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2. OLT ITCHMOLE L L OWE E LICHT 1 H HALOGE OTLICHT eva RETUR L ua DTLICHT ATT HeLDCE OTLIGHT 12VA ATT ET d SPOTLICHT A OWATT ET DTLICHT F F LAl L ECT STACKE i Thi PPS TITLE Stacker Giant r Wiri repr lu aed pied I n r in par EE Al IRI HEET FILE NAME Stacker a 1 ithout prior written permissior Ha HECKE AME LAI Gar T ALE ATE ATE ATE 1 61 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES STACKER GIANT CONTROL WIRING DIAGRAM EAKERS hr SPK L
3. 1010 mm 39 8 Page 7 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES HOW TO PLAY PLAYERS AIM TO BUILD A VERTICAL STACK OF BLOCKS TO WIN PRIZES Insert coin s The exact amount of coins per play is dependent on Program settings P1 through to P6 Press the Start Stop button to start a game Press the Start Stop button to stop the moving blocks at the desired position Build the stack of blocks by stopping each level of blocks on top of each other W Players win a prize when either the Minor or Major level is reached On a Minor prize win players can elect to choose a Minor Prize or press the Continue button and try for the Major Prize Level The player will not win any prizes if they choose continue amp fail to reach the Major level Game ends any time the player fails to stop the moving blocks at a position directly above the block blocks on the previous level or they choose a Minor Prize Prize Selection When you reach the minor level you can elect to get a minor prize and stop the game or continue the game to try for the major level You canno
4. PRESS TEST RUN TEST PRESS I rjr SERVICE o 1 111 REPEATEDLY Loops back PRIZE ARM INDICATOR amp MOTOR TEST To step from R01 to R11 To step to prize arm press Service button Selected prize arm will light indicator LED PRESS TEST PROGRAMMABLE ADJUSTMENTS MODE Page 15 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES SOUND LAMPS amp DISPLAY TEST B ENTER The Sound Lamp amp Display test is entered from Attract mode by pressing the test button once NOTE If there is an active error displayed press the red test button once to try and clear the error If the error code will not clear it can be bypass by quickly pressing the red test button twice DURING THE TEST o Game music and a voice over will be played The Prize Arm Indicator LEDs will light up in sequence The Credit display will count from 0000 to 9999 and then repeat The LED Playfield Display panel will run a test pattern sequence The Continue Start Stop and Select button lamps will flash on and off O00 0 B EXIT The Sound Lamp amp Display test is exited by pressing the test button The next test will be switch test SWITCH TEST
5. LN T RUI NEI DATA EGMENT DISPLA TART STO ITCH ELECT SWITCH Dn 0 TEST F 1 A gt BUTTO I I ERVICE BUTTO E I A IRI EE boo LIGHT je 94 A E BUTTON I ATE TEST LOSE TOGGLE SWITCH BUTTO x DIN 1 DUNTER Y DI DUNTER PRIZE E DUNTER 3 DLuvE Le N DNT DL p es F gt LAL Game L ECT STACKE n ae Gar ido Coe SEE MAI IRI SHEET TITLE Stacker Giant Control Wiri reproduced or pied wholl r in part FILE NAME Stacker ntrol Wirir T ithout prior written permission of AWN AHa HECKE E LAI Car ALE ATE ATE ATE Page 62 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES STACKER GIANT OPTIONAL WIRING DIAGRAM IA THE PROGRAM SE OP TIONAL IRI FOR COIN DOOR ITH BILL I TO MARS 1 OUTLET 2 is SHEET z NZBLI ELI EUTRAL INHIBIT TEST 5 ICE ao e EUTRAL ENABLE EN HOT ENABLE Woe
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8. w w w T m cuu e 2 n a r m SM MESE Lyd 14 Lely ul Lu 2 EN zm P 2 4 zi E rat ul RA _ Ya E N HE a M Y NES N ZS 2 5 N b 77 cd o Se A Page 54 Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 PANEL ASSEMEL DISPLA Operator s Manual Stacker Giant SKILL LAI GAMES a I 510 le abel e alu gt cai w aff w 2 a 2I uU a mix d L2 x r m 3 z m 1 T D de uus EE m zug I A ololx x E m Ox rz i zia a gt 1 o ole zi mp2 rii 2515 o 1 Iu vanjo 46 4 2 ic TIT TIT T ke SI g MET ul 2 0 2 2 gt gt TISS fa re RU i m Wy W m Lulu m
9. 55 Go e eem eei To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Page 55 Operator s Manual Stacker Giant SKILL LAI GAMES 5 4 52 EA E m 46 21 z xx wj 2 z S 8 xig 2 2 S ale S 212102 e 2 n fra gt i a a 212 iD i w H Gi a 4 cuc a 4 jg 4 Sle Z 4 n slo E m x p roux e ce 3 EX 2 ulla eye a S ct 2 Lj a S amp E c EJ amp EIz es etse o ebd ox Ed T Ed ot T gt BE T 5 29 ra B a oe z z uzz z ClSlsl4lele 4 a 5 4 a 2z i E gp dos a 2 lale Tf S S a a ij oye NYSP Hed Ed ox cz Him e BM 8 gt Sy sy 2 X Z Z z z z gl Z rm mimi iR a T ke read 1 ee ie S L Bp 1 r n T TI HE f F x Bee ere
10. 1 D ELE c T ES ES i m w uu wp w SE m Q jwyu ea e Lavd 11 Lely ES y Z 4 4 My 4 VOCUM ul aN E s n lt bun _ 4 7 cc 7 Page 56 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES j ele 25 ole i 2 4 ui uu mala i r z 3E sla 8 53 E E Ed t a iR iy w o D m ul ulg A T a L ep t T a lad nm E D iu ES afa wi a t acie E Ba elals S o a E ul a if rye pe i alw I 311 19 11 Lav ul DN op v5 J 3 i e 1 9 m Aa E ul a Wu A a fe NC ES A Page 57 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES n m 1 iJ 71 malls 2 252
11. 6 This option controls the number of retries a user will get when a prize arm times out during the prize selection stage NOTE If the machine fails to detect a prize fall after set number of tries the error message Err4 or Err7 will be displayed in the credit display See Error Codes page for more detail m P25 ERROR TYPE FOR MINOR PRIZE ERR7 Default Soft Adjustable Soft or Hard This variable sets the type of action taken when there is a Minor Prize deployment error Err7 When set to Soft SOFt on an error 7 the game will automatically continue to play on for a Major Prize If set to Hard HArd the game will stop and display Err7 in the Credit Display and sound Please Call the Attendant NOTE For more information on Err7 please see Error Codes page m P26 ATTRACT ANIMATION STROBING DISPLAY Default ON Adjustable ON or OFF This setting controls whether or not the game displays the strobing of the attract animation When set to ON the game will display the attract animation with strobing If set to OFF the game will skip the strobing part of the attract animation m P27 NUMBER OF MINOR PRIZE Default 1 Adjustable 0 100 These setting controls the number of minor prize capsules tickets dispensed when player chooses to take the minor prize win Choosing to continue to play on for the major prize will abandon the minor prize win and player will get nothing if he she fails
12. B w z 4 s 7 2 5 E 2 i zh i 6 EXE EA pp iE Ul zx amp i e amp 5 LE T T 2 pe 41 a 4 a ul gels rmt enr e Simp Spey aye SEL SI a alala aleea S a ket eE mE adiziz E z ge mE ra amp E 2 i 2 T RI 5 ux e 2 ES 1 gr ggg VA E rs ie red ee 25 a aim a d m au wli 22 Lay lMvd ISL Lely e 49 co ul 3 s NS N I ul CN m ce ul 1 i 58 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 EMBL El Operator s Manual Stacker Giant SKILL LAI GAMES ae x A xr ad i gt a m i a gt c 2 E en fw a E es ug ze 2 5 a E dx EIESE elal Sj g gu a a 3 Eas pleja t z x A a ec aE Zj A Sjela gja aj 5 Sa xe IPSI 5 tt amp alela Tla a ergela 15 1 es Ei 5 alg 6 D e E 1216151
13. LO Laut 5 T 3 E ERE a E 5 8 12 9478 D mr w o be 5 rol Para L3 AE v 341 v 321 E es alu 5 a a EE at Ala P a E lag 8 a NET En 7 NO z a m H FEE T T31 j EET t RITTER Seals see etu ii ane e B zm Lim TYNDIS 3AISU Lait le93 NI OL 33810903 gt I YAXALNI 1L3AJIL 4 Es E w eue nex 4 1 Hoa s ia m dda oo zzuz x 35 xu 1 j umm 91919 SH aa 5 uie rui ail aa ER ifa 1441 4444 ee osi AT Sea dea an RE ala dug da o ud E fu geg q E a zu ajajaja uc afafa a aaa fa m Te HS i 1 fe i 2 11 T z 3 zem uy z 7 aaa aaa SAGE 8 EN 2 Sasgsassu5 S SIS st E Ed d P Vals amp aos aoa ago Assis zs Isuzu ilu c eh e EAn 4 n eee ene een S a B Halal zeala lsa Eee Fellas alased e 311 lava 13539 1 3513 Av m uJ Page 60 To Purchase This Item Visit BMI Gaming www bmiga
14. V3 1 ISO 9001 CERTIFIED ORGANIZATION 043 A LAI GAMES ISO 9001 2008 Cert No 17460 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES TABLE OF CONTENTS SAFETY 22 1 MACHINE INSTALLATION AND INSPECTION eene 2 MACHINE ASSEMBLEY quo aded Aa aed ecu dod d oes 3 MACHINE ASSEMBLY 5556 eee 4 HEADER SIDE PLATE ASSEMBLY 22 2 52000000000000 00008 4 PRIZE BOX GALE TEST ch rite e eee ede tuor diese Padua eu gs 5 INTRODUCTION aeiia 6 SPECIFICATIONS ties eae eta uit A dA Nd E di HOW TO PLAY E 8 FITTING PRIZES TO THE PRIZE ARM 9 FILLING CAPSULE DISPENSER 11 3 TO 2 CAPSULE DIPENSER ADAPTER OPTIONAL ene 12 PRIZE SELECTION AND PAYOUT ADJUSTMENT ee 13 evo Fee AE 14 OPERATIONAL DIAGRAM rep ccn thee eue oet 14 MODES oi tesi rtis testes dose deter te devote bises 14 PLAY ist Ce M I I EM
15. 2 Very Easy Approx 1 Winin 30 Games 7 Hard Approx 1 Win in 300 Games 3 Easy Approx 1 Win 40 Games 8 Very Hard Approx 1 Win in 400 Games 4 Easy to Medium Approx 1 Win 50 Games 9 Very Very Hard Approx 1 Win in 600 Games 5 Medium Approx 1 Win in 100 Games 10 Hardest Approx 1 Win in 800 Games m P11 MERCY SYSTEM MODE ADJUSTMENT Default 0 Adjustable 0 2 This option adjusts the way that mercy tickets or capsules paid out if the optional ticket or capsule dispenser is fitted See P12 for setting the number of mercy tickets or capsules that will be dispensed 0 Mercy System disabled no ticket or capsules will be paid This setting must be used if optional ticket or capsule dispenser is not fitted 1 Mercy tickets capsules are paid after the game ends if no Jackpot or Consolation prize is won 2 Mercy tickets capsules are paid on every game credit before the game starts regardless if prizes are won or not NOTE If no ticket or capsule dispenser is fitted to the machine make sure P11 and P12 adjustments are set to 0 Page 24 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES m P12 NUMBER of MERCY TICKETS CAPSULES ADJUSTMENT default 0 Adjustable 0 20 This option adjusts the number of mercy tickets or capsules paid out if the o
