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HANDLEIDING VOOR DE ANGEL
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1. Under scene control the red LED s lt level gt indicate the channel levels Keep a fader button pushed The display shows now the level value of the corresponding channel in percents Attention if lt enable flash gt flashes the fader buttons function as flash buttons see beneath e MEMORY PREVIEW Push on NEXT scene control The faders are channel faders and determine the levels of the indicated memory The red LED s lt level gt indicate the actual levels of that memory Push a fader button to see the corresponding value in percents on the display To preview the levels of an other memory push lt lt or gt gt Attention if lt enable flash gt flashes the fader buttons function as flash buttons see beneath e ENABLE FLASH if not blocked in set up Push on enable flash the red led lt enable flash gt flashes When in LIVE NEXT scene control the fader button are now flash buttons In sub MASTER MODE they are scene flash buttons e SUBMASTERS only level 2 Push on button subMASTERS Fader 1 till Fader 10 act as scene masters for memory 1 10 Fader 11 amp 12 are loop masters for loop1 amp 2 In this mode you can add the memories 1 till 10 and two loops to the lighting scene on stage Of course only if these memories exist and loops are defined The fader buttons acts like GO stop buttons to initiate an auto fade in out of the corresponding memories and start stop loops if lt flash enable gt is not flashing You can
2. PRESET LEVELS Push simultaneously on lt lt amp gt gt The display shows 0 In case of NEXT scene control you can create a preset starting with all zeros After a crossfade the display keeps showing 0 you can create a new preset that starts from the previous or you can clear all levels again by pushing both lt lt amp gt gt If you want to play a memory preset you have to select a memory number with lt lt or gt gt e CREATE A MEMORY PRESET Create a preset or a scene Push on store scene Led lt store scene gt lights up Select with lt lt or gt gt the number you wish for that memory Numbers with a decimal dot are already in use Confirm your choice by pushing button DO IT for 3 s The display shows REC You can abort the action till led lt store scene gt flashes After that the record mode will be left You can quit this mode by pushing any fader function button e CHANGE A MEMORY LIVE Push on LIVE channel control Select for next scene by pushing lt lt or gt gt the memory preset you like to change Fade in that preset by moving the crossfader to the lighting fader led or by pushing GO Change the levels Push on store scene Led lt store scene gt lights up Confirm your choice by pushing button DO IT for 3 s The display shows Chg You can abort the action till led lt store scene gt flashes After that the record mode will be left Yo
3. stop with this button you can toggle between GO and stop In case of stop the last display dot keeps flashing To cancel a fade push on lt lt or gt gt Overrule takes place as you move the crossfader to the lighting crossfader led overrule you can only shorten the crossfade time By stopping the fade and generate a overrule the auto fade is changed in a manual crossfade so now you can complete or undo the fade in SPECIAL ACTIONS e CHANGE THE SET UP Keep set up pushed till led lt set up gt flashes This takes a while By pushing once again on set up you can select an other set up item which is shown on the display You can change a setting by pushing button lt lt or gt gt The possibilities are P y n block softpatch changes yes or no F y n enables channel flashing yes or no L 0 1 2 select user level 0 1 or 2 level 0 only LIVE scene control and the MASTER functions level 1 subMASTER mode is disabled level 2 all control options are available r y n you can set remote in to use the 7 button remote preset controller select y n means you can use MIDI C xx MIDI channel number setting xx 1 16 only if r n if MIDI is possible Attention if r y the Princess is used in combination with a 7 button remote preset controller C 01 must be set Push any fader function button to leave the set up mode e DISPLAY A LEVEL IN
4. MORIES You can delete all memories at once If you push insert scene at power on while the software version is displayed The display starts showing the text dEL ALL for 4 s If you push during this period on DO IT all memories will be deleted After that the display shows the text rST SP for 4 s see below default softpatch Then the Princess jumps to LIVE scene control with the display showing 0 SOFTPATCH RESET You can set all patches to default at once That means that control level of channel 1 is loaded in DMX data byte 1 2 in DMX data byte 2 etc DMX data byte channel 13 till 512 will be loaded with zeros If you push insert scene at power on while the software version is displayed the display starts showing the text dEL ALL for 4 s After that the display shows the text rST SP for 4 s While the Princess displays the second text you push DO IT After that a default softpatch is set and the Princess jumps to LIVE scene control fade time HH Do it o next scene sec sub MASTERS LIVE scene control NEXT scene control level 2 3 4 5 6 7 8 9 10 11 12 fufu 888 ar 2 2 lt lt gt gt PP e SSS ee e e EE a press both for zeros ae eee ee ee ee eee ee eee eee ee eee CROSS MASTER O ee ee ee ee
