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©CAPCOM CO., LTD. 2008 ALL RIGHTS RESERVED.

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1. iy WARNING PHOTOSENSITIVITY EPILEPSY SEIZURES A very small percentage of individuals may experience epileptic seizures or blackouts when exposed to certain light patterns or flashing lights Exposure to certain patterns or backgrounds on a television screen or when playing video games may trigger epileptic seizures or blackouts in these individuals These conditions may trigger previously undetected epileptic symptoms or seizures in persons who have no history of prior seizures or epilepsy If you or anyone in your family has an epileptic condition or has had seizures of any kind consult your physician before playing IMMEDIATELY DISCONTINUE use and consult your physician before resuming gameplay if you or your child experience any of the following health problems or symptoms dizziness e eye or muscle twitches e disorientation any involuntary movement altered vision loss of awareness seizures or convulsion RESUME GAMEPLAY ONLY ON APPROVAL OF YOUR PHYSICIAN Use and handling of video games to reduce the likelihood of a seizure e Use in a well lit area and keep as far away as possible from the television screen e Avoid large screen televisions Use the smallest television screen available e Avoid prolonged use of the PLAYSTATION 3 system Take a 15 minute break during each hour of play Avoid playing when you are tired or need sleep Stop using the system immediately
2. John Diamonon Colin Ferris Creative Services Francis Mao Christine Converse Kevin Converse Stacie Yamaki Lindsay Young Public Relations Chris Kramer Melody Pfeiffer Timothy Ng Jason Allen Community Seth Killian Christopher Tou Customer Service Darin Johnston Randy Reyes Legal Estela Lemus Licensing Germaine Gioia Junta Saito Josh Austin Amelia Denegre Quality Assurance Takashi Kubozono ESRB RATING This product has been rated by the Entertainment Software Rating Board For information about the ESRB rating or to comment about the appropriate ness of the rating please contact the ESRB at www esrb org CAPCOM ENTERTAINMENT INC 800 Concar Drive Suite 300 San Mateo CA 94402 2649 CAPCOM CO LTD 2008 ALL RIGHTS RESERVED BIONIC COMMANDO CAPCOM and the CAPCOM logo are registered trademarks of CAPCOM CO LTD Uses Bink Video Copyright 1997 2008 by RAD Game Tools Inc The rating icon is a trademark of the Entertainment Software Association All other trademarks are owned by their respective owners PLAYSTATION is a registered trademark and PS3 is a trademark of Sony Computer Entertainment Inc The ratings icon is a trademark of the Entertainment Software Association SIXAXIS is a trademark of Sony Computer Entertainment Inc 2007 Sony Computer Entertainment Inc
3. Takeshi Nishimoto Closed Beta Testers Niklas Lindgren Sofia Ollesdotter Claes Nyman Jonathan Adut Henning Sj berg Jason Storhed Jacob Tynnersson Cem Sundquist Peter Jansson Peter Berglund Daniel Sj str m Mats Nyman August Bergh Thomas Arcueid Seabastian Magnusson Yasmin Ajmal Emelie Edholm Henry Salminen Johan Ragnewall The Original Bionic Commando NES Team Hotaru B Terukun Junchan Gamereon Haihoo K Ichirou Twilight Oki Chan Windy Gondamin Hatchan Thanks To Michael Pattison CAPCOM Europe Ben LeRougetel CAPCOM Europe Frank Filice CAPCOM US Chris Kramer CAPCOM US Christian Svensson CAPCOM US Junpei CAPCOM Japan Yasuko Yasuda CAPCOM Japan Noriko Watanabe CAPCOM Japan Liana Larson CAPCOM Japan Masayuki Fukumoto CAPCOM Japan Mayuko Kusume CAPCOM Japan Kohei Kubota CAPCOM Japan Yoko Furukawa CAPCOM Japan Emi Boku CAPCOM Japan Hironobu Takeshita CAPCOM Japan Jeffrey Kang Scott Kessler Gavin Bachner Dean Tersigni Florian Seidel CAPCOM Japan Jon Airhart CAPCOM Japan Andrew Alfonso CAPCOM Japan Joseph Bubblejack Bruce James Gaponese OSU DEALL Program and Teaching Staff Ben Turner Nice business cards Special Thanks To Keiji Inafking Inafune CAPCOM Japan Big Boss Jun Takeuchi CAPCOM Japan Little Boss YOU CAPCOM ENTERTAINMENT INC CREDITS Marketing Nique Fajors Product Marketing Emily Anadu Frank Filice
4. but vulnerable to projectile weapons Explosive weapons are effective against most enemies but generally harder to hit with Shields can only be blasted away with beam weapons For the best results shoot an enemy and see what color it flashes when hit Yellow indicates that the weapon does little damage WEAPON PICKUP All players begin with the standard Revolver and the Grenades but you can expand your arsenal with Weapon Pickups If you do collect new weapon you can use this weapon until its ammo is depleted and then return automatically to using the Revolver SHIELD PICKUP while red indicates that the weapon is effective If the enemy This temporary Shield Pickup repels everything but doesn t flash at all the weapon is completely ineffective o beam weapons although it naturally wears out over switch to another weapon fast ee ee ee tima HEALTH PICKUP Works exactly as it does in the campaign mode Producer Ben Judd CAPCOM Japan Creative Director Simon Viklund Art Director Jakob Tuchten Lead 3D Artist amp Level Designer Arvid Nilsson 3D Artists Peter Strahle Wendy Young Jorgen Wanerskar Stellan Johansson Animator Anders Westin Lead Gameplay Programmer Hakan Rasmussen Gameplay Programmers Bertil H rberg Karl Werf Effect Creators Anders Flodihn Magnus Anteroinen Andrew Hamilton Hacking Puzzle Programmer Bjorn Kristoffers
