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Users Manual - Virtual Crash

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1. e gallery X edt A D untitled contact EES Km h other Figure 36 VIRTUAL CRASH User s Manual Project Edit Tools Help 10 6 Create Text The file Virtual CRASH 22 Help what is this createtext xml shows how to place text on the screen This function lets to create text on the work area in a wished size kind of letter style orientation and colour Fig ure 37 Virtual Crash untitled demoversion last update 2009 08 30 19 55 34 Project Edit Tools Help OGM o0 c N 07 vehicles v qe A Figure 37 Sm VIRTUAL CRASH User s Manual Project Edit Tools Help 10 7 Delete The delete topic can be known from the file Virtual CRASH 22 Help what is this delete xml This function lets to erase the desired object from the work area with its special cursor It works in both views 2D and 3D Figure 38 Virtual Crash untitled demoversion last update 2009 08 30 19 55 34 Project Edit Tools Help GO NGKIEBGOYTXAAGX 3 6 Figure 38 VIRTUAL CRASH User s Manual Project Edit Tools Help The file VVirtudl CRASH 22 Help what this diagram xml shows the usage of diagrams This function is to display the way speed angle angular velocity acceleration retardation listing pitching of vehicles or multybody systems gear to time or position The curves of the functions are adjustable chan
2. To learn how to set the integration step is possible by start ing the file Virtual CRASH 22 Help integration step xml The film shows that comes after setting the integration step on a process of hitting a pedestrian Figure 17 Virtual Crash untitled demoversion last update 2009 08 30 19 55 34 Project Edit Tools Help OGM J OrIRIKFO OX a k m 0 1m vehicles e ES gallery edit zi untitled gt Alfa Romeo 145 1 4 gj 0 000 brake 4 6 data muttibody pedestrian def contact EES km h D other E Background Figure 17 Sm VIRTUAL CRASH User s Manual Project Edit Tools Help 9 12 Kinematics The file Virtual CRASH 22 Help kinematics xml the way of calculation of the locomotion of a vehicle It is possible to create the phases of the motion of a vehicles before the starting point of the dinamics simulation using this software unit Figure 18 Virtual Crash untitled demoversion last update 2009 08 30 19 55 34 Project Edit Tools Help OSM wo RIK Q DAREN Bk vehicles gallery edi 3 0 united 2 42 Alfa Romeo 145 1 4 i 0 800 16 431 m brake gA 0 000 s brake g gt Alfa Romeo 1451 4 IE 0800 lik 11 023 m brake YA 0 000 s brake contact EES kmh G other Figure 18 VIRTUAL CRASH User s Manual Project Edit Tools Help 9 13 Load flatbed To learn the edition and the caracteri
3. X Y Z deg 0 000 0 000 0 000 0 000 0 000 velocity direction vni vnz deg 0 000 0 000 136 057 1486 angular velocity X Y Z omega rad s 0 000 0 000 10 000 0 000 0 000 center of gravity X Y Z m 8 099 1 073 0 540 3441 7272 0 540 startvalues end values velocity magnitude v km h 0000 10 000 angle X Y Z deg 0 000 o 000 151 526 0 000 0 000 8 724 velocity direction vni vnz deg 151 526 0 000 8 991 18 001 angular velocity X Y Z omega rad s 0 000 0 000 0 000 0 000 o 000 0 000 center of gravity X Y Z m 2195 0 829 0 540 i1032 o497 0 540 Collisions collision type auto manual im B17 7 Figure 45 VIRTUAL CRASH User s Manual Project Edit Tools Help 10 15 Road How to create a road roads and or junctions can be known starting the file Virtual CRASH 22 Help what is this road xml This tool helps to draw streets highways etc to the work area following a chosen track in the desired width To create a junction it is enough to put two roads on the screen crossing in the wished angle each other Figure 46 Virtual Crash untitled demoversion last update 2009 08 30 19 55 34 Project Edit Tools Help OGM 2 0 Eoy S amp 3 vehicles eS gallery Yo edt n selected objects 1 E D untitled contact EES km h other Eli Data le lane jm 2 8467 right lane
