Home
Original Memorymoog manual (PDF file), not finished yet
Contents
1. 14 3 S TRIG 15V TO 0 A switch trigger output with a range of 15 volts to 0 volts For interfacing to instruments with switch trigger inputs 15 0 FOOTSWITCH IN 15 1 RELEASE Accepts a switch input for turning the release portion of the Contour Generators on and off see 10 4 With the RELEASE switch on the front panel on depressing the RELEASE FOOTSWITCH will turn the RELEASE switch on the panel off At that point the RE LEASE FOOTSWITCH will act as a SUS TAIN PEDAL would on a piano pressed down the RELEASE function of the CON TOUR GENERATORS 8 5 and 9 0 will be on let up the RELEASE function of the CONTOUR GENERATORS will be off Fear room ea UN face me Ll eo aie 15 2 HOLD A switch input for turning the HOLD function 1 8 on and off 15 3 PROGRAM ADVANCE A switch input for advancing through the PROGRAM SEQUENCES 3 7 15 4 PROGRAM BACKSTEP A switch for stepping through the PROGRAM SEQUENCES 3 7 in reverse order 15 5 GLIDE Turns the front panel GLIDE switch on or off 15 6 CLOCK IN Replaces the internal clock from the LFO 5 0 with an external clock 16 0 CASSETTE INTERFACE Connections are made from the three jacks to a cassette recorder for transfer of memory con tents to and from tape 17 0 POWER ON OFF Turns the Memorymoog on and off 18 0 POWERCORD A detachable cord is supplied with your instru ment Be careful to grasp it by the plug when taking it out of an elect
2. the volume and the filter s cutoff frequency Functions are pro grammable 4 2 AMOUNT 2 MOD AMT OSC 2 Determines the range of a second voltage pedal which can be routed to control the amount of modulation and or the frequency of the second oscillator NOTE Footpedals are not supplied with the instrument The in puts on the back panel 13 0 will use any voltage input that ranges from 0 to 5 volts If you plug in just one pedal the input will cross couple so that one footpedal will control whatever is called up on either PEDAL 1 or PEDAL 2 s programs 5 0 LFO MODULATION Mon amt osca The amount of modulation is controlled by the MODULATION AMOUNT knob 1 12 and the MODULATION WHEEL 2 3 5 1 RATE H2 Controls the LFO frequency Variable from MODULATION 1 Hz to 100Hz TSP te 5 2 WAVESHAPE SELECTION Five switches to the right of the RATE 5 1 knob for selecting triangle positive going ae saw tooth negative going sawtooth square or sample and hold waveshapes for the low frequency oscillator Selecting one wave OR shape excludes the others waveshapes can t A SIR be intermixed 5 3 DESTINATION SWITCHES CONTOURED INVERT IT The output of the LFO can be routed to seven 10 ose 3 AMOUN FILTER CONTOUR places It can be used to modulate the fre quencies of oscillator 1 OSC 1 oscillator 2 e OSC 2 oscillator 3 OSC 3 the pulse width of oscillator 1 PW 1 the pulse width of osc
3. HIT C HIT 9 HIT ENTER LIVE PANEL 1 2 3 a 4 s Le e 7 s e e Lo1 o RECORD INTERLOCK 18 To edit or change any preset program change any of the parameters by moving a pot or pushing a switch When you hit a switch you ll notice the Alphanumeric Display will read EDIT to tell you you ve changed a parameter of the program If you turn a pot you ll see six numbers appear in the Alphanumeric Display The three on the left of the screen tell you what the control s value is in memory and the three on the right tell you the current value of the control Note that edit changes aren t permanent changes in the memory Hitting the ENTER switch at any time while you re editing a sound will immediately restore the patch to its original preprogrammed state To hear this effect call up a familiar patch Make a few edits changing the CUTOFF of the FILTER or change the oc tave settings of the oscillators Now hit the ENTER switch again Everything will jump back to the way it was before you edited the sound SYSTEM CONTROLLER RECORDING A PATCH HIT RECORD INTERLOCK AND HOLD IT HIT ENTER RECORD A PATCH EITHER FROM A LIVE PANEL OR FROM HAVING EDITED A PREPROGRAMMED PATCH 4 7 s RECORD INTERLOCK Suppose you want to record a new patch What do you do There are two ways to go about it 1 Find the place you want to put it punch that program number Hit C hit 9 hit ENTER to put th
4. Section II The final section of the manual deals with service information and contains schematics and maintenance details A sound chart section is included that contains diagrams of all the factory programs Some blank panel diagrams are also provided for you to copy down your own patches SECTION SETTING UP If you haven t bought a flight case for your Memorymoog save the carton it came in in case you have to arrange long distance transportation After unpacking your instrument hook it up to a wall socket by first inserting the detachable three pronged cord into the back of the Memorymoog and then into the power outlet Be sure that the outlet is putting out the right amount of voltage 110V USA 220V EUROPE If you want to operate your Memorymoog on a voltage that differs from what s coming out of the wall socket i e 220 instead of 110 or 110 instead of 220 an authorized Moog service center can set up your instrument to operate at the proper voltage Next hook any footpedals or switches you desire to use up to their respective inputs Then con nect the audio output of the Memorymoog to an amplification system using either an XLR cable or a 1 4 phone jack A high quality amp is desirable due to the wide frequency range of the Memory moog Also note that different amps will make the programs sound different Turn the output volume of both the Memorymoog and the amp down to zero Turn the Memory moog on and then turn t
5. A non programmable volume control 11 2 PROGRAMMABLE VOLUME Used for matching volume levels between programs 11 3 HEADPHONE VOLUME A non programmable volume control that s independent of the MASTER VOLUME control 11 1 It adjusts the level OUTPUTS VOLUME PROGRAMMABLE VOLUME of the stereo headphone output THE BACK PANEL 12 0 HI LEVEL AUDIO OUTPUT 12 1 BALANCED A transformer balanced 600 ohm output 12 2 UNBALANCED An unbalanced low impedance output 13 0 FOOTPEDAL IN 13 1 Input for a 5 volt voltage pedal controller whose function is programmed on the front panel see 4 0 HEADPHONE VOLUME 13 2 Input for a 5 volt voltage pedal controller whose function is preprogrammed on the front panel see 4 0 Note that inputs 1 and 2 13 1 and 13 2 are crosscoupled if you have only one pedal in that pedal s voltage will be applied to both front panel pedal sections aS re fee Tae a a a emuo ms Hale 0 60 60 660066600 MENE Mecmorymoo g BACK PANEL 15 14 0 EXTERNAL SYNTHESIZER OUT 14 1 CONTROL VOLT 1 VOLT OCT A 1 volt per octave 10 output for con trolling an external synthesizer or synthesizer accessory Range and scale trimmers for tuning the output to an external synthesizer are acces sible through the rear panel 14 2 V GATE 0 15V A voltage gate output with a level of from 0 to 15 volts for interfacing with instruments which accept voltage gates