5. Always hold the disc by the edges and keep it in its protective case when not in use Clean the disc with a lint free soft dry cloth wiping in straight lines from center to outer edge Never use solvents or abrasive cleaners TABLE OF CONTENTS Getting Stared Z 2 Thank You 4 Story SE ee wae Os 30 5 Getting Into the 6 Battlefield Exploration 8 Game 5 auger eee Fo 10 In Game 5 14 PICKUPS sc 15 16 e 17 19 Multiplayer n a Rna aa 20 ee 23 es eee 24 GETTING STARTED PLAYSTATION 3 system front Slot cover CF slot Eject button SD Memory Card slot Memory Stick slot Insert the disc with the label side facing up 1 CompactFlash 2 Secure Digital 2009909 o Disc slot ve Power button Eject button WLAN access indicator HDD access indicator USB connectors Note Some models of the PLAYSTATION 3 system do not include media slots For specific features included refer to the instructions for use of your model of the PLAYSTATION 3 system Starting a game Before use carefully read
6. Menu to allow you to return at any point to challenge your previous records Health Meter The Health Meter shows how much damage you can take The Health Meter decreases as you take damage from enemies and you lose a life when is empty REPLENISHING HEALTH Every enemy you defeat has a chance of dropping a Health pickup They come in three different sizes and all replenish different amounts of health Extra Lives You begin the game with three lives Each time you die you lose one life and start over from the most recent checkpoint If you lose all your lives you are taken back to the Overview Map If you complete an area with less than three lives your Life Counter is automatically reset to three lives You can also replace lost lives by collecting Extra Life pickups Battlefield Secrets There are many secrets amongst the hazards of the warzone the soldier that takes the time and has the skills to seek them out will be well rewarded GAME GONTROLS SIXAXIS wireless controller for PLAYSTATION 3 Port indicators USB connector L2 button gt lt R2 button L1 button 2 R1 button 4 button Directional button buttons 65 button button Left stick Right stick L3 button R3 button SELECT button START button PS button The L3 and buttons function when the sticks are pressed button Not Used button Grenades button Bionic Arm button Fire Weapon button Switch
7. data for PLAYSTATION 3 format software Saved data for PLAYSTATION 3 format software is saved on the system s hard disk The data is displayed under Saved Game Utility in the Game menu THANK YOU Hello there fellow platformer fans and retro fanatics The game you have obtained is historical in the sense that never before has so much effort and love been put into the remake of an old classic The fact that this game was made and that you have dug it a testament to the greatness of the platform genre in general and Bionic Commando in particular This game concept is 20 years old but it still holds its ground am positive that you will have many hours of fun playing this game whether you are an old fan of the original who is about to be reminded of what makes Bionic Commando such a cult classic or someone who is set to explore the world of Bionic Commando for the very first time Now don t waste any more time reading this get on and play the game Simon Viklund Creative Director Grin Thank you for selecting fun filled Bionic Commando Rearmed a remake of one of the best 2D titles from our fantastic library of CAPCOM games This is a game for the fans by the fans so please drop by the community site at www bioniccommando com and let us know what you think Happy swinging Ben Judd Producer Capcom STORY The Imperial attack was an unexpected and mysterious strike in the heart of the Federal States of Ame
8. if you experience any of the following symptoms lightheadedness nausea or a sensation similar to motion sickness discomfort or pain in the eyes ears hands arms or any other part of the body If the condition persists consult a doctor NOTICE Use caution when using the SIXAXIS wireless controller motion sensor function When using the SIXAXIS wireless controller motion sensor function be cautious of the following points If the controller hits a person or object this may cause accidental injury or damage Before using check that there is plenty of space around you When using the controller grip it firmly to make sure it cannot slip out of your hand If using a controller that is connected to the PS3 system with a USB cable make sure there is enough space for the cable so that the cable will not hit a person or object Also take care to avoid pulling the cable out of the PS3 system while using the controller WARNING TO OWNERS OF PROJECTION TELEVISIONS Do not connect your PLAYSTATION 3 system to a projection TV without first consulting the user manual for your projection TV unless it is of the LCD type Otherwise it may permanently damage your TV screen HANDLING YOUR PLAYSTATION 3 FORMAT DISC Do not bend it crush it or submerge it in liquids Do not leave it in direct sunlight or near a radiator or other source of heat Be sure to take an occasional rest break during extended play Keep this disc clean
