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1. 42 4 17 Running Scene Banks Play MOd8 oooococococccccccccoooncccncccconannnann nc ncnnnnncnnnnnnnn nor 43 4 17 1 Running a Scene manually cccccccccccccccccoccncnnononononononononononononnos 43 3 57 4 17 2 Running a Scene Bank with Auto TriQQOT ooooooooncicccccccnccnnnconnncnnnnannoos 44 4 17 3 Running a Scene Bank with MUSIC TrigQ r ooooooniccnnnccoononncocnncoo 45 4 18 Manual overwriting channels by using the Faders Play mode 46 4 19 Running a Chaser Play Mode commimmmosccoceccnioconannenonsccorennnnenennnsananass 47 4 19 1 Running a Chaser Manually ooooommiinnccccconnccinnoccanoncccnnnnnannnnannnrnnnnos 47 4 19 2 Running a Chaser with Auto TrigQ r ooooocooonnncccnncccoocannncnnncnnnnnnnnno 47 4 19 3 Running a Chaser with MUSIC TIiQQel ccccccccceeeeeeeeeeeeeeeeeteeeeeeteees 48 4 20 Fre ze TUNA a 48 B71 ADC ORION tl 49 4 21 1 The MID keyboard MOde xiii as 50 LTL SVNUICSIZET MODO sita ia 51 4 21 3 Selecting MIDI channel and MIDI MOd6 ooooooooonccccccccccccccccconcccnnnnannoo 52 4 22 Easy A Sateen ps ih ed ata gl EATE AE Rei 53 4 23 Copying the Show Data between 2 Scan Operator FX Il ceceeeeeeeeeeeees 54 4 24 Editing the Power On Logo scecc seeenecceeeeeeneeeseeceneeenenesseneseceeeeneetereeneeness 55 4 25 Resetting Power On LOGO ccc csecccccceeeetessecasieeceee een eneeeaneteeceeeseedeseeuscceeeener
2. TAPSYNC Button Pressing this button at least twice during Auto Trigger mode sets a new speed for the Auto Trigger according to the given tap speed the Tapsync button is able to learn speeds down to 32 sec 4 Adjust the crossfade time Fade Time Tells us how fast the crossfade to the next step is The slowest crossfade time is thereby 32s The time refers to an over dazzle time of value O to 255 Smaller movements are done faster 5 In order to deactivate the auto trigger press the AUTO button again Hint You can use the TAPSYNC MANUAL GO Button at any time if the device is not running in Auto Trigger Mode to manually advance to the next Scene This is useful for example in Music Trigger if you wish to go on to the next Scene manually during a silent part of the music 44 57 4 17 3 Running a Scene Bank with Music Trigger 1 Press the MUSIC BANKCOPY key to activate the music trigger The music sensitivity that has been used last is automatically restored and indicated in the display The MUSIC LED lights up 2 Use the BANK UP DOWN keys to select the desired bank The occupied scenes of this bank will be started one after another controlled by the music input 3 Use the music speed Fader during the music trigger in order to change the sensitivity of the microphone Thereby you can select from Fast to Slow Slow reacts relatively sensitively Fast rather insensitively Hint With sensitivity not
3. 22 Randomize key This key randomly changes the first angle of all selected fixtures and generates randomized samples 23 Chaser keys Here you access the 6 chasers 2 2 Rear View 1 MIDI IN MIDI Input DIN 5 Pin 2 DMX Out DMX Output XLR 3 Pin 3 DC Input DC 9V 500mA min 8 57 2 3 Installation into a 19 rack The Scan Operator FX ll can has been built to be directly installed into a 19 rack No additional installation material is needed 9 57 3 DMX Basics To operate the Scan Operator FX Il a basic knowledge about the DMX signal transmission is necessary This chapter offers a short introduction to the world of DMX data transmission and addresses to beginners and those who have no or just a little experience with DMX 3 1 Signal transmission Up to 512 DMX channels can be transferred over a so called DMX cable during a DMX signal transmission Every DMX channel equals a value of numbers between 0 and 255 A light controller generates the DMX channels and constantly continues them with current values The Scan Operator FX Il sends 192 channels with repetition rate of 36Hz That means that all 192 channels are sent 36 times per second 3 2 The cabling DMX fixtures are being cabled in series There is only one transmitter but several receivers The order of receivers on a cable does not matter because all units receive all data and filter the relevant data The cabling starts at the transmitter the li
4. 35 57 4 12 2 Resetting the Fade Time Configuration In order to reset the Fade time function for all channels you proceed as follows 1 Activate Setup mode SETUP key 2 Now select Fadetime In the menu of the Setup mode 3 Press the DELETE key For confirmation you will receive the message Fadetime RESET Important The changes are not automatically durably stored but they are directly active Therefore it is necessary that you confirm the changes for durable storing once with the RECORD or the SETUP key 4 Press the SETUP key for 3 seconds to leave Setup mode again 36 57 4 13 inverting channels Each of the 192 channels can be inverted individually Inverting takes place in the Setup menu and is deleted likewise with the deletion of the entire memory 4 13 1 Configuring Inverted Channels To toggle the inversion of one or more channels you proceed as follows 1 Activate Setup mode SETUP key 2 Now select Invert in the menu of Setup mode You can now invert the channels 3 Select desired fixtures with appropriate Fixture keys Several fixtures can be selected at the same time for configuration 4 Use the scenes keys in order to individually switch the channels on or off In the display the respective condition will be shown as Channel Inverted or Channel normal 5 If necessary press the PAGE key in order to be able to change the further 8 DMX channels channels 9 16 Repeat the steps 3 to
5. 5 If the current bank does not match the desired bank then you might select the desired bank using the BANK keys 30 banks are available You can store up to 8 Scenes in each bank If the desired scene is created then you can store it in the Scan Operator by pressing the RECORD key once 6 Afterward press the scenes key which you would like to store the scene to 16 57 As a memory confirmation you ll receive the message Scene Saved After that the display will show the current bank and scene 7 Continue the steps 2 7 until all desired scenes are stored 8 To leave PROGRAM mode press the PROGRAM key for 3 seconds 4 6 2 Editing Scenes 1 Activate PROGRAM mode PROGRAM key 2 Press BANK UP DOWN key to call up the desired bank in which the scene that shall be edited is on 3 Load desired scene by pressing the appropriate scenes key Now you can change and store again as in the case of creating Attention Loading a scene that is not containing any values is not possible In that case you receive the error message Scene Empty 4 Make the desired changes with the Faders Select the appropriate Fixtures for that previously 5 After you made the changes you press the RECORD key 6 Press the previously selected scenes key again to store the changes You will receive the message Scene Saved Hint Of course the now changed scene can be stored in another scene or even on a different bank Therefor
6. Press the SETUP key for 3 seconds to leave the Setup mode again 4 16 2 Configuring Autostart Desklock In order to activate the Desklock mode automatically when switching on of the equipment on you proceed as follows 1 Activate Setup mode SETUP key 2 Now select Autostart in the menu of Setup mode shortened by Autostrt 3 Now use the Tilt Encoder in order to activate and or deactivate the Autostart function Important The changes are not automatically durably stored but they are directly active 41 57 Therefore it is necessary that you confirm the changes for durable storing once with the RECORD or the SETUP key 4 Press the SETUP key for 3 seconds to leave the Setup mode again 4 16 3 Storing current playback condition as a autostart condition If you activate the Autostart mode then you can store the current playback condition as an Autostart condition This condition is then restored when switching on the Scan Operator The following parts are stored as Autostart condition The chosen bank and the current active scene Running chasers and their playback position Active overlays The trigger source manual auto or music and their current setup auto speed or music sensitivity The current Fadetime To store the current condition keep the RECORD key pressed while pressing the TAPSYNC key The display shows Autostrt Saved Attention Please note that the Autostart mode must have been acti
