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Introduction to the LSX Living User Manual
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1. Figure 36 RGB transformation settings PostRGB 7 Live controlled show 8 PicEdit 9 ShowPlayer 10 Tutorials Color change of a line This effect will change the color of vertical line by linear modulation of RGB channels Let s say you want to make line that slowly changes color from blue to cyan That includes Blue and Green color channels Create a line and assign it the RGB color transform event 96 Tick that you only want to have green and blue channel active As this is linear change select Linear waveform and color depends on Y coordinate as vertical line will change all of its points that are placed on the same Y coordinate Set Frequency for both channels from 1 to 1 Set Amplitude of blue channel from 1 to 1 as you want to have this one still on Set it for green channel from O to 1 as you want to slowly add green to make cyan Set Phase for green channel from 0 to 1 and 1 to 0 9 for blue channel It won t work if you set it from 1 to 1 so leave it just with this small difference bug Leave Offset on both channels from 0 to 0 11 Notes PointRange in kilopoints per second what happens if you set rate higher than is your galvo speed Also will all effects obey this speed or try go above What will happen is your galvos will begin to distort graphics as you increase the DAC scan rate kpps above the galvo capability All frame source events will use the set speed in their scan parameter optimization settin
2. Allows adjusting various viewing related functions and switching between RealTime and PicEdit Switch to Quick PicEdit Switches the interface to simplified version of PicEdit This function will basically adjust Workspace to have PicEdit icons enabled and selects the PicEdit view for whole screen In split timeline mode one viewport is for PicEdit so it s this one Switch to RealTime Switches the interface to RealTime view It will adjust the sets of icons and timeline view Adjust Timeline Split Allows you to split the timeline by moving cursor and adjusting the dividing cross for multiple screens Show Windows Allows you to toggle various workspace elements e RealTime Tools displays the upper set of icons see 5 on Figure 1 This is turned on by default e Quick PicEdit Tools 1 Quick PicEdit Tools 2 displays the set of icons for PicEdit These are unavailable for use while you re switched to RealTime e RealTime Control displays the lower set of icons for playing the show see 7 on Figure 1 This is turned on by default e Quick PicEdit Palette displays the color palette for PicEdit on the right part of the screen e MIDI Virtual Keyboard displays MIDI keyboard for live control to use with MasterBeam e DMX Input Monitor displays the DMX Monitor Left click displays next line right click displays previous line e Audio Control Bar displays the bar for adjusting volume and the AutoMute checkbox on the up
3. fF l AN Bue raan El EZ Figure 30 Bitmap raster frame Show Bitmap Select the bitmap you want to show with the Load Bitmap button ScanParameter defines the scanner preset for projection Target defines viewport preset With Formula Editor you can create live projection images 6 1 5 Beam Produces a Static beam You can select Target World for this beam and its color see Figure 31 xl Target World 1 r Palette 0 Color 06 Bounce 1 J II Lancel Figure 31 Static beam event 6 1 6 Transform Events This subsection describes the most common used transformations for manipulating the object These event use almost identic options as shown on Figure 32 49 Perspective xj Edit m Lower Upper Linit e T 100 and 1 100 Random generator init E 2 ne 3 E sos b ay os M Type of animation 7 type in Expression string and select Savers ar as Type of animation 0 5 sinfLoopCra pi2 40 5 Expr Help ak El Figure 32 Transform event properties The Edit menu offers you the possibility to either copy or paste animator to from clipboard You can set lower and upper limits for an event This usually means the percentage either of size position rotation and other possible transformations You can set the limits by specifying number or moving the sliders The button with sign will lock the sliders together so both upper and lower l
4. 2 DAC compatibility 5 2 1 DACs supported by LSX 5 3 Scanner optimization 6 Pre programmed shows 6 1 Adding and editing events 6 1 1 Animation 6 1 2 RunText 6 1 3 Lissajou 6 1 4 Bitmap 6 1 5 Beam lt Z UN U gt lt O E 6 1 6 Transform Events 7 Live controlled show 8 PicEdit 9 ShowPlayer 10 Tutorials 11 Notes 1 Introduction Thank you for purchasing the LSX laser show software package LSX is THE tool to give laser artists the freedom they need to create dynamic laser art for preprogrammed and live shows But you re here so you probably already realize this While you will learn the basic functionality quickly some advanced features may take time to discover and master Part of the goal of this document is to facilitate the discovery and learning process and to allow you to unlock the full potential of LSX software As you discover features and tricks feel free to document them here for others to find This manual describes the Pro version with full features SO Some features may be unavailable in lower versions Waiver of Liability Any liability to property or person that arises from the use or misuse of this software is solely the responsibility of you the operator By using this software you agree to discharge Nautilus Integration LLC its partners subsidiaries employees and all authors of this manual from all liabilities claims damages and costs which arise either directly or ind
5. LED BR BE AOL Ea gt TimeLine Left mouse Mov TimeCursor Right mouse Move event Doubledick Edit Add event Mouse 0 00 05 100 CAP NUM SCRL 4 Figure 1 Realtime Workspace 1 Timeline Workspace 2 Title Bar 3 Main Menu 4 Timecode Source 9 5 Main Toolbar 6 View Toolbar 7 Play Toolbar 8 Status Bar Each of the toolbars can be moved and customized and your customizations are saved at exit to be reloaded the next time you run Realtime 3 2 Basic configuration Start by configuring your DAC In the menu choose Edit gt Edit DAC Controller Timeline Assignments This will display a window with unassigned DACs on the left and each timeline to which you can assign a DAC Note that you can only assign one DAC to each timeline Drag n drop the DAC you wish to use to Timeline 1 as shown on Figure 2 Laser Controller DAC Assignment Assign available controllers to timelines by dragging them into the desired timeline box Unassigned Controllers Assigned Controllers Timeline 1 Timeline 2 Timeline 3 E old EasyLase 0 EtherDream DAC 0 mMoncha 100400451 2 RIYA ID 1226 2 RIYA ID 1250 PRIYA ID 1258 Timeline 5 Timeline 6 Timeline 7 Timeline 8 _ Figure 2 DAC to Timeline Assignment Dialog Now it s time to configure DAC settings From the menu select Scanner gt Scanner Setting gt Edit global parameters for active Scanner Projector In the window displayed in the container TimeLine DAC
6. i ES ALPHA F Smooth Blend destination GLLOME gt Smooth f Enable screen simulation Trangl Alpha 0 03 Pair Blend sowce GL_SAC_ALPHA m Alpha E z aL 0 Point size mooo g Blend destination GLONE 7 F Smooth TRATE ERRE rigest G B gt Enable best quality only pour video cand y Yl hr supports OpenGL hardware socelleration Figure 24 Preview window settings Here you can toggle the simulation of either beams or graphics Alpha value determines the opacity of element going from zero as completely opaque to one as completely solid Width determines the thickness of drawn elements Blend source Blend destination Fog Smooth will soften the edges of drawn graphics SizeXY fields determine the ratio on screen X value of 0 5 would mean width of 50 of whole window Y value set to 1 turns the picture upside down Enable best quality checkbox e Screen Persistence offers following options Off Lowest CPU this will turn off this feature e Short Bright Room e Medium Darkened Room This is the default setting Long Abstract Designer 3 Reset positions Use OpenGL for preview This toggles OpenGL functions for preview window It will produce nicer and softer effects but can take some of the system resources However nowadays most computers and laptops have OpenGL capable graphic cards so it shouldn t be a big concern This feature is en
7. it will repeat from beginning You may choose a color from the palette you use It s possible to shift the text up or down Currently negative number shifts the text up and positive shifts the text down Display Letters specifies how many letters will be displayed in one moment on whole screen The higher the number the more flicker you may observe depending on the scanspeed of your galvos Letter Size will adjust the size of singular letter If you set this value too high letters may start to overlap each other Underneath is a set of parameters for scanner Scan Parameter chooses preset that should be used for this projection Target defines projection zone from the preset and Color Buffer allows you to select optional color palettes Start button will star the projection stop will stop projection Help Displays the help items of the menu Timeline Helo Shows a comprehensive text how to manage timeline This is the first you should read after Opening the program and not sure what to do keyboard Shortcuts Displays a cheatsheet to various useful keyboard and mouse shortcuts Getting a grip of these makes you work easier and smarter Tio of the day Shows various tips on how to use the program Tip You can write your own tips if you edit the Tips txt file in the directory where RealTime executable is located About RealTime Displays the About LSX panel where you can see your serial code level of software license num
