intended Notes Show Notation f Show Replace Ranges 7 f The most striking of these elements is an additional Pitch Ruler that appears di rectly in front of any note over which you move the mouse pointer Within the blob itself thin red lines mark the drag zones of the context sensitive tools 52 Melodyne editor user manual Displaying navigating and playing back audio ss If you drag a blob when the Show Blob Info option is checked a vertical line also appears in the Bar Ruler aligned with the exact start of the note This makes more precise positioning possible S An A EE A EE Show Intended Notes If you check the option Show Intended Notes gray frames appear around each blob Edit Algorithm Help v Auto Scroll Show Pitch Curve Show Note Separations Show Note Tails Show Blob Info Show Intended Notes Show Notation Show Replace Ranges These invariably lie directly on the semitone and begin precisely on a gridline They represent in other words Melod
98. ocument in MPD format and only save it as an audio file when you are sure you have finished working on it Related topics e Matching the Time Grid to the audio e Checking and editing the note detection within melodic material e Checking and editing the detection of notes within polyphonic material e Checking and editing the note detection within rhythmic material e Working with the Main Tool 34 Melodyne editor user manual Recording audio in Melodyne editor Stand Alone Loading transferring and saving audio In this tour you will learn how to record audio with Melodyne editor Stand Alone and what you need to bear in mind when doing so e Prior to your first recording select the audio input you wish to use from the Audio tab of the Preferences dialog SUMMARY e Use the metronome or set the tempo manually if you want a uniform tempo otherwise Melodyne editor Stand Alone will track and analyze the tempo throughout the recording updating the BPM display and the grid to reflect fluctuations as playback proceeds e To arm Melodyne editor Stand Alone for recording click the Record Enable button in the Transport Bar followed by Play when you re ready to begin you can punch in and out at any time in the course of a take by toggling the Record Enable button on and off Audio settings Before you record anything for the first time with Melodyne editor Stand Alone you should take a look at the Audio tab of the Preferences pro
99. odyne editor Plugin on an audio track transfer the passages In question to the plug in so that you can see and edit them there Transferring the audio in this case is like recording the passages in question in Melodyne editor Plugin Later when it comes to playing back the track the trans Melodyne editor user manual 17 Melodyne editor Introduction ferred passages will be played back by Melodyne editor Plugin and the rest from the original track i e by your DAW Melodyne editor Plugin therefore works in harness with your DAW and the two re main perfectly in step which provides the ideal preconditions for undertaking and checking editing within the context of the song You can open as many instances of Melodyne editor simultaneously as your computer s RAM and processing speed will allow When you have finished working on a track you just save the results with the render or bounce function of your DAW insert the resulting audio file into the original track and then remove Melodyne editor Plugin from it altogether Detection first editing later the governing principle How does Melodyne editor manage to find the tones in audio material even in polyphonic material The answer or the crux of it is this through its analysis of the material As soon as audio is loaded or transferred to Melodyne editor it examines the entire file and seeks to detect the tones within it This process takes place mark you not as but shortly after
100. of and modify the tones displayed If a tone is flat for example you can drag it to the correct pitch if it s too short you can make it longer if it s too quiet you can make it louder and much else besides But as well as being a highly sensitive tool for correcting and optimizing your recordings it also offers you the possibility of profoundly altering your audio material restructuring it and creating from it something new Melodyne has for years enjoyed an outstanding reputation for its editing of lead vocals since corrections can be made in a musical and intuitive manner and are virtually undetectable by ear And what works for this most critical of disciplines works wonders as well with other instruments Once you ve worked for a while with Melodyne editor user manual 13 Melodyne editor Introduction Melodyne editor you ll realize that aside from the correction of errors there s a wealth of other valuable applications for you to discover A few examples the creation of second voices or entire ensembles simply by copying the original track the introduction of melodic or harmonic variations when phrases are repeated correcting and reconciling the timing of drums and bass tidying up rhythms or using quantization techniques to alter them creating breaks and variations in drum loops manipulating the tonal characteristics of material of all kinds by formant shifting and standard disciplines like pitch shifting and
101. option Melodyne editor will employ time stretching or com pression to adjust the material already transferred to the new tempo If your host employs Elastic Audio and performs time stretching on its own audio material Melodyne editor will behave exactly the same way whenever this box is checked so the audio material in the host and the plug in will remain in sync If your host does not employ time stretching and merely changes the grid beneath the audio material when tempo changes occur to ensure identical behavior in Melodyne editor clear the checkbox in question Of course even in this case you may prefer to check the box in order to achieve through Melodyne editor what with your host you cannot namely an adjustment of the audio material to the new tempo by means of time stretching A variation in tempo If the tempo change in the host applies only to part of the song check Tempo Variation Have you changed the tempo in the DAW If so is this a new fixed tempo for the whole song or a tempo variation within it Constant Tempo Tempo Variation Play back all passages with tempo variations Stretch Audio Melodyne is perfectly capable of registering tempo changes and implementing them correctly without any assistance but it can only do so if they occur within a Melodyne editor user manual 125 Special functions of Melodyne editor Plugin passage that has been transferred to it If a variation in tempo occ
102. or Stand Alone or further instances of Melodyne editor Plugin This is the most sensible option if for example you invariably work with instruments tuned slightly sharper than Concert Pitch e g A 442 Hz By adopting this as the default you will spare yourself the bother of having to redefine the reference pitch constantly by hand Naturally you can change the default setting any time you like either here or from the Set tings tab of the Preferences property sheet A 440 Hz ene this the default Cancel Melodyne editor user manual 71 Setting the Time Grid and the Pitch Grid Exit the Reference Pitch window with OK to confirm any changes you have made or with Cancel to discard them Related topics e Editing pitch e Correcting intonation with the macro e Time Grid selection 78 Melodyne editor user manual Selecting and copying audio notes Selecting notes In this tour you will learn which techniques you can use to select notes in Melodyne editor prior to editing them e The standard selection techniques such as clicking Shift clicking and rubber banding can be used for the selection and deselection of notes e Press the Shift key when clicking a note and then remove the pointer to make a Snake Selection Select notes by clicking or dragging in the Pitch Ruler double clicking here selects the same note in all octaves e Use the Shift key in the Pitch Ruler to add or remove notes from the