5. PRINCESS V2 USER S MANUAL ial Theater from software version 2 1 t e h c h n f s c General N lab The Princess is a 12 channel memory lighting controldesk The Princess has a LA DMX512 output and a analogue output You can store 110 presets in memory l These presets can be fade in manual or with a GO button action in a programmable fade time This GO button can be on board or external hard wired or wireless Memory preset 1 10 are also playable by ten submasters and can be add to the visible lighting scene even with a sub GO button action Moreover you can define two loops of memory presets So 13 autofades are possible simultaneous in there own fade time The Princess has several possibilities for remote control external GO button preset controller and MIDI The Princess has three users levels so you can reduce the control possibilities and adjust the user interface to the experience of the user see under set up After power on the latest actual scene automatically fades in The Princess has eight modi described below User situations e LIVE SCENE CONTROL With 12 faders you can make or modify a scene direct visible on stage e NEXT SCENE CONTROL With 12 faders you can make a preset or modify a memory preset not visible on stage You can make this preset visible by making a crossfade manual or by GO button action LED s indicate the channel levels This serves as a preview of the next scene e SUB MASTER MODE In thi
6. hannel level value in percents on the display Or if enabled the level will flash to 100 live on stage The yellow led indicates if the fader is active or not In case the led is off you have to move the fader until its position matches the actual channel level the yellow led turns on When you push a mode button for a while you make that mode active The button led starts flashing to indicate that the corresponding mode is active Finally By power on the software version is displayed for 3 seconds After that the Princess automatically goes to LIVE scene control All channel levels are processed 40 times a second and send through the DMX exit The DMX data rate 40 1 s The Princess can store 110 presets and the data retention is more then 10 years The possible fade times are 0 0 0 1 0 2 0 3 0 4 0 5 0 6 0 8 1 0 1 2 1 5 2 0 2 5 3 0 4 0 4 5 5 0 6 0 7 0 20 22 DA eens 60 63 68 71 78 82 86 91 96 100 110 120 130 140 150 170 180 210 230 270 330 410 550 820 seconds Reeser points to a button lt gt points to a led and is a displayed text Definitions A SCENE is the on stage visible result of the setting of 12 control channels A PRESET is a level setting of 12 control channels which result becomes visible after a crossfade PRESET NEXT SCENE A MEMORY PRESET is a preset stored in memory The FADER FUNCTION BUTTONS are that three buttons above the faders With these buttons you select the function of the faders and so the way yo
7. manual overrule an auto fade e DEFINE A LOOP only level 2 You can define a loop by simply pointing the first and the last one of a group of succeeding memories Create the memories you need for your loop Push a while on define loop Led lt define loop gt flashes and the display shows d L E define loop ends Push fader button 11 or 12 to point out loop or 2 The display shows F S first step for 2 s and after that a memory number Choose with lt lt or gt gt the memory you want for your first step Push DO IT to confirm your choice The display shows L S last step for 2 s and after that a memory number Choose with lt lt or gt gt the memory you want for your last step Push DO IT to confirm your choice e VIEW THE SOFTPATCH Push on button soft patch The display shows S P To select the control channel 1 12 you keep pushing the corresponding channel button Now you can see in a chase the softpatches that are already made for the selected channel These are the numbers with the last decimal point on Attention means not patched e CHANGE THE SOFT PATCH if not blocked under set up Push on button soft patch The display shows S P To select the control channel 1 12 keep pushing the corresponding channel button With lt lt or gt gt you can select now any DMX channel number from 1 till 512 A patched DMX channel number is displayed
8. s es 1i 1 eee eee 2 Q eune Q O ic Q 5 m GO stop buttons in sub MASTER mode Channel pointer in case of SCENE control and softpatch Button functions eee A Le as V 2 Theater GO stop tade in princess tech hni N c h of the above selected 12 channel digital lighting control desk lab NSE For more information about the remote preset controller MIDI the Princess software updates application guides etc you can visite our website www theater technisch lab nl 4
9. s increase in number started with the one you have selected You can quit this mode by pushing any fader function button e DELETE A MEMORY Keep delete scene pushed till led lt delete scene gt flashes The led display shows the number of the first existing memory Select with lt lt or gt gt the number you like to delete Confirm your choice by pushing DO IT for 3 s The display shows DEL Keep the button pushed until DEL disappears You can abort the action as long as the display shows DEL You can leave this mode anytime by pushing any fader function button 2 SET OR VIEW THE FADE TIME Select the preset you want to set the fade time for by pushing lt lt or gt gt Keep fade time pushed The display shows the current fade time Change while pushing fade time with lt lt or gt gt the displayed time Release fade time In case of a memory preset the changed value will be stored In case of a preset 0 the setting is only for the next fade in e FADE IN A PRESET Create a preset see above or select for next scene a memory by pushing lt lt or gt gt Manual fade in move the crossfader in the direction of the lighting crossfader led Automatically push on GO stop alternately flashing display dots indicate the going fade The preset becomes visible if the MASTER is set open e GO FADE STOP CANCEL OVERRULE To stop a going autofade push once again on GO
