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1. Many mice but fewer men can pass through a crack in the wall This is the only way out of this level Worm sensor The faster it chimes the greater your danger The weight of one will open the way Set down food and a flying lizard could hold the door Level 6 When she rears up she s ready to web Move back She s most vulnerable when all four legs are on the ground Now is not the time to imbibe spirits Level 7 The goblins crave the Water as much as men but a horrid water creature guards the way If the water monster were distracted long enough the goblins could open a gate and the creature would be washed away into the deepest underground sea Only a wizard adept at sailing stands a chance of distracting the monster and making his escape This is the final step before entering the dragon s lair do whatever you must to help the goblins open the way Your journey is almost complete if fortune finds us we will ape stand together against the dragon sate 15 Limited Warranty Big Red Computer BRC provides to the original purchaser of the computer software product for a period of ninety 90 days from the date of original purchase the Warranty Period the following limited warranties Media BRC warrants that under normal use the magnetic media and the packaging provided with it are free from defects in materials and workmanship Software BRC warrants that the
2. joystick to igujynhk move the cursor jguikjtj thfgceccv Press a joystick dbxhsjjn button to select the PR item Mie To view other items in your Pack highlight other and press a joystick button spores oth wea epaia ie Anoa Pe a oo eia SS A paes as a gt j s n A P pes gt To GO BACK TO THE ACTION move the cursor to a black square and press the joystick button You can also select your gold or key to go back to the action Don t worry you can t drop keys or gold Most items are activated simply by selecting them A few however require additional commands Blink Spell Once you ve selected the Blink Spell press the joystick button to blink Apple IIGS users Press joystick button B Carpet Select the Carpet to ride through the air Select it again to deactivate Fireball Spell Once you ve selected the Fireball Spell press the joystick button to cast a fireball Apple IIGS users Press joystick button B Protean Ring Select the Protean Ring to activate its magic power Select it again to deactivate Note You can t climb ladders while in goblin form Vrotgan Don t Drop Items You ll Need Later Sometimes using an item consists of setting it on the ground for example you use a gem by setting it down Be careful If you set an item down in the wrong place make sure you pick it up again before you leave or you won t find it in your Pack Notes On Using Item
3. software as originally purchased will perform substantially in conformance with the specifications set forth in the packaging and in the user manual Warranty Claims To makea warranty claim under this limited warranty please return the product to the point of purchase accompanied by proof of purchase your name your return address and a statement of the defect OR send the disk s to us at the above address within 90 days of purchase Include a copy of the dated purchase receipt your name your return address and a statement of the defect BRC orits authorized dealer will at our option repair or replace the product and return it to you postage prepaid or issue you with a credit equal to the purchase price To replace defective media after the 90 day warranty period has expired send the original disk s to the above address Enclose a statement of the defect your name your return address and a check or money order for 7 50 THE FOREGOING STATES THE PURCHASER SSOLE AND EXCLUSIVE REMEDY FOR ANY BREACH OF WARRANTY WITH RESPECT TO THE SOFTWARE PRODUCT Warranty Exclusions BIG RED COMPUTER AND ELECTRONIC ARTS EXPRESSLY DISCLAIM ANY IMPLIED WARRANTIES WITH RESPECT TO THE MEDIA AND THE SOFTWARE INCLUDING WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE ANY WARRANTIES IMPLIED BY LAW ARE LIMITED IN DURATION TO THE WARRANTY PERIOD SOME STATES DO NOT ALLOW LIMITATIONS ON THE DURATION OF AN IMPLIED WARRANTY SO THE ABOVE LIMITA