103. orary Files e Cache Size 10GB The first is entitled Settings Top frame e Language determines the language of the user interface e Reference Pitch defines the frequency of the reference tone i e A e heck box allows you to determine whether the original file should be preserved or overwritten by the new one when saving 138 Melodyne editor user manual Special functions of Melodyne editor Stand Alone This Version states which version of Melodyne editor is currently installed Check for updates lets you decide how often the program checks automatically for updates on the web Check Now triggers an immediate search Last Check Status Next Check the date of the most recent check what it ascer tained the date scheduled for the next check Bottom frame Audio Cache sets the path of the audio buffer required by Melodyne editor for internal operation Cache Size determines the maximum size of the audio buffer AO Preferences Audio Device CoreAudio Audio Device Sample Rate 44 100 kHz Buffer Size 512 Samples s l Output 1 2 _ Ignore buffer underruns Input 1 2 Resolution 16 bit linear si Recording Folder tmp _ a na The Audio tab Top frame Audio Device selects the audio driver or the audio hardware driven by it Sample Rate determines the sample rate employed by Melodyne editor Buffer Size determines the size o
104. ore active than potential notes so the Orange can never pass through the Crescent but simply pushes it to the right if it wants to go further thereby causing additional potential notes to be displayed and activated simul taneously Adjust the two sliders until the number of active notes displayed Is as close as you can get to the number of notes actually played Then proceed to the manual correction of individual notes Now and then it can happen that a tone that can be heard in the material is not detected as an active tone and even with the right hand bracket slider the Crescent at its maximum setting is not shown as a potential tone If that hap pens move the Crescent fully to the right to its maximum setting and then move the mouse pointer over the position in the editing window where the missing tone ought to be Around the mouse pointer in the form of an energy image tones will now appear that were detected neither as active nor as potential tones When Melodyne editor user manual 65 Checking and editing the note detection you have identified the missing tone in this way double click on it to transform it into an active tone Thereafter by subsequent double clicking you can toggle the Status of these tones between potential and active just like that of any others The Venetian Blinds With instruments in particular that generate powerful overtones it can hap pen that over a wide range notes ar
105. ossible through its integration of the revolutionary DNA Direct Note Access technology for you to intervene even in polyphonic audio material and change individual notes within it in whatever manner you please We at Celemony have worked hard to make Melodyne editor as pleasant to use as powerful and as useful as possible We really hope that Melodyne editor will make your life in the studio easier be a delight to use and inspire you to greater heights of creativity Let us know how you like it and what we could improve And don t hesitate to contact us if anything doesn t work quite the way it should at www celemony com we re always there for you We hope your work with Melodyne editor will be productive and that you ll have fun with it at the same time Kindest regards all at Celemony 6 Melodyne editor user manual Installation and Activation Installation and Activation Installation and Terminology Melodyne is extremely easy to install just launch the installation program either from the program CD or the download and follow the onscreen instructions The whole installation takes at most a few minutes Before using the program how ever you must register and activate Melodyne Here is a brief explanation of the terminology Serial number Your serial number represents your license for Melodyne and determines which Melodyne edition you possess and to which functions you are entitled Registration Regist
106. other notes selected at the same time will snap to the grid which means each will move instantly to the very centre of the lane representing the semitone nearest to it in pitch A word of caution here notes often fluctuate slightly in pitch so their position is based on a mean pitch that Melodyne editor has to calculate This value which we Call their Pitch Center forms the basis for any pitch quantization If a tone fluctuates slightly in pitch it cannot be guaranteed that after snapping directly to the nearest semitone during quantization it will sound right at the new pitch especially since correct pitch is not an absolute but something that depends at all times upon the musical context When editing intonation trust your ears first and foremost rather than your eyes the fact that a blob appears to be perfectly positioned does not necessarily mean the tone it represents is perfectly in tune Pitch transitions When one note follows another and a tonal relationship between the pair has been detected the Pitch Curve is drawn through them and in the area between them a thick orange line is displayed that represents the pitch transition If you position the Pitch Tool over the rear part of a note click and drag vertically you can make the pitch transition steeper or less steep 104 Melodyne editor user manual Editing notes using the Macros and Tools If with the Pitch Tool selected you double click
107. perty sheet to check the settings AFC Settings Preferences Audio Device Sample Rate Buffer Size Output Resolution Recording Folder In the upper pane you will see the general audio settings If you have already loaded played back and edited files with Melodyne editor and everything func 16 bit linear CoreAudio Built in Output 44 100 kHz m 1024 Samples i 1 2 _ ignore buffer underruns Input tmp Melodyne editor user manual 35 Loading transferring and saving audio tioned you can just leave the existing settings On the Mac the internal Core Au dio hardware is used by default on the PC the ASIO driver of your audio hardware should be selected In the lower pane you can select the audio inputs of your audio hardware you wish to use This parameter is naturally only relevant if your audio hardware actu ally has multiple inputs From the list box you can select the bit resolution for re cording popular choices here are 16 and 24 Bit Linear The bottom line displays the path of the folder in which your recordings will be stored click the icon to the right to browse for a better location using the file selection box Resolution 16 bit linear Recording Folder tmp i We recommend you here to use a general Temp folder since when you come to save a new file will be created anyway in the folder of your choice Th
108. po you prefer or because slight variations in tempo by the performer have led to a varying tempo being detected when a strict tempo was intended Changing these settings in the Tempo dialog has no audible effect it simply allows you to optimize the grid for the editing to come such as when you move notes with the grid active and apply quantization Saving and making permanent your editing In Melodyne editor Stand Alone you save your edits in the standard manner as a new audio file in the same format as the original file The original file is retained as a backup If you want to continue editing a file at a later date choose Save As from the File menu and the format Melodyne Project Document This format saves the editing separately from the original audio file no need for a fresh analysis of the latter to be conducted each time it is opened In Melodyne editor Plugin it is not necessary to save your work manually as this is done automatical ly by the host project If you want to render permanent the content from Melodyne editor Plugin as an audio file you must use the bounce render function of your host Keyboard shortcuts not displayed in the menus of Melodyne editor Stand Alone Stop Numeric Keypad Null Play Numeric Keypad Enter Main Tool F1 Pitch Tool F2 Formant Tool F3 Amplitude Tool F4 Time Tool F5 Note Separation Tool F6 Open pitch correction macro Command Shift P Open time co
109. r more selected notes mutes them Only the outline of the blobs is now shown to indicate that the notes in question have been muted but you can still select and edit them A further double click unmutes the muted notes The Reset commands In the Edit gt Reset Specific Edits gt Amplitude cascading menu you will find two commands that can be used to reverse the effects of particular types of amplitude editing thereby restoring the notes selected in certain respects to their original state as well as the Unmute command which is self explanatory These com mands relate always to the current selection and are grayed out if no editing of the type in question has been applied to the selected notes Note that these com mands operate entirely independently of the normal Undo function Algorithm View Help 4 Undo z m Neco SESS 4 Cut F ES es L 0 00 I q Paste z Delete 6 7 8 z Reset Specific Edits T Pitch pH Add Random Deviation Formants gt Pitch Grid Amplitude Reset Amplitude 7 Time Grid gt P p Reset Amplitude Transitions Select All Unmute Select Special gt I a nA m Related topics e Selecting notes e Editing timing e Editing note separations Melodyne editor user manual 115 Editing notes using the Macros and Tools Editing timing In this tour you will learn how to edit the position and length of notes with the Timing Tool e With the Timing Tool you can move entire notes or