16. Page 41 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES SECTION A SERVICE INSTRUCTIONS BE SURE TO READ THE FOLLOWING Carefully before servicing this machine Page 42 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker LAI GAMES LOCATING AND ACCESSING PARTS ic ud PARTS LOCATION DIAGRAM jan Lamps Acrylic As viewed from front Diachronic Down Lamps LED Playfield Major Display Prize Arms o 9 iecit Major Prize Arms Indicator PCBs Major Prize Display Area Start Stop Button Speakers 2 units Select Button Prize Chute Area Control Panel Coin SS Coin Door a M AN 7 Segment Display Continue Button Minor Prize Door Prize Box Gate L E 00 Rubber Glide Leg Levelers Casters 6 units Page 43 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Fluorescent FL40 Lamps Control PCB Amplifier Sound CPU Main MCU Prize Box Sensor PCB Slave inside Prize Box Sensor PCB Master inside Minor Prize Capsule Dispenser Motor Z d d d 5 5 5 5 g w 19 c f 5 Operator s Manual Stacker LAI GAMES PARTS LO
17. Stacker Giant SKILL LAI GAMES READING PRIZE BOX SENSOR LED INDICATOR There are two prize box sensor PCBs that are attached to a prize box of the machine Master PCB FB89A and Slave PCB FB89B In the Master PCB there is a LED Indicator that will lit when the prize box sensor is blocked This is how to read the LED indicator 1 In normal condition prize sensor is not blocked all LEDs in the LED indicator is OFF The LED indicator consists of twelve yellow LEDs and each represents a connection of prize sensor between the Master PCB and Slave PCB 2 When a connection between prize sensors is blocked then the LED that represents that connection will lit Example when the connection between TXI in Master PCB and RXI in Slave PCB is blocked Then the LED that represents that connection in the LED indicator will lit Master PCB Slave PCB Connection of prize sensor between Master PCB and Slave PCB Page 38 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 tay Operator s Manual Stacker Giant SKILL LAI GAMES 4 READING LED S INDICATOR ON 95 BAFB95 PLD MOTOR CONTROL is located inside the machine and is accessed from the back of the machine On this PCB there are eight 8 LED Indicators that are used to indicate troubles related to prize box gate sensors safety switch and limit switch This is the order of the
18. 9 Prize arm 9 selected RIO MEI Prize arm 10 selected HAA Capsule Dispenser selected PRIZE ARM LOCATION DIAGRAM Page 17 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES PROGRAMMABLE ADJUSTMENTS MODE The Stacker Giant has twenty ninth programmable adjustments that can be changed in this mode They are PO1 to P28 and their codes and values are displayed alternatively during the adjustment procedure Example Code P01 Number of Coins Mech 1 is displayed as 1910 and its value of 1 as OLL on the 4 digit display PROGRAMMABLE ADJUSTMENTS MODE DIAGRAM PRESS TEST PROGRAMMABLE ADJUSTMENTS MODE PRESS SERVICE REPEATEDLY To step from PRESS START P01 to P28 to change value 1 2 3 4 10 Loops back to P01 PRESS TEST AUDIT MODE PROGRAMMABLE ADJUSTMENTS PROCEDURE B ENTER The Programmable Adjustments Mode be entered by pressing the Test button once while in the Run Test or by pressing the Test button four times while in Attract mode PIIPI PI P will be displayed on the 4 digit credit display SELECT The green Service button is pressed to step through each of the adjustment configurations starting from the display P01 being the first step con
19. H07 Hj ojz Level Ending amp LED Pattern for T Last Game Played 08 10 8 Level Ending amp LED Pattern for 8 Last Game Played H09 Hj ojs Level Ending amp LED Pattern for 9 Last Game Played H10 1030900 Level Ending amp LED Pattern for 107 Last Game Played Page 33 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES GAME HISTORY PROCEDURE B ENTER The Game History mode is entered from Audits mode by pressing the Test button once or from Attract mode by pressing the Test button six times HHHH will be displayed on the 4 digit display B SELECT The green Service button is pressed for advancing each step through the set of Game Histories starting from the HI HIHITH display 01 being the first step continuing through to H10 and then looping again from 01 to H10 until the mode is exited B EXIT The Game History mode is exited into Game Attract mode by pressing the Test button once Page 34 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES ERRORS AND TROUBLESHOOTING If the Game microprocessor detects any problems with the operation of the game an Error will be displayed on the 4 digit display and the machine will play a voice
20. Major Prize Arm No 5 Status P19 ON or OFF ON or OFF ON Major Prize Arm No 6 Status P20 ON or OFF ON or OFF ON Major prize Arm No 7 Status P21 ON or OFF ON or OFF ON Major prize Arm No 8 Status P22 ON or OFF ON or OFF OFF Major prize Arm No 9 Status P23 ON or OFF ON or OFF ON Major prize Arm No 10 Status P24 1 6 1 2 3 6 2 Number of prize arm tries P25 SOFt or HArd SOFt or Hard SOFt Error type for Minor Prize Err7 P26 ON or OFF ON or OFF ON Attract Animation strobing display P27 0 100 0 1 2 3 100 1 Number of Minor Prize P28 tic or CAP tic or CAP CAP Minor Prize option P29 Tic or CAP Tic or CAP CAP Mercy Prize option P30 1 4 1 2 3 4 2 Error Message Option P31 ON or OFF ON or OFF OFF Comm coin option Page 19 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES PROGRAMMABLE ADJUSTMENTS DETAILED B P01 COIN MECH 1 NUMBER OF COINS PER CREDIT Default 01 Adjustable 1 10 This variable sets the number of coins that need to be inserted into coin mechanism 1 for each credit It can be set to either of 1 2 3 to 10 coins for one credit B P02 COIN MECH 1 NUMBER of PLAYS PER CREDIT Default 01 Adjustable 1 10 This sets the number of games for each credit inserted into coin mechanism 1 It can be set to either of 1 2 3 to 10 plays for each credit the default setting is 3 2 B P03 COIN M
21. OR OPERATED IS WHOLLY UNAUTHORIZED AND SHALL BE AT OPERATOR S SOLE AND COMPLETE RISK Operator assumes any and all risk and liability for any civil or criminal legal claims or causes of action arising from the unauthorized use and or operation of the provided hardware and licensed software such improper and unauthorized use specifically including but not limited to a Operating or allowing the operation of the hardware and licensed software in a manner that violates the laws and regulations of the country state and or municipality in which the hardware and licensed software are used or operated b Assembling or causing the assembly of the hardware in a manner not authorized by or disclosed in this manual c Any tampering with changes to or modifications of the licensed software that occur after the software leaves LAI GAMES factory that is not made by authorized LAI GAMES personnel and that is directly or indirectly caused by Operator and d Any tampering with the computer chip electronic programmable read only memory EPROM by or on behalf of Operator that directly or indirectly causes the tamper indicating holographic seal on the computer chip EPROM to be broken or damaged in any way LAI GAMES shall have no liability related to such improper and unauthorized use and or operation of the hardware and licensed software and Operator shall indemnify defend and hold LAI GAMES harmless for any claim or cause of action brought
22. QUICK REFERENCE TABLE 33 GAME HISTORY PROCEDURE ine nett t e edunt 34 ERRORS AND TROUBLESHOOTING cette 35 ERROR CODE QUICK REFERENCE TABLE n 35 TROUBLESHOOTING GAME ERRORS tte 36 READING PRIZE BOX SENSOR LED INDICATOR 38 BUSEINEORMA TION 41 FUSE LOCATION DIAGRAM filed ted NN en ae 4 SECTION A SERVICE INSTRUCTIONS 42 LOCATING AND ACCESSING PARTS 43 PARTS LOCATION DIAGRAM tette ted 43 PARTS DESCRIPTION EE UE 46 EAN oe ORG eT a erc E M 49 IVAN TENANG TER alas a ref tud 50 SECTION B TECHNICAL DETAILS ssssssssssssssssssssssssssssssssssssssssssssssessssssssssssssee 51 MAINS VOLTAGE ADJUSTMENT eerte tte tette nnt tette 52 STACKER GIANT 3D EXPLODE VIEW utate eek 53 STACKER GIANT MAIN WIRING DIAGRAM teens 60 STACKER GIANT POWER WIRING DIAGRAM enne 61 STACKER GIANT CONTROL WIRING DIAGRAM eene 62 STACKER GIANT OPTIONAL WIRING DIAGRAM ees 63 ii To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES SAFETY PRECAUTIONS The following safety precautions and advisories are used throughout this manual and are defined as follows WARNING Disregarding
23. against LAI GAMES arising from Operator s or Operator s representative s improper and unauthorized use and or operation of the hardware and licensed software ANY IMPROPER AND UNAUTHORIZED USE SHALL COMPLETELY AND TOTALLY VOID ANY AND ALL WARRANTIES BOTH EXPRESS AND IMPLIED OF THE HARDWARE AND LICENSED SOFTWARE PROVIDED BY LAI GAMES To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 WARRANTY LA GAMES warrants its manufactured products for a period of 3 months inclusive of parts and labor from the date of sale LA GAMES exclusive obligation is to repair any item with any defects as a result of faulty workmanship or materials providing the defective item or items of equipment are returned to the LA GAMES distributor from which the machine was purchased LA GAMES shall have no obligation to make repairs necessitated by negligence or interference to any component by any unauthorized personal This will automatically void any existing warranty IF MAKING A WARRANTY CLAIM g A Copy of the sales invoice must accompany the claim h To and from Transport and freight costs are not covered by the warranty i Warranty is not transferable with the sale of a machine from one owner to another To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200
24. and accessing the tubes from the center back door m PRIZE DISPLAY DOWN LAMPS There are 5 x 12V 20W 36Dgr halogen lamps mounted in the top of the prize display These are standard diachronic lamps and are accessed from the prize display through the prize display door CAUTION Always replace the lamps with the same or equivalent size wattage and voltage Page 49 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES MAINTENANCE CLEANING AND CHECK UP EXTERIOR Regularly dust and clean the external cabinet areas as required using a soft water damp cloth and mild soap Check for blown bulbs and replace as required Any scratches or marks in the fiberglass or acrylic can be buffed out using car polish or cut and polish CAUTION Do not use solvents on the panels as it may affect the artwork INTERIOR Regularly dust and vacuum the interior of the cabinet taking care to remove any objects that may have fallen on the PCBs Check and tighten all fixing hardware and fasteners as required WARNING Always turn OFF Mains power and unplugged the game before cleaning the interior of the machine Always after cleaning the cabinet interior check all harness connectors and restore all loose or interrupted connections Regularly check that all the Display and Button Lamps are operating through the Sou
