Home
Light Jockey user manual
Contents
1. 13 Click Save Sequence in the Sequence dialog or toolbar 14 Click the Clear after Save and Add Sequence to Current Cue boxes in the Save Sequence dialog 15 Type CMY chase in the name field 16 Click Save as New Sequence or press Enter to save clear and add the sequence to the current cue Notice that the CMY faders move Help p ovs 0 K Iv Iv Preferences Clear after Save Create new Cue Add Sequence ta Current Cue Autosave Current Cue ay Gave SEYLENLE jk Save as New Sequence 23 Step IV Program movement sequence The LightJockey has a sophisticated effects engine for generating movements This is described in detail in the on line help In this sequence you program each fixture individually to move in opposite directions 1 Select the Left MAC 600 and deselect the Right MAC 600 2 If the pan tilt control window is not open click Movement on the Fixture toolbar 3 Drag the round white movement cursor to the middle of the top right quadrant Click the Pan O S F and the Tilt O S F buttons twice to Snap Movement 16 Bit Presets Default Macro Help a Pan Lock gi Tilt Lock lll 4 Click the Left MAC 600 to deselect it select the Right MAC 600 5 Drag the cursor to the middle of the top left quadrant 6 Click both Pan O S F and Tilt O S F to Snap Movement 16 Bit Presets Default Macro Help amp Fan Lack
2. Step Il Add sequence to que 1 Click List of Sequences on the Sequence toolbar 2 Click View Cue Control on the Cue toolbar Be careful not to confuse the Cue toolbar with the Cuelist toolbar 3 Drag the 20 dimmer sequence to position in the cue If drag mode is not enabled choose Preferences Drag mode from the Select Sequence dialog menu The Cue name field changes from gray to yellow Preferences Help Drag and drop sequences i pos Dag 90 dimme to cues Es CUE 0000 No name Options Preferences Hel Sequence 4 0001 20 dimmer po T Scene ST FT State 1 00 ELE es EE H pese 0 eler eol slaj aleje 20 Step Ill Program color sequence The next sequence is a CMY cyan magenta yellow color chase with 3 scenes In the first scene cyan fades in and yellow which comes in scene 3 fades out In the second scene cyan fades out and magenta fades in Finally magenta fades out and yellow fades in The scene and fade times for each scene is set to three seconds for a smooth continu ous effect 1 Close the Cue control and sequence list windows Click New Clear Sequence on the Sequence toolbar 3 Make sure both MAC 600s are selected a fixture is selected when the icon caption is either light or dark red 4 Inthe Color control place the cursor over the cyan fader and drag it to 100 The O S F button automatically changes to Fade Colors
3. amp Tilt Lock 7728 16000 24 7 Open the Sequence Control if it is closed by clicking View Sequence Control Set the scene time to 2 seconds Note if the Synchronize Scene and Fade Times box is checked then the Fade time will automatically be set to 2 seconds as well Here it makes no difference because the effect 1s programmed to snap E SEQUENCE 0000 No Name x Help Disable Fade i sbi _ Jato Scene Time Jeon he Synchronize Scene and Fade Times Global Scene Time Fade Time 200 S 7 Global Fade Time pg E 8 Click Add Scene in the Sequence dialog Set the scene and fade times to 15 seconds FE SEQUENCE 0000 No Name E4 Helo Disable Fade a bye o elu Scene Time 5f he Synchronize Scene and Fade Times Global Scene Time Fade Time 15 00 S 7 Global Fade Time olee 9 Drag the cursor to the middle of the top right quadrant Click Pan O S F to Fade P Movement 16 Bit Presets eraut Macro Help em Fan Lack gi Tilt Lock EGER ERI a i Fa Se E E HL JR TARNEN 10 Click the Right MAC 600 to deselect it Select the Left one 25 11 Drag the cursor to the top left quadrant and click Pan O S F to Fade Movement 16 Bit Presets Delay Macro Help amp Pan Lack G Tilt Lock ALE RB ER DR EE ERE ERE RETE p 12 Click Save Seguence on the Seguence toolbar Type Pan in the Seguence Name field Click Save as
4. Presets Preferences Uefauli Help A Click View Sequence Control in the Sequence toolbar 6 Click the Synchronize Scene and Fade Times box Set the scene and fade time to 3 seconds 7 Click Add Scene in the Sequence dialog E SEQUENCE 0000 No Name asf Add Scene Help Disable Fade S pm Insert Scene CICS R Afa Scene Time Emi he Sunchronfe Sedye and Fade Times Global ene Tim Delete Scene Fade Time 200 r7 Globalfade Time qug S Current Scene Total Scenes 21 8 Drag the Cyan fader to 0 Drag the Magenta fader to 100 Colors Presets Preferences Default Help H 9 Click Add Scene in the Sequence dialog E SEQUENCE 0000 No Name Help Disable Fade D p EST Scene Time on Synchronize Scene and Fade Times Global Scene Time Fade Time 200 S 7 Global Fade Time agas s5 10 Drag the Magenta fader to 0 and the Yellow fader to 100 Colors Presets Preferences Default Help 22 11 Now you need to change scene 1 to fade out yellow Scroll to scene 1 of 3 by click ing Next Scene not Add Scene in the dialog Ff SEQUENCE 0000 No Name E4 Help Disable Fade j Scene Time on nize Scene and Fade Times Global wene Time ail Fade Time 2 00 Global Fie Time E Previous Scene Next Scene 12 Yellow is already at 0 just click the O S F button for yellow to Fade Colors Presets Preferences Metau Help