110. ransfer button at the top left of the Melodyne editor window to prepare it to accept the transfer ronson le Dee 3 laa amp 409 ote Press Play in the host to transfer the material which Melodyne editor will import automatically Press Stop when the end of the passage you wish to edit is reached Stopping the host playback automatically brings to an end Melodyne editor s Melodyne editor user manual 27 Loading transferring and saving audio transfer readiness You can also interrupt a transfer in progress at any time by clicking the Transfer button If you wish you can transfer to Melodyne editor further passages from different parts of the host timeline Clicking the Transfer button during playback by the host toggles Melodyne editor s Enable Transfer function on and off enabling you to transfer only the passages you wish to edit In other words you can punch in and out as the playback proceeds Alternatively as you reach the end of each of the passages you wish to transfer you can stop playback by the host find the start of the next passage transfer enable Melodyne editor again restart playback by the host stop it again and so on If you wish you can just transfer the entire track to Melodyne editor or even several tracks simultaneously to multiple instances of the plug in Replace Ranges During playback those passages that have been transferred to Melodyne editor will be played back by Melodyne editor
111. ration Tool as well as how to move and remove note separations e Double clicking within a note with the Note Separation Tool slices it in two e Double clicking a note separation removes it thereby fusing the notes on either side e Dragging a note separation horizontally with the Note Separation Tool moves it SUMMARY The procedure Select from the Toolbox or the context menu in the editing area the Note Separa tion Tool F bolei Re By double clicking within a note with the Note Separation Tool you can introduce a note separation i e slice the note in two Don t be surprised if the resulting pair of notes move apart in pitch this is because as soon as the fission occurs a new tonal centre is calculated for each of the newly created notes and the two tonal centers may differ from the tonal center the notes shared when they were one In such cases each therefore moves to a new vertical position based on its newly calculated pitch center You can move an existing note separation horizontally simply by dragging it with the Note Separation Tool 120 Melodyne editor user manual Editing notes using the Macros and Tools n You can double click a note separation to get rid of it Select multiple notes and double click one of their note separations to remove the note separations of all the selected notes Related topics e Working with the Main Tool e Editing amplitude and muting notes e Checking and editin
112. ration involves the creation of a myCelemony account linked to your serial number To register you must enter certain personal details and state whether you wish to receive a newsletter from Celemony and if so what type If you purchased Melodyne from our web shop the registration is already complete Activation Once registered Melodyne must be activated before it will run We offer as standard a computer based activation for two computers and as an alternative the transfer of your license to an iLok Before we come to the details of the activation procedure we should take a quick look at the installed software and its characteristics Melodyne singletrack and what that means In the course of the installation Melodyne is copied as a plug in into the relevant plug in folders and as a stand alone program into your program folder The plug ins are called quite simply Melodyne and the stand alone implementation Melodyne singletrack You may be puzzled by this name after all your edition of Melodyne has a different one Melodyne editor Melodyne assistant or Melodyne essential From Version 1 2 onward however these three editions of Melodyne are delivered as a single program package It is only your serial number your license and the activation triggered by it that determine which edition in fact runs from the in Stalled program Since the identity of this is not known prior to the activa
113. rect manually the inevitable errors of interpretation Melodyne editor does offer you however a number of aids to ensure the procedure is as swift and effort less as possible Melodyne editor user manual 63 Checking and editing the note detection The Monitoring Synthesizer A considerable aid when checking and correcting note assignments Is accessed by clicking the Sine Wave Icon which you will see beneath the Toolbar This is both a switch and a rotary control When activated this causes the sound of a synthesizer to replace the normal sound of each blob To control the volume click on the icon and drag the mouse pointer to the left or right yl glmlclmies he y This synthesizer replaces normal playback of the original recording when Melo dyne editor is in Note Assignment mode This allows you to hear the notes that are currently active i e represented by solid blobs Think of the solid blobs as representing a transcription of the music in the audio file The synthesizer allows you now to check this transcription undistracted by the original sound With it you can very quickly determine whether all the notes actually played have been identified correctly as fundamentals as well as weeding out notes that were never played i e overtones that have been mistaken for fundamentals You can carry on activating and deactivating blobs even during playback with the synthesizer this allows you to hear what you are doing
114. rmants set formant transition set amplitude set amplitude transition move start move whole note move end Tempo functions Next to the Tempo box there is a button that opens a tempo dialog Both the box and the dialog have distinct functions in Melodyne editor Stand Alone and Melodyne editor Plugin Plugin the Tempo in the box is merely a display it cannot be adjusted because the tempo is determined by the host When the tempo in the host changes you should open the dialog and tell Melodyne editor Plugin about the nature and in tent of the change Have you simply selected a new constant tempo or is a gradual tempo change e g a ritardando intended In the latter case you need to play through the passage containing it to Melodyne editor so that it can learn about the tempo progression In the Tempo dialog you can also select whether or not time stretching and time compression should be applied to audio to take account of tempo changes Melodyne editor user manual 25 For those in a hurry Melodyne editor in 10 minutes Stand Alone dragging the value in the Tempo box or typing in a new one alters the tempo and the audio is time stretched or compressed accordingly If instead of this you simply wish the grid beneath the blobs to change without influencing the audio tempo use the Tempo dialog Usually if you want to change the grid resolution it will be because the tempo detected is either twice as fast or half the speed of the tem
115. roject you can select in the File Manager the folder in which these transfer files will be stored to ensure they are not forgotten when the project is archived or passed on to someone else e The File Manager helps you find missing transfer files and delete unused ones SUMMARY Transfer Files During transfers Melodyne records the audio material from the DAW track in doing so it creates its own audio files which it stores on your hard disk For play back and editing in Melodyne to be possible it is therefore not enough simply for the original audio files in the DAW project to be accessible Melodyne needs also the files it created itself during the transfer It is important to bear this in mind when for example you want to archive or to pass on to someone else a project together with the editing you have done on it In Melodyne Care must then be taken that not only the DAW project with all its au dio and other files are passed on but also the transfer files created by Melodyne Without these it will be impossible to play back the transferred passages and the edited material in the project you have passed on The question then is where does Melodyne store the files it creates itself and how can you attach them to your project The answer is to be found in the File Manager window which helps you manage transfer files and also search for lost ones The File Manager You reach the File Manager via Plugin s Settings menu 12
