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Manual Audition 4 [By Dr.J.]
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1. Mic jack preamp is a plus Noise free samples Sampling rates variable between 5 28KHz at least Stereo Channels Most likely you already have a sound sampler and are ready to go However if you find your sampler inadequate or if you do not have a sampler keep in mind that Audition 4 was specifically designed for Perfect Sound 3 The combination of the two packages is proven to produce high quality samples 57 Audition 4 User s Guide Sampling When you select Sampler from the Edit 2 menu the following Sampler Control Panel will appear at the bottom of your screen See Figure 9 1 Dia 188 onitor Samples 198 StartVol LMB S Rate 17897 164 Sec AO RL GR Rt LR 8 EERS TUE M e A ET fam Record Disk Exit Sangler Figure 9 1 Sampler Control Panel Mix Volume The Mix Option to the left in the Control Panel Figure9 2 is provided give you more control when sampling directly into another sample For example you may want to record voice directly over a sample of music that has already been sampled An alternate to using the Mix Volume feature is to record two separate samples and combine them in the Edit 2 Mix option The Edit 2 Mix option has added functions such as the T Mix button To do realtime mix with a previously recorded sample 1 Loadthe original sample to the window 2 Savethe original sample as backup before mixing in the live sample 3 Selectarange from the original
2. Waveform will save your sample in IFF format For more details on saving and different file formats see Chapter 9 Saving Sounds and Instruments To initialize a blank disk switch to Workbench by clicking the depth gadget upper right comer Put a blank disk into a disk drive and select initialize from the disk menu Your disk icon must be selected highlighted before you can select Initialize 15 Chapter 4 Edit 1 Basic Editing All the following features are found in the Edit 1 menu Figure 4 1 They are your basic editing toois of Audition 4 Thev are equivalent to cut copy and paste for a word processor and are generaily as straightforward Delete Range Keep Range Copy Range gt Zero Range Overyr ite Cut zy y ron fidd Workspace Figure 4 1 Edit 1 Menu Options Delete Range Delete Range removes a range from your sample Delete a range by highlighting a range on the graph and then select delete range from the Edit 1 menu Warning This process is irreversible If you are editing a stereo sample and you delete a range from only one channel be aware that the channels will not be in sync following the delete If you need to delete from only one of the channels and keeping them in sync try the zero range option For more on stereo editing see the related section at the end of this chapter The keyboard shortcut for Delete Range is RA D Keyboard short cuts are provided for most Edit Funct
3. 12 basic buttons These gadgets allow you to alter the pitch or the sampling rate of a sample 38 Chapter 5 Edit 2 Advanced Editing Playback Rate lt 17897 gt Period 288 Note Cf Qctave Resanple a i NEA A Set Res Rate Tuning Tone Figure 5 16 Tune Waveform Control Panei Resample With this button you change the sampling rate of a sound file Resample can be used to conserve memory If you have a sound file that is too large for your application and you can t trim the length of it try resampling at a lower sampling rate This will cause the sample to use less memory however it will reduce the playback fidelity You should never resample to a higher sampling rate Resampling to a higher sampling rate uses more memory to reproduce equivalent audio quality It does not improve the sound quality Set Res Rate Set Play Rate This button toggles between Set Resampling Rate and Set Playback Rate You should be familiar with the differences between the two rates Playback Rate determines the frequency or pitch of a sample If you increase the playback rate the pitch of the sample will go up Conversely if you lower the playback rate the pitch will go down The playback rate is adjusted by selecting the octave note or fine tuning sliders Sampling Rate refers to the recorded sampling rate That is the rate at which the sample was recorded In Audition 4 this parameter is set in the sampler control pane On
4. Amiga The final thing to notice about digital sound is that it uses quite a bit of memory Since each sample on an Amiga takes one byte a sampling rate of 10 240 samples per second means that every second of sound is going to take exactly 10K of memory Recall that 1024 bytes equals one K and 1024K equals one megabyte Chapter 2 Installation Making a Backup Making backup copies of the Audition 4 original disks should be your first priority Remember these copies are for your own personal use only For your convenience Audition 4 is not copy protected Software piracy is against the law and it is your responsibility to prevent unauthorized copies Never insert or remove a disk from a disk drive while the drive light is on Damage may occur To make a backup of your Audition 4 Program Disk 1 Boot your Amiga as normal Make sure your original Audition 4 Program Disk is write protected Open the window on corner of the disk 3 Insert the Audition 4 Program Disk into the internal drive 4 Insert an initialized blank disk into your external drive 5 Drag the Audition 4 disk icon on top of the blank disk s icon and drop it 6 Repeat the process for the Sample Disk Once you have made a backup of the Program and Sample Disks store the originals in a safe place if you only have one disk drive or if you have any questions about backup copies of disks consult your workbench manual for Making Backup Copies of Disk
5. Audition 4 is the most advanced 8 bit sample editor available for the Amiga About this Manual This manual provides information for installing and using Audition 4 The manual is divided into 12 Chapters An Appendix and Index is also included Chapter lis isis Digital Audio explains the difference between analog and digital sound and describes the digital sampling process BEE Installation instructs the reader on how to run the program from a floppy or how to load Audition 4 on to a hard drive CDApler cds Getting Started includes a brief introduction to loading sampling and saving and an overview of the 12 basic buttons Chapter eeu Chapter Fanen onii Chapter6 senes Chapter Lee o dv Chapter a CHARICE trios Chapter tastes Chapter santi Chapter 12 oos Edit 1 Basic Editing provides a detailed look at the Edit 1 menu This includes cut copy and insert Edit 2 Advanced Editing describes the advanced edit features including echo flange mix and fade Tutorials are provided in this chapter Realtime Effects outlines the digital effects that can be produced direct from a parallel port sampler in realtime Special Editing describes a few additional editing features Lifting the treble and bass of a sample is included Sequencing a Sound describes how to create a sound file that includes multiple loop points A tutorial is included Sampling Details explains how to record your own sa
6. Places Flanger controls on screen Places Filter controls on screen Sampler Places Sampler controls on screen Sequencer Places Sequencer controls on screen Tune Waveform Places Waveform Tuner controls on Screen Invert Range RA V Reverses the phase of the ranged waveform EN Buffer or buffer Backwards Range RAP Reverses data of sample in range _buffer Swap Channels Range RAN Swaps left amp right channels in range Buffer m ERE or buffer Swap Buffer amp Swaps buffer with waveform in Main d display window Appendix A Menu Guide Special Menu RA S RA M LR Reduces signal Increases signal to maximum Smooth Maximize Centralize Lift Treble Perfo orms a E pass filter on range Lift Bass o Performs a low pass filter on range Changes program mode from mono to stereo Causes confirmation requesters on editing functions to appear Turns on and off the Amiga low Ok Requester Low Pass filter E ass output filter Position Line Shows play point in waveform Oscilloscope Places an oscilloscope window on screen lari RE T Places peak meters at the bottom of the screen Cursor Changes waveform cursor from a line to a pointer Type of Sampler Play wh
7. ate tot octot extat e o nent Bivec coivt t t DIETZ EE ee ae oe EA ve ee PES gt SERRE OREM ERE EHH ER ESE THOH ERO REEF OD HHA HForortrrarrn on PFSCECESHHCHOD 21 CRAVE AE Re RHHE 32 SEROEPESASOFEOTAA SENSE HED DERE SAREE 45 DEELT TUTE E 15 ORR O REO rr EE ET PER ORE SEDER EE HEED ETZELLA ve oe DEI oe ee ee ees TTT TEE E DEIER SORE Se meme wee eee hr s e ot ossa ute D I D I ee EE 2e922 evtetnnv DEET EELER TT error Aro EE ET ERT EEN ELLE 16 amp bevetviset s 16 99569 999920 7 59 49 PHREHECOHEETED 53 D eee Pe eennan eee eee ARH Dr EE RE DEET ER eee a ee ee SETEO MD AA A A A Oe A e Is 56 000 Hz better than a CD c cnicconcincacin onecanincaninacin caca cinnanarano OF Creating a Play ege ose entation O Notes on Memory Manase ments ir reri Pedes opa Chapter 10 Saving Sounds and Instruments 67 Waveform Buffer and Range eere nsn raieeteeeas OF Compressed OS Raw at stoic had II A E OS PRECUIA DIG ada OS Executable Icon Tutorial o OO CORT PULAUON aan TU IFF ANS UTES EE 7l Sonix Instruments oa oia al Ch 11 Project Opti 73 apter rojec ptions RORRSERHTRACESHREEHLORORAERSEGANEEHERACRAKOREKSEEASCAHEERHRE LACHER About e ato hhempb Ah pes EH EAERE EOE RA EDS EH URES e EHE OH EROS HEHE ROIMECER MESES nr
8. between 1 and 100 is useful for capturing a sample that has a quiet period before the desired audio begins 61 ed o A AE LE A eme Audition 4 User s Guide Stereo Mono The button beneath StartVol will switch your sampler from recording ii Mono to Stereo Click the button to switch between the two modes Don t forget when you sample in stereo you will use twice as much memory as when sampling in mono 1f your sampler does not have ste capabilities you should always keep the button on Mono Sampling Rate The sampling rate is simply the rate at which the sound is digitized Choosing a sampling rate is usually a trade off between memory usage and sound quality The higher the sampling rate the better the sound t the more memory you will use With any system that records to RAM i floppy disk you will find that your memory usage can often dictate you sampling rate When recording digital sound a sampler measures the audio level and pauses for a period of time and then measures it again and then pauses etc This process is repeated as long as the sampler is recording Refer Chapter 1 Digital Audio for more information on digital sound If you use a high sampling rate The period will be small and many samples will be taken This results in a very accurate representation of original sound however it is very memory intensive If you decrease t sampling rate the period between samples is increased and the sample will
9. button you will only hear the channel that is selected The sample will be playing from both outputs so remember you are hearing the output from only one channel Realtime Filter For this option to run you must have your sampler plugged into the parallel port For more information on real time effects see Chapter 6 Realtime Effects 37 Audition 4 User s Guide Exit Filter Click this button to remove the filter control panel The filter control panel will also be removed if you select another Edit 2 option that requires a specific control panel Only one control panel can be displayed at once Sampler Due to the complexity of this feature an entire chapter has been dedicated to sampling Please see Chapter 9 Sampling Details Sequencer Due to the complexity of this feature an entire chapter has been dedicated to sequencing Please see Chapter 8 Sequencing Tune Waveform With Tune Waveform you can adjust the playback speed and the recorded sampling rate of a sample By adjusting the playback speed you can slow a sample down or speed it up The Chip amp Dale Effect Altering the recorded sampling rate after your sample has been recorded is also possible However it is best to use the correct rate when recording the sound if possible Sampling Rate adjustments are generally required when creating IFF Instruments When you select Edit 2 Tune Waveform the tune control pane Figure 5 16 will appear below your
10. c After 3 months from the purchase date Mail in the defective disks and 5 00 for every replacement disk An RA number is not necessary 3 If you suspect a malfunctioning sampler contact the manufacturer of the sampler Perfect Sound owners cali SunRize for information on repairs and upgrades 4 Before calling SunRize be sure to have the software version number handy The version number is found in the About window SunRize Industries Technical Support can be reached at 408 374 4962 Technical Support is available Monday through Friday from 8 00 a m to 5 00 p m Pacific Time SunRize Industries 2959 S Winchester Blvd Suite 204 Campbell CA 95008 USA Tel 408 374 4962 Fax 408 374 4963 91 Audition 4 User s Guide 92 ewe RU EEN St m 7 Ml eee Add Workspace sss Advanced Edic d Ail SHOW ep Amiga s Lowpass Filler B Backup Disks e etcetera Back Ward o isos dal te iere 44 Bandbarrier Filter RUE 36 Realities 45 Bandpass Filter eene 36 Reallime x til dal at tn tes 45 Basic Buttons 12 sees tre 10 Bass Eft seen ti ee gece 51 Bils 8 nd Ta a 64 Buffer CD Players aiii isis 1 3 63 Centralize once ria AS Channels SWAP esieire erer E iio 44 Chip Memory A 73 76 Clear Range esses 11 Close Workbench Screen 85 Compact Disc Players cece 1 3 63 Compression rene D D I Configuration Save nennen PO Configuration Ment ennen 79 8
