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4. Page 61 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 LAI GAMES 20 2 S 9 6 2 C i 9 5 Q O S3NMuvH X000 13X91 mns HANOILS zoouy 9 am J19Nv 3201 rOOONH ozo AdOMIN3 M3ON3dSIQ 1330 2011 3 azo 9 AINO WL3N NOOQ 13401 04 26 4 5 vzo ATEN3SSY 13X91 200 PNS 20 S3NMVH MOOQNIOO NS HANOILS 109019 9 2 WSINVHO3A NIOO 100 oum ee MOO 000 9 AINO 0
5. 110VAC ad qr ovac 7 5 NEUTRAL Eni EARTH 220 M m S A AATNS C 240VAC 240VAC BROWI NE d 220VAC M 220VAC 120 5 2 ARS RN VL J C _ j BL NI 10VAC NUVAC RNZYE EARTH EARTH Page 55 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam O LAI GAMES TICKET DISPENSER REFERENCE GUIDE Quick Release Ticket Dispenser Manual U S Patent 5833104 Additional Patents Pending The Quick Release Ticket Dispenser Quick release face plate Bottom metal ticket guide Foolproof braking system Optical sensor dust cover Lee SC y mm FF o amp o ce Po a a Standard CA Xie n Model DL 1275 Ci lt gt Se A rtc v Manufactured gt lt 2 7 NS with pride by Deltronic Labs Ss in the USA Another quality product from Deltronic Labs the industry leader in ticket dispensers Deltronic Labs INC 120 Liberty Lone Chalfont 18914 215 997 8616 FAX
6. B Ambient temperature between 5 C and 40 C B Ambient humidity Low B Ambient U V radiation Very low B Vibrations level Low i 1 TE E di X S S N a N NS c a Bo4mm 537 oon C J60mm 3 0mm 43 5 nn mmf m 900 mm 35 4 200mm 112 LUVMM PALL Page 4 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam O LAI GAMES SLAM N JAM ASSEMBLY Quick Guide Do sand ts for Assembling Slam N Jam Do read the Jam assembly manual as it will help you in the correct step by step order of assembly Do take note of what size bolts are used where when assembling Slam N Jam Do make sure that all cables are free to move and not pinched or jammed under the playfield or other parts when assemblin
7. een 22 ATTRACT MODE tete t eto ne 22 PLAY 22 23 TEST MODE DIAGRAM EE 23 SOUND LAMPS amp DISPLAY TES T SS de 24 FE Si dioses 24 RUNTE 26 PROGRAMMABLE ADJUSTMENTS 44 4244 4 1 8 024 0 4 2 80 488 27 1 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam 2 LAI GAMES PROGRAMMABLE ADJUSTMENTS MODE DIAGRAM eee PROGRAMMABLE ADJUSTMENTS PROCEDURE een PROGRAMMABLE ADJUSTMENTS QUICK REFERENCE TABLE V2 5 28 PROGRAMMABLE ADJUSTMENTS DETAILED sn 29 AUDITS MODE cccscccsscsscocccsecsscocccsscuscosscsscuscncecsscuscosessscnscnsessscnsccsesuscnscesesuscnscesesuscaeesessees 35 AUDITS MODE DIAGRAM nn 35 AUDIT PROCEDURES tete a EE 36 AUDITS QUICK REFERENCE TABLE nes 36 RODIT D 37 LINKING CAME SNES lateat Rao indem 38
8. VIO ATEN3SSY HOOGNIOO LOOW PNS LO ALO S ON ON Q LO Page 62 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 AIT Operator s Manual Slam N Jam LAI GAMES 1 Fc 2 nu 22x 43562 5 2 zu ej T en a x Ola C re 7 ETS gt U mil als or meta ae y me MO Oa m Lo 1 me amp en 25 7 7j amp 1 Z c3 f Le E gt US Z E EN o Dale 5 69 eI EET ses Kok i a eet cae Potens mx FE 00 LJ N gt ee m n 5 m C C l ae lu 52 22 E LJ ull ull ul 2450 85 1 Lo ol Zl Lil C Lo 2 I FE 2 Z hr e ES U E ni 224 zu T 6 SS SES em EN 5 TE cr Ud Li 7 a gt ea T W W I ZEN Pcr p 04 Lil x lt
9. a 38 HOW TO PEAY A LINE GAME sott tussis base li 38 LINKING PEE MIA CHINES 39 EP C mare D tu RET 40 GAME POWER UP SEQUENCE nn 42 TROUBLESHOOTING THE LINK SYSTEM 43 ERRORS AND TROUBLESHOOTING ccscscsscsscccscescssccscssscssccsecuscusccsessscusessssuscasceseesee 45 ERROR CODE QUICK REFERENCE TABLE sn 45 TROUBLESHOOTING GAME ERRORS nn 46 FUSE INFORMATION RM 47 FUSE LOCATION DIAGRAM nn 47 SECTION A SERVICE INSTRUCTIONS emmmmmmmmmererreee 48 LOCATING AND ACCESSING 0 00 40400000 49 PARTS LOCATION DIAGRAM sens 49 CABINET PARTS LOCATION DIAGRAM sn 50 PAISBBSCPRIPPIONG s ls 50 ER CNN 52 MAINTENANCE iie asians 53 SECTION B TECHNICAL DETAILS see 54 MAINS VOLTAGE 8 46 100000 55 TICKET DISPENSER REFERENCE GUIDE 5080 56 3D EXPLODE PARTS cccscsssscsscoscccscescosccsecuscssccsecuscocssussuscuscssscuscsscsuscuscesesuscuscesesuscuscnseeuees 61 SLAM N JAM MAIN WIRING 0 0 4 4 81 67 ii For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam LAI GAMES SAFETY PRE
10. bf ff a zn Est NNI a Lil lee ET i ken 2 X 1 ra T or Lu LF I cc I M x 1 SS p ze L TIE 22 a E I Lil 4 Li s GE 4 e i 1 Me Lo lt cs Sl ehe 21 Exp c lt I CD I LJ qd ac AVE IN eum uae Lee 1 I a I T Ss Un Al 1 I ll i i zx CH metum gt i NAIL Lev Se S N S NC N 7 A di NN gt EN Page 66 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 l Operator s Manual Slam N Jam LAI GAMES Slam N Jam MAIN WIRING DIAGRAM
11. 110 9 SD 18 HOLON YL L l 39IAN3S E E E NIDO ERU s RE lt lt S s cas CIS ede ee AJ Ilvir eo ACE ASS Ves Gb JLH Ter 1v ETE J J 29 6 IDAJI Lj 134 l O01 wv c 2 Ti 2 n 1g AND AS V TH DRE SN3S 24105 4 Ve v3 A d Nag QUAS D z I 35 38 s RE age HISVID 9 lay ow 995 M TAN 4 NSALSY OV enr 17 HOLY 3074 5 OTA i 2171 INID duae OTA INIDdE 1 DNA PEE E es 1 UTX S AVTdSId DES 2 Mee SNIS 28029 242 35005 1 d m JHA A 119 NES RE AVE NE Ar d ZA DX NA 7 9 NI EHE a i LAST dels Uc Lf J NASR 1VH V H c n Dr UN MING SSM u LHDIILUAS TL S C INIT x HLI 3 IDA ANINA 33AD NOU YH pras Lg rm gl e laNIT u 119402 i asna 2 m A a S Ave INI Page 67 ing com 800 746 2255 1 561 391 7200 igaming For More Information Visit BMI Gaming www bm DISCLAIMER OPERATOR WILL TAKE NOTE BY ACCEPTING DELIVERY OF AND PLACING THIS HARDWARE AND LICENSED SOFTWARE INTO OPERATION OPERATOR REPRESENTS AND
12. T gt 2 L gt gt H 1 2 I I t Li 2 1 I 1 I 1 le tz 1 1 A I I r z a CERES LB c YM niu Li n XE MBLY SEINE I Ldvd LN Vel Lavd SPEAKEI Page 63 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 6 1409415 40014 4734 OY SL W4 fNS 160 AINO WISW 1H9H INIOd ON CO W4 PNS gt v 1261 71 I3NOAVH OS H3d10H zocova lt 68 39 I3NOAVH OS zezova E S3NNVH INIOd FNS XINO LIN 1431 IHOM INIOd ON ZO W4 PNS 4 ASSY IHOIT LNIOd 600v PNS H60 o AINO WLAN YOSN4AS OY FlL W4 PNS 960 AINO IYIN N3G10H 1H9H INIOd ON 0 I4 nNS N y 3251 01 I3NOAVB OS H3010H fidAvi zoceovi OQ y 68 39 13NOAYg OS zezova D 9 SJNNVH
13. INIOd PNS c 5 AINO WIGW IHOlM IHOH INIOd OX LO I J PNS HOlM ASSY IHOIT LNIOd 800v PNS 460 gt vOOH fNS Uu 126 1 04 8 OS N3G10H 20 0 3 T 68 39 I3NOAVB OS zezova AVIdSIO gt IN3WO3S Z 994 09198 gt T XINO WISN XO8 AVidSId OU O VS PNS 9 i AIHAdSSVvV XOM AVladSIQ 200 FNS 360 4 QNVO8MOv8 CY vO M4 FNS 460 O 405545 21419413 OLOH CSF LVS 260 PNS JTANVd MOVE 09 960 MINO ONILLIN yg L33SV8 yOOLWH AINO ONIN myg LINSVE AISWASSY I3MSV8 ONIM 900v PNS V60 AIHNAJSSV 13NVd OVA COVY CNS 6 ALO NOILLdlM49S 30 ON 1 760 A MJIA JI MAILA INUNA Page 64 ing com 800 746 2255 1 561 391 7200 igaming For More Information Visit BMI Gaming www bm 29 2 S o 2 9 5 Q O LAI GAMES Ly VSL 26 N ing com 800 746 2255 1 561 391 7200 igaming For More Information Visit BMI Gaming www bm Operator s Manual Slam N Jam LAI GAMES
14. This Audit displays the number of Tickets Paid Out on the last game played This audit can be used by attendants where ticket payout disputes occur A07 TOTAL BONUS WINS This Audit displays the Total number of bonus wins that have been won on this game NOTE This Audit 15 only relevant if the game 15 in a linked bank with an optional Overhead Bonus Display For more information refer to the Linking Games section of the manual as well as the separate manual supplied with the Overhead Bonus Display NOTE LAI Games Customer Support may request from the operator the values of these Manufacturers audits to help with any service issues Page 37 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam LAI GAMES LINKING GAMES INTRODUCTION Another great feature of Slam N Jam is the ability to link two more machines up to a maximum of eight together this encourages competitive game play Also as an additional feature 2 8 machines can be linked to an optional Overhead Bonus Display For more information on the Overhead Bonus Display please contact you nearest LA GAMES distributor NOTE B For detailed installation instructions the optional Overhead Bonus Display refer to the separate manual supplied with the display When games are linked the winner of a linked game can win additional tickets
15. front playfield to the front side frames and bolt in place using the six M6 x 50mm Knockdown bolts washers Nylon lock nuts supplied access to four of the bolts is through the front door Also plug in the 6 PIN left and right speaker cables into the game cabinet and remember to attach the earth connector to each of the speaker Pods Page 9 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam LAI GAMES _ MIDDLE BRACE REAR BRACE B Attach the Middle and Rear Frame Braces top of the rubber leveling feet using the four M12 nuts and spring washers supplied Refer to picture below for detail NOTE B Besure to check AND TIGHTEN ALL ASSEMBLY BOLTS Page 10 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam LAI GAMES Fit the rear playfield to the rear side frames and bolt in place using the M6 x 50mm Knockdown bolts washers and Nylon lock nuts supplied Hardware found in Playfield Pack from Cashbox Page 11 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam O LAI GAMES NOTE Itis faster with two people for this part of the assembly B Fit the backboard and bolt in place using the 0 x 50mm Kno
