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Online Interactions Not Rated by the ESRB
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1. PlayStation and the P S Family logo are registered trademarks and Playstation Network logo is trademark of Sony Computer Entertainment Inc 2011 Sony Computer Entertainment America LLC inFAMOUS Anarchy developed by mobscience based on the game inFAMOUS developed by Sucker Punch Productions LLC
2. CONTENT RATED BY Online Interactions s Not Rated by the ESRB very small percentage of individuals may experience epileptic seizures or blackouts when exposed to certain light patterns or flashing lights Exposure to certain patterns or backgrounds on a television screen or when playing video games may trigger epileptic seizures or blackouts in these individuals These conditions may trigger previously undetected epileptic symptoms or seizures in persons who have history of prior seizures epilepsy If you anyone your family has epileptic condition or has had seizures of any kind consult your doctor before playing IMMEDIATELY DISCONTINUE use and consult your doctor before resuming gameplay if you or your child experience any of the following health problems or symptoms e dizziness e eye or muscle twitches e disorientation eany involuntary movement e altered vision e loss of awareness e seizures or convulsion RESUME GAMEPLAY ONLY ON APPROVAL OF YOUR DOCTOR Use and handling of video games to reduce the likelihood of a seizure e Use in a well lit area and keep as far away as possible from the television screen e Avoid large screen televisions Use the smallest television screen available Avoid prolonged use of the PlayStation 3 system Take a 15 minute break during each hour of play e Avoid playing when you are tired or need sleep Stop usin
3. or a bad Karma rating affects the game in different ways Certain skills can only be acquired with a particular Karma rating LIMITED WARRANTY Sony Computer Entertainment America SCEA warrants to the original purchaser of this SCEA product that this software is free from defects in material and workmanship for a period of ninety 90 days from the original date of purchase SCEA agrees for a period of ninety 90 days either repair or replace at its option the SCEA product You must call 1 800 345 7669 to receive instructions to obtain repair replacement services This warranty shall not be applicable and shall be void if the defect in the SCEA product has arisen through abuse unreasonable use mistreatment or neglect THIS WARRANTY IS IN LIEU OF ALL OTHER WARRANTIES AND NO OTHER REPRESENTATIONS OR CLAIMS OF ANY NATURE SHALL BE BINDING ON OR OBLIGATE SCEA ANY IMPLIED WARRANTIES APPLICABLE TO THIS SOFTWARE PRODUCT INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE LIMITED TO THE NINETY 90 DAY PERIOD DESCRIBED ABOVE IN NO EVENT WILL SCEA BE LIABLE FOR INCIDENTAL OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION USE OR MALFUNCTION OF THE SCEA SOFTWARE PRODUCT Some states do not allow limitations as to how long an implied warranty lasts and or exclusions or limitations of consequential damages so the above limitations and or exclusions of liability m
4. perform good actions and avoid evil ones If you prefer Cole to evil simply according to your own wishes Cole s energy is displayed as a series of electrical bars that stretch left to right across the screen and appear the right of the Karma meter This bar can be extended by collecting Blast Shards scattered throughout New Marais The Energy meter represents Cole s ability to use his various basic attacks like Bolts Grenades and Rockets This bar depletes as those powers are used but can be refreshed by draining electricity from various sources around the city In addition to Cole s standard electrical powers he can now wield devastating lonic Powers Because of the energy required to use these abilities Cole can only store up to three charges at a time These powers will not be accessible immediately but when unlocked the number of charges stored is displayed next to the Karma meter DAMAGE As Cole takes damage the screen fades to black and white Blood spatters on the screen showing the direction that the damage is coming from The more black and white the screen becomes the closer Cole to dying Drain energy from the nearest power source as soon as possible or else Cole will ie SAVED DATA ABANDON MISSION WATCH MOVIES DEAD DROPS POWERS As Cole collects Blast Cores he gains access to new and exciting powers Some are unlocked by completing specific actions Visit this menu to
5. right stick LOCKED ON CONTROLS USEE Bio m Interact Melee Finisher Look 1 A 2 Drop Cover Dive ae ONE Coe dae a re 1 Kinetic N gt Title Screen Press any button on the Title Screen to pil the game If a game has already been started you will automatically begin from the latest save file inFAMOUS Trophy Data inFAMOUS 2 allows players to import their trophy data from inFAMOUS inFAMOUS 2 changes in several ways depending on what data the player chooses to import when they start a new game including characters perceptions of Cole as well as Cole s physical appearance The Game Screen MINI MAP The rain oe in the lower right hand corner of the screen shows Cole s current location in New Marais A number of small icons and graphics show what is near Cole s position KARMA amp ENERGY METER Good and evil exist on a spectrum As Cole performs good or evil actions the Karma meter the blue and red half circle in the upper right corner of the screen shows where he currently stands If you prefer Cole to good
