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1. M and manually enter any values you wish into the six abilities scores All character classes require mini mum prerequisite ability scores The first method always generates a valid character The second and third methods may generate an invalid character You will be prompted to re enter the values until a valid character is created There may be a difference between the rolls you enter and the character s final ability scores These differences reflect racial adjustments Enter the character s level Level can be between one and the highest value for that character s combination of race class and ability scores Non human charac ters with less than maximum ability scores can not reach the highest levels in many Classes Next choose the character s alignment from the character alignment menu Finally enter the character s name The name can be up to 24 characters long After you enter the character s name a Character data file is created and loaded into the edi tor From the editor you can customize and revise the charac ter data file save it to disk print it out or abandon it See the sec tion on Editing Data Files for details on how to use the editor Multi Classed Character This option creates multi classed non human characters with the same mechanics used in creating single class characters The char acter class menu only includes multi class combinations and you must enter a separat
2. Cavalier and Barbarian class characters can also be created Not all options are available to all characters As a Character is created the aD amp p rules place restrictions on the character s choice of race sub class and or alignment For example a charac ter who is a Monk can only be human so no character race menu is displayed Likewise a Monk character can only be of lawful alignment so only lawful alignments will be displayed on the character alignment menu To create a character choose the character s class from the charac ter Class menu Next pick the character s race from the charac ter race menu If necessary choose the character s sub race Then choose the character s sex After choosing the character s class race and sex place his ability scores DM Assist II gener ates 6 ability score rolls and displays them at the top of the screen You may re roll by pressing ESC and choosing the character s sex again Don t worry if there is a slight delay in generat ing the rolls Some classes are difficult to qualify for and the pro gram will keep rolling until it gets ability scores that meet the mini mum requirements There are three 5 different ways to enter the character s ability SCOTS 1 Press A and the values gener ated by the computer are entered from right to left as shown on screen 2 Enter the values that were gen erated in any order you wish 3 Press
3. This option toggles Apple II com puters between using 1 disk drive and 2 disk drives If you set the program to use 2 disk drives it will look for the data disk in drive 2 If you are using 1 drive then the pro gram will prompt you when to swap disks Backup Disk Not available on some versions This option creates a backup of the DM Assist II program disk Before you use this program for anything you should make a backup copy of your original disk and put the original away in a safe place This way should anything happen to your copy of the pro gram you will be able to make another one To make a backup copy requires a blank non write protected disk Follow the on screen prompts When the backup is completed put the original disk away and use the backup copy 10 CREDITS Design Al Escudero and James Ward Original Programming David Wong Development Graeme Bayless and Robert V Daly Documentation Al Escudero and George MacDonald Customized Disk Operating System Roland Gustafsson Playtesters Cyrus Harris Cliff Mann Don McClure and Rick White Art and Graphic Design Louis Saekow Design Desktop Publishing Louis Saekow Design Printing A amp a Printers and Lithographers S se STRATEGIC SIMULATIONS INC 675 Almanor Avenue Sunnyvale CA 94086 2901 Questions or Problems Our main business telephone number is 408 737 6800 Recorded hints and other recorded product inf
4. STOP on the C64 you back up to your last option You may use ESC multiple times to back up all the way to the character menu or treasure menu For example you chose to make a character a cleric but later decide that you would rather make the character a ranger you need only press ESC until you get back to the character class menu where you can choose to make the char acter a ranger Saving Your Data To save your data you must use the format a data disk option on the main menu to format a blank floppy disk As you save your data keep an eye on how much room you have left on your data disk Format a new disk when room gets low so that you will not find yourself suddenly without disk space just when you want to save something important Editing Data Files Both the character generation sec tion and the treasure generation section have the option to delete and to edit The func tions in both areas operate the same Choose the EDIT CHARACTER or EDIT TREASURE option to load a previously saved file from your data disk and use the editor Then enter the name of the file or press C and RETURN ENTER to display a catalog of the data files on the disk The Editor DM Assist II generates characters and treasures as data files and then displays the data file in the editor Use the editor to customize these data files When you have finished customizing your file quit the editor
