Home
Studio Light PRO 4.6
Contents
1. to the colours of the fire You can add as many Fire Lights to your scene as you want To add a Fire Light to your scene 1 Find the Studio Light PRO folder in the Content List and expand open it 2 Open the following folders 1 Lights then 6 Fire Light 3 Select the Low icon Adjusting the Fire Light The following is a list of all the possible adjustments and how to make them To position the Fire Light in your scene In scenes tab select the Fire Light Rez object Switch to top view Move the Fire Light Rez object to desired position Switch to Side View and move the object to desired position KR WN KA NOTE Placing the Fire Light is a matter of taste However it will work better if hidden behind objects placed nearby walls or even within transparent objects Placing the Fire Light inside a solid object will not light your scene To change the colour of the Fire Light 1 The Fire Light has different colours on each light of the rig You can always alter those colours if you want need Select the Fire Light Rez object and open it 2 Expand the Lights folder 3 Select each individual light or group of lights and alter the RGB colour value in the Parameters tab To rotate the Fire Light in order to cast different shades of orange in your environment 1 In the scenes tab select the Fire Light Rez object 2 In Parameters Tab rotate Y ROTATION to
2. Face Surround is dedicated to close portrait Again two sets are provided A Five point folder 1 resolution and 4 colours A High Exposition 1 resolution 5 colours This set is composed of arrays of linear point lights Face Surround is based on 2 main effects Lights intensity and Falloff To add Face Surround Light to your scene 1 Find the Studio Light PRO 4 6 folder in the Content List and expand open it 2 Open the following folders 1 Lights then 11 Face surround Light and choose the type of your choice by clicking on any of the 2 folders 3 Select your colour and click on the icon To adjust Face Surround position 1 In the scenes tab Select the Face Surround colour Object at the top of the rig 2 In parameters tab adjust the X Y Z translate settings to desired value To adjust Face Surround intensity 1 In the scenes tab Select the Face Surround colour Object at the top of the rig 2 In parameters tab adjust the main scale settings to desired value To adjust Face Surround individual light intensity 1 In the scenes tab Select the Face Surround colour Object at the top of the rig and expand it 2 In scene tab select the light you want to modify 3 In Light tab adjust the intensity to desired value To adjust Face Surround individual light Falloff 1 In the scenes tab Select the Face Surround colour Object at the top of the rig and ex
3. L R are lights coming from the front L meaning Left R Right and C for centre LOS Wms Back C L R are lights coming from the back WHITE HITE HITE Studio Light PRO 4 6 User Manual 11 Side L R are side lights Top is simply light coming from above your character The default positions are just as the names imply You can load a Key centre and rotate it to act as a side light This would be the same as loading a Side Light to start with The defaults are simply to make it easier for you to quickly add a light at a position that suits your scene character The icons show how the light will affect your character when loaded The Super Spot targets a point target which can be moved up down along your character to pinpoint the centre The target is resting in at mid M4 V4 Genesis position by default Y 100 In case your character is sitting or laying down you might need to move the target down a bit to stay at the centre of your character If you are casting some light on a smaller prop like a crate or box you may need to adjust the target so that it rests in the middle of your prop To add a Super Spot to your scene 1 Find the Studio Light PRO folder in the Content List and expand open it 2 Open the following folders 1 Lights then 1 Super Spot 1 Standard followed by 2 Medium and finally Light Orange 3 Select Key R by double clicking on i
4. The Magic Sphere will not fade over distance and will continue forever To add a Magic Sphere to your scene 1 Find the Studio Light PRO folder in the Content List and expand open it 2 Open the following folders 1 Lights then 4 Magic Sphere followed by 1 Low 3 Select the L Orange icon for Light Orange You can add as many Magic Spheres to your scene as you want providing your system can handle the amount of lights Adjusting the Magic Sphere The following is a list of all the possible adjustments and how to make them To position the Magic Sphere in your scene 1 In scenes tab select the Magic Sphere Rez colour object 2 Switch to top view If you don t see anything turn on the preview light Or switch to wireframe preview 3 Move the Magic Sphere Rez colour object to the desired position 4 Switch to Side View and move the object to the desired position NOTE Placing the Magic Sphere is a matter of taste However it will work better if hidden behind objects placed nearby walls the ceiling or even within objects like transparent light bulbs or lamps Placing the Magic Sphere inside a solid object will not light your scene The Magic Sphere is extremely small and can be placed inside very small objects To change the colour of the Magic Sphere 1 You can always choose between the 37 default colours In case you want to alter the colour Select the Ma
5. the place but still somehow behind the camera Well this is it The Area Light can be mounted on a camera and will follow the cameras position rotation no matter where you place it The Camera Light can be adjusted up down left right and rotated to light your scene slightly from an angle To mount an Area Light as a Camera Light follow these steps 1 Add a Default Area Light 2 Reset the rotation of the camera to X Y Z 0 0 0 Select the Camera in the Scenes tab and adjust rotation in the parameters tab 24 Studio Light PRO 4 6 User Manual 3 In the Scenes Tab drag the Area Light object and drop it over the Camera object It s now parented to the camera 4 Now switch to Left View and wire frame viewing mode You will now see the Area Light and your camera and the relationship between them Select the Area Light In parameters tab adjust the Y translate up a bit to a value of 50 Now while in the parameters tab adjust the X Rotation of the Area Light to point slightly downwards to 20 ae You can adjust the Area Light to any position angle around your camera Have fun Magic Sphere Scene lit with two Low Rez SLP Magic Spheres Of all the lights provided in this package this one will definitely win your heart It s like the original Point Light from Daz Studio but with amazing shadows You may have noticed that getting shadows to work with the original Daz Studio Point Light or even to ge