4. a download file C Program Files wizih irtual CRASH 2255hapes ce w total bytes 5572 downlaad file Pranaram Filesswich virial CAR amp SH SAA ShanessF eH k LA Figure 3 The software must be restart after the update is finished The last date of update can be red on the top in the header of the software under running Figure 4 Adat Szerkeszt Eszk z k Suga OSM 9 c K KA OD Y SLAKRKEHE J amiivek er Megnevez s _ amp kad ly Aut busz _ Szem lyg pkocsi AP o Figure 4 Sm VIRTUAL CRASH User s Manual Project Edit Tools Help 8 Menus and Functions The operation screen of the Virtual Crash consists of systems of windows menus data management surfaces and buttons The menus of the several options and functions can be pulled down from the manubar located in the top line of the screen The iconbar can be found in the line just under the manubar The timetrack is fitted in the iconbar on the right hand side after the icons An other iconpost running verticaly in the left third of the screen The menu post can be found on the left from that and the workarea on the right Two flaps are seen on the left bottom side of the workarea to change between the 2D and the 3D kind of view The bottom line of the screen is the statusbar The scale of printing is in the right corner in the bottom The most important parts of the screen are put on a multicoclour figure
5. Manual Project Edit Tools Help To learn how to create and edit the background of the simulation is possible by starting the file Virtual CRASH 22 Help background xml It can be not only a picture simply but a video file eighter The position size an dinamics of the background are all adjustable Figure 9 Virtual Crash untitled demoversion last update 2009 08 30 19 55 34 Project Edit Tools Help DOGMA O e NRIKFOY vehicles e ae gallery X Glen edit 3 O united E g gt Alla Romeo 145 1 4 L 8 0 000 s contact EES km h other what is this sol posito 0 50 0 50 show 4 True size X 40 tme ot set s 0 Figure 9 VIRTUAL CRASH User s Manual Project Edit Tools Help 9 4 Barrier To learn the edition and the caracteristics of a barrier is possible by starting the file Virtual CRASH 22 Help barrier xml In this video can be seen the effects caused by setting the parameters after pulling one to the work area Figure 10 Virtual Crash untitled demoversion last update 2009 08 30 19 55 34 Project Edit Tools Help DEE O e AKEOY i vehicles gallery ed t i selected objects 1 D wititied EB 0 5m x 0 8 x 1 8m x 75kg 000 0 amp contact EES km h Gy other c g height m 0 5 height m 1 inertia kgm 24 6 inertia y kgm 18 75 ine
6. Virtual Crash is a new generation program for the simula tion of vehicle accidents It takes advantage of the latest hardware and software developments which allows increa singly complex real time calculations to be performed on a PC For maximum versatility Virtual Crash simulation results can be viewed and output in scale plan 3D perspective view and in numerous diagrams and tables 2 Hardware requirements cpu Pentium 1 GHz ram 128 MB recommended 256 MB video DirectX 9 compatible VGA card built on 32 Mb memory J Operating system Microsoft Windows 98 Microsoft Windows 98 Second Edition Microsoft Windows Millennium Edition Microsoft Windows NT 4 Microsoft Windows 2000 Microsoft Windows XP Microsoft Windows Server 2003 Microsoft Windows Vista S VIRTUAL CRASH User s Manual Project Edit Tools Help 4 Keyboard and Mouse Most of the functions of the software are available by using the mouse The 1 Fig ure can be seen in the right upper corner of the screen while playing the illustrative software parts It can be followed conti nuously step by step on this figure that which mouse or keyboard combination Figure 1 causes a defined function The speed of the replay can be slow down to get a better understanding of the steps 5 Installation The software can be installed in two different ways From CD Having the install CD the install file can be start to run By the Internet The lat
7. ordinate systems how to set the angle of them how to adjust the length of the axes to give a better background to localise the participants and the movements of the accident Figure Virtual Crash untitled demoversion last update 2009 08 30 19 55 34 Project Edit Tools Help OGM D C AKG VAQAN are vehicles Figure 32 VIRTUAL CRASH User s Manual Project Edit Tools Help 10 2 Create Camera The file Virtual CRASH 22 Help what is this camera xml shows camera function This function lets to put a various number of camera to show the simulaton from different positions and from different angles The cameras can stand in a fix position or can be connected to a vehicle moving together with that Also can set the camera to stay in a fix angle or to follow an object moving on the work area Figure 33 Y Virtual Crash untitied demoversion last update 2009 08 30 19 55 34 Project Edit Tools Help Figure 33 VIRTUAL CRASH User s Manual Project Edit Tools Help 10 3 Create Point The file VWirtudl CRASH 22 Help what is this createpoint xml shows how to create put points onto the work area This function gives the possibility to place several points onto the screen to mark one or more of them to attach the same text them at one step Figure 34 Virtual Crash untitied demoversion last update 2009 08 30 19 55 34 Pro