6. ay not apply to you This warranty gives you specific legal rights and you may also have other rights which vary from state to state USE OF UNAUTHORIZED PRODUCT The use of software or peripherals not authorized by Sony Computer Entertainment America may damage your system and or invalidate your warranty Only official or licensed peripherals should be used in the controller ports or memory card slots Unauthorized copying reproduction rental public performance or broadcast of this game is a violation of applicable laws All rights to make copies of any portion of the game for subsequent redistribution is retained by the copyright holder Please contact SCEA at 1 800 345 7669 if you are unwilling to accept the terms of this license 4 Sdts XIDOLBY Digital Surround DIGITAL 2011 Sony Computer Entertainment America LLC inFAMOUS 2 Developed by Sucker Punch Productions LLC PlayStation DUALSHOCK and SIXAXIS are registered trademarks and PS3 and the PlayStation Network logo are trademarks of Sony Computer Entertainment Inc Dolby and the double D symbol trademarks of Dolby Laboratories DTS and DTS Digital Surround are registered trademarks of DTS Inc _ Play The New 1 INFAMOUS social Game On Facehook BUILD YOUR CITY CUSTOMIZE YOUR AVATAR CRUSH YOUR ENEMIES gt http www infamousdnarchy com game 7 m
7. can select Skip Cutscene to continue gameplay If the player decides to quit an active mission selecting Abandon Mission will return the player New Marais and the mission start will appear again allowing the player to restart the mission at a later time When inFAMOUS 2 begins Cole is just beginning to truly understand the breadth and scope of his abilities Over the course of inFAMOUS 2 he will acquire incredibly powerful new abilities Below is a sampling of the abilities Cole acquires over the course of the game BOLTS These powers allow Cole to fire bursts of electricity from his hands When fired singly these bursts can stun enemies and civilians Being hit by several bursts can kill It can be upgraded with the ability to travel greater distances or cause critical hit explosions among others ELECTRIC BLAST Cole s electric blast causes little damage but the shockwave can push humans and objects around the world Use it to push enemies off buildings move vehicles out of Cole s way or get some breathing room during a battle Its upgrades include increased range the ability to lower the gravity of its targets or even Blind and disorient those caught in the blast GRENADES Grenades great causing damage over small area Pitching grenades into group of enemies is a good way to take them by surprise and winnow their numbers before they retaliate They can be upgraded to stick to their targets ka e
8. ey pose in the area Other missions give Cole a chance to earn good or evil Karma These missions appear randomly while Cole explores New Marais These missions range from stopping muggings silencing protestors or stopping the police from investigating your actions Choose your actions in these missions carefully as they change your Karma and therefore how people in the city view you UGC MISSIONS Green exclamation marks on Cole s map show UGC Mission start locations e e Earning amp Spending XP The more Cole does the more experience he earns Defeating enemies rescuing hostages healin injured civilians performing side missions and completing story missions earns Cole XP By Cole can acquire new and more powerful versions of his formidable abilities Collecting Blast Cores and performing stunts increases the selection of powers Cole can purchase from the Powers menu UPGRADING POWERS Press Start and select POWERS to access the Powers menu This menu explains what is required to unlock a new ability in addition to its XP cost Certain abilities cannot be upgraded until they are unlocked and others can only be upgraded when Cole achieves a certain Karma level Cole s actions the game ultimately affect what kind of person he becomes Protecting and helping the citizens of New Marais increases his Karma rating while acting selfishly and killing arbitrarily decreases his rating Having a good
9. for at least 2 seconds Then select Quit Game from the that is displayed upplied with the PS3 computer 19 up and using your system as Hint To remove a disc touch the eject button after quitting the game Trophies Earn compare and share trophies that you earn by making specific in game accomplishments Trophies access requires a PlayStation Network account Saved data for PS3 format software Saved data for PS3 format software is saved on the system s hard disk The data is displayed under Saved Game Utility in the Game menu CONTRA indicators USB connector R2 button R1 button L2 button L1 button a 5 L 2 bene button button x XY button button buttons Left stick Right stick L3 button R3 button SELECT button START button PS button MENU CONTROLS Navigate menu MODE CONTROLS Highlight menu directional buttons Select highlighted menu item 005 Grenade 8927777 2 98 Previous screen Return to main menu Of La 2 3 MENU CONTROLS SWwitch reticle O m left stick Adjust
10. g the system immediately if you experience any of the following symptoms lightheadedness nausea or a sensation similar to motion sickness discomfort or pain in the eyes ears hands arms or any other part of the body If the condition persists consult a doctor NOTICE Use caution when using the DUALSHOCK 3 wireless controller motion sensor function When using the DUALSHOCK 3 wireless controller motion sensor function be cautious of the following points If the controller hits a person or object this may cause accidental injury or damage Before using check that there is plenty of space around you When using the controller grip it firmly to make sure it cannot slip out of your hand If using a controller that is connected to the PS3 system with a USB cable make sure there is enough space for the cable so that the cable will not hit a person or object Also take care to avoid pulling the cable out of the PS3 system while using the controller WARNING TO OWNERS OF PROJECTION TELEVISIONS Do not connect your PS3 system to a projection TV without first consulting the user manual for your projection TV unless it is of the LCD type Otherwise it may permanently damage your TV screen HANDLING YOUR PS3 FORMAT DISC Do not bend it crush it or submerge it in liquids Do not leave it in direct sunlight or near a radiator or other source of heat e Be sure to take an occasional rest break during extended play Keep this d