6. 2 Expand the following folders Handle Soft Box and Lights 3 Select all the lights 18 Studio Light PRO 4 6 User Manual 4 In parameters tab adjust the Intensity to desired value To resize the entire Soft Box rig to fit inside narrow spaces indoors 1 In the scenes tab select the Position Soft Box Rez colour object 2 In parameters tab adjust SCALE to desired value Note that rescaling the rig too much will affect the softness of the lights and shadows To move the lights without moving the base of the rig Useful for adjusting the position of the Soft Box in narrow places but still keeping the base of the rig centred at your character 1 In the scenes tab select the Position Soft Box Rez colour object and open it 2 Open the Handle folder 3 Select the Soft Box object 4 In parameters tab adjust the X Y or Z TRANSLATE to desired value The rig will auto target the target so you don t need to worry about rotating it Note Moving the rig too much from its default position may produce unwanted results To move the target along your figure up down 1 In the scenes tab select the Position Soft Box Rez colour object and open it 2 Select the target object 3 In parameters tab adjust the Y Translate to desired value To see what the light sees 1 In the view tab select Light Reference this is useful when positioning the target or even when rotatin
7. Box to light a fashion scene Single lights can also be mixed with each other to produce outstanding results with your imagination as the only limit 2 Pre Sets HIGH ALIEN Part 2 consists of ready to use mixtures of Part 1 will special adjustments to produce certain type of moods Portrait 3 resolutions Fashion 3 resolutions 2 types Pin Up 3 resolutions 3 types Horror 3 resolutions 2 types Alien 1 resolution 2 types he a You can mix both parts as you like You can load a Pre set and add single lights to it You can add several single lights and build your own set for your particular scene You can even load multiple pre sets More importantly you can add a Pre set to a specific character or prop Thus adding a unique Pre set to each character in your scene This is the Multiple Character feature of the SLP Once added you have total control of that light pre set with rotation in any direction around you character not affecting the other lights in your scene NOTE It s very important to understand that some of the lights pre sets in SLP are rigged around a Box or a Main Target When loaded this box or this Main Target is supposed to be placed at the centre of your character and the camera is supposed to be below the box from a top view facing up towards the box Camera rotation X Y Z 0 0 0 Studio Light PRO 4 6 User Manual 7 You can
8. In camera mode select the Spotlight this is useful when positioning the target or even when rotating the Super Spot around your character To adjust the fuzzy blur effect of the Super Spot 1 In the scenes tab select the Position Super Spot Rez colour object and expand it 2 Open the Handle folder and select the Spotlight 3 In parameters tab adjust Shadow softness to desired value To adjust the spread angle of the Super Spot 1 In the scenes tab select the Position Super Spot Rez colour object and open it Right Click and select expand from selection Select the SpotLight In parameters tab adjust the Spread Angle to desired value PPRS To see the Super Spot rig in order to position it inside narrow spaces 1 In the scenes tab select the Position Super Spot Rez colour object and open it 2 Open the Handle folder and select the Super Spot 3 Select a Medium Green background or anything similar from the Daz Studio drop down menu besides the view tab 4 Switch to top or left view and you should be able to see where the rig is 14 Studio Light PRO 4 6 User Manual Soft Box The Soft Box will instantly become one of your favourites A single Soft Box can be used to put light on an entire scene It will give amazing soft shadows spread over a large area The Soft Box will not only give nice shadows it will cast beautiful and smooth light
9. Lights 3 In Light Tab adjust the intensity to desired value To change the Sharpness effect of the Disco Light2 1 In the scenes tab Select the Disco Light2 main Object and open expand it 2 Select the MSESphere 3 In Parameter Tab adjust the scale to desired value 40 Studio Light PRO 4 6 User Manual Scene lit with a single Disco light 2 no postwork Render by Fly028 Studio Light PRO 4 6 User Manual 4 Ambient Light Ambient Light is just an even shadow less light spread all over your scene It s great to brighten up and show more detail in places that are not lit by any lights Adding too much ambient light may give an empty look Ambient Light comes in three colours White Light Orange and Light Blue If you own the Light Dome PRO you are already familiar with the Ambient Light and know how it works To add Ambient Light to your scene 1 Find the Studio Light PRO 4 6 folder in the Content List and expand open it 2 Open the following folders 1 Lights then 9 Ambient Light and choose the colour of your choice by clicking on any of the three icons Adjusting the Ambient Light The following is a list of all the possible adjustments and how to make them To change the colour of the Ambient Light 1 In the Scenes Tab select the Ambient Light colour object and open it 2 Select the lights 3 In Light tab adjust the RGB value to desired colour T
10. NTA He Ha Ea A OT JHag OY 3 9723 Rd OS K Tala AOT KT Go OLY K Tea Ta ATO awa Hag ODS Hag ODS 3 23 Rid So OD iF 3 123 ghed B ODF 3 123 ghed B DIE hd K Tala KA MT JIa 392 R L TURQUOISE Ha Oey Hal Oey ta b a Oo m a 3 923 Riel B OS ET T lt Ta r TS ET T lt Ta TS pe PS fe 392 Ja L VIOLET b 5 E fi a Hag OD 3923 Red B OMY 3 123 phi B OY iF Z T b b a a o o fi U E E n p a K A B JIa Al K Al White Light Deep RGB Yellow Light Deep RGB Green Light Deep RGB Red Light Deep RGB Blue Light Deep RGB Cyan Light Deep RGB Magenta Light Deep RGB Violet Light Deep RGB Cherry Light Deep RGB Ocean Light Deep RGB Olive Light Deep RGB Turquoise Light Deep RGB Orange Light is very close to white just giving that small hint of colour Deep is more deeper giving a clear colour RGB is as strong as an colour can be for those magical effects Deep Orange is perfect for simulating candle light Studio Light PRO 4 6 User Manual 29 The Magic Sphere comes in three resolutions Low Medium and High When using the Magic Sphere keep in mind that its default intensity is designed to work close to the camera casting light directly on nearby objects If you hide the Magic Sphere behind some objects you may need to increase the intensity twice or even three times or more NOTE
11. desired position The results can t be previewed To change the intensity of the Fire Light 1 In the scenes tab Select the Fire Light Rez Object and open it 2 Expand the Lights folder 3 Select all the lights 4 In parameters tab adjust the intensity to desired value Turning off the shadows Studio Light PRO 4 6 User Manual 33 1 For a different kind of effect and faster rendering you can turn off the shadows In the scenes tab Select the Fire Light Rez Object and open it 2 Expand the Lights folder 3 4 In parameters tab adjust the Shadow Type to off Select all the lights NOTE The Fire Light will not fade over distance and will go on forever Fire Light2 e nal Studio Light Pro 4 6 Professional Studio Character Prop Light for D S v p Lit with the FireLight2 Border smoke and glow added in Photoshop Render by Fly028 34 Studio Light PRO 4 6 User Manual Fire Light 2 is an array of linear lights of different colours around a sphere object All the lights are pointing to a specific target With this set you can control how far the light is diffusing control intensity colours and modify the whole shape You can achieve infinite effects NOTE The Fire Light will not add fire or flames to your scene just the light from it To add a Fire Light 2 to your scene 1 Find the Studio Light PRO folder in the Content List and expand open it 2 Open th
