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Structure: User Guide, v1.0

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1. e MIDI Processor Contains a MIDI processor with its settings for example a tuning scale MIDI processors are placed before Sampler parts and change the way a Sampler part is played Sampler Contains a multisample its mapping information metadata and several sound shaping options such as filters envelopes and modulation Sir O _i Sub Patch Groups multiple Sampler parts insert effects or MIDI effect parts within a patch for applying combined playback conditions within a patch For example in a patch that holds piano and string Sampler parts you might want to route only the piano through a reverb effect In this case you would group the piano part and an effect part using a Sub patch Subpatches can be dragged to the Patch list to become patches Patches can be dragged into the Part list of another patch to become a Sub patch See the Sub Patch section for more information on using Sub patches e Audio FX Contains an Insert effect with its parameter and output settings Keyboard Smart Knob Section The Keyboard section provides 88 mym keys for playing Structure six Smart r r NN knobs and the Master output control an a gt You can play and control Structure by AAAA Aa AALAN data in an Instrument or MIDI track in Pro Tools When Structure receives MIDI data the keys reflect the MIDI note input See Keyboard Section for more information Smart Knobs Each patch has six Smart knobs Each Smart knob ca
2. Patch 58 Jaw Harp Loop 6 CONTROL MOD OUTPUT Sub Page Tabs TRANSPOSE PITCH 2 Ce e Pitch Bend Octave Semi Fine Tune Up ae 0 SE 3 E 30 0 Sea 2 vl VOICES Max Polyphony EJ Priority Normal v Current nan RANGES PATCH COPYRIGHT ye CALA C 2 Vel Range mo After inserting Structure the Main page is selected by default Coming from another page click the Main tab to access the parameters for patches and parts The Main page provides easy access to all useful Patch and Part parameters like transposition filter and output on sub pages If a patch or part is selected Structure switches automatically to the Main page To show the Play parameters of a patch 1 Go to the Main page 2 Click a patch in the Patch list The selected patch appears blue 61 Sir O VWRErr To show the play parameters of a part click a part in the Part list The selected part is shown with a light blue background To access the different Parameter sub pages for patches PAY CONTROL nop OUTPUT and parts click the sub page tabs in the Parameter panel k Patch Parameter Sub Pages Play Sub Page Octave Transposes the incoming MIDI notes for the patch in octave steps Semi Transposes the incoming MIDI notes for the patch in semitone steps Fine Tune Tunes the patch up and down in cents Pitch Bend Up Sets the upward pitch bend range for the patch in semitones Pitch Bend Down Sets the downward pitch bend range
3. Sample Activates the displaying of only samples Show All Activates the displaying of all file types Previous Directory Navigates to the previous folder Next Directory Navigates to the next folder Directory Up Navigates one folder level up Show Favorites Shows your Favorite folders Add to Favorites Adds the selected folder to your Favorite folders accessible through the up and down arrows in the patch module New Folder Creates a new folder Delete Deletes the selected file or folder Folder History Shows the 20 last selected folders 90 ar O The Setup page contains controls for adjusting MAIN EFFECTS DATABASE BROWSER Structure s basic configuration and behavior There are settings for improving system GLOBAL ENGINE performance and software integration There are four sub pages giving access to settings for different purposes 8 Fine Tune ETES Global Shows global settings and preferences For example GLOBAL INSTRUMENT CONTENT for activating deactivating these tool tips X Engine Shows disk streaming and performance settings Instrument Shows instrument related settings Content Shows settings for importing and handling audio files 91 U Global Settings MIDI NOTE DISPLAY SMART KNOB DEFAULT CC Standard Pitch Middle C G3 Knob 1 AS Knob4 AS Alternate Pitch Middle C C4 MIDI Note Number Middle C 60 Mua 3 Monee 76 Z Meee 74 AMAA T
4. Adjusts the envelope velocity sensitivity range in dB between lowest and highest velocity Linear Vel Sens Env Key Envelope Key Scaling Scales Envelope Attack Hold and Decay times across the keyboard positive values make high notes faster Rel Key Release Key Scale Scales Envelope Release time across the keyboard positive values make high notes decay faster Input Velocity 73 U g Mod Modulation Sub Page Sampler Part Wurli Note On PART FILTER AMP OUTPUT F03 IF04 ignore MIDI Performance Controls on aay MODIFIER JEST DEPTH ol Zl ve Pech Tamm Matrix Modulation Matrix Ignore MIDI Performance Controls Selects whether the Sampler Part Always ignores MIDI performance controls ignores MIDI performance controls only after notes have been released Release or does not ignore MIDI performance controls Off Source Selects a modulation source Modifier Selects an optional modifier to apply to the source value Modifier Depth Adjusts how strongly the modifier applies to the source Destination Selects a destination parameter to be modulated by the source Depth Adjusts the general modulation depth 74 Sir _ LFO 3 LFO 4 The two LFOs low frequency oscillators can be used to modulate Structure parameters per part LFO On Turns the LFO on and off The LED is lit yellow when activated Rate Adjusts the speed of the LFO in Hz Step Switches to a stepped waveform rather tha
5. NTERFACE OPTIONS PROTOOLS INTEGRATION Disk Prioritization O Structure Editor takes Keyboard Focus Show Tooltips Sampler Voices m i Autio Tracks Auto Open Part List MIDI Note Display The MIDI Note Display selector defines how incoming MIDI note values are interpreted by Structure and displayed in the Keyboard section e Middle C C3 e Middle C C4 e Middle C 60 MIDI note number Interface Options Auto Open Part List Expands the part list of the selected patch automatically Show Tooltips Activates or deactivates the displaying of tool tips A tool tip is a small window that displays descriptive text for a specific control It appears next to the cursor when holding the cursor over a control for longer than one second Structure Editor Takes Keyboard Focus Enables keyboard focus for key commands in the Editor window Works only for key commands not using combinations with the Alt and Control keys Windows or the Option and Command keys Mac For more information on key commands see the Structure Key Commands section 92 Sir Pro Tools Integration Disk Prioritization Adjusts between reliable playback of audio tracks and Structure voices or playback of a potentially higher number of Structure voices When audio tracks and samples are stored on separate disks or when the software will play back many audio tracks it is recommended to set this value towards Audio Tracks to enable direct Structure i
6. keyboard Emulates the behavior of pianos guitars and other similar instruments e 0 No keytracking 100 Each octave decays twice as fast as the octave below To add a Sub patch to the Part list right click Windows or Mac or Control click Mac into the Part list and choose Add Part gt Sub Patch from the pop up menu To group a part in a Sub patch 1 Drag the part under the Sub patch until a red Gsneveve cont j line appears ar sim a 2 Release the mouse button Parts grouped ina m MIUI n AUDIO Sub patch appear indented in the Part list 59 Sir D Sub Patch Output Page On the Output Sub page you can assign the Sub patch to individual outputs and adjust its output level and send amount to each of the four Send Effect slots on the Effects page FX Send On Activates the Effect Send for the Sub patch FX Send Level Adjusts the level sent from the Sub patch to the Effect send Pre Sets the Effect send to pre fader routing When activated the Send level is only controlled by the Send fader not the patch level or output level faders Level Trim Adjusts the Sub patch s output level Output Bus Selects an individual Output bus for the Sub patch If an output is selected here audio from the Sub patch will not pass into the patch containing it and will not be affected by the patch s output settings 60 U g Patch Name Page Tabs EFFECTS DAD AASE BROWSER SETUP Version 1 1 0 47887 7
7. CC number in the Name column on the left to show its destinations in the column on the right KEY SW Key Switches Shows all Key switch assignments in the patch You can create edit and delete assignments in this section Select a source Key switch in the Name column on the left to show its destinations in the column on the right See the Key Switches section forfor more information on working with Key switches 63 Sir O D Name Field The Control line adjusts the behavior and settings of IENS ER ENE control assignments of Smart knobs MIDI CCs and fe S Key switches The control line appears on the A i Abs 0 100 Control sub page and in the context menus of SL ETERA a ETEN assigned controls Using the Control Line On Off Direction Mode Range Name field Shows the name of the assigned parameter Selector Controls On Off Enables or disables the assignment Direction Adjusts the direction of the controller Activate this control to invert incoming values Mode Selector Selects an operational mode for the assignment Absolute Switch or Relative e Absolute sets the destination parameter to a value between the specified minimum and maximum Switch sets the destination parameter to the specified minimum if source value is lt 64 or maximum if source value is gt 63 e Relative adds an offset to the destination parameter without loosing the currently set knob position The minimum and maximum in this mod
8. Decay times across the keyboard positive values make high notes faster Rel Key Release Key Scale Scales Envelope Release time across the keyboard positive values make high notes decay faster Input Velocity 80 aA O _ Effects Page The Effects page provides four global Send Effect slots Send 1 4 and the Main output each of which provides four effects Inserts Signals from each patch part or zone can be sent individually to the Send Effect slots using its Output sub page l DATABASE BROWSER SETUP ar Page Tabs Version 1 1 0 17887 comem e Insert Selector B ReverbBothii t 3 Chorustisc M g Effect Insert Output Output Output Selector A OAO A Level z eve i Level Level 3 Send Effect oo Send1 Send2 Send3 Send4 Out Main Output Slots The Effects page in the Parameter panel is divided into two sub pages Global Send Effects and Main Output Page Provides five effects send slots Each slot can hold 4 inserts which allows for complex multi effects processing The outputs of the slots are by default sent to Structure s Main output but they can also be routed to individual outputs An effect slot provides the following controls Insert 1 4 e Output selector Level control e On Off switch Effect Parameter Page Provides controls for editing the selected effect algorithm To access the Effect parameter page click the Effect insert button 81 air O Send 1 4 Inse
9. Fader view from the View menu select Fader 79 Text View Controls Y Attack Hold Decay Sustain Release In Text view you can enter values for all of the variable PAEL o 0 9 L mS aS 62 parameters of the envelope en TJ 0 0dB 0 008 0 0dB To select Text view from the View menu select Text infdB iCubedv 27 5 0 gt i 0 Sync Init Lev Env Vel Env Key Rel Key Time Adjusts the Time of the Attack Hold Decay or Release segments of the envelope from O ms to 100 seconds Vel Adjusts the Velocity Sensitivity of the Attack Hold Decay Sustain or Release segments of the envelope from 100 to 100 Curve Adjusts the slope of the Attack Hold Decay or Release segments of the envelope from 100 to 100 Level Adjusts the Level of the Attack Hold or Sustain segments of the envelope from INF dB to 0 0 dB Sync Scales the envelope times with the session tempo Init Level Adjusts the initial level from INF dB to 0 0 dB at MIDI Note On before the onset of the Attack segment of the envelope Envelope Velocity Curve Selector Curve for Output Level translating incoming velocity values to envelope level Inverse Linear Normal Squared Cubed dB Zone Vel Sens Velocity Sensitivity Adjusts the envelope inverse velocity sensitivity range in dB between lowest and Linear highest velocity Vel Sens Env Key Envelope Key Scaling Scales Envelope Attack Hold and
10. INSTRUMENT INSERTS A E Y no insert multichannel TDM plug in multichannel RTAS plug in Dynamics Sound Field multi mono TDM plug in Instrument Structure 5 1 X multi mono RTAS plug in k 37 To pan a stereo or mono Sampler patch to surround in Structure 1 In the Part list reveal the Patch list for the Part you want to pan to surround From the Patch menu select Add Part gt Tools and select the type of surround panning you want PAICH PART VIEW Go Load Part Save Part Remove Part Add Part All FILTER ON A Receive O Mo 4 Pitch Bend Last Fine Tune Pitch Keytrack Glid Sampler Sub Patch ve uis Cut Part 5 100 00 ay Copy Part Amp Mod gt E Paste Parts Chorus See ee Ah gt Tce Ay SR orma a ae Distortion p Mati Find Missing Samples i Replace Samples Dynamics gt P Move Part Up a gt EG C 2 S Move Part Down Flanger Phaser gt mre 1 i Reverb b Tools Al Mono Quad Panner Basic MIDI gt Mono Quad Panner Mid Mono Quad Panner Rear Mono Quad Rotation Basic Mono Surround Panner Basic Mono Surround Panner Mid Mono Surround Panner Rear Mono Surround Rotation Basic Stereo LCR Panner Basic Stereo Quad Panner Basic Stereo Quad Panner Mid Rear R L Stereo Quad Panner Mid Stereo Quad Panner Rear Stereo Quad Rotation Basic Stereo Surround Panner Basic p Stereo Surround Panner Mid Rear R L Stereo Surr
11. Metinrcs SETHP ar Version 1 1 0 17887 PATCH PART SAMPLE AU MK AC Sie Ae e o e xxxlConrtentaaa StructureFracture777auk6667777 Structure 15 Surround Atmospheres v Name 04 Airport Ambience Events patch 23 KB 03 Transport Ambience Events patch 25 KB 02 Indoor Ambience Events patch 26 KB 01 Outdoor Ambience Events patch 26 KB v Size Type C patch File 2 patch File 2 patch File 2 patch File 2 U g Setup Page Click the Setup tab to access the Setup page The Setup page contains controls for adjusting Structure s basic configuration and behavior There are settings for optimizing Structure s performance and integration with your audio software To learn more about the Setup page see the Setup Page section MAIN Ts DATABASE BROWSER GLOBAL ENGINE 3 Transpose Fine Tune EES Sr O Structure File Types Three types of files can be saved with Structure e Settings Pro Tools Plug In Settings Files or presets save the current configuration of Structure with Patches and Parts for more information about Pro Tools Plug In Settings Files see the Pro Tools Reference Guide Patch A Patch is a single instrument that consists of parts A patch can receive MIDI on a unique MIDI port and channel and plays out through the selected audio output e Part A part can be a multisample an insert effect a Sub patch or a MIDI processor Settings Using the Settings menu y
12. Structure is inserted to a bus such as Bus 7 8 4 Select the same bus such as Bus 7 8 as the Input of the stereo audio track for recording see image 34 Routing Multiple MIDI Tracks to Different Parts in Structure Each Part in a single instance of Structure can receive MIDI data from Pro Tools on unique virtual MIDI ports and channels In this way you can use a single instance of Structure as an entire band or orchestra with each Part played by separate Pro Tools MIDI tracks To route Pro Tools MIDI tracks to Parts in Structure 1 If you haven t already done so insert Structure on a stereo Instrument track and set it up for performance with two or more Parts 2 In the Part list in Structure assign each Part to a unique MIDI Port and channel input 3 In Pro Tools create the corresponding number of MIDI tracks 4 Assign each MIDI track Output to a unique Structure Part MIDI Input Port and Channel g 05 4 On The Floor Loop EDIT j LLLI rr pa ae 4 ail Di Cr a Channel Channel 2 Channel 3 Channel 4 p Channel 5 Channel 6 Channel 7 Channel 8 Channel 9 YYY YV YV YV V E a BIA rom l Structure 1 Port A Structure 1 Port B Structure 1 Port C x channel 3 Structure 1 Port D Structure 1 Port F Structure 1 Port G Structure 1 Port H Structure 1 Send Effects Predefined b b b Structure 1 Port E b channel 5 b
