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Zoofari Service Manual (ICE) 11-02

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Contents

1. OWNERS AND SERVICE MANUAL INNOVATIVE CONCEPTS IN ENTERTAINMENT INC TABLE OF CONTENTS SAFETY amp WARNINGS ai dcin GK ksa kuna RK i cx a aci PAGE 3 e BEFORE YOU BEGIN e INSTALLATION e WARNING GAME SETUP amp FEATURE ma Sl PAGE 4 5 PLAYER CONTROLS e PLAYING THE GAME e INITIAL GAME SETUP DIAGNOSTIC ADJUSTMENT amp AUDIT MENU SYSTEM PAGE 6 12 MENU SYSTEM STARTING THE MENU SYSTEM NAVIGATING THE MENU MAIN MENU VIEW COIN AUDITS VIEW TICKET AUDITS VIEW SYSTEM AUDITS COINAGE ADJUSTMENTS TICKET ADJUSTMENTS SYSTEM ADJUSTMENTS GAME ADJUSTMENTS RESET MENU TROUBLESHOOTING iceecstecvenicitadeencesiccesceciints pra PAGE 13 14 ITALIAN GE seso suono sn so tud PAGE 15 18 e CLEANING GLASS amp MONITOR e REPLACING MARQUEE LIGHT BULB e GUN REPAIR FARTS LIS TING 19 E ES PAGE 20 JAMMA CONNECTOR PINOUT CHART PAGE 21 ICEDOC FZ9001 REVISION C 2 11 02 07 SAFETY AND WARNINGS BEFORE YOU BEGIN WARNING WHEN INSTALLING THIS GAME A GROUNDED A C RECEPTACLE MUST BE USED FAILURE TO DO SO COULD RESULT IN INJURY TO YOURSELF OR OTHERS FAILURE TO USE A GROUNDED RE CEPTACLE COULD ALSO CAUSE IMPROPER GAME OPERATION OR DAMAGE TO THE ELECTRONICS DO NOT DEFEAT OR REMOVE THE GROUNDING PRONG ON THE POWER CORD FOR THE SAME REASON AS GIVEN ABOVE USING
2. amp 5 a e L BLACK gt WHITE72 a LYELLOW 2 99 BROWN BLACK GREENYELLOW GREEN YELLO 2 2 BLUE 3 3 WHITE BROWN BROWN PEANUT SHOOTER 2 blue black white red blue black white red GREEN YELLOW IGREEN YELLOW ona ens BLUE BROWN zoen pormo so PEANUT SHOOOTER 1 lt lt zd ou white brown E black VOL DOWN white red S black VOL UP whitforange oak DIAGNOSTIC 5 8 1 315 58558 3 288 S 8 5 8 E NosvorsoS orange A a coin lamps orange black orange black white Coin Switch 1 black white black oF Coin Switch 2 black orange Lockout Coils RN2034FZX MAIN BOARD PP250X SOCKET 8312 BULB PL L 40W DD2364X FAN ASSEMBLY onson MONITOR white green black red 0000000000 TICKET white yellow red black 0000000000 yellow red yellow green yellowblue yellow black yellow red white brown white red gray brown gray ellow yellow white TITLE FZ1000X ZOOFARI 1 COMPONENT SIDE SOLDER SIDE 1 BLACK 5 08 3 o 5 5 HITE E wHme 6 YELL
3. RESET ADJ USTMENTS FACTORY RESET Reset Adjustments Resets all adjustments MAIN MENU made to the game Reset Audits Resets all game audits Factory Reset Resets the game to factory de faults USE VOLUP amp VOLDN TO MOVE TEST TO SELECT I C E Parts Service Dept Phone st 716 759 0360 Fax 716 759 0884 NORMAL BUSINESS HOURS ARE MONDAY FRIDAY 9 00 AM TO 6 00 PM EST 12 TROUBLESHOOTING Troubleshooting CAUTION This game uses complex electronic components that are very sensitive to static electricity Observe precau tions below before handling these electronics Failure to do so may void the warranty and damage electronic assemblies Before servicing electronics turn off AC power to the game Wait for capacitors to discharge DO NOT remove any of the components on the main board e g compact flash and eproms while the game is powered on This may cause permanent damage to the parts and the main board Before touching or handling electronic assemblies discharge static electricity on your body To discharge this static begin by connecting the line cord to a grounded outlet Don t turn on the game Next touch the safety ground stud of the power supply chassis Store electronic assemblies in an anti static area Use anti static bags to store or transport the game circuit boards Don t remove or connect electronic assemblies when cabinet power is on Otherwise you ll damage electroni