16. lt SIS x g lt MdS JG 499 4393458 LHI AAV 345 ldd S LVA 7 V gt E JE ee ee l 2 2 c CO LINEA ANII gm d 105 f MIX CIL CE Dx CELL PELLI LEE 9194 qSd2V T SB HOL1 lt 13 5 d E I 5059 X909 3NIHOVA Ps y 10H 9190 Layo 40914 vy 1 5 71 and SJINNOO OIL 559 NOLOW 3199 UO SOLOW HL CREE gt 3199 pe L CNN 22918 E 24508 CJ ra NI2 NIOO D D ANI JN Cy E ENN 6 md 105109 5 4 E 9 3AQ IDA IPS WR TE ps 6 mE n TD E d EN Lee EN m A 90 7 U 38 2 Ans ABS LC pcr 4 5 C gt SGINADD 1 5 8 LX VeL EE L 2 I NID j 7 gt pL E NID NAIL lt NE GO NIC 2H eu d COIT E DIT z NaS oe XD ana me 29 U K 2 1 134 29 J N lt 0 J 6 v 171 INIDdE 241 INIDd xs S1H91 QE ERA UE 13 3000 VE 5 42914 D 3199 7 d HOIVN y 3199 ie 09 4 Ling ANIT wn NI 7 2 X8 7NSS 9 1116 S S3 SN 31 0905 el ees 2 a TMS NIDO HE 1531 gt INIDdE 3NI1
17. xi 2 Lo Li gt a zc mio LT Pix 1 1 i ui 1 NC Cr 5 L sa zt ac w Se zielt Sm ES gt Li C3 ES 2 perm hj 25 4 iim S al co 2 Li sj U 222 C Solul Zl Cc lt 32 lt 1 ul ui Sy ESN alain el bI Lil Li TG C E3 OW C SEE ce ral ozs yf Lo Z lt 1 I c EE CES C Oo Ei Lj nl ul za dc m E oO n a C gt pd eue 3 1 cote SENI 22 LE t pe SEA rr U dam E aL A E 3 ff Lu gt Li 8 zm ea uj gt AZ Cr mox ied Lu EE EEE ns 1 il CD Se C2 ME C LI Sie 82 1 t m mio pa es ee i O 2 c oo ree O O V V 21 za E eye Y td 224 DIE s x _ CN l 24 e lt I lt I mc T w u e lt gt Cx J LL 0 C E S Cor m gii T EE tu um DE gt E 5
18. PLEASE NOTE Read this manual BEFORE operating the machine gt Keep this manual for your reference to www LAlGames com click on Operator Access to register your games and receive of future updates ISO 9001 CERTIFIED ORGANIZATION LAI GAMES ISO 9001 2008 Cert No 17460 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam CC O LAI GAMES Les TABLE OF CONTENTS SAFETY PRECAUTIONS sssssssseemmnneneneneneneneneneneneneneneneneneneneneneneneeeenenenenenenenenenenenes MACHINE INSTALLATION 4 4441 1 12 0 1808 0 10086 000 20 2 INTRODUCTION sssssscseseeneneneneneneneneneneoeononononononononeneneneneneneneneneneneneneneneneneneneneenenenenenenenenenenenes SPECIFICATIONS er 4 SLAM N JAM ASSEMBLY QUICK GUIDE eee eere 611601000200 0 4 000 0000 5 DO S AND TS FOR ASSEMBLING SLAM N TAM nn eene eee nennen nnne 5 TIPS FOR ASSEMBLING SLAM N TAM eene 5 TOOLS REQUIRED FOR ASSEMBLY 6 IDENTIFYING THE SLAM NJAM PARTS ne 7 SLAM N JAM STEP BY STEP ASSEMBLY 1 2 0107 0 00 20 8 STEP ONE ATTACHING FRONT SIDE FRAMES ke toe eres ea e 8 STEP TWO ATTACHING REAR SIDE 5 9 9 STE
19. WARRANTS THAT IT WILL ONLY OPERATE THE HARDWARE AND LICENSED SOFTWARE PROVIDED BY LAI GAMES IN COMPLIANCE WITH THE REGULATORY REQUIREMENTS OF THE COUNTRY STATE AND OR MUNICIPALITY IN WHICH THE HARDWARE AND LICENSED SOFTWARE ARE USED AND OR OPERATED LAI GAMES HAS PROVIDED THIS HARDWARE AND LICENSED THE SOFTWARE ONLY FOR LEGITIMATE AND LEGAL USE AND ANY USE OF THE HARDWARE AND LICENSED SOFTWARE IN A MANNER THAT VIOLATES ANY LAWS OF THE COUNTRY STATE AND OR MUNICIPALITY IN WHICH THE HARDWARE AND LICENSED SOFTWARE ARE USED AND OR OPERATED IS WHOLLY UNAUTHORIZED AND SHALL OPERATORS SOLE AND COMPLETE RISK Operator assumes any and all risk and liability for any civil or criminal legal claims or causes of action arising from the unauthorized use and or operation of the provided hardware and licensed software such improper and unauthorized use specifically including but not limited to a Operating or allowing the operation of the hardware and licensed software in a manner that violates the laws and regulations of the country state and or municipality in which the hardware and licensed software are used or operated b Assembling or causing the assembly of the hardware in a manner not authorized by or disclosed in this manual c Any tampering with changes to or modifications of the licensed software that occur after the software leaves LAI GAMES factory that is not made by authorized LAI GAMES personnel and that is directly o
20. 1 MASTER SETS GAME ID NUMBERS Automatically in order of cabling GAMES ARE READY TO PLAY NOTE m stays displayed on for one or more SLAVE machines it means that there 15 break in the link cabling between the machines MASTER will also display the error code E Er 4 m is displayed on more than one machine it means that there is more than one MASTER The error code El LJ 4 will only be displayed MASTER machine Page 42 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam LAI GAMES TROUBLESHOOTING THE LINK SYSTEM COMMON PROBLEMS WHEN GAMES WONT LINK Link Error Code Er4 If stays displayed on for one or more SLAVE machines and the MASTER also displays the error code E r 4 This indicates that there is break in the link cabling between the machines Check that all cables are tightly connected and go correctly from OUT of one machine to IN of the next machine in a continuous loop If E J 4 is displayed on more than one machine it means that there is more than one MASTER The error code E 4 will only be displayed on a MASTER machine Check that there is only one MASTER machine and all the rest are SLAVE machines Program adjustment POI By observing the order of machines in the link what the various displays show during powe
21. 215 997 9506 Web Site www deltroniclabs com Page 56 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam LAI GAMES Quick Release Ticket Dispenser Features All Models Removabie top metal ticket guide Locating spring Roller tension spring Bottom metal ticket guide Validation rollers emboss tickets Quick Release Optical Face Plate sensor w dust cover Ticket advance switch Ticket stop adjustment Brake bracket Deltronic Labs INC 12 Libery tane chaton 18914 215 007 8616 FAX 215 997 9505 www deltroniciobs com Page 57 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam LAI GAMES VA Note FIN replaces 032 and 060 spacer washers EES Not FIN 444 replaces large spacer bioch HL RIE WASHER HEAD iS 1 530 18 SCREW Deltronic Labs INC tane Chatont 18914 215 997 8616 215 997 9506 www dellroniclabs com Page 58 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam LAI GAMES d for thia reve 8 of the IC 1 Rev 7 scherati shows thee the counter the switch 1
22. B Insert coin s for credits B Players can choose to start a linked game or solo game by pressing the flashing LINK or SOLO game button respectively Where there 15 only a single game available only the SOLO button will be flashing B Pressing the LINK or SOLO game buttons while the Double Tickets lamp is flashing will start a game in which that machine will pay twice as many tickets for points scored B If the LINK button selected the button light will stay on and the game will say Waiting for more players 10 second count down will allow time for extra players to join in the competition B If the SOLO button selected the button light will stay on the game will start immediately and gate will release balls to the player B Throwing balls through the hoop will score 2 points When the 3 point lamps are flashing Balls through the hoop will score 3 points B Atthe end of the game play the gate will close and retain the balls Tickets are awarded based on the number of points scored Extra tickets or credits be won for Beating the High Score Scoring the most points a linked competition game or Winning the Match Number at the end of play Page 21 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam LAI GAMES OPERATION The Slam N Jam game has five operational modes Attract mode Play mode Te
23. This can help diagnose where a break or bad connection in link could be Refer to diagram below X E a E mimm 4 3 2 Break in Link E e 4 1 MASTER Non Linking Slave Machines Linking Slave Machines Flashes after the Link break point before the Link break point LLL amp Er4 Check the link cables for continuity with a multi meter if a cable problem 15 diagnosed repair or replace the cable as necessary If there are still problems linking a large bank of machines try linking the MASTER machine with just one machine at a time to check there 15 not internal problem with any single machine After linking two machines successfully then introduce other machines one at a time NOTE B games will not link the MASTER will try for approximately 60 seconds and if unsuccessful all the games will power up as solo machines Page 43 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam LAI GAMES B SELF CHECKING A SINGLE MACHINE A single machine S internal linking hardware and cables can be checked by setting the single machine to MASTER and looping the cable from OUT to IN as per the diagram below NOTE B REMEMBER after performing this test don t forget to set the machine back to its correct POI setting SLAVE Turn the single machine off then on
