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the Infinite Player User Manual
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1. no insert multi channel plug in p a multi mono plug in Aa Instrument b Absynth 3 stereo omer B4 stereo i o gt Battery 2 stereo Elektrik Piano stereo FM7 stereo GuitarRig2 stereo Intakt stereo Kompakt stereo Kontakt Player 2 stereo Kontakt2 stereo To open the plug in interface for editing click once on the insert slot After having loaded an Instrument you should be able to trigger it via MIDI using a keyboard controller KONTAKT PLAYER 2 s sound will generate through the mixer and directly to your sound card If the plug in does not receive MIDI or generate audio then make sure to check the following areas A physical input may need to be assigned to the instrument track The Instrument track fader Mix window may be down The instrument track in not selected in the Edit window 15 Kontakt Player 2 Optimization Because the Infinite Player is unlimitedly expandable certain sound libraries can become taxing on lower spec computer systems This section will explain how to configure Kontakt Player 2 so you can experience the best performance from your machine 1 Open the Kontakt options and click on the DFD tab 2 Move the slider for Amount of memory RAM reserved for DFD streaming voices until the Maximum number of voices reaches 440 This will allocate more RAM for Infinite Player Libraries and take stress of your Disk Amount of memory RAM reserved for DFD str
2. File Edit rformer Region Audio M4 Q40 Studio Setup Windows Add Track Help MIDI Track Mono Audio Track THA Stereo Audio Track THS Surround k l l Modify Conductor Track gt Aux Track 111000 Sto rlrlrl Add Instruments VEI z Add Unassigned l Master Fader Track 36M Oe Apple DLSMusicDevice stereo a V Seq 1 Track 1 a BassLine stereo g Model12 stereo 2 3 4 5 Modulo stereo nanosampler stereo Native Instruments Kontakt Player 2 stereo PolvSvnth stereo a gt 4b 4b 4b a gt Create a MIDI track by selecting Project gt Add Track gt MIDI Track In Digital Performer s track overview window or in the sequence editor window assign the output of this MIDI track to KONTAKT PLAYER 2 and a MIDI channel The plug in is now ready to use The mixer of Digital Performer will allow you to mix pan and process KONTAKT PLAYER 2 s output just like any other existing audio track bis Endj T1000 J a 5 LEVEL PLAY XMPT None NAME 1 1 Mductor gt T JAC Driver Bus 1 gt ick 1 HESTE 48 IAC Driver IAC Bus 2 p Bost 0 Si S rr g i gt l IAC Driver IAC Bus 3 j Bas i tUS 122 1 2 P gt Kontakt Player 2 1 gt Kontakt Player 2 1 l kUS 122 1 2 m gt Network gt Kontakt Player 2 1 2 kUS 122 1 2 gt Kontakt Player 2 1 3 biiS 122 1 2 7 b i aea eos To play KONTAKT
3. being supported by programs such as MOTU s Digital Performer Apple s Logic Native Instruments Kore and Ableton Live When KONTAKT PLAYER 2 is used as a plug in in any of these formats it s not necessary to set up Audio MIDI settings as described above KONTAKT PLAYER 2 operates within the host sequencer automatically receiving the MIDI that the host sequencer sends to it and sending back its audio output to the host sequencer Because of this settings regarding audio and MIDI interfaces as well as buffer sizes latency are governed by the host sequencer not by KONTAKT PLAYER 2 when being used as a plug in Offline Bounce Mode If you hear crackles or drop outs when bouncing freezing tracks in hosts please be aware that not all hosts correctly announce this mode to their plug ins when Kontakt Player 2 1s used as a plug in the Offline Bounce Mode button in the Engine tab 1s displayed when Kontakt receives the bounce signal from the host this will automatically turn this button on if the button does not turn on automatically this means the host does not support this feature and you have to enable it manually it will turn orange Support For more information please visit www SonicReality com For more Infinite Player compatible libraries please visit www DownloadableSoundz com or visit your local music software retailer For sales assistance regarding any Sonic Reality Infinite Player products please contact Sales SonicRe
4. mixer and directly to your sound card If the plug in does not receive MIDI or generate audio then make sure to check the following areas The MIDI channel of your MIDI track must correspond to the receive channel of the loaded instrument Make sure that you have properly configured your sound card for use with Cubase Nuendo 10 You may also want to refer to the Cubase Nuendo manual which offers additional instruction in using virtual instruments and plug ins within a Cubase Nuendo project Apple Logic Pro and Logic Express Launch Logic and create an audio instrument track or set an existing audio or MIDI track to an audio instrument track by clicking on the track name holding down the mouse button and choose Audio gt Audio Instrument gt Inst 1 16 Er ja Audioinst 1 Double click the audio instrument track to open the environment window Logic scrolls automatically to the first instrument bus in the Logic mixer Choose the KONTAKT PLAYER 2 plug in in the appropriate insert slot of the instrument track either in the arrange or mixer window To do so click onto the insert slot hold down the mouse button and choose Stereo gt Audio Units gt Native Instruments gt KONTAKT PLAYER 2 KONTAKT PLAYER 2 can also be used as a multichannel instrument _ F dahhh KOTI Al ST eS e No plug in O2ZEWWoodwinds XP Kontakt 7 O3EWBrass XP Mono O4EWPerc XP AU Generators Artist Grooves Multi Channel AU In