5. Cue Control on the Cue toolbar and drag the sequence to the desired position in the cue See also Add sequence to que on page 20 Saving cues Cues are named and saved using the Save Cue dialog Click Save Cue on the Cue toolbar or in Cue control dialog to open the Save Cue dialog Click Save to save changes to an existing cue or Save New to create a new cue Preferences Help Lj Poescisivenand none 18 Example Programming a cue This example demonstrates the steps concepts and displays involved in programming It is designed to be programmed blind without fixtures attached The screen shots show how your screen should look if you follow the steps correctly Note though that the color palette is hidden in the Colors control window and that Show Special is disabled in the Intensity Control window These options are selected in the windows Preferences menu Step I Program shutter dimmer sequence In this step you program a sequence to open the shutters and set the dimmers to 20 1 Configure 2 MAC 600s and place them on the desktop if you have not done so Locate the Cue name field on the Cue toolbar Be careful not to confuse the Cue tool bar with the Cuelist toolbar If the field is yellow click New Clear Cue A new empty cue is indicated by a gray Cue name field 3 Locate the Sequence toolbar and click New Clear Sequence if the Sequence name field is yellow 4 Click both MAC 600s to select them The
6. Groups button PIX a eya TD E 10 Configuring fixtures The first step after setting up the hardware is to select and address your lighting fixtures in the Fixture Configuration window which you open by choosing Setup gt Fixture Con figuration from the main menu Example Configure 2 MAC 600s 1 Choose Setup gt Fixture Configuration from the main menu 2 Select MAC 600 mode 2 4 from the list of Available Fixture Types Drag and drop it on line 1 Add another to line 2 3 Click Auto Address Click Find Addresses and then click OK Addresses can also be set manually in the DMX Address field at the bottom of the screen Either way the mode and address settings of the actual fixtures must match the LightJockey s fix ture configuration 4 Click the first MAC 600 Type Left in the Fixture Username field at the bottom of the screen Click the second MAC 600 and name it Right 5 Save the configuration and close the window 4 Fixture Configuration Fie Preferences Special Help No Fitre Type Dmx Addr Special Usemame sd 1 MAC 600 mode 2 41 1 007 014 Left Hoboscan 812 mode 11 2 MAC 600 mode 2 4 1 015 028 Right Hoboscan 2189 11 mode 3 7 Hoboscan 518 mode 3 4 Hoboscan Pro 318 Imode 2 4 p Hoboscan 1220A mode 2 4 b Hoboscan 1220 APA mode 2 4 Fi Hoboscan 1220 LM YH mode z 4 8 PAL 1200 mode 2 4 d PAL1200 Fe mede 2 4 10 MAC 1200 mode 2 11 MAC 500 made 244 13 W
7. block C8 000C8000 OOOC8FFF and block CA 000CA000 000CAFFF Select any of the unoccupied memory blocks Set the card s DIP switch located on the end opposite the mounting bracket by flipping the pins indicated in Table 1 to the ON position Installing the 4064 card l Turn off the computer and disconnect the power cord Failure to unplug the cord could result in injury to you or damage to the computer Remove the cover Find an available ISA expansion slot Remove its cover plate from the back of the computer chassis Save the screw for fastening the DMX I O card Holding the card by the bracket and corner push the card s copper contacts into the expansion slot Fasten the card to the chassis Replace the cover and reconnect the power cord Connect the DMX output cable s to the card There are 2 connectors on the Club version The bottom connector has outputs for DMX links 1 and 2 the top output for DMxX links 3 and 4 The DJ version has 1 connector supporting DMX in and output Connect fixtures to the controller The DMX output is compatible with the DMX 512 standard Installing the Martin DMX ADP parallel port interface The parallel port interface enables laptop and other PCs without an available ISA expan sion slot to run the LightJockey The interface supports up to 512 DMX channels on one link It is not necessary to open the computer in order to install the hardware As the parallel port does not deliver suf