9. to Previous Weapon GEE button Switch to Next Weapon Left stick Directional buttons Move Right stick Control Hyper Bazooka Rocket gt button Pause Screen button Inventory Screen Basic Actions WALK RUN Left stick Directional buttons Press the Left stick partially forward to walk slowly or press fully forward to run Using the Directional buttons you are only able to run CROUCH Down on the Left stick or Directional buttons Press Down on the Left stick or Directional buttons to crouch and avoid unwanted enemy attention FIRE WEAPON button Press the button to fire the currently equipped weapon You shoot while standing still walking running crouching and while hanging from the Bionic Arm s cable but not while swinging CHANGE WEAPON button or ESE button Change weapons at any time during the mission or while in the Inventory Screen BLOCK PROJECTILES While high shots fired by the Imperials can be avoided by simply crouching low flying bullets can be avoided by crouching and shooting the Bionic Arm out to deflect the bullet Bionic Arm FIRING THE ARM Stand still and press the button to extend the Bionic Arm s ca ble If you don t press any direction the arm automatically extends in front of you at a 45 angle The arm can also be extended in the same manner when you re in mid air by pressing the button EXTEND UP LEFT RIGHT While standing still hold the Dire
10. weak against others GRENADES Once you ve obtained the grenades simply press the button to throw one Remember grenades can be thrown even if you have another weapon equipped Throw while running to toss farther and throw while crouching to drop the grenade down through the platform you re standing on and onto the platform below Upgrading Weapons You can improve the effectiveness of all the weapons by finding their Weapon Upgrades There are seven Weapon Upgrade Devices hidden throughout the game ITEMS Iron Boots While swinging into an enemy always has an impact it doesn t deal any damage until your feet are in these fine metal shoes Once these babies are laced and fitted they smash through most enemy defenses Armor BULLET PROOF VEST HELMET amp SHIN GUARDS Each upgrade represents one of three pieces of a complete set of body armor With one piece equipped the first projectile that hits you during a mission is deflected with two pieces the first two projectiles are deflected and with three pieces three projectiles are deflected 18 ITEMS Communicator Chip Your standard communicator is initially equipped with just the red Communicator Chip but it can be upgraded with three other chips the green chip blue chip and yellow chip Each chip enables the communi cator to interface with more computers in the enemy s communication rooms This is necessary to advance through the areas and complet
11. KING THE ENEMY NETWORK In the Communicator Rooms it is possible to hack the enemy s network A successful hacking attempt can earn you secret and often useful information whereas a failed attempt triggers the intruder alert causing enemy reinforcements to appear in the area To hack the enemy network spin the puzzle cube with the Left stick or Directional buttons and release the yellow sphere in the direction indicated always toward the far wall with the button Red blocks stop the sphere while blue blocks teleport it The goal is to reach the green block without shooting the sphere into the black void outside the puzzle cube FSA Camps Red icons on the Overview Map represent FSA Camps It s important to visit FSA Camps to find the computer chip upgrades for your communicator TALKING TO ALLIES Inside the FSA camps you can talk to the FSA soldiers and personnel to learn more of the Bionic Commando world and to get tactical advice for the challenges ahead To talk to an ally just stand in front of him and press up on the Left stick or Directional buttons CHALLENGE ROOMS FSA camps come equipped with Challenge Simulation Terminals virtual training platforms that test your skills with the Bionic Arm You are graded according to how quickly you complete them and a record is kept of which rooms you have completed and your best times Once you ve reached a Challenge Room that room becomes available in the Main
