Home
MagicHD Media Player User Manual
Contents
1. 3 2 2 Mirroring and Inverting One image can produce a number of different masks depending on its mirror flip and invert parameters Normal Mirrored Flipped Mirrored amp flipped Normal Inverted If the same mask is used on two layers inverted in one the layers can be blended together as follows Page 16 of 42 Cham y MagicHD User Manual Version 1 6 0 6 Layer 1 Layer 2 Output Layer Note that 1t 1s not actually necessary to use the mask on layer 1 since layer 2 overlays 1t anyway The effect of the mask in layer 1 is that as layer 2 is faded out layer 1 retains the black masked out area 3 2 3 Notes Whatever the aspect ratio of an image used as a mask its screen is the extent of the media for that layer If the mask 1s stretched to Fill X amp Y it will fill the area occupied by the media not necessarily the whole screen This can be overridden by the mask stretch parameter for the layer For best results create your masks at the same resolution as your media and use anti aliasing to minimise visible pixellation around curves etc Page 17 of 42 Cham y MagicHD User Manual Version 1 6 0 6 4 Media Layers Each media layer can display either a movie or a static image A mask can be used to control which parts of the layer are visible The DMX parameters for the layer allow you to control the following features For detai
2. 9 5 18 Transition Type Not implemented yet Page 41 of 42 Cams MagicHD User Manual Version 1 6 0 6 10 Background Information 10 1 Video Clips The following are good sources for video content http www stockfootageforfree com http www motionbackgroundsforfree com https archive org details movies 10 2 Files and Folders MagicHD uses the following important files and folders Magic PC mqqt exe mqhd exe convert H 010 L_ 255 log mqhd_xxxxx log conversion show E index csv media H 001 L_ 955 thumbs L_ local MagicQ PC executable MagicHD standalone executable incoming user media files for conversion MagicHD log files media conversion log files media index media thumbnails of the media in show media Page 42 of 42
3. MagicHD Media Player User Manual Version 1 6 0 6 www chamsys co uk ChamSyr MagicHD User Manual Version 1 6 0 6 About this Manual This manual is designed for operators of the MagicHD media player to help them quickly and effectively learn how to use the software The reader is assumed to have a basic familiarity with the concepts of media players and lighting control systems Since MagicHD is designed to be controlled by the MagicQ range of lighting consoles the reader should also be familiar with MagicQ Readers who are tight for time and just want to find out how to quickly program a working show should turn straight to the Getting Started section on page 8 ChamsSys Ltd The features and functions of the MagicHD media player and the ideas contained therein are the property of ChamSys Ltd The media player is intended for the control and display of moving and static images No warranties are expressed or implied regarding the use of the MagicHD media player No liabilities are accepted for the accuracy of the information contained within this manual The MagicHD media player product 1s supplied and designed by ChamSys Ltd Products containing ChamSys Ltd software and firmware embody proprietary information and are licensed not sold and may not be duplicated in any way ChamSys Ltd does not guarantee the accuracy adequacy suitability or completeness of any information or products and is not responsible for any errors or om
4. 13 2 Once then black The same as Once except the layer automatically blacks out after the last frame This removes the need to set and accurately time a second cue to fade the layer at the end 4 13 3 Loop The same as Once except playback loops to the first frame after the last frame When playing forwards first start and last end When backwards first end and last start 4 13 4 Bounce The same as Loop except the direction automatically changes each time Note that the speed parameter is automatically reversed so that changes in magnitude do not suddenly reverse the direction 1f the sign of the speed does not match the direction 1 e once the first reverse has taken place only the magnitude of the speed parameter has any effect unless the speed crosses zero where the direction of bounce would also change 4 13 5 First frame The current first frame is always shown Although playback 1s therefore not dynamic the start frame parameter can be altered in real time to control playback See 4 11 4 13 6 Last frame The current last frame is always shown Although playback is therefore not dynamic the last frame parameter can be altered in real time to control playback See 4 11 4 13 7 Pause Playback is paused at whatever the current frame is This mode can be used in conjunction with other modes and cues to achieve more complex playback effects For example it allows playback to be paused without sett
5. and vice versa The same mask can be used in two layers inverted in one layer to produce synchronised masking effects See 3 2 for examples 4 18 Mask Mirror Flip This allows the orientation of the mask to be controlled independently from that of the media file for the layer If anything other than this simple level of control is required the mask must be used by itself in a different layer so that 1t can be independently positioned and rotated 4 19 Mask Stretch This parameter governs how the aspect ratio of the mask image is matched to that of the layer s media As far as the mask is concerned the screen that it is being stretched to is actually the media file If for example the media is appearing letter boxed setting mask stretch to Fill X amp Y stretches the mask to the same extent as the media thereby altering the mask s aspect ratio Page 22 of 42 ChamSyr MagicHD User Manual Version 1 6 0 6 9 Text Layer The text layer displays the contents of the chosen text file over the top of the other media layers The DMX parameters for the layer allow you to control the following features Text is displayed in a rectangular window which by default occupies the whole screen The colour of the window background and its transparency can be altered giving control over the contrast and visibility of the text when viewed over media The Text Layer expects media in the form of txt files When adding your own media
6. bar on the HUD and in the combined version in the input display window in MagicQ PC Page 31 of 42 ChamSyr MagicHD User Manual Version 1 6 0 6 Page 32 of 42 ChamSyr MagicHD User Manual Version 1 6 0 6 9 DMX Personality Note that all multi channel parameters are read big endian 1 e coarse setting followed by fine Parameters shown in italics are reserved but not currently implemented 9 1 Universe The MagicHD personality has been designed to fit within a single universe of DMX Block Channels Offset Output layer 40 0 reserved 10 Text layer 36 50 reserved 14 Layer 1 40 100 reserved 10 Layer 2 40 150 reserved 10 Layer 3 40 200 reserved 10 Layer 4 40 250 reserved 10 Layer 5 40 300 reserved 10 Layer 6 40 350 reserved 10 Layer 7 40 400 reserved 10 Layer 8 40 450 reserved 10 spare 12 Page 33 of 42 ChanSys MagicHD User Manual Version 1 6 0 6 9 2 Output Layer Parameter Channels Offset Default Type Intensity l 0 0 Colour scale Position X 2 32768 Screen offset Position Y 2 3 32768 Screen offset Scale X 2 5 32768 Scale Scale Y 2 7 32768 Scale Rotation 2 9 32768 Angle M1trror flip l 11 0 Mirror flip Red l 12 255 Colour scale Green l 13 255 Colour scale Blue l 14 255 Colour scale Colour effect l 15 0 Colour effect FX para