8. number of timelines in a show Edit Security permission to edit these security settings Exit RealTime and stop running show This will stop any running show shutdown laser output and quit the application If you had any unsaved changes a dialog with option to save will appear Edit Offers various editing options regarding the timeline Timeline Undo Ctr Z 23 Undo action done in timeline like changing position in timeline or the length of event Depth of undo is set to ten actions by default This function is not available if enable Backup is off Timeline Redo Redo action in timeline opposite of undo This function is not available if enable Backup is off enable Backup Undo When checked this will enable the Undo Redo functions Edit DAC Controller Timeline Assignments This will bring up the panel for assigning your available DAC s refer to Figure 2 in chapter 3 2 Delete all selected events Del Deletes all events that you have currently selected Cut all selected events Ctr X Cuts out all selected events and stores them in a clipboard for pasting elsewhere in another timeline or another position in timeline Copy all selected events at current TimeCursor position to clipboard Ctrl C Copies all selected events to clipboard for pasting Paste events from clipboard to current TimeCursor position Ctr V Pastes events in clipboard to the timeline at position of the TimeCursor Move forward all select
9. projectors Preview gt 1 8 Toggles preview of scanners 1 to 8 in the preview window Simulate Beamshow gt 1 8 29 Toggles beamshow simulation of scanners 1 to 8 in the preview window Simulate Screen gt 1 8 Toggles graphic simulation of scanners 1 to 8 in the preview window Scanner Setting Allows you to edit scanner settings Edit global parameters for active Scanner Projector opens dialog to edit scanner settings Setting up the scanner will be covered in chapter 4 2 e New resets all scanner settings to default e Open Workspace opens a previously saved workspace with scanner settings e Save Workspace As save current settings for scanner View gt 1 8 Switches to the number of timeline Similar to menu View gt Scanner gt 1 8 Module Open Save As Audio Offers options to work with audio source for LSX show Setting Opens panel that allows you to edit various options for LSX show such as source audio TimeCursor precision generate a waveform analysis etc Visualization Displays the audio envelope graph You can either turn it off by selecting None or display Mono or Stereo channel spectrum Mono is selected by default This is shorter path of displaying it than going through the View gt Show Windows gt Show Audio Visualization item in menu DMX Manipulates DMX settings 30 Show DMX Monitor Displays the DMX Monitor Left click dis
10. resize it to suit your needs TimeCode source Time porerna cor E As for Time Code Source there are various sources you Can USe e Time internal clock uses internal clock of the software to drive through the show It will play the show from set beginning to set end e CD Audio e Wave e SMPTE Midiman Windows Media e Live variable speed e WinAmp e Audio File MP3 FLAC OGG WAV 4 6 Left column of icons This toolbar controls features related to DAC and scanner setup Timeline Editor Switch to RealTime Switches to RealTime interface if you re in PicEdit Same as menu View gt 35 H Quick Picture Editor Ez Switches to PicEdit interface if you re in RealTime Same as menu View gt Switch to Quick PicEdit Note this quick picture editor is separate from PicEdit exe Enable Disable Monitor Preview a Toggles preview window for projection This window offers some options as shown on Figure 23 In the title bar you can see some statistics regarding to show Elapsed and remaining time of the show threads moving scanner current local time and time to wait 0 00 01 050 remaining 0 00 08 loj x scanner Capture Options Reset positions Figure 23 Scanner output preview Scanner menu item opens a submenu with following items e Enable Scanner Preview gt 1 8 toggles preview for scanner with given number Same as menu Scanner gt Preview gt 1 8 e Beamsh
11. select number 1 if it s not already selected First expand Timeline Settings gt Optimization from the navigation menu as shown on Figure 3 There on the right you ll find PointRate in kilopoints per second as shows Figure 4 Set this accordingly to your galvo speeds so you don t damage them To test the output at any time you can toggle the Display Test Frame button on the left side shown on Figure 3 You can select from various test frames to optimize all aspects of projection but more on that will be explained in further parts of the text 10 Timeline Settings Output Targets pt 7 CAT Frames Info Timeline DAC Static Effects cits sta Color Harmina Test Frames Color Linearity Displaw Test Frame Safety Zones Remote Settings Default Test Frame ILDA Test Frame C Quadrature Test Frame Grey Scale Test Frame Figure 3 Navigation TimeLine DAC assignment and Test Frame selector 1 LPP E RPL lor 100 A Figure 4 PointRate modifier Next expand DAC Settings The very basic you d want to set are Size Scale and Color Mapping Size Scale allows you to set the position and scale of projected picture as shown on Figure 5 Position is controlled in the Move XY container with values from 1 to 1 where 1 is the leftmost topmost and 1 is the rightmost lowermost position Scale is controlled in the Size XY container with 1 for scale as big as full sc
12. the color of timeline slots where you put events and transformations TimeLine LineColor button changes the color of lines separating these slots TimeLineCaptionColor button changes the background of timeline status bar ViewSize of TimeLine in pixels determines the width of timeline in pixels If you set it to a number that is higher than your actual monitor width it will basically zoom in the timeline Vice versa if you set this number to something low it will zoom out This number changes depending on what zoom of the timeline you have set ViewTrackHeight in pixels allows you to adjust the height of timeline slots It s useful to increase this value if you have some high resolution monitor and the events are hard to manipulate with Default value is 32 pixels Right Click Edits Play Pause Spacebar or Add time mark in case this field is unchecked Spacebar will act as key to add time marks into the timeline Disable show load Messages Default new event duration ms will set the default duration of new events you placei into timeline in miliseconds Default is 1000 miliseconds Line height This will basically set height of slots in timeline Possible options are Small Medium default and Large These will basically change the TrackHeight parameter in timeline settings panel Show Pictures of TrickFilm events in TimeLine Toggles displaying of little picture previews for events in timeline It is enabled by default 28 Show
13. DestinationPicture frame catalog TTF set options for TrueType Fonts First checkbox enables the use of TTF next one enables Chinese multibyte characters Curve Fill defines the amount of extra points to fill into curved parts of fonts and Line fill does the same for line parts The higher the number is the more will the fonts flicker as scanners will need to extrapolate more points Edit TTF Font button allows you to select font from the list of truetype fonts installed in your system 6 1 3 Lissajou Abstract generator to be done 6 1 4 Bitmap This allows you to project raster images in BMP format The output will depend on speed of scanners You can select to project either Bitmap Flower or effect generated by the Formula Editor See Figure 30 for details Width and height defines the resolution of bitmap how many points should be projected You won t see them as points but rather lines The lower the height the faster the projection and less flicker 48 Bitmap Raster Frame Under Construction xj Select Tlype __ dih Resolution m Height Resolution Bitmap x 60 60 x Show Bitmap C Users Public D ocuments Global LSS F Load Bitmap Formula Editor TS canParameles 1 r Target Va0 sini8rargle Brphase O 02 Raster Unused y 05 Raster Screen Uri F Vajl sinist phas O YS 7 A fva ees ere eens If Geeni minvat wa hal
14. Icons of events in TimeLine Toggles displaying of little icons for events and transformations in timeline It is enabled by default Reset View Settings This will display confirmation dialog if you really want to reset View settings to default values Restart of LSX is necessary after this action Zoomin TimeLine length Shift Ada Zooms in the timeline Alternatively you can use combination of Shift key and scroll mousewheel up This option is not available if the timeline is already zoomed in to maximum possible extend ZoomOut TimeLine length Shift Subtract Zooms out the timeline Alternatively you can use combination of Shift key and scroll mousewheel down This option is not available if the timeline is zoomed out to minimum possible view Minimum TimeLine length Zooms out the timeline so that it fits whole to the width of your screen Maximum Timeline length Zooms in the timeline to set maximum level Note that after zooming to this extend it is still possible to zoom in more Scanner 1 8 Switches to the number of timeline scanner Overlay 1 8 Switches to the number of overlay timeline scanner Open SFX Browser Opens panel for selecting saved effects Useful if you create a set of effects for pre programmed show then just double click to the timeline to add them Open Frame Catalog Browser Opens browser for selecting catalog frames Double click to the timeline to add selected frame Scanner Controls the
