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Game 3 - CTLT at Waubonsee Community College

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1. Allows contestants who miss a question to request another without penalty e MULLIGAN Allows contestants to give the other team a question which they MUST answer Page 143 of 222 Game Show Pro 3 Users Manual Click on the checkbox next to the Safety Net s you want to make available to contestants Click again to de select a Safety Net if you do not want to use it in your game Team Names You may play Game 4 with one team or with two If you want to play a two team game click the checkbox next to Team 2 Use the fields provided to enter Team Names To enter a team name click a Team Names field and type a name Team Names should be no more than 20 25 characters long Questions Questions and their corresponding answers must be defined for each Difficulty Level you plan to use in your game Clicking on the Questions tab will take you to the Questions screen where all game questions are organized by Difficulty Level 1 5 The Questions screen allows you to define and edit all game questions to place questions into Difficulty Levels and to reorder copy and delete questions Diftcumy3 Ey Ditticumy 4 EEJ Ditticutys E oom Biwi DAA Mgoyi Copy To define a question and its answers double click inside a Question area Click the up and down triangles to scroll and display questions not curr
2. Navigation Options While you are entering questions and answers you may move through your question database either sequentially or directly to a particular question Using the left left button or right right button you can move up or down sequentially through the list of questions The return return button returns you to the Questions screen To navigate directly to a particular question click the dropdown arrow arrow in the upper left hand portion of the screen Page 111 of 222 Game Show Pro 3 Users Manual Activating this menu allows you to scroll through groups of ten questions at a time Select the question you wish to edit from one of the dropdown lists and you will be taken directly to the Question Editing screen for that question Revert Question The Revert Questions button allows you to display the previously saved question and answer text in case you make a mistake and want to return to a previous version of the question New Q amp A Button The New Q amp A button allows you to enter a new question ce Clicking the New Q amp A button creates a new blank game question by appending it to the list of questions you have already defined It moves you directly to the new question Delete Button The Delete button allows you to permanently remove questions from a match Clicking the Delete button in the Question Editor deletes the current question Layout amp Text Size Using these optio
3. One question per turn O One question per spin j Re use question until answered SsuoNsank fall al cl cal cal al al all al al Setting the Puzzle Count Your game may have up to 10 puzzles in it including an optional Final Puzzle The default is a 1 puzzle game Number of Puzzles 1 D D ooo oo hoo To increase or decrease the number of puzzles in your game click the dropdown box to the right of Number of Puzzles Select a number from 1 to 10 Click the checkbox next to Include Final Puzzle if you wish to have a Final Puzzle in your game Page 177 of 222 Game Show Pro 3 Users Manual Note The Puzzle Count value includes the Final Puzzle A game with 3 regular puzzles and a Final Puzzle is a 4 puzzle game Puzzle 1 Puzzle Puzzle 3 Puzzle 4 Use the Puzzle Navigator button to navigate to an existing puzzle for editing or to an unused puzzle number for entering a new puzzle Customizing Wheel Options Each puzzle in a game may have a completely customized wheel associated with it each with 18 slices To enter edit the value of any slice or segment click the dropdown arrow on the right side of the slice value 100 1000 1500 5000 Bankrupt Lose Turn Free Question Free Spin Custom Prize Choose a slice value from the available options Point Value Prize Value Free Spin Free Question Penalty Value Lose a Turn Bankrupt or Custom Prize To enter a Point Value
4. To set a Bonus Question location click the Set Location button then click a category point value button Page 31 of 222 Game Show Pro 3 Users Manual Select Bonus Location Category A i Category Category C Category D _ Category E _Gancet__ Click OK after you have selected the desired category point value button Your Bonus Location will be reflected on the Match Setup screen Team Setup Selecting the Team Setup tab displays a screen allowing you to define the team structure for Match 1 and Match 2 if you have elected to play a Match 2 It is in this screen that you define the number of teams and the team names for each match Similar to Match Setup this screen contains two nearly identical halves one for Match 1 and one for Match 2 Game Setup Match Setup Team Setup 2 a a ja O Show teams before match O Iero trones Before match The two areas displayed for each match on the Team Setup screen are Teams Matrix and Team Names Page 32 of 222 Game Show Pro 3 Users Manual Teams Matrix A matrix is located to the right of the Number of Teams buttons r iee The number of boxes above the matrix indicates how many teams are currently configured to play that match Click the Number of Teams buttons to change the number of teams min 2 and max 5 for each match Team Names Below the Teams Matrix is the Team Names entry area To enter a team name cli
5. The Game 2 Play Menu has the following options Page 12 of 222 Game Show Pro 3 Users Manual Select To Play Game Start a game at the first question Jump to Round Start a game by jumping to a particular question in the game The Jump To dialog box is displayed in which you specify the starting match and round See Play Menu in the Game Menu in Game 2 section Play Menu in Game 3 The Play Menu allows you to play a game from the beginning or jump directly to the gameboard The Game 3 Play Menu has the following options Select To Play Game Start a game from the beginning with all the introductory splash screens Jump to Board Start a game by jumping directly to the Game 3 gameboard thus skipping the introductory splash screens Ring in Menu The Ring in Menu allows you to test optional Gameshow Pro 3 Wired or Wireless Buzzer Systems before using them in a game Note You must select a Buzzer System setting of Yes in the Administration Options area of Game Setup to take advantage of Ring In Menu functionality File Edit Play Ring lr After selecting the Test Buzzers option the following dialog box appears Test Buzzers ABEE Page 13 of 222 Game Show Pro 3 Users Manual If you are using a Wired Buzzer System press the Team 1 buzzer If the system is connected properly Team 1 will be highlighted on the menu Click Reset and repeat this procedure with each team s buzzer until you hav
6. Gameshow Lenrminmgrinmre ime b r a i E sh a faring are ir A game consists of one or more rounds A round is completed when a team wins three squares in a row across down or diagonally or wins five of the nine squares The team that wins the round receives one point To win a square a team must answer the question correctly an X or O then replaces the number on the square Only one team is allowed to answer a question A maximum of one hundred questions can be defined for a game For example the X team picks a numbered square to display a question on the gameboard and verbally provides an answer to that question If the answer is judged to be correct that square will change to an X The O team picks the next square regardless of whether the answer was correct or incorrect The same process is then repeated for the O team A team can select any numbered square The game is over when a team wins more than half of the rounds when the cumulative game time limit is exceeded or when you select Exit from the Game Menu visible during game when pointing to top of screen The team with the most points is the winner The main sections in this chapter are e Rules and Guidelines e Creating a New Game e Playing Game 3 Page 97 of 222 Game Show Pro 3 Users Manual Rules and Guidelines of Rounds in a Game A round or match is over when a team wins three squares in a row or five of the nine squares on the bo
7. Text only presented in thumbnail mode Picture on the left Text on the right Picture on the top Text on the bottom Picture only presented in full screen mode Movie in the upper left hand corner Text on the right Movie only presented in full screen mode LABOUR Select the info format that best suits your needs by clicking it Your selection will display in the Layout amp Text Size area This selection only affects the current info screen _Revert info_ The Revert Info button allows you to display the previously saved info text in case you make a mistake and want to return to a previous version of the info screen When you are finished entering or copying pasting information into your info screen click the Return button above to return to the Question Editor The Show Info box will be checked indicating the presence of an Info screen for this question Types of Questions Game 3 questions should be factual with one right answer Examples of question formats are listed below Single Answer Open Ended Questions Page 121 of 222 Game Show Pro 3 Users Manual Q What company created Gameshow Pro 3 A LearningWare Inc Q What should you do before entering a manufacturing area A Put on safety goggles Multiple Choice Questions What company created Gameshow Pro 3 LearningWare Inc the right answer Learning Wear Inc LeaningWhere Inc WarningFlare Inc OMAP 0 What should you
8. Tin 5 1 Off Unlimited To set the Answer Timer click the left triangle 4 to decrease or the right triangle to increase the length of the timer The range for the timer is from 0 30 seconds Alternatively click the down triangle u in the lower right corner of the number of seconds area to display a list box shown below of 5 second interval times to highlight and select Note The Unlimited setting allows teams to take as long as they want to answer questions Right Wrong Sounds Sounds are played for right and wrong answers The computer randomly selects a sound from the Gameshow Pro 3 sound pool To preview sounds continually click the Right and Wrong buttons for each sound category The options for Sounds are Normal Two sounds a bell sound for correct answers and a buzzer sound for incorrect answers Fun Bell and buzzer plus additional fun sounds Page 68 of 222 Game Show Pro 3 Users Manual Wacky Standard and Fun sounds plus 20 wacky sounds Custom Allows you to add custom right wrong sounds None Disables all sounds Q PC users without a Sound Blaster compatible sound card must choose the None option Customizing Right Wrong Sounds To customize Right Wrong Sounds for your game click the Customize button Customize Right Wrong Sounds Wacky My Sounds All Right Wrong Sounds are organized into sound pools or groups with tabs for each The Normal sound pool has 1 right and 1 wr
9. All or Change All occurrences of that word or phrase You may also Add the highlighted word or phrase to the Gameshow Pro 3 Dictionary When finished click the Close button Answers Use the Answers buttons to indicate the number from 1 4 of possible answers to the question you are designing Answers 42 Click on the number of possible answers you want to have and the Answer field will expand or contract to match your selection Note Only one answer is the correct one If you select to have 2 4 possible answers you must click on the number next to the correct selection to indicate it as the right answer Import Three different kinds of multimedia files Pictures Sounds and Movies may be imported and used as part of a question Import Pict Sound Movie Sound files may be used as part of any question Consequently its icon the middle icon is always active Picture and Movie icons are only active if you have selected a Layout that supports these objects See Layout amp Text Size above Click the icon associated with the multimedia file type you wish to use Importing Pictures Pictures may be imported and used as part of a question or as part of an Info screen discussed later Page 39 of 222 Game Show Pro 3 Users Manual Select Pict Linked Imported Valid file types for pictures are bmp jpg and gif under Windows On a Macintosh you may also import tif and pic
10. Any time a team would like clarification on the functions of the Safety Nets the Instructor can click on the Safety Net Help button below the Question display area Use the Ask an Expert Safety Net to ask any one person for assistance Lise the Ask ihe Group Safety Net to ask the entire group for assistance Use the Leave 2 Safety Net to eliminate all answers except for one right and one wrong Use the Hint Safety Net to request a hini specially prepared for this question Use the Mulligan Safety Nel lo request another question without penalty Lise the Give away Safety Net fo give the question to the other team who MUST answer it The names and functions of all Safety Nets are shown on the screen Showing Remaining Questions Page 163 of 222 Game Show Pro 3 Users Manual Given the possibility especially in a two team game that quite a few questions will be answered incorrectly it s a good idea to have lots of questions available in your question database One way that a game can end prematurely is simply by running out of questions To determine the remaining question inventory use the Play Menu during Game Play mode Select Show Remaining Questions and Gameshow Pro 3 will display a summary of the number of remaining questions within each Difficulty Level Using this information you can judge how many more round s you may be able to play Playing Game 4 in Self Directed Mode Gameshow Pro 3 allows you to p
11. Level 9 Level g Level 7 Level g Level 5 pr Complicated Complicated 2 Io Level 4 Level 3 fal Lowel 2 Boring 1c Levwell j Page 165 of 222 Level 15 Level 14 Level 713 Level 12 Lewel 11 Lovel 10 1 Lavell 9 Level 8 Lovel 7 Lavel Level 5 Level 4 Lavel 3 Level 2 Level 1 Users Manual Game Show Pro 3 Users Manual The Answer Timer is activated and during the available time Team selects an answer in the list by clicking on it or by pressing A B C or D or 1 4 If they are sure of their answer they click the Yes button in the Is That Your Final Answer dialog box If not they may utilize available Safety Nets for help or Pass the question to the other team Game play proceeds in this manner throughout the rest of the match until a winner is determined Page 166 of 222 Game Show Pro 3 Users Manual Game 5 In Game 5 teams answer questions spin a roulette style wheel with various prize values on it and guess letters in a word puzzle The word puzzle and wheel slice values as well as the questions answers and Info Screens are all customizable The object of the game is to earn the most points by solving puzzles Teams take turns answering questions and if they answer correctly they get to spin the wheel If the wheel spins to a Point or Prize Value slice then the team gets to guess a letter in the puzzle If their guess 1s correct then the word puzzle displays al
12. Scoring Point values for each wheel slice are assigned in Puzzle Setup when creating a game You may accept the default values 100 200 300 etc or type in your own Within each round puzzle points are added for correct letter guesses Point Value times of letter occurrences in the puzzle Points are temporary until the puzzle is solved when they are awarded to the puzzle solving team Points accumulate round to round Questions The number of questions is not fixed but when they run out the game skips that step and allows teams to spin the wheel without answering questions first Questions are displayed on the screen and can also be read by the Instructor Instructor Not part of any team Uses keyboard or mouse to display questions can also read them aloud judges answers spins the wheel and selects letter guesses on behalf of teams See Instructor Commands in the Playing Game 5 section Judges The Instructor can designate one or two students to judge answers The judges have the final voice as to whether or not the answer is correct Creating a New Game After selecting Create New Game the Game Setup screen is displayed Game Setup Puzzle Setup Team Setup Game Langa Boog o And wer Timer Dinan in Scores Came Leader D Player Instructor mera Durtend On Kepboard Prompte Gn SLO SOME Use DurrerSyitem on bo Spin Whee The three hori
13. and the Instructor or students playing a self administered game must use keyboard commands to navigate through screens See Instructor Commands in the Playing Game section Keyboard Prompts if selected display text help in the lower right corner of screens to guide you through the match Page 70 of 222 Game Show Pro 3 Users Manual Keyboard Prompts options are Off No prompts are displayed during a match If Needed Displayed only if a wrong key is pressed o On Prompts are always displayed to guide your next action o 0 r using keyboard commands select the On option the first few times you play the game to familiarize yourself with the key commands Buzzer System and Buzzer Sound options are settings which control the way contestants ring in during a game using optional Gameshow Pro 3 Wired or Wireless Buzzer Systems To activate a buzzer system click the On setting for the Buzzer System option To activate a Buzzer Sound option click on the desired sound level Buzzer Sound options are Tones Plays a number of tones 1 5 corresponding to the first team to ring in Team States verbally by team number which team was first to ring in Off No buzzer sounds are heard during the game Note You may have
14. during game allows you skip directly to any one of the 100 possible questions in the game Move the pointer to the top of the screen to display the Game Menu and click the Jump to question option m j p p T a MAINI E r i Pea a L i Click the left 4 or right triangles to sequentially decrease or increase the displayed number Click OK to jump to that numbered question Click Cancel to remain at the current question location Alternatively click the down triangle u in the lower right corner of the in the Jump to question number area Select Question ejs 9 cance __ OK A list box of numbers containing intervals of 10s to highlight and select After selecting 10 20 etc click the left 4 or right triangles to sequentially decrease or increase the numbers Page 18 of 222 Game Show Pro 3 Users Manual Game 1 In Game 1 teams select gameboard questions with varying point values in categories e g Sales for 100 points Sports for 200 points If a team rings in and answers the question correctly that team is awarded the points assigned to that question and can choose the next question If a team answers incorrectly that team loses the point value assigned to the question The other teams may now ring in and answer the question The game is over when all questions are answered the preset time runs out or when the Instructor selects End Match from the Game Menu Hidden Bonus Question
15. the file will be listed in the Linked file list and will be previewed in the display area to the right Click OK to return to the Question Editor Clicking Remove Link deletes the picture file from the linked list To Import a picture into a game click the Imported tab z Select Pict Linked imported A list of previously imported pictures 1f there are any will be displayed Select from the list of already imported pictures or click the Import New button to select a different file Use the Open Picture File dialog box to navigate to the picture you wish to import Click OK to import the picture Once you have imported a picture three other dialog box buttons become active and are described below Remove Removes the selected picture file from the game Rename Renames a picture file Import Over Imports the selected picture over a pre existing picture with the same name When you are satisfied with your selection of a picture file to include in your game click OK to return to the Question Editor screen Your picture will be displayed within the question format you selected Importing Sounds Sounds may be imported and used as part of a question or as part of an Info screen discussed later Page 41 of 222 Game Show Pro 3 Users Manual L ET Smr Lm AN Le Bley und omn geese __ cei a5 Heit ihe pila oi Valid file types for sounds are au mp3 and wav files in Windows On a Macintosh you may i
16. 222 Game Show Pro 3 Users Manual 4 4 10 10 12 12 14 14 18 18 2A 2A w36 6 Ad Ad fe fe J6 J6 To re size an entire question or answer text block click the Question button or the Answer button in the Layout amp Text Size area Select the desired text size from the list Note You may exert even greater control over the size style and font of any block of text by highlighting it then right clicking Select from among standard Cut Copy and Paste functions or select from a list of text Size Style and Font options Check Spelling To activate the Gameshow Pro 3 spellchecker highlight the text you want to check then click Check Spelling on the Edit menu You may check the spelling of any text within Question Answer and Info screens discussed later Hot in Dictionar Check your Speelirg Change toc Spelling If the highlighted text contains a misspelling use the dialog box above to Ignore All or Change All occurrences of that word or phrase You may also Add the highlighted word or phrase to the Gameshow Pro 3 Dictionary When finished click the Close button Page 80 of 222 Game Show Pro 3 Users Manual Answers Use the Answers buttons to indicate the number from 3 6 of possible answers to the question you are designing Answers anaig Click on the number of possible answers you want to have and the Answer area will expand or contract to match your selection Import Three di
17. 3 Users Manual also read the question aloud The first captain to ring in after the first question is read may answer the question o Ringing in may take many forms shouting hand raising noise making or using an optional Gameshow Pro 3 Wired or Wireless Buzzer System If not using a Buzzer System the Instructor must click the Team Name area associated with the team that rang in first Or using the keyboard the Instructor must press or 2 corresponding the first team to ring in Note This is a most important step to ensure the proper team gets the points when answering correctly or deducted if answering incorrectly The border around their scoreboard lights up and the Answer Timer number of seconds configured in Game Setup begins counting down The contestant must start to answer before time runs out If you have implemented an optional Gameshow Pro 3 Wired or Wireless Buzzer System the first team to ring in is identified automatically and that team s scoreboard is activated for you The contestant that rings in must answer immediately or the other team is allowed to answer This rule prevents a contestant from ringing in when they don t have an answer The Instructor clicks the appropriate answer on the scoreboard to display it Using the keyboard the Instructor may also press the number corresponding to that answer If the team s answer matches the answer displayed or an answer on the printed list of answers that te
18. Administration Options Administration Options are items which control the environment in which a gameshow is played Game Leader G Player amp Instructor Onscreen Buttons On G Off Keyboard Prompts On Off O If Needed Use Buzzer System to Spin Wheel an The Game Leader setting may be either Player or Instructor A Game Leader setting of Instructor assumes that a gameshow will be led by an Instructor who is controlling the game by clicking options on the screen and pressing keys on the keyboard A Game Leader setting of Player assumes that a student is playing the game without an instructor present either against other students or alone Make a Game Leader selection by clicking the circle next to the desired setting Settings for Onscreen Buttons and Keyboard Prompts allow you to control how and when Gameshow Pro 3 provides you with screen navigational help during a match If the Onscreen Buttons option is clicked On navigation buttons are displayed on most screens If clicked Off no buttons are displayed during a match and the Instructor or students playing a self administered game must use keyboard commands to navigate through screens See Instructor Commands in the Playing Game 5 section Page 175 of 222 Game Show Pro 3 Users Manual Keyboard Prompts if selected display text help in the lower right corner of screens to guide you through the match Keyboard Prompts options are Off No prompts are display
19. Clicking Remove Link deletes the picture file from the linked list To Import a picture into a game click the Imported tab z Select Pict Linked imported A list of previously imported pictures 1f there are any will be displayed Select from the list of already imported pictures or click the Import New button to select a different file Use the Open Picture File dialog box to navigate to the picture you wish to import Click OK to import the picture Once you have imported a picture three other dialog box buttons become active and are described below Remove Removes the selected picture file from the game Rename Renames a picture file Import Over Imports the selected picture over a pre existing picture with the same name When you are satisfied with your selection of a picture file to include in your game click OK to return to the Question Editor screen Your picture will be displayed within the question format you selected Importing Sounds Sounds may be imported and used as part of a question or as part of an Info screen discussed later Page 192 of 222 Game Show Pro 3 Users Manual L fe Hach fe Sania Caa Le Bley und omn geese opan an Wahii gi pha jiii Valid file types for sounds are au mp3 and wav files in Windows On a Macintosh you may import aif and mp3 files Note If you want to incorporate a sound file that is not in one of these file formats you will need to convert t
20. DET The Answer Timer is activated and the teamselects an answer in the list by pressing A B C or D or 1 4 If they are right the answer is shown in red and they earn an opportunity to spin the wheel Game play proceeds in this manner throughout the rest of the match until a winner is determined Page 214 of 222 Game Show Pro 3 Users Manual Using Gameshow Pro 3 Runtime Optional Gameshow Pro 3 s Runtime Version is designed for trainers who wish to control or manage the gameshow content they distribute The Runtime Version allows trainers to create and distribute gameshows to a potentially unlimited number of users The recipients in turn execute the gameshow in their classrooms as is if they are instructors or on their own computers if they are students playing in self directed mode The gaming experience is identical to that of using Gameshow Pro 3 There are three processes involved in using the Gameshow Pro 3 Runtime program l Creating a game 2 Preparing a game for distribution 3 Installing and configuring the game 4 Distributing the game Creating Games For Runtime Distribution For the most part creating games for Runtime distribution is the same as creating any other Gameshow Pro 3 game All you have to do is create your questions and answers select music and logo options and save your work One consideration in the game creation process that s worth noting is file size If you plan to distribute
21. Fingtn Help File Menu The File Menu during game 1s identical to the File Menu in Setup definitions are not repeated here See File Menu in the Setup Menu section Edit Menu The Edit Menu during game allows you to Set Team Names Set Scores and access Setup options for the game Note Accessing Setup during a game causes the game to be reset from the beginning File Edit Flay Aing ln Help Unda tle Set Team Names Set Scores Setup Set Team Names allows you to edit Team Names on the fly as the game is beginning Set Scores allows you to establish a non zero starting point for your game which you would need to do if you were carrying over scores from a previous game Page 15 of 222 Game Show Pro 3 Users Manual Play Menu The Play Menu during game allows you to jump to Match 2 if you are playing Match land a Match 2 is defined end the match or replay the game from the beginning Play Aing ln Help Match 2 Jump to Gamebaard End Match Replay Game Game Menu in Game 2 The Game Menu is displayed during a game and allows the Instructor to control the game while the match or game is being played The Game Menu is displayed and erased by moving the pointer to and from the top of the screen File Edit Play Fingtn Help File Menu The File Menu during game is identical to the File Menu in Setup definitions are not repeated here See File Menu in the Setup Menu section Edit Menu The Edit Menu
22. Game One two or three Teams and Players Two teams can play a game Any number of people can be on a team Time Needed to Play From a few minutes to 1 hours or longer if no time limit is set This includes time to explain game rules introduce players and contest any answers The time depends on match length and the number of rounds and matches per game Refer to Match in the Team Match Setup section End of Match Two ways 1 after all questions on board are answered or 2 after the preset match length time expires Scoring Point values for each answer default is 10 are assigned in Match Setup when creating a match Points are added or deducted when the Instructor judges the answer Rounds The maximum number of rounds in a game is 24 Any combination of rounds in one two or three matches that does not exceed a total of 24 is allowed e g one match may have all 24 rounds Each question is displayed on the screen and can also be read by the Instructor Instructor Not part of any team Uses keyboard or mouse to display the questions can also read them aloud and also judges answers See Instructor Commands in the Playing Game 2 section Judges The Instructor can designate one or two students to judge answers The judges have the final voice as to whe
23. Movies operate the same as they do for Questions and Answers above The Layout button offers you the following information formatting options Text only presented in full screen mode Text only presented in thumbnail mode Picture on the left Text on the right Picture on the top Text on the bottom Picture only presented in full screen mode BURL MT Movie in the upper left hand corner Text on the right Movie only presented in full screen mode Select the info format that best suits your needs by clicking it Your selection will display in the Layout amp Text Size area This selection only affects the current info screen The Revert Info button allows you to display the previously saved info text in case you make a mistake and want to return to a previous version of the info screen When you are finished entering or copying pasting information into your info screen click the Return return button to return to the Question Editor The Show Info box will be checked indicating the presence of an Info screen for this question Types of Questions Game 1 questions should be factual with one right answer Examples of question formats are listed below Single Answer Open Ended Questions Q What company created Gameshow Pro 3 A LearningWare Inc Q What should you do before entering a manufacturing area A Puton safety goggles Multiple Choice Questions Page 45 of 222 Game Sh
24. PUNE AS COME aaar a nie oaus auc teasecaatanes 126 J ITI EO QUES TIO Io s5h sa ssicaseaes a anes asstacdenn a E ds Geaseceace cade 127 ONS GiM 25 seis ties weeded Ores aida a Oa oar wie as die ad vd a Re ean Shu E Gea ee 128 Playing Game 3a Self Directed Modenrsereasio tiina road beadeannc tani beaded naveed TEO 128 Game 4 Optional sicscedesescacccsscsesncecacecedessisssesiats covicecestetsnacescieaceaceaeess LOI IR UES and Guideline Sernis e E Naa tense A Naa iene eames aise 132 Creina a NEWN clad ommpreeeneneren neonate Aue eee r een Meron wemnenTTye Arey Tenement ee mre nec eee nen SemntoTente Mn ee Tey 132 Came SC UUP a2 Yasatee Gann r at saa ben canpeiaacanceos E A ce caans sexGaueirnse wavetegeaasy Reba 133 Lidder oc 0 0 poms Senere ene rete Semen yee er ece en ener ry te Smenr eT Chir een cree 140 Oe 8 0 dh Speers eer ee rene een peat Sc omU RRS On ens OF CPE TIEReT PERCE Ne Pee rece et Neer ERee NCS TENCE EEE OS mre TEC PE UN Tere ETN ere ene ort en 144 Playing Game 4 abstr ui eette aonb a a Ua oNer aes cote Neianene yea eas 158 Instructor Commands 5h oak tceeent ccd a waient sautobe sede natant euadene enn aneteeredeeentanwietas 162 Pune Tean Nines perpen vegies ema a E rte A E ON ane ie enn eee er 162 Play rite Crain MUS Caena Races nt saaracl daa Josh a a a SN 163 PRC COS SIN SARC EY Net He MP i ctlantas Sacha ue ans tasactcstuo del eauetsomealehonaeasascsen actor casaatetinns ousetenseeceneentascnaamaceaey 163 SHOWING HCAS CUS
25. Page 89 of 222 Game Show Pro 3 Users Manual After selecting a game file to play in the Open Game File window a blank blue screen is displayed with a Start button in the bottom right hand corner If you turned Keyboard Prompts On you will see keyboard prompts on the bottom of the screen as well Clicking the start button displays the Game 2 logo you designed in Setup To continue press the Space Bar or click the right triangle button at the bottom right of the screen Note If you did not set the Keyboard Prompts option to If Needed or On no prompts are displayed and only the start button is displayed See the Administration Options section of Game Setup The Team names defined in Team Setup are displayed o This is an excellent time to introduce all the players to each other before starting the match Note You can edit Team Names on the fly and set reset scores at the beginning of a game by using the Edit menu for Set Team Names and Set Team Scores Set Team Names Page 90 of 222 Game Show Pro 3 Users Manual Place the cursor in the field s for the Team Name you wish to change and enter the new name s When finished editing Team Names click OK If you want to Reset the Team Names to their original pre editing settings click Reset Set Team Scores Team Scores can be modified using this dialog box Click a Team Name button then use the calculator style dialog box to adjust that team s score up or down