12. light that occurs in a room where light would hit the floor walls and bounce back at your character prop Note that due to the lower intensity Bounce L R C are not needed in Medium High resolutions WHITE WHITE WHITE WHITE Side L R is light coming from the side Top acts as light coming from above and Floor is light coming from below As with the Super Spot the Soft Box targets a point target that can be moved up down to pinpoint the centre of aim As default it s set to the mid level of an Genesis or other character Note Due to the big size of the Soft Box it may bump into your props walls when used inside It may require you to reposition some of your props to fit or even remove the ceiling The Soft Box can also be rescaled to fit in a narrow space And of course you can get away with a single or a couple of lights stuck behind a wall Studio Light PRO 4 6 User Manual 17 To add a Soft Box to your scene 1 Find the Studio Light PRO folder in the Content List and expand open it 2 Open the following folders 1 Lights then 2 Soft Box followed by 2 Medium and finally Light Orange 3 Select Key R by double clicking on it The scene might turn black this is normal Adjusting the Soft Box The following is a list of all the possible adjustments and how to make them To rotate the Soft Box around your character Left Right orbit 1 In the scene
13. of course rotate the Box or the Main Target around your character but in order to maintain the initial style quality of the lights from that certain light Pre set the camera must always be placed ina way so that it targets aims at the Box from below viewing from a top view This only applies to Pre sets or Single Lights rigged around a box Explained in an easier way this means that when you load a Side Light and then rotate the rig or your camera you may end up with Key Light or Back Light depending on where you place the camera or how much you rotate the rig It is the same for Pre sets In order to get a similar result as shown on each icon you must have the camera below the box Some of the Pre sets have higher resolution on the lights coming from the front Have this in mind when deviating too much from the original intended default position Ideal Box Rig and Camera Relationship 8 Studio Light PRO 4 6 User Manual TOP VIEW Studio Light Pro 4 6 Portrait Preset Default Camera p x Lights pre sets that are rigged around a Box All pre sets Super Spot amp Soft Box Lights that are rigged around a small centre point and that don t apply to the above rules Magic Sphere Magic Sphere 2 Fire Light amp Disco Light Fire Light 2 amp Disco Light 2 Lights that are rigged on a Plane and that don t apply to the above rules Area Light Lights that are not rigged
14. try using the Disco Ball B without shadows 38 Studio Light PRO 4 6 User Manual To add a Disco Light to your scene 1 Find the Studio Light PRO folder in the Content List and expand open it 2 Open the 1 Lights and then 8 Disco Light folders 3 Select the icon of your choice Adjusting the Disco Light The following is a list of all the possible adjustments and how to make them To turn on the Preview Light 1 In the scenes tab Expand Disco Light Rez object Expand Reference Lights and select all the six Light References 2 In parameters tab adjust the intensity to 100 Don t forget to turn it down to zero again BEFORE you render To position the Disco Light in your scene 1 In scenes tab select the Disco Ball Shade A B Rez object 2 Switch to top view If you don t see anything turn on the preview light Or switch to wireframe preview 3 Move the object to desired position 4 Switch to Side View and move the object to desired position NOTE The Ball Shade objects must be placed at the same position To rotate the Disco Ball Shade in order to vary the position of the spots shades IN your scene 1 In the scenes tab select the Disco Ball Shade A B Rez object 2 In Parameters Tab rotate X ROTATION to desired position The results cannot be previewed NOTE The rotation of the Ball Shade must be the same for the light effects to match To chan
15. IGHT FOR D 4 6 It s rendered using a single Magic Sphere acting as candle light But as the Magic Sphere is placed on top of the candle it can t produce any light on the floor under the table To achieve this nice effect an Angled Area Light with low intensity is added For this particular render the ceiling of the room was removed to give a place for the large Area Light Also the colour of the Area Light was altered to Deep Orange to match the candle Default is simply a standing default rotation amp position The Default amp Angled defaults are smaller in scale than the Ceiling Floor Correctly used the Area Light can add very subtle and soft shadows where extra light is needed It can also be used to lit an entire scene or corridor from the side ceiling or floor 22 Studio Light PRO 4 6 User Manual Your imagination is the limit NB All Aera Lights in this set use 200 of intensity as a basic setting You can adjust it or other parameters with the presets included in settings folder To add an Area Light to your scene 1 Find the Studio Light PRO folder in the Content List and expand open it 2 Open the following folders 1 Lights then 3 Area Light and 1 White 3 Choose the default type by selecting the icon of your choice Adjusting the Area Light The following is a list of all the possible adjustments and how to make them To change the c
16. Pre set at your character if it s not in the centre of your scene 1 In scenes tab Select the Portrait Low object 4 Studio Light PRO 4 6 User Manual Switch to top view Move the Portrait Low Cross so it rests at the centre of your character Switch to Side View and ensure that the same object is at the floor level or at the level of your characters feet PEN System Requirements Due to DSON format the Studio Light Pro 4 6 needs Daz Studio version 4 6 to run properly The SLP uses a certain amount of lights of which most render with shadows Most of these lights use shader s effects and needs a lot of calculation depending of the kind of settings you will use We took care to include several settings to allow test render Due to those facts the faster machine you have the faster rendering you will get Use preferably a dual core machine More RAM memory will also give faster rendering times It s not recommended to use less than 1024 Mb of RAM when creating 3D graphics Studio Light PRO 4 6 User Manual 5 Overview Studio Light PRO 4 6 SLP was created to give you outstanding light for your characters and props Daz Studio features some simple lights and the SLP gives them that extra boost you need to create professional results The SLP can be used both indoors amp outdoors and can even be mixed with the Light Dome PRO R for extraordinary effects and realism While not being a software o