6. HOLD ARPEGGIATOR 5 AIL Sl 2 8 2 8 a Sy we SNS IN AX 0 10 0 10 PITCH BEND MODULATION AMOUNT AMOUNT HIT KB MODE HIT 4 HIT ENTER KB MODE 4 E E a 2 2 a s Le e e e RECORD INTERLOCK 23 Next hit KB MODE hit 2 hit ENTER That will put the keyboard in POLYPHONIC MODE 2 CYCLIC WITH MEMORY Now when you repeat the same chord over and over again you should only hear glide the first time you strike the chord The second and each consecutive time you strike that chord the computer memory remembers that the voices have been assigned to the various pitches you are playing It won t reassign them until you hit a new note or set of notes Hit KB MODE hit 3 hit ENTER This gets you to KEYBOARD MODE 3 RESET TO VOICE A Every time you let up on all the notes on the keyboard the next note you hit will be as signed to VOICE A Playing a single line will produce a sound similar to playing the same line on a monophonic synthesizer Hit KB MODE hit 4 hit ENTER to hear KEYBOARD MODE 4 RESET TO VOICE A WITH MEMORY The effect is just like that of CYCLIC WITH MEMORY in that when you strike the chord repeatedly you only hear glide the first time you hit the chord From then on the instrument remembers that the voices have been assigned specific notes and it won t reassign them until you strike new notes This mode differs from CYCLIC WITH MEMORY in that the first note played after no notes have been held down i
7. TUNE Lets you fine tune the instrument over a range of 3 semitones This is a non programmable control and will affect all voices identically 1 3 MONO This switch puts the instrument into the monophonic mode it will play only one key at a time The number of voice cards you control is variable from I up to 6 giving you control over from 1 to 18 oscillators This is programmed by the SYSTEM CON TROLLER 3 0 and the MIXER section 7 0 1 4 MULTIPLE TRIGGER When on the keyboard triggers all contours when any new keys are depressed When off new notes trigger only the as signed voice 1 5 KB OUT KEYBOARD OUT controls the trigger and voltage outputs from the EXTERNAL SYNTHESIZER OUTPUT section 14 0 It s used when controlling an external synthesizer When on the Memorymoog will control the external synthesizer 1 6 GLIDE AMOUNT AND GLIDE ON OFF The glide is both monophonic and polyphonic When the in strument is in mono mode a master glide circuit takes over for the 6 separate glide circuits that work when it s in polyphonic mode and allows the instrument to glide in unison Glide is linear Maximum glide time between the outer notes of the key board is about 10 seconds GLIDE ON OFF HOLD ARPEGGIATOR 5 NI we 8 ee 10 PITCH BEND MODULATION AMOUNT AMOUNT 1 7 KB MODE KEYBOARD MODE affects the priority of the keyboard when it s in both mono and polyphonic modes In mono mode the SYSTE
8. di agram above or you can use ADVANCE and BACKSTEP footswitches not supplied with the in strument but available as Moog accessory number 1122 The A PREFIX switch advances steps forward into the PROGRAM SEQUENCE while the B PREFIX switch backsteps through the PROGRAM SEQUENCE LOADING YOUR OWN PROGRAM SEQUENCE This process is fairly simple but may require some practice until you get the hang of it The procedure is as follows Hit D to get yourself into the PROGRAM SEQUENCE MODE Then hit D again putting you into LOAD MODE an L will appear in the Alphanumeric Display Hit a number from 0 to 9 for the number of the PROGRAM SEQUENCE you wish to load and then hit ENTER To load in the first program in the PROGRAM SEQUENCE hit the number of the program hit ENTER and hit A This will load the first program into the PROGRAM SEQUENCE Repeat until you ve either filled up the PROGRAM SEQUENCE 20 programs maximum for each SE QUENCE or until you ve got all the programs you desire to the maximum number of 20 Putting less than 20 programs in a chain is possible 20 SYSTEM CONTROLLER HIT D HIT D HIT A NUMBER FROM 0 TO 9 HIT ENTER LOADING MODE HIT HIT ENTER HIT A HIT ENTER LOAD A PROGRAM FORWARD INTO PROGRAM SEQUENCE HIT HIT ENTER HIT B HIT ENTER LOAD A PROGRAM BACKWARD INTO PROGRAM SEQUENCE RECORD INTERLOCK Should you decide that you want to replace a program in the SEQUENCE you can step
9. note you play the lower the corresponding voltage the key board will put out It functions in two basic modes POLYPHONIC and MONOPHONIC In its four POLYPHONIC MODES you can play up to six notes simultaneously The keyboard puts out a separate control voltage for each voice card There are four different ways that the com puter assigns voices to the notes you play when you re in a POLYPHONIC mode The effects of the different keyboard modes will not be apparent unless glide and or long release times are turned on To hear the various keyboard modes use a fairly straight preset a brassy one or something similar Turn the GLIDE 1 6 on and set it at 5 or more To set the mode of the keyboard hit the KB MODE switch 1 7 The Alphanumeric Display 3 2 will then show POLYPHONIC 1 2 3 or 4 depending on the keyboard mode programmed Hit 1 on the Numeric Keyboard 3 3 followed by ENTER This puts you in KEYBOARD MODE 1 which is called CYCLIC indicating that the voices will jump around to new notes every time one is played Hitting a widely spread chord on the keyboard more than once letting the glide finish its cycle will let you hear that no matter how many times you strike the chord each voice has glide on it SYSTEM CONTROLLER POLYPHONIC KEYBOARD MODES AUTO TUNE 7 HIT KB MODE TUNE __ HIT 1 E e HIT ENTER KB MODE 1 a ONT HIT KB MODE HIT 2 HIT ENTER KB MODE 2 HIT KB MODE e HIT 3 HIT ENTER KB MODE 3 KB MODE
10. operation If you enter the correct code the instrument shows the updated status ENABLED or DISABLED and re turns to normal operation To change the code hit C hit 8 hit ENTER then hit C again the instru ment assumes you want to change the security code and displays OLD CODE You enter the ex isting code if the code is incorrect the display reads BAD CODE and operation returns to nor mal If the code is correct the display reads NEW CODE and you enter any new four digit code number followed by ENTER A convenient code number is the last four digits of your telephone number SYSTEM CONTROLLER MEMORY ENABLE DISABLE PROCEDURE PRESS C PRESS 8 PRESS ENTER ENABLED OR DISABLED MEMORY RECORD FUNCTION LI 2 E eli LI e e e e e gt RECORD INTERLOCK Once you ve ENABLED the memory you re ready to store patches The memory position you decide on should be one that has a patch you don t want since once you record another patch over it it s gone unless of course you ve stored it on cassette tape using the procedure explained a little later There are two ways of arriving at a patch you like setting one up from scratch starting from a live panel or editing changing a prerecorded patch To set up a live panel one where all the controls are active overriding the memory values hit PREFIX C number 9 and ENTER SYSTEM CONTROLLER PROGRAM LIVE FRONT PANEL