15. Introduction to the LSX Living User Manual Skip to the Table Of Contents Thank you for visiting the LSX living user manual Here you can find help ask questions using comments in the upper right and when you get an answer you can fill in that part of the user manual to the detail you are satisfied with for the use of other users By coming here to ask questions about LSX it s easy to check the relevant part of the user manual first and when you get an answer to fill it in as part of the manual Any comments or questions you have that aren t already in this document you can enter using the comments button in the top right When you do this I and everyone who subscribes to notifications will see your question via email and can respond to it I can recall when learning a certain software or way of doing things thinking if only there were a manual written by people first learning so at least all the easy first questions can be quickly answered If you ve thought that too this is your chance to help make it happen All manual changes will be logged so feel free to make revisions because reversions can be made if necessary and proper credit can go to whomever works on this manual Thank you all who contribute First of all a big THANK YOU to dzodzo for starting the manual in the first place His efforts and those who helped him seeded this project to where it can stand on its own and begin growing TOOLS Easy Screen Capt
16. abled by default Enable disable laser output a Toggles laser output Same as menu Run gt Laser output This functions only on the active timeline in the editor E Stop Esc Stops the laser output Edit timeline DAC assignments as Displays the DAC assignment window as shown on Figure 2 Here you can assign available DAC to the timeline DAC Settings Opens the DAC setting window that allows you to change size scale color mapping color linearity and safety zones of DAC More on this will be covered in chapter 4 2 i Open SFX Browser z Opens SFX browser that lets you quickly add effects to timeline Same as menu View gt Open SFX Browser View frame picker Opens frame catalog browser that lets you quickly add frames to timeline Same as menu View gt Open Frame Catalog Browser l Preview scanner as beamshow Toggles beamshow preview of scanner with number indicated next to icon All scanners are enabled by default IS I l Preview scanner as graphics Toggles graphics preview of scanner with number indicated next to icon All scanners are enabled by default 4 7 Bottom row of icons These control playback of the show and timeline settings 38 j Final playback of show Plays whole show from beginning to end Same as menu Run gt Play show k Playback show for editing and programming Loops show from beginning to end Same es menu Run gt Edit show Loop running show from Beg
17. an angle of your projector 11 Figure 5 Size and Scale settings Proceed to next item in DAC Settings gt Color Mapping Here you can assign modulation of each diode to balance the color output or decrease intensity of beams as highlighted on Figure 6 This concludes the very basic setting of your DAC Figure 6 Color mapping settings 3 3 Creating a show You are now done setting up the software so it s time to create a show By default show duration is set to ten seconds You can adjust this length but for this tutorial keep it that way See Figure 7 and notice when you move over the timeline with mouse you can see current position in time down in the status window To add an event to the timeline double click into the line you wish to use for event An Event panel will be displayed where you can choose various sources for events Let s add type Animation as highlighted on Figure 8 An event will be created symbolized by a filled stripe on the line as shown in Figure 9 You can move it by dragging and dropping it to intended position Let s move it to the very beginning of the show 12 By default the event duration is set to one second You can extend this duration by moving your cursor over to the very end of the event The cursor will change and you can adjust it by dragging it Set it to five se
18. become the new BeginTime and the former BeginTime will become EndTime marker BeginEnd F4 This will reset BeginTime and EndTime markers to the beginning and end of show Laser output Toggles laser output You can use the Escape key to quickly disable output Add new TimeMark Space This will add a time mark on the timescale It is represented by a purple line ended with a triangle To be able to add TimeMarks you must uncheck the Play Pause Spacebar or Add time mark checkbox in View gt View Settings panel In case this field is checked Spacebar will act as pause resume key Clear all TimeMarks This will clear all time marks on the timescale Before doing so a confirmation dialog is displayed if you really want to clear all TimeMarks AutoScrol to current TimeCursor This should disable scrolling of timecursor to gain some performance GoTo next Event Tab Skips to next event in timeline GoTo previous Event Tab Shift Skips back to previous event in timeline Execute not only Selected Events Toggles output of only selected events If this option is toggled it will play all events If it s off it will play only Selected Events GoTo TimeCursor 26 This will jump to the position of TimeCursor It s useful in case you have the show zoomed in and it s currently playing so after a while TimeCursor might scroll out of view Mouse to Laser Live feature Show Player Displays LDS Show Player View
19. ber of processors and username Clicking Legal button will show the EULA End User License Agreement 4 4 Timeline selector This bar contains the selector for active and overlay timeline selector You can choose which timeline is currently selected for editing and which timeline is overlaying it 4 5 Upper row of icons This toolbar contains various icons to work with LSX faster and more conveniently 32 START Easy start show Es Opens up a list of every show the software can find in relevant directories Either it could be shows that come with the program or your own shows Just select one and it will load and start to play immediately New show D Resets the timeline so that you can edit new show Same as menu File gt New show il Open new RTD show Displays browsing dialog to select a show to open Same sa menu File gt Open show E Save this show to RTD Saves currently open show Same as menu File gt Save this show Protect this show 2 Displays the security settings panel Same as menu File gt Protection Delete Y Deletes selected event s from the timeline Same as menu Edit gt Delete all selected events Cut selected events Cuts selected events and stores them in clipboard Same as menu Edit gt Cut all selected events Copy selected events a Copies selected events and stores them in clipboard Same as menu Edit gt Copy all selected events at current TimeCursor position to clipboard Pa
20. conds for this tutorial eee ter aor dick Edit Add event HH Figure 7 Mouse position in time p Rotate re shitt Shit Sizes Size Size PR in m Figure 8 Select Animation as source event Figure 9 Event placed in timeline Now you have your first event in the timeline and you need to choose the animation to be played Double click the event to open Animation TrickFilm panel From the upper tabs choose the Picture tab as highlighted on Figure 10 Click Load picture button and open the file named Arrow from the list Now you ll see preview of this picture as is shown on Figure 11 A preview will also be shown in the small square at the beginning of event stripe in timeline To preview output from laser click the 3rd icon el on the left side toolbar 13 Animation T rickFilm S i Scanlimit witeout effects of current picture Camera path of ThekFilm picture 5 Sparkle soll Pe imation Animation setup and select CAT source Animator Rotate Scale Mave Morph from another Please select BeginPicture from LAT Repeat animation mM os 4 E ari aT er a ra l i lon End Figure 10 Select Picture tab Anima leon T rikf i ScariLimt fietecut effects of curert picture Camera path of TrickFilm picture Spa de Scit Picture Arimat
21. d interface of the PicEdit tool Figure 15 shows simplified PicEdit layout It consists of editing workspace 1 menu 2 and sets of icons 3 On the left there stays menu from Realtime 4 and on the right there is color palette 5 Status bar 6 is on the bottom 16 Pro professional version User Juraj Bocinec LSX 2011 Version 20120311 Oj x File Edit Run View Scanner Module Audio DMX Live Help Dm see RANK SOO e BB DOS YT Pr FAL p CAYERA OOO a lalalo 1 2 3 4 5 6 7 lth 24 34 Ay Se Ge Ty Be BR RR ae Re a ew aR SR E gp eR OA i te A E m9 ge of dee e Mae oct ee A A A E Se O Cee A a ee Ce CO O AE RS A ae oR Se Pit A ie Sw rele ey a aS E wt wit GR ee oe a Me Faine JA e a i ae ag ep atin tee tn Pp es eer Fig Fine ee San ge a eh fan Ib an ye EP TS an wales ote pie pee er Be Sy tie Sone og FC A A am pa A e a A A a A E A A a te A A Seo A A a SS A A e P AA A ag e ga ee Aan m a a Te e a E E A A e Da Re amt G D A ae a a Pa oa a e Aa aaa a ae A o ae n d O A oa asi em A mmm th ht AAA nS ny ty ly comm ami i a e e e eRe babe Ra a Te ai ee i a ea et i te AT a O Oe Ro is Me Chae a te A UTED EN Oe ty ee he E A e BAN A eps SP Ge a de Gh a te ORS A OR Oe A A A A A A Oc A A A A a oc A A A A A A A A A A A A E A A A A A A A A A a a a a a a a a a a a a a a a ETa a a ky Se Te ea A ti M a d PG TIES eet a A A gt a a aa Ea a Ge EO am Ca ew O ce cei wt eg ke Pi e