4. the Apple IIGS Memory Required 1 Megabyte of RAM Joystick Required Manual Required Color Monitor Recommended For 1 Player Loading Instructions Apple IIGS To play The Immortal you need an Apple IIGS with 1 MB of memory a 3 5 disk drive and a two button joystick To play The Immortal 1 If your computer is on turn it off Plug in your joystick 2 Insert the Boot Play Disk into your startup drive 3 Turn on your computer The game will boot automatically 4 Follow the onscreen instructions Once the game is loaded the credits will go by and the game will start Do NOT attempt to enter the control panel once the game is booted or your disk will crash Note In this manual the two buttons on your joystick are referred to as joystick button A and joystick button B Because joystick models vary you ll have to experiment to find out which button on your joystick is button A and which is button B Key Commands Music On Off abhiujkl To turn the music off press Ctrl S Press Ctrl S again to turn the music back on ce aes pakase a yvbnzopl Restart nka qjhdxaui Ta a game or level press Ctrl R See Restarting a Game or Level in this manual w oO anaes or details jdnvkieo Quitting the Game To quit The Immortal remove the disk from your floppy drive and turn off your computer Game Controls You begin in the antechamber that leads to Level 1 Vitality Vitality is life Run out of Vitality and you re de
5. AIN LIMITED WARRANTIES WITH REGARD TO THE SOFTWARE AND THE MEDIA FOR THE SOFTWARE PLEASE SEE THE ELECTRONIC ARTS LIMITED WARRANTY SOFTWARE 1990 WILL HARVEY ALL RIGHTS RESERVED MANUAL BY DAVID LUOTO 1990 ELECTRONIC ARTS ALL RIGHTS RESERVED Credits Game Design Sandcastle Will Harvey lan Gooding Michael Marcantel and Brett G Durrett Software Will Harvey Brent G Durrett Graphics Ian Gooding and Michael Marcantel Music Doug Fulton Producer Don Traeger Associate Producer Jim Rushing Assistant Producer Happy Keller and Jon Horsley Product Management Christopher Thompson and David Bamberger Art Director Nancy Fong Package Art Gerald Chin Documentation David Luoto Testing Ed Gwynn Steve Smythe Mike Wallis Orlando Guzman Manny Granillo Kurtis Hsu 16
6. Electronic Arts Presents Will Harvey s Action adventure masterpiece The Immortal WHEN NIGHTMARES COME TO LIFE YOU DISCOVER YOU RE NOT IMMORTAL You re a mighty wizard in search of your lost master Mordamir Venture into the dun geon and unravel the mysteries of the levels below he morning sun heats the jagged peaks as you follow the forgotten road down to the valley floor The bleached ruins of great columned temples and towering citadels rise from the grassy plain like the bones of some colossal beast This was the ancient city of Erinoch destroyed by dragon s fire over 1000 years ago Mordamir spoke often of this city and the labyrinth below Mordamir You think back to the days when you were young and eager to learn the spells of sorcery The old wizard Mordamir took you in and patiently taught you the arts of magic He taught you how to read the runes and unleash their power The power of charms and fire He showed you the strength of steel and taught you to use your wizard s cunning Mordamir was your master your mentor He was your guide down the treacherous path of wizardry He was your friend Many years have passed since you last saw the old man You assumed he was dead that is until a few nights ago when he called to you in a dream You woke with the uneasy feeling that Mordamir still lived trapped in a bottomless cavern And so you set out to unravel the secrets of the Immortal For
7. Friday between 9 30 am and 4 30 pm Central Time Please have your serial number ready when you call This will help us answer your question in the shortest possible time 11 The Codex of the Serpent Level 1 I Mordamir Wizard of the Crimson Keep wrote these notes for you my loyal apprentices and students to explain the mysteries of this dark labyrinth Today I go forth to explore the dragon s lair I hope my wits are keen enough to escape her cunning again Thus I leave these words for those who may have to come after me May they keep you from an untimely end in this forsaken place Dunric my faithful student in the art of wizardry will be the first to come i looking for me He s often accompanied by Erek a fighter Upper levels a tribe of primitive creatures known as goblins Hostile to strangers but seem to possess reason intelligence some ingenuity with tools trolls Both sides desperately seek control over the upper levels of the dungeon Perhaps a show of force would convince one of them that wizards make better friends than foes A safe path past the arrows I got this far before I set off the trap Danger Pit traps In the dark room that follows are deadly creatures invisible to the eye Only their shadows can be seen in the light Keep a torch lit and watch their movements carefully They move quickly There are pit traps in this room as well Riddle of the Sun Deep in immo
