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BeatMaker 2 User`s Manual
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1. BeatMaker User Manual UU BeatMaker 2 User Manual TnNTUa 1 INTRODUCTION TO BEATMAKER 2 ee se ee see see see see ee ee ee ee eek ee ee ee ee ed 5 Zo ON OUD EE EE N OE EE meres 6 3 IIIA Ee 8 EY ee 9 BANK EDE N AO EE EE EE N 10 MULTI SELECTION MR EO EE OE re 11 SOFIE NIE NE see se ee ee ee Oo ee ee 12 PRE SET RE 12 AMP EE EE EE eee eee 13 VE 15 HUET CIE 16 IR EE E 17 EE 19 4 KEYBOARD SAMPLER EN 20 VET VIEVS eege Ee 20 KEYBOARD DEEL ee AUT EE 22 SET bl Co EE 23 POLYPRONY VOLUME ENVELOPE EE 23 FILJIER FILTER ENVELOP E 25 Bid MR tes es ese EE 21 MAPPING Eeer 29 SALDO TE EK ee 32 SE el TK ER ees ee oe oe oe We ae n ee on ee Go ee ee ee bi 33 EE MR ER EE N Tits UsN ISRN 30 PALMER N Bn Le DOE EC RE 35 AUDIO PATTERNS ee ee ee see ee ee ee ee ee ee ee ee ee ee ee ee ee ee ee ee ee ARR KR ARK KR RR KKR RR KKR RR KR ee 37 FATTERN SER AKTE 38 PRESENTA Kl E 38 ONNO NOTE ie ee ie lane svalde ee oe De Ee AO EDITING NOTE PARAMETERS amp AUTOMATIONS ee ese see ee ese ee ee see ee ee ee 41 NOTE PARAMETERS oo einste see ige ee ee ie ee ee dets 41 PTA TOI EE EE EE EE OE sins ETN 42 EXPORTING YOUR SONG TO AN AUDIO OR MIDI FILE rrvrrrssrressssesssresssrersnrrrrn rn 44 Revision 2 3 Page 2 BeatMaker 2 User Manual TnNTUa 7 TRANSPORT PLAYBACK AND RECORDING 46 De VISTE E 50 FA OE eC MEN AE EE R 52 ADDING EFFECTS TO AN INSTRUMENT ees sees se ees see ee ee ee ee ee eek ee ee ere eran ee eek
2. 1 1 Close Goes back to the normal effect screen 2 X parameter Use the left and right arrows to select which effect will be controlled on the horizontal axis The name and current value of that effect are also displayed 3 Y parameter Use the left and right buttons to select which effect will be controlled on the vertical axis The name and current value of that effect are also displayed 4 Cross controller Current parameters values You can move your finger onto this zone to increase or decrease the effect assigned to the horizontal and vertical axis The current position is indicated by a bluish white light Revision 2 3 Page 62 BeatMaker 2 User Manual InTUa 9 SAMPLE LAB The Sample Lab is a tool used to edit the properties of audio files transform and slice a sound and add effects You can access it from the Studio view by tapping the SAMPLE LAB button as well as from the instruments themselves see the instruments sections of this manual A OVERVIEW When launching the Sample Lab you will be asked to either load an existing file or make a new recording The Sample Lab has 3 different editing modes SAMPLES Edit transform and apply effects to the currently loaded sample LOOP MARKERS Define the looping point of a sample useful when using the HOLD LOOP mode within the Drum Machine and Keyboard Sampler CHOP MARKERS Define slices within the sample useful to create Drum Machine presets out of a
3. pj GE ERR o M lt lt oO e iPhone amp iPod interface Press the top right corner to display the following panel 1 2 J gt GLISSANDO 1 Q t 4 1 Previous octave Shifts the visible keyboard zone to the previous octave 12 notes Oo gt Goes 2 Keyboard scroller Allows you to scroll through the visible keyboard zone The highlighted part represents the section of the keyboard that is currently displayed The darkened areas mean there are no samples to be played on these keys 3 Next octave Shifts the visible keyboard zone to the next octave 12 notes 4 Decrease key size Shrinks key size 5 Increase key size Widens key size 6 Display all notes Activate text hints over the keys to indicate the notes 7 Glissando mode When activated moving your finger over the keyboard scrolls the position instead of playing notes 8 Double keyboard mode iPhone amp iPod only Splits the playing view into two keyboards The positions of both keyboards can also now be controlled in the Keyboard scroller Revision 2 3 Page 22 BeatMaker 2 User Manual Na C SETTINGS To access the keyboard sampler settings press the SETTINGS button The settings are divided into several screens to help you manipulate what the keyboard is going to play and how it will sound On the iPad use the top to navigate between screens MODE FILTER LFO MAPPING and the BACK button on the top right to go b
4. This instrument is a pad based sampler perfect for composing the rhythmic parts of your song You can play on up to 128 pads split into 3 different banks 16 pads per bank The interface is straight forward and performance oriented Electr1 MII ctrl_CLAP1 On the left side the screen helps you control how the pads react loading new presets and tuning various controls such as volume and pan On the right the 16 trigger pads let you compose and play live with helpful visual feedbacks Revision 2 3 Page 8 BeatMaker 2 User Manual TnNTUa A OVERVIEW Here is a quick overview of the drum sampler 2 3 Electr1 MII 5 J Electri_LT1 1 i Electri RIM1 Electr _BD2 1 Menu selector Press the icons to switch between menus 2 Bank selector Switch between different sample banks A bank is a set of 16 pads where you can add your samples You can use up to 8 banks in all 128 pads total 3 Multi This button is only visible in menus in which you can select multiple pads Press it to switch between multi selection and trigger mode In multi selection mode pressing a pad will add it to the current selection to change sound parameters on multiple pads at the same time 4 Page navigation Use the left and right arrow buttons to navigate between menu pages 5 Content Displays the actual page content and controls Revision 2 3 Page 9 BeatMaker 2 User Manual TnNTUa Menu description PRESET Preset loading savi
5. mode is enabled the instrument will process any MIDI message regardless of the MIDI channel For more information see Section C 5 MIDI Channels and OMNI mode Output MIDI Channel If MIDI Out is enabled within the MIDI Settings sets the MIDI Channel the instrument will send its events too Tracks for this instrument will also send events to this particular MIDI Channel Save Configuration Saves the current MIDI configuration to a file of your choice It is useful to reuse the same MIDI configuration for another instrument or project Load Configuration Loads a previously saved MIDI configuration MIDI CC Value change Use the and buttons to manually change the MIDI Continuous Controller assigned to the selected parameter MIDI Learn When turned ON moving a control knob fader on your MIDI Controller will assign it to the currently selected parameter This feature is very useful to quickly set up BeatMaker to work with your controller Select a parameter such as TRACK VOLUME Press LEARN Move the desired knob fader on your MIDI controller This knob fader will now correctly control the TRACK VOLUME 7 MIDI CC Value Displays the current MIDI Continuous Controller number assigned to the parameter Revision 2 3 Page 88 BeatMaker 2 User Manual TnNTUa D 5 MIDI CHANNELS AND OMNI MODE The MIDI specification defines that up to 16 Instrument Channels can be used to communicate
6. 2 User Manual TnNTUa Update Database the next time BeatMaker launches it will scan your projects presets and samples again to update its internal database Revision 2 3 Page 92
7. 4 BeatMaker files listing Lists files and directories saved in your BeatMaker application 5 DropBox files listing Lists files and directories hosted in your DropBox account 6 Upload Download The gt button lets you upload the selected file or directory to your DropBox account The lt button lets you download the selected file or directory from your DropBox account to your BeatMaker application Revision 2 3 Page 78 BeatMaker 2 User Manual TnNTUa D COPY AND PASTE AUDIO FILES TO AND FROM OTHER iOS APPLICATIONS You can share your audio files with other applications installed on your iPhone iPod iPad that support the global audio pasteboard feature For a list of compatible applications please visit the following website http code google com p intua audio sharing wiki CompatibleApps You can access this feature by pressing the PASTEBOARD button on the Sharing panel IMPORT EXPORT iOS TO BM2 BM2 TOiOS 1 Import to BeatMaker Saves the content of the pasteboard to a file of your choice This feature only works if you have already copied an audio file from another compatible application onto the pasteboard 2 Export from BeatMaker Opens the file browser to select an audio file that will be copied to the pasteboard You can then launch another compatible application to retrieve this file see the manual of your compatible application to learn how to do so 3 Clear Removes any file currently held on the pa
8. 52 OREA TING TA Di ao eee A E E 53 LIST AND DESCRIPTION OF EFFECTS ees see se ees se eek se ee ee ge eek ee ee ee ee ee ee ee ee ee gee eke 54 RES D BEE 54 BHAC RO oe N ER E ON 55 e ET EE 55 SE 56 DECAN EE Si AIA eine Sesde ee de ve EE Ee Ee E ee ee De es ak ede ee NG ie 58 eed AL E 58 FEAN as N REESE AR OE EE Ee 59 lE E a E 60 KSE EE 60 AT PROS CNR ET E 62 oo Ee 63 Bas EE E EE EE OE ee er 63 EDIT SAMPLES PROCESS AND MODIFY AN AUDIO FILE sees see ee sees ee ee eek 64 ELITE RE ns ee E ed GR A 64 PROCESSING SAMPLE E 65 CHANGING THE TEMPO OR PITCH OF A SAMPLE ee sees se eek se ee ee ee ee ee ee eek ee ee 66 Pe KE 66 KREE Ee e WEE 6 SETTING HOOF MEER Soete ie en E ee ee ON 6 CHOP LAB SLICING YOUR ede in ies ed Ge ee oe es renen ena 68 TEMPO AND SIGNATURE INFORMATION ee ees se ees see ee ee ee ee ee eek ee ee ee ee ee ek gee eke 10 AUDIO RECORDER RECORD YOUR OWN SAMPLES FROM YOUR DEVICE 71 11 TAGGING AND FINDING FILES sae ee EE Ge RR ee ie ee RE 12 DZ OIA UNC E E E E A E EE E EN 74 TRANSFER FILES TO AND FROM YOUR COMPUTER 14 CONFIGURING YOUR DEVICE AND COMPUTER ees se ees ee eek ee ee ee ee ee 14 Revision 2 3 Page 3 BeatMaker 2 User Manual TnNTUa CONNECTING TO BEATMAKER ees see ee see ee ee ee ee ee ee ee ee ee ee gee ee ee ee ee ee ee rr rerna 14 UPLOADING SONGS TO YOUR SOUNDCLOUD ACCOUNT oo eee 1 USING YOUR DROPBOX ACCOUNT ee ees see ee ee ke ee eek ee eek ee ee RR ee eek ee ee ee eek rne 1 COPY AND
9. 7 Mute Deactivates the output of the instrument so that it is not heard in the final mix Revision 2 3 Page 51 BeatMaker 2 User Manual UU 8 AUDIO EFFECTS A ADDING EFFECTS TO AN INSTRUMENT You can modify the sound of your instruments by adding effects Up to three effects can be applied to each instrument output in the Studio view CURRENT PROJECT i ka UNSAVED Electronica 1 MIDI Koni SC 1 Effect Tap this icon to view the effect and change its parameters Holding the effect icon for two seconds opens a window to let you remove the effect from the instrument If you hold the effect icon and quickly move your finger to another effect their positions will be switched 2 Slot for another effect A new effect can be added by tapping the icon When you tap an empty effect slot the following window appears 1 CREATE EFFECT Revision 2 3 Page 52 BeatMaker 2 User Manual Na 1 Cancel Returns to the Studio view without creating any effect 2 Effect list This is the list of effects available on BeatMaker 2 Tap the effect icon you want to add to your instrument 3 More effects lap this button to go the next page of available effects Once your effect has been added it is applied immediately and will start to modify the sound output of your instrument To modify tts parameters tap on that instrument s icon in the Studio view The following view will be displayed 1 Home Goes back to the
10. BeatMaker Please note that a MIDI file is not an audio file and will not play exactly as it would in BeatMaker it only contains notes and track information To start the export process press the EXPORT button at the bottom right corner of the Sequencer and the following window will appear 1 001 1 a EXPORT START TO AUDIO FILE 5 a EXPORT DURATION TO MIDI FILE 6 WHOLE SONG LOOP POSITIONS 3 4 1 Export start Choose from which bar of your song you want to start exporting 2 Export duration Choose the duration in bars for your export Revision 2 3 Page 44 BeatMaker 2 User Manual TnNTUa 3 Whole song Tap this button to automatically set the Export start and Export duration to the full duration of your song i e starting at bar 1 and ending at the last pattern found in the sequencer timeline 4 Loop positions Tap this button to automatically set the Export start and Export duration to correspond to the loop in the sequencer 5 To Audio file Press this button to export your song to one or multiple audio WAVE or AIFF file s 6 To MIDI file Press this button to export your song to a standard MIDI score file The file browser will pop up to let you choose where you want the MIDI file to be saved If you choose to export to an audio file the following option panel will pop up AUDIO EXPORT OPTIONS AUDIO FILE FORMAT WAVE EXPORTING SCHEME ALL TRACKS SEPARATE TRACKS EXPORT Audio file f
11. all the tags that are already used to describe categories Tap any tag to assign it to the selected files 8 Apply Tap this button when you are done tagging the selected files in order to save your changes Revision 2 3 Page 73 BeatMaker 2 User Manual TnNTUa 11 SHARING BeatMaker 2 offers different ways to transfer your songs samples and projects to and from your device It is also possible to share them on other music applications that support it To access sharing capabilities press the SHARING button in the Studio view A TRANSFER FILES TO AND FROM YOUR COMPUTER A 1 CONFIGURING YOUR DEVICE AND COMPUTER To be able to use this feature correctly you first need to have both your computer and your device connected to the same WiFi network Please refer to the iPhone iPod iPad documentation and to your computer s Operating System manual for more information on connecting to your WiFi network BeatMaker acts as a FTP File Transfer Protocol server to transfer files You will need to have software Known as an FIP client installed on your computer it will connect to BeatMaker and allow you to manage the files on your device As a convenience to you some free FTP clients are listed below for different operating system For Windows FileZilla http filezilla project org download php WinSCP http Awww winscp net For MacOS X Cyberduck http www cyberduck ch FileZilla http filezilla project org download