17. Studio Light PRO 4 6 User Manual Studio Light PRO 4 6 Professional Character Studio Prop Light for Daz Studio 4 6 USER MANUAL Updated March 23 2014 Scene lit with a single Low Rez SLP Magic Sphere and a single Low Rez SLP Angled Area Light Photoshop Enhanced 2 Studio Light PRO 4 6 User Manual Foreword Thank you for purchasing the Studio Light PRO 4 6 Please read the following information closely in order to make the most use of this Light Set Warning Not understanding all the features and moving adjusting the parts of this package may give unwanted results produce faulty lighting All the package has been updated to DSON format and is using now Raytraced Shadows instead of Deep Shadows Map Studio Light PRO 4 6 is also using Aera Lights and linear point lights Please read carefully the manual to get the most of this package You can print this manual for easy access To skip all the info and start right away read the Fast Start section below Fast Start The lights or pre sets of the SLP can be added both before or after adding your objects props In this Fast Start it s assumed that you already have a Genesis or similar character at X Y Z 0 0 0 in your scene and some kind of floor ground that your character stands on A floor is not necessary but you won t get any Shadows on the floor unless you have a floor object Make sure you have the 3Delight render engine selected Render Option
18. at all and that don t apply to the above rules Ambient Light Studio Light PRO 4 6 User Manual 9 Super Spot Light The Super Spot Light is based on the standard Spot Light as found in Daz Studio The difference is that the Super Spot is set to give more realistic shadows The Shadows closer to an object will be sharp while getting more and more blurred at a distance The Super Spot will not give much different result on the character itself than if you used a standard Daz Studio Spot Light The big difference is in the shadows and particularly at a distance from the objects that casts them SLP Low Rez Super Spot Light 10 Studio Light PRO 4 6 User Manual Daz Studio Normal Spot Light The Super Spot is composed of one lights arranged in a rig The rig can be rotated around your character Left Right Orbit or Up Down It can be rescaled and moved to match different props characters Just as the original Daz Studio spot light the Super Spot light is pretty concentrated meaning it will lit a specific area The default spread angle of the Super Spot is 60 5 degrees and can be adjusted if needed The Super Spot comes with a single resolution The Super Spot has 5 default colours White Light Orange Light Blue Deep Orange and Deep Blue You can of course alter the colour and intensity Each resolution and colour has 9 different default positions around your character prop LOS WIAs Key C
19. at your character A good idea is to put a soft box at an angle towards your character or prop Professional photographers can use a single Soft Box and create magic And so can you Studio Light PRO 4 6 User Manual 15 SLP Soft Box Standard Daz Studio softened Spot Light at 100 blur Just as the Super Spot the Soft Box comes in 5 resolutions Basic Draft Low Medium amp High Basic is a standard Daz Studio spot light with its Raytraced shadow blur set to 100 Draft Low Medium amp High are rigged with several lights to produce different qualities of the shadows The higher the quality the smoother the shadows and the longer the rendering time The Soft Box comes in five colours White Light Orange Light Blue Deep Orange and Deep Blue The Basic Draft and Low resolutions offer 16 different default positions around your character WHITE WHITE Key L R Cis the main light coming from the front 16 Studio Light PRO 4 6 User Manual WHITE WHITE WHITE Back L R C are variants coming from behind WHITE WHITE WHITE Fill L R C are 25 of the Key Lights intensity and supposed to act like fillers or that extra touch up to avoid total darkness from certain angles Note that due to the lower intensity Fill L R C are not needed in Medium High resolutions WHITE WHITE WHITE BOUNCE G BOUNCE L BOUNCE R Bounce L R C are 15 of the Key Lights intensity and will mimic the bouncing
20. e following folders 1 Lights then 7 Fire Light2 3 Select the Firelight2 icon Adjusting the Fire Light2 The following is a list of all the possible adjustments and how to make them To adjust FireLight2 position 1 In the scenes tab Select the FireLight2 Object at the top of the rig 2 In parameters tab adjust the X Y Z translate settings to desired value To change the intensity of the Fire Light 1 In the scenes tab Select the FireLight2 Object and open it 2 Expand the Lights folder 3 Select the desired lights 4 In Light tab adjust the intensity to desired value To change the colours of the Fire Light2 1 In the scenes tab Select the FireLight2 Object and open it 2 Expand the Lights folder 3 Select the desired lights 4 In Light tab adjust the colour to desired value To change the Falloff of the Fire Light2 In the scenes tab Select the FireLight2 Object and open it Expand the Lights folder Select the desired lights In Light tab adjust the Falloff to desired value KR WN KA Studio Light PRO 4 6 User Manual 35 To change the Shadow setting of the Fire Light2 1 In the scenes tab Select the FireLight2 Object and open it 2 Expand the Lights folder 3 Select the desired lights 4 In Light tab adjust the Shadow type and softness to desired value NB Those are the basic adjustments to modify FireLig
21. e the Soft Box around your character orbit 1 In the scenes tab Select the Key L Soft Box Med Light Orange object 2 In parameters tab Adjust the Y ROTATION If you have the preview light on it will preview the direction of the light as you rotate the Soft Box To position the Soft Box at your character if it s not in the centre of your scene 1 In scenes tab Select the Key L Soft Box Med Light Orange object 2 Switch to top view 3 Move the Key L Soft Box Med Light Orange object so it rests at the centre of your character 4 Switch to Side View and ensure that the same object is at the floor level or at the level of your characters feet To add a Pre set to your character Again assuming your character is placed at X Y Z 0 0 0 and that it s standing on some kind of floor 1 Find the Studio Light PRO folder in the Content List Open it 2 Open the following folders 2 pre sets followed by 1 Portrait 3 Select 1 Low The Pre set will be added 4 Click on render If a plane is hiding your camera 1 In the scenes tab Expand the Portrait Low object folder Click on the eye to hide the corresponding plane and set your camera 2 Don t forget to unhide it BEFORE you render To rotate the Pre set around your character orbit 1 In the scenes tab Select the Portrait Low object 2 In parameters tab Adjust the Y ROTATION To position the
22. e used to mimic Radiosity Bouncing Light that would occur if for instance light from the ceiling hits the floor then hits the ceiling and bounces back at the floor It can be used to simulate light from huge rectangular light sources like big screens TV or neon signs Sci Fi lovers will adore the Area Light as it can be used to cast light from walls or ceilings to produce stunning effects Area light is a bit more difficult to use as it must always be rescaled to fit your scene prop and in most cases even rotated WHITE WHITE WHITE WHITE LHD Yay LHI Yay LHD T e TE CEILING ANGLED 20 Studio Light PRO 4 6 User Manual Area Light comes in 15 default positions 4 resolutions and 3 colours Area Light comes also with a Setting Folder to help you achieve stunning effects Before you add an Area Light to your scene make sure that you know where the light is supposed to come from If you have a huge light source in the ceiling like a flat lamp or similar you can use the Ceiling Area Light Also when mimicking Radiosity Bouncing light Ceiling light is the choice Floor Area Light can be used to simulate light sources at ground level A pool or similar Or light that bounces off the ground from a light source higher up Angled Area Light is mostly used to add a fill light to your scene Consider the image below Studio Light PRO 4 6 User Manual 21 STUDIO LIGHT PRO amia ee AL sTuDIO CHARACTER PROP L