12. NG Players all have a limited number of lives and the last player standing when all the rest have fallen or the player who has the most lives left when time runs out wins DON T TOUCH THE FLOOR Weapons don t cause damage in this mode but getting hit does cause players to lose their grip on platforms The only way to win is to use your weapons to force the other players to the bottom of the arena onto the hazards that await there The last man standing wins Use strategic swinging maneuvers to cut your opponents paths off and send them to the floor TIPS Defeated Imperials drop Score Tokens when your life gauge is full but will sometimes Multiplayer Pickups drop Health Pickups when you are wounded Therefore being wounded when you During a competitive multiplayer match various weapon and health pickups are dropped in defeat an enemy can immediately decrease the maximum amount of points you can earn for the combatants because that enemy would otherwise have dropped a Score Token This means that in order to get a maximum score in an area you need to defeat all enemies and gather all the Score Tokens they drop without being wounded and do it as fast as possible The faster you finish an area the more points you are rewarded Generally robots and machines are more resistant to regular projectile weapons but more vulnerable to beam weapons Hu man enemies are the other way around more resistant to beam weapons
13. ailable for only the most elite Choosing Continue from the Main Menu takes you to the Map above the area you last visited While you will have lost progress made in that area your inventory remains intact regardless of whether you have Extra Lives remaining or not commandos Each difficulty mode has its own special features Easy allows you to put your best foot forward by giving you assist blocks that prevent you from falling into some gaps Normal is your perfectly ordinary average mode Hard enemies won t just wait for you to attack Points them but they ll also throw grenades and attack from above Finally if you can overcome You can gain points in a variety of ways and your Point Totals is ranked on the Online that difficulty level one more surprise awaits the bravest of the brave Leaderboards You are rewarded with more points the faster you beat an area and you can collect Score Tokens from defeated enemies and completing the hacking mini game in each Communicator Room Overview Map Use the Overview Map to travel by helicopter from area to area Simply use the Left stick or directional buttons to move around the map routes and press the button when above an area descend and begin exploration As you complete each mission more areas become accessible on the Overview Map Two Player Co op When playing the Single Player campaign another player can join at any time by pressing the button on another cont
14. ctional buttons or Left stick forward and press the button to extend the Bionic Arm up If you extend the arm while running you will come to a stop If you press the button while crouching the arm extends straight out in front of you CONNECTING The Bionic Arm automatically connects to any connectable surface that the grapple hook touches while either extending or retracting To disconnect press away from the connection point on the Directional buttons or Left stick SWINGING AND HOOKING IN MIDAIR While standing on the ground and connected diagonally forward hurl yourself into a swing by pressing forward Swing and Release Press and hold forward on the Left stick or Directional buttons until you reach the end of the swinging arc Change Direction When flying through the air you can shoot the arm out and connect behind you to change direction or above you to come to a complete stop Extend Forward in Midair While in midair extend the arm straight out by holding down on the Left stick or Directional buttons and pressing the button SCALING While anchored you can reel yourself by pressing the button If you are hanging vertically beneath a platform you can zip up to a position just underneath the platform by pressing the button To climb up onto the platform press up on the Left stick or the Directional buttons You cannot climb downward If you want to go down underneath the pla
15. d the Directional buttons to steer the rocket MULTIPLAYER Up to four players can take each other on in a competitive arena battle for offline play Characters Each of the multiplayer characters has their own unique pros and cons At first only Nathan Spencer is available but other characters can be unlocked by completing the single player Campaign NATHAN SPENCER The hero with the Bionic Arm and some snappy shades Ammo Average Damage Average Health Average SUPER JOE The hero of the FSA who was captured by the Imperials Super Joe becomes available in multiplayer mode once you ve successfully rescued him in campaign mode Ammo Above average Damage Average Health Below average GENERALISSIMO KILLT The megalomaniac leader of the Imperial Army bent on world domina tion He becomes available once you ve encountered him in campaign mode Ammo Average Damage Below Average Health Above Average GROEDER Spencer s arch nemesis He becomes available once you complete the entire campaign mode Ammo Below Average Damage Above Average Health Average Multiplayer Modes DEATHMATCH Choose every man for himself or divide up into teams 2 vs 2 1 vs 2 1 vs 3 or 1 vs 1 vs 2 Set the match to a kill limit or a time limit The first player to reach the kill limit or the player with the most kills when the time runs out wins LAST MAN STANDI
