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1. Precise Pixel Interpolation PPI PPI contributes to the HyperPipelined 3D quality with Intel s unique texture engine that deliv ers precise accuracy in interpolation operations of pixel values and color values This detailed pixel processing maintains a high level of image quality in every scene Shading Flat darkening or lightening the intensity of a polygon based on the angle between its normal and a vector pointing to a light source All pixels on a polygon receive the same adjustment resulting in a faceted appearance The per polygon and per pixel cal culation load is very light Shading Gouraud darkening or lighting each pixel of a polygon based on an interpolation between values calculated at the polygon s vertices A vertex normal is prescribed or inferred and the intensity at that vertex is determined by the angle between that normal and a vector pointing to a light source Each pixel is interpolated separately producing a simulation of a curved surface Gouraud shading makes objects appear to have a matte finish with no specular components The per polygon and per pixel calculation load is moderate Z Buffer a buffer memory that holds the Z depth information per pixel The Z axis is perpendicular to the X and Y axis of the screen and in most practical cases inverse range is uded due to the fact that it is linear in screen space where range is not Compares in depth between pixels of two polygons can be
2. Please refer to the Readme files contained o tion n the provided diskette CD for the latest informa Connector Pin Assignments Connector J VGA Connector Pin Description Pin Description Red 9 5V Vec 2 Green 0 Sync Retum ground 3 Blue Not Used 4 Monitor ID bit 2 2 SDA 5 Ground 3 Horizontal Sync 6 Red Return ground 4 Vertical Sync 7 Green Retum ground 5 SCL 8 Blue Retum ground AGP 7410 Graphics Card User s Manual Glossary of 3D Features Alpha Blending using the alpha component to proportionally weight the intensity of an object in the summation of all objects within a pixel When done correctly alpha blending can simulate transparency Antialiasing an algorithm to remove the distracting effects of point sampling a signal in the digital domain This is necessary because some of the frequencies present in the signal may be higher than half the sampling rate These frequency components alias as lower frequency signals and show up as jaggies Bilinear Interpolation an interpolation between four values when fractional deltas are known in the vertical and horizontal direction The horizontal delta is used as the weighting factor to average the top left and top right values to determine the top and the bottom eft and bottom right to determine the bottom The vertical delta is then used as the weighting factor between the top and bottom value to
3. s Cover When you have finished installing the graphics card put the cover back on your computer s system unit Refer to your computer s system manual for instructions if necessary Note The graphics card can only be used with an analog video display using a 5 pin D shell cable connector standard VGA monitor connection If your monitor supports analog video but does not have a 5 pin D shell connector see your monitor dealer for the adapter or optional cable AGP 7410 Graphics Card User s Manual After you plug the monitor cable into the VGA connector of the graphics card gently tighten the cable screws to hold the connector in place Note Some monitors have a switch that chooses between analog andTTL or digital operation If your monitor has such a switch set it for analog Operating System Requirements To use all AGP features your system must be installed with Windows 95 OSR 2 1 or later versions and DirectX5 If your system is installed with Windows 95 OSR 2 0 you may upgrade it to OSR2 by following the steps in the next section Upgrading Windows 95 OSR2 0 to OSR2 1 You must have OSR2 0 already installed before you can upgrade it to OSR2 To determine the current version of OSR2 0 installed in your system please follow the steps below On the Windows 95 desktop select Start 2 In Start select Programs 3 In Programs select MS DOS Prompt 4 Change th
4. used to determine occulting relationships and only draw the nearer polygon for each pixel