11. executed one channel at a time The left right button is provided to switch you between channels Click the button to toggle between the two channels 23 Audition 4 User s Guide NOTE Although you may have a stereo sample loaded when you click the mix knob you will only hear the channel that is selected on the left right button The audio will be playing from both outputs but remember you are hearing the mix from only one channel Exit Mix Click this button to remove the mix control panel The control panel will also be removed if you select another Edit 2 option that requires a specific control panel Only one control panel can be displayed at once Mix Box The mix box is a graphical representation of the combination of two samples The mix box is structured so that the volume of the buffer is on the vertical axis and the volume of the displayed waveform is on the horizontal axis Figure 5 3 Buffer Volume Waveform Volume Figure 5 3 Mix Box This means that when the mix knob is along the dashed line you will hear an equal mix of both samples As you move the knob up the diagonal the volume for both samples will increase And as you go down the diagonal volumes will decrease Click and hold the mix knob to hear the mix play Have Ao lunes ILLE z Buffer Volime 25 Figure 5 4 Mix Control Panel Sliders 24 Chapter 5 Edit 2 Advanced Editing Wave and Buffer Volume There are two slider gadgets
12. in the Mix Control Panel wave volume and buffer volume Figure 5 4 These sliders will increase or decrease the volume of your samples before mixing The number chosen is a percentage of the original volume of the sample You can boost volume by setting the slider controls to a number greater than 100 In the Manual Mix mode as you move the mix knob in the mix box the sliders will update to the current setting The sliders and the mix box set the same parameters only the graphical representation is different Voice Over A Mix Tutorial Mix is often used to add a voice sample over a music sample A short tutorial on a music and voice mix follows 1 Load the MusicMix sample to the buffer and VoiceOver to the window Both samples are in the Tutorial directory on the Sample Disk 2 Select Edit 2 Mix 3 Select the Try Mix button Try Manual Mix is a toggle button click the button until it reads Try Mix 4 A mix will occur between an entire buffer and a range of the sample displayed in the window To range the entire voice sample click Range All after loading 5 Click and hold the mix knob Listen to the mix that is described in the volume sliders 6 Move the mix knob so that the Waveform Volume is about 100 and the Buffer Volume is about 25 This will result in the voice sample playing at full volume while the music sample plays softly in the background R Mixing will occur until cither the buffer or the displaye
13. measure the level of the audio fewer times This will allow you to sample for a longer period of time if your memory is limited Howeve you will get a less accurate representation of the original sound See Figure 9 4 for the effects of different sampling rates on memory usage 62 Chapter 9 Sampling Details Memory Required for 60 Seconds of Audio 30 40 50 10 20 Sampling Rate KHz Figure 9 4 Sampling Rate vs Memory Usage Some standard sampling rates for your reference 2 000 Hz Minimum sampling rate Provided more for special effects than for accurate samples It could work for sounds less then 1 000Hz 8 363 Hz The standard rate for 8S VX IFF Instrument Files 28 867 Hz Maximum Amiga DMA rate Anything above this will not work with most Amiga software 28 867 Hz Requires play back in a non multitasking mode 44 100 Hz Compact Disc sampling rate Is 56 000 samples per secon r than a CD Since Audition 4 can sample at up to 56 000 samples per second assuming your hardware can record that fast most can t you might think that you can record better quality sound than a CD player since CD players use 44 100 samp sec This is not the case Di Programmer s note This corresponds to an Amiga hardware register AudPer of 124 CDs use 16 bil audio not 8 bit like the Amiga To get CD quality on the Amiga you must install an audio card like the SunRize AD 1016 Audition 4 User s Guide Two key para
14. rate and monitored the audio source with the oscilloscope to check the gain and sound quality you are ready to make a play disk To record direct to a floppy disk as Chapter 9 Sampling Details Initialize a blank disk Click Record Disk When it is requested put the initialized blank disk in your internal drive Double check that a blank disk ts in the internal drive All data on the disk in the dr drive will be lost Select OK Audition 4 is now recording direct to your floppy disk Recording will automatically stop when the Play Disk is full To stop the recording early click and hold the right mouse button 9 To hear the Play Disk reboot your computer keeping the Play Disk in the internal drive tha OG ee Un QOO C Audition 4 Play Disks are played by booting the computer with them Once the disk has played through it will repeat itself Think of Play Disks as 3 1 2 CDs in a plastic case If you do not completely fill the disk with audio during playback you may hear noise at the end of the sample The noise is caused by miscellaneous computer data that has remained on disk Audition 4 Play Disks are not standard system disks To reuse a Play Disk as a program disk you will have to reinitialize it Notes on Memory Management As you gain more experience sampling you will probably begin to wonder why your maximum sample size is smaller than your available memory This is caused by the
15. ro 73 Load O SOUNS nr ca caren aware XH dan asked uot eio to Q File R 4 peration of a File Requester ii io secedere sesto uires Load RAM SEI sero roti Spnepeie ti pi stacey ae da Play Files dais Td ing fi 77 Re E inti 77 e s Chapter 12 Commis ation e A SECO EE EES 8 LOwpass Pillo srl iti 81 POSHIOI E OSOS CODE C ispl 8 Level DISDIBU E uc CETT pr e vii DAMPIER VOCS stout lt O A Oe Colors TOPE EMP O HEH HOSE RHEE MRED EEE OTTELE HELLER 83 Close Workbench O Appendix A Menu Guide 99945409 SLES EFS HEEL EO HEE EERO EREE RHE EEEFESHESHOAED MERE SEEHOTESEERETE 87 Appendix B Technical SUDDOELC eee e OR Ege eee e 91 Index 99 9999959499599946599 59 599 556tu4na e d tettoeonoc VI 69595995 9559559 1 44 t 4999999 99999994994999220 99 93 Introduction Audition 4 is the next generation digital sound editor that allows you to record and edit any sound in ways previously impossible Written in 100 Assembly language Audition 4 was designed from the ground up to be easy to use fast flexible and powerful You can preview different echoes flanges filters mixes and fades without altering your original sample While previewing an effect you can alter its parameter in real time for instant feedback A sequencer is also included for editing multiple loop points And creating autobooting Play Disks is possible with Audition 4 s unique record to floppy disk feature
16. sample to be sampled over To range the entire sample click Range All 4 Drag the Mix Volume slider to a number between 0 128456 5 Drag the Sample Volume slider to a number between 0 128456 With both volumes at 100 the new sample mixes evenly with the original range You will be able to hear both of them equall 6 Test your gain in the monitor mode see page 59 7 Click L or R under Mix Volume to start the recording proces 8 Click the left mouse button to start recording 9 Click the right mouse button to stop 10 Click Play Waveform to hear the two samples Chapter 9 Sampling Details Mix R R L L The R R L and the L button under Mix Volume allows you to choose which channel of your digitizer you want to mix with the existing sample Clicking the a channel button under Mix triggers the sampling to mixed into th trent sample Monitor The monitor function is used to check your audio levels before sampling or mixing When you monitor your audio signal you are checking gain levels and your sampling rate For more on Sampling Rates see pages 62 64 When setting your gain you should turn on the Oscilloscope and Level Displays They are both located in the Configuration menu If your sample looks like Figure 9 2 the gain level on your sampler was set too high When the gain is set too high it can cause clipping Notice that the peaks of the sample go off the graph When this occurs you should decrease the gain unt
17. smoothly and sound better The keyboard shortcut for inverting a range in RA V Audition 4 User s Guide Figure 5 19 Phase after Inversion Backward The backwards function will reverse the sampling of a range or the buffer This is most often used for tracking down back masking on notorious albums However reversing conventional instruments can create very interesting effects The keyboard shortcut for reversing a range is RA B Swap Channels Select Swap Channels when you want to switch the left and right channels of a sample Select Range or Buffer to indicate which channels to swap To swap the entire channels of displayed sample Range the entire sample before selecting Swap Channels Range A Swap Channels application is detailed in the Fade Tutorial Stereo Pan Keyboard shortcut RA N Swap Buffer amp Main If you would like to view or edit the buffer waveform select this option to switch the buffer with the displayed sample Chapter 6 Realtime Effects Audition 4 has more realtime features than any other sound editor for the Amiga Realtime effects are special effects that occur on live signals They are not recorded or performed on pre recorded samples Provided you have a parallel port sampler all of the following realtime effects can be performed on your Amiga To activate any realtime effect you should first make sure your sampler is plugged into the parallel port and all audio connections are in order Refer
18. 6 Control Panels nee SEENEN 21 Coordinates eiecti LO Cop us iaa lS index Ce Kai SO la 3 A A450 60 KENG Digital Audio Introduction 1 23 Digital Audio Tape ssec i Digital vs Analog eese I Display VE 10 Delay ii e e Realtime A leve ders avrai a Edit d Mem nario 17 20 Edit 2 Menit oca 21 44 Edit Advanced ease Eeer eebe DEN Eight Bit Audio e Executable a sc aane aa Fast Memor osiris rassis 93 EE ES MA OER ARAM 7T DA geen ial et TT e Har Won Vol gek Zog pi a MG and aac Fea eum de bi aa a linn man Ta ARE dm Zee Seer Bias File Insert from Play Ge O AA rae ine 73 74 Tuloriali soc epi med Amiga s Lowpass sss Bl Band Barrier 236 Band Pass Frequency o M A Oo Lift Bass 5o add Ge aate nente 51 Lift Tre AAA Dk LOWPASS 35 Realtime Free Memory 1 eese eene ZA Freehand Edit ees eere enne rhet 1 Hard Drive Installation een 6 HiFi Playback eocucoonosncacorinconararanasarasoresacosrorrenes 85 Highpass Filter seen 35 Lift Treble nss enas Realidad FJK Icon Executable nn O87 O TEF Insinanents Resampling for nenn d8 42 TEE KE EE 41 42 nstaliation oo Hand Dre oon Insiruments see IFF or Sonix Invert anas e Uxor ect red Den theca D d dG Syd de Cen 94 Level Display siisii rrisim nete SEENEN Realtime EE Lift Bass cece Lift Treble A c
19. AADU Un Chapter 3 Getting Ee naci iii D Loading a A O O A ae BS NEE IZ B sic AAA EI Eg A II A a cee EG Recording a Sample ou rd eg A EE ER POF EREO RECOM E HER OH MPREGD ESO 4 EDIT 1 Basic Editi 17 sg Chapter 4 asic LO TEE ND Eeer EE 18 AS LNG EE E i 19 Reg A een sn TT ee ere er A A On RR II A ne oor ne Ee 19 Add Wofk pascal Se E EE Chapter 5 EDIT 2 Advanced Editing ss Voice Over Tutorial BOBO cue deam o oc Perd E A ia Panning Tutorial AAA rte EISE cditio ivo oae gu ERR Tune Waveform IFF Instrument Tutorial e EE Backward EE Swap Channels Swap Buffer amp Main Chapter 6 Realtime Effects Fditing Effects 2 ion Mix while Sampling ME aria eons tees aves tt eoect tt t nott t559954468456 6 trrrororn ooo puorondr rcoz ettvtorv ent Chapter 7 Special Editing OO roce pedet e UE Acie eee Centraltze ea tias Lift Treble A Eed ee Chapter 8 Sequencing a Sound TEE Chapter 9 Sampling Details Choosing a Sampler Sampling E ITOREIOD oie terre Pep does Start Volar ro DEE DEE DEE e noose HRS EHEFS ERD EOE IDETTE Senenrareneraar Hees ronnocrro ER ESE DOOR HED ELLE DT DEE PeS
20. Audition 4 O A Advanced Digital Sound Editing User s Manual SunRize Industries Credits Audition 4 was written by Mathias Fischer a recent West German University graduate Mathias in conjunction with Avantgarde Software in Hamburg developed Audition 4 to be the fastest and most extensive 8 bit editor available for the Amiga Avantgarde Software Mathias Fischer Author Martin Dencker Agent SunRize Industries Anthony Wood Project Leader Todd Modjeski Testing Manual Susan Bruner Manual Chris Walton Manual Dr Anna Bruner Manual First Edition Third Printing Copyright 1991 SunRize Industries All rights reserved Reproduction or publication of the content in any manner without the express written consent of the publisher is prohibited No liability is assumed with respect to the use of the information herein Audition 4 and Perfect Sound are trademarks of SunRize Industries The Audition 4 software is copyrighted 1991 SunRize Industries Audition 4 may be copied for archival purposes only Any copy made of Audition 4 not for the purpose of archival is considered piracy Your Audition 4 diskettes are warranted to the original purchaser for a period of three months from the original purchase date under normal use and service against defective materials or workmanship ANY IMPLIED WARRANTIES ARE ALSO LIMITED TO THE THREE MONTHS FROM THE ORIGINAL PURCHASE DATE This warranty is void if the diskettes h
21. Audition 4 to your preference A complete description of all the options is in Chapter 11 Configurations First time installers should select the type of sampler they have and accept the other configuration defaults 1 Select Type of Sampler from the Configuration Menn 2 Select one of the following to classify your sampler Hold down the right mouse button to view the menu items in the menu bar The item you want can be selected by moving your pointer to the word Configuration then down to Type of Sampler You should then move the pointer over to your type of sampler To make your selection release the right mouse button when your sampler becomes highlighted Audition 4 User s Guide Generic Any parallel port sampler not listed below Perfect 1 amp 2 Perfect Sound Sampler version 1 or 2 Perfect 3 Perfect Sound Sampler version 3 Perfect T you are not sure which version of Perfect Sound you have keep in mind Sound that versions 1 amp 2 do not have mic jacks Generic applies to parallel port samplers only Audition 4 will got access samplers that connect to the joystick or the serial port Chapter 3 Getting Started Loading a Sample Loading a sample is similar to loading a document file in a word processor When you select the Load option in the Project menu a Load Sound File Requester will appear and you can select a sound file to load The following steps will load the Hello sample in the Tutorial direc