4. Set to Off if no attract mode is desired Set to Occasionally if ATTRACT SOUND attract mode is desired some of the time MINIMUM VOLUME 7 E MAIN MENU Minimum Volume Minimum volume setting for the game Set from 0 255 The higher the set ting the higher the volume Play sounds in attract mode USE VOLUP amp VOL DN TO MOVE TEST TO SELECT Game Adjustments Select GAME ADJUSTMENTS at the MAIN MENU Modify these game adjustments to change the way the game functions Zoofari 01 00 01 Serial 00105 Game Time Game Time Minimum time 1 GAME ADJ USTMENTS seconds Maximum 60 seconds GAME TIME 30 Bonus Time Frequency of the Time Bonus BONUS TIME 10 coming out Set from 1 30 seconds MAXIMUM ANIMALS 3 Maxi Animals Maxi b Fari POINTS PER TICKET 100 PEANUT STYLE ORANGE GREEN Points Per Ticket Number of points required to win one ticket Set from 10 1000 Peanut Style Color of peanuts used to feed the animals Choose from ORANGE GREEN BLUE YELLOW or CLASSIC Time is seconds of one play USE VOLUP amp VOL DN TO MOVE TEST TO SELECT 11 DIAGNOSTIC ADJUSTMENT AND AUDIT MENU SYSTEM Reset Menu Select RESET MENU at the MAIN MENU Select these options to reset game audits Zoofari 01 00 01 Serial 00105 Reset Credits Resets credits stored in the RESET MENU RESET CREDITS Reset Tickets Resets the number of tickets RESET TICKETS won RESET AUDITS
5. Telephone 44 0 208 391 8090 Fax 44 0 208 391 8099 www sega amusements co uk SEGA Spares Telephone 44 0 208 391 8060 Fax 44 0 208 391 8096 www segatotalsolutions com Customer Services Telephone 44 0 208 391 8065 Fax 44 0 208 391 8096
6. Wheel Back Right FZ3071 Barrel amp End Cap Assembly FZ7027 Marquee PT2011X Gun No Recoil Blue Electrical Parts 8312 PL L Bulb 8716 Flash Card Compact CS8449X Ballast WH 3 DD2364X Fan FG2007 Speaker 6 X 9 29 Monitor 29 Flat Screen RN2034FZX Main WA2010 Power Supply Graphics and Decals FZ7000 Decal Gorilla Side FX7001 Decal Cartouche FZ7002 Decal Side Feed The Animals FZ7003 Decal Cabinet Front 27004 Decal Wheels FZ7005 Decal Monitor Bezel FZ7006 Decal Side Lower Strip FZ7008 Decal Monitor Peanuts FZ7009 Decal Barrel FZ7010 Decal Barrel Peanuts FZ7013 Decal Instructions FZ7024 Decal ICE Logo FZ7025 Decal Giraffe Head Front FZ7026 Decal Giraffe Head Rear 19 0c violet blue black 2 DISPENSER violeti orange 2 1 48556 RED LED orange violeugreon sam o LOW TICKET SWITCH TICKET DISPENSER 2 8556 RED LED blue white orange 2 orange violetgreen LOW TICKET SWITCH WA2010 POWER SUPPLY MOTI3A iN3389 NMOHS 2 z n MG MOTIBA N3389 NMOH 111 2 2 3 3 3 3 black 2 5 5 6 6 7 7 ORANGE a 8 919 RED 2 gt gt REDT2 3 3
7. number of points required to earn one ticket Control Switches The control switches are inside the front coin door Volume Up Press the volume up button to increase the volume in the game and the attract mode Pressing this button when playing the game will increase the game volume Pressing this button when the game is in the attract mode will increase the attract mode volume Volume Down Press the volume down button to decrease the volume in the game and the attract mode Pressing this but ton when playing the game will decrease the game volume Pressing this button when the game is in the at tract mode will decrease the attract mode volume Diagnostics Button Press this button to go into the diagnostics MAIN MENU Coin Meters The game has two mechanical meters The left meter will be incremented by 1 each time a coin is dropped into the coin mechanisms The right meter will be incremented by 1 each time a ticket is dispensed 4 GAME SETUP AND FEATURES Game Setup Location The sizes shown on the diagram below will help you determine the area required for your game and where you might want the game to be placed DIAGNOSTIC ADJUSTMENT AND AUDIT MENU SYSTEM Menu System The game s menu system is a series of on screen menus that allow the operator to setup and adjust the set tings Each menu item leads to another menu a list of data or provides the ability to modify the adjustment Starting the Menu System Pr