5. AGP 7410 Rev A Graphics Card User s Manual 36200817 Copyright This publication contains information that is protected by copyright No part of it may be reproduced in any form or by any means or used to make any transformation adaptation without the prior written permission from the copyright holders This publication is provided for informational purposes only The manufacturer makes no representations or warranties with respect to the contents or use of this manual and specifically disclaims any express or implied warranties of merchantability or fitness for any particular purpose The user will assume the entire risk of the use or the results of the use of this document Further the manufacturer reserves the right to revise this publication and make changes to tts contents at any time without obligation to notify any person or entity of such revisions or changes All Rights Reserved 1998 Trademarks Microsoft MS DOS Windows and Windows 95 are registered trademarks of Microsoft Corporation Other trademarks and registered trademarks of products appearing in this manual are the properties of their respective holders Table of Contents Features and Specifications mnnntntintnnuaiaeinaaianiinnnninnennns 4 Package Checklist iaaiiai 6 Fardware Stall ett Oi assis tas hasnt atdeaeanaheonaaitiaenn sae dala aamhnadiiaisias 6 Board La Oe a in E E 6 Installing the Graphics Carsin 6 Operating Sys
6. calculate the final result Direct Memory Execution DME DME is a technique that allows the graphics accelerator to store and execute textures in system memory instead of local graphics memory This provides high levels of performance and unlimited texture sizes Double Buffering refers to maintaining two separate frame bufffers which may physically occupy the same RAM devices This implies performing display refreshes from one buffer while the rendering is accessing the other one Mip Mapping Mip comes from the Latin multum in parvo meaning many things in a small place Mip maps contain the original bitmap and all successively lower levels of detail These are usually created by filtering the original map decreasing its size by powers of two in both directions Parallel Data Processing PDP PDP contributes to the HyperPipelined 3D architecture This is a method of parallelizing 3D operations allowing several commands to be executed at the same time in the graphics pipeline This translates into consistent high perfor mance regardless of the number of features enabled in a scene AGP 7410 Graphics Card User s Manual Perspective Correction correctly adjusting the interpolation of poly gon attributes primarily texture addresses so that they appear to obey the rules of perspective Perspectively correct interpolation is not linear in screen space and requires a divide by depth in order to look right
7. d in boards and other components Perform the upgrade instruction procedures described at an ESD workstation only If such a station is not available you can provide some ESD protection by wearing an antistatic wrist strap and attaching it to a metal part of the system chassis If a wrist strap is unavailable establish and maintain contact with the system chassis throughout any procedures requiring ESD protection Handling the Graphics Card It is quite easy to inadvertently damage your graphics card even before installing tt in your system unit Electrostatic discharge can damage computer components without causing any signs of physical damage You must take extra care in handling the graphics card to ensure that no static build up is present Tips in Handling the Graphics Card To prevent electrostatic build up leave the graphics card in its anti static bag until you are ready to install it 2 Do all preparation work on a static free surface with graphics card components facing up 3 Hold the graphics card by its edges only Be careful not to touch any of the components contacts or connections especially gold contacts on the board Step l Switch Off Your Computer s Power Make sure that your computer is switched off and unplugged before removing the cover Also turn off any devices printer display mo dem etc you may have attached to your computer Warning Hazardous voltages are present and exposed when operat
8. e directory to the drive where Windows 95 is installed and type VER e g C gt VER 5 The following will appear Windows 95 Version 4 00 1111 6 Exit MS DOS Prompt To upgrade OSR2 0 to OSR2 1 with the USB upgrade please follow the steps below On the Windows 95 desktop select Start 2 In Start select Run 3 h Run select Browse The USB upgrade is in OSR2 USBSUPP USBSUPPEXE 4 Follow the prompts to complete installation 5 Click OK to restart your computer AGP 7410 Graphics Card User s Manual After booting up the installed versi On the Win In Start se Windows 95 follow the steps below to determine on of the operating system dows 95 desktop select Start ect Run 2 3 In Run type REGEDIT and click OK 4 The Registry Editor dialog box will appear In My Computer select the following HKEY_LOCAL_MACHINE SOFTWARE MICROSOFT WINDOWS CurrentVersion 5 On the righ t side of the dialog box scroll down and look for Version Number It should be 4 03 1212 or later version VGA Drivers The graphics ca systems Please r diskette CD for rd supports VGA drivers for different operating efer to the README file contained in the provided installation instructions All steps or procedures to install the VGA drivers are subject to change without notice as the softwares are occassionally updated