22. d the DAC Timescale 19 Depending on the zoom of timeline this shows significant time entries seconds half seconds up to 1 100ths of seconds On maximum zoom out it will show BeginTime and EndTime information These mark the beginning and ending of the show It s marked by dark blue borderline for beginning and cyan line for ending of the show Current position on timeline is marked by white line the TimeCursor You can zoom in out the timeline by holding Shift scrolling the mouse wheel or Shift sign You can also use menu items by selecting View gt ZoomIn TimeLine length ZoomOut TimeLine length but this is not very convenient Alternatively you can use the icons on lower part of screen Time marks for better syncing with audio are also shown here when used Audio envelope graph By default this space is pitch black By double clicking to this area you will bring up the Audio panel Alternatively you can use menu item Audio gt Setting to display this panel If you create a show that uses some media file audio video as Time Code Source you can visualize the audio track Audio graph will become visible in this area This can help you for example adjust the events to notable parts of the track like beats or sudden high volume sections Timeline slots Main portion of timeline are the slots where you can insert events It s represented by numbered Lines from 000 up to 130 This means you can have up to 130 ev
23. e i ye ee BS Lite Ga ae Tg a mS e bce oe cb Gt 2 at 12 sal A say Teea aa a E O So tek ou ee G SD o coe ke O Gu cH aa oy iios S Figure 15 Quick PicEdit interface Click green color number 25 on the palette From menu select the Line icon Create a line along the X axis in the editing workspace by clicking the position of the first point then the second as illustrated on Figure 16 You ll see a green line along the X axis From menu select View gt Switch to RealTime to get back to Realtime tool 17 Figure 16 Drawing a green line in PicEdit workspace Double click the second animation in timeline and from the Picture card click Load from PicEdit button This will open Frame Selector panel where you should see frame with the green line you just created in PicEdit Double click to select it Now you will see that after playing the red arrow animation a green line is displayed Add a new event by double clicking on the free space in timeline and select ShiftY transformation Adjust it to fit the five seconds with green line animation It will now play green line slowly falling from top to bottom of the screen Double click the event and set the properties according to Figure 17 Switch the upper and lower limits set lower limit to 0 5 and upper limit to 0 5 The line will now rise from bottom to top Increase the number of Repeats to 5 and notice that the line will rise five times xj Phase 7 Exponent Type of an
24. ed events Right arrow Moves selected events forward in timeline Move back all selected events Left arrow Moves selected events back in timeline Move all selected events up Up arrow Moves selected events up one slot in timeline Move down all selected events Down arrow Moves selected events down one slot in timeline Step Timecursor Forward Shift Right arrow Moves the Timecursor line forward in timeline Step Timecursor Backward Shift Left arrow Moves the Timecursor line back in timeline Select All Ctrl A Selects all events in current timeline Deselect All Ctr D Deselects all events in current timeline 24 Invert current selection of events Inverts selection of events This is useful if you want to edit more events so that you can just select those you don t want to edit if it s less and then invert the selection Search for event command in active TimeLine This will search for selected event or transformation Useful if you have zoomed in and look only for particular event or transformation When found it will be scrolled to the very left of the timeline Search again for event This will search for same event or transformation as previously Run Deals with options for running the show Based on runtime status of the show some options may be unavailable Play show F5 This will play the show from beginning to end If the show is already running in edit mode it will act as pause resume show b
25. ed to set the show looping section in Edit Play mode Set end time of lasershow to timecursor Sets the EndTime marker to the current position of TimeCursor Same as menu Run gt End This is used to set the show looping section in Edit Play mode Set begin time to 0 and end time to end Resets BeginTime and EndTime markers to the beginning and end of show Same as menu Run gt BeginEnd r Set TimeMark at current position of running LaserShow Adds a time mark on the timescale Same as menu Run gt Add new TimeMark Mime Clear all TimeMarks Clears all time marks on the timescale Same as menu Run gt Clear all TimeMarks mw Delete TimeMark next to TimeCursor Deletes a time mark on the timescale that is nearest to the time cursor ih Enable disable TimeLine TimeCursor AutoScroll This disables scrolling of the timeline view to keep up with the time cursor during show playback Doing this reduced CPU load and prevents screen redraws Same as menu Run gt AutoScroll to current TimeCursor GoTo TimeCursor Jump to the position of TimeCursor Same as menu Run gt GoTo TimeCursor o o i e e e e e ZoomMax TimeLine Zooms in the timeline to set maximum level Same as menu View gt Maximum TimeLine length a Zoomin TimeLine Zooms in the timeline This button is not available if the timeline is already zoomed in to maximum possible extend Same as menu View gt ZoomIn TimeLine length 40 IQ Zoom to selected Begi
26. ents or transformations playing in one timeline at a time Each line display statistics on number of Events used in that line Events are displayed as various colored bars with small picture preview depending on their type Transformations are displayed as blue lines with the process of function selected for transformation and small icon representing the type Split timeline It is possible to show more than one timeline at a time in split screen mode You can split the screen by dragging the borders you see in lower right section of the timeline next to scrollbars Alternatively you can use the menu item View gt Adjust Timeline Split to switch to positioning mode for split screen Figure 19 shows split screen editing Upper right section is designed for PicEdit workspace More about PicEdit will be covered in chapter 5 20 Ege Tirelos 1 21 Tete Tere 0 00 10 008 Tie Tse obit bo Figure 19 Split timeline Have a look at lower left part of the figure Here you will see that timeline 2 is the one being edited in this window Timeline 1 overlays this timeline you can see effects from timeline 1 shown in left upper window but you can t edit them It s useful for aligning effects in multiple timelines when creating show for more scanners 4 2 Titlebar Titlebar shows the level of your version Lite Basic Pro the username to which software is licensed and version 4 3 Menu Many features of the program are available through sets
27. erShow Xpress iont El Letters Mave Surface Shit SFX Animation i Post bo aip temporary DeshnahonPicture for each letter in text these cells must be unused in your picture editor TTF True Type Font M use True Type Font Curve Fill 1 5 2 Edit TTF Font Chinese multibyte characters Line Fill 0 20 fo Figure 28 RunText message preprogrammed In the textbox you can put text you want to display Note that all changes you make are immediately visible in the preview and laser output Color selects the color of text from available palette that you can change with the ColorBuffer option ScanParameter chooses the scanning optimization preset for runtext default here is Graphics Target world is selected to Screen 1 by default Size changes the size of text but it s not the same for all fonts Some font may start to overlap letters at lower size than the others Next is the path to font if you re going to use laser fonts supplied with the product There are two types of fonts navigate to the fonts directory and you will see directories with OUTL and STIC suffix OUTL is for outlined fonts STIC for stick fonts Stick fonts are generally better for laser as they consume less points so they don t create such flicker Outline fonts however look nicer Next you can choose following flags 46 SoftBlank e SoftColor e PreGeoNet e PostGeoN
28. et Letters defines how many letters can be displayed on screen at one moment Less letters mean less points so again less flicker and generally smoother projection Move defines behaviour of the text e POST this is the default option it will move the text from left to right e PRE e PIVOT here all the letters stay at one place overwriting each other for example if you choose only one letter to be displayed at a time you can create nice countdown effect e SHIFT Surface defines number of layer if you use multiple runtext messages Higher number overlays lower ShiftY option allows you to shift the text up or down on the screen Positive values shift the text downwards negative upwards SFX Animation selects from variety of predefined animations that are applied to the text e VOID default no effect e MOVE SINE Y moves text up and down along Y axis e MOVE SINE Z moves text front and back along Z axis e ROTATE SINE X rotates text along X axis e ROTATE SINE Y rotates text along Y axis e ROTATE SINE Z rotates text along Z axis e SCALE SINUS XY scales text up and down by both X and Y axes e INTENSITY SINUS increases and decreases intensity of the text e HIDDEN SURFACE e SURFACE causes text to act like a surface With combination of the Surface number you can create multiple text lines that are overlapping each other as shows Figure 29 47 Figure 29 RunText in multiple layers