7. marker Colour bars Start frame marker start current end frame numbers Media bar Current frame marker Media file name ga Configuration information Status bar The top part of the HUD displays the DMX parameter for the selected layer Each parameter occupies one row Below the DMX data are the layer thumbnails These are updated live and show the content of each layer individually Next to each thumbnail is a bar indicating the intensity of that layer In the example above layers 1 to 4 and the text layer are programmed The thumbnail of the resulting output layer can be seen even though its intensity is 0 The colour bars are part of the HUD to ensure that there is always full colour in the output no matter which effects have been applied This gives confidence in what is being output to the projector Whenever a layer is showing moving content the media bar is displayed This shows dynamic information about of the movie The bottom right area shows static configuration information This typically doesn t change unless the system is re configured and the player restarted Page 30 of 42 Cham y MagicHD User Manual Version 1 6 0 6 8 MagicHD Window MagicHD runs in an application window like most other software The window can be positioned maximised minimised and closed in the usual way Window position is remembered from one session to the next 8 1 Full Screen Mode To enter or leave full sc
8. only this type of file will be converted Although text files traditionally use just the ASCII character set MagicHD can read and display extended characters if they are present in the text file For details of the Text Layer personality refer to section 9 3 For details of the DMX parameters refer to section 9 5 5 1 Intensity Intensity is used to fade the layer into or out of the output As the layer s intensity reduces the text will become less visible 5 2 Position Position controls where the centre of the text layer appears in the output 5 3 Scale Scale magnifies or reduces the size of the text layer in the output If position and scale are set to something other than full screen the result is a text window appearing over the media layers The chosen text 1s sized to fit this window If the resulting text overflows the window it is clipped but can be scrolled If it is smaller than the window the window is shrunk to fit rather than leaving a large area of unoccupied background These examples show this in action Note that in every case the text window was set to the same size Page 23 of 42 ChamSyr MagicHD User Manual Version 1 6 0 6 Overflowing Shrinking sons Resul ve Resul Condition ut Condition eur EL pn Text wider than Text narrower than window window D Text taller than window PEL SS Re Text not as high as Chamsys window Text tal
9. so the DMX personalities used to control it may change without notice If such a change occurs then show files using MagicHD will have to be manually updated Changes will be highlighted in this manual Page 6 of 42 Cham y MagicHD User Manual Version 1 6 0 6 1 2 Known Problems Known major problems with MagicHD Playback of multiple layers of some HD media content types can be jerky or slow the system down load management is not yet implemented whereby lower layers will skip frames to ensure the correct frame rate is maintained Text layer is rendered at a fixed point size so text 1s blocky when a small number of lines fills the screen Aspect ratio appears to change when objects are rotated Playback is not properly synchronised between layers Playback can freeze if you change start or end frames whilst a movie 1s playing This is not permanent if you change the media to another file then back the playback 1s correct When intensity is zero the media is still decoded wasting processing power With Windows 8 MagicHD must be run as administrator for media conversion to work 1 3 References 1 2 3 http www chamsys co uk magichd http en wikipedia org wiki1 Video compression picture types http en wikipedia org wik1 H 264 MPEG 4_AVC Page 7 of 42 ChamSyr MagicHD User Manual Version 1 6 0 6 2 Getting Started The following instructions assume you are using MagicHD as part of MagicQ PC Most steps are t
10. yet 5 10 Text Lines This parameter controls the number of lines of text that are displayed vertically within the text layer With a given size and position for the layer increasing the number of lines means the size of the text will reduce so that the required number of lines fit Lines 1 3 E MagicHD Sto fi MAS IMagicHD supp i s Y MagicHD supports Mixing between up to 8 layers i Media playback up to HD resolution 1080p 19 Output via video DVI VGA or via network protoc Effect 5 11 Scroll Direction This parameter controls the direction for scrolling text Text will only scroll horizontally if it does not fit across the window or vertically if 1t does not fit the height of the window 5 12 Scroll Speed This parameter controls the speed of scrolling For horizontal scrolling the value is characters per second and vertically lines per second Note that to see the value corresponding to the DMX channel turn on the HUD and set it to show the Text Layer parameters Page 25 of 42 ChamSyr MagicHD User Manual Version 1 6 0 6 5 13 Loop This parameter controls how the text behaves when it is scrolling and what happens when the text has scrolled to the maximum extent Some modes are not implemented yet 5 14 Pause 1 Not implemented yet 9 15 Pause 2 Not implemented yet 5 16 Scroll Char Not implemented yet 5 17 Scroll Line Not implemente
11. 3 l 6554 6560 1000 65535 9999 9 5 7 Flag Flags use the DMX values 0 and 1 or any non zero value where 0 means false off etc and 1 true on The player will interpret any value from 1 255 as true 9 5 8 HUD Control Bitmask Bits Meaning 0 3 Layer 0 7 Media layers 8 Text layer 9 Output layer 10 none 4 5 Position 0 off 1 Left 2 Centre 3 Right 6 7 Unused 9 5 9 Keystone Linear scale with the values 0 to 65535 representing the range 1 to 1 The default of 32768 1s 0 0 1 e no keystone 1 is maximum distortion in the associated direction 1 is maximum distortion in the opposite direction Page 38 of 42 Cham y MagicHD User Manual Version 1 6 0 6 9 5 10 Layer Stretch Mode Value Mode Original Notes Aspect Ratio 0 Stretch to fill screen Preserved Stretch to fill screen X Preserved Other dimension might exceed the target area and become clipped 2 Stretch to fill screen Y Preserved Ditto 3 Stretch X and Y to fill screen Lost 4 Stretch X amp Y to layer 1 Match aspect ratio amp size to layer 1 5 Stretch X amp Y to layer 2 Match aspect ratio amp size to layer 2 6 Stretch X amp Y to layer 3 Match aspect ratio amp size to layer 3 7 Stretch X amp Y to layer 4 Match aspect ratio amp size to layer 4 9 5 11 Mirror Flip Value Effect Notes 0 Normal l Mirrored Horizontal