13. To access a sub page click the corresponding sub page tab WAVE BROWSER DATABASE Zone Zone Parameters Provides controls for all available playback parameters of a Zone for example Transpose Modulation or Output assignment PITCH Pitch Track Enables transposition of the sample over the keyboard Octave Transposes the pitch in octave steps Semitone Transposes the pitch in semitone steps Detune Adjusts the pitch in cents PLAY Sample Delay Adds a time delay between pressing the key and the note playing 110 Sir O D ZONE SEL Variation Mode Selects if the zone will play every time or should alternate with other overlapping zones Select Always to make the zone play every time the corresponding note is played s Select Per Key R R per key Round Robin to play alternating zones like Round Robin but maintain an alternation count independently for each key on the keyboard This can help avoid repeating patterns of alternations where the number of played notes in a phrase is the same or a multiple of the number of available alternating zones e Select Round Robin to play alternating through the available zones e Select Random to randomly select one overlapping zone to play on each note on Select Random Excl Random Exclusive to randomly select one overlapping zone to play on each note on and to not repeat the same zone two times in a row if there are more than two zones e Select Never to keep t
14. a Monolithic Sample Rate Zone al Bit Depth Zone a Sample Path Samples 00 Export C without Samples Vv Trim Audio With Samples Format VWWAVE al Property Keywords Percussive Drums Acoustic East West Category Manufacturer Cancel j o 48 Sir i Viewgroups In complex setups with lots of patches it can be helpful to organize patches in viewgroups for a better overview and patch handling When a viewgroup is selected only its assigned patches are shown in the Patch list Structure provides eight renamable viewgroups To assign a patch to a viewgroup 1 Select a patch 2 Inthe Patch menu go to Show In View and select a viewgroup from the submenu To select a viewgroup click into the Name field and Ssrrucrure select a viewgroup PATCH PART VIM Keys To rename a viewgroup double click into the Name field and type in a name for the selected viewgroup Ld Ac Mylo t O1Grou i 49 Sir D Removing Redundant Samples from RAM The Unload Unused Samples command lets you remove samples that are not used in the current part patch or Pro Tools session from your computer s RAM To find out which samples can be removed Structure needs to analyze your session as described in the following procedure To remove the unused samples from RAM 1 Go to the Patch menu and select one of the following from the Unload Unused Samples submenu e Pa
15. a track with MIDI data Structure is the sole audio input source for any Instrument track audio track or Auxiliary input on which it is inserted When Structure is inserted on an audio track any audio clips on that track will not sound during playback Additionally the track input will effectively be muted during playback if Structure is inserted on the track If Structure is inserted more than once in a single track only the last Structure insert will produce sound You can use Structure as an insert on more than one track at a time To add a Structure plug in to a track no insert 1 Create a new stereo or surround Instrument multichannel plug in track in Pro Tools multi mono plug in Dynamics Reverb 2 Click the track s Insert selector and choose on i eee Structure from the list Modulation Harmonic To remove the plug in click the Insert selector and Deneri choose No Insert cece Instrument Other b b b b b b b b b b 21 Sir ei Loading Structure 1 Create a new stereo Instrument track in Pro no insert Tools multichannel plug in multi mono plug in Dynamics 2 Click the track s Insert selector and choose Structure from the list ijo Reverb Delay Modulation Harmonic Dither Sound Field Instrument Other ha Mah adah ee a a a a A Making Sound If you have a MIDI keyboard available and n prefer to use it connect it to Structure s MIDI sFrucgcFure input and route it to Structur
16. adjust the Level in dB of the Initial Level Attack Hold or Sustain portions of the Envelope do one of the following e Click the corresponding solid white control point and move it up or down In Fader view Sustain only drag the corresponding Level fader up or down e In Text view enter a Level value To adjust the Time of the Attack Hold Decay or Release portions of the Envelope do one of the following e Click the corresponding solid white control point and move it left or right In Fader view drag the corresponding Time fader up or down e In Text view enter a Time value 78 Sir O D To adjust the Curve of the Attack Hold Decay or Release portions of the Envelope do one of the following e Click the corresponding hollow white control point and move it up or down e In Text view enter a Curve value To adjust the Velocity Sensitivity of the Attack Hold Decay Sustain or Release portions of the Envelope do one of the following In Fader view drag the corresponding Velocity Offset fader up or down e In Text view enter a Velocity Sensitivity Vel value 100 to 100 Fader View Controls v View nn Level S only Velocity Sensitivity Ba inverted i A H H Velocity Sensitivity Time AHDR only In Fader view you can use Faders to adjust the Time AHDR Level S and Velocity Offset values You can also double click the Velocity control to invert it To select
17. at Note On is selected the position of the Modulation Wheel at note on determines which velocity is used This is useful if you want to use the Modulation Wheel to control velocity but you don t want it to affect the sound after the note is played You can use this option with short samples such as pizzicato strings 106 Sir _ Select Zone by Midi Enables the selection of zones by incoming MIDI notes FX Bypass Temporarily bypasses all Effect parts and Send effects All effects are automatically switched back on when leaving the Editor window Play Zone Tool Activates the play by click mode Click and hold a zone in the mapping section to hear it Tuning Reference Frequency lt Volume On Off Reference Note The Tuning reference helps when manually tuning zones by playing back a reference tone that is adjustable in Hertz Tuning Reference On Off Activates or deactivates the reference tone Frequency Adjusts the reference frequency for the A above middle C The default value is 440 Hz Reference Note Selects the current reference note MIDI note number Volume Adjusts the volume of the reference note 107 Sir O D Additional Context Menu Entries in the Mapping Section Show Key Range Fades Activates the display of Key range fades for all zones in the Mapping section Show Velocity Fades Activates the display of Velocity range fades for all zones in the Mapping section Set Fades From Overlaps
18. blue on the screen keyboard The currently activated Key switch is green After activating a Key Switch a short description is shown in the multi purpose display A Key switch does not trigger samples that are mapped in the corresponding key range 3 Click the second Key Switch C 0 or play the corresponding key to add dirt to the kit s sound 4 Try out the other Key Switches 5 The synth pad patch has Key Switches too Check them out WLLL 28 Sir O D Working with REX Files Structure is capable of directly importing REX files When you load a REX file in Structure as a patch it is automatically split up in two parts a sampler part which holds the slices of audio and a MIDI part which plays back these slices in the correct tempo and order 1 Drag the REX file 05 4 On The Floor Loop rx2 from the QuickStart folder into the Patch list Structure automatically creates a new Patch module with two parts a Rex Player and a sampler part Assign the patch to MIDI channel 1 Solo the patch Play notes between CO and BO to trigger single slices of the loop Hold down a note from C1 upwards to trigger the REX loop at different pitches The loop tempo automatically matches your session tempo Mi o 2h For more information about Rex Player controls see the Rex Player section 29 Sir O _ Using Viewgroups In complex setups with lots of patches it can be useful to organize patches in viewgroups for a better overview View
19. field A zone is a loaded sample including all the relevant information of keyboard assignment and play parameters within Structure Zones can be moved modified copied or deleted in the Mapping section The selection of zones in the Mapping section is by default mirrored in the Treeview Wave and Zone parameters within the Editor window If you want to learn more about Zones please see the Samples and Zones section 105 Mapping Section Controls Zoom Tool Zooms horizontally and vertically into the Mapping section Zoom to Selection Automatically zooms into the selected zones You can also double click a zone to zoom in Zoom to Full Zooms out to show the full key and velocity range Root Key Sets the root key for the selected zone Detune Detunes the selected zone in cents Level Adjusts the volume level of the selected zone Key Min Sets the lowest key that will trigger the zone Key Max Selects the highest key that will trigger the zone Vel Min Sets the lowest velocity that will trigger the zone Vel Max Sets the highest velocity that will trigger the zone Control Selects an alternative MIDI controller for the selection of velocity layers Two of the options that merit special attention are Velocity MW and MW at Note On When Velocity MW is selected the position of the Modulation Wheel offsets the incoming velocity up or down This is useful for playing swells such as with brass or string samples When MW
20. the sample back to its initial state Set Loop Set Sample Start Set Sample End Ghr U Unskip Using Zone Parameters 1 Click the Zone tab to bring up the sub page for Zone parameters Zone parameters are basically the same as Part parameters but are applied individually per zone You can apply Zone parameters to multiple selected Zones at a time Go to the Treeview and select the folder FX which holds all three zones of the upper octaves All Zones must be selected Set the Octave control in the Zone parameters to 1 All GIGS selected zones are now tuned down by one octave Pitchtrack Semi De tune Octave ts 33 Sir O D Playing Mixing and Recording Structure Pro Tools Whether you are using a single instance of Structure or multiple instances you can take advantage of the vast capabilities of Pro Tools as a powerful MIDI sequencing recording editing and mixing environment Bus Recording Structure e One of the first and easiest things you might want to Reams do is record your performance using a single t i Inst 1 instance of Structure INSERTS A E INSERTS A E MIDI Node Structure 1 Port A To bus record Structure in Pro Tools 1 Ifyou haven t already done so insert Structure eee on a stereo Instrument track and set it up for Em 5 om performance T puoi 2 Create a new stereo audio track 3 Assign the audio Output of the Instrument track on which
21. views of the selected zones are shown in the Treeview and in the Wave editor Zooming the Mapping Section 1 To zoom into the Mapping section click the right Zoom button on the upper left of the Mapping section 2 Double click any Zone to zoom and center it Double click again to zoom out 3 Click the Zoom Selection button to fully zoom into the selected Zones 31 Select the FX part in the treeview Its sample eu zones are selected in the Mapping section Eee Drag the zone frames in the Mapping section to P M FXS NORM_o1 change their velocity and key mapping Drag sample zones to move them around in the Mapping section Select Undo from the Edit menu in the Treeview section to revert the last editing step 32 Sir O Setting Sample Start and End Points On the top right of the Editor window the Wave editor shows the waveform of the currently selected Zone Here you find the same zooming tools as in the Mapping section 1 Select a Zone to display its sample waveform and drag horizontally into the waveform to make a selection Click the Zoom Selection button to fully zoom into the selected area Right click Windows or Control click Mac OS X into the selection to show the context menu Choose Set Sample to set the sample start and end points to your selection Gtrl zZ redo Ghrl 7 Cut Ctrl x Copy Ctrl C GrH Select the whole waveform and choose Set Sample again to bring
22. which alternation plays first Reset After Resets to the first alternation after the specified number of steps Min Time Notes played within this time will trigger the same alternation Max Time Sets the time out for reverting to first alternation Destination Alternates between layered zones in a Sampler part or between whole parts 123 Sir O Reset Manually resets to the first alternation Available for assignment to a Key switch or MIDI controller e Low Key Range Sets the low key for Alternation Control e High Key Range Sets the high key for Alternation Control e Bypass Bypasses the effect Controller To Note MIDI Part Controller To Note Controller To Note generates note on and note off messages from incoming MIDI controller values This can be useful for such effects as adding pedal noises to a piano patch CONTROLLER NOTE TO SEND Sustain Down BO Sostenuto wi cC l jS To add a Controller To Note Part to a Patch 1 Selecta Patch in the Patch list 2 Choose Part gt Add Part gt MIDI gt Controller To Note Soft Pedal User CC n C3 ee e Sustain Down Selects a note to be triggered when the Sustain pedal is pressed e Sustain Up Selects a note to be triggered when the Sustain pedal is released e Sostenuto Down Selects a note to be triggered when the Sostenuto pedal is pressed e Sostenuto Up Selects a note to be triggered when the Sostenuto pedal is released e Soft Pedal D
23. 20 BPM Bass Treble Cutoff Attack Decay Master eiol oNollelols MAKALA dba Keyboard Smart Knob section In the Patch list on the left side of Structure all loaded patches are shown You can create select mix MIDI assign route and group patches in the Patch list Click a patch to select it for editing in the Parameter panel on the right The handle on the left of the selected patch module is lit yellow You can create edit and save patches using the Patch menu on top of the Patch list To learn more about the Patch list see the Patch List section 3 Sir O Part List The Part list shows the parts that are contained in a patch A part can be a multisample an insert effect a Sub patch or a MIDI processor The Part list contains all parts within the selected patch and reflects their grouping as well as audio and MIDI routing You can create select move and edit parts in the Part list The vertical order of parts reflects the actual signal flow from top to bottom This means that the audio output of a Sampler part is fed through any Audio FX parts below it The resulting signal at the bottom of the Part list is sent to the Patch output You can change the position of parts within the routing using drag and drop See the Part List section for more information The Different Types of Parts MIDI processor D MIDI Transtormer UL 6 String Pick Sampler te Randomize Fretnoises Sub Patch LAL Fretnoises Fx Chorus Audio FX Fa Reverb