5. Then save the data file to disk output the data file to your printer or just return to the character or treasure generation menu The editor is controlled with the cursor keys the RETURN ENTER key the DELETE BACKSPACE key and three control keys D to delete P for new paragraph and Q to quit the editor A list of these keys is displayed at the bot tom of the editor screen The dis play may change from computer to computer but resembles the following lt gt lt gt CURSOR UP DOWN LEFT RIGHT CTRL D DELETE CTRL P NEW PARAGRAPH CTRL Q QUIT The left and right cursor keys move the cursor left and right The up and down cursor keys move the cursor up and down If your computer does not have up and down cursor keys the shifted or lt key moves the cursor up while the shifted or gt key moves the cursor down To use the editor cursor to the data to be changed Delete any unwanted text by pressing DELETE BACKSPACE or CON TROL D to eliminate the character under the cursor Type any new information The editor will auto matically insert room for newly typed text Press RETURN ENTER to start a new line Press RETURN ENTER twice or CONTROL to double space and create a new paragraph Press CONTROL Q to quit the editor Deleting Data Files To delete a data file choose the DELETE CHARACTER or DELETE TREASURE option type th
6. by both the player and the Dungeon Master DM The program creates both Player Characters PCs and Non Player Characters NPCs DM Assist II is also designed to speed treasure generation by the DM By automating the creation of both characters and treasure DM Assist II is an invaluable aid for making spur of the moment encounters for populating areas and for making detailed NPCs DM Assist II generates characters with character classes from the AD amp D PLAYERS HANDBOOK including multi class characters The pro gram also generates Cavalier and Barbarian class characters from the AD amp D UNEARTHED ARCANA book DM Assist II also generates detailed treasure lists and magic items The program generates gems and jewelry including size and type magic items of all kinds and treasure lists created from the standard treasure types found with an encounter The pro gram can also generate magic items from UNEARTHED ARCANA Once DM Assist II has created a character or treasure list you can customize and record the results Both characters and treasure lists can be edited printed out or saved to disk for later use GETTING STARTED Avoiding Disaster Before you use this program for anything you should make a backup copy of your original disk and put the original away in a safe place This way should anything happen to your copy of the pro gram you will be able to make another one Apple II and Commodore 64
7. guilty of copy right violation and subject to the appropriate civil or criminal legal action at the discretion of the copyright holder s WHAT TO DO IF YOU HAVE A DEFECTIVE DISK Each of our products undergoes extensive testing prior to its release Through this process we hope to uncov er and correct any errors in programming However due to the complex nature of our simulations some pro gram errors may go undetected until after publication In addition to errors in the program there are occa sionally problems with the disk itself We experience the industry standard of approximately a 3 to 5 failure rate of duplicated disks Before assuming that a disk is defective make sure to check your disk drive Up to 95 of the disks returned to us as defective will run fine on our computer systems Often the problem is with a disk drive that needs servicing for alignment speed or cleaning Should you have a defective disk please return the disk only keep all other parts of the game to our Customer Support Department along with a note describing the problem you have encountered A replace ment disk will be provided upon our receipt of the defective disk Should you uncover an error in the program return both your disk and any save disks to our Customer Support Department Please enclose a description of what was taking place when the error occurred Upon correction of the program error we will return an updated disk to you Always mak