11. range from 0 to 99 3 2 ALPHANUMERIC DISPLAY Through this display the Memorymoog s computer conveys various sorts of information about what is going on in the in strument When the AUTO TUNE cycle is complete it will display how many voice cards have been tuned up by showing 1 2 3 4 5 or 6 TUNED Note that any number less than 6 indicates that the computer couldn t tune one of the voice cards for some reason If you change any part of the current program in the display by activating a control pot or switch it will read EDIT If you ve changed a rotary pot s position the left side of the dis play will show the value of that pot as it is in memory while the right side displays the current value With this readout you can match old programs or return a pot to its original val ue Keyboard mode is indicated on the Alphanumeric Display when you hit the KB MODE switch 1 7 When the RE CORD INTERLOCK button 3 4 is hit the display will read LOCK When a program has been recorded into memory the display will read RECORDED SYSTEM CONTROLLER 2 2 a 5 Le 8 7 Ls e e _ Le LJ e RECORD INTERLOCK 3 3 NUMERIC KEYBOARD This calculator type keyboard is used for calling up programs and other control functions You do this by hitting one or two numbers from 0 to 99 and then pressing the ENTER button 3 4 RECORD INTERLOCK This switch is used to temporarily lock the front panel set
12. the HOLD switch is released the chord pattern is stored Since the HOLD function is not programmable you can switch to other programs while retaining the held chord THE ARPEGGIATOR Turning the ARPEGGIATOR switch 1 9 on puts the keyboard immediately into a MONO PHONIC ARPEGGIATION MODE However if the instrument is in MONOPHONIC MODE al ready no arpeggiation will occur You ll hear the highest lowest or last note you ve hit retrigger de pending on the MONO KEYBOARD MODE you re in The rate of the arpeggiation is set by the LFO RATE knob 5 0 When you first turn on the arpeggiator the Alphanumeric Display will read MODE 1 9 the arpeggiator modes are listed below To change the ARPEGGIATION MODES hit the desired MODE NUMBER followed by ENTER immediately after you turn on the ARPEGGIATOR ARPEGGIATION MODES TURN ARPEGGIATOR ON HIT 1 A IA HIT ENTER MODE 1 UP o ie D UA a HIT 2 a TUNE HIT ENTER MODE 2 DOWN HIT 3 oe HIT ENTER MODE 3 UP DOWN HIT ENTER MODE 4 UP LATCHED HEBEI me re HIT ENTER MODE 5 DOWN LATCHED HIT 6 HIT ENTER MODE 6 UP DOWN LATCHED KBMODE HOLD ARPEGGIATOR 9 HIT7 i i HIT ENTER MODE 7 AUTO TRIGGER ALL VOICES Sl ee TRIGGERED SIMULTANEOUSLY 2 8 2 8 SSS SIO IO w o do o 0 INTERLOCK ENTER HIT ENTER MODE 8 FIRST TO LAST PITCH BEND MODULATION AMOUNT AMOUNT HIT 9 HIT ENTER MODE 9 FIRST TO LAST LATCHED 26 THE OSCILLATORS
13. the Memorymoog to a Monophonic Synth ooconnccnnoccnocnnonncnonnnonnnnnncnnnncnnnoss 22 The Keyboard dis 23 Changing the Number of Voices the Keyboard Controls in Mono Mode 0 25 Sinele Mul ple Tratan rica 25 The Hold PUnCiO tic italia into tartas 26 The Arpeggiator Aids 26 ThS OS CUPL AUIS 20 A A E E EEE E leyioe 27 e tee s a cues a A N GA 27 O 28 111 iv CONTENTS Continued Fr guenc y Controls te tieer eni e A E SA Ena a PEA enaA PETEERE E teea Area 29 Osc 3 as a Low Frequency Oscillator cissepnadsavtestatensduceteveantasaveptodsavauehasavedtoseeeaestatanagteese 30 TRerNo1Se SOUTO AE E E E E 30 TRE MIXET A A A A A T E N AN E e tac 30 The Voltage Controlled Pte o 31 A TS S E E A E E EETA eS 31 KB a iia 32 Contour AMOO iaa aaa a aa is 33 The Contour Generators cccccccsssssscccccccecesssessccceccccessssssnaeeecccessesessaeeescceseseeessaaeees 33 Contour Mode Controls oocccnnnnnonononnnonononnnanananononocononananonnnnnnnccnonnnnnnrnnnnncccnonananonnnnoss 35 Unconditional CONtOUrS id dal 36 Keyboard EVV NO Wir htt ects ELE ran cic sta pen ng glove ite anne meee oem 37 OPUS esto a rabia 38 Moda E a E 39 ERO Modulo A tds ii 39 Voice ModulatiON oi lacra 43 The Programmable Footpedals accord Ricas 48 MEMORYMOOG SOUND CHARTS ooccccconocnnnncnnnnnnnnnnnnnnnnnononnnnccnnnnnnnonnnnnnnnconnnannccnnnos 49 INTRODUCTION The Memorymoog is a voice assignment polyphonic synthesizer with the ability to store
14. to supply either voltage or switch triggers from the Memorymoog to the external synthesizer depending on which type of trigger signal it requires Consult the owner s manual for the synthesizer you intend to interface to for details of the trigger signal required Once you ve connected the necessary patch cords between instruments it may be necessary to retune the Memorymoog output to the external synthesizer especially if that synthesizer has a key board that ends in notes other than C To do this use the RANGE R and SCALE S trimpots on the back panel of the Memorymoog The RANGE control lets you tune the Memorymoog output an octave Hit the lowest C on the Memorymoog and tune it to the lowest C on the instrument you re interfacing to The SCALE trimpot is used to tune the outer range of the Memorymoog out put to the outer range of the instrument you re interfaced with Hit the highest note on the Memory moog and adjust the SCALE trimmer until it s in tune with the external synth You may have to go back and forth between the RANGE and SCALE controls a bit before the instruments are exactly in tune with each other The KB OUT switch 1 5 on the front panel is used to disconnect the external synthesizer from the Memorymoog without unplugging all the patch cords Its function is programmable THE KEYBOARD The keyboard is the source of control voltages that are applied to the oscillators telling them what pitches to produce The lower the
15. up to 100 patches in computer memory It has six independent voices each containing three voltage con trolled oscillators a voltage controlled 24dB octave lowpass filter two ADSR contour generators and extensive modulation facilities This means that there are 18 oscillators six filters and 12 con tour generators in the unit However there is a single set of controls for those components meaning that their sound is programmed homophonically each program governs each voice identically At the heart of the Memorymoog is the System Controller which gives you command over the instrument s microprocessor With the System Controller you can change programs store patches change keyboard modes use the cassette interface alter arpeggiation mode and set up program se quences Learning to use the System Controller is the key to learning how to use the Memorymoog This manual is designed in sections starting with a quick setup guide for those of you who are in a hurry to quit reading and start playing It tells you some dos and don ts about setting up and ex plains what you ll need to know about the System Controller in order to get at the programs Section II is a reference guide designed to help answer any questions regarding specific features on the Memorymoog Section III is a step by step explanation of each set of controls for those of you who aren t all that familiar with synthesis It s designed to help clarify things that may seem vague in
