Home
user manual - Paintball Solutions
Contents
1. 3 Remove the grip panel 4 Being careful not to pinch or strain the wiring harness install the fully charge 9 6 volt battery supplied with this marker 5 Replace the grip panel 6 Reinstall the three grip panel screws 20 LCD OPERATIONS Powering Up 1 Make sure that you and anyone within range are wearing eye protection designed specifically for paintball 2 Point the marker in a safe direction 3 Make sure the barrel blocking device is properly installed 4 Press and hold Command Button 5 seconds until screen reads PAIN TERALA Turning OFF the Safety 1 Make sure that you and anyone within range are wearing eye protection designed specifically for paintball 2 Point the marker in a safe direction 3 Make sure the barrel blocking device is properly installed 4 Press and release Command Button screen will read SEMI 04 000000 5 The first line means the marker is set to cycle each time the trigger is pulled and released with a maximum cycling rate of 04 balls per second The second line refers to the total number 000000 of shots that have been fired from this marker since the last time the counter was reset 4X CAUTION The marker is now ready to fire Shot Counter 1 With the LCD screen reading SEMI 04 000000 2 Point the marker in a safe direction 3 Make sure the barrel blocking device is properly installed 4 Press and release Command Button screen will read This is the marker s shot count
2. At 5 Twist the Clamp Feed Adjustment 11A in a counter clockwise no time should the marker fire paintballs in excess of 300 feet per sec direction until loose ond Higher velocities are not only potentially dangerous they often 6 Invert the marker so that the hopper feeder is upside down so result in a substantial increase in paintballs broken in the marker that paint balls are no longer feeding into the marker 4 Remove the hopper feeder from the marker d Confirm that Barrel Plug is properly installed and if the LCD is 8 Twisting the barrel in a counter clockwise direction remove it powered on press and hold the On Off Button until the LCD goes from the marker out and that the Bolt Pull Pin is cocked to the rear 9 While pointing the paintball marker in a safe direction press and 2 Using a 5 64 hex key make sure the Locking Set Screw 12B is hold the On Off button until the LCD is to the On position backed out without removing it 10 Pull the trigger and allow the marker to cycle to confirm the 3 Make sure that you and anyone within range is wearing eye absence of paintballs in the marker s breech If a ball discharges protection designed specifically for paintball repeat until no more paintballs come out of the marker 4 While pointing the paintball marker in a safe direction remove the barrel plug and if the LCD is powered on press and hold the 44 WARNING When removing the cylinder from the marker it could On Off Button until
3. SA v3 3 e I3 vd d ed Ld cv Or 8 Ze 9 sg ve e oe 6c 8c JequinN ued spiepuels W LSY speeoxe 10 sjee A rivo 89 QE FWAEN E AI Wal yog Jequieuo2 einsseJd MOT spu eur oJ9e N V 9Ur seo Bn g 1euueH pueg M 19S VSV 9u9A SM819S ewes duc SM9JOS eueg dut SMeJoS eumuonog 18S Uld eujej4 duc Buu O esn hiniW N 12S 1ueuuisn py 101ejnDeH v Je1depy yueL jueieg Ieg M9J9S S Bulyoo07 g Buly O uoneaqiA nuy V 1ejsn py ANOo A jueunsnfpy p 3duuslO V YOON Peed LAUSA uld do1S eA eA Bnid sec NLA Buuds eA eA yeas dno A EA Set Uld 49302 V uld duis oino yng Buuds ped 008y Buuds uien JeuiueH euleN ued 8c 9c Sc vc c Lo Oc 6L ZL 9L vt L cL LL O O O O Sj v Z L JequinN Hed AZDI Sl2IVcel 2 Point marker in a safe direction and load paintballs in the DE GASSING Feeder Hopper If you are using a non motorized hopper be sure to leave some room in the hopper for the balls to feed properly 1 Make sure that you and anyone within range is wearing eye CHRONOGRAPHING protection designed specifically for paintball 2 Set the On Off switch to the Off position 3 Point the marker in a safe direction Never operate your marker without first checking the velocity and con 4 If you are using a motorized feeder turn it off firming that you are firing below that required on the field of play