8. to make easier to identify and to find them Figure 5 VIRTUAL CRASH User s Manual Project Edit Tools Help Virtual Crash untitled vcrash last update 2009 04 12 12 24 27 Figure 5 Iconbar a Menu post E Iconpost Ra Timetrack VIRTUAL CRASH User s Manual Project Edit Tools Help 9 Play Sample There is an interactive help Virtual Crash Teacher built in to the software that shows how to use the program The wished topic can be chosen by clicking on the icon Play Sample after the Virtual Crash is started Figure 6 Virtual Crash untitled demoversion last update 2009 08 30 19 55 34 Project Edit Help OSM a RER 8 vehicles E categoy IJ 000g c manufacturer j model Tools By k Ge time O 0000s Open QOO Ji lt vizi gt Virtual CRASH22 Help gt SFA p Car Mi Rendez s _ motorcycle multibody Kedvenc hivatkoz sok N v di olp seminar p sound i validation Jo what is this barrier i bus Uj mappa E N zetek j j M dos t s d tuma 2008 12 19 13 45 2009 05 07 21 50 2008 12 19 13 43 2008 12 19 13 42 2009 05 07 21 38 T pus _ tailer F jlmappa Fajlmappa Fajlmappa Fajlmappa Fajlmappa E Dokumentumok 3j Legut bb felkeresett WE Asztal Egyebek _ truck Mapp k v i Uninstall Ir d VistaCod
9. 7 Load top To learn the edition and the caracteristics of that how to load a vehicle is possible by starting the file Virtual CRASH 22 Help cargo xml This file shows how to put a parcel onto a roof rack on a vehicle and the effects caused by setting the parameters Figure 13 Virtual Crash untitled demoversion last update 2009 08 30 19 55 34 Project Edit Tools Help DEB 9 C A E vehicles e X o DY Caan galery Yo edt n selected objects 1 E O untitled Ew Ata Romeo 1451 4 0 000 s gt contact EES km h D other tool cargo trunk cargo kg Suspension Figure 13 VIRTUAL CRASH User s Manual Project Edit Tools Help To learn how to edit the whole process of a collition is possible by starting the file Virtual CRASH 22 Help collision xml collision2 xml and collision3 xml Some kind of procedures of crash can be seen in this file step by step Figure 14 ww Virtual Crash untitled demoversion last update 2009 08 30 19 55 34 Project Edit Tools Help D 6 88 J C 7RIKFOQO i amp J J im O Old vehicles e galery Xx edi selected objects 1 amp D untitled Alta Romeo 1451 4 0 000 s Eg Ala Romeo 1451 4 0 000 s B contact EES km h 1845 1881 f other EES2 defined Or ooookan Figure 14 VIRTUAL CRASH User s Manual Project Edit Tools He
10. 9 55 34 Project Edit Tools Help D 6 i 9 c N gt FO CB vehicles e X galery edt selected objects 1 Pa amp D untitled Ex E Alfa Romeo 1451 4 sa g 0 000 2 accelerate hu 2 035 s trake dll 1 170 s accelerate liy 2 110 s brake contact EES km h f other v t 0s Or 0000 km h wi t 0s 0 000 deg omegazit ls OO 0 000 rad s E Axle 1 phi t Os O 0 000 deg Axle 2 steering time QO 100s 3 Braking media i abs use brake curv 8 Contact Data 8 Dynamics El Misc ccupants Cargo Suspension Figure7 VIRTUAL CRASH User s Manual Project Edit Tools Help 9 2 Acceleration To learn the usage of the acceleration forward is possible by starting the file Virtual CRASH 22 Help acceleration xml This file shows how to edit the whole process step by step standing vehicle acceleration forward and braking Figure 8 Virtual Crash untitled demoversion last update 2009 08 30 19 55 34 Project Edit Tools Help OGM o c NXJx DY tage vehicles galery edi selected objects 1 D united E Alla Romeo 145 1 4 j 0 000 s accelerate ln 2 305 s brake contact EES km h other Or 0000 km h El Axle 1 Axle 2 El Braking ab False use brake curv DX False El Contact amp Data Dynamics El Misc ccupants Cargo Suspension VIRTUAL CRASH User s