8. AN IMPROPERLY GROUNDED GAME COULD VOID YOUR WAR RANTY HAVE A QUALIFIED ELECTRICIAN CHECK YOUR A C RECEPTACLE TO BE SURE THE GROUND IS FUNCTIONING PROPERLY INSTALLATION The game comes ready to play with just a few simple things to keep in mind 1 Plug the game into the A C outlet and turn on power to the game The switch for the game is located on a power module on the outside rear of the game THIS GAME IS DESIGNED TO DISSIPATE STATIC ELECTRICITY THROUGH THE GROUNDING PLANE OF THE GAME IF THE A C GROUND DOES NOT WORK THE GAME COULD DISCHARGE STATIC ELECTRICITY THROUGH THE GAME CIRCUITRY WHICH COULD CAUSE DAMAGE 2 Make sure the game is level after installation It is necessary to make sure the game is level for safety concerns 3 Check that the A C voltage rating on the back of the game matches the A C voltage of your location THE POWER SUPPLY IS NOT VOLTAGE ADJUSTABLE TO OPERATE THE GAME AT VOLTAGES OTHER THAN THOSE IT WAS DESIGNED FOR PLEASE CONTACT OUR SERVICE DEPARTMENT FOR VOLTAGE CONVERSION INFORMATION WARNING DO NOT remove any of the components on the main board e g compact flash and eproms while the game is powered on This may cause permanent damage to the parts and the main board Re moving any main board component part while powered on will void the warranty NOTE THIS GAME IS INTENDED FOR INDOOR USE ONLY ON THE BACK PANEL OF THE GAME WARNING SHOCK HAZARD DO NOT OPEN REFER SERVICING TO SERVIC
9. E PERSONNEL GAME SETUP AND FEATURES Player Controls To begin the game insert the proper number of credits and squeeze the Peanut Launcher button There are two Peanut Launchers one for the left player and one for the right player Playing the Game The objective of the game is to feed as many animals as possible within the game time in order to accumulate points and tickets Animals appear from all sides of the screen There are bonus items such as red balloons awards Double Points blue balloons awards more time Golden Roo awards additional Bonus Points Initial Game Setup The game is setup at the factory with the recommended factory settings The following outlines the important adjustments an operator may adjust during initial game setup For more detailed instructions on setting these adjustments see Chapter 3 Coins Set the number of credits required to start the game Also set the number of credits for each coin inserted in coin mechanism 1 and coin mechanism 2 These settings are adjusted in the COINAGE ADJUSTMENTS menu Tickets Setup the points per ticket minimum tickets paid maximum tickets paid and ticket threshold Also setup whether tickets should be dispensed while playing or at the end of the game These settings are adjusted in the TICKET ADJUSTMENTS menu Time Limit Set the amount of game time for each start These settings are adjusted in the GAME ADJUSTMENTS menu Points Per Ticket Set the
10. N If game sounds can be heard but no picture is seen on the monitor see monitor is non functional 13 TROUBLESHOOTING Monitor Is Non Functional Verify the cabinet has AC line voltage present at the monitor and has earth ground connected Verify that the video is properly connected from the game boards output to the monitor input Verify that the monitor remote adjustment board is properly installed and connected to the monitor chassis Ver ify that brightness and contrast are set above their minimum levels 4 Check fuses on monitor chassis Replace fuse or