29. g unless a scan speed event is used in which case the scan speed will be derived from that event Color Mapping representation CO for reds C1 green C2 blue 445 C3 bluray C4 yellow C5 cyan 473 how will it be recognized by DAC Internally LSX uses 6 primary color palettes which means that it has independent control over 6 color channels so long as the DAC supports it and you are using palette mode for frame display Not all projectors have 6 colors so the color mapping dialog allows you to map the 6 colors to 3 primary output colors R G and B which most projectors have This will be expanded in the future to support arbitrary mapping from all 6 input colors to all 6 DAC output color channels Lower Upper limit switch the sliders would make more sense so Lower is in the lower slider Upper in the upper slider In the lower status bar Right mouse Move event doesn t work like that That text is from the old style of manipulating events on the timeline only with right click edits You can get to this mode in the view settings Generally this mode of editing is not intuitive and so the current default editing mode was implemented I ll update the text to fit the new default mode Event waveforms preview not displayed when using Play show have to click inside the timeline to display them The event timeline waveforms are not drawn during high quality show playback in order to conserve system resources High quality p
30. he place where LSX will store captured videos of lasershow preview window e Workspaces e link to global LSX files 3 Making your first show This section describes how to make a very simple first show for a single DAC without going into too many details It should give you a kickstart into learning about other features on your own A more detailed overview is covered in the next chapter 3 1 First look When you first start the timeline editor you might get confused by the number of controls If you previously used entry level software like Moncha the interface is more complicated because LSX offers more possibilities Figure 1 shows the Realtime workspace 1 Title bar 2 shows your software level Pro Basic Lite user to which LSX is licensed and version Underneath is menu 3 selectors for timeline 4 and a set of icons 5 There is a column with icons on left side 6 and a row of icons on the bottom 7 as well Some of them are shortcuts to what you can find in text menu The lower part of screen is used to show some statistics of the program 8 Pro professional version User Juraj Bocinec LSX 2011 Version 20120311 2 05 x File gft Aun View Scanner Module Audo DMX Live Help b D EE al amp Bla oc D SI Om pla SEE md T me 2 Automute Time internal clock E Edit Tipetine E213 4 5 6 Y 8 Length 0 00 10 000 Offset 0 00 00 000 m RRR RR RR ame a aw am om BD
31. imation lo E fi Linear nterpolatiorn tran el Expression as ype of animation Woe in Expression stiri 7 and sali Figure 17 Changing properties for ShiftY event b Your very first lasershow is done To play it click the Show Play icon on the bottom 18 4 RealTime workspace overview In this chapter you will find more detailed description of LSX RealTime environment It s used to create pre programmed live shows or combination of both Workspace consists of more elements as shown in Figure 1 in previous section As described in subsection 3 1 it is the timeline 1 title bar 2 menu 3 selectors for timeline 4 icons toolbar 5 icons on left side 6 and bottom 7 and finally statistics of the program 8 4 1 Timeline Figure 18 displays the main element of RealTime workspace the timeline Timeline consists of status bar timescale audio analyzer spectrum and slots for events Edit Timeline 345 6 7 8 Length 0 00 10 000 Offset 0 00 00 000 Figure 18 Timeline on workspace Status bar This line provides following information Edit Timeline highlighted number shows which timeline you re currently editing Number in square shows which timeline is selected as overlay e Total Time displays the total runtime of pre programmed show in format h mm ss ms e TimeCodeOffset the delay between the music and the laser show This is useful when you have a latency between the program an
32. imit will change with the same value Random generator init is used with random expressions and defines a number that initiates the random generator With the same number the random generated graph will be the same The cube should be probably used to generate random number after clicking but this feature is not available at the time Discrete steps define the amount of subdivisions of the interval If this value is set to zero the produced output will be continuously smooth With value set to 20 it will produce a output that jumps subdivided into twenty values as shown on Figure 33 Discrete steps combined with random expression can be used for randomly placed beam effects changing with machine like accuracy 90 Figure 33 Discrete steps settings upper set to 0 lower set to 20 Repeats define how many repeats of this interval will be displayed If you set it for example to two it will repeat the transformation cycle twice Phase defines at which phase of the interval it Should start Exponent is used with exponential animation and sets the curve exponent With exponents over 1 the curve will be concave and with exponents under 1 it will be convex Type of animation specifies the interval for animation there are more possibilities e Linear interpolation this will make a linear transformation from the set lower limit to upper limit it s the default type of animation selected e Exponential e Random random values for transformat
33. inTime to EndTime Toggles looping of playback Same as menu Run gt Loop PlayBack H Restart playback from BeginTime Restarts playback of show from BeginTime mark Same as menu Run gt Restart from BeginTime L Pause running show and stay at current TimeCursor position Pauses resumes the playback This button is not available if the show is stopped Same as menu Run gt Pause E Stop running show and stop output immediately Stops the playback of either playing or editing the show This button is not available if the show is already stopped Same as menu Run gt Stop H Fastbackward TimeCursor Rewinds the position of TimeCursor ten seconds backwards This button is not available if the show is stopped Same as menu Run gt Fastbackward TimeCursor Backward TimeCursor Rewinds the position of TimeCursor five seconds backwards This button is not available if the show is stopped Same as menu Run gt Backward TimeCursor H Forward TimeCursor Fast forwards the position of TimeCursor by five seconds This button is not available if the show is stopped Same as menu Run gt Forward TimeCursor H Fastforward TimeCursor Fast forwards the position of TimeCursor by ten seconds This button is not available if the show is stopped Same as menu Run gt Fastforward TimeCursor 39 Set begin time of lasershow to timecursor Sets the BeginTime marker to the current position of TimeCursor Same as menu Run gt Begin This is us
34. ion ee De Figure 11 Picture preview k Press the Edit button in the lower icon menu to start editing preview of the show Figure 12 shows the preview window The laser should now project a red arrow for five seconds It will then stop projecting for five seconds and repeat 14 Figure 12 Laser output preview window Let s add some more events that will affect the arrow For example scale and rotation around Z axis Double click on an empty slot in the timeline to bring up Event panel Notice that you don t have to stop editing the preview to add more events so you can see the transformations in real time Select SizeXY event from the panel Adjust the position and duration to match the animation event Notice if you get close to the endtime of the animation event the mouse will snap align with it so that both events have the same duration Double click the event and panel to edit properties of SizeXY event will be displayed It has two sliders that allow you to set lower and upper limits for event In this case these would affect the X and Y size at the same time You can set the limits by typing in the numbers as well Change the upper limit to 0 5 as highlighted in Figure 13 Notice how immediately the arrow starts to transform to 50 of its original size SireXY x Lower Upper Limit 0 02 1 1 0022 and 1 100 Random generator ind y _ 4 al pr Figure 13 Changing upper limit of the S
35. ion e Sine Waveform e Cosine Waveform e Expression select this to be able to use the predefined or your own expressions for transformations e Square Waveform e Saw Waveform Triangle Waveform e Spline interpolation e Hermite Below you will find a dropdown menu with some predefined expressions that can be used to modify the output In the bigger textbox below you can type in your own expression With either of those you need to select Expression as type of animation Expr Help button gives immediate explanation for the expressions so it s highly recommended to read through it Perspective Changes the perspective of an object Value of 0 is for the highest perspective distortion or in other way the lowest perspective correction For 3D rotating objects it s good to use a little bit of distortion to make it look more realistic to human eye Value of 1 is a good start Rotatex Rotates the object around X axis Value of 1 means full rotation of the object around the X axis RotateY Rotates the object around Y axis Value of 1 means full rotation of the object around the Y axis 91 RotateZ Rotates the object around Z axis Value of 1 means full rotation of the object around the Z axis WorldRotateX Rotates the target world around X axis WorldRotateY Rotates the target world around Y axis WorldRotateZ Rotates the target world around Z axis RotatexXVZ Allows rotation of the object along three axis at