11. de 19783 5 tlliness ade 19783 5 stliness ade 19783 5 type Normal Figure 26 VIRTUAL CRASH User s Manual Project Edit Tools Help The file Virtual CRASH 22 Help trailer xml shows how to build up a vehicle train The file shows how to connect a tractor and a trailer and how can be move it on the road Figure 27 Virtual Crash untitled Student Lajosmizse last update 2009 08 30 19 55 34 Project Edit Tools Help OSM O G NRIKFEDY Fri vehicles e gallery X edi o selected objects 1 S O untitled El Avia A31 N 0 000 2 lt Buerstner Club 360 TL contact EES kmh f other hitch y olfset t 0 hitch yoffset t 0 leader name 1 Avia AJI N Figure 27 Sm VIRTUAL CRASH User s Manual Project Edit Tools Help 9 22 Validation Dekra Starting the file Virtual CRASH 22 Help vali dation dekra xml it can be seen the validation of a pedestrian car accident After having been loaded the simulation file the hit of the pedestrian by the car running on different speeds can be seen The discret points of the end position of the hit pedestrian those come from the calculation of the simulation can be compared with the results of the DEKRA experiments Figure 28 Virtual Crash untitled Student Lajosmizse last update 2009 08 30 19 55 34 Project Edit Tools Help B DG ll OR IN AEO GA RBAX 3L vehicles galery
12. e i KA i 7 SN KAN A Z AN PR IOS SA TN tee i ji DS TD INOS WX if d Ye Ni Y pa a IL NON ka AN 7 01 9v BE A ta a DEL Km wa A cen n na nak k amen ded d LAN hara A L N SS NANM Bub kin mawa TUE mu AT VIRTUAL CRASH User s Manual Project Edit Tools Help Contents Introduction Hardware requirements Operating system Keyboard and Mouse Installation Hardware key Starting program Menus and Functions O ON OONKON gt Play Sample 9 1 Acceleration backward 9 2 Acceleration 9 3 Background Q 4 Barrier 9 5 Bicycle 9 6 Braking 9 11 Integration step 9 12 Kinematics 9 13 Load 9 14 Motorcycle 9 15 Pedestrian VIRTUAL CRASH User s Manual Project Edit Tools Help 9 20 Suspension 9 21 Trailer 9 22 Validation Dekra 9 23 Validation Pc Crash 7 3 9 24 Workspace 10 Starting program 10 1 Create Local Axes 10 2 Create Camera 10 3 Create Point 10 4 Create Polygon 10 5 Create Polygon by Path 10 6 Create Text 10 7 Delete 10 8 Diagram 10 9 Measure 10 10 Create Measure line 10 11 Pan 10 12 Raster 10 13 Refresh Calculation 10 14 Report 10 15 Road 10 16 Select and Move 10 17 Select and Moving Drawing 10 18 Show ToolTip 10 19 Create Track 10 20 Set Zero Point 10 21 Zoom Zoom Extents Zoom Extents Selected Zoom Window VIRTUAL CRASH User s Manual Project Edit Tools Help l Introduction
13. ec di vizi i Virtual CI di Virtual CI p data d Help di op 3 di semil L soun d valid p what 4 520060902 news 20070428 news 20070808 news 20070909 news 5 20080317 news accel backward acceleration background j barrier bicycle j braking cargo collision E 2009 05 07 21 32 2009 05 07 21 32 2009 05 07 21 32 2009 05 07 21 35 2009 05 07 21 47 2009 05 07 21 32 2009 05 07 21 32 2009 05 07 21 32 2009 05 07 21 32 2009 05 07 21 32 2009 05 07 21 32 2009 05 07 21 32 2009 05 07 21 32 XML dokumentum XML dokumentum XML dokumentum XML dokumentum XML dokumentum XML dokumentum XML dokumentum XML dokumentum XML dokumentum XML dokumentum XML dokumentum XML dokumentum XML dokumentum vo xml files ml F jln v i amp b1 200 7 Figure 6 Note The speed of the replay can be adjust The steps of the reconstruction are followable easier on a slower speed VIRTUAL CRASH User s Manual Project Edit Tools Help 9 1 Acceleration backward To learn the usage of the acceleration backward is possible by starting the file Virtual CRASH 22 Help accel_backward xml This file shows how to edit the whole process step by step standing vehicle acceleration backward steering braking and then acceleration again forward Figure 7 Virtual Crash untitled demoversion last update 2009 08 30 1
14. edi D oun ied Se Vw Passat 1 6 Figure 28 VIRTUAL CRASH User s Manual Project Edit Tools Help 9 23 Validation Pe rash 7 3 The comparation of the calculation made by this software with the simulation made by the PcCrash 7 3 is shown in the file Virtual CRASH 22MHelp validation pc crash73 xml In the file the vehicle is driven to its side during an emergency braking until stopped in the end position As far as it can be seen that is the same as it is calculated by the software PcCras 7 3 Figure 29 v Virtual Crash untitled Student Lajosmizse last update 2009 08 30 19 55 34 Project Edit Tools Help DSB O e WNIKFOY aL vehicles S gallery w X edi A v 3 Q untied 4 Alla Romeo 145 1 4 0 000 s brak t g Alla Romeo 1451 4 contact EES km h amp other Figure 29 VIRTUAL CRASH User s Manual Project Edit Tools Help 9 24 Workspace The work area can be known started te file Virtual CRASH 22 Help Workspace xml The workspace is shown eighter in 2D or 3D view Figure 30 Virtual Crash untitled demoversion last update 2009 08 30 19 55 34 Project Edit Tools Help D 6 9 cs N j lt 2 7 BARA Zokiki te 0 om ehcles edi E E D untitled li contact EES km h other 4 Figure 30 VIRTUAL CRASH User s Manual Project Edit Tools Help 10 What is Thi