11. isc clean Always hold the disc by the edges and keep it in its protective case when not in use Clean the disc with a lint free soft dry cloth wiping in straight lines from center to outer edge Never use solvents or abrasive cleaners Consumer Service Technical Support Line 1 800 345 7669 Call this number for technical support installation or general questions regarding the PS3 system and its peripherals Representatives are available Monday Saturday 6AM 8PM and Sunday 7AM 6 30PM Pacific Standard Time GETTING 2 NENE WELCOME TO NEW 5 4 THE PAUSE MENU 5 6 GROWING EVER STRONGER 8 PlayStation 3 system Starting a game Before use carefully read the instructions entertainment system The documentation contains information well as important safety information Check that the MAIN POWER switch located on the system rear is turned on Insert the inF AMOUS 2 disc with the label facing up into the disc slot Select the icon for the software title under inF AMOUS 2 the PS3 system s home menu and then press the button Refer to this manual for information on using the software Quitting a game During gameplay press and hold down the PS button on the wireless controller
12. nemies or explode in a violent cluster ROCKETS Cole can launch a slow moving yet concentrated payload of energy They cause explosive damage to their immediate vicinity and can devastate tight clusters of enemies Some of the available patties cause them to split into individual homing rockets or allow them to be redirected mid flight MISC POWERS Cole can use his electric powers to lift objects off the ground He can levitate anything from trashcans to entire cars and then throw those objects hundreds of feet Use the Kinetic Pulse to take away an enemy s cover or drop a car right on top of their heads Additional powers to be unlocked include the ability to zipline quickly summon minions or generate an ice shield IONIC POWERS These powers are extremely and range from throwing an electrical vortex to draining energy from everyone in a large radius As Cole gets stronger through the game he will gain new lonic abilities AMP UPGRADES Cole uses the Amp for melee attacks They can be strung together into impressive combos Spectacular finishing moves of increasing power and quicker combos are some of the upgrades that can be unlocked UPGRADES Cole s array of starting abilities be improved and upgraded Available options can increase the rate at which he drains electricity the amount of lonic Charges he carries or detect Blast Shards more efficiently KARMIC BOOSTS Based on Cole s Karma level he can u
13. nlock additional passive abilities that reflect his moral choices They include the ability to heal groups of people or earn bonus evil Karma for attacking bystanders GROWING STRONGER Missions STORY MISSIONS Story missions can be found by visiting the white exclamation marks on the map Multiple story mission start locations will appear at key moments in the game and in those instances will be colored to reflect the impact on Cole s Karma completing the mission will have All objectives must be completed in order to successfully finish a mission When Cole comes close to a mission s location look for the white glowing cone Step into it and press to begin the mission If Cole dies during the mission without having reached a checkpoint he may try it again from the beginning At any point during a mission the player can pause the game and choose the Abandon Mission option from the Pause screen SIDE MISSIONS Yellow exclamation points on Cole s map represent side missions These missions are generally given out by civilians who need Cole s help Cole can recognize them by looking for the yellow glow around their bodies as well as an exclamation mark above their heads Sometimes they will have good wishes but some civilians have evil requests Completing their requests gives Cole Karma points in whichever category is appropriate Completing side missions takes back territories from Cole s foes and diminishes the threat that th
14. view Cole s available and equipped powers or to select or purchase new ones OPTIONS Adjust the in game camera HUD subtitles and difficulty HELP View the controls 2 SAVED DATA Save your current progress reload a previously saved game or begin a new game USER GENERATED CONTENT Create a custom mission to We Players can create in depth missions via a series of simple on screen menus Once you have created a mission it will appear while you explore New Marais UGC content will not be available until the player reaches a specific point in the main storyline However once unlocked players who have the feature enabled will see New Marais become populated with missions developed by other inFAMOUS 2 creators from all over the world UGC mission start locations displayed with of light exclamation mark WATCH MOVIES Choose from this list of the previously viewed comic cutscenes from the rewatch them at any time DEAD DROPS Pigeons carrying USB drives containing covertly obtained intelligence can be found flying throughout New Marais Target these birds to acquire audio recordings relating to the events Cole s arrival to New Marais SKIP CUTSCENE ABANDON MISSION The Skip Cutscene and Abandon Mission options appear contextually at different points in the Pause menu If the player pauses the game while watching a non interactive cutscene he
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