25. another sensational product from LAI games This game is based on the popular Stacker prize redemption game Stacker Giant features an impressive giant cabinet with heavy duty prize arms and the ability to dispense over sized prizes With a bright and attractive display simple but exciting game choices of major and minor prizes we feel that the Stacker Giant will make a great addition at any location on or off site We hope you take the time to read this manual and learn about the many other features and user friendly adjustments that can be made to fine tune the game for maximum earning potential DESCRIPTION W The Stacker Giant is a quick stop skill game that is simple and fast to play and learn The player must press the start stop button to stack the moving blocks on top of each other Each time the player successfully builds another layer onto the pile of blocks the next level is progressively harder Once the player reaches the Minor prize level they get to choose between a minor prize or continue to play on for the major prize Nearly all of your customers will try to the major prize level PACKAGING At delivery the machine should arrive in good condition To move the packaged machine for transport or placement use a forklift and take care not to hit the package or stack heavy objects on top as this may cause damage to the machine CONTENTS The Stacker Giant machine main cabinet Assembly
26. closed Check that there is no jam in the prize box gates to try AA Error displayed on Machine Page 35 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES TROUBLESHOOTING GAME ERRORS B CLEARING GAME ERRORS Game errors can be cleared by pushing the test button ONCE The game will try and check if the error is fixed If the reason for the error is fixed the game will continue as normal If the error is not fixed the error will remain on the display B MERCY SYSTEM ERROR This error usually occurs if the game has run out of tickets capsules or there is a ticket capsule jam when the machine tries to dispense mercy tickets A less common reason is if the game PCB tries to dispense tickets capsules but doesn t get a notch pulse for approximately three seconds for tickets or 80 seconds for capsules Use the Switch Test and test the notch pulse by manually activating the micro switch on the ticket capsule dispenser an active notch will be display as C1 See Page 16 for Details Also check that the dispenser setting for minor prize is correct for the dispenser fitted If the game was out of tickets capsules replace the tickets capsules clear the jam and then push the test button once to clear the error The game will then payout any owed tickets capsules B Err2
27. to win the major prize NOTE Setting P27 to 0 will disable any minor prize payout and the game will continue to play on for major prize m P28 MINOR PRIZE OPTION Default CAP Adjustable tic or CAP This adjustment sets the payment option of minor prize Tic is for ticket while CAP is for capsule as the payment of minor prize Page 26 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES m P29 MERCY PRIZE OPTION Default CAP Adjustable tic or CAP This adjustment sets the payment option of mercy prize Tic is for ticket while CAP is for capsule as the payment of mercy prize m P30 Error Message Option Default 2 Adjustable 1 4 This adjustment sets the way error messages are handled The game can play a voice over error or display the error on the small 4 digit display Setting Voice Over 4 Digit Display 1 Played Displayed 2 Played Error will display when test button press and the next test button will try clear the error Not Played Displayed 4 Not Played Error will display when test button press and the next test button will try clear the error m P31 COMMON COIN OPTION Default OFF Adjustable ON or OFF This setting controls whether common coin system active or not when sets to OFF this means both coin is separate or double coin
28. 14 FESI MODE Aer heute cia end n ad de oet 15 TEST MODE DIAGRAM tes creto a EE Eres uere i Eee 15 GAME SWITCHES TEST uu vinee ta 15 RUN TEST 15 SOUND LAMPS amp DISPLAY TEST i 16 SWITCHTES o hers As Sa hhh 16 RUN TEST 17 PRIZE ARM LOCATION DIAGRAM rere natans 17 PROGRAMMABLE ADJUSTMENTS MODE eene 18 PROGRAMMABLE ADJUSTMENTS MODE 18 PROGRAMMABLE ADJUSTMENTS PROCEDURE eee 18 PROGRAMMABLE ADJUSTMENTS QUICK REFERENCE TABLE V3 1 19 PROGRAMMABLE ADJUSTMENTS DETAILED esee 20 cat setts ease arg ene ae tie ha ote 28 AUDITS MODE DIAGRAM ita rr a Re tanta ava Een 28 AUDIT PROCEDURE tese M RARI HARI 29 AUDITS QUICK REFERENCE TABLE teo ttt tte 30 AUDITS DETAILED scies ua eoque uet 31 1 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LA GAMES GAME H STORY MODE mid Pra qt 33 GAME HISTORY MODE DIAGRAM tette 33 GAME HISTORY
29. 2 COIN MECH 1 NUMBER of BONUS CREDIT per COIN on LEVEL 1 Default OFF Adjustable OFF 99 This variable sets the number of bonus credit that will be given on every coin inserted in coin mechanism 1 on level 1 multiple bonus for bonus credit It can be set to either OFF 1 2 3 to 99 bonuses per coin the default setting is OFF this mean that the P03 3 will not open B P03 3 COIN MECH 1 NUMBER of COIN per BONUS CREDIT on LEVEL 2 Default OFF Adjustable OFF 99 This variable sets the number of coins that need to be inserted into coin mechanism 1 for bonus credit It can be set to either OFF 1 2 to 99 coins for bonus credit on level 2 but the setting value must be higher than setting value of P03 1 the default setting is OFF this mean that the P03 4 will not open B P03 4 COIN MECH 1 NUMBER of BONUS CREDIT per COIN on LEVEL 2 Default OFF Adjustable OFF 99 This variable sets the number of bonus credit that will be given on every coin inserted in coin mechanism 1 on level 2 multiple bonus for bonus credit It can be set to either OFF 1 2 3 to 99 bonuses per coin but setting value must be higher than setting value of 03 2 the default setting is OFF this mean that the P03 5 will not open Page 21 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES B P03 5 COIN
30. AI GAMES MACHINE ASSEMBLY The Stacker Giant is shipped in three main sections the Machine Main Cabinet the Light Box Header and the Control Panel The Machine Main Cabinet contains the prize arms LED playfield display and capsule dispenser The Light Box Header is the acrylic roof of the cabinet which contains three fluorescent lamps and prize display down lamps The Control Panel is where the player controls coin mechanisms capsule dispenser pipe and service controls are The game should not be shipped fully assembled as this could cause damage to all machine sections Position the Machine Main Cabinet nearby to its final location The cabinet has six heavy duty castors to allow easy positioning of the game Clear the roof top of the cabinet from any obstructions Using at least two persons lift and position the Light Box Header on the top of the Machine Main Cabinet placing the down lamps in the Light Box Header right on each lamp opening at the top of the Machine Main Cabinet Using the four JP M5 x 30mm tighten the Light Box Header to the Machine Main Cabinet from the underside of the Cabinets roof Feed the cables from the Header to the connectors that come out from the opening at the right back corner of the Cabinet Refer to the picture on next page Place the two header side plates on the right and left side of the Light Box Header Slid the horizontal part into the gap in the upper part of the Machine Main C
31. B ENTER Switch Test can be entered by pressing the Test button once while in the Sound Light amp display test or by pressing the Test button twice while in Attract mode OLIKI will be displayed on the 4 digit display where XX is a number representing the switch that is active B TESTING THE GAME SWITCHES All game switches have a code from to C10 as tabled below activating any of the switches their code will be displayed on the 4 digit display If there are no switches are active then Cl J 0 9 will be displayed CODE DISPLAY SWITCH FUNCTION SWITCH LOCATION CO C 0 O No Switch Active Cl BIOK Capsule Notch Active Capsule Dispenser C2 BIBIE Service Switch Active Service Panel C3 C 0 3 Start Stop Button Active Control Panel C4 11018 Coin 1 Switch Active Coin Door C5 CBE Coin 2 Switch Active Coin Door C6 BOG Select Button Active Control Panel C7 01 7 Prize Sensor Active Prize Box C8 CI 0 8 Continue Button Active Control Panel C9 0 9 Minor Prize Button Active Not Used C10 10 100 Tilt Switch Active Not Used Normal condition for the game is Cl 9 9 no switches are active NOTE Several switches can be simultaneously activated in Switch test The display will then consecutively show their codes indicating which switches are act
32. CATION DIAGRAM Cont As viewed from rear X A A 52 1 A 12VDC 5VDC Ballasts Down Light Power Supply Power Supply and Starters Transformer Page 44 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 AS LED playfield Display PCB Prize Arms Mechanisms Capsule Dispenser Assy Service Panel Cash box and Housing Ticket Interface PCB Power Inlet IEC Operator s Manual Stacker Giant SKILL LAI GAMES PARTS LOCATION DIAGRAM Cont Inside Left Prize Box as viewed from rear Gate Roller Guide 2 Prize Box Sensor PCBs master Gate Roller Guide 2 Prize Box Sensor PCBs slave Page 45 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES PARTS DESCRIPTION B COIN MECHANISMS The coin mechanisms can be accessed inside the coin door on the left front of control panel assembly B CASH BOX The cash box is located inside the coin door on the front of the control panel assembly m MINOR PRIZE DOOR The Minor Prize door is located on the right front of the control panel assy B GAME CONTROLS Located at the upper center of the control panel assembly The control panel can be accessed through the rear door or via the coin door START STOP BUTTON The Start button is the large RED round illuminated but