chassis as necessary Verify that the game is using a low res monitor Sound 15 Non Functional 1 Verify the cabinet wiring is correct Ensure that the speakers are properly connected to the audio wires from the JAMMA connector 2 Verify that the power is providing 5V 4 9V 5 1V 12 11 5 412 5V bV 4 75 5 25V Verify that the above listed voltages are present at the correct JAMMA connector pins Verify that the game volume has been turned up Game Controls Are Non Functional 1 Verify that the each individual switch is working by doing the SWITCH INPUT TEST under the SYSTEM TESTS MENU Verify that the each individual signal wire for each switch is connected 14 MAINTENANCE REPAIR To Clean Glass and Monitor 1 Remove item no 2 2 Remove item no 3 3 Remove glass item no 1 4 Assemble in reverse ITEM PAR
11. OW s12 Vois YELLOW kv C lt o AR alea lt lt Q m m m G lt lt lt zi lt o o m lt I Z gt gt lt lt Con 8 _ whitergreen niteryellow Nc Jo ummy Pin Nc oummy Pin rownigray ight Speaker M brown white ellow red reen Video ellow green ellow blue omposite Sync P yellow white ellow black rice R Dummy Pin hitelorange ummy hite oin 2 hite black mmy Pin mmy Pin Player Select 18 Dummy Pin Player2Up Dummy Pin mmy Pin Player 2 Down W Dummy Pin Player Let 20 Dummy Pin Player2Let_ Dummy Pin mmy Pin layer 2 Right Y Dummy Pin mmy Pin mmy Pin mmy Pin Player2Bution a Dummy Pin 4 Dummy Pin Player2Bution3 b Dummy Pin eft Speaker Right Speaker z lt vV oO O 2 c c Q D T lt s N e PIP U U U U lt X U N U jw 5 ummy Pin layer 2 Button 4 mmy Pin d Dummy Pin ack ound e Dummy Pin LACK round LACK N PIZI U c C ONINIPIPIPIPIPIPIPIPIPIPIPIPIPIPIPIPIPIPIPIPIPleE pip ggg PIP Contacts at SEGA SEGA STS SEGA TOTAL SOLUTIONS Machine Sales
12. ST to manually test all of the switch inputs When in this screen activate the start button select button test button volume up volume down ticket sen sor 1 ticket sensor 2 coin 1 coin 2 game control pad 1 and game control pad 2 to determine if the game recognizes input from each Video Screen Tests Select VIDEO SCREEN TESTS to test the following Screen Color Screen Size Red Color Green Color Blue Color and White Color Sound Test Select SOUND TEST to test various game sounds and songs Color Adjustment Displays multiple colors for screen color adjustment Screen Size Adjustment Displays grid for Screen size adjustments Red Screen Displays full red for screen color adjustments Green Screen Displays full green for screen color adjustments Blue Screen Displays full blue for screen color adjustments White Screen Displays full white for screen color adjustments DIAGNOSTIC ADJUSTMENT AND AUDIT MENU SYSTEM View Coin Audits Select VIEW COIN AUDITS at the MAIN MENU to view coin data about the game Zoofari 01 00 01 COINAGE AUDITS COIN 1 COIN 2 PAID CREDITS LIFETIME COIN COUNT MAIN MENU USE VOL UP amp VOL DN TO MOVE View Ticket Audits Serial 00105 TEST TO SELECT Coin 1 Number of coins inserted in coin mechanism 1 Coin 2 Number of coins inserted in coin mechanism 2 DBV Number of bills inserted in DBV mecha nism Paid Credits Number
13. T NO NO DESCRIPTION 1 eass amp Jezsose FRAME TOP 23031 FRAME SIDE 23030 FRAME BOTTOM Y 6281 1 4 20 X 1 LG BHCS ZINC ES 6020 10 FLAT WASHER ZINC MAINTENANCE REPAIR MOUNTING NUT MOUNTING NUT Light Bulb In Marquee Remove back panel of cabinet Locate above light fixture assembly Remove 2 mounting nuts located in above diagram Remove assembly and replace bulb Assemble in reverse LICANE NLI 1 PANEL PANEL LIGHT BOARD BOARD Ei a ee QI dco uc esee ennast assen fons resa MAINTENANCE REPAIR CUSTOM LENS o DESCRIPTION QTY SHOOTER HOUSING YELLOW eowse o ENCCICIITIONNNNN NN o fe feeen 2 KIC MAINTENANCE REPAIR IT a NO Or DESCRIPTION e ne DESCRIPTION 6020 410 FLAT WASHER ZINC 1 1 23027 GLASS eager 5008 TICKET DOOR HAPP Ex FG2007 6X9 SPEAKER SHIELDED FZ3031 FRAME SIDE EX FZ1019 SPEAKER GRILL MARQUEE 6040 10 24 NUT PEANUT BARREL ASSEMBLY 6 fes 8 X 3 4 SQ DRIVE SCREW 1 4 X 1 1 2 X 090 F WASHER s JEA ejm e ee em eraras PARTS LISTINGS Mechanical Parts 211 Low Ticket Switch 1024 Ticket Bin 5001 Coin Door 5008 Ticket Door FZ2011 Gun No Recoil Yellow FZ3000 Wheel Back Left FZ3001 Wheel Front FZ3010 Shooter Tube FZ3027 Monitor Glass FZ3037