22. It is called fast because programs in it will run faster in some cases Loading to Window or Buffer When you select Load to Window or Load to Buffer a file requester Figure 11 1 will appear in the middle of the screen File requesters are generally straightforward but if you are new to the Amiga you may want to go through the following tutorials A quick load to window To load the Hello sample located on the Sample Disk to the display window 1 Put the Sample Disk in the external drive 2 Select Load to Window from the Project menu 3 Click on df 1 in right column 4 Click on Tutorial dir in the left column 73 Audition 4 User s Guide 5 Select the Hello file left column 6 Click the OK button 7 The Hello file will load to your window Any operation that requires file input or output like load and save will bring up a file requester For details on the requesters see below brush teeth Ichurch bel Figure 11 1 File Requester The Operation of a File Requester The most prominent feature in the file requester is the file list The file list is on the left Every directory listed in the file list is a subdirectory of the current directory The current directory is displayed to the right of the word Drawer You can select the file requester s current directory by selecting a subdirectory in the file list or a device in the device list The device list is on the right Click any directory
23. Knob the little circle in the Mix Box 22 Chapter 5 Edit 2 Advanced Editing Try Mix This button is different from most Try buttons because it toggles between two modes Manual and Try When Trv is selected you can hear the mix which is selected by the slider gadgets or by clicking on the mix knob It is called try because you are not altering your orginal samples While listening to the temporary mix you can adjust the parameters in the mix box or the sliders and hear the resuits instantaneously If the Loop On Off button is set to Loop On the sample will play repeatedly while you adjust the mix volumes Manual Mix When the Manual Mix is selected you actually perform a mix on your sample every time you click the mix knob It is different from Mix Range because the mix volumes can be altered as the samples are playing But keep in mind that the samples are altered as soon as you click the mix knob This is not a try function Mix Range After you have fine tuned the desired mix with Try Mix Mix Range will execute the mix that is represented in the slider gadgets and the mix box You may want to back up your original samples before you Mix the Range After you Mix Range your samples are permanently combined To mix a stereo sample click Mix Range twice once while the channel button is on left and again while itis on the right Keep all the parameters the same for an identical mix on both channels Right Left Channel Mix is
24. SoundTracker is one of the few that will accept Raw Files Executable Saving in the executable format will allow you to play a sample without loading Audition 4 or another player program To create and play an executable sound file from shell 1 Create a sample to be saved as an executable sound 2 Select Save Executable 3 Next to drawer type df1 This will save your sample to a floppy disk in the external drive Next to file type play me Click OK Quit Audition 4 Select Quit from the Project menu Open shell by double clicking the shell icon Type cd d 1 Type play me return Your sample will play AO od CN CN tA P Chapter 10 Saving Sounds and Instruments Attach an Icon to a Sample A Save Tutorial An alternate to playing an executable sample from shell is to assign an icon to the sample Once an icon has been assigned to an executable file you can play the sample by simply double clicking the icon The following tutorial saves the Hello sample located on the Sample Disk in an executable format and then attaches an icon to it First you need to save the Hello file as an executable file on your RAM disk 1 Load the Hello sample from the Sample Disk by selecting Load to Window in the Project menu See Chapter 2 Getting Started for help on loading Hello 2 Select Save Executable from the Project menu 3 Click within the drawer box and clear the existing text by
25. a must play back at a sampling rate of 8363Hz and be tuned to the musical note C Under the if the sampling rate was 16 726Hz the displayed note will be off by one octave The standard frequency for IFF instraments files is 8 363Hz although some music programs wil allow you to use samples that are sampled at 16 726Hz When possible you should use 16 726 Hz because it produces higber quality samples 4i Audition 4 User s Guide most ideal circumstances you should tune your instrument to middle C and sample the sound at 8363Hz Because this is not always possible you can adjust a prerecorded sample to 8363Hz and middle C by using the tune waveform control panel The following tutorial will take you through a step by step conversion of sound to be converted to an IFF Instrument l 2 3 11 42 Load TuneMe Located in the Tutorial directory of the Sampl Disk Select Edit 2 Tune Waveform Click the Set Res Rate button until Playback Rate appears above the Note slider Highlight the Tuning Tone button by clicking it Set Tuning Tone Note to middle C The slider knob should be in the middle of the slider for middle C Activate Loop On and click Play Waveform to play the sample continuously You are now hearing your sample and a continuous middle C tone Adjust the Octave Note and Fine Tuning sliders to change the pitch of the sample so it is in tune with the Tuning Tone You must do this by ear If you
26. ampler colors etc After you have customized Audition 4 to your preferences you can select Save Configuration and your setup will load whenever you run Audition 4 Configuration is saved in the s directory This file is located on your boot disk If you booted frorn Audition 4 you will need to remove the write protect before saving the configuration If you booted from a custom boot disk Audition 4 will transfer the configuration file to the s directory on the disk See Chapter 11 Configuration for details on all your options in the Configuration menu 70 Chapter 10 Saving Sounds and Instruments instrument Audition 4 provides a variety of ways to save instrument files If you intend to use your sound files in music programs such as Deluxe Music Construction Set DMCS you will need to save your files as IFF instruments files Almost ail Amiga music programs will accept IFF Instrument files with the notable exception of Sonix see page 71 IFF Instruments IFF instruments are the most popular instrument format for the Amiga You may choose to save your one octave sound as either 1 3 or 5 octaves Be warned saving sounds as 3 or 5 octaves will produce significantly larger files on disk so make sure you have enough memory to accommodate them IFF instruments have the added ability to save a loop point A loop point is any marked range that is highlighted when the sample is saved If a range is not selected then a loo
27. at the start mark of the range You can choose between 1 5 or 10 second Workspaces The are often useful when creating manual effects Stereo Editing If you are editing in the stereo mode every time you select an Edit 1 option you will see the channel selection requester Figure 4 2 This requester prompts you to select which channel to edit Your editing function will only have an effect on the selected channel s Select Channel S IET ae Figure 4 2 Channel Selection Requester When a sample is loaded in the stereo mode many of the functions may cause your stereo sample to become out of sync if the edits are performed on only one channel For more information on the stereo mode see Chapter 12 Configuration To edit in stereo mode activate Stereo Mode in the Configuration menu 20 Chapter 5 Edit 2 Advanced Editing When the first 8 options in the Edit 2 menu Figure 5 1 are selected custom control panels appear below the 12 basic buttons These control panels will increase your editing capabilities beyond simple menu edits The control panels are generally made up of slider gadgets and buttons The combination of which will enable you to achieve a variety of effects Figure 5 1 Edit 2 Menu Options Many of the Edit 2 options offer a Try Button This one button makes fine tuning incredibly easy By clicking on the Try Button you will preview the selected effect You can try out a new effect withou
28. ates a range over the entire sample Piay Display Plays the portion of the sample that is currently in the display window Show Range Enlarges a range to fill the display window Zooms in to display a range Play Range Plays the portion of the graph that is highlighted Clear Range Cancels highlighting of a marked range This is not a delete function Sample data remains the same Play Buffer Plays the sample that is currently in the buffer Zoom In Out Zooms in and out of the waveform providing close up views detailed in next section Stop Cancels all of the Play and Try buttons Loop On Off A toggle button that will make a sample play continuously if it is on To toggle between Loop On and Loop Off click the button until the desired 1 sys P Buffer refers to Audition 4 s copy buffer for more information sec page 18 Ka Try buttons are detailed in Chapter 5 11 Audition 4 User Guide option is showing Edit Normally Freehand If normally is selected edits are created by using the menus cut and copy etc If freehand is selected the display zooms all the way in ona waveform and allows you to draw on the graph wit the mouse Like the Loop button you can toggle the Edit button by clicking it until the preferred option is displayed Zoom Button Because Audition 4 1s written in Assembly Language it is capable of a realtime zoom This means that you can adjust the zoom parameters and y
29. ave been damaged by accident or unreasonable use neglect improper service or other causes not arising out of defects in material or workmanship SUNRIZE INDUSTRIES SHALL NOT BE LIABLE FOR LOSS OF USE OF AUDITION 4 OR OTHER INCIDENTAL OR CONSEQUENTIAL COSTS EXPENSE OR DAMAGES INCURRED BY THE PURCHASER During the above three months defective diskettes will be replaced without charge to the purchaser when the damaged diskeltes are returned prepaid and insured with proof of purchase date to SunRize Industries customer service listed below After the first three months defective diskettes may be replaced at a five dollar charge each DISKETTES RETURNED WITHOUT PROOF OF PURCHASE DATE OR REPLACEMENT FEE WILL NOT BE REPLACED Before returning Audition 4 diskettes please review the technical support instructions in this manual SunRize Industries 2959 S Winchester Blvd Suite 204 Campbell CA 95008 USA d Table of Contents Introduction SRESSSHRES SRE THESE REESEREH SHEERS SEOASEETRESSESEOREPEHERSE DES FE FEEPEEEE REET REKHEEHEREHESEHEROEE ix A DOME TRIS PAGAL A EE Chapter 1 Digital Audio 9964496009 5925599 0969959409b5 9529929445890009B 9 B54 6004696969 5 43 4594A260 495 1 EX SUPA vs AM AOD ii ambos A Oates Gs Converting Analog to Digital tnnt cotes il nit NM m Chapter 2 Installation noria cai Makrnie d PICKUP urls Hard Drive Insta liidh oa li Runnin Audition dd A Setting your Sampler Type ai
30. aveform Buffer Range Compressed Raw Data Executable Configuration Save Instrument IFF Octave IFF 3 Octave IFF 5 Octaves i Sonix 1 Octave Sonix 3 asa 3 octave IFF instrument Octaves Sonix 5 asa 5 octave IFF instrument Octaves Plays an IFF file from disk File Deletes a file from disk Buffer Removes the waveform in the buffer Waveform Removes the waveform in the display window Prints current waveform Exits Audition 4 Notation for Keyboard Shon Cuts Right Amiga key followed by the corresponding letter or number 87 Audition 4 User s Guide Edit 1 Menu Delete Range RA D Removes ranged waveform Keep Range NS ice RA K Removes all of the waveform except ranged area Copy Range Copies range to buffer Zero Range Fills range with zeros silence Overwrite EI Replaces the displayed waveform RA X with the buffer beginning at cursor Removes ranged data placing it in the buffer or file Cut Range to Insert from Buffer RA I Inserts data at cursor from buffer File or file lsec Inserts time of 1 second at cursor Add Workspace 15 sec 10 see 5 seconds 10 seconds Edit 2 Menu ETT SEE RA 1 Places Mix controls on screen Echo RA 2 Places Echo controls on screen Fade pr Tew Places Fader controls on screen Flan e RA 4
31. ce once while the channel button is on left and again while it is on right Keep the parameters the same for identical flanging If you click the Flange Wave button the flange effect x 4 H a D H Doubling The effect achieved when a sample is played twice in rapid succession 32 Chapter 5 Edit 2 Advanced Editing will be added to the entire sample but if you click the Flange Range button the flange effect will only occur on the marked portion of the wave Try Fiange Click on this button to hear what the flange will sound like before altering the original sample It does not alter the original sample You are just previewing it To alter the flange make adjustments to the sliders and click the Try Flange button to hear the new flange Realtime Flange This button allows you to perform flange effects in realtime For this option you must have a sampler plugged into the parallel port For more information on realtime effects consult Chapter 6 Realtime Effects Left Channel Right Channel Because the Flanger is executed on one channel at a time the left right button is provided to switch between channels Click the button to toggle between the two channels Exit Flange Click this button to remove the flange control panel The flange control panel will also be removed if you select another Edit 2 option that requires a control panel Only one control panel can be displayed at once Flange Length This button controls th