9. ing the computer with the cover removed To prevent equipment damage and personal injury never apply power to the com puter when the cover is off AGP 7410 Graphics Card User s Manual Step 2 Remove Your Computer s Cover Refer to your computer system manual for specific instructions on removing your computer s system unit cover In general you will need to remove several screws on the back or side of the system unit and then slide the cover off Step 3 Remove the Slot Cover Remove the screw and slot cover that corresponds to the AGP slot located at the back of the system unit Save the slot cover for future use You will be using the screw in step 5 Step 4 Unpack the Graphics Card Remove the graphics card from the shipping box and its protective packing Please do not throw away the packing material or the shipping box You may use these again to prevent damage should you need to ship the graphics card for repairs Step 5 Insert the Graphics Card Carefully slide the graphics card into the AGP slot When the card s edge connector is aligned with the slot on the system board press firmly on the top of the card to seat it Make sure the graphics card is straight and level compared to the computer s system board by viewing it from the side Once you are satisfied with its alignment replace the slot cover s screw on top of the card s bracket and gently tighten the screw to stabilize the card Step 6 Replace the Computer
10. re mapping Texture sizes from x to 1024x1024 pixels Integrated hardware palette Multi texture formats Texture color keying Texture chroma keying COMPATIBILITY e Microsoft PC 98 e VESA Display Power Management Signaling DPMS e VESA DDC2B for Plug and Play monitors e VESA VBE 2 0 BIOS e Intel AGP version 2 0 sideband DME mode SOFTWARE DRIVERS e Windows 95 DirectX5 e Windows NT 4 0 I O SLOT AGP slot AGP 2 0 CONNECTOR e 5 pin analog VGA connector AGP 7410 Graphics Card User s Manual Package Checklist e The graphics card e The user s manual e One set of diskette or CD If any of these items are missing or damaged please contact your dealer or sales representative for assistance Hardware Installation Carefully read this chapter before installing the graphics card into your system Installing the card incorrectly may damage your com puter system monitor and the card Board Layout JI U8 SDRA U7 SDRA TER BIOS connector Intel 740 U6 SDRA U5 SDRA a Installing the Graphics Card For most computer systems you will only need a medium size Phillips screwdriver to remove the cover and a small flat blade screwdriver to secure the monitor cable AGP 7410 Graphics Card User s Manual Warning Electrostatic discharge ESD can damage your graphics card system board processor disk drives ad
11. tem ReguNerneNtS sssssisstisstsiieisnesisiniiansiiniiassteiniisin 9 VGA DIVERS S A E E E tkdteasecaatectmaiand 10 Connector Pin ASsISNMENtS uscnennesnutienininiintinenainusiannsnnentset 10 Glossary of 3D Feat lines sic sca itatcstndelsac a a E l AGP 7410 Graphics Card User s Manual Features and Specifications CHIPSET Intel740 graphics chip MEMORY e 8MB onboard e Supports 64 bit memory interface e Uses IMxl6 OOMHz SDRAM GRAPHICS RESOLUTIONS e 600x 200 256 colors 1280x1024 32K 64K colors 1024x768 16M colors 2D GRAPHICS FEATURES e Supports single cycled 2D BitBLT graphics engine with 3 Operand Raster BitBLT Stretch BitBLT Color expansion Hardware overlay engine Hardware double buffering Stretch BLT Hardware cursor 64x64x3 3D GRAPHICS FEATURES e Setup engine balances the 3D pipeline 1 2M triangles sec peak 425 500K tnangles sec full feature 45 55M pixels sec full feature Full sideband AGP Parallel execution e 3D graphics visual enhancement Flat and Gouraud shading MIP mapping with bi linear filtering AGP 7410 Graphics Card User s Manual Color alpha blending for transparency Real time texture paging and video texturing Fogging and atmospheric effects Specular lighting Edge anti aliasing Stippling or screen door transparency Backface culling Z buffering e Texture mapping enhancement Per pixel perspective correct textu
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