24. and the 3 digit display should show the following sequence If an E Lr 4 error occurs this would mean that the single link cable is faulty or the internal machine link wiring or hardware 15 faulty If the machine hardware 15 faulty contact your nearest LA GAMES distributor Page 44 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam LAI GAMES ERRORS AND TROUBLESHOOTING If the game microprocessor detects any problems with the operation of the game an Error will be displayed on the 3 digit display and the machine will play a voice message Please Call the Attendant Some error Messages will only be displayed when test mode is entered Errors are displayed on the displays as E LJ X where X is the error number There are six error messages for Slam N Jam listed as follows ERROR CODE QUICK REFERENCE TABLE ERROR DESCRIPTION SOLUTION TICKET DISPENSE ERROR Jammed tickets no tickets or no ticket notch pulse for longer than 3 seconds COIN ERROR Coin switch stuck ON for longer than 1 second EEPROM ERROR Problem with on board EEPROM LINK MODE ERROR Problem with MASTER establishing the link system BALL GATE CLOSING ERROR Problem with Gate Closing Micro Switch or Ball Gate Motor not operating BALL GATE OPENING ERROR Problem with Gate Opening Micro Switch or Ball Gate Motor not operating Clear ticket ja
25. any unauthorized personal This will automatically void any existing warranty IF MAKING A WARRANTY CLAIM a A Copy of the sales invoice must accompany the claim b To and from Transport and freight costs are not covered by the watranty c Warranty is not transferable with the sale of a machine from one owner to another For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200
26. be viewed in this mode They are A01 to A07 and their codes and values are displayed alternatively during the Audit Mode Example Code A01 will be displayed as A l A and a value of 421 as 41 2 1 on the 3 digit display AUDITS MODE DIAGRAM PRESS TEST AUDITS MODE SS VIR 0 ue 0 REPEATEDLY To step from Press and hold START button A01 to A07 lo for 5 seconds to reset All Audits Loops back to A01 PRESS TEST ATTRACT MODE Page 35 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam O LAI GAMES AUDIT PROCEDURE B ENTER The Audits mode is entered from Programmable Adjustments mode by pressing the Test button once or from Attract mode by pressing the Test button five times A AI A will be displayed on the 3 digit display B SELECT The green Service button is pressed for advancing each step through the set of audits configurations starting from the AI AI 4 display A01 being the first step continuing through to A07 and then looping again from A01 to A07 until the mode is exited RESET The entire set of user audits can be reset during any of the audit configurations by holding the Solo Start button for longer than 5 seconds The displays will be cleared while still holding the button pressed and will return to the same audit step after releasing the button The value of all audits will be reset to 000
27. factory in Flat Pack form and requires assembling CONTENTS B The Slam N Jam cabinet amp Frame Flat Packs Requires Assembly B 4x Size 5 Basketballs B Keys 2 x coin door keys 2 x ticket door key Operator s Manual Slam N Jam Assembly Manual IEC Power Cord In cash box Parts amp Accessories In cash box amp cabinet Page 3 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam a O LAI GAMES SPECIFICATIONS DIMENSIONS B Weight 280kg 6171b Height 2631mm 104 B Width 900mm 35 B Length 2310mm 91 Power Maximum 380 W 220V 1 7A 120V 3 2 Average 330 W 220V 1 5A 120V 2 8A ELECTRIC SUPPLY The game has the option to operate on a 110V 120V 220V or 240V AC 50 60Hz single phase mains electric supply The supply must be a three wire grounded supply CAUTION Before switching the machine on be sure to check that it has been set on the correct voltage for your area Please Refer to the mains voltage adjustment section of this manual Machines are normally shipped on 220V AC unless otherwise specified LOCATION REQUIREMENTS
28. first machine of the linked bank starting from the right hand side NOTE B All game settings are set by the MASTER machine as it controls the linked bank No game adjustments be made SLAVE machines The MASTER machine automatically sets the machines link ID numbers and their game options This means that any game option changes need only to be done once Page 39 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam LAI GAMES LINK CABLING 5 MACHINES 6 MACHINES Page 40 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam LAI GAMES LINK CABLING Continued MACHINES OPTIONAL OVERHEAD BONUS DISPLAY UNIT If an Overhead Display 15 fitted 1t 15 added to the loop as 1f it were another machine 4 MACHINES OPTIONAL DISPLAY NOTE B When an Overhead Bonus Display is fitted it 15 ALWAYS the MASTER other games MUST be SLAVES For more information on using an Overhead Bonus Display unit refer to the separate manual provided with the display Page 41 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam LAI GAMES GAME POWER UP SEQUENCE POWER ALL GAMES ON MASTER CHECKS FOR LINK OF ALL MACHINES 5 4 3 2
29. off ON Attract Sound ON OFF P10 0 1 2 10 Mercy Tickets 0 During Game P11 1 End of Game 0 1 2 Ticket Payout Time s leds Dependant on P08 setting 95 ON 1 or Double Ticket Feature P12 T 1 0 of ON vigent P13 15 120mins 15 30 Double Tickets Wait Time in 15min steps 45 120 Adjustment 14 15 120mins 15 30 0 Double Tickets Random Start in 15min steps 45 120 Time Adjustment P15 E ne 3 Double Tickets Lamp On Time in min steps P16 to Only available through the optional Overhead Bonus Display Unit when fitted P27 0 No Free Game for High Score 1 Free Game on paid games 0 1 2 2 Free Game on games 10 200 2 Free Game for High Score Mode High Score Level lt in 5 point steps A for Free Game 8 9 00 P30 ON or OFF ON or OFF ON Ticket option NOTE B The default settings will give an average payout of 7 10 tickets per game B P28 amp P29 are disabled when Optional Overhead Bonus Display 15 fitted Page 28 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam LAI GAMES PROGRAMMABLE ADJUSTMENTS DETAILED B 01 GAME TYPE SETTING default 2 Adjustable 0 2 This game adjustment allows the operator to set whether the game 1s a linked game or not For detailed information regarding game linking refer the L
30. the winning player of a linked game receives For more details refer to the Linking Games section of the manual NOTE B This program option 15 only accessible by the Master Machine in a Linked bank of machines THERE ARE THREE SETTINGS 0 NO BONUS If no bonus 15 selected game program step 15 skipped 1 CREDITS The Linked Game winner will win free credits free game The number of credits won 1s adjustable in program game adjustment P03 2 TICKETS The Linked Game winner will win extra tickets The number of extra tickets won 1s adjustable in program game adjustment P03 NOTE B Thebonus tickets are ADDITIONAL to normal tickets won during the game They are also additional to jackpot tickets if the optional Overhead Bonus Display 15 fitted B P03 LINK GAME WINNER BONUS AMOUNT default 5 Adjustable 1 10 Credits or 1 100 Tickets This game adjustment allows the operator to set the number of bonus credits or tickets depending on program game adjustment P02 that the winning player on a linked game receives If P02 is set to tickets this option is adjustable from 1 100 tickets If 2 is set to credits this option is adjustable from 1 10 credits NOTE B This program option 15 only accessible by the Master Machine in a Linked bank of machines B P04 NUMBER OF COINS PER CREDIT default 01 Adjustable 1 10 This variable sets th
31. the ball gate switch an active ball gate switch will be display as C6 and C7 This can also occur if the ball gate motor 16 not functioning or the ball gate mechanism is jammed Use the Run Test and check the ball gate motor is activating the ball gate switch Page 46 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam LAI GAMES WARNING Always turn OFF Mains power and unplugged the game before replacing any fuses B MAIN AC SUPPLY FUSE 1 x 6 AMP FAST BLOW M205 TYPE This fuse is for the main AC supply and is situated the IEC mains input socket NOTE B The power cord must be removed before the fuse can be accessed B MCU POWER FUSE 1 x 1 5 AMP FAST BLOW TYPE This fuse is for the power supply to the MCU PCB B MCU CONTROL FUSES 1 x 5 AMP FAST BLOW 3AG TYPE These fuses are for the DC transistor drivers on the MCU PCB B 8 CHANNEL AC CONTROLLER FUSE 1 x 5 AMP FAST BLOW 3AG TYPE These fuses are for the AC drivers for the 12VAC Lamps B DOWN LIGHT FUSES 2 5 FAST BLOW 3AG This fuse 15 for the two 12VAC 20W Down Light Lamps CAUTION Do Not use any fuse that does not meet the specified rating FUSE LOCATION DIAGRAM As viewed from front MCU Power Main AC Supply Fuse Fuse 1 5A QB3AG 6A M205 MCU DC Driver Fuse Down Light 1 5A QB 3AG Fuses 5A QB 3AG AC Dri