8. ENTAL OR CONSEQUENTIAL DAMAGES RESULT ING FROM ANY DEFECT IN THE PROGRAM EVEN IF SSI HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES SOME STATES DO NOT ALLOW THE EXCLUSION OR LIMITATION OF IMPLIED WARRANTIES OR LIABILITY FOR INCIDENTAL OR CONSEQUENTIAL DAMAGES SO THE ABOVE LIMITATION OR EXCLUSION MAY NOT APPLY TO YOU ADVANCED DUNGEONS amp DRAGONS AD amp D and the TSR logo are trademarks owned by and used under license from TSR Inc Lake Geneva WI USA 1989 by Strategic Simulations Inc All Rights Reserved 1989 TSR Inc All Rights Reserved This user manual any accompanying printed material and the computer programs on floppy disks or cassettes described herein are copyrighted and include proprietary information belonging to Strategic Simulations Inc and TSR Inc No one is permitted to give or sell copies of this handbook any accompanying printed material and the computer programs on floppy disks or cassettes or listings of the programs on floppy disks or cassettes to any person or institution except as provided for by written agreement with Strategic Simulations Inc and TSR Inc No one may copy photocopy reproduce translate or reduce to machine readable form this handbook or any other accompanying printed material in whole or in part without the prior written consent of Strategic Simulations Inc and TSR Inc Any persor persons reproducing any portion of this program for any reason in any media shall be
9. ES E E E ENE ETE RAES 10 BACKUP DISK ranse TE r EEE OEE EEES ANESSE 10 APPLE li AND IBM COMPATIBLE COMPUTER INFORMATION Many of our games will work on Apple I and IBM compatible computers Most of our games will work on an Apple IIGS in the Apple Ii emulation mode if you own an Apple I GS Apple compatible or IBM compatible computer we suggest that you call our Technical Hotline at 408 737 6810 and speak with a game counselor any workday between the hours of 11 am and 5 p m Pacific Time to see if an SSI game you re considering purchasing is compatible with your computer If we have insufficient data to determine compatibility you may wish to purchase the game and test for compatibility yourself If the game proves to be incompatible you may return it within 14 days with your dated receiptand we will refund your money Or if you return the game within 30 days you may exchange the game for another INTRODUCTION DUNGEON MASTERS ASSISTANT VOL II CHARACTERS AND TREASURES iS a set of utilities designed for use by players and Dungeon Masters of TSR S ADVANCED DUNGEONS amp DRAGONS role playing game This program isn t a game in itself You must have the TSR ap amp p game material to take advantage of this program This program is a utility designed to enhance the enjoy ment of the Tsk paper products and not to replace them DUNGEON MASTERS ASSISTANT VOL II DM Assist II is designed to speed character creation
10. OFFICIAL COMPUTER PRODUCT Generate Player or beri ES v0 Non Player Characters f aK j Includes all of the Da character classes Quickly create gems jewelry or n intelligent X weapons d This is not f a game y 1989 TSR Inc 1989 Strategic Simulations Inc All rights reserved LIMITED WARRANTY Strategic Simulations Inc SSI warrants that the diskette s on which the enclosed program is recorded will be free from defects in materials and workmanship for a period of 30 days from the date of purchase If within 30 days of purchase the diskette s prove defective in any way you may return the diskette s to Strategic Simulations Inc 675 Almanor Avenue Sunnyvale CA 94086 2901 and SSI will replace the diskette s free of charge In addition if the diskette s prove defective at any time after the first 30 days return the diskette s to SSI and SSI will replace the diskette s for a charge of 10 00 each disk plus 3 00 for shipping and han dling California residents add applicable sales tax SSI MAKES NO WARRANTIES EITHER EXPRESS OR IMPLIED WITH RESPECT TO THE SOFTWARE PRO GRAM RECORDED ON THE DISKETTE OR THE UTILITIES DESCRIBED IN THIS MANUAL THEIR QUALITY PERFORMANCE MERCHANTABILITY OR FITNESS FOR ANY PARTICULAR PURPOSE THE PROGRAM IS SOLD AS IS THE ENTIRE RISK AS TO THEIR QUALITY AND PERFORMANCE IS WITH THE BUYER IN NO EVENT WILL SSI BE LIABLE FOR DIRECT INDIRECT INCID
11. e level for each of the character s different classes TREASURE GENERATION Choosing TREASURE GENERA TION creates a detailed list of treasure from the AD amp D DUNGEON MASTERS GUIDE and OY UNEARTHED ARCANA Treasure from a specific treasure type can be created or items from any of the standard treasure lists can be called up Treasure generation is controlled from the treasure generation menu The menu includes the fol lowing options TREASURE GENERATION MENU T REASURE GENERATOR M AGIC ITEMS G EMSTONES J EWELRY D ELETE TREASURE E DIT TREASURE Q UIT Treasure Generator Each monster in the AD amp D MONSTER MANUAL I aNd MONSTER MANUAL II has one or more listings under trea sure type Each treasure type is identified by a letter from A Z and each is explained in detail in a Chart in the back of the MONSTER MANUAL The treasure generator creates treasures according to this table Choose TREASURE GENERATOR Then type the letters of the trea sure types you want and press RETURN ENTER Separate multiple treasure types by a comma For example the treasure types fora Shambling Mound are B T and X type B T X and press RETURN ENTER to generate the treasure in a Shambling Mound s lair After you enter the treasure type s a treasure data file is cre ated and loaded into the editor From the editor you can Cus tomize and revise the treasure data file save it to disk print it out