16. e your mission Flares The flares are used to light up dark places They are automatically activated when the surroundings go pitch black The number of flares is unlimited so don t worry about suddenly running out in the dark Power Claw The Power Claw is an upgrade for your Bionic Arm It allows you to grapple some enemies and use them as shields You can t swing while carrying enemies but you can release them at any time Grappled enemies can only take a couple of shots before dying at which point they re automatically discarded Permit The Permit is required to enter the air space from 06 to 08 In other words it is needed to travel to the location of Super Joe s last known whereabouts NETWORK You can view single player rankings in the Scoreboards by connecting to the PLAYSTATION Network at the Network menu By using the PLAYSTATION Network ser vice you can view the world rankings and stats of players around the world REMOTE PLAY This game supports Remote Play allowing you to use your PSP PlayStation Portable to control the game For details and settings for Remote Play please see the online Users Guide at http manuals playstation net document When using the PSP PlayStation Portable controls are identical to the standard PLAYSTATION 3 controls When controlling the Hyper Bazooka rocket however you must use the analog stick for player movement an
17. ena that you come across while on the mission Be sure to check the Database from time to time and read up on the latest files it is full of useful information The Database can be accessed through the Inventory Screen currently equipped weapon and read data about score Token The Score Token gives you points that go toward your Points Total which is ranked on the Online Leaderboards When defeated tougher enemies drop more Score Tokens than weaker ones Health Pickups Small Health pickups replenish only small amounts of health Medium Health replenishes an average amount while Large Health pickups will give you a larger boost Extra Life Every Extra Life pickup increases the number of Extra Lives by one More lives mean more chances to complete a single area WEAPONS As you make your way through areas you are rewarded with additional weapons for your arsenal There are a total of seven unique weapons as well as seven hidden upgrade de vices that allow you to increase the effectiveness of your weapons STARTING OFF You start the game with only the Revolver the Standard Issue 45 Daisy an ordinary projectile weapon It is a trusty fallback sidearm throughout the entire adventure CHANGING WEAPONS As you obtain more weapons you can change between them at any time by pressing the and EEB buttons Changing weapons is sometimes crucial because many enemies are resistant to some weapons and
18. rica The Imperials led by the charismatic and fascistic commander Generalissimo Killt seized ter ritory within the FSA laying siege to tactical locations and industrial facilities Killt and his Imperial Army managed to acquire the blueprints for a secret military program known only as Project Albatross Left behind by a long dead military regime the century old plans described a weapon of immense power To investigate the truth behind Project Albatross the FSA sent in their top agent Joseph Gibson a man whose actions had earned him the nickname Super Joe Joe s mission however was compromised He was taken captive by the Imperials and then imprisoned in an unknown location To save Super Joe from the clutches of the Imperials and thwart their scheme is an almost impossible mission No ordinary soldier would stand a chance The FSA needs something more They need the Bionic Commando a GETTING INTO THE GAME Begin by choosing a Single Player or Two Player Co op Campaign Saving The game automatically saves at regular intervals allowing you to turn the game off anytime and resume gameplay from the beginning of the last area played There is one save slot for the single player campaign and one for the co op campaign For additional saves you will need to create a different user account Difficulty Settings Select your difficulty level Easy Normal 7222 one extra mode av
