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User Manual - Hi-Tech Trading (USA) Inc.
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1. 2044 HT ZLM25 FUN 8 LEARNING GAME MAT USER MANUAL SAFETY 8 CARE INFORMATION Observe all Warnings and Cautions shown on the backside of the game controller Do notuse or store in dusty dirty areas Do not store in hot areas High temperatures can shorten the life of electronic devices and warp or melt certain plastics Do not store in very cold areas When the system warms up the moisture can form inside the case which may damage electronic circuit boards Do not attempt to open the case Non expert handling of the device may damage the system Avoid dropping or a strong shock Always use the game on aflat surface Do not wash the game use a soft damp cloth to clean the mat Do notuse sharp object on the mat Please use high guality alkaline batteries for better performance Make sure to insert batteries in the battery compartment as shown on the battery cover or inside battery compartment Remove batteries from the game during long period of non use GAME CONTROLLER BASIC OPERATION FUN 8 LEARNING GAME MAT operates in two modes e Learning Mode e Quiz Mode LEARNING MODE Power Mode Switch Move Power switch to On position to turn on the power and use the game in Learning mode Note When the game is not in use move power switch to Off position Once in Learning mode press one of the following learning activity selection buttons 1 NUMBERS In learning mode press the NUMBERS butt
2. btain service or information please send email to help hittusa com You will receive instructions on how to ship the Product at your expense to a HiTT Service Center To obtain service you must include a copy of your receipt Copy of receipt is not reguired if you registered this product on our website www hittusa com within 30 days of purchase date ZOpid and the stylized logo are registered in the US Patent amp Trademark Office All other product or service names are the property of their respective owners O 2009 Hi Tech Trading USA Inc The information contained in this User Manual is believed to be correct at the time of printing HiTT reserves the right to change or modify any information or specifications without notice The contents of this User Manual are provided as is Except as reguired by applicable law no warranties of any kind either express or implied including but not limited to the implied warranties of merchantability and fitness for a particular purpose are made in relation to the accuracy reliability or contents of this guide Hi Tech Trading USA Inc P O Box 179 Woodbury New York 11797 USA Email help Ohittusa com Web www hittusa com
3. is mode when you press on the picture of any food on the mat you will hear the name of that food QUIZ MODE Power Mode Switch Move Power switch to Quiz position to turn on the power and use the game in Quiz mode Note When the game is not in use move power switch to Off position Once in Quiz mode press one of the following learning activity selection buttons 1 NUMBERS In quiz mode press on the NUMBERS button to get tested on numbers The Fun 8 Learning Game Mat will start asking questions like Where is number To give the correct answer press on that number on the mat For example When you hear Where is five 5 To answer press on number 5 on the mat 2 MATH In guiz mode press on the MATH button to get tested on single digit addition and subtraction problems The Fun 8 Learning Game Mat will start asking Math problems To give the correct answer press on that number on the mat For example When you hear Three 3 Plus One 1 Eguals To answer 3 1 4 press on number 4 on the mat Important Note To enter double digit answers press tens digit of the answer first and then ones digit of the answer For example if you want to enter 12 press on number 1 and then press on 2 3 ANIMALS In guiz mode press on the ANIMALS button to get tested on animal names and pictures recognition The Fun 8 Learning Game Mat will start aski
4. ng questions like Where is the animal s name To give the correct answer press on the picture of that animal on the mat For example When you hear Where is the tiger To answer press on the picture of the tiger 4 COLORS In guiz mode press on the COLORS button to get tested on colors recognition The Fun 8 Learning Game Mat will start asking questions like Where is color To give the correct answer press on that color balloon or cloud on the mat For example When you hear Where is pink To answer press on pink colored balloon or cloud 5 FOOD In guiz mode press on the FOOD button to get tested on food names and pictures recognition The Fun 8 Learning Game Mat will start asking questions like Where is food To give the correct answer press on the picture of that food on the mat For example When you hear Where is the milk To answer press on the picture of milk carton on the mat Important Note Y If wrong answer is given 3 times in a row the game mat will ask a different guestion Y To switch to a different activity just press on that activity button LIST OF VOICE PROMPTS Numbers Zero 0 One 1 Two 2 Three 3 Four 4 Five 5 Six 6 Seven 7 Eight 8 Nine 9 Math Operations Plus Minus Eguals Animals Tiger Camel Horse Cow Monkey Cat Dog Bird Elephant Colors Yellow Green Blue Purple Grey Orange Pi
5. nk White Red Brown Food Bread Egg Apple Tomato Ice cream Strawberry Banana Carrot Milk LIMITED 90 DAY WARRANTY Coverage Hi Tech Trading USA Inc HiTT warrants this product Product against defects in materials and workmanship under normal consumer use for up to 90 days from the date of purchase HiTT at its option will at no charge repair replace or refund the purchase price of this Product should it not conform to this warranty This limited warranty is a consumer s exclusive remedy extends only to the first consumer purchaser is not transferable and is valid only on Products purchased by consumers in the United States or Canada Exclusions Normal Wear and Tear Periodic maintenance repair and replacement of parts due to normal wear and tear are excluded from coverage Miscellaneous This warranty does NOT cover defects or damage that results from a improper operation storage misuse or abuse accident or neglect such as physical damage cracks scratches etc To the surface of the Product resulting from misuse b contact with liguid water rain extreme humidity or heavy perspiration sand dirt or the bike extreme heat or food c use of the Product for commercial purposes or subjecting the Product to abnormal usage or conditions d service installation alteration or modification in any way by someone other than HiTT and e other acts which are not the fault of HITT Obtaining Service To o
6. on to learn numbers from 1 to 9 In this mode when you press any number on the mat you will hear that number 2 MATH In learning mode press the MATH button to learn single digit addition and subtraction In this mode you can learn simple mathematical calculations using or and signs on the mat The game will say the names of symbols and numbers when pressed on the Mat For example Press 1 and hear one Press and hear plus Press 4 and hear four and press and hear eguals Now if you press the correct answer which is 5 you will hear excellent if you give wrong answer you will hear Wrong try again Important Note Y You can only include single digit numbers in your calculations v If the answer has double digits such as 12 press 1 first and then press 2 to give the correct answer 3 ANIMALS In learning mode press the ANIMALS button to learn the names of different animals on the Mat In this mode when you press on the picture of an animal on the mat you will hear the name of that animal 4 COLORS In learning mode press the COLORS button to learn the names of different colored balloons and clouds on the Mat In this mode when you press on the different colored balloons or clouds on the mat you will hear the name of that color 5 FOOD In learning mode press the FOOD button to learn the names of different food pictures shown on the Mat In th
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