36. irectly or in any way may be connected with the use of Nautilus Integration software LSX or this manual It is possible to incorrectly enter values in the software and it is possible for the software to malfunction so it is good practice to check all of your work in via preview before displaying it on a scanner system and always test shows with hardware before performance This software is provided without any warranty expressed or implied You must follow your local restrictions on the operation of lasers and follow all applicable regulations and safety precautions when operating a laser radiation source You as the operator are at all times responsible for the safe operation of your equipment Before using this software to project laser light you should read this guide to familiarize yourself with the relevant projection and Safety features 2 Installation If you have received your LSX package with the LSX DVD and dongle please send an email to ild sos activation gmail com confirming your receipt so that your one time activation file can be emailed to you Minimum system requirements for installation are the following e Windows XP Vista 7 e 1 2GHz CPU or better e 512MB free physical RAM e OpenGL accelerated graphics for best quality preview e Free USB port for dongle e Virtual environments not supported Performance notes The LSX preview window is opengl accelerated If your hardware or environment does not support OpenGL acele
37. izeXY event Double click to empty line and from the event panel select RotateZ transformation You ll see immediately that the arrow will make a 360 degree turn in one second If you now adjust the event to last five seconds aligned with previous two effects you ll see the arrow rotating Slowly around while getting smaller Double click the event to bring up RotateZ properties It already has set lower limit to O and upper limit to 1 Let s leave that as it is and focus on other aspects of properties From the Type of animation drop down menu Select Cosine Waveform as shown on Figure 14 The arrow will now rotate half circle counter clockwise and half circle 15 back clockwise while getting smaller _ steps Repeats Phase Exponent Type of animation m po 3113 d h a o S i Cosine wavetorm ype in Expression sting and select Expression as Type of animation Figure 14 Changing type of animation for RotateZ event 3 4 Adding your own effect Double click into timeline after our first animation and select animation again Move it right after the first event you can again take advantage of snap align to put it directly after first animation Stretch the duration to five seconds That should be until the end of show marked by red line Now we want to use something we draw ourselves For start let it be just a simple line From the menu select View gt Switch to Quick PicEdit This will bring you to simplifie
38. kets is not interpretation of number but a hotkey for menu This will display window with most common events you can use as shows Figure 26 43 ae Ferrara Figure 26 Add event You can select from some basic source events as animation run text lissajou bitmap and beam To these sources you can add various 3D transformations like move rotate scale in XYZ axis color transformations and other events You can select event by clicking on it or by typing its name to the textbox on the bottom and confirming with OK To display all available events click More button This displays full list of currently available events as shows Figure 27 Here you can select the event by clicking or typing its name to textbox as well 44 Figure 26 Add event 6 1 1 Animation 6 1 2 RunText RunText event is used to create scrolling text message This is similar to the quick runtext message available from Live gt RunText menu but offers more controls over the appearance as displayed on Figure 28 45 RunText Scrolling text message Aummingbent Light amplification by stemulated emission of radiabor gt ScanParameter Target EolorBufhes liza 01 Graphics co 03 Screen Screen 1 mm 0 DAY ILDA J Laser Typelace Font path re Sofilark PreGeoNet l SofiColor YF PostGeoMel C Program Files xB6 Las
39. lations indicated by the lt sign or if you choose Expression pointing with gt sign to the Expression button you can write your own Color modulation can depend on more variables You can change the X Y Z coordinates that way it will move along selected axis Or you can choose Point number in which case the colors will be modified at certain points of traced picture If you then shift the separate channels it can create nice rainbow pulsating effects If you choose Point distance dependency it will shift depending on the center of the picture Selecting Constant will display the color at all times Frequency button affects how many modulations will occur at one loop of the event Amplitude controls the intensity of color in one loop By default lower and upper limits are both set to 1 Try with values over one for interesting looking effects Phase controls the shifting of modulation according to dependency Choose from 0 to 1 for full modulation loop Or you can set some other channel going from 1 to 0 so that the color will traverse in opposite direction Offset controls the shift of maximum value from current phase 55 Modulate RGB Colors Very nice effect E x e Activa Color depends 0T x Coordinate Wavefoan lt Cosine Expresion M Active Color depends or x Coordinate Waveform lt Cosine Expression Color depends on Ix Coordinate Wavetam lt Cos p coo
40. layback mode is for performance to an audience that will not be seeing the GUI of LSX at the time At the end of playback the waveforms are drawn at the next screen refresh which can be the next time you click inside the timeline After switching to Quick PicEdit and resizing then switching back to Realtime and maximizing the status window items are shifted Invert selection Shift Ctrl I shortcut could be used 57 Search for event shortcut could be used Menu Run gt GoTo previous Event Tab Shift should have Shift Tab shortcut as it might be confusing if user first hits Tab then Shift and is skipped to next event not previous Menu Run gt Execute not only Selected Events should be only Execute only Selected Events and when toggled function like that Execute not is confusing Enter a number OK dialog is annoying Screenshot feature in preview will display the confirming window under preview window thus making all other controls unavailable This is effect of the Option gt On Top that is enabled by default It might be confusing for new users This should be fixed with the newer releases that have the dockable preview window Preview Scanner gt Grafic simulation of scanner number should be called Graphic Stop Esc button in toolbar is it necessary Escape key is already a good panic button Maybe it would be good idea to implement some button to toggle laser output How to create static RunText Use the TTF eve
41. mulating external keybord control Same as menu Live gt Show MIDI KeyBoard for live control a Live Control Touchscreen Opens the MasterBeam Live control touchscreen window Same as menu Live gt MasterBeam Fast Laser Text LS Opens a panel shown on Figure 22 to quickly edit a projecting running text Same as menu Live gt Run Text Record to ILDA file Y By enabling this button playing the show will produce one or more ILD files to the directory with show dh Event Search This will search for selected event or transformation Same as menu Edit gt Search for event command in active TimeLine 34 ee Event Search Next This will search for same event or transformation as previously Same as menu Edit gt Search again for event About RealTime Displays the About LSX panel where you can see your serial code level of software license number of processors and username Same as menu Help gt About RealTime Adjust audio volume Y E Allows you to control the overall volume from workspace so you don t have to click outside the application for volume control Check to mute system between shows T AutoMute between shows This will automatically mute the system Timebar 0 00 03 725 This displays current position in time in the format h mm ss ms Digits are red if the show is stopped yellow if it s paused and green while show is running You can drag this toolbar off the docking pane and
42. n End time Resets zoom of the timeline to extend where you can see both begin and end time marks a ZoomOut TimeLine Zooms out the timeline This option is not available if the timeline is zoomed out to minimum possible view Same as menu View gt ZoomOut TimeLine length ZoomMin TimeLine Zooms out the timeline so that it fits whole to the width of your screen Same as menu View gt Minimum TimeLine length 5 DAC and projector setup This chapter describes DAC and projector setup the optimizations and configuration of remote control 5 1 DAC selection and assignment Start by assigning the DAC or multiple DACs to timelines Click the button on left column of icons to display window for Laser Controller DAC Assignment and drag n drop the DAC you want to use to the timeline you want to use as shown on Figure 25 41 Laser Controller DAC Assignment E Asagn available controllers to timelines by dragging them into the desired timeline box Timeine 1 Timeline 2 E EtherDream DAC 0 Old EasyLase 0 Figure 25 Assign DAC to timeline 5 2 DAC compatibility The author of LSX makes an attempt to support all quality DACs that are available Some DAC manufacturers disallow 3rd parties from supporting their DACs and in these cases if you want to use LSX with your unsupported DAC please email your DAC vendor and request that they allow for support in LSX Not all DACs are made the