116. rrection macro Command Shift I T 26 Melodyne editor user manual Loading transferring and saving audio Transferring audio material to Melodyne editor Plugin In this tour you will learn how to transfer audio material to Melodyne editor Plugin as well as the fundamentals of its use e Before any editing can take place audio must be transferred from the host track to Melodyne editor Plugin e The transfer readiness is activated with the Transfer button any number of extracts from any part of the host track can be transferred e In the areas where material has been transferred it is Melodyne editor Plugin that is heard during playback in all other places the host track SUMMARY e The playback regions for Melodyne editor Plugin can be indicated in the display and edited in the Bar Ruler Transferring audio Open in your host i e your sequencer or DAW the project you wish to edit Load Melodyne editor Plugin as an audio insert effect in the audio track contain ing the material you wish to edit Position Melodyne editor Plugin above any insert effects you may be using in the track if in doubt put it in the first insert slot For the analysis or detection to achieve the best possible results Melodyne edi tor needs to be given as dry and clean an input signal as possible Move the playback cursor in the host to a point before the beginning of the pas sage you wish to edit with Melodyne editor Click the T
117. rtically position the Main Tool near the center of the blob and drag e Hold the Alt key as you do this if you want the Time or Pitch Grid to be temporarily deactivated If you drag the left or right hand extremes of a blob you will move only the beginning or ending of the note it represents e When you move the Main Tool over the upper portion of a note you can cre ate a new note separation or remove an existing one with a double click or else drag an existing note separation to the left or right SUMMARY e To snap the link between adjacent notes you can temporarily tear them apart Modifying Pitch and Timing Select the Main Tool from the Toolbar You ll find this beneath the Help item in the menu or in the context menu that opens when you right click in the editing area To the right of the Main Tool you will see from left to right the Pitch Tool the Form ant Tool the Amplitude Tool the Timing Tool and the Note Separation Tool NOTETO With the Main Tool move the arrow to a point near the center of a blob and press and hold the mouse button as you drag it upwards or downwards to alter its pitch or else left or right to move it forwards or backwards in time It is the initial movement whether vertical or horizontal that decides whether the pitch or timing of the note is altered Before changing axis you must first release the note If 98 Melodyne editor user manual Editing notes using the Macros and Too
118. s But don t let this hold you back from experimenting the willful use of unsuitable material or editing of suitable material in inappropriate ways can yield a multi tude of interesting effects Melodyne offers you the highest possible sound quality and authenticity for normal audio editing but that s not to say rewarding results can t be obtained through the creative misuse of its functions by transforming radically the sound or structure of the original track Have fun experimenting Melodyne editor user manual 15 Melodyne editor Introduction Melodyne editor Stand Alone and Plugin Like many software synthesizers Melodyne editor can be operated either as a plug in in a host application an audio workstation like Pro Tools Logic Cubase Live etc or standing alone as an independent program For this reason during the installation several implementations of Melodyne editor are saved to your hard disk one or more plug ins in formats suitable for your operating system as well as the independent application Melodyne editor Stand Alone In terms of core functions there s no difference between the plug in and stand alone implementations of Melodyne editor both offer exactly the same editing possibilities for your audio material In terms of conditions of use workflow and certain ancillary functions however there are differences Handy for experimenting the automation capable real time co
119. s the formant transition between the two notes If you move the Formant Tool to the end of the first note it changes into the Formant Transitions Tool Dragging vertically with this tool governs the speed of the formant transition which is indicated by the steepness of the connecting line m Double clicking with the Formant Transition Tool at the end of a note deactivates the formant transition and the orange line disappears A further double click reactivates the transition SS a The Reset commands In the Edit gt Reset Specific Edits gt Formants cascading menu you will find a pair of commands that can be used to reverse the effects of any shifting of form ants or editing of formant transitions you may have performed thereby restoring the notes selected in these respects to their original state These commands relate Melodyne editor user manual 111 Editing notes using the Macros and Tools always to the current selection and are grayed out if no editing of the type in question has been applied to the selected notes Note that these commands oper ate entirely independently of the normal Undo function s Algorithm View Help Undo k T finn Bia amp 09 eb 9 a c 4 14 Copy 14 ct Paste Se Delete 6 7 8 Reset Specific Edits Pitch b F Add Random Deviation Reset Formants Pitch Grid pl Amplitude gt Reset Formant Transitions Time Grid gt Select All
120. ser manual 107 Editing notes using the Macros and Tools are displayed in the box followed as you click in the box and drag by values describing the extent of the relative change The Reset commands In the Edit gt Reset Specific Edits gt Pitch cascading menu you will find a variety of commands that can be used to reverse the effects of particular types of pitch editing thereby restoring the notes selected in specific respects to their original state These commands relate always to the current selection and are grayed out if no editing of the type in question has been applied to the selected notes Note that these commands operate entirely independently of the normal Undo function S Algorithm View Help Undo ing Redo duu c eere he 9 4 Cut f C re 14 ct i Copy i my Paste H Delete 6 7 8 as Reset Specific Edits i Pitch gt Reset All Pitch Changes H Add Random Deviation Formants gt Reset Pitch Pitch Grid p Amplitude gt Reset Pitch Modulation Time Grid gt Reset Pitch Drift Select All Reset Pitch Transitions Select Special G SN Related topics e Selecting notes e Editing pitch e Working with the Main Tool e Correcting intonation with the macro e Editing note separations 108 Melodyne editor user manual Editing notes using the Macros and Tools Shifting formants In this tour you will learn how to shift the formants of notes Formants are areas of
121. some other note rather than notes in their own right By double clicking you can now deactivate superfluous notes and activate potential notes With instruments in particular that generate powerful overtones it can hap pen that over a wide range notes are detected that you perfectly well know are far higher or lower than any you actually played In such cases the Venetian Blinds come in handy if you can t see them at the top or bottom of the editing area scroll upwards or downwards until you can If you drag the thick horizontal line vertically you can alter the range within which Melodyne editor assigns notes All notes partially concealed by the Venetian Blinds are automatically deactivated unless they have previously been activated by hand You can still reach through the Venetian Blinds however to turn notes on or off with a mouse click To quit Note Assignment mode simply select some other tool e By double clicking with the Note Assignment tool you can deactivate superflu ous notes and activate potential hollow ones e With polyphonic material the right part in the slider beneath the Toolbox gov erns the number of potential notes displayed The left part of the slider governs the threshold of probability that potential notes will be allowed to become active The slider gives you a ballpark selection that you can perfect later by Switching notes on and off by hand e The waveform icon beside it switches