8. control is set to Fade If the control is set to Snap the effect changes instantly at maximum speed Scene and fade times are entered in the Sequence Control dialog which is shown below Adding inserting and deleting scenes A sequence can have anywhere from 1 to 999 scenes Scenes are added inserted or deleted by clicking buttons in the Sequence Control dialog B SEQUENCE 0000 No Name mate Add Scene Help Disable Fade S uum Insert Scene CICS pl xn Scene Time on Sunchrongfe Sce and Fade Times Global ene Tim Delete Scene Fade Time 300 S 7 Globafade Time aas se Current Scene Total Scenes Saving sequences Sequences are named and saved using the Save Sequence dialog The dialog also has sev eral check boxes that can be selected to speed up programming Select Save Sequence to save changes to an existing sequence or Save as New Sequence to create a new sequence from the current sequence Preferences Help Iv Iv lear after Save Create new Cue dd Sequence to Current Cue Autosave Current Cue a Save GEHUENGE ub Save as Mew Sequence L A 17 Adding sequences to a que Windows techniques such as drag and drop can be used to add delete and rearrange items in LightJockey lists One way to add a sequence to a cue is to open the list of avail able sequences click List of Sequences on the Sequence toolbar open the Cue control window click View
9. fixture icon caption is blue when the fixture is not selected and red when it is selected 5 Click Show Fixture Controls on the Fixture toolbar Arrange the control windows any way like by dragging them on the desktop Since you will not be using the Beam control in this example close it to make more room on the desktop Individual controls can be opened and closed as needed by clicking buttons on the Fixture toolbar 6 Find the Intensity dialog Place the mouse over the words Shutter Closed and click Three things happen Shutter Closed changes to Shutter Open the shutter O S F button automatically changes to Snap and the Sequence Name field in the Sequence toolbar changes from gray to yellow indicating a change to the new sequence 7 Drag the dimmer level Intensity to 20 Click the dimmer O S F button twice to Snap a Intensity E4 Presets Preferences Default Help Shutter control Shutter Open Dimmer level Open Dimmer Off Snap Fade 5inn 19 Verify that your Intensity control looks like the one above and that the O S F buttons in all other controls are off Click Save Sequence in the Sequence toolbar Type 20 dimmer in the dialog s Sequence Name field Click Save as New Sequence or press Enter Preferences Help mS Gn me l Clear after Save Create new Cue Add Sequence to Current Cue Autosave Current Cue a AVE SEYLENLE i Save as New Sequence
10. is available in the on line Help As you go through this introduction concentrate on the Off Snap Fade control and how it relates to the way sequences execute If you have programmed with the Martin 3032 you will find the LightJockey similar in many ways Fade times and the Off Snap Fade control however will be new to you This guide assumes that you are familiar with Windows As you experiment with the con trols be aware that clicking with the left and right mouse buttons often does different things Identifying the controls Depending on software version screens and buttons may differ from those shown here Main screen Main menu Seq amp Cue Toolbars Cuelist Toolbar Fixture Toolbar Page tabs m aget ems 1 ipe ine TUUTUUUTUTUTUYT Control windows Status bar su f Sequence toolbar O 2 OG 1 Sequence name field 2 View Sequence Control button 3 New Clear Sequence button 4 Save Sequence button 5 List of Sequences button 6 Scene number field current scene total scenes Cue toolbar gew ace 2 HAS 1 Cue name field 2 View Cue Control button 3 New Clear Cue button 4 Save Cue button 5 List of Cues button Fixture toolbar meme Ew 0 2 OOO ay Intensity button Movement button Color button Gobo button Beam button Effect button Levels Special button Lamp button 9 Reset button 10 Show Fixture Controls button 11 Fixture