15. est version of the software can be down loaded from the website www vcrash com Sm VIRTUAL CRASH User s Manual Project Edit Tools Help 6 Hardware key To use the software all the functions of the software it is ne cessary to have a hardware key The hardware key fitted by USB to the computer needs a driver that is installed au tomatically when it is pushed in at a first time 7 Starting the software The software can be started after istallation by ws the icon that is put on the desktop or from the START menu Having started the software it is highly possible to get a message of suggestion to download updates Figure 2 if the computer is connected to the Internet Choose YES to start the update of the database of the Virtual Crash The update contains of datas of new makes and types and pictures of 3D visualization of the vehicles objects plants animals and passangers zip During the time when the update is running j New update is available Update virtual CRASH new an information window omm vm appears int he centre of the screen In this Figure 2 the new data records and pictures can be seen For finishing and exit after the listing is ended the OK button must be pushed VIRTUAL CRASH User s Manual Project Edit Tools Help Virtual CRASH update 0 update is finished dB download file C Program Fileskyizikyirual CRASH 22 5hapes c wi total bytes 363539
16. ext ve measure line 10 955 m Q j axes 2 polygon Bl bitmap helpNwhat is this soh abe 0im 1 35 7 Figure 43 VIRTUAL CRASH User s Manual Project Edit Tools Help 10 13 Refresh Calculation The file Virtual CRASH 22 Help what is this refresh xml shows how to start stop and restart the calculation This funcion let to stop and out back in action the participants The intermediate phases are not refreshed while the calculation is stopped Figure 44 Virtual Crash untitled demoversion last update 2009 08 30 19 55 34 Project Ed t Tools Help amp KIO 7 se 5 Ls i t D S E Figure 44 Sp VIRTUAL CRASH User s Manual ln xj Project Edit Tools Help 10 14 Report The file Virtual CRASH 22 Help what is this report xml shows how to create and use a report The report lists the value given by the user and calculated by the software eighter systematized into a table datas of the sequences of the vehicles and other participants physical representatives of the motion adjusted parameters etc The report is printable or saveable into html format Figure 45 Virtual Crash untitled demoversion last update 2009 08 30 19 55 34 Project Edit Tools Help nc vehicle barrier 1 Alfa Romeo 145 1 4 driver startvalues endvalues velocity magnitude v km h 65 000 10 000 angle
17. geable moveable printible or saveable into a picture file bmp Figure 39 v Virtual Crash untitled demoversion last update 2009 08 30 19 55 34 Project Edit Tools Help KR KEOY CARAN suy S gt ER 3e AN velocity C distance C yaw angular vek C roll angular veloc C pitch angular ve heading C yaw angular vek C roll angular velo C pitch angular ve heading roll angle C pitch angle C acceleration C acceleration C acceleration y C acceleration z 61m 7 Figure 39 VIRTUAL CRASH User s Manual Project Edit Tools Help 10 9 Measure To get known this function start the file Virtual CRASH 22 Help what is thisimeasure xm Using the icon measurement it it possible to see the distance between two discreet points horizontally dx vertically dy and diagonally in the information bar under the work area Figure 40 Figure 40 VIRTUAL CRASH User s Manual Project Edit Tools Help 10 10 Create Measure line To show how to put a scale on the work area within two points start the file V Virtual CRASH 22 Help what is this measureline xml This function helps to display the distance between two chosen disc
18. ject Edit Tools Help D 6 D A K FOY amp 3 menu opacity 100 road color EZ 191 191 191 selection color Bl 255 0 0 Figure 34 VIRTUAL CRASH User s Manual Project Edit Tools Help 10 4 Create Polygon The file Virtual CRASH 22 Help what is this createpolygon xml shows how to create straights This function lets to draw straights or closed polygons The width length length of the breaks colour of the line spatial attributions friction of the closed area can be set Figure 35 v Virtual Crash untitied demoversion last update 2009 08 30 19 55 34 Project Edit Tools Help C 7 g k 3 tm O 0000s sem S IE CE ay 0 000 xas Figure 35 VIRTUAL CRASH User s Manual Project Edit Tools Help 10 5 Create Polygon by Path The polygon by path function can be known by the file Virtual CRASH 22 Help what_ is _ this create polygonbypath xml This function gives a tool to draw lines paralel by the edge of the road elements in defined distance that value appears in the informal bal under the work area The width length length of the breaks colour of the line spatial attributions friction of the closed area can be set Figure 36 Virtual Crash untitled demoversion last update 2009 08 30 19 55 34 Projet Edit Tools Help OGM O e A K OY CAREN LIY time AAA 0000s vehicles