12. 8 0 Duration Scroll char 2 30 l Number Scroll line 2 32 l Number Scroll time 2 34 0 Duration Page 35 of 42 ChanSys MagicHD User Manual Version 1 6 0 6 9 4 Media Layers Parameter Channels Offset Default Type Intensity l 0 0 Colour scale Position X 2 32768 Screen offset Position Y 2 3 32768 Screen offset Scale X 2 5 32768 Scale Scale Y 2 I 32768 Scale Rotation 2 9 32768 Angle Muirror flip l 11 0 Mirror flip Stretch l 12 0 Layer stretch mode Red l 13 255 Colour scale Green l 14 255 Colour scale Blue l 15 255 Colour scale Colour effect l 16 0 Colour effect FX parameter R l 17 0 Number or Colour Scale depending on effect FX parameter G l 18 0 Number or Colour Scale depending on effect FX parameter B l 19 0 Number or Colour Scale depending on effect Blend 1 20 0 Blend type Folder l 21 0 Number File l 22 l Number Start frame 3 23 0 Number End frame 3 26 16777215 Number Speed 2 29 39321 Speed factor Play mode l 31 2 Play mode Transition 2 32 0 Transition type Mask opacity l 34 0 Colour scale Mask folder l 35 3 Number Mask file l 36 l Number Mask invert l 37 0 Flag Mask mi irror flip l 38 0 Mi irror flip Mask stretch l 39 0 Layer stretch mode Page 36 of 42 ChamSyr MagicHD User Manual Version 1 6 0 6 9 5 Parameter Types The best way to understand the effect of parame
13. O E EA A O 21 4 TA BOUN RPO en ORI TSU een N E One en ae 21 PE E A aT i E FAE A ETAT E TEIE EE TE EEE AE TAA 21 ATOLA ea E a E A 21 CPW D Se E RR 21 TONER A a E a E T ade neh ae cama gacuatee 21 AA NS a a aa a a aan DUA a Oe 22 Page 3 of 42 ChamSyr MagicHD User Manual Version 1 6 0 6 ATSI MaSK OPAC ssc hades sae dass 22 A Oe Mas Folderand Plinio N 22 AI Mask TAS da 22 LSNA KONTOR Dianin irn T T T EN 22 A OMS SO reca t 22 LTE OS ee ey Te 23 A E EAE AEE AEON 23 DA OS LOM PM e o PP OO A A 23 A O So RC OR EE RH AAS SR RCE OAS EAA E E E E 23 A 24 SOR O A A O A E A N 24 3 0 Back round Bi Deo Glut 24 5 ACK OrOUNG Transparencia 25 30 lextFolderand aU Bm ado 25 Di ON ORO RO O O O A esses 25 SS O a oa tae altos 25 dl LSO UA Nai o id 25 DZ AA A II A 25 TI LOO ss aden mpeg a leg Sb ce sea E A as Ee 26 A a a O al till a held 26 nn civ pe ted wee aiss vaca nee sss E T T O E sem estes oc ection eee onan 26 SIOSIO BAT 2s hist fact Seta tad Garcia ec stad thea easata E O as 26 A A ee en 26 A 26 COn ba aaa 21 ETE Fo T 1a AE o UE A ET A E EN T A E E T E ee eee 21 O2 LO OnE E AE E E AE N TEON 27 O 2 GFE ROCIO A A cx os seis vo OAE E EEEN 27 OSITO 21 A O O ad Batseba lat 2i OTC OOUT E ES A E AA E A E EA ER 2 6 8 Mask Folder and File Invert MiTo Plica 28 Gy SON eases ati stats Peco eka eeu a T A T 28 A A A O Ee eee 28 Asc DIS DIAN AS 29 ADA O A a ee eee 30 B MasicHO WIN Wi A A A AA AA 31 S LFU iS Che Ct Mod A A IA 31 AR A
14. OME oma sae ctsoceeaie A oe coate section aie ork aac nanares eae saahio uate teetisoat secamolene taceaes 6 LZR MO Wi PrOD dai lio ici 7 De TRC eS A A 7 2 E CUNIN GSS CALLS 0 PO II II 8 DA UPS QUICK daa 8 AAA A T O 8 Z IS A O O A A 9 A A A A oats 9 DD ICY GUO NG ROPA Po T 9 NAAA poraccaln daha zbncauaueactelad A eae 9 Dif WIS PAV ANG TEx laneunhna a tte hen cited iali ad alee atte dtahel Lied tiated ules tate atel Uhh nace ban 9 2 0 Manic DW Wi Ai 10 E o A A A seas 10 ZO Convertino TE AS TINO Media nd A dps 11 A II A 12 SA dd Meda io 12 ll Automate CONVE Odio TA 12 ANN A A 14 lied NOS ds ti is OE T O 14 SS A IN A IN A weetiee Domus 15 2 ERAMOS iii 15 3 2 2 Mirronng and A do 16 NS oe E E AE E AE E E e AA E AE E EEE A EEEE ET 17 ANCUI T LAIYE S ae PEO o A mn eee 18 0 MBN aE A A O E E E E E E EE E A A A A EEA 18 APP a AAN a E S E E E EE EEE 18 aE lar adios 18 4 RO 18 SNT O T P A O IN E II o IA 18 OO IM AA AT ne ees 18 7 i al A A A II IN O SET OIE y EIT ET 19 PADS 05 G6 8 1 E I 21 0 Resear ane rete meT me anTe mir neti a tae Seeder ee eae oe er iy ate IR atT ee nt Smet 19 E A A A CE DEES Ee Cte te 19 Pd OVC and F A ss tec tacos A od tae cts ose coach oo lait omens eee See ete atten 20 74 WU deo 1 weer 10 1 HR T nd Pra A an 20 A O en Gedaatane 20 A ae ne en ee vee ney Rane en anne vee neem Rae mee eae ee 20 A ae en gee RCT CET TP PTT os ER EEE IO OM PEED ern PR REESE RW ES VN OTE RI Oe 21 A ABD OnE o ti EEA E E AEAT 21 A
15. PP A O 31 DMX Fersona aa iii 32 A A A eee 32 ye 10100 JO es hic OCIO POCO UE EE Ree er eee eee re eer ener eer ee eee ne nen Seen erent eet ere 33 yao O AS A 0 RN 34 DEMET E ea O O TT ENT 35 93 Parameter DES A e Aa RA AE deanaaotnteeaan 36 PEANO A 36 A E AANE 36 Page 4 of 42 ChamSyr MagicHD User Manual Version 1 6 0 6 A E OOP COP Men Ine Oe Oe eC Oe eer 36 DSF COMES latido alicia 36 DO DEC Mid 37 ADU 5 0 Eine ne o O T eee eer 37 NN octet vb pte alee A T A O E ces ste ec A carcino E E 37 Ode DC OM EE OND WAS Ke a hase P teat A nage sce taou saan fastee hk anaes ee ae encase 37 TOD ICV SLOWS iaa ii 37 IM AA O E cotati 38 A A 38 FA NUMOS y OE E o wade cai wissen a weeds 38 a Ss ed Aa MOda E PO 39 A A 39 A AAA E iahaa seme OE 39 TOO PESAR AO A ooh 39 SP se PONE MeO OPV OG ARE A E A E A 40 ILS Tran Gon TYPE eusian E E atin diate th teeiid 40 10 Backstound norma Omes A aerate eee ene E AR 41 IOI Vd OC OS adas irsnd 4 102 FES ARA EOS ia 4 Page 5 of 42 ChamSyr MagicHD User Manual Version 1 6 0 6 1 Introduction MagicHD is a DMX controlled media player Media playback is managed in layers MagicHD can display up to 8 media layers depending on product one text layer and a final output layer for overall control of the output MagicHD runs on Windows Mac and Linux and can exist as a stand alone player or be launched from MagicQ PC It can be installed on dedicated hardware either supplied by the user or purchase
16. agicHD will not be able to display new media If the contents of an existing file changes MagicHD will not automatically reload it To force a reload select a different file then the original one Feedback on progress is displayed on the status line of the HUD and recorded in the conversion log file 3 2 Masks A mask is simply an image whose intensity is used to control the brightness of some media behind it White areas are totally opaque and black totally transparent Shades of grey scale between the two The simplest masks have just black and white areas and hide the layer allowing lower layers to be seen where they are black Any image can be used as a mask Colour is converted to transparency by taking the black amp white intensity of the image If a mask is used in a layer its position 1s automatically synchronised with the media for that layer As the layer is scaled positioned or rotated the mask 1s too This greatly simplifies the use of masks 3 2 1 Examples If we look at one frame of video and a simple black amp white arrow as a mask the results are as follows If we have a more complicated grey scale mask the effect is as follows Page 15 of 42 Cham y MagicHD User Manual Version 1 6 0 6 And 1f we use a coloured mask this 1s the result The examples above have the mask intensity set to full Reducing the mask s intensity reduces its effect Here is a mask at 0 33 intensity