16. DE or BAD CODE depending on if you have it right or not If the old code is correct you may then enter any new four digit code PREFIX C9 makes the front panel live The Alpha numeric Display 3 2 will read LIVE PNL when you hit C hit 9 hit ENTER In this state the front panel controls override the memory settings SYSTEM CONTROLLER PREFIX C0 flashes all the LEDs This is another service function to check if all the LEDs work Hit ting any switch turns the function off PREFIXES DO to D9 call up PROGRAM SE QUENCES These are chains of up to 20 programs each arranged in some predetermined order To call one up hit D hit a number from 0 to 9 and hit EN TER To load a PROGRAM SEQUENCE hit D hit D again hit a number from 0 to 9 and hit ENTER to get into PROGRAM SEQUENCE LOADING MODE Then to enter programs hit the program number hit ENTER hit A ADVANCE switch or B BACKSTEP switch Repeat until you ve loaded all the programs you require The loading mode will INTERLOCK stop after 10 programs are loaded You can also use the ADVANCE and BACKSTEP footswitches 15 3 and 15 4 to step forward and backward in the PRO GRAM SEQUENCE 2 2 a 4 Ls Le e 7 Le e Lel e JLo p m Q 4 0 FOOTPEDALS 4 1 AMOUNT 1 PITCH VOLUME FILTER The AMOUNT knob controls the overall range of footpedal num PEDALES AMOUNT 1 ber 1 which can be routed to control the pitch of all the oscillators
17. M CONTROL LER 3 0 Alphanumeric Display shows either MONO 1 2 or 3 depending on the mono mode programmed Mono 1 is last note priority Mono 2 is low note priority and Mono 3 is high note pri ority In polyphonic mode the Alphanumeric Dis play will show either POLY 1 cyclic 2 cy clic with memory 3 reset to voice A or 4 reset to voice A with memory Voltages routed to an external synth via the EXTERNAL SYN THESIZER OUTPUT 14 0 are affected by this control 1 8 HOLD Lets you build up chords and transpose them in parallel motion from the keyboard Holding a chord and then pressing the HOLD button will memorize the chord Holding down the HOLD button and then pressing notes on the keyboard will let you build widely spaced chords Releasing the HOLD button memorizes the chord The chord can then be transposed from the last note you played on the keyboard 1 9 ARPEGGIATOR Continuously triggers note played on the key board Rate is set by the LFO 5 0 speed The Clock can be overridden by an external trigger source at the CLOCK IN 15 5 on the back panel The internal clock is reset by the keyboard so you can always play in time The Arpeggiator operates in six different modes 1 Plays back notes from bottom to top un latched notes stop when you lift off the key board 2 Plays back notes from top to bottom un latched 3 Plays back notes from top to bottom and then from bottom to top unl
18. MANUAL NO 997 045924 001 OWNERS and SERVICE MANUAL for 90200 MEMORYMOOG MODEL 345 This binder contains the complete owners and technical manuals for the Memorymoog As updates and improvements are made in the instrument they will be described in the Addenda section in the back of the manual COPYRIGHT 1982 MOOG MUSIC INC MEMORYMOOG OWNERS MANUAL CONTENTS INTRODUCON lt a italia 1 SECTION I A A O A 2 Calling Un Proa a ti nd 3 Editing AA A edit 3 Calling Up and Stepping Through Program Sequences c cccooccccnocccononcnononanononanonacononnnanono 4 SECTION II KReyboard Performanc Controls erario iento aniones 3 Lett Hand Controllers 2 A A sce ayia 7 System Controler eenaa a Gaia a e 7 TOE A a O 10 LFO Modulation a in 10 OSC ALOIS ai A as 12 A A and Saatinnias 13 Voltage Controlled Filter is taco 13 Voltage Controlled Amplitter coria eie ars 14 Contour Controls A nadie lai canada ess 14 CMS rt A A A serio 15 Phe Back E E EAEE A OC OZ UE Aaa BUS dak 15 HL Eye A dio UU 15 E A de 15 External Synthesizer UL dto 16 o O ta ceeds totad 16 Cassette A O eee iets hak dae 16 Power OMOTE A Saale aide etd 16 Powerc rd te lts de ey eo e le aha Mts hae 16 SECTION M The System Control con 17 Calling Up PTOSTAMS did iia ein 17 Recording Pro aras iii doe nudsecadhonsdyacteaneneenion 18 Program SEQUENCES ias 20 Loading Your Own Program SEQUE 20 The Cassette Interface lidia dci A ads ba ede stand ag EE enlenn 22 Interfacing
19. TOUR GENERATOR A Eime 5 2 1 4 3 O 8 6 ATTACK zs Varies the attack time from 1 millisecond to f EE 10 seconds aoo LA soo LA 8 7 DECAY Ekr Variable from 2 milliseconds to 20 seconds ATTACK E 8 8 SUSTAIN Varies the sustain level of the filter contour TOZERO UN CONTOUR 8 9 RELEASE i z e E a Adjustable from 2 milliseconds to 20 sec 9 Ns ay xa onds The RELEASE SWITCH 10 4 and Ma DECAY or the RELEASE FOOTSWITCH 15 1 VOLTAGE CONTROLLED AMPLIFIER turn the release portion of the contour on and off 9 0 VOLTAGE CONTROLLED AMPLIFIER An ADSR contour generator controls the VCA 9 1 ATTACK Same as section 8 6 9 2 DECAY Same as section 8 7 9 3 SUSTAIN Same as section 8 8 9 4 RELEASE Same as section 8 9 10 0 CONTOUR CONTROLS This set of four switches affects both Contour Generators 10 1 RETURN TO ZERO Normally the Contour Generators if retrig gered during the attack segment start from the existing voltage level With this switch on the attack segment will always reset to zero volts 10 2 UNCONDITIONAL CONTOUR With this switch off the Contour Generators will go into their release states if the RE LEASE SWITCH 10 4 is on or the RELEASE FOOT SWITCH 15 1 is depressed only when you let up on a key With the switch on when you let up on a note the Contour Generators will go through their entire attack phase and then jump immediately into the release st
20. The 18 voltage controlled oscillators of the Memorymoog produce the pitches you hear when you play the keyboard The control voltage output from the keyboard determines the oscillators pitch Pitch is supplied by an oscillator when its waveform a periodic fluctuation of voltage is translated by a speaker cone into a fluctuation of air which we perceive as pitch There are a num ber of things which can alter the speed or frequency of the oscillators incoming control voltages supplied by the keyboard the FREQUENCY controls on the oscillators themselves 6 5 and 6 6 voltage from the two PROGRAMMABLE FOOTPEDALS 4 0 the PITCH BEND WHEEL 2 2 the LFO 5 0 the filter s CONTOUR GENERATOR 8 5 and the output of OSCILLATOR 3 when it s used as a modulation source in the VOICE MODULATION section 5 4 As we explained in the introduction each voice card holds three oscillators There are six voice cards for a total of 18 oscillators Each of the oscillator panel controls for OSCILLATORS 1 2 and 3 actually governs six oscillators To avoid confusion when we refer to OSCILLATOR 1 OSCIL LATOR 2 and OSCILLATOR 3 we ll mean the set of six oscillators governed by each of those groups of controls WAVESHAPE Each oscillator generates three waveshapes pulse A sawtooth ye and triangle IX Each waveshape is a representation of fluctuations of voltage These fluctuations produce different sets of harmonics thereby creating a different timbre of