122. sult move apart in pitch this is because a new tonal center is calculated for each of the newly created notes and that may dif fer from the tonal center they shared when they were one note In such cases each therefore moves to a new vertical position based on its newly calculated pitch center You can move an existing note separation horizontally with the Note Separation Tool t e_ You can double click a note separation to get rid of it _ oo Related topics e Selecting notes e Time Grid selection e Defining the Pitch Grid Scale and Reference Pitch e Editing pitch e Editing pitch modulation and drift e Editing timing e Editing note separations e Copying notes Melodyne editor user manual 101 Editing notes using the Macros and Tools Editing pitch In this tour you will learn how to work with Melodyne editor s Pitch Tool e Drag notes vertically with the Pitch Tool to change their pitch e Their eventual position will be influenced by the grid if active unless the Alt key is held down e Press and hold down the Command key as you move notes to toggle be tween solo and context monitoring e Double click notes with the Pitch Tool to quantize them e Click and drag the ending of a note to adjust the pitch transition between it and the note that follows if any pitch transition between the two notes ex ists SUMMARY e Double clicking a note ending toggles any such pitch transition on and off e Us
123. t essays a little artistry The solution is to type the value 120 into the Define constant tempo box and exit with OK Now the grid will reflect the reality and the tempo displayed will be 120 throughout The guitarist s performance of course remains unchanged with all the slight tempo variations preserved you ll see this reflected in the fact that certain notes are offset slightly from the nearest grid line If you wish of course you can iron out all such fluctuations in tempo by quantizing so that the guitar part follows the 120 BPM tempo strictly throughout Set Bar 1 to Start of File This command appears both as an option in the Define Tempo window and in the 1 icon s context menu in the Bar Ruler Set Bar 1 to Start of File Set Bar 1 to Start of File i dammen Normally Melodyne editor Stand Alone places the 1 at the beginning of the first note it detects in the audio file In most cases that makes musical sense but not all Take the following case you are editing a track from a DAW that you intend later to reintegrate into the DAW project Although the track was recorded from the start of the song no notes sound until later Now if Melodyne editor were to align the 1 with the first note played instead of with the start of the file when you tried later to reintegrate the track into the original project you d discover the synchronicity had been lost To avoid this check Set Bar
124. t was moved to a different computer it will gray them out in the editing area and they will remain mute during playback In the File Manager they will be listed in red 130 Melodyne editor user manual Special functions of Melodyne editor Plugin Project Path for Transfers Users media Files Name Location B8GAEED4 47A9 41FF 8FA2 076729250BF4 w Users media B6EEBAE4 23B4 4A51 BDAF F6D9694F 2966 Users media E1A23B08 23BC 4F29 9C2D AF65CF74E24E Users media If you know in which folder the missing files are to be found you can use the drop down menu Find file in the File Manager Select the entry Find Missing Files Find File _ Copy Selected Filenames X Fra Delete Unused Files Delete Navigate then in the file selection box to the folder containing the missing files and exit with OK The missing files in the folder will then be reassigned Be care ful though for this assignment you do not have to select the files themselves which would in any case be somewhat tricky given their automatically generated and somewhat unhandy names but simply the folder in which they are located Its contents will then be searched automatically for the missing files Bear in mind however that sub folders will not be searched only files found directly in the folder selected For any sub folders containing missing files you will have to go through the same procedure in order that they
125. tation increases them 122 Melodyne editor user manual Special functions of Melodyne editor Plugin w 4 bw 4 A Wy ad a4 ah ah k a ee et S The Pitch knob displays its values in semitones by means of a tool tip You can adjust the control range to suit your requirements using the context menu 4 were 2 Semitones 12 Semitones h 24 Semitones i The Formant knob also displays its values in semitones its control range too can be selected from the context menu aa a E 2 Semitones v 12 Semitones The Volume knob has a fixed control range from G to 6 dB with O dB in the center Command clicking any of these knobs returns them instantly to their central position Related topics e Editing pitch e Shifting formants e Editing amplitude and muting notes Melodyne editor user manual 123 Special functions of Melodyne editor Plugin Adjusting to tempo variation in the host In this tour you ll learn how to handle different tempos e Whenever Melodyne editor registers a tempo change in the host that it doesn t know about the Chain icon near the tempo display will flash e When you click the icon a new dialog opens State whether you ve selected a new constant tempo for the whole song or whether tempo variation occurs within it e In the latter case Melodyne editor needs to hear the passage in which the variation occurs SUMMARY
126. te rial and how to reassign notes The fact that this is virtually always necessary where the material contains pro nounced overtones is inherent in its nature when searching for notes in poly phonic material multiple interpretations of the frequency spectra encountered are always going to be possible and with them different ways of carving the spectra up into notes So Melodyne editor cannot know with certainty whether the energy in a particular frequency range indicates the presence of a new note or some over tones of a lower one It can and does happen then that prominent overtones are sometimes mistaken for fundamentals or that notes actually played are not shown because they have been assigned to other notes as overtones So the analysis yielded by the detection offers you the most plausible interpreta tion of the material but it will generally be necessary to check through this and weed out superfluous notes by deactivating them as well as supplying missing ones by activating potential notes that are currently inactive As will become clear it is very easy to perform the requisite reassignments and we urge you to do so before you begin editing your material There s a good reason for this Only if the notes displayed correspond exactly to the notes played will any sensible and artifact free editing of the material be possible If the notes displayed do not correspond to those actually played you may find yourself editing w
127. te and without releasing the mouse button drag up or down The notes edited could be part of a multiple selection in which case you will be editing all the selected notes simultaneously Watch as the Pitch Curve changes shape 106 Melodyne editor user manual Editing notes using the Macros and Tools Drag far enough downwards and the modulation or drift are reduced to zero and then inverted If you double click a note with the Pitch Modulation or Pitch Drift Tool you will restore the pitch modulation or drift of the original recording assuming you ve changed it otherwise eliminate it altogether Subsequent double clicking toggles between the original modulation or drift and none If you eliminate altogether both the modulation and the drift you will get a flat monotone reminiscent of the dreaded Cher effect The Inspector As an alternative to editing selected notes with these tools you can enter the desired values in the Inspector beneath the Toolbar Drag the existing value to change it or double click on it and type in the value desired Klaei he With the Pitch Modulation or Pitch Drift tools selected the Inspector displays values in percentage terms 100 represents in this case the original modula tion or drift O a straight line and 100 the same curve inverted with its axis unchanged If you have selected several notes with different values three hyphens Melodyne editor u