12. and the changes you made will be applied See Chapter 9 Sample Lab for more information about editing samples EDIT BOUNDS Edit the start and end playback positions of the currently selected pad s Electr BD1 wav 001 1 di FOLLOW SAMPLE INFO 00 00 PREV NEXT NAVIGATE BOUNDS ONE SHOT 1 Close Closes the bounds editor and applies the changes 2 Start End markers Drag and drop the start and end markers to the desired position 3 Pad selector Use the left and right arrows to edit the bounds of other pads 4 Bounds tool When activated enables moving the start and end position markers over the waveform 5 Trigger mode Changes the trigger mode of the currently edited pad 6 Follow sample info Use the start and end positions defined within the sample file For more sample editing options see Chapter 9 Sample Lab FADE IN OUT Use this option to smooth sample start and end by fading in and out useful if you hear clicks in the sample i e if the sample was not cut properly CLEAR Clears the sample s currently loaded on selected pad s Note that the entire configuration of the pad s will be reset Revision 2 3 Page 14 BeatMaker 2 User Manual Na D 3 MIX Set the volume pan mute filter and output bus of trigger pads Page 1 Page 2 Page 3 Page 1 Mix VOLUME Controls volume of selected pad s from to 6dB PAN Controls panning stereo image of selected pad s
13. from the 8 banks on the Drum Machine For example the first pad from Bank A can be triggered by sending a C 2 MIDI note message lowest possible key 128 keys of the Keyboard Sampler The corresponding MIDI note will be played by the sampler Each MIDI controller or application has its own configuration for sending MIDI messages when moving a knob fader or other By default BeatMaker maps most of the instruments and effects controls to specific MIDI Continuous Controller CC commands The next sections define what is the default configuration for the instruments and effects You can also assign your own MIDI CC to each BeatMaker parameter so that your MIDI setup fully reflects the one of your controller See Section D 5 Setting up your own MIDI configuration for each instrument D 1 DRUM MACHINE The following table defines which MIDI CC commands are assigned by default to the Drum Machine s parameters PARAMETER MIDI CC NUMBER The following parameters can also be controlled for each pad VOLUME PAN FILTER CUTOFF FILTER RESONANCE FILTER KEY VOLUME ENVELOPE ATTACK VOLUME ENVELOPE DECAY VOLUME ENVELOPE SUSTAIN VOLUME ENVELOPE RELEASE Since their availability depends whether a sample is loaded on a specific pad or not there is no default MIDI configuration for these parameters However you can assign them manually to the MIDI CC of your choice See Section C Setting up your own MIDI configur
14. information between hardware and software musical instruments MIDI Channels can be useful to control different BeatMaker instruments using one or several MIDI devices You can assign each instrument to a specific MIDI channel at the top of the MIDI Configuration panel The instrument will respond to any MIDI message sent to its Channel number An OMNI global option is also available in the Transport Bar When OMNI mode is enabled the currently displayed instrument will resoond to any MIDI messages regardless of which MIDI Channel tt has been assigned to Let s take an example to illustrate how to setup MIDI Channels Two instruments are created in your BeatMaker project a Drum Machine and a Keyboard Sampler You have two MIDI controllers connected to your device You would like one to control the Drum Sampler and the other one to control the Keyboard Sampler Go to the MIDI Configuration of the Drum Machine Set the MIDI Channel to 1 Configure one of your MIDI devices so that it sends messages to Channel number 1 check your device user manual for instructions on how to do so Go to the MIDI Configuration of the Keyboard Sampler Set the MIDI Channel to 2 Configure your second MIDI device so that it sends messages to Channel number 2 check your device user manual for instructions on how to do so Disable OMNI mode in the Transport Bar Now each of your MIDI devices should control a different instrument Revisi
15. interface e iPhone amp iPod interface 1 Destination This is the sound parameter that will be modulated by the LFO You can choose between VOLUME PITCH FILTER CUTOFF and FILTER RESONANCE If NONE is selected the LFO is turned off 2 Waveform Choose the type of signal that will do the actual modulation of the parameter The waveform can be one of the following SINE SQUARE TRIANGLE SAWTOOTH and EXPONENT 3 Amplitude Depth of the modulation effect If amplitude is 090 no modulation is applied if set to 100 the full audio signal is modulated Revision 2 3 Page 2 BeatMaker 2 User Manual TnNTUa 4 Offset Defines at what amplitude the signal should start to modulate 5 Sync Turns the Rate parameter into a quantization relative to the current BPM It is very useful for creating tempo matching LFOs 6 Rate Frequency at which the modulation signal is repeated 7 LFO 2 Same parameters as above but for the second LFO Revision 2 3 Page 28 BeatMaker 2 User Manual TnNTUa C 4 MAPPING EDITOR The sampler can control a different set of playing samples over the keyboard range up to 128 notes per layer With the Mapping Editor you can easily create your own sample based instruments You can create complex presets using layers For example you can map a piano sound from C3 to C4 and also add a violin sound on the same mapping Optionally layers can respond to a specific velocity which is great to use sof
16. php A 2 CONNECTING TO BEATMAKER Once you are connected to your WiFi network and have successfully installed and launched your FTP client press the FILE TRANSFER button in BeatMaker s Sharing panel You should see the following window CONNECT USING ANY FTP CLIENT TO 192 168 1 198 3131 LOGIN intua PASSWORD intua This window contains the information that you need to enter in your FTP client to connect to BeatMaker your device IP address login and password As an example we will demonstrate how to configure FileZilla and Cyberduck Revision 2 3 Page 74 BeatMaker 2 User Manual TnNTUa FileZilla After loading FileZilla you need to fill in the Host Username and Password information found at the top of the application Host type in the IP address given in BeatMaker example 192 168 1 76 3131 Username type in the LOGIN given in BeatMaker by default intua Password type in the PASSWORD given in BeatMaker by default intua Press the QuickConnect button to connect to BeatMaker You should now see a window similar to the following screenshot ane intua 192 168 1 76 3131 FileZilla del en saag ENA EE 1 Host 192 168 1 76 Username intua Password eeeee Port 3131 Quickconnect uickconnect f 1 Command PASV Response 227 Entering Passive Mode 192 168 1 76 14 114 Command MLSD Response 150 Accepted data connection 0 Response 226 Options a l I Response 226 9 m
17. 6 is selected the recording of all the notes will be able to be shifted by one sixteenth of a bar This is very useful for automatically correcting the timing of a recording Use the buttons to change the quantize value 4 Enable Auto quantize If this is turned off your recordings will not undergo any quantization The notes will play back at the exact position you recorded them 5 Swing value Changes the quantization of recorded notes by adding a delay relative to a percentage of the quantized value Adding swing is very useful to create groove or human feeling in your recordings 6 Alternate Swing Changes the swing algorithm so that it alternates the delay applied between each recorded note 7 Preroll value Defines the number of bars the sequencer will play before actual recording begins This is useful in combination with the Metronome to prepare yourself for recording 8 Enable Preroll Turns preroll on and off 9 Note repeat When turned on holding an instrument key or pad repeatedly triggers the note at a rate set by the Auto guantize value 10 Note overdub With this feature turned on when you record over a previously existing pattern the new notes you trigger will not replace the existing ones Revision 2 3 Page 48 BeatMaker 2 User Manual TnNTUa 11 Note erase Tap this button to turn on the Note erase mode When this is on pressing a note while recording will remove any existing similar notes that are p
18. 68 drum presets and 111 instruments ranging from synthesizers to rich orchestral sounds which you can use iN your compositions As of version 2 3 BeatMaker supports sample streaming which permits loading of very large samples without consuming memory reading them from the device storage as they are played This manual covers all the different tools and interfaces you will find in BeatMaker Revision 2 3 Page 5 BeatMaker 2 User Manual TnNTUa 2 STUDIO The Studio is BeatMaker s main screen where you organize your virtual home studio create new instruments and apply new effects to sounds It is also the place where you can access the different parts of the application such as the Sequencer Mixer Sample Lab and Sharing features as well as project management On the iPad the Studio is displayed in a popup panel which can be shown or hidden by pressing the HOME button at the top left corner of the screen This is how tt is arranged IT PEER CURRENT PROJECT 12 Er Q UNSAVED T 13 S MIDI 9 Electro 1 4 00 00 oH 01 11 10 1 Sequencer Access the song sequencer the graphical view of the song and patterns 2 Mixer Control the volume pan and output bus of each instrument and FX bus 3 Sample Lab Edit audio files and apply effects such as Time Stretching Pitch Shifting normalization etc 4 Sharing Transfer files to and from your computer import a song from your iTunes library use the pasteboard features o
19. HH1 Electr1_HH2 AS AE AT ER Electr1_BD1 Electr1_BD2 Electr1_SD1 Electr1_SD2 Ad A2 A3 AA Example for MUTE and REVERSE modes Electr1 MII Electr1 Pc1 Electr1_Pc2 Electr1_Pc3 A 13 A 14 A 15 A 16 Electr1_LT1 Electr1_CC1 Electr _RIDE1 MI Electri_OHH1 we weg A3 A 10 Alt A 12 REVERSE Electr1_RIM1 Electr1 CLAP1M Electr1_HH1 Electri HH2 d d d 4 A S A6 AT As iech BD1 Electr1_BD2 Electr1_SD1 Elecir1_SD2 d d d d Ai A2 Aa AA Note pads are not triggered when using MUTE and REVERSE modes Page 2 Pad copy and paste This function allows you to duplicate all the parameters from one pad to another COPY Copies the parameters of the selected pad to BeatMaker s clipboard PASTE Assigns to the selected pad the parameters of the pad that has been previously copied Revision 2 3 Page 19 BeatMaker 2 User Manual TnNTUa 4 KEYBOARD SAMPLER The keyboard sampler is a sample based instrument with a 128 key piano like interface useful for creating melodies chord progressions or bass lines BeatMaker 2 comes with a variety of presets ranging from synthesizers to orchestral instruments which you can use freely in your compositions You can also create your own chromatic instruments by using any samples or by recording your own sounds in the interface It also Supports layers which expand the possibilities greatly Multiple samples can be mapped on the same note responding to a specific velocity The mapping editor highligh
20. MUTE Turns mute for selected pads on and off Pad will continue playing but will not output to the instrument or FX bus Page 2 Filter gt ENABLE DISABLE FILTER Each pad has its own Low Pass High Pass resonant filter Use this button to quickly enable or disable the filter You can use this feature on multiple pads at once using the multi selection CUTOFF Adjusts the cutoff frequency for selected filter s RESONANCE Sets the cutoff for the amount of resonance for selected filter s gt LP HP toggles Switch between Low Pass LP lower frequencies will pass through or High Pass HP higher frequencies will pass through modes for selected filter s Page 3 Audio routing You can route the sound from selected pads to either the instrument output MAIN or one of the FX tracks you created This is very useful if you want to use specific effects on one or more pads for more information see the Audio Effects chapter of this manual Revision 2 3 Page 15 BeatMaker 2 User Manual Na D 4 TUNE Controls the tuning of each pad Page 1 Page 2 Page 1 Tune SEMITONES Adjust semitones of selected pad s FINE TUNE Controls the fine tune 50 to 50 Fine tune is handy for adjusting tune between 2 semitones REVERSE Set forward or reverse sample playback of selected pad s Page 2 Auto scale Use the Auto scale feature to adjust the sample length on a bar subdivision ie to o