26. Place Questions Here arrow bar is active you may navigate to other Difficulty Levels to find a new location by clicking on their tabs Delete Button The Delete button allows you to permanently remove questions from a game To delete a question click the Question area of the question to be deleted the Delete button becomes active Click the Delete button Delete Questions me o ee en a taal Gal fe ee ee Do poy really want to delete tre In the Delete Questions dialog box click Yes to delete the selected question To delete more than one question press the Shift key when clicking contiguously ordered questions or press the Control key when clicking non contiguously ordered questions Click No to cancel the deletion leaving the question you selected intact Page 146 of 222 Game Show Pro 3 Users Manual Note If you are very sure that you want to delete a question and are very familiar with Game 2 s Question screen processes you may hold the Shift key down while clicking the Delete button and you will not be prompted to confirm the deletion Question and Answer Screen The Question and Answer screen is used as a form for entry of all questions and correct answers for a match or game The question and answer text can be made smaller or larger to meet your needs In addition the areas that contain the question and answer text or any portion of the question or answer text can be re sized Pictures or graphics
27. Sound File dialog box to navigate to the sound file you wish to import Click OK to import the file Once you have imported a sound Remove Rename and Import Over join Import New as active dialog box buttons whose functions are described above When you are satisfied with your selection of a sound file to include in your game click OK to return to the Question Editor screen Your sound file will be displayed within the question format you selected Importing Movies Movies may be used as part of a question or as part of an Info screen discussed later bike Arce a L itip C ntinianiity Valid file types for movies are avi and mov in Windows On a Macintosh you may import QuickTime and MPEG files Note If you want to incorporate a movie file that is not in one of these file formats you will need to convert the file to one of the supported types by using an external program Movies unlike Pictures and Sounds must be Linked they may not be Imported Page 119 of 222 Game Show Pro 3 Users Manual To use a Linked movie within a question click the Create Link button If you have not previously saved your game you will be prompted to do so Use the Open Video File dialog box to navigate to the movie you wish to link When you have selected the desired movie and clicked Open you will be prompted to copy the video file into the Gamemedia folder of the directory where your game is stored After you have made your selec
28. Use the same procedure to adjust other teams scores as needed Click OK to start or resume the game with your new score settings This isan easy way to carry over scores from a previous game Many trainers use Gameshow Pro 3 in multi day workshops with competitions taking place several times a day Scores could accumulate game to game using this method To continue press the Space Bar or click the right triangle button at the bottom right of the screen Note If the Keyboard Prompts option is set to Always Present in Game Setup navigational prompts are always displayed at the bottom right of the screen Spacebar Continue The Match I screen is displayed Page 91 of 222 Game Show Pro 3 Users Manual To continue press the Space Bar or click the right triangle button in the bottom right hand corner of the screen The Round 1 screen is displayed South Se a Zp This screen displays each team s total score above their team name The larger oval shaped score area is the point value accumulator for the current round indicating how many points will be added to their score if they answer correctly The Instructor presses the Space Bar or clicks the Next button To begin the game the designated captains from each team face off to guess the first answer to the first question The Instructor clicks the Question button to display the first question The Instructor should Page 92 of 222 Game Show Pro
29. audio files and or video clips can be inserted and used to embellish questions and info screens Type question here Type answer here B Type answer here Type answer here Bi Type answer here SWOMS AME Navigation Options While you are entering and editing questions and answers you may move through your question database either sequentially or directly to a particular question Using the left button or right button you can move up or down sequentially through the list of questions in any Difficulty Level The return button in the middle returns you to the Questions screen To navigate directly to a particular question in any Difficulty Level click the dropdown arrow in the Difficulty Level box on the left hand portion of the screen Page 147 of 222 Game Show Pro 3 Users Manual Level 27 Level 3 Level 4 Level 5 WO Cos oo oo Mhi Select the desired Difficulty Level for the question you wish to edit and you will be taken directly to the Question Editing screen for that Difficulty Level The Revert Questions button allows you to display the previously saved question and answer text in case you make a mistake and want to return to a previous version of the question Difficulty Level The Difficulty Level of a question can be assigned while it is being entered by clicking a color coded button for the desired level When a Difficulty Level is assigned to a questio
30. best suits your needs by clicking it Your selection will display in the Layout amp Text Size area This selection only affects the current info screen _Revert info_ The Revert Info button allows you to display the previously saved info text in case you make a mistake and want to return to a previous version of the info screen When you are finished entering or copying pasting information into your info screen click the Return button above to return to the Question Editor The Show Info box will be checked indicating the presence of an Info screen for this question Question and Answer Entry The Question and Answer areas are designed to accommodate text entry in several ways e You may enter the text directly tabbing from field to field e You may cut amp paste text from other applications Page 87 of 222 Game Show Pro 3 Users Manual Answer Weighting To the right of each answer for a question is an Answer Weighting box Type answer here 10 By default each answer to a question is given a point value of 10 meaning that each answer is worth 10 points to the team that picks it during the game Answer Weights can be changed however and customized for each answer To assign a weight to each answer tab from Answer field to Answer field entering new Answer Weights as desired i Many Instructors ask a group for their answers to various questions prior to a match Then they use Answer Weights to record the per
31. click the right triangle button at the bottom right of the screen Note If you did not set the Keyboard Prompts option to If Needed or On no prompts are displayed and only the start button is displayed See the Administration Options section of Game Setup The Team names defined in Team Setup are displayed The Round 1 screen is displayed Page 123 of 222 Game Show Pro 3 Users Manual To continue press the Space Bar or click the Next button right triangle button at the lower right portion of the screen to continue As indicated on the screen the X team answers the first question in Round 1 The O team answers the first question in Round 2 etc The main game board screen is displayed This screen displays the nine numbered board squares and total scores for the X and O teams Page 124 of 222 Game Show Pro 3 Users Manual The X team always begins Round 1 The designated team captain verbally selects one of the nine squares The Instructor clicks the numbered square chosen by the X team to display the first question The Instructor may also use the keyboard cursor keys to navigate to the chosen square then press enter to display the question Also we recommend the Instructor read the question aloud In addition to the contestants how many people in an audience can participate ina gameshow The Instructor clicks the Timer button to start the Answer Timer The oval shape Answer Timer between the team score
32. credite a New GIMME risse a R E S E iadea ee ia eocaeanwt 62 Ganne SED reeTEee Aerie entree Rieer en Tea Arata enn eee N RreET TTT aT 63 Media MaC SOUP aa E N hee Gawsdonawenn eed Go san cRceannsekGcaumuauendesarGaaen accent 71 Queso S EU osetia delicate chieeten a dacatanase sas dtenenm lebsten a Gata Tandncs he 74 OvuesiOonand ANS Wers SCLeel isc iiieisitdinnne iris die Bae eae 77 Types or QUESTIONS earne guis com Cac vanieseie Yea satan ins Umea nen hn Alara hone Sina Ura ancuee atid ove D 88 Play ti Game 2 resa deh at ae a eda veal cout anodiehavansacuel nei a et abeacuapstanubetcicdeseemiacetebend 89 Tostra op ue Omman Knee weve meme see eater CeTeutr manatee Cem eee A Serv uit Teoh mma Ty yer Cerne Sern ree Cyne 94 FEU AS CONS sisson sc ateuce cance saad E E A hensatcteanceseuesaess 94 EVRA IROOM Here Saclne aitsa tas ctectearstasaatonanat ss eenauoctionsteseoueseapacnmanessiceanagec sen tue aiea tabainiean N 95 Play mor the Tie Re Aer chicas tate E T A tiauacbainetiosdiatadenieeeebaces 96 O11 oes ee eee eee eee aa eee eee eR nnn Tee meEe Seem if PRED Soc rN Cle HIN EEEE EAE E E E E ENE A AE EAEE EEE EN A T EE A E EE 98 E E E E I E N E E E E E E T E E A EA RA 98 DEUD oia a E ea eocenenonetas enone autora enna oamennetesto ae eee 99 OnE IOUS Beatse ates ecut a Lhdonel nce tuae sath icaouaishaousateonal ucla vce aassmiuoasnidcad 108 PAYING CHANG 3 tecnicos eee sncoaieandasvepas ace ceeanied E E EAS 122 IMs trietor Oman S e a e a a a O aN 126
33. discussed earlier between Linked and Imported Picture files apply to Sound files To use a Linked sound within a question click the Create Link button If you have not previously saved your game you will be prompted to do so Use the Open Sound File dialog box to navigate to the sound you wish to link When you have selected the desired sound and clicked Open you will be prompted to copy the sound file into the Gamemedia folder of the directory where your game is stored After you have made your selections press Enter To sample the sound file click the speaker speaker icon To cause the sound to be heard as soon as a question or info screen are displayed during the game check the box next to Play sound on question info open To have access to a sound play button in the game allowing you to play the sound whenever you want check the box next to Include sound play button Once the link has been established click OK to return to the Question Editor or click Remove Link to delete the sound file from the linked list To Import a sound into a game click the Imported tab Page 118 of 222 Game Show Pro 3 Users Manual Select Sound Linked Imported LCE Do Siia ie i Play seal i queens ee omen M oiie sours play bution nn io A list of previously imported sounds if there are any will be displayed Select from the list of already imported sounds or click the Import New button to select a different file Use the Open
34. displayed as a light colored bar at the bottom of the screen that gets shorter as time runs down The Answer Timer designates the maximum number of seconds a team has to start answering a question after they ring in This timer is displayed as numeric digits and begins counting down after the Instructor clicks the Team scoreboard of the team that rings in or presses the number 5 keys on the keyboard for that team The Answer Timer is automatically invoked when a team rings in using a Gameshow Pro 3 Wired or Wireless Buzzer System Read Timer Ring in Timer e to I Answer Timer Instruc Unlimited f To set a timer click the left triangle 4 or the right triangle to decrease or increase the length of the timer Click the down triangle u in a number area to display and select a number from the list box intervals of 5 After selecting a number click the left or right triangle to decrease increase the number sequentially The range for all three timers is from 0 30 seconds Page 25 of 222 Game Show Pro 3 Users Manual Note The Unlimited timer setting is available for all timers and is found at the end of the range s If the timers are turned off teams may take as long as they want to ring in and or answer questions Right Wrong Sounds Sounds are played for right and wrong answers The computer randomly selects a sound from the Gameshow Pro 3 sound pool To preview soun
35. do before entering a manufacturing area Whistle a manufacturing tune Put on safety goggles the right answer Put your left toe in Take your left toe out GOP Q Playing Game 3 The Instructor clicks the Game 3 icon on the computer desktop to display the Game 3 starting screen Game 3 Gameshow hy iE ie ERT mt TI a PE AATA pee ae P W h Learning Ware inc ee fish Open the sample game provided with the purchased Gameshow Pro 3 software or you can create and save a game on the fly To open an existing game select the Play Game button on the Game 3 screen Page 122 of 222 Game Show Pro 3 Users Manual Note To resume a game in progress use the Play Game in Progress button Look in 4 Gameshow Pro 3 t c z ApplcatonFiles GameMedia MyMedia Games Sample gig Files of type Game 3 Game Files Cancel After clicking the Play Game button the Open Game File window is displayed To open a game file to play either double click the game filename or click the game filename and click the Open button After selecting a game file to play in the Open Game File window a blank blue screen is displayed with a start button in the bottom right hand corner If you turned Keyboard Prompts On you will see keyboard prompts on the bottom of the screen as well Clicking the start button displays the Game 3 logo you designed in Setup To continue press the Space Bar or
36. during game allows you to Set Team Names Set Scores and access Setup options for the game Note Accessing Setup options during a game causes the game to be reset from the beginning Edit Flay Help Unda Set Team Names Set Scores Setup Play Menu The Play Menu during game allows you to jump to a different question in any match of the game to end the game or to replay the game Page 16 of 222 Game Show Pro 3 Users Manual After selecting the Jump to Round option the Jump To dialog box is displayed in which you can specify the match and round to which you want to jump click or to change Match and Round numbers Jump To Round Jump To Match Round There are 3 roundis match 1 Click the Jump button to jump to the displayed Match and Round Game Menu in Game 3 The Game Menu is displayed during a game and allows the Instructor to control the game while the match or game is being played The Game Menu is displayed and erased by moving the pointer to and from the top of the screen File Menu The File Menu during game is identical to the File Menu in Setup definitions are not repeated here See File Menu in the Setup Menu section Edit Menu The Edit Menu during game allows you to jump to Setup or to display the Question and Answers defined for the game Page 17 of 222 Game Show Pro 3 Users Manual Dl ET U rior Eiriz Play Menu The Play Menu
37. editing The Revert Questions button allows you to display the previously saved question and answer text in case you make a mistake and want to return to a previous version of the question Layout amp Text Size Using these options you may control the question format and the text size attributes of the question you are entering Page 187 of 222 Game Show Pro 3 Users Manual Layout amp Text Size Ques Ans i The following table summarizes all the question format options that are available to you Question and Answer areas are identical in size Shorter Question longer Answer Longer Question shorter Answer Upper left Picture upper right Question both above the Answer field in the bottom half of the screen Shorter Question on top Picture in lower left Answer in lower right Picture in upper left Question in upper right above a shorter Answer on the bottom Question in top half Audio and Picture sharing bottom half Picture in left half Question above Answer in right half Picture in left half shorter Question and longer Answer in right half Picture in left half longer Question and shorter Answer in right half Question with a Picture in top half Answer with a Picture in bottom half FR wil wel Ula POU i E iii Movie in upper left Question in upper right above the Answer field in the bottom half of the screen Shorter Question on top Movie in lower left Answer
38. files Note If you want to incorporate a graphic that is not in one of these file formats you will need to convert the graphic to one of the supported types by using an external program Pictures may be either Linked or Imported Linked pictures remain outside the gameshow file itself making the game file smaller Linking pictures is particularly useful if you are re using a picture within a game Importing pictures results in pictures becoming part of the gameshow file causing the file to become larger Its advantage is that the resulting gameshow file is self contained and highly portable To use a Linked picture within a question click the Create Link button If you have not previously saved your game you will be prompted to do so Use the Open Picture File dialog box to navigate to the picture you wish to link When you have selected the desired picture and clicked Open you will be prompted to copy the picture into the Gamemedia folder of the directory where your game is stored Copy Selected File Page 40 of 222 Game Show Pro 3 Users Manual Selecting Yes copy the selected file will copy the selected file into the Gamemedia folder Selecting No cancel this procedure will cancel the copy operation If you do not wish to be asked this question every time you link a picture file check the Do not ask me to make this decision again field After you have made your selections press Enter If you choose Yes copy the selected file
39. for a game The number of the question is displayed to the left of the question text Double click inside a Question area to access the Question Editor where you may enter new questions and answers data or view edit existing questions and answers New Q amp A Button The New Q amp A button allows you to enter a new question Clicking the New Q amp A button creates a new blank game question by appending it to the list of questions you have already defined It moves you directly to the Question Editor where you may customize your new question Move Button The Move button allows you to sequentially reorder the questions in a match that is change the order in which the questions are presented within a match Note When you move a question you are replacing the current question with the one being moved To move a question click a Question area to select that question the Move button becomes active Click the Move button to display the Click on Arrow box and Place Question Here arrow bar To select and move more than one question press the Shift key when clicking contiguously ordered questions or press the Control key when clicking non contiguously ordered questions E E B ji FI ad F LES T ai Chick on arrow wise i New QHA Migra Copy Delete to move gustong ak pec ae y Ci i au Peay Sara ae Ee ee i a U i F Ip H toate Sa ele sia nates eo Select the new location for the selected question by
40. game when the gameshow logo appears Gameshow Pro 3 s flexibility allows you to customize this fanfare music for particular audiences and objectives or import a musical file of your own Page 100 of 222 Game Show Pro 3 Lene ary Aare Tuk Click to tt lel Dirk Cael ides Feet be Dat Ek Coal Oick to bine Tet Shere Oh in Hare gas Lip SLO rhe To select one of the musical scores provided with Gameshow Pro 3 Users Manual 1 From the Gameshow Logo amp Music area on the Game Setup screen click the Customize button 2 On the Music tab on the right side of the dialog box click on the name of a musical score to select it To hear the selected music double click on the name of the score 3 When you are satisfied with your selection click OK Note You may hear the selected musical score by clicking on the Play Music button in the Gameshow Logo amp Music dialog box on the Game Setup screen Cempa MEm Dirilik Check i i lee Dirk Cel sides p ae Dat a Col ick to bine Tet Shere Dirk in baer ga Lip Page 101 of 222 FLEE OEE Game Show Pro 3 Users Manual To import your own music 1 Click the My Music tab Click the Add Music button In the Open dialog box navigate to the music file you wish to import then click Open Note You may import au mp3 or wav files as Gameshow Music in Windows On a Macintosh you may import aif and mp3 files Gameboard A Gameboard skin is a pal
41. may import these additional file types tif and pic Gameshow Music is the musical score or fanfare music that plays at the beginning of a game when the gameshow logo appears Gameshow Pro 3 s flexibility allows you to customize this fanfare music for particular audiences and objectives or import a musical file of your own Page 64 of 222 Game Show Pro 3 Users Manual a ae re Game Setup Team Match Setup Wy Ma Hedik Clik ta Te jas ich asada Tet eo Fon Pile Can GDh ti Bee Tew She Oo in Horma sa Croker ROSE To select one of the musical scores provided with Gameshow Pro 3 1 From the Gameshow Logo amp Music area on the Game Setup screen click the Customize button 2 On the Music tab on the right side of the dialog box click on the name of a musical score to select it To hear the selected music double click on the name of the score 3 When you are satisfied with your selection click OK Note You may hear the selected musical score by clicking on the Play Music button in the Gameshow Logo amp Music dialog box on the Game Setup screen prm Ses Th ia Pw Me Game Setup V am Match Setup EEEE AARRE IRA ROIS Lowe HEU Tele irh bo i eat Chek Hulme pi ho dl oe Caii ei ti Mae Veet She Cik i Fama ae Coed auonsanp Page 65 of 222 Game Show Pro 3 Users Manual To import your own music 1 Click the My Music tab Click the Add Music button
42. moving the pointer The Place Questions Here arrow bar moves from question to question as you move the pointer When the Place Questions Here arrow bar is over the desired new location click on the Place Questions Here arrow bar and the question is moved Page 109 of 222 Game Show Pro 3 Users Manual Copy Button The Copy button allows you to copy a question to a new location This is helpful when a game you are designing has similar questions in it Note When you copy a question you are copying over the current question replacing it with the copy To copy a question click a Question area to select that question the Copy button becomes active Click the Copy button to display the Click on Arrow box and Place Question Here arrow bar To select and copy more than one question press the Shift key when clicking contiguously ordered questions or press the Control key when clicking non contiguously ordered questions a iii Click on arrow to move quesbons Hew DAA Kiore Topy Gelete o Cansel Le i LEI i zr e n here Select the new location for the selected question by moving the pointer The Place Questions Here arrow bar moves from question to question as you move the pointer When the Place Questions Here arrow bar is over the desired new location click on the Place Questions Here arrow bar and the question is copied Delete Button The Delete button allows you to permanently remove questions fr
43. od After clicking the Play Game button the Open Game File window is displayed To open a game file to play either double click the game filename or click the game filename and click the Open button After selecting a game file to play in the Open Game File window a blank blue screen is displayed with a Start button in the bottom right hand corner If you turned Keyboard Prompts On you will see keyboard prompts on the bottom of the screen as well Clicking the start button displays the Game 4 logo you designed in Setup To continue press the Space Bar or click the right triangle button at the bottom right of the screen Note If you did not set the Keyboard Prompts option to If Needed or On no prompts are displayed and only the start button is displayed See the Administration Options section of Game Setup Team 1 goes first to begin the game The Instructor clicks the question button and the first question is displayed Level 14 Level 13 Level 12 Level Ti Level 16 Level Level 9 Level 7 Level g Level5 4 G Level 4 Lewel 3 Level 2 Level 1 Page 159 of 222 B Boring es maie d D Vwhat word best describes the Philosophy behind each LeamingWare product larme OMANA W Serious if Tau Complicate Fun 15 ee k Level 15 Level 14 Level 13 Level 12 Level 11 t Levelio Level g Lawed 4 Level 7 Level 6 Level 5 Level 4 Lewel 43 Level Level 7 Game
44. select a different file Use the Open Sound File dialog box to navigate to the sound file you wish to import Click OK to import the file Once you have imported a sound Remove Rename and Import Over join Import New as active dialog box buttons whose functions are described above When you are satisfied with your selection of a sound file to include in your game click OK to return to the Question Editor screen Your sound file will be displayed within the question format you selected Importing Movies Movies may be used as part of a question or as part of an Info screen discussed later Page 154 of 222 Game Show Pro 3 Users Manual bike Arce LI Lisp G nnen eremm Remove Link Valid file types for movies are avi and mov in Windows On a Macintosh you may import QuickTime and MPEG files Note If you want to incorporate a movie file that is not in one of these file formats you will need to convert the file to one of the supported types by using an external program Movies unlike Pictures and Sounds must be Linked they may not be Imported To use a Linked movie within a question click the Create Link button If you have not previously saved your game you will be prompted to do so Use the Open Video File dialog box to navigate to the movie you wish to link When you have selected the desired movie and clicked Open you will be prompted to copy the video file into the Gamemedia folder of the directory where your g
45. self directed version of Game 3 is the Answer timer The Answer Timer is activated as soon as the question is displayed and the X s have until the Answer timer expires to select an answer from the list If they do not select an answer in the time allotted they are shown the right answer they do not win the square and it becomes the O s turn If the X s do know the answer they select an answer in the list by clicking on it or by pressing A B C or D or 1 4 If they are right the answer is shown in red and they win the square In addition to the contestants how many people in an audience can participate in a gameshow One person Two people iE None of them After a right answer the other team plays a question Game play proceeds in this manner throughout the rest of the match until a winner is determined Page 130 of 222 Game Show Pro 3 Users Manual Game 4 Optional In Game 4 teams are presented with questions of increasing value and corresponding difficulty as they try to get to the top of a game ladder Gameshow W i Learningiinre Inc TS a E hR AAA LO mg ae er The ladder has up to 15 progressive point values or ladder levels Trainers may customize the number of levels the number and position of milestone levels and the values associated with each of them When a team answers a question correctly they are awarded points corresponding to the value o
46. signifying 6699 that option is selected Click the dot or x to un select the option When inside a screen press the Tab key to move the cursor from field to field Page 5 of 222 Game Show Pro 3 Users Manual Installing the Gameshow Pro 3 Software The procedures for installing the Gameshow Pro 3 software on a PC and Macintosh are listed below On a PC with Windows 95 98 NT 2000 1 Insert product CD into CD ROM drive 2 The installation program self launches 3 If the installation program does not self launch locate and execute the file named GSP3 0 a CHOICE Setup EXE on the CD 4 Follow the instructions in the installer On a Macintosh 1 Insert product CD into CD ROM drive 2 The installation program self launches 3 If the installation program does not self launch locate and execute the file named GSP3 Installer on the CD 4 Follow the instructions in the installer Opening Saving and Closing a Game After successfully installing Gameshow Pro 3 on your computer you are now ready to open a game Instructions to open save and close a game for PC and Macintosh are listed below Page 6 of 222 Game Show Pro 3 Users Manual Game 1 Game 3 Zz l il I Game 4 Spy Gameshow Come Angerson i Learning Ware inc GEI 1110005 COSPAUTER Rw FO LEARE F Version 3 0 On a PC with Windows 95 98 NT 2000 1 With the PC turned on and the Windows desktop displayed doubl
47. the game and view scroll the beginning game screens or 2 Reveal the Answer after the Answer Timer has expired 3 Return to the gameboard 1 4 keys Selects an answer for Multiple Choice questions A key Show correct answer If Multiple Choice the correct answer is highlighted in red B key Show Info for question if defined plus key Signify the answer is correct The key will reveal the answer k minus key Signify a team s answer is incorrect Spinning the Wheel and Solving the Puzzle When a team answers correctly the have an opportunity to spin the wheel guess a letter and solve the puzzle Page 205 of 222 Game Show Pro 3 Users Manual Es a ee C Team Concept Prank i Fa Rinne i oe ek ek if sr F Lose ie To spin the wheel the Instructor clicks the play the Begin Spin button When told to stop the Instructor clicks the Stop Spin button Note If you are using Gameshow Pro 3 Wired or Wireless Buzzer Systems teams may start and stop the wheel on their own If the wheel stops on a Penalty Value the penalty is assessed and control passes to the next team which then attempts to answer a question If the wheel stops on a Prize value the team may win that prize if they solve the puzzle and win the round If the wheel stops on a Point Value the team guesses a letter and the Instructor clicks that letter If
48. them Import Three different kinds of multimedia files Pictures Sounds and Movies may be imported and used as part of a question a i S Pict Sound Movie Page 150 of 222 Game Show Pro 3 Users Manual Sound files may be used as part of any question Consequently its icon the middle icon is always active Picture and Movie icons are only active if you have selected a Layout that supports these objects See Layout amp Text Size above Click the icon associated with the multimedia file type you wish to use Importing Pictures Pictures may be imported and used as part of a question or as part of an Info screen discussed later Select Pict eS ao j Oo Remove Link Valid file types for pictures are bmp jpg and gif under Windows On a Macintosh you may also import tif and pic files Note If you want to incorporate a graphic that is not in one of these file formats you will need to convert the graphic to one of the supported types by using an external program Pictures may be either Linked or Imported Linked pictures remain outside the gameshow file itself making the game file smaller Linking pictures is particularly useful if you are re using a picture within a game Importing pictures results in pictures becoming part of the gameshow file causing the file to become larger Its advantage is that the resulting gameshow file is self contained and highly portable To use a Linked pictur
49. to the movie you wish to link When you have selected the desired movie and clicked Open you will be prompted to copy the video file into the Gamemedia folder of the directory where your game is stored After you have made your selections press Enter Checking the box next to Loop Continuously causes the video to play continuously during the presentation of that question Leaving it unchecked results in the video being played once during the game Clicking Remove Link will delete the video file from the linked list When you are satisfied with your selection of a video file to include in your game click OK to return to the Question Editor screen Your video file will be displayed within the question format you selected Question Info Information screens associated with a question allow the Instructor to show additional information for a question during a match Layout Tent Sine Fh Clicking the Edit button displays an Edit area in which the additional information about a question or answer is entered and saved During a match the extra information can be viewed after a question is answered Click the Edit button to display the Info Editor Info Info Page 44 of 222 Game Show Pro 3 Users Manual Use the Layout amp Text Size buttons to control the layout and text size of the material in your information screens The Text Size button and the buttons associated with Pictures Sound and
50. with your selection of a video file to include in your game click OK to return to the Question Editor screen Your video file will be displayed within the question format you selected Question Info Information screens associated with a question allow the Instructor to show additional information for a question during a match eat Info Clicking the Edit button displays an Edit area in which the additional information about a question or answer is entered and saved During a match the extra information can be viewed after a question is answered Click the Edit button to display the Info Editor Ha IOF Bey Leet Lael Lay cut amp Tent Sine j see ha Giad Enter extra info here Page 86 of 222 Game Show Pro 3 Users Manual Use the Layout amp Text Size buttons to control the layout and text size of the material in your information screens The Text Size button and the buttons associated with Pictures Sound and Movies operate the same as they do for Questions and Answers above The Layout button offers you the following information formatting options Text only presented in full screen mode Text only presented in thumbnail mode Picture on the left Text on the right Picture on the top Text on the bottom Picture only presented in full screen mode Movie in the upper left hand corner Text on the right Movie only presented in full screen mode LABOUR Select the info format that
51. you may 1 select from either of the dropdown lists provided 2 enter a Custom Prize Value discusssed below or 3 increase or decrease the Point Value e300 J Click the left arrow to decrease the current Point Value or click the right arrow to increase it Page 178 of 222 Game Show Pro 3 Users Manual Use the Custom Prize dialog box to enter a Custom Prize for a wheel slice Custom Prize Enter Prize Enter the name of the name of the prize in the Custom Prize field The Custom Prize name can haveup to 12 characters Use the Quantity field to set the number of times this prize can be won in any game 1 5 or Unlimited You may decrease or increase the Custom Prize frequency using the left and right arrows or use the Quantity dropdown box Click OK when you are finished Presets allow you to store and reuse wheel slice settings from game to game or puzzle to puzzle You may save up to 5 Presets 1N 2 34 Use the dropdown box within each preset to Set or Select a Preset Select Preset e 500 set Preset n II Puzzle Layout Use the Puzzle Layout area to enter a puzzle category and to enter the text of the word puzzle Page 179 of 222 Game Show Pro 3 Users Manual Category Enter Category Here ENTER WORD PUZZLE HERE Enter a Category name in the field provided Category names may be up to 21 characters long Enter the text of the word puzzle in the ENTER YOUR PUZZLE HERE area Puzzles ma