23. et uses light blue as the colour of the Back Light 46 Studio Light PRO 4 6 User Manual Pin Up is kind of a mix of Fashion and Portrait but with more colour It uses two Soft Boxes and a Fill Light but doesn t light the character from every single direction leaving a little darkness for the beholders imagination Version A B uses a Light Orange and Light Blue Soft Box from each side of your character and a centre Fill Light Version C uses a Top Light Orange Soft Box and a Floor Light Orange Soft Box for a nice bouncing effect Pin Up C is great for renders where your character is facing up or laying on the floor Horror Spooky If horror is your game you ll love the Horror pre sets Type A will cast a Soft Light Blue Floor light while Type B will do the same but also add a nice low Light Blue Back Light Studio Light PRO 4 6 User Manual 47 ee es YH el Lit with the Horror2 Pre set Render by Fly028 The Alien Pre set adds a white Top Super Spot and a coloured Side Light from left and right Type A uses Red while Type B blue 48 Studio Light PRO 4 6 User Manual To add a Pre set to your character 1 Find the Studio Light PRO folder in the Content List and expand open it 2 Open the following folders 2 pre sets then 2 Fashion and 1 Low 3 Select the icon of your choice Adjusting the pre sets The following is a list of all the possible adjustments and how to make
24. g the Soft Box around your character To adjust the fuzzy blur effect of the Soft Box 1 In the scenes tab select the Position Soft Box Rez colour object and open it 2 Open the Handle folder and select desired light 3 In Light tab adjust Shadow softness to desired value To adjust the spread angle of the Soft Box 1 In the scenes tab select the Position Soft Box Rez colour object and open it Open the following folders Handle Soft Box and Lights Select ALL the lights In Light tab adjust the Spread Angle to desired value AWN To see the Soft Box rig in order to position it inside narrow spaces 1 In the scenes tab select the Position Soft Box Rez colour object and Studio Light PRO 4 6 User Manual 19 open it 2 Open the Handle folder and select the Soft Box 3 Select a Medium Green background or anything similar from the Daz Studio drop down menu besides the view tab 4 If needed make certain parts of your set props invisible in order to see the rig 5 Switch to top or left view and you should be able to see where the rig is Area Light L i T p nnu r Lit by a single High Rez SLP Area Light placed outside the windows Rescaled to fit the windows and intensity increased by 3 times the original value for this particular image Area light is like a huge rectangular plane that will cast light in one direction It can b
25. ge the intensity of the Disco Light 1 In the scenes tab Select the Disco Ball Shade A B Rez Object and open it 2 Expand the Lights folder 3 Select all the lights 4 In parameters tab adjust the intensity to desired value You can adjust the Ball and Shade individually NOTE The Disco Light does not fade over distance and will go on forever Studio Light PRO 4 6 User Manual 39 Disco Light 2 Disco Light2 Is a simple Point Light inside a sphere with a specific map To add a Disco Light2 to your scene 1 Find the Studio Light PRO folder in the Content List and expand open it 2 Open the 1 Lights and then 8 Disco Light Disco2 folders 3 Select the icon Adjusting the Disco Light2 The following is a list of all the possible adjustments and how to make them To position the Disco Light2 in your scene In scenes tab select the Disco Light2 main object Switch to top view Move the object to desired position Switch to Side View and move the object to desired position KR WN Be To rotate the Disco Light2 in order to vary the position of the spots shades in your scene 1 In the scenes tab select Disco Light2 main object 2 In Parameters Tab rotate X Y Z ROTATION to desired position The results cannot be previewed To change the intensity of the Disco Light2 1 In the scenes tab Select the Disco Light2 main Object and open expand it 2 Select the
26. gic Sphere Rez colour object and open it Expand the Lights folder Expand the Reference Lights folder Select all the lights within the Lights folder and all the lights from the Reference Lights folder at the same time 5 In parameters tab adjust the RGB value to desired colour ly 30 Studio Light PRO 4 6 User Manual To change the intensity of the Magic Sphere 1 In the scenes tab Select the Magic Sphere Rez colour Object and open it Expand the Lights folder 2 3 Select all the lights 4 In parameters tab adjust the Intensity to desired value NOTE The Magic Sphere will not fade over distance and the light will go forever Magic Sphere2 Magic Sphere 2 is a derivative version of magic Sphere You can simulate store effect or other type of effects with the provided maps It is based on linear points Effects will depend of Falloff intensity and sphere size Note The projection Sphere can t be hidden and will be visible in Render So it is better to place it behind an object or outside the view of the camera and adjust falloff if necessary Adjusting the Magic Sphere 2 The following is a list of all the possible adjustments and how to make them To change the scale effect of the map 1 In the scenes tab Select the Magic Sphere 2 Rez Object and open it 2 Expand the Lights folder 3 Select all the MSESphere 4 In Surface tab adjust the
27. h to Left View 5 Move the Area Light to that it s centre rests in the centre of the location you want to light Rotating the Area Light 1 In the scenes tab Select the Area Light Position Object and expand it 2 Select the Main Target 3 In parameters tab rotate any of the X Y or Z Rotation Axis Resizing the Area Light so it s fits the area you want to lit TV screen for ie 1 In the scenes tab Select the Area Light Position Object 2 Select the Aera light at the bottom end 3 In parameters tab adjust Scale or Scale X Z to desired value 4 In surface tab you can uncheck Shadows Active if not necessary At first the Area Light can seem a bit tricky to fit in your scene because it s such a big rig but once you get the hang of it you won t be able to live without it Making the Aera Light visible in Render 1 In the scenes tab Select the Area Light Position Object 2 Select the Aera light at the bottom end 3 In Surface tab set to Phantom OFF NB Aera Lights can hide your camera view or be visible in preview depending of your scene composition Position presets will not be visible in render default Ceiling Floor and Angled are set to be visible in render You can hide them by setting Phantom parameter to On Using the Area light as a Camera Light Ever seen ads in a fashion magazine where the light kind of comes from all over