5. note and the time you hear it ASIO Audio Streaming Input Output This protocol was developed by Steinberg It is highly recommended for its low latency multi channel audio card support and high performance DirectSound Developed by Microsoft this 1s a is a component of DirectX 5 0 or higher for Windows How well DirectX works well depends on your sound card If you adjust the interface for an acceptable amount of latency you may hear glitches and clicks in the audio output that can only be fixed 1f you increase latency MME Multi Media Extension This is the standard Windows audio driver Most sound cards support this interface and work with it quite well However MME 1s even less suitable than DirectSound for real time applications due to its comparatively high latency Core Audio This driver for MacOS X is integrated tightly into the operating system and works with external soundcards as well as the Mac s integrated audio output known as built in Nowadays many audio interfaces support Core Audio out of the box They are simply plug and play Others however may require an additional driver to be installed Please check your audio interface s documentation for further information When using KONTAKT PLAYER 2 as a standalone application the program communicates directly with your soundcard Therefore it 1s necessary to specify Audio and MIDI settings as well as the preferred driver protocol Setup for Mac and Windows m
6. ONTAKT PLAYER 2 communicates directly with your computer s audio and MIDI hardware interfaces Plug in Use When used as a plug in KONTAKT PLAYER 2 1s not a standalone program but rather a module that can be used within a host sequencer While standalone mode 1s often useful when KONTAKT PLAYER 2 is all you need plug in mode is more useful when sequencing or when other plug ins may be in use For example in a sequencing environment you may wish to record 16 channels of KONTAKT PLAYER 2 instruments then combine them with other audio or MIDI tracks and create a mix Plug in operation provides other benefits such as MIDI sequencing of KONTAKT PLAYER 2 and audio mixdown of the MIDI tracks within a single program Comfortable automation of KONTAKT PLAYER 2 parameters in the host sequencer Further processing of KONTAKT PLAYER 2 signals using additional plug ins Restoring of all plug in settings when the host sequencer recalls a project Integration with other instruments into a virtual studio We will now describe the procedures involved in using KONTAKT PLAYER 2 inside each of the major host sequencers on both Macintosh and PC Native Instruments Kore Launch Kore Locate the Browser If it is not visible open it and select the Plug ins tab Note the View tabs labeled Instruments and Effects Choose KONTAKT PLAYER 2 from the list and drag it to the rack empty space above the browser This will create a new Sound layer whi
7. PLAYER 2 with your keyboard record enable the MIDI track which you have routed to KONTAKT PLAYER 2 and make sure MIDI Patch Through is enabled in the Studio menu of Digital Performer After having loaded an Instrument you should be able to trigger it via MIDI using a keyboard controller KONTAKT PLAYER 2 s sound will generate through Digital 12 Performer s mixer and directly to your sound card If the plug in does not receive MIDI or generate audio then make sure to check the following areas Make sure MIDI Patch Through is enabled in the Studio menu of Digital Performer The MIDI channel of your MIDI track must correspond to the receive channel of the loaded instrument Make sure that the instruments track output is correctly set Make sure that you have properly configured your sound card for use with Digital Performer Apple GarageBand Launch Garage Band Press the button to create a new Software Instrument Track From here you can choose the icon you wish to use Double click the instrument track icon or press the T icon to get the Track Info From the Info window expand the Details triangle underneath the Instrument icon to expose the track settings From the Generator drop down menu choose KONTAKT PLAYER 2 from among the Audio Unit plug ins X Y Details Generator KontaktPlayer 2 B gt Manual e LS Effects Compressor Equalizer Manua L Clicking on the pencil ico