19. jm 3 Figure 46 VIRTUAL CRASH User s Manual Project Edit Tools Help 10 16 Select and Move The file Virtual CRASH 22 Help what is this select xml shows how to use the Select And Move function This tool is to choose a vehicle or multibody system to pull that into the work area to load it or to select one or more of them to move them all the parameters can be changed in a view 2D or 3D both Figure 47 Eg Alfa Romeo 14514 0 000 s Ewa Alfa Romeo 1451 4 s contact EES km h other Figure 47 Sm VIRTUAL CRASH User s Manual Project Edit Tools Help 10 17 Select and Moving Drawing The file Virtual CRASH 22 Help what is this selectdrawing xml shows how to use the Select And Move Elements of Drawing function This tool is to choose an element of the drawing to change its position on the work area to select one or more of them to edit them all the parameters can be changed in a view 2D or 3D both Figure 48 Virtual Crash untitled demoversion last update 2009 08 30 19 55 34 Project Edit Tools Help Figure 48 VIRTUAL CRASH User s Manual Project Edit Tools Help The Show Infobox function can be known starting the file Virtual CRASH 22 Help what is this showtooltip xml Swiched on this tool is to an information rectangle appears with all the important datas when the cusor arrow shows on an objec
20. ke contact EES km h other Figure 23 VIRTUAL CRASH User s Manual Project Edit Tools Help The file Virtual CRASH 22 Help sign xml shows how can different signs be put onto the defined points of the work area The file shows the method to put on the neccesary traffic signs step by step Figure 24 Virtual Crash untitied demoversion last update 2009 08 30 19 55 34 Project Edit Tools Help FQY GAKR EX SL Figure 24 VIRTUAL CRASH User s Manual Project Edit Tools Help The file Virtual CRASH 22 Help slope xml shows how to put the road surface to a different angle but horizontal Watching the file can be followed the build up and edition of a slope step by step Figure 22 tv Virtual Crash untitled demoversion last update 2009 08 30 19 55 34 Project Edit Tools Help DY ABL Figure 25 VIRTUAL CRASH User s Manual Project Edit Tools Help The file Virtual CRASH 22 Help suspension xml shows the adjustment of the suspension of a vehicle The file shows the method of change the parameters of the suspension of a vehicle springs absorbers Figure 26 Y Virtual Crash untitled demoversion last update 2009 08 30 19 55 34 Project Edit Tools Help D untitled E S gt Alla Romeo 1451 4 0 000 brake dr contact EES km h other damping ae damping a le 2 sine ade 19783 5 Sine a
21. lp 9 9 EES limit To learn how to limitate the maximal EES value during the row of crashes is possible by starting the file Virtual CRASH 22 Help eeslimit xml Usually the crash consists of a planty of elementary collitions In special cases the number of them are too high to deeal with Setting the limit of EES the software take consideration of them are over the limit that was given Figure 15 Virtual Crash untitied demoversion last update 2009 08 30 19 55 34 Project Edit Tools Help iDGg 2 0 E DY GAKZEX vehicles z gallery edit united Ei Alfa Romeo 145 1 4 0 000 brake 71 Alla Romeo 145 1 4 8 0000 contact EES km h 852 1046 D other Figure 15 VIRTUAL CRASH User s Manual Project Edit Tools Help 9 10 Friction To learn how to declare a part of surface with a different friction is possible by starting the file Virtual CRASH 22 Help friction xml It is shown in this file what happens when a curving vehicle runs through an area of different friction Figure 16 Virtual Crash untitled demoversion last update 2009 08 30 19 55 34 Project Edit Tools Help R KRO 8 amp e gt Alfa Romeo 145 1 4 gi 0 000 s contact EES km h 2 other J gt polygon y 0 010 Figure 16 VIRTUAL CRASH User s Manual Project Edit Tools Help 9 11 Integration step