33. D a Number of Bonus Credits on Pricing Level 2 Coin slot 1 poss HER ie Number Coins for Bonus Pricing Level 3 Coin Slot 1 Pee bd d DEMNM oF Number of Bonus Credits on Pricing Level 3 P04 1 10 1 2 3 10 1 Coin Slot 2 Coins Credit P05 1 10 1 2 3 10 1 Coin Slot 2 Games Credit P06 ON OFF ON OFF OFF Activate Multiple Credit Bonus Pricing Coin slot2 Coin slot 2 pons ORUM Number Coins for Bonus Pricing Level Coin Slot 2 ieee outs SEI ORF Number of Bonus Credits on Pricing Level 1 Coin slot 2 Pops DD a Number Coins for Bonus Pricing on Level 2 Coin Slot 2 Pont THER OEE Lee dd Number of Bonus Credits on Pricing Level 2 Coin slot 2 poss OEE Zum OF Number Coins for Bonus Pricing Level 3 Coin Slot 2 PUES OEE SEE Number of Bonus Credits on Pricing level 3 P07 ON or OFF ON or OFF ON Attract sound P08 1 6 1 2 3 6 3 Cube Speed Adjustment 1 slowest P09 1 4 1 2 3 54 1 Minor Prize Difficulty Settings 1 Easiest P10 1 10 1 2 3 10 8 Major Prize Difficulty Settings 1 Easiest P11 0 2 0 1 2 0 Mercy System Mode Adjustment P12 0 20 0 1 2 3 20 0 Number of Mercy Tickets P13 ON or OFF ON or OFF OFF Prizes Dispense in free play P14 ON or OFF ON or OFF ON Major Prize Arm No 1 Status P15 ON or OFF ON or OFF ON Major Prize Arm No 2 Status P16 ON or OFF ON or OFF ON Major Prize Arm No 3 Status P17 ON or OFF ON or OFF OFF Major Prize Arm No 4 Status P18 ON or OFF ON or OFF ON
34. D Prizes Use different types of prizes on each of the Prize Arms to determine which prizes are most desired by the players You can then use the game audits to check popularity and vary the stock accordingly Varying the prize stock will also keep players interest in the game MINOR WINS Try to achieve approximately win every 1 2 games played although this can be difficult depending on the skill level of the players MINOR PRIZE VALUE Approximately cost should be 20 of the price per play MINOR PRIZES Stacker Giant uses a Capsule Dispenser for Minor Prizes This is able to dispense any Round or Capsule item of 50mm 77mm 2 3 in diameter Items like rubber balls Capsules with small items like rings jewelry and transfer stickers are ideal Most Gumball Machine suppliers have bulk pre packaged boxes of prize items available as well as empty capsules that you can load yourself PRIZE PAYOUT QUICK REFERENCE TABLE PRICE PER PLAY 1 00 2 00 3 00 5 00 MINOR PRIZE VALUE 206 304 406 606 806 1 00 1 40 1 60 Approximate number of Games per Minor Win w Das ps Skill Setting 1 1 1 1 Minor Prize P09 MAJOR PRIZE VALUE 150 00 310 00 600 00 800 00 Approximate number of Games per Major Win 209 209 109 09 Skill Setting Major Prize P10 Based an approximate payout of 30 Page 13 To Purchase This Item Visit BMI Gaming www bmig
35. ECH 1 ACTIVATE MULTIPLE BONUS PRICING Default OFF Adjustable ON OFF This variable sets the multiple bonus credit activation on 3 bonus levels on coin mechanism 1 It can be set to ON or OFF The default setting is OFF this mean the multiple bonuses is disable if the setting change to ON the multiple bonus setting will be open the P03 1 setting and so on B 03 1 COIN MECH 1 NUMBER of COIN per BONUS CREDIT on LEVEL 1 Default OFF Adjustable OFF 99 This variable sets the number of coins that need to be inserted into coin mechanism 1 for bonus credit It can be set to either OFF 1 2 to 99 coins for bonus credit OFF No bonus the default setting is OFF this mean that the P03 2 will not open Page 20 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES Examples Base price 0 25c Base Price 0 50c Base Price 0 50c Base Price 1 00 P Setting 1 play 8 0 25 1 play 8 0 50 1 play 0 50 1 play 1 00 Adjustment 3 plays 0 50c 3 plays 1 00 3 plays 1 00 3 plays 2 00 7 plays 1 00 7 plays 2 00 8 plays 8 2 00 8 plays 5 00 0 25c coins or 0 25c coins or 22 plays 5 00 18 plays 10 00 DBA set on 0 25c DBA set on 0 25c pulses pulses 0 25c coins 0 25 coins or DBA set on 0 25c DBA set on 0 25c pulses pulses Piper dd pais OB OFF OFF OFF ee B P03
36. ERVICE B A HOT Lu BLACI BLACK poo ORANGE m LL LIGHT H ep L EARTH m iH m Ea r1 mcs i ELS OTE 1 E ONL A BILL ACCEPTO ODEL BERS AE 2411 TO 2211 TU UTE AGAZINE TO 4LLO HIN DOO TO CLOSE 4 BILL ACCEPTOR T E SET TO LO LSE OUTPUT ANUAL Gan L ECT STACK ik This drawit lesign is the propert TILE Stacker Giant Optional 1r r innot reproduced or pied wholl r in part FILE NAME icker Optional T i It prior written permi n of JRA Ha HECKE LAL Gar T ALE ATE ATE TE 63 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 DISCLAIMER OPERATOR WILL TAKE NOTE BY ACCEPTING DELIVERY OF AND PLACING THIS HARDWARE AND LICENSED SOFTWARE INTO OPERATION OPERATOR REPRESENTS AND WARRANTS THAT IT WILL ONLY OPERATE THE HARDWARE AND LICENSED SOFTWARE PROVIDED BY LAI GAMES IN COMPLIANCE WITH THE REGULATORY REQUIREMENTS OF THE COUNTRY STATE AND OR MUNICIPALITY IN WHICH THE HARDWARE AND LICENSED SOFTWARE ARE USED AND OR OPERATED LAI GAMES HAS PROVIDED THIS HARDWARE AND LICENSED THE SOFTWARE ONLY FOR LEGITIMATE AND LEGAL USE AND ANY USE OF THE HARDWARE AND LICENSED SOFTWARE IN A MANNER THAT VIOLATES ANY LAWS OF THE COUNTRY STATE AND OR MUNICIPALITY IN WHICH THE HARDWARE AND LICENSED SOFTWARE ARE USED AND
37. ILL LAI GAMES GAME HISTORY MODE By using the Game History Mode the operator can view the results of the last 10 games played This enables the operator to verify player s game results and verify the win lose pattern on the LED Playfield Display The display shows the level reached in each of the last 10 games GAME HISTORY MODE DIAGRAM AUDIT MODE PRESS TEST GAME HISTORY MODE PRESS Hj H H H SERVICE The pattern of LEDs for each To step from HO to H10 game will be shown on the 11 5 LED Playfield Display Game End Level Loops back to Hol PRESS TEST GAME ATTRACT MODE NOTE B 1 and H02 will remain in the memory for operational use even if the game is switched off then on Score Histories will be erased if the game is switched off then on Empty score histories show as CLIEILE on the 4 digit display GAME HISTORY QUICK REFERENCE TABLE CODE DISPLAY HISTORY RESULTS HO HGH Level Ending amp LED Pattern for Very Last Game Played H02 mE Level Ending amp LED Pattern for 2 Last Game Played H03 10131 Level Ending amp LED Pattern for 3 Last Game Played H04 mA Level Ending amp LED Pattern for 4 Last Game Played H05 Hj o s Level Ending amp LED Pattern for 5 Last Game Played H06 Hj o e Level Ending amp LED Pattern for 6 Last Game Played
38. LED ee NR 5 2 NAA ERR 54 53 82 51 RDS LDS RPS RPS 54 Right Prize Sensor S3 Left Prize Sensor S2 Prize Sensor Status S1 Prize box status RDS Right door safety switch status LDS Left door safety switch status RPS Right door open close status LPS Left door open close status Page 39 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES How to read the Indicator 1 0000o0oee S4 53 S2 SI RDSLDS RPS LPS Indicates Normal condition No troubles occurred 2 eO 600000 S4 653 52 51 RDS LDS RPS LPS Indicates The left prize box gate sensor is active and there is something blocking the sensor 300000000 S4 53 S2 51 RDS LDS RPS LPS Indicates The right prize box gate sensor is active and there is something blocking the sensor 4 S4 53 S2 51 RDS LDS RPS LPS Indicates No switches in the left and right prize box gate are active 5 S4 53 S2 S1 RDS LDS RPS LPS Indicates The safety switch of the left prize box gate is active e S4 53 S2 SI RDS LDS RPS LPS Indicates The safety switch of the right prize box gate is active The LED Indicators on BAFB95 PCB are useful to indicate any problems concerning prize box gate and to identify the exact problem Page 40 To Purchase This Item Visit BMI Gaming w
39. MECH 1 NUMBER of COIN per BONUS CREDIT on LEVEL 3 Default OFF Adjustable OFF 99 This variable sets the number of coins that need to be inserted into coin mechanism 1 for bonus credit It can be set to either OFF 1 2 to 99 coins for bonus credit on level 3 but the setting value must be higher than setting value of P03 5 The default setting is OFF this mean that the P03 6 will not open B P03 6 COIN MECH 1 NUMBER of BONUS CREDIT per COIN on LEVEL 3 Default OFF Adjustable OFF 99 This variable sets the number of bonus credit that will be given on every coin inserted in coin mechanism 1 on level 3 multiple bonus for bonus credit It can be set to either OFF 1 2 3 to 99 bonuses per coin but setting value must be higher than setting value of P03 4 the default setting is OFF B P04 COIN MECH 2 NUMBER OF COINS PER CREDIT Default 01 Adjustable 1 10 This variable sets the number of coins that need to be inserted into coin mechanism 2 for each credit It can be set to 1 2 and 3 to 10 coins for one credit The default setting is 1 this means that 1 coin per credit B P05 COIN MECH 2 NUMBER of PLAYS PER CREDIT Default 01 Adjustable 1 10 This sets the number of games for each credit inserted into coin mechanism 2 It can be set to 1 2 and 3 to 10 plays for each credit The default setting is 1 this means that 1 credit per play P06 COIN MECH 2 NUMBE
40. Manual Stacker Giant SKILL LAI GAMES FILLING CAPSULE DISPENSER Stacker Giant also comes with capsule dispenser already fitted in the machine Machine operator will need to fill the dispenser with capsules as minor prize To fill the dispenser with capsules is as follows 1 Open one of the main cabinet s front doors and clear the front display holder from any capsules or balls 2 Unscrew the two JP M4 x 12mm bolts on both sides of the display holder 3 Take the display holder off from the main cabinet so you can see the inside of the capsule dispenser 4 Fill the dispenser with capsules until it is full 5 Put the display holder back to its original position in the main cabinet and re tighten using the bolts 6 Place samples of capsules in the display holder as a display NOTE You can also fill the dispenser from the back of the machine if accessible W Highly recommended to use round capsule use different shape may cause jamming on capsule tray Page 11 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 tay Operator s Manual Stacker Giant SKILL 2 LAI GAMES gt 3 TO 2 CAPSULE DIPENSER ADAPTER OPTIONAL 4 Pieces Stainless Steel Adapter supplied Optional Step 1 Open Front Door Left and Right access the Capsule Tray under the LED display remove 2 Screws on each side of capsule tray Step 2 Lif