12. e name of the data file to delete and press RETURN ENTER Press C and KRETURN ENTER to get a cata log of data files on the data disk THE MAIN MENU The main purpose of DM Assist II is to generate characters and trea sures These functions are con trolled from the main menu After you boot the program and pass the documentation check the main menu is displayed Some menu choices may not appear on all versions of DM Assist II Choose a function from the main menu by pressing the letter in parentheses MAIN MENU C HARACTER GENERATION T REASURE GENERATION R OLL DICE U SE UNEARTHED ARCANA N F ORMAT DATA DISK S PRINTER SLOT 1 X EXTRA LINE FEED N D NUMBER OF DRIVES 1 2 B ACKUP DISK CHARACTER GENERATION Choosing character generation creates a detailed ap amp p Player Character PC or Non Player Character NPC The character comes equipped with standard equipment appropriate to his class including weapons and detailed spell books Character generation is controlled from the character generation menu The menu includes the fol lowing options CHARACTER GENERATION MENU S INGLE CLASSED CHARACTER M ULTI CLASSED CHARACTER D ELETE A CHARACTER E DIT A CHARACTER Q UIT Single Classed Character This option creates single classed characters based on the character classes listed in the AD amp D PLAYERS HANDBOOK If the UNEARTHED ARCANA switch on the main menu is set to Y
13. e sure to include your name address and daytime telephone number with any correspondence We will do our best to see that any problems are corrected as soon as possible TABLE OF CONTENTS re eer a en 1 pcr E E A adnan es 2 AVOA ISASTEL ransis anr R EE ERA GE EVEEN A EE 2 Commodore GA BMI Bracon a an a eee 2 APPIRILSEOES orn E N AA A A N dete 2 DOC UMEHEANOM CHECK a E E A A E 2 ORI a a DE S a La e E E E e A E A 3 Maki neuen CHOICES sors ione aaea i e aA 3 RECOVERING ELON MISTAKES corde lt a n R a a aon 3 SAVING VOU o annoio ee aE Naer ceyeoa eo seuet ey ame ee T eee ee 3 EGG Dat W ia Eae EO ATE E tte kee 5 UVC ERUPT sca e E a A N T AA Y 5 Deleting Mata FeS oeer eean E a 4 AOR LN o a TI n a SO 4 CHARACTER GENERATION o ccvcseeeeccsnccscasconsscsccorscesenessassesecssnsasscbooees 5 Snieg A EE E O O O ones 5 Multi Classed Character cccccsseseeseseenseeees r en ves ussienmnstwe tani 6 IRBASURE GENERATION i JRO os 0 v0 estes oda EN ROO A 7 TESSE CEMEKACON cos osecesasecesss osu veseteveles tls a A e AA 7 BE MUTI aaeeea eerren einean s aeaa a teraction 7 oTe oT T N O A A A T I A 8 EE Eo a eea T cs A E A A E O O T O tear ageeeak 8 ENEE E S ear e EREET aor E A 9 MASINE DATA DISE orria EE A a NAS 9 EIU TL OLY ol 10 oe re So oe kee AA 10 WSC WUNEAIMCCPATCANG ssieseas vena aoecevsouactss evasbersasssvastevssussertectonaees 10 Ponen Soi A EAEE EANA EENE N ARA 10 P ECGS 20 E A A AE E OEA 10 IND COLO TW CI a er EEE ER
14. ere is nothing important on the disk before you format it OTHER OPTIONS Use UNEARTHED ARCANA This option tells DM Assist II to use data from UNEARTHED AKCANA when you generate characters or treasure Choose this option to change the letter at the end of the option from a Y to an N or back This stands for Y es you want to used UNEARTHED ARCANA rules or N o you don t If use unearthed arcana is set to N only material from the PLAYERS HANDBOOK and DUNGEON MASTERS GUDE is used in Character and trea sure generation Using UNEARTHED ARCANA in charac ter generation allows the use of the Cavalier and Barbarian charac ter classes Changes starting hit points and includes UNEARTHED ARCANA Spells in Characters spell lists Using UNEARTHED ARCANA in treasure generation uses the expanded magic item and spell Charts from UNEARTHED ARCANA Printer Slot Not available on some versions This option changes which slot on an Apple II the program looks for the printer interface To change the slot choose the option and type the slot 1 7 that holds your computer s printer interface Extra Line Feeds This option toggles extra line feeds on and off at the end of each printed line If your text is all printing on the same line then set extra line feed to Y If your text is all double spaced then set Extra Line Feed to N Number of Drives Not available on some versions
15. ion of the dice roller provided with DM AssISTANT VOLUME I It generates random die rolls according to your specifications To roll dice type the number of dice a D the number of sides on the die and press RETURN ENTER For example in order to roll and total three six sided dice you would type 3D6 and press RETURN ENTER To roll dice and add a modifier type the number of dice a D the number of sides on the die a the modifier and press RETURN ENTER For example in order to roll and total three six sided dice plus four you would type 3D6 4 and press RETURN ENTER To roll dice multiple times and record the individual result and the total type the number of times to roll a the number of dice a D the number of sides on the die and press RETURN ENTER For example in order to roll and total three six sided dice ten times you would type 10 3D6 and press RETURN ENTER The dice roller will only handle numbers up to 255 for any of the values In other words 255 255D255 255 is as big as it gets MAKING A DATA DISK This option creates a data disk for use with DM Assist II You need a data disk in order to save any of the character or treasure data files the program creates To make a data disk put a blank non write protected disk into the drive displayed on screen and press RETURN ENTER All data on the disk will be erased forever Make sure that th