28. horizontal and vertical tile to desired value To change the colour effect of the map 1 In the scenes tab Select the Magic Sphere 2 Rez Object 2 In Light tab adjust the color to desired value To change the intensity effect of the map 1 In the scenes tab Select the Magic Sphere 2 Rez Object 2 In Light tab adjust the intensity to desired value To change the Falloff effect of the light 1 In the scenes tab Select the Magic Sphere 2 Rez Object 2 In Light tab adjust the Falloff distance to desired value Studio Light PRO 4 6 User Manual 31 Fire Light Scene lit with a single SLP 4 6 High Rez Fire Light Additional Blue light from Med Rez Night MS Light Dome PRO The Fire light is a version of the Magic Sphere with a more alive orange colour that casts different nuances and intensities in different directions from the sphere Perfect for simulating that barbecue camp fire or war scenes NOTE The Fire Light will not add fire or flames to your scene just the light from it It s not advisable to simulate small candle lights with the Fire Light The effect will simply be too much Use Magic Sphere Deep Orange for Candle Light Simulation 1 9 9 m m L E S S I I 4 R 32 Studio Light PRO 4 6 User Manual Fire Light comes in three resolutions Low Medium and High All resolutions will render smooth and give good results but Medium and especially High will give more life
29. ht 4 In parameters tab adjust the RGB value to desired colour To change the intensity of the Super Spot 1 In the scenes tab Select the Position Super Spot Rez colour Object and open it 2 Right Click and select expand from selection 3 Select the SpotLight 4 In parameters tab adjust the Intensity to a desired value To resize the entire Super Spot rig to fit inside narrow spaces indoors 1 In the scenes tab select the Position Super Spot Rez colour object 2 In parameters tab adjust SCALE to desired value To move the lights without moving the base of the rig Useful for adjusting the position of the Super Spot in narrow places but still keeping the base of the rig centred at your character 1 In the scenes tab select the Position Super Spot Rez colour object and open it 2 Open the Handle folder 3 Select the SpotLight object 4 In parameters tab adjust the X Y or Z to desired value The rig will auto target the target so you don t need to worry about rotating it Note Moving the rig too much from it s default position may produce unwanted results To move the target along your figure up down 1 In the scenes tab select the Position Super Spot Rez colour object and expand it 2 Select the target object 3 In parameters tab adjust the Y Translate to desired value Studio Light PRO 4 6 User Manual 13 To see what the light sees 1
30. ht2 s basic effect Modifying FireLight2 effect All lights of the set are pointing to their own target All lights are parented to a sphere To modify the main effect shape 1 In the scenes tab Select the FireLight2 Object and open it 2 Expand the Lights folder 3 Select the Effect modifier object 4 In Parameter tab adjust the main X Y Z scale to desired value To modify light targeting effect In the scenes tab Select the FireLight2 Object and open it Expand the Lights folder Select the corresponding Pointer light object In Parameter tab adjust the X Y Z translate to desired value to get the right effect KR WN Be 36 Studio Light PRO 4 6 User Manual Disco Light Scene rendered with High Rez Disco Ball B shadow less and High Rez Disco Shade A With Shadows Let s party The Disco Light is as the name suggests a party light A variant of the Magic Sphere with all kinds of colours and small dots that will create the right atmosphere in every room you put the Disco Light NOTE Disco Light is not a physical silver sphere or ball it s just the light The Disco Light comes in three resolutions Low Medium and High and in two parts each with and without shadows Studio Light PRO 4 6 User Manual 37 z z m m n n 0 0 L L Gl fl I I d Disco Ball A B A with and B without shadows Produces those lovely dots as seen a
31. o change the intensity of the Ambient Light 1 In the scenes tab Select the Ambient Light colour Object and open it 2 Select all the lights 3 In Light tab adjust the intensity or Scale intensity to desired value to change intensity or scale intensity value 42 Studio Light PRO 4 6 User Manual Bounce Light Bounce light is a special effect that only works with Raytraced lights The set is divided in 2 parts e Add bouncing Light folder will only add a Bouncing Light with a Surrounding Cube e Single Spot Bounce Folder will add a Bouncing and a single Spotlight with Raytraced Shadows NB Bouncing Lights needs a lot of calculations If you do not get a strong PC we do not recommend using it as render time can increase dramatically You can achieve great effects Test with Low resolution to see if render time is acceptable NB 2 Bouncing box is visible by default For this effect to work you will need a close environment to enable bouncing calculation If your scene contains a closed environment then you can turn off the bouncing cube visibility To add Bouncing Light to your scene 1 Find the Studio Light PRO 4 6 folder in the Content List and expand open it 2 Open the following folders 1 Lights then 10 Bouncing Light and choose the type of your choice by clicking on any of the 2 folders 3 Select your resolution and click on the icon Adjusting the Bouncing Light The following is a li
32. o com DAZ 3D Studio Light PRO DS 4 6 Forums http www daz3d com forums viewthread 40197 Dreamlight website www basic3dtraining com DAZ Studio 2 version by Val Cameron Dreamlight DAZ Studio 4 6 conversion and additional work by Pierre Marc Andrieu aka Fly028 Studio Light PRO initial beta testing and User Manual proof reading by Steve Pendleton http www sp images co uk Studio Light PRO designed by Dreamlight Val Cameron c 2007 2014 Dreamlight AB Val Cameron All Rights Reserved
33. olour of the Area Light 1 In the scenes tab Select the Area Light Position Object and expand it 2 Select the Aera light at the bottom end 3 In Surface tab adjust the RGB value to desired colour in the color channel not in the diffuse color rr To change the intensity of the Area Light 1 In the scenes tab Select the Area Light Position Object and expand it 2 Select the Aera light at the bottom end 3 In Surface tab adjust the intensity to desired value To change the Falloff of the Area Light 1 In the scenes tab Select the Area Light Position Object and expand it 2 Select the Aera light at the bottom end 3 In Surface tab set Falloff Active to on and adjust the distance to desired value You can also set a different decay To change the sharpness of shadows of the Area Light 1 In the scenes tab Select the Area Light Position Object and expand it 2 Select the Aera light at the bottom end 3 In Parameter tab adjust the scale of the plane to desired value Small size will give sharp shadows large scale will give very soft and diffuse shadows Moving the Area Light in your scene 1 In the scenes tab Select the Area Light Position Object 2 Switch to Top View If needed select wire frame viewing mode Studio Light PRO 4 6 User Manual 23 3 Move the Area Light so that it s centre rests in the centre of the location you want to lit 4 Switc