7. 5 in order to configure further fixtures Important The changes are not automatically stored but they are directly active Therefore it is necessary that you confirm the changes for durable storing once with the RECORD or the SETUP key 6 Press the SETUP key for 3 seconds to leave the Setup mode again 37 57 4 13 2 Resetting all Inverted Channels In order to reset all inverted channels proceed as follows 1 Activate Setup mode SETUP key 2 Now select Invert in the menu of Setup mode 3 Press the DELETE key For confirmation you will receive the message Invert RESET Important The changes are not automatically durably stored but they are directly active Therefore it is necessary that you confirm the changes for durable storing once with the RECORD or the SETUP key 4 Press the SETUP key for 3 seconds to leave the Setup mode again 38 57 4 14 Pan and Tilt Encoder You can assign the Pan Tilt Encoder wheels for each Fixture to one of the 16 DMX of channels in each case They serve as additional input mode for Pan and Tilt values beside the appropriate DMX faders In addition the effect generator also falls back to the channels adjusted here if Pan Tilt effects are produced You can make change Pan and Tilt values of different DMX fixtures even if the DMX channel reservation is different So Pan Tilt can be on the channels 1 2 on set 1 and on channel 5 6 on set 2 By using the Pan Tilt Encoder wheels you c
8. Example You select all Fixtures in the Program mode and open the effect editor As center of the effect you adjust the DMX value 128 for pan and Tilt over the Fader Now you select 32 57 the effect Wild and select any size and a slow speed All 12 fixtures will implement synchronously the Wild movement now After pressing the Randomize key the starting angles for pan and Tilt become randomized This leads to it that all fixtures move however each lamp drives another way If you combine this with a small point Gobo now then you produced a searchlight effect 4 11 4 Creating an effect In order to create an effect you proceed as follows 1 Activate PROGRAM mode PROGRAM key 2 Start the effect by pressing the FX editor key Now the 12 keys of the effects section should light up 3 Select desired lamp with their Fixture key Several Fixtures can be selected at the same time 4 Now select the desired effect by pressing the appropriate effect key 5 With the FX Speed and FX Size Faders you can change the size and speed of an effect for the selected fixtures Size and speed can be selected in 8 stages in each case 6 With the keys Offset and Offset and or Bank UP and Bank down you can increase and or manually make a smaller starting angle offset of the selected lamps in 90 steps Alternatively the starting angle can be varied by means of Create Wave or Randomize key see above 7 With
9. but the movements and effects continue to run The Blackout Function can be set up with the following steps 1 Activate PROGRAM Mode PROGRAM key 2 Now select the bank 31 and or the position where the bank 31 would be The display will now show Overlay You can now configure the Blackout function like a normal scene 3 If you want to provide a new Blackout function then you can continue directly with step 5 if you follow the following reference Hint If you want to overwrite a few channels only for example the Shutter channel of the lights it is advisable to press the Release key first which sets all channels to Off Afterward only the channels that should really be overwritten can be turned on 4 However lf you would like to edit the existing Blackout function load it now by pressing the Blackout key once 5 Select the desired fixture with the appropriate Fixture key Several Fixtures can be selected at the same time 6 Use the scenes keys in order to switch the channels on or off individually The display will show a short message saying Channel XY On or Channel XY Off On means that Blackout overwrites this channel fo the selected Fixtures 7 With the Faders you can set the desired values You might Output values which are not to be overwritten status off as well This can be sense full for programming for example if you would like to switch on a dimmer in order to see that the Shut
10. insert a scene or a bank at position 1 5 In order to insert a scene or a bank behind the new position now you press the TAPSYNC key again in order to return to the previous screen Hint With the TAPSYNC key you change between the screen of the Chaserstep and the bank scene 6 For inserting the scene you proceed as described further above 22 57 4 7 4 Delete a step in Chaser The deletion of a Chaserstep is only possible in the Chaserstep announcement since you can choose the step that you want to delete only here 1 Activate PROGRAM Mode PROGRAM key 2 Select the desired Chaser which contains the step that should be deleted 3 Press the TAPSYNC key The last step of the Chaser is now indicated in the LCD display 4 Press the BANK UP DOWN key to change to the Chaserstep which should be deleted 5 Press the DELETE key to delete the indicated Chaserstep As memory confirmation you will receive the message step deleted Hint The steps which lie behind the deleted step all slip a step forward now and the new step at the deleted position is now being loaded Therefore pressing the DEL key 3 times deletes 3 steps starting after the current Position 4 7 5 Delete Chasers You can likewise delete an entire Chaser Afterward the chaser does not contain any steps 1 Activate PROGRAM Mode PROGRAM key 2 Keep the DELETE key pressed Additionally press the appropriate Chaser key 3 As delete conf
11. mode is used to configure the Scan Operator You can configure the midi channel the midi control mode between synthesizer and keyboard reverse DMX 13 57 channels turn on the Fade time function for each channel and alter the assignment of the Pan Tilt wheels The Pan Tilt wheels can be assigned per fixture to one channel 1 to 16 each and can be an alternative Pan Tilt adjustment opportunity besides of the appropriate channel faders 4 2 4 Easy mode The easy mode is Therefore quick testing of DMX controllable units or to extend bigger DMX desks where a extra DMX fader unit would be useful Here there are 12 fixtures with 10 channels each that are manually given over the 10 faders The scene keys respond as flash keys for the first 8 channels of each set The Blackout function turns all 120 DMX channels to 0 Other functions except Desklock function are deactivated Technical reference In easy mode similar to play mode 192 DMX channels are being sent The channels 1 120 can be as written above controlled by the user The channels 121 192 will be constantly transferred with value 0 4 3 Switching between Modes To activate the different modes press the belonging key for 3 seconds e Program mode PROGRAM key e Setup mode SETUP key e Easy mode PROGRAM SETUP key simultaneous Switching between all modes can be done by pressing the belonging key The Play mode can be reached by pressing the key which brought yo
12. of editing will automatically be set to the last step of the chaser Inserting now takes place at the end of the Chaser Press the BANK UP DOWN key to call up the bank on which the desired scenes were stored to Press the MUSIC BANKCOPY key 4 Press the RECORD key As memory confirmation you will receive the message bank Inserted 21 57 4 7 3 Change the editing position of a Chaser Since the functions for inserting a bank and for inserting a step always insert it behind the current step of a chaser it can be desirably in particular during the rework of a Chaser to change the current editing position 1 Activating PROGRAM Mode PROGRAM key 2 Select the desired Chaser if it is not yet activated Hint If you switch on a not empty Chase in the Program mode then the editing position will be the last step of the chaser Inserting takes place at the end of the Chasers 3 Press the TAPSYNC key You now see the current Chaserstep step xxx in the Display 4 Press the BANK UP DOWN key to go to the desired step Example Should a scene between the Chaserstep 3 and 4 be inserted jump forwards until the display shows step 003 Hint At the upper and lower end the step number jumps back to the other end of the chaser Therefore the last reserved step of the chaser is at step O again Hint The 0 th step does not exist it only serves as a dummy step for editing the Chaser You can select it in order to