11. New Sequence or press Enter peer Help pore crores a Clear after Save a Create new Cue ae Gave SEYLENLE m Save as Mew Sequence The movement cursor should move slowly from left to right when you select the Left MAC 600 and from right to left when you select the Right one Step V Edit movement sequence Here you edit the pan sequence to black out both fixtures in the first scene Click List of Sequences on the Sequence toolbar 26 2 Drag the Pan sequence to the desktop Close the sequence list Notice that the cur sor in the Movement control stopped moving and the name of the sequence is dis played in the Sequence name field ia elon ep Mi ime imi M Gon m AE i llt DXIINZLEELZLIT FT EE C m H EF FEET 14 e Lag n loool Eq alef t F heal Tar imas E SEQUENCE 0003 Pan pi Help Disable Fade I rs s sm Scene Time on l Synchronize Scene and Fade Times Global Scene Time Fade Time 0 05 Global Fade Time Li as sel 27 4 Select both MAC 600s Click the shutter control in the Intensity dialog It changes from Shutter Open to Shutter Closed Click if necessary to set the shutter O S F button to Snap a Intensity Resets Preferences Default Help 5 Click Save Sequence on the Sequence toolbar Click Save Sequence in the dialog or press Enter Click OK to confirm Preferences Help Ld Pon cro
12. With the default loop settings once a sequence finishes it loops back to the start and repeats for as long as you play the cue Scene action number and time Open shutter Open dimmer 20 1 s C in Y out M in C out Y in M out 1 3 8 s 2 3 3 s 3 3 3 s Fast pan Slow pan 1 2 2 s 2 2 15 s MAC 600 CMY pan cue structure Bottom to top cue execution It is essential that you understand how sequences are executed within a cue Picture it as if the LightJockey takes effects one at a time and looks for instructions at the bottom of the cue f the effect s Off Snap Fade control is set to Snap or Fade the controller executes the instructions in the sequence and then moves to the next effect If the effect s control is Off it looks for instructions in the next higher sequence The LightJockey continues up the cue until it finds a Snap or Fade command If an effect is programmed in two sequences at the same time the controller executes the instruction closer to the bottom If an effect does not behave as predicted it is probably being controlled by a sequence lower in the cue In the example cue that follows you open the shutter in the 20 dimmer sequence the top sequence and close it in scene 1 of the Pan sequence the bottom sequence Sequence 3 has priority so the shutter closes during scene 1 and opens again in scene 2 where the shutter control is Off If you move 20 dimmer below P
13. an however 20 dimmer has priority and the shutter stays open all the time 14 Outline of programming steps The basic steps for programming a cue are outlined below and explained in more detail in the following sections I Create new cue II Program up to 12 sequences A Create new sequence B Program up to 999 scenes 1 Add scene Scene 1 is added automatically 2 Program fixtures Repeat as necessary a Select fixtures b Set desired effects C Seteffects to snap or fade 3 Set fade and scene time C Save sequence D Add sequence to cue III Save cue Creating new cues To program a cue you can either create a new one or load an existing one onto the desktop using Windows techniques such as dragging and dropping The cue on the desktop is called the current cue Click the New Clear Cue button on the Cue toolbar to create a new cue and clear the cur rent one A gray Cue name field indicates a new empty cue It turns yellow when a sequence has been added to the current cue The action of the current cue is dynamically represented in the control windows The pan tilt cursor for instance moves back and forth to show a pan movement This allows you to see the effects of your programming without actual fixtures Creating and editing sequences Just like cues you program sequences by creating new ones or loading existing ones onto the desktop The sequence on the desktop is known as the curre
14. are EN mada a 14 Aobocolor Pro 400 mode 3 15 AoboColor Il node 11 16 Robocolor Ill mode 1 Le Extenor 00 made 121 xl 18 d 13 20 2 Fistures Configured Add MACEOD s T Remove Fisture z cg Clear Fixture s D MES Link D Address 1 2 3 TIE m Auto Address Fixture Username Right 11 Configuring the desktop Lighting fixtures are represented by icons on screen To create and place icons you drag fixtures from the Unassigned Fixtures list to the desktop Icons may be organized any way you like on multiple pages or tabs Menus for arranging the desktop and icons etc pop up if you right click on the desktop and icons Example Place 2 MAC 600s on desktop 1 The list of unassigned fixtures is displayed on the desktop automatically If you closed it reopen the list by selecting View gt Unassigned Fixtures from the main menu 2 Drag the MAC 600s from the list to the desktop 3 Right click on the desktop Select Icons gt Auto Arrange Click OK 12 213 PM Rena 12 Striking lamps Most Martin fixtures with discharge lamps also known as arc lamps must be struck turned on from the controller There are three ways to do this Use the LightJockey s automatic lamp strike feature This is recommended and is described in the following example Program a lamp on cue This is not recommended because Martin fixtures use the same DMX channel for lamp and shutter control T