32. 15 at the back of the machine B BALL SENSOR There 15 a IR proximity sensor located on the Back board panel Access 15 at the back of the machine Page 51 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam LAI GAMES For location of all game 5 refer to the Parts Location diagram page 49 of this manual POWER SUPPLY The power supply 15 located at the back of the cabinet and 15 accessed from the coin door It is a 12V 13A switching power supply B TRANSFORMERS The transformers are located at the front of the cabinet behind the cashbox and 15 accessed from the coin door There 15 a 2 x 2 5 supply for the two down lights As well as a 2 x 25VAC supply for the Sound amp Sub Woofer Amplifier PCB LAMPS WARNING Always turn OFF Mains power and unplugged the game before replacing any lamps Always allow time for cooling as Lamps that have been active for a time may still be too hot to touch B COIN DOOR LAMPS The coin door lamps all are 12V DC GE194 or equivalent and can be accessed through the coin door B BUTTON LAMPS The button lamps 12V AC GE194 or equivalent and can be accessed through the speaker pods B MATCH amp 3 POINT LAMPS These groups of lamps are 12V AC GE89 type lamps found the Match and two three point zone indicators Access 1s by the removing Lamp Box Brackets and accessin
33. 7 ewtch are componente not Full Optone echeratic to ser your contact us far on pot HEFE nid tus schematic The the peevious revision Mes 71 inserted on the board tory les per this schenati normally NOT keta tre Vec Rm wr t Thie depenser is controlled by the pane eoftware The It will Gepense many tickete as genes optons allow gt rr d fro the fac RIS and RES were deleted fron thay coe tee ee wherever tickete ore d resistors 3 The unt os 2 tors Rev 8 2 i O 1434 Us 24344423 C 65 C 3 EURE t dH ord P g Oa i Deltronic Labs INC chatons 18914 215 997 8616 215 997 9506 www celtroniclobs com Page 59 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam LAI GAMES Control Board Models DL 4 S S DL 4 P S 1 74 14 T pe 9 08 D7 amp 08 are INAS7A or 914 astera iu 1302 2 uic we iniri es mass e gt gt 1 ayo d Y 3 n trs 69 4 be 3 T S om wa 7 4 4 Model DL 4 S S SW Input Model DL 4 P S Logic Input F Note With logic input component
34. ARTS LOCATION DIAGRAM As viewed from front BA1605 SP SNJ Twin Amplifier PCB Switch Mode Power Supply 12VDC 13 5A V BAFB52C SNJ 8Mhz Digital Sound PCB IEC Power Inlet with Internal Power Switch 1 CRY U N BAFBS0 SP SNJ Game Controller PCB Down Light Transformer amp Fuses NT 1602 49 AC Driver V2 PCB Twin Amplifier Transformer MN P SERRE PARTS DESCRIPTION B COIN MECHANISMS The coin mechanisms can be accessed inside the Coin door to the right on the front of the machine cabinet B CASH BOX The cash box 15 located inside the coin door on the front of the machine cabinet B TICKET DOOR The ticket mechanism can be accessed inside the ticket door to the Left on the front of the machine cabinet B SPEAKERS Two speakers pods are located to the front of the cabinet inside the Ball receiving trough Access 1s through the ticket and coin doors B GAME CONTROLS Are located on the two speakers pods are located to the front of the cabinet inside the Ball receiving trough Access 15 through the ticket and coin doors SOLO START BUTTON The Solo Start button 1s the Yellow illuminated button This button is used to start a solo game and for test and program adjustments LINK START BUTTON The Link Start button 15 the Green illuminated button This button 15 used to start a link game and for test and program adjustments Pa
35. B EXIT The Audits mode 15 exited into Attract mode by pressing the Test button once NOTE B ALL Audits will STOP INCREMENTING when the Total Number of Games Played audit A 01 reaches 999 To restart the audits they must be reset to 000 by holding The Solo Start button for longer than 5 seconds while in audits mode AUDITS QUICK REFERENCE TABLE Page 36 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam LAI GAMES AUDITS DETAILED A01 TOTAL PLAYED GAMES This Audit displays the total number of Played games since the Audits were last cleared The maximum recorded amount is 9 9 9 A02 TOTAL LINK GAMES This Audit displays the total number of Linked games played since the Audits were last cleared A03 TOTAL MATCH FEATURE WINS This Audit displays the total number of free games won with the match feature For more details on the Match Feature refer to Match Features Setting P08 in the Programmable Game Adjustments A04 TOTAL DOUBLE TICKET GAMES This Audit displays the total number of Double Ticket games that have been played For more details on the Double Ticket Feature refer to Double Ticket Feature Setting P12 P15 in the Programmable Game Adjustments A05 HIGHEST GAME SCORE This Audit displays the Highest Score Achieved since the Audits were last cleared A06 LAST GAME TICKETS PAID
36. CAUTIONS The following safety precautions and advisories are used throughout this manual and are defined as follows WARNING Disregarding this text could result in serious injury CAUTION Disregarding this text could result in damage to the machine NOTE B An advisory text to hint or help understanding JW BE SURE TO READ THE FOLLOWING N WARNING Always turn OFF Mains AC power and unplugged the game before opening or replacing any parts Always when unplugging the game from an electrical outlet grasp the plug not the line cord Always connect the Game Cabinet to grounded electrical outlet with a securely connected ground line Do Not install the Game Cabinet outdoors or in areas of high humidity direct water contact dust high heat or extreme cold Do Not install the Game Cabinet in areas that would present an obstacle in case of an emergency i e near fire equipment or emergency exits CAUTION Always use a Digital Multimeter logic tester or oscilloscope for testing integrated circuit IC logic PC boards The use of a continuity tester is not permitted Do Not Connect or disconnect any of the integrated circuit IC logic PC boards while the power is ON Do Not use any fuse that does not meet the specified rating Do Not Subject the game cabinet to extreme temperature variations Reliability of electrical components deteriorates rapidly over 60 Page 1 For More Infor
37. ITIIIZIWIIT 22 M6 x 50 THEE LUI Allen head HE bolts gt Rubber Feet STEP ONE Attaching Front Side Frames B Attach to the back of the two front frames two of the Rubber Feet Frame Glides supplied B Firmly bolt the two front side frames onto the game cabinet using the four M6 x 50mm Allan head bolts eight washers and four M6 locknuts supplied Page 8 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam LAI GAMES NOTE B This job is easiest to complete using two people One to hold the frame and one to bolt the frame in place Attach to the two rear frames four of the Rubber Feet Frame Glides supplied Bolt the two rear side frames to the front frames using the eight M8 x 30mm bolts washers spring washers and nuts supplied Hr e D Mmm om 1 LL A HINTS Adjust the rubber feet on the frames to align them for easier assembly To help in alignment of panels don t tighten bolts until most of the assembly is completed Don t place the bolts in the third hole from the bottom this 1s for the barrier mesh NOTE B DON T FORGET to remove the keys from inside the game cabinet Fit
38. P THREE ATTACHING THE FRONT PLAYTIELD ecce eene enne 9 SIBPEOUR ATIACIUERAMESBRACBS2 R d esame see teal 10 STEP FIVE ATTACHING THE REAR PLAY 11 STEP SIX ATTACHING BACKBOARD dt 12 STEP SIX ATTACHING BACKBOARD 12 STEP SEVEN Cte nc 13 STEP EIGHT ATTACHING BALL HOOP TO BACKBOARD 14 STEP EIGHT ATTACHING BALL HOOP 14 STEP NINE FITTING BALG SENSOR 255 0 et idees 14 STEP TEN HITTING SENSOR COVER nn 15 STEP ELEVEN FITTING THE l BARRIER AND 2 BARRIER 04 2 15 STEP TWELVE REAR CABLING amp NOISE DAMPENER 2 16 STEP THIRTEEN ATTACHING BALL GATE 55 17 STEP FOURTEEN ATTACHING CABLE esl hide 18 HOW TO PUT BACK BOARD SUPPORTING 2 1 19 COMPLETE ASSEMBLED 1 1 4 4 4 2 41 42 2 040 044440 44404 244 44 4 0004224 20 HOW EERE a 21 OPERATION E 22 OPERATIONATIDIAGIAM
39. Page 32 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam T O LAI GAMES B P13 DOUBLE TICKETS WAIT TIME default 30 Adjustable 15 120 minutes in 15 minute steps This allows the operator to adjust the time that the game waits before the Double Ticket feature becomes active This time period starts from the end of the last game and 15 canceled if a game 15 started before the timer elapses P14 DOUBLE TICKETS RANDOM START TIME Default 30 Adjustable 15 120 minutes in 15 minute steps This allows the operator to adjust the time period AFTER the wait time Refer P13 that the Double Tickets lamp will become active This time period starts from the end of Double Tickets Wait Time and 1s canceled if a game is started before the Double Ticket Lamp is lit The Double Tickets lamp will become active only ONCE randomly during this period This random start prevents people from timing the feature P15 DOUBLE TICKETS LAMP ON TIME default 3 Adjustable 1 5 minutes in 1 minute steps This 1s the time period that the Double Tickets lamp will flash for when it becomes active starting a game while the Double Tickets Lamp 15 flashing will pay double the value of tickets for any game points played DOUBLE TICKET FEATURE DIAGRAM UD FROM END OF LAST GAME P13 Default 30 min P14 Default 30 min P15 Default 3 m