13. the Faders you can still adjust DMX values while the effect editor is activated Pan and Tilt of values function thereby as center of the selected effect 8 If necessary you press the PAGE key in order to be able to change the further 8 DMX of channels 9 16 9 Repeat the steps 3 to 8 in order to provide effects for further lamps 10 You can delete an effect for the selected Fixtures at any time by operating 33 57 the FX CLEAR key 11 As soon as you finish the providing of the effects leave the effect editor again by pressing the FX editor key You can now as usual store the DMX effect into a scene 12 If you finished the storing of the scenes then you leave the PROGRAM mode again pressing the PROGRAM key for 3 seconds 4 11 5 Deleting an Effect If you are in the Program mode then you can delete the adjusted effect of all selected Fixtures at any time by pressing the FX CLEAR key It is not necessary to activate the effect editor Please note the fact that if you want to delete the effect from an already created scene you have to load the scene first then delete the effect and afterwards you must store the scene again 4 11 6 Running an Effect The provided effects are a part of a scene The effects are thus played automatically with the scenes into which they are stored 34 57 4 12 Configuring Fade time function As already described above it is possible to define channels that are able to c
14. the volume of the microphone is regulated the hardware of the equipment does that automatically but it the minimum duration of the bass impacts and the minimum time between two bass impacts is being changed When switching on the set the value normal is selected automatically This is a good default value which nearly always fits 4 Adjust the crossfade time Fade Time Tells us how fast the crossfade time to the next step is The slowest crossfade time thereby is 32s The time refers to an over dazzle time of value 0 to 255 Smaller movements are done faster 5 Press the MUSIC BANKCOPY key to deactivate the Music Trigger again Hint You can use the TAPSYNC MANUAL GO Button at any time if the device is not running in Auto Trigger Mode to manually advance to the next Scene This is useful for example in Music Trigger if you wish to go on to the next Scene manually during a silent part of the music 45 57 4 18 Manual overwriting channels by using the Faders Play mode You can overwrite Play mode channels by means of the Fader This function is meant to do smaller changes in live performance In order to overwrite channels you proceed as follows 1 You are in Play mode 2 Select desired fixtures with appropriate Fixture keys Several fixtures can be selected at the same time for configuration 3 Adjust the desired DMX values 0 to 255 with the Faders 4 If necessary press the PAGE key in order to be able t
15. Chaser 1 on off CHASER 2 Chaser 2 on off CHASER 3 Chaser 3 on off CHASER 4 Chaser 4 on off CHASER 5 124 Chaser 5 on off CHASER 6 125 Chaser 6 on off Chaser OFF All Chasers off BLACKOUT 127 Blackout on off 51 57 4 21 3 Selecting MIDI channel and MIDI mode 1 To arrive at the Setup mode press the SETUP key for 3 seconds You are directly in the MIDI point of menu 2 With the Pan Encoder wheel can now adjust the MIDI channel 3 With the Tilt Encoder wheel you can switch between the different MIDI modes Synthesizer and Keyboard Important The changes are not automatically durably stored but they are directly active Therefore it is necessary that you confirm the changes for durable storing once with the RECORD or the SETUP key 4 Press the SETUP key for 3 seconds to leave the Setup mode again 52 57 4 22 Easy Mode The EASY mode serves for fast tests of DMX fixtures or as additional Faderdesk for larger DMX Desks which for which a DMX Faderunit is sense full Here 12 Fixtures with 10 channels each are used The values of the channels are specified over the 10 Faders of the set including Fade time and speed The scene keys serve as Flash keys for the first 8 channels of each set The Blackout scene switches all 120 DMX channels to 0 Other functions up to the Desklock function are deactivated In EASY mode you can change DMX values as follows 1 In order to get to the EASY mode press the
16. PROGRAM SETUP key for 3s The Display now shows the Text Easy 2 Now select the Fixtures which channels you would like to change 3 You can change the values of the 10 channels per fixture over the Fader The PAGE key is functionless 4 Repeat the steps 2 and 3 in order to use other devices Hint You can test fast and simply DMX sets in EASY mode or use this desk as dummy DMX Faderunit for larger desks 5 The scenes keys have the function of a Flashkey in this mode As long as one of these keys are pressed this channel will be sent with a value of 200 This is then indicated in the display by the text Flash Hint The channels 9 and 10 do not have Flash key 53 57 4 23 Copying the Show Data between 2 Scan Operator FX II It is possible to transfer all memory contents of one Scan Operator FX Il to another one Use the following steps to transfer the memory 1 2 8 Both controllers are switched Off Connect both devices with a DMX Cable XLR 3 Pin Male Male Make sure that all Midi cables are unplugged On the receiving controller hold down the buttons Fixture 7 and Fixture 12 simultaneously while switching it On The display now shows Serial Rec 000 The desk is ready to receive data On the sending controller hold down the buttons Fixture 1 and Fixture 6 simultaneously while switching it On The Display of the sending controller is showing Serial send xx
17. SCAN OPERATOR FX II User Manual For Software Version 1 5 GERMAN LIGHT PRODUCTS since 1994 email serviceWglp de Internet http www glp de Contents A A cas Eaa aaa aaar gua sane swauaseueaassaxsonusens sean accnseancanvoans 5 AA sbaxaus sansyanucpsens eusuaeenceddaskacshassuneatavaaued E 6 BA ROME VIEW OO COPPER cise ogn n vicesin a Cusumicdeaa en OE 6 22 Rea VIEW E ERr eee Gee 8 2 3 Installation into a AAA A PINE 9 A ae E Aa ae e aaa e a i EE aaa EAE EREE 10 Jn transmissi Mesan iia 10 3 2 108 CADINO a os eel cri rt 10 3 3 THE CONVERSION to LO ista iodo lle eee eed 11 3 4 DMX Channel ASSIgNMentS occccccnncconcconccineceneneneninennnnnenenenenenenineneneneneneneninnns 12 4 Using the Scan Operator FX Il ccsseeeeeeeeeeeeeeeseeeeeeeeeeeeeseeeeeceeeeeeeeeeeseeeeeseeeeeeeees 13 A yd Seid a wd DES td rhinestone EE 13 A 2 Operation MOUS isc sa soil ae au A dala Ld noi aae e 13 ALT PI WOU G aes csn css AAA AA AA EEEE 13 4 2 2Program INO A NA 13 423 Setup MOOG ii A A A E EA a A EN E 13 424 EASY MOJE oe a e ia aaa a a determines 14 4 3 Switching between Modes ccceecceeeseeeecee cence cre 14 4 4 Reading the LCD Display i c2iccyices ceetenes si ete ee hee de 15 4 5 Switching to Program Mode cion e 15 4 6 Programming SCOMCS ici andere rahe dae 16 4 6 1 Creating a New SCENE cccocooocococccconcononononononconononnnnonononononnnnnnnonononanannnnnns 16 4 62 E EROS Ge
18. an access the Pan Tilt of both devices After a deletion of the entire memory channels 1 and 2 are assigned to the Pan Tilt wheels for each Fixture 4 14 1 Configuring Pan and Tilt Encoder wheel In order to assign to the Pan and Tilt Encoders to a channel you proceed as follows 1 Activate the Setup mode SETUP key 2 Now select Pan or Tilt in the menu of the Setup mode 3 Select desired fixtures with appropriate fixture keys Several fixtures can be selected at the same time for configuration 4 Use the scenes keys in order to assign a pan and or Tilt channel to the selected Fixtures of the current channel In the display the respective channel is then confirmed with Channel pan XY or Channel Tilt XY 5 If necessary you press the PAGE key in order to be able to change the further 8 DMX channels channels 9 16 6 Repeat the steps 2 to 5 in order to configure further fixtures Important The changes are not automatically durably stored but they are directly active Therefore it is necessary that you confirm the changes for durable storing once with the RECORD or the SETUP key 39 57 4 14 2 Using the Pan and Tilt Encoder wheel You can use the pan and Tilt Encoder of wheels both in the Program and in the Play mode The Encoder wheels change the accordingly configured Pan Tilt DMX channels in each case The Fine button regulates if whether per click on the Pan Tilt wheels either to 1 DMX step Fine On