24. 4003 JH 120_2_40 02 JH 120_2_40 01 Mapping Section The Mapping section reflects the selected part s zones and their keyboard assignment as rectangular zones above the mini keyboard A zone represents a sample and holds all its relevant information like keyboard assignment and play parameters within Structure Zones can be moved modified copied or deleted in the Mapping section The selection of zones in the Mapping section is synchronized to the Treeview Wave and Zone parameters within the Editor window s mocou 0 St 127 34 DUNES 0 N 120 RL Velocity ba 4 700M SEL Or en AH 1 SEL ite EE D1 38 U g Edit Section The Edit section holds four sub pages each of which contains a useful editor or view The subpages are explained in the following To access the sub pages click the corresponding sub page tabs WAVE BROWSER DATABASE etune ceytrac ee Sa WAVE BROWSER DATABASE Zone Zone Parameters Provides controls for all available playback parameters of a Zone such as Transpose Modulation and Output assignment The displayed parameter depends on which zone is currently selected Wave Wave Editor Displays the wave sample of the selected Zone in the Treeview or the Mapping section and provides tools to edit and loop these The Wave Editor consists of a graphical waveform representation and a parameter and tool set above Browse
25. Adjusts the Key Range and Velocity Fades to match the overlap between zones for all zones in the selected part This saves you the trouble of having to manually edit Key Range and Velocity Fades after adjusting zone borders Show Sample Names Activates the display of sample names on each zone in the Mapping section Common Operations in the Mapping Section To activate the selection of zones by MIDI input click the Select by MIDI button To load one ore more samples into the part do one of the following Drag clips from tracks or the Clip list into the Mapping section Drag wave files from the Structure Browser or Database into the Mapping section e Drag wave files from the Explorer Windows or the Finder Mac directly into the Mapping section To move a zone within the Mapping section click in the zone and drag it to a new location 108 al To adjust a zone s border in the Mapping section click the zone s border and drag it to a new location To adjust a velocity fade for the zone 1 In the context menu make sure that Show Velocity Range Fades is enabled 2 Drag the Velocity Range Handles To adjust a key range fade for the zone 1 In the context menu make sure that Show Key Range Fades is enabled 2 Drag the Key Range Handles To select all vertical zones on one or more keys Cirl drag over the keys 109 Sir O _ Pz Edit Section The Edit section consists of four sub pages
26. Notes Number of keys currently held Random Value Different random value for each note played Smart Knob Positions of Smart Knobs 1 6 Key Switch Last Key switch pressed Range Adjusts the range for the selected condition Trigger On Sets when notes will be triggered in all Sampler parts contained the Sub patch e Note On Triggers the Sub patch when a note is received e Note Off Triggers the Sub patch when a note is released including notes released by lifting the sustain pedal Key Up Triggers the Sub patch when a note is released even if the sustain pedal is held Condition A True Triggers the Sub patch when the value of the first condition enters the specified range For example useful for piano sustain resonance that starts when the sustain pedal is pressed Velocity Source Selects wether the velocity of notes sent to contained parts is taken from the note on velocity or the note off velocity of the incoming note when Trigger On is set to Note Off or Key Up 58 Sir O Level Decay Reduces the amplitude of Note Off and Key Up triggers depending on how long the note has been held Velocity Decay Reduces the velocity of Note Off and Key Up triggers depending on how long the note has been held Velocity may then have an effect on amplitude as programmed in the Sampler part but may also used for sample selection Decay Keytrack Makes Level Decay and Velocity Decay faster for higher notes on the
27. Sr ruc rure User Guide sFrrucrFure Ar E A AEE EEE ARN call ar Introduction Structure is a plug in that adds the flexibility and power of a professional sampling workstation to your recording Using proprietary technology and a musically intuitive design Structure takes sampling within your audio software to a new level Introduction System Requirements and Product Support For complete system requirements compatibility information and product registration visit the AIR website www airmusictech com Installation Windows 1 Double click the exe installer file you downloaded 2 Follow the on screen instructions 1 Double click the pkg installer file you downloaded 2 Follow the on screen instructions Patch List sFrugd r ure PATCH PART VIEW A g 58 Jaw tiap Loopy gt RexPlayer U lJ JH 120_2 40 Pa rt L i st FX Loops EQ FX Distortion g 22 22 Xpand Metallic Fuzz Bass EDIT j I ILLL Le Cie T E e ui Metallic Fuzz Bass FX Chorus Basic FX Distortion Basic Patch List Parameter Panel omn S DAD SE ROWER SETUP PLAYA a e E LT Page Tabs Patch 58 Jaw Harp Loop 6 TRANSPOSE PITCH a a Ce Octave Semi Fine Tune 0 RE 3 Sim 30 0_ VOICES Max Polyphony 3 B Priority Current um RANGES ATCH COPYRIGHT GAG c 2 S G8 Vel Range HES EAS Jaw Harp Loop Original Key Eb Original Tempo 1
28. ad Samples Yakasha Kit Heavy Lo Fi ms Electronic East West Xylophone cussive Bright ssion Pitched East West Xylophone cussive Bright on Orchestral East West X mas Pad ive Bright Soft Synth Pad East West Weeping Dragon Soft Mellow Synth Pad East West 79 qw 3 Fil F Goliath Structure Edition Sample F Goliath Structure Edition Progran F Goliath Structure Edition Progran F Goliath Structure Edition Progran F Goliath Structure Edition Progran F Goliath Structure Edition Progran lw lw lw w lw The database allows for quick searching of files like patches parts and samples that previously have been metadata tagged and registered in the database For more information see the Database Page section 121 elt Structure MIDI Processors Structure provides the following types of MIDI Processors which can be added as Parts to Patches Rex Player Alternation Control Controller to Note MIDI Transformer and Tuning Scale Rex Player Rex Player triggers rhythmic playback of ae eiriaa slices in a loaded REX file e aeee aeee aeaee To add a Rex Player as a new Part import a REX file into Structure e Current Variation Selects one of four a sate O Latch programmable variations of the loop oe ae A O e Copy Copies the current variation to the sees a ren a aereee h se y p oe E EE EE C Ip Oa Split Mode 6 v 1 32 Paste Pastes over the current variati
29. age 2 Navigate to a folder 3 Drag the patch file into the Patch list To save a patch 1 Goto the Patch menu and click Save Patch As 2 Inthe following file dialog name the patch and select a location 3 Click OK 47 Save Dialog Controls Export Without Samples Saves the patch without creating a new copy of the samples Export With Samples Saves the patch file and a copy of all used samples The exported samples are placed into a folder called Samples next to the saved Patch file Export Monolithic Saves a monolithic Patch file that contains all used samples Trim Audio Removes all audio data before the sample start and after the sample end marker from the exported samples Format Selects a file format the exported samples are saved in AIFF or WAVE Sample Rate Selects a sample rate for the sample export The Zone setting uses the same sample rate as the loaded sample Bit Depth Selects a bit depth for the sample export Cau 0 yt eX Folder ne Digidesign Structure Structure Factory Libraries 03 Electronic Drums Loops a ee S 808 Kit patch 20 KB patch File 13 04 S 909 Kit patch 28 KB patch File 13 04 5 At The Hop patch 32 KB patch File 10 04 z Brit Rock patch 33 KB patch File 10 04 z Funky patch 41 KB patch File 10 04 Latin Perc patch 47 KB patch File 10 04 5 Metallic Snare patch 38 KB patch File 10 04 Ss Rock Drums patch 33 KB patch File 10 04 ei i File 07 Clap
30. amples ith Samples C Monolithic Format WAVE ha Sample Rate Zone ha Bit Depth Zone Ka Title Comment Kind Plugin Manufacturer Content Type m a Category Sir O Part You can save a single part with all parameters in the Part menu To save a part sFructrFure 1 Select the part in the Part list PUPE SE 2 Select Save Part from the Part menu Load Part 3 In the following dialog enter a name and location and select one of the Export check boxes depending g Remove Par on how you want to export the part Add Part e Without Samples means that just the Part file is saved without copying the used samples e With Samples means that the used samples are copied into a folder named Samples next to the part The saved part will point to the samples in this folder e Monolithic means that a single Part file is saved which contains all used samples 12 Sir D Importing Third Party Sample Libraries You can import sampler programs patches and libraries from other software samplers and manufacturers into Structure The supported formats are SampleCell SampleCell Il Kontakt Kontakt2 Kontakt3 Gigasampler and EXS 24 You can load these just like genuine Structure patches from the Browser or by using the Load dialog from the Patch menu You can also load Gigasampler Patch format files Important s Please see the St
31. andles in the waveform display Auto Loop Search Searches automatically for the next good loop point Fine Search Moves the loop markers by one sample position frame Length Displays the current loop length Quality Displays the quality of the amplitude match for the current loop points in percent Match Length Sets the length for auto loop searching The higher this value the better the loop quality but searches take longer Only powers of two can be entered here 116 it ADJUSTING CROSSFADES To adjust a loop s crossfade length drag the green Crossfade handles To adjust the curve between a linear and equal power crossfade drag the Curve handle ADJUSTING VOLUME FADES To adjust a volume fade for the sample drag the white Fade handle To adjust the Volume fade curve drag the Curve handle U g ADJUSTING CUTS To create a cut make a selection and select Cut from the right click menu Copy Paste Set Sample Set Loop Set Sample Start Set Sample End Restore Gut D To adjust the cut length drag the Arrow handles To adjust a cut s crossfade length drag the Crossfade handles 118 WAVE EDITOR CONTEXT MENU Right click Windows or Mac or Control click Mac in the waveform to access the Wave editor context menu Paste Set Sample Set Loop Set Sample Start Set Sample End Restore Cut U Undo Undoes the last operation in the Wave editor allowing you t
32. arts set to low priority will be stolen first Sample Start Point Changes the attack sound of zones by moving their sample start points later Key Range Sets the key range in which the part plays You can define the upper and lower borders and a transition Vel Range Velocity Range Sets the velocity range in which the part plays You can define the upper and lower velocity limits and a transition 69 U Filter Sub Page Filter Type Selects a filter type Cutoff Adjusts the filter frequency cutoff Envelope On Activates enveloping of the cutoff frequency Envelope Inv Inversion Inverts the polarity of the filter envelope Envelope Level Adjusts how strongly the filter envelope modulates filter cutoff Keytrack Adjusts the cutoff frequency across the keyboard Sampler Part Sine AMP MOD OUTPUT FILTER LP12 Cutoff 128 Hz o O On nv Zone gt Vel Velocity Adjusts how strongly the incoming velocity affects filter cutoff Attack Sets the time it takes for the filter envelope to reach its maximum value Hold Adjusts the length of the Filter envelope Hold time Decay Sets the time the Filter envelope takes to fall from hold level to sustain level Sustain Adjusts the level of the Sustain segment The Filter remains at this level as long as the note is held Release Sets the time it takes for the Filter envelope Release segment to fall to zero when the note i
33. atch command brings up a dialog for saving the selected patch to disk See the Save Dialog Controls section for more information Add Patch The Add Patch submenu lets you add a new empty patch to the end of the Patch list Like the Quick Browse Menu it provides access to your Favorite folders for loading patches Duplicate Patch The Duplicate Patch command adds an exact copy of the selected patch below it in the Patch list Remove Patch The Remove Patch command unloads the selected patch removing it from the Patch list Remove All Patches The Remove All Patches command clears the Patch list of all loaded patches Click OK in the prompted security dialog if you really want to clear the whole Patch list Cut Patch The Cut Patch command copies the selected patch to the clipboard and removes it from the Patch list Copy Patch The Copy Patch command copies the selected patch to the clipboard Paste Patch The Paste Patch command inserts the copied patch on the clipboard at the end of the Patch list Paste Patch Parameter The Paste Patch Parameter command inserts only the parameter settings of the copied patch to the selected patch Show in View The Show in View command assigns the patch to one of the eight viewgroups If the patch is assigned to a viewgroup it appears only in the Patch list when the corresponding viewgroup is activated See the Viewgroups section for more information 45 Sir O D Automation Channel Structur
34. b b b channel 6 channel 7 channel 8 channel 9 channel 10 channel 11 channel 12 channel 13 Sir O D Routing Structure Audio Outs to Multiple Pro Tools Tracks A more sophisticated way to work with Structure than simple bus recording is to assign different Parts in Structure to different Audio Outs You can then route the different Outputs from Parts in Structure to the Inputs of multiple tracks in your Pro Tools session for multitrack mixing processing and recording To assign Structure Parts to separate Outputs and route to Pro Tools tracks 1 In the Part list in Structure assign each Part to PATCH PART VIEW a separate Audio Out All a O1 Six String Guitar ET J 2 In your Pro Tools session create enough new Da nnn sited oe stereo Auxiliary Input for monitoring and mixing or audio tracks for recording and mixing for each of the Audio Outs used by the ee Parts in Structure Da i io Note The Audio Outs from Structure are W a stereo so if you want to mix each Part to a g o Bectroni Drum kir mono track in Pro Tools assign pairs of Parts T E AL to the same Audio Out for example assign LAE upo gu both the first and second part to Out 4 Then a 05 4 On The Floor or for each pair pan one Part hard left and the a SST ee other hard right You can then select the left or i A right channel of a single Structure Out as the Input of a mono track in Pro Tools 3 Select the corr
35. cent key MIDI note Depth Increases decreases the detuning depth of the whole scale e Bypass Bypasses the effect 126 arr O Structure Key Commands If you enable the Structure Editor Takes Keyboard Focus function on the Setup page you can use the following key commands in the different sections of the Structure Editor window Command EGO Rename Lee Mapping ZoomiInX TT Section ZoomOutX RRO Zoom Full FR Zoom Selection S Toggle PlayOnClick PO Option drag Mac or Copy zones Alt drag Windows Commana click Mac or Select multiple zones Control click Windows Wave Play Stop i Cot S X a O Toggle Loop XFade Edit B Toggle Play on Click Po ZoominX TT ZoomOutX TR 127 Sir D Support eee For technical support please contact us through the Support page of our website www airmusictech com support Trademarks and Licenses Avid and Pro Tools are trademarks or registered trademarks of Avid Technology Inc in the U S and other countries Mac and OS X are trademarks or service marks of Apple Inc registered in the U S and other countries Windows is a registered trademark of Microsoft Corporation in the United States and other countries 128 airmusictech com Manual Version 1 0