34. pand it 2 In scene tab select the light you want to modify 3 In Light tab adjust the Falloff to desired value 44 Studio Light PRO 4 6 User Manual Pre sets Rendered with a Low Rez SLP Portrait Pre set Girl a Low Rez SLP Horror A Pre set Troll If you don t want to play with single lights or find that too difficult the SLP 4 6 offers five ready to go pre sets All of the pre sets are available in three resolutions and some of them in up to three different versions Each Pre set is designed to be added and rendered right away You might need to tell the SLP 4 6 where your character is in case it s not placed at X Y Z 0 0 0 Studio Light PRO 4 6 User Manual 45 You can add different pre sets to different characters in the same scene Portrait HIGH Portrait comes in three resolutions Low Medium amp High and is used to give extremely soft and subtle light amp shadows coming from all directions Portrait is composed of Aera Lights only It has a Key L Key R Fill C Bounce C Bounce L Bounce R Back L and Back R Aera Lights All the lights in the Portrait Pre set are white Fashion Fashion is more direct than Portrait It uses a Super Spot as Key light and Back Light and adds subtle shadows with a Fill and a few Bounces It also comes in two versions simply from which side you prefer to have the main light and back light While the Key light Fill and Bounces are white the Fashion Pre s
35. r plug in the SLP uses the standard lights provided with Daz Studio in different rigs in order to create remarkable effects The SLP is composed of two main parts 1 Lights WHITE LAB 3689124 WHITE LHDN ee aN WHITE HITE WHITE SOET He Oo LHoOoM O1810 D T n 0 L G I Part 1 consists of single lights or light balls of different types in all kinds of default positions and colours 1 2 ae a Super Spot Light 1 resolutions 9 positions 5 colours a total of 45 combinations Soft Box 5 resolutions 16 positions Basic Draft Low Rez 10 positions Medium High Rez 5 colours a total of 340 combinations Area Light 4 resolutions 15 positions 3 colours a total of 180 basic combinations Setting folder 1800 combinations Magic Sphere 3 resolutions 37 colours a total of 111 combinations Magic Sphere 2 8 effects 3 resolutions Light Fire 3 resolutions Light Fire 2 1 resolution infinity of effects by changing effect prop scales Disco Light 3 resolutions 4 versions Disco2 Ambient Light 3 colours Bounce Light 3 single resolutions 3 single resolutions with an added spot 6 Studio Light PRO 4 6 User Manual 11 Face Surround 4 Five point colors 5 High Exposition colors Single lights can be used to light an entire scene For instance you can use a single Magic Sphere or Magic Sphere 2 as a ceiling light in a room Or a single Soft
36. s NOTE It s very important to understand that some of the lights pre sets in SLP are rigged around a Box or a Main Target When loaded this box main target is supposed to be placed at the centre of your character and the camera is supposed to be below the box from a top view facing up towards the box Camera rotation X Y Z 0 0 0 You can of course rotate the Box around your character but in order to maintain the initial style quality of the lights from that certain light Pre set the camera must always be placed in a way so that it targets aims at the Box from below viewing from a top view You can read more about this in the Overview section but for now lets get started using Studio Light PRO Studio Light PRO 4 6 User Manual 3 To add a Soft Box to your character 1 Find the Studio Light PRO folder in the Content List and expand open it 2 Open the following folders 1 Lights then 2 Soft Box followed by 2 Medium and finally Light Orange 3 Select Key L by double clicking on it Key L means that your character will be lit from the front but slightly from the left 4 Now as soon as you add the Soft Box it will be placed at X Y Z 0 0 0 Assuming your character already is placed at the same coordinates you don t need to move the Soft Box or adjust it in any other way Your scene might look dark but this is perfectly normal Click on render To rotat
37. s tab Select the Position Soft Box Rez colour object 2 In parameters tab Adjust the Y ROTATION If you have the preview light on it will preview the direction of the light as you rotate the Soft Box To position the Soft Box at your character if it s not in the centre of your scene 1 In scenes tab select the Position Soft Box Rez colour object 2 Switch to top view 3 Move the Position Soft Box Rez colour object so it rests at the centre of your character 4 Switch to Side View and ensure that the same object is at the floor level or at the level of your characters feet Do not put it in the centre of your character To rotate the Soft Box around your character Up Down 1 In the scenes tab Select the Position Soft Box Rez colour object and open it 2 Select the Handle object 3 In parameters tab adjust X ROTATION If you have the preview light on it will preview the direction of the light as you rotate the Soft Box To change the colour of the Soft Box 1 In the scenes tab Select the Position Soft Box Rez colour object and open it 2 Expand the following folders Handle Soft Box and Lights 3 Select all the lights INCLUDING the Light Reference 4 In parameters tab adjust the RGB value to desired colour To change the intensity of the Soft Box 1 In the scenes tab Select the Position Soft Box Rez colour Object and open it
38. st of all the possible adjustments and how to make them To change the intensity of the Bouncing Light 1 In the scenes tab Select the Bouncing Light Rez Object and expand it 2 Select the UberEnvironment lights 3 In Light tab adjust the intensity or Scale intensity to desired value to change intensity or scale intensity value To change the Trace distance of the Bouncing Light This setting is important The default distance is set to work with the bouncing box If you increase the size of the box or use a different environment scene then you should increase it 1 In the scenes tab Select the Bouncing Light Rez Object and expand it 2 Select the UberEnvironment lights 3 In Light tab adjust the trace Distance to desired value To change the Resolution of the Bouncing Light 1 In the scenes tab Select the Bouncing Light Rez Object and expand it 2 Select the UberEnvironment lights 3 In Light tab adjust the occlusion sample NB Increasing sample value will give you nicer effects but will increase Studio Light PRO 4 6 User Manual 43 your render time To change the Shading rate and max error of the Bouncing Light 1 In the scenes tab Select the Bouncing Light Rez Object and expand it 2 Select the UberEnvironment lights 3 In Light tab adjust the Shading rate and max error setting Low values will give you better results but will increase render time Face Surround
39. t Adjusting the Super Spot The following is a list of all the possible adjustments and how to make them To rotate the Super Spot around your character Left Right orbit 1 In the scenes tab Select the Position Super Spot Rez colour object 2 In parameters tab Adjust the Y ROTATION If you have the preview light on it will preview the direction of the light as you rotate the Super Spot To position the Super Spot Box at your character if it s not in the centre of your scene 1 In scenes tab select the Position Super Spot Rez colour object 2 Switch to top view or switch to wireframe preview 3 Move the Position Super Spot Rez colour object so it rests at the centre of your character 4 Switch to Side View and ensure that the same object is at the floor level or at the level of your characters feet Do not put it in the centre of your character 12 Studio Light PRO 4 6 User Manual To rotate the Super Spot around your character Up Down 1 In the scenes tab Select the Position Super Spot Rez colour object and open it 2 Select the Handle object 3 In parameters tab adjust X ROTATION It will preview the direction of the light as your rotate the Super Spot To change the colour of the Super Spot 1 In the scenes tab Select the Position Super Spot Rez colour object and open it 2 Right Click and select expand from selection 3 Select the SpotLig