17. aying backwards skipping frames or randomly accessing points within the clip requires that any frame can be displayed by itself Performance will also be affected by file size so consideration must be given to the quality 1 e degree of compression of the movies Media is always addressed by a pair of DMX channels folder and file Wherever a media file can be selected you will find the folder file parameters If MagicHD can t make sense of the selected file in the context it will be ignored For example a movie could be selected as a mask but it will not have any effect because it is not an image When selecting media if either the folder or file is zero the effect 1s no selection 3 1 Adding Media MagicHD is supplied with a library of basic content to get you started but most users will want to add their own content Folders to 9 are reserved for ChamSys libraries and you are free to use folders 10 to 255 in any way you like Folder and file numbers do not have to be sequential Internally MagicHD stores media in numbered folders Within each folder the file names start with a number The folder and file number are the DMX folder file parameters used to select that file An index file is used to tell MagicHD which files to use see section 10 2 For MagicHD to be able to use a new file it must be named correctly placed in the right folder and added to the index To simplify this process it is automated 3 1 1 Automatic Conv
18. ber 3 1 2 2 Thumbnail Regeneration Each media file has a small thumbnail image associated with 1t These thumbnails are used by MagicQ to display the contents of each media folder in the media window If any thumbnail file is found to be missing or older than the corresponding media file 1t will be automatically regenerated 3 1 3 Notes Please note the following points Monitoring and conversion take place in the background so that they do not impact media playback This means it 1s possible to add media during a show but it is not recommended MagicHD only checks for new files out of date index and missing thumbnails periodically so the conversion process will not start the instant a new file is added The conversion process can last a significant time 1f large movies are involved You can monitor progress by bringing up the HUD see 6 10 7 1 and 8 2 The conversion process 1s 1 new files are converted Page 14 of 42 Cham y MagicHD User Manual Version 1 6 0 6 2 the index is updated 3 out of date thumbnails are regenerated While media is being converted the thumbnails displayed in MagicQ s media window will be out of date Once the thumbnails are ready the combined version 1 e where MagicHD is local to MagicQ will show new thumbnails as soon as you change folder in the media window For remote servers press the RELOAD THUMBS button or shift for RELOAD ALL THUMBS Until the index has been rebuilt M
19. d from ChamSys See 1 Each media layer can display one media file movie or picture and optionally apply a mask Layers are stacked from the bottom to 8 the top Subject to masking and blending higher layers will hide lower layers The output layer can also apply a mask with the intention that this is used for shuttering edge blending and similar projector control effects You can of course use the masks for anything you wish The text layer can display static or moving text The text is displayed in a window whose colour position and orientation can be controlled Content is supplied as raw text files Both the media and output layers can apply a number of basic colour effects Effects applied in the output layer affect the appearance of the whole output Conceptually the output seen by the viewer is the top of a stack of layers Top Colour control Final mask Text Media N Media 3 Media 2 Bottom Media 1 MagicHD has no user interface as such being entirely controlled by DMX It does provide a Head Up Display HUD which shows a lot of useful information live superimposed on the output The DMX control personality is deliberately simple complexity is added by the lighting console Since everything is controlled by DMX channels the console can be used to add effects to any channel by simply altering the values sent to the player 1 1 Disclaimer This product is not fully released
20. d yet 5 18 Scroll Time Not implemented yet Page 26 of 42 ChamSyr MagicHD User Manual Version 1 6 0 6 6 Output Layer The output layer is used to control the overall appearance of the output from MagicHD The output layer acts on the sum total of the media and text layers they are effectively combined into one resulting image which the output layer then manipulates Note that any setting that puts all or part of the output beyond the limits of the window screen or projector output will result in those parts of the output being clipped For details of the Output Layer personality refer to section 9 2 For details of the DMX parameters refer to section 9 5 6 7 Intensity Intensity controls the overall brightness of the MagicHD output 6 2 Position Position controls where the MagicHD output appears within the window screen or projected area 6 3 Scale Scale magnifies or reduces the size of the output 6 4 Rotation This parameter allows the output to be rotated within the extent of the window screen or projected area 6 5 Mirror Flip This parameter allows the output to be reflected horizontally vertically or both 6 6 R G B The R G and B parameters allow the colour balance of the output to be altered directly Note that this alters all layers at the same time For control of individual layers use the colour parameters for that layer 6 7 Colour Effect Colour effect along with the associated R G a
21. end is only partially implemented 4 10 Folder and File These allow the media for the layer to be selected If either are zero the layer is switched off 4 11 Start and End Frame Start and end frame allow frame wise control of which part of a movie 1s played The default values are a start frame of zero and an end frame of 2 which mean the whole file is to be used If the end frame is less than the length of the clip playback will stop or loop when the end frame is reached Similarly playback can be started at any point in the file by setting the start frame To set the start and end frame accurately use the First Frame or Last Frame play mode whilst changing the start or end frame values respectively Turning on the HUD for the layer being programmed will also help since the start and end frame markers are shown on the media bar see section 7 1 To take complete control of playback speed e g to bounce a clip between two points in time to a beat use First Frame play mode then apply a ramp effect to the start frame channel Note e Although any values can be set in the DMX channels the actual start frame will never exceed the end frame nor will the end frame ever be earlier than the start frame e Ifyou are using start and end frame to permanently edit a clip 1 e you don t change them or use a different part of the file in another cue consider editing off line since a the resulting file will be smaller and b us