8. TA I IU Ci Infinite Instruments One Player USER MANUAL SONIC REALITY F 2008 Sonic Reality Inc Table of Contents Odu CHON i seas wncns cation ta mcanis saves Nad kunnen E deatyataewe ls Mace 3 OEK S AT eee ee ee ne eRe EY Oe A ee Ae ee Tn eee ee Ree oe 3 DV SECU gS QUIET CIN M Snore nn cis tl aries sees ane tate tocar Sus Shaded ea wish N 3 Mtis aMlALlOni IN COISTEALIONS 5 daisavei nis ceed E aubraea sian Milne sw aeian E 4 Authorizing the Infinite Player ccc cece cece cece cece eee e ee cece cece eee EENET 6 Intone Player Library Basics i i42c cvstshsuseauntaadeav E A T 7 Opening Kontakt Player 2 Infinite Player 0 ccc cece eee e eee e eee e eee rers 8 Intinite Player OpuniZalOisest2 5 ceusscoesce sen a T A vate docs 16 Audio Setup and Sound Card SettingS ccc cece eee e eee e cece cece eee e eee eee eens eens 17 SUD DOME a E E eaereditintcrewnineheuad caine E 20 Sonic Reality s Infinite Player Sonic Reality s Infinite Player is designed to host an infinite amount of sound libraries The Infinite Player is powered by Native Instruments Kontakt Player 2 and is compatible with any of the Infinite Player libraries all of which can be found at www Downloadablesoundz com The compatible libraries can be recognized by the Infinite Player logo and will be marked as Infinite Player compatible Each expandable sound library will come with simple installation instructions for
9. achines is essentially identical except where indicated Note that if you change your soundcard you will need to re adjust these settings Call up the Audio and MIDI Settings dialog from the Setup menu You ll see two tabs Soundcard and MIDI 17 Audio Setup Soundcard Interface CoreRudio Sample Rate 44100 v Output Device Mobile 1 0 ULN2 117 Output Latency Interface Choose the fastest driver protocol supported by your sound card which will be ASIO for PC users or CoreAudio for Macintosh users Note for Windows users Avoid using any drivers listed as emulated as they provide poorer performance than other drivers For example although DirectSound drivers generally outperform MME drivers MME drivers will outperform emulated DirectSound drivers Sample rate The drop down menu will display compatible sample rates for your audio interface 44 1kHz is the same sample rate used for CDs and is the most universal choice However some audio interfaces offer 48kHz 96kHz and higher These higher rates stress your computer more but offer better high frequency response If you are using KONTAKT PLAYER 2 in standalone mode choose whichever rate you prefer Output Device For PC use ASIO written specifically for your audio interface not ASIO DirectX or ASIO Multimedia unless no other choices are available and for Mac Core Audio Output Latency This field displays the output latency For some drivers y
10. ality com For assistance with Native Instruments Kontakt Player 2 visit www Native Instruments com For further assistance please contact Support SonicReality com 20
11. are given a 14 day grace period for each library before registration 1s required but it 1s recommended that you register as soon as possible Information on the registration procedure is given below Registering the Infinite Player After installing the Infinite Player it will run in demo mode also called a grace period for 14 days When you launch KONTAKT PLAYER 2 in the Browser you will see a little caution icon to the left of the library title A yellow caution icon means the library is running in demo mode If the caution icon appears red then the grace period has expired and the library can no longer be used until it has been registered The red icon may also appear 1f the system ID of the computer changes due to new hardware components CPU motherboard etc If this occurs the library will need to be re registered After a library has been properly registered the caution icon disappears entirely To register the library you should use the Native Instruments Service Center application At the end of the installation process for the Kontakt 2 Player a prompt will ask if you would like to install the Service Center Click Yes to start this process You can start Service Center through the Info box registration tab For more information on how to use Service Center please see the accompanying documentation in the Service Center application folder If you did not install the Native Instruments Service Center it can be downl
12. ch includes KONTAKT PLAYER 2 Click on the Sound layer tab to open the interface for editing e g add more instruments or send effects assign controls and thus begin designing your Sound layer Sound Untitled Attributes New Save Options KONTAKT PLAYER 2 now appears in the instrument slot and is ready to use The instrument mixer channel will allow you to mix pan and process the software s output If the Instrument interface is not already open press the E button in the assignment panel to call up the KONTAKT PLAYER 2 interface Here you can control and edit all the features and functions that the product has to offer After loading an Instrument you should be able to trigger it via MIDI using a keyboard controller KONTAKT PLAYER 2 s sound will generate through Kore and directly to your sound card If the plug in does not receive MIDI or generate audio then make sure to check the following areas Open the Setup menu gt Audio MIDI settings dialog Select the MIDI tab and make sure your MIDI device shows up and is ON Check the channel s MIDI filter settings Make sure that the MIDI channel is set to receive on the channel which your keyboard sends Cubase and Nuendo by Steinberg Launch Cubase go to the Devices menu option and select the VST Instruments menu option or press F11 on your keyboard A window showing the instrument rack appears Click on an empty slot and choose KONTAKT PLAYER 2 from the available