22. nt xml This tool lets to choose another starting point zeropoint that is different from tha original given by the software automatically Figure 51 Virtual Crash untitled demoversion last update 2009 08 30 19 55 34 Projet Edit Tools Help Figure 51 VIRTUAL CRASH User s Manual Project Edit Tools Help 10 21 Zoom Zoom Extents Zoom Extents Selected Zoom Window The zoom function can be known by starting the file Virtual CRASH 22 Help what is this zoom xml A part of the drawing screen can be chosen and magnify up or down by this tool using the buttons of the mouse and pulling the mouse itself into the adequate directions Figure w Virtual Crash untitled demoversion last update 2009 08 30 19 55 34 Project Edit Tools H DSE Figure 52 VIRTUAL CRASH User s Manual Project Edit Tools Help The function Maximum view is shown in the file Virtual CRASH 22 Help what is this izzoomextents xml Using this function it is possible to reduce the edited field to the size that all the created loaded and calculated object will be visible in the work area in a view 2D or 3D both The Maximal Zoom of Selected Part function can be known by starting the file Virtual CRASH 22 Help what is this zoomextentsselected xml This tool lets to choose an optional element or group of objects on the work area and to magnify it to the size of the drawing window in a view 2D o
23. r 3D both The Zoom function can be known by starting the file Virtual CRASH 22 Help what is thisizoomwindow xm This tool lets to choose an optional rectangular part of the work area and to magnify it to the size of the drawing window in a view 2D or 3D both
24. reet points on the work area by a scale positioned within them This function helps to display the distance between two chosen discreet points on the work area by a scale positioned within them Figure 41 V Virtual Crash untitled demoversion last update 2009 08 30 19 55 34 Project Edit Tools Help OSM 0 c N X 907 SG 3 vehicles e Figure 41 VIRTUAL CRASH User s Manual Project Edit Tools Help The file Virtual CRASH 22 Help what is this pan xml shows the shifting tool This function lets the work area to be moved on the screen in view 2D or 3D both Figure 42 Y Virtual Crash untitled demoversion last update 2009 08 30 19 55 34 Project Edit Tools Help polygon E bitmap help what is this soh ake E Figure 42 VIRTUAL CRASH User s Manual Project Edit Tools Help 10 12 Raster To know how to make the background tetragonal dotted start the file Virtual CRASH 22 Help what is this raster xml This icon switches the dotted raster behind that helps the orientation on the work area Figure 43 Virtual Crash untitled demoversion last update 2009 08 30 19 55 34 Project Edit Tools 5 OGM vehicles 8 gallery edit Q untitled Hg Alfa Romeo 145 1 4 s Alfa Romeo 145 1 4 contact EES km h other 3 point text 3 point text gt gt point t
25. rtia z kgm z 13 35 0 5 2 75 0 5m x 0 8m x 1 8m gt Figure 10 VIRTUAL CRASH User s Manual Project Edit Tools Help 9 5 Bicycle To learn how to create edit and move a bicycle and a biker on it is possible by starting the file Virtual CRASH 22 Help bicycle xml This file shows how to edit the whole process step by step in that a bicycle is hit by a car Figure 11 Virtual Crash untitled demoversion last update 2009 08 30 19 55 34 Project Edit Tools Help DG O e NAKEOY amp td vehicles e gallery Yo 4 cyclistbiight Figure 11 VIRTUAL CRASH User s Manual Project Edit Tools Help To learn to brake a vehicle is possible by starting the file Virtual CRASH 22 Help braking xml This file shows how to edit the whole process step by step a vehicle swinging to the left and emergency braking until stopped Figure 12 Virtual Crash untitled demoversion last update 2009 08 30 19 55 34 Project Edit Tools Help D 6 D AN EOQ 8 vehicles e galery X edit o selected objects 1 x E D untitled ee Al s Romeo 1451 4 g 0 000 s hu 1 045 s brake contact EES km h other omega z t 0s Axle 1 phi t 0s 2 Axle 2 steering time 8 Braking El Contact Data Dynamics El Misc ccupants Cargo Suspension Figure 12 VIRTUAL CRASH User s Manual Project Edit Tools Help 9