32. ce the sample has been recorded the original sampling rate is automatically used as the playback rate All IFF files automatically playback the sound at the same rate they were saved with The playback rate is the same as the sampling rate unless the playback rate is adjusted After you resample the IFF file will playback at the new sampling rate 39 Audition 4 User s Guide In summary when you adjust the Playback Rate you alter the speed at which a sample plays When you adjust the Resampling Rate you chang the rate at which the sound was sampled If the new sampling rate is lower than the original rate the file becomes smaller When you resample your playback speed will automatically change to match the new sampling rate The period listed next to the sampling and playback rate is provided for programmers Tuning Tone By activating the tuning tone button you can cause Audition 4 to emit a continuous tone at a desired note The Tuning tone slider will select which note will be played when the tuning tone button is activated This tone is used as a reference when you are creating instruments Turn off th tuning tone by clicking the Tuning Tone button Tune Parameters The following three sliders Figure 5 17 will allow you to adjust the sampling and playback rates depending on which mode is selected Playback Rate 17897 Period 298 Note GH lt Octaye os Figure 5 17 Octave Note Fine Tuning Sliders Octave The o
33. ch is closed you will have more memory avallable You should close all windows in the workbench that are open Some types of windows if open will prevent you from closing the Workbench screen To reopen the Workbench Screen disable the option HiFi Playback When the HiFi Playback option is enabled Audition 4 will use a special High Fidelity playback routine HiFi refers to an intensive method of playback Normally the computer is occupied by playing the sample and updating the waveform and screen In the HiFi mode the screen goes blank so the computer can dedicate more energy to playing the sample Because the computer has more time to dedicate to the playback the time 85 Audition 4 User s Guide between each sample is more exact Therefore your sample will sound better g6 Appendix A Menu Guide Project Men H About to Window to Buffer Ram Scan Displavs Title Page Loads a file into the window Loads a file into the buffer Displays waveform of RAM in win dow Saves waveform as an IFF file Saves buffer as an IFF file Saves range as an IFF file Saves waveform as a compressed IFF file Saves waveform as raw data Saves waveform as an executable file Saves configuration setup to s Audition config Saves waveform as a 1 octave IFF Instrument as a 3 octave IFF instrument as a 5 octave IFF instrument Saves waveform as a 1 octave Sonix file W
34. ctave slider is a rough adjustment for pitch This slider either doubles or halves the playback rate of the sample Doubling the playbacl rate increases the pitch of a sample by one octave halving decreases the pitch by an octave 40 Chapter 5 Edit 2 Advanced Editing Note The Note slider raises and lowers a sample s pitch by notes It is an intermediate adjustment of pitch The note slider is directly above the fine tuning slider Keep in mind that the displayed note does not always correspond io the sample s pitch The note will only match the pitch if the sample was recorded at middle C and at a sampling rate of 8363Hz Fine Tuning The Fine Tuning slider gives you precise control over the frequency of a sound Combine this slider with the Tuning Tone gadgets to tune your instruments Left and Right Volume These sliders set your output volume They are not intrinsically related to tuning If you want to adjust the audio level on one of your channels at any time within Audition 4 you can adjust these sliders in the Tune Waveform Control Panel Exit Tuner Click this button to remove the tune waveform control panel The control panel will also be removed if you select another Edit 2 option that requires a specific control panel Only one control panel can be displayed at once iFF Instruments A Tune Waveform Tutorial Tune Waveform is of paramount importance when creating IFF Instrument files All IFF instruments for the Amig
35. d end The selected range will be highlighted as you move the mouse Click the Play Range button to hear the range If you need to adjust the edges of your range you can position the cursor on either edge of your selected range press down the left mouse button and drag the edge of the range to a new position To range an entire waveform click Range All Recording a Sample Never attach or remove samplers or other devices from your computer while the power is on Doing so may damage your computer or the device To record a sample make sure your sampler is set up properly It should be attached to your miga and to a sound source Refer to your sampler manual for installation instructions microphone or any other audio output such as a CD player can serve as your sound source Once the sampler is in place and your audio connections are secure you are ready to record a sample Dragging is accomplished by clicking the left mouse button holding it down as you move the cursor and then releasing the mouse button 13 Perfect Sound Audition 4 User Guide To record a sample l Select Delete Waveform from the Project menu This gives you a clean slate to start with Select Edit 2 Sampler RA 6 This puts the Sampler Control Panel at the bottom of the screen Check the Configuration menu Type of Sampler to make sure your sampler type is selected 4 Plug an audio source into the sampler s left inp
36. d loop points occur when the beginning and the end of the loop are the same value If the beginning and ending points of a loop are not the same value you will hear a click as the loop repeats itself The easiest way to assure that the beginning and ending values are the same is to set them both to zero Use the Zero buttons to do this Click either side of the zero buttons to advance to the next zero crossing The top zero button controls the start mark while the bottom zero button controls the end mark Exit Sequencer Click this button to remove the Sequence control panel It will also be removed it you select another Edit 2 option that requires a specific control panel Only one control panel is displayed at once 55 Audition 4 User s Guide sequence This slider allows you to quickly choose which loop you want displayed Used in combination with the Prev Next buttons you can switch betwee different loops easily Sequencing Tutorial The following tutorial illustrates a technique to create a sample that consists of sequenced loops The following routine will create a stutterir effect if applied to a voice sample 1 PA 3 xdi em 10 LT 12 T5 14 Load VoiceOver located in the Tutorial directory on the Sample Disk Select the Edit 2 Sequencer menu option Select a small range at the beginning of the sample Less than 1 4 of the entire sample Click the Add button Click the Duplicate button three
37. d waveform ends eo Audition 4 User s Guide Echo When you select the Edit 2 Echo function the echo control panel will appear below your 12 basic buttons The six echo buttons on the right are as follows See Figure 5 5 Figure 5 5 Echo Control Panel Buttons Echo Delay Click this toggle button to switch between echo and delay In echo you will hear many repeats after the original sound is played With a delay there is only one repeat Try Echo This is the button that revolutionizes echoes Click on this button and you will hear the echo that has been selected in the slider gadgets It is called Try because you are not altering your original sample You are just trying an echo out While you listen to the temporary echo you can adjust the parameters in the sliders and hear the results instantaneously By selecting Loop On your sample will repeat as you alter the delay and the volumes Echo Range After you have fine tuned the desired echo with Try Echo Echo Range will execute the final echo You may want to back up your original sample before you Echo the Range After you Echo Range your sample will have a permanent echo To create identical echoes on a stereo sample click Echo Range twice once while the channel button is on left 26 Chapter 5 Edit 2 Advanced Editing and again while it is on the right Keep all the parameters the same for identical echoes Right Left Channel Echo is executed on o
38. directly to sample 50 Chapter 9 Sampling Details Sample R L R L Th n tons under Sample trigger Audition 4 mpl to memory If you have a range marked on the graph the digitizer will replace the range by recording over it When the range has been replaced Audition 4 wiil stop sampling Warning if you have a small range marked Audition 4 wili sample for a moment and then stop Click Clear Range to remove the highlighted range and sample over the entire waveform Or to create a clean slate on which to digitize select Delete Waveform from the Project menu Start Volume Start Volume is the parameter that tells the sampler when it should begin sampling You can set it to trigger at the touch of a mouse button or it can begin sampling when the sampler registers a certain percentage of the maximum signal strength LMB By moving the marker on the slider all the way to the left you can set StartVol to LMB Left Mouse Button When the Start Volume is set to LMB sampling begins when the left mouse button is pressed 1 100 The number adjacent to the StartVol represents a percentage of the maximum signal possible to start the recording The horizontal slider will allow you to adjust the Start Volume between 1 and 100 When at 100 an absolute peak will trigger the sampler to begin sampling If it is set at 50 the sampler will wait until it hears an audio leve that is half of the maximum peak Setting Start volume to a number
39. e a stereo waveform is in the display window wili cause the waveform to be converted to mono A requester will appear prompting you to select left both or right If you select left or right that channel wiil be kept and the other lost Both creates a mono sample by mixing the left and right channels together To enable an option click the right mouse button and move the cursor to the configuration menu While holding down the button move the cursor down to the option you want to enable If there is a check mark next to the option it is already enabled Release the mouse button when the option becomes highlighted Now that option is enabled To disable an option repeat the same process removing the check mark 79 Audition 4 User s Guide Figure 12 1 Stereo Screen Display Ok Requester When the Ok Requester is enabled an Ok requester box Figure 12 2 will pop up whenever you select an option that will alter your waveform It is recommended that you keep this option enabled until you have become familiar with the program Remember that many of the edits are irreversible Are you sure 7 LI No Hay Figure 12 2 Ok Requester 80 Chapter 12 Configuration Lowpass Filter All digital sound systems require a lowpass filter on the audio output This cuts out high frequencies that would create an aliasing effect if allowed to play The Amiga s lowpass filter operates at 7KHz with the filtering starting t
40. e always carried to 3 decimal places Pos This number is the coordinate of the first sample in the display Or if you are marking a range Position will indicate the location of the beginning point of a range while you hold down the right mouse button Display This number is the length of the waveform in the display Notice the Display coordinate decreases as you zoom in Click the word Display to toggle between seconds and samples Range This coordinate indicates the size of the range that is marked Notice it will update as you resize the range with your mouse Click Range to toggle between units 12 Basic Buttons There are twelve basic tools that will always be available on the screen Figure 3 2 These tools will allow you to play or highlight any area of any waveform A short description of each button follows 10 Chapter 3 Getting Started Shs ame Clear Rane Kimh howe FF la Play Range Play Buffer ge gr Wei Figure 3 2 Basic Buttons Show All Zooms out as far as possible On larger samples the entire sample wiil fill the display window However on smaller samples Show All may only graph part of the sample In these cases you will need to use the scroll bar to move around in the sample This irregularity is caused by Audition s fast display subroutines To maximize screen updates Audition always displays a multiple of 640 samples Play Waveform Plays the entire sample Range All Cre
41. e period of a flange effect Period refers to the amount of time it takes to complete one cycle of the effect Using a small value for this parameter produces a short wavering effect while larger values produce a slow cycling effect Dedicated flanger devices sometimes refer to this parameter as Speed 33 Audition 4 User s Guide Flange Depth This parameter controls the time difference between the shortest and the longest delay times A small value will cause the difference to be small making a chorusing or phasing sound A large value will cause this difference to be large producing an effect with extensive pitch shifting Dedicated flanger devices refer to this parameter as Depth While experimenting with flanges you may want to try the following flange values Figure 5 11 on the Moderator sample located on the Sample Disk Description Modulation Pitch Shit Phasing Wacky Doubling Flange Chorus Flange Length 0 212 0 044 1 000 1 000 0 283 Flange Depth 10134 10134 126 1034 2703 Figure 5 11 Suggested Flange Settings for Moderator Filter A filter screens out a certain frequency range in a sample and allows desired frequencies to play through Audition 4 allows you to use four different type of filters Lowpass Highpass Bandpass and Bandbarrier They can be selected in the control panel by highlighting a button Figure 5 12 Figure 5 12 Filter Control Panel 34 Chapter 5 Edit 2 Advanced Ed