15. b d Martin LightJockey Installation and Introduction to Programming 1998 Martin Professional A S Denmark All rights reserved No part of this manual may be reproduced in any form or by any means without permission in writing from Martin Professional A S Denmark Printed in Denmark P N 510943 Revision 981119 MA Contents Hardware Opt OMS e ya aoa A ea Santee els a al lek al yl bap 4 Select 4002 0601 Memory addie Sil ia ei line a He MOD o a ded 4 Satie the 4004 Cat lay sp get ea la ite lal ll edd op li alel capli Gs ln ml 5 Installing the Martin DMX ADPparallelportinterface 5 SON Ware msalani ga iN devo ba EA EEE E A N ye len 6 CContisufe M N AL Ga e le a a NE cakes de alya di 6 Troubleshoot Er arcs ana ya al li BA El ay gin im dl tl s nu LU Se 6 Commectine the serial data M ema cers eskiye ad i Esto yi bakiyim Spin allik 8 Tips for building a trouble free Serial TAK sesine sia ele akkale k feb eie oio aa 8 INGhOCUCTION to PrOSTAMINMING cocco yasamay eec e lemesi sions cash Rs Ei conr aerei dones lod tu des alama 9 identity mne die COMU Ol Sisal tre tabuo tes crees in Maa C otto ame ond oco Lille ac pt ev noA UM g lerken 9 hu ANS CRE UP T AE 9 Seque icetOO D den bacc ro aso le det oot ote voie meninin le klana ni coto fe 10 Cue Toolbar et E demi 10 Fe e a a KS PE R N TAE M AEAN OEA 10 LR Olu ta MS EDCDUTOS iei A RA S 11 Example Commc
16. d the occupation of the PC memory by different devices must be checked in order to verify the correct memory allocation for the card Right click on My Computer Click on Properties Click on Device Manager Click on Properties Click on Memory On screen is the list of memory assignments similar to the one shown to below The 4064 card can use any available block in the C or D seg ments km di Wi Computer Properties kipi View Resources Reserve Resources C Interrupt request IRO Direct memory access DM C input output 140 Memory Hardware using the setting M 00000000 OO09FFFF System board extension for PnP BIOS m OOO40000 OO04FFFF Cirus Logic 5430 40 PCI mj QOOOBOO00 OOORFFFF Cirus Logic 5430 40 PCI Cy D L N OO0CYFFF Cirus Logic 5430 40 PCI QOOOCS000 QOOCSFFF System Reserved Fi OOOCAO00 OOOCAFFF System Reserved QOOEOOO0 QOOFFFFF System board extension for PhP BIOS BH 00100000 027FFFFF Unavailable for use by devices mal e m m m m pm pm pm pm Fass Ss The factory default memory address for the 4064 card is D2000 DIP switch pins 2 and 5 on all others off If no other device is mapped to memory that includes the addresses from 000D2000 to 000D2FFF then proceed to Install card On Table 1 page 5 cross out all occupied blocks in the C and D segments For the assignments shown above you would cross out blocks CO C7 000C0000 000C7FFF
17. e connectors such as P N 309158 To connect additional fixtures connect the output of the fixture closest to the control ler to the input of the next fixture When connecting a DMX fixture to a Martin fix ture with pin 3 cold use a 3 pin phase reversing adaptor such as Martin P N 309158 Terminate the link Insert a male 120 ohm XLR termination plug in the output of the last fixture on the link The termination plug which is simply a male XLR connector with a 120 ohm 0 25 watt resistor soldered between pins 2 and 3 soaks up the control signal so it does not reflect back down the link and cause interference Tips for building a trouble free serial link Use shielded twisted pair cable designed for RS 485 devices Standard microphone cable is not designed for use in serial links and often causes unpredictable perfor mance Never use a Y connector to split the link To split the serial link into branches use a splitter such as the Martin 4 Channel Opto Isolated RS 485 Splitter Amplifier If a splitter amplifier is used terminate each branch of the link Do not overload the link Up to 32 devices may be connected on a serial link If a split ter amplifier is used up to 32 devices may be connected on each branch Introduction to programming The rest of this guide will help you start programming the Martin LightJockey controller It explains the features you need to get started additional information about the control ler