22. ersion MagicHD monitors a folder called convert When media files are added to that folder they are automatically converted if required then moved to the show s media folders Once converted the files are added to MagicHD s media index and can be used right away without restarting Files must be placed in a subfolder under convert whose name starts with a number nnn below This number is taken to be the folder number of the resulting media file The rest of the folder name is optional and is ignored by MagicHD The file s name must start with a number fff below then an underscore This number is taken to be the media s number within its folder The rest of the filename after the underscore is not processed but copied verbatim User folders start from 10 and file numbers start from 1 Lt Magico PC LL convert Ana folder name L fff file name mov Page 12 of 42 ChamSyr MagicHD User Manual Version 1 6 0 6 Monitoring for new files and converting them are background activities and do not impact playback MagicHD only looks for changes to files or the addition of files or folders Any files already in place when MagicHD starts will be ignored To trigger conversion of existing files just edit the file or folder name adding or removing a leading zero 1s sufficient Within MagicQ PC the menu item Media Player Convert Media can be used to force MagicHD to re convert everything in the convert folder This can be useful i
23. ew the start and end points as they are moved around within a clip Play mode must go back to Pause before this mode can be used again 9 5 14 Scale Pseudo logarithmic scale factor with the values 0 to 65535 corresponding to a multiplication factor of 0 0 to 10 0 with 32768 being 1 0 9 5 15 Screen Offset Linear scale with the values 0 to 65535 corresponding to an offset in screen position of 1 0 to 1 0 32768 corresponds to 0 1 e no offset A value of 0 in the X position of a layer for example would move the layer one screen width to the left 1 effectively taking it just out of view if its width was unchanged 9 5 16 Speed Factor Speed is represented as a multiplier to be applied to the normal speed with the values 0 65535 encoded linearly as follows Value Speed Notes Multiplier 0 500 Backwards at 5 times normal speed 26214 100 Backwards 32768 0 Stop 39321 100 Forwards at normal speed 65535 500 Forwards at 5 times normal speed Page 40 of 42 ChamSuyr MagicHD User Manual Version 1 6 0 6 9 5 17 Text Loop Mode Value Action Text Behaviour 0 Loop Scrolling loops round l Stop Freeze 2 Bounce Scrolling reverses direction 3 Off Keep empty window 4 Black Hide window 5 Pause loop Pause then loop mode 0 6 Pause bounce Pause then bounce mode 2 7 Pause off Pause then off mode 3 8 Pause black Pause then black mode 4
24. f new media has been prepared in situ before starting MagicHD The criteria for triggering conversion rather than just copying the media are Movie content Action Non I frames Converted to mp4 H 264 video 3 with all I frames Note that this process decompresses the video usually resulting in a much larger file than the original Audio Copied with audio stream s removed Pictures and text files are copied unchanged as are any movies that are already all I frames and no audio If you wish to exercise full control over the quality and format of your content prepare it offline before placing it in the conversion area If the content meets the basic criteria of all I frames and no audio it will not be converted thus preserving the original quality and format This diagram illustrates the relationship between the convert folder and the resulting media User files Resulting media MagicQ PC MagicQ PC L show L convert L media LOmyclips 010 i Sky avi 001 Sky avi 2 planets mp4 002 planets mpt L 3 concert mov L 003 concert mp4 O11 masks _ JLL T0 maskl bmp 30 mask2 jpg 010 maskl bmp 30 mask2a Jpg tex 030 mask2a Jpg 040 mask3 png 2a SS 40 mask3 png ext L_ 099 J9 L JUL Danner Ext L OUT panner Le l Z SLOLY ERE O0Z EOL LOCO lyr LCs EXE 0090 OELOn AYELES Ext Note 1 3 concert mov was converted to mp4 because 1t was compressed video 2 30 ma
25. flip 2 Flipped Vertical flip 3 Mirrored amp flipped 9 5 12 Number The DMX channel value is used as sent with no decoding Note that the media start and end frame parameters use 3 channels Their range is therefore 0 to 16 777 215 At a typical frame rate of 30 frames a second the largest value corresponds to 155 hours or nearly 6 days Although this might seem excessive it does mean that points within a media file can be specified with frame accuracy regardless of length or speed Values greater than the number of frames in the clip are taken to mean the end 1 e a 200 frame clip will restart at 200 frames rather than 6 5 days later if the end frame is left at the default of 16 777 215 Page 39 of 42 ChamSyr MagicHD User Manual Version 1 6 0 6 9 5 13 Play Mode Value Action Notes Once Play clip once hold last frame hold first frame 1f playing backwards Once then black Play clip once then go to black 2 Loop Loop in the current direction of play 3 Bounce Reverse direction at first last frame 4 First frame Show start frame 5 Last frame Show the end frame 6 Pause Show the current frame regardless of speed 7 Next frame Advance to the next frame then automatically pause Note that these modes ignore playback speed and always show the selected frame If the start or end frames are changed the displayed frame will change This allows the user to vi
26. he same for other system configurations 2 1 Super Quick Start NEW SHOW CHOOSE DIM MEDIA gt MagicHD PATCH IT In the patch keypad type 1 and ENTER then NO VIEW SYSTEM VIEW MEDIA From the application menu Media Player View Media Output Media Player Select Server close Select the MagicHD window position it in the required screen and press Output LOCATE Layer LOCATE 2 2 Quick Start NEW SHOW CHOOSE DIM MEDIA gt MagicHD PATCH IT In the patch keypad type 1 and ENTER then NO MagicHD takes one whole DMX universe so there are no alternative configurations VIEW DMX to confirm VIEW SYSTEM VIEW MEDIA should show server 1 being a MagicHD with Local as the IP address This means it will be accessed directly not over the network Edit the name if you wish double click the name or select the cell then press twice Enable live previews for the server double click on the Live prev cell and select YES or select the cell and type 1 ENTER From the application menu Media Player View Media Output to start MagicHD A blank window should appear This can be moved around your screen s and maximised without a border by pressing F11 Media Player Select Server allows you to choose the ID for the local MagicHD window will show the media window The MagicHD that you just patched should appear as a button along with buttons to select the media te