42. epeated three times you could save the chorus once and play it back after every verse You would not waste memory by digitizing the same chorus three times When you select the Edit 2 Sequence menu option the sequencer control panel will appear below the 12 basic buttons Figure 8 1 Play Sequence Play Loop Show Loop GR Del Sof 10 CC ld ne Sequence eier Figure 8 1 Sequencer Control Panel Play Sequence This button plays the entire sequence from the beginning It will include all loops that have been added to the original sample The sequence can be automatically repeated by clicking the Loop On button Play Loop This button plays the current loop that is selected in the Sequence slider If you want to hear the loop played repeatedly then activate the Loop On button Within the sequencer control panel loops are like ranges they both define a region of a sample You will use ranges to define new loops Midi ubl A o A EE E fcc A A SE EE ar LET E ELT Lass wem ea CU eee 8 Audition 4 User s Guide Show Loop This button works much the same as the Show Range bution except it zooms in on a loop Prev Next These two buttons allow you to switch from loop to loop When you clic the Next button the displayed loop on the screen will be incremented anc you will see the next loop in the sequence The reverse happens when yo click Prey Previous Notice that if you have duplicate loops in a row th display w
43. f your waveform 77 Audition 4 User s Guide 1 Turn off the computer and remove your sampler 2 Connect your printer as normal Refer to the printer manual for instructions 3 Turn on the computer and the printer 4 Disable the Oscilloscope option in the Configuration menu if it is enabled Remove the checkmark You cannot print while the oscilloscope is displayed 5 Exit any control panel that may be open An open control panel will cause the 12 basic buttons to print below the waveform Select Print from the Project menu 7 Click OK e Quit Quit will allow you to terminate the Audition 4 program Don t forget to save the current sample in the display window and your buffer If you quit without saving they will be lost 78 Chapter 12 Configuration Chapter 12 Configuration Most of the configuration options have two positions enabled and disabled The check mark to the left of the option indicates that it is enabled For more information on saving your configuration setup see page 70 Stereo Mode By turning on the stereo mode you will see two waveforms in the display window Now you are ready to sample or edit in stereo While in the stereo mode the top graph is the Left Channel the bottom is the Right Channel The oscilloscope and level meters also measure the amplitude of separate channels See Figure 12 1 To return to a mono channel disable stereo mode Turning off stereo mode whil
44. fact that Audition 4 requires a contiguous chunk of memory to record to Audition 4 will always select the largest available To initialize a blank disk switch to Workbench by clicking the depth gadget upper right comen Put a blank disk into a disk drive and select initialize from the disk menu Your disk icon must be selected highlighted before vou can select initialize e You cannot record direct to a floppy on an external drive 65 Audition 4 User s Guide chunk of RAM to record to Example If you have 2 Megabytes of free memory You probably have one largest chunk about 1000K another chuck about 700K and the several remaining chucks making up about 300K Provided this is your set up Audition 4 will sample to the 1000K chuck first then the 700K chuck and finally the smaller chunks There is an utility called MergeMem that scans the memory list and attempts to combine chunks of memory that are next to each other By running MergeMem you may increase the largest free memory chunk MergeMem is located in the System drawer in your Workbench 66 Chapter 10 Saving Sounds and Instruments Sound files can be saved in a variety of formats Before choosing a format for a particular sample you should consider the application that you intend for the file Most likely you will be saving in IFF format IFF 8S VX is the standard digital sound file format for the Amiga Note 85VX files will not load into the music program
45. frequency for each sample Frequency 1653 M2 o Figure 5 14 Filter Frequency The remaining control panel buttons figure 5 15 work similarly to their echo and fade counterparts Figure 5 15 Filter Control Buttons 36 Chapter 5 Edit 2 Advanced Editing Try Filter Click on this button to hear the filter with the selected parameters Your original sample 1s not being altered While you are listening to the temporary filter you can adjust the filter frequency on the slider and hear the results instantaneously The new filter takes effect when you release the frequency knob Click the Loop On button to have the sample play continuously while you adjust the filter frequency Filter Wave and Range After you have fine tuned the desired filter frequency with the Try button Filter Wave performs the filter on your sample You may want to back up your original sample before you Filter the Wave or Range After filtering your sample will be permanently altered To execute identical filters on a stereo sample click Filter Wave twice once while the channel button is on left and again while it is on the right Keep all the parameters the same for identical frequency cutoffs Right Left Channel Filter is executed on one channel at a time The left right button is provided to switch you between channels Click the button to toggle between the two channels Although you may have a stereo sample loaded when you click the try
46. he screen Figure 11 2 The control panel will allow you to switch the display between Chip RAM and Fast Ram and to grab a selected range from the display You will not be able to edit in RAM Scan Editing RAM directly would risk crashing your entire computer Just consider the results of accidently deleting or zeroing the RAM that contains your operating system Random Access Memory 75 Audition 4 User s Guide Figure 11 2 RAM Scan Control Panel Playback Rate You can adjust the playback rate of the RAM display to fast forward through the data Grab Range While in the scan mode you can use your 12 basic buttons as usual So you are free to play zoom and select ranges If you find something of interest in the RAM waveform you can highlight it and click the Grab button to move it to the display Once a range is grabbed the RAM Scan contro panel will close and you can edit as usual Chip Fast RAM This is a toggle button Click it to switch between the Chip RAM and Fast RAM display Chip RAM is the memory that is accessible by the Amiga s sound and graphic chips Fast RAM is any memory that is not Chip RAM Fast RAM is called fast because programs in Fast RAM will in some cases execute faster that they would if they were in Chip RAM When you toggle from and back to a type of RAM you may notice that the waveform does not remain the same This is because RAM contents are transitory in nature and are always changing Exi
47. ie Cte aee Load Introduction EE H RAM Sean aena aeaa a ko Ede ee eT 75 RT MIX ida re eire reni i pdt eat eve aud 49 Memory Sampling Rate VS ENEE 63 Menu Configuration essere 79 86 Etage QUT 17 20 Edit 21 44 PHOJECE A A A 73 78 Special O 4 0452 MergeMem 5 aea iia 66 Meters IO 81 Realtime ooreen KE A Ee While Sampling 8 O iaceo er rper err O OO Muliiloop POIS eresesresurreeenra AEO KEE E Ji Nyquist Theorem eieiei OR Requester A RO Open free Load Oscilloscope piacissi sn eet ile A neptis Stereo Output Vo lume EE ee Adjusting Gain nennen 14 9 IS LE 39 4 Pitch Shifting nn 32 34 Play DU idad Diplodocs V E Ranges ieia vrac ie Eeer GL WaVeLOft EA While Sampling sese rete 82 Play Disk ci ce nreietnne Playback Hate en Position Coordinate momo EIL Position Line uf Print Waveform eese 77 78 Project MEA ssseeceaceersneseenenssssenes 73 78 Range Al Coordinate aere een eegen 10 t p dee dE 17 REED Ss aod eet eae terii tadecistec E a an dl SI a anil OT See Aisa Swap Sa Channels M n Realtime Effects ee S 47 Recording see Sampling A OTE A AA A AA cease ewes Running MIGHT A A Sample Icon tentent neesoees OO FO Sampler Choosing Jordi t beret nace pu DT Definition ot sessi eerte enirn i Generic Instailing Monitoring E es 5D Perfect Sound see
48. ifferent parts of a sample After you have fine tuned the desired fade with Try Fade Fade Wave will execute the fade described by the slider gadgets You may want to back up your original sample before you fade the wave After you Fade Wave your sample will have a permanent fade To create identical fades on a stereo sample click Fade Wave twice once while the channel button is on left and again while itis on the right Keep both slider parameters the same for identical fades Audition 4 User s Guide Try Fade Click this button to hear the fade that is selected by the slider gadgets It is called Try because it will not alter your original sample You can just try it out While you are listening to the temporary fade you can adjust the parameters in the sliders and hear the results instantaneously Click the Loop On button to have the sample play continuously while you are adjusting parameters Right Left Channel Fade is executed on one channel at a time The left right button 1s provided to switch you between the channels Click the button to toggle between the two channels NOTE Although you may have a stereo sample loaded when you click the try button you only hear the channel that is selected The channel will play from both outputs so remember you are hearing the fade on only one channel Exit Fade Click this button to remove the Fade control panel It will also be removed if you select another Edit 2 option tha
49. il the waveform fills the graph completely without peaking off the top See Figure 9 3 Setting the gain is dependent on your particular sampler If you have Perfect Sound 3 click the up and down arrow keys just like you would with Perfect Sound Software Most other samplers will have a knob to adjust Review your sampler s manual for more instructions on setting gain Figure 9 2 Oscilloscope Clipping Waveform 59 Audition 4 User s Guide Figure 9 3 Oscilloscope Optimal Waveform Monitor R L R R Use the R L R and the R buttons under Monitor to select which channel you want to monitor When monitoring in mono you can select or L If you have a stereo sound source and intend to sample from only one channel you should monitor that channel Adjust Control Adjust Control will allow you to correct DC offset that is caused by you sampler Refer to page 49 for more about DC offsets Next to Adjust Control you can type in a number valid entries are between 64 and 64 If the signal is coming in from your sampler with a positive offset ente negative Adjust Control to lower it If you prefer you can sample with the DC offset unadjusted and correct it later by using the Centralize opt in the Special menu Refer to page 49 Sample This parameter controls the volume of the original sample when mixing live to a previously recorded sample Select a number from 0 128 Refer back to Mix Volume for more information on mixing
50. ile Allows Amiga to play audio as it Sampling passes through the sampler Generic Universal parallel port sampler setting Perfect 1 amp 2 Perfect Sound 1 amp 2 setting Perfect 3 Perfect Sound 3 sampler setting Colors Adjust Colors RA S Places color palette on screen WBench Colors RA Sets screen colors to workbench col Ors Cycle Colors RA amp Rotates colors in palette Last Saved Uses colors last saved in con figuration Default Uses Audition 4 s default colors Cursor Changes the color of the cursor to Color 1 3 pointer colors 1 2 or 3 continued 89 Audition 4 User s Guide Configuration Menu Close Workbench Screen HiFi Playback Closes Workbench Screen to maximize available memory Uses HiFi playback when appli _cable 90 Appendix B Techincal Support Appendix B Technical Support If you suspect any problems with your Audition 4 software please note the following instructions 1 Open the read_me file on disk This file contains any updated information that is not included in this manual 2 If you are unable to boot the program and suspect a bad disk a Return the package to your dealer for replacement b Within 3 months of the purchase date Mail in the defective disks and a copy of your receipt to SunRize Industries An RA number is not necessary Upon receipt the damaged disks will be replaced
51. ill not change Add The Add button adds a new loop after the current loop The marked rang in the display is the loop that will be added To add a loop 1 Select a range 2 Click Play Range to preview the range before making it a sequenced loop 3 Fine tune the end points of the range The zoom buttons are useful here 4 Click the Add button to tum the range into a loop Delete The Del button deletes the current loop Duplicate The Duplicate button duplicates the current loop This is useful when yc want to repeat the same loop several times Chapter 8 Sequenced Sounds Mark Start This button changes the starting loop point of the current loop to match the beginning of the marked range This button is usetul when you want to change the starting point of an existing loop without altering the end point Simply select the new beginning point for the loop by selecting a range and then click the Mark Start button Mark End This button changes the end loop point of the current loop to match the end of the selected range This button is most useful when you want to change the ending point of an existing loop without altering the starting point Select the new ending point of the loop by selecting a range and then click the Mark End button Zero These buttons seek zero crossings A zero crossing is a point in the sample where the waveform has a value of zero The Zero buttons are used to help find the best loop points Goo
52. in the device list or file list to make that directory become the current directory 74 Chapter 11 Project Options To go back upwards into the file system you can use the Parent button If your current directory is dfl Sounds Voice and you click the Parent button the current directory will change to dfl Sounds Clicking the button again will change the current directory to df1 You may select a file at any time even while the file list is being updated Select a file by double clicking on its name or by typing the name in at the word File After you type in the name hit return or click the OK button The two gadgets Hide and Show are located at the bottom right Both gadgets hold criteria which is applied to every file in the file list If the criteria is met then the file will be shown or hidden depending on the which gadget holds the criteria For example if you had six files carl car2 car3 voicel voice2 voice3 You could hide the car files by typing car in the Hide gadget The files which are hidden can be made visible by updating the Show Hide criteria Load RAM Scan A RAM Scan is a comprehensive look at your computer s memory All the current data stored in RAM will be displayed on the graph This includes program data graphic data and the operating system Not to mention any samples that have been recorded to memory When you Load RAM Scan from the Project menu a control panel will appear at the bottom of t