19. aser With this function you can insert a scene which is loaded straight into a Chaser behind the current step of the Chasers 1 Activate PROGRAM mode PROGRAM Key 2 Press the Chaser key that you would like to program a Chaser to Only one Chaser can be programmed at a time Hint If you switch on a Chaser that is already containing steps in the Program mode then this jumps automatically to the last step of its programming Inserting takes place at the end of the Chasers 3 Load one of the scenes that you stored to one of the banks before by pressing the appropriate scene key 4 Press the RECORD key 5 As confirmation of inserting the display shows the message Scene Inserted 6 Repeat the steps 3 and 4 to arrange the desired program You can store a maximum of 250 steps in a Chaser 7 If a Chaser has reached the maximum number of steps the display shows the message Chaser Full 20 57 4 7 2 Insert a Scene Bank into a Chaser You might copy a whole bank into a Chaser as well In this case the controller will insert all existing scenes on that bank into the chaser automatically If the chaser is containing steps already it will insert the steps at the end If the bank is empty then nothing is inserted 1 Activate PROGRAM mode PROGRAM Key 2 Select the desired Chaser with the CHASER keys 1 6 Hint 3 If you switch on a Chaser that is already containing steps in the program mode the point
20. ccoo 30 4 11 Effect Generato einen li do Dr Mieanidlede 30 4 11 ENOL Patterns AAA AAA AAA E 31 4 11 2 The Create Wave Function ccccccccccccccccccccccccccccccccccecccesccesccesseesees 31 4 11 3 The Randomize FUN CtiOn 2 scccccccccccccssesseessesseseusessesssssssesessssesssness 32 417 A Greatng an OOO id AAA AAA 33 FITO DGlBING AN EN SA ITA 34 4 11 6 Running an Effect cold a a dina ii A DR ase 34 4 12 Configuring Fade time TUNCtION oooooooccccncncccccnncnoocnnnnnncnnnnnnnnn non nnnnnn cnn nnnnnn nn nnnos 35 4 12 1 Configuring Fade Channels ui an 35 4 12 2 Resetting the Fade Time Contiguration ccccececcneeeeeeeeeeeeneeees 36 413 Inverting channel reido aa 37 4 13 1 Configuring Inverted Chamnels oooooooococccccccccccccnncnononnnnnnnnnnnnnnnnnnnnnnnos 37 4 13 2 Resetting all Inverted Channels cccseeeeeeeeeeesenssnnensnsennssnseseees 38 4 14 Pan and Tilt ENCOGS iii dias 39 4 14 1 Configuring Pan and Tilt Encoder wheel ooocccccccccicccicicicncccccnnninnnons 39 4 14 2 Using the Pan and Tilt Encoder wheel ooooococccccccccocococccococonccnnnnnnonnnnns 40 4 19 DESKIGCK FUNCION cda 40 AMO AUTOS Fare URAC toa 41 4 16 1 Activating the Autostart FUNCTION ooooococcccnncccncnnnnnnnnnnnnnnnnnnnnnnnennnnnnos 41 4 16 2 Configuring Autostart De SKIOCK ooooooooooccccccocccccoccoccconoonnn nono nnnnnnnnnnnnnnns 41 4 16 3 Storing current playback condition as a autostart condition
21. cene 3 If you want to provide a new overlay scene then you can directly continue with step 5 There is no channel being overwritten first 4 However if you would like to edit the existing overlay scene then load it now by pressing the appropriate overlay scene key Hint Empty overlay scenes cannot not be loaded In this case the message appears OL Scene Empty in the display 5 Select desired Fixtures with appropriate Fixture keys LED on Several Fixtures can be selected at the same time 6 Use the Scene keys in order to switch the channel on or off individually In the display the respective condition will be shown with Channel XY On or Channel XY Off On means that this channel of the selected fixtures will be overwritten 28 57 Hint By pressing the releases key you can set all channels back to the value 0 Also all channels will be switched to off again so that you can begin to program a new overlay from ground up 7 You can set the desired values wit the faders You might also set the values of the channels which will not be overwritten status off However these will not be overwritten later if the overlay scene is called up 8 If necessary press the PAGE key in order to be able to change the further 8 DMX of channels 9 16 9 Repeat the steps 3 to 6 in order to configure further Fixtures 10 If the desired overlay scene is programmed then store it in the Scan Ope
22. cene key 18 57 4 6 5 Copying a complete Scene Bank 1 Activate PROGRAM mode PROGRAM Key 2 Press the BANK UP DOWN key to call up the desired bank you would like to copy 3 Press the RECORD key 4 Press the BANK UP DOWN key until you reached the bank you would like to copy to 5 Press the MUSIC BANK COPY key As memory confirmation you receive the message BANK COPY 6 Press the PROGRAM key for 3 seconds to leave the PROGRAM mode again 4 6 6 Deleting Scenes 1 Select the bank in which the scene that shall be deleted is located 2 Keep the DELETE key pressed and press the scenes key of the scene that you would like to delete As confirmation you receive the message Scene Deleted Attention A deleted scene cannot be restored again 4 6 7 Deleting Scene Banks 1 Select the bank which you would like to delete 2 Keep the DELETE key pressed and press the MUSIC BANK key at the same time 3 All scenes of this bank were deleted For confirmation you receive the message Bank Deleted 19 57 4 7 Programming Chasers A Chaser is a program which calls at maximum of 250 scenes successively You must have programmed the scenes from which you build up the Chaser before Should you change scenes later the program of the Chaser changes as well Should a scene in which a chaser is used be deleted afterward then the chaser will not load the scene since it is empty 4 7 1 Inserting a Step into a Ch
23. d Tilt over the Fader Now you select the effect sine up down and select any speed and size All 12 fixtures will implement the same sine wave off and on synchronously now As soon as you press the Create Wave key once a synchronous movement turns into a wave which goes through the lamps successively After repeated pressing the 12 lamps divide themselves into odd and straight lamp numbers One drives high while the other lamps drive exactly opposite to the sine movement downwards Repeated pressing lets a backwards running wave develop and after a fourth pressure on the key the wave disappears again 4 11 3 The Randomize Function If you selected an effect in the effect editor then you can use this key in order to let the starting angles off sets automatic manipulate the selected Fixtures With this key the starting angles of the selected Fixtures are changed in a coincidental way so that an asynchronous movement develops The starting angles for pan and Tilt are differently changed which leads to the fact that for example a circulation must no longer remain an absolute circulation The result of this function is coincidental Repeated pressing produces a new distribution of the starting angles with each pressure If you would like to cancel the Randomize function again then you simply reload the current effect through pressing the associated effect key The adjusted size and speed remain if you load the effect again
24. e a eS 17 4 0 3 COPY DI ICE AA alae ee 18 4 6 4 Copying Fixture Data oooooooocccocccococococococonoconccononrnnornnnnn no nnnnonononoronnnnnnno 18 4 6 5 Copying a complete Scene BaMKk ooooocccccocococococococonononononnnnnnnnnnnonnnnnnnnnnos 19 46 0 Del ting ICONOS liinda ara 19 4 6 7 Deleting Scene DIAS a a a aa 19 4 7 Programming OASIS tte 20 4 7 1 Inserting a Step into a Chaser ccoccccccconoconoconononocononnnnnonnnnnonnnonononos 20 4 7 2 Insert a Scene Bank into a ChaSeT ooooococcccccccncnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnos 21 2 57 4 7 3 Change the editing position Of a ChaSer coocccccccccccccccococonoccnoconoconnnnnnn nos 22 4 7 4 Delete a step in ChaS OT ooconnninonicococonooomononononnnnnonanannnnnananancnnnnnanananannnn 23 4 7 5 Delete Gas Sii A is 23 ELO Delete all GHASCTS ind AAA AAA 23 4 8 Resetting the entire Show Memory oocccccnccconcccccccccccnnnnnannnnnnnnnnnnnnnnnn non nnnnnncnnnnnns 24 49 Blackout conf AUA O e tivkdgate a Ea S 25 4 9 1 Setting up the Blackout function ooooooocccccccccccccncnnnnonnnonnnnnnnnnnnnnnnnnnos 25 4 9 2 Resetting the Blackout function ooooooccccccccccccnccnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnos 27 4 10 Overlay SCENES irre a a a dual a a a a 28 4 10 1 Creating and editing overlay SCONES oooooocococccccocccoocooocononononononnnnnnnnnnos 28 4 10 2 Deleting Overlay Scenes erinin 30 4 10 3 Using Overlay Scenes Play MOUE oooooooccccccnccoccccccoccccccncccccnananann