128. tes draws frames indicating to which beat tones are assigned e Show Playback Regions Plugin only draws the ruler more palely wherever Plugin rather than the host is to be heard during playback Auto Scroll If you activate auto scrolling by checking the Auto Scroll entry in the menu the note display in Melodyne editor will follow the playback cursor Edit Algorithm WES Help aed aoe sfer 120 000 Show Pitch Curve x h _ j Show Note Separations p z Show Note Tails on q Show Blob Info Ss 4 Show Intended Notes m Show Notation ECL Show Replace Ranges If you have selected one or several notes Melodyne editor assumes that you want to see the selection and edit it For this reason the Auto Scroll function is tempo rarily deactivated at such times As soon as the note s are deselected as a result for example of your clicking in the editing background the display will resume tracking the playback cursor Melodyne editor user manual 49 Displaying navigating and playing back audio Show Pitch Curve If you check the option Show Pitch Curve a thin line tracing the exact pitch of the tone at each instant will be superimposed on the corresponding blob Edit Algorithm WE Help v Auto Scroll sfer 120 00 ae Show Note Separations j Show Note Tails Show Blob Info 4 Show Intended Notes T T T T Show Notation Show Replace Ranges On the left you can see t
129. the display from layer to layer selecting at each successive layer the note uncovered so that you can see and drag it Related topics e Working with the Main Tool e Correcting intonation with the macro e Copying notes Melodyne editor user manual 83 Selecting and copying audio notes Copying notes In this tour you will learn how to use Melodyne editor s command set for the copying and pasting of notes e When notes are pasted a distinction is drawn between inserting and replac ing which occurs depends upon whether or not other notes are selected at the time of pasting e f inserting with the Time Grid active the notes pasted will begin on the quarter note closest to the playback cursor whereby the original offset from the quarter note will be preserved as well as the length of the notes copied e If inserting with the Time Grid inactive or active but set to Seconds the past ed notes will begin at the playback cursor with their length again unchanged e When replacing a distinction is drawn between adjacent notes as a rule n monophonic material and non adjacent notes as a rule in polyphonic material though in each case the selected target notes are deleted e If both the source and target selection are made up of adjacent notes the source selection when pasted will be stretched or squeezed to the same length as the target selection unless this would involve an excessive amount of time stretching or
130. the file is loaded or the transfer com plete The time required depends upon the processing power of the computer As soon as you open or transfer a file Melodyne editor de tects the notes in the material only this makes possible the unique editing pos sibilities the program affords The need for this analysis explains why Melodyne editor cannot operate as a real time effect like a reverb or an echo only when the analysis is complete can the tones be displayed and the unique functions of Melodyne used These of course do work in real time every alteration you make to the audio tones in Melodyne editor can be heard instantly with no delay 18 Melodyne editor user manual For those in a hurry Melodyne editor in 10 minutes For those in a hurry Melodyne editor in 10 minutes The following section delivers in a nutshell everything you need to know in order to make successful use of Melodyne editor The rest of the introduction contains more detailed information on each of the points addressed In this document where we use the term Command key we mean the key on the Mac described either as the Command Key or the Apple Key on a PC it Is marked Ctrl The other keys used have the same names on the Mac as the PC Stand alone or Plugin You can use Melodyne editor either as a stand alone application or as a plug in in any compatible host There you will find Melodyne editor Plugin among the audio effect pl
131. time stretching too of which Melodyne editor offers complete mastery and outstanding sound quality into the bargain With Melodyne editor you can edit monophonic lead vocals sax solos flute polyphonic piano guitar marimba and rhythmic unpitched audio material such as drum loops percussion ambient sounds and noise These illustrations should give you an idea of what audio material looks like in Melodyne editor SS SSDS ES Polyphonic material in ee Melodyne editor 14 Melodyne editor user manual Melodyne editor Introduction Melodic material in Melodyne editor Rhythmic material in Melodyne editor With its DNA technology Melodyne editor offers you for the first time the pos sibility of intervening in the harmonies of polyphonic audio material in order for example to change a major chord into a minor this is something unprecedented in the history of audio processing and brings new creative freedom in its train You should bear in mind that these extraordinary editing possibilities are intended for individual instrument tracks such as a piano or guitar recordings They are at best of limited utility for mixed audio tracks or entire mixes since the material is not divided up according to instrument but according to the pitch of the notes played if two or more instruments play the same note at the same time Melodyne editor offers you one note representing the combined sound of all these instru ment
132. ting notes using the Macros and Tools The Inspector As an alternative to editing selected notes with the tool you can enter the desired values in the Inspector beneath the Toolbar Drag the existing value to change it or double click on it and type in the value desired Press and hold the Alt key to switch to smaller increments for finer adjustment If you have selected several notes to which different amplitude adjustment has been applied three hyphens are displayed in the box followed as you click In the box and drag by values describing the extent of the relative change Amplitude transitions A thick orange line appears between adjacent notes as soon as you change the amplitude of one note more or in a different direction than that of the other This line represents the amplitude transition between the two notes If you move the Amplitude Tool to the end of the first note it changes into the Amplitude Transi tions Tool Dragging vertically with this tool governs the speed of the amplitude transition which is indicated by the steepness of the connecting line Double clicking with the Amplitude Transition Tool at the end of a note deacti vates the amplitude transition and the orange line disappears A further double click reactivates the transition eee ee 114 Melodyne editor user manual Editing notes using the Macros and Tools Muting and unmuting notes Double clicking with the Amplitude Tool on one o
133. tion and since it is not possible to change the program name subsequently all the plug ins Melodyne editor user manual 7 Installation and Activation bear the name Melodyne and all the stand alone editions Melodyne single track to distinguish them from the multi track Melodyne studio The name of the current edition is displayed between the tools and the macros in the user interface You may need to increase the size of the Melodyne window to see it The common program code primarily serves to make full compatibility between the Melodyne editions editor assistant and essential possible It is no problem to open in Melodyne assistant or Melodyne editor a project begun in Melodyne essential and work thereafter with the expanded function set of the larger edi tion It works the other way round as well a project begun in Melodyne editor can be loaded into one of the smaller editions played back and edited using the functions available there It is only when Melodyne editor s DNA functions for the editing of polyphonic material have been used that the document created can merely be played back but not edited in a smaller edition When this occurs we say Melodyne is running in Playback Mode Melodyne also runs in Playback Mode when it has been installed but not acti vated It is still possible to open and play back all existing documents in such cases but you cannot edit them Playback Mode can be very useful w
134. to a fixed note value or can adjust automatically to the zoom level e Any offset of tones from gridlines is retained when they are moved the movement is influenced by the grid but notes do not necessarily finish exactly on the gridlines SUMMARY e Ifyou hold down the Alt key when moving notes the Grid has no effect The procedure Click at the intersection between the Time and Pitch Rulers to open a context menu of grid options Alternatively open the menu by right clicking on the Time Ruler As you move the mouse pointer over the first entry in the list Time Grid a cascad ing menu opens with which you can activate or deactivate the grid In Melodyne editor Stand Alone you can also toggle the grid on and off using the shortcut Alt Command IT lt 3 Time Grid p Ac Pitch Grid Dynamic gt Bar v 1 4 Cc 1 8 1 16 1 32 Triplets View Seconds Melodyne editor user manual 71 Setting the Time Grid and the Pitch Grid When the grid is active the calibration markers extend from the top to the bottom of the Bar Ruler When the Grid is inactive these shrink to around a quarter the height of the ruler If you select the option Dynamic from the cascading Time Grid menu the grid will adjust automatically to the current horizontal zoom level in other words the further in you zoom the finer the mesh of the grid The entries below Dynamic allow you to base the coarseness or finen