36. current selection Expand All Opens all parts and folders Collapse All Closes all parts and folders Follow Selection Links selection of zones in the Treeview Mapping and Edit section Sort By The Sort by function sorts the zones in the Treeview according to the following attributes Key Low to High Sorts the zones by assigned key starting with the lowest Key High to Low Sorts the zones by assigned key starting with the highest Name A to Z Arranges the zones alphabetically Name Z to A Arranges the zones in a reverse alphabetical order 101 Sir _ Mapping Use the Mapping functions to arrange map the selected samples in the Mapping editor according to the following methods Root Key Only Maps the samples according to their root key Root Key Centered Maps samples according to their root key The key ranges of the resulting zones are enlarged equally to the left and right to fill gaps Root Key Up Maps samples according to their root key The key ranges of the resulting zones are enlarged to the right to fill gaps Root Key Down Maps samples according to their root key The key ranges of the resulting zones are enlarged to the left to fill eventual gaps Vertical at Root Key Maps samples according to their root key Samples sharing the same root key are evenly spaced over the full velocity range Chromatic Up Maps samples chromatically according to the Treeview sorting starting upwards at the
37. d level is only controlled by the Send fader not the patch level or output level faders Level Trim Adjusts the part s output level Output Bus Selects an individual Output bus for the part Preload Buffer Adjusts the amount of sample data that is preloaded into RAM This parameter depends on the Pro Tools Plug In Streaming Buffer setting under Setup gt Playback Engine Higher settings for both parameters allow for more sample data to be preloaded This can be useful when using extreme transposition or when modulating the sample start point but should be set to lower values to minimize RAM usage Set this value to maximum to load samples completely into RAM 76 Envelope Controls Both the Filter Sub page and the Amp Sub page provide common controls for an Envelope generator The Envelope can control how the Filter or Amplitude evolves over time from MIDI note on to MIDI note off You can adjust the parameters of the Envelope using the Envelope graph Fader controls in Fader view or text fields in Text view 77 Sir O D Envelope Graph Decay Time and Level and Time Sustain Level Control Point Control Point SYStaiN Level only Control Point Curve Control Point Initial Level Conirol Point Release Time only Control Point The Envelope graph provides a visual representation of the envelope and it also lets you edit the Time Curve and Level parameters of different stages of the Envelope To
38. defined folder or to the Pro Tools session folder Path Selects a user defined folder to which the audio files will be copied Clean Up Deletes all transferred files located in the user defined folder 96 Sir O D Content Search Folders If patches can not find their samples because directories have been renamed or moved Structure will automatically search for missing samples in the specified Content Search Folders pointing the patches to the new file location To point Structure to a new sample location 1 In the section Content Search Folders type in the new path of the Structure Factory Libraries folder or select a folder using the file dialog 2 Click Search Now 97 U g Edit Menu h EDIT Patch Name srruc e 58 Jaw Harp Loop 6 JH 120_2_40 80 JH 120 2 40 16 Treeview Section In the Editor window you can display and modify the samples within the sampler parts of a patch You can wave edit and loop samples create and modify sample mappings and adjust JH 120 2 4015 JH 120_2_40 04 JH 120_2_40 03 JH 120_2_40 02 JH 120_2_4001 Editor Window Edit Section Sub Page Tabs NDO REDO A ZONE WAVE BROWSER DATABAS Gy ata more ore wi 0 e ure WE Roo D168 S DEUN 0 SN 120 omi veoay a Mapping Section individual playback filter and amp settings per sample zone 98 Sir O Resizing the Editor Window The whole Editor window and its three a
39. e Init Level Adjusts the starting level when the envelope is triggered 113 Sir D Attack Level Adjusts the end level of the attack phase Hold Level Adjusts the end level of the hold phase Vel Sens Velocity Sensitivity Adjusts the envelope velocity sensitivity range from quietest to loudest note in dB Envelope Key Track Scales Envelope Attack Hold and Decay times across the keyboard positive values make high notes faster Release Key Track Scales Envelope Release time across the keyboard positive values make high notes decay faster Velocity Curve Curve for translating incoming velocity oe values to level Inverse Linear Normal Squared Cubed dB Inverse Sync to Tempo Scales envelope times with the tempo Linear Vel Sens FX SENDS Input Velocity FX Send On Activates the Effect Send FX Send Level Adjusts the level sent from the zone to global Effect Send Pre Sets the Effect send to pre fader routing When activated the Send level is only controlled by the Send fader not the patch level or output level faders OUTPUT Output Bus Selects an individual audio output bus for the zone Output Level Adjusts the zone output level 114 Sir _ Wave Wave Editor The Wave editor consists of a graphical waveform display showing the sample waveform of the selected zone and a transport and control section above You can use the Wave editor for the wave editing and crossfad
40. e looping of samples WAVE EDITOR CONTROLS Zoom to Selection Zooms into the selection Zoom to Full Zooms out to show the whole waveform Zoom Lock Locks the zoom factor When activated the zoom factor stays the same when another sample is selected Mute Channel Raw Out Play Plays back the raw waveform unaffected by effects or patch and part settings Right click the Play button to toggle loop playback on and off Play from Cursor Position fing Stop Stops raw sample playback Play from Cursor Position When this button is activated clicking in the waveform display plays the sample from mouse position Show Channel Activates displaying of the channel in the waveform display Mute Channel Mutes channel of multi channel audio files Show Summed Waveform Shows a summed waveform of all channels in the waveform display Raw Out Adjusts the playback volume when playing back the waveform using the play button raw 115 Sir O WAVE EDITOR LOOP CONTROLS Auto Loop Search Fine Search Quality hiatch Length wt 00 00 00 3 0 00 00 O0 1 The Loop section of the Wave editor provides tools for the creation and playback of sample loops Loop Activates looped playback for the sample and displays loop start and end markers in the waveform display Edit XFade Crossfade Activates loop crossfading and displays Crossfade handles in the waveform display Adjust the crossfade with the green crossfade h
41. e have a range from 100 to 100 This mode is useful if you want two controls to both affect the same destination parameter Range Sets the minimum Switch off and maximum Switch on values of the assigned destination parameter will be set to 64 U g To create a new assignment Click in the Parameter section and select a destination parameter from the pop up menu e Right click Windows or Mac or Control click Mac a control and choose an assignment PARAMETER TYPE RANGE Randomize Fretno J O Momm Range 4 High Absv o 100 Delete All Assignments Se Assigned to MIDI Transformer 6 String Pick Randomize Fretnoises Unassign All Assign Smart Knob gt b Random Smooth Convert Output Assign Key Switch Learn MIDI CC Fretnoises Chorus Reverb To delete an assignment click into the Name field and select Delete Assignment To delete all assignments click into Assignments from the pop up menu To access a control s assignments 1 Right click Windows or Mac or Control click Mac the control 2 Goto the Assigned to pop up menu the Parameter section and select Delete All PATCH COPYRIGHT Pitch Bend Fine Tune Assigned to al Smart Knob 1 More Fretnoises Abs 00 0 cents 00 0 cents Unassign All Assign Smart Knob gt Assign Key Switch gt Learn MIDI CC 65 U g Mod Modulation Sub Page Patch 58 Jaw Ha
42. e on MIDI channel 1 If there is no MIDI keyboard available you can play Structure by clicking the keyboard on screen or using MIDI input from the Instrument track in Pro Tools 2 Play some notes on your MIDI keyboard If all is well so far you are hearing a sine wave signal from the default Sine Wave Patch at the top of the Patch list PAICH PART VIEW Al H Sinewave 22 Sir O M Loading a Patch Click the Browser tab in the Parameter panel to display the Browser page 2 Click your way through the folders to access the Structure QuickStart content folder If you chose the suggested path during installation it is located here depending on your OS e Windows Program Files Digidesign Structure Structure QuickStart e Mac OS X Applications Digidesign Structure Structure QuickStart 3 Drag the Patch named 01 Six String Guitar patch onto the Sine Wave Patch to load it EFFECTS DATABASE MAIN and replace the Sine Wave patch A red frame uae e o x gt x around the patch when dragging indicates that you C Programme Digidesiqn Structure Structure QuickStart are replacing the existing patch with the new one Name Wait until the Loading message in the display fam Samples _ beneath the Parameter panel disappears a eee i F i 03 Moving Synth Pad patch 4 After loading the multi purpose display shows a Gi Electronic Din iEn short description of the Patch and the Parameter SETIR panel above displays its Pa
43. e provides 16 automation channels each of which provides automation for the most important Patch parameters like level solo mute and Smart knobs Structure has so many available parameters that it is not possible to allow Pro Tools automation for all of them Each automation channel A B C D can be assigned to one patch In the Pro Tools plug in automation dialog the automatable parameters for each channel are distinguishable by the corresponding letter For example A Level for the Volume fader of the patch assigned to automation channel A Automation channels are assigned subsequent to the patches in the Patch list by default but the assignment can be changed using the Automation Channel submenu To assign a patch to an Automation channel T ag Show in view b 1 Select a patch Automation not automated 2 Go to Patch gt Automation and select an Edit Meta Data iv Automation channel from the menu Find Missing Samples Channel B Edit Metadata If you use the integrated Database you can use the Edit Metadata dialog to edit a file s metadata tags Metadata tags provide information which is used for improved searching in the Database See the Database Page section for more information Find Missing Samples If a loaded patch does not find its samples you can use the Find Missing Samples dialog to point Structure to the location of the samples For more information see Finding Missing Samp
44. e sub page tabs in the Parameter panel k Part Sub Page Octave Transposes the incoming MIDI Sampler Part Sine FILTER AMP MOD OUTPUT notes for the patch in octave steps TRANSPOSE PITCH AONO MODE iv JM Semi Transposes the incoming MIDI a a a Pitch Bend D notes for the patch in semitone steps Octave Semi FineTune Pitch Keytrack a Fe 0 eE o eE 0 00 egoo oo or vem 250 Fine Tune tunes the patch up and ayer ee down in cents Toa Any Sane Normal v 2 mie Any Ma Receive Pitch Bend Activates the ea reception of MIDI Pitch Bend for the part Gara o 427S Pitch Key Track Adjusts the depth of vel Range SENES EKAS transposition of the sample over the keyboard Mono Limits the part to monophonic playback Legato Activates Legato mode If Mono mode is on samples are not retriggered from the start when playing overlapping notes Mono Mode Selects which note is played when several keys are held in monophonic playback mode Glide Selects a glide mode Off disables pitch glide Legato glides only between legato played notes On glides all the time 68 ar O Glide Time Sets the time needed to glide from one note to the other Max Polyphony Sets the maximum number of voices available for the part Key Polyphony Adjusts the maximum number of voices that each key can play Default value is Any which means unlimited Priority Sets the voice stealing priority Voices in p
45. e velocity e Output Selects a event type to output e Random Adds a random offset to the event value e Smooth Smooths output values e Bypass Bypasses the effect 125 Sir O v MIDI Part Tuning Scale Just Tuning Scale applies a different fine tuning to each note in the scale TYPE TUNING SCALE To add a Tuning Scale Part to a Patch 1 Select a Patch in the Patch list 2 Choose Part gt Add Part gt MIDI gt Tuning Scale Sud C 2 i ie is 12 al Scale Select Just Intonation e Start Shifts the scale left or right to change the root note Length Sets the number of notes in the scale up to 128 for whole keyboard scales such as stretch tunings Select Scale There are two scale memories At any time one of these is the active scale applied to incoming notes The scales can be selected automatically depending on if you play higher or lower than the previous note some arabic scales are different when playing up or down the keyboard e Mode Determines whether the Tuning Scale transposes or re pitches the incoming MIDI data o Transpose If after applying the tuning scale the resulting pitch is nearer to a different MIDI note than the one played the nearest MIDI note is played o Re Pitch This is useful with drum samples where you have a different drum sound on each key and you want the tuning scale to adjust the pitch of each drum not trigger a different drum sample from an adja
46. enu To send a patch part or zone signal to a global Send Effect slot on the Output sub page activate the corresponding FX Send and adjust the Level fader To bypass an Effect insert control click the Effect insert A bypassed Effect insert appears greyed out 84 DATABASE BROWSER SETUP Delay Distortion Dynamics EQ Modulation Cony Reverb Airy Cony Reverb Chamber Cony Reverb Huge Spa x SENDS EES PRE nsn E O E O a senada aeee ins O mk senda a EE O O Fc Senda S e C Sr O Database Page MAIN EFFECTS BROWSER SETUP ar Version 1 1 0 178877 View Filter Si p Search Controls Category PV keywords Field All 45 Fat All 1 Bas acoustic Hard Database E Electric Mellow Metadata ass Synth Natural Management Brass Orchestral Thick Search Tremolo Menu Brass Solo Warm Columns Drums Acoustic Title a Keywords 29 Trombone Overblown Bright Natural 28 Trombone Cup Bright Natural N 27 Trombone Staccato Bright Natural N 26 Trombone Slur Up Dane Natural Result List 25 Trombone Flutter Bright Detune N 24 Trombone Glide Down Detune Bright N The Database provides tools for key word based searching of patches parts and samples audio files on the local file system Files can be registered to the database and metadata tagged with information like manufacturer or category Three columns of selectable metadata tags enable you to find the files you need Files on your computer matchi
47. erence missing files files that have be deleted or moved Get Metadata from Registered Files Refreshes the database entries of all selected files This is useful to update the database information for patches parts or samples that have been previously tagged by other users 86 Keywords Clean Natural Surround a Category Sound Effects Urban Manufacturer Digidesign Rank 3 Cancel Ok ar O Rebuild Database Clears all entries from the database rescans all directories that have been registered with Structure using the Edit Content Locations command and rebuilds the Database This may take awhile Edit Content Locations Opens the Content Locations dialog where you can see which directories are registered with Structure You can edit add and remove the directory paths used for locating Structure Content 87 O Page Tabs MAIN EFFECTS DATABASE Ees FCH GX Browser xxxlConrtentaaa StructureFracture777auk6667777 Structure 15 Surround Atmosoheres v Controls Name v Size Type 04 Airport Ambience Events patch 23 KB patch File 03 Transport Ambience Events patch 25 KB patch File 02 Indoor Ambience Events patch 26 KB patch File 01 Outdoor Ambience Events patch 26 KB patch File The Browser lets you search and display the local file system Files like patches parts and samples can comfortably be loaded from here using drag and drop The Browser is n