41. NSTALLATION and INSPECTION When installing and inspecting Stacker Giant be very careful of the following points and pay attention to ensure that the players can enjoy the game safely a Be sure to turn the power OFF before working on the machine WARNING Always Turn OFF mains power before removing safety covers and refit all safety covers when work is completed b Make sure the power cord is not exposed on the surface floor ground etc where people walk through c Check that the rubber glide feet levelers are set evenly on the floor so that the game cabinet is unable to roll and is stable d Always make complete connections for the integrated circuit IC logic PC Boards and other connectors Insufficient insertion can damage the electrical components CAUTION Before switching the machine on be sure to check that it has been set on the correct voltage for your area Refer to the mains voltage adjustment section of this manual Machines are normally shipped on 220V AC unless otherwise specified e Only qualified personnel should inspect or test the integrated circuit IC logic PC Boards f If any integrated circuit IC logic PC Boards should need servicing Please contact the nearest distributor Refer to the back page of this manual Page 2 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL L
42. Press and hold START button Then lower VALUE for 5 seconds to reset All Audits PRESS TEST GAME HISTORY MODE NOTE For Audit values that are greater than 9 999 the audits values will be displayed in two steps The first number which is displayed as EFJEIEIEI has leading dash symbols The second value is displayed as 015718119 which has no dash symbols In this example the final value is 21 589 Page 28 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES AUDIT PROCEDURE B ENTER B SELECT B RESET B EXIT The Audits mode is entered from Programmable Adjustments mode by pressing the Test button once or from Attract mode by pressing the Test button five times AIIAIIAIIA will be displayed on the 4 digit display The green Service button is pressed for advancing each step through the set of audits configurations starting from the AIIAIIAIIA display A01 being the first step continuing through to A36 and then looping again from A01 to A36 until the mode is exited The entire set of user audits can be reset during any of the audit configurations by holding the Start button for longer than 5 seconds The displays will be cleared while still holding the button pressed and will return to the same
43. R of COINS for BONUS CREDIT Default ON or OFF Adjustable ON OFF This variable sets the multiple bonus credit activation by 3 levels on coin mechanism 2 It can be set to ON or OFF The default setting is OFF this mean the multiple bonuses is disable if the setting change to ON the multiple bonus setting will be open the P06 1 setting and so on B 06 1 COIN MECH 2 NUMBER of COIN per BONUS CREDIT on LEVEL 1 Default OFF Adjustable OFF 99 This variable sets the number of coins that need to be inserted into coin mechanism 2 for bonus credit It can be set to either OFF 1 2 to 99 coins for bonus credit the default setting is OFF this mean that the P06 2 will not open Page 22 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES B P06 2 COIN MECH 2 NUMBER of BONUS CREDIT per COIN on LEVEL 1 Default OFF Adjustable OFF 99 This variable sets the number of bonus credit that will be given on every coin inserted in coin mechanism 2 on level 1 multiple bonus for bonus credit It can be set to either OFF 1 2 3 to 99 bonuses per coin the default setting is OFF this mean that the P06 3 will not open B P06 3 COIN MECH 2 NUMBER of COIN per BONUS CREDIT on LEVEL 2 Default OFF Adjustable OFF 99 This variable sets the number of coins that need to be inserted into coin mechani
44. START STOP BUTTON JAMMED This error is usually displayed if the Start Stop button is active for longer than 30 seconds Use the Switch Test and check the Stop Start button an active button will be displayed as C3 B Err3 EEPROM ERROR This Error is only displayed in test mode and means that the CPU cannot read the EEPROM or is receiving errors during communication with the EEPROM The 23C16 IC on the main MCU PCB This could cause problems with the game audits and program settings The first thing to do is trying to switch ON and OFF the machine in at least 2 cycles if message still appear than replace the EEPROM IC Atmel 24C16 on the CPU PCB with the new EEPROM If still Error massage this could be a problems with the game audits and program If this error occurs send your main MCU PCB to the nearest authorized LAI games dealer for repair B Err4 MAJOR PRIZE DEPLOYMENT ERROR This error is usually displayed if an empty Major prize arm is selected by a Major prize winner or if the game activates the Major prize arm and does not sense a prize dropping through the prize sensor The Err4 error code and the Major Prize Arm location numbers are displayed alternatively The error can also occur if the Major prize arm TIMES OUT caused by taking too long to dispense a prize This can happen if there is more than half a prize arm length between Major prizes on the Major prize arm the Major prize arm is not turning or the prize sensor is not w
45. Sul B als 5 2 L S 2 2 2156 Sq mja c pu ENE E 21 LE 4 1 Es 2 T T T mox t 1 58 SEE E I I tn Cu i e LL ISL day 1474 v LAZ Page 59 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES
46. abinet and tighten them to the Header using the four Hexagonal Socket Head M5 x 15mm bolts and to the Machine Main Cabinet using the two JP M6 x 30mm bolts Refer to the picture on next page Place the two pairs of header back plates on the top of the Machine Main Cabinet behind the Light Box Header Tighten the plates using the two M6 x 15mm bolts and the four 4 x 15mm self taping screws Refer to the picture on next page Position the Control Panel assembly in front of the Machine Main Cabinet right in the middle part of the cabinet Make sure that the capsule dispenser s ball feeder in the Machine Main Cabinet is plugged in to the pipe in the Control Panel Tighten the Control Panel to the Machine Main Cabinet using the four Wing M5 x 15mm bolts left and right side of Control Panel and two Hexagonal Head M6 x 15mm bolts lower part of Control Panel Feed the cables from the Control Panel through the middle part of the Machine Main Cabinet Mate all the connectors together they are keyed to prevent incorrect connection Refer to the picture on next page Page 3 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES MACHINE ASSEMBLY DIAGRAM Header Back Plates 2 pairs Machine Main Cabinet Sots END Header Side Plate 2 units HEADER SIDE PLATE ASSEMBLY DIAGRAM As viewed from rear Light B
47. aming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES OPERATION The Stacker Giant game has six operational modes Attract mode Play mode Test Mode Programmable Adjustments Mode Audits Mode and Game History Mode OPERATIONAL DIAGRAM POWER UP ATTRACT MODE PLAY MODE PRESS TEST NOTE Entering test mode will TEST MODE clear any stored credits PRESS TEST PROGRAMMABLE ADJUSTMENTS MODE PRESS TEST AUDITS MODE PRESS TEST GAME HISTORY MODE PRESS TEST ATTRACT MODE W The Attract mode provides a light and sound display while the game is not being played This feature is to attract potential customers to play the game The attract mode sound can be turned on and off Refer to programmable adjustment P07 PLAY MODE The Stacker Giant has two play modes The Standard Coin Play mode where a coin or coins are inserted Or Free Play where no coins are necessary COIN PLAY W The Coin Play mode is entered from Attract mode by inserting coins in any of the two coin slots on the front of the machine cabinet then following the instructions in the How to Play section of this manual FREE PLAY The free play mode is entered from attract mode by holding the Service button for longer than five second FlLr Lr E will be displayed on the 4 digit LED display For a single free game just press the Service button once When iss
48. audit step after releasing the button The value of all audits will be reset to 00 000 The Audits mode is exited into Game History mode by pressing the Test button once NOTE B ALL Audits will STOP INCREMENTING when the Total Number of Games Played audit A 07 reaches 60 000 To restart the audits they must be reset to 00 000 by holding The Start button for longer than 5 seconds while in audits mode Page 29 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES AUDITS QUICK REFERENCE TABLE CODE DISPLAY AUDIT FUNCTION 01 Aoa Total Coins In Mechanism 1 A02 2101 Total Coins In Mechanism 2 A03 AOE Total Number of Service Credits A04 556 Total Number of Major Prize Wins A05 AE lS Total Number of Minor Prize Wins A06 AGEE Total Number of Skip Minor for Major Prize attempt A07 AIO Total Number of Games Played A08 AAB Total number Games ending at level 1 A09 AAR Total number Games ending at level 2 10 5010 Total number Games ending at level 3 All ALM Total number Games ending at level 4 Al2 Total number Games ending at level 5 Al3 WOW Total n
49. beams B Err6 All PRIZE ARMS STATUS are DISABLED This error will only be displayed if programmable adjustments P14 to P23 Major Prize Arm Status are all set to OFF Disabled There should be at least one Major Prize Arm Status set to ON Push the test button once to enter directly to P14 or P23 in adjustment mode locate what prize arms need to be active and set that Prize Arm Status to ON B Err7 MINOR PRIZE DEPLOYMENT ERROR This error is usually displayed if no capsules are dispensed after a Minor prize winner selects a minor prize NOTE P25 setting will affect what the action the game will take on an error 7 Err7 Please see Program Adjustments for more information Test the capsule dispenser using Run Test Use the Switch Test and test the notch pulse by manually activating the micro switch on the ticket capsule dispenser an active notch will be display as C1 Also check that the dispenser setting for minor prize is correct for the dispenser fitted If the game was out of tickets capsules replace the tickets capsules clear the jam and then push the test button once to clear the error Err8 PRIZE BOX GATE ERROR This error can occur if one of the prize box gates is open for more than 5 minutes Check that there is no jam in the prize box gates and the sensors are working properly Page 37 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual
50. e Page 31 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES m 08 to A19 TOTAL NUMBER OF GAMES ENDING on LEVELS 1 to 12 These Audits display the total number of games ending on level number 1 through to 12 on this machine since the audits were last cleared Each level is a row of squares on the LED Playfield Display row one starting at the bottom with row fifteen at the top W A20 to A22 TOTAL NUMBER OF GAMES ENDING on LEVELS 13 to 15 These Audits only available in STD game mode In GNT game mode these Audits value will stay in the number zero Refer to P27 setting in Programmable settings mode for Details W A23to A32 TOTAL NUMBER OF PRIZE SELECTIONS on PRIZE ARM POSITION NUMBER 1 to 10 These Audits display the total number of the prize selections on Prize Arm positions number 1 through to 10 on this machine since the audits were last cleared PRIZE ARM NUMBER amp LOCATION A33 to A36 MANUFACTURE AUDITS ONLY These are Manufacturer Audits only and serve no useful function for the operator of this game NOTE B LAI Games Customer Support may request from the operator the values of these Manufacturers audits to help with any service issues Page 32 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SK
51. e rear of the machine It is a 12V 13A switching power supply DOWN LIGHT TRANSFORMER The down light transformer is located at the back of the cabinet and is accessed from the rear of the machine It is 2 x 12VAC 5A supply output B MAJOR PRIZE ARMS The prize arm mechanisms are located at the back of the cabinet and are accessed from the rear of the machine B CAPSULE DISPENSER ASSY It is located at the back of the machine main cabinet and is accessed from the rear of the machine Page 48 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES LAMPS WARNING Always turn OFF Mains power and unplugged the game before replacing any lamps Always allow time for cooling as Lamps that have been active for a time may still be too hot to touch COIN DOOR LAMPS The coin door lamps all are 12V DC GE192 or equivalent and can be accessed through the coin door m BUTTON LAMPS The button lamps all are 12V DC GE192 or equivalent and can be accessed through the coin door or back door HEADER LAMPS There are three standard FL 15 fluorescent tubes for the Header Display Access is by the removing of the machine header cover and accessing the tube from the front PRIZE DISPLAY SIDE LAMPS There are two standard FL 40 fluorescent tubes for side lighting the prize display Access is by the removing of the Lamp Brackets
52. for 3 dosa nin 13195 aas Ba 8 8 Z Z 552121 8 ga8 amp 44 lt Isa 3ue3 aep ERU ojo emo ojo gja ojo ojo ojo no gal gs IAMOS apa 3473 mia Gu adi Saray SINE cu 3 Hov 4134S W1 WMS 1531 315 Jm 1 31 EN FALS ALIAS us Uris ars ins meas T Ee uae n JALIY BDSN3S 321 D avis 213495 1498 H 1498 8 1354 ADSNIS 37184 wis aieo ano Sree D AJAD 1 1 321 ADT ZB BE 34 I 3 ete 1 PEE 1 I3 g nin 1 3179 H 3 INVIO MN3POVISERESSO INVIO AJA ESSA 433291 E E V Fada i 8 E SiS uJ LJ a gus a z i S 2 5 5 E a aux agr Si Si EE Jd agua Jia aola ren diu gaa ooa ai oloa E ala lal Sita Bu g vua g 5519 E B 40 afi af fafa a a 5 ES a a ip us ucts a a 4 Es pe T EL B 2 ES A RE EE oy 137 HE Tat E E i TT 1449474 TT uy o UT D ra 4 4 m I 171 ae 3 x 7 ka Eo ojj Eg e aj Ld so a a E 1 24 D c i 5 m a G 1 po a
53. hen it is not being played The music will cycle approximately every 3 minutes Page 23 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES m P08 CUBE SPEED Default 3 Adjustable 1 6 This option is for setting the Cube Speed This affects the speed of the cube block movement as the player increases in levels A setting of 1 is the easiest up to 6 the hardest m P09 SKILL SETTING Minor Prize Default 1 Adjustable 1 4 This option sets the Skill level for players to reach the Minor Prize level as listed in the table below These settings are made easy on purpose players must still be skillful to get to this level however very few players take the minor prize most play on to try and win the major prize MINOR PRIZE SKILL SETTINGS 1 Approx 1 Minor Prize in Every Game 3 Approx 1 Minor Prize in 3 Games 2 Approx 1 Minor Prize in 2 Games 4 Approx 1 Minor Prize in 4 Games m P10 SKILL SETTING Major Prize Default 8 Adjustable 1 10 This option sets the Skill level for players to reach the Major Prize level as listed in the table below As this is a skill game the win rate is only the approximate rate for each difficulty setting MAJOR PRIZE SKILL SETTINGS 1 Easiest Approx 1 Win 20 Games 6 Medium to Hard Approx 1 Win in 200 Games
54. ive However it is much easier to test the game switches individually Page 16 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES RUN TEST B ENTER The Run Test can be entered by pressing the Test button once while in the Switch Test or by pressing the Test button three times while in Attract mode 107119 will be displayed on the 4 digit display B SELECT The Service button is pressed once to start the run test mode The credit display will indicate 9119701 the first Major Prize Arm and also flashing the indicator LED The Service button is then pressed again to step through each prize arm flashing the indicator LED of the current prize arm The last run test LJL is the capsule dispenser motor test B RUN The Start Stop Button will activate motor of the current selected prize arm or capsule dispenser motor as long as the button is held B EXIT The Run Test is exited into Programmable Adjustments Mode by pressing the Test Button once CODE DISPLAY FUNCTION ROI Meow Prize arm 1 selected R02 rj 90 2 Prize arm 2 selected R03 mAB Prize arm 3 selected R04 MEO Prize arm 4 selected ROS MEI Prize arm 5 selected 06 r 0 6 Prize arm 6 selected R07 MEO Prize arm 7 selected R08 mAB Prize arm 8 selected R09 rj 0
55. m Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES STEP FOUR Correct positioning of prizes Position the Hanging Ties on the prize arm as shown Space the prizes apart on the arms so they well presented looking from the front Ensure the prizes do not restrict the viewing of the LED display Do not have the prizes spaced more than 2 3 an arm apart or the prize arm will time out and display error Err4 NOTE If completely filling the prize arm start filling the prize arm from the back and work your way towards the front 1 Reinsert the Prize Locking pin by positioning it in the centre of the spiral making sure it ALWAYS stays ABOVE the hanging ties 2 Re fit and tighten the Prize Locking pin Left hand thread by turning it in anti clockwise direction STEP SIX Correct positioning of Prize Locking Pin Ensure the Prize Locking Pin ALWAYS remains ABOVE the Hanging Ties NOTE Correct fitting of the Prize Locking Pin prevents the prizes from falling of the arm by shaking or tilting the cabinet NOTE Most small prizes work in this machine but for very small prizes fit them in plastic bag or add a cardboard tag to them to ensure the sensor picks them up when they fall Page 10 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s
56. m the test mode in combination with the Service button Service m POWER CORD The power cord is a standard IEC power cord as used on computers that is plugged in to the power inlet socket at the rear of the machine The power cord can be removed for transport B POWER INLET The power inlet is located at the rear of the machine on the Left hand side as viewed from the rear It is a standard IEC inlet socket B MAINS SWITCH The mains switch is located on the power inlet assembly along with the mains fuse and IEC inlet socket m FUSES For locations of all fuses refer to Fuses and Fuse location of this manual WARNING Always turn OFF Mains power and unplugged the game before replacing any fuses Always use the correct rated fuse Refer to page for fuse information m 7 SEG DISPLAY There is a 4 digit display located on the control panel Access is through the back of the control panel assy For location of all game refer to the Parts Location diagram page 43 of this manual Page 47 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES SPEAKERS Two speakers are located at the upper part of the control panel assembly Access is through the rear door of the control panel assembly POWER SUPPLY The power supply is located at the back of the cabinet and is accessed from th
57. message Please Call the Attendant Some error Messages will only be displayed when test mode is entered Errors are displayed on the displays as Ellrllr IX where X 15 the error number There are eight error messages for Stacker Giant listed as follows ERROR CODE QUICK REFERENCE TABLE CODE ERROR DESCRIPTION SOLUTION If the ticket capsule dispenser is fitted clear ticket capsule dispenser MERCY SYSTEM ERROR jam replenish tickets capsules After Jammed tickets capsules or no this push Test button once to clear ticket capsule notch pulse for error longer than 3 seconds W If the ticket capsule dispenser is not fitted make sure P11 and P12 are set to 0 START STOP BUTTON Err JAMMED active for longer than Check Button function using switch test 30 seconds En3 Ne are d The main MCU is getting errors reading EEPROM the EEPROM 24C16 IC on MCU End MAJOR PRIZE DEPLOYMENT Refill Major Prize Arms or test sensor ERROR using switch test Ens PRIZE SENSOR BLOCKED or Clear Blockage from between prize PRIZE SENSOR FAULTY sensors or test sensor using switch test All PRIZE ARMS STATUS are Check that at least one Major Prize Arm Err6 DISABLED P14 to P23 has been set active Prize En7 MINOR PRIZE DEPLOYMENT Refill Capsule Dispenser check for ERROR capsule jam or do run test Make sure the prize box gates are Err8 PRIZE BOX GATE ERROR
58. ming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES n ESCENT T a A BRO E TE 5 FLUE a L5 NE m A UWER ENTRY MODULE T 5 Ub BO fi LUE L L HEADER LICHT FLUORESCENT TUBE E Vx LEE 5 74 S 1 d j e DLT HEADER LICHT OWE L FLUORESCENT TUBE Fes aen Ls I LUE i HEADER LIGHT FL ENT TUBE a 7 m LUE N ALLA T m LUE x LI ALLA