40. button once NOTE B If there is an active error displayed press the red test button once to try and clear the error B If the error code will not clear it can be bypass by quickly pressing the red test button twice DURING THE TEST o Game music and a voice over will be played o The Solo and Link Start button lamps will flash on and off The 3 Point and Match lights will run a test pattern sequence o The3 digit display will count from 000 to 999 and then repeat B EXIT The Sound Lamp amp Display test 1s exited by pressing the test button The next test will be switch test SWITCH TEST B ENTER The Switch Test can be entered by pressing the Test button once while in the Sound Light amp display test or by pressing the Test button twice while in Attract mode will be displayed on the 3 digit display where XX 1s a number representing the switch that 1s active B TESTING THE GAME SWITCHES game switches have a code from to C8 as tabled below By activating any of the switches their code will be displayed on the 3 digit display If no switches are active then SJ e 9 will be displayed co NoSwikhAcie o Ball Sensor Active Cabinet Back Panel Normal condition for the game is 0 3 amp c e 6 Ticket Notch and Ball Gate switches are active NOTE B Several switches can be simultaneously activated Switch test The display will then consecutively show thei
41. chine Page 5 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam LAI GAMES Tools Required For Assembly B x 4 mm Allen Key B x 150 mm Adjustable Spanner B x 13 mm Ring and Open end Spanner B x 10mm Ring and Open end Spanner B x8 mm Ring and Open end Spanner One person 15 able to do most of the assembly but using two people will be much easier stepladder will also be very handy during assembly Unpack the machine and be sure to check that all parts are present As a quick reference refer to the photos on Page 7 NOTE B Be sure to remove the keys from the game cabinet and install into locks before assembly NOTE B This job is easiest to complete using two people One to hold the frame and one to bolt the frame in place Page 6 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam LAI GAMES Identifying the Slam N Jam Parts The photograph below displays the parts and their names for you to refer to while assembling the Slam n Jam This will assist you in locating the parts more easily REAR RIGHT FRONT PLAYFIELD Page 7 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam LAI GAMES SLAM N JAM STEP BY STEP ASSEMBLY EANTTIT
42. ckdown bolts washers Nylock nuts supplied Hardware found in Backboard Pack from Cashbox SEVEN Attaching Top Panel Page 12 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam LAI GAMES STEP SEVEN Attaching Top Panel NA JN WAN DM 4 4 wane WOW rs m t m B Attach the top panel to the two rear side panels using the eight M6 x 50mm washers and Nylock nuts supplied Page 13 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam LAI GAMES B Firmly attach the ball hoop to the backboard using the four M8 x 45mm bolts and washers supplied STEP NINE Fitting Ball Sensor B Fit the electronic sensor through the hole in the backboard and plug in to the 4 PIN Plug Page 14 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam O LAI GAMES B Fit the sensor cover onto the four bolts from the ball hoop using the four sets of MS washers spring washers and nuts supplied STEP ELEVEN Fitting 1 barrier and 2 barrier Ai E one Ll JN mI S E x 1 i un E 1 il i B Attach the barrier panel assembly at the top bolt holes using the two M8 x 30mm b
43. ct the nearest LA GAMES distributor Refer to the back page of this manual Page 2 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam LAI GAMES INTRODUCTION CONGRATULATIONS You have just bought Slam N Jam another great product from LA GAMES This is in our opinion one of the best basketball games made in the world It 15 very simple yet challenging to play and includes features not previously available in any other basketball like Match Play and Double Ticket Time Also added 15 the ability to link from 2 up to 8 machines for exciting head to head competition plus you are able to link an optional Overhead Bonus Display We hope you take the time to read this manual and learn about the many other features and user friendly adjustments that can be made to fine tune the game for maximum earning potential DESCRIPTION B The Slam N Jam 15 a single player basketball game with linking capabilities Players use their skill and accuracy to throw as many balls through the basketball hoop as they can during the game to win tickets PACKAGING B At delivery the machine should arrive good condition To move the packaged machine for transport or placement use a forklift and take care not to hit the package or stack heavy objects on top as this may cause damage to the machine NOTE Slam N Jam is shipped from the
44. e number of coins that need to be inserted in exchange for each game credit It can be set to either of 1 2 3 to 10 coins for one credit B 05 NUMBER OF PLAYS PER CREDIT default 01 Adjustable 1 10 This sets the number of games for each credit It can be set to either of 1 2 3 to 10 plays for one credit Page 30 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam z O LAI GAMES B P06 NUMBER OF POINTS PER TICKETS default 06 Adjustable 0 100 This 1s the number of points the player needs to score to win one ticket NOTE B Setting the Number Of Points Per Tickets 06 to 0 will result in no tickets paid for any score This 15 useful for promotion play or to disable ticket payout B To totally disable ticket payout Linked Game winner Bonus Type 02 will need to be set to 0 or 1 and also Mercy Tickets P10 will need to be set 0 B P07 GAME TIME default 45 Seconds Adjustable 45 90 seconds in 5 second steps This sets the ength of time that each game plays for in seconds The time does not include the starting intro and end of game feature It 1s only Game Play time NOTE B The last 10 seconds of game play 1s 3 Point Score 3 points for each score instead of 2 points This 1s regardless of the game time setting B 08 MATCH FEATURE default 01 Adjustable ON 1 or OFF 0 Th
45. e ticket Jam and then push the test button once to clear the error The game will then payout any owed tickets B Err2 COIN SWITCH JAMMED This error is usually displayed if the coin switch 1s active for longer than second Use the Switch Test and check the coin switches an active coin switch will be display as C2 B Err3 EEPROM ERROR This Error 15 only displayed in test mode and means that the CPU cannot read the or 15 receiving errors during communication with the EEPROM The 24 16 IC on the main MCU This could cause problems with the game audits and program settings The first thing to do is trying to switch ON and OFF the machine in at least 2 cycles 1f message still appear than replace the EEPROM Atmel 24C16 on the CPU with the new EEPROM If still Error massage this could be a problems with the game audits and program If this error occurs send your main MCU PCB to the nearest authorized LAI games dealer for repair B Err4 LINK MODE ERROR This error occurs if the linked bank of games fails to link and 1s only displayed on a master machine of a linked bank of machines It 1s usually caused by faulty loose or unplugged cables It may also occur if link machines are incorrectly cabled together B Err5 amp Err6 BALL GATE ERROR These errors will be displayed if the ball gate Opening and Closing switches are not activating when the ball gate opens amp closes Use the Switch Test and check
46. es NO bonus There can be one linked game session at any one time a linked bank of machines Any games started non active machines while a linked game 1s in session will be SOLO game play only Players can wait untill the current linked game 1s finished to begin a new linked game session Page 38 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam O LAI GAMES LINKING THE MACHINES LINKING CONCEPT AND TERMINOLOGY We have tried to make the linking software very user friendly but you still need to understand BASIC LINKING CONCEPT Two to eight machines can be linked together and they are linked in a Daisy Chain Loop Token Ring with standard RCA cables The cables are joined starting from the first machine OUT to IN and OUT to IN through to the last machine where the OUT 15 cabled back to the IN of the first machine The IN and OUT sockets are labeled and colour coded Red and Black respectively to make cabling easier Refer to the Link Cabling diagrams on Page of this manual VIEW FROM REAR OF GAME CABINET In a linked system all the machines must be set to either MASTER or SLAVE Program adjustment 01 There can only be ONE MASTER in a linked bank of machines all other machines MUST be set to SLAVE The master machine can be any machine in a bank but for ease of installation it 1s usually the