21. NVELOPE e iPad interface Fil TER 1 ACTIVE 1 Activate Filter Turns the filter for this instrument on and off 2 Low pass High pass filter mode Select either a Low pass or High pass filter to be applied to the output of the instrument A low pass filter reduces the high frequencies A high pass filter reduces the low frequencies 3 Filter cutoff Controls the frequency at which the filter will start to reduce the sounds d Filter resonance Controls how much the sound is accentuated at the cutoff frequency Revision 2 3 Page 25 BeatMaker 2 User Manual TnNTUa 5 Filter key Controls the amount of cutoff modification depending of the notes played 6 Enable Filter envelope Activates the filter frequency envelope 7 Invert envelope Inverts the envelope vertically 8 Filter envelope parameters Controls the Attack Decay Sustain Release and Amount parameters of the filter envelope For more information on ADSR please refer to the Drum Machine chapter Trigger screen The Amount parameter controls how much of the envelope will be applied to the filter cutoff Revision 2 3 Page 26 BeatMaker 2 User Manual nTUa C 3 LFOs The keyboard sampler instruments contains two low frequency oscillators These oscillators can modulate a parameter of the sound at a repeated time or rate making it possible to create interesting synthesizer effects The different properties of an LFO are explained below e iPad
22. PASTE AUDIO FILES TO AND FROM OTHER iOS APPLICATIONS 79 IMPORT SONGS FROM YOUR iPOD LIBRARY E 80 13 MIDI CONTROLLING BEATMAKER AND COMMUNICATING WITH EXTERNAL ACCESSORIES SOFTWARE AND iOS APPLICATIONS 81 CONFIGURING GLOBAL MIDI SET UK EE 81 CONNECTING A MIDI CONTROLLER TO YOUR DEVICE ee sees ee ees se ee ee ee eek ee ee 83 USING THE USB CAMERA CONNECTION KIT iPad ON 83 USING A COREMIDI COMPATIBLE DOCK ACCESSORY 83 CONNECTING MULTIPLE iOS MUSIC APPLICATIONS TOGETHER ee 83 CONTROLLING INSTRUMENTS Eeer 83 WER E EE 84 EES EE MPIER E 84 Fe KEE 8 SETTING UP YOUR OWN MIDI CONFIGURATION ee sees ee eek ee eek ee ee ee ee eek 88 MIDI CHANNELS AND OMNI MODE asses ens bosse nok ee GE ee de ees de ee ie 89 UE E 90 AUDIO DEVICES amp e ER IR KT 90 VEH EI RE 90 ER EIER EE 90 Revision 2 3 Page 4 BeatMaker 2 User Manual UU 1 INTRODUCTION TO BEATMAKER 2 BeatMaker 2 is a complete virtual home studio you can create any number of instruments and connect them to a full range of audio effects You can also compose record arrange and transform your ideas into a complete song ready to be shared with others BeatMaker mostly works with audio samples short sound segments that can form the basis of a larger composition There are two sample based instruments the Drum Machine and Keyboard Sampler which will helo you combine your audio files to produce beats or melodies easily BeatMaker also comes with a large soundbank of
23. RRENT PROJECT JA a There are several input settings SE VOLUME available through the Studio view by P pressing the element itself or the AUDIO input button MONITOR When enabled the audio 57g AUDIO INPUT CONFIGURATION from the selected input will be outputted directly through the instrument output NB Be careful when using that monitored INPUT SELECTION Only one mono input can be selected at a time ARM RECORDING If enabled when the sequencer IS recording the audio input will be recorded as well NO INPUT MONITOR ARM RECORDING INPUT GAIN GAIN Add gain to your input signal NOISE GATE THRESHOLD ATTACK HOLD RELEASE NOISE GATE When enabled lets the audio signal pass trough only above a defined volume The Threshold value defines the volume at which the gate should open and let the audio through The Attack value fades the input volume up to its full volume once the gate is opened The Hold value defines the minimum time for the gate to be closed The Release value fades the input volume to O once the gate is closed Revision 2 3 Page 32 BeatMaker 2 User Manual InTUa 6 SEQUENCER The sequencer is one of the most important tools in BeatMaker This is the place where you can combine create edit and sequence your patterns to create a song Patterns are arranged along the instrument tracks and follow a time grid so that they can be played together or sequentially By managing their arrangement on the
24. Studio screen 2 Bypass Activates or deactivates the effect When deactivated the effect will not be applied to the instrument and will not modify the original sound 3 Effect controls Each effect has its own parameters usually represented as faders You can move the fader up or down to change the parameter value Double tap on a fader to reset to the default value 4 Cross Controller Access the X Y Cross Controller to modify the effect parameters See section D below for more information B CREATING FX BUSSES An effect FX bus is an additional set of 3 effects which you can apply to your instruments or drum pads Multiple instruments can be connected to an FX bus to apply the same effect to their sound It is also useful because it allows you to avoid using too much of your processing resources by creating many individual effects To create an FX bus press the button at the bottom left of the Studio view and click on the FX Bus icon Revision 2 3 Page 53 BeatMaker 2 User Manual Na C LIST AND DESCRIPTION OF EFFECTS C 1 AUTO PAN This tool creates a stereo ping pong effect balancing the sound left to right at a customizable speed Sync Tap the SYNC button to synchronize the Auto Pan to the current song tempo With the left and right arrows select the length of time it will take for the sound to cycle left to right and right to left If this is turned on the Rate parameter has no effect R
25. a pre existing pattern at this point in the song Whether the LOOP mode is on or off BeatMaker records on a track assigned to the current instrument or FX bus that has the RECORDING parameter turned on The recording starts at the current playback position and if there is a pattern already placed at this location what is recorded is added to it If no pattern is present a new one is created automatically When the LOOP mode is on the recording repeats the portion of the song enabling you to record your instrument step by step Please note that recording is only possible when you are on an instrument view Drum Machine and Keyboard Sampler Mixer console or any effect rack The Recording settings panel contains important parameters and tools that are useful when recording Press the REC button in the transport bar number 9 on the figure above to display it Revision 2 3 Page 47 BeatMaker 2 User Manual TnNTUa RECORD SETTINGS TRACK 1 TRACK 2 2 QUANTIZE 3 1 16 ENABLED 4 SWING 5 22 ALTERN 6 PREROLL d 001 0 ENABLED H NOTE NOTE NOTE REPEAT OVERDUG ERASE 9 10 11 12 13 1 Recording track Selects the track to record to Only the tracks connected to the instrument being used are shown Use the left right arrows to change between tracks 2 Add track Creates a new empty track for the instrument 3 Auto quantize value Defines the maximum fraction of a beat used when recording a note For example if 1 1
26. above you can perform all the necessary actions to arrange your patterns along the sequencer The UNDO and REDO tools are useful if you make a mistake like deleting a pattern or moving a selection to the wrong position Revision 2 3 Page 36 BeatMaker 2 User Manual TnNTUa C AUDIO PATTERNS With the new Audio Track element you can record import arrange and edit samples directly from the sequencer timeline TRACK TRACK1 d EET 1 nice loop wll C A02 TRACK 3 1 vocals OT 001 1 105 80 NAVIGATE IMPORT EXPORT In the example above we can see 2 Audio instrument tracks with 2 audio patterns Audio patterns behave as regular patterns in the sequencer timeline but have some particularities It is only a reference to a sample with its own starting and ending points Using the Repeat function the same pattern will be repeated sharing the same starting and ending points and referencing the same sample Using the Copy function a new pattern is created with its own starting and ending points referencing the same sample Audio patterns can reference a sample loaded in memory or loaded as streaming from disk The blue square at the bottom left side of the pattern indicates that the sample is loaded in memory The orange square at the bottom left side of the pattern indicates that the sample is loaded as streaming from disk Using the Edit function will bring the Sample editor instead of the Pattern edito
27. ack to normal playing mode On the iPhone you can use the arrows on the right side to navigate between screens and the BACK button on the left to go back to normal playing mode C 1 POLYPHONY VOLUME ENVELOPE e iPad interface 1 POLYPHONIC ACTIVE e iPhone amp iPod interface Revision 2 3 Page 23 BeatMaker 2 User Manual Na POLYPHONIC solyphony 4 ACTIVE 1 Polyphonic Legato mode Switch from normal to legato playing mode In legato mode no gaps will be heard between the notes played and the instrument becomes monophonic 2 Glide time When in legato mode this parameter controls the amount of time it will take for one note to change in pitch to become the next note played 3 Maximum polyphony Controls the maximum number of active notes voices that can be played at the same time With a high value more CPU will be used by the instrument 4 Enable Disable volume envelope Applies a volume envelope for the whole instrument 5 Invert envelope Inverts the envelope vertically 6 ADSR volume envelope controllers Controls the Attack Decay Sustain Release and Amount parameters of the volume envelope For more information on ADSR please refer to the Drum Machine chapter Trigger screen The Amount parameter controls how much of the envelope will be applied to the volume or filter cutoff see FILTER screen Revision 2 3 Page 24 BeatMaker 2 User Manual TnTUa C 2 FILTER FILTER E
28. ally chop the sample into a customizable number of slices 3 Previous Next slices Selects the slice to the left of the current selection 4 Delete slice Deletes the currently selected slice When you are done adding markers to slice the sample at the desired locations press the CLOSE button at the top left corner to save your changes If you were working on a WAV audio file BeatMaker will ask you to save your sample as an AIFF file in order to keep the slices information Revision 2 3 Page 68 BeatMaker 2 User Manual TnNTUa SAVE SAMPLE FILE IN AIFF Chop markers can only be saved in AIFF format KEEP CURRENT FORMAT SAVE AS AIFF FORMAT If you launched the Chop Lab within the Drum Machine an extra panel will popup allowing you to create a preset and pattern out of your sliced sample press the CLOSE button at the top left corner to skip this step APPLY FOR ALL PADS 1 ENABLE ENABLE FADE IN FADE OUT 2 USE EXCLUSIVE GROUP 3 CREATE SAMPLES FROM SLICES 4 CREATE PATTERN FROM SLICES 5 CREATE PRESET 1 Enable Fade In Out Turn these options on to smooth each slice start and end by lightly fading in and out It is useful if you hear clicks while reproducing slices 2 Use Exclusive Group Sets all slices to use the same exclusive group 3 Create samples from slices Creates an individual audio file for each slice 4 Create pattern from slices Creates a pattern on the Sequencer that will trigger each slice
29. atches total Status Directory listing successful ZI Local site MyComputer FTP Projects D Remote site D vV BFP 0 I J Projects Samples d e 4 Filename Filesize Filetype Lastmo Filename Filesize Filetype se N Along the way bm2 160 142 bm2 file 2 Ancient creek bm2 180 358 bm2 file 2 Fastlane bm2 145 595 bm2 file Hey you bm2 141 303 bm2 file Last Session bm2 2 045 bm2 file i Substep bm2 147 348 bm2 file v Empty directory 7 files Total size 823 629 bytes d Server Local file Direction Remote file Size Priority Status Queued files Failed transfers Successful transfers 4 Queue empty a eo 1 FTP server Fill in the BeatMaker FTP info as explained above 2 Local files This is a view of your computer filesystem 3 Remote BeatMaker files This is a view of the files and folders of BeatMaker on your device You can create new directories and move or delete files You can now drag and drop files between your computer and BeatMaker the local and remote file view as you would do with the Mac Finder or Windows Explorer Close FileZilla and the File Transfer window in BeatMaker when you are done Revision 2 3 Page 75 BeatMaker 2 User Manual TnNTUa CyberDuck CyberDuck uses a service called Bonjour that should automatically recognize your device Press the BONJOUR button at the top of CyberDuck to list all FTP servers available on your network If you see your device in the list double click on it t
30. ate If Sync mode is turned off this parameter controls the frequency at which the sound will cycle left to right and right to left Depth Defines how much sound will be processed by the effect If set to 100 the sound will be completely balanced A lower value will keep a percentage of the sound at its original panoramic value Revision 2 3 Page 54 BeatMaker 2 User Manual NTUa C 2 BITCRUSHER Alters sound duality by reducing sample properties resolution and rate Resolution Number of bits used to encode the audio signal A low value will give a more low fidelity sound Frequency Defines the sampling frequency of the sound Choose a low value to reduce the quality of the sound C 3 CHORUS This tool mixes the audio signal with delayed copies of itself to create a choir effect as if several instruments where playing at the same time Rate Defines the frequency at which the sound is modulated Revision 2 3 Page 55 BeatMaker 2 User Manual TnNTUa Depth Intensifies the modulation applied to the sound Wet Mix Specifies how much of the original signal is mixed with the modified one A value of 090 plays only the original sound while a value of 100 reproduces only the modified signal C 4 COMPRESSOR Changes the dynamic range of an audio signal by reducing the span between the softest and the loudest sounds Threshold Defines the level at which the compressor will start to red