59. nds Lamps and Display Test Replace any globes that are not operational Regularly check the level of capsules in the Capsule Dispenser and refill as necessary Page 50 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES SECTION B TECHNICAL DETAILS It is advised that anybody using SECTION B for repairing or modifying any of the components of the game should be a qualified technician having at least a basic knowledge of digital components integrated circuits and electricity Page 51 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES MAINS VOLTAGE ADJUSTMENT BH POWER SUPPLY The Switch Mode Power Supply has a switch to set the mains voltage range It is located at the rear of the game cabinet and is accessed via the back door Use a thin blade screwdriver to move the selector switch to the desired mains voltage See Diagram Below B FLORESCENT TUBE BALLASTS AND STARTERS Locate the florescent tube ballasts and starters in the back of the cabinet If unsure of the location of any ballasts or starters refer to Parts location diagram on page 43 of this manual These have to be removed and replaced with an equivalent wattage at you local mains voltage level BH TRANSFORMER CONNECTORS Locate the machine tra
60. nsformer s in the base of the cabinet If unsure of the location of the transformer s refer to Parts location diagram on page 43 of this manual Change the position of the ACTIVE or WIRE input marked brown on the diagram to the position for the desired mains voltage See Diagram Below 6 WAY CONNECTOR PINOUT EARTH Page 52 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES _ E 1 w ro Ela z ay ols T i m EET z aj D ti zi 21 u 21 es e ES CEA oe a E m 2 5 i a 4 2 a EAE Ee 25 Z Quz m 5 2 E E 2 alalals 4 5 2 2152 w ARE a i 2 5 elu is u ez w Ba m n oS tS gu 4 HJT By ul a E Ble gy E ul 1 w lt E 2 1 Zu 5 E wl w e a t5 z I Zlalalelsa m EB uu 2151515515
61. on castors The Stacker Giant Light box Header Assembly The Stacker Giant Control Panel Assembly Keys 2 x coin door keys 2 x ticket door keys 2 x back door keys Operator s manual B IEC Power Cord In cash box Accessories In cash box Page 6 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL al LAI GAMES SPECIFICATIONS DIMENSIONS Weight 427kg 10411b B Height 2130mm 91 B Width 1903mm 757 B Length 1010mm 39 7 B Power Maximum 470 W 220V 2 1 A 120V 3 8 A Average 250 W 220V 1 2 A 120V 2 A ELECTRIC SUPPLY The game has the option to operate on a 110V 120V 220V or 240V AC 50 60Hz single phase mains electric supply The supply must be a three wire grounded supply CAUTION Before switching the machine on be sure to check that it has been set on the correct voltage for your area Please Refer to the mains voltage adjustment section of this manual Machines are normally shipped on 220V AC unless otherwise specified LOCATION REQUIREMENTS Ambient temperature between 5 C and 40 C B Ambient humidity Low W Ambient U V radiation Very low Vibrations level Low i i p Zi 310 mm 51 i30 mm 9 8mm 84 56
62. orking Test the prize arm function using the Run Test Test the prize sensor using the Switch Test Pass your hand through the infrared beams in the prize chute Blocking the invisible beams should display C7 in switch test Removing your hand from the beams should stop C7 from being displayed Page 36 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES B Err5 PRIZE SENSOR BLOCKED or PRIZE SENSOR FAULTY This error usually occurs if the prize sensor is blocked or a prize is jammed in the prize chute blocking the infrared beam of the prize sensor for longer then 5 seconds This error can also occur if the sensor output pulses or flickers due to miss alignment for more then 20 times every 5 seconds The sensor can be tested using the switch test If the sensor is blocked C7 will be displayed in this test Clear what ever is blocking the sensor and the error will clear itself If you cannot find anything blocking the sensor there could be faulty infrared sensors or receivers on the prize sensor The sensor PCB s should be returned to your nearest LAI Games distributor for repair The Prize Sensor is designed around 12 pairs of infrared detectors and LEDs Blocking the infrared path of any one of the 12 beams will trigger a common output There are 6 orange LEDs on each Sensor PCB to help indicate the active pairs of infrared
63. ox Ne Header Side Plate Machine i Main Cabinet age 4 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES PRIZE BOX GATE TEST The Stacker Giant comes with two big prize boxes that are installed in the lower left and right of the Machine Main Cabinet Each of these boxes has a rolling gate that will open when a player wins a prize Testing the gate is as follows 1 Press the GATE TEST button on the Service Panel 2 Press and hold the yellow OPEN button on the Service Panel to open the prize box gates manually 3 Press and hold the white CLOSE button on the Service Panel to close the gates manually 4 The machine will automatically switch back to GAME MODE able to detect prize in prize box after 5 minutes COIN CAPSULE METER 4 7 METER PRIZE METER 2 3 PS METER OPEN GATE a in GATE TEST BUTTON 2 BUTTON CM VOLUME 5 KNOB CLOSE GATE ay BUTTON NOTE W Both gates will operate simultaneously when opening and closing Operating the Gate Test Mode in game play will result in an error 8 message Page 5 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES INTRODUCTION CONGRATULATIONS You have just bought the Stacker Giant
64. perator s Manual Stacker Giant SKILL LAI GAMES AUDITS DETAILED A01 TOTAL COINS IN MECHANISM 1 This Audit displays the total number of coins inserted into coin mechanism 1 since the audits were last cleared m A02 TOTAL COINS IN MECHANISM 2 This Audit displays the total number of coins inserted into coin mechanism 2 since the audits were last cleared A03 TOTAL NUMBER OF SERVICE CREDITS This Audit displays the total number of Service Credits since the audits were last cleared This records the number of credits given by pressing the Service Button on the service panel A04 TOTAL NUMBER OF MAJOR PRIZE WINS This Audit displays the total number of Major Prize Wins since the audits were last cleared A05 TOTAL NUMBER OF MINOR PRIZE WINS This Audit displays the total number of Minor Prize Wins since the audits were last cleared m A06 TOTAL NUMBER OF SKIP MINOR FOR MAJOR PRIZE ATTEMPT This Audit displays the total number of times the Minor Prize Win was skipped for an attempt at a Major Prize Win since the audits were last cleared 07 TOTAL GAMES PLAYED This Audit displays the total number of Games Played since the audits were last cleared NOTE B ALL Audits will STOP INCREMENTING when the Total Number of Games Played audit A 07 reaches 60 000 To restart the audits they must be reset to 00 000 by holding The Start button for longer than 5 seconds while in audits mod
65. ptional ticket or capsule dispenser is fitted See P11 for setting Mercy System Mode payout options m P13 PRIZES IN FREE PLAY MODE Default OFF Adjustable ON or OFF This setting controls whether or not the game dispenses prizes in free play mode The options are ON or OFF PRIZE ARM STATUS Prize Arm Status adjustments P14 to P23 are used to disable Prize Arms that have been removed to allow larger prizes to be dispensed Stacker Giant comes with all prize arms installed as default NOTE Disabled Prize Arms are unable to be selected by Winning Players m P14 0 P23 MAJOR PRIZE ARM No 1 to 10 STATUS Default see table below Adjustable ON or OFF This option is for enabling or disabling of Major Prize Arms numbered 1 through to 10 PRIZE ARM NUMBER amp LOCATION Default Table Prize Arm No Default Prize Arm No Default Major Arm 1 ON Major Arm 6 ON Major Arm 2 ON Major Arm 7 ON 2 6 Major Arm 3 ON Major Arm 8 ON Major Arm 4 OFF Major Arm 9 OFF Major Arm 5 ON Major Arm 10 ON NOTE If all Major Prize Arms are set to OFF the error message Err6 will be displayed in the credit display See Error Codes page for more detail Page 25 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES m P24 NUMBER OF PRIZE ARM TRIES Default 02 Adjustable 1
66. sm 2 for bonus credit It can be set to either OFF 1 2 to 99 coins for bonus credit the default setting is OFF this mean that the P06 4 will not open B P06 4 COIN MECH 2 NUMBER of BONUS CREDIT per COIN on LEVEL 2 Default OFF Adjustable OFF 99 This variable sets the number of bonus credit that will be given on every coin inserted in coin mechanism 2 on level 1 multiple bonus for bonus credit It can be set to either OFF 1 2 3 to 99 bonuses per coin the default setting is OFF this mean that the P06 5 will not open B P06 5 COIN MECH 2 NUMBER of COIN per BONUS CREDIT on LEVEL 2 Default OFF Adjustable OFF 99 This variable sets the number of coins that need to be inserted into coin mechanism 2 for bonus credit It can be set to either OFF 1 2 to 99 coins for bonus credit the default setting is OFF this mean that the P06 6 will not open B P06 6 COIN MECH 2 NUMBER of BONUS CREDIT per COIN on LEVEL 2 Default OFF Adjustable OFF 99 This variable sets the number of bonus credit that will be given on every coin inserted in coin mechanism 2 on level 1 multiple bonus for bonus credit It can be set to either OFF 1 2 3 to 99 bonuses per coin the default setting is OFF m P07 ATTRACT MODE SOUND Default ON Adjustable ON or OFF This adjustment turns the attract mode sound ON or OFF This is the sound and music that the game generates to attract customers w
67. system when sets to ON this means both coin will be only active as one coin line input NOTE Before setting this adjustment make sure which payment system is going to be used and that the dispenser has been properly installed on the machine Page 27 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES AUDITS MODE The Audits Mode allows the operator to view statistics in all areas of the Game Play This enables the operator to make calculated adjustments and Fine Tune the machine to maximize earning potential The Audits mode stores bookkeeping of the games processed since the last game audits reset While in this mode the game audits can also be reset to zero The Stacker Giant has thirty six Audits that can be viewed in this mode They are A01 to A36 and their codes and values are displayed alternatively during the Audit Mode Example Code A01 will be displayed as 1 10 01 and a value of 421 as 141201 on the 4 digit display Or it will display large values like 21589 as 115121021 and WISI on the 4 digit display AUDITS MODE DIAGRAM PROGRAMMABLE ADJUSTMENTS MODE PRESS TEST AUDITS MODE PRESS SERVICE REPEATEDLY To step from A01 to A36 Displays CODE then VALUE Loops back to A01 or if value gt 9 999 Displays CODE upper VALUE