8. TIONS MAY NOT APPLY TO YOU THIS WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS YOU MAY ALSO HAVE OTHER RIGHTS WHICH VARY FROM STATE TO STATE Limitation on Damages NEITHER BIG RED COMPUTER NOR ELECTRONIC ARTS SHALL NOT IN ANY CASE BE LIABLE FOR INCIDENTAL CONSEQUEN TIAL OR OTHER INDIRECT DAMAGES ARISING FROM ANY CLAIM UNDER THIS AGREEMENT EVEN IF EA ORITS AGENTS HAVE BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES SOME STATES DO NOT ALLOW THE EXCLUSION OR LIMITATION OF INCIDENTAL OR CONSEQUENTIAL DAMAGES SO THE ABOVE LIMITATION OR EXCLUSION MAY NOT APPLY TO YOU Unless indicated otherwise all software and documentation is 1990 Electronic Arts All Rights Reserved Apple IIGS is a registered trademarks of Apple Computer Inc NOTICE ELECTRONIC ARTS RESERVES THE RIGHT TO MAKE IMPROVEMENTS IN THE PRODUCT DESCRIBED IN THIS MANUAL AT ANY TIME AND WITHOUT NOTICE THIS MANUAL AND THE SOFTWARE DESCRIBED IN THIS MANUAL IS COPYRIGHTED ALL RIGHTS ARE RESERVED NO PART OF THIS MANUAL OR THE DESCRIBED SOFTWARE MAY BE COPIED REPRODUCED TRANSLATED OR REDUCED TO ANY ELECTRONIC MEDIUM OR MACHINE READABLE FORM WITHOUT THE PRIOR WRITTEN CONSENT OF ELECTRONIC ARTS P O BOX 7578 SAN MATEO CALIFORNIA 94403 7578 ATTN CUSTOMER SERVICE ELECTRONIC ARTS MAKES NO WARRANTIES EXPRESS OR IMPLIED WITH RESPECT TO THIS MANUAL ITS QUALITY MER CHANTABILITY OR FITNESS FOR ANY PARTICULAR PURPOSE THIS MANUAL IS PROVIDED AS IS ELECTRONIC ARTS MAKES CERT
9. ad You lose Vitality when monsters inflict damage on you If you run out of Vitality you have to start the level over see Restarting a Game or Level pa Me CRN i t Se Oe fi A gt cnt TO ee i z Lis RS Ns hits i s2 ty A ATA A An An a meee ALEAASTACASL lt a a se rjfhbygn fidkexks Iqopeiri xueexzal skeioqpe kdfjcnvh foghtyru rieoqpoe Use the Joystick to Move Combat When a monster attacks you must fight to the death The best strategy is to parry when your opponent is about to strike and attack when he s leaving himself open Attacking Jab Push forward Then push forward Pull back Parrying To parry move the joystick RIGHT and LEFT Fighting when the wizard is facing you may be tricky at first It s easy though if you remember to always move the joystick in the direction you want the wizard to lean Lean Away From the Monster s Swing To Parry His Blow Your opponent has to pull back his weapon before he can swing When you see him pull back lean in the direction his swing will travel When he pulls back lean away from his weapon Using Items In Your Pack You carry a Pack where you keep the valuable items you find To look at the items in your Pack press the spacebar Apple IIGS users Press joystick button A To use an item from your Pack move the cursor to the item and press a joystick button eeirtrty Use the
10. before he ll speak 13 Level 3 Only the fierce might of an angry dragon could split the earth and form this deep chasm The crack cannot be crossed by rope the brisk winds rising from the dragon s lair make it too dangerous The only way across is a magic gate a teleport mechanism hiddenin 3 one of the rooms below The shaft of light on the other side is where the magic gate leads Trolls The Shindrak as they call themselves rule much of the lower levels For the most part they are stupid and quick tempered something to take advantage of N E and wild boars This ring was forged by Proteus when the earth was young It allows the wearer to take on the form of a goblin Beware Some are too wise to believe its charms Troll bomb One whiff of these devices and trolls are paralyzed Red gems look best in purple light Level 4 When Dunric interfered with the trolls battle against the goblins they kidnapped his daughter Ana and dragged her into the labyrinth As she possesses some of her father s skill in sorcery she had no trouble escaping the trolls But on her way out she lost a special ring given to her by her father Some rings are never worn on the body 14 Level 5 The potion transforms and poisons you at the same time You will benefit from its power to shrink you but you must find Water and drink it soon afterward or you ll never live past the hour
11. ce down at the leathery parchment scroll you re clutching and realize you re holding a spell of fireballs You stop for a moment Clearing your mind you read the runes speaking the arcane words out loud slowly unraveling the coiled glyphs and weaving together the incantation A tingling power gathers at your fingertips You hold the element of fire Press the spacebar to look through your Pack Apple IIGS users Press joystick button A Move the cursor to 3 shots and press the joystick button tates d P Poa tui wili takg AED yf o vey boy x the i he a gf Feet wihen you press the Q ae Re 3 firg utton Danric s 20 gold 3 shots When you re ready to cast a fireball press the joystick button Apple IIGS users Press joystick button B 5 Mordamir s Servant As you round the corner the frenzied movement of combat immediately catches your eye A huge goblin his hands wrapped around the end of a wicked mace swings furiously at an equally powerful human warrior The man manages to deflect two blows before he falters and falls back it s obvious that he s near exhaus tion Reeling about the goblin bares his teeth and leaps toward you Don t interfere he snarls You could fight him you think but your fingertips still itch with the element of fire The word of power slides easily off your tongue The fireball explodes on the goblin and he falls to the floor You approach the wa