31. ate notes and instrument parameters between each other As such other applications can control BeatMaker s instruments and effects and vice versa also while running in the background This feature is also great for using other software synthesizers along with BeatMaker increase sound palettes and possibilities Section D below explains how to connect applications together To bring the list of applications running in the background double tap on your device HOME button Tap on an application icon to make it visible If you hold an application icon you will enter the Close Application mode type then on any application to close it IMPORTANT NOTE Using more than one music application on your device is a very CPU and Memory intensive operation iOS may close without warning any running applications if it believes your device is running out of resources Make sure to close any non essential background applications when using BeatMaker to free up resources D CONTROLLING INSTRUMENTS amp EFFECTS If you connected a MIDI controller which has keys pads or buttons that can send MIDI notes you can use them to directly trigger the Drum Machine s pads or Keyboard Sampler s keys without using your iPhone or iPad screen Other iOS applications which support sending MIDI can also be used to achieve the same results You can use the full MIDI keyboard range to trigger the Revision 2 3 Page 83 BeatMaker 2 User Manual TnNTUa 128 pads
32. ation D 2 KEYBOARD SAMPLER The following table defines which MIDI CC commands are assigned by default to the Keyboard Sampler s parameters Revision 2 3 Page 84 BeatMaker 2 User Manual TnNTUa PARAMETER MIDI CC NUMBER EI Revision 2 3 Page 85 BeatMaker 2 User Manual TnNTUa PARAMETER MIDI CC NUMBER PORTAMENTO GLIDE TIME Revision 2 3 Page 86 BeatMaker 2 User Manual TnNTUa D 3 EFFECTS PARAMETER MIDI CC NUMBER EFFECT 1 FIRST FADER EFFECT 1 SECOND FADER 13 EFFECT 1 THIRD FADER 4 EFFECT 1 FOURTH FADER 5 EFFECT 1 FIFTH FADER 6 EFFECT 2 FIRST FADER 7 EFFECT 2 SECOND FADER 18 EFFECT 2 FOURTH FADER 20 EFFECT 2 FIFTH FADER 2 EFFECT 3 FIRST FADER 22 EFFECT 3 SECOND FADER 23 EFFECT 3 THIRD FADER 24 EFFECT 3 FOURTH FADER 25 EFFECT 3 FIFTH FADER 26 EE e ENE cam EC EIN EIEN Revision 2 3 Page 87 BeatMaker 2 User Manual TnNTUa DA SETTING UP YOUR OWN MIDI CONFIGURATION To enter the MIDI Configuration menu for a specific instrument tap on the MIDI button at the bottom right of the instrument icon within the Studio View 1 2 INPUT OUTPUT 1 10 MIDI CHAN MIDI CHAN 9 LEARN D TRACK VOLUME MIDI CC 7 7 TRACK PAN MIDI CC 10 PADS LOAD CONF 3 4 The screenshot above displays the MIDI configuration of a Drum Machine instrument de Input MIDI Channel Sets the MIDI channel to which the instrument will respond to If OMNI
33. audio signal to a specific frequency range The filter has a resonance control for boosting the peak within that range Filter type Choose between a Low pass LPF High pass HPF or Band pass BP filter gt Cutoff Specifies the frequency at which the filter will start to reduce the sounds Resonance How much the sound is accentuated at the cutoff frequency C 10 REVERB This effect creates an acoustic environment to surround the sound Adding a reverb to your instrument will make it sound as if it was being played in a fairly large room adding a tail to the notes Room size Defines the size of the acoustic environment to be recreated Revision 2 3 Page 60 BeatMaker 2 User Manual TnNTUa Damp Reduces the amount of high frequencies that are being reverberated Spread Defines the amount of reverberation across the stereo balance gt Dry Specifies how much of the original signal is mixed with the modified one A value of 100 will not reproduce the original sound only its reverberation Wet Specifies how much reverberation will be heard at the output Revision 2 3 Page 61 BeatMaker 2 User Manual TnNTUa D X Y CROSS CONTROLLER Specially made for working live the cross controller is a special interface used to modify two effect parameters at the same time via an X Y display You can access the cross controller by tapping the CROSS CONTROLLER button at the bottom right corner of any effect
34. e Transport bar The white triangle indicates the current playback position 8 Vertical scrolling Move the button to scroll vertically in the sequencer if you have more tracks that can be displayed on one screen 9 Sequencer toolbar gt gt NAVIGATE With this tool you can move your finger over the sequencer to scroll through your sequences Use the pinch movement to zoom in or out on the sequencer Tapping a pattern selects it Also you can directly move selected patterns with this tool SELECT Use this tool to select one or more patterns at the same time by drawing a rectangle around it them with your finger Double tapping a pattern opens the Pattern Editor see section C below DRAW This tool allows you to create a new pattern by moving your finger over a zone in the sequencer Tapping an existing pattern will delete it SPLIT Divides a single pattern into two pieces Tap on a specific location in the pattern to split it there TRACK Opens a panel to let you create a new empty track for any of your instrument IMPORT Load a MIDI file into the song sequencer You can then reassign the created MIDI patterns to your existing tracks Note Control Program Changes and Pitch Wheel events will not be taken into account EXPORT Displays the song export panel See section D below for more information 10 Grid edition resolution Changes grid edition resolution used with the sequencer tools draw split move and resize Revi
35. ected all notes will be displayed in the Note Parameter editor gt 4 MIDI MIDI EXPORT IMPORT UNDO 1 2 3 127 SELECT PARAM i 100 NOTES N NOTES VELOCITY 3 NOTES PAN 2 NOTES TUNE TRACK VOLUME Mg NAVIGATE SELECT SWING 1 Parameter range Indicates the range of the note parameter that is currently being edited i e O to 127 for the Velocity 2 Editing notes Notes that have previously been selected are displayed in the Note Editor in our example three notes Their heights are relative to the parameter value currently being edited 3 Current parameter The list item with a pencil icon on its left refers to the currently edited parameter 4 Parameter Automation Selector Shows or hides the parameter list popup To go back to normal note editing mode select VOTES from the list 5 Draw When this tool is activated moving your finger above a note will redefine its parameter value The Navigate and Select tools work similarly as within the normal Pattern Editor view D 3 2 AUTOMATIONS Revision 2 3 Page 42 BeatMaker 2 User Manual InTUa Automations allow you to control various parameters of the instrument and effects assigned to a pattern track over time A pattern can thus not only send notes to an instrument but also modify how the instrument plays and the effects applied to it You can also record automations as explained in section TRANSPORT PLAYBACK AND RECORDING of this manual The f
36. ed To switch to multi selection mode press the MULTI button on the top of the screen Each pad you press will be added to the selection or removed if it was already selected Note that tapping the pads does not produce a sound when in multi selection mode The following screenshot shows multiple pads selected Electri MII MULTI Electr1 RIM1 From now on when modifying a setting the change will be applied to all selected pads In the above example if MUTE is pressed pads 8 12 13 14 15 and 16 will all be muted To exit the multi selection mode just press the MULTI button again Note that that selection is saved for all the menus which support it but it is reset each time you switch banks Revision 2 3 Page 11 BeatMaker 2 User Manual Na D SCREEN MENUS D 1 PRESET Controls the basic loading saving features of the drum sampler as well as polyphony settings Page 1 Page 2 Page 1 Preset Left Right arrows Switch between presets previous next LOAD PRESET Load a new preset on all 128 pads Note that it is not related to the current bank SAVE PRESET Save the whole 128 pads as a new preset gt CHOP LAB An easy loop to preset tool for splitting a loop as slices and assigning them to pads for more information see Chapter 9 Sample Lab section D Page 2 Polyphony Use the plus and minus buttons to adjust current drum sampler polyphony You can set it to up to 32 voices Revis
37. elect a destination directory or create one to hold all the imported songs They are imported in the WAVE format Revision 2 3 Page 80 BeatMaker 2 User Manual TnNTUa 12 MIDI CONTROLLING BEATMAKER AND COMMUNICATING WITH EXTERNAL ACCESSORIES SOFTWARE AND iOS APPLICATIONS MIDI is a protocol for communicating musical events and parameters between applications and music hardware BeatMaker supports both receiving and sending MIDI events BeatMaker s instruments effects and parameters can be controlled by and can control external MIDI accessories making it a very convenient integration for your home studio or live sets needs Using Virtual MIDI connections compatible iOS applications such as synthesizers can generate sound from events triggered or recorded within BeatMaker Hardware and software sequencers can also be synchronized to BeatMaker s sequencer using the MIDI Clock feature MIDI controllers can be connected using CoreMidi compatible dock accessories for iPhone iPod amp iPad or using the USB Camera Connection Kit at this time of writing this feature is only supported on iPad devices A CONFIGURING GLOBAL MIDI SETTINGS BeatMaker s global MIDI settings can be accessed by tapping on the INFO button within the Studio view then on the MIDI SETUP button Revision 2 3 Page 81 BeatMaker 2 User Manual TnNTUa BeatMaker 2 MIDI IN ON nanoPAD CTRL nanoPAD PAD a BeatMaker 2 MIDI OUT Network Session 1 a Net
38. et The currently selected layer is highlighted in blue By default there is only one layer which responds to the 1 127 velocity range To delete a layer press the cross button on the right be warned that all zones contained within the deleted layer will also be removed Layer velocity range Edit the minimum and maximum velocities of the currently selected layer A custom range can be set to trigger a specific sample with a specific velocity or use the 0 127 range to trigger multiple samples zones at once Edit layer name Edit the display name of the currently selected layer Useful to keep layers organized Add layer Add zone Either add a new layer or a new zone on the currently selected layer The newly created layer or zone will be automatically selected Keyboard scroller Use this scroller to scroll the keys displayed on the bottom Zoom in out Zoom in or out the keyboard Zone list This is a listing of all the sample zones already assigned to the sampler for the current layer Move your finger over it to scroll up or down The highlighted item represents the zone which you are currently editing parameters for The current zone is also highlighted in green on the keys If you double press a zone the keys will be centered on its range To delete a zone press the cross button on the right Zone configuration Shows the configuration parameters of the currently selected zone See below for detailed informat
39. he editing tools will appear above the editor gt 4 MIDI MIDI EXPORT IMPORT 1 2 1 Kb NAVIGATE SELECT SWING 5 00 On the screenshot above we selected two notes E3 and G3 Here are the tools we can use to modify notes in the editor QUANTIZE NOTES Opens the Quantize window If the timing of a note is wrong you can use quantization to move it to the bar division of your choice This is also useful when a recording has not been played perfectly on time You can also add swing to the selected notes by adding a small lag between the notes COPY NOTES Creates a copy of the selected note and places it directly after the original on the timeline DELETE NOTES Deletes the selected notes from the timeline Revision 2 3 Page 40 BeatMaker 2 User Manual TnNTUa DISPLAY TOOLS Tap this button to show or hide the editing tools MOVE HORIZONTALLY Hold this button and move your finger horizontally to move the selected notes to the left or right on the timeline Remove your finger when the patterns are where you want them to be MOVE VERTICALLY Hold this button and move your finger vertically to move the selected notes up or down to the pad piano roll Remove your finger when they are where you want them to be RESIZE NOTES Hold this button and move your finger horizontally to resize the selected notes Remove your finger when the notes are where you want them to be CENTER ZOOM Tap this button to cen
40. ion Keyboard Trigger keys and shows the mapping on the currently selected zone if any e Zone configuration Pad layout high key base key VOLUME SEMITONES FINE TUNE RECORD EDIT SAMPLE SAMPLES Revision 2 3 Page 30 BeatMaker 2 User Manual TnNTUa iPhone iPod layout LOAD RECORD EDIT SAMPLE SAMPLE SAMPLES low key high key VOLUME PAN SEMITONES FINE TUNE The iPhone iPod touch is layout is similar to the iPad version the only difference being it is split in 3 different boxes Use the arrow button to switch between boxes 1 Load sample Open the sample browser and loads a sample on the currently selected zone It also supports DISK STREAMING 2 Record sample Open an audio record panel to start recording a new sample from the microphone or any audio input connected to the device Once recorded the sample will be automatically loaded on the currently selected zone 3 Edit samples Open the sample lab to edit the currently loaded sample if any Once saved the sample will be automatically reloaded on the currently selected zone 4 Move zone Use the left and right arrows to move the key range of the selected zone in either direction Low key Use the and buttons to set the low key for the range High key Use the and buttons to set the high key for the range Base key Use the and buttons to set the base key in the zone This is the key on which the sample will start to be s