25. e it is possible to quickly create the appropriate scenes for chases where each step of the chase should be based on the same scene but a little different 17 57 4 6 3 Copying a Scene 1 Activate PROGRAM mode PROGRAM key 2 Press the BANK UP DOWN key to call up the desired bank in which the scene that shall be copied is on 3 Load the scene which you would like to copy by pressing the appropriate scene key once Attention Loading an empty scene is not possible In that case you receive the error message Scene Empty 4 Press the BANK UP DOWN key to call up the desired bank which the scene shall be copied to 5 Press the RECORDS key 6 Press the scenes key which you want to copy the chosen scene to As confirmation you will receive the message Scene Saved 4 6 4 Copying Fixture Data This function allows you to transfer the current DMX values from one fixture to another in PROGRAM mode COPY 1 Keep the Fixture key which you want to copy pressed 2 While you keep the first Fixture key pressed press the desired second Fixture key on which you want to copy 3 In the display the signature COPY appears short as confirmation 4 For example you can also press further Fixture keys without releasing first in order to copy the same settings on further Fixtures Attention These changes take place in the buffer only If you want to store the new scene then proceed as described above RECORD and then s
26. e set interprets the coming values per channel a value between O and 255 for its functions You will find Information about which channels exist and what each channel does at a specific value in the User Manual of the Fixture Example We have a fixture with 6 DMX channels Our lighting controller is sending 192 channels and the data for our DMX fixture is on the channels 100 to 105 Therefore we have to set the start channel to 100 on our fixture so that it will receive the correct values The second of 6 channels is according to the fixtures instruction manual a dimmer channel At an adjusted start address of 100 the set will use the data from DMX channel 101 for its dimmer channel 100 first channel 101 second Channel and so on Dimmer channels often use a value of 0 Dimmer at 0 and DMX value at 255 Dimmer at 100 but it does not always have to be that way For more exact information s read the instructions of use for the belonging set Attention Some DMX Units start counting at 0 not at 1 Then you set the start channel between 0 to 511 instead of 1 to 512 You will find information about how the fixture counts in the instructions for use of the belonging fixture as well Hint You can set more than one DMX Unit of the same type on the same start address without any problems These fixtures will run exactly synchronized because they are receiving the same data This way you can connect more than 12 fixtures to t
27. ees 55 4 26 Showing the Software Version 22 cccccceseeseeceecceeeeeeeeeeseeseeeeeeeeeeeneneeseeeeeenee 55 5 Technical SPOCINCATlONS se viccivesicccisces cescazsicgseceecacecaeeragevenessuctansscsiaactiveertersegniendeenavats 56 Del Jena Galas sles ad 56 52 DMX Parametros 56 4 57 1 Features e 192 DMX channels used by 12 fixtures which 16 DMX channels each Assignment can not be changed 240 scenes that can be programmed 30 Banks with 8 scenes per Bank Extensive effect generator to create automatic Pan Tilt Movements Autostart Feature and Desklock 6 Chasers consisting of a maximum of 250 steps consisting of the programmed scenes Speed and Fade Time of all programs scenes and chaser can be adjusted 2 Pan Tilt Encoders can individually be assigned for each fixture Completely configureable Blackout Master Manual overwriting of any channel during Playback Freeze function to freeze the current DMX output Installed microphone for music controlled operation with digital filter that can be adjusted 6 freely programmable and selective Overlay scenes that can be laid over running programs and Chaser 2 different MIDI Musical Instrument Data Interface configurations can be selected synthesizer operation or optimized for live operation on a 49 key MIDI keyboard e MIDI controlling of many Play functions like banks chaser Blackout Master Overlays Freeze Auto Trigger Music Trigger Tapsync etc e Possibil
28. er 30Hz The MIDI functions of this set are sufficiently fast for live environments Keys MIDI Note Function EII ESE aooo Bank on 38 Bank 3 on kosia e o eys 1 30 ETS Bank on white and 40 Bank 5 on black EE Bank 30 on 6 Overay1ton off Keys 31 36 Overlay 2 on off white and 688 Overlay 3 on off black 69 Overlay 4 on off Overlay 5 on off Overlay 6 on off 4 and 5 Freeze on last black Freeze off The last 3 Auto Trigger on off black keys 80 Music Trigger on off Tapsync Manual Go Chaser 1 on off Chaser 2 on off Chaser 3 on off Ae taste Chaser 4 on off WARS KEYS P79 Chaser 5 on off Chaser 6 on off All Chasers off 84 Blackout on off 50 57 4 21 2 Synthesizer Mode Here the individual scenes of the first 15 banks are directly accessible by MIDI In addition the Chaser and the Blackout function can be controlled MIDI Note Funktion BANK 1 0 0 Scene 1 Bank 1 on off Scene 2 Bank 1 on off Scene 3 Bank 1 on off Scene 4 Bank 1 on off Scene 5 Bank 1 on off Scene 6 Bank 1 on off o6 Scene7 Bank 1 on off Scene 8 Bank 1 on off BANK 2 o8 Scene1 Bank 2 on off 09 Scene2 Bank 2 on off Scene 3 Bank 2 on off BANK 15 Scene 1 Bank 15 on off 113 Scene 2 Bank 15 on off last Bank Scene 3 Bank 15 on off 115 Scene 4 Bank 15 on off 116 Scene 5 Bank 15 on off 117 Scene 6 Bank 15 on off 118 Scene 7 Bank 15 on off 119 Scene 8 Bank 15 on off CHASER 1
29. ghtdesk and leads to the first DMX set Beginning at the first DMX Fixture there s a cable leading to the second and so on until the last set is reached According to the standard you need to plug in a DMX terminator into the last fixture You can do without this plug if you have smaller cable lengths 20m 30m length of the cable But please keep in mind that without that plug errors might show up in the DMX cabling The maximum length of the cable is 300m You can overcome longer distances by a DMX Signal Booster Hint A DMX Terminator plug is the same as an ordinary XLR plug where both DMX data pins data and data are connected over a 1200hm resistor This minimizes the reflections at the end of the cable which clearly raises the signal quality The DMX cables normally consist of one cable according to AES EBU standard with 5 pin XLR plugs Instead of using AES EBU standard cables often normal microphone cable is being used This should be considered like not using a Terminator plug in case of shorter distances it usually works but might show errors in the DMX cabling as well 10 57 3 3 The conversion to Light Every DMX Fixture has its own committed amount of operating channels for its functions like movement brightness selecting colors and so on given by the manufacturer Since every unit receives all DMX channels of the controller you have to set every fixture to the right start address At this start address th
30. he Scan Operator FX Il 11 57 3 4 DMX Channel Assignments The Scan Operator FX Il sends 192 DMX channels which correspond to 12 fixtures with 16 DMX channels per fixture 12 16 192 The following table lists the first DMX addresses for each fixture DMX start address if you start DMX start address if you start NENE from 0 NENAS MERA from 1 12 57 4 Using the Scan Operator FX Il 4 1 Overview This DMX controller allows to control up to 12 Fixtures with up to 16 DMX channels each There are 30 Banks with 8 Scenes per Bank Out of these 240 scenes you can build up to 6 chasers with each up to 250 steps The chasers and Banks can be recalled in different ways O Manually e Music Trigger e Predefined Chase Time Auto Trigger that is given over the Tapsync key or Speed Fader e MIDI command 4 2 Operation mode All together there are 4 different operation modes in which different functions are available When you turn on the unit you start directly in the play mode Hint The current mode is always shown in the first line in the display 4 2 1 Play Mode This mode is there to play the scenes banks and chasers you have programmed before There are different ways to let the banks and chasers tap automatically The Desk also reacts to given MIDI commands 4 2 2 Program mode It is possible to program the whole scenes effects banks chasers overlays and blackouts in this mode 4 2 3 Setup Mode The Setup