13. eaming uoices 264 35 MB lt less DFD uoices more DFD uoices gt but less RAM usage but more RAM usage Maximum of stereo DFD uoices you ll be able to play 440 If you have a generous amount of RAM and you are still experiencing disk overload you can override the instruments preload size This should probably not be used unless you have 2 gigs of RAM Also the best time to adjust this feature is when there is nothing loaded in Kontakt 3 Click the Override Instrument s preload size checkbox and move the slider to desired setting 100 120 kB is recommended unless you have a massive supply of memory a Ouerride Instrument s preload size 50 00 kB a Optimization Tips When running Infinite Player libraries from and external drive change your DFD settings and use connection with fastest throughput Example Firewire 800 instead of USB Use highest speed RPM hard disk available for optimal performance especially if you are working with 96k material For more information please email support sonicreality com 16 Audio Setup and Soundcard Settings KONTAKT PLAYER 2 works in standalone mode with ASIO MME and DirectSound drivers on the PC and CoreAudio drivers on the Macintosh For PC users ASIO drivers are recommended because they usually give the best performance You can also use Directsound and Multimedia also called MME but expect a significant delay called latency between the time you play a
14. ect the option that best suits your installation requirements If you decide to install the VST plug ins at a later date simply copy the KONTAKTPlayer2 VST dll from the VST folder of the installation folder into the VST plug ins folder of the host program Note If the VST plug ins are not visible in the Windows Explorer select the Show All Files option This option is located in the Explorer menu View gt Folder Options on the View tab below Hidden files Optionally you can set up your host programs so that they all use the same VST plug ins folder Updating Be sure to check the Native Instruments web site at http www native instruments com for any possible KONTAKT PLAYER 2 updates that have occurred since the time your software was manufactured Software 1s frequently updated and a more recent version may be available Library updates may be available at www sonicReality com Please check the Library Info box Browser for relevant links After the library has been installed it needs to be registered You are given a 14 day grace period for each library before registration is required but it is recommended that you register as soon as possible Information on the registration procedure is given below Installation under Mac OS X If this is your first KONTAKT PLAYER 2 product then the Player will be installed with the library If you already own a KONTAKT PLAYER 2 library the Player installation will be skipped and the lib
15. list of instrument plug ins mis riw B eo US 122 MIDI KontaktPlayer2 KONTAKT PLAYER 2 will now appear in your list and automatically be turned on It will also create a set of audio channels in your VST mixer that will be used for mix down within your project This will allow you to mix pan and process KONTAKT PLAYER 2 s output just like any other existing audio track in your Cubase song Click on the Edit e button to call up the KONTAKT PLAYER 2 interface Here you can control and edit all the features and functions that KONTAKT PLAYER 2 has to offer Now go to the Project page and add a MIDI track if you do not have one already created JS Titi 7 OC In the Inspector go to the Output parameter section for this MIDI Track and click on the field This will show a list of available MIDI out ports to assign to this MIDI track Choose KONTAKT PLAYER 2 from the list Note If a product does not appear in the list of available VST instruments then you may need to enable it manually via the Devices plug in information window If the product does not show up there then it may not be installed correctly Please refer to the previous section on installing the plug in for both Windows and Mac platforms for more assistance on setting this up After having loaded KONTAKT PLAYER 2 from the library you should be able to trigger it via MIDI using a keyboard controller KONTAKT PLAYER 2 s sound will generate through the VST
16. n next to the Manual drop down menu will open the KONTAKT PLAYER 2 interface for editing KONTAKT PLAYER 2 can now be played using an external MIDI keyboard Cakewalk Sonar Launch Sonar In the synth rack choose KONTAKT PLAYER 2 DXi 2 13 Route a MIDI track to the DXi 2 Plug in by selecting KONTAKT PLAYER 2 in the Out drop down list F ee rit 3 L a 4 After having loaded an Instrument from the library you should be able to trigger it via MIDI using a keyboard controller KONTAKT PLAYER 2 s sound will generate through Sonar s mixer and directly to your sound card If the plug in does not receive MIDI or generate audio then make sure to check the following areas Make sure MIDI Patch Through is enabled in the Studio menu of Sonar The MIDI channel of your MIDI track must correspond to the receive channel of the loaded instrument Make sure that the instruments track output is correctly set Make sure that you have properly configured your sound card for use with Sonar Digidesign Pro Tools Launch Pro Tools Create a new Instrument track by choosing New Track from the File menu Locate the channel mixer Window gt Mix The dark grey box at the topmost section of the Instrument channel is the RTAS insert section Click on the first empty slot to show all available RTAS plug ins Choose KONTAKT PLAYER 2 from the multi channel RTAS plug in gt Instrument menu 14 jy Tuy a Ly esuuUYU gt J120