41. ion 2 3 Page 12 BeatMaker 2 User Manual TnNTUa D 2 SAMPLE Handles the loading editing and recording of samples on the trigger pads LOAD Load a sample on the currently selected pad s QUICK LOAD Opens a drag n drop sample browser for quick loading of samples on pads QUICK LOAD 0O Electri Samples No Sample No Sample No Sample pe Electr1 BD1 wav je Electri_BD2 wav p Electr1_CC1 wav ke Electr1_CLAP1 wav No Sample No Sample No Sample No Sample n Electr1_HH1 wav ker Electr1 HH2 wav H Electr1_LT1 wav ke Electr1_MT1 wav No Sample No Sample Electr1_HH1 No Sample pe Electr1_OHH1 wav pee Electri PDC way pe Electr1_Pc2 wav B 6 B 8 pe Electr1_Pc3 wav No Sample No Sample No Sample pr Electri_RIDE1 wav H Electr1_RIM1 wav STREAMING Select a sample from the browser and drag it onto a pad You can optionally load the sample in disk streaming mode by toggling STREAMING before dragging Also you can toggle or un toggle the AUTO PLAY button to preview samples as you select them in the browser Revision 2 3 Page 13 BeatMaker 2 User Manual TnNTUa RECORD Shows the Audio Record panel to record audio from the microphone headset line in or any audio input available on the system The new sample will be assigned on the selected pad EDIT SAMPLES Edit currently selected pad The Sample Lab will appear allowing you to edit the sample When exiting the sample will be reloaded
42. k Activate this option to synchronize BeatMaker to other sequencing applications or accessories The tempo will be automatically set according to the master application or accessory 3 Restart MIDI Press this button to reload available MIDI inputs and outputs D CONNECTING A MIDI CONTROLLER TO YOUR DEVICE B 1 USING THE USB CAMERA CONNECTION KIT iPad ONLY First plug in your MIDI controller using the USB Camera Connection Kit If your device is supported it should now be powered up However it is possible that the iPhone Operating System iOS displays one of the following error message The attached accessory is not supported Your MIDI controller is not yet supported by the operating system and cannot be used with your iPad The attached accessory uses too much power Your device cannot bring enough energy to power up your controller You can try connecting an USB Hub powered with external alimentation to your USB Camera Connection Kit and then plug in your MIDI controller to this hub B 2 USING A COREMIDI COMPATIBLE DOCK ACCESSORY Follow the instructions given in your specific dock accessory manual to learn how to connect your external MIDI controllers to your iPhone iPod Touch or iPad If your dock accessory is CoreMidi compatible no further configuration should be required C CONNECTING MULTIPLE iOS MUSIC APPLICATIONS TOGETHER Using Virtual MIDI inputs amp outputs compatible iOS applications can communic
43. l repeat using the loop quantization If you set it to 1 bar the sample will be automatically re triggered every bar When the pad Is pressed again the sample will stop also using quantization Triggering follows the sequencer instrument quantization See the AUTO LOOP transport bar Rec menu to set it You can use for example 1 bar to ensure the pad will start looping exactly on the next bar As you select this mode you will see that the loop quantization option will become available Select a quantized value from 1 16th of a bar to 32 bars Using this feature along with time stretching or Auto Scale Tune screen allows you to loop all your samples on the same tempo Revision 2 3 Page 17 BeatMaker 2 User Manual TnNTUa Note that HOLD and HOLD amp LOOP modes should be used with an ADSR envelope to avoid abrupt release audio clicks etc Page 2 ADSR ENABLE DISABLE ADSR Use the toggle button to add or delete an ADSR volume envelope on selected pads A volume envelope allows you to control the volume of the sample over time using four simple controls Amplitude Time Attack time seconds brings the volume from 0 to its maximum Decay time Seconds brings the volume from its maximum to the sustain level Sustain level level of sound is steady while the pad is held after the attack and decay have passed Release time seconds brings the volume from sustain level back to O starting when the
44. layed back from the current pattern 12 Undo take Erases everything that has been recorded since the last time the RECORD button was pressed 13 Undo last Erases the last event note that have been recorded Revision 2 3 Page 49 BeatMaker 2 User Manual TnNTUa 7 MIXER BeatMaker provides a mixing console to easily control and manipulate the volume panning and Output of each instrument and FX bus To access the Mixer press the MIXER button in the studio view 1 Main output track This column controls the volume and pan of the mix of all your instruments and FX busses together This is the audio signal being sent to your headphones and or speakers 2 Instrument label Displays the instrument currently being used on this console unit Move your finger over the display to scroll to other instruments 3 Instrument output Displays which output the audio signal coming from the instrument is routed to If you have created FX busses use the left and right arrow to change the output from MAIN to the FX bus of your choice 4 Instrument volume Indicates the volume level of the instrument Move the fader vertically to increase or decrease the volume 5 Instrument panoramic Changes whether the instrument is panned to the left or right soeaker output 6 Solo When activated only this instrument will have an audible output i e all other instruments will be muted Revision 2 3 Page 50 BeatMaker 2 User Manual TnNTUa
45. le Private will Keep your song only available to you C USING YOUR DROPBOX ACCOUNT Revision 2 3 Page 77 BeatMaker 2 User Manual TnNTUa DropBox is a web service that lets you store and manage your files between different computer devices BeatMaker supports transferring your DropBox hosted files from and to your device For more information about DropBox or to create a DropBox account please visit http www dropbox com NB Intua is not affiliated in any way with the DropBox company Please read the terms of use available on their website before using this service This feature can be accessed from the Sharing panel by clicking on the DROPBOX button 1 2 LOGGED IN LOG OUT Colin L 1 4 MB 2048 0 MB USED 3 Demo song CH Kick 1 wav CH Beat 31 bm2 Getting Started pdf 5 Demo song 2 bm2 Kick 1 wav 4 d Demo song bm My project 2 bm2 Kick 1 wav Photos Oo TE Last Session bm2 Public My project 1 bm2 1 Login information Displays login information as well as used and remaining disk space on your DropBox account 2 Log in Log out Press the button to log in or log out to your DropBox account When logging in the DropBox website will be displayed for you to sign on During the first log in you will be asked by DropBox to allow BeatMaker 2 to access your DropBox account 3 File toolbar By order Go back to parent directory File information Create directory Delete selected file or directory
46. loud com NB Intua is not affiliated in any way with the SoundCloud company Please read the terms of use available on their website before using this service This feature can be accessed from the Sharing panel by clicking on the SOUNDCLOUD button The following panel will be displayed where you will be able to login to SoundCloud and upload a song of your choice from BeatMaker A SOUNDCLOUD NOT LOGGED IN 1 CONNECTION STATUS my song wav BROWSE 2 FILE TO UPLOAD my song 3 TITLE Made with INTUA BeatMaker 2 4 DESCRIPTION PUBLIC PRIVATE UPLOAD 5 6 1 Log in Connect to your SoundCloud account You must do this first before you can begin uploading any songs You will be asked to enter the email address and password registered to your SoundCloud account 2 File to upload Opens the file browser to select which audio file you want to upload to SoundCloud 3 Title Give the song you are uploading a title It will appear as such in your SoundCloud track listing 4 Description Allows you to provide a description of the song if you wish 5 Upload Press this button when you are done filling in the information It will start the process of uploading your song to SoundCloud When this is done you will be able to access this song from your SoundCloud account 6 Song Privacy Select if you want your song to appear as public or private Choosing Public will let all SoundCloud visitors listen to your track whi
47. low 11 Navigate This tool allows you to scroll through and zoom into the waveform Move your finger over the waveform to navigate through it and use pinch gestures to zoom in or out 12 Select Toggles the selection tool Move your finger over the waveform to make a new selection and use pinch gestures to zoom in or out Double tapping selects the whole waveform 13 Set Tempo Time Signature Displays the set tempo and signature panel See section E below for more information B EDIT SAMPLES PROCESS AND MODIFY AN AUDIO FILE The default edit mode of the Sample Lab allows you to transform trim cut amp paste and apply various effects to any audio file B 1 EDITING TOOLS After making a selection the following tools will be displayed Revision 2 3 Page 64 BeatMaker 2 User Manual TnNTUa UNDO REDO 5 i 2 3 4 5 Kb EDIT MODE NAVIGATE SELECT PROCESS 1 DELETE Deletes the currently selected sample region 2 TRIM Removes the audio content outside the current selection 3 COPY Copies the current selection to the clipboard 4 PASTE pastes the content of the clipboard at the point selected 5 SCROLL LEFT RIGHT Scrolls the screen to the left or right 6 PROCESS Displays the processing and effects panel See section B 2 below for more information B 2 PROCESSING SAMPLES Various sound treatments can be applied to your samples First select a portion of your sample using the SELECT tool then press
48. ment will not make any sound 4 Pad piano roll Indicates which sample or note will be played by the corresponding events on the timeline 5 MIDI Export Saves the current pattern into a MIDI score file 6 MIDI Import Loads an existing MIDI score file into the current pattern Note Control Program Changes and Pitch Wheel events will not be taken into account Revision 2 3 Page 38 BeatMaker 2 User Manual TnNTUa 7 Horizontal scrolling Move the button to scroll horizontally in the timeline 3 Quantization Defines the smallest fraction of a bar in the Pattern Editor Use the left and right arrow to change it from 1 8 to 1 96 of a bar For example setting this value to 1 16 will allow you to draw or resize notes down to one sixteenth of a bar precision 9 Undo Cancels the last editing action done in the pattern editor 10 Redo Restores the last undone action 11 Vertical scrolling Move the button to scroll vertically in the pattern editor to display other notes samples available on the instrument 12 Pattern Editor toolbar NAVIGATE With this tool you can move your finger over the editor to scroll through the entire timeline and pad piano roll Use the pinch movement to zoom in or out Double tapping on the NAVIGATE button automatically zooms out the pattern grid to the activated keys range gt SELECT Use this tool to select one or more events at the same time by drawing a rectangle around it them with y
49. ne COPY PATTERN Creates a new copy of the selected pattern and places it directly after the Original on the timeline Use this option instead of duplicating if you want to modify a pattern while preserving the original unchanged DELETE PATTERN Deletes the selected patterns or pattern references from the sequencer a DISPLAY TOOLS Tap this button to show or hide the editing tools Revision 2 3 Page 35 BeatMaker 2 User Manual TnNTUa MOVE HORIZONTALLY Hold this button and move your finger horizontally to move the selected patterns to the left or right on the timeline Remove your finger when the patterns are where you want them to be MOVE VERTICALLY Hold this button and move your finger vertically to move the selected patterns up or down to other tracks Remove your finger when the patterns are where you want them to be RESIZE PATTERN Hold this button and move your finger horizontally to resize the selected patterns Remove your finger when the patterns are the size you want them to be CENTER ZOOM Tap this button to center the visible part of the sequencer on the current selection Double tap to center and zoom in on the current selection LOOP SELECTION Sets the loop markers around the current selection MERGE SELECTION When a selection contains more than one pattern the MERGE button replaces the EDIT PATTERN button and gives the ability to merge the selected patterns into one By using the tools explained
50. ng and global polyphony SAMPLE Loading editing recording clearing samples automatic fade in outs MIX Volume pan mute filter and audio routing TUNE Semitones fine tune reverse auto scaling TRIGGER Pads triggering mode and polyphony ADSR exclusive groups 16 MODE Mute reverse modes velocity tune spread B BANK SWITCHING The drum sampler has 128 pads but only 16 can be displayed at a time That means there is one bank visible at a time You can switch between the 8 banks in the bank menu Press the bank button 2 as shown on the previous figure to bring the bank menu Electr _MT1 gt BANK SWITCH Allows you to choose the bank LOAD BANK Loads a preset to the bank you are currently working with The previous banks won t be affected and you can load multiple presets on the same drum machine CLEAR BANK Will reset all 16 pads of the currently selected bank Note that the bank button shows the bank you are currently working with The numbers on each pad are also a quick way to see which bank you are In Revision 2 3 Page 10 BeatMaker 2 User Manual IntWa C MULTI SELECTION In order to edit multiple pad parameters at once the drum sampler comes with a handy pad selection tool Multi selection only applies in the following menus SAMPLE MIX TUNE and TRIGGER By default when entering a function menu the multi selection function is not turned on so that only the last pad pressed is select