31. irmation you will receive the message Chaser Deleted 4 7 6 Delete all Chasers 1 Keep the two keys Bank UP and Bank DOWN pressed in the switched off condition of the set 2 Switch on the CONTROLLER again All Chasers are now deleted 3 As confirmation you will receive the message Chasers Deleted 23 57 4 8 Resetting the entire Show Memory This function clears and initializes the entire show memory After the deletion the Memory will be in the following condition All scenes are deleted All Chaser are deleted All overlay scenes are deleted The Blackout Key overwrites all 192 channels with the value 0 No channel is inverted The pan channel for each Fixture is channel 1 The Tilt channel for each Fixture is channel 2 The MIDI channel is channel 1 The MIDI allocation is adjusted to the MIDI keyboard allocation The autostart function is deactivated For deletion you proceed as follows 1 The controller is switched off 2 Hold the Program and Setup keys pressed while you switch the controller on again 3 For confirmation you will receive the message MEMORY RESET 24 57 4 9 Blackout configuration 4 9 1 Setting up the Blackout function You can program the Blackout function freely according to your desires You can set whether each channel of any fixture will be overridden and if so with which value It is possible to configure the Blackout function so that it only closes the Shutter of all fixtures
32. ith Music Trigger 1 Select the desired Chaser of 1 6 By renewed pressing of the Chaser key you deactivate it again Hint Several Chasers can be selected at the same time These run off then successively 1 Press the MUSIC BANKCOPY key to call up music function The music LED lights up 2 Select with the speed and Fade time faders the desired expiration effect Hint You can use the TAPSYNC MANUAL GO Button at any time if the device is not running in Auto Trigger Mode to manually advance to the next Scene This is useful for example in Music Trigger if you wish to go on to the next Scene manually during a silent part of the music 4 20 Freeze function The Freeze function freezes the current DMX output until its deactivation This is useful if you want stop the entire movement briefly and to let it run again after a short time as before All parameters are maintained This also means that for example the Auto Trigger for each Fixture stays in sync after a Freeze 1 This function is available only in Play mode 2 Pressing the FREEZE button toggle the freeze function On and Off 48 57 4 21 MIDI Control This controller can receive MIDI command in Playback Mode to trigger different memories and playback options You can choose between 2 different MIDI modes MIDI Synthesizer Mode Here the individual scenes of the first 15 banks are directly accessible via MIDI In addition the Chaser and the Blackout func
33. ity to invert any channel Fadetime function that can be configured separately for each channel e Easy Mode which transforms the controller into a simple 120 channel DMX Faderunit for quick DMX testing or as a Faderunit for other DMX consoles e Copy function to copy the whole memory from one controller to another e Clearly arranged user interface and an informative LCD display Note Note that knowledge about MIDI and DMX is necessary for secure and complete control of the desk 5 57 2 Overview 2 1 Front View et 6 57 1 Fixture Buttons 12 Fixtures Lamps with 16 DMX channels each can be used and Selection LED The currently selected fixtures will be shown by their corresponding fixture selection LED 2 Scene keys To access or to save scenes press scenes key Here you can adjust the DMX data of the respective channel 4 Page Select key Here you can switch the function of the Faders between channels 1 8 page A or 9 16 Page B One LED shows the current state 5 Overlay keys 1 6 Here you access the 6 Overlay scenes 6 LCD display Shows all current information 7 Bank keys Here you can switch between the banks 1 30 These keys are UP DOWN also there to change the start angle in the effect editor 8 Record Delete Function keys to record and delete key 9 PROGRAM With these two keys you change the operation mode of the Setup key Scan Operator FX Il 10 Speed Sensitivity Here you can adjust
34. ivate one overlay scene at a time Renewed pressing deactivates the overlay scene again 4 11 Effect Generator The Effect Generator allows you to use 12 predefined movement patterns for Pan Tilt and store them together with normal DMX values into a scene The different movement patterns can be selected and adapted in size speed and starting angle Effects can be programmed independently for each fixture The output of the effects value for each fixture is added to the channels that are defined as Pan and Tilt in the Setup Menu Default is channel 1 2 Thus the produced values of an effect are added to the Pan Tilt values stored in the scene The base values that are stored inside the scene can be regarded as the center position of the effect 30 57 4 11 1 Effect Patterns The Scan Operator FX Il offers 12 different effect patterns for Pan Tilt Circle CW produces a circle in clockwise direction e Circle CCW produces a circle against the clockwise direction e sine produces a sinusoidal movement Altogether 4 different sine movements stand to the selection which differ in their direction e sine up down e sine right left e sine diagonally left e sine diagonally right Sawtooth 1 produces a saw tooth movement on the pan channel Sawtooth 2 produces a saw tooth movement on the Tilt channel Triangle produces a movement in the triangle Linear produces a linear up down movement on the Tilt channel Jump produces a move
35. ment jumping in the square Wild produces an overlay various sine and Cosines curves which lead to a soft comparatively fast and asymmetrical movement This effect can be combined for example with a small beam gobo at slow speed In connection with the Randomize function several fixtures develop a spotlight effect independently of each other 4 11 2 The Create Wave Function If you selected an effect in the effect editor then you can use this key in order to let the starting angles off sets automatically manipulate the selected Fixtures With this key the starting angles of the selected Fixtures are varied in such a way that successively 3 different kinds of undulations can be produced So that this function supplies a correct result it is necessary that the starting angles of all selected fixtures are identical before using the key This is automatically the case if you selected a new effect Now if you press the key uniquely a wave is produced forwards 31 57 Renewed operation changes the wave in such a way that each second lamp makes one 180 shifted movement first allocation in straight and oddly selected lamps After a third pressing of the key the wave will be reversed A fourth pressing of the key returns again to the starting situation of the starting angles Example You select all Fixtures in the Program mode and open the effect editor As center of the effect you adjust the DMX value 128 for pan an
36. nformation of the display for a few seconds Afterward the display turns back to its normal condition Examples fur such short reports are Memory Reset Scene Saved MIDI Set Keyboard Fader XY Value ABC 4 5 Switching to Program Mode After turning the unit on you are in PLAY Mode By pressing the Program key for 3 seconds you change to program mode Here scenes effects and chasers can be created and the Blackout functions as well as the Overlay scenes can be configured After pressing the program key again for 3 seconds you return to play mode 15 57 4 6 Programming scenes 4 6 1 Creating a new Scene A scene is an adjustment of all 192 DMX values of different DMX sets including a possible Pan Tilt effect for each fixture Up to 240 scenes can be stored The scenes are subdivided in 30 banks with each 8 scenes 1 Activate PROGRAM mode PROGRAM key 2 Select desired Fixtures with associated Fixture keys Thereby several Fixtures can be selected at the same time 3 Adjust the desired DMX values 0 to 255 with the Fader 4 If you need to change to channels 9 16 press the Page key If you d like to edit channel 1 8 just press the Page key again Repeat the steps 2 4 until all DMX values correspond to your desires Hint By pressing the RELEASE key you can set all 192 channels back to the DMX value 0 at any time and start altering the values again For storing continue with step 5