27. ing dedicated video editing software can produce better results e The values in the DMX channels refer directly to the frame numbers within the media Frame numbers run continuously from 0 to the end of the file e The time that a frame number equates to depends on the frame rate of the file 4 12 Speed Use the speed parameter to control the speed and direction of media playback Negative speeds cause playback in reverse A speed of 0 stops playback although see 4 13 7 Up to 2 times normal speed every frame is played Bear in mind therefore that playing an HD clip x1 9 faster will nearly double the processing load for that layer Above x2 frames are dropped to reduce the processing load There is still an increased load for all but whole number multipliers at x4 7 3 out of every 4 frames are dropped so the remaining load is x1 7 Since there is an inherent loss of quality at high playback speeds because the human brain can t process the imagery so well consider the quality and resolution of the source material carefully 4 13 Play Mode Play mode allows a movie clip to be played in a number of different ways Page 20 of 42 Cham y MagicHD User Manual Version 1 6 0 6 4 13 1 Once The movie is played one from the start frame to the end frame controlled by the speed parameter Playback finishes on the last frame which is held If playback is in reverse negative speed the last frame is actually the start frame 4
28. ing the speed to zero so playback can be restarted with the previous speed whatever that might have been The resume cue does not need to have the playback speed programmed 4 13 8 Next frame Advances the frame that is displayed according to the speed parameter 1 e direction and frame skipping for high speeds still apply then automatically pauses The mode must be changed away e g to Pause then back before this mode can change the frame again This mode can be used in conjunction with Pause or other modes to achieve more complex playback effects Page 21 of 42 ChamSyr MagicHD User Manual Version 1 6 0 6 4 14 Transition Not implemented yet 4 15 Mask Opacity This parameter controls how opaque the mask 1s If the opacity is full the mask has complete control over the transparency of the layer As the opacity 1s reduced the mask has less effect black areas that would have been completely transparent becomes less so allowing less of the lower layers to show through As opacity reduces to zero the mask is effectively switched off See 3 2 for an example 4 16 Mask Folder and File These allow the mask for the layer to be selected If either are zero no mask is selected If a non image file is selected 1 e a movie or text file the mask will have no effect 4 17 Mask Invert This parameter allows the intensity of the mask to be inverted This means that what would be fully transparent becomes fully opaque
29. issions or the results obtained from use of such information or products ChamSys Ltd does not accept responsibility for the consequences of misuse or abuse of its software None of the equipment or software supplied by ChamSys Ltd may be used in any life critical or potentially life endangering situations or in situations where personal injury may result ChamSys Ltd reserves the right to make any changes and or improvements or to discontinue any and all of their products or services without prior notice and advises customers to obtain the latest version of relevant information to verify before placing orders that information being relied on is current and complete All products are sold subject to the terms and conditions of sale supplied at the time of order acknowledgement including those pertaining to warranty patent infringement and limitation of liability Some of the available functions of products may be altered over the life of the product All other product names are trademarks or registered trademarks of their respective owners No part of this publication may be reproduced or distributed transmitted transcribed stored in a retrieval system or translated into any language in any form by any means without the prior written permission of ChamSys Ltd Copyright 2013 by ChamSys Ltd All rights reserved www chamsys co uk Page 2 of 42 ChamSyr MagicHD User Manual Version 1 6 0 6 Table of Contents A O Iy EA 6 LED C
30. jected output The HUD is always displayed on top of the output layer and does not have any colour effects or keystone correction applied to it It displays a border round the entire screen so that you can see the full extent of the projection area even when the output has been modified distorted or turned off This allows a projector to be aligned even without media Unless you are projecting on a very Irregular surface you should always be able to see the HUD no matter what configuration has been applied to the other layers The DMX channel that controls the HUD allows 1t to be positioned left centre or right of screen and selects the layer whose DMX data 1s shown Thumbnails of each layer are shown whether or not they are visible in the output This allows the user to see all the content that is making up the output not just what is visible Changing DMX parameters are highlighted as are illegal erroneous values The raw DMX channel data is shown along with the converted value e g angle is shown as a 16 bit value and also as the resulting angle in degrees This helps you to understand the effect that the parameters have on the output Page 29 of 42 Cham y MagicHD User Manual Version 1 6 0 6 7 1 HUD Anatomy Selected layer a Changing parameter Parameter name Current DMX value Invalid parameter Selected layer highlighted Layer 4 Layer 1 intensity Text layer Output layer Layer 1 Y iS End frame
31. ler and wider than window e AN ETT BIN to gt remote config enabling it to e anA in nlacac Mos A 5 4 Rotation Rotation allows the layer to be rotated around its centre point 5 5 R G B These parameters control the colour of the text 5 6 Background R G B These parameters control the colour of the text background When the text layer is positioned smaller than full screen the edges of the text window becomes visible and you will notice the background colour of the layer In this example R G B 138 255 0 and background R G B 255 0 0 Background transparency is 79 E MagicHD Page 24 of 42 Cham y MagicHD User Manual Version 1 6 0 6 5 7 Background Transparency This parameter controls how transparent the text background is To ensure text can be seen over any background transparency can be set to 0 This will completely block out what is behind the text window A more gentle effect is to set the transparency to something between 25 and 50 giving some contrast for the letters but allowing the media beneath to show through Setting transparency to 255 effectively removes the text background In this case the choice of text colour is important since it must be visible over the media layers 5 8 Text Folder and File These allow the text for the layer to be selected If either are zero the layer is switched off 5 9 Font Not implemented