14. c as semblies and void the game s warranty After you complete maintenance or service replace ground wires shields safety covers and install and tighten ground and mounting screw Video game monitors generate and store potentially high voltages Avoid touching any part of the monitor until power has been off for some time A picture tube can maintain a hazardous charge for up to several days Only qualified technicians should service monitors Game 15 Non Functional Verify that the game power switch is turned on Verify that earth ground is properly connected and all exposed metal points are properly grounded Verify that the line cord connector is firmly and correctly seated into the power entry module of AC power chassis Verify that correct AC line voltage is present at the outlet Verify that the JAMMA wire harness connector is firmly and properly seated to the mating JAMMA PCB edge con nector DO NOT remove or install JAMMA connector when power is turned on Doing so will damage the CPU assembly and void the warranty Verify that the DC power supply voltages at the game CPU assembly are set as follows The following voltages should be set when the game CPU assembly is connected and the game is powered on 5V 4 9V 5 1V 12 11 5V 12 5V 5V 4 75V 5 25V Verify that the non JAMMA connectors are attached at the proper location and are firmly seated ES Verify that the game DIP switches are set properly E
15. ess the Diagnostics control switch inside the coin door to access the on screen menu system Navigating the Menu Use the following buttons to navigate the menu system Volume Up button to move the cursor up Volume Down button to move the cursor down Diagnostic button to select Once an item has been selected use the Volume Up Volume Down button to change the settings Once an item has been changed press the Diagnostic button to save the desired setting Main Menu All system tests audits and game adjustments are accessible from the MAIN MENU Zoofari 01 00 01 Serial 00105 MAIN MENU SYSTEM TESTS MENU COIN AUDITS TICKET AUDITS SYSTEM AUDITS GAME AUDITS COINAGE ADJ USTMENTS TICKET ADJ USTMENTS SYSTEM ADJ USTMENTS GAME ADJ USTMENTS RESET MENU EXIT USE VOLUP amp VOLDN TO MOVE TEST TO SELECT DIAGNOSTIC ADJUSTMENT AND AUDIT MENU SYSTEM Main Menu Select SYSTEMS TEST at the MAIN MENU Zoofari 01 00 01 SYSTEM TESTS MENU Serial 00105 GUN TEST amp CALIBRATE SWITCH INPUT TEST VIDEO SCREEN TESTS SOUND TEST MAIN MENU USE VOLUP amp VOLDN TOMOVE TEST TO SELECT Zoofari 01 00 01 VIDEO SCREEN TESTS Serial 00105 COLOR ADJ USTMENT RED SCREEN GREEN SCREEN BLUE SCREEN WHITE SCREEN EXIT USE VOLUP 6 VOL DN TO TEST TO SELECT Gun Test amp Calibrate Select GUN TEST amp CALIBRATE to calibrate the gun with the target on the screen Switch Input Test Select SWITCH INPUT TE