53. ions To select an edit function from the keyboard hold down the right Amiga key first key right of the space bar and type the short cut letter or number 17 Audition 4 User s Guide Keep Range The Keep Range function works opposite to delete In Keep Range you highlight what you want to keep Anything not ranged will be deleted Warning This process is irreversible If you choose Keep Range with stereo sample and select the Right or Left channel the kept range will be moved to the beginning of the waveform and be followed by zeros until the end of the sample equivalent to silence Channels will remain the same length but they will be out of sync Keyboard shortcut RA K Copy Range Copy Range will copy the highlighted range to the buffer The original waveform will not be affected however the range will replace anything that was in the buffer The copied range will be stored in the buffer until it is replaced by another file or range To view or edit the buffer you can swap the main display with the buffer using the Swap Buffer amp Main option in the Edit2 menu The keyboard shortcut for Copy is RA C Zero Range The Zero Range function will replace the value of the ranged part of a sample with zeroes A zero translates to silence This can be used with a stereo waveform to clear a range of one of the channels while keeping both in sync Warning This process is irreversible Shortcut RA Z i The buffer i
54. iting Lowpass Filter Lowpass refers to the frequencies allowed to pass through the filter In other words a Lowpass filter removes high frequencies This is illustrated in figure 5 13 Hignpass Filter This is just the reverse of the low pass filter The high pass filter removes low frequencies in a sample Highpass Bandpass Band Barrier Figure 5 13 Filter Diagrams The above diagrams graph Frequency KHz vs Attenuation dBs F y refers to the adjustable cutoff frequency that is selected with the slider gadget 35 Audition 4 User s Guide Band Pass Filter Band Pass refers to a filter that removes the frequencies above and below the designated frequency range In other words it allows a band of frequencies to pass through the filter Band Barrier Filter Band Barrier is the inverse of Band Pass With Band Barrier you can select a frequency range to be removed from a sample That is Bandbarrier will allow frequencies above and below a band to be passed Filter Frequency The frequency gadget is the adjustable parameter in the filter control panel Figure 5 14 It controls the cutoff frequency Click the knob anc slide it to the desired frequency Notice that the maximum cutoff frequency changes from sample to sample The maximum filter frequency is always equal to half of the sampling frequency So if you sampled at 10 000Hz your maximum cutoff is 5 000Hz Audition 4 automatically calculates the maximum filter
55. ll echoes less than 1 second will introduce a metallic sound like speaking into a tin can Larger delays like 5 to 1 0 seconds can produce effects like an echo canyon The maximum delay that Audition will allow is 2 seconds Echo Volume This will set the volume of the successive echoes If set at 50 each successive repeat will have 50 of the volume of the previous portion If the Echo Volume is less than 100 each successive repeat will be a fraction of the previous portion The following diagram Figure 5 7 is an example of an echo that has a echo volume of 30 The original wave highlighted is at full volume The second wave is reduced 50 the third wave is reduced 25 etc Chapter 5 Edit 2 Advanced Editing Main Volume Main Volume will increase or decrease the volume of the original sample before executing the echo The number chosen is a percentage of the volume of the original sample You can boost the volume of the original sample by setting the main volume greater than 100 Fade The ability to have a sample fade in from silence or fade out is available in the Edit 2 Fade option When the fade option is selected the fade control panel will appear below your basic buttons The six buttons on the right are as follows See Figure 5 8 Tey Fale E Lt Channel Exit Fade Figure 5 8 Fade Control Panel Buttons Fade Wave Hange and Buffer All three buttons function the same except they create fades on d
56. meters specify how good audio sounds The first is the sampling rate The higher the sampling rate the higher the frequency response of the sound Thus 56 000 samples per second gives you a theoretical frequency response of 25 5KHz However no one can hear over 20K Hz and the Amiga s playback hardware is limited to 4K Hz in normal circumstances The second key parameter that specifies how good audio sounds is the number of bits Your Amiga has 8 bit sound CD players have 16 The more bits the better the signal to noise ratio of the sound Each additional bit doubles the signal to noise ratio Thus 16 bit audio sounds much more than twice as good as 8 bit If you want true CD quality sound on your Amiga you must add a 16 bit audio card such as SunRize s AD1016 Setting the Sampling Rate You set your sampling rate in the Sampler Control Panel see Figure 9 5 Drag the horizontal bar to the left or right to change your sampling rate S Rate Notice that the sampling rate alters the number of seconds you can record with your current memory status If you want to sample in stereo click the Mono button and it will change to Stereo You will notice that the number of seconds you can record is halved when you witch from mono to stereo S Rate 17897 9184 Bet Figure 9 5 Sampler Control Panel S Rate Creating a Play Disk Audition 4 offers you the capability to create self booting Play Disks After you have set the sampling
57. mples using a parallel port sampler A discussion on memory usage is included Saving Sounds and Instruments provides information on the different types of sound files anc instructions on how to save Project Options includes a description of all the options included in the project menu A tutorial on file requesters is included Configuration will enable you to customize Audition 4 s options to your preference Chapter 1 Digital Audio In recent years digital audio has become increasingly popular The most common use of digital audio is currently the Compact Disc player Soon the DAT or Digital Audio Tape promises to replace cassette tapes just like CDs have replaced albums Digital vs Analog Both CDs and DATs record numbers instead of analog signals For example a standard cassette tape records sound by magnetizing a tape When the sound being recorded gets louder the tape recorder writes a stronger magnetic field to the tape When the sound gets softer the tape player writes a softer magnetic field onto the tape A DAT recorder on the other hand records numbers For loud sounds it writes a large number for soft sounds it writes a smaller number There are several reasons why numbers are better to record than analog signals such as the magnetic signal on cassette tapes For starters it is much simpler to edit digital sound Using a computer program like Audition 4 it is easy to move parts of sound around or insert
58. mpling rate The inverse of 1 10 000 is 10 000 The sampling rate is 10 000Hz AMPLITUDE 1 i E 3 1 H i i i i i A H oe SAMPLING PERIOD Figure 1 1 Digital Audio Diagram There is a direct relationship between sampling rate and the maximum frequency you can record This relationship called the Nyquist theorem states that the maximum frequency you can record is equal to half the sampling rate Thus if you sample at 10 000Hz all frequencies up to 5 000Hz will be recorded accurately Frequencies over 5 000Hz wil not be recorded in fact they wili introduce distortion into the sound Thi distortion is called aliasing Chapter 1 Digital Audio The maximum sampling rate your Amiga can play back is 28 000Hz under normal conditions Compact Discs always play back at 44 100Hz This gives CDs a maximum frequency range of 22 000Hz which is outside or on the limits of most people s hearing ability The second parameter that determines digital sound quality is the maximum sample value If we let silence be recorded as zero what value does the loudest possible sound have This value is the maximum sample value Sound will oscillate above and below zero by this amount On the Amiga the maximum sample value is 127 Thus all sounds are recorded as numbers between 127 and 127 with zero being silence For comparison CD players have a sample range from 32 767 to 32 767 Obviously this gives CDs better sound quality than an
59. n eniinn Operation of a File Requester mom 74 Sequence RE UIN seen SO Tune Instrument side m MOE OVI uoi unies ped Urb eta Voice Over Tutorial eese d Volume Left and Right seesssssesssdl VU Meter cia tee eie as Realtime Jue tr eret ENEE 16 47 Sle Te os eec ebrei okies deem toss AX Waveform Delete See 77
60. ndo allows you to back up one change Ok will accept the new color scheme Cancel will exit the palette without implementing any changes To store a color scheme make your alterations and then select Save Configuration from the Project menu see page 70 Your color scheme will now load every time you run Audition 4 Workbench Colors This option changes the Audition 4 colors to match your Workbench colors Cycle Colors Cycle colors will use the same colors as chosen in the palette but will assign them to different numbers That is it will swap the colors all around You can go through twenty four variations with the same four colors 94 Chapter 12 Configuration Last Saved This will call up the color scheme that was selected when you last saved your configuration To store a color scheme make your alterations and then select Save Configuration from the Project menu see page 70 Default This will return the screen to the original Audition 4 colors Cursor Color 1 2 3 This will change the color of your cursor line Colors 1 2 and 3 cannot be adjusted in the palette they are regulated by your Workbench colors Close Workbench Screen When working in Audition 4 you can click the depth gadget to switch from Audition 4 to Workbench If you are trying to maximize your memory for the largest sample possible you may want to close the Workbench screen To close it enable the Close Workbench Screen option Once Workben
61. ne channel at a time The left right button is provided to switch you between channels Click the button to toggle between the two channels NOTE Although you may have a stereo sample loaded when you click the try button you will only hear the channel that is selected The channel will be playing from both outputs so remember that you are hearing the echo off only one channel Realtime Echo For this option to run you must have your sampler plugged into the parallel port For more information on real time effects see Chapter 6 Realtime Effects Exit Echo Click this button to remove the echo control panel The echo control panel will also be removed if you select another Edit 2 option that requires a specific control panel Only one control panel can be displayed at once Echo Parameters An echo has three parameters Echo Delay Echo Volume and Main Volume They are all represented in the control panel by slider gadgets Figure 5 6 27 RUM dpt Vin n P Y Aper re n EN er 6 REREAD f oic Pob hy Ja i BEP d ameet del Ur tS tar itn nest PRA n nici i S ume ae e ap Geld ge ng O A ee ee ee 2 EN ER Audition 4 User s Guide Figure 5 6 Echo Control Panel Sliders Echo Delay Echo delay refers to the amount of time that passes between repeats of the sound Keep in mind that short samples will require small delays A sample that is 1 second long will probably require an echo less than 250 seconds You will notice that sma
62. o effect signals at 4K Hz All Amigas with the exception of the Amiga 1000 can turn off this lowpass filter This means that you can increase your frequency range but you risk introducing aliasing in your playback To turn off the Amiga s lowpass filter disable the enable lowpass filter option remove the checkmark Position Line The position line is the vertical line that indicates the current position on the displayed waveform as it is being played You should keep this option enabled If you tend to confuse the position line with the cursor line keep in mind that the position line does not respond the movement of your mouse Oscilloscope The Oscilloscope option places a realtime oscilloscope near the bottom of the display The oscilloscope appears above the level displays if they are enabled The oscilloscope will operate whenever you play or monitor a sound If you are in the stereo mode notice that the left channel is graphed on the left and the right channel is on the right The channels are separated by a space in the middle Figure 12 1 The Oscilloscope is especially helpful when setting gain levels before sampling 81 Audition 4 User s Guide Level Display With the level display enabled two peak meters will be activated on the bottom of the Audition 4 screen These meters are true signal peak meters They measure the amplitude of a signal When enabled during monitoring if the meters show red you should check your in
63. one sound into the middle of another In the analog world this is accomplished by cutting and splicing tape Another advantage and the reason the music industry is upset about DAT is that when you copy digital audio you always get a perfect copy Remember that digital sound is just numbers and is manipulated like any other data in your computer When you copy a disk with your computer you get an exact copy of the data On the other hand every time you copy a magnetic tape you add a little distortion or tape hiss mm mni o ati eec NR dG a i eh itae VR mr me ter e Audition 4 User s Guide Converting Analog to Digital So how do you turn natural analog sound into numbers You need a sound digitizer like Perfect Sound Perfect Sound measures and records the amplitude of a sound Amplitude is loudness of a sound signal at an exact moment in time The process of measuring and recording is referre to as taking a sample To digitize a sound Perfect Sound takes a series of samples A digitizer will take a sample allow a certain amount of time pass take another sample allow the same amount of time pass take a sample etc As the samples are being taken loud sounds are recorded as larger numbers and quiet sounds are represented by smaller numbers The amount of time that passes between samples is referred to as the period See Figure 1 1 Assume the period is 1 10 000 of a second By inverting the period you can calculate the resulting sa