4. not cover o rings scratches nicks normal wear and tear of parts any modifications or normal fading of anodizing or damage caused by dropping or hitting of the product This warranty shall not apply if it is shown by the manufacture that the consumer caused the defect or malfunc tion because of misuse This warranty only covers original factory parts Any modifications or tampering of original factory parts will not be covered by this warranty Warranty work can only be con ducted by the manufacture technicians and or authorized techni cians If product needs to be repair package it carefully and send it together with your name address phone number and a brief description of the malfunction to Paintball Solutions 570 Mantua Blvd Sewell NJ 08080 EXTENDED WARRANTY By returning the enclosed warranty registration card or regis tering your warranty on line at www paintballsolutions com within fifteen days of purchase the warranty will automatically be extended to one year IPAINTBALEL UN Thank you for purchasing this Mongoose Paintball Marker The Mongoose represents the culmination of a great deal of research by the Diablo Paintball staff along with input from play ers such as you The Mongoose is designed to deliver many advent at a reasonable price With its 21 ball per second cycling rate the Mongoose is one of the fastest markers available at any price The Vise Grip Feed Neck Quik Strip Delrin bolt vertical ex
5. A WARNING This is not a toy Misuse may cause serious injury or death Eye protection designed specifically for paintball must be worn by the user and persons within range Recommend 18 years of age or older to purchase Persons under 18 years of age must have adult supervision READ OWNER S MANUAL BEFORE USING Dias am mE Gk P mas TATE K Z ow www diablopaintball com n n LET T ue wm qm D ee 4 TE pen I i 4 e Tu E34 um 7m l i i 68 CALIBER ELECTRONIC PAINTBALL MARKER Meets or exceeds ASTM standards TABLE OF CONTENTS Page 1 2 3 4 9 10 11 12 14 15 17 Topic s Warning and Rules Safe Marker Handling Warranty Information Welcome Initial Assembly Battery Installation Attaching Propellant Source Attaching Feeder Hopper Loading Paintballs Parts Key Exploded Diagram De Gassing Chronographing Maintenance Storage Trouble Shooting Guide Notes Warranty Registration IPAINTBALEL A WARNING This is not a toy Misuse may cause serious injury or death Eye protection designed specifically for paintball must be worn by the user and persons within range Recommend 18 years of age or older to purchase Persons under 18 years of age must have adult supervision READ OWNER S MANUAL BEFORE USING AUN O1 11 12 RULES OF SAFE MARKER HANDLING Treat every marker as if it were loaded Never look down the ba
6. er indicating the number of cycles the marker has completed since the counter was last reset Timer 1 With the LCD screen reading Point the marker in a safe direction i Make sure the barrel blocking device is properly installed Press and release Command Button screen will read TIMER 00 00 2 3 4 This is the marker s countdown timer indicating the setting of the countdown timer TI d g DA MONGOOSE 7 4 68 CALIBER ELECTRONIC PAINTBALL MARKER Meets or exceeds ASTM standards Battery Saver 1 With the LCD screen reading 2 Point the marker in a safe direction 9 Make sure the barrel blocking device is properly installed 4 Press and release Command Button screen will read POWER AUTO This indicates that the marker will automatically shut down after 30 minutes if not fired Eyes 1 With the LCD screen reading 2 Point the marker in a safe direction 3 Make sure the barrel blocking device is properly installed 4 Press and release Command Button screen will read This indicates that the marker s anti chop eyes are on This usually prevents the marker from cycling unless a ball is properly chambered 44 CAUTION DO NOT use the anti chop eyes as a safety device Turning on the safety powering down the marker 1 Make sure that you and anyone within range are wearing eye protection designed specifically for paintball 2 Point the marker in a safe direction 3 Make sure the bar