52. your games via e mail attachments you may want to take steps to make your game file as small as possible Floppy disks also have a limited capacity Replacing bitmap images with jpg or gif files will help reduce game file size Preparing Games For Runtime Distribution Preparing games for Runtime distribution is accomplished by compiling games Page 215 of 222 Game Show Pro 3 Users Manual File Edit Play Fingtn Help Hem Chrl h Open Game Chrl O Open Game In Progess Save Ctrl 5 Save As Compile Game Bever Import Questions Esport Questions Fage Setup Print E mit Select Compile Game from the File menu to access these functions Compile Ophons f For Compressor For Runtine Distributor Copy Linked Game Meda to Destination Directoy Print List of Linked Game beda M Copy Associated My Music Sounds and Logos to Destination Director The first selection in the Compile Options dialog box removes unused media Unused media are pictures and sounds that have been imported into a game but which are not going to be used during game play Unused media fall into two categories 1 imported media which are not referenced by any of the questions info screens or hints in the game file and 2 imported media which are not referenced by any of questions info screens or hints as they are presently formatted and as they are set to be used within the game If you select For Compression only m
53. 22 Game Show Pro 3 Users Manual A list of previously imported pictures if there are any will be displayed Select from the list of already imported pictures or click the Import New button to select a different file Use the Open Picture File dialog box to navigate to the picture you wish to import Click OK to import the picture Once you have imported a picture three other dialog box buttons become active and are described below Remove Removes the selected picture file from the game Rename Renames a picture file Import Over Imports the selected picture over a pre existing picture with the same name When you are satisfied with your selection of a picture file to include in your game click OK to return to the Question Editor screen Your picture will be displayed within the question format you selected Importing Sounds Sounds may be imported and used as part of a question or as part of an Info screen discussed later Select Sound Linked rl imported Fik Haen i LECK Do Sarpe LAULHE i Play sere on ga 9 Hp 2 inches sound play butihin Remove Link Valid file types for sounds are au mp3 and wav files in Windows On a Macintosh you may import aif and mp3 files Note If you want to incorporate a sound file that is not in one of these file formats you will need to convert the file to one of the supported types by using an external program Sounds may be eit
54. CTLT Game Show Pro 3 User s Manual Game 1 Game 3 e oo Game 4 Cenaa REDEE Tyee questor hers a 2 rt i l gocat EG CHECOCHEG a Type answer hare ai mii Tr anseerhere E imdi 4 pType answer here Lea L T be ues DOT pe arrer here j5 Gameshow Pro 3 2000 LearninaWare Inc 1 800 457 5661 www LeamingWare com Waubonsee Communityep LearningWare Inc GSP3 111110 01 1151 475 i j COMPUTER SOFTWARE FOR LEAR pjg Yersion 3 04 Sowjanya Dharmasankar February 20 2008 Game Show Pro 3 Users Manual Table of Contents Cotino Started oc cccccesscessasecievesuvareceesiieeseteseseecucetesedecsseuseiecccuscy deste sexaeeeeee Wat 18 Crate SOW PrO S ass tse ss a shiot certs daasaciba naib a distict ice dolenidestaNsestiales 4 Gameshow Pro Package COMI NUS suse Aucincesceisteaeasacincncoustuea naa sdacnclensessaanaceausensenunaassieendusducatancapbensoseusagnaceess 4 Dy Sle Mm CUT he MCE S 35 fee unit cis ati tuetatie di E A 4 DOUCET HIS Mimil A 5 Installing the Gameshow Pro 3 SoftWal e scuer E 6 Ona PC with Windows 93 98 N T2000 iria apensehsickeencdeieaantanes 6 Ona WVIAC INOS Die EAE O AEE AAE 6 Opening Savine and Cosine a Gae asasena T a 6 Onva PC with Windows 99 95 N T2000 rinman E EA 7 Ora Macintoshi c a E E sae eee ee 8 ofa Sea eee ree eC ACT RE TO OOM CTE RT ROT yArernn enna eh a E SOE VOY nen ene Lee 8 PS CH Cc EE AE E cance Geeta E AIEN E E E EIS cence OE A 8 Horman ICON ensi aa a a aad aceche nest aesaaa
55. Hems Oo iick n aa eal Check Ceased food be Dat Ell Tonite Dirk on Sapne Conn Chios ja Mime Tew l Sh Ork ip Hrsg Lkn To personalize a pre formatted logo 1 From the Gameshow Logo amp Music area on the Game Setup screen click the Customize button 2 In the list of pre formatted logos under the Logos tab click on a logo to select it The selected logo will display to the right of the list in the logo area 3 In your logo of choice follow the instructions below the logo to edit the Your Name Here text e Double Click to Edit Text e Click Outside Text to Exit Edit e Control Click to Move Text e Shift Click to Reverse Color Note You may adjust the size style and or font of all or part of your name title or descriptive phrase by highlighting the text then right clicking to access Gameshow Pro 3 s edit menu Page 99 of 222 Game Show Pro 3 Users Manual Legos My Loges Pir Musis Cemp ary Heme Dirilik Check i i Teed Dirk Cael ides pi i Dat Eia Cik to bine Tii Shere Dirk in rge Lip To import a graphic into a logo 1 Click the My Logos tab Click the Add Logo button In the Open dialog box navigate to the logo file you wish to import then click Open Note You may import bmp jpg or gif files as gameshow logos in Windows On a Macintosh you may import these additional file types tif and pic Gameshow Music is the musical score or fanfare music that plays at the beginning of a
56. In the Open dialog box navigate to the music file you wish to import then click Open Note You may import au mp3 or wav files as Gameshow Music in Windows On a Macintosh you may import aif and mp3 files Gameboard A Gameboard skin is a palette or color scheme for a gameshow that displays throughout a game Gameshow Pro 3 s flexibility allows you to customize your gameboard for particular audiences and objectives It is particularly useful to alternate gameboards or skins when you are playing the same gameshow several times throughout a workshop or class Select Game Board Skin Standard gb2 To select an alternate gameboard or skin 1 From the Gameboard area on the Game Setup screen click the Select Board button 2 Inthe Select Gameboard Skin dialog box click on the name of a skin to select it The selected skin or gameboard is displayed to the right of the list of skins 3 When you are satisfied with your selection click OK Note The new gameboard skin you selected will also be displayed in the Gameboard area on the Game Setup screen Gameboard skins will be made available in a future release of Gameshow Pro 3 Visit our Gameshow Pro 3 Updates amp Support page for updates and new feature availability Page 66 of 222 Game Show Pro 3 Users Manual Timers Timers serve as a means of controlling the flow of the game for the Instructor There are two types of timers within Game Setup Game Length and Answe
57. Pro 3 Runtime program to access the Runtime Options dialog box Runtime Options Open Preset Game on Stat Up Preset Game Filer ASE os Selecting Enable Setup During Runtime will allow end users to access Gameshow Pro 3 s Setup menu where they may change a variety of settings but not the questions They may for example set game or answer timers customize logos or game music etc If Enable Setup During Runtime is not selected end users will only be able to execute the game as is If Open Preset Game on Start Up is turned on then the File Open menu will be disabled The named game will be run automatically as soon as the Gameshow Pro 3 Runtime program is run Distributing Runtime Games Once a game is prepared for distribution only the distribution process itself remains Games may be distributed in any of the following ways Floppy disk CD ROM Zip disk E mail attachment URL Web link download No matter what option you choose the media you give to your recipient s should contain three files 1 the game you compiled glq g2q g3q or g4q 2 the Gameshow Pro 3 Runtime Setup exe 3 a runtime ini file optional but recommended Page 218 of 222 Game Show Pro 3 Users Manual The Gameshow Pro 3 Runtime Setup exe can be found on the program s CD ROM When the recipient runs the Setup exe program a default version of the Gameshow Pro 3 Runtime program is installed on the end us
58. SONS aren sao kevctt anne ot rac sctns E a N 163 Playing Game 4 in Seli Directed Mode cu ikea niece tes ce 164 Game S esetcieacloccsccveecacdaccaescndudcuweesleareveawuntoawatoavandsasavtaesessdewsasesmecdeteestes LOT Piles Aid Gi Ge IN Sac oso eter sass TA ween ates ated tits cae en csneen glace an ee a 167 Page 2 of 222 Game Show Pro 3 Users Manual Creatine ay New Gime aire tase a eats alan uedei catenin weeh te Uarol aed tote caldinl i saeeinh te Ail ae aed nel aaddinl enous lin taaats 168 Came SC UID oacesseaceeans essa caceacouandeseusisceacue T se eannauencencs ct anie E T E S 169 Pazze SECU a tacec sou eelsesesa cadanet e sb tspisetuacsoasdauwaa EN 176 Ones pene nee nnn ON aIR CE wT SE AOI TTT ORT NE OM Tee ery PE Ne Ten PRD SAT oe eter 184 PAIT aE ies canst et sitae oases sso acti ahoas sedis ede A acess 197 Instructor ommandS serae ete mackie une tla icant aimsen than es A Gamechsattat icudensen aeenee A Gemecesentnt acdeaes 205 Spinning the Wheel and Solving the Puzzle cccccccccsssssssesseseeeeeceeeeeeeeeeeeeaaasaeeseeseeeeeeeeeeeees 205 MSS et MOI Goose a a a a 207 DESC EPY Mdee a a a iunebaddoasncaies atseasehincss 208 Pas ea eE RUZ meme Ore mene nn me Reree nese nten meen rene pentane ere e ote se NTs eae tT Ce reny Aen renee etn ner ereny ORT aeTen 208 Playine Game gt in Sel Directed Modesa case uc Steet iu E a Nea E EO 210 Using Gameshow Pro 3 Runtime Optional scccccssscccsssseeees 215 Creatine Gaine
59. Setup Menu options the Select column indicates the menu option to choose the To column indicates the result of selecting that option File Menu The File Menu provides standard file management functions Fie Edit Play Ringla Help Hew Ctrl M Open Game Ctrl O Open Game In Progess Save Chrl 5 Save AS Compile Game Besen Import Questions Export Questions Page Setup Pririt E mit Each File Menu option is described in the table below Select To New Create a new game Open Access an existing game Open Game in Access an existing game that has been saved during game play 1 e where play has Progress been suspended Save Save the current game Save As Rename the current game Compile Game Compile game for distribution or compression See Runtime Considerations chapter for details Revert Return to the previously saved version of game Import Questions Import questions from an external file into the current game Export Questions Export questions in the current game to an external file Page Setup Specify page setup for printing Print Print a hard copy of questions and answers defined for the game Exit Close the Gameshow Pro 3 program Importing Questions Questions may be imported from other Gameshow Pro 3 games or from external tab return formatted database tables Page 10 of 222 Game Show Pro 3 Users Manual Import Questions ANY Gameshow Pro 3 game file may be imported into ANY other gam
60. Show Pro 3 Users Manual At that point Team 1 can choose to do one of three things e Answer it If they answer correctly they go up to the next rung on the ladder If they get it wrong they drop down to the previous milestone point and Team 2 is given the opportunity of answering it e Pass it to the other team A team can choose not to answer a question in which case they remain on the ladder level they had achieved and control is given to the other team Team 2 can choose to answer that question or request a new one If they choose a new question the answer to the skipped question is revealed e Usea Safety Net Answering a Question If Team 1 chooses to answer the question they provide their answer verbally to the Instructor who clicks that answer on the gameboard The following confirmation question is displayed Is that your final answer If Team 1 is sure of its answer the Instructor clicks Yes If the answer is correct Team 1 goes up to the next rung on the ladder If they get it wrong they drop down to the previous milestone point and Team 2 is given the opportunity of answering it If Team 1 is unsure of the answer the Instructor clicks No and the current question is displayed again for Team 1 to consider Using Safety Nets If Team 1 has any Safety Nets available they might request using one at this point At the beginning of a game all Safety Nets that an Instructor has made active for the game are
61. Tet ol ei SLIGO S aie To select one of the musical scores provided with Gameshow Pro 3 Users Manual 1 From the Gameshow Logo amp Music area on the Game Setup screen click the Customize button 2 On the Music tab on the right side of the dialog box click on the name of a musical score to select it To hear the selected music double click on the name of the score 3 When you are satisfied with your selection click OK Note You may hear the selected musical score by clicking on the Play Music button in the Gameshow Logo amp Music dialog box on the Game Setup screen ie ie Me Me o Gare Setup Y Laddar Setup Is Inat Toui Final Answer Dalik Check fo ell Tet Cie Cel sides Feet a Dat Ek Corl Dick to bine Tet Shere Dirk in Hee gas ipko SELIG DS are Page 136 of 222 Game Show Pro 3 Users Manual To import your own music 1 Click the My Music tab Click the Add Music button In the Open dialog box navigate to the music file you wish to import then click Open Note You may import au mp3 or wav files as Gameshow Music in Windows On a Macintosh you may import aif and mp3 files Gameboard A Gameboard skin is a palette or color scheme for a gameshow that displays throughout a game Gameshow Pro 3 s flexibility allows you to customize your gameboard for particular audiences and objectives It is particularly useful to alternate gameboards or skins when you are playing the
62. To select and copy more than one question press the Shift key when clicking contiguously ordered questions or press the Control key when clicking non contiguously ordered questions E Move Copy Oelete Page 76 of 222 Game Show Pro 3 Users Manual Select the new location for the selected question by moving the pointer The Place Questions Here arrow bar moves from question to question as you move the pointer When the Place Questions Here arrow bar is over the desired new location click on the Place Questions Here arrow bar and the question is copied Delete Button The Delete button allows you to permanently remove questions from a match To delete a question click the Question area of the question to be deleted the Delete button becomes active Click the Delete button Delete Questions Do you really want to delete the selected question No Hint Hold down the Shift key to bypass this dialog in the future In the Delete Questions dialog box click Yes to delete the selected question To delete more than one question press the Shift key when clicking contiguously ordered questions or press the Control key when clicking non contiguously ordered questions Click No to cancel the deletion leaving the question you selected intact Note If you are very sure that you want to delete a question and are very familiar with Game 2 s Question screen processes you may hold the Shift key down wh
63. aia ic Pilay satel ten pah Am opem E noid soured play button A list of previously imported sounds if there are any will be displayed Select from the list of already imported sounds or click the Import New button to select a different file Use the Open Sound File dialog box to navigate to the sound file you wish to import Click OK to import the file Once you have imported a sound Remove Rename and Import Over join Import New as active dialog box buttons whose functions are described above When you are satisfied with your selection of a sound file to include in your game click OK to return to the Question Editor screen Your sound file will be displayed within the question format you selected Importing Movies Movies may be used as part of a question or as part of an Info screen discussed later i rmp Cen Valid file types for movies are avi and mov in Windows On a Macintosh you may import QuickTime and MPEG files Note If you want to incorporate a movie file that is not in one of these file formats you will need to convert the file to one of the supported types by using an external program Movies unlike Pictures and Sounds must be Linked they may not be Imported Page 43 of 222 Game Show Pro 3 Users Manual To use a Linked movie within a question click the Create Link button If you have not previously saved your game you will be prompted to do so Use the Open Video File dialog box to navigate
64. al The Tie Breaker Total area allows a Tie Breaker round to be included in the game and displays the total number of rounds in a game A Tie Breaker round is played after the last round of the last match in a game Page 73 of 222 Game Show Pro 3 Users Manual el Jr Oorl Total Max 20 A Tie Breaker round is included if the number 1 is present in the Tie Breaker field To include a Tie Breaker round click the right triangle to display a 1 To not include a Tie Breaker round click the left triangle 4 to display a 0 The Total field indicates the sum of all rounds in matches one two three and the Tie Breaker round if selected A maximum of 24 rounds is allowed The Total field changes when Match or Tie Breaker triangles are clicked Since a Tie Breaker question is only displayed when both team s final score is tied we recommend not using a question that contains vital training content as a Tie Breaker If there is no tie the question will not be seen and played Team Names The Team Names area allows you to define names for each team Only two teams can play a match in Game 2 Type names for both teams Team Names should be no more than 20 25 characters long Press the Tab key to move to the next field and Shift Tab key to return to the previous field Questions Setup The Questions tab displays the Questions screen This screen allows you to define and edit all game questions identi
65. am can choose to guess the remaining answers or pass control of the board to the other team Note It s a good idea to pass control if you can t or don t want to guess the remaining answers After the first answer is displayed the Give Control message flashes The Instructor clicks the colored arrow pointing to the team to gain control of the board and the match proceeds Page 93 of 222 Game Show Pro 3 Users Manual review content The remaining members of the team now controlling the board guess the remaining answers If the answer given is not correct the Instructor clicks the wrong button or using the keyboard the Instructor may press the minus key and a red X is displayed on the scoreboard No points are accumulated If a team receives three red X s before uncovering all answers the opposing team can steal the points by guessing one of the remaining answers If the other team successfully accomplishes this feat they receive the accumulated points Before moving to the next round the Instructor must show all answer screens Points are accumulated for each correct answer until a team uncovers all answers defined for a question No points are deducted for incorrect answers If a team uncovers all answers before seeing three red X s the points for each correct answer are totaled and given to that team If the controlling team answers one or more questions correctly but receives three red X s in a roun
66. ame is stored After you have made your selections press Enter Checking the box next to Loop Continuously causes the video to play continuously during the presentation of that question Leaving it unchecked results in the video being played once during the game Clicking Remove Link will delete the video file from the linked list When you are satisfied with your selection of a video file to include in your game click OK to return to the Question Editor screen Your video file will be displayed within the question format you selected Question Info Information screens associated with a question allow the Instructor to show additional information for a question during a match Info 7 Show Info Page 155 of 222 Game Show Pro 3 Users Manual Clicking the Edit button displays an Edit area in which the additional information about a question or answer is entered and saved During a match the extra information can be viewed after a question is answered Click the Edit button to display the Info Editor Enter extra info here Use the Layout amp Text Size buttons to control the layout and text size of the material in your information screens The Text Size button and the buttons associated with Pictures Sound and Movies operate the same as they do for Questions and Answers above The Layout button offers you the following information formatting options ext only presented in full screen
67. ard A Gameboard Skin is a palette or color scheme for a gameshow that displays throughout a game Gameshow Pro 3 s flexibility allows you to customize your gameboard for particular audiences and objectives It is particularly useful to alternate gameboards or skins when you are playing the same gameshow several times throughout a workshop or class Select Game Board Skin Standard gos To select an alternate gameboard or skin 1 From the Gameboard area on the Game Setup screen click the Select Board button 2 Inthe Select Gameboard Skin dialog box click on the name of a skin to select it The selected skin or gameboard is displayed to the right of the list of skins 3 When you are satisfied with your selection click OK Gameboard skins for Game 5 will be made available in a future release of Gameshow Pro 3 Visit our Gameshow Pro 3 Updates amp Support page for updates and new feature availability Timers Page 172 of 222 Game Show Pro 3 Users Manual Timers serve as a means of controlling the flow of the game for the Instructor The three types of timers are Game Length Read and Answer Game Length The Game Length Timer allows you to preset the length of a match in Time In Minutes minutes Read Timer e s J 9 Time In Seconds The Read Timer designates the maximum number of seconds the Instructor has to read a question before the Answer Timer is activated Contestants have the same amount of time to read
68. ard A game consists of any number of rounds Only odd numbers can be selected Time Needed to Play From afew minutes to an hour or longer if no time limit is set This includes time to explain game rules introduce players and contest any answers The time really depends on the number of rounds per game End of Game Two ways 1 a team wins a majority more than half of the rounds or 2 the a preset game length timer expires see Round Time Limits Scoring One point is awarded to the team that wins the round Questions A maximum of 100 questions per game is allowed See the Questions section Instructor Not part of any team Uses keyboard or mouse to display questions can also read them aloud select screen buttons indicating right wrong answer etc See Instructor Commands in the Playing Game 3 section Judges The Instructor can designate one or two students to judge answers The judges are the final voice for deciding if answers are correct Creating a New Game After selecting Create New Game the Game 3 Setup screen is displayed Came Length ee Were Samp
69. ard and Fun sounds plus 20 wacky sounds Custom Allows you to add custom right wrong sounds None Disables all sounds PC users without a Sound Blaster compatible sound card must choose the None option Customizing Right Wrong Sounds To customize Right Wrong Sounds for your game click the Customize button Page 103 of 222 Game Show Pro 3 Users Manual Customize Right Wrong Sounds Wacky My Sounds All Right Wrong Sounds are organized into sound pools or groups with tabs for each The Normal sound pool has 1 right and 1 wrong sounds The Fun sound pool has 9 right and 9 wrong sounds The Wacky sound pool has 10 right and 10 wrong sounds Double Click any sound file name to sample it Note Each sound in each sound pool is controlled independently If the checkbox next to a sound is checked it is active To deactivate a sound click the checkbox again to de select it This technique may be used to create a game environment where only right answers are rewarded with sound accompaniment To create your own sound library click the My Sounds tab Customize Right Wrong Sounds Fun Wacky My Sounds Double Click to Sample Page 104 of 222 Game Show Pro 3 Users Manual Click the Add Right Sound button to add a right sound to your library Click the Add Wrong Sound button to add a wrong sound Note You may import au mp3 or wav files as gameshow sounds in Windows On a Macintosh you may use aif and mp3 files T
70. are any will be displayed Select from the list of already imported sounds or click the Import New button to select a different file Use the Open Sound File dialog box to navigate to the sound file you wish to import Click OK to import the file Once you have imported a sound Remove Rename and Import Over join Import New as active dialog box buttons whose functions are described above When you are satisfied with your selection of a sound file to include in your game click OK to return to the Question Editor screen Your sound file will be displayed within the question format you selected Importing Movies Movies may be used as part of a question or as part of an Info screen discussed later Se _ mp Cnieennny cece errs Valid file types for movies are avi and mov in Windows On a Macintosh you may import QuickTime and MPEG files Note If you want to incorporate a movie file that is not in one of these file formats you will need to convert the file to one of the supported types by using an external program Movies unlike Pictures and Sounds must be Linked they may not be Imported Page 194 of 222 Game Show Pro 3 Users Manual To use a Linked movie within a question click the Create Link button If you have not previously saved your game you will be prompted to do so Use the Open Video File dialog box to navigate to the movie you wish to link When you have selected the desired movie and clicke
71. are displayed and only the start button is displayed See the Administration Options section of Game Setup Page 200 of 222 Game Show Pro 3 Users Manual a id s i E The Game 5 gameboard is displayed and you are ready for the first puzzle This is an excellent time to introduce all the players to each other before starting the match Note You can edit Team Names on the fly and set reset scores at the beginning of a game by using the Edit menu for Set Team Names and Set Team Scores Central Place the cursor in the field s for the Team Name you wish to change and enter the new name s When finished editing Team Names click OK If you want to Reset the Team Names to their original pre editing settings click Reset Page 201 of 222 Game Show Pro 3 Users Manual Set Team Scores Team Scores can be modified using the dialog box above Click a Team Name button then use the calculator style dialog box to adjust that team s score up or down Use the same procedure to adjust other teams scores as needed Click OK to start or resume the game with your new score settings Bris is an easy way to carry over scores from a previous game Many trainers use Gameshow Pro 3 in multi day workshops with competitions taking place several times a day Scores could accumulate game to game or day to day using this method The Instructor clicks the Return button in the lower rig
72. arlier except for the following Since there is no Instructor present students or contestants are asked first how many teams are playing Please select the number of teams for this game ae oe Click a number between 1 and 5 The Team Naming process begins on the following screen Team 1 enter the name you would like to use Tam 1 After Team I s name is entered click the right triangle Page 211 of 222 Game Show Pro 3 Users Manual This process is repeated until all teams have customized names Note At any point you may use the Return button to move back step by step through the setup process When you complete the Team Naming process the game begins Click the right triangle button on the lower right hand corner of the screen Play begins with Gameshow Pro 3 randomly selecting a starting team The starting team acts as the navigator using the mouse to begin the game The first question is displayed Page 212 of 222 Game Show Pro 3 Users Manual What word best describes the philosophy behind each LearningVVare product Al Complicated Borina 1 Eun Serious All timers operate as they would in a classroom setting The team going firsthas the opportunity to select an answer from the list of possible answers Page 213 of 222 Game Show Pro 3 Users Manual What word best describes the philosophy behind each LearningVVare product EY Serious Complicated Borina
73. bers representing minutes to highlight and select The Unlimited option sets no time limit on the game Note If the Game Length time limit is exceeded the TIME S UP dialog box is displayed TIME S UP Do you want to end this match or continue playing Click the Continue button to continue playing with no time limit or click the End button to quit the current match The Answer Timer designates the maximum number of seconds a team has to answer a question after it is displayed This timer is displayed as a light colored bar beneath the Question display area and begins counting down automatically after the question and all its answers are displayed on the screen Page 138 of 222 Game Show Pro 3 Users Manual Answer Timer ej ro ie Tim 5 10 15 stions 20 25 instruct 39 OFF Unlimited To set the Answer Timer click the left triangle 4 or the right triangle to decrease or increase the length of the timer Click the down triangle u in a number area to display and select a number from the list box intervals of 5 After selecting a number click the left or right triangle to decrease increase the number sequentially Note The Unlimited Answer Timer setting is found at the end of the range If the Answer Timer is set to Unlimited teams may take as long as they want to answer questions Game Music Game Music is not customizable in Game 4 You may however select one of two differe
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75. centage of the audience who provided those answers Answer Weights give you the ability to make some answers better than others Note Answer Weights may be as high as 999 Using increasing Answer Weights from Round to Round or Match to Match is an excellent way to keep everyone engaged in the action Types of Questions Questions should be factual and have between three and six correct answers Examples of questions and answers are listed below Q What are the four most popular dog breeds in the United States A Labrador Retriever Cocker Spaniel German Shepherd Poodle Q What are the three most popular pets in the United States A Dogs Cats Birds Page 88 of 222 Game Show Pro 3 Users Manual Playing Game 2 The Instructor clicks the Game 2 icon on the computer desktop to display the Game 2 starting screen Open the sample game provided with the purchased Gameshow Pro 3 software or you can create and save a game on the fly Game 2 Gameshow kS LearningWoere inc bres Ge Si F eee To open an existing game select the Play Game button on the Game 2 screen Note To resume a game in progress use the Play Game in Progress button Open ApplicationFiles GameMedia After clicking the Play Game button the Open Game File window is displayed To open a game file to play either double click the game filename or click the game filename and click the Open button
76. ck a Team Names field and type a name Team Names should be no more than 20 25 characters long Continuity The Continuity options area appears only if you have checked the Match Two Check to Include button O Show teams before match O Zero scores before match To retain the same team names in Match 2 that are in Match 1 click the Copy from Match 1 button in the Continuity options area under Match 2 To have teams for Match 2 introduced before playing Match 2 check the Show Teams Before Match box To have Match 1 scores zeroed out and to start a Match 2 from scratch check the Zero Scores Before Match box Page 33 of 222 Game Show Pro 3 Users Manual Note If you elect not to zero out scores prior to starting a Match 2 then team scores from Match 1 will carry over into Match 2 Match 1 Questions and their corresponding answers must be defined for each match The Match 1 and Match 2 folder tabs are stacked vertically on the right side of the screen They allow you to select a match and type in the questions and answers for that match Click the Match tab Tabs and names for each category as defined in Match Setup are displayed horizontally across the top of the screen see figure below Point values assigned for each category level in the Match Setup screen are displayed vertically on the left side of the screen Category E Felco ie fE 1 Type question here i E 70 Type question here IEL Type question he
77. ck the right triangle button at the bottom right of the screen Note If you did not set the Keyboard Prompts option to If Needed or On no prompts are displayed and only the start button is displayed See the Administration Options section of Game Setup Page 49 of 222 Game Show Pro 3 Users Manual The Match 1 screen is displayed To continue press the Space Bar or click the right triangle button at the bottom right of the screen The Team Names defined in Team Setup are displayed North South lt q Central ll Sears Care o This is an excellent time to introduce all the players to each other before starting the match Note You can edit Team Names on the fly and set reset scores at the beginning of a game by using the Edit menu for Set Team Names and Set Team Scores Set Team Names Place the cursor in the field s for the Team Name you wish to change and enter the new name s When finished editing Team Names click OK If you want to Reset the Team Names to their original pre editing settings click Reset Page 50 of 222 Game Show Pro 3 Users Manual Set Team Scores 22958 Team Scores can be modified using the dialog box above Click a Team Name button then use the calculator style dialog box to adjust that team s score up or down Use the same procedure to adjust other teams scores as needed Click OK to start or resume the game with your new score settings