19. roller Before the player joins the Single Player campaign will be terminated and Player 1 will be asked to save their progress Progress in the Co Op mode is then saved on the separate Co Op save slot You Died When you lose all of your health or fall off the screen you die If you have one or more extra lives the game restarts at the last checkpoint If you didn t cross a checkpoint before you died you restart at the insertion point of that area ENEMY CONFRONTATION While moving from area to area across the Overview Map you may cross paths with an Imperial convoy represented by a truck on the Overview Map Their Anti Air cannons force you to land for a face to face confrontation Here you can press the button to whip your arm in a circle knocking back enemies and bullets Once you have destroyed the vehicle carrying the Anti Air cannon you can proceed back to the Map BATTLEFIELD EXPLORATION Checkpoints Every area contains a checkpoint door it might be the door to a Communicator Room Simply pass through it and if you die in the area with lives remaining you reappear at the checkpoint door Communicator Rooms COMMUNICATE WITH HQ Every area contains at least one Communicator Room Use it to contact HQ for updates on your mission and to gain access to the Boss Room in that area To access the communicator terminal simply stand in front of it and press up on the Left stick or Directional buttons HAC
20. son Sound Designers Henrik Anr us Jonatan Crafoord Music Simon Viklund Engine Programmers Niklas Frykholm Guillaume Gernez Jonas Hulten Viktor Linder Benbuck Nason Tobias Persson Cedric Perthuis David Potages CREDITS Comic Panel Dialog Artist Toshiaki Shinkiro Mori CAPCOM Japan Game Scenario Writer Douglas Fur n 1988 Version Translator and Scenario Editor Gearoid Reidy CAPCOM Japan End Credits Bionic Commando Theme Marika Suzuki CAPCOM Japan Vocal Talent Chimaera Orbot Hank Heaven The Craft Additional Design Peter Johansson Martin Bergquist Additional Art Philip Klevestav Additional Animation Anders Bodbacka Kenneth Johansson Additional Sound Design Anders Christiansson Additional Level Design Matthias Schmidt Oskar T rnros Guillaume Mroz Daniel Platt llija Petrusic Localization CAPCOM Japan Yoshifumi Yamashita Brandon Gay Kaori Funakoshi Florian Seidel Gianluigi Riccio Ludovic Charroux Enric Sarrado Project Quality Assurance Lead GRIN Viktor Viklund Quality Assurance Manager GRIN Jaqub Ajmal Quality Assurance GRIN Johanna Bjork Kristofer Dahl Mikael Eyewood Artur Foxander Mattias Sundell Data Manager Ludvig Vikstrom Quality Assurance CAPCOM Japan Masayasu Mukai Shigemi Komatsu Yasuhiro Matsuo Akihiro Matsumura Tomoyoshi Matsumoto Takanori Fujisawa Takayuki Akagawa Takahiro Tokuda
21. tform you re on you must fall off of the platform edge and then use the Bionic Arm to catch yourself as you fall PULLING LIFTING You can grab certain objects such as barrels and pull them to you by extending the Bionic Arm toward the object and press ing the the button While holding on to an object you can also use it to block projectiles Barrels can be thrown with the button or rolled along the ground by holding down on the Left stick or Directional but tons while pressing the button IN GAME SCREENS Help amp Options Access this menu while playing by pressing the button and choosing Help amp Options Here you can adjust the controls as well as change the settings for the music sounds ef fects and splitscreen view This menu is also accessible from the Main Menu Inventory Screen While playing access the Inventory Screen by pressing the button to see your permanent upgrades improved abilities and to access the Database Standard weapons appear as yellow icons while blue icons indicate upgraded weap ons Transparent icons represent weapons and items you have yet to obtain You can also read Database about the various weapons in detail change the the area you are currently exploring Database The Database is an encyclopedia of information logs that you gather while you explore the world When complete it displays a list of all the items enemies characters locations and phenom
22. the instructions supplied with the PLAYSTATION 3 computer entertainment system The documentation contains information on setting up and using your system as well as important safety information Check that the MAIN POWER switch located on the system rear is turned on Insert the title name disc with the label facing up into the disc slot Select the icon for the software title under Game in the PLAYSTATION 3 system s home menu and then press the button Refer to this manual for information on using the software Quitting a game During gameplay press and hold down the PS button on the wireless controller for at least 2 seconds Then select Quit Game from the screen that Is displayed To remove a disc touch the eject button after quitting the game GETTING STARTED Using the SIXAXIS wireless controller for PLAYSTATION 3 USB connector ze R2 button b gt R1 button Port indicators L2 button L1 button TR S 2 button Directional ITA O button buttons A button 7 CD 8 button Left stick L Right stick L3 button R3 button SELECT button START button PS button The L3 and R3 buttons function when the sticks are pressed Note To use the controller you must first register or pair the controller with the PLAYSTATION 3 system and assign a number to the controller For details refer to the instructions supplied with the system Saved

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