48. es All Updates the loop length root key and tuning information for the selected zones from the actual audio files 103 Sir _ Copy Samples to Local Drive If you have loaded samples from removable media like a CD DVD or over the network into Structure a yellow exclamation mark symbol indicates the affected patches and parts Use the Copy Samples to Local Drive function to transfer the loaded samples to your computer s hard disk On the Setup page you can define a folder to which Structure will copy these files After transferring the samples Structure can load the concerned patches and parts without requiring the source CD DVD or network folder See Copy Samples to Local Drive Options for more information Selected Patch copies the samples of the selected patch to disk All Patches copies the samples of all patches to disk Session copies the samples of all patches of all Structure instances in your session to disk Common Operations in the Treeview To load one ore more samples do one of the following Drag clips from software tracks or the Clip list into the Treeview Drag wave files from the Structure Browser or Database into the Treeview Drag wave files from the Explorer Windows or the Finder Mac directly into the Treeview 104 uiia O Mapping Section ae 2S Se The Mapping section reflects the keyboard assignment of the selected part s samples as rectangular zones on a 2 dimensional
49. esponding Structure Audio Out from each Pro Tools no input Structure 2 Stereo interface Structure 3 Stereo track Input selector E mua Ea You can now record mix and P sakes om process multiple Structure Outs SEA 7 Structure 8 Stereo independently in your Pro Tools Session Important For more information about mixing and recording instrument plug ins in Pro Tools see the Pro Tools Reference Guide 36 Using Structure on Multichannel Greater Than Stereo Tracks While most instrument plug ins are only mono or stereo even those that provide multiple audio outputs Structure can be inserted on or bussed to multichannel tracks up to 8 channels in width While some factory patches in Structure are specifically designed to play back on multichannel tracks not every patch in Structure will play through all channels of a multichannel track For example a stereo patch played back on an LCR track will only play through channels L and R and not C However you can add a surround panner FX Patch to parts in Structure to effectively make any patch play to any of the common surround formats such as LCR Quad and 5 1 To use Structure in surround 1 In your Pro Tools session create a new multichannel instrument track such as 5 1 Make sure the track Output is assigned to a multichannel output path for monitoring Insert Structure on the track In Structure select a 5 1 patch and play Structure
50. eter panel to access the Database page The Database provides tools for quick searching and browsing for files that have previously been registered in the database The database reads out metadata including comments manufacturer and ranking for each file Supported file types are Patch files Part files and samples audio files Three columns of freely selectable metadata fields enable you to find the files you need by Style Sound and Manufacturer Within four clicks all a DATABASE A a a PATCH PART SAMPLE ALL Ec ar Version 1 1 0 47887 p All 45 Bass Acoustic Bass Electric Bass Synth Brass Orchestral Brass Pop Brass Solo Drums Acoustic Title 29 Trombone Overblown 28 Trombone Cup 27 Trombone Staccato 26 Trombone Slur Up 25 Trombone Flutter 24 Trombone Glide Down Fat All 1 Hard Mellow Natural Thick Tremolo Warm Keywords Bright Natural Bright Natural N Bright Natural N Detune Natural Bright Detune N Detune Bright N patches on your computer matching these criteria are displayed in the Result list To learn more about the Database see the Database Page section Browser Click the Browser tab to access the Browser page The Browser lets you search the local file system Files like patches parts and samples can comfortably be loaded from here using drag and drop To learn more about the Browser see the Browser Page section MAIN EFFECTS DATABASE
51. for the patch in semitones Max Polyphony Sets the maximum number of voices available for the patch Priority Sets the voice stealing priority for the patch Voices in patches set to low priority will be stolen first Key Range Sets the key range in which the patch plays You can define the upper and lower borders and a transition Vel Velocity Range Sets the velocity range in which the patch plays You can define the upper and lower velocity limits and a transition U Control Sub Page On the Control sub page you can assign Patch 30 Organ 1 PAY a one or more parameters to each Smart SMART KEYSW Also Send CCs to Parts knob MIDI CC and Key switch In the NAME PARAMETER TYPE RANGE Name column on the left the source i Patch JO Smart Kyeb 4 abs 0 J 100 controls are lined up The destinations and their assignment settings are shown in the Parameter section on the right There are se three tabs for accessing the sub pages of Volume different source control types Smart knobs MIDI CCs and Key switches Pan Expression SMART Smart knob assignments Shows all Smart knob assignments of the patch You can create edit and delete assignments in this section Select a source Smart knob in the Name column on the left to show its destinations in the column on the right MIDI MIDI CC Shows all MIDI CC assignments of the patch You can create edit and delete assignments in this section Select a source MIDI
52. groups do not affect the playback but only the displaying of Patches Let s put the guitar and the synth patch into one viewgroup called Keys and the drum and the loop patch in a viewgroup called Drums Click on the View menu on top of the Patch list 1 SsFrucrure 2 Select View 1 PATCH PART VIEW Keys 3 Double click View 1 and type Keys to rename it F 4 Accordingly select View 2 and rename it to Drums 5 Select View All to show all patches UII ac Mylo 6 Right click the 04 Electronic Drum Kit patch to I Ac Mylo open the Patch menu UI Ac Mylo 7 Select Show In View gt Drums 01 Gro Ad Now when you select Keys from the menu the Patch list shows the guitar and synth patches When you select Drums it shows the other Select All again to see all Patches in the Patch list 30 Sir O D Exploring the Editor Window Select Remove All Patches from the Patch menu Load 04 Electronic Drum Kit patch and wait until the loading message disappears Click the Edit button on the upper right of the Patch module The Editor Window is resizable Drag the handle on the lower right to resize it to suit your screen space 5 The Treeview on the left shows the eleven parts which make up this patch Clicking on the plus symbol next to a part reveals a list of its sample zones Sop p 6 Play a few keys or click some keys on the screen keyboard You can see that this selects Zones in the Mapping section The corresponding
53. h 01 Six String Guitar PLAY CONTROL MOD Main Main Page O arene RONE Sere Version 1 1 0 17887 After loading Structure the Main page Patch 58 Jaw Harp Loop 6 TTM CONTROL MOD OUTPUT is selected by default Coming from ena E apr are creer another page click the Main tab to 2 e e ea access the parameters for patches and an Ane v n 0h parts 0 sme o FE 30 0 RE T VOICES The Main page provides controls for all Max Polyphony MERS Priority available playback parameters of Current GESS patches and parts such as transpose RANGES modulation and output assignments lud C2 S Les is Vel Range FES somes These controls affect the patch or part which is currently selected To learn more about the Main page see the Main Page section Jaw Harp Loop Original Key Eb Original Tempo 120 BPM Effects Global Send Effects Click the Effects tab in the Parameter panel to display the Effects page The Effects page provides four global Siete effect slots with four inserts each g ReverbBotnlif g Audio from each patch part or zone See ai Si smesEnen can be sent individually to these on its lout wuts oai wi outs Output sub page On the right there is 7 Structure s Main output also providing A ye z A z A four inserts To learn more about the oo JE oo Ee Effects page see the Effects Page te T ie ey TETT section Database Click the Database tab in the Param
54. he new samples must be named exactly as the ones to be replaced You would commonly use this function to replace samples in a part with newer or processed versions Move Part Up The Move Part Up command moves the selected part one level up in the routing Move Part Down The Move Part Down command moves the selected part one level down in the routing Loading and Saving Parts You can load and save parts using the Part menu in the Patch list To load a part from the Browser 1 Go to the Browser page 2 Navigate to a folder 3 Drag the part file into the Part list To save a part 1 Goto the Part menu and click Save Part As 2 Set the Save Dialog controls see below name the part and select a location 3 Click OK 54 Save Dialog Controls Export Without Samples Saves the part without creating a new copy of the samples Export With Samples Saves the part file and a copy of all used samples The exported samples are placed into a folder called Samples next to the saved Part file Export Monolithic Saves a monolithic Part file that contains all used samples Trim Audio Removes all audio data before the sample start and after the sample end marker from the exported samples Format Selects a file format the exported samples are saved in AIFF or WAVE Sample Rate Selects a sample rate for the sample export Bit Depth Selects a bit depth for the sample export es te Folder ne Digidesign St
55. he zone from playing at all Exclusive Group Other zones in the same group will be cut off when this zone plays FILTER Filter Type Selects a filter type Filter Cutoff Adjusts the filter cutoff frequency Filter Resonance Adjusts the filter resonance amount Inv Invert Envelope Inverts the polarity of the filter envelope Envelope Depth Adjusts how strongly the filter envelope modulates filter cutoff Vel Velocity Depth Adjusts how strongly the incoming velocity affects filter cutoff 111 Sir O D Key Track Root Key Selects a note around which the filter keytracking pivots Key Track Depth Adjusts keytracking of filter cutoff At zero the filter cutoff is the same for all keys At 100 the cutoff follows the pitch exactly Display Mode Selector Switches between fader and text view for the envelope settings Attack Time Adjusts the attack time of the filter envelope Hold Time Adjusts the hold time of the filter envelope Decay Time Adjusts the decay time of the filter envelope Sustain Level Adjusts the sustain level of the filter envelope Release Time Adjusts the release time of the filter envelope Velocity Curve Selector Curve for translating incoming Epul Level velocity values to level Inverse Linear Normal Squared Cubed dB A Inverse Vel Sens Velocity Sensitivity Adjusts the envelope velocity sensitivity range from quietest to loudest note in vel dB Sens Linear Sync to Te
56. highlighted red and regardless of root key Black Keys Up Maps samples to black keys according to the Treeview sorting starting upwards at the highlighted red key and regardless of their root key White Keys Up Maps samples to white keys according to the Treeview sorting starting upwards at the highlighted red key and regardless of their root key Vertical All selected samples will be mapped over the velocity range at the highlighted red key regardless of root key or key range 102 Sir _ Root Key The Root Key command sets the zone root keys according to the following behaviors Set Root Key to Zone Center Sets the root key depending on the zone s center in the mapping Set Root Key to Zone Bottom Sets the root key depending on the zone s left border in the mapping Set Root Key to Zone Top Sets the root key depending on the zone s right border in the mapping Move Root Key With Zone Adjusts the sample s root key depending on the current position in the mapping to keep it within the key range when editing the mapping Refresh The Refresh function is commonly used to update changes made to the raw audio files for example after they have been trimmed looped or processed in an external editor Loop and Length Updates the loop and length information for the selected zones from the actual audio files Root Key and Tuning Updates the root key and tuning information for the selected zones from the actual audio fil
57. isappears Another Patch module is added under the guitar patch The new Patch is assigned to MIDI channel 2 Assign it to MIDI channel 1 using the MIDI Input pop up menu in the Patch module Play a few notes to hear guitar and synth pad play together In the next steps we will adjust the synth sFructrFure PATCH PART VIEW All Load Patch Save Patch 03 Moving Synth Pad Ss m ULLS Channel 1 PortB gt Channel 2 Mank A i pad to make up a nice combination with the guitar using Smart Knobs 25 Sir O D Using Smart Knobs Every Patch has six Smart Knob assignments which are in the factory content pre assigned to useful parameters You can use them to easily adjust a patch to fit your session 1 oo 2 Select the synth patch to display its Smart Knob assignments in the Keyboard section Set the Smart Knob for Cutoff to 30 Set the Smart Knob for Attack to 65 Set the Smart Knobs for Phaser and Delay to 30 Set the Smart Knob for Release to 75 Modulating Amplitude by LFO 1 Select the synth patch and click the 03 Moving Synth Pad PATCH CONTROL OUTPUT Mod subpage tab in the Parameter FI panel LFO 1 MODWHEEL Play a chord or note and move your uoaa MIDI keyboards Mod wheel up You Fe will hear a gating effect on the synth Rate pad This effect is created by LFO 1 which modulates the patch amplitude The modulation depth of LFO 1 is hard wired to
58. ithout dragging it Using Pop up Menus Output Some controls have pop up menus for selecting values To choose a value from a pop up menu 1 Click the parameter s selector 2 Select a value from the parameter s pop up menu 19 Sir i Scroll Wheel on Knobs Faders and Menus If your mouse has a scroll wheel you can use it to adjust Structure parameters To change a value with a scroll wheel 1 Move the cursor over a rotary knob or fader 2 Scroll the wheel up to increase values Scroll the wheel down to decrease values Adjusting Values by MIDI In the Editor window you can adjust text box values by MIDI input This can be helpful when defining for example key ranges To adjust a value using MIDI input 1 Click into the text field 2 Play a note on your MIDI keyboard See the MIDI Learn section for information on Structure s MIDI Learn functionality 20 Sir O _ _ Quick Start eee This chapter helps you to explore Structure s basic concepts with a hands on approach within Avid Pro Tools You will touch the most important functions understand the basic concepts and make the first guided steps to get Structure to sound Inserting Structure On a Pro Tools Instrument Track To use the Structure plug in you have to insert it on a stereo or surround Instrument track recommended Auxiliary input or Audio track You can then play Structure using its on screen keyboard an external MIDI controller or