37. o change the further 8 DMX channels channels 9 16 Repeat the steps 2 4 until the all DMX of values correspond to your desire 5 The accomplished changes have priority before for example active overlay scenes and remain to exist until you waive the changes through pressing the RELEASE button again 46 57 4 19 Running a Chaser Play mode Hint You have to have programmed the Chaser before in order to call it up Empty chasers can not be started 4 19 1 Running a Chaser Manually 1 Select the desired Chaser 1 6 By renewed pressing of the chaser key you deactivate it again 2 Make sure that Auto and Music Trigger are deactivated 3 Anew started chaser is loaded directly and begins with its first step Hint Several chasers can also be selected at the same time These run off then successively In the display the up to date running chaser appears at the end of the first line 4 With the Tapsync key you can move on to the next step now 4 19 2 Running a Chaser with Auto Trigger 1 Select at least one of the desired chasers 1 6 By renewed pressing of the chaser key you deactivate a chaser again Hint Several Chasers can be selected at the same time These run off then successively 2 Press the AUTO key to call up this function Auto LED lights up 3 Select the desired playback time with the speed and Fade time faders and or with the TAPSYNC MANUAL GO key 47 57 4 19 3 Running a Chaser w
38. or 8 DMX steps Fine Off are made 4 15 Desklock Function The CONTROLLER offers a Desklock function which can disable the user interface and block any user interaction You activate and or deactivate the Desklock by pressing the PAGE SELECT key while you are already keeping the PROGRAM and SETUP key pressed together While the Desklock is active all user inputs are ignored The MIDI input is not affected by the Desklock Toggling power to the device deactivates the Desklock as well unless you have set it up in the autostart setup to be activated automatically when the device is powered on Please read the following chapter about Autostart function 40 57 4 16 Autostart function The Scan Operator FX Il offers an Autostart function which repairs the stored playback condition by switching the set on and off In addition the possibility exists that when switching the set on the Desklock is activated automatically 4 16 1 Activating the Autostart Function In order to activate the Autostart mode you proceed as follows 1 Activate Setup mode SETUP key 2 Now select Autostart in the menu of Setup mode shortened by Autostrt 3 Now use the Pan Encoder in order to activate and or deactivate the Autostart function Important The changes are not automatically durably stored but they are directly active Therefore it is necessary that you confirm the changes for durable storing once with the RECORD or the SETUP key 4
39. rator by pressing the RECORD key once 11 Afterward press the appropriate overlay scene key which you would like to store it to The procedure corresponds to the sequence as if you wanted to store a normal scene on overlay a key For confirmation you receive the message Scene Saved Hint If you should provide several overlay scenes one after the other then you would eventually like to set after providing a overlay scene all channels on OFF again in order to provide the next overlay scene from a firm starting point You can reach this very simply by pressing release key All channels are set on off again and overwritten with the value 0 To leave PROGRAM mode press PROGRAM key for 3 seconds 29 57 4 10 2 Deleting Overlay Scenes For the deletion of an overlay scene you proceed as follows 1 Activate PROGRAM mode PROGRAM key 2 Select bank 31 and or the position where the bank 31 would be The display will show overlay 3 Keep the DELETE key pressed and simultaneously press the key of the overlay scene which you would like to delete For confirmation you will receive the message Deleted 4 To leave PROGRAM mode press the PROGRAM key for 3 seconds 4 10 3 Using Overlay Scenes Play mode In order to call up an overlay scene in Play mode these must have been provided before in Program mode Now you can load one of the 6 overlay scenes in order to change the current program You can only act
40. rossfade with the time given by the Fade time fader The controller generates intermediate steps which automatically slow the movement down It is meaningful thereby that these intermediate steps are only to be generated for movement and possible Dimmer channels Therefore this configuration option offers you the possibility of defining in which channels the Fadetime has to work and in which it does not 4 12 1 Configuring Fade Channels To change the Fade time of channels you proceed as follows 1 Activate SETUP mode SETUP key 2 Now select Fadetime in the setup mode menu You can change the Fade Time channels now 3 Select desired fixtures with appropriate Fixture key Multiple fixtures can be selected at the same time 4 Use the scenes keys in order to switch the channels on or off In the display the respective condition is shown by Channel XY On or Channel XY Off On means that the Fade time function for this channel is activated on the selected fixtures 5 If necessary press the PAGE key in order to be able to change the further 8 DMX channels channels 9 16 6 Repeat the steps 3 to 5 in order to configure further fixtures Important The changes are not automatically durably stored but they are directly active Therefore it is necessary that you confirm the changes for durable storing once with the RECORD or the SETUP key 7 Press the SETUP key for 3 seconds to leave the Setup mode again
41. ry 4 26 Showing the Software Version If you keep the MUSIC BANK COPY button pressed when switching the Unit on the Software Version of your Scan Operator FX Il appears in the display 55 57 5 Technical specifications 5 1 general data DET e da ee o DC 9V 500mA DMA EE a ak E at Bae Ee es 3 pol female XLR MIDES e e op cdap E Eea a aeina 5 pol DIN Standard Audi Controlee ta ia Built In Microphone DIMENSIONS oae a atta 482 x 176 x 73 mm Weight erii r a a R e E a ahaa 2 5 Kg Channels Sent perrera aree e de aco 192 A eete es 151us Mark atte Break scores ia did 24us Channeltime Frametime Mark after FraMe oooocccninncccccccccnnncccnoncccnnncnnncnnnnnnos 49us DMX Md cette cs 36Hz 56 57 alo GERMAN LIGHT PRODUCTS since 1994 57 57
42. ter is really closed The Blackout function will ignore these values later if they were stored with the status off 25 57 8 Repeat the steps 3 to 6 in order to configure further Fixtures 9 If the desired Blackout function is provided then store it by pressing the RECORD key 10 Afterward press the BLACKOUT key The procedure corresponds to the sequence as if you wanted to store a normal scene on the Blackout Key 11 For confirmation you will receive the message Scene Saved 12 Press the PROGRAM key for 3 seconds to leave PROGRAM mode Hint special case You should be certain that you only overwrite channels which are not affected by the Fade Time see Fade time attitudes This ensures that when you deactivate a Blackout again all channels directly jump back to their current values If you overwrite a channel which is affected by the Fadetime the Fade time will be applied to this channel when you switch the Blackout off which then results in a slow return from the Blackout Values for this channel This case arises naturally only if the Fade time function is being used and if the Fader Time Fader is not on position zero Otherwise this special case is insignificant 26 57 4 9 2 Resetting the Blackout function With this function you can reset the Blackout to it s default values This means that all 192 channels receive the status on and are overwritten the value 0 After the deletion of the en