21. atched 4 Plays back notes from bottom to top latched The notes will continue if you lift your hands off the keyboard 5 Plays back notes from top to bottom latched 6 Plays back notes from top to bottom and then from bottom to top latched GLIDE ON OFF KB MODE HOLD ARPEGGIATOR 5 5 ls Sl 2 8 2 N lt AA 8 a Ss 7N 0 10 0 o 1 PITCH BEND MODULATION AMOUNT AMOUNT 1 10 PITCH BEND AMOUNT Lets you vary the maximum range of the PITCH BENDING WHEEL 2 2 up to 1 octave Note that this control is pro grammable 1 11 MODULATION AMOUNT Sets a programmable initial modulation amount The MODULATION WHEEL 2 3 adds to the amount set by this con trol AUTO TUNE MONO MULTIPLE KB OUT 5 TRIGGER GLIDE ON OFF HOLD ARPEGGIATOR 5 2 o 10 PITCH BEND MODULATION AMOUNT AMOUNT 2 0 LEFT HAND CONTROLLERS 2 1 OCTAVE SWITCHES These are not programmable They raise or lower the pitch of all oscillators by one octave 2 2 PITCH WHEEL Lets you bend the pitch of what s played on the keyboard by an amount determined by the PITCH BEND AMOUNT con trol 1 11 2 3 MODULATION WHEEL For injecting modulation from the LFO 5 0 Adds to the ini tial amount of modulation programmed by the MODULA TION AMOUNT control 1 12 3 0 SYSTEM CONTROLLER 3 1 PROGRAM DISPLAY The large numeric LED Light Emitting Diode display shows which program number has been called up Program numbers
22. ate 10 3 KEYBOARD FOLLOW When this switch is on the voltage from the key board varies the attack decay and release times of the Contour Generators The lower you play the longer the times the higher you play the shorter the times 10 4 RELEASE Turns the release segment of the Contour Gen erators on and off This control interacts with the RELEASE FOOTS WITCH 15 1 14 VOLTAGE CONTROLLED FILTER KB TRACK 0 SF 1 xy ame EN A o lt 2 3 CUTOFF EMPHASIS 1 2 700 ie 1 AU 7 400 3 800 6 100 6 200 12 10 D 2 cd 18 1MSEC 10SEC 2MSEC 20SEC ATTACK DECAY 2MSEC 20SEC RELEASE RETURN TO ZERO UNCONDITIONAL KEYBOARD RELEASE ONTOUR FOLLOW 700 1 1 5 1 4 2 3 E 1 4 2 3 Free E ee Nal 100 6 200 12 2 12 27 Y e 1MSEC 10SEC 2MSEC 20SEC 0 10 2MSEC 20SEC ATTACK DECAY SUSTAIN RELEASE VOLTAGE CONTROLLED AMPLIFIER VOLTAGE CONTROLLED FILTER KB TRACK 0 5 o 0 PIL gt 3 3 2 P N a i 13 273 IN 5 5 0 10 CUTOFF EMPHASIS 700 i 1 5 1 4 5 3 gt O 100 6 200 12 2 19 D 20 18 a a 1 MSEC 10 SEC 2 MSEC 20 SEC 0 10 ATTACK DECAY A o 2MSEC 20SEC SUSTAIN RELEASE RETURN TO ZERO UNCONDITIONAL KEYBOARD RELEASE ONTOUR FOLLOW 700 i 1 5 1 4 a 3 gt 1 4 G 3 aida ala a ia 100 6 200 12 2 12 20 DO 18 2MSEC 20SEC 0 10 2MSEC 20 SEC DECAY SUSTAIN RELEASE VOLTAGE CONTROLLED AMPLIFIER 1 MSEC 10 SEC ATTACK 11 0 OUTPUTS 11 1 MASTER VOLUME
23. ber fol lowed by ENTER To get the LOCKED setting back hit the RECORD INTERLOCK switch again If you decide you want to record the LOCKED setting into a memory position hold the RECORD INTERLOCK switch down and hit the ENTER button Be sure the PROGRAM DISPLAY is show ing the desired program number otherwise you ll erase a patch you may have wanted to save 19 PROGRAM SEQUENCES The D PREFIX switch is used to call up and record PROGRAM SEQUENCES There are 10 PROGRAM SEQUENCES in the Memorymoog These are chains of up to 20 programs which the user determines To call up a PROGRAM SEQUENCE hit D the PROGRAM SEQUENCE number any num ber from 0 to 9 and hit ENTER What you will see in the PROGRAM DISPLAY is the first pro gram in the PROGRAM SEQUENCE The Alphanumeric Display will look like this PROGRAM SEQUENCE DISPLAY SYSTEM CONTROLLER PROGRAM SEQUENCE NUMBER CURRENT PROGRAM 00 PROGRAM B BEGINNING OF PROGRAM SEQUENCE OR PREVIOUS ___ 2 1 PROGRAM NUMBER B PO 00 NEXT PROGRAM IN SEQUENCE Eee SHOWS E WHEN LAST PROGRAM IN THE CHAIN IS REACHED 1 2 E ADVANCES PROGRAMS IN B PROGRAM SEQUENCE 9 BACKSTEPS THROUGH PROGRAMS IN PROGRAM SEQUENCE ENTER RECORD INTERLOCK There are two possible methods for stepping forward or backward through the programs in a PRO GRAM SEQUENCE You can use the A and B PREFIX switches on the Numeric Keyboard see
24. d hit AUTO TUNE again If all six voice cards still fail to tune try turning the instrument off for a moment Then turn it on again and hit the AUTO TUNE switch If all this fails contact an authorized serv ice center or call our factory service center for assistance CALLING UP PROGRAMS To call up a program hit any desired number from 0 to 99 on the Numeric Keyboard 3 3 and follow it by pressing the ENTER switch The ENTER switch must be pressed in order for a new program to replace the one that is currently called up The new number appears on the display immediately but the new program is not active until the ENTER switch is pressed SYSTEM CONTROLLER PROGRAM DISPLAY PROGRAM I alce e Le 2 s LI e e e e e e gt RECORD INTERLOCK SYSTEM CONTROLLER ALPHA NUMERIC DISPLAY 2 a a s Le B 7 s 2 e QUO lel SYSTEM CONTROLLER NUMERIC KEYBOARD ENTER a A SWITCH _ 17 RECORDING PROGRAMS In order to record your own patches into the program memory you have to ENABLE the record function To do this press PREFIX BUTTON C 3 6 hit 8 and hit ENTER This will display the status of the instrument The Alphanumeric Display will read DISABLED or ENABLED Now you must enter a four digit security code when each instrument is shipped the code is 0000 If you enter the wrong code the display reads BAD CODE and returns to normal
25. e panel into a live state Set up the patch the way you want it then hit the RECORD INTERLOCK switch This locks all the front panel controls so that moving them will have no effect at all on the patch as long as the RECORD INTERLOCK switch doesn t get hit again cancelling the LOCK Then while holding down the RECORD INTERLOCK switch press the ENTER button The Al phanumeric Display will read either RECORDED to indicate a successful recording or DISABLED to indicate that the record function of the memory is off and must be turned on to re cord a patch in memory 2 The other method of recording a patch involves recording edited versions of programs using the RECORD INTERLOCK switch to freeze them in temporary memory so they can be moved to other locations or checked against the original patch Edit a patch hit the RECORD INTERLOCK switch to put the edited patch in temporary memory and freeze the front panel controls Now if you hit the ENTER switch don t hold the RECORD INTERLOCK button down you ll reinstate the original preset program Hitting the RECORD INTERLOCK switch will bring back the edited version of the patch This lets you do A B comparisons between patches Note that you aren t limited to A B comparisons between the edited patch and its original form All you have to do is hit the RECORD INTERLOCK switch putting the edited or live panel patch into temporary memory and call up the program you want to check it against hit a num