17. nstruments Service Center so that you can register your KP2 Infinite Player Installation under Windows XP If this is your first KONTAKT PLAYER 2 product then the Player will be installed with the library If you already own a KONTAKT PLAYER 2 library the Player installation will be skipped and the library will be installed Insert the Infinite Player Installer disc into the optical drive Use the Windows Explorer to view the contents of the disk Start the installation by double clicking Infinite Player Setup exe The setup program will suggest C Program Files Native Instruments KONTAKT PLAYER 2 as the path for the destination folder You may also choose another folder Installed Folders Files and Links The setup program creates a new folder called KONTAKT PLAYER 2 in the installation directory Program Files Native Instruments This folder contains the files required to operate the software If you do not choose a different program path during installation links to KONTAKT PLAYER 2 and a ReadMe file are added to the Start menu under Programs Native Instruments Important Do not move the installation folder to another location VST DXi and RTAS Plug in Installation When the choice is given by the installer tick the correct plug in from the list of components to install For VST you can choose to automatically search for the VST plug in folder or manually select the VST plug in folder of your choice Please sel
18. oaded from http www native instruments com Infinite Player Library Installation Basics After installing the Infinite Player you will need to bring your Infinite Player libraries into the correct Infinite Player folder structure This is the library location you set when installing the Infinite Player It should look like this Sonic Reality Infinite Player Multis Samples Instruments etc We have provided a library installation application called Infinite Library Installer with the Infinite Player Simply run the Mac or PC installer application and follow the on Screen instructions 1 Drag a Infinite Player Sound Library Zip onto the Infinite Library Installer graphic 2 You will be prompted to find your Infinite Player folder Note This is wherever you chose your Library path when installing the Infinite Player previously 3 The Library will be automatically installed into your Infinite Player folder structure 4 Open your Infinite Player and enjoy your newly installed Infinite Sound Library Opening Kontakt Player 2 Standalone Use Standalone operation is ideal for situations in which KONTAKT PLAYER 2 is the only audio software you need to run on the computer for example in a live performance situation in which you have all your patches loaded and wish to call them up for use individually To use KONTAKT PLAYER 2 as a standalone application launch the KONTAKT PLAYER 2 application When you do this K
19. ou can adjust the latency individually using a fader If a fader is not present then you need to open the ASIO Configuration by pressing the ASIO Config button in the Soundcard tab and adjust the latency using the buffer size setting in the control panel of your audio card Higher buffer sizes result in higher latency and vice versa However lower buffer sizes place more strain upon the computer s CPU If a computer s CPU is strained too much you may begin to hear audio artifacts such as pops and clicks Experiment with the latency setting until you find the best compromise between fast response and clean audio performance 18 MIDI Setup Audio Setup Soundcard Input Interface MOTI ATI MOTI hA MOTI TI Output Interface MATI AA T MOTU M MOT he I If your MIDI interface offers multiple ins and outs you can choose which one s connect to KONTAKT PLAYER 2 When you click on the MIDI tab you ll see a list of all available MIDI inputs and outputs Click on any off designation to turn it on When used in standalone mode KONTAKT PLAYER 2 supports MIDI input from 4 simultaneous ports yielding a maximum of 64 simultaneous MIDI channels You can access this by enabling up to four different incoming ports in the Input Interface section They are assigned in order the first enabled port will appear in KONTAKT PLAYER 2 as A 1 16 the second enabled port as B 1 16 and so on The Output Interface section is