26. s The Virtual Crash Teacher shows the functions of the icons can be found on the iconbar and on the vertical icon post The wondered point of menu can be chosen as a topic from the Help What is This Figure 31 Y Virtual Crash untitled damemessian last update 2009 08 30 19 55 34 Project Edit D S e n is This R Select And Move Delete Selection vehicles HE Raster manufac Record Voice LJ Show ToolTip Player Speed gt VY Measure category model barrier Virtual CRASH Online www vcrash com Pan bus Technical Support support vcrash cam Q Zoom car amp Zoom Window motorcycle fy Zoom Extents Selected multibody trailer D Zoom Extents S truck g Refresh Calculation to Diagram Q re Report be Set Zero Point J Select And Move Drawing N Create Point a Create Measure Line 1a Create Local Axes Bitmap Create Polygon FT Create Polygon By Path Road Q Create Camera r Create Track ase Text Figure 31 The speed of the replay can be adjust The steps of the reconstruction are followable easier on a slower speed VIRTUAL CRASH User s Manual Project Edit Tools Help 10 1 Create Local Axes The file Virtual CRASH 22 Help what is this axes xml shows how to creat local axes This file helpes to know how to position new co
27. stics of that how to load a vehicle on the flatbed is possible by starting the file Wirtual CRASH 22 Help load xml This file shows how to put a parcel onto a flatbed of a vehicle and the effects caused by setting the parameters Figure 19 Virtual Crash untitled demoversion last update 2009 08 30 19 55 34 Project Edit Tools Help OGM O RIKEDY CARA 3L X o m t 0 000 2 1 6 data multibody box det corkact EES kav other amp lad T Figure 19 Sm VIRTUAL CRASH User s Manual Project Edit Tools Help 9 14 Motoreyele The file Virtual CRASH 22 Help motorcycle xml shows how to pull a motorbike on to the work area and how to put a biker on it It is shown in it too how to adjust them to make a predetermined motion In this film can be seen the whole process step by step when the motorcycle runs into a car Figure 20 Y Virtual Crash untitled demoversion last update 2009 08 30 19 55 34 Project Edit Tools Help OSM 2 0 N 6 vehicles galery 5x edi 1 96 CAREN 1 an F s Amazonas 1600 3 6 data nutibody pedestiian det D 7 Ala Romeo 14514 3 0 00 D s brake I gt contact EES km h olher Figure 20 VIRTUAL CRASH User s Manual Project Edit Tools Help 9 15 Pedestrian To learn how to create edit and move a pedestrian it is possible by starting the file Virtual CRASH 22 Help pedes
28. t vehicle multibody system point of collision polygon of different sloping or friction etc in a view 2D or 3D both Figure 49 v Virtual Crash untitled demoversion last update 2009 08 30 19 55 34 Project Edit Tools Help OSM 2 0 RIXBD BAKEX BL time 0 135 s restitution 0 10 friction 1 00 Figure 49 VIRTUAL CRASH User s Manual Project Edit Tools Help 10 19 Create Track The Create Track function can be known starting the file Virtual CRASH 22 Help what is this track xml This tool lets to define a curve of points on the screen that will be tried follow by the vehicle controlled by the adjusted parameters Figure 50 Crash untitled demoversion last update 2009 08 30 19 55 34 Project Edit Tools Help od H WT a vehicles e gallery b Xx edit A e selected objects 1 E D untitled E Alfa Romeo 145 1 4 0000s contact EES km h L track 1 Afa Romeo 145 1 L DIY amp Jrk tim O 0 000 1 Alla Romeo 14514 m max steering angle O 16017 deg E steering velocity O 80508 deg s O 0600s Figure 50 VIRTUAL CRASH User s Manual Project Edit Tools Help 10 20 Set Zero Point The possibility of setting a starting point can be known started the file Virtual CRASH 22 Help what is this zeropoi
29. trian xml In this file can be seen the edition of the whole procedure step by step The pedetrian is shown in standing positions and under motion Figure 21 Virtual Crash untitled demoversion last update 2009 08 30 19 55 34 Project Edit Tools Help OMNCM GA 8 amp 371 az ER X v Yo a Figure 21 VIRTUAL CRASH User s Manual Project Edit Tools Help The file Virtual CRASH 22 Help roll xml shows the roll over of a vehicle Watching the file can be followed the build up and edition of a rolling process of a vehicle running in curve step by step Figure 22 w Virtual Crash untitled demoversion last update 2009 08 30 19 55 34 Project Edit Tools Help DG 2 07 R K F O BAAR 3 ehicles galery X edit e D untitled E Alls Romeo 1451 4 0 000 dr contact EES km h y che Figure 22 VIRTUAL CRASH User s Manual Project Edit Tools Help 9 17 Sequences The file Virtual CRASH 22 Help sequences xml shows how can different sequences be put one after another The file shows how tio build up and edit a process of a vehicle step by step Figure 23 w Virtual Crash untitied demoversion last update 2009 08 30 19 55 34 Project Edit Tools Y QA galery X edt lt p selected objects 1 E D unted 2 ow Aka Romeo 1451 4 m 8 0 000 0 845 Ii 1 390 x 27 y 2220 s bra

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