43. n but reversed Intensity Allows you to change intensity If you use Sine Waveform type of animation with Repeats you can create nice effect of pulsating object Basically all three FadeIn FadeOut and Intensity are the same effect but with different preset lower and upper limits 94 Color Re colors the event with color index offset You must use palette colors for the event for this transformation to work This transformation is similar to the Palette Color Offset in Animation event setup but takes precedence if used ColorRotation Morphs the colors from to specified color index as shows Figure 35 You must use palette colors for this transformation to work Currently if you specify from color index different than 0 1 or 2 it will just stay at that index color and not morph bug Clicking the Color Animator button allows you to change transformations for this event ColorRotation _ x Sounce color bitter From color index To color iden oua TT Desbnalion color butler Event s must be using paleta colors not AGE colors lor the Color Arimator to have an affect OF Cancel T Unidad Lira Figure 35 Color rotation settings ColorShift Doesn t seem to have any effect RGB Creates RGB color modulation set by the options shown in Figure 36 You can control which channels should be active by ticking the checkbox Modulation can be controlled by predefined waveform interpo
44. n folder as some drivers are modified If you want to use other versions of the drivers however you must contact drlava The software will also create directories in the public and user documents folders In Public documents for example C Users Public Documents Global LSX Files is a folder named Global LSX Files placed which contains the following subfolders 6 e Abstracts e Ani Files e AnimatorPresets e Audio contains audio files that came with the software they usually play only first and last few seconds due to copyright reasons but you will find here a list of the songs and which versions they are so you can get them yourself e Cat Files e Curves e DMX e ILDA Files e OpenGL Settings e Palettes e Pic Files directory with PIC files that can be used into animation events e PicEdit Scripts e RasterFrames directory with bitmap files you can use for the bitmap raster projection event e ScriptEffects e Shows shows that come with the software are stored here separated in subdirectories for basic preprogrammed shows and live shows e link to My LSX Files Private documents are in My LSX Files and contain following folders e Audio place audio for shows that you create here e Autoload Settings contains directories and files with saved settings that are automatically loaded next time you start the software e Cat Files e Clipboard e Modules e Shows directory for shows that you create this is also t
45. nt Why is there copy paste function in the transform event properties Wouldn t it be faster to just copy paste the whole transform event in the timeline When the event is embedded in a ScriptFX Loop these copy paste functions come in handy What s the difference between RotateZ and TwistZ ColorRotation effect is buggy if From color index isn t 0 1 or 2 Fixed in recent update After AVI is created via Preview window preview window doesn t show any output nor buttons restart of RealTime is necessary 98
46. of icons Usually they are available as item in menu as well They re grouped in several submenus depending on their functions Combination of keys in the brackets after menu item displays the hotkey shortcut Some menu items don t have hotkeys File 21 This section contains functions for manipulating with show files opening saving them and the show protection It also contains list of most recently opened files for faster opening of frequently used shows New show Ctrl N Opens new show for editing with default preset values If you have any unsaved changes in currently edited show the program asks if you want to save changes first Open show Ctrl O Opens dialog where you can navigate and select show for opening Save this show Ctrl S Saves current show If it doesn t have name yet you ll be prompted to select a filename to save Ctrl S is a useful combination of keys to remember The best protection for data loss is to save them so save often Save AS Saves current show with given filename Print Ctr P Print the show Opens dialog where you can select printer Print Preview Displays preview page for the printout blank page Print Setup Opens dialog for printer selection and configuration Send this show as mall Sends currently opened shows using default mail client Protection Opens dialog for setting up show security Figure 20 shows the settings you can either set the pass
47. ow simulation of scanner number gt 1 8 toggles beamshow preview for scanner with given number Same as menu Scanner gt Simulate Beamshow gt 1 8 e Graphic simulation of scanner number gt 1 8 toggles graphic preview for scanner with given number Same as menu Scanner gt Simulate Screen gt 1 8 Capture menu gives you possiblity to create e Screenshot small stores picture you can use for SFX or Loop event 36 e Screenshot will produce screenshot of actual output and store it in clipboard so you can paste it in some graphical editor Record It will record show to AVI format in given resolution You can either choose to record whole show or record the part between begin and end time marks Then you are asked to select compression format for the video and it is created in the directory with your show Useful if you want to send someone a preview of your show but don t have a camera Options menu controls settings for the preview window e Settings opens window with various settings for the preview window as shown on Figure 24 You can use the File menu to create new Settings save them or open preset you previously Stored Monitor preview setting default ogl as default xj Ele Laserbeam smudabor Gralic screen amuator bf Enable beam simulation Line Alpha fa 05 Lira F 1 Alpha 07 w a Blend souca GL_SRC_ALFHA sense E Blend source GL_SAC_ALPHA Blend destination L_ONE
48. per Set of icons This is turned on by default e Time Display toggles display of elapsed time in the show This is turned on by default e Timecode Source displays the TimeCode Source selector see 4 on Figure 1 This is turned on by default e Preview Toolbar displays the set of icons on the left part of the screen see 6 on Figure 1 This is turned on by default e Preview Window displays the preview window 21 e Show Statusbar displays the statusbar at the bottom of workspace see 8 on Figure 1 This is turned on by default e Show Audio Visualization displays the audio envelope graph You can either turn it off by selecting None or display Mono or Stereo channel spectrum Mono is selected by default e Show Laser Preview Window same as Preview Window duplicate item e Old Windows Show DMX Monitor Show Controlbar Show Rebar Show Viewbar Show PicEdit Tools Show Color Palette Show AudioBar Show Timebar these are duplicates to previous menu items just with another names View Settings As shown on Figure 21 this displays various settings to adjust the timeline Timeline ew olor Timelune LineColor TimeLineCaptionColee Right Cick Edits Play Pause Spaceber VewSee ol Timeline in pao or Add ime mark asa Disable show load Messages View rackHeight in prelis Default new eveni E duration ms 1000 Figure 21 Timeline settings TimeLineViewColor button allows you to change
49. plays next line right click displays previous line Live Accesses live control functions of LSX such as mouse control DMX input or MIDI keyboard MasterBeam Opens MasterBeam live touchscreen controller More about this feature will be covered in chapter 4 4 It is possible to have multiple touchscreen windows opened Open new Slider dialog for live control Opens Slider panel for DMX control It is possible to have multiple slider windows opened Enable DMX input Toggles DMX input Show MIDI KeyBoard for live control Toggles virtual MIDI keyboard for live control of switching the effects Run Text Opens a panel shown on Figure 22 to quickly edit a projecting running text Note that you have to have the laser output enabled first to see the projection Type in your Message here cals and digt r Font Path C Program Files xa6 LacerShow press FontMmIA QUTLA TIF TIE Time Seconds Palette Color Shit Up cr Down Display Letters Lether Size ES Fi E a a 4 Pp aif a pe 3 Scan Parameter Targat Color Butler 04 Suen 1 Urused la ILDA Chaat Shap Close Figure 22 Live RunText panel 31 You can type in a text you wish to display Then select a font you would like to use If you tick the TTF checkbox it will project from TrueType fonts that can be browsed via the TTF button Time in seconds specifies how long will it take to project a complete message After that
50. ration preview performance may be degraded and you may want to switch to the non OpenGL preview mode LSX is a multithreaded application If your system has multiple cores or logical CPUs LSX threads will be distributed to make best use of your CPU resources Multiple cores can be helpful when running many DACs Timelines at once Normally you will have received a package which contains the installation DVD and a dongle You also need to receive a personal license file from drlava You can install LSX as many times as you want on different computers though the license file needs to be in the installation folder and the dongle needs to be inserted so there can only be one program active at a time The LSX software package consists of these tools Realtime PicEdit and Showplayer Depending on your LSX version you may have obtained ILD SOS InkScape and LaserCam Demo as well To install LSX run the LSX_Installer exe found on the disk This will install the program and create the installation folder in the Program Files folder where you have to place the license file With the license file you should also have obtained a link where you can download updates Whenever drlava releases an update download the zip file and extract it into the installation folder or when Windows doesn t allow you to do that extract it somewhere else and copy the files into the installation folder Important do not change any drivers dll files in the installatio
