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1. Overflow sequence aborted rEc Often it is desirable to copy a portion of one show i e the patch into another show The copy function provided on the Producer allows copying an entire show from the current show to any other show Once the entire show has been copied the user may then change to the new show and modify the portions that are to differ To copy the current show to another show the console must be in record mode The copy function is initialized by pressing the alter ALT key followed by the show SHO key The console will display the word COPY followed by a prompt The user enters the number of the show to copy to followed by the enter ENT key PRODUCER 11 Lighting Control Console 12 01 94 page 23 TEATRONICS LIGHTING CONTROLS OPERATION continued PLAY MODE The play mode of the Producer is the normal operational mode for the console In play mode the same keys used to record dimmer channel assignments and to record submaster looks may be used to review the dimmer patch and channel levels within a submaster The Producer is placed in play mode by pressing the Record button when the console is in record mode The Producer displays the abbreviation PLA when it is in play mode Reviewing Dimmer Assignments The dimmer to channel assignments may be reviewed on the Producer by pressing the channel CHN key while in play mode followed by the two digit channel number to be reviewed Single
2. 41 OPTIONS MT 44 DISE hol d toph AA ae 44 CET Display ele el ec eis 45 REFERENCE TABELES bo dra ise 47 Appendix I Default Patch Table re pte ect orum 48 Appendix II Softpatch Cross Reference 49 Appendix III Recorded Submasters Reference Table 50 Appendix IV Producer II Quick Reference 51 WARR ANG Y S emamaa ed 52 PRODUCER 12 01 94 Lighting Control Console page v TEATRONICS LIGHTING CONTROLS TABLE OF EXAMPLES RECORD MODE Patch Assignments 1 Assigning a single dimmer to a channel at 8 2 Assigning a series of dimmers to a channel at 9 3 Assigning a series of dimmers to a channel at various levels 10 4 Using the clear key to Correct mistakes eee tenete petat 12 5 Removing a dimmer from a channel eene 13 Submaster Assignments 6 Assigning channels to 14 7 Using one submaster to build another submaster 15 8 Adding channels to a previously recorded submaster sees 16 9 Increasing the level of a channel in a submaster see 17 10 Decreasing the level of a channel in a submaster eee 18 Programming Chases 11 Recording a simple four chann
3. Ch Submaster Submaster at at at at at at at at at at at Ch Ch Ch Ch Ch Ch Ch Ch Ch Ch Ch Submaster at at at at at at at at at at at Ch Ch Ch Ch Ch Ch Ch Ch Ch Ch Ch Submaster at at at at at at at at at at at at Ch at Ch at Ch at Ch at Ch at Ch at Ch at Ch at Ch at Ch at Ch at Ch at Ch at Ch at Ch at Ch at Ch at Ch at Ch at Ch at Ch at Ch at Ch at Ch at at at at at at at at at at at at Ch Ch Ch Ch Ch Ch Ch Ch Ch Ch Ch Ch at at at at at at at at at at at at Ch Ch Ch Ch Ch Ch Ch Ch Ch Ch Ch Ch at at at at at at at at at at at at PRODUCER 11 Lighting Control Console 12 01 94 page 50 Appendix 4 PRODUCER II QUICK REFERENCE SHEET To Record a submaster 1 Place console in record mode 2 Set up desired look using channels submasters and bumps 3 Press SUB 4 Enter submaster number 1 through 34 5 Press ENT Whatever was on stage at the time ENT was pressed is now loaded into the submaster entered in step 4 To alter a submaster blind 1 Place console in record mode
4. In effect the ten grand masters on each of the consoles would be submasters each controlling the look set up on its channel sliders The ten submasters on the Producer act as if each one had its own set of channel sliders which could be set up for a certain look just as if there were ten separate consoles On the Producer there is obviously not a set of sliders for each of the ten submasters Such a console would be very large and very expensive The Producer doubles the function of the two scene console it does have to function as the channel sliders for each of the ten submasters The way this is done is by taking snap shot of the console at a given point in time The submaster then refers to this snap shot to generate its levels for each channel The channel levels for all of the submasters are then compared for the highest level piled on and the highest level controls the lights The process of taking the snap shot of the console at a point in time is referred to as assigning or recording the look to the submaster On the Producer a look is assigned to a submaster as follows The look is setup on stage using the two scene sliders and any previously recorded submasters The console is switched to RECORD mode using the keyswitch labeled RECORD The submaster button SUB is pressed followed by the two digit number for the submaster to be recorded 25 through 34 Everything is now set up to take the snap shot The enter key ENT is