18. ences Help Sequence Type Scene ST FT Status 0002 CMY chase 23 00 3 00 OO03 Pan E 15 00 15 00 DOO EDE dimmer Static 1 00 0 06 Stan Click Save Cue in the Edit Cue window Click Save Click OK in the confirmation dialog Look at the Intensity control the shutter now stays open all the time 29 Additional cue operations When editing cues the current sequence has highest priority Normal cue execution resumes when the current sequence is cleared Note too that to synchronize the sequences in the current cue you must clear the cue and reload it onto the desktop To create a new cue and or clear the current one click New Clear Cue To load a cue click List of Cues and drag it from the List of Cues to the desktop Click View Cue Control to open the Edit Cue window Here sequences can be added removed rearranged loaded etc To adjust cue timing open the Cue Edit window and click Cue Times at the bottom The cue master fader adjusts times as a percent for all sequences set to CUE time Setting a sequence fader to another value overrides the master cue fader 2532 Direct Access Controller The LightJockey supports the Martin 2532 Direct Access Controller which can be used to play back cues and sequences nae s 30 Connect the 2532 to a serial COM port on the LightJockey computer Apply power to the 2532 Choose Setup gt Hardware Setup gt Direct Access and select the COM port Click Direct Access on the
19. et 18 SAL OLE NUR bin kali al all sil rd Bin hal Baba a 18 Example Eropt ati ie Ge ana ermik etas ue eM aU d d crude ence tee esenlik 19 Proetam shu tet gimme Seque le 6 eee eo d b Deae ed e ve sallama m t eds 19 INGE SEE MO LO Que eler iye a pa uel ley A 20 ar ova AUT Color SUN e e PEN MERA ED VEE RYAN Me iz siete ate ius sU 21 Program Movement Se QUCH CC aes a Be maki ven ikale siya di Ga sag ia e laa molla Arlene daa 24 ra h e asd lesser net EE AR AN YE eae ale 26 SAV CCS ONE MD 28 ELE Nec MT 28 Additional cue opetallODS notetur cut aestuat eek utn sd c bue de v Ue sb Sakasi selale sale izlel 30 2322 Brem ACCESS C ONTO NoT A RS DM 30 Hardware options The LightJockey controller software comes bundled with hardware to enable DMX trans mission to control DMX 512 fixtures from your PC The LightJockey supports two types of hardware an 8 bit ISA card and a parallel printer port interface The hardware can be damaged by static electricity Release static electric charges before handling the hardware by touching a grounded metal object and always avoid touching sensitive electronic com ponents Note the hardware must be configured within LightJockey before use Select 4064 card memory address The 4064 card comes in two flavors the 2048 DMX channel Club version and the 256 channel DJ version The installation process is identical for both types The 4064 card is a memory mapped I O device Before installing the car
20. ficient electrical current to supply the DMX transmission the interface is equipped with a system that takes power from a keyboard or P S2 mouse port I 2A e Disconnect the PC and remove the power cord to avoid risk of injury Insert the ADP interface body into the 25 pin parallel port and fasten it with the two SCIOWS If the keyboard or PS 2 mouse port is not already in use simply connect the male PS 2 connector to the port using the PS 2 to DIN adapter if required 4 If the port is already in use by a peripheral connect the male PS 2 connector to the port using the PS 2 to DIN adapter if required Then connect the peripheral to the female PS 2 connector of the ADP interface again using the PS 2 to DIN adapter if required 5 Connect fixtures to the controller The DMX output is compatible with the DMX 512 standard Software installation The LightJockey CD uses the Windows 95 98 auto start to launch the setup program when the CD is inserted into the CD ROM drive If the Windows auto insert notification is disabled and the installation process does not start automatically change to the Disk directory in the root directory of the CD ROM From there you must manually run the setup exe program To install on a PC without CD ROM drive copy the contents of the DiskX directories to individual 1 44 MB floppy disks Insert the floppy disk with the Disk1 contents into the PC and run setup exe Once LightJockey has in
21. fixture toolbar to open the 2532 Direct Access window For more information see the on line help
22. he lamp on command will be overridden by any higher priority sequence with a shutter command If you choose to program a lamp on cue turn on the lamps one at a time with 3 5 second inter vals to avoid excessive voltage drop and current draw Strike a lamp manually by selecting it clicking the Lamp button on the fixture tool bar and clicking Power On in the Lamp Control dialog Depending on the fixture the Lamp Control may also allow you to turn off the lamp Example Strike MAC 600s l 2 3 4 Configure 2 MAC 600s and place them on the desktop Setup the fixtures for operation in mode 4 as described in the MAC 600 user manual Choose System gt Auto Strike Lamps from the main menu Click Stop after the LightJockey has been through the cycle once or twice and the lamps have struck 13 Programming cues Cue building blocks A light show is typically divided into cues that you program and then play back from the list of available cues The LightJockey also supports cue playback from the Martin 2532 Direct Access Controller which is available as an accessory A cue points to up to 12 sequences that all run together at the same time 1 e in parallel A sequence is made up of scenes Scenes run one after the other 1 e in sequence and can have different lengths scene times Later on you will program a cue with 3 sequences The sequences have 1 3 and 2 scenes respectively with scene times as shown below