43. the automatic 0 12s 12m 30s This Fader FX Speed Fader is also used to regulate the sensitivity of the microphone Fader slow fast and the effect speed 11 Fade Time FX Here you adjust the Fade time 0 32s The Fade time sets Size Fader the time it takes to crossfade between two different scenes or of a chaser This Fader is also there to change the size of a chosen effect 12 Pan Tilt Encoder With the two encoders you can directly adjust the Pan and Tilt Fine key values of the selected fixtures The Fine key allows you to work accurate 13 FREEZE key Turns on the DMX Freeze function 14 Music BankCopy Activates the Music Trigger or copies the whole Bank key 15 Auto key Activates the Auto Trigger 16 Tap Sync Allows you to manually trigger the chaser when in Auto Trigger 7 57 Manual Go key and learns the timing The LCD Display then changes between chaser steps and the current bank 17 Blackout key With the Blackout key you can overwrite the DMX Output with self defined data you configured before For example all Shutter channels with data 0 18 Release key The release key clears all manual changes 19 FX Editor key This key activates the Effect editor in program mode 20 FX Clear key This key deletes the adjusted effects 21 Create Wave key This key changes the starting angle of all selected fixtures automatically so that the fixtures will run the current effects like a wave
44. tion can be controlled MIDI Keyboard Mode This mode is optimized to use the controller in live environments with a 49 keys MIDI keyboard The 30 banks as well as the 6 Chaser are directly callable as programs Not only with the Chaser and the Blackout function but also the Freeze function auto trigger music trigger Tapsync and the overlays can be controlled In both modes the Pitch Wheel and Modulation Wheel MIDI CONTROLLER type 1 control the functions of the speed and of the Fade time Faders over MIDI Pitch Wheel The pitch wheel controls the function of the speed Fader Hint If the Auto Trigger is active then the controllable range is limited to max 10 96s This simplifies the handling in live environments since larger values are mostly not desired and the resolution of many pitch wheels is not sufficient in order to enter smaller values with sufficient accuracy Modulation Wheel The Modulation Wheel controls the function of the Fade time Fader in the range of Os 32s 49 57 4 21 1 The MIDI keyboard mode This mode is optimized to use the Scan Operator in live environments with a 49 keys MIDI keyboard The 30 banks as well as the 6 Chaser are directly callable as programs You can also control the Blackout and the Freeze function as well as the functions for trigger setup Hint Our tests resulted that it is possible without problems to change scenes over MIDI with a Synthesizer or a computer ov
45. tire memory this is the case likewise see above For setting the Blackout Scene back you proceed as follows 1 Activate PROGRAM mode PROGRAM key 2 Now select Bank 31 and or the position where the bank 31 would be The display now shows overlay 3 Keep the DELETE key pressed and press the BLACKOUT key at the same time in order to set the Blackout function back to its default values For confirmation you will receive the message Blackout RESET To set the Blackout scene back this is loaded automatically 4 Press the PROGRAM key for 3 seconds to leave PROGRAM mode 27 57 4 10 Overlay scenes The Scan Operator FX Il offers 6 selective overlay scenes which you can edit freely These scenes work exactly like the Blackout function described above but on a lower priority level Overlay scenes overwrite selected channels with predefined values in Play Mode As example it is possible to vary running programs by adding l e strobe effects or colors or gobos Hint Since the Blackout function has a higher priority than the overlay scenes the Blackout function will overwrite any activated overlay scene 4 10 1 Creating and editing overlay scenes For providing or editing the overlay scenes you precede as follows 1 Activate PROGRAM mode PROGRAM key 2 Now select bank 31 and or the position where bank 31 would be The display now shows Overlay You can now configure the overlay scenes like a normal s
46. u into the current mode again for 3 seconds Examples If you are in setup mode and want to change to program mode press the program key for 3 seconds If you are in program mode and want to go back to play mode just press the program key again for 3 seconds 14 57 4 4 Reading the LCD Display The LCD display consists of 2 lines of each 8 signs The display is intensively used to show the current condition In a normal condition it always shows the current mode in the first line In the line below you can find information to the belonging mode In Play Mode you have the current bank and the current scene shown in the second line If a chaser is activated it will be shown at the end oft he first line In Program mode you can also see the current bank and scene in second line Besides that there is a extra Overlay Bank that should be marked with Overlay In Setup Mode you can see the belonging menu point in second line which you can configure now The following menu points can be chosen MIDI to configure the MIDI channel and MIDI assignment Invert to reverse channels Fadetime to configure Fadetime channels Tilt to configure the Tilt Encoder wheel Pan to configure the Pan Encoder wheel Autostart to configure the Autostart options In Easy Mode the second line is blank Besides that the display also shows a short confirmation or an error report These overwrite the current i
47. vated before in Setup menu If this should not be the case and you try to store the current playback condition as an Autostart condition there will be a reference on the display saying Autostrt disabled 42 57 4 17 Running Scene Banks Play mode 4 17 1 Running a Scene manually 1 After turning the CONTROLLER on it is automatically in the Play mode 2 Make sure that the manual trigger mode is selected see the Manual LED to the right of the display 3 Use the BANK UP DOWN keys to call up the bank with the desired scenes 4 Call up the desired scene with the scenes keys Hint You can use the TAPSYNC MANUAL GO Button at any time if the device is not running in Auto Trigger Mode to manually advance to the next Scene This is useful for example in Music Trigger if you wish to go on to the next Scene manually during a silent part of the music 43 57 4 17 2 Running a Scene Bank with Auto Trigger This function makes it possible to let a bank of scenes or a Chaser run automatically in a loop 1 Press the AUTO key to call up this function The auto trigger timing that has been used last is restored automatically and indicated in the display The Auto LED lights up 2 Use the BANK UP DOWN keys to select the desired bank 3 Now you have different possibilities of playback control Speed Fader This gives playback speed NEXT time The respective time is indicated in the display max 1 step all 12min 30sec
48. x and the percentage value will count up slowly The value shown in the controller that is receiving the date should increase as well The transmission procedure lasts approximately 90 seconds The transmission has finished successfully when both units have reached 100 In the case of errors It might happen that the receiving unit stops with the progress below 100 If that happens try to restart the data transmission If the waiting controller shows no reaction although the other unit is sending data then the error probably comes from a faulty DMX connection 54 57 4 24 Editing the Power On Logo You can edit the Logo which is shown when switching the Unit on according to your own desires In order to do this you switch the Unit on while you keep the AUTO key pressed You can change now change the position of the cursor with the Pan Encoder Wheel The letter at the selected position can be changed with the Tilt Encoder Wheel As soon as you finished editing the text you need to store it with the RECORD key The display shows the message Logo Saved Switch the Scan Operator on and off again 4 25 Resetting Power On Logo In order to reset the Logo switch on the unit while pressing the AUTO button Now press the DELETE button and store the result by pressing the RECORD button Now you can restart the Scan Operator FX Il Hint The Logo is not deleted if you use the function that clears the entire show memo
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