59. les Unload Unused Samples The Unload Unused Samples command lets you remove all samples that are not used in the current part patch or Pro Tools session from your computer s RAM You can use this function to lower Structure s RAM consumption For more information see Removing Redundant Samples from RAM Reload Unused Samples The Reload Unused Samples loads previously removed samples back into RAM either for the selected patch all patches or the whole Session 46 Sir O D Copy Samples to Local Drive If you have loaded samples from removable media like a CD DVD or over the network into Structure a yellow exclamation mark symbol indicates the affected patches and parts Use the Copy Samples to Local Drive function to transfer the loaded samples to your computer s disk On the Setup page you can define a folder to which Structure will copy these files After transferring the samples Structure can load the concerned patches and parts without requiring the source CD DVD or network folder See Copy Samples to Local Drive Options for more information Selected Patch copies the samples of the selected patch to disk e All Patches copies the samples of all patches of the Structure instance to disk Session copies the samples of all patches of all Structure instances in your session to disk Loading and Saving Patches You can load and save patches using the Patch menu To load a patch from the browser 1 Go to the Browser p
60. mpo Scales envelope times with the tempo Env Key Envelope Key Track Scales Envelope x Attack Hold and Decay times across the keyboard positive values make high notes faster Input Velocity Release Key Track Scales Envelope Release time across the keyboard positive values make high notes decay faster Sir _ AMPLIFIER Level Adjusts the amplifier volume level Pan Adjusts the zone s position in the stereo panorama One Shot Envelope Activates one shot mode ignoring note off MIDI messages and skipping the envelope sustain phase Select Display Mode Switches between fader and text view Attack Time Adjusts the attack time of the amp envelope Hold Time Adjusts the hold time of the amp envelope Sustain Level Adjusts the sustain level of the amp envelope Decay Time Adjusts the decay time of the amp envelope Release Time Adjusts the release time of the amp envelope Attack Velocity Adjusts the attack time offset at minimum velocity Hold Velocity Adjusts the hold time offset at minimum velocity Decay Velocity Adjusts the decay time offset at minimum velocity Sustain Velocity Adjusts the sustain level offset at minimum velocity Release Velocity Adjusts the release time offset at minimum velocity Attack Curve Adjusts the shape of the attack phase Hold Curve Adjusts the shape of the hold phase Decay Curve Adjusts the shape of the decay phase Release Curve Adjusts the shape of the release phas
61. n a smooth line between points Grid X Activates a horizontal tempo grid for editing the LFO waveform Grid Y Activates a vertical amplitude grid for editing the LFO waveform Key Trig Key Trigger Selects a restart condition for the LFO or OFF for free running 1st Note restarts the waveform when the first note of a chord is played Note restarts the LFO each time a key is pressed Sync Synchronizes the LFO speed to the session tempo Delay Adjusts a delay time after pressing a note before the modulation starts Fade Adjusts the time taken for the modulation to fade in Random Start Sets a random start phase for the LFO waveform Random Rate Adjusts the amount of random LFO rate variation Random Depth Adjusts the amount of random LFO amplitude variation e g for Sample amp Hold waveforms Source Fades the modulation source between LFO only left LFO scaled by Mod wheel center and Mod wheel only right Destination Selects a destination parameter to be modulated Depth Adjusts the intensity of the applied modulation 75 Sir _ Output Sub Page On the Output Sub page you can assign the part to individual outputs and adjust its output level and send amount to each of the four Effect slots on the Effects page FX Send On Activates the Effect Send for the part FX Send Level Adjusts the level sent from the part to the Effect Send Pre Sets the Effect Send to pre fader routing When activated the Sen
62. n be assigned to one or more Structure parameters within the patch These linked parameters can then be remote controlled at the same time by one Smart knob This can be useful for making complex sound design easy or to quickly adjust a patch to your session in terms of feel timbre enveloping or any other sensible sound shaping parameter Master Output Volume The Master control on the right adjusts Structure s Main _ volume for all outputs AN it Parameter Panel The Parameter panel displays the different RON USNE RORE control pages selected by Page tabs This could be the controls of a patch or a part on the Main page the global effect slots on the Effects page the Database or the Browser When a patch or part is selected its parameters such as playback settings or output assignments are displayed in the Parameter panel and sorted into sub pages where necessary a Version 1 0 4851 Page Tabs Above the Parameter panel you can select between five global Control pages covering parameters for all aspects of sampler programming These Control pages are accessible by clicking their corresponding Page tab EFFECTS DATABASE BROWSER SETUP To display the Output settings of a patch 1 Select a patch by clicking it EFFECTS DATABASE BROWSER SETUP iig 2 Access the Main page Version 1 1 0 47786 3 Click on the Output sub page tab in the Parameter panel Patc
63. ng the requirements are instantly displayed in the Result list and can be loaded directly by dragging them into the Patch or Part list To display only certain file types in the database click a file i type button one or more in the menu so that it is highlighted To find all files that contain a certain text string in their name or metadata type the words you are searching for into the Search field and press Enter or click the Looking Glass button The Result list displays all matching files To load a patch part or sample from the result list drag the file from the Result list to the Patch or Part list 85 View Filter Controls Patch Activates the displaying of only patches Parts Activates the displaying of only parts Sample Activates the displaying of only samples All Activates the displaying of all file types Database Management Menu Commands Scan Directory Opens a dialog that lets you choose a directory to scan Select the directory you want to scan and click Choose to scan the directory for Patches Parts and Samples Any Patches Parts or Samples that are found will be added to the Database Open Metadata Editor Brings up a dialog to edit the selected file s metadata tags Any changes to the metadata are saved to the original patch file when you click OK Unregister from Database Removes the selected entry from the Database Remove Missing Files Removes all entries from the Database that ref
64. ntegration with the software audio engine disk scheduler When fewer audio tracks are playing back in parallel with Structure set the parameter towards Sampler Voices for a higher polyphony and more voices Smart Knob Default CC Number MIDI Controller Number Selects the default MIDI controller number assigned to each Smart knob when a new patch is loaded 93 U g Engine Settings DISK STREAMING Use Streaming eera 100 Transfer 0 0 MEBs Max Pre Load Memory RIS Total Use 1 MB PERFORMANCE Resampling Standard High Quality Disk Streaming Use Streaming Activates or deactivates disk streaming When activated Structure reads samples that do not fit into RAM from your computer s disk When deactivated all samples are loaded fully into RAM Maximum Buffer Size Adjusts the maximum RAM used for audio disk streaming buffers in MB Increase this value if audio drop outs are occurring or if Structure is streaming samples from multiple disks Maximum Pre Load Memory Adjusts the maximum amount of RAM Structure will use to preload sample data in MB Reduce this value if high RAM usage in Structure conflicts with other applications Increase the value if you are unable to load patches due to insufficient RAM Performance Resampling Standard Selects standard quality conversion when transposing samples to minimize CPU usage Resampling High Quality Selects high quality conversion when transposing sample
65. o return to a previous editing state You can perform an unlimited number of undo steps Redo Redoes the last operation in the Wave editor moving back through the Undo history by one step Cut Cuts and copies the selection to the clipboard Copy Copies the selection to the clipboard Paste Pastes the selection from the clipboard into the waveform Set Sample Sets the sample start and end points to the current selection Set Loop Sets the loop start and end points to the current selection Set Sample Start Sets the sample start point to the current selection Set Sample End Sets the sample end point to the current selection Restore Cut Removes the selected cut 119 Sir O Browser ZONE WAVE DATABASE i E E e aie el e Name Size Type Date Modi Root Key Length Frequency Channels we Drive D DRIVE2 Drive Se CD F Audio Drive HHSong8_Drmloop2 2 3 eS eo CO 24 DEUNEE 0 The Browser window allows for displaying and browsing the local file system Files like Patches Parts and samples can be loaded from here using drag and drop See the Browser Page section for more information 120 Sir O Database w ar ZONE WAVE BROWSER P W All 57 All 78 All 4 Bass Synth Acoustic East West Brass Pop Amped Digidesign Drums Electronic Attack East West Ethnic Blown Basic GForce Guitar Acoustic Bell Guitar Electric Bend Kevhnarde Ornan Rreathyu Title eywords Category Manufacturer b Le
66. on from the clipboard Revert Reverts any changes to the current variation to the last saved version s Randomize Randomizes the current variation Latch On Off Activates deactivates Latched playback When activated playback continues after notes have been released s Retrigger Restarts loop on each note on s Host Sync Enables or disables synchronization to the Pro Tools session tempo Split Mode Sets a split point on the keyboard that divides looped playback and individual slice keys e Speed Adjusts the playback speed half time normal double time 122 Sir O Alternation Control Max Length Limits the loop length to 1 2 or 4 bars Keytrack Adjusts how much the loop is chromatically transposed when played across the keyboard Swing Adjusts the amount of swing Swing Mode Selects which notes swing is applied to Quantize Depth Quantizes the loop relatively to the selected Quantize grid Quantize Grid Selects the timing grid Beat Light on and off to indicates the beat during playback Alternation Control determines the selection MIDI Part Alternation Control between multiple Sampler parts or layered zones within a Sampler part TYPE ALTERNATION CONTROL To add an Alternation Control Part to a Patch A 4 mm dens oT 1 Select a Patch in the Patch list cE BCT STE m ia as 2 Reset After Choose Part gt Add Part gt MIDI gt Alternation Control First Alternate Selects
67. ones New Part Creates a new empty part Load Brings up a file dialog for selecting a part that will be loaded into the patch Save Brings up a dialog for saving the selected part to disk Replace Samples Brings up a dialog to locate samples to replace the ones currently selected in the part You would commonly use this function to exchange samples in a part Find Missing Samples Opens the Find Missing Samples dialog pointing Structure to the location of the samples if a part does not find its samples See the Finding Missing Samples section for more information Import Samples Opens a dialog to import samples to the part Undo Undoes the last operation in the Editor page allowing you to return to a previous editing state 100 Sir O D Redo Redoes the last operation in the Editor page which moves back through the Undo history by one step Cut Cuts the selected parts and zones and copies them to the clipboard Copy Copies the selected parts and zones to the clipboard Paste Pastes the selected parts and zones from the clipboard Paste to New Folder Creates a new folder and pastes the selected parts and zones from the clipboard into the new folder Paste to New Part Creates a new part and pastes the selected parts and zones from the clipboard into the part Remove Removes the selected zone or part Select All Selects all zones and parts Deselect All Deselects all zones and parts Invert Selection Inverts the
68. orms 66 Sir O Source Fades the modulation source between LFO only left LFO scaled by Mod wheel center and Mod wheel only right Destination Selects a destination parameter to be modulated Pitch Filter cutoff Filter resonance Amp level Stereo position Pan Depth Adjusts the intensity of the applied modulation Output Sub Page On the Output Sub page you can assign the Patch 01 Six String Guitar PLAY CONTROL MOD patch an individual outputs and adjust its output level and send amount to each of the four Send Effect slots on the Effects page r sed CS SR O IETT Eaa j 14 3 00 FX Send On Activates the Effect Send for SE e int oe O the patch FX Senda S int ce FX Send Level Adjusts the level sent from crm the patch to the Effect Send output Bus CS Pre Sets the Effect Send to pre fader Enable Part Sends Enable Part Outputs routing When activated the Send level is only controlled by the Send fader not the patch level or output level faders Level Trim Adjusts the patch s output level Output Bus Selects an individual Output bus for the patch Enable Part Sends Activates effect sends from within parts in the patch Enable Part Outputs Activates individual outputs for parts in the patch 67 Sr O Sampler Part Parameter Sub Pages To access the sub pages for Sampler parts 1 Select a Sampler part in the Part list i V FILTER AMP MOD OUTPUT 2 Click th
69. ot supposed to be a file manager Modifying operations like copying moving or deleting are not available To display only certain file types in the browser click a file type button one or more in the menu so that it is highlighted 88 Sir i Common Operations in the Browser The following are common tasks using the Browser e Drag a patch into the Patch list to load it Drag a patch onto another in the Patch list to replace it at the same position using the previous settings for MIDI input Individual output and Automation channel e Drag a part into a Part list to load it Drag an audio file onto a Patch module or into a Part list to load it If no sampler part is selected a new one is created at the end of the Part list If no patch is selected a new patch with a sampler part is created Previewing Samples In the browser and all file dialogs you can preview all types of supported audio files To preview samples before loading click the speaker icon CI E 808 Sidestick 3 way in the left browser column Click again to stop playback Cole 808 Snare D1 1 wav 89 Sir O _ Browser Controls Previous Next Add to New Directory Directory Favorites Folder _ PART es OC amp AX xxi Conrtertaaa Structurerracty e7770 sk6667777V struct ir Folder Directory Refresh Show Delete History Up View Favorites Patch Activates the displaying of only patches Parts Activates the displaying of only parts
70. ou can save the complete state of the plug in including all loaded patches parts their parameters and routing To save a settings file Save Settings Ctrl Shift 5 1 Click the Settings menu and select Save Settings z rer seo ree Copy Sectings CERME 2 In the following dialog enter a name and location for the setting and click Save Import Settings Settings Preferences 10 Patch You can save a single patch including its parts and all parameters in the Patch menu To save a patch 1 Select the patch in the Patch list 2 Select Save Patch from the Patch menu 3 In the following dialog enter a name and location for the patch and select one of the Export check boxes depending on how you want to export the patch e Without Samples means that just the Patch file is saved without copying the used samples e With Samples means that the used samples are copied into a folder named Samples next to the patch The saved patch will point to the samples in this folder e Monolithic means that a single Patch file is saved that contains all used samples 11 sFrrucr ure PATCH PART VIEW All CA G gt ot HK Load Patch Add Patch Duplicate Patch Remove Patch Remove 4ll Patches Folder C Dokumente und EinstellungenWJwK Desktop bla ha File 04 Electronic Drum Kit aa Export T Trim Audio Sample Path Samples aa Prelisten Audio Without S