12. e Codex of the Serpent You ll find The Codex of the Serpent in this manual 7 Shades in the Shadows You narrowly escape the flying arrows with your life You slam the door shut behind you and fall against the wall catching your breath But the room you re standing in seems disturbing too More traps you curse You open your Pack and take out the map you found in the chest This room does resemble one of the rooms traced on the parchment You notice some conspicuous red dots they must mark danger There are red dots marking traps in the next room too These are surely the halls of hell Skirting along the upper left wall you make your way over to the door 10 The door opens into a dark room You notice that the torches along the wall are out and suddenly you remember the warning on the note shades A fireball could light the torch Moving along the wall you shoot your last fireball The torch lights and just ahead you can make out the shadows of two shades On the far end of the room you make out some objects on the floor Mindful of the traps and shades you cross the room and pick up a curious amulet and a spell with which you can charm will o the wisps With your eye still on the two shades you cross down to the door Locked Fortunately you have the key dp ulet c kare 8 By the Light of Eternity In the room you find a deep abrupt cavern in the dungeon floor What terrible power ktkuji
13. hj you imagine could bore such a hole through the earth No man could perform such a ukjnblhg feat This is the work of a colossal beast An angry beast r eg LA ikujyn bhgbvjhf You notice the beam of light peaking through the dungeon wall The shaft of light falls HWN d on a dial inscribed on the floor At the end of the dial embedded in the floor is a qjfghgin brilliant jewel as large as a man s fist The jewel and the shaft of light you imagine tgbuiojn make up a special mechanism of some sort Yowv re curious about the mechanism but at the moment you feel too tired to figure out how it works You cross over to a cozy pile of straw you noticed in the upper part of the room Sleep overtakes you quickly and you dream When you wake you study the mechanism more closely The sunlight needs to strike the jewel that much seems obvious Every year the beam of light inches closer to the jewel What At this rate the sun won t strike the jewel for another 1000 years You don t have that kind of time What mortal does Perhaps if you could reflect the light you could fool the mechanism ah there s the answer Technical Support If you have questions about the program our Technical Support Department can help If your question isn t urgent please write to us at Big Red Computer Club 423 Norfolk Ave Norfolk NE 68701 If you need to talk to someone immediately call us at 402 379 4680 Monday through
14. in Attack The sound of clashing steel rings through the air as you enter the long chamber Before you lies an armored figure a man the blood from his wounds still cooling between the tiles of the stone floor To your right you hear a snarl From across the room a giant goblin lumbers toward you his sinewy muscles rippling as he raises his mace over his head You raise your sword readying yourself 3 Dunric s Servant Who was this unfortunate you wonder You search his body and find a small bag containing a ring and a scroll Inscribed on the inside of the band is a name Dunric fi slain Fighter Book for possessions A fighter wouldn t have need for a scroll or a ring you think This can t be Dunric Perhaps Dunric s servant You fird a ving JE name is You Firg a scroll acith etched on the band SQunric firgbull apelis Bake it Sake it cy a aah eG ST ae een ot Bee ee Fe i g Pee Fam 8 Oe 4 Gon Ju Rie S Kn ao a Coan s Dd ee gs E y Soe Geym The sound of renewed battle shakes you from your thoughts Someone else is in trouble you mutter picking up your staff hcjhekje kdhggouy rtuffiff peedjcxk You can search for items just by moving to the area you want to search If there is anything of interest in the area a message will appear telling you what it is xxlldcii ejsdjzxs kdjfhrtb tnbeyuqi 4 Fire at Your Fingers You glan