64. ou will see the waveform react instantaneously to your commands 1 Click Zoom In The zoom button is divided into two parts the right and left side Clicking on the right side of the button on the word In will cause you to zoom in on your sample Hold down the mouse button to zoom in realtime 2 Click Zoom Out Clicking the left side of the zoom button on the word Out will zoom you back out of the sample Continuously holding the Zoom Out button will expand the view to show the entire waveform The Show All button will also accomplish this By combining the zoom button and the scroll bar you can navigate anywhere in the sample and at any level of detail The horizontal Scroll Bar is located at the bottom of the waveform window Click the arrow on the far right to move the displayed area toward the end of the sample Hold the arrow down to scroll in real time You can also drag the slider knob to move to another part of the sample This is most evident when you have zoomed in on the sample 12 Chapter 3 Getting Started An interesting effect can be created by moving the scroll bar while a sample is playing First zoom in on a sample all the way and select Loop On Then click Play Display While the sample is looping move the scroll knob slowly toward the end of the sample Selecting a Range Selecting a Range is accomplished by clicking the left mouse button at the beginning of the desired area and dragging to the desire
65. ound 3 has three input jacks 2 RCA jacks and 1 mic jack Colors These options will allow you to tailor the Audition 4 screen colors to your preference Adjust Colors This option will bring up a palette window see Figure 12 3 A palette window will allow you to mix your own screen colors fl 1 Figure 12 3 Palett To alter your colors you can just adjust the R G B sliders until you reach a desirable combination Click one of the four color boxes at the top right of the screen to switch between colors Each color can be associated with a number 0 3 The color boxes go from left to right starting at the top Audition 4 User s Guide Each color box controls the color for a several screen items For Example Color 3 controls the waveform and the range Swap is useful to switch two colors To swap colors 1 and 2 highlight the box around color 1 click Swap then highlight color 2 These colors will now swap positions Copy will allow you to the same color to two different positions Click the color you want to copy click copy then click the color you want replaced Spread is very helpful when you are trying to create a color scheme that is based on two complementary colors For example if you wanted to create a gray level screen make color 1 black and color 4 white First highlight the black color box click Spread then highlight the white color box Colors 2 and 3 will become two different shades of gray U
66. p won t be saved You may preview the loop by clicking the play range button while the loop is on This will continuously play the loop Note If a loop is positioned in the middle of a sample Audition 4 will not save the portion of the sample to the right of the loop Sonix Instruments Sonix is a popular music composition program that requires a special file format With Audition 4 you can save samples in the Sonix format When you save a sample in Sonix format Audition 4 creates two files a Anst file and a ss file Both of these files must be present to load the sample in Sonix If you want to edit a Sonix sample load the ss file into Audition 4 You may save the sample as 1 3 or 5 octaves Three and 5 octave samples will produce significantly larger files Mm ud Sonix is a trademark of Aegis Inc 71 Chapter 11 Project Options Chapter 11 Project Options About The About requester brings up the credits and the software version number There is also a Memory Display in the About window The Memory Display cycles through readouts for Free Chip and Fast Memory when clicked Free Memory is the total unallocated RAM in your system Click the Free Memory Display and it will change to a Chip Memory Display Chip Memory is the RAM that is addressable to the Amiga s sound and graphics chips Click the Display again and you will see your available Fast Memory All memory that is not Chip is called Fast Memory
67. put for clipping See page 59 for more on clipping In the stereo mode the right display is measuring the right channel and the left display is measuring the left channel Cursor As you move your cursor over the display window your arrow will become a vertical line if this option is enabled If the cursor option is disabled the mouse pointer will serve as a cursor to mark ranges and loop points You can change the color of the cursor by selecting a new color in Colors Cursor in the Configuration menu PP rm PP o Fen mn Type of Sampler Play while sampling This feature should be enabled if you would like to hear your samples play as you are sampling Disabling will allow you to sample at higher sampling rates Generic This setting should be enabled if you have a sampler other than Perfect Sound Audition 4 requires samplers that plug into the parallel port It will not recognize serial and Joystick port samplers 82 Jerfect Sound Chapter 12 Configuration Perfect Sound 1 amp 2 If you have a version of Perfect Sound previous to 3 0 you should activate this option You should also consider upgrading your hardware Perfect Sound 3 is vastly improved over previous versions especially in the area of sound quality Please contact us for details on upgrading Perfect Sound Perfect Sound 3 Enable this option if you have Perfect Sound 3 Remember that Perfect S
68. r ear boarders on the side of tone deafness here s a hint try about 12 175Hz Select the Set Play Rate button until it says Resample Rate above the Note slider Adjust the Octave Note and Fine Tuning sliders so the resampling rate is set to 8 363Hz Select the Resample gadget to change the sampling rate and tuning of the instrument sample Select Save Instrument IFF 1 Octave from the Project menu to store the instrument as an IFF Instrument file Chapter 5 Edit 2 Advanced Editing More EDIT 2 The following four edit options do not require control panels They operate like the Edit options You simply highlight a range and select the option from the menu to execute the edit invert The invert option is provided to allow you to invert the phase of a waveform When you invert a waveform you will be flipping the waveform about the x axis See Figures 5 18 and 5 19 for an illustration of phase inversion funnnysine e Par 1808 Display 28 306 Range 0 900 FF Figure 5 18 Phase before Inversion Phase inversion is useful when two ranges are combined either in looping or inserting The connection between the two ranges can sometimes be choppy because the end of the first range is increasing while the beginning of the next range is decreasing This type of joint can cause an audible click in your sample If you invert the second range change the beginning decrease to an increase your waveform connection will blend more
69. ry on the Sample Disk Activate the Stereo Mode in the Configuration menu Select Edit 2 Fade Select the Left Channel button Put the start volume on 125 Put the end volume on 25 Click Fade Wave Select the Right Channel button Put the start volume on 50 Put the end volume on 120 Click the Fade Wave O30 0 x0 t dM ju 31 Audition 4 User s Guide 12 Click Play waveform to hear the car start and drive by For best results use stereo headphones 13 To reverse the path of the car have it drive from right to left click Range All and then select Swap Channels from the Edit 2 Menu Flange A flange is similar to a delay The difference between a delay and a flange is that a flange varies the delay time while the sound is playing Delay time is always getting shorter or longer The result of a varying delay time is pitch shifting Pitch shifting is useful for doubling effects When you open the flanger contro panel you will notice six buttons and two sliders See Figure 5 10 ange Length HUI RE Flange Depth 1879 Figure 5 10 Flange Control Panel Flange Wave Flange Range After you have achieved the desired flange effect with Try Flange the Flange Wave button will execute the flange described in the sliders You may want to backup your original sample because this function permanently alters the sample in memory To create identical flanging on a stereo sample click Flange Wave twi
70. s Audition 4 User s Guide Hard Drive Installation To load Audition 4 on your hard drive just double click the Install HD icon and follow the online instructions Within the Install program you can select to install the program sample disk library files and public domain programs by selecting their names and then clicking Begin Install To install Audition 4 on your hard drive Boot your computer as normal Make sure your Audition 4 Program Disk is write protected Insert the Audition 4 disk into a disk drive Double click the Audition 4 Disk icon Double click the Install HD icon and follow the online instructions 6 Select which files within Audition 4 you want to copy to your hard drive 7 Select the destination directory on your hard drive 8 Click Begin Install 9 Insert the Sample Disk when prompted Mop pee Running Audition 4 To start the Audition 4 program simply double click the Audition 4 Program icon After the program is finished loading the screen will scrol up from the bottom of your screen Click the OK button to begin Figure 2 1 Chapter 2 Installation U ge Range Clear Range Out Zoon In Loop OF ay Range Play Buffer Stop Edit Horna ly Figure 2 1 Audition 4 Screen Setting your Sampler Type To set the program to recognize your sound digitizer you will need to select your sampler type in the configuration menu Other options in the menu will allow you to customize
71. s you can begin mixing into the original sample in realtime For more information see Chapter 9 Sampling Details Realtime Meters The Oscilloscope and VU Meters can be viewed by enabling them in the configuration menu To activate the Oscilloscope 1 Check to see if the Oscilloscope is already activated Is there a check mark to the left of the word oscilloscope in the Configuration menu 2 If not activate the scope by selecting the Oscilloscope option 3 As audio is input into the sampler your oscilloscope will measure the amplitude of the sound in realtime as well as measure prerecorded samples as they play back 46 Chapter 6 Realtime Effects The VU Meter operates in the same fashion however it displays the average amplitude of the sound For more on Meters see Chapter 12 Configuration 47 Chapter 7 Special Editing Smooth The smoothing function is a type of low pass filter with the cutoff frequency automatically set to a function of the sampling rate Smoothing is a quick process that will remove unwanted high frequencies For more precise filtering bring up the filter control panel by selecting the Edit2 Filter option Maximize Maximize scans the selected range determines the highest amplitude then scales the range to the maximum volume allowed for on the Amiga This is useful for boosting the playback level of a sample if your gain was not set properly when it was sampled If it is pos
72. s EI 8 Ei 83 Setting Type of 728 82 Sampling sss eene T Direct to Disk D Into a EE E dy 13 14 Monitoring EEI TA ee it Play Back Disks iii cita 64 65 Play UE 82 OA E 61 Sampling Rate Introduction Ae La 56 000 Hz better than a CD For Mix Samples sess Memory Mana Memory Usage cseteris Resampling Setting Am Standard Russ A 1 68 Configuration eessen 70 EXxeculable Lene vada lenses irre A 68 Executable Icon Tutorial 69 70 TEF Instruments EEN Instruments AN introduction Lo nn ES Raw Dalla a Sonix Instruments 1 eese nannte Sounds en To a Blank Disk NWaveform sse Scroll Dar sss zr Sequence session nnne nete 53 56 95 M p anam Sequence cont Waveform cont Shift Pitch eee ve E Save geed REESE SBF Show Window Load to aeui Cn ion 273 Alan W SE 10 11 Workbench Screcn Close nases ds 85 EMU eric iler tercios ER o d LTS gt WI DR BEN 11 12 Sonix Instruments Seege REESE 71 Special Menu cressssscsssesteresesssseansessesess dl D Speed Playback SSES 38 Stereo Mode Pan ndice diia 31 Swap Buffer amp Main eese 44 Swap Channel ee EE JT Technical Support sss KI RE Treble Lift Try Button A O 21 Tune Tutorial Tune Waveform nn Tuning Tone dicas 40 Tutorials Executable Icon 1 eene 69 Fade Pan aoc inani
73. s equivalent to a clipboard in word processors It acts as a temporary storage area 18 Chapter 4 Basic Editing Overwrite The Overwrite function is used to replace a displayed area with the waveform in the buffer Click a cursor point on the graph to indicate where you want the buffer to begin replacing If you indicate a range overwrite will begin at the start mark The overwrite will continue until the end of the buffer or waveform is reached Keyboard shortcut RA O Cut Range to Cut Range moves the highlighted range to either the buffer or a file If Cut Range to Buffer is selected the range will be deleted from the original sample and moved to the buffer The keyboard shortcut is RA X When you Cut Range to File a Save IFF Requester will appear for you to save the range as an IFF File Insert from Select Insert from Buffer to insert the entire buffer into the displayed sample First click a cursor point on the graph where the insert should go and then select Insert Buffer If you have a range selected the start mark of the range will act as the insert point The keyboard shortcut for Insert from Buffer is RA I Insert from File will bring up the Load to Window File Requester You can insert an entire file into the displayed sample 19 Audition 4 User s Guide Add Workspace Add Workspace allows you to insert a period of silence at a cursor point Or if a range is marked a Workspace will be added