78. creen navigational help during a match If the Onscreen Buttons option is clicked On navigation buttons are displayed on most screens If clicked Off no buttons are displayed during a match and the Instructor or students playing a self administered game must use keyboard commands Page 106 of 222 Game Show Pro 3 Users Manual to navigate through screens See Instructor Commands in the Playing Game 3 section Keyboard Prompts if selected display text help in the lower right corner of screens to guide you through the match Keyboard Prompts options are Off No prompts are displayed during a match If Needed Displayed only if a wrong key is pressed On Prompts are always displayed to guide your next action a If using keyboard commands select the On option the first few times you play the game to familiarize yourself with the key commands Round Settings Round Settings allow you to set where the game will begin within your question database and how many rounds to play Maximum Rounds Start at Question CI The Maximum Rounds dialog box allows you define the maximum number of rounds in a game A game ends when a team wins a majority more than half of the rounds Click the left triangle 4 to decrease or the right triangle to increase the number of rounds in the game FO So ooo oe ow Po oo Alternatively click the down triangle u in the lower right corner of the number of rounds area to dis
79. d the other team can now answer the remaining questions and steal all the points for the round However if the second team does not answer the remaining question correctly the first team receives the point value for the questions they did answer correctly and retains control of the board The team with the most points in the end is the winner Instructor Commands The Instructor controls the game by clicking options on the screen and pressing keys on the keyboard Gameshow Pro 3 s flexibility allows you to choose your own combination of mouse clicks and keyboard commands Screen options are not listed here Keyboard commands are defined in the table below Press To Space Bar 1 Start the game and view scroll the beginning game screens or 2 reveal remaining answers 1 key Award control to Team 1for ringing in first at outset of question 2 key Award control to Team 2for ringing in first at outset of question 1 6 keys Display the corresponding numbered answer 6 max during a game Q key Display the question T key Start the Answer Timer key Signify answer given as wrong Note Optional Gameshow Pro 3 Wireless Buzzer Systems include a keypad for the Gameshow Host or Instructor Using the keypad you can run a gameshow without using a mouse or keyboard freeing you to move about the room if desired Editing a Score Page 94 of 222 Game Show Pro 3 Users Manual The Instructor can edit a team s score duri
80. d Open you will be prompted to copy the video file into the Gamemedia folder of the directory where your game is stored After you have made your selections press Enter Checking the box next to Loop Continuously causes the video to play continuously during the presentation of that question Leaving it unchecked results in the video being played once during the game Clicking Remove Link will delete the video file from the linked list When you are satisfied with your selection of a video file to include in your game click OK to return to the Question Editor screen Your video file will be displayed within the question format you selected Question Info Information screens associated with a question allow the Instructor to show additional information for a question during a match Layout Tent Sine Fh Ej Clicking the Edit button displays an Edit area in which the additional information about a question or answer is entered and saved During a match the extra information can be viewed after a question is answered Click the Edit button to display the Info Editor Info Info Page 195 of 222 Game Show Pro 3 Users Manual Use the Layout amp Text Size buttons to control the layout and text size of the material in your information screens The Text Size button and the buttons associated with Pictures Sound and Movies operate the same as they do for Questions and Answers above The Layout but
81. d achieved and control is given to the other team Team 2 can choose to answer that question or request a new one If they choose a new question the answer to the skipped question is revealed The game is over when one team reaches the top of the Game Ladder in a single round game when one team has won a predetermined number of rounds in a multi round game when the preset Game Length timer runs out or when the Instructor selects End Match in the Game Menu Page 161 of 222 Game Show Pro 3 Users Manual o To exit the game move the pointer to the top of the screen to display the Game menu and select Exit The Game menu is erased when pointing anywhere else on the screen Instructor Commands The Instructor controls the game by clicking options on the screen and pressing keys on the keyboard Gameshow Pro 3 s flexibility allows you to choose your own combination of mouse clicks and keyboard commands Screen options are not listed here Keyboard commands are defined in the table below Press To Space Bar Start the game Show Question or Return 1 4 keys Selects one of four answers on behalf of a team using a Multiple Choice question format plus key Signify the answer to an Open Ended question is correct The key will reveal the answer Press the Space Bar to return to the gameboard minus key Signify a team s answer is incorrect Y N keys Yes No P key Pass question to the other team S key Play the a
82. does not have a compatible sound card we urge you to turn off the sound effects See instructions below To turn off sounds Page 7 of 222 Game Show Pro 3 Users Manual 1 Open a game in Gameshow Pro 3 2 Click the Create New Game or Play Game button to display the Game Setup screen 3 Inthe Sounds area click None No sounds will be heard during the game On a Macintosh 1 With the Macintosh turned on open the Gameshow Pro 3 folder and double click the Gameshow Game screen containing icons for Game 1 Game 2 Game 3 and Game 4 gameboard icons Gar gameboard called Is That Your Final Answer and will display as NOT INSTALLED if you 2 To open a game click on the Game 1 Game 2 or Game 3 gameboard icon towards the top of the screen When pointing to a gameboard icon a light colored square surrounds that gameboard icon Note If a game is not installed the NOT INSTALLED message 1s displayed on that gameboard icon when pointing to it The opening gameboard screen is displayed with the Create a New Game Play Game Edit Game and Exit buttons 3 To play a game already set up click the Play Game button Note If selecting the Create New Game button you must set up questions and answers for a new game Select the Edit Game button to changesettings for a previously saved game 4 To save a game in Gameshow Pro 3 select File then Save if saving the game for the first time Select File then Save As to rename a p
83. down after the Instructor clicks the Timer button shown above on the gameboard Answer Timer ej ro i Tim 5 10 15 ptionsi 20 25 instruct 39 OTF Unlimited To set the Answer Timer click the left triangle 4 to decrease or the right triangle to increase the length of the timer The range for the timer is from 0 30 seconds Alternatively click the down triangle u in the lower right corner of the number of seconds area to display a list box shown below of 5 second interval times to highlight and select Note The Unlimited setting allows teams to take as long as they want to answer questions Administration Options Administration Options are items which control the environment in which a gameshow is played Game Leader Player Instructor Onscreen Buttons On Off Keyboard Prompts COn Off Olf Needed The Game Leader setting may be either Player or Instructor A Game Leader setting of Instructor assumes that a gameshow will be led by an Instructor who is controlling the game by clicking options on the screen and pressing keys on the keyboard A Game Leader setting of Player assumes that a student is playing the game without an instructor present either against other students or alone Make a Game Leader selection by clicking the circle next to the desired setting Settings for Onscreen Buttons and Keyboard Prompts allow you to control how and when Gameshow Pro 3 provides you with s
84. ds continually click the Right and Wrong buttons for each sound category Sample Sounds The options for Sounds are Normal Two sounds a bell sound for correct answers and a buzzer sound for incorrect answers Fun Bell and buzzer plus additional fun sounds Wacky Standard and Fun sounds plus 20 wacky sounds Custom Allows you to add custom right wrong sounds None Disables all sounds o PC users without a Sound Blaster compatible sound card must choose the None option Customizing Right Wrong Sounds To customize Right Wrong Sounds for your game click the Customize button Laie ee fey Soerrapelar Laie ee i a Page 26 of 222 Game Show Pro 3 Users Manual All Right Wrong Sounds are organized into sound pools or groups with tabs for each The Normal sound pool has 1 right and 1 wrong sounds The Fun sound pool has 9 right and 9 wrong sounds The Wacky sound pool has 10 right and 10 wrong sounds Double Click any sound file name to sample it Note Each sound in each sound pool is controlled independently If the checkbox next to a sound is checked it is active To deactivate a sound click the checkbox again to de select it This technique may be used to create a game environment where only right answers are rewarded with sound accompaniment To create your own sound library click the My Sounds tab Customize Right Wrong Sounds Fun Wacky My Sounds f i Los Dahil Serpe Chiat Cole B
85. ds questions The maximum number of rounds in a game is 24 Any combination of rounds in one two or three matches that does not exceed a total of 24 is allowed A Tie Breaker round can be defined to ensure a winning team and is played after the last round of the last match of the game Game 2 Gameshow faunrmule sae To HUH dam hS Learning Ware inc SPLITTER BOTS enn Foe Eo herir Game 2 differs from Game in that players try to uncover multiple answers to one question A round begins with a toss up question The first team to ring in tries to answer the question If correct they choose to control the board or pass the round to the opposing team The game proceeds with the team controlling the board trying to uncover all the answers to one question If during this process they guess incorrectly three times the other team has one opportunity to steal the accumulated points and win the round If they miss the first team keeps the points and wins the round These chances to steal will keep the game fun and the outcome uncertain One question can tip the game in the losing team s favor The game is over when all questions are answered or the preset time runs out The team with the most points at the end is the winner Good Luck The main sections in this chapter are e Rules and Guidelines e Creating a New Game e Playing Game 2 Page 61 of 222 Game Show Pro 3 Users Manual Rules and Guidelines of Matches in
86. e text e Double Click to Edit Text e Click Outside Text to Exit Edit e Control Click to Move Text e Shift Click to Reverse Color Note You may adjust the size style and or font of all or part of your name title or descriptive phrase by highlighting the text then right clicking to access Gameshow Pro 3 s edit menu Page 134 of 222 Game Show Pro 3 re Game Setup Y Ladder Setup Leger Fina Answer 3 ee Ck r aa jal Dirk Gites pi i De E Con ich pa Bie Tewi Shere Dirk in Heer gas ipk To import a graphic into a logo 1 Click the My Logos tab Users Manual BLIGDS aie Click the Add Logo button In the Open dialog box navigate to the logo file you wish to import then click Open Note You may import bmp jpg or gif files as gameshow logos in Windows On a Macintosh you may import these additional file types tif and pic Gameshow Music is the musical score or fanfare music that plays at the beginning of a game when the gameshow logo appears and when each milestone level is reached Gameshow Pro 3 s flexibility allows you to customize this fanfare music for particular audiences and objectives or import a musical file of your own Page 135 of 222 Game Show Pro 3 r P ia Tei eh i ad ren Fia ieee pae n Game Setup Y Ladder Setup Lego My Logon Musie Mf Musi Is Inai Toui Final Answer i Dili Check fo fell Tee Che Cel ides eet a Dat Ek Coal Oick to Bie
87. e a feature that saves you time re keying questions Questions may also be imported from external tab return formatted database tables Exporting Questions Questions in any game may be exported to an external file Select Export Questions on the File menu Export Questions Name the export file then click Save External files created in this manner are of the same format as those for Importing Questions described above Edit Menu The Edit Menu provides standard text editing functions Page 11 of 222 Game Show Pro 3 Users Manual inda Ett me oal E E Lut EHS Papy Etri HIE paste ETI E Select All Ctri The Edit Menu has the following options Select To Undo Undo the previous action Cut Remove selected text and copy to clipboard in memory The text can be inserted with the paste command Copy Copy selected text to clipboard in memory The text can be inserted with the paste command Paste Insert text stored in clipboard Select All Selects all text on the current editing screen Play Menu in Game 1 The Play Menu allows you to play Match 1 Match 2 or display the scoreboard The Game 1 Play Menu has the following options Select To Match 1 Start Match 1 Match 2 Start Match 2 Jump To Gameboard Jump directly to the gameboard skipping the Match Intro and Team Names Play Menu in Game 2 The Play Menu allows you to play a game from Game Setup or Match Setup
88. e click the Gameshow Pro 3 shortcut icon to display the Click on Game screen containing icons for Game 1 Game 2 Game 3 and Game 4 gameboard icons Game 4 is an optional add on gameboard called Is That Your Final Answer and will display as NOT INSTALLED if you have not licensed it 2 To open a game click on the Game 1 Game 2 or Game 3 gameboard icon towards the top of the screen When pointing to a gameboard icon a light colored square surrounds that gameboard icon Note If a game is not installed the NOT INSTALLED message is displayed on that gameboard icon when pointing to it The opening gameboard screen is displayed with the Create a New Game Play Game Edit Game and Exit buttons 3 To play a game already set up click the Play Game button Note If selecting the Create New Game button you must set up questions and answers for a new game Select the Edit Game button to change settings for a previously saved game 4 Click a previously saved game from the Open window 5 The initial Game screens display and the game begins 6 To save a game in Gameshow Pro 3 select File then Save if saving the game for the first time Select File then Save As to rename a previously saved game 7 To close a game in Gameshow Pro 3 select File and Exit A Warning Gameshow Pro 3 requires a Sound Blaster compatible sound card be used to hear the optional standard fun or wacky sounds included with Gameshow Pro 3 If your PC
89. e ladder 2 the preset match length time expires or 3 selecting End Match in the Game Menu Scoring Point values for each ladder level are assigned in Ladder Setup when creating a match You may accept the default values or type in your own Points are added if a teams answers correctly Teams fall to an Instructor defined milestone level if a team answers incorrectly Questions Unlimited Multiple choice questions only Questions are grouped into 5 difficulty levels there can be any number of questions per level See Questions section Instructor Not part of any team Uses keyboard or mouse to display questions can also read them aloud enter answers on behalf of teams and displays optional Info screens pertaining to question topics See Instructor Commands in the Playing Game section Creating a New Game After selecting Create New Game the Game Setup screen is displayed Page 132 of 222 Game Show Pro 3 Users Manual peepee Po 31 Hem ated Ladder Setup Gampie Saunad Game Lender Player i PUIFUcEar je smyla C Style 4 k i l Build Aiie Aime Maral i Neni aay at mae Mulb Raund Soonng Gn AT Dnran urane On SLOSS Keyboard Prompt On The two horizontal folder tabs near the top of the screen are Game Setup and Ladder Setup The two vertical folder tabs on the right side of the screen are Setup and Questions Setup can be accessed from both the vertical and horizontal tabs Note When
90. e verified that all are connected and working properly If you are using a Wireless Buzzer System press the Ring in key on Team 1 s keypad to verify that it is responding and that it is talking to Gameshow Pro 3 properly Click Reset and repeat this procedure until you have verified that all keypads are communicating properly with Gameshow Pro 3 Help Menu The Gameshow Pro 3 Help menus provide you with online assistance as well as license registration and live update features Help Hew Features in Gameshow Pro 3 Getting Started Game 1 Help Game 2 Help Game 3 Help Game 4 Help Using Gameshow Pro 3 Runtime Register Check For Updates 4bouk Gameshow Pro 3 The first selection on the Help menu New Features in Gameshow Pro 3 provides you with a brief list of the enhancements made to our previous program to create Gameshow Pro 3 Getting Started is an online version of this document Next depending on what game you are playing a specific Game Help chapter 1 4 will be available to you Runtime Considerations discusses the Compile Game option and considerations associated with distributing play only versions of games to other instructors The Register selection on the Help menu brings you to a dialog box which allows you to register your license of Gameshow Pro 3 Register Gameshow Pro 3 Please type or paste your User Name and Seral Humber into the fields below User Hame Serial Number Okay Canc
91. e within a question click the Create Link button If you have not previously saved your game you will be prompted to do so Use the Open Picture File dialog box to navigate to the picture you wish to link When you have selected the desired picture and clicked Open you will be prompted to copy the picture into the Gamemedia folder of the directory where your game is stored Page 151 of 222 Game Show Pro 3 Users Manual Copy Selected File ln order to create a link to an external file t should first be copied to the folder GameMedia within the director containing the game file lz t okap to copy the selected file to the GameMedia folder C No cancel this procedure Do not ask me to make this decision again Selecting Yes copy the selected file will copy the selected file into the Gamemedia folder Selecting No cancel this procedure will cancel the copy operation If you do not wish to be asked this question every time you link a picture file check the Do not ask me to make this decision again field After you have made your selections press Enter If you choose Yes copy the selected file the file will be listed in the Linked file list and will be previewed in the display area to the right Click OK to return to the Question Editor Clicking Remove Link deletes the picture file from the linked list To Import a picture into a game click the Imported tab Le Select Pict Linked imported Page 152 of 2
92. ed the preset match time runs out or when you select End Match in the Game Menu o To exit the game move the pointer to the top of the screen to display the Game menu and select Exit The Game menu is erased when pointing anywhere else on the screen The team with the most points after all questions are answered is the winner That s how the game is played The following pages walk you through the steps to start the game Good Luck ame Lepore E X Laren ring kere ine Se ik To play Game 1 open the sample game provided with the purchased Gameshow Pro 3 software or you can create and save a game on the fly To begin select the Play Game button on the Game 1 screen Note To resume a game in progress use the Play Game in Progress button Page 48 of 222 Game Show Pro 3 Users Manual Came i Ua gg P Learning Weare Ime HEA L PATM res Loo After clicking the Play Game button the Open Game File window is displayed To open a game file to play either double click the game filename or click the game filename and click the Open button After selecting a game file to play in the Open Game File window a blank blue screen is displayed with a start button in the bottom right hand corner If you turned Keyboard Prompts On you will see keyboard prompts on the bottom of the screen as well Clicking the start button displays the Game 1 logo you designed in Setup To continue press the Space Bar or cli
93. ed during a match If Needed Displayed only if a wrong key is pressed On Prompts are always displayed to guide your next action Gr using keyboard commands select the On option the first few times you play the game to familiarize yourself with the key commands Use Buzzer System to Spin Wheel enables the use of optional Gameshow Pro 3 Wired or Wireless Buzzer Systems to allow contestants to start amp stop the game s wheel themselves To activate this capability click the On setting for the Use Buzzer System to Spin Wheel option Note If you are not using a Gameshow Pro 3 Buzzer System to spin the game wheel the gameshow host must start amp stop it using contestant cues as indicators Puzzle Setup Selecting the Puzzle Setup tab displays a screen allowing you to define the puzzles to be used in your game It is in this screen that you set the number of puzzles customize the slice values for each puzzle wheel enter the puzzles category amp layout and decide whether or not amd how frequently questions must be answered before the wheel can be spun These topics are discussed under the headings Puzzle Count Wheel Options Puzzle Layout and Question Mode below Page 176 of 222 Game Show Pro 3 Users Manual Game Setup Puzzle Setup Team Setup Number of Puzzles i Olnelude Final Puzzle Categor Enter Category Here ENTER WORD PUZZLE HERE J Players must answer a question before working the puzzle
94. edia of the first type will be removed from your game file If you select For Runtime Distribution media of the second type will be removed from your game file The difference is that when a game is distributed for Runtime used it is intended that the end user will not be able to change the format of a question whether or not an info screen is shown or not and where within a quiz a question is to be displayed Therefore Removing Unused Media For Runtime Distribution should typically result in a smaller file than the For Compression option Page 216 of 222 Game Show Pro 3 Users Manual z Gameshow Pro 3 01 Hew Document File Edt Play Rimg In Help Compile Game File to Destination File f Gamel Sample glq Save as lype Game 1 Game File Cancel 2 Select a destination folder for the compiled game then click Save The compiled game becomes the active game as if you had performed a Save As process Note Removing unused media for compression is a useful option apart from Runtime distribution The compression process may be helpful if you plan to create a game on a computer in your office for example then run the game on a different computer in your classroom Selecting this option will remove all unused media except for unused Info Screen media These are preserved so that you may activate them if desired Selecting Copy Linked Game Media to Destination Directory will copy any media which are Linked to your game to
95. el The Register dialog box contains two fields one for your company or organization name and one for your serial number Enter your registration information in the fields provided exactly as they appear on your Page 14 of 222 Game Show Pro 3 Users Manual registration sheet You may also cut amp paste them from a file if they have been provided to you electronically The Enter button highlights when you have entered your registration info properly Click Enter to register your license Your license information now displays on the Gameshow Pro 3 introductory screen and your copy of Gameshow Pro 3 has been activated The Check for Updates selection on the Help menu allows you to determine if there 1s an update available for your version of Gameshow Pro 3 and if you choose obtain it and install it for you Every month the Check for Updates activity will activate automatically and suggest that you check our site for the availability of updates to Gameshow Pro 3 About Gameshow Pro 3 indicates to you what version of the program you are currently using Note When you call us for Technical Support our first question will be What version of Gameshow Pro 3 are you using Game Menu in Game 1 The Game Menu is displayed during a game and allows the Instructor to control the game while the match is being played Note The Game Menu is displayed and erased by moving the pointer to and from the top of the screen File Edt Play
96. en Shorter Question on top Movie in lower left Answer in lower right Movie in upper left Question in upper right above shorter Answer field in bottom portion of screen Page 37 of 222 Game Show Pro 3 Users Manual Select the question format that best suits your needs by clicking it Your selection will display in the Layout amp Text Size area This selection only affects the current question m 1 q i r BE m t a a p u a 1 l 1 _ Dna i DR i E Uae Type answer here H Eu amp To re size an entire question or answer text block click the Question button above or the Answer button in the Layout amp Text Size area Select the desired text size from the list Note You may exert even greater control over the size style and font of any block of text by highlighting it then right clicking Select from among standard Cut Copy and Paste functions or select from a list of text Size Style and Font options Check Spelling To activate the Gameshow Pro 3 spellchecker highlight the text you want to check then click Check Spelling on the Edit menu You may check the spelling of any text within Question Answer and Info screens Page 38 of 222 Game Show Pro 3 Users Manual Not in Dictionary Check WOUF Spee rig Change to Spelling o If the highlighted text contains a misspelling use the dialog box above to Ignore
97. ently displayed one question at a time Click the top and bottom triangles to move to the top or bottom of the list of questions Page 144 of 222 Game Show Pro 3 Users Manual The numbers to the right of the Difficulty Level tabs indicate the number of questions you have within each level Difficulty 10 New Q amp A Button The New Q amp A button allows you to enter a new question Bz Clicking the New Q amp A button creates a new blank game question by appending it to the list of questions you have already defined It moves you directly to the Question Editor where you may customize your new question Move Button The Move button allows you to move not replace questions from one Difficulty Level to another or simply to reorder questions within the same level To move a question click a Question area to select that question the Move button becomes active Click the Move button to display the Click on Arrow box and Place Question Here arrow bar To select and move more than one question press the Shift key when clicking contiguously ordered questions or press the Control key when clicking non contiguously ordered questions FS E i on dii dea bes place peers terri Lee tw oofened tabs to Change Dioui New OFA Move Copy Delete ape Select the new location for the selected question by moving the pointer The Place Questions Here arrow bar moves from question to question as you move the pointer When
98. equentially reorder the questions in a match that is change the order in which the questions are presented within a match Note When you move a question you are replacing the current question with the one being moved To move a question click a Question area to select that question the Move button becomes active Click the Move button to display the Click on Arrow box and Place Question Here arrow bar To select and move more than one question press the Shift key when clicking contiguously ordered questions or press the Control key when clicking non contiguously ordered questions men RE Em f tu oj m f Giek on arrow bo move questions New OSA Milova Lopy Delete ee Select the new location for the selected question by moving the pointer The Place Questions Here arrow bar moves from question to question as you move the pointer When the Place Questions Here arrow bar is over the desired new location click on the Place Questions Here arrow bar and the question is moved Copy Button The Copy button allows you to copy a question to a new location This is helpful when a game you are designing has similar questions in it 3 TEF Note When you copy a question you are copying over the current question replacing it with the copy To copy a question click a Question area to select that question the Copy button becomes active Click the Copy button to display the Click on Arrow box and Place Question Here arrow bar
99. er s computer If you have distributed a customized runtime ini for your end users then its settings will overwrite the default settings for runtime ini during the installation process Note You may edit runtime ini directly using a word processor DE iein if Holepad Fie Edt Seach Hep Send GSPIRuninedptions EnableEdgit 8 OpenPresetGame PresetGameF1llename RelatuiePathPreset Gamer i leane Reginfo US ea Make Serial Mumber EnableEdit 1 will activate the Setup Menu during game play If set to zero the Setup Menu will not be accessible OpenPresetGame 1 will create an environment in which a preset game will be opened at program activation If set to zero this capability will not be activated PresetGameFileName should contain the name of the game file to run when the program is started RelativePathPresetGameFileName should contain the path relative to the location of the program where the preset game is located UserName and SerialNumber are variables associated with registration Enter the values you were provided when you licensed the program After you have edited the file to update variables for your selections save the file Page 219 of 222 Game Show Pro 3 Users Manual Page 220 of 222
100. es Team Scores can be modified using this dialog box Click a Team Name button then use the calculator style dialog box to adjust that team s score up or down Use the same procedure to adjust other teams scores as needed Click OK to start or resume the game with your new score settings thisis an easy way to carry over scores from a previous game Many trainers use Gameshow Pro 3 in multi day workshops with competitions taking place several times a day Scores could accumulate game to game using this method Jump to Question To skip directly to a particular question in the game move the pointer to the top of the screen to display the Game Menu and click the Jump to question option on the Play Menu Page 127 of 222 Game Show Pro 3 Users Manual In the Jump to Question dialog box below click the left 4 or right triangles to sequentially decrease or increase the number displayed in the Jump to Question number area Click OK to jump to that numbered question Click Cancel to remain at the current question location Select Question ass cance j __ok Alternatively click the down triangle u in the lower right corner of the in the Jump to Question number area A list of question numbers containing intervals of 5s are available for selection After selecting a number click the left 4 or right triangles to sequentially decrease or increase the numbers Tie Game The following screen is dis
101. ess To Space Bar 1 Start the game and view scroll the beginning game screens or 2 Reveal the Answer after Ring In Timer bar disappears press the Space Bar again to return to the Page 53 of 222 Game Show Pro 3 Users Manual gameboard 1 5 keys Identify which team rang in first select a different team that may choose to answer a question plus key Signify the answer is correct The key will reveal the answer and the appropriate points are given to that team Press the Space Bar to return to the gameboard minus key Signify a team s answer is incorrect their scoreboard will dim and allow another team o ring in Note Optional Gameshow Pro 3 Wireless Buzzer Systems include a keypad for the Gameshow Host or Instructor Using the keypad you can run a gameshow without using a mouse or keyboard freeing you to move about the room if desired Editing a Score The Instructor can edit a team s score during a match by double clicking on the team s scoreboard Set Team Scores 00000 In the Edit Score area click a button to increase the score or a button to decrease the score Click OK to save a new Score Note You can only edit a team s score when the gameboard is displayed Playing the Bonus Question When a team unknowingly selects the Bonus Question music plays and a Bonus Question title screen is displayed Regular game play is interrupted Note Only the team that selected the B
102. ess the Tab key to move from field to field Match Length The Match Length area allows you to preset the length of a match in minutes Click the left triangle 4 to decrease the number of minutes for the match or click the right triangle to increase the number of minutes for the match 30 Unlimited Alternatively click the down triangle u in the lower right corner of the number of minutes area to display a list box of numbers representing minutes to highlight and select The Unlimited option sets no time limit on the match Note If the match time limit is exceeded the TIME S UP dialog box is displayed Page 30 of 222 Game Show Pro 3 Users Manual TIME S UP Do you want to end this match or continue playing enp march CONTINUE Click the End Match button to quit the current match or click the Continue button to continue playing with no time limit Clicking the End Match button will move game play directly to the Final Question Bonus Location A Bonus Question allows a team to wager points and significantly increase their score Regular play is interrupted Bonus Question sounds are heard and the team that selected the question can wager points and give an answer Regular play resumes after the Bonus Question The location is known only to the game creator and is a surprise to the players Match 1 can have one hidden Bonus Question while Match 2 can have one or two hidden Bonus Questions
103. estion you wish to edit and you will be taken directly to the Question Editing screen for that question The Revert Questions button allows you to display the previously saved question and answer text in case you make a mistake and want to return to a previous version of the question Revert Question Layout amp Text Size Page 36 of 222 Game Show Pro 3 Users Manual Using these options you may control the question format and the text size attributes of the question you are entering Layout amp Text Size Guesy Ans The following table summarizes all the question format options that are available to you Question and Answer areas are identical in size Shorter Question longer Answer Longer Question shorter Answer Upper left Picture upper right Question both above the Answer field in the bottom half of the screen Shorter Question on top Picture in lower left Answer in lower right Picture in upper left Question in upper right above a shorter Answer on the bottom Question in top half Audio and Picture sharing bottom half Picture in left half Question above Answer in right half Picture in left half shorter Question and longer Answer in right half Picture in left half longer Question and shorter Answer in right half Question with a Picture in top half Answer with a Picture in bottom half Movie in upper left Question in upper right above the Answer field in the bottom half of the scre