51. same When a DAC is used in LSX there are two components that are supplied by the DAC vendor that must work together with LSX to produce clean smooth output the DAC hardware and the dll interface commonly referred to as the driver dll LSX relies on the optimal functioning of both of these components to produce clean output Internal tests are carried out to ensure that each DAC type operates to the best of its abilities however there will be differences in performance between various DACs and these differences should not be mistaken for differences in LSX performance 5 2 1 DACs supported by LSX e Etherdream e Moncha e Moncha net e Fiesta e RIYA Multibus and PCI e Mamba via mld interface e Easylase and Il 42 e NetLase e LDS USB DAC e AM2000 net should work too e Lumax 5 3 Scanner optimization After using the DAC assignemnt tool and pressing OK the DACs are now assigned to your desired timelines so proceed to optimization to configure LSX for use with your scanners Click the button in upper row of icons to edit scanner optimizations 6 Pre programmed shows Realtime allows you to create pre programmed shows that play specified queue of events These can be synchronized to time or music and can be also combined with live control 6 1 Adding and editing events Add event to the timeline by double click or right click and Add new event to TimeLine at this position n Note the n letter in brac
52. ste events to TimeLine Pastes events from clipboard to timeline in position at cursor Same as menu Edit gt Paste events from clipboard to current TimeCursor position Undo last action Undoes last action up to ten actions Same as menu Edit gt Timeline Undo Redo Redoes last action Same as menu Edit gt Timeline Redo E np oe Prevent edits for now Disables any editing on the timeline 33 Edit Geometric Correction and Target World Properties x Opens window to edit geometric correction for the scanner Same as menu Scanner gt Scanner Setting gt Edit global parameters for active Scanner Projector Edit Color Palettes Opens window to edit color palettes for the scanner Edit Scanning Optimizations i Opens window to edit optimization for the scanner Browse Current Frame Catalog H Opens the frame catalog browser Reload CAT File Frames ed Reloads frames in catalog from an external file if one is specified This is useful if you re editing the frames using external PicEdit Edit Static Effects dE Opens window to edit DMX and TTL Control settings Audio Settings Opens window for audio settings Same as menu Audio gt Setting No Visualization Mono Stereo Ed Controls displaying of the audio visualization bar It can show either mono stereo or no visualization at all Same as menu Audio gt Visualization gt None Mono Stereo i MIDI Keyboard Displays the MIDI keyboard for si
53. the same time This transformation uses different control mechanism as shown on Figure 34 Here you set the starting and ending position and the Z rotation With default settings upper left corner means 1 1 1 rotation and lower right corner 1 1 1 making the zero starting point 0 0 0 in the middle By clicking left mouse button you select starting position right mouse button will select ending position and mousewheel will set rotation of the object at that position So if you set the starting position at 0 0 and ending 1 0 on the grid it will rotate full turn around X axis In the example below the object will rotate from 0 5 0 5 to 0 5 0 5 in X and Y axis making it a full turn It will also Start at 0 25 rotation of Z axis and end with 0 75 making it a half turn around 180 degrees This interface is more Suitable for playing around the grid to see what comes out If you need more accurate positioning use the RotateX Y Z transformations 92 3D Control a Use Mouse heel for Dimension Left Right Mousebutton for Start End position hi3 Figure 34 RotateXYZ control interface SAITtX Shifts the event along the X axis By default it will shift from 0 5 to 0 5 making the frame shift from left to right starting at half of the frame visible If you set these values from 1 to 1 it will shift with the frame not visible at the beginning and end ShittY Shifts the event along the Y axis By default it will shift from 0 5
54. to 0 5 making the frame shift from top to bottom starting at half of the frame visible If you set these values from 1 to 1 it will shift with the frame not visible at the beginning and end SIZEX Sets the size along X axis In other words the width By default this is set from 1 to 1 If you change the upper value to 0 it will shrink the object from it s full width to none SizeY Sets the size along Y axis In other words the height By default this is set from 1 to 1 If you change the upper value to 0 it will shrink the object from it s full height to none 99 S IZEXV Sets the size along both X and Y axis In other word the scale By default this is set from 1 to 1 If you change the upper value to 0 it will shrink the object from it s full scale to none This can make the object look like flying away from the viewer TWistZ Rotates the object along Z axis GeoNet GeoNet manipulation PreMovex Moves a point by a certain distance in the X direction Using expressions you can move the entire frame or only a few specific points You can use the functions X Y Z and Idx for this PreMoveY Same as PreMovexX but for the Y axis PreMoveZ Same as PreMoveX and Y but for the Z axis PostMoveX 2 PostMoveY 2 PostMoveZ PreMovexVZ PostMoveXYZ 2 Fadeln Fade in effect Can be used as fade out as well if you exchange the upper and lower limit FadeOut Fade out effect Same as fade i
55. ures Images For readability please make all program screen captures using the none theme theme none shortcut switch when you run RealTime For easy screencaps you can use the Cropper tool 1 http cropper codeplex com 2 Set the output format to png by right clicking the copper window and click browse to open the folder for your captured images 3 Simply size the box over the area you want to capture and press enter 4 Then drag the newly captured image from the folder in step 2 into the desired location in this manual and it will be embedded Tested with Chrome browser LSX Living User Manual By the Users and Software Author for the Users This manual describes the elements of LSX lasershow software Thanks to dzodzo for his originating work drlava swamidog csshih heroic j j4cbo colouredmirrorball lulighttec laserco for valuable additional information tips and grammar help Table Of Contents Table Of Contents 1 Introduction Waiver of Liability 2 Installation 3 Making your first show 3 1 First look 3 2 Basic configuration 3 3 Creating a show 3 4 Adding your own effect 4 RealTime workspace overview 4 1 Timeline Split timeline 4 2 Titlebar 4 3 Menu File r 2 AI u ie canner Module Audio DMX iv Hel 4 4 Timeline selector 4 5 Upper row of icons 4 6 Left column of icons 4 7 Bottom row of icons 5 DAC and projector setup 5 1 DAC selection and assignment 5
56. utton Edit show F6 This will loop the show from beginning to end If the show is already running in edit mode this option is not available Stop F7 Stops the playback of either playing or editing the show This option is not available if the show is already stopped Pause F8 Pauses resumes the playback In edit mode F5 F8 and Space hotkeys will act the same This option is not available if the show is stopped Backward TimeCursor F9 Rewinds the position of TimeCursor five seconds backwards This option is not available if the Show is stopped Fastbackward TimeCursor Rewinds the position of TimeCursor ten seconds backwards This option is not available if the show is stopped Forward TimeCursor F10 Fast forwards the position of TimeCursor by five seconds This option is not available if the show is stopped Fastforward TimeCursor 25 Fast forwards the position of TimeCursor by ten seconds This option is not available if the Show is stopped Loop PlayBack F11 Toggles looping of playback of the show When entering edit mode loop is enabled automatically Restart trom BeginTime F12 This will restart playback of the show from set BeginTime marker Begin F2 This will set the BeginTime marker to the current position of TimeCursor End F3 This will set the EndTime marker to the current position of TimeCursor Note if you set TimeCursor before actually marked BeginTime and try to set EndTime this will
57. word for full access to the show or for reduced access where only certain features are available 22 x This show is currently protected by 0 access keys Clear Keps Full Access Password If blank and the show is protected only reduced access it m Reduced Access for Seriallode No access for all others four serial code Code OK No Specific SerialCode Force reduced access permissions for all users without password Ply Edit Make AVI Expot CAT Make ILDA Edit Security Cancel Client restrictions Allow Figure 20 Show security settings The Clear Keys button clears any access keys that were set Full Access Password sets the access to manage whole security of the show Reduced access can be set to particular serial number of the software This is useful if you want to send show to someone so that only he will be able to manipulate it Serial number can be displayed in the Help gt About RealTime menu If you check the No Specific SerialCode option show will be available with set permissions to anyone The permissions are to Play Edit Make AVI Export CAT Make ILDA and Edit Security e Play permission to play the show Edit permission to edit the show e Make AVI allows you to create AVI file of the show via the Record feature of Preview window e Export CAT e Make ILDA allows you to export timeline output into ILDA file or more files depending on
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