20. proper use with the Infinite Player In the following sections of this manual we will cover everything from getting started with the Infinite Player and optimizing the settings for your particular computer system See the Table of Contents for specific topics covered in this manual Quick Start 1 Install Sonic Reality s Kontakt Player 2 Infinite Player and choose a destination path for your Infinite Player Library 2 Copy over your Infinite Player compatible library into your Infinite Player Library appropriate folders See Pg 7 3 Open Kontakt Player 2 in Standalone or in your preferred host 4 Use your MIDI controller to enjoy any of the Infinite Player libraries System Requirements Mac OS 10 4 x G4 1 4gHz or higher 2GB RAM Windows XP SP2 1 4gHz or higher 2GB RAM Installing Kontakt Player 2 The Infinite Player p Run the Infinite Player Installer Disc and follow all on screen instructions 2 Choose which formats of Kontakt Player 2 you would like to install Make sure the Sonic Reality Infinite Player is checked 3 You will be asked where you want install the Sonic Reality Infinite Player Library If you wish to run the Infinite Player Libraries on an external hard drive choose that hard drive as the destination This will be the location you will need to move or copy any of your Infinite Player Libraries 4 At the end of the installation process be sure to follow the instructions to install the Native I
21. rary will be installed Insert the Infinite Player Installer disc into the CD DVD drive of your computer Double click the installation program Infinite Player Installer to start it The start screen appears first After clicking Continue and confirming the license agreement a window opens where you can select the installation location and the destination folder Installation Type Easy Install The easy install method installs all components of the software This includes but is not limited to the standalone application all plug in versions and documentation In most cases you will want to use the easy install method Custom Install You also have the option to perform a custom installation of your software This 1s practical in two situations 1 You want to re install just one or more items without installing everything again If this is the case check only the necessary boxes 2 You know that you do not need certain items to be installed In this case only check the necessary items Updating Be sure to check the Native Instruments web site for any possible KONTAKT PLAYER 2 updates that have occurred since the time your software was manufactured Software is frequently updated and a more recent version may be available Library updates may be available at www SonicReality com Please check the Library Info box Browser for relevant links After the library has been installed it needs to be registered You
22. struments Apple j gt Kontakt2 AU MIDI controlled FX Native Instruments Kontakt Player 2 Elaleteile Miana l anir The plug in now appears in the instrument slot and is ready to use The instrument mixer channel will allow you to mix pan and process the software s output just like any other existing audio track in Logic If the KONTAKT PLAYER 2 interface is not already open double click on the mixer s insert slot to call up the KONTAKT PLAYER 2 interface Here you can control and edit all the features and functions that the product has to offer After loading an Instrument you should be able to trigger it via MIDI using a keyboard controller KONTAKT PLAYER 2 s sound will generate through the mixer and directly to your sound card If the plug in does not receive MIDI or generate audio then make sure to check the following two areas Make sure the Instrument track is selected record enabled in the Arrange window The MIDI channel of your MIDI track must correspond to the receive channel of the loaded instrument Make sure that you have properly configured your soundcard for use with Logic 11 You may also want to refer to the Logic manual which offers additional instruction in using virtual instruments and plug ins within a Logic project MOTU Digital Performer Launch Digital Performer and create an instrument track by selecting Project gt Add Track gt Instrument Track gt KONTAKT PLAYER 2
23. used to specify where the MIDI is channeled to similar to MIDI THRU ports Typically this is not used for most sampling applications KONTAKT PLAYER 2 is available for use in VST DXi and RTAS formats on the PC and in VST AudioUnit AU and RTAS formats on the Macintosh Note Some hosts include wrappers that convert one plug in format to another Try each one as one may offer better performance than another VST Virtual Studio Technology This cross platform plug in format was developed by Steinberg and is used by programs such as Steinberg Cubase Nuendo Native Instruments Kore and Ableton Live It is one of the most common plug in formats and many programs are optimized to work with VST plug ins 19 DXi DirectX Instrument Based on Microsoft s DirectX technology this plug in interface for software synthesizers and instruments is designed for low latency and high performance on the Windows platform Cakewalk Sonar and Image Line FL Studio are the most popular hosts to support DX1 RTAS Real Time Audio Suite This format was designed by Digidesign and is used in all current versions of Pro Tools Unlike traditional TDM effects that depend on using Digidesign hardware RTAS plug ins are native meaning that they rely on the CPU of the host computer to do their computations AU AudioUnit This plug in format was developed by Apple and is unique to the Macintosh platform It is the most popular Macintosh plug in format
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