26. evel To save programs onto tape hit PREFIX C press 1 press ENTER This starts the cassette save operation which takes about 30 seconds When saving to tape your instrument is inoperative When it s complete the Alphanumeric Display will read SAVED To verify that saving took place correctly rewind the tape and press PREFIX C hit 3 hit EN TER and start the tape When the tape has been completed the Alphanumeric Display will read VERIFIED if the tape has been made properly It will read ERROR if there s a problem If the playback volume is too low the Display will read VOL LOW To load programs from a cassette tape press PREFIX C hit 2 hit ENTER When the tape has been completed the Alphanumeric Display will read LOADED if there wasn t any problem It will read VOL LOW if the playback volume is too low and it will read ERROR if there s some other problem Generally speaking you should always verify a tape before you try to load it INTERFACING THE MEMORYMOOG TO A MONOPHONIC SYNTH It s possible to control an external monophonic synthesizer using the INTERFACE jacks 14 0 pro vided on the Memorymoog s back panel RANGE SCALE Se A O am Ges ue e e 0 660666000 MEHE RRL Ne yno ED eg BACK PANEL 22 The CONTROL VOLT 1 VOLT OCT jack is used to supply control voltage out from the Mem orymoog to the external synthesizer The other two jacks V GATE 0 TO 15V and S TRIG 15V TO 0 are used
27. g a familiar run or scale pro ducing new triggers only at the first note Do it slowly to begin with and increase the speed as you start to master the technique Also try the different KEYBOARD MODES while you practice and notice the differences in priority between high note low note and last note modes SINGLE MULTIPLE TRIGGER 25 With the SINGLE MULTIPLE TRIGGER switch 1 4 on the keyboard will put out a new trig ger for every note played regardless of whether or not any other note is still being held down You ll notice that if you try to play legato the keyboard will still put out new triggers foiling your every attempt to avoid them MULTIPLE TRIGGERING is great for playing those pyrotechnic runs where you want every note to stand out It covers up for any note you hit sloppily whereas with SINGLE TRIGGERING you have to be sure to hit every note distinctly in order for it to be articulated clearly THE HOLD FUNCTION The HOLD switch 1 8 is used for building chords that you can subsequently control in parallel motion from the keyboard Play a chord Continue holding it while you press the HOLD button Let up on the chord and then play a single note You should hear the chord and be able to transpose it up and down by playing the keyboard If you want to build chords that are too wide to simultaneously play while pressing the HOLD switch push the HOLD switch continue holding it and play the chord you want one note at a time When
28. gs for each os cillator are available via these switches Note that the octave switches in the LEFT HAND CONTROLLER section 2 0 will raise or lower the pitch of the oscillators one octave 6 2 SYNC 2 TO 1 oscillator 1 only Locks the fundamental frequency of oscil lator 2 to that of oscillator 1 It is hard sync 6 3 PULSE WIDTH oscillators 1 2 3 Varies the width of the rectangular wave shape from 0 to 100 At the outer ex tremes of this range the pulse width will be so narrow that you won t hear any signal 6 4 WAVESHAPES oscillators 1 2 3 These three switches let you call up pulse sawtooth and or triangle waveshapes Waveshapes can be combined 6 5 FREQUENCY oscillator 2 A dual concentric pot which lets you tune the second oscillator a minor sixth The outer ring is for coarse control and the inner ring is for making finer adjustments 6 6 FREQUENCY oscillator 3 Tunes the third oscillator a minor sixth However when the KEYBOARD CONTROL switch 6 8 is off or the LOW switch 6 7 is on the range of this knob is increased to 2 1 2 octaves 6 7 LOW oscillator 3 only Drops the frequency of oscillator 3 by approxi mately 5 octaves converting it to a low fre quency oscillator With this switch on the range of the FREQUENCY control 6 6 is in creased to 2 Ya octaves 6 8 KEYBOARD CONTROL osc 3 only For turning on and off the keyboard control voltage routed to oscillator 3 With
29. he amp on Bring the volume of the amp up to where you re used to setting it While holding down a note bring the MASTER VOLUME control at the upper right corner up until it s at a comfortable level After you ve turned the instrument on let it warm up for about 10 minutes to allow the oscillators to stabilize Then hit the AUTO TUNE control in the upper left hand corner This will tune the Memorymoog s 18 oscillators Notice that the SYSTEM CONTROLLER s Alphanu meric Display reads 6 TUNED after the tuning cycle is complete in dicating that all six voices have been tuned If a number less than six appears in the screen it means that the system was unable to tune one or more of the oscillators for some reason Try hitting the AUTO TUNE switch again if this occurs If they still fail to tune they can be manually disabled Refer to the Service Section of the manual for de tails CALLING UP PROGRAMS When you first turn the Memorymoog on program Number 1 will appear in the PROGRAM DISPLAY window of the SYSTEM CON TROLLER To change program numbers hit any number from 0 to 99 followed by hitting the ENTER button on the Numeric Keyboard of the SYSTEM CONTROLLER EDIT 030 052 EDITING A SOUND Changing or editing programs is very simple If you want to alter some aspect of any of the sounds supplied by the factory all you have to do is hit any of the switches except those in the SYSTEM CON TROLLER or hit any of the rotary control
30. ight of the screen is the program number next in line in the SEQUENCE To step through the PROGRAM SEQUENCE use the A PREFIX switch to go forward and the B PREFIX switch to go backward You can also use PROGRAM ADVANCE and PROGRAM BACKSTEP footswitches for these functions Note that the footswitches aren t supplied with the instrument Experimenting with the programs editing them and stepping through the PROGRAM SE QUENCES should keep you busy for at least a few minutes It should also start generating questions about other features on the instrument Section II of the manual provides brief descriptions of all the various functions of the Memorymoog while Section III offers step by step explanations From this point refer to those sections as the need arises SECTION II This section of the Memorymoog manual is designed to answer questions about the function of each control on the front and back panels of the instrument It s a quick reference guide more detailed explanations will be found in the next portion of the manual 1 0 KEYBOARD PERFORMANCE CONTROLS 1 1 AUTO TUNE Touching this switch causes the computer in the unit to tune the 18 oscillators Tuning takes about 8 seconds The instrument will be dead for that period of time The SYSTEM CON TROLLER s 3 0 Alphanumeric Display will show TUNING when the switch is initially depressed and it will show how many voices have been tuned at the end of the tuning cycle 1 2