16. of coins inserted in all coin devices Lifetime Coin Count Number of coins inserted in all coin devices since the game has been in stalled This WILL NOT be reset by CLEAR COIN COUNTERS or RESTORE FACTORY SETTINGS from the UTILITIES menu Select VIEW TICKET AUDITS at the MAIN MENU to view ticket data about the game Zoofari 01 00 01 TICKET AUDITS TICKETS WON AVERAGE TIX TIX DISPENSED 1 TIX DISPENSED 2 HIGH TICKET MAIN MENU USE VOL UP amp VOL DN TO MOVE Serial 00105 TEST TO SELECT Tickets Won Total number of tickets won Average Tix Average tickets dispensed per game Tix Dispensed 1 Total tickets dispensed from dispenser 1 Tix Dispensed 2 Total tickets dispensed from dispenser 2 High Ticket Highest number of tickets won DIAGNOSTIC ADJUSTMENT AND AUDIT MENU SYSTEM View System Audits Select VIEW SYSTEM AUDITS at the MAIN MENU to view data about the game Zoofari 01 00 01 SYSTEM AUDITS UP TIME PLAY TIME PLAYER 1 STARTS PLAYER 2 STARTS Serial 00105 OY OD 00 00 00 OY OD 00 00 00 0 0 Up Time H M S Total up time Reported in Hours Minutes and Seconds Play Time H M S Total up time Reported in Hours Minutes and Seconds Player 1 Starts Number of starts for Player 1 Player 2 Starts Number of starts for Player 2 MAIN MENU USE VOLUP amp VOL DN MOVE TEST TO SELECT View Game Audits Select VIEW GAME AUDITS at the MAIN MENU to view impo
17. on Coin Tix Meters Set to On to share meters Off to use both meters Select TICKET ADJUSTMENTS at the MAIN MENU Modify these ticket adjustments to change the number of tickets dispensed by the game Zoofari 01 00 01 Serial 00105 TICKET ADJ USTMENTS TICKET DISPENSER TICKET MINIMUM TICKET MAXIMUM IDEAL PAYOUT DISPENSE WHILE PLAYING MAIN MENU USE VOLUP amp VOLDN TO MOVE TEST TO SELECT 10 Tickets Dispenser This setting turns the ticket dispenser on or off Tickets Minimum This setting determines the minimum number of tickets to be dispensed for each game played Set from 1 10 If the game does not have a ticket dispenser set to 0 Tickets Maximum This setting determines the maximum number of tickets to be dispensed for each game played Set from 1 100 or Off If the game does not have a ticket dispenser set to 0 Ideal Payout This setting determines the ideal ticket payout per game Set from 0 100 or Off Dispense While Playing Set to Off to dis pense tickets at the end of each game Set to On to dispense tickets as they are earned dur ing game play DIAGNOSTIC ADJUSTMENT AND AUDIT MENU SYSTEM System Adjustments Select SYSTEM ADJUSTMENTS at the MAIN MENU Modify these values to change the mode and volume level of the game Zoofari 01 00 01 Serial 00105 Attract Sound Set to On to have attract SYSTEM ADJ USTMENTS mode play while game is idle
18. rt data about the game NOTE All Game Audits will be reset if RESET AUDITS or RESTORE FACTORY SETTINGS from the UTILITIES menu Zoofari 01 00 01 GAME AUDITS Serial 00105 Average Score Average score per game played Use this setting to help determine ticket settings from the TICKET UTILITIES menu AVERAGE SCORE HIGH SCORE High Score Highest Score achieved MAIN MENU USE VOLUP amp VOL DN TO MOVE TEST TO SELECT DIAGNOSTIC ADJUSTMENT AND AUDIT MENU SYSTEM Coinage Adjustments Select COINAGE ADJUSTMENTS at the MAIN MENU Modify these coinage adjustments to change the price of the game Zoofari 01 00 01 Serial 00105 COINAGE ADJ USTMENTS COIN SLOT 1 UNITS COIN SLOT 2 UNITS CREDITS TO START MAXIMUM CREDITS FREE PLAY COMMON COIN TIX METERS MAIN MENU USE VOLUP amp VOL DN MOVE TEST TO SELECT Ticket Adjustments Coin Slot 1 Units Set the number of credits received when a coin or token is inserted in coin mechanism 1 Set from 1 20 or Off Coin Slot 2 Units Set the number of credits received when a coin or token is inserted in coin mechanism 2 Set from 1 20 or Off Credits to Start Set the number of credits re quired to start a game Set from 1 10 Maximum Credits Set the maximum of credits allowed Set from 1 99 or Off Free Play If set to Yes the game is set on free play and no coins or credits will be required to play Comm

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