74. s that expect SMUS files SMUS refers to a collection of musical notes not digitized sound Waveform Buffer or Range Selecting Save Waveform Buffer or Range will automatically save the specified area as an IFF sound file As the standard Amiga sound format IFF is the format vou will use most often IFF files are exportable to most other Amiga programs e g Amiga Vision Deluxe Video and Bars and Pipes Compressed The compressed option will save your file in IFF format using Fibonocci Delta Compression This particular compression technique will save each sample as a four bit offset from the previous sample This will cut your file size by half but it may reduce the sound quality considerably Compression is most effective on voice samples i Amiga Vision is a trademark of Commodore Business Machines Inc Deluxe Video is a trademark of Electronic Arts Bars and Pipes is a trademark of Bluc Ribbon Sound Works 67 E MP A A A RN I RU ONERE RUE RE EE Mpa WS REE LRT Audition 4 User s Guide If you plan to import a compressed file into another program first check to see if the other software will load compressed files Raw Data The Raw format is most often used by programmers This format only stores the waveform data That is the information that is required to create the waveform Information such as sampling rate loop points and IFF formatting are discarded Raw format is exportable to very few programs
75. sible you should sample the sound again with a higher gain setting Centralize Centralize scans the selected range determines the DC offset and then corrects for it Ideally your waveform should be centered at 0 on the y axis If you find your sample centered above or below that line you should select the centralize option to center the waveform removing the DC offset It is especially important to remove the DC offset when you intend to mix many samples See Figures 7 1 and 7 2 for an illustration of a sample before and after centralizing 49 Audition 4 User s Guide EE Figure 7 2 Centralized Waveform 50 Chapter 7 Special Editing Lift Treble Lift treble performs a high pass filter operation on your ranged data then adds the result to your range The effect on vour sample will be similar to the effect created by increasing the treble on your stereo Lift Bass This function operates similar to the Lift Treble function however the Lift Bass operation adds the result of a low pass filter rather than a high pass filter 51 Chapter 8 Sequenced Sounds The sequencer portion of Audition 4 allows you to create multiple loop points within a sample This gives you the ability to create entire songs even when lack of memory would normally prevent it This 1s accomplished by looping through repeated sections For example if you wanted to digitize a song that consisted of two verses and a single chorus r
76. t Scan RAM Click this button to remove the RAM Scan contro panel and to resume editing One application for RAM Scan is to load a program that has interesting sound effects embedded in it When you do a RAM Scan you may find some of the sounds mixed in with the program data When you locate a useful sound use the grab gadget to copy it to the display for editing or saving Chapter 11 Project Options Save and Save Instruments Due to the complexity of these options an entire Chapter has been dedicated to the saving of sound files Please refer to Chapter 10 Saving Sounds and Instruments Play File By selecting this option you can play a sample without loading the waveform Choose the sound file by clicking the desired sample name from the file requester that appears when the option is selected Click OK to hear the sample play This is usefu to quickly find a desired file Play file requires noncompressed IFF files to play Raw and compressed files must be loaded before they can be played Delete File When you select Delete File you bring up a delete file requester This requester operates similarly to the load file requester except that the selected file will be deleted and removed from disk Buifer This option empties the copy buffer Waveform By selecting Delete Waveform you will clear all data from the waveform display This is useful when preparing to digitize a sample Print To print a copy o
77. t altering your original sample While you are listening to the temporary effects adjust the parameters in the sliders and hear the results instantaneously While using the try option you may find it convenient to turn Loop On and adjust the variable sliders while the sample plays continuously 21 Audition 4 User s Guide Mix The combination of two samples overlaid on one another is referred to as mixing mix effect is common among most digital editors But with Audition 4 s unique try mode and mix box mixing becomes quick and powerful A mix is performed between two samples the displayed sample and the sample in the copy buffer To combine three samples first mix two samples and then add in the third Before mixing make sure that the two samples have the same sampling rates Different sampling rates combined in a mix can cause unexpected results To adjust sampling rates see Tune Waveform page 38 There are two ways to perform a mix 1 In the Try mode Click the Mix Range button The mix volumes remain constant based on the sliders and mix knob positions 2 In the Manual mode Click the mix knob in the mix box The mix volumes can be altered in realtime as the samples are playing by moving the mix knob Use the mix control panel Figure 5 2 to accomplish either of these mixes The mix control panel includes 4 buttons Have Volume 180 Buffer Volume 25 Figure 5 2 Mix Control Panel Mix
78. t requires a specific control panei Only one control panel can be displayed at once Fade Parameters A fade has two parameters Start Volume and End Volume They are both represented in the control panel by slider gadgets Figure 5 9 Start Volume 10 0 Volume 2991 Figure 5 9 Fade Control Panel Sliders 30 Chapter 5 Edit 2 Advanced Editing Start and End Volume These volumes are a percentage of the original samples volume They vary between 0 and 128 If the Start Volume is less than the End Volume the sample will fade in If the Start Volume is greater than the End Volume the sample will fade out Setting the Volumes to the same number will cause the sample to be scaled If both volumes are set to 125 the sample will be boosted by twenty five percent A sample can be scaled down by setting the volumes to a number Jess than 100 Stereo Pan A Fade Tutorial A popular use for fading is to create a panning effect with a sample A pan is the effect heard when a sound is first heard from one channel and then switches to another channel This is accomplished by creating a decreasing fade on one channel and an increasing fade on the other In the following tutorial you create the effect of a car starting on the left side of you and driving right past you and down the road Even though the original sample is mono you can create stereo effects by using the stereo mode 1 Load CarStart It is in the Tutorial directo
79. times Select another range From the beginning of the sample to the middle Click the Mark End button Click the Duplicate button Select a small range in the middle of the sample Less than 1 4 of the entire sample Click the Mark Start button Click the Duplicate button Click the Range All button Click the Mark End button Click the Play Sequence button For a demonstration of a music sequence load DemoSequence from tl Sample Disk and click Play Sequence 36 Chapter 9 Sampling Details Audition 4 can be used as a stand alone program to edit sounds obtained from sound libraries However you will probably want to sample your own voice and create your own samples To do that you must have a sound sampler To create the best quality samples you will have to take into consideration a variety of parameters These include the type of sampler gain level number of channels and the sampling rate Choosing a Sampler The most important component in digitizing sound is the sampler A sound sampler is a piece of hardware that plugs into the parallel port and digitizes sound For the highest possible quality you will want a sampler that creates consistently clean samples That is samples without noise or distortion Noisy samplers should be avoided along with samplers that do not provide a method for adjusting input gain volume control Some recommended sampler features Adjustable gain software or knob
80. to your sampler s manual for more details Realtime Editing Effects Within the Edit2 menu Echo Delay Flange and Filter have realtime capabilities To activate the above realtime effects you should bring up the associated control panel Realtime Delay is in the Echo control panel To create a realtime echo select Edit2 Echo When the control panel appears click on the Realtime Echo button to begin echoing in realtime If you have a microphone plugged into your sampler speak into the mic to hear the realtime echo You will notice that when a realtime effect is selected A message will appear informing you to click the right mouse button to stop the realtime effect While this notice is on the screen you cannot use the mouse to adjust the effect s parameters However on some effects the parameters can still be adjusted by keyboard During Realtime Echo and Delay Echo Delay is adjusted with the left and right arrow keys Echo Volume is adjusted with the up and down arrow keys 45 Audition 4 User s Guide During Realtime Filter Frequency is adjusted with the left and right arrow keys Filter Type is selected by typing the corresponding number on the key pad 1 Lowpass 2 Highpass 3 Bandpass 4 Bandbarrier To cancel any realtime effect click the right mouse button Realtime Mix Within the sampler control panel you can record directly into a prerecorded sample After you adjust the volumes of both sample
81. tory of the Sample Disk You should be working with your backup copy not the original disk 1 Select the Project menu 2 Select Load to Window 3 Double click df1 in the right column Assuming the Sample Disk is in your external drive 4 Double click Tutorial dir in the left column 4 Select the Hello sample from the left column 5 Click Ok After you click the Ok button the computer will load the sample from disk When the sample has finished loading its graph will be displayed on the screen and the file name will listed in the title bar For instructions on using the file requester see the File Requester Tutorial in Chapter 11 r you prefer to use the keyboard short cuts hold down the right Amiga key first key right of the space bar then tap the L key Within this manual keyboard shortcuts are indicated by RA L Right Amiga L Audition 4 User Guide Title Bar The title bar is the horizontal bar at the top on the Audition 4 screen Contained in the title bar is the file name and the following coordinates Position Display and Range Figure 3 1 Figure 3 1 Title Bar All coordinates can be expressed in two units number of samples or number of seconds To switch between the two units of measure click on the coordinate in the title bar you want to change Example to change the units of Position click the word Pos and the units will toggle between samples and seconds Seconds ar
82. typing RA X 4 Type RAM in the Drawer box 5 Click within the file box and clear the existing text by typing RA X 6 Type Hello exe in the File box The second step is to assign the icon Audition 4 provides a Sample Icon to simplify the process 1 Quit Audition 4 by selecting Quit from the Project Menu 2 Double click the RAM disk icon 3 Double click the Audition 4 icon 4 Drag the Audition 4 Sample Icon into the RAM disk window 5 Rename the Sample Icon in the RAM disk window by highlighting the icon and then selecting Rename from the um you are low on memory you can substitute d O for RAME The suffix exe is not required It is used in this tutorial to differentiate between the executable Hello file and the original IFF file 69 AS Audition 4 User s Guide Workbench menu Type Hello exe when you are prompted for a new icon name and hit return The icon name must match the file name from the above 6 You can now double click the icon to hear the Hello exe sample 7 Store the sample on a floppy disk Put a disk in an external drive and drag the icon onto the desired disk icon The icon and the attached sound will be stored on the floppy disk If you do not remove the sample from the RAM disk it will be lost when your Amiga is tumed off Configuration Save Configuration is not a sound file format Configuration refers to the menu that includes enable oscilloscope type of s
83. ut channel Click on the L button under the word Monitor If the sound level is too low adjust the gain Perfect Sound 3 Owners adjust the gair by using the arrow keys Most other samplers can be adjusted by turning the gain knob on the sampler Once the gain has been set click the right mouse button to stop monitoring Click on the L button under the word Sample A message will appear Press left mouse button to start right to stop Click the left mouse button to begin sampling Once you begin the screen will go black Do not panic Audition 4 is recording your sample to RAM The screen will reappear when you stop sampling To stop the sampler click the right mouse button Otherwise the sample will be recorded to the largest contiguous block of memory available This is not necessarily all of your memory Sampling will automatically stop when the block is full 10 Play your sample by clicking Play Waveform For an in depth look at sampling see Chapter 8 Sampling Details 14 Chapter 3 Getting Started Saving a Sample To save your sample as an IFF sound file on a floppy disk Initialize a blank floppy disk Insert initialized disk into df1 Select Save Waveform from the Project menu Type df1 next to the word Drawer Type in a name for the sample next to the word File Click the OK button to save it or click Forget it to exit the requester without saving M A deos Weit Save
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