71. ound Panner Mid Stereo Surround Panner Rear Stereo Surround Rotation Basic Surround Downmix Surround Panner ay J UUA 38 Keyboard Section hlaster Knobs MLALI ALIA ALLAGL AAA sA Keyboard Master Volume The Keyboard section provides 88 keys for playing Structure six Smart knobs and a context sensitive Info display as well as the Master volume control for the whole plug in You can play and control Structure by clicking the keys using MIDI input from a MIDI keyboard or using MIDI data in an Instrument or MIDI track in Pro Tools When Structure receives MIDI data the keys reflect the MIDI note input 39 a O Smart Knobs The Smart knobs are special controls which can be assigned to one or more Structure parameters in the currently selected patch These parameters can then be remote controlled at the same time by moving the Smart knob This comes in handy for making complex sound design easy or to quickly adjust a patch to suit your session in terms of feel timbre enveloping or any other sensible sound shaping parameter In Structure s factory content each patch has Smart knobs pre assigned to important parameters The Smart knob can be named in the field above each knob H a YALI AI wh i To assign a parameter to a Smart knob emr 1 Right click Windows or Mac or Control click Level Name Mac a control Assigned to 2 Select a Smart knob from the Assign Smart Knob pop up menu A
72. own Selects a note to be triggered when the Soft pedal is pressed e Soft Pedal Up Selects a note to be triggered when the Soft pedal is released e User CC Selects a MIDI CC to be converted to note triggers e User On gt 63 Note triggered when value of specified MIDI CC increases above 63 e User Off lt 64 Note triggered when value of specified MIDI decreases below 64 User Trigger Triggers the any user defined notes e Bypass Bypasses the effect 124 a MIDI Transformer MIDI Transformer adjusts a selected type of Be A n MIDI data with the option of converting it to a TYPE MIDI TRANSFORMER different type Input Conven Off Sv To add a MIDI Transformer Part to a Patch Output 1 Select a Patch in the Patch list A 2 Choose Part gt Add Part gt MIDI gt MIDI A Transformer aanl Input Monitor Pitch Bend 0 Input Selects a type of event to transform Convert Determines how MIDI events are transformed o Off The value of the selected Input event type is modified for example apply a velocity curve o On The selected input event is converted to the Output event type for example convert mod wheel to expression o Replace The selected Output event gets its value replaced by the last Input event value for example use the mod wheel to set note velocity o Offset The last input event value is added to the value of the selected output event for example use the mod wheel to increase not
73. p up menu or by activating a button Parameter Ranges and Resolution Most controls have a range of 0 100 Some controls are bipolar meaning they support negative values and usually have a range of 100 to 100 Using a Mouse You can adjust controls by dragging the control s slider or knob or by moving over it with the cursor and scrolling up or down with the scroll wheel Adjust rotary controls by dragging horizontally or vertically Parameter values increase as you drag upward or to the right and decrease as you drag downward or to the left Activating Buttons Some controls are enabled or disabled using buttons To enable a button click the button Click again to disable it Zone Mode Some buttons on Part level do not only have an On or Off state but feature a third state called Zone mode This state is indicated by a black dot in the middle of the lit button If Zone mode is activated the state of this parameter is taken from each zone in the part accessible in the Zone section of the Editor window 18 Sir O _ Pz Keyboard Shortcuts For finer adjustments hold down Control Windows or Command Mac while moving the control To return a control to its default value Alt click Windows or Option click Mac the control Displaying Values Parameter values of knobs and faders can be displayed in the Info display without editing them To display the value of a control in the Info display click the control w
74. part Part Menu Load Part The Load Part command brings up a file dialog for selecting a part that will be added below the last part in the Part list Save Part The Save Part command brings up a dialog for saving the selected part to disk Add Part The Add Part submenu lets you add a new part Sampler Sub Patch FX or MIDI to the selected patch Remove Part The Remove Part command removes the selected part from the Part list Duplicate Part The Duplicate Part command adds an exact copy of the selected part at the end of the Part list Cut Part The Cut Part command copies the selected part to the clipboard and removes it from the Part list Copy Part The Copy Part command copies the selected Part to the clipboard Paste Part The Paste Part command inserts the copied Part from the clipboard at the end of the Part list Paste Part Parameters The Paste Part Parameters command inserts only the parameter settings of the copied part to the selected part This function can only be used with the same types of parts Zones and Zone parameters are not pasted 53 Sir O D Find Missing Samples If a loaded part does not find its samples you can use the Find Missing Samples file dialog to point Structure to the location of the samples For more information see the Finding Missing Samples section Replace Samples The Replace Samples function brings up a dialog to locate samples to replace the ones currently used in the part T
75. r Provides controls for searching and displaying the local file system Files like patches parts and samples can comfortably be loaded from here using drag and drop into the Patch or Part list For more information see the Browser Page section Database Provides a powerful set of integrated tools for tracking organizing and managing your Structure patches parts and samples For more information see the Database Page section 16 ar O MIDI Learn Structure lets you assign standard MIDI controllers MIDI Learn to virtually any parameter so that you can control Structure from a MIDI controller in real time To assign a MIDI controller to a parameter MIDI Learn 1 Right click Windows or Mac or Control click Mac a rotary control or fader 2 Click Learn MIDI CC and move a control on your MIDI Assigned to controller The parameter is automatically assigned to that Unassign All control Assign Smart Knob gt Assign Key Switch gt To un assign a MIDI controller 1 Right click Windows or Mac or YENeual Control click Mac the rotary control or fader Assigned to gt 2 Go to the Assigned to pop up PA Unassign all menu Assign Smart Knob gt 3 Click the Name field and select Assign Key Switch gt Delete Assignment cr _Learn MIDI CC 17 air O Adjusting Controls You can adjust all controls by using the computer mouse Some controls are adjusted by a selecting a value from a po
76. r A to set it back to 0 Now grab the top half of the Attack fader and set it to 20 for creating a velocity sensitive attack behavior for the guitar part Adding a Sampler Part Click the Browser Page tab to display the Browser in the Parameter panel Drag the part 02 High String Guitar part into the Part list below the 6 String Pick part This adds a sampler part with high string guitar samples to the patch Play some notes and chords the six string guitar has now become a twelve string 24 El Adding an Effect Part Right click the Part list below all parts Select Add Part gt Modulation gt Phaser Stoned from the context menu Play some notes and chords Adjust the Effect controls in the Parameter panel Saving the Patch 1 2 Sampler Load Part Save Parts a 03 Moving S spm l I Remove Parts Gut Parts Sel Gopy Parts Delay gt Paste Part Distortion gt Find Missing Samples Dynamics Replace Samples EQ r Moye Part Up Move Part Down Reverb Tools gt MIDI Fx gt To save the edited Patch choose Save Patch from the Patch menu In the file dialog choose a name and destination for the Patch and click OK Adding Another Patch 1 Click the Patch menu on the upper left of the Patch list and select Load Patch from the menu Load Moving Synth Pad patch from the QuickStart content in the dialog Wait until the loading message d
77. r and all its subfolders 56 U A Sub patch is a special type of part E r NE You can use a Sub patch to group any combination of parts and to control how they are played TRANSPOSE PITCH Ome o SE oo SEEE Eia y Octave Semi Fine Tune Pitch Bend CONDITION AANGE O mS rms velocity vi 44 i e 427 e Common uses for a Sub patch e Grouping Sampler and FX parts For example FX parts in a Sub patch only affect Sampler parts within the same Sub patch Monel x o 6 127 e e Setting playback conditions for Raa 100 00 Simm 10000 Sim o e parts For example setting a Velocity Source Level Decay Velocity Decay Decay Keytrack Sampler part to only play when keys are released on MIDI note off messages Sub Patch Controls Octave Transposes the incoming MIDI notes for the Sub patch in octave steps Semi Transposes the incoming MIDI notes for the Sub patch in semitone steps Fine Tune tunes the Sub patch up and down by cents Pitch Bend Activates the reception of MIDI Pitch Bend for the Sub patch 57 Sir D Condition Selects up to three play conditions for the Sub patch selected from the following e Key Key number of incoming note Velocity Velocity of incoming note Mod wheel Current CC1 value e Sustain Pedal Current CC64 value e Soft Pedal Current CC67 value Playing Speed Time since last note on s Legato Interval Distance on keyboard from last key played Held
78. reas can be resized To resize the Editor window click the handle in the lower right of the window and drag to resize the window To resize an Editor section click the corresponding handle and drag to resize the section To leave the Editor click the Exit button on the top right of the Edit section Samples and Zones A zone is a loaded sample including all the relevant Ral malor2 c2 vaf o information of keyboard assignment and play parameters Ml o HH 48 f veocty within Structure You could see it as a container for one sample and its complete set of parameters for modifying that sample including its loop settings root key keyboard mapping and playback parameters One Zone can consist of and play back several separate mono files when you load multi channel samples If you select a Zone in the Mapping section or Treeview it is automatically selected in all other sections of the Editor window 99 Sir O D Treeview Section The Treeview section lists all Sampler parts of the current Patch and the samples contained in these Parts You have to click a part in the treeview to select it for further editing in the Mapping and Edit section on the right Treeview Controls Mute Button Mutes bypasses the part Solo Button Solos the part Edit Menu The Edit menu in the Treeview section provides commands for editing and organizing parts and zones New Folder Creates a new folder for organizing z
79. reuctrure PATCH PART VIEW A gt RexPlayer L J JH 120_2 40 FX Loops EQ FX Distortion 22 Xpand Metallic Fuzz Bass on eS E E nT Metallic Fuzz Bass FX Chorus Basic FX Distortion Basic Sir O _ Patch Module Controls Quick Browse Menu Panorama Expand Fader Part List Quick Browse Menu for Favorite Folders Gives quick access to the factory content folders and folders that have been added to the favorites Click the double arrow to bring up the favorite folders menu from which you can directly select Structure Patches See the Browser Page section for more information on how to add a folder to your favorites Mute Button Mutes the patch Solo Button Solos the patch Volume Fader Adjusts the Patch volume Panorama Fader Adjusts the patch s position in the stereo panorama MIDI Channel Selector Selects the Port A H and channel 1 16 on which the patch receives MIDI data Audio Out Selector Selects the patch s individual audio output Out 1 32 The Audio Out paths for Structure are stereo Edit Button Brings up the Editor window of the Patch in which you can edit the mapping wave and zone Settings of its sampler parts To learn more about the Editor window please see the Editor Window section 44 Sir O D Patch Menu Load Patch The Load Patch command brings up a dialog for selecting a patch that will be added below the currently selected patch in the Patch list Save Patch The Save P
80. rp Loop 6 PLAY CONTROL OUTPUT On the Modulation Sub page there are two LFOs low frequency oscillators which can be used to modulate Structure parameters per patch The modulation amount of LFO 1 can be controlled by the le d Mod wheel MIDI CC 1 The modulation amount of LFO 2 can be controlled by 5 50 HZ Aftertouch c o e 2 AQ y Trig Sync Delay Fade Start Rate LFO On Activates the LFO The LED is 0 00s Hf 0 00s o wu lit yellow when activated Seed 0 100 Destination T 2 eo LIFO 2 gt AT LFO 1 Rate Adjusts the speed of the LFO in Hz Step Switches the LFO to a stepped waveform rather than a smooth line between each point Grid X Activates a horizontal tempo grid for editing the LFO waveform Grid Y Activates a vertical amplitude grid for editing the LFO waveform Key Trig Key Trigger Selects a restart condition for the LFO or OFF for free running 1st Note restarts the waveform when the first note of a chord is played Note restarts the LFO each time a key is pressed Sync Synchronizes the LFO speed to the session tempo Delay Adjusts a delay time after pressing a note before the modulation starts Fade Adjusts the time taken for the modulation to fade in Random Start Sets a random start phase for the LFO waveform Random Rate Adjusts the amount of random LFO rate variation Random Depth Adjusts the amount of random LFO amplitude variation e g for Sample amp Hold wavef
81. rt Selector Selects an insert effect Output Selector Selects an individual Output bus for the Send Effect slot Level Adjusts the Send Effect slot s output volume Send On Off Activates or deactivates the Insert effects Out 1 Main Output Insert Selector Selects an insert effect Level Adjusts Structure s output volume Send On Off Activates or deactivates the Main output s Insert effects When activated the LED is lit 82 Assigning Individual Channel Outputs You can assign Send 1 4 and Out 1 to individual outputs These can be GLOBAL SE used as inputs for Auxiliary Input tracks for further mixing and processing 4 RotarySpkr To assign an individual output 1 Select an output for the channel from the Output pop up menu chorusBac 2 Create an Auxiliary Input track in your software session Output 3 Select the Structure output as an input for the Auxiliary Input Track no input interface COLELL di Structure 3 Stereo N CS e e Te ee bus plug in Structure 5 Stereo Structure 6 Stereo Structure 7 Stereo Structure 8 Stereo la 83 U Editing Effects To insert an effect click the Insert selector and select an effect from the pop up menu To bring up the Parameter page of an effect click the effect insert To return to the Effect slots click the Back button on the Parameter page To remove an effect click the Insert selector and choose No Effect from the pop up m