23. idually Usually you will program fixtures of different types separately but some effects such as pan and tilt may be programmed at the same time Programming effects You control and program effects using slide bars palettes buttons etc in the fixture con trol windows which graphically represent each effect Control windows are opened and closed using the buttons on the Fixture toolbar There is an individual button for each control window as well as a master Show Fixture Controls button that opens and closes all the commonly used control windows Once open the windows may be dragged anywhere on screen Setting the Off Snap Fade control Most controls have an Off Snap Fade O S F button Some controls such as Lamp Con trol have Off and Snap only In the default setting the button is red and Off One click makes it a yellow Snap button Two clicks makes it a green Fade button Leave the button on Off the default unless you are programming a command When an effect s O S F button is Off the control sends no instructions allowing a lower priority sequence to control the effect Click the O S F button to Snap to move the effect at maximum speed Click the O S F button to Fade to fade the effect in or out using the fade time 16 Setting scene and fade times A scene lasts for a period of time known as the scene time Fade time 1s the period of time over which an effect moves if its Off Snap Fade
24. nt sequence To create a new sequence and clear the current one click the New Clear Sequence button on the Sequence toolbar The Sequence name field changes from yellow to gray to indi cate a new sequence it turns yellow as soon as an instruction is programmed 15 To edit an existing sequence drag it from the List of Sequences to the desktop Save changes by clicking Save Sequence instead of Save as New Sequence in the save dia log The action of the current sequence is displayed differently from the action of the current cue The controls for effects programmed in the current sequence do not move This is to make programming easier The pan tilt cursor to take the previous example stops moving when you load the movement sequence onto the desktop To see the sequence run add it to the current cue and clear it from the desktop Selecting fixtures Fixtures must be selected before they can be programmed The icon caption field is light or dark red when a fixture is selected and blue when it is not selected Click on fixture icons to select and deselect them If you want to program a group of identical fixtures say 2 MAC 600s to do exactly the same thing you can select and program them together When you want to program fix tures to do different things you must select and program them individually The effects generator is a little different Of course you can program some effects together and some effects indiv
25. oopsrrF 000C4000 000D4000 000CAF FF cooparrr 8 000C5000 000D5000 is 000C5FFF in is 000D5FFF ipe 000C6000 000D6000 000C6FFF ES EN 000D6FFF ENS 000C7000 000D7000 000D7FFF C8 000C8000 4 000D8000 000C8FFF 000D8FFF 000C9000 000D9000 000C9FFF 000D9FFF 000CA000 24 DA 000DA000 2 4 5 SA OD0CAFFF 000DAFFF 000CB000 000DB000 000CC000 000DC000 CS oooccrrr Do ooopcrrr gt 49 000CD000 000DD000 000CE000 000DE000 000CF000 000DF000 MAC 600 CMY pan cue structureDIP Switch Settings CO 4 5 o m G m Z ININ91S d C9 1 4 1 4 5 Connecting the serial data link The pin out of the 3 pin DMX connectors is compatible with the DMX 512 stan dard i e pin to shield pin 2 to cold and pin 3 to hot As some devices have 5 pin connectors or 3 pin connectors with reversed polarity on pins 2 and 3 the following adaptor cables may be required 3 5 pin to 3 pin 3 pin to 5 pin 3 pin to 3 pin Adaptor Adaptor Phase Reversing Adaptor Male Female Male Female Male Female 1 1 1 2 2 2 3 33 P N 309160 P N 309158 Connect the controller s output to the first fixture s data input For a DMX fixture with 5 pin input construct a cable with a 3 pin male and a 5 pin female connector For a DMX fixture with 3 pin input use a regular cable with 3 pin male and female connectors For a Martin RS 485 protocol fixture use a phase reversing cable with 3 pin male and femal