7. erly installed 9 Press and hold Command Button 5 seconds until screen goes blank 10 The marker is now OFF IPAINTBALEL ATTACHING PROPELLANT SOURCE 1 Confirm that Barrel Plug is properly installed 2 Cock the marker by pulling the Bolt Pull Pin 28A in the rearward direction until it clicks into place This compresses the Main Spring 2 and allows the Valve Stem Seal 7 to properly seat 3 If the LCD is powered on press and hold the On Off Button until the LCD goes out 4 Point the marker downward and in a safe direction 5 Place the leading end of the propellant cylinder threads into the threaded interface of the Tank Adapter 14 6 Without pushing twist the propellant cylinder in a clockwise direction and allow the cylinder threads to draw it into the Tank Adapter DO NOT force the cylinder which could cause cross threading 7 Screw the propellant cylinder completely in until it is firmly seated ATTACHING FEEDER HOPPER Due to the extremely high rate of fire capability of this marker we highly recommend the use of a motorized hopper such as the Diablo TSA or Empire Reloader B T Confirm that Barrel Plug is properly installed and if the LCD is powered on press and hold the On Off Button until the LCD goes out 2 Twist the Clamp Feed Adjustment 11A in a counter clockwise direction until it is loose but do not remove If accidentally removed screw back on one complete turn 3 Press neck of Feeder H
8. opper into the Vertical Feed Neck 11 until completely seated 4 Orient the Feeder Hopper so that the lid is facing the rear of the marker and the Feeder Hopper is parallel to the Main Body 34 5 Twist Vise Ring in a clockwise direction until it fits snugly against the Feeder Hopper neck LOADING PAINTBALLS The performance of your marker is directly related to the quality of paintballs used We highly recommend Diablo paintballs to give you satisfaction and success on the playing field iE Confirm that Barrel Plug is properly installed and if the LCD is powered on press and hold the On Off Button until the LCD goes out UU s j MONGOOSE 7 4 68 CALIBER ELECTRONIC PAINTBALL MARKER Meets or exceeds ASTM standards Area Aew ubisap jenioy pepnpur Bniq Pueg luO uoisi9A GOT Ul ax luO uoisieA GOT Ul 19409 3 1luBiti 19409 3 427 les 9343 u 15S d21 pee Aueneg SAA 15S pJeog UND SMOINS piou loS SAA 19S YMS HO UO p1eog UNIO piou los YoUMs 4149865651 ss ureH Bul deo 10 enb y uolsid JoyeinBay s1 yseM p l ng Uld auq 1ole nB ti e6ned ISd 00ZL O Je66u L Buuds seas yeas Sluo11929l3 s eueg duc uue_i J duc pog uien VSV 9 u9A nJu seo SM9JOS PYeMIO4 doiq pemo doiq Buuie g eg q Buiids M S 18S g uid Buno uuoo Vv owen OL ew yYI U uMOUS JON omeuleuog ul uMOUS ION LE OLA 63 83x Z3 93
9. pansion chamber ported barrel and inline regulator are all fea tures usually available on much pricier markers or only through a great deal of after market expense We believe that the affordabili ty of a reliable feature packed marker will improve your playing experience and winning percentage While winning isn t every thing it sure beats the alternative Play hard play safe play to win ae U taf r 3 MONGOOSE w 68 CALIBER ELECTRONIC PAINTBALL MARKER Meets or exceeds ASTM standards Numbers shown in parentheses following part names correspond to the numbers on the Parts key located on the centerfold pages of this manual INITIAL ASSEMBLY 1 Screw Barrel 23 hand tight into the Main Body 34 making sure the Barrel O Ring 16 is properly seated between the Barrel and the Main Body to prevent the Barrel from vibrating loose during rapid firing 2 Screw Volumizer 26 hand tight into the Vertical ASA 33 making sure a Multi use O Ring 16 is properly seated between the Volumizer and the Vertical ASA to properly seal this connection 3 Screw Velocity Adjuster 12 into the Hammer Plug 24 approximately 2 complete turns 4 Insert the Barrel Plug into the end of the Barrel 23 INITIAL BATTERY INSTALLATION 1 Be sure to fully charge the 9 6 volt battery that is packaged with this marker 2 Using a Phillips head screw driver remove the three grip panel screws 20 from the left side of the grip panel
10. rce Replace Cup Seal 7 Replace Bottle O Ring Refill or Replace Propellant Source Tighten Grip Frame Screws 21 Refill or Replace Propellant Source Replace Multi use O Ring 16 located on front of Striker Use better Paintballs Such as Diablo Brand Use motorized feeder Such as Diablo TSA NOTES ON MONGOOSE WARRANTY REGISTRATION To assist us in providing the best customer service possible and to increase your warranty from 90 days to one year at no additional cost Complete and mail this to Paintball Solutions 570 Mantua Blvd Sewell NJ 08080 Or register online at www paintballsolutions com Name Address City State Zip Country Email Address Serial Number located on left side of marker Date of Purchase Place of Purchase r sy sg D MONGOOSE a PAINTBALL 68 CALIBER ELECTRONIC PAINTBALL MARKER Meets or exceeds ASTM standards