104. ette or color scheme for a gameshow that displays throughout a game Gameshow Pro 3 s flexibility allows you to customize your gameboard for particular audiences and objectives It is particularly useful to alternate gameboards or skins when you are playing the same gameshow several times throughout a workshop or class Select Game Board Skin Standard gos To select an alternate gameboard or skin 1 From the Gameboard area on the Game Setup screen click the Select Board button 2 Inthe Select Gameboard Skin dialog box click on the name of a skin to select it The selected skin or gameboard is displayed to the right of the list of skins 3 When you are satisfied with your selection click OK Note The new gameboard skin you selected will also be displayed in the Gameboard area on the Game Setup screen Gameboard skins will be made available in a future release of Gameshow Pro 3 Visit our Gameshow Pro 3 Updates amp Support page for updates and new feature availability Right Wrong Sounds Page 102 of 222 Game Show Pro 3 Users Manual Sounds are played for right and wrong answers The computer randomly selects a sound from the Gameshow Pro 3 sound pool To preview sounds continually click the Right and Wrong buttons for each sound category Zampie Sounds Normal T wo sounds a bell sound for correct answers and a buzzer sound for incorrect answers Fun Bell and buzzer plus additional fun sounds Wacky Stand
105. ew location click on the Place Questions Here arrow bar and the question is moved Question and Answer Screen The Question and Answer screen is used as a form for entry of all questions and correct answers for a match or game The question and answer text can be made smaller or larger to meet your needs In addition the areas that contain the question and answer text or any portion of the question or answer text can be re sized Pictures or graphics audio files and or video clips can be inserted and used to embellish questions and info screens Page 35 of 222 Game Show Pro 3 Users Manual I es Anseers impor a j E l F Type question here Type answer here Navigation Options While you are entering questions and answers you may move through your question database either sequentially or directly to a particular question Match 1 Category A 100 Points Using the left left button or right right button you can move up or down sequentially through the list of questions in any category The return return button returns you to the Category 1 questions screen From there you may navigate to other categories for question and answer entry and editing To navigate directly to a particular question in any category including the Final Question click the dropdown arrow arrow in the upper left hand portion of the screen Select the desired category and point value for the qu
106. f the question and they earn another turn to try to climb higher on the ladder If they answer incorrectly they fall back to an Instructor defined level of performance and start over from there They also surrender control of the game to the other team whose turn it becomes to try to get to the top of the game ladder first Teams have three choices when presented with a question e Answer it e Pass it to the other team e Use a Safety Net While only one team plays at a time the possibility of being passed a question by the other team keeps everyone on their toes The goal for each team is to get to the top of the ladder by correctly answering questions When a team makes it to the top of the ladder they either win the game or win Round 1 in a multi round game The main sections in this chapter are Page 131 of 222 Game Show Pro 3 Users Manual e Rules and Guidelines e Creating a New Game e Playing Game 1 Rules and Guidelines of Rounds in a Game Unlimited A game may consist of any number rounds or successful trips up the game ladder Teams and Players One or two teams Any number of people can be on a team Time Needed to Play Depending on the number of ladder levels and question difficulty allow about an hour to play a two team game this includes time to explain game rules introduce players and explore Safety Nets End of Match Three ways after one team wins a pre determined number of rounds trips up th
107. f you are very sure that you want to delete a question and are very familiar with Game 5 s Question Overview Screen processes you may hold the Shift key down while clicking the Delete button and you will not be prompted to confirm the deletion Question and Answer Screen The Question and Answer screen is used as a form for entry of all questions and correct answers for a game The question and answer text can be made smaller or larger to meet your needs In addition the areas that contain the question and answer text or any portion of the question or answer text can be re sized Pictures or graphics audio files and or video clips can be inserted and used to embellish questions and info screens Page 186 of 222 Game Show Pro 3 Users Manual Sound Movie a A Layout amp Text Size Answers impart ____ sar Z What word best describes the philosophy behind each LearningVVare product Serious Com Navigation Options To navigate to a specific question use the While you are entering questions and answers you may move through your question database either sequentially or directly to a particular question Revert Question Using the left left button or right right button you can move up or down sequentially through the list of questions in any category The return return button returns you to the Question Overview Screen From there you may navigate to other categories for question and answer entry and
108. fferent kinds of multimedia files Pictures Sounds and Movies may be imported and used as part of a question Import Pict Sound Movie Sound files may be used as part of any question Consequently its icon the middle icon is always active Picture and Movie icons are only active if you have selected a Layout that supports these objects See Layout amp Text Size above Click the icon associated with the multimedia file type you wish to use Importing Pictures Pictures may be imported and used as part of a question or as part of an Info screen discussed later Select Pict i Linked Imported Filhs Hamir Remove Link Valid file types for pictures are bmp jpg and gif under Windows On a Macintosh you may also import tif and pic files Note If you want to incorporate a graphic that is not in one of these file formats you will need to convert the graphic to one of the supported types by using an external program Page 81 of 222 Game Show Pro 3 Users Manual Pictures may be either Linked or Imported Linked pictures remain outside the gameshow file itself making the game file smaller Linking pictures is particularly useful if you are re using a picture within a game Importing pictures results in pictures becoming part of the gameshow file causing the file to become larger Its advantage is that the resulting gameshow file is self contained and highly portable To use a Linked picture within a ques
109. fies each question s game location match number and question number within that match and it allows you to reorder copy and delete questions Page 74 of 222 Game Show Pro 3 Users Manual Bg AA ALEL D j rE ak a here i question here To define a question and its answers double click inside a Question area Click the up and down triangles to scroll and display questions not currently displayed one question at a time Click the top a and bottom triangles to move to the top or bottom of the list of questions Match Round Indicators The numbers to the left of each Question area indicate the match number and round number in that match The match number and round number are separated by a period For example if there are three questions in Match 1 two questions in Match 2 and a Tie Breaker question is included the numbers displayed are 1 1 1 2 1 3 2 1 2 2 Tie The text background color for match one is sky blue green for match two red for match 3 and navy blue for the Tie Breaker New Q amp A Button The New Q amp A button allows you to enter a new question Clicking the New Q amp A button creates a new blank game question by appending it to the list of questions you have already defined It moves you directly to the Question Editor where you may customize your new question Move Button Page 75 of 222 Game Show Pro 3 Users Manual The Move button allows you to s
110. g are Inc wre Be T m eee Film E am ma i LL Page 197 of 222 Game Show Pro 3 Users Manual To play Game 5 open the sample game provided with the purchased Gameshow Pro 3 software or you can create and save a game on the fly To begin select the Play Game button on the Game 5 screen Note To resume a game in progress use the Play Game in Progress button cP E Look in Sy asr de 4pplicationFiles GameMedia MyMedia Dl GameS Sample g5q k z eskto p Ps es hy My Computer M ERR ork File name Games Sample g5q Files of type Game 5 Game Files Cancel E After clicking the Play Game button the Open Game File window is displayed To open a game file to play either double click the game filename or click the game filename and click the Open button Page 198 of 222 Game Show Pro 3 Users Manual After selecting a game file to play in the Open Game File window a blank blue screen is displayed with a start button in the bottom right hand corner If you turned Keyboard Prompts On you will see keyboard prompts on the bottom of the screen as well Page 199 of 222 Game Show Pro 3 Users Manual Clicking the start button displays the Game 5 logo you designed in Setup To continue press the spacebar or click the right triangle button at the bottom right of the screen Note If you did not set the Keyboard Prompts option to If Needed or On no prompts
111. has a sound file associated with it and if you have selected Include sound play button in Setup you may click the note note icon to re play the sound 1 If a question has a video associated with it use the video control buttons below the movie sdy area to start stop advance or rewind the video clip The Ring In Timer is displayed at the bottom of the screen as a colored bar it starts automatically and gets shorter as time increases After a team rings in the Instructor selects that team by clicking their Team scoreboard Team 1 Team 2 etc on the screen or by pressing their Team number key on the keyboard If you have implemented an optional Gameshow Pro 3 Wired or Wireless Buzzer System the first team to ring in is identified automatically and that team s scoreboard is selected for you The Answer Timer digits begins counting down Page 52 of 222 Game Show Pro 3 Users Manual If a team answers the question incorrectly the Instructor should click the Incorrect button on left or press the minus key to deduct the point value of the question from that team Another team can now ring in the Instructor then clicks their Team scoreboard or presses their Team number key Optional Gameshow Pro 3 Wired or Wireless Buzzer Systems make it possible for other teams to ring in as well Teams who have previously given wrong answers are automatically locked out For correct answers the Instructor should click t
112. he Correct button on right or press the plus key The answer is displayed and points are automatically given to that team The Correct and Incorrect buttons are not available when the answer is displayed If no one answers correctly and the Ring In Timer expires the Instructor has the option of displaying the answer by clicking the Answer button or allowing another team to ring in The Instructor can also click the Info button to provide additional information if defined about a question The Return button to the right of the question returns to the gameboard Note Multiple Choice multi answer questions play slightly differently The Instructor selects which team rang in first and listens to that team s answer The Instructor can either mark the answer as right or wrong using the Right Wrong buttons below the team scoreboard as discussed above OR the Instructor can click the letter next to the answer the team selects If it is the wrong answer that team s score is reduced by the point value of the question and the timer bar is activated for other teams to ring in Right answers display in red type Instructor Commands The Instructor controls the game by clicking options on the screen and pressing keys on the keyboard Gameshow Pro 3 s flexibility allows you to choose your own combination of mouse clicks and keyboard commands Screen options are not listed here Keyboard commands are defined in the table below Pr
113. he file to one of the supported types by using an external program Sounds may be either Linked or Imported The same tradeoffs discussed earlier between Linked and Imported Picture files apply to Sound files To use a Linked sound within a question click the Create Link button If you have not previously saved your game you will be prompted to do so Use the Open Sound File dialog box to navigate to the sound you wish to link When you have selected the desired sound and clicked Open you will be prompted to copy the sound file into the Gamemedia folder of the directory where your game is stored After you have made your selections press Enter To sample the sound file click the speaker speaker icon To cause the sound to be heard as soon as a question or info screen are displayed during the game check the box next to Play sound on question info open To have access to a sound play button in the game allowing you to play the sound whenever you want check the box next to Include sound play button Once the link has been established click OK to return to the Question Editor or click Remove Link to delete the sound file from the linked list To Import a sound into a game click the Imported tab Page 193 of 222 Game Show Pro 3 Users Manual Select Sound Linked Imported od DCE Di Serres ic lay satel ten qe iets nen E noid soured play button import over A list of previously imported sounds 1f there
114. he first team to ring in is identified automatically and that team s scoreboard is selected for you If the previous team answers incorrectly another team can ring in to answer the question the Instructor clicks their Team scoreboard or presses their Team number key Optional Gameshow Pro 3 Wired or Page 47 of 222 Game Show Pro 3 Users Manual Wireless Buzzer Systems make it possible for other teams to ring in as well Teams who have previously given wrong answers are automatically locked out The Answer Timer resets to the starting length When the question is answered correctly the Instructor clicks the Correct button on right to give the point value of the question to that team A team can only ring in once for a question After the first question of the match the last team to correctly answer a question selects the next question category and point value For example if Team 2 has control of the board and selects a question but no team answers the question correctly Team 2 retains control when the board resets If Team 3 answers correctly they choose the next question when the board resets Game play normally proceeds in this manner with the last team to answer correctly choosing the next question Alternatively you may click a team s scoreboard before selecting a question to adjust whose turn itis This enables you to select the team that may choose the next question The game is over when all questions are answer
115. her Linked or Imported The same tradeoffs discussed earlier between Linked and Imported Picture files apply to Sound files To use a Linked sound within a question click the Create Link button If you have not previously saved your game you will be prompted to do so Use the Open Sound File dialog box to navigate to the sound you wish to link When you have selected the desired sound and clicked Open you will be prompted to copy the sound file into the Gamemedia folder of the directory where your game is stored After you have made your selections press Enter Page 153 of 222 Game Show Pro 3 Users Manual To sample the sound file click the speaker speaker icon To cause the sound to be heard as soon as a question or info screen are displayed during the game check the box next to Play sound on question info open To have access to a sound play button in the game allowing you to play the sound whenever you want check the box next to Include sound play button Once the link has been established click OK to return to the Question Editor or click Remove Link to delete the sound file from the linked list To Import a sound into a game click the Imported tab Select Sound Linked imported L Click to Sannie Onc io Play sel Ge qe ee imi E ohie acie play bution A list of previously imported sounds if there are any will be displayed Select from the list of already imported sounds or click the Import New button to
116. hey must answer another question as above before they may spin again This sequence answer question spin guess a letter solve continues until the puzzle is filled in Letter Mode If you run out of questions before solving all the regular puzzles the game continues in Letter Mode Page 207 of 222 Game Show Pro 3 Users Manual There are no more questions The game will continue in Letter mode In Letter Mode contestants merely spin the wheel and guess letters Speed Play Mode If the Game Length Timer expires before all regular puzzles are solved the game enters Speed Play Mode Time s Up The game will now proceed in Speed Play mode In each turn players will be allowed one letter guess followed by one chance to solve the puzzle if the letter guess is correct In Speed Play Mode the Instructor gives the wheel a final spin by clicking the Begin Final Spin button Then each team takes turns guessing 1 letter and if their guess is correct attempting to solve the puzzle Note No vowels are permitted as letter guesses during Speed Play Mode Playing the Final Puzzle The Final Puzzle if there is one in your game is played after all the regular puzzles have been solved and it is played by the team with the highest point total from the regular puzzle rounds Page 208 of 222 Game Show Pro 3 Users Manual The Instructor clicks the Return button and the Final Puzzle displays When the Return button i
117. his screen contains two nearly identical halves one for Match and one for Match 2 Match 2 can have two Bonus Questions Note If you intend to play only Match 1 de select remove the x the Match Two Check to Include option above the Match 2 options area Page 28 of 222 Game Show Pro 3 Users Manual arena Pa JP ey TRL ea H OOOO oa Game Setup W Match Setup f Team Setup Categories and Point Values Matrix The Categories and Point Values Matrix areas allow you to preview and define a gameboard matrix for the number of Categories and Point Values for each category in the match Click the buttons 3 4 or 5 to change the Number of Categories and Number of Points question levels The matrix will be redrawn to reflect your gameboard row and column settings Categories and Point Values The Category Names and Point Values area allows you to name all question categories in the match and assign point values for each question level in the categories Page 29 of 222 Game Show Pro 3 Users Manual 100 To name a category click a category field and type a name A Category Name should be no more than 20 25 characters long To assign point values click a Point Value field and type a number Valid Point Value ranges are from 1 99999 Note Point Values apply to all categories The default values for Match 1 are 100 200 300 400 and 500 Default values for Match 2 are 1000 2000 3000 4000 5000 Pr
118. hthand corner of the screen to display the first puzzle then clicks on the Select Starting Team button in the center of screen and Gameshow Pro 3 randomly chooses a team to start the match The starting team s scorebox is highlighted If you want to select the team that goes first click that team s name in the scoreboard area That team s name will now be underlined in red When the Instructor clicks the Return button again the first question of the game is displayed Page 202 of 222 Game Show Pro 3 Users Manual What word best describes the philosophy behind each LearningVVare product A Serious Complicated Borina 1 Eun The question is displayed and the Instructor reads it aloud Note If a question has a sound file associated with it and if you have selected Include sound play button in Setup you may click the note note icon to re play the sound Note If a question has a sound file associated with it and if you have selected Include sound play button in Setup you may click the note note icon to re play the sound If a question has a video associated with it use the video control buttons below the movie display area to start stop advance or rewind the video clip If yoyu are using a Read Timer the game waits the amount of time you specified before beginning the Answer Timer sequence Page 203 of 222 Game Show Pro 3 Users Manual What word best describes the philosophy behind each Learn
119. ible answers you want to have and the Answer field will expand or contract to match your selection Note Only one answer is the correct one If you select to have 2 4 possible answers you must click on the number next to the correct selection to indicate it as the right answer Import Three different kinds of multimedia files Pictures Sounds and Movies may be imported and used as part of a question Import Pict Sound Movie Sound files may be used as part of any question Consequently its icon the middle icon is always active Picture and Movie icons are only active if you have selected a Layout that supports these objects See Layout amp Text Size above Click the icon associated with the multimedia file type you wish to use Importing Pictures Pictures may be imported and used as part of a question or as part of an Info screen discussed later Select Pict i Linked Imported l Derman Remove Link Page 115 of 222 Game Show Pro 3 Users Manual Valid file types for pictures are bmp jpg and gif under Windows On a Macintosh you may also import tif and pic files Note If you want to incorporate a graphic that is not in one of these file formats you will need to convert the graphic to one of the supported types by using an external program Pictures may be either Linked or Imported Linked pictures remain outside the gameshow file itself making the game file smaller Linking
120. ick the Customize button 2 On the Music tab on the right side of the dialog box click on the name of a musical score to select it To hear the selected music double click on the name of the score 3 When you are satisfied with your selection click OK Note You may hear the selected musical score by clicking on the Play Music button in the Gameshow Logo amp Music dialog box on the Game Setup screen L uae ete eck to Edt Peet Clack Cesta Teepe boy Eel okt Coml ii diri bp hinar ed Shen Clack jo Prd ee Daa fu fa j om Page 23 of 222 Game Show Pro 3 Users Manual To import your own music 1 Click the My Music tab Click the Add Music button In the Open dialog box navigate to the music file you wish to import then click Open Note You may import au mp3 or wav files as Gameshow Music in Windows Ona Macintosh you may import aif and mp3 files Gameboard A Gameboard skin is a palette or color scheme for a gameshow that displays throughout a game Gameshow Pro 3 s flexibility allows you to customize your gameboard for particular audiences and objectives It is particularly useful to alternate gameboards or skins when you are playing the same gameshow several times throughout a workshop or class To select an alternate gameboard or skin 1 From the Gameboard area on the Game Setup screen click the Select Board button 2 Inthe Select Gameboard Skin dialog box click on the name of a
121. ile clicking the Delete button and you will not be prompted to confirm the deletion Question and Answers Screen The Question and Answer screen is a form for entry of questions correct answers Question and answer text can be made smaller or larger to meet your needs Pictures or graphics audio files and or video clips can be inserted and used to embellish questions and info screens Page 77 of 222 Game Show Pro 3 Users Manual Type question here Type answer here Type answer here Type answer here Type answer here Type answer here Type answer here Navigation Options While you are entering questions and answers you may move through your question database sequentially forward or backward or directly to a particular question Using the left button or right button you can move up or down sequentially through the list of questions in each match The return button the middle button returns you to the Questions screen To move directly to a particular question click the dropdown box in the upper left hand corner of the screen which indicates the match and question number for the current question Match 1 Match 2 d Match 3 Tie Breaker Un Used Questions Using the dropdown menus you may select a particular question from any of the three possible matches in your game the Tie Breaker question or any of the Unused Questions in your game Unused Questi
122. imers Timers serve as a means of controlling the flow of the game for the Instructor There are two types of timers within Setup Game Length and Answer The Game Length Timer allows you to preset the length of a game in minutes Game Length Game Length uni unni Time In Minutes Tir 10 20 Answer Timer An 30 Unlimited Time In Seconds Time In Seconds Click the left triangle 4 to decrease the number of minutes allocated for the entire game or click the right triangle to increase the number of minutes for the game Alternatively click the down triangle u in the lower right corner of the number of minutes area to display a list box of numbers representing minutes to highlight and select The Unlimited option sets no time limit on the game Note If the game time limit is exceeded during the game the TIME S UP dialog box is displayed TIME S UP Do you want to end this match or continue playing Leno march continue Click the Continue button to continue playing with no time limit or click the End button to quit the current game Page 105 of 222 Game Show Pro 3 Users Manual The Answer Timer provides the Instructor with a means of controlling the flow of the game The Answer Timer designates the maximum number of seconds a team has to start answering a question after they ring in During the game the timer is displayed as numeric digits and begins counting
123. in lower right a Movie in upper left Question in upper right above shorter Answer field in bottom portion of screen A Select the question format that best suits your needs by clicking it Your selection will display in the Layout amp Text Size area This selection only affects the current question Page 188 of 222 Game Show Pro 3 Users Manual L UIE 4 1 1 at E yae O eua To re size an entire question or answer text block click the Question button above or the Answer button in the Layout amp Text Size area Select the desired text size from the list Note You may exert even greater control over the size style and font of any block of text by highlighting it then right clicking Select from among standard Cut Copy and Paste functions or select from a list of text Size Style and Font options Check Spelling To activate the Gameshow Pro 3 spellchecker highlight the text you want to check then click Check Spelling on the Edit menu You may check the spelling of any text within Question Answer and Info screens Page 189 of 222 Game Show Pro 3 Users Manual Not in Dictionary Check your Spee li rig Change to Spelling o If the highlighted text contains a misspelling use the dialog box above to Ignore All or Change All occurrences of that word or phrase You may also Add the highlighted word or phrase to the Gameshow Pro 3 Dictionary When f
124. incorrect If correct the answer appears on the Page 56 of 222 Game Show Pro 3 Users Manual screen 7 Click the numbers on the number pad used like a calculator to enter their wager amount The wager area next to the number pad reflects the amount entered When the amount wagered is correctly entered click the Enter button on the number pad to automatically add the wager amount to or subtract the wager amount from the team score 8 Game 1 automatically selects and highlights the scoreboard of the next lowest team score 9 Repeat the previous steps from step 5 for the other teams until a winner is declared 10 Select Exit from the File Menu to exit Game 1 Click the Next button or press the Space Bar to the return to the logo Playing Game 1 in Self Directed Mode Gameshow Pro 3 allows you to play games in either Classroom mode with the Instructor as the Game Leader or in Self Directed mode with Player as the Game Leader setting The earlier discussions about Playing Game assume that you are playing in a classroom setting with an Instructor leading the game Self Directed mode allows students to play games by themselves or against other students It s a great way to review material Note You must use multiple choice questions for games played in Self Directed mode If you have selected Player as the Game Leader setting under Administration Options then Playing Game 1 is the same as described earlier except for the fo
125. indicate the last Ladder Level click and drag the top Ladder Level slider slider to the highest level you with to play Note You may move the Ladder Level sliders in any order but the bottom slider cannot be moved past the top slider In some cases you may need to move the top slider up before you move the bottom slider Each Ladder Level has a Milestone checkbox checkbox next to it You may have as many Milestones in your game as you want limited only by the number of Ladder Levels in your game To indicate a Ladder Level as a Milestone performance level click the checkbox next to it Clicking twice or once if a level has already been marked as a Milestone will uncheck or de select that level as a Milestone Customize your Level Names by typing them into the fields corresponding to your Ladder Levels Level Names may be dollars points or text such as Leave Work Early For Readability we suggest that Level Names be no more than 15 characters long Difficulty Level sliders work similarly to Ladder Level sliders Each slider corresponds to a Difficulty Level The area below and including a slider is color coded and relates to a question difficulty level Each Difficulty Level corresponds to a list of questions you will create See Questions section for how to assign levels of difficulty The most difficult question level is indicated in red and is used to all Ladder Levels above the last slider Click and drag the slider starting fr
126. ingVVare product serious Comblicated Borina Fun The Answer Timer begins counting down If the question is open ended the Instructor listens to the answer and judges it right or wrong If a team answers the question incorrectly the Instructor should click the Incorrect button on left or press the minus key For correct answers the Instructor should click the Correct button on right or press the plus key The answer is displayed and the team earns an opportunity to spin the wheel If the question is Multiple Choice the Instructor must click on the letter corresponding to the answer given Gameshow Pro 3 then judges the answer correct or incorrect Page 204 of 222 Game Show Pro 3 Users Manual If a question is not answered correctly or if the Answer Timer expires the Instructor has the option of displaying the answer by clicking the Answer button The Instructor can also click the Info button to provide additional information if defined about a question The Return button to the right of the question returns to the gameboard Instructor Commands The Instructor controls the game by clicking options on the screen and pressing keys on the keyboard Gameshow Pro 3 s flexibility allows you to choose your own combination of mouse clicks and keyboard commands Screen options are not listed here Keyboard commands are defined in the table below Press To Space Bar 1 Start
127. inished click the Close button Answers Use the Answers buttons to indicate the number from 1 4 of possible answers to the question you are designing Answers 42 Click on the number of possible answers you want to have and the Answer field will expand or contract to match your selection Note Only one answer is the correct one If you select to have 2 4 possible answers you must click on the number next to the correct selection to indicate it as the right answer Import Three different kinds of multimedia files Pictures Sounds and Movies may be imported and used as part of a question Import Pict Sound Movie Sound files may be used as part of any question Consequently its icon the middle icon is always active Picture and Movie icons are only active if you have selected a Layout that supports these objects See Layout amp Text Size above Click the icon associated with the multimedia file type you wish to use Importing Pictures Pictures may be imported and used as part of a question or as part of an Info screen discussed later Page 190 of 222 Game Show Pro 3 Users Manual Select Pict Linked Imported Valid file types for pictures are bmp jpg and gif under Windows On a Macintosh you may also import tif and pic files Note If you want to incorporate a graphic that is not in one of these file formats you will need to convert the graphic to one of the supp
128. ives or import a musical file of your own Page 170 of 222 Game Show Pro 3 Users Manual Customize Gameshow Introduction Logos My Logos Double ick to Edi Test Click Outside Text to Exit Eda Control Click to Move Text Shiftt Click to Reverse Color DoubleClick to Sample Mute To select one of the musical scores provided with Gameshow Pro 3 1 From the Gameshow Logo amp Music area on the Game Setup screen click the Customize button 2 On the Music tab on the right side of the dialog box click on the name of a musical score to select it To hear the selected music double click on the name of the score 3 When you are satisfied with your selection click OK Note You may hear the selected musical score by clicking on the Play Music button in the Gameshow Logo amp Music dialog box on the Game Setup screen Customize Gameshow Introduction My Logos Douile Click to Edit Tes Click Outside Tex to Exit Edit Control Click to hive Text Shat Click to Reverse Color To import your own music Page 171 of 222 Music My Music A Double Chck to Sangh Mute ina Remove Game Show Pro 3 Users Manual 1 Click the My Music tab Click the Add Music button In the Open dialog box navigate to the music file you wish to import then click Open Note You may import au mp3 or wav files as Gameshow Music in Windows On a Macintosh you may import aif and mp3 files Gamebo