15. ly Useful Items Go to the Next Level Some items only function on a particular level Before you descend to the next level the magic of the labyrinth will remove any items you don t need from your Pack Restarting a Game or Level klonplkj If you die you can choose to nnghbjvh fobrncgdb e Restart the current level you re on SA ig e Go toa previously completed level queidhif e Start a whole new game krnndheg bsfxfzca You can also restart a level at any time during the game by pressing Ctrl R Press a joystick button Restarting a Game To restart the game Level 1 ae move the joystick RIGHT to SA Ppa ga me highlight YES and press a ME joystick button Copy Protection Occasionally a picture of an item will appear and you ll be asked to enter a letter aiei ype the First etter on row 2 heloca EA ANN an A ey 4 NWN TR AltA 43 ABS NAS Se Fe OOO WI OO Pet YW te Lor SS San ir a mL Andee nah nL Neto wal povebe A aos val soe val sar lt 7 j s we Qe YP Qe Qi ai 28 Se nE Aa A o a oA onan e tf b Look for the picture in this manual that matches the one you see on the screen Find the letter in the table beside the picture type it and press Return For example for the screen shown above you would find the picture of the scroll in this manual Next you would count down two rows the correct answer in this case the first letter is g Guide to Le
16. pell to bring them under my control amp Spores The goblins sometimes use them as a kind of weapon When planted in soft dirt these _ spores produce mushrooms that grow to waist height in a matter of seconds The full grown mushrooms immediately fire more spores in a radius of 30 feet The spores it must be ia added are deadly to humans goblins and trolls The goblins typically carry them in Bas sacks to protect themselves e They can be recognized by their strong sickening smell Years ago when sorcerer s towers stretched toward the heavens and the Halls of Wizardry protected the knowledge of the spheres the city of Erinoch had need of locksmiths The most cunning locksmith I recall was a dwarf by the name of Lindi His locks never involved anything as boring as a simple lock and key Lindli s mechanisms required the unusual finely crafted gems beams of light paces around an object Lindli prospered while serving the wizards of Erinoch But when the dragon came over 1000 years ago his house was destroyed and his family perished in the 7 flames Lindli went quite mad after seeing the beast devastate his dreams and he il O cursed the wizards who unleashed the dragon s wrath He vowed to seal off the ia labyrinth forever so that men would no longer seek the Water The gems must be dropped in the holes Gresh the Wise King of the Goblins knows the combination One must defeat him
17. rrior You must find Mordamir the warrior says Handing you a key he hurries out the door The key you discover opens a nearby chest Inside the chest you find a collection of strange items gold a pouch full of bait a sack of spores a bottle containing what looks like normal water and a tattered map You place all the items in your Pack May need them later you think Slinging the Pack over your shoulder you slip through the upper door 6 The Lieutenant s Treasure You shut the door behind you and look down both ends of the corridor To your right you discern the shadowy outline of another goblin Though he s noticed you he s not moving toward you Two more fireballs you whisper lifting your hand And this one s for you You search the lieutenant and find a note a key and more gold You hastily open the note The handwriting you notice is distinctly human It almost looks familiar Beware of shades you read They are dangerous invisible creatures that like darkness By firelight they cast a shadow by which you can detect and avoid them You drop the note and step through the upper door Stone skulls line the walls of the chamber in which you find yourself Your wizard s sense tells you there s something wrong with this room but you re not sure what You ve seen this room before or a picture of it that is You open your Pack and pull out a musty tome Th
18. rtal Dragon s Lair Once in one Millenium The Portal opens to the Stair When a single Gem greets the Sun Mechanism tripped every thousand years by light Something shiny 12 Level 2 From a text I found on the history of this evil place After two days of bitter combat Arinar the Elven Lord escaped the enemy but through his veins ran a fatal poison drawn from the keen edge of the Shadowlord s blade Arinar fled over the high mountains to the ruined city of Erinoch where he entered the Labyrinth in search of the fabled Water said by many to heal even the deepest wounds Deep in the chilly caverns of the forgotten Labyrinth the Elven Lord searched desperately for the Fountain slaying the evil minions that dwell in that dark place with Solondul a sword of 4 great might But on the second day foul slime creatures caught Arinar off guard and wa stripped the flesh from his body To this day his bones and sword lay there still 4 i y Legends have told of wayfarers being attacked by Will O The Wisps I reckoned such stories were the products of childish imaginations but now I have seen these hateful creatures with my very eyes I know little of their nature Are they intelligent Perhaps they are disembodied spirits of some sort or maybe creatures of the elements In any case they are extremely dangerous they despise the living and eagerly attack mortal flesh Maybe I can devise a s