11. rel blocking device is properly installed 4 Press and hold Command Button 5 seconds until screen goes blank 5 The marker is now OFF Preparing to Change Settings 1 Make sure that you and anyone within range are wearing eye protection designed specifically for paintball 2 Point the marker in a safe direction 3 Make sure the barrel blocking device is properly installed 4 Using a Phillips head screw driver remove the tournament cover to the Adjustment Button IPAINTBALEL Adjusting the Rate of Fire 1 With the LCD screen reading SEMI 04 000000 Point the marker in a safe direction Make sure the barrel blocking device is properly installed Press and release the Adjustment Button one time for each additional ball per second you wish to raise the rate of fire The minimum firing rate is SEMI 04 The maximum firing rate is SEMI 20 5 Once the desired firing rate is shown on the LCD screen press and release the Command Button to save the firing rate setting PON Resetting the Shot counter 1 With the LCD screen reading COUNTER 000000 2 Point the marker in a safe direction 3 Make sure the barrel blocking device is properly installed 4 Press and hold Adjustment Button screen will read COUNTER 000000 5 Once the shot counter is reset press and release the Command Button Adjusting the Timer 1 With the LCD screen reading Point the marker in a safe direction Make sure the barrel blocking device i
12. rrel of a paintball marker Keep your finger off the trigger until ready to shoot Never point the marker at anything you don t wish to shoot Keep the marker on safe until ready to shoot Keep the barrel blocking device in on the marker s muzzle when not shooting Always remove paintballs and propellant source before disassembly After removing propellant source point marker in safe direction and discharge until marker is degassed Store the marker unloaded and de gassed in a secure place Follow warnings listed on propellant source for handling and storage Do not shoot at fragile objects such as windows Every person within range must wear eye face and ear protection designed specifically to stop paintballs and meeting ASTM standard F1776 Always measure your marker s velocity before playing paintball and never shoot at velocities in excess of 91 44 meters 300 feet per second moncoosoe f 7 4 68 CALIBER ELECTRONIC PAINTBALL MARKER Meets or exceeds ASTM standards WARRANTY INFORMATION STANDARD WARRANTY The manufacturer warranties to the original customer that this product is free from defects in material and workmanship under normal use and service for a period of 90 days from the original date of purchase by the initial owner purchaser The manufacturer agrees to repair or replace at its discretion any product within a reasonable period of time This warranty does
13. s MAINTENANCE Bolt Pull the Bolt Pull Pin 28A upwards until it clicks Pull the Bolt Pull Pin rearward until the Bolt 28 comes out of the back of the Main Body 34 Clean the bolt thoroughly to include rinsing in warm water if needed Lubricate the bolt with non corrosive lubricant such as Empire Lube or Empire Oil Return the bolt to the rear of the Main Body making sure to put the open end in first Slide the bolt forward until the Bolt Pull Pin lines up with the hole in the top of the Hammer 1 Press the Bolt Pull Pin downward until it clicks in place end Lubricating Assembly 10 12 13 14 15 16 De gas the marker according to previous directions Wipe all outer surfaces with a clean soft cloth or paper towel DO NOT submerge marker in water or cleaning solutions This may destroy the circuit board and will void your warranty Remove and service Bolt as previously instructed Remove the Retainer Clip from the end of the Quik Strip Pin 5 While maintaining some pressure on the back of the Hammer Plug 24 pull out the Quik Strip Pin Remove the Main Spring 2 Recoil Pad 3 Spring Strut 4 and Hammer Plug 24 from the marker Using a 1 8 hex wrench remove both Grip Frame Screws 21 from the Grip Frame 35 NOTE that these are located on the trigger frame and NOT on the Main Body Pull the Trigger Frame away from the Main Body Remove the Hammer 1 from the rear of the Main Bod