47. g Slam N Jam Do make sure that all earth point cables are connected when assembling both the Front Frames and Front Playfield Speaker Pods on Slam N Jam forget to remove Slam N Jam keys from inside the game cabinet before bolting the front playfield 1n place Dont forget after assembling Slam N Jam to check and tighten all the bolts Don t forget to check the voltage setting of Slam N Jam 15 set to the mains voltage for your country before applying power TIPS for Assembling Slam N Jam B We recommend using two people when assembling Slam While one person 15 able to do most of the assembly using two people will be much easier stepladder will also be very handy during assembly B We Recommend that assembling Slam N Jam is best done on a level and even surface Adjust the rubber feet on the frames to align them for easier assembly B We recommend when assembling Jam not tightening all the bolts until all major parts are fitted This will allow the easy alignment of holes as the frame 15 not held rigid NOTE B Slam N Jamuses metric size Nuts amp Bolts throughout its construction B To help in ease of moving Slam N Jam the machine can be split into two separate halves Remove the eight Bolts holding the Front and Rear Frame Halves together and unplug the main backboard and lighting cables at the connectors near the Ball Gate The Ball Gate stays fixed to the front half of the ma
48. g the lamps from the back B PLAYFIELD DOWN LAMPS There 2 x 12V 20W 36Dgr halogen lamps mounted the top of the Ball Cage These are standard dichroic lamps and are accessed from front CAUTION Always replace the lamps with the same or equivalent size wattage and voltage Page 52 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam LAI GAMES MAINTENANCE CLEANING AND CHECK UP B EXTERIOR Regularly dust and clean the external cabinet areas as required using a soft water damp cloth and mild soap Check for blown bulbs and replace as required Any scratches or marks the fiberglass or acrylic can be buffed out using car polish or cut and polish CAUTION Do not use solvents on the panels as it may affect the artwork B INTERIOR Regularly dust and vacuum the interior of the cabinet taking care to remove any objects that may have fallen on the PCBs Check and tighten all fixing hardware and fasteners as required WARNING Always turn OFF Mains power and unplugged the game before cleaning the interior of the machine Always after cleaning the cabinet interior check all harness connectors and restore all loose or interrupted connections Regularly check that all the Display and Button Lamps are operating through the sounds Lamps and Display Test Replace any globes that are not operational Regularl
49. ge 50 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam LAI GAMES SERVICE CONTROLS Located on the service panel mounted on top of the cash box and accessed through the Coin Door SERVICE BUTTON Used to input credits to the game without activating the coin counter and to perform test procedures in combination with the test button TEST BUTTON Used to perform the test mode in combination with the Service button VOLUME KNOB Used to adjust the speaker s sound level COIN METER 1 4 SERVICE BUTTON TICKET METER TICKET 4 TEST 4 VOLUME BUTTON KNOB B POWER CORD The power cord 15 a standard IEC power cord as used on computers that 15 plugged in to the power inlet socket at the rear of the machine The power cord can be removed for transport B POWER INLET The power inlet is located at the rear of the machine on the Left hand side as viewed from the rear It 1s a standard IEC inlet socket B MAINS SWITCH The mains switch 15 located on the power inlet assembly along with the mains fuse and IEC inlet socket B FUSES For locations of all fuses refer to Fuses and Fuse location of this manual WARNING Always turn OFF Mains power and unplugged the game before replacing any fuses Always use the correct rated fuse B 7 SEG DISPLAY There is a 3 digit display located on the Back board panel Access
50. in Double Tickets Double Tickets Double Tickets RANDOM START WAIT TIME TIME PERIOD LAMP ON PERIOD TIME PERIOD Can light at any time Canceled Canceled Double Tickets paid if game is started if game is started if game is started NOTE B The Double Tickets feature only becomes ACTIVE if NO ONE has played the game before the wait time expires Page 33 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam O LAI GAMES m P16 to P27 OVERHEAD BONUS DISPLAY SETTINGS Only Available from Overhead Bonus Display These Programmable Adjustment Settings are not available unless the Optional Overhead Bonus Display 15 fitted See your Overhead Bonus Display Manual for details HIGH SCORE PROGRAMMABLE ADJUSTMENT SETTINGS NOTE B The High Score Programmable Adjustment Settings are not available if the Optional Overhead Bonus Display 15 fitted B P28 FREE GAME for HIGH SCORE MODE default 0 Adjustable 0 2 This setting controls if and how Free Games will be paid when the high Score Level setting P29 on the machine has been matched or exceeded This 15 regardless of whether the game played was a solo or linked type game THERE ARE THREE SETTINGS 0 NO FREE GAME FOR HIGH SCORE If this option 15 set the free game for high score mode 15 disabled 1 FREE GAME FOR HIGH SCORE ON PAID GAMES ONLY If this option is set
51. in from POI to P29 until the mode 15 exited CHANGE The Solo Start button 1s pressed to change the displayed value The value can only be stepped up by using the Start button but the value will loop back to its minimum value the next step after its max value NOTE Certain program adjustments have a fast adjustment feature By holding the Solo Start button down the values step through quicker Certain program adjustments are skipped depending on P01 Game Setting and or 1f optional Overhead Bonus Display 1s attached B EXIT The Programmable Adjustments mode 15 exited into Audits mode by pressing the Test button once Page 27 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam O LAI GAMES PROGRAMMABLE ADJUSTMENTS QUICK REFERENCE TABLE V2 5 PROGRAMMABLE OPTIONAL DEFAULT 0 Standard POI 1 Master 0 1 2 2 Saepe UNE Solo Linking 2 Slave 0 No Bonus 02 Credits 0 1 2 2 Link Winner Bonus Type 2 Tickets 1 10 credits P02 1 2 3 10 Cr 1 100 tickets P02 1 2 3 100 Tic PIE Indo P04 1 2 3 0 Game Pricing No Coins P05 1 2 3 10 Game Pricing No Credits 07 0 100 1 2 3 100 06 Ticket Payout Points Ticket 2 45 50 90 Game Time Adjustment In 5 sec steps ON 1 or 08 OFF 0 on 0 off Match Feature ON OFF ON 1 or OFF 0 on 0
52. inking Games section of the manual THERE ARE THREE SETTINGS 0 STANDARD NOT LINKED If this option 15 set the game 15 a single stand alone game and will not communicate with other games NOTE B game 1s set to standard game adjustment 0 P02 and P03 are skipped 1 LINKED MACHINE MASTER If this option 15 set the game 15 the Master Machine in a linked bank of 2 8 machines For more details refer to the Linking Games section of the manual NOTE B There can only be ONE Master Machine in a group of linked games If the optional Overhead Bonus Display is fitted it is ALWAYS SET TO MASTER and all games linked with it are set to slave For more Information see the separate Overhead Bonus Display Manual 2 LINKED MACHINE SLAVE If this option is set the game is a Slave Machine in a bank of 2 8 machines For more details refer to the Linking Games section of the manual NOTE B Ifa game is set to Slave there is no access to any of the other Programmable Games Adjustments P02 P15 Only the Master can access game adjustments in a linked bank of machines Page 29 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam O LAI GAMES P02 LINK GAME WINNER BONUS default 02 Adjustable 0 2 This game adjustment allows the operator to set what type of bonus
53. is adjustment turns the match feature ON 1 or OFF 0 The match feature when set to ON 1 plays at the end of the game and 15 similar to pinball When the game ends the last digit of the player s score remains on the three digit display The third digit of the three digit display will then randomly tumble numbers until it stops If the numbers match the player wins a free game During the match feature the Match lamp above the three digit display flashes NOTE B Match wins are random but on average are approximately 1 in 10 games B P09 ATTRACT MODE SOUND default 01 Adjustable ON 1 or OFF 0 This adjustment turns the attract mode sound ON 1 or OFF 0 This is sound and music that the game generates to attract customers when it 1s not being played The music cycles approximately every 4 minutes Page 31 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 m Operator s Manual Slam N Jam O LAI GAMES B P10 MERCY TICKET default 0 Adjustable 0 10 This adjustment turns the Mercy Ticket feature ON 1 10 or OFF 0 If it is set ON it allows you to adjust the number of Mercy Tickets given Mercy Tickets are tickets awarded to players that don t have enough skill to score sufficient points to win a ticket during their game This feature 1s good for rewarding very young children who may not be able to throw the ball wel