32. ls of the Media Layer personality refer to section 9 4 For details of the DMX parameters refer to section 9 5 4 1 Intensity Intensity is used to fade the layer into or out of the output As a layer s intensity reduces lower layers will show through 4 2 Position Position controls where the centre of the layer appears in the output 4 3 Scale Scale magnifies or reduces the size of the layer in the output Note that when magnified low resolution content can look poor 4 4 Rotation Rotation allows a layer to be rotated around its centre point 4 5 Mirror Flip Mirror and flip allow the layer to be reflected horizontally mirror or vertically flip or both 4 6 Stretch Stretch controls how the layer fills the screen Every media file has an associated aspect ratio and this might not match the aspect ratio of the screen or projector Stretch controls how the two aspect ratios are reconciled Mode Screen Media Result Note Media aspect ratio ULA maintained Media aspect ratio Fill X maintained Overflows Y Page 18 of 42 Cham y MagicHD User Manual Version 1 6 0 6 Mode Screen Media Result Note Media aspect ratio Fill Y maintained Overflows X Fill Y Media aspect ratio maintained Media stretched in Y ed NS Aspect ratio lost f Media stretched in X An y Aspect ratio lost 4 7 R G B The R G and B parameters allow the colour balance of
33. meter R l 16 0 Number or Colour Scale depending on effect FX parameter G l 17 0 Number or Colour Scale depending on effect FX parameter B l 18 0 Number or Colour Scale depending on effect Mask folder l 19 3 Number Mask file l 20 0 Number Mask invert l 21 0 Flag Mask mi irror flip l 22 0 Mirror flip Keystone X 2 23 32768 Keystone Keystone Y 2 25 32768 Keystone Keystone 2 Zi 32768 Keystone Keystone B 2 29 32768 Keystone Keystone C 2 31 32768 Keystone Keystone D 2 33 32768 Keystone Keystone E 2 39 32768 Keystone Keystone F 2 a7 32768 Keystone HUD control l 39 0 HUD control bitmask Page 34 of 42 ChanSys MagicHD User Manual Version 1 6 0 6 9 3 Text Layer Parameter Channels Offset Default Type Intensity l 0 0 Colour scale Position X 2 32768 Screen offset Position Y 2 3 32768 Screen offset Scale X 2 5 32768 Scale Scale Y 2 7 32768 Scale Rotation 2 9 32768 Angle Red 11 255 Colour scale Green 12 255 Colour scale Blue l 13 253 Colour scale Background red l 14 0 Colour scale Background green l 15 0 Colour scale Background blue l 16 0 Colour scale Background transparency l 17 192 Colour scale Text folder l 18 5 Number Text file l 19 0 Number Font l 20 0 Number Text lines l 21 l Number Scroll direction 22 0 Direction Scroll speed 2 23 0 Speed factor Loop 1 20 0 Text loop mode Pause I 2 26 0 Duration Pause 2 2 2
34. nd B effect parameters allows you to alter the overall colour of the MagicHD output in a number of ways These parameters work in exactly the same way as for the Media Layers so refer to section 4 8 Media Layers Colour Effect for full details and section 9 5 3 for details of the DMX parameters Note that this alters all layers at the same time For control of individual layers use the colour effect parameter for that layer Page 27 of 42 ChamSyr MagicHD User Manual Version 1 6 0 6 6 8 Mask Folder and File Invert Mirror Flip The output layer can optionally use a mask to achieve shuttering edge blending scenery blanking or other effects The mask is automatically stretched to fit the output layer and its opacity cannot be controlled The mask parameters work in exactly the same way as the Media Layer mask parameters See sections 4 16 4 17 and 4 18 6 9 Keystone They keystone parameters apply keystone distortion to the output image Note that only Keystone X is implemented at the moment 6 10 HUD Control The HUD control parameter turns the HUD overlay on and off and selects which layer s DMX parameters are displayed It is a bitmask and details are given in section 9 5 8 For a full description of the HUD refer to chapter 7 Page 28 of 42 Cham y MagicHD User Manual Version 1 6 0 6 7 Head Up Display The HUD allows the user to see live control data and the status of the media player overlaid on the pro
35. reen mode 1 e a frameless window occupying the whole screen press F11 Mac 6 Shift F or select Full Screen from the Media Player menu in MagicQ PC In full screen mode MagicHD hides the mouse cursor when it is inside the window so that it does not appear in the projected image during a show The stand alone version always starts full screen ready to start or continue a show This 1s because there will not normally be any user interaction with MagicHD There might not even be a keyboard connected When the combined version detects a PC wing or other MagicQ console that has encoder wheels it also starts full screen The assumption is that this setup is part of a show and the user does not want to waste time positioning the window Note that on a system with a single screen if you press F11 the MagicHD window will take over the screen and the mouse cursor will vanish This can be confusing because it appears that you have lost control of the computer Just press F11 again to leave fullscreen mode 8 2 Status MagicHD 1s intended to be used to control a projector or video screen in a show environment using DMX As such there is no mechanism to feed status back to the user Apart from the HUD there is no GUI MagicHD reports warnings errors and some supporting information to its log file see 10 2 but this is only intended for post mortem analysis When there is status to feed back to the user it appears in the status
36. shed folder s to MagicQ PC convert MagicQ PC Ll convert L 013 H 015 apple mov HL 016 banana avi L 017 orange mp4 Wait for conversion to take place Progress is reported on the HUD and in the input display window bottom right in MagicQ PC You can prepare media under MagicQ PC convert but every time you edit a file it will trigger the conversion process resulting in errors 1f the filenames aren t in the correct format Page 10 of 42 ChamSyr MagicHD User Manual Version 1 6 0 6 2 10 Converting Existing Media From the application menu Media Player Convert Media Once MagicHD is running the Convert Media action allows you to force it to convert old content This means you can prepare media when MagicHD is not running This is worth while if you are preparing a lot of content if MagicHD is running it will keep trying to convert files as you edit their names and move them around unless you prepare the files elsewhere Note everything under MagicQ PC convert will be converted regardless of file age or previous conversion status Page 11 of 42 ChamSyr MagicHD User Manual Version 1 6 0 6 3 Media Media refers to movies images and text files MagicHD can display all common image formats and play almost any format of movie although a number of restrictions apply If you want to do anything other than play the entire movie forwards at normal speed the movie must only contain I frames 2 This is because pl