10. s mode the first ten faders serve as scene masters for memory preset 1 10 if they exist Fader1 1 amp 12 serve as loop masters If this mode is not necessary you can block it under set up e STORE SCENE DEFINE LOOP In this mode you can store a preset channel level setting in memory under a particular number It is also possible to change a record made before You can define a loop of existing scene records e FADE TIME In this mode the fade time of a preset or scene can be set or looked at e INSERT DELETE SCENE In this mode it is possible to insert a memory preset The inserted scene gets the selected number All the earlier made scenes that follow the inserted scene get automatically a new number the old number increased by 1 In the delete mode a existing memory preset can be removed e SOFT PATCH SET UP In this mode you can define the softpatch between 12 control channels and 512 DMX channels The set up possibilities are to block channel flashing to block softpatch changing to select a user level to select a particular remote control and to set the remote control channel User Concept Twelve faders are available to set twelve channel levels Depending on the selected mode you can set or change the levels on stage LIVE scene control or a preset NEXT scene control Red LED s indicate the current channel levels Below each fader there is a button and a yellow led If you push this button you can see the actual c
11. u can handle the preset Attention under each possible fader function the leddisplay always shows the number of next scene The FADERBUTTONS are the squared black buttons below each fader They serve as pointing devices BASIC OPERATIONS e SET A FADER ACTIVE In case the yellow led lt fader active gt is off the fader does not work The fader becomes active by matching the fader position with the actual level indicated by the red led lt level gt In that case led lt fader active gt is on From now on the level can be controlled with the fader e CREATE amp CHANGE A SCENE Push on LIVE scene control The faders are channel faders and determine the levels visible on stage The red LED s lt level gt indicate the visible channel levels If you push a fader button you can see the corresponding value in percents on the display only if channel flashing is not enabled Adjust with the faders the levels if desired Set if necessary the faders active e CREATE amp CHANGE A PRESET Push on NEXT scene control The faders are channel faders and determine the levels of the loaded preset The red LED s lt level gt indicate the levels of that preset If you push a fader button you can see the corresponding value in percents on the display only if channel flashing is not enabled Adjust with the faders the levels if desired Set if necessary the faders active Only after a crossfade this settings will be visible on stage e CLEAR ALL
12. u can quit this mode by pushing any fader function button BLIND Push on BLIND channel control The same as above without the fade in e COPY A MEMORY LIVE Push on LIVE channel control Select for next scene by pushing lt lt or gt gt the memory preset you like to copy Fade in that preset by moving the crossfader to the lighting fader led or by pushing GO Push on button store scene Led lt store scene gt lights up Select with lt lt or gt gt the number you wish for that copied memory Numbers with a decimal dot are already in use Confirm your choice by pushing button DO IT for 3 s The display shows REC You can abort the action till led lt store scene gt flashes After that the record mode will be left You can quit this mode by pushing any fader function button BLIND Push on BLIND channel control The same as above without the fade in e INSERT A MEMORY Create the preset or scene you want to insert Push on insert scene Led lt insert scene gt lights up The led display shows the number of the first existing memory Select with lt lt or gt gt the number you like to give that new memory you want to insert Attention you can only select numbers of existing memories Confirm your choice by pushing DO IT for 3 s The display shows INS You can abort the action till led lt store scene gt flashes After that the insert mode will be left all memories with succeeding number
13. with the last decimal dot on scrolling stops automatically at a patched DMX channel number You can toggle between patched and not patched by pushing on button DO IT To leave the patch mode push any fader function button e REMOTE PRESET CONTROLLER Set with set up r y You can remotely fade in memory till 7 with a 7 button preset controller You can connect these preset controllers with each other to get more than 7 buttons or to control the same memories from different places Attention if the Princess is controlled by a preset controller the remote channel number must be set on 1 C 01 e MIDI CONTROL Set with set up r n and choose the desired MIDI channel number The Princess can only act as a SLAVE device it can only accept commands The Princess reacts on channel messages type program change With these messages you can remotely fade in the existing memories of the Princess The relation between the data Dye ae and the memories is simple byte value 0 starts memory 1 value starts memory 2 value 109 starts memory 110 e REMOTE GO The remote input accepts also a external GO button You have to connect it with a momentary switch between pin2 amp pin3 With a jumper setting on the PCB you can set the GO button to react as a GO stop or as a GO button More info about connecting an external GO button is available on our website under application guides e TO DELETE ALL ME
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