40. t go to the corresponding chapter about each Single Light type you want to adjust NOTE The Pre sets were not designed with adjustments in mind Studio Light PRO 4 6 User Manual 49 Using the SLP in Animation The SLP 4 6 CAN NOW be used in animation Changing Resolution Preview in Draft Low resolution is excellent if you need to make a lot of test renders until you get your scene right When you are ready and have the computer to go with it you can switch to Medium High resolution any time 1 If you have made any adjustments write them down 2 Delete the objects you wish to change 3 Add a new resolution to your scene 4 Make the same adjustments NOTE Adjustments may need to be made by percentage For instance If you have a light in Low rez that has a intensity value of 2 And you alter it to 3 to match your scene you have made a 50 increase On a calculator that s 2 x 1 5 3 Now when loading a high rez version you might end up with a value of let s say 0 3 To adjust that value to a similar level you must multiply that value with the same percentage In this case 0 3 x 1 5 0 45 Rotation and placement of lights pre sets is the same regardless resolution Or if this mathematical example gives you a headache use your eyes Keeping the Rendering Time Down Use a lower SLP 4 6 resolution Render at smaller size X Y pixels of your render Avoid transparent objects or surfaces like certain t
41. t a discotheque LHOM Of28i10 LAHI O0a3asig Disco Shade A B A with and B without shadows Produces the bouncing splash light that occurs when a dot hits an object Because Shade B renders without shadows use it only as a very low intensity kind of coloured ambient light A too high intensity with the Shade B will give unrealistic results It s very seldom you ll need the Disco Ball with shadows turned on The spots are very small and most of the time it s a waste of time to render those with the shadows turned on Preferably use shadows with the Disco Shade as it affects larger areas of the scene If you mix Disco Ball B with Disco Shade A you ll get amazing results You can mix all parts resolutions as you like Parts of the same resolution will give a better colour match Using lower resolutions of the Ball will not give less quality but less spots Same with Shade Lower resolutions will simply produce less shades and variations on the scene The Disco Ball Shade can both be rotated to give variety to the spots and colours in your scene Remember to place the Ball Shade at the same position rotation to get synchronized effects You can add as many Disco Lights Shades as you want NOTE It s not recommended that you mix Disco Ball High Rez with Disco Shade High rez if both have shadows turned on That would give very long render times In case you need both in High Rez
42. t it to lit larger areas is not that easy Well it is now Studio Light PRO 4 6 User Manual 25 Scene lit with two SLP Magic Spheres and Ambient Light You can literally light an entire scene with a single Magic Sphere You can put them inside transparent objects like desk lamps You can put them besides a wall or in a corner Or hide them behind objects like fences and get amazing shadows You can simulate ceiling lamps wall lights candle light or even crystal balls 26 Studio Light PRO 4 6 User Manual STUDIO LIGHT PRO 4 6 LWHTteawc amp Hee Daz STH Eee LiT WH 2 MAGIE SPHERES Lev Es WW CHD A LOH COM Gm raheem eT eer Scene lit with two Low Rez Magic Spheres Studio Light PRO 4 6 User Manual 27 STUDIO LIGHT PRO PROFESSIONAL STUDIO CHARACTER PROP LIGHT FOR D 4 6 Scene lit with a single Deep Orange Magic Sphere and a single low intensity Angled Area Light The possibilities are endless On top of that the Magic Sphere comes in an amazing 37 colours WHITE THe Oo L BLUE D BLUE LU E L GHERRY D CHERRY a g b H D fi a n al A Ea Z Z Ea Z K K K K b 0 pi pi pi pi pi a a a a a p a a a a a A n A A n 28 Studio Light PRO 4 6 User Manual Lew ARM L GrREEN D D REEN Ha Oey JHag OLY ee ea 36923 Red B OLY 3 ei ghed B DIE hd 3 123 ghed B OD h awa L OceEAN D OceAN LK AGE
43. them To rotate the Pre set around your character Left Right orbit 1 In the scenes tab Select the Pre set Object 2 In the parameters tab Adjust the Y ROTATION To position the Pre set at your character if it s not in the centre of your scene In the scenes tab select the Pre set Object Switch to top view Move the Pre set Object so that it rests at the centre of your character Switch to Side View and ensure that the same object is at the floor level or at the level of your characters feet Do not put it in the centre of your character KR WN KA To resize the entire Pre set rig to fit inside narrow spaces indoors 1 In the scenes tab select the Pre set Object 2 In parameters tab adjust SCALE to desired value NOTE Adjusting the size to much might give unexpected results If you can t see the parts of the Pre set rig ie Lights and Single Lights that the Pre Set rig is composed of switch to wireframe or even change the background of your scene to Middle Green To move the Main Target along your figure up down 1 In the scenes tab select the Pre set Object and open it 2 Select the Main Target object 3 In parameters tab adjust the Y Translate to desired value Other adjustments are possible like adjusting the colour amp intensity of all the internal parts of each Pre set Or even moving its parts adjusting spread angles and soft blur effects If you want to adjust a certain part of the Pre se
44. ypes of hair or grass In the Advanced Render options in Daz Studio adjust the values down to speed up the rendering time at the cost of quality KR WN Be 50 Studio Light PRO 4 6 User Manual Scene lit with a Low Rez SLP Magic Sphere as side light coming from the building and with High Rez Light Dome PRO Night MS acting as the blueish dusk light Photoshop enhanced Studio Light PRO 4 6 User Manual 51 STUDIO LIGHT PRO PROFESSIONAL STUDIO CHARACTER PROP LIGHT FOR D ee E ee ee Te TS Bach P TRT H dd T E p T A Lit with SLP Ambient Light Super Spot Back C as backlight and a Light Blue Magic Sphere in the back room Actual untouched D S render 52 Studio Light PRO 4 6 User Manual Lit with the Face Surround Five points Render by Fly028 Studio Light PRO 4 6 User Manual 53 Lit with two Low Rez SLP 4 6 Magic Spheres Photoshop enhanced 54 Studio Light PRO 4 6 User Manual Lit with the FashionA medium Pre set Render by Fly028 Studio Light PRO 4 6 User Manual 55 Lit with the PinUp A Hight Pre set Render by Fly028 Studio Light PRO 4 6 User Manual Lit with one High Res Firelight Render by Steve Pendleton Studio Light PRO 4 6 User Manual Lit with three Medium Res Firelights Render by Steve Pendleton 58 Studio Light PRO 4 6 User Manual Lit with four Area Lights Render by Steve Pendleton Studio Light PRO 4 6 User Manual 59 Contact Support http dreamlight kayak
Download Pdf Manuals
Related Search
Related Contents
oerospatiale RC-35ACL View PDF DIGITAL CABLE TV RECEIVER Set Top Box (STB) TV STAR C101 Copyright © All rights reserved.
Failed to retrieve file