135. tor user manual 99 Editing notes using the Macros and Tools In the same way you can move only the rightmost part of the blob corresponding to the end of the note Notice that as you move the beginning or end of a note in this way the preced ing or following note if adjacent is either stretched or compressed by the same amount to avoid either the two notes overlapping or white space silence appear ing between them This happens whenever a Pitch Transition between the two notes has been detected w S You can deactivate this pitch transition and with it the mutual interdependence of the two notes either using the Pitch Tool or by simply tearing them apart i e dragging one of them to a new location Thereafter as is illustrated below a bracket appears at the point of rupture this indicates that the two notes are now fully in dependent Even if the material is monophonic you can drag notes that have been torn apart or copied to positions that overlap thereby creating polyphony z 100 Melodyne editor user manual Editing notes using the Macros and Tools Editing note separations If you move the mouse pointer to the upper part of a note above the horizontal line the Main Tool adopts the appearance and emulates the functions of the Note Separation Tool If you double click now you can create a note separation i e slice the note in two S Don t be surprised if the two notes that re
136. ual 45 Displaying navigating and playing back audio Drag the Horizontal or Vertical Scrollers i e the scroll boxes or thumbs to move the display The Horizontal Scroller contains a miniaturized image of the contents as an orientation aid Drag the ends of the Scroller to zoom the display Double click in the center of the Scroller to zoom in or out just enough to ensure that all the blobs are displayed Use the Slider in the bottom right corner to make the blobs bigger This does not alter their volume Your likely motive will be to obtain a clearer view of material containing a lot of quiet notes Related topics e Selecting notes e Activating and setting a cycle range e Select display options e Time Grid selection e Defining the Pitch Grid Scale and Reference Pitch 46 Melodyne editor user manual Displaying navigating and playing back audio Activating and setting a cycle range In this tour you will learn how to perform cycling using Melodyne editor Cycling here means playing a selected passage repeatedly in a loop With Melodyne editor Plugin you can only activate Cycle Mode when the host is stopped If the host is running any cycling like the playback itself is control led by the host e Drag horizontally in the lower part of the Bar Ruler to define the Cycle Zone e Double click in the cycle zone to toggle Cycle Mode on and off e To move either of th
137. ual recording click the Play button ani o 120000 i Ms amaa You can stop the recording at any time by clicking the Record Enable button a second time and resume by clicking it yet again it s a toggle in other words that Melodyne editor user manual 37 Loading transferring and saving audio allows you to punch in and out at will during playback Clicking the Stop but ton also ends the recording stopping the cursor at the same time A recording can begin and end in the same places as a previous recording in which case the earlier recording will be erased unless that is after a bad performance you use the Undo command to roll back to the previous take You can listen to a recording even when the detection analysis is still underway and undo it in the same way Related topics e The Preferences of Melodyne editor Stand Alone e Matching the Time Grid to the audio e Checking and editing the note detection within melodic material e Checking and editing the detection of notes within polyphonic material e Checking and editing the note detection within rhythmic material e Working with the Main Tool 38 Melodyne editor user manual Loading transferring and saving audio Saving MIDI From this tour you will learn to save audio notes in Melodyne editor Plugin and Stand Alone as MIDI notes e You can save audio notes from Melodyne in the form of MIDI notes e Saving MIDI is possible not only in the stand alone but
138. ug ins not the instrument plug ins you use Melodyne editor in the same way as an audio insert effect not as an instrument plug in You will find Melodyne editor Stand alone after the installation in the Programs folder directly on your hard disk This implementation can be used like a sample editing program you launch the application open a file edit it and save Transfer The equivalent in Melodyne editor Plugin to the stand alone application s loading of a file is the transfer of passages you wish to edit from the host track each pas Sage is played back in the host and recorded simultaneously by Melodyne editor Plugin only then after a short pause as the material is analyzed is it ready for editing The plug in does not operate in any conventional sense like a real time insert effect e Activate the Transfer key in Melodyne editor play the desired extract of the track in the host and when it s finished stop the playback in the host You can transfer several extracts from different parts of the host track Replace Ranges During playback after one or several transfers those passages that have been transferred to Melodyne editor will be played back by Melodyne editor all other parts of the original track by the host From the View menu choose Show Replace Ranges All sections or regions that will be played back by Melodyne editor as opposed to the host will now be marked Such regions can be extended simply by Melodyn
139. umer ous video tutorials on the operation of Melodyne editor more detailed information as well as the latest tips and workarounds for problems In our forum you can benefit from the experience of other users and exchange ideas And if ever you re still stuck for an answer you can reach us any time via the web site or directly by e mail at support celemony com 12 Melodyne editor user manual Melodyne editor Introduction What Melodyne editor is and what it s for Melodyne editor allows you edit and display different types of audio material such as vocals pianos and guitars or even drum loops and percussion in a highly musical way What s special about it is that Melodyne recognizes the musi cal tones in the audio data and displays them on pitch and time grids This is far more informative than the kind of display of amplitude values along a time axis offered by typical sample editors and audio sequencers With Melodyne editor you don t just see which parts of a recording are loud and which quiet you see where tones begin and end as well as the pitch of each That is obviously a huge difference Settings Edit Algorithm View Help esi aa S lel EPs he e en ee us m th p l z BIS je auantze n Gn l J l a m p Lr CE E A ran Access to individual notes within chords Melodyne editor with DNA It is possible not simply to observe but also to seize hold
140. ur wishes SUMMARY Playback functions in Melodyne editor Stand Alone and Plugin when the host is stopped Click in the Bar Ruler to position the Playback cursor Double click in the Bar Ruler to start playback from that position Alt double click anywhere in the Bar Ruler to play back the current selection With most hosts pressing the Spacebar stops the local playback of Melodyne editor Plugin Use the Arrow keys to select and play the next previous blob or the blob above below Click in the Bar Ruler to stop the playback and position the playback cursor Click and drag in the Bar Ruler to scrub Playback functions in Melodyne editor Stand Alone Spacebar Play Pause Alt Spacebar Playback the current selection Enter Numeric Keypad Play Null Numeric Keypad once Stop Null Numeric Keypad twice Return to previous start position Null Numeric Keypad three times Return to the beginning of the file Navigation and zoom functions 42 To resize the window also in Melodyne editor Plugin drag the bottom right corner Hold down the Command key and drag the editing background to move the area displayed Use the Mouse Wheel to scroll up and down or else holding the Shift key left and right Command Alt drag in the editing area to zoom the display horizontally and or vertically Melodyne editor user manual Displaying navigating and playing back audio e Press Command Alt and