129. keyboard commands to navigate through screens See Instructor Commands in the Playing Game section Keyboard Prompts if selected display text help in the lower right corner of screens to guide you through the match Keyboard Prompts options are Off No prompts are displayed during a match If Needed Displayed only if a wrong key is pressed On Prompts are always displayed to guide your next action o If using keyboard commands select the On option the first few times you play the game to familiarize yourself with the key commands Buzzer System and Buzzer Sound options are settings which control the way contestants ring in during a game using optional Gameshow Pro 3 Wired or Wireless Buzzer Systems To activate a buzzer system click the On setting for the Buzzer System option To activate a Buzzer Sound option click on the desired sound level Buzzer Sound options are Tones Plays a number of tones 1 5 corresponding to the first team to ring in Team States verbally by team number which team was first to ring in Off No buzzer sounds are heard during the game Match Setup Selecting the Match Setup tab displays a screen allowing you to define the question structure for Match 1 and Match 2 It is in this screen that you define the number of categories for each match set the number of point values for each category set the length of each match in minutes and define the location s for the optional Bonus Question s T
130. l occurences of that letter The team can then solve the puzzle guess another letter or be required to answer another question before guessing another letter If the wheel spins to a Penalty Value the penalty losing a turn going bankrupt etc is imposed and game play proceeds to the next team A round is over when the puzzle has been solved The game is over when all puzzles have been solved when the preset timer runs out or when the Instructor selects End Match from the Game Menu An optional Final Puzzle gives the highest scoring team a chance to win an additional prize whose value you decide in advance WHEEL F el mel L J l L lelel LIE kia ee Game 5 Gameshow h Learning iare Inc were Bw ee eee Film Ct ee ee The main sections in this chapter are e Rules and Guidelines e Creating a New Game e Playing Game 5 Rules and Guidelines of Puzzles in Game Up to ten including the Final Puzzle Teams and Players Minimum of two and maximum of five teams Any number of people can be on Page 167 of 222 Game Show Pro 3 Users Manual a team Time Needed to Play Depending on the number of puzzles allow about an hour to play a ten puzzle game this includes time to explain game rules introduce players and contest any answers End of Match Three ways 1 after all puzzles are solved 2 the preset match length time expires or 3 selecting End Match in the Game Menu oOo
131. lay games in either Classroom mode with the Instructor as the Game Leader or in Self Directed mode with Player as the Game Leader setting The earlier discussions about Playing Game 4 assume that you are playing in a classroom setting with an Instructor leading the game Self Directed mode allows students to play games by themselves or against other students It s a great way to review material Note You do not need to restrict your games to multiple choice questions for Game 4 games played in Self Directed mode Open ended questions may be used as well If you have selected Player as the Game Leader setting under Administration Options then Playing Game 4 is the same as described earlier except for the following Since there is no Instructor present students or contestants are asked first how many teams are playing Click either 1 or 2 Page 164 of 222 Game Show Pro 3 The Team Naming process begins on the following screen Note At any point you may use the return return button to move back step by step through the setup process When you complete the Team Naming process the game begins Play begins with Team trying to answer the first question on the lowest Ladder Level Click the Question button to display the first question is Thoi Your Final Answer SAFETY MET HELP Leverte E eat word best describes the Levelia E philosophy behind each Level 12 E LearningWare product Lewel 11 Level 10
132. le Sounds h hamal Comp ary Nima O Fun inm hi Fimis C wae stom Anawiar Timer o Gustem Game Leadar Player ingiructor Gnecreen Buttons On HOR Sepboard Prompts On Maximum Rounds Start at Questen SLOG FPR ATE The two vertical folder tabs on the right side of the screen are Setup and Questions Setup can be accessed from both the vertical and horizontal tabs Note When you select Create New Game Gameshow Pro 3 creates a new empty game for you to customize It does this by copying a file called Game3 template g3q The Game 3 template file by default has an open ended question format If you would like to modify any of the Game 3 defaults so Page 98 of 222 Game Show Pro 3 Users Manual that new games you create are tailored to your preferences simply open Game3 template g3q edit it as you would like it appear on an ongoing basis then save it Setup The Setup screen allows you to customize or to make selections regarding Gameshow Logo amp Music Gameboard appearance Right Wrong Sounds Timers Administration Options and Round Settings Gameshow Logo amp Music A logo is the graphic that appears on the screen when you start your game Gameshow Pro 3 s flexibility allows you to customize one of three logos for particular audiences and objectives or import a graphic of your own into a logo ee SS EE Musi EEN Cempa
133. llowing Since there is no Instructor present students or contestants are asked first how many teams are playing Page 57 of 222 Game Show Pro 3 Users Manual Click a number between and 5 The Team Naming process begins on the following screen Team 1 enter the name you would like to use Team 1 After Team 1 s name is entered click the right triangle Gameshow Pro 3 tells Team 1 what key to use as a Ring In key Team 1 please note that you will be using the Jab key to Ring In This process is repeated until all teams have customized names Page 58 of 222 Game Show Pro 3 Users Manual Note At any point you may use the Return button to move back step by step through the setup process When you complete the Team Naming process the game begins Company Name Click the right triangle button on the lower right hand corner of the screen Match es and Team s are introduced the same way as they would be introduced in a classroom setting Play begins with Gameshow Pro 3 randomly selecting a starting team The starting team picks a Category Point Value square and one person acting as the navigator uses the mouse to click on that square The selected question is displayed Page 59 of 222 Game Show Pro 3 Users Manual Type queston here A Type answer here Ei Type answer here C Type answer here i Type answer here Team 1 Tab Team 2 Spacebar Team 3 Ente
134. lly the same as the Question and Answer Screen the options are not re explained here a Suggestion Make the Final Question the most difficult question to add extra suspense Be sure there is no ambiguity about the answer either Playing Game 1 The Instructor controls the flow of the game After a team verbally chooses a question the Instructor displays the question by clicking the button for that Category Point Value combination or by pressing the arrow keys to highlight the button for that Category Point Value button and then pressing the Enter key As the mouse passes over a button or the arrow keys are pressed the point value numbers turn white in color Note You cannot select a previously selected question The Instructor reads the question aloud and waits for a team to ring in The Ring In Timer begins counting down When a team rings in the Instructor stops reading if not finished and clicks the Team scoreboard or presses the Team number key 1 key for Team 1 2 key for Team 2 etc to select the team ringing in Note This is a most important step to ensure the proper team gets the points when answering correctly or deducted if answering incorrectly The border around their scoreboard lights up and the Answer Timer number of seconds configured in Game Setup begins counting down The contestant must start to answer before time runs out If you have implemented an optional Gameshow Pro 3 Wired or Wireless Buzzer System t
135. logo to select it The selected logo will display to the right of the list in the logo area 3 In your logo of choice follow the instructions below the logo to edit the Your Name Here text e Double Click to Edit Text e Click Outside Text to Exit Edit e Control Click to Move Text Page 169 of 222 Game Show Pro 3 e Shift Click to Reverse Color Users Manual Note You may adjust the size style and or font of all or part of your name title or descriptive phrase by highlighting the text then right clicking to access Gameshow Pro 3 s edit menu my Logos DoubleClick to Edit Texi Click Outside Text to Exit Edit Control Cick to Move Text Shift Click to Reverse Color To import a graphic into a logo 1 Click the My Logos tab Customize Gameshow Introduction ppa Music My Music fA y Double Chck to Sangh Mure Ta Click the Add Logo button In the Open dialog box navigate to the logo file you wish to import then click Open 3 Click OK to return to the Game Setup screen Note You may import bmp jpg or gif files as gameshow logos in Windows On a Macintosh you may import these additional file types tif and pic Gameshow Music is the musical score or fanfare music that plays at the beginning of a game when the gameshow logo appears Gameshow Pro 3 s flexibility allows you to customize this fanfare music for particular audiences and object
136. lude in your game click OK to return to the Question Editor screen Your sound file will be displayed within the question format you selected Importing Movies Movies may be used as part of a question or as part of an Info screen discussed later bike Arce a L itip C ntinianiity Valid file types for movies are avi and mov in Windows On a Macintosh you may import QuickTime and MPEG files Note If you want to incorporate a movie file that is not in one of these file formats you will need to convert the file to one of the supported types by using an external program Movies unlike Pictures and Sounds must be Linked they may not be Imported Page 85 of 222 Game Show Pro 3 Users Manual To use a Linked movie within a question click the Create Link button If you have not previously saved your game you will be prompted to do so Use the Open Video File dialog box to navigate to the movie you wish to link When you have selected the desired movie and clicked Open you will be prompted to copy the video file into the Gamemedia folder of the directory where your game is stored After you have made your selections press Enter Checking the box next to Loop Continuously causes the video to play continuously during the presentation of that question Leaving it unchecked results in the video being played once during the game Clicking Remove Link will delete the video file from the linked list When you are satisfied
137. match Each match can have a different time length and have different number of rounds For example Match 1 can be 10 minutes long with 5 rounds Match 2 can be 15 minutes long with 6 rounds and Match 3 can be 20 minutes long with 8 rounds Each Match area contains a set of Rounds and Match Length triangle buttons Rounds ejs 9 Match Length eJ 15 i Minutes To sequentially change numbers click the left triangles 4 to decrease the number of rounds or minutes for a match or the right triangles key to increase the number of rounds or minutes for a match The timer range is from 0 30 minutes Alternatively click the down triangle u in the lower right corner in either number area to display a list box of number intervals to highlight and select Page 72 of 222 Game Show Pro 3 Users Manual FRounds Rounds eji s ia E a 9 Match Length Unlimited After selecting from the times listed you may click the left or right triangles to change numbers sequentially up or down from the pre defined intervals The Unlimited timer setting allows teams to take as long as they want to answer questions Note If the game time limit is exceeded during the game the TIME S UP dialog box is displayed TIME S UP Do you want to end this match or continue playing Click the Continue button to continue playing with no time limit or click the End button to quit the current game Tie Breaker Tot
138. me after a key is pressed for each This setting offers the Instructor the most control over the game presentation Off results in the question answers to be displayed immediately Multi Round Scoring offers contestants the opportunity to scale the ladder multiple times in one game A setting of On enables this capability Off creates a game environment with the most tension since the game will end when the first team reaches the top of the ladder Settings for Onscreen Buttons and Keyboard Prompts allow you to control how and when Gameshow Pro 3 provides you with screen navigational help during a match If the Onscreen Buttons option is clicked On navigation buttons are displayed on most screens If clicked Off no buttons are displayed during a match and the Instructor or students playing a self administered game must use keyboard commands to navigate through screens See Instructor Commands in the Playing Game 1 section Keyboard Prompts if selected display text help in the lower right corner of screens to guide you through the match Keyboard Prompts options are Off No prompts are displayed during a match If Needed Displayed only if a wrong key is pressed On Prompts are always displayed to guide your next action O r using keyboard commands select the On option the first few times you play the game to familiarize yourself with the key commands Ladder Setup Selecting the Ladder Setup tab displays a screen allowing you
139. mode ext only presented in thumbnail mode Picture on the left Text on the right Movie only presented in full screen mode Page 156 of 222 Game Show Pro 3 Users Manual Select the info format that best suits your needs by clicking it Your selection will display in the Layout amp Text Size area This selection only affects the current info screen _Revert info_ The Revert Info button allows you to display the previously saved info text in case you make a mistake and want to return to a previous version of the info screen When you are finished entering or copying pasting information into your info screen click the Return button above to return to the Question Editor The Show Info box will be checked indicating the presence of an Info screen for this question Question Hints Hint screens associated with a question allow the Instructor to provide teams with hints for a question during a match Hint oz Show Hint Clicking the Edit button displays an Edit area in which the Hint information about a question or answer is entered and saved The Hint Editor operates identically to the Info Editor discussed earlier and its characteristics are not repeated here During a match the Hint Safety Net can be requested once by either team during their turn Note To access a Hint for a particular question during a game two conditions must be met First there must be a hint entered for that question Y
140. mport aif and mp3 files Note If you want to incorporate a sound file that is not in one of these file formats you will need to convert the file to one of the supported types by using an external program Sounds may be either Linked or Imported The same tradeoffs discussed earlier between Linked and Imported Picture files apply to Sound files To use a Linked sound within a question click the Create Link button If you have not previously saved your game you will be prompted to do so Use the Open Sound File dialog box to navigate to the sound you wish to link When you have selected the desired sound and clicked Open you will be prompted to copy the sound file into the Gamemedia folder of the directory where your game is stored After you have made your selections press Enter To sample the sound file click the speaker speaker icon To cause the sound to be heard as soon as a question or info screen are displayed during the game check the box next to Play sound on question info open To have access to a sound play button in the game allowing you to play the sound whenever you want check the box next to Include sound play button Once the link has been established click OK to return to the Question Editor or click Remove Link to delete the sound file from the linked list To Import a sound into a game click the Imported tab Page 42 of 222 Game Show Pro 3 Users Manual Select Sound Linked imported CE DCE Di Saia
141. n click a Question area to select that question the Copy button becomes active Click the Copy button to display the Click on Arrow box and Place Question Here arrow bar To select and copy more than one question press the Shift key when clicking contiguously ordered questions or press the Control key when clicking non contiguously ordered questions Page 185 of 222 Game Show Pro 3 Users Manual AA ES gt it man 1 ani to pibe geli sce Dye coke eed lire te ct eatin alt Hew OFA Move Copy Delete eae i a nhap ulta mT Select the new location for the selected question by moving the pointer The Place Questions Here arrow bar moves from question to question as you move the pointer When the Place Questions Here arrow bar is over the desired new location click on the Place Questions Here arrow bar and the question is copied Delete Button The Delete button allows you to permanently remove questions from a game To delete a question click the Question area of the question to be deleted the Delete button becomes active Click the Delete button Delete Questions Do pou really want to del In the Delete Questions dialog box click Yes to delete the selected question To delete more than one question press the Shift key when clicking contiguously ordered questions or press the Control key when clicking non contiguously ordered questions Click No to cancel the deletion leaving the question you selected intact Note I
142. n the background color for the Difficulty Level display area matches the selected Difficulty Level tab New Q amp A Button The New Q amp A button allows you to enter a new question Clicking the New Q amp A button creates a new blank game question by appending it to the list of questions you have already defined It moves you directly to the new question Delete Button The Delete button allows you to permanently remove questions from a match Clicking the Delete button in the Question Editor deletes the current question Page 148 of 222 Game Show Pro 3 Users Manual Layout amp Text Size Using these options you may control the question format and the text size attributes of the question you are entering Layout amp Text Size SS The following table summarizes all the question format options that are available to you Question and Answer areas are identical in size Picture in upper left Question in upper right above Answers on the bottom Movie in upper left Question in upper right above Answers on the bottom Select the question format that best suits your needs by clicking it Your selection will display in the Layout amp Text Size area This selection only affects the current question fe fe 46 46 To re size an entire question or answer text block click the Question button or the Answer button in the Layout amp Text Size area Select the desired text size from the list Note Yo
143. ng a match by double clicking on a team s scoreboard Set Team Scores In the Edit Score area click a button to increase the score or a button to decrease the score Click OK to save the new score Jump to Round To skip rounds and go directly to a particular round in the same or a different match move the pointer to the top of the screen to display the Game Menu and click the Jump to Round option from the Play menu Note You must be at the beginning of a Round or Question to Jump to another Round or Question If you have already begun a question you must complete it first Jump To Round Jump To Match Round There are 3 round s match 1 ok J Cance In the Jump to area select the match to increase to decrease and round number to which you want to jump and click the OK button Page 95 of 222 Game Show Pro 3 Users Manual Playing the Tie Breaker The Tie Breaker graphic is displayed when the total score is tied after all regular rounds are completed and both teams have the same total scores North South Play the Tie Breaker round as you play any other round The team that wins the Tie Breaker is the overall winner Page 96 of 222 Game Show Pro 3 Users Manual Game 3 If you are familiar with Tic Tac Toe you will be familiar with and enjoy Game 3 in Gameshow Pro 3 Two teams X s and O s try to guess the pre defined correct answer for each question Game 3
144. ng logo screen You may replay the game select a new game or exit the program at that point If your match does have a Final Question clicking Continue will display the Final Question Refer to the Playing the Final Question section below for guidelines Playing the Final Question The Final Question if configured is played at the end of a match or game The Final Question allows all teams to wager an amount and attempt to answer the question To play the Final Question l 2 Press the Space Bar or click the Next button to reveal the final category Instruct all teams to write down their answers and wagers on a card and place it face down when finished Note A team cannot wager more than its total points Press the Space Bar or click the Enter button to display the Final Question Read the question aloud Press the Space Bar or click the Timer button to start the Answer Timer Final Question music plays if you have not selected None as your Sound level Instruct the teams they have 15 seconds to write down their answers and wagers on the card After the timer runs down to zero and the music has stopped press the Space bar or click the Next button to automatically highlight the scoreboard of the team with the lowest score ask that team to show their written answer Press the plus key or click the Correct check mark button if the answer is correct press the minus key or click the Incorrect button if
145. ng the Final Puzzle Team Setup Page 182 of 222 Game Show Pro 3 Users Manual Selecting the Team Setup tab displays a screen allowing you to define the number of teams and the team names for each match Fie Edt Play Buezer System Help _ Game Setup L Puzzle Setup E Team Setup E amp The two areas displayed on the Team Setup screen are Teams Matrix and Team Names Teams Matrix A matrix is located to the right of the Number of Teams buttons r HBG The number of boxes above the matrix indicates how many teams are currently configured to play that match Click the Number of Teams buttons to change the number of teams min 2 and max 5 for each match Team Names Below the Teams Matrix is the Team Names entry area Page 183 of 222 Game Show Pro 3 Users Manual To enter a team name click a Team Names field and type a name Team Names should be no more than 20 25 characters long Questions The Questions tab accesses the Question Overview Screen where you enter and edit your game s questions and corresponding answers 2 oo New Q amp A Move Copy Delete N What word best describes the philosophy behind each LearningWare product Inyo ry m ial 5 FA a par ka m E a M E E S hat battle cry inspired Sam Houston and his men to defeat the Mexican Army ua mS To define questions and answers double click inside a Question area Page 184 of 222 Game Show Pr
146. noticed that Game 2 s Administration Options do not contain a Game Leader option for selecting Player or Instructor Unlike the other two gameboards in Gameshow Pro 3 Game 2 is an Instructor led game it cannot be run in a player administered manner Team Match Setup Selecting the Team Match Setup tab displays the Team Match Setup screen It is in this screen that you define Team Names and Rounds Time Limits Tie Breaker BLIGH S d e Page 71 of 222 Game Show Pro 3 Users Manual The Rounds Time Limits area contains three Match areas and the Tie Breaker area Here you define the number of rounds per match the number of matches in a game 1 2 or 3 the length of each match in minutes and include a Tie Breaker round Match Area The Match area allows you to define the number of rounds in each match and the time length in minutes for each match A game consists of any combination of one two or three matches A match consists of one or more rounds The maximum number of rounds in a game is 24 Any combination of rounds in one two or three matches that does not exceed a total of 24 is allowed e g one match may have all 24 rounds A Tie Breaker round can also be defined to be played after the last round of the last match of the game If a Tie Breaker round is defined the maximum number of rounds in the remaining matches is 23 Gameshow Pro 3 s flexibility allows you define the number of rounds and time length for each
147. ns you may control the question format and the text size attributes of the question you are entering Layout amp Text Size n L Ans The following table summarizes all the question format options that are available to you Page 112 of 222 Game Show Pro 3 Users Manual Question and Answer areas are identical in size Shorter Question longer Answer Longer Question shorter Answer Upper left Picture upper right Question both above the Answer field in the bottom half of the screen Shorter Question on top Picture in lower left Answer in lower right Picture in upper left Question in upper right above a shorter Answer on the bottom Question in top half Audio and Picture sharing bottom half Picture in left half Question above Answer in right half Picture in left half shorter Question and longer Answer in right half Picture in left half longer Question and shorter Answer in right half Question with a Picture in top half Answer with a Picture in bottom half Movie in upper left Question in upper right above the Answer field in the bottom half of the screen Shorter Question on top Movie in lower left Answer in lower right Movie in upper left Question in upper right above shorter Answer field in bottom portion of screen ies ai J f Select the question format that best suits your needs by clicking it Your selection will display in the Layout amp Text Size area Thi
148. nt musical styles or select no music to be played during your game sample Sounds sample To play either Style 1 or Style 2 click the radio button next to the style you would like to play during the game Click the sample button next to either style for a preview Clicking the radio button next to None will result in there being no music played during your game Administration Options Administration Options are items which control the environment in which a gameshow is played Page 139 of 222 Game Show Pro 3 Users Manual Game Leader O Player Instructor Build Answers O Manual Off Multi Round Scoring Onscreen Buttons On O Off Keyboard Prompts On Off lf Needed The Game Leader setting may be either Player or Instructor A Game Leader setting of Instructor assumes that a gameshow will be led by an Instructor who is controlling the game by clicking options on the screen and pressing keys on the keyboard A Game Leader setting of Player assumes that a student is playing the game without an instructor present either against other students or alone Make a Game Leader selection by clicking the circle next to the desired setting Build Answers options include Auto Manual and Off A Build Answers setting of Auto signals Gameshow Pro 3 to paint the question and its answers sequentially a setting which builds suspense A Manual setting offers the Instructor to display the question and its answers one at a ti
149. o ring in The computer calculates the team scores Screen prompts and buttons guide you through the game Additional Gameshow Pro 3 highlights are listed below e On screen questions and answers to reinforce information and enhance comprehension e Options to preset length of game and number of matches to enable you to accommodate time constraints e Automated timers and scoring to ensure fair play and to allow you focus on content e High end animated graphics to hold interest e Sound effects Standard Fun or Wacky make learning fun Gameshow Pro 3 Package Contents Items included with the purchased Gameshow Pro 3 package for PC and Macintosh users are e LearningWare CD e User s Manual System Requirements The minimum system requirements to run Gameshow Pro 3 on a PC and on a Macintosh are listed below For PC Page 4 of 222 Game Show Pro 3 Users Manual e Pentium Processor or better e Windows 95 98 NT 2000 e 32 megabytes of RAM e 50 megabytes of free space on your hard drive e Color monitor and video card set to thousands of colors and 800x600 resolution e Sound Blaster compatible sound card needed to hear Gameshow Pro 3 sounds For Macintosh e Apple System 7 0 or later e 32 megabytes of RAM e 50 megabytes of free space on your hard drive e Color monitor and video card set to thousands of colors and 800x600 resolution About This Manual This manual assumes you are familiar with the basic opera
150. o 3 Users Manual New Q amp A Button The New Q amp A button allows you to enter a new question a Clicking the New Q amp A button creates a new blank game question by appending it to the list of questions you have already defined It moves you directly to the Question Editor where you may customize your new question Move Button The Move button allows you to move not replace questions To move a question click a Question area to select that question the Move button becomes active Click the Move button to display the Click on Arrow box and Place Question Here arrow bar To select and move more than one question press the Shift key when clicking contiguously ordered questions or press the Control key when clicking non contiguously ordered questions T FS K i ET ima did dia Da eae iru j i Lee ite poned tabs to Change Uslticuthy _ New SEA Move Copy _ Oesiets pi el Select the new location for the selected question by moving the pointer The Place Questions Here arrow bar moves from question to question as you move the pointer When the Place Questions Here arrow bar is over the desired new location click on the Place Questions Here arrow bar and the question is moved Copy Button The Copy button allows you to copy a question to a new location This is helpful when a game you are designing has similar questions in it Note When you copy a question you are adding to your list of questions To copy a questio
151. o Sree Click the Add Right Sound button to add a right sound to your library Click the Add Wrong Sound button to add a wrong sound Note You may import au mp3 or wav files as gameshow sounds in Windows On a Macintosh you may use aif and mp3 files Administration Options Administration Options are items which control the environment in which a gameshow is played Game Leader Player Instructor Onscreen Buttons Off Keyboard Prompt amp Off If Needed Ring In Sound 1 Tones Team amp Off Buzzer System on Off The Game Leader setting may be either Player or Instructor A Game Leader setting of Instructor assumes that a gameshow will be led by an Instructor who is controlling the game by clicking options on Page 27 of 222 Game Show Pro 3 Users Manual the screen and pressing keys on the keyboard A Game Leader setting of Player assumes that a student is playing the game without an instructor present either against other students or alone Make a Game Leader selection by clicking the circle next to the desired setting Settings for Onscreen Buttons and Keyboard Prompts allow you to control how and when Gameshow Pro 3 provides you with screen navigational help during a match If the Onscreen Buttons option is clicked On navigation buttons are displayed on most screens If clicked Off no buttons are displayed during a match and the Instructor or students playing a self administered game must use
152. o This is an easy way to carry over scores from a previous game Many trainers use Gameshow Pro 3 in multi day workshops with competitions taking place several times a day Scores could accumulate game to game or day to day using this method The Instructor clicks the Select Starting Team button in center of screen and Gameshow Pro 3 randomly chooses a team to start the match The starting team is underlined in red If you want to select the team that goes first click that team s name in the scoreboard area That team s name will now be underlined in red If the Keyboard Prompts option is set to On in Game Setup navigational prompts are always displayed at the bottom right of the screen Onscreen Buttons On Off Keyboard Prompt On O Off O If Needed Use the keyboard arrow keys up down right left to highlight a question The point value numbers turn white in color when highlighted Press the Enter key to select a highlighted question Or use the mouse to click and select a question Page 51 of 222 Game Show Pro 3 Users Manual 0 0 0 North South Central Name the country singer portrayed in the movie Coal Miner s Daughter 1 15 Fang in Tea The question is displayed and the Instructor reads it aloud Note If a question has a sound file associated with it and if you have selected Include sound play button in Setup you may click the note note icon to re play the sound Note If a question
153. oard appears after Team X wins a round The team with the most points after completing all rounds is the winner Instructor Commands The Instructor controls the game by clicking options on the screen and pressing keys on the keyboard Gameshow Pro 3 s flexibility allows you to choose your own combination of mouse clicks and keyboard commands Screen options are not listed here Keyboard commands are defined in the table below Press To Space Bar 1 Start the game and view scroll the beginning game screens 2 start the Answer Timer during the game or 3 show the Answer 1 9 keys Select one of the nine numbered gameboard squares for a team during a game A key Display the answer to a displayed question I key Display or show information on a question during a game Plus Sign Indicate a correct answer was given by a team Minus Sign Indicate an incorrect answer was given by a team Editing a Score The Instructor can edit a team s score during a round by double clicking on a team s scoreboard Page 126 of 222 Game Show Pro 3 Users Manual Set Team Scores In the Set Team Scores area click the left 4 triangle to decrease or the right triangle increase the score Click the down triangle u in the lower right corner of the number area to display a list box of numbered intervals to highlight and select Alternatively you may edit scores by selecting Set Team Scores on the Edit menu Set Team Scor