68. t choose the prize when you win in this level The machine will dispense a minor prize for you If you won a major prize you can select from any one of the major prize arms by pressing the Select button to step through the Prize Arms Press the Start Stop button to dispense a prize from the selected prize arm or from minor prize capsule dispenser Missed Perfect Notbad Game over Note Saying Bocks ix Lost Blocks Page 8 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES FITTING PRIZES TO THE PRIZE ARM STEP ONE Removal of Prize Locking Pin 1 Unscrew the Prize Locking pin left hand thread by turning it in a clockwise direction 2 Remove the pin by pulling it all the way out NOTE Stacker Giant is shipped from the factory with the Locking Pins in the Cashbox STEP TWO Attachment of Hanging Ties Attach the prizes securely to the Allow a loose Hanging Ties 4 finger gap in the hanging tie NOTE Be sure to allow a loose 4 finger gap in the hanging tie to ensure that the hanging tie does not interfere with the operation of the Prize Arm mechanism Load the prize arm by sliding the Hanging Tie over the entire arm as shown making sure that the prizes are facing towards the customer All ic one fandhetg asco Page 9 To Purchase This Ite
69. t the Capsule tray access the Capsule dispenser from above and position the 4 adapters in kit as picture shown underneath Step 3 Put the Capsule tray back and screw on its original position now you can use 2 capsule Page 12 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES PRIZE SELECTION AND PAYOUT ADJUSTMENT Please read the following guide as a good starting point for setting up of your new Stacker Giant game By testing different merchandise and fine tuning the settings you can maximize your game earnings NOTE All the following recommendations are based on an approximate payout of 30 This payout is recommended for maximum earnings 30 payout means that approximately 30 of the game income will be paid out in prizes E g For every 100 in the cashbox 30 worth of prizes should be won Always remember that Giant Stacker is 100 a game of skill so although it is very difficult every single game can be a winning game therefore all game settings are just a guide and give an approximate win ratio The recommended game operation for maximum earnings are as follows MAJOR WINS Use the games difficulty settings to try to average approximately 1 major win every 400 games played MAJOR PRIZE VALUE Approximately 200 times the price per play MAJOR PRIZES Use good quality JN DEMAN
70. this text could result in serious injury CAUTION Disregarding this text could result in damage to the machine NOTE An advisory text to hint or help understanding A BE SURE TO READ THE FOLLOWING A WARNING Always turn OFF Mains AC power and unplugged the game before opening or replacing any parts Always when unplugging the game from an electrical outlet grasp the plug not the line cord Always connect the Game Cabinet to grounded electrical outlet with a securely connected ground line Do Not install the Game Cabinet outdoors or in areas of high humidity direct water contact dust high heat or extreme cold Do Not install the Game Cabinet in areas that would present an obstacle in case of an emergency ie near fire equipment or emergency exits CAUTION Always use a Digital Multimeter logic tester or oscilloscope for testing integrated circuit IC logic PC boards The use of a continuity tester is not permitted Do Not Connect or disconnect any of the integrated circuit IC logic PC boards while the power is ON Do Not use any fuse that does not meet the specified rating Do Not Subject the game cabinet to extreme temperature variations Reliability of electrical components deteriorates rapidly over 60 C Page 1 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES MACHINE I
71. tinuing through to P29 and then looping again from 01 to P29 until the mode is exited B CHANGE The Start Stop button is pressed to change the displayed value The value can only be stepped up by using the Start button but the value will loop back to its minimum value the next step after its max value NOTE Certain program adjustments have a fast adjustment feature By holding the Start Stop button down the values step through quicker B EXIT The Programmable Adjustments mode is exited into Audits mode by pressing the Test button once Page 18 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES PROGRAMMABLE ADJUSTMENTS QUICK REFERENCE TABLE V3 1 PROGRAMMABLE OPTIONAL DEFAULT CODE ADJUSTMENTS VALUES SETTINGS TEA TORES 01 1 10 1 2 3 10 1 Coin Slot 1 Coins Credit P02 1 10 1 2 3 10 1 Coin Slot 1 Games Credit ON OFF ON OFF OFF Activate Multiple Credit Bonus Pricing Coin 51041 Coin slot 1 pon GER ORE Dette OW Number Coins for Bonus Pricing Level Coin Slot 1 ud PER DDR dorum EE Number of Bonus Credits on Pricing Level 1 Coin slot 1 ross outs ORF Number Coins for Bonus Pricing Level 2 Coin Slot 1 Post D
72. ton This button is used to start stop during a game and for test and program adjustments CONTINUE BUTTON The Continue button is the rectangular illuminated button located at the right hand side of the control panel This button is used to continue the game if player want to try for a Major prize SELECT BUTTON The Select button is the rectangular illuminated button located at the left hand side of the control panel The select button is used to step through the prize arms if a major prize is won m SERVICE CONTROLS I Located on the service panel mounted on top of the cash box and accessed through the coin door CLOSE BUTTON Used to close the prize box gates manually OPEN BUTTON Used to open the prize box gates manually VOLUME KNOB Used to adjust the speaker s sound level GATE TEST BUTTON Used to activate the gate test COIN CAPSULE METER 1 7 M 4 METER COIN PRIZE METER 2 METER OPEN GATE m d GATE TEST BUTTON BUTTON CLOSEGATE B CM BUTTON VOLUME KNOB Page 46 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES m SERVICE CONTROLS II Located at the upper part of the coin door Access is through the coin door SERVICE BUTTON Used to input credits to the game without activating the coin counter and to perform test procedures in combination with the test button TEST BUTTON Used to perfor
73. uing single free games in this manner Prizes can be won as normal W To get back to normal game Play mode Switch Off and On the Machine Page 14 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES TEST MODE The Stacker Giant Test mode has Three Test Configurations allowing you to test the function of the Sound all Game Lamps Displays the Game Switches the Prize Arm Motors and the capsule dispenser motor Refer to the Test Mode Diagram below The Test mode is also used for Clearing Game Errors If there is an active error its code will be displayed To try to clear the error code press the red test button once The error can be bypass by quickly pressing the red test button twice NOTE Entering Test Mode will CLEAR any CREDITS remaining in the game If during test mode no ADJUSTMENTS or actions are made to the game for approximately four minutes it will automatically RETURN to Attract Mode TEST MODE DIAGRAM PRESS TEST SOUND LAMPS amp DISPLAY TEST Sound is played all lamps flash LED playfield display sequences and credit display counts PRESS TEST SWITCH INPUT TEST No INPUT is active 1 01 0 TICKET notch SERVICE switch Consolation Prize Tilt sensor is active is active is active is active
74. umber Games ending at level 6 14 AGMA Total number Games ending at level 7 15 WOW Total number Games ending at level 8 16 AEE Total number Games ending at level 9 Al7 ABI Total number Games ending at level 10 18 018 Total number Games ending at level 11 A19 1119 Total number Games ending at level 12 A20 AGEA Total number Games ending at level 13 A21 Total number Games ending at level 14 A22 AJEJ 2 2 Total number Games ending at level 15 A23 No of prize selections on Major Prize Arm No 1 A24 AGBA No of prize selections on Major Prize Arm No 2 A25 2 5 No of prize selections on Major Prize Arm No 3 A26 AGAW No of prize selections on Major Prize Arm No 4 A27 AGAC No of prize selections on Major Prize Arm No 5 A28 A 1 2 8 No of prize selections on Major Prize Arm No 6 A29 A 2 9 No of prize selections on Major Prize Arm No 7 A30 AGBEO No of prize selections on Major Prize Arm No 8 A31 A 3 1 No of prize selections on Major Prize Arm No 9 A32 A 1 3 2 No of prize selections on Major Prize Arm No 10 A33 AABE Manufactures Audit only A34 Manufactures Audit only A35 Manufactures Audit only A36 AI IBILE Manufactures Audit only Page 30 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 O
75. ww bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Stacker Giant SKILL LAI GAMES FUSE INFORMATION WARNING Always turn OFF Mains power and unplugged the game before replacing any fuses B MAIN AC SUPPLY FUSE 1 x 6 AMP FAST BLOW M205 TYPE This fuse is for the main AC supply and is situated in the IEC mains input socket NOTE The power cord must be removed before the fuse can be accessed B MCU POWER FUSE 1 x 1 5 AMP FAST BLOW M205 This fuse is for the power supply to the MCU PCB BH MCU CONTROL FUSES 2 x 5 AMP FAST BLOW M205 These fuses are for the DC transistor drivers on the MCU PCB B 12 LED PLAYFIELD DISPLAY CONTROLLER FUSES 12 x 2 5 AMP FAST BLOW M205 TYPE This fuse is for the 5 VDC on the three LED Playfield Display PCBs B GATE CONTROL POWER FUSE 1 x 1 5 AMP FAST BLOW M205 TYPE This fuse is for the power supply to the Gate Control PCB DOWN LIGHT FUSES 2 x 5 AMP FAST BLOW 3AG TYPE This fuse is for the five 12VAC 20W Down Light Lamps CAUTION Do Not use any fuse that does not meet the specified rating FUSE LOCATION DIAGRAM As viewed from rear Middle Part Gate Control Power Fuse 1 5A QB M205 Controller Fuses 2 5A QB M205 MCU Power Fuse Down Light 1 5A QB M205 Fuses 5A QB 3AG MCU Control Fuses 5A QB M205 Main AC Supply Fuse 6A QB M205
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