54. l enough to win tickets To turn the feature OFF set it to 0 Setting it from 1 10 sets the number of tickets paid out at the end of the game NOTE B Mercy Tickets are only paid 1f NO other tickets are won during the game They are NOT additional tickets B P11 THE TIME TICKETS ARE PAID OUT default 02 Adjustable 0 2 This allows the operator to adjust when the tickets that were won during the game are paid out to the player THERE ARE THREE SETTINGS 0 The tickets are paid out during the game as they are won 1 The tickets are paid out at the end of the game 2 The tickets are paid out after the match feature 7f active refer to 08 B P12 DOUBLE TICKET FEATURE default 01 Adjustable ON 1 or OFF 0 This option turns the Double Ticket feature ON 1 or OFF 0 This feature 15 designed to encourage people to play the game when it has not been used for some time If the game has been unattended for a certain length of time Operator Adjustment P13 the Double Ticket lamp on the front of the machine will randomly flash If a customer inserts a coin during this period the tickets that they would normally win on their game will be doubled NOTE B Only GAME tickets are doubled NOT Link Winners Bonus Tickets OR Bonus Tickets 1f an Overhead Bonus Display 1s fitted If the Double Tickets feature 15 turned OFF 0 the program steps P13 P15 will be skipped
55. m 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam LAI GAMES B Connect all the connector according to the size of each connectors pull off the cable rail cover on each side of the back front playfield and on the back of rear playfield also on the back panel B Put all the cable into the cable rail close the cable rail cover make sure all the cable in secure position inside the cable rail Assembly now Completed Page 18 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam LAI GAMES How to put Back Board Supporting Bracket To make an easy secure transportation and also easy installation we put the supporting bracket as per following photos When you receive the machine you should reposition the supporting bracket as following photo Unscrew the bracket reposition accordingly Complete bracket position Page 19 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam LAI GAMES CAUTION BE SURE TO CHECK MAINS VOLTAGE AND TEST BEFORE USAGE Page 20 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam O LAI GAMES HOW TO PLAY PLAYERS ATTEMPT TO THROW BALLS THROUGH THE HOOP TO SCORE POINTS THE MORE POINTS SCORED THE MORE TICKET WON
56. m or replenish tickets After this push Test button once to clear error Clear coin switch Jam possibly customer strimming coin mechs If fault is cleared MCU will automatically clear error after 5 seconds The main MCU 15 getting errors reading the EEPROM 24C16 IC on MCU Check all linking cables are secure and in the correct configuration Refer to link section of this manual Test using ball gate run test on page 26 or test using Switch test of the manual Test using ball gate run test on page 26 or test using Switch test of the manual Page 45 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam LAI GAMES TROUBLESHOOTING GAME ERRORS B CLEARING GAME ERRORS Game errors can be cleared by pushing the test button ONCE The game will try and check if the error is fixed If the reason for the error is fixed the game will continue as normal If the error 15 not fixed the error will remain on the display B Erri TICKET ERROR This error usually occurs if the game has run out of tickets or there is a ticket jam A less common reason 15 if the game PCB tries to dispense tickets but doesnt get a notch pulse for approximately three seconds Use the Switch Test and test the notch pulse by passing a ticket and out of the notch sensor an active notch will be display as C3 If the game was out of tickets replace the tickets clear th
57. mation Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam LAI GAMES MACHINE INSTALLATION and INSPECTION When installing and inspecting Slam N Jam be very careful of the following points and pay attention to ensure that the players can enjoy the game safely Slam is shipped from the factory in Flat Pack form and requires assembling B Be sure to turn the power OFF before working on the machine WARNING Always Turn OFF mains power before removing safety covers and refit all safety covers when work is completed B Make sure the power cord 15 not exposed on the surface floor ground etc where people walk through B Check that the rubber glide feet levelers are set evenly on the floor so that the game cabinet 15 unable to roll and 15 stable B Always make complete connections for the integrated circuit IC logic PC Boards and other connectors Insufficient insertion can damage the electrical components CAUTION Before switching the machine on be sure to check that it has been set on the correct voltage for your area Refer to the mains voltage adjustment section of this manual on Machines are normally shipped on 220V AC unless otherwise specified B Only qualified personnel should inspect or test the integrated circuit IC logic PC Boards B If any integrated circuit IC logic PC Boards should need servicing Please conta
58. n Test Er5 Ball Gate Closing Error Ball Gate Opening Error B EXIT The Run Test is exited into Programmable Adjustments Mode by pressing the Test Button once RO R2 ES Er6 Page 26 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam O LAI GAMES PROGRAMMABLE ADJUSTMENTS MODE The Slam N Jam has twenty nine programmable adjustments that can be changed in this mode They are POI to P29 and their codes and values are displayed alternatively during the adjustment procedure Example Code P01 Solo Link Setting is displayed as P le 1 and its value of 1 as on the 3 digit display PROGRAMMABLE ADJUSTMENTS MODE DIAGRAM RUN TEST MODE PRESS TEST PROGRAMMABLE ADJUSTMENTS MODE PRESS SERVICE SERVICE oc REPEATEDLY To step from POI to P29 to change value Loops back to P01 0 1 2 PRESS TEST PROGRAMMABLE ADJUSTMENTS PROCEDURE B ENTER The Programmable Adjustments Mode can be entered by pressing the Test button once while the Run Test or by pressing the Test button four times while in Attract mode P P P will be displayed on the 3 digit credit display B SELECT The green Service button 15 pressed to step through each of the adjustment configurations starting from the PILE display 01 being the first step continuing through to P29 and then looping aga
59. olts flat washers spring washers and nuts supplied B Next attach at the bottom bolt holes together with the ball stop bar using the two MS x 30mm bolts flat washers spring washers and nuts supplied Page 15 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam LAI GAMES STEP TWELVE Rear Cabling amp Noise Dampener Bracket B Insert the Top Spotlight Panel cable into the conduit on the rear of the backboard and clip the conduit cover firmly in place m Attach the adjustable noise dampener bracket to the backboard with the two 8mm x 20mm bolts and flat washers provided and adjust so playfield is tight up against the bottom of the Backboard Panel Bracket amp Hardware found in Backboard Pack from Cashbox Page 16 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam LAI GAMES STEP THIRTEEN Attaching Ball Gate Assembly B Attach the ball gate to the frame from rear of the machine using four bolts M8 x 30 mm washer spring washer and nuts supplied HINTS You may need to pull the frames together to align the holes on the frame to the ball gate assembly To help in alignment of panels don t tighten bolts until most of the assembly is completed Page 17 For More Information Visit BMI Gaming www bmigaming co
60. or free games Refer to Programmable adjustment P02 amp P03 of this manual Alternatively the winning bonus be switched OFF Different music and voiceovers are played during linked games HOW TO PLAY A LINK GAME When a player inserts coins into a linked machine they can choose to start a linked game or solo game by pressing the LINK or SOLO game button respectively Where there is credits 1n the game both of these buttons will be flashing If the link game 15 selected the link start button light will stay on and the game will say Waiting for more players All linked machines that are not being played will start a 10 second count down on their score display Any of these games may join in the competition by inserting sufficient coins for a credit pushing the link start button before the countdown ends If a player joins into the competition when the countdown 15 nearly ended the countdown will revert back to 5 seconds to allow time for extra players to Join in the competition When the countdown reaches zero all the games will start together If a player 15 too slow to join the competition or no other players join the competition the machine automatically reverts a solo game At the end of the game the winning machine will have Winning music played as well as flashing the 3 POINT lamps Depending on the programmable game option P02 amp P03 the game winner can either win additional tickets free gam