51. o connect to BeatMaker If your device is not listed click on the Open Connection button at the top left of the application The following window will appear OO FTP File Transfer Protocol H Server 192 168 1 76 Port 3131 URL ftp intua 192 168 1 76 3131 Username intua Anonymous Login v Add to Keychain 2 Cancel Connect More Options Use the information given in BeatMaker File Transfer window to fill in the Server Port Username and Password fields Server type in the IP address part given in BeatMaker e g 192 168 1 76 Port type 3131 Username type the LOGIN given in BeatMaker by default intua Password type the PASSWORD given in BeatMaker by default intua Also make sure the Anonymous Login box is unchecked Press the Connect button when you are done to connect to BeatMaker After connecting manually or using Bonjour you should now see a list of the files present in your BeatMaker You can rename move delete and create directories as well as drag and drop files to and from your computer using the Mac Finder Revision 2 3 Page 76 BeatMaker 2 User Manual IntWa B UPLOADING SONGS TO YOUR SOUNDCLOUD ACCOUNT SoundCloud is a website where musicians can share and manage their songs and audio tracks BeatMaker supports uploading your songs to your SoundCloud account For more information about SoundCloud or to create a SoundCloud account please visit htto Awww soundc
52. ock synchronization data to MIDI outputs Thru active by default Always forward MIDI events received from MIDI inputs to MIDI outputs Virtual MIDI ports Enable or disable MIDI inputs and outputs ports created by other applications Buffer latency Sets the duration before BeatMaker sends MIDI events to other controllers and applications When sending MIDI over a WiFi network such as with the Network Session output you may need to change this value to an higher value Memory limit Specifies how many Megabytes of RAM memory not disk space BeatMaker will allow for loading samples As RAM memory is shared amongst all applications iOS may close without warning any application that is using too much resources losing any unsaved work If you are experiencing random BeatMaker exits you should try to lower the memory limit to a safer value It is very recommended to close any application running in the background when using BeatMaker Rebooting your device can also help recovering all your RAM memory By default this limit is set to 32 MB File Database BeatMaker 2 manages your projects presets and samples in a database so that you can find them quickly You should not have to modify these settings unless something has gone wrong hardware or software failure quitting the application while it was saving or updating the database Reset Database resets the database to the factory settings Revision 2 3 Page 91 BeatMaker
53. of your projects presets and audio files It has a search function to let you easily find your files using various criteria Each file can be given specific tags that can help you recognize them in the File Browser By tapping on the Find item in the root directory of the File Browser you can navigate between the different tag categories such as Artists Genre Category and BPM as well as see a list of all files of a specific type The included sound bank is already tagged so you can quickly and easily find a Bass preset or a Hi hat drum sample To start tagging your own files navigate to the My content directory and tap the EDIT TAGS button a EDIT TAGS 6 kick1 wav kick2 wav Breakbeat snare1 wav Drum amp Bass snare2 wav Dub 7 Electronica Funk 8 1 Close Exits the File Browser 2 Select Unselect all Selects or unselects all files in the list 3 File list A list of the files in the current directory Select one or more files that you want to tag selected files have a green checked box 4 Edit tags Goes back to the normal browsing mode 5 Tag category With the left and right arrows choose the tag category you want to edit Categories include Artists Category Genre and BPM 6 Current tag value Displays the category tag for the files selected at left Tap this button to manually enter a new tag using the virtual keyboard Revision 2 3 Page 72 BeatMaker 2 User Manual NTUa 7 Tags list List of
54. ollowing screenshots shows the list of possible automation parameters for a Keyboard Sampler having 3 effects connected Filter Overdrive and BitCrusher SELECT PARAM NOTES NOTES VELOCITY NOTES PAN NOTES TUNE SAMPLER OVERDRIVE BITCRUSHER The list items written in YELLOW specifies that an automation already exists for this parameter Two parameters are always available regardless of the instrument or effects connected TRACK VOLUME and TRACK PAN They respectively allow you to automate the volume and panoramic of the instrument The following screenshot shows an automation of the Filter effect Cutoff parameter Revision 2 3 Page 43 BeatMaker 2 User Manual TnNTUa gt 4 MIDI MIDI EXPORT IMPORT UNDO SELECT PARAM RESONANCE NG EE NAVIGATE SELECT SWING Use the DRAW tool to modify the automation values over time of the selected parameter E EXPORTING YOUR SONG TO AN AUDIO OR MIDI FILE If you want to play the song you created with BeatMaker on your computer share it with friends or burn it to a CD you will need to first convert it to a standard audio file You can also export a small part of your song to reuse it later as a sample in a Drum Machine or Keyboard Sampler instrument BeatMaker can also export your song in the MIDI format which is like having a score of your work You can later use this MIDI file with software of your choice to edit or reuse the notes you have been composing in
55. olume will be multiplied by 10 High values create greater distortion Output Modifies the output level after distortion Use it in case the saturated sound has too much volume C 7 EQUALIZER This tool allows you to boost or lower the low middle and high frequencies of the sound It is useful for correcting sound levels that may be too low or high in a given frequency range Low gain Specifies the value by which the sound level for ow frequencies will be multiplied Revision 2 3 Page 58 BeatMaker 2 User Manual Na Mid gain Specifies the value by which the sound level for midale frequencies will be multiplied gt High gain Specifies the value by which the sound level for high frequencies will be multiplied C 8 FLANGER This effect creates a copy of the input signal that can be modulated and delayed producing sounds ranging from a simple tremolo to a jet like vibration Rate Defines the frequency at which the sound is modulated Depth Specifies the flanging intensity to apply to the signal Feedback Specifies how much of the modified signal will be fed back into the input signal after the sound has been processed Wet Mix Specifies how much of the original signal is mixed with the modified one A value of 0 plays only the original sound while a value of 100 reproduces only the modified signal Revision 2 3 Page 59 BeatMaker 2 User Manual InTUa C 9 FILTER This tool narrows the
56. on 2 3 Page 89 BeatMaker 2 User Manual NTUa 13 PREFERENCES A AUDIO DEVICES amp OUTPUTS If you connect other audio devices to your iPhone or iPad Such as a sound card or bluetooth speaker you can tell BeatMaker which audio output it should playback to By default BeatMaker sends audio to your device line out To change the audio output press the INFO button at the top right corner of the Studio view then press the AUDIO OUTPUT button from the info panel The following window will pop up 1 Output volume Sets the volume for the current audio output 2 Select Audio Device output Brings a list for selecting the audio output BeatMaker should use If you are using a connected sound card or bluetooth speaker they will be displayed in the list to let you use them 3 Done Closes the Audio Output panel NOTE Using bluetooth devices can add an extra audio delay latency during playback B WIST SUPPORT WIST Wireless Sync Start Technology is a technology which allows two WIST compatible applications to be started stopped synchronously and wirelessly It can be useful during live performances to start the playback and match the tempo of two iOS devices at the same time To enable WIST press the INFO button at the top right corner of the Studio view then tap on the WIST button The application will then look for other devices connected to your WiFi network or via Bluetooth Once another device has been found p
57. ormat Choose whether you want your file to be saved as a standard WAVE or AIFF audio file Most audio software and MP3 players can read both formats Exporting scheme Your song can either be exported into one single audio file ALL TRACKS or into individual audio files for each track within the song sequencer SEPARATE TRACKS Exporting your tracks into separate audio files can be useful if you want to rework your song using another DAW software After the export process is complete you will be able to transfer the resulting file to your computer website or to other compatible iOS applications Please see the Sharing section of this manual for more information Revision 2 3 Page 45 BeatMaker 2 User Manual TnNTUa 6 TRANSPORT PLAYBACK AND RECORDING The transport bar is where you can control the sequencer song playback and recording settings On the iPad it is always displayed at the top of the screen On the iPhone it can be accessed at any time with the bottom left corner toggle button e iPad interface DA er KIKAR 1 Stop Stops the sequencer when already stopped it also stops all the remaining sounds playing i gt Mi sch 2 Play Starts the playback 3 Record Starts Stops the recording process 4 Rewind Moves backward through the song 5 Forward Moves forward through the song 6 Loop mode Turns LOOP mode on and off When this is turned on the playback and recording will repea
58. our finger Double tapping on the SELECT buttons selects all available notes or events DRAW This tool allows you to create a new note event by moving your finger over a zone in the timeline Tapping an existing note will delete it FILL Same as DRAW except that it will create a new note for each horizontal step you move your finger on SWING Displays the swing panel Adding swing to a pattern is useful to give it a groovy more human feeling RESOLUTION 1 1 16 SWING RATIO 2 41 3 4 FORWARD ALTERNATED 5 6 FLATTEN SWING 1 Resolution Sets the quantize resolution the swing takes effect on 2 and 3 Swing Ratio Sets how much percentage of a quantize resolution the notes will be shifted to Revision 2 3 Page 39 BeatMaker 2 User Manual TnNTUa 4 Forward Sets if the note shifting happens forward or backward through time 5 Alternated If enabled notes are shifted forward and backward alternatively 6 Flatten Swing Applies the swing directly to the notes modifying their position over the pattern grid If the swing is not flattened it will still be applied while playing but notes position on the grid will not be affected gt EDIT Switch edition mode to either Note Note Parameter or Automation See Section C 3 below for more information D 2 EDITING NOTES Editing notes in the Pattern Editor is similar to managing your patterns in the sequencer Start by selecting the notes you want to edit and t
59. pad is released As previously mentioned you should add a volume envelope for pads using the HOLD and HOLD amp LOOP trigger modes In order to switch between A D S and R regions use the left right arrows The knob will turn to reflect the current setting Page 3 X Groups Set an exclusive group on selected pads You can use up to 128 different X Groups also called choke group Only one of the pads within the group can play at once playing a pad stops the pad that was playing before This is very useful for creating realistic sounding hi hats or to only have one slice playing at a time when using a chopped loop Revision 2 3 Page 18 BeatMaker 2 User Manual Na D 6 16 MODE Allows you to switch between various performance modes and copy paste pads Page 1 Page 2 Page 1 Live modes NORMAL The default mode which trigger pads MUTE Quickly mute un mute pads ideal for live mashups REVERSE Quickly reverse playback of pads VELOCITY Spread velocity of last selected pad Each group of 16 pads will have one velocity ranging from 7 to 127 This way you can easily record snare rolls and other velocity related patterns TUNE Same as velocity but for semitone control Range from 8 to 7 semitones Electr1_MT1 Electr1_Pct Electr1 Pc2 Electr1_Pc3 A 13 A14 A 15 A16 Electr1_LT1 Electr1 CC Electr1_RIDE1 Electr1_OHH1 AQ A 10 Att A 12 Electr1_RIM1 Electr1_CLAP1 I Electr1_