31. illator 2 PW 2 the pulse width of os cillator 3 PW 3 and or the filter s cutoff fre quency 10 5 4 VOICE MODULATION The source of this modulation is selectable from either the filter s contour generator or the third os cillator These affect each voice independently Voice Modulation is independent of the LFO Modu lation 5 0 5 5 OSC 3 Controls the amount of modulation from oscil lator 3 5 6 FILTER CONTOUR Controls the amount of modulation from the filter s contour generator 5 7 CONTOURED OSC 3 AMOUNT When switched on allows the filter s contour generator to shape the amount of modulation coming from oscillator three This is useful for creating modulation effects that vary with time 5 8 INVERT Inverts the filter contour as it s applied to the CONTOURED OSC 3 AMOUNT 5 7 and inverts the output of OSC 3 6 0 5 9 DESTINATION SWITCHES Voice Modulation can be routed to five places using this set of switches the frequency of os cillator 1 OSC 1 FREQ the frequency of os cillator 2 OSC 2 FREQ the pulse width of oscillator 1 PW 1 the pulse width of oscilla tor 2 PW 2 and or the filter s cutoff fre quency FILTER MODULATION LFO MODULATION Osc 1 OSC 3 FREQ FREQ VOICE MODULATION 5 O O a A 8 aa SS y CONTOURED INVERT 0 10 OSC 3 AMOU FILTER CONTOUR DESTINATION 11 6 0 OSCILLATORS 6 1 OCTAVE oscillators 1 2 3 16 8 4 and 2 octave settin
32. nd of PROGRAM SEQUENCE 0 an E will appear in the right side of the Alphanumeric Display and keep going It will run to PRO GRAM SEQUENCE 1 If you step through PROGRAM SEQUENCE 0 backwards using either the B PREFIX switch or the BACKSTEP footswitch it will jump to PROGRAM SEQUENCE 9 21 THE CASSETTE INTERFACE This is used to store information from the memory onto cassette tapes expanding your library of patches beyond the 100 that the Memorymoog will hold To access the interface it s necessary to connect the cassette properly SIGNAL IN MIC OR AUX SIGNAL OUT EAR PHONE MOTOR START STOP 140 MINI PLUG 3 5mm 140 MINI PLUG 3 5mm 097 MICRO MINI PLUG 2 5mm Ee D Pao TO TAPE CASSETTE REMOTE CASSETTE 1 4 PHONE PLUG 1 4 PHONE PLUG 6 35mm 6 35mm 6 35mm Connect the Memorymoog TO TAPE output to the MIC level input of the recorder Use only one channel of a stereo recorder Connect the Memorymoog FROM TAPE input to the EARPHONE or line level output of the recorder and where applicable connect the Memorymoog REMOTE jack to the REMOTE or START STOP input of the recorder If your recorder is not so equipped start stop must be done manually If you don t have a small cassette tape recorder with automatic level control there is a leader signal at the front of the cassette save function which you can use to set the level of your recorder It should be set at around 3 on the VU meter to ensure sufficient l
33. program number by one in normal operating mode PREFIX B steps in reverse through the programs in the PROGRAM SEQUENCE MODE see be low Backsteps program number by one in normal operating mode PREFIX C1 hit C hit 1 hit ENTER saves programs onto cassette tape for more information on this procedure see the next section of the manual PREFIX C2 hit C hit 2 hit ENTER loads programs from cassette tape into the Memorymoog s memory PREFIX C3 hit C hit 3 hit ENTER verifies correct loading of programs when putting programs from the Memorymoog onto cassette tape PREFIX C4 is used for defeating voices that aren t tuning up for whatever reason See text in next section of the manual for details PREFIX C5 tunes all oscillators to unison regardless of front panel settings PREFIXES C6 and C7 are electronic tuning aids for service technicians PREFIX C8 displays current memory status ENABLED or DISABLED in the Alphanumeric Dis play 3 2 The unit powers up with the memory disabled so that you can t accidentally record a patch and you can t use the cassette interface functions of PREFIXES C1 2 and 3 To enable the memory store function hit C8 followed by the four digit security code see Section III Hitting the letter C after entering C8 tells the instrument that you want to change the security code Do this by entering the old four digit code the code of instruments fresh from the factory is 0000 the display will read NEW CO
34. rical outlet BACK PANEL 16 SECTION Ill THE SYSTEM CONTROLLER The SYSTEM CONTROLLER is the heart of the Memorymoog Of all the front panel controls you ll find yourself using the SYSTEM CONTROLLER most fre quently It is used to store and recall patches set up key board modes set up arpeggiation modes control program sequencing access the cassette interface and many other present and future functions When you first power up the Memorymoog you ll no tice that the number 1 appears in the large LED display la beled PROGRAM This tells you that program 1 is called up and ready to play This window the PROGRAM DIS PLAY 3 1 will always show which program is currently called up and ready to play or which program is about to be entered As discussed in the quick setup guide let your instru ment warm up for about 10 minutes press the AUTO TUNE switch 1 1 and let the instrument tune itself be fore playing After the AUTO TUNE routine is complete program 1 will appear again in the PROGRAM DIS PLAY and the appropriate LEDs for program 1 will light up Should you need to tune the instrument at any time after it s been warmed up the computer will always re member the state of the panel controls just prior to the tun ing routine and return to it The Alphanumeric Display 3 2 will read 6 TUNED indicating that all six voice cards have been tuned successfully If any number less than six appears you shoul
35. rol from I to 18 oscillators depend ing on how many voice cards are being controlled You can program the number of voice cards con trolled by turning the MONO switch 1 3 on hitting the KB MODE switch 1 7 pressing ENTER and then hitting a number from I to 6 on the Numeric Keyboard 3 3 and pressing ENTER again If you hit a 1 you will control three oscillators as a Minimoog does If you want to hear the sound of only one oscillator turn the volume controls in the MIXER 7 0 of two of the oscillators to 0 The more oscillators you control the thicker and fatter the sound will be Controlling all 18 oscillators in unison creates a very massive sound SINGLE MULTIPLE TRIGGER When the SINGLE MULTIPLE TRIGGER switch 1 4 is off the keyboard waits until all keys are released before a new key depression will put out a new trigger signal which is used to start the CONTOUR GENERATORS 8 5 and 9 0 This state is called SINGLE TRIGGERING and it s useful for playing legato passages in MONO MODE You can emphasize phrases in SINGLE TRIGGER MODE by deliberately attacking only the first note in a phrase playing the rest of it with a legato touch This produces only one trigger for the entire phrase emphasizing the first note letting the others be played with what remains of the single CONTOUR If you ve never played a single trigger monophonic synthesizer before it may take some practice to get used to the technique With this patch try playin