26. res Iv Iv Clear after Save Create new Cue Add Sequence ta Curent Cue Autosave Current Cue uu Save as Mew Sequence Step VI Save the cue Cues are handled much like sequences 1 Click Save Cue on the Cue toolbar 2 Type M600 CMY pan in the Cue Name field 3 Click Save New or press Enter Preferences Help Step VII Edit the cue This step demonstrates how sequence order effects cue playback Look at the Intensity control the shutter closes for 2 seconds because of the command in the pan sequence This sequence has the highest priority because it is closest to the bottom When you put the 20 dimmer sequence underneath the pan sequence the 20 dimmer sequence takes 28 priority and keeps the shutter open all the time With a little planning you can create dif ferent looks using the same sequences just by changing their order L pt 3 A Click New Clear Cue on the Cue toolbar to clear the cue from the desktop This is not required it helps demonstrate how to load cues Click List of Cues on the Cue toolbar Drag the M600 CMY pan cue to the desktop Its name appears in the Cue name field and the cue begins to run Close the list of cues to make room on the desktop Click View Cue Control on the Cue toolbar Drag the 20 dimmer sequence from position 1 to position 4 Select Move Sequence from the pop up dialog E EDIT CUE 0001 M600 CHY pan Ed Options Prefer
27. stalled start it by clicking on the LightJockey icon located in the programs folder in the Windows start menu Configure hardware 1 Select Setup from the main menu Select Hardware from the dropdown menu and then click the Detect hardware button LightJockey searches for available hardware and lists all hardware found The search may take up to 20 seconds Select the relevant hardware by clicking on it in the list then click OK 4 Restart LightJockey when prompted d Troubleshooting If the LightJockey does not locate the ADP interface Check that the interface is properly seated in the parallel port Check if the status LED of the interface does turn on if not that indicates that power is not supplied to the interface from the keyboard or PS 2 mouse port e Oncertain PCs especially laptops it may be necessary to enable both the parallel port and the power supplying keyboard or PS 2 mouse port in order to use the DMX ADP Please consult your PC documentation for details if the adapter fails to work If the LightJockey software does not locate the 4064 card e Disconnect the PC and make sure the card is correctly installed and seated in the ISA slot e Check that the correct DIP switches are ON and that all other DIP switches are OFF Address Address Range Range 000C0000 000D0000 ooocorrr None 000DOFFF 000C1000 000D1000 d 000C1FFF S 000D1FFF s 000C2000 000D2000 000C3000 000D3000 C3 ooocarrF t PS o
28. ure 2 NDAC 0008 mr sa bend yaly alinan al layla la li mila 11 Contiputrine the desktopa eeu tee tete te eller ns di coe Lg V a 12 Example Place 2 MAC 600s on desktop ite ete coxa M and YR ERU eua au aue exe de anisina 12 LELE atri Sasso oco la dus E vasa na A hw sw eu sta eub enh den eax come bes LA lke ca pi 13 Example Sete MAC O00 eia oce emiten M Senai nina esi ei ume d waded ia lele dez illa S z d 0850 13 EEOSE CUES ouo a la tei eO PH les te mf dedica n dedu uvas ia bloke small opu ug 14 Cue buildin DIOCKS aixccccaein a e awa dc e 14 Bottoni to toD CUS e Xe c UMOTE x shri nos le babet Ma anal dedi cete beber t pb sto p Hie E li 14 JUNG or proerammitil SIeDS 2 eden all ir rd sa ala la Sp an dp aha e eli 15 Creatine NeW GS ne alama lale ya ana balina Ye la el n bula yo adile ai sa a takla ali 15 Creatine and editio sequente Serai Pee aee do eei dva nu ense pce sea Slam EO 15 CME CNS TIONS seth reese A Eee S Sic Laeta eu YY MeL leas RAM 16 PROG tar m ELLE GS oec a eR g m ilan siz alae adt ad and editt Nets da damn lute 16 setune the Ol snap Pade ColttOL aurca tau na Sa asabe S oo Fu c cuu de a 16 Settimo Scene and fade LINES e eo o dr o abt vey stl gu oS a cU bae uda delile al wu aldm 17 Adding insert ng anddeletingscenes 17 Savitio Sequell6e Siyad aaa a bab lee lie ana ei abisinin Pea ete limana 17 edelim o SEQUENCES Tod QUE er a uc reta EH ir ml es ekl ll ayl Mak dacnen e
Download Pdf Manuals
Related Search
Related Contents
Napco Security Technologies WI1501A Home Security System User Manual Sitecom Serial ATA PCI card – 2 port Samsung SGH-E840B User Manual Robbe ROXXY BL-Control 820 Atlantis Land A07-WA6202 User's Manual o((l Department of School & Mass Education, Govt. Of - e SurfTab® xiron 10.1 Copyright © All rights reserved.
Failed to retrieve file