60. pread from 8 Zone configuration Volume Controls the volume of the sample assigned to the zone Pan Controls the panning stereo image of the sample Semitones Increases or decreases the pitch of the base sample by semitone Fine tune Controls the tuning 50 to 50 of the sample Fine tune is handy for adjusting tune between two semitones Key trigger mode Sets how the assigned sample reacts when a key is pressed TRIGGER MODE KEY BEHAVIOR When a key is pressed the sample will play until the end regardless of ONE SHOT whether the key is later released or not N On gt gt gt gt As long as the key is held the sample will play back but will stop HOLD playing as soon as it is released Same as HOLD but loops between the sample loop points You can HOLD amp LOOP set them using the Sample Lab see EDIT SAMPLE button By default the entire sample will loop Reverse mode If activated the sample will play backward Revision 2 3 Page 31 BeatMaker 2 User Manual TnNTUa 5 AUDIO TRACK The Audio Track is a new element as of version 2 3 that enables you to record from an input import arrange and edit audio patterns in the sequencer You can now record your guitars vocals or any audio input up to 8 simultaneously directly on the sequencer window As the Drum Machine and Keyboard Sampler elements it is considered an instrument and can be added within the Studio View CU
61. r In this case the Sample editor will have 2 edit modes available Mode edit bounds Change the start and end point of the pattern Mode edit samples Regular editing on samples You cannot merge audio patterns You cannot move audio patterns outside their Audio Track element Revision 2 3 Page 37 BeatMaker 2 User Manual TnNTUa D PATTERN EDITOR D 1 PRESENTATION The Pattern Editor is where you can sequence and edit all the events such as notes and automations that make up a specific pattern You can compose entire patterns using it as well as modify a previously recorded pattern to adjust incorrect notes or automations The Pattern Editor is composed of a timeline showing the duration of a pattern and of a pad or piano roll representing the different notes samples of a Drum Machine or Keyboard Sampler up to 128 pads keys To edit a specific pattern select it in the sequencer and press the EDIT PATTERN button 5 6 7 8 9 10 1 C EXPORT IMPORT 1 2 3 11 4 H EN NAVIGATE SELECT SWING 0011 90 12 1 Close Goes back to the Sequencer 2 Auto preview If this button is activated when you draw a note the sound of the corresponding Key or pad will be played This is useful for knowing how a note will sound 3 Empty zone The grayed out area symbolizes a zone where no samples are available in the instrument for which you are making music In other words if you place notes into this area the instru
62. r from 1 to 32 bars You can easily beat match a loop to a particular tempo using this feature Note that pitch will be affected In order to preserve pitch use the time stretch feature in the Sample Lab for more information see the Sample Lab chapter of this manual Revision 2 3 Page 16 BeatMaker 2 User Manual TnNTUa D 5 TRIGGER Page 1 Page 2 Page 3 MONO polyphony ONE SHOT mode Pad polyphony By default pads are monophonic meaning that only one voice is used per pad For example if you re trigger a loop current pad playback will stop and restart The monophonic mode should be all you need in most cases but to achieve more realistic drum emulation especially for cymbals and snare rolls you can set it to a specific value up to 32 voices Note that the global instrument polyohony may need to be changed as well See the Preset menu Page 1 Trigger style ONE SHOT HOLD HOLD amp LOOP AUTO LOOP Allows you to set how the pad reacts when it IS pressed TRIGGER MODE PAD BEHAVIOR ONE SHOT When the pad is pressed the sample will play until the end HOLD As long as the pad is held the sample will play back but will stop playing as soon as it is released Same as HOLD but loops between the sample loop points You HOLD amp LOOP can set them using the Sample Lab see the Sample menu By default the entire sample will loop When the pad is pressed the sample will start and wil
63. r share your songs via SoundCloud 5 Project management Create a new project load an existing one or save your Current Session SO that you can come back to it later Revision 2 3 Page 6 BeatMaker 2 User Manual TnNTUa 6 Info window Displays available CPU and memory resources as well as MIDI input output and synchronization settings If you have an audio sound card or speaker connected to your device it also lets choose which audio output BeatMaker should use 7 Effect icon Tap to access this effect Hold it down for one second to remove it from your virtual studio 3 Insert Effect Add a new effect to the instrument that is currently visible 9 MIDI Settings Displays the MIDI settings panel to let you configure how your external MIDI controllers should interact with the current instrument For more information please follow Chapter 12 from this manual 10 Add device A window will open to allow you to create a new instrument or FX bus 11 Studio navigation Navigates through instruments and FX busses 12 Home Goes back to the previous screen 13 Instrument icon Tap to access this instrument Hold it down for one second to remove it from your virtual studio 14 Transport iPhone amp iPod only Displays the Transport Bar to control playback and recording features On the iPad the Transport Bar is always displayed at the top of the screen Revision 2 3 Page 7 BeatMaker 2 User Manual TnNTUa 3 DRUM MACHINE
64. ressing the PLAY button from the Transport bar will also trigger the playback of the application running on your other device The device that initiates the WIST connection is the Master it will control the playback and tempo of the other device CN ee t UU S WIST is a trademark and software of KORG INC Wireless Sync Start Technology C APPLICATION SETTINGS Revision 2 3 Page 90 BeatMaker 2 User Manual InTUa You can modify some of the parameters of BeatMaker 2 through the Settings application Launch Settings from your springboard scroll down to the applications and tap on BeatMaker 2 Here is a description of the available settings Knob handling Select whether knobs should rotate on horizontal or vertical finger movements FTP Settings Username Choose the login used to connect to BeatMaker s FTP server Password Choose the password used to connect to BeatMaker s FTP server Audio Latency Audio latency is the time between when a sound is played like a note triggered from the Keyboard Sampler piano and the moment it is heard in your headphones or speakers Choosing the Low value improves the delay but takes more processing power If you use many instruments and effects in a project and you think that this may be too much for your device you may switch to the High value MIDI OUT active by default Always activate sending MIDI data to MIDI outputs Send Clock by default Always activate sending MIDI Cl
65. s 4 MONO 3 0 TIMBRAL SEMITONES PROCESS 1 New sample tempo Choose the tempo your sample should be time stretched to 2 Quick tempo setters Sets the new sample to the current song tempo or divides multiplies it by two 3 Pitch shifting Applies a pitch shift to the sample by selecting the value of the shift in semitones A value of O does not change the sample s tune 4 Source of sample type Helps the time stretching algorithm process your sample better by Knowing the type of sound it is 5 Process When the previous parameters have been set tap this button to apply the time stretch algorithm to your sample Revision 2 3 Page 66 BeatMaker 2 User Manual IntWa B 3 2 PITCH SHIFT Use the and buttons to change the semitone value and tap APPLY to pitcn shift your sample The tune of your sample will be changed by the semitone value you selected SEMITONES APPLY Use the and buttons to change the semitone value and tap APPLY to pitch shift your sample The tune of your sample will be changed by the semitone value you selected C SETTING LOOP MARKERS Switching to the LOOP MARKERS editing mode allows you to set the looping region of an audio file Setting the loop markers also known as Sustain loop is useful when making your own sampled instrument it defines the zone that is supposed to be looped when your sample plays back See the HOLD LOOP trigger mode parameters in the instrument
66. sections of this manual UNDO UNSET 2 SW EDIT MODE NAVIGATE SELECT SUS LOOP 11 Loop region Move the left and right markers to define the loop region of your sample 12 Set unset sustain loop Enables or disables the loop region on the sample Revision 2 3 Page 67 BeatMaker 2 User Manual TnNTUa D CHOP LAB SLICING YOUR SAMPLES The Chop Lab is a tool which can slice an audio sample into smaller parts and automatically create new Drum Machine presets and patterns that combines them For example you can load in a beat sample and extract the kick snare and hi hat elements that make it up then reuse them later individually in the Drum Sampler You can access the Chop Lab within the Sample Lab by switching to the CHOP MARKERS edit mode as well as within the Drum Machine by pressing the CHOP LAB button from the Preset menu You can also load Apple Loops AIFF files into the Chop Lab it will automatically read the existing slices information and display them on the waveform UNDO EDIT MODE NAVIGATE MARKERS AUTO CHOP ae le 1 2 You can slice a sample by inserting markers at the desired locations By default a marker is placed at the beginning of the sample 1 Markers mode Use this tool to add a slice marker or move it to the desired location on the waveform While in Navigate mode the same can be achieving by tapping within the top time grid 2 Auto chop Displays a panel to let you automatic
67. sequencer you can create intros verses choruses and breaks that will form your final composition A OVERVIEW To access the Sequencer press the SEQUENCER button at the top of the Studio view 4 10 D 6 rd FE DER TRACK1 HipHop 7 sd 9 E n TRACK 11 HipHop 7 sd It TRACK 2 8 Vinyl dy Wo Bars Double ad 04 BACK Pads 4 sd fe Hos TRACK 8 GEI 031 2 85 00 SELECT IMPORT EXPORT 1 Home Opens the Studio screen 2 Add track amp Follow playback Pressing the add track button brings a list of studio elements for which you can create a new empty track With the Follow playback activated the sequencer will automatically scroll when playing following the current play position 3 Track handle buttons Revision 2 3 Page 33 BeatMaker 2 User Manual TnNTUa gt Mute track Arm for recording Track actions Change track name Duplicate track Clear all track events Delete track Import midi Import sample Import from ipod library Vv v v v v v 4 Horizontal scrolling Move the button to scroll horizontally in the sequencer 5 Undo Cancels the last editing action done in the sequencer 6 Redo Restores the last undone action 7 Timeline indicator This bar indicates the timeline of your song Each number represents the bar at which the song events shown below will be played back The orange delimiter shows the time range that will repeat when LOOP mode is on in th
68. sequentially This pattern can be very useful as a start to rearrange the playback of a sliced sample 5 Create Preset Finally creates a new Drum Machine preset from all your slices After saving It you will be asked if you want to load this new preset now on the Drum Machine Revision 2 3 Page 69 BeatMaker 2 User Manual TnNTUa E TEMPO AND SIGNATURE INFORMATION Setting the tempo information for your samples can be useful when working with audio loops so that you can easily recognize the ones that match a specific song as well as for time stretching operations see Section B 3 1 above for more information on time stretching This panel can be accessed by tapping the BPM SIG button on the bottom toolbar of the Sample Lab SET SAMPLE TEMPO 13 14 DURATION TAP OR SLIDE BARS BEATS TICKS SIGNATURE 132 49 4 4 BPM To set the sample tempo follow these steps First set the duration in bars of your sample Set the time signature 4 4 3 4 The tempo should now be set correctly in the BPM box If not you can use the and buttons to adjust it or slide your finger over the BPM label Press SAVE to save the tempo information in the sample file Revision 2 3 Page 70 BeatMaker 2 User Manual TnNTUa F AUDIO RECORDER RECORD YOUR OWN SAMPLES FROM YOUR DEVICE BeatMaker includes a very simple yet powerful in line recorder You can record play and then save your recording easily It also displa
69. single audio file These edit modes have common tools and actions as described below UNDO REDO 5 H Kb EDIT MODE NAVIGATE SELECT PROCESS 10 11 12 13 1 Close Closes the Sample Lab If the sample has been modified a panel will popup to save or discard the changes 2 File menu Brings the file menu panel offering the following actions Revision 2 3 Page 63 BeatMaker 2 User Manual NTUa Record sample records a new sample from your device microphone sound card Load sample Save sample if sample has been modified Save sample as Export chop preset creates a Drum Machine preset using the slices of the current sample see Section D below for more information 3 Unit of time Changes the unit used to display time information Possible choices are seconds bars or sample frames 4 Scrollbar Scrolls within the sample 5 Preview audio Plays the audio file or a selection from it if one has been defined 6 Undo Cancels the last action performed on the audio file 7 Redo Redoes the last undone action 8 Waveform This is the actual display of the audio file in a wave form 9 Center Zoom Single tap this button to center the waveform display on the current selection Double tap to zoom the current selection along the screen 10 Edit Modes Selects the current editing mode within the Sample Lab Choices can be SAMPLES LOOP MARKERS and CHOP MARKERS see corresponding sections B C and D be