16. or abandon it See the sec tion on Editing Data Files for details on how to use the editor Some treasure types have a low chance to generate treasure If no treasure comes up DM Assist II displays NO TREASURE GENERAT ED Press RETURN ENTER to to return to the Treasure Generation Menu Magic Items This option generates specific magic items from the standard Dungeon Masters Guide or Unearthed Arcana magic item tables Magic item generation is con trolled from the Magic item menu The menu includes the following options MAGIC ITEM MENU A POTIONS B SCROLLS C RINGS D RODS STAVES WANDS E MISC MAGIC F ARMOR SHIELDS G SWORDS H MISC WEAPONS Choose the item to be generated and then type the number to be generated DM Assist II will gener ate up to 100 of most items at a time The program will only gener ate up to 25 Scrolls Swords or Misc Weapons the descriptions for these items tend to be longer than one line and there is a limit to how large a file the editor can handle After you enter the number of magic items to be generated a treasure data file is created and loaded into the editor From the editor you can customize and revise the treasure data file save it to disk print it out or abandon it See the section on Editing Data Files for details on how to use the editor Gemstones This option generates Gemstones according to the table in the DUNGEON MASTERS GUIDE incl
17. ormation are available 24 hours a day seven days a week on our Hotline 408 737 6810 To speak with a member of our Technical Staff please call the Hotline number between 11 a m and 5 p m Pacific Time Monday through Friday
18. uding any increase or decrease in value Choose to generate gemstones and then indicate a detailed or brief description DM Assist II generates a detailed description of up to 100 individual gemstones including size type and value of each and lists a total value at the bottom The program also gener ates a brief description of up to 1000 gems but it only lists the total value for all the gems After you choose a detailed description a treasure data file is created and loaded into the editor From the editor you can customize and revise the treasure data file save it to disk print it out or abandon it See the sec tion on Editing Data Files for details on how to use the editor Jewelry This option generates jewelry using the same mechanics used to create gemstones DM Assist II generates a detailed description of up to 100 pieces of jewelry including material description and value of each and lists a total value at the bottom The program also generates a brief description of up to 1000 pieces of jewelry but it only lists the total value for all the jewelry After you choose a detailed description a treasure data file is created and loaded into the editor From the editor you can customize and revise the treasure data file save it to disk print it out or abandon it See the sec tion on Editing Data Files for details on how to use the editor ROLLING DICE This option is an updated vers
19. users should use a commercial copy program to back up their disks Commodore 64 amp 128 Insert the program disk into the disk drive and type LOAD 8 and press RETURN When READY appears type RUN and press RETURN C 128 users must run this program in C 64 mode Note You can save your work to any formatted disk Use the for mat a data disk option on the main menu to prepare a save disk before you begin to seriously use the program Apple II Series Insert the program disk into the disk drive and turn the computer on Note You can only save your work to disks that have been formatted by DM Assist II Use the format a data disk option on the main menu to prepare a save disk before you begin to seriously use the program Documentation Check The disk is not copy protected You may make backup copies of the disk for your own personal use However the program does require documentation checks to use When the documentation check app ars on screen locate the indi cated word in the manual Type in the the indicated word and press RETURN ENTER The program will not run if you fail the documenta tion check more than once USING THE PROGRAM Making Menu Choices DM Assist II is menu driven To choose a menu item press the letter in the parentheses at the beginning of the item Recovering From Mistakes DM Assist II is equipped with a powerful undo command Each time you press ESC RUN
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