82. ructure Read Me document for possible known issues with the import of foreign sample formats e Encrypted content from third party vendors cannot be loaded in Structure iLok protected Structure Factory Libraries and other protected or encrypted sample libraries can only be saved as patches They cannot be saved with samples or as monolithic files in Structure For more information see Loading and Saving Patches e When importing Gigasampler Patch files the sample files are copied to your local computer and a Structure Patch is created You can specify the directory where Structure will copy the new files on the Setup page using Copy Samples to Local Drive Settings Content gt Copy Samples To Local Drive Options Please note that importing third party sample libraries can be quite complex because of the many available versions of these formats and the different methods each vendor uses to make instruments play naturally such as key switches alternations modulations MIDI playback variations and also different filters and effects Consequently a perfect reproduction of the original patch in Structure is not always possible As a general rule the simpler your original patch the more precise the imported result in Structure The larger and more complex your original file is the more likely it is that you might need to invest some time tweaking the patch to get an exact sonic reproduction 13 U g The Editor Window In the Edi
83. ructure Structure Factory Libraries 03 Electronic Drums Loops Ba tame Size Type Date E S 808 Kit patch 20 KB patch File 13 04 S 909 Kit patch 28 KB patch File 13 04 At The Hop patch 32 KB patch File 10 04 S Brit Rock patch 33 KB patch File 10 04 Funky patch 41 KB patch File 10 04 zZ Latin Perc patch 47 KB patch File 10 04 Metallic Snare patch 38 KB patch File 10 04 Rock Drums patch 33 KB patch File 10 04 OI z abs File 07 Clap ha Export Without Samples YWith Samples Monolithic M Trim Audio Format WAVE al Sample Rate Zone a Bit Depth Zone Ka Sample Path Samples na Value Keywords Percussive Category Drums Acoustic Manufacturer East West Cancel OK 55 Sir O _ _ Finding Missing Samples If a loaded patch or part does not find its samples because folders have been renamed or moved to another location you can use the Find Missing Samples file dialog to point Structure to the new location of the samples Patches and parts which are missing samples are indicated by a red exclamation mark symbol To find the missing samples for a patch or part 1 Right click Windows or Mac or Control click I Mac the concerned patch or part and select Find Missing Samples from the menu LLL FX1 NORM_03 2 In the following dialog navigate to the new i sample location and click OK Full Recursive Search Search for missing samples in the specified folde
84. s using more CPU performance per voice 94 U g Instrument Settings GENERAL Transpose Fine Tune a ae EES ETES PERFORMANCE a a CPU Usage No of Voices Max Polypho ny Max CPL 1024 S 90 S General Transpose Transposes all patches in semitone steps Fine Tune Fine tunes all patches in cents Performance Max Polyphony Adjusts the maximum number of voices that will be played by the whole plug in instance Max CPU Adjusts the limit of Structure s maximal CPU usage If this limit is exceeded polyphony will temporarily be reduced to lower the CPU usage 95 U Content Settings COPY SAMPLES TO LOCAL ORIVE OPTIONS Import to O Session Folder J cProgrammeDigidesign Structuremimport A Clean Up CONTENT SEARCH FOLDERS oth ES Se CT earch Copy Samples to Local Drive Options If samples or patches are loaded from volumes like CDs DVDs or over a network Structure will load the audio files into RAM by default This can lead to sample playback performance issues because of the slow data transfer between media or limited RAM Using the Copy Samples to Local Drive command you can transfer all used audio files to your computer s disk After transferring Structure can load the concerned patches and parts without requiring the source CD DVD or network folder See Copy Samples to Local Drive for more information Import to Selects wether files will be copied to a user
85. s released Use shorter times for an immediate closing of the filter Longer times cause the filter cutoff to decay slowly 70 Sir O _ Sync Scales the envelope times with the session tempo Envelope Velocity Curve Selector Sets the curve Output Level for translating incoming velocity values to envelope level Inverse Linear Normal Squared Cubed z dB Zone Inverse Vel Sens Velocity Sensitivity Adjusts the Litea envelope velocity sensitivity range in dB between Vel lowest and highest velocity Sens Env Key Envelope Key Scaling Scales Envelope Attack Hold and Decay times across the keyboard positive values make high notes faster Rel Key Release Key Scale Scales the Envelope Release time across the keyboard positive values make high notes decay faster Input Velocity 71 U g Amp Sub Page Level Adjusts the part s amplifier level Sampler Part Wurli Note On PART FILTER MOD OUTPUT Pan Adjusts the part s stereo panorama position One Shot Envelope Activates one shot mode ignoring note off and skipping the envelope sustain phase In this mode the Decay fader sets a gate time for the note One Shot Envelope C Equal Power Mapping Fades C2 Equal Power Mapping Fades Activates a Ce Keytrack Voice Fade equal power crossfades between sample zones This makes crossfades between sample zones slightly louder at the midpoint This in conjunction with edi
86. ssign Smart Knob o gt 1 Reverb Mix Assign Key Switch gt 2 Room Size Learn MIDI CC 3 Cutoff 4 velocity Sensitivity 5 Attack 6 Release Unassign All To remove a Smart knob assignment pa 1 Right click Windows or Mac or Control click Mac the control BA Unassign Al 2 In the Assigned to pop up menu a E click the control name field and assignKey Switch select Delete Assignment ehh ioan MICE Output 40 U Key Switches Key Switches are special MIDI notes or keys that are assigned to controls and act as a switch For example they can switch between different Smart Knob settings for a patch or mute and solo parts within a patch Ub aL livvay W IYALUI AI pu To assign a parameter to a Key switch ee L Leye 1 Right click Windows or Mac or Control click Mac a control Assigned to gt Unassign All 2 Select a Key switch from the Assign Key switch pop up menu Assign Smart Knob gt D Assign Key Switch Learn MIDI CC hl Sin 3 26 427 To remove a Key switch assignment 1 Right click Windows or Mac oi l or Control click Mac the SE ee control ei Assigned to 2 In the Assigned to pop up Unassign All menu click the control name field and select Delete Assignment Assign Smart Knob Assign Key Switch pit Learn MIDI CE Output Output EEI 41 Master Ou
87. tch Removes unused samples only for the selected patch e All Patches Removes unused samples for all patches e Session Removes unused samples for all instances of Structure in your session 2 The Info display will show a message asking to start playback of the session for analysis Start Pro Tools and play back the whole session 3 After playback has been stopped click Apply in the Info display to remove all unused samples from RAM or click Cancel if you want to keep the samples in RAM Reload Unused Samples The Reload Unused Samples command loads previously removed samples back into RAM either for the selected patch all patches or all Structure instances in the whole Session 50 ar O Part List The Part list shows the parts that are contained in a patch A part can be a multisample an insert effect a Sub patch or a MIDI processor The Part list contains all parts within the selected patch and reflects their grouping as well as audio and MIDI routing You can create select move and edit parts in the Part list To expand and collapse a patch s Part list cick pee the small triangle on the left of the patch aaa ails ale The vertical order of parts reflects the actual signal flow from top to bottom This means that the audio i RexPlayer output of a sampler part is fed through any Audio FX L Hil JH 120_2 40 parts below it The resulting signal at the bottom of FX Loops EQ the Part list is sent to the Patch o
88. tch parameters 5 Play some notes and chords Adjust the Patch 9 0 Six String Gutar em S Lae volume using the horizontal fader on the Patch Tre at module in the Patch list Finding Missing Samples If samples are not found the concerned patches and ah parts are marked by a red exclamation point al Ul FX1 NORM_03 To find the missing samples for a patch or part 1 In the Patch or Part menu select Find Missing 1 samples not loaded Samples 2 Inthe following dialog navigate to the new sample location and click OK 23 Eal Exploring the Part List 1 4 Click the small triangle on the lower left of the Patch module to show the Part list As you can see here the Patch consists of multiple parts sampler parts indicated by a TNE keyboard symbol and insert effect parts LLL JH 120_2_40 indicated by an FX symbol a FX Distortion Select the sampler part to show its parameters in the Parameter panel Click the EQ and Reverb effect parts to display their parameters in the Parameter panel Editing Part Parameters en D Cl Click 6 String Pick part to bring up its parameters in the Parameter panel Click the Filter sub page tab to go to the part s filter settings Set the Cutoff and Resonance controls at will Click the Amp tab to go to the Amplifier PART FILTER MOD OUTPUT subpage Set the attack time to 200 ms by moving the upper left handle in the envelope Use the attack fader fade
89. the Mod wheel Drag the handles of the LFO waveform to adjust the gating effect 26 it Using Global Send Effects 1 Select the guitar patch and go to its Output sub page in the Parameter panel 2 Move the FX Send 1 fader all the way to the right to feed the Patch into the first Effect slot 3 Click the Effects tab to show the Effects page in the Parameter panel 4 Click the first insert on the first Effect slot and select a reverb preset 5 Click the Effect insert to adjust the effect parameters in the Parameter panel Click Back when done 27 xX SENDS LEVEL PRE rx o Ea O FK Send3 Se int C ETT nnn j n Ke DATABASE BROWSER SETUP Delay Distortion Dynamics EQ Modulation Cony Reverb Airy Cony Reverb Chamber Conv Reverb Huge Spa Sir D Using Key Switches Key Switches are special MIDI notes or keys that are assigned to switch control values instead of triggering notes For example they can switch between different Smart Knob settings for a Patch or mute certain parts within a patch Nearly every control in Structure can be assigned to a Key switch Load the Patch 04 Electronic Drum Kit patch and play with it on your keyboard 2 The different Effect parts in this specific Patch are not audible initially Their Mix parameters and Smart Knobs are assigned to key switches so you can mix them in by just clicking or playing a Key Switch All available Key Switches appear
90. ting Velocity and Key Range Fades in the Mapping editor see Mapping Section can improve the smoothness of crossfades for ensemble sounds Keytrack Adjusts amplifier keytracking At zero the amp level is the same for all keys Positive values make the level increase as you play up the keyboard Voice Fade Adjusts an alternative fast release time used when a note is cut off by an Exclusive Group setting Polyphony limit or mono mode Attack Softens the Attack phase of Instruments by applying an amplitude envelope to the start of each Instrument hit Move the control to the right to increase the time it takes for the attack to rise to full amplitude Hold Adjusts the length of the Amp envelope s Hold time at the end of the attack phase Decay Shortens the played instrument hits by applying an amplitude Decay after the Hold time 72 Sir i Sustain Adjusts the level of the Sustain segment The signal remains at this level as long as the note is held Release Sets the time it takes for the Release segment to fall to zero when the note is released Use shorter times for an immediate stop of the sound Longer times cause the sound to fade out gradually Sync Scales the envelope times with the session tempo Envelope Velocity Curve Selector Sets the Output Level curve for translating incoming velocity values to envelope level Inverse Linear Normal Squared Cubed dB Zone Inverse Vel Sens Velocity Sensitivity
91. tor window you can display and modify individual samples within the Sampler parts in a patch You can wave edit and loop the contained samples create and modify sample mappings and adjust individual playback filter and amp settings per sample zone The Treeview Mapping and Edit sections in the Editor window are designed to serve the different purposes of multi sample editing as explained in the following EDIT Treeview Section Edit Section Mapping Section To access the Editor window for a patch click the Edit Ssrfruchure 58 Jaw Harp Loop 6 EH JH 120_2_40 80 JH 120_2_ 40 16 JH 120 2 4015 JH 120_2_40 10 JH 120_2_40 09 JH 120_2_40 08 JH 120_2_40 07 JH 120_2_40 02 button on a patch module A ZONE WAVE BROWSER DATABASE PITCH eytrack Bal e n 2 f01 gt wef 0 2 17 O atts 440 Di s pewne O 2 if 120 gt aR veodty a ike a T T TITT EEE 14 it Treeview Section The Treeview section on the left lists the names of all Sampler EDIT 58 Jaw Harp Loop 6 parts of the patch and the names of all samples that are 4 e 00 contained in these parts Click a part or sample zone in the JH 120 2 40 15 Treeview to select it for further editing in the Mapping and Edit f JH 120 240 13 section on the right Seas JH 120_2_40 10 JH 120_2_40 09 JH 120_2_40 08 JH 120_2 40 07 JH 120_2 40 06 JH 120_2_40 05 JH 120_2 4004 JH 120 2
92. tput Volume The Master control adjusts Structure volume of all Structure outputs to Pro Tools All patches are mixed down to the Main output by default and then output to the Instrument or Auxiliary Input track on which Structure is inserted Info Display The Info display above the Keyboard 1 section is a context sensitive text display When you load something into Structure it displays a progress bar When loading a commented patch it displays the Patch comment When editing controls it displays parameter name and value To display the control s current value click the control without moving the mouse To edit the patch comment 1 Select a patch 2 Double click into the Info display 3 Type in your comment 4 Press Enter 42 U g In the Patch list on the left side of Structure you can create select mix MIDI assign route and group patches A patch holds a virtually unlimited number of parts a part can be a multisample an insert effect or a MIDI module with a defined audio and MIDI routing Click a Patch module to select it for editing in the Parameter panel The handle on the left of the selected patch is lit When a patch is selected all of its parameters are displayed in the Parameter panel on the right and assorted into subpages You can create edit and save patches using the Patch menu on top of the Patch list Patch Menu Patch Module Part List 43 Ssr
93. utput You can FX Distortion change the position of parts within the routing using drag and drop 51 U g The Different Types of Parts MIDI processor Do MIDI Tranatormer UUl 6 String Pick Sampler t Randomize Fretnoises Sub Patch LU Fretnoises Fx Chorus Audio FX AC Reverb MIDI Processor Contains a MIDI processor with its settings Such as a tuning scale MIDI processors are placed before Sampler parts and change the way a Sampler part is played Sampler Contains a multisample its mapping information metadata and several sound shaping options such as filters envelopes and modulation Sub Patch Groups multiple Sampler parts insert effects or MIDI effect parts within a patch for applying combined playback conditions within a patch For example in a patch that holds piano and string Sampler parts you might want to route only the piano through a reverb effect In this case you would group the piano part and an effect part using a Sub patch Subpatches can be dragged to the Patch list to become patches Patches can be dragged into the Part list of another patch to become a Sub patch For more information on using Sub patches see the Sub Patch section Audio FX Contains an Insert effect with its parameter and output settings Select an Audio FX Part in the Part list to show the Audio Effect controls in the Main page 52 Part Parameters Mute Button Mutes bypasses the part Solo Button Solos the

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