154. om a match To delete a question click the Question area of the question to be deleted the Delete button becomes active Click the Delete button Delete Questions Do pou really want to delete the selected question Mo Hint Hold down the Shift key to bypass this dialog in the future In the Delete Questions dialog box click Yes to delete the selected question To delete more than one question press the Shift key when clicking contiguously ordered questions or press the Control key when Page 110 of 222 Game Show Pro 3 Users Manual clicking non contiguously ordered questions Click No to cancel the deletion leaving the question you selected intact Note If you are very sure that you want to delete a question and are very familiar with Game 2 s Question screen processes you may hold the Shift key down while clicking the Delete button and you will not be prompted to confirm the deletion Question and Answer Screen The Question and Answer screen is used as a form for entry of all questions and correct answers for a match or game The question and answer text can be made smaller or larger to meet your needs In addition the areas that contain the question and answer text or any portion of the question or answer text can be re sized Pictures or graphics audio files and or video clips can be inserted and used to embellish questions and info screens _ question here Type answer here
155. om the top slider and working downward until you have placed them where you want them for you game Safety Nets Teams have three choices when presented with a question they may answer it they may pass it to the other team or they may use a Safety Net Safety Nets allow a team to gain assistance in answering a question or in the case of the Give away Safety Net of forcing the other team to answer it Page 142 of 222 Game Show Pro 3 Users Manual Ask an Expert Team can ask one person for assistance Ask fhe Group Team can ask the entire group for assistance Leave Z Eliminates all answers except one right and one wrong Hint Team can request a hint specially prepared for that question Mulligan fa team misses a question they can request another one without penalty Give away Team can give the question to the other team who MUST answer it There are six Safety Nets available and the Instructor choose which one s to make available during the game Available Safety Nets include Allows contestants to get help from a classmate EXFERT r Allows contestants to get help from the entire class ll T L AUDIE H Eliminates all answers except one right and one wrong Allows contestants to receive a hint or clue that you ve provided for that question
156. on to be answered correctly by selecting Re use question until answered You may also Award points for correct answers if desired Using this option teams who answer questions correctly but who do not guess puzzle letters correctly are able to earn some points for their efforts Note Question Mode does not apply to the Final Puzzle Final Puzzle To enter or edit the Final Puzzle use the navigation buttons to display the last puzzle number in your game Page 181 of 222 Game Show Pro 3 Users Manual Number of Puzzles M inciude Final Puzzie Envelope 1 Enter Final Prize Category Enter Category Here Envelope 2 ENTER WORD PUZZLE HERE Envelope 73 Enter Final Prize Preview _ Free View Characters UA OB UC OG OH Ol OM WN OO HS amp T UU OY OZ Enter the puzzle category and word text of the puzzle just as you would for any other puzzle Below the word text of the puzzle click any Free View Characters you wish to provide contestants These will be the characters that will be shown already and will not need to be guessed by the team playing the Final Puzzle Click the Preview button to see your Final Puzzle Envelope 1 Enter Final Prize Envelope 2 Enter Final Prize Envelope 3 Enter Final Prize As a final step enter the names of the 3 Final Prize Envelopes These will be displayed without their contents being revealed when the Final Puzzle is displayed and the final team will choose one before playi
157. ong sounds The Fun sound pool has 9 right and 9 wrong sounds The Wacky sound pool has 10 right and 10 wrong sounds Double Click any sound file name to sample it Note Each sound in each sound pool is controlled independently If the checkbox next to a sound is checked it is active To deactivate a sound click the checkbox again to de select it This technique may be used to create a game environment where only right answers are rewarded with sound accompaniment To create your own sound library click the My Sounds tab Page 69 of 222 Game Show Pro 3 Users Manual Customize Right Wrong Sounds Normal Fun Wacky f My Sounds DoubleClick to Sample Click the Add Right Sound button to add a right sound to your library Click the Add Wrong Sound button to add a wrong sound Note You may import au mp3 or wav files as gameshow sounds in Windows On a Macintosh you may use aif and mp3 files Administration Options Administration Options are items which control the environment in which a gameshow is played Onscreen Buttons O Off Keyboard Prompts Off Olf Needed Ring In Sound Team Off Buzzer System Off Settings for Onscreen Buttons and Keyboard Prompts allow you to control how and when Gameshow Pro 3 provides you with screen navigational help during a match If the Onscreen Buttons option is clicked On navigation buttons are displayed on most screens If clicked Off no buttons are displayed during a match
158. ons are questions in your database that are not currently assigned to a specific Match Revert Question The Revert Question button allows you to display the previously saved question text in case you make a mistake and want to return to a previous version of the question screen Page 78 of 222 Game Show Pro 3 Users Manual New Q amp A Button The New Q amp A button allows you to enter a new question B Clicking the New Q amp A button creates a new blank game question by appending it to the list of questions you have already defined It moves you directly to the new question Delete Button The Delete button allows you to permanently remove questions from a match Clicking the Delete button in the Question Editor deletes the current question Layout amp Text Size Using these options you may control the question format and the text size attributes of the question you are entering Layout amp Text Size The following table summarizes all the question format options that are available to you IE Movie in upper left Question in upper right above Answers on the bottom Question and Answer areas are identical in size Picture in upper left Question in upper right above Answers on the bottom P Select the question format that best suits your needs by clicking it Your selection will display in the Layout amp Text Size area This selection only affects the current question Page 79 of
159. onus Question can wager points on and answer the Bonus Question BP We recommend that you limit the wager to the team s total points or 50 points if the team s score is less than zero Page 54 of 222 Game Show Pro 3 Users Manual To play the Bonus Question 1 The amount to be wagered on the Bonus Question can be entered by clicking the calculator like number buttons or by pressing the number keys on the keyboard The DEL button deletes the last character entered 2 Click the QUESTION button to display the question and read the question aloud The amount wagered is displayed in the Wager area when the question is displayed 3 Click the Timer button to start the descending Answer Timer 4 If the answer is correct press the plus key on the keyboard or click the Correct button on right on the screen If the answer is incorrect press the minus key on the keyboard or click the Incorrect button on left on the screen Note The team must begin to answer before the timer runs out 5 Click the Return button or press the Space Bar to return to the gameboard Match Completed Screen The Match Completed screen is displayed after answering the last regular question in the match MATCH COMPLETED _SONTINUE Page 55 of 222 Game Show Pro 3 Users Manual If your match does not have a Final Question clicking Continue will end the game at the logo screen you selected in Setup the openi
160. orted types by using an external program Pictures may be either Linked or Imported Linked pictures remain outside the gameshow file itself making the game file smaller Linking pictures is particularly useful if you are re using a picture within a game Importing pictures results in pictures becoming part of the gameshow file causing the file to become larger Its advantage is that the resulting gameshow file is self contained and highly portable To use a Linked picture within a question click the Create Link button If you have not previously saved your game you will be prompted to do so Use the Open Picture File dialog box to navigate to the picture you wish to link When you have selected the desired picture and clicked Open you will be prompted to copy the picture into the Gamemedia folder of the directory where your game is stored Copy Selected File Page 191 of 222 Game Show Pro 3 Users Manual Selecting Yes copy the selected file will copy the selected file into the Gamemedia folder Selecting No cancel this procedure will cancel the copy operation If you do not wish to be asked this question every time you link a picture file check the Do not ask me to make this decision again field After you have made your selections press Enter If you choose Yes copy the selected file the file will be listed in the Linked file list and will be previewed in the display area to the right Click OK to return to the Question Editor
161. ost aaeonobads 16 Game Mentir soc i tara nce Gin aw teed aes ac ce tae nau aca teats 17 PS VN AU 5 tease Sitios eta te ch cacetame EA E A E 17 Me Ge IVT SNe cts sacca ores sacia S A chase E E gacncaseu set 17 PAY VVC acetate gaticcsnetegctcdeede E Cater cine iaunadeh wenancicteatectatbe is 18 Game lerss a an a R lesand Ude HNES sesser us danse tca nei detsas tac cecaedeaioes cauacionaienaianetcecce aoa aaiecectsecetieaeteseneeee art 19 CTS AUN AIN CW CABIN Set cory aes has ene Sea teG ata aie unas cater at ediciones acts uales T 20 2114 oe amp espe aerate tee etree lee RET ENE won ee ME nee ee er eee ne roe ee Creer a 21 IVA AUT S COU yaketie tiie deers a cet taste Sdann sce uunnsceicensch lal isle Lien steeeanste Sasenschstshaas ta hint 28 Date TD peop sa ted ce sctieane E TT AEI A EA EO A E E A 34 Pal COMES NOM anas A a A S ET 46 Fayn Se Tae eisena a a eectaseawaaea naa ctees aha acnesncnasadesensanagore 47 Page 1 of 222 Game Show Pro 3 Users Manual nstracor Commands eshte eee asl ahah ia atsaae Saeiial as cede tiadldnal ah vuetel Galeumel ads ceenitacddaal et aeentaidcaatsas 53 OLUT E ets ye o EE EE PEE TE TE ery Rene rey Sienna tre tere enn ere AAE res EA E AE cree eters 54 Play ie the BONUS OUCSUOI seene as E AAE 54 MECO Ee S TEE a a a Tanrr ee nen ry erent mtet 55 Play tive the FmarOucsHonkennan e a A A 56 Playing Game Fin Self Directed Mode cesciisiiusai e N 37 Gime 2 asesina a n an O L Rale Sata GS INTC tea E A a E E E 62
162. ou do not have to enter Hints for all questions In fact you may elect not to enter any Hints Second the Instructor must make the Hint Safety Net an active Safety Net for the game See earlier Safety Nets section Types of Questions Questions should be factual with one right answer Sample questions that fit this format are listed below Q What company created Gameshow Pro 3 A LearningWare Inc the right answer B LearningWear Inc Page 157 of 222 Game Show Pro 3 Users Manual C LeaningWhere Inc D WarningFlare Inc What should you do before entering a manufacturing area Whistle a manufacturing tune Put on safety goggles the right answer Put your left toe in Take your left toe out GOOFS Q Playing Game 4 The Instructor clicks the Game 4 icon on the computer desktop to display the Game 4 starting screen Open the sample game provided with the purchased Gameshow Pro 3 software or you can create and save a game on the fly Game 4 Gameshov wa i ol z LPE TLS BIR a 7 bee oo pAr A P Learning Ware inc Me rE hAm To open an existing game select the Play Game button on the Game 4 screen Note To resume a game in progress use the Play Game in Progress button Page 158 of 222 Game Show Pro GameMedia J MyMedia l ApplicationFiles 3 HE Game Sample g4q File name DO Files of type Game 4 Game Files i Cancel Users Manual
163. ow Pro 3 Users Manual What company created Gameshow Pro 3 LearningWare Inc the right answer Learning Wear Inc LeaningWhere Inc WarningFlare Inc OAS Q What should you do before entering a manufacturing area Whistle a manufacturing tune Put on safety goggles the right answer Put your left toe in Take your left toe out OAS 0 Final Question The Final Question is optional and is an extra question used at the end of a match Clicking on the Final Question tab in the lower right hand corner of the Setup screens displays the Final Question Editor m Final Question Check to bicloede Final Question Categery Category Rame f ype question here T Da A TP s E Uae Click the Final Question Check to Include to include a Final Question in the match Type in a category for the Final Question in the field provided Note The Final Question category can be different than those used during the match To access the Final Question input screen double click the information area beneath the Final Question Category field Page 46 of 222 Game Show Pro 3 Users Manual Gaire e D Cg Ta Listes j r p F i m Layout amp lent Si E leat Sine Are eer E raj a uj R eert Duas Ja pe ee w e Ean Brina TE Leds Type question here Type answer here A Final Question screen is displayed into which you can enter your final question and answer Because this screen is essentia
164. pictures is particularly useful if you are re using a picture within a game Importing pictures results in pictures becoming part of the gameshow file causing the file to become larger Its advantage is that the resulting gameshow file is self contained and highly portable To use a Linked picture within a question click the Create Link button If you have not previously saved your game you will be prompted to do so Use the Open Picture File dialog box to navigate to the picture you wish to link When you have selected the desired picture and clicked Open you will be prompted to copy the picture into the Gamemedia folder of the directory where your game is stored Copy Selected File Selecting Yes copy the selected file will copy the selected file into the Gamemedia folder Selecting No cancel this procedure will cancel the copy operation If you do not wish to be asked this question every time you link a picture file check the Do not ask me to make this decision again field After you have made your selections press Enter If you choose Yes copy the selected file the file will be listed in the Linked file list and will be previewed in the display area to the right Click OK to return to the Question Editor Clicking Remove Link deletes the picture file from the linked list To Import a picture into a game click the Imported tab Page 116 of 222 Game Show Pro 3 Users Manual Linked jimported A list of previously im
165. play a list box of numbers to highlight and select The Start at Question dialog box allows you to begin a round at any one of the 100 questions that can be defined for a game Page 107 of 222 Game Show Pro 3 Users Manual Questions are numbered 1 100 See Question Number Indicator in the Question section for details Click the left triangle 4 to decrease or the right triangle to increase the question number at which the start the round Click the down triangle u in the lower right corner of the Start at Question area to display a list box of numbers containing intervals of 10s to highlight and select After selecting 10 20 etc click the left triangle 4 to decrease or the right triangle to increase the number sequentially Questions The Questions tab displays the Questions screen This screen allows you to define and edit all game questions identifies each question s game location match number and question number within that match and it allows you to reorder copy and delete questions Page 108 of 222 Game Show Pro 3 Users Manual To define a question and its answers double click inside a Question area Click the up and down triangles to scroll and display questions not currently displayed one question at a time Click the top a and bottom F triangles to move to the top or bottom of the list of questions Question Number Indicator A maximum of 100 questions can be defined
166. played in the event of a tie score after all rounds are completed in a game Playing Game 3 in Self Directed Mode Page 128 of 222 Game Show Pro 3 Users Manual Gameshow Pro 3 allows you to play games in either Classroom mode with the Instructor as the Game Leader or in Self Directed mode with Player as the Game Leader setting The earlier discussions about Playing Game 3 assume that you are playing in a classroom setting with an Instructor leading the game Self Directed mode allows students to play games by themselves or against other students It s a great way to review material Note You must use multiple choice questions for games played in Self Directed mode and you must have two teams If you have selected Player as the Game Leader setting under Administration Options then Playing Game 3 is the same as described earlier except for the following The game begins with an introductory screen indicating that X goes first in Round 1 Click the right triangle button on the lower right hand corner of the screen Team 1 the X team picks a square on the grid by clicking on the square or by entering a grid number 1 9 The selected question is displayed Page 129 of 222 Game Show Pro 3 Users Manual In addition to the contestants how many people in an audience can participate in a gameshow One person Two people None of them ALL OF THEM The only timer active in a
167. ported pictures 1f there are any will be displayed Select from the list of already imported pictures or click the Import New button to select a different file Use the Open Picture File dialog box to navigate to the picture you wish to import Click OK to import the picture Once you have imported a picture three other dialog box buttons become active and are described below Remove Removes the selected picture file from the game Rename Renames a picture file Import Over Imports the selected picture over a pre existing picture with the same name When you are satisfied with your selection of a picture file to include in your game click OK to return to the Question Editor screen Your picture will be displayed within the question format you selected Importing Sounds Sounds may be imported and used as part of a question or as part of an Info screen discussed later Page 117 of 222 Game Show Pro 3 Users Manual Select Sound Linked Imported Fih Haen T CHE phi Seer eee La PT Lo Play Adme on a _ en M bechiie sound play button Valid file types for sounds are au mp3 and wav files in Windows On a Macintosh you may import aif and mp3 files Note If you want to incorporate a sound file that is not in one of these file formats you will need to convert the file to one of the supported types by using an external program Sounds may be either Linked or Imported The same tradeoffs
168. r Note Each Match has a Match Timer which is discussed under Team Match Setup The Game Length Timer allows you to preset the length of a game in minutes Game Length Game Length Luni gt Unn Time In Minutes Tit Answer Timer AN 30 7 Unlimited Time In Seconds Time In Seconds Click the left triangle 4 to decrease the number of minutes allocated for the entire game or click the right triangle to increase the number of minutes for the game Alternatively click the down triangle u in the lower right corner of the number of minutes area to display a list box of numbers representing minutes to highlight and select The Unlimited option sets no time limit on the game Note If the game time limit is exceeded during the game the TIME S UP dialog box is displayed TIME S UP Do you want to end this match or continue playing Click the Continue button to continue playing with no time limit or click the End button to quit the current game Page 67 of 222 Game Show Pro 3 Users Manual The Answer Timer provides the Instructor with a means of controlling the flow of the game The Answer Timer designates the maximum number of seconds a team has to start answering a question after they ring in During the game the timer is displayed as numeric digits and begins counting down after the Instructor clicks the Timer button on the gameboard Answer Timer IE
169. r Return Pannur All timers operate as they would in a classroom setting The Read Timer keeps teams from ringing in until a specific amount of Read Time has passed giving all teams a chance to read the question When the Read Timer has expired and the Ring In Timer is activated indicated by the shrinking bar at the bottom of the screen teams that know the answer to the question press their Ring In keys The first team to ring in has the opportunity to select an answer from the list of possible answers Type question here MS voce answer here EJ Type answer here S Type answer here E Type answer here Click the Return button to proceed to the next question The Answer Timer is activated and the first team to ring in then selects an answer in the list by pressing A B C or D or 1 4 If they are right the answer is shown in red and their scorebox reflects the appropriate number of points being added to their score If the first team to ring in gets the answer wrong points are deducted from their score and other teams may ring in and select an answer Game play proceeds in this manner throughout the rest of the match until a winner is determined Page 60 of 222 Game Show Pro 3 Users Manual Game 2 Game 2 is atwo team game in which teams try to guess all prearranged answers for each question in a game A game consists of any combination of one two or three matches A match consists of one or more roun
170. r name title or descriptive phrase by highlighting the text then right clicking to access Gameshow Pro 3 s edit menu Page 21 of 222 Game Show Pro 3 Users Manual Th la Re Min Hi a eT e Game Setup Match Setup Team Setup My Musi rea There 1 Finaianawer inane k UNEN 1 a Dhruba Cak ti p Peat j Chock anse Test io Fii Poe Dinike CECE n Sarpe Tail k fo ey Tiei AAR heise Hinari aa i To import a graphic into a logo 1 Click the My Logos tab Click the Add Logo button In the Open dialog box navigate to the logo file you wish to import then click Open 3 Click OK to return to the Game Setup screen Note You may import bmp jpg or gif files as gameshow logos in Windows On a Macintosh you may import these additional file types tif and pic Gameshow Music is the musical score or fanfare music that plays at the beginning of a game when the gameshow logo appears Gameshow Pro 3 s flexibility allows you to customize this fanfare music for particular audiences and objectives or import a musical file of your own Page 22 of 222 Game Show Pro 3 Users Manual Fie se Bieg pin ii a a e Game Setup a Math Setup 1 Setup Gat zj j oli Dect ates ja Eve Peet Chri Cad ke Tod in bet Eili Conte cel EIE te Mis Trent Shut Ck te Hiern Cote a YER j To select one of the musical scores provided with Gameshow Pro 3 1 From the Gameshow Logo amp Music area on the Game Setup screen cl
171. re L ii question here To define questions and answers for Match 1 double click inside a Question area to right of point value numbers Note Instructions to set up Match 2 are not repeated because they are essentially identical to setting up Match 1 See Match Setup Move Button The Move button allows you to sequentially reorder the questions in a match that is change the order in which the questions are presented in a match Move Note When you move a question you are replacing the current question with the one being moved Page 34 of 222 Game Show Pro 3 Users Manual To move a question click a Question area to select that question the Move button becomes active Click the Move button to display the Click on Arrow to Move Questions box and Place Questions Here arrow bar click an arrow to move questions pated tects oer _ Fane 205 Type question here 30 Type question here ES 500 Type question here E UIEN To select and move more than one question press the Shift key when clicking contiguously ordered questions or press the Control key when clicking non contiguously ordered questions Select the new location for the selected question by moving the pointer The Place Questions Here arrow bar moves from question to question as you move the pointer Note You may change categories by clicking the desired category tab When the Place Questions Here arrow bar is over the n
172. ree other dialog box buttons become active and are described below Remove Removes the selected picture file from the game Rename Renames a picture file Import Over Imports the selected picture over a pre existing picture with the same name When you are satisfied with your selection of a picture file to include in your game click OK to return to the Question Editor screen Your picture will be displayed within the question format you selected Importing Sounds Sounds may be imported and used as part of a question or as part of an Info screen discussed later Page 83 of 222 Game Show Pro 3 Users Manual Select Sound Linked Imported Fih Haen T CHE phi Seer eee La PT Lo Play Adme on a _ en M bechiie sound play button Valid file types for sounds are au mp3 and wav files in Windows On a Macintosh you may import aif and mp3 files Note If you want to incorporate a sound file that is not in one of these file formats you will need to convert the file to one of the supported types by using an external program Sounds may be either Linked or Imported The same tradeoffs discussed earlier between Linked and Imported Picture files apply to Sound files To use a Linked sound within a question click the Create Link button If you have not previously saved your game you will be prompted to do so Use the Open Sound File dialog box to navigate to the sound you wish to link When yo
173. reviously saved game 5 To close a game in Gameshow Pro 3 select File and Exit Entering Text Entering text in Gameshow Pro 3 is quite similar to most word processing programs on both PC and Macintosh platforms Gameshow Pro 3 conveniently places the cursor in screen fields that allow you to enter text After entering text in a field press the Tab key to move the cursor to the next field hold down Tab key to scroll all fields You may also click the mouse in a text field to insert the cursor into that field You may also use standard cut and paste techniques to enter text into any field Editing Text Gameshow Pro 3 s flexibility provides you with many ways to edit text on both the PC and Macintosh platforms Below are navigational and editing rules While in a text input field the left and right arrow keys on the keyboard move the cursor left or right one character On a PC the Delete key erases the next character the Backspace key erases the previous character Ona Macintosh the forward Delete key erases the next character the backward Delete key erases the previous character Page 8 of 222 Game Show Pro 3 Users Manual To replace a word double click on it to highlight the word or click before the first letter of the word and drag to the end of the word to highlight it Then type the new word To delete words highlight them and press the Delete key on the keyboard To replace a field triple click on any word wi
174. s begins counting down Note If a question has a sound file associated with it and if you have selected Include sound play button in Setup you may click the note note icon to re play the sound If a question has a video associated with it use the video control buttons below the movie display area to start stop advance or rewind the video clip The X team captain verbally answers the question A team may confer with each other If the Instructor or the judges decide the answer is correct the Instructor clicks the Right button or press the plus key the answer is displayed and an X replaces the selected number on the gameboard If the X team captain does not answer the question correctly the Instructor clicks the Wrong button or press the minus key The correct answer is displayed and the number remains on that square The O team selects the next number Note Questions alternate between the two teams that is only one team is allowed to answer a question A team can select any numbered square Page 125 of 222 Game Show Pro 3 Users Manual The game is over when a team wins a majority more than half of the rounds the preset game length timer expires or when you select Exit from the Game Menu The Game Menu becomes visible when pointing to the top border of the screen and is erased when pointing anywhere else on the screen The team that wins the round receives one point Below is an example of how the gameb
175. s clicked again the Final Envelopes are displayed The final team picks one of them and the Instructor selects it After pressing the Return button again the gameboard reveals all Free View Characters Letters o amp BCDFGH cl SEED 0 VW 2 NSE A IOU Then the team picks 3 consonants and 1 vowel from the remaining letters and they are displayed in the puzzle if they appear in it Page 209 of 222 Game Show Pro 3 Users Manual OD s OM s 1FI1I _ FUN fL INISI HEIR When the Return button is clicked again the team has 10 seconds to solve the puzzle The Instructor judges their answer corrict or incorrect If correct the Final Envelope is opened Handshake Playing Game 5 in Self Directed Mode Gameshow Pro 3 allows you to play games in either Classroom mode with the Instructor as the Game Leader or in Self Directed mode with Player as the Game Leader setting The earlier discussions about Playing Game 5 assume that you are playing in a classroom setting with an Instructor leading the game Self Directed mode allows students to play games by themselves or against other students It s a great way to review material Note You must use Multiple Choice questions for games played in Self Directed mode Page 210 of 222 Game Show Pro 3 Users Manual If you have selected Player as the Game Leader setting under Administration Options then Playing Game 5 is the same as described e
176. s Por Runtime DistriDU On sensa A 215 Preparine Games For Runtime Dist bution menisini a a a 215 Installing And Contre urine Games serere e ea a a a a a a 217 Distibutine Rn Mme Games eie a a a a amntacdicenenes 218 Page 3 of 222 Game Show Pro 3 Users Manual Getting Started Welcome to Gameshow Pro 3 Thank you for purchasing the fastest easiest way to create gameshows for learning Using your computer and this software you can produce a fun interactive learning tool customized to your audience content and objectives What is Gameshow Pro 3 Gameshow Pro 3 consists of three gameshow programs If you re familiar with TV s Jeopardy Family Feud and Tic Tac Toe you will immediately feel comfortable with Gameshow Pro 3 The games are controlled by an Instructor and can accommodate diverse learning situations and content Setting up Gameshow Pro 3 games is easy We give you the game template You set up your options type in your questions and answers and save the game in a small file This game file can be opened and played as often as you like You can make copies of a game file with slight variations tailored for specific audiences e g TradeShow1 TradeShow 2 etc Playing the game is also simple The Instructor uses the mouse or keyboard to execute and control the game Questions are displayed on the computer screen and teams verbally give their answers Optional wired or wireless buzzer systems allow the teams t
177. s allow teams to wager and win extra points and a Final Question allows all teams to wager points The team with the most points after all questions are answered is the winner same Gameshow Loerie are 26 Lear ning Wiere ine Po hE fae The main sections in this chapter are e Rules and Guidelines e Creating a New Game e Playing Game 1 Rules and Guidelines of Matches in Game One or two Teams and Players Minimum of two and maximum of five teams Any number of people can be on a team Time Needed to Play Depending on the number of questions allow about an hour to play a two match game this includes time to explain game rules introduce players and Page 19 of 222 Game Show Pro 3 Users Manual contest any answers End of Match Three ways 1 after all questions on the board are answered 2 the preset match length time expires or 3 selecting End Match in the Game Menu Scoring Point values for each question answer are assigned in Match Setup when creating a match You may accept the default values 100 200 300 etc or type in your own Points are added or deducted when the Instructor judges the answer Questions The number of questions can vary between 9 and 25 per match They are displayed on the screen and can also be read by the Instructor Instruc
178. s selection only affects the current question Page 113 of 222 Game Show Pro 3 Users Manual 4 4 10 10 12 12 14 14 18 18 2A 2A w36 6 Ad Ad fe fe J6 J6 To re size an entire question or answer text block click the Question button or the Answer button in the Layout amp Text Size area Select the desired text size from the list Note You may exert even greater control over the size style and font of any block of text by highlighting it then right clicking Type question je Copy Paste Size Style Font Select from among standard Cut Copy and Paste functions or select from a list of text Size Style and Font options Check Spelling To activate the Gameshow Pro 3 spellchecker highlight the text you want to check then click Check Spelling on the Edit menu You may check the spelling of any text within Question Answer and Info screens discussed later Not in Dictionary herck your Spealing Change to If the highlighted text contains a misspelling use the dialog box above to Ignore All or Change All occurrences of that word or phrase You may also Add the highlighted word or phrase to the Gameshow Pro 3 Dictionary When finished click the Close button Page 114 of 222 Game Show Pro 3 Users Manual Answers Use the Answers buttons to indicate the number from 1 4 of possible answers to the question you are designing Answers 42 Click on the number of poss
179. same gameshow several times throughout a workshop or class Select Game Board Skin Standard gb4 To select an alternate gameboard or skin 1 From the Gameboard area on the Game Setup screen click the Select Board button 2 Inthe Select Gameboard Skin dialog box click on the name of a skin to select it The selected skin or gameboard is displayed to the right of the list of skins 3 When you are satisfied with your selection click OK Note The new gameboard skin you selected will also be displayed in the Gameboard area on the Game Setup screen Gameboard skins will be made available in a future release of Gameshow Pro 3 Visit our Gameshow Pro 3 Updates amp Support page for updates and new feature availability Timers Page 137 of 222 Game Show Pro 3 Users Manual Timers serve as a means of controlling the flow of the game for the Instructor The two types of timers are Game Length and Answer Game Length Game Length Luni gt Unn gt Time In Minutes Tr 10 Answer Timer AN 30 Unlimited Time In Seconds Time In Seconds The Game Length area allows you to preset the length of a game in minutes Click the left triangle 4 to decrease the number of minutes for the game or click the right triangle to increase the number of minutes for the game Alternatively click the down triangle u in the lower right corner of the number of minutes area to display a list box of num