19. s Each kind of item has a specific use Spores can only be planted in dirt while the Troll Ritual Knife can only be thrown You can t control how an item is used just when and where Most items are useful only in a particular place one of the most challenging parts of the game is figuring out which item the situation demands sors arose me a et STITT A T lt h Drop the hait on the grouna hore Ge Le gt e nnn ee iadd dee ahad aiaa POA we prasanse apeconees aashn 6 pprocents pennant gabiay f F f y X When you first get an item there s no way to know what it does until you try it You can guess an item s general use you wear rings you drink potions but you can t know an item s magical properties until you try it Pausing the Game If you need to pause the game press the spacebar to bring up your Pack Apple IIGS users Press joystick button A When you re ready to go back to the action move the cursor to a black square or your gold and press a joystick button Getting Out of Pit Traps kcjghtbf There are deadly pit traps in the labyrinth if you re not careful you may find hdjghybi yourself hanging by your staff over rows of iron spikes Fortunately there s always a ae oiled le gt ea E xvebnds chance of swinging out before your staff breaks SRAM ndheggci eee dvxfsscd To swing out gently rock the joystick back and forth at an even pace fhtgrybg fy
20. vel 1 1 A Plea for Help nase Pape pn Pipes oko Pipes ne S araa mA maree A eS rer a Tn Sa SERN Ion Farii nett ate eee AA LE a PE NDT Saat IAD as ORS Es Ao han i RAJAI x lt A A AA SN a5 Vax r RNS ns 1 i ji PA nA peA poe prre gork P Da e VrulNs gt lt gt sp Si i f bie GL aje pe tg MS Shanken OAL othe Sts Opec xs t 5 A PY ie eed se A tadatta maraa aa E AA AA eht A vsgqrotk gibnuhjy nkjgkfjv hbbghrty efqaacsx fdcehfgu bygfuujt hrrfbnex The candle flame leaps and hisses as you enter the small antechamber that leads to the first level of the dungeon A skull stares vacantly at the dancing shadows on the wall a grim reminder that this is no place for mortal men As you approach the table an image of Mordamir your lost master in the arts of wizardy rises eerily from the flame It speaks fin image of the ola caizara GDorkunrir leaps from the candle ana begins te speak 4 ENN i A om y J b 38 we Mordamir is here you whisper You turn toward the door Dunric you think Another of Mordamir s students no doubt The master has taught many in his long life The thought that you aren t the only one looking for Mordamir comforts you for the moment You ll need to fight very soon so read the section on Combat before you leave this room 2 Gobl
21. vhnjui if you fall in Swing out Increase Vitality By Sleeping Piles of straw provide comfortable SAFE places to rest and regain Vitality To sleep move onto the straw and just stand there After a moment you ll lie down and go to sleep PAY CLOSE ATTENTION TO YOUR DREAMS Making the Text Scroll Faster While reading messages you can hold down the joystick button to make the text scroll faster You can use this to scroll quickly through messages you ve already read but don t use it as a way to avoid reading messages altogether Most messages contain important clues you need to finish the game Climbing Up and Down Ladders To climb up or down a ladder move up to it and you ll automatically climb or descend Be careful going down ladders move only to the side of the opening with the ladder on it or you ll fall to your death Comping i a of the Labyrinth Whenever you complete a level you get a certificate WRITE DOWN YOUR CERTIFICATES AND KEEP THEM IN A SAFE PLACE If you quit playing The Immortal you ll need the certificate later so you can start on the level in which you left off bos oe ele soto ao wits Toe ae a moe Pc sale SA sh vaas mete ten ops EN Once you ve written down the 4 Eln of levelt certificate press a joystick button Ka Breve is your certificate to begin the next level iy cA FT i0006F70 OR quit and start the next level some other time using a certificate On

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