37. sk2 jpg was overwritten by 30_mask2a jpg because both files had the same media number None of the following files would be converted for the reasons given Page 13 of 42 ChamSyr MagicHD User Manual Version 1 6 0 6 Magic PC convert tiles le L_ 1 one avi wrong root folder convert 2 two mp4 not under a numbered folder E clips L 3 three avi folder has no number B 1 folder one _ L 4 four png only folder numbers 10 to 255 are allowed 10 new media b five txt file has no number Ph Onecare set only file numbers 1 to 255 are valid 7 seven doc only txt files are allowed for text L 300 seven txt only file numbers 1 to 255 are valid L 2 Q more movies FE eight mp4 E is not a number L 9nine mp4 number not separated by an underscore 3 1 2 Deployment To simplify deploying the media for a show and deploying media from one player to another MagicHD performs some automatic housekeeping processes in the background Note that this means it is possible to manage your media content directly in the show folder by editing the folder and file numbering When finished simply delete the index file and thumbnail folder then start MagicHD 3 1 2 1 Index Regeneration If the media index file is missing MagicHD will automatically regenerate it from the media files in the show Note that all media will be included in the index There is no way to mark a file as not part of the show other than obscuring 1ts folder and or file num
38. splaying Text gt MagicHD gt Text gt LOCATE Use Text Folder Text File to select your text file At this point you should see your text Use Pos to size and position the text layer default is full screen Use Media No Of Lines to control how much text is shown in the window Use Media Scroll Dir to control how the text scrolls if it doesn t fit into the window Page 9 of 42 ChamSyr MagicHD User Manual Version 1 6 0 6 2 8 MagicHD Window MagicHD is launched from within MagicQ PC from the Media Player menu It can also be closed from here or by closing its window The MagicHD window can be positioned and sized just like any other application window To go full screen with no borders 1 e ready for output to a projector select the window and press FIL or select Full Screen from the Media Player menu MagicQ will remember the position and size of the window for when you next open it 2 9 Adding Media Chose a folder number that is either not in use or will not clash with existing content e g 13 Chose file numbers that will not clash with existing content unless you want to overwrite e g 15 18 Create a numbered folder away from MagicQ PC convert e g temp L 013 Place your files in this folder e g temp L_ 013 HL apple mov E banana avi orange mp4 Add your chosen file numbers to the filenames e g temp L_ 013 015 apple mov 016 banana avi L 01 7 orange mp4 Copy the fini
39. ters is to turn on the HUD watch the corresponding parameter change as you turn an encoder wheel and see the effect on the output 9 5 1 Angle Angles are specified by two consecutive DMX channels with the values 0 65535 representing the range 180 to 179 995 One bit is 0 0055 32768 is 0 0 Positive rotation is clockwise 9 5 2 Blend Type Not implemented yet 9 5 3 Colour Effect Value Effect Notes 0 None l Black amp white 2 RGB select FX parameters are numbers selecting the mapping for R G and B colour channels as follows 0 Black 1 R 2 G 3 B 4 Intensity 5 inverse R 6 inverse G 7 inverse B 8 inverse intensity Colourise Not implemented yet 4 B amp W colourise FX parameters are colour scale values controlling colourisation of basic B amp W image Curve 1 Not implemented yet Curve 2 Not implemented yet Curve 3 Not implemented yet 9 5 4 Colour Scale Colour intensity transparency etc are specified by a linear scale with the values 0 255 representing the range 0 to 1 0 Page 37 of 42 ChamSyr MagicHD User Manual 9 5 5 Direction Value Direction 0 None 1 Left 2 Right 3 Up 4 Down 9 5 6 Duration Linear scale with the values 0 to 65535 representing the range 0 to 10 seconds Note that all 65536 values are mapped but the resolution 1s only Ims Value Duration ms 0 6 0 7 1
40. the layer to be altered directly 4 8 Colour Effect Colour effect along with the associated R G and B effect parameters allows you to alter the colour of the layer in a number of ways For details refer to the DMX parameter in section 9 5 3 A large number of effects are possible and the best way to understand the parameters 1s to experiment Here are some examples Colour Effect FX R FX G FX B Result B amp W Colourise 255 130 40 Sepia B amp W Colourise 0 255 0 Black amp Green night vision RGB Select 3 2 l RGB BGR colour swap RGB Select 5 6 7 Inverted colour RGB Select 8 8 8 Inverted black and white RGB Select 0 2 0 Green only similar to Black amp Green RGB Select 0 4 0 Black amp Green 4 9 Blend Blend controls how each layer is blended with the one below in terms of colour and intensity Blending takes place from the lowest layer upwards Layer 2 blends with Layer 1 then Layer 3 blends with the result of 1 and 2 and so on Page 19 of 42 ChamSyr MagicHD User Manual Version 1 6 0 6 Normally layers are simply blended by brightness and transparency when a layer is completely opaque full intensity no mask nothing can be seen through it Normally as a layer is faded it becomes transparent so things below it start to show through If a mask is applied dark areas of the mask make the layer transparent allowing layers beneath to show through Note that bl
41. xt and output layers If you have media thumbnails should appear below the layer buttons Page 8 of 42 Cham y MagicHD User Manual Version 1 6 0 6 VIEW SERV DIM LTF DIM LOCATE ES CLEAR CLEAR RELOAD SERVERS BANK 1 2 ZERO LOCATE FULL SELECTED ALL THUMBS MEDIA Loop mode Blend a Layer 1 Layer 2 Layer 3 Layer 4 Layer 5 Layer 6 Layer 7 Layer 8 Start Point Int Pos Col res Output Text z Trans Time x Layer 2 Layer 3 Layer 4 Layer 5 Layer 6 Layer 7 Layer 8 e i i z a End Point iin me w eee po Media Folder l il y lr n A r T O T a a il it j if Speed Media File mrj PC 13 Nov 2013 14 24 14 1 6 0 1_4 A deared Page 1 pd AAA y Output LOCATE Layer 1 LOCATE will display the media from Media Folder 1 Media File 1 at full intensity 2 3 Adding a Mask MagicHD Layer 1 Mask then use Mask Folder and Mask File to select a mask Thumbnails should be displayed for each folder simply select the mask by clicking a thumbnail 2 4 HUD MagicHD Output Media will allow encoder wheel A to select the HUD Alternatively press and hold HUD Control for buttons for each option or click the top and bottom of HUD Control to cycle through the options 2 5 Keystone MagicHD Output Frame 2 6 Projector Colour Control MagicHD Output Col Red Green and Blue encoders control the colour balance of the output 2 Di
Download Pdf Manuals
Related Search
Related Contents
Sanyo SR-361W User's Manual LG VN251S Data Sheet APCI-8001, APCI-8008 CPCI-8004 - Addi-Data OWNER`S INSTRUCTION MANUAL HOBCOM - HOB GmbH & Co.KG I CRRFTSMRN°I SPA3102 取扱説明書 ver 2.0.0 télécharger - Objectif Pour l`Emploi (取り付け確認 扉の開閉方法) Manual - FAST.Eu Copyright © All rights reserved.
Failed to retrieve file