70. sion 2 3 Page 34 BeatMaker 2 User Manual TnNTUa B PATTERN MANAGEMENT AS you record and compose new patterns you will want to arrange repeat and duplicate them along the sequencer timeline in order to organize your music as short Sequences or a song The sequencer provides various tools for doing this they become available once you select one or more patterns in the timeline FH TRACK 1 HipHop 7 sd FH Barr HipHop 7 wi Int TRACK2 Vinyl 1 wi f afe Wo TRACKS Double dd ie cf MEE TRACK7 Pads 4 wi ES Leadsi af 001 1 85 00 SELECT IMPORT EXPORT As you can see in the screenshot above the SELECT tool is turned on and we selected pattern number 2 When a selection is made the pattern management tools are displayed on the sequencer In this example we have pattern number 5 and number 6 from a Drum Machine track repeated several times If we later modify the content of Pattern 5 or 6 by recording over it or modifying it all repetitions will be modified You can distinguish a pattern as being one based on another by its name number and a slightly darker color Let s take a look at the tools available for managing patterns EDIT PATTERN Opens the selected pattern in the Pattern Editor see Section D below for more information or the audio editor if is an audio pattern REPEAT PATTERN Creates a duplicate of the selected pattern and places it directly after the original on the timeli
71. steboard Revision 2 3 Page 79 BeatMaker 2 User Manual TnNTUa E IMPORT SONGS FROM YOUR iPOD LIBRARY You can access all the music available on your device and import one or multiple songs to BeatMaker To access this feature press the IPOD IMPORT button on the Sharing panel Use this panel to navigate through your library by browsing by artists albums genres songs compilations and playlist and select one or more tracks to import 4 3 iPOD IMPORT SELECTED SONGS 2 LIBRARY gt SONGS D MixDubStep 1 IMPORT D Real Live Song Rubber Sheets 5 Artist EPROM Album The Bay Area EP Duration 3 50 IMPORT SONGS D 1 Item list This is where you navigate trough your library Start browsing either by artists albums genres songs compilations or playlists 2 Back button Goes back to the previous listing 3 Import button Each song will display an IMPORT button Toggle or un toggle it to add or remove the song from the list of songs to import 4 Track counter Clear All Shows the number of songs you have selected to import The Clear All button will remove every songs you have previously added 5 Cover playback and track info Displays the cover a play stop button and a position scroller to skip trough the track On iPad additional song information is also displayed 6 Import songs button When done press this button to start importing selected songs A directory browser will appear where you can s
72. t instrument sound on low velocity and more percussive sounds on higher velocities The process for creating a new instrument is as follow Create a new empty zone on the default layer Select the key range you want your sample to play on low key and high key Select the key starting from which the chromatic pitch spread of the sample will be applied to keys in the selected range base key Load or record a sample on this zone Repeat this process for any other sample you want to pitch spread on the instrument e Main interface 4 D 6 21 110 11 14731415 16 718 x ADD LAYER ADD ZONE TT Q LAYERS MAPPING HIGH BASE SAMPLE LAYER 1 HIT UU G 2 F2 VibrPhn_F2 1 E JOIN c3 Magie mi TTT BE KAR KE HIN KU HIN KE INATT F3 ides aki H BERN ANDAR AA KOR KN Be A KUR KN DIN AE KUR KU NN ca VibrPhn C4 HARARE OS DEAR RA DERE AE DE OND BARRIE F4 VibrPhn F4 JODOI HUH c5 VibrPhn C5 III F5 VibrPhn_F5 SUT HO c6 VibrPhn_C6 x 2 LOW VELOCITY low key high key base key 8 oja x emeng HIGH VELOCITY VOLUME PAN SEMITONES FINE TUNE q gt LOAD RECORD EDIT 3 EDIT NAME HOLD SAMPLE SAMPLE SAMPLES i NN J P A i H iPad interface The iPhone iPod version is slightly different the zone configuration 8 is split in 3 different boxes See zone configuration below for more information Revision 2 3 Page 29 BeatMaker 2 User Manual TnNTUa 1 N O O1 Layer list Shows all the layers of the current pres
73. t the sequence between the loop locators set in the Sequencer 7 Metronome Turns on or off a rhythmic clicking sound to help you with the tempo of the song when playing or recording 8 MIDI Omni When enabled the MIDI channel of the connected MIDI controller will be ignored The application will route the events to the currently opened instrument only See Chapter 12 of this manual for more information Revision 2 3 Page 46 BeatMaker 2 User Manual TnNTUa 9 Recording settings Tap this button to show the Recording settings panel See below for more information 10 Song settings Tap this button to modify your song parameters such as tempo BPM time signature and loop positions 11 Project info iPad only Displays the current project name and memory usage 12 BPM amp Signature Pad only Displays the current project tempo and signature 13 Song position iPad only Displays the current song position in seconds and bars 14 Transport toggle iPhone amp iPod only Calls up hides the transport bar You can record beats and melodies by playing directly on the Drum Machine and Keyboard Sampler as well as change certain parameters automations These patterns can then be organized and edited using the Sequencer See the Sequencer section above for more information Various parameters are set when recording The track on which the recording will happen The current position in your song The possibility of
74. ter the visible part of the pattern editor on the Current selection Double tap to center and zoom in on the current selection D 3 EDITING NOTE PARAMETERS amp AUTOMATIONS Apart from notes position and duration the Pattern Editor lets you modify other note parameters as well as the connected instrument and effects properties It is possible to define through time how an instrument or effect will behave automations You can select which parameter automation to modify within the Pattern Editor by pressing the EDIT button at the bottom right corner of the screen A parameter list will popup Xx MIDI MIDI EXPORT IMPORT 1 2 UNDO 1 SELECT PARAM N NOTES NOTES VELOCITY NOTES PAN NOTES TUNE TRACK VOLUME gt Ng E LA NAVIGATE SELECT Y SWING D 3 1 NOTE PARAMETERS Revision 2 3 Page 41 BeatMaker 2 User Manual TnNTUa Notes have three additional properties which can be modified in the Pattern Editor NOTES VELOCITY this is the volume of the note You can change to have different volumes for individual notes in a pattern NOTES TUNE Regardless of what key or sample the note is triggering you can affect the pitch of the sound up or down by 12 semitones NOTES PAN Modifies the stereo output of a note to the left or right In the Pattern Editor select the notes for which you want to modify the parameters and select in the list one of the three parameters defined above if no notes have been sel
75. the PROCESS button You can then choose from a list of processors NORMALIZE Changes the volume of the selected samples so that the highest peak is OdB maximum volume SILENCE Mutes the current selection REVERSE Invert samples similar to playing a selection backwards FADE IN Slowly brings your sample from inaudible to its normal volume FADE OUT Slowly brings your sample from its normal volume to inaudible CROSS FADE Applies a similar fade in and fade out to the selection This is useful when working with loops to avoid audio clicks when looping Revision 2 3 Page 65 BeatMaker 2 User Manual TnNTUa B 3 CHANGING THE TEMPO OR PITCH OF A SAMPLE when working with audio samples to compose songs you may often need to adjust their tempo or pitch tune so that they sound right with the rest of your project The traditional pitch change technique has the side effect of a change in the tempo as well as the tune Using BeatMaker 2 Time Stretching and Pitch Shifting algorithms you can change the tempo of a sample without affecting its tuning and change its pitch without altering the playback speed B 3 1 TIME STRETCH To access the time stretching panel tap the PROCESS button on the bottom toolbar of the Sample Lab then on TIME STRETCH If you have not previously set the tempo of your sample the Set tempo panel will be displayed first see Section E below TAP OR SLIDE 90 00 COMPLEX BPM SONG 2 TEMPO E
76. ts this concept please see the MAPPING EDITOR section below The interface of the Keyboard Sampler varies depending if your device is an iPad or iPhone Please refer to the appropriate sections for your device A OVERVIEW e iPad interface 1 2 3 4 5 6 yy a a oor IT Ma Ka ser TAS Revision 2 3 Page 20 BeatMaker 2 User Manual TnNTUa e iPhone amp iPod interface 1 Load preset Loads a new preset in the keyboard sampler replacing the current content 2 Save preset Saves the current content to disk for later use 3 Previous preset Loads the previous preset from those saved previous in alphabetic order 4 Current preset Displays the name of the current preset 5 Next preset Loads the next preset from those saved next in alphabetic order 6 Settings Displays advanced sampling options 7 Pitch wheel This control allows you to change the tuning of the instrument from 2 to 2 semitones while playing 8 Keyboard playing zone the actual keys used to trigger notes 9 Keyboard display options See Section B below NOTE The keyboard sampler supports the sustain pedal via MIDI CC 64 Also sustain pedal events can be edited in the Pattern editor Revision 2 3 Page 21 BeatMaker 2 User Manual TnNTUa B KEYBOARD DISPLAY OPTIONS There are various options to modify how the keyboard interface looks to best suit your style of playing e iPad interface These options are located just above the keyboard
77. uce the signal gain Signals below this level will not be processed Ratio Degree to which the compressor reduces the dynamic range Attack Specifies the time it takes to start compressing after the threshold value has been reached Release Specifies the time it takes to stop compressing after the signal falls below the threshold value Output Increases or decreases the sound level after it has been processed Revision 2 3 Page 56 BeatMaker 2 User Manual nTUaA C 5 DELAY This tool records the incoming audio signal and plays it back multiple times over a regular interval like an echo Delay time Defines the time lapse for the repeated sound synchronized to the tempo e g 1 16 will repeat the sound every one sixteenth of a bar gt Quantization Modifies the duration of the delay time using a plain note dotted note or a triplet Feedback Specifies how much of the modified signal will be fed back in the delay line If set to 0 the signal will only be repeated one time if set to 100 the signal will repeat infinitely Wet Mix Specifies how much of the original signal is mixed with the modified one A value of 0 plays only the original sound while a value of 100 reproduces only the modified signal Revision 2 3 Page 57 BeatMaker 2 User Manual TnNTUa C 6 OVERDRIVE This effect saturates the sound by increasing Its level Overdrive Sets the volume multiplier If set at x10 the v
78. work Session 1 Sunrizer MIDI OUT a Sunrizer MIDI IN MIDI LATENCY MIDI OUT MIDI THRU CLOCK SEND CLOCK BECH RESTART 1 MIDI Inputs Lists the controllers and applications BeatMaker is currently listening to You can enable or disable each input by tapping on the ON OFF button When an input is enabled BeatMaker will react to events sent by it see section C below 2 MIDI Outputs Lists the external hardware and applications BeatMaker can send MIDI events to You can enable or disable each input by tapping on the ON OFF button When an output is enabled BeatMaker will send to it MIDI notes amp parameters from its instruments and sequencer 3 MIDI buffer latency Sets the duration before BeatMaker sends MIDI events to other controllers and applications When sending MIDI over a WiFi network such as with the Network Session output you may need to change this value to an higher value 4 MIDI Out Enables or disables sending MIDI data to enabled external controllers and applications within the outputs list 5 MIDI Thru If activated BeatMaker will forward to the MIDI outputs any event received from any enabled MIDI input 6 Send MIDI Clock Activate this option to synchronize other sequencing applications to BeatMaker s tempo and song position This only affects applications that are enabled in the MIDI outputs list and that support MIDI Clocking Revision 2 3 Page 82 BeatMaker 2 User Manual TnNTUa 7 Receive MIDI Cloc
79. ys elapsed recording time and a level monitor You can access it when loading the Sample Lab or through the Drum Machine and Keyboard Sampler instruments Omn 0s MONITOR MONITOR One input available on the system 3 Two or more inputs available on the system Depending on your audio setup you will either see the mono recorder or the stereo recorder If only one audio input is available for example your iPad microphone you will see the panel shown on the left 1 Recording time Displays the current duration of your recording in minutes and seconds 2 Level meter Displays the current level of the recording 3 Monitor Record Play Save Activate monitoring if you want to listen in your headphones what is currently being recorded Start and stop recording Play or stop playback of the last audio recording Save last audio recording and exit panel 4 Mono Stereo and input selection If two or more audio inputs are available on the system you have the possibility to record either a mono or stereo file First select either MONO or STEREO then proceed into selecting the left and right channels input NOTE Each time you hit the record button the previous recording if any will be discarded To exit the Audio Recorder without saving tap on the top left exit button Revision 2 3 Page 71 BeatMaker 2 User Manual InTUa 10 TAGGING AND FINDING FILES BeatMaker uses an internal database to keep track
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