36. s pots You ll notice that when you hit a switch the Alphanumeric Display will read EDIT and when you turn a pot six numbers appear in the display screen The group of three numbers on the left indicates the value of the pot as it is in the program memory and the group of three numbers on the right indicates the current value of the pot Hitting the ENTER button will immediately restore the program values SYSTEM CONTROLLER 1 PROGRAM 2 fa a 4 5 Le e 7 s e e lo RECORD ENTER INTERLOCK SYSTEM CONTROLLER 2 fa 4 4 5 Le e 7 e e lo ENTER RECORD INTERLOCK SYSTEM CONTROLLER 2 3 a 4 Ls Le e 7 s 2 Lel lo RECORD ENTER INTERLOCK CALLING UP AND STEPPING THROUGH PROGRAM SEQUENCES To get into the PROGRAM SEQUENCE MODE hit PREFIX letter D followed by any number from 0 to 9 followed by ENTER This gets you to one of the 10 PROGRAM SEQUENCES What will appear in the Alphanumeric Display looks like this SYSTEM CONTROLLER e Le e gt 4 RECORD INTERLOCK The number in the PROGRAM DISPLAY is the first program of the PROGRAM SEQUENCE The B at the left of the screen indicates the beginning of the SEQUENCE As you step through the SEQUENCE the number that appears in this spot indicates the previous program number The cen ter of the display shows the PROGRAM SEQUENCE number and the number to the r
37. s assigned to VOICE A In MONOPHONIC MODE the keyboard will only let you play one note at a time There are three different MONOPHONIC PRIORITY modes that determine what note sounds should you play more than one note at a time when in MONO MODE To get to the MONOPHONIC KEYBOARD MODES turn the MONO switch 1 3 on Then hit the KB MODE switch 1 7 and press either 1 2 or 3 followed by ENTER KEYBOARD MODE lis last note priority the last note played will sound over all others no matter how many notes you hold down KEYBOARD MODE 2 is low note priority the lowest note played gets priority KEYBOARD MODE 3 is high note priority the highest note will sound if more than one note is played All three modes have interesting uses espe cially when used in conjunction with the SINGLE MULTIPLE TRIGGER switch 1 4 and or when the Memorymoog is interfaced with a monophonic synthesizer SYSTEM CONTROLLER MONOPHONIC KEYBOARD MODES HIT KB MODE HIT 1 _ aa HIT ENTER KB MODE 1 Mono MULTIPLE KB OUT HIT KB MODE al o HIT 2 HIT ENTER KB MODE 2 GLIDE ON OFF HIT KB MODE O HIT 3 HIT ENTER KB MODE 3 KB MODE HOLD ARPEGGIATOR 5 5 2 8 2 a oe 10 PITCH BEND MODULATION AMOUNT AMOUNT A e 24 CHANGING THE NUMBER OF VOICES THE KEYBOARD CONTROLS IN MONO MODE When you put the keyboard into its MONOPHONIC MODE by pressing the MONO switch 1 3 the keyboard will play only one note at a time It will cont
38. the key board control voltage off the range of the FREQUENCY control 6 6 is increased to 2 Ya octaves OSCILLATORS 0000 FREQUENCY N WAVESHAPE A AN o P LSE WIDTH WAVESHAPE PULSE WIDTH A sy Ns FREQUENCY KEYBOARD CONTROL 12 PULSE WIDTH 7 0 MIXER Four level controls for adjusting the relative volumes of the three os cillators and a pink noise source as they feed into the filter Note that beyond a setting of 4 or 5 these controls cause the signals to clip dis tort This gives a little more punch to a sound where desired It also turns the triangle waves into sine waves At a setting of 10 you will hear some intermodulation distortion 8 0 VOLTAGE CONTROLLED FILTER The Voltage Controlled Filter is the patented Moog 24db octave low pass filter 8 1 KB TRACK Varies the amount of voltage from the keyboard that controls the filter cutoff frequency You can select either of the keyboard voltage of the keyboard voltage all of the keyboard voltage both switches on or no keyboard voltage both switches off 8 2 CUTOFF Controls the cutoff frequency of the filter 8 3 EMPHASIS Controls the degree of filter resonance Oscillation begins at a little past a setting of 7 8 4 CONTOUR AMOUNT Controls the amount of voltage from the FILTER CONTOUR GENERATOR 8 5 that is applied to the cutoff frequency VOLTAGE CONTROLLED FILTER KB TRACK 8 5 FILTER CON
39. through the chain to the program you want to replace and repeat the steps above for recording a program into the SEQUENCE This will update the PROGRAM SEQUENCE Using the B PREFIX switch in place of the A PREFIX switch in the above loading procedure will cause the programs to be loaded into the previous position rather than in the position shown Here s a hypothetical PROGRAM SEQUENCE and the procedure for loading it for you to prac tice on The SEQUENCE we want runs programs 10 20 30 40 50 60 70 To load it proceed thus 1 Hit D 2 Hit D again 3 Hit 0 load PROGRAM SEQUENCE 0 4 Hit 10 5 Hit ENTER 6 Hit A load first program into first position of SEQUENCE 0 7 Hit 20 8 Hit ENTER 9 Hit A load second program into second position of SEQUENCE 0 CONTINUE until you ve loaded all the programs into the SEQUENCE To stop loading PRO GRAM SEQUENCE 0 hit D again This will get you out of PROGRAM SEQUENCE MODE Hit ting D 0 ENTER will recall PROGRAM SEQUENCE 0 Step through it to see if it s correct The SEQUENCE should run 10 20 30 40 50 60 70 If it doesn t try to correct your mistake Correct ing mistakes is a great way to familiarize yourself with the operation of the PROGRAM SE QUENCE MODE Note that if you should need to run more than 20 programs in a PROGRAM SEQUENCE the PROGRAM SEQUENCE automatically jumps to the next PROGRAM SEQUENCE number when it has reached the end of a SEQUENCE Step through to the e
40. tings in memory By hitting LOCK the Alphanumeric Display 3 2 will read LOCK indicating that the current panel settings are tempo rarily locked and turning pots or hitting switches will have no effect This allows you to call up an other patch from memory by hitting a number and pressing ENTER without losing the locked patch Hitting the LOCK switch after you ve called up another patch will bring up the locked patch This is useful for checking edited patches against the original version 3 5 STORING A PATCH IN MEMORY id This is done by holding the LOCK button 3 4 down and hitting the ENTER button see 3 3 This loads whatever is currently shown on the front panel into the memory position called up in the Program Display 3 1 Note that recording a patch is impos sible if the Memorymoog is write disabled mean ing that a protect function against storing unwanted information in memory is on To turn the protect function off and on you must know the four digit security code see Section III Attempting to store a patch in memory when the disable feature is on will cause the Alphanumeric Display 3 2 to read DISABLED When a patch has been successfully written into a memory position the Alphanumeric Display will read RECORDED INTERLOCK 2 2 a 4 Ls Le e 7 Le e Lel e LJ e a m Q 3 6 PREFIX BUTTONS PREFIX A advances programs stored in the PROGRAM SEQUENCE MODE see below Also advances
41. tone color If you want to listen to how they differ set up this patch start by pressing C 9 ENTER on the NUMERIC KEYBOARD 3 3 to get a live panel TO HEAR THE DIFFERENT WAVESHAPES HOLD DOWN A NOTE IN THE CENTER OF THE KEYBOARD TURN ON EACH WAVESHAPE SWITCH INDIVIDUALLY AND LISTEN TO THE EFFECT IT HAS ON THE TONE COLOR TURN THE PULSE WIDTH CONTROL WHEN YOU GET TO THE PULSE WAVE AND NOTICE HOW CHANGING THE WIDTH OF THE PULSE WAVE AFFECTS ITS TONE 27
Download Pdf Manuals
Related Search
Related Contents
Chap.3 MIG MAG Welding Technical Service Bulletin MANUAL DE INSTALAÇÃO DOS KITS BICIMOTO PARA BICICLETA Segurança da Informação na Escola Pública Copyright © All rights reserved.
Failed to retrieve file