180. shown at the top of the gameboard Note All Safety Nets are available to each team Only the active Safety Nets for the team playing a question are shown on the gameboard If a Safety Net is active unused it will display in a bolder manner than if it is inactive used Inactive Safety Nets are grayed out To use a Safety Net the Instructor clicks on the icon for that Safety Net and Team 1 is asked to confirm that decision Clicking Yes will activate the selected Safety Net Page 160 of 222 Game Show Pro 3 Users Manual The function of each Safety Net is described below Ask an Expert Allows a team to request help from one person in the class Ask the Group Allows a team to request input from the entire class Note The Instructor could allow classmates to shout out answers Another method would be for the Instructor to solicit responses from various people then ask everyone in the class to vote on their favorite answer Leave 2 Eliminates two wrong answers leaving the right answer and just one wrong answer Hint Displays a Hint specially designed for the question by the Instructor Note If there is no Hint for a question that Safety Net will be inactive grayed out Mulligan Allows a team to request a new question without penalty A new question is then drawn from the Instructor s database of questions in the same Difficulty Level Note The Mulligan Safety Net is automatically invoked if it is still available to a team
181. skin to select it The selected skin or gameboard is displayed to the right of the list of skins 3 When you are satisfied with your selection click OK Gameboard skins will be made available in a future release of Gameshow Pro 3 Visit our Gameshow Pro 3 Updates amp Support page for updates and new feature availability Timers Page 24 of 222 Game Show Pro 3 Users Manual Timers serve as a means of controlling the flow of the game for the Instructor The three types of timers are Read Ring In and Answer Read Timer Ring In Timer Answer Timer The Read Timer designates the maximum number of seconds the Instructor has to read a question before the Ring In Timer is activated allowing contestants to ring in Contestants have the same amount of time to read the question for themselves The Read Timer gives everyone a chance to consider the question before ringing in and it effectively eliminates ring in now think later behavior Note A Read Timer setting of Unlimited gives the Instructor manual control over when to start the Ring In Timer If the Read Timer is set to Unlimited the Ring In Timer will not start until the Instructor clicks the timer icon on the gameboard The Ring In Timer designates the maximum number of seconds teams have before they ring in The Ring In Timer starts automatically after the Read Timer expires or when the question appears on the screen if the Read Timer is set to zero and is
182. swer Learning Wear Inc LeaningWhere Inc WarningFlare Inc OAS Q What should you do before entering a manufacturing area Whistle a manufacturing tune Put on safety goggles the right answer Put your left toe in Take your left toe out OAS Q Playing Game 5 In Game 5 teams answer questions spin a roulette style wheel with various prize values on it and guess letters in a word puzzle The object of the game is to earn the most points by solving puzzles Teams take turns answering questions and if they answer correctly they get to spin the wheel If the wheel spins to a Point or Prize Value slice then the team gets to guess a letter in the puzzle If their guess 1s correct then the word puzzle displays all occurences of that letter The team can then solve the puzzle guess another letter or be required to answer another question before guessing another letter If the wheel spins to a Penalty Value the penalty losing a turn going bankrupt etc is imposed and game play proceeds to the next team A round is over when the puzzle has been solved The game is over when all puzzles have been solved when the preset timer runs out or when the Instructor selects End Match from the Game Menu An optional Final Puzzle gives the highest scoring team a chance to win an additional prize whose value you decide in advance The following pages walk you through the steps to start the game Good Luck Games E Learnin
183. t answers Fun Bell and buzzer plus additional fun sounds Wacky Standard and Fun sounds plus 20 wacky sounds Custom Allows you to add custom right wrong sounds None Disables all sounds Grc users without a Sound Blaster compatible sound card must choose the None option Customizing Right Wrong Sounds To customize Right Wrong Sounds for your game click the Customize button E amp m ia Conte Baek fer Sanar Diis Chek bn Sanh All Right Wrong Sounds are organized into sound pools or groups with tabs for each The Normal sound pool has 1 right and 1 wrong sounds The Fun sound pool has 9 right and 9 wrong sounds The Wacky sound pool has 10 right and 10 wrong sounds Double Click any sound file name to sample it Note Each sound in each sound pool is controlled independently If the checkbox next to a sound is checked it is active To deactivate a sound click the checkbox again to de select it This technique may be used to create a game environment where only right answers are rewarded with sound accompaniment To create your own sound library click the My Sounds tab Page 174 of 222 Game Show Pro 3 Users Manual Dahil Serpe E Citi Col Bo riha Click the Add Right Sound button to add a right sound to your library Click the Add Wrong Sound button to add a wrong sound Note You may import au mp3 or wav files as gameshow sounds in Windows On a Macintosh you may use aif and mp3 files
184. that answers incorrectly Give away Allows a team to force the other team to answer the question If the other team can t answer the question correctly the first team gets the credit and moves on If the other team does answer correctly they take control of the game Each Safety Net may be used once by each team As they are used they become inactive All Safety Nets except Give away work in the same manner They provide help to the team playing the question and the team must use that information to select the right answer If a team is sure of their answer the Instructor clicks Yes in response to the confirmation question Is That Your Final Answer The Give away Safety Net works differently in that it temporarily gives question control to the other team That team then has to deal with the question in the normal way talking among team members using available Safety Nets etc If that team can answer it control of the gameboard is stolen from the first team If they can t answer it the first team retains control of the gameboard and resumes play with a new question Passing Questions If Team 1 is not sure of the answer to a question another valid response rather than using a Safety Net is to Pass the question to the other team There is no limit on the number of times that a team may Pass a question to another team If Team 1 passes a question to another team then they remain on the ladder level they ha
185. the Destination Directory Print List of Linked Game Media generates a printed report itemizing all media used in your game which are Linked These media must be moved to the destination folder where they are accessible to the compiled game Copy Associated My Music Sounds and Logos to Destination Directory if selected copies all of your My media assets to the Destination Directory Once you have made your selections from the Compile Options dialog box click Compile to perform the compilation process Installing And Configuring Games Once you have compiled a game you may configure a game so that end user installation is seamless and its options match the environment you wish to create Steps used to install and configure a Runtime game are listed below 1 Install Gameshow Pro 3 Runtime on a computer 2 l Register the program Page 217 of 222 Game Show Pro 3 Users Manual 3 Specify options for editing setup via the Runtime Options dialog box shown below 4 Include the resulting runtime ini file along with the Setup exe and your game file on the desired distribution medium Note When Gameshow Pro 3 Runtime is installed by the end user the customized Runtime ini will automatically be copied onto the application folder thus copying the custom options along with the registration information onto the end user s computer Press Shift Control R T within the Gameshow
186. the Place Questions Here arrow bar is over the desired new location click on the Place Questions Here arrow bar and the question is moved Note When the Place Questions Here arrow bar is active you may navigate to other Difficulty Levels to find a new location by clicking on their tabs Copy Button The Copy button allows you to copy a question to a new location This is helpful when a game you are designing has similar questions in it Page 145 of 222 Game Show Pro 3 Users Manual Note When you copy a question you are inserting it to the list of questions within a Difficulty Level You are adding to your list of questions To copy a question click a Question area to select that question the Copy button becomes active Click the Copy button to display the Click on Arrow box and Place Question Here arrow bar To select and copy more than one question press the Shift key when clicking contiguously ordered questions or press the Control key when clicking non contiguously ordered questions a ka DE Kil Chk pn ariii I0 piye aamaslir lice Sth ae air be lager aie lt NewORA Move Copy Delete aa E E aia EE Select the new location for the selected question by moving the pointer The Place Questions Here arrow bar moves from question to question as you move the pointer When the Place Questions Here arrow bar is over the desired new location click on the Place Questions Here arrow bar and the question is copied Note When the
187. the letter appears in the puzzle the team earns the frequency of the letter s occurrence times the wheel slice Point Value Page 206 of 222 Game Show Pro 3 Users Manual ra W a ot oe a E a ons cr TT ya At this point a team has 3 options They may e Try to solve the puzzle e Buya vowel e Continue trying to fill in the puzzle If the team wishes to solve the puzzle the Instructor clicks the Solve button listens to their answer and judges it correct or incorrect If correct the points earned during the round are permanently awarded to that team All other teams earn no points during the round After each round a cumulative scoreboard screen displays the game score through the current round If the puzzle solution is incorrect then control passes to the next team which gets a question to answer Note If the Question Mode option Re use question until answered is checked the next team gets the Same question as the previous team If not they answer a different question If the team wishes to buy a vowel they guess a vowel and the Instructor selects it from the template If the vowel appears in the puzzle it costs the team earns the frequency of the vowel s occurrence times 50 Instead of solving the puzzle if a team wishes to continue trying to fill in the puzzle they may do so If the Question Mode option One question per turn is selected then the team may spin again However if One question per spin is selected t
188. the question for Answer Timer themselves The Read Timer gives a team a chance to consider the 10 question before having to provide an answer Time In Seconds The Answer Timer designates the maximum number of seconds a team has to start answering a question This timer is displayed as numeric digits and begins counting down after the Read Timer expires If the Read Timer is set to zero the Answer Timer activates as soon as a question is displayed Answer Timer Unlimited To set a timer click the left triangle 4 or the right triangle to decrease or increase the length of the timer Click the down triangle u in a number area to display and select a number from the list box intervals of 5 After selecting a number click the left or right triangle to decrease increase the number sequentially Note The Unlimited timer setting is available for all timers and is found at the end of the range s If the timers are turned off teams may take as long as they want to answer questions Right Wrong Sounds Sounds are played for right and wrong answers The computer randomly selects a sound from the Gameshow Pro 3 sound pool To preview sounds continually click the Right and Wrong buttons for each sound category sss Sample Sounds Normal Page 173 of 222 Game Show Pro 3 Users Manual The options for Sounds are Normal Two sounds a bell sound for correct answers and a buzzer sound for incorrec
189. ther or not the answers are correct Creating a New Game After selecting Create New Game the Game Setup screen is displayed Game Lengin CURPENI Sampli founds Onscreen Buren Hermal Fun Keyboard Prompts Wacky Custom Mingin found Ten s Teams ONene Burzrer System On E Off Page 62 of 222 Game Show Pro 3 Users Manual The two horizontal folder tabs near the top of the screen are Game Setup and Team Match Setup The two vertical folder tabs on the right side of the screen are Setup and Questions Setup can be accessed from both the vertical and horizontal tabs Note When you select Create New Game Gameshow Pro 3 creates a new empty game for you to customize It does this by copying a file called Game2 template g2q If you would like to modify any of the Game 2 defaults so that new games you create are tailored to your preferences simply open Game2 template g2q edit it as you would like it appear on an ongoing basis then save it Game Setup The Game Setup screen allows you to customize or to make selections regarding Gameshow Logo amp Music Gameboard appearance Timers Right Wrong Sounds and Administration Options Gameshow Logo amp Music A logo is the graphic that appears on the screen when you start your game Gameshow Pro 3 s flexibility allows you to customize one of three logos for particular audiences and objectives or import a graphic of your own into a logo War
190. thin the field to highlight the entire field or click in front of the first word of the phrase and drag the mouse over the entire field to highlight the field Then type the new field The standard text editing commands available through either the Setup Menu across the top of the screen or via the keyboard are On a PC Edit Cut Ctrl X Edit Copy Ctrl C and Edit Paste Ctrl V On a Mac Edit Cut X Edit Copy C and Edit Paste 3 V Information Icons Gameshow Pro 3 supports the use of pictures sounds and movies within Questions and Info Screens both discussed within each game s chapter The use of Info Screens pictures sounds and or movies in your gameshow questions are indicated by Information Icons which are displayed in a grid A picture is associated with the question A video clip movie is associated with the question A sound audio file is associated with the question An Info Screen is associated with the question Setup Menu The Setup Menu is displayed across the top of the screen during the setup and question input for all games It is also available during games This capability is discussed in each game s chapter The Setup Menu consists of five submenus File Edit Play Ring in and Help A dialogue box is displayed when selecting certain menu options with an ellipsis File Edit Play Fingtn Help Page 9 of 222 Game Show Pro 3 Users Manual In the following tables of
191. tion click the Create Link button If you have not previously saved your game you will be prompted to do so Use the Open Picture File dialog box to navigate to the picture you wish to link When you have selected the desired picture and clicked Open you will be prompted to copy the picture into the Gamemedia folder of the directory where your game is stored Copy Selected File Selecting Yes copy the selected file will copy the selected file into the Gamemedia folder Selecting No cancel this procedure will cancel the copy operation If you do not wish to be asked this question every time you link a picture file check the Do not ask me to make this decision again field After you have made your selections press Enter If you choose Yes copy the selected file the file will be listed in the Linked file list and will be previewed in the display area to the right Click OK to return to the Question Editor Clicking Remove Link deletes the picture file from the linked list To Import a picture into a game click the Imported tab Page 82 of 222 Game Show Pro 3 Users Manual Linked jimported A list of previously imported pictures 1f there are any will be displayed Select from the list of already imported pictures or click the Import New button to select a different file Use the Open Picture File dialog box to navigate to the picture you wish to import Click OK to import the picture Once you have imported a picture th
192. tion of a Macintosh or IBM compatible computer PC If not find a computer user guide containing basic operational techniques on how to turn the computer on and off use the mouse keyboard folders icons menu options etc A few explanations are listed below The term click or single click refers to moving the pointer over an icon menu option folder tab button or field and quickly pressing the left mouse button once to select and or display it or to insert the cursor into a field Note The right mouse button can be reconfigured as the default mouse button which is helpful if you re left handed The term double click refers to moving the pointer over an icon menu option folder tab field or button and quickly pressing the left mouse button twice to open that icon s program or to use the feature related to the button Note To triple click repeat above quickly pressing three times The term select refers to single clicking a displayed menu option or moving the pointer to display a menu option and then clicking that option Note On some computers you must press and hold the mouse then drag the pointer over a menu option to highlight it before releasing the mouse button to select it A small circle or square may be displayed next to some Gameshow Pro 3 options To select this type of option click the circle or square A dot appears in the circle or an x appears in the square
193. tions press Enter Checking the box next to Loop Continuously causes the video to play continuously during the presentation of that question Leaving it unchecked results in the video being played once during the game Clicking Remove Link will delete the video file from the linked list When you are satisfied with your selection of a video file to include in your game click OK to return to the Question Editor screen Your video file will be displayed within the question format you selected Question Info Information screens associated with a question allow the Instructor to show additional information for a question during a match eat Info Clicking the Edit button displays an Edit area in which the additional information about a question or answer is entered and saved During a match the extra information can be viewed after a question is answered Click the Edit button to display the Info Editor Ha IOF Bey Leet Lael Lay cut amp Tent Sine j see ha Giad Enter extra info here Page 120 of 222 Game Show Pro 3 Users Manual Use the Layout amp Text Size buttons to control the layout and text size of the material in your information screens The Text Size button and the buttons associated with Pictures Sound and Movies operate the same as they do for Questions and Answers above The Layout button offers you the following information formatting options Text only presented in full screen mode
194. to define Ladder Options Safety Nets and Team Names It is in this screen that you define and the Safety Nets you will make available to contestants during the game Page 140 of 222 Game Show Pro 3 Users Manual he ie Pe Hin sis l Game Setup Ladder Setup Asi am irpef Team can ask one pavaon for asdisiance E Aaa ie Gee Team con ask the anile group for assistance Lene Eimin all aera PROS pt eee Pag ami ore Peg jap Tamm con rect a had apr y ripened ia that qimation go 7 Mpat F a en mages a qe tine de They lan aE a ere oe A paniy j Geese Team Gat gee fhe Ej qaaberin ihe miar lmam whe MUST mawene Ditheuing Levels SUOMSanh Ladder Options The Ladder Options area allows you to define the number of Ladder Levels and their Level Names or values the placement of Milestone levels and the question Difficulty Levels associated with each Ladder Level m Level Names E A a A oD o wW Milestones Difficulty Levels T q ton T Ez T m _I H og a a A E Page 141 of 222 Game Show Pro 3 Users Manual Ladder Levels You may have up to 15 Ladder Levels in your games and you may construct a game which starts and ends anywhere on the ladder not just at the bottom To indicate which Ladder Level is the first level to use in the game click and drag the bottom Ladder Level slider slider to the Ladder Level you would like for the beginning of your game To
195. ton broa 1 Bese hrue re a Game Setup f Team Match Setup ae eT EPEA p p eL Werke De ty Be Toa P pi tick diabo Teo to bee iili DOA ip pe Cr ie i hia T St iti ip Pram ge Coker To personalize a pre formatted logo 1 From the Gameshow Logo amp Music area on the Game Setup screen click the Customize button 2 In the list of pre formatted logos under the Logos tab click on a logo to select it The selected logo will display to the right of the list in the logo area 3 In your logo of choice follow the instructions below the logo to edit the Your Name Here text e Double Click to Edit Text Page 63 of 222 Game Show Pro 3 Users Manual e Click Outside Text to Exit Edit e Control Click to Move Text e Shift Click to Reverse Color Note You may adjust the size style and or font of all or part of your name title or descriptive phrase by highlighting the text then right clicking to access Gameshow Pro 3 s edit menu hra Doua mE Fle fa Ra Hb Te Game Setup Team Match Setup Celie Clete to fe jes Dach hiso lect eo Fen file Cant GDh tn Bie Tee Hhh io Haa Coker rugina To import a graphic into a logo 1 Click the My Logos tab Click the Add Logo button In the Open dialog box navigate to the logo file you wish to import then click Open 3 Click OK to return to the Game Setup screen Note You may import bmp jpg or gif files as gameshow logos in Windows On a Macintosh you
196. ton offers you the following information formatting options Text only presented in full screen mode Text only presented in thumbnail mode Picture on the left Text on the right Picture on the top Text on the bottom Picture only presented in full screen mode BURL MT Movie in the upper left hand corner Text on the right Movie only presented in full screen mode Select the info format that best suits your needs by clicking it Your selection will display in the Layout amp Text Size area This selection only affects the current info screen The Revert Info button allows you to display the previously saved info text in case you make a mistake and want to return to a previous version of the info screen When you are finished entering or copying pasting information into your info screen click the Return return button to return to the Question Editor The Show Info box will be checked indicating the presence of an Info screen for this question Types of Questions Game 5 questions should be factual with one right answer Examples of question formats are listed below Single Answer Open Ended Questions Q What company created Gameshow Pro 3 A LearningWare Inc Q What should you do before entering a manufacturing area A Put on safety goggles Multiple Choice Questions Page 196 of 222 Game Show Pro 3 Users Manual What company created Gameshow Pro 3 LearningWare Inc the right an
197. tor Not part of any team Uses keyboard or mouse to display questions can also read them aloud judges answers and adds or deducts points for team answers See Instructor Commands in the Playing Game 1 section Judges The Instructor can designate one or two students to judge answers The judges have the final voice as to whether or not the answer is correct Creating a New Game After selecting Create New Game the Game Setup screen is displayed Danya fie L Mem Doce e be a Hig Game Setup Sampit Sounds Hormal run ELEGET Guster Mone Match Setup Eo Team Setup Rend Timer Hingin Timer Answer Timer Came Lesder Pier linstructer Onecreen Buttiens OOH Keyboard Prompt cen Aengdin foumi Butter fyra Gn The three horizontal folder tabs near the top of the screen are Game Setup Match Setup and Team Setup The four vertical folder tabs on the right side of the screen are Setup Match 1 Match 2 and Final Question Setup can be accessed from both the vertical and horizontal tabs Note When you select Create New Game Gameshow Pro 3 creates a new empty game for you to customize It does this by copying a file called Gamel template glq The Game 1 template file by default has an open ended question format If you would like to modify any of the Game 1 defaults so that new games you create are tailored to your preferences simpl
198. u have selected the desired sound and clicked Open you will be prompted to copy the sound file into the Gamemedia folder of the directory where your game is stored After you have made your selections press Enter To sample the sound file click the speaker speaker icon To cause the sound to be heard as soon as a question or info screen are displayed during the game check the box next to Play sound on question info open To have access to a sound play button in the game allowing you to play the sound whenever you want check the box next to Include sound play button Once the link has been established click OK to return to the Question Editor or click Remove Link to delete the sound file from the linked list To Import a sound into a game click the Imported tab Page 84 of 222 Game Show Pro 3 Users Manual Select Sound Linked Imported LCE Do Siia ie i Play seal i queens ee omen M oiie sours play bution nn io A list of previously imported sounds if there are any will be displayed Select from the list of already imported sounds or click the Import New button to select a different file Use the Open Sound File dialog box to navigate to the sound file you wish to import Click OK to import the file Once you have imported a sound Remove Rename and Import Over join Import New as active dialog box buttons whose functions are described above When you are satisfied with your selection of a sound file to inc
199. u may exert even greater control over the size style and font of any block of text by highlighting it then right clicking Type question Page 149 of 222 Game Show Pro 3 Users Manual Select from among standard Cut Copy and Paste functions or select from a list of text Size Style and Font options Check Spelling To activate the Gameshow Pro 3 spellchecker highlight the text you want to check then click Check Spelling on the Edit menu You may check the spelling of any text within Question Answer and Info screens discussed later Not in Dictionary herck your Spealing Change to If the highlighted text contains a misspelling use the dialog box above to Ignore All or Change All occurrences of that word or phrase You may also Add the highlighted word or phrase to the Gameshow Pro 3 Dictionary When finished click the Close button Answers Use the Answers buttons to indicate the number from 1 4 of possible answers to the question you are designing FAnswers Click on the number of possible answers you want to have and the Answer field will expand or contract to match your selection Note Only one answer is the correct one If you select to have 2 4 possible answers you must click on the letter A D next to the correct selection to indicate it as the right answer The selected right answer will have a gray box whose letter is shown in white Wrong answers have gray boxes with black letters next to
200. udio file associated with a question T key Play the theme music associated with the game I key Show Info screen E key Activate the Ask the Expert Safety Net A key Activate the Ask the Audience Safety Net L key Activate the Leave 2 Safety Net H key Activate the Hint Safety Net M key Activate the Mulligan Safety Net G key Activate the Give away Safety Net Note Optional Gameshow Pro 3 Wireless Buzzer Systems include a keypad for the Gameshow Host or Instructor Using the keypad you can run a gameshow without using a mouse or keyboard freeing you to move about the room if desired Contestants may even make their own selections from the list of available answers and confirm the use of Safety Nets on their own Editing Team Names At any time during a game the Team Names defined in Team Setup may be changed An Instructor may edit Team Names on the fly by using the Edit menu for Set Team Names Page 162 of 222 Game Show Pro 3 Users Manual Place the cursor in the field s for the Team Name you wish to change and enter the new name s When finished editing Team Names click OK If you want to Reset the Team Names to their original pre editing settings click Reset Playing Game Music Any time you would like to replay the Game 4 Game Music without starting over or returning to Setup click the Is That Your Final Answer button at the top of the gameboard 7 i T im T faa Accessing Safety Net Help
201. y contain 48 characters on 1 4 lines Use the Return and Spacebar keys to separate phrases logically if desired Click the Preview button at any time to see your puzzle displayed as it will be shown during a game Note Non alphabetic special characters such as and amp are included in the 48 character word text limit and they are displayed automatically when the puzzle is shown to contestants To name a category click a category field and type a name A Category Name should be no more than 20 25 characters long To assign point values click a Point Value field and type a number Valid Point Value ranges are from 1 99999 Page 180 of 222 Game Show Pro 3 Users Manual Note Point Values apply to all categories The default values for Match 1 are 100 200 300 400 and 500 Default values for Match 2 are 1000 2000 3000 4000 5000 Press the Tab key to move from field to field Question Mode Game 5 s Question Mode allows you to require eams to answer questions correctly before they can spin the wheel r 6 Players must answer a question before working the puzzle One question per turn O One question per spin Re use question until answered Click the checkbox to the left of Players must answer a question before working the puzzle option to activate this feature Players may be required to answer One question per turn or One question per spin potentially several times per turn You may force a questi
202. y open Gamel template g1q edit it as you would like it appear on an ongoing basis then save it Page 20 of 222 Game Show Pro 3 Users Manual Game Setup The Game Setup screen allows you to customize or to make selections regarding Gameshow Logo amp Music Gameboard appearance Timers Right Wrong Sounds and Administration Options Gameshow Logo amp Music A logo is the graphic that appears on the screen when you start your game Gameshow Pro 3 s flexibility allows you to customize one of three logos for particular audiences and objectives or import a graphic of your own into a logo bss z 7 LPT Ty T a 7 o p N du l Game Setup Match Setup F Team Setup Rey Lagos Munis kiy Muse 4 Da E P Ti De Cher i Felt eed Ciri Cafe Ipet in ba Eda Cops oe o oe Peet Shut Cit kh te Hine C ok T EN j To personalize a pre formatted logo 1 From the Gameshow Logo amp Music area on the Game Setup screen click the Customize button 2 In the list of pre formatted logos under the Logos tab click on a logo to select it The selected logo will display to the right of the list in the logo area 3 In your logo of choice follow the instructions below the logo to edit the Your Name Here text e Double Click to Edit Text e Click Outside Text to Exit Edit e Control Click to Move Text e Shift Click to Reverse Color Note You may adjust the size style and or font of all or part of you
203. you select Create New Game Gameshow Pro 3 creates a new empty game for you to customize It does this by copying a file called Game4 template g4q If you would like to modify any of the Game 4 defaults so that new games you create are tailored to your preferences simply open Game4 template g4q edit it as you would like it appear on an ongoing basis then save it Game Setup The Game Setup screen allows you to customize or to make selections regarding Gameshow Logo amp Music Gameboard appearance Timers Right Wrong Sounds and Administration Options Gameshow Logo amp Music A logo is the graphic that appears on the screen when you start your game Gameshow Pro 3 s flexibility allows you to customize one of three logos for particular audiences and objectives or import a graphic of your own into a logo Page 133 of 222 Game Show Pro 3 Users Manual Mo 3 0 Rim flee Oe Ue 7 Game Setup Y Ladder Setup ty Lage O iiei io hat ee Cick Dirada Died Lo Eat Fain Dele Click to Sampie Diiia Cik to Mea Teen Gh Click lo H r Cole suonen To personalize a pre formatted logo 1 From the Gameshow Logo amp Music area on the Game Setup screen click the Customize button 2 In the list of pre formatted logos under the Logos tab click on a logo to select it The selected logo will display to the right of the list in the logo area 3 In your logo of choice follow the instructions below the logo to edit the Your Name Her
204. zontal folder tabs near the top of the screen are Game Setup Puzzle Setup and Team Setup The two vertical folder tabs on the right side of the screen are Setup and Questions Setup can be accessed from both the vertical and horizontal tabs Note When you select Create New Game Gameshow Pro 3 creates a new empty game for you to customize It does this by copying a file called Game 5 template g5q The Game 5 template file by Page 168 of 222 Game Show Pro 3 Users Manual default has an open ended question format If you would like to modify any of the Game 5 defaults so that new games you create are tailored to your preferences simply open Game 5 template g5q edit it as you would like it appear on an ongoing basis then save it Game Setup The Game Setup screen allows you to customize or to make selections regarding Gameshow Logo amp Music Gameboard Skins appearance Timers Right Wrong Sounds and Administration Options Gameshow Logo amp Music A logo is the graphic that appears on the screen when you start your game Gameshow Pro 3 s flexibility allows you to customize one of three logos for particular audiences and objectives or import a graphic of your own into a logo Customize Gameshow Introduction My Logos To personalize a pre formatted logo 1 From the Gameshow Logo amp Music area on the Game Setup screen click the Customize button 2 In the list of pre formatted logos under the Logos tab click on a

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