14. s properly installed Press the Adjustment Button until screen displays desired number of minutes to countdown 5 Once the countdown timer shows the desired time press and release the Command Button PON sy sg 3 MONGOOSE 7 4 68 CALIBER ELECTRONIC PAINTBALL MARKER Meets or exceeds ASTM standards Turning OFF the Battery saver 1 With the LCD screen reading 2 Point the marker in a safe direction 3 Make sure the barrel blocking device is properly installed 4 Press and release Adjustment Button screen will read Flashing 5 Press and release the Command Button Note The marker will not automatically shut off in this mode This is not recom mended unless you are playing in unusual circumstances where you will not fire for several minutes and do not want the marker to shut off Turning the Eyes off 1 With the LCD screen reading 2 Point the marker in a safe direction 3 Make sure the barrel blocking device is properly installed 4 Press and release Command Button screen will read Flashing 6 Press and release the Command Button Note You will need to turn the eyes off to allow cycling of the marker with out paintballs Turning on the Safety powering down the marker 6 Make sure that you and anyone within range are wearing eye protection designed specifically for paintball 7 Point the marker in a safe direction 8 Make sure the barrel blocking device is prop
15. the LCD goes out fly off with enough force to kill if the valve unscrews from the cylin 5 Point the marker over the chronograph and in a safe direction der LOOK at valve when removing cylinder STOP if valve starts to 6 Pull the trigger and observe the reading on the chronograph unscrew from the tank Screw it back on and take it to a trained per 7 To increase the velocity turn the Velocity Adjuster 12 clockwise son for repair 8 To decrease the velocity turn the Velocity Adjuster counter clockwise 9 Once the desired velocity has been reached use the 5 64 hex 11 Unscrew the propellant cylinder approximately one complete key to turn the Locking Set Screw in until it binds against the revolution Hammer Plug This will prevent the velocity adjuster from moving 12 Pull the trigger until the marker fails to recock if this takes more during play and is required on most playing fields than 10 shots unscrew the cylinder an additional 1 2 turn and 10 If the LCD is powered on press and hold the On Off Button until repeat the LCD goes out 13 Remove See Warning Above the propellant cylinder 11 Insert Barrel Plug 12 Proceed to playing field 13 Keep the LCD powered Off and barrel plug in place until ready to play and instructed to remove the barrel plug by a playing field staff member me a ys 3 MONGOOSE as PAINT FPF ZA FE 68 CALIBER ELECTRONIC PAINTBALL MARKER Meets or exceeds ASTM standard
16. y Lubricate the Hammer with a non corrosive lubricant such as Empire Lube or Empire Oil Replace the Hammer with the open end facing rearward and the flat side down Insert the Bolt 28 in the top of the Main Body Line up the hole in the bolt with that in the Hammer and push the Bolt Pull Pin downward until the two are linked together This will prevent the Hammer from rotating during assembly Place the Main Spring 2 Recoil Pad 3 Spring Strut 4 and Hammer Plug 24 back in the marker While holding the Hammer Plug in place replace the Quik Strip Pin 5 and secure with the R Clip 5A STORAGE Always turn off the marker remove the hopper feeder all paintballs and propel lant source and place it in a secure location where it cannot be accessed by unauthorized persons TROUBLE SHOOTING GUIDE Symptom Does not Fire Leaks air down Barrel Leaks air from ASA Bottle Interface Does Not Re cock Goes Full Auto Excessive Ball Breakage Cause Not Cocked Not On Bad Battery Out of Gas Bad Cup Seal 7 Bad Bottle O Ring Low on Gas Sear not catching Low on Gas Bad Striker O Ring Low Quality Paintballs Ball Chopping When in doubt thoroughly clean and lubricate the marker Many marker function problems are caused by excessive Su or lack of lubrication Cure Cock the Bolt Pull Pin 28A to the rear Turn Switch On Replace Battery Refill or Replace Propellant Sou
Download Pdf Manuals
Related Search
Related Contents
Marmitek Safeguard totalguard SC9000 modo de empleo Palette Application User Guide - X-Rite manual 889 compass II.cdr I ISTRUZIONI PER L`USO Monomachine User's manual ミキシングバルブ ダイナフルード2000 取扱説明書 Ébullisciences 345 - Jeunesses Scientifiques de Belgique Manual de instalación y operación HSHU Manual de usuario SICEPA2013 Presentación Copyright © All rights reserved.
Failed to retrieve file