61. ow an operational test of the Ball Gate Refer to the Test Mode Diagram below The Test mode 15 also used for Clearing Game Errors If there 15 an active error its code will be displayed To try to clear the error code press the red test button once The error can be bypass by quickly pressing the red test button twice NOTE B Entering Test Mode will CLEAR any CREDITS remaining in the game B If during test mode no ADJUSTMENT S or actions are made to the game for approximately four minutes it will automatically RETURN to Attract Mode TEST MODE DIAGRAM PRESS TEST SOUND LAMPS amp DISPLAY TEST The Display counts all Lamps are flashing and Sound is played PRESS TEST SWITCH INPUT TEST No INPUT is active pvp Service switch Coin switch Gate Open Switch Ball Sensor is active is active is active is active PRESS TEST RUN TEST Ball Gate Opening Ball Gate Closing er EI LIBI Res EO Ball Gate Open Ball Gate Closed BALL GATE RUN TEST jJ B Press Service button to activate G B LED displays run test function Gate Closing Error B Er indicates Ball Gate problem 6 PRESS TEST Page 23 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam O LAI GAMES SOUND LAMPS amp DISPLAY TEST B ENTER The Sound Lamp amp Display test 1s entered from Attract mode by pressing the test
62. r codes indicating which switches are active However it is much easier to test the game switches individually Page 24 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam 2 LAI GAMES B TICKET DISPENSER NOTCH The Ticket Notch Switch C1 can be activated or deactivated from the Ticket Feed Button on the Ticket Dispenser PCB or by manually pushing the tickets from the ticket holder through the dispenser after pulling the ticket release rod upwards Ticket Tensioning mechanism Ticket release rod NOTE B For more information on the servicing and testing the ticket dispenser please look at the Dispenser Reference guide B EXIT The Switch Test 15 exited into Run Test Mode by pressing the Test Button once Page 25 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam LAI GAMES RUN TEST B ENTER The Run Test can be entered by pressing the Test button once while in the Switch Test or by pressing the Test button three times while in Attract mode LJ LJ L will be displayed on the 3 digit display B SELECT Operation of the Ball Gate Motor and Switch can be tested To start the test press the Service button The Service button 1s then pressed again to alternately open and close the gate Refer to the following table for the status of the Ball Gate Ru
63. r indirectly caused by Operator and d Any tampering with the computer chip electronic programmable read only memory EPROM by or on behalf of Operator that directly or indirectly causes the tamper indicating holographic seal on the computer chip EPROM to be broken or damaged in any way LAI GAMES shall have no liability related to such improper and unauthorized use and or operation of the hardware and licensed software and Operator shall indemnify defend and hold LAI GAMES harmless for any claim or cause of action brought against LAI GAMES arising from Operators or Operator s representatives improper and unauthorized use and or operation of the hardware and licensed software ANY IMPROPER AND UNAUTHORIZED USE SHALL COMPLETELY AND TOTALLY VOID ANY AND ALL WARRANTIES BOTH EXPRESS AND IMPLIED OF THE HARDWARE AND LICENSED SOFTWARE PROVIDED BY LAI GAMES For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 WARRANTY GAMES warrants its manufactured products for a period of 3 months inclusive of parts and labor from the date of sale GAMES exclusive obligation is to repair any item with any defects as a result of faulty workmanship or materials providing the defective item or items of equipment are returned to the LA GAMES distributor from which the machine was purchased LA GAMES shall have no obligation to make repairs necessitated by negligence or interference to any component by
64. s and dotted lines are omitted and Z1 is jumpered to 22 Note Enable pulse may b positive or negative TO 50 5 7 1 by having jumper on 4 in proper place INPUT 12 v a ENABLE ND 2 1 v 4 didi gt 5 EIAN 23 5 Note 4 END aS Rev 1 amp 2 Q1 and Q2 transistors are 2 D40K1or equivalent 12 2 z w 1 500 4 5 MOTOR 4 S s d 12 V i2w RED TO PWR SUPPLY H 12 s Model DL 4 S S Model DL 4 P S Deltronic Labs INC Lane 18914 215 997 8616 Faxa 215 997 0506 wwwdeltroniciabs com Page 60 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam LAI GAMES 3D EXPLODE PARTS Su gt SEMBLY SH ITH LA LOGO ad gt E 4 7 FA lil 5 ONE Lo 0 S E 2 le jul 2 id id 22 EE lt m Lu aJ LET Ps ESNI E he be esi l PE LL E 227 9 li 1 I 1 5 05 Y id H CC hj 1 Li Li TELS E ca E S fep ds 1 ales um
65. st mode Programmable Adjustments Mode and Audits Mode OPERATIONAL DIAGRAM ATTRACT MODE PLAY MODE PRESS TEST NOTE Entering test mode will IET MODE clear any stored credits PRESS TEST PROGRAMMABLE ADJUSTMENTS MODE PRESS TEST AUDITS MODE PRESS TEST ATTRACT MODE B The Attract mode provides a light and sound display while the game 15 not being played This feature 1s to attract potential customers to play the game The attract mode sound can be turned on and off PLAY MODE B The Slam N Jam has two play modes The Standard Coin Play mode where a coin or coins are inserted Or Free Play where no coins are necessary COIN PLAY B The Coin Play mode 15 entered from Attract mode by inserting coins in any of the two coin slots on the front of the machine cabinet then following the instructions in the How to Play section of this manual FREE PLAY B The free play mode 15 entered from attract mode by holding the Service button for longer than five second E L E will be displayed on the 3 digit LED display B To get back to normal game Play mode Switch Off and On the Machine Page 22 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam O LAI GAMES TEST MODE The Slam N Jam Test mode has Three Test Configurations allowing you to explore the functioning of the Sound Light amp Display the Game Switches and to all
66. the free game will only be won on a paid game This means if the player wins a free game then plays that free game they cannot win another free game for high score 2 FREE GAME FOR HIGH SCORE ON ALL GAMES If this option is set the player can win any number of free games by matching or exceeding the high score level setting P29 B P29 HIGH SCORE LEVEL FOR FREE GAME default 200 Adjustable 10 200 in steps of 5 This setting controls the high Score Level that must be matched or exceeded to win a Free Game P28 controls disabling and the conditions under which free games for high score are won m P30 TICKET OPTION Default ON Adjustable OFF ON This adjustment turns the Ticket Option feature default setting 1s ON this will allow the machine to dispense ticket when sets to OFF the machine will not dispense any ticket regardless of the point achieved Page 34 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam LAI GAMES AUDITS MODE The Audits Mode allows the operator to view statistics 1n all areas of the Game Play This enables the operator to make calculated adjustments and Fine Tune the machine to maximize earning potential The Audits mode stores bookkeeping of the games processed since the last game audits reset While in this mode the game audits can also be reset to zero The Slam N Jam has seven Audits that can
67. ver Fuses 5A QB3AG Page 47 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam LAI GAMES BE SURE TO READ THE FOLLOWING Carefully before servicing this machine Page 48 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam O LAI GAMES _ LOCATING AND ACCESSING PARTS PARTS LOCATION DIAGRAM As viewed from front Match Play Low Voltage Lamp pr Halogen Lamp T qu nm BA1601 SP sin gb NP jm AL 1 WT TI Score Mp DU Vii X Ball Gate gt 4 Tu il nn i LA mns lt u PCB MIT 1 n T MIT LL TNT LL Speaker Electronic Pods Ball Sensor rmm T i CRUE iia E LL r in 7 boss LIUM Link Play 3 Point TII E bii PP Ted LL REF Time Lamps MALT i TTT Start Button L LA Sub woofer in Rear of Cabinet Coin Solo Play Start Button Play Instructions Ticket Mechanism Double Tickets Lamp Page 49 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam LAI GAMES CABINET P
68. y check that all the balls are present and the ball gate 1s operational Page 53 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam LAI GAMES SECTION B TECHNICAL DETAILS e 7 5790 It 1s advised that anybody using SECTION B for repairing or modifying any of the components of the game should be a qualified technician having at least a basic knowledge of digital components integrated circuits and electricity Page 54 For More Information Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam LAI GAMES MAINS VOLTAGE ADJUSTMENT B POWER SUPPLY The Switch Mode Power Supply has a switch to set the mains voltage range It 1s located at the rear of the game cabinet and 1s accessed via the back door Use a thin blade screwdriver to move the selector switch to the desired mains voltage See Diagram Below B TRANSFORMER CONNECTORS Locate the machine transformer s the base of the cabinet If unsure of the location of the transformer s refer to Parts location diagram of this manual Change the position of the ACTIVE WIRE input marked brown on the diagram to the position for the desired mains voltage See Diagram Below 6 WAY CONNECTOR PINOUT PIN FUNCTION En Es Es

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