141. urs between two transferred passages Melodyne is obviously in the dark For this reason prior to the transfer you should play through to Melodyne all passages containing progres sive or sudden changes of tempo so that Melodyne can learn about them and ensure that the rulers remain in sync To do this proceed as follows and bear in mind please the rules set out in the following section While the Tempo dialog is open stop the playback in the host and move its playback cursor to a position prior to the variation in tempo Now for the benefit of Melodyne editor play through the entire passage containing the tempo change or changes until a point is reached beyond which no further variations in tempo occur Stop the playback In the tempo window you will see indicated the range of the tempo variation within the passage covered Have you changed the tempo in the DAW If so is this a new fixed tempo for the whole song or a tempo variation within it Constant Tempo Tempo Variation 108 000 BPM 120 000 BPM Stretch Audio Specify once more whether you want the audio material itself to be stretched or compressed to reflect the tempo variation or simply the grid Exit with OK to apply your settings or Cancel to discard them The OK button will remain greyed out until you have started your DAW and then stopped it again to play the tempo change through to Melodyne Important when working with variab
142. user manual 135 Special functions of Melodyne editor Stand Alone There you can choose between two ways of defining the tempo Since in this case we want to halve the current tempo we select the entry beginning 1 2 from the list box provided 3 2 312 BPM i 3 1 624 BPM 1 3 69 BPM When we now exit with OK we will find that the one bar loop extends over one bar only in the grid and that the value in the Tempo box has been halved Prob lem solved Defining a constant tempo If you choose the option Define constant tempo you can enter in the box pro vided a new value for the tempo When might you want to do this There is one case in particular where it might be desirable to define a fixed tempo Suppose you are editing a guitar track recorded in time with a playback running at 120 BPM and the player has introduced slight 136 Melodyne editor user manual Special functions of Melodyne editor Stand Alone tempo variations to his or her performance When you now open the recording in Melodyne editor Stand Alone you will see that these tempo variations have been detected and are preserved in the playback If you watch the Tempo display during playback you will notice it constantly changing with the values hovering around 120 Now however the tail is wagging the dog The basic tempo of the project Is Supposed to be fixed a steady 120 BPM and it shouldn t fluctuate just because the guitaris
143. y set the Time Grid to Seconds prior to pasting Macros and tools The pitch and time correction macros reached via the buttons in the top right corner can be applied to a selection If no tones are selected the macro in ques tion operates on all the notes Manual editing is performed using the tools in the Toolbox The tools are in some cases context sensitive offering different functions when moved over different parts of a blob For finer adjustment hold the Alt key when changing parameters You can also open the Toolbox by right clicking in the editing area e The shortcut Command Up Down Arrow applies the main function of the selected tool to the selected blob Hold the Alt key to change the values by finer increments The following chart provides an overview of the functions of the various tools indicating how these vary depending upon which part of the blob is clicked or dragged and upon whether you single or double click The shape of the mouse pointer provides a further indication of the function a given tool will perform in a given context 24 Melodyne editor user manual TOOLS Main Pitch Pitch Modula tion Pitch Drift Formant Amplitude Time Note Separation For those in a hurry Melodyne editor in 10 minutes Single click PART OF BLOB Middle Left main function Right move start shift pitch move end position shift pitch create pitch transition set modulation set drift shift fo
144. ycle only option checked only notes lying within the cycle zone are exported This is useful for example when you want to save a precise phrase or single bar in MIDI format Please note that the Cycle only option in the plug in refers to Melodyne s cycle not to that of your DAW You can define the cycle range in Melodyne while play back in the DAW is halted By default the cycle range in Melodyne is the range occupied by the first transfer If the cycle is left unchanged with this setting 40 Melodyne editor user manual Loading transferring and saving audio when you are exporting MIDI the start and end of the cycle range if not there already will snap outwards to the nearest bar lines in order to make it easier for you to position the MIDI file later The MIDI file exported by Melodyne also contains tempo information Most DAWs offer you the choice of either adopting the tempo defined in the file or else ignor ing it and allowing the current tempo of the DAW to prevail Related Topics e Activating and setting a cycle range e Transferring audio material to Melodyne editor Plugin e Loading and saving audio in Melodyne editor Stand Alone e Matching the Time Grid to the audio Melodyne editor user manual 41 Displaying navigating and playing back audio Playback navigation and zooming In this tour you will learn how to navigate through Melodyne editor s blobs play them back and zoom the display to suit yo
145. yne s assumptions based on its own analy sis of the audio as to the intended pitch of the note and its intended position within the measure or bar These assumptions generally turn out to be correct but are not inevitably so They are to be thought of as suggestions The frames also display the positions in pitch and time towards which the notes in question will gravitate if partial quantization is applied to them with the macros which are Melodyne editor user manual 53 Displaying navigating and playing back audio also the positions they will snap to if you double click on them with the Timing or Pitch Tools oe Show Notation If you check the option Show Notation a stave will appear just below the ruler displaying information about the pitch though not the rhythm of the tones in the language of conventional musical notation Edit Algorithm Help v Auto Scroll Show Pitch Curve Show Note Separations Show Note Tails Show Blob Info Show Intended Notes Show Notation q Show Replace Ranges This offers you a further insight into what is going on musically though no editing can be performed on the notes in the stave 54 Melodyne editor user manual Displaying navigating and playing back audio Show Replace Ranges Plugin only If you check this option those passages will be indicated that have been trans ferred to Melodyne editor Plugin from your host and for the playbac
146. your host It is not possible to start stop or reposition the host s playback cursor from within Melodyne editor Plugin As soon as Melodyne editor Plugin has been opened and Is in the foreground you can use the Shift Alt Command keys as well as the Arrow keys for working within Melodyne editor Plugin but all the Melodyne editor user manual 43 Displaying navigating and playing back audio transport functions and keyboard commands of your computer keyboard will con tinue to govern the host Not so with Melodyne editor Stand Alone With it you start and stop the playback using the transport keys at the top left of the window or by pressing the Space bar If you hold the Alt key at the same time playback will be confined to the current selection e m e gt a tO i 44 a f You can also however control the playback of Melodyne editor Stand Alone using your keyboard s number keypad Enter to begin playback Null to stop it Press ing Null twice returns the playback cursor to the last start position Pressing Null three times positions the cursor at the start of the file With both Melodyne editor Stand Alone and Melodyne editor Plugin you can se lect successive blobs by stepping through them with the Arrow keys As each blob is selected the tone it represents will sound Controlling playback and scrubbing using the Bar Ruler These functions are available both in Melodyne editor Stand Alone and in Melo

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