5. 23 Play Mode 24 Reviewing Dimmer Assignments 24 Reviewing Channel Assignments ssseseseesesseseesessresresserserrresresrrseresressesee 26 Reviewing Submaster Assignments 27 Reviewing Chase Sequences coii i eo act quie tret dra 28 Selecting Chase Sequences TA INTERES tanka kp EN Ce Era NS 20 Play Mode Chase Modifiers 30 iru AN P 31 PRODUCER 12 01 94 Lighting Control Console page iv TEATRONICS LIGHTING CONTROLS TABLE OF CONTENTS continued KEY FUNCTIONS sated eign atta sh 32 SPECIAL FEATURES aI 35 Viewing the version of software acer 35 LAAM the Pateh usi sir das tob t otto osos ot 35 Initializing the Submasters ahta lna 36 Clearing a Single SUDEIIASIE e oo ert qo eer etie db R E od v EES 36 One Scene 48 Channel OperatiOD aratra diee eine REED RN ETRAS KE ua 36 IN CASE OF TROUBLE etnies dd bei t pM Oca ei 37 Trouble Shooting coeunt EM egeat oende bri bdo diede tt 37 Self Diagnostie Techniques isi v I Md rdi que En E Iu QA beato UR MeV Uf end 41 Sorting out the AM X ooeissiindu distet
6. Most of the time the exact level will not be known A technique that may prove useful is to alter the level of the channel to zero then place the submaster on stage and add the channel back in as described in example 8 This example alters the level of channel 13 in submaster 5 to zero PRODUCER Lighting Control Console 12 01 94 page 18 TEATRONICS LIGHTING CONTROLS OPERATION continued RECORD MODE Altering Submaster Assignments continued Alter submaster 5 Press ALTER Display shows _ Press 0 Display shows 0 Press 5 Display shows 05 Enter channel number 13 Press 1 Display shows 1 05 Press 3 Display shows 13 05 Enter level for channel 13 Press AT Display shows 13 05 Press 0 Display shows 13 05 0 Record new levels Press ENT Display shows _ rEc Programming Chase Sequences NOTE On early consoles the CHASE key was called the EFFECTS key and labeled EFE A chase sequence is programmed by switching the console to record mode pressing the chase CHS key followed by the number of the chase to be recorded 0 through 9 The numbers of the desired channels submasters and dimmers are then entered using the and AND or amp and thru THRU or keys The order in which the steps are entered is the order in which they will be chased Channels submasters and dimmers may be mixed at random within a chase sequence by preceding each number with either the channel key to select a chann
7. Press 9 Press AND amp Press 2 Press 0 Press AND amp Press CHN Press 6 Press THRU Press 3 Press ENT Display shows Display shows Display shows Display shows Display shows Display shows Display shows Display shows Display shows Display shows Display shows Display shows Display shows Display shows Display shows Display shows Display shows Display shows Display shows Display shows Display shows Display shows Display shows Display shows Display shows CHASE CHc 9 CHc2 9 CHc 9 CHc6 9 CHc 9 CHS 9 CHS2 9 CHS20 9 CHS 9 CHSI 9 CHS17 9 CHS 9 CHd 9 41 9 4199 CHd 9 CHd2 9 CH420 9 CHd 9 CHc 9 CHc6 9 CHc 9 CHc3 9 PRODUCER 11 Lighting Control Console 12 01 94 page 21 TEATRONICS LIGHTING CONTROLS OPERATION continued RECORD MODE Programming Chase Sequences continued Example 13 Recording a Blackout step in a chase This example shows the use of the special zero step The desired effect is to flash the lights on stage with ratio of time the stage is lit to the time the stage is black being about 1 to 3 Recording a zero into the chase causes a blackout step Submaster 34 has already been recorded Select chase sequence 5 Press CHS Display shows 5 Enter sequence Press 5 Display shows CHc 5 Press SUB Display shows CHS 5 Press 3 Display shows CHS3 5 Press
8. used but it MUST be connected to a good ground PRODUCER 12 01 94 Lighting Control Console page 3 TEATRONICS LIGHTING CONTROLS OPERATION GETTING UP AND RUNNING The purpose of this section is to get the new Producer user up and running in the shortest period of time It will take less than five minutes to read this section of the manual We recommend that you finish this section of the manual before attempting to use your new lighting board and then complete reading the rest of the manual at your leisure Of course if you have the time read the entire manual before using the console there are many finer details which cannot be presented in this five minute section The Producer is organized as a simple two scene console with a split crossfader In use one scene will be preset for a certain look while the other scene is active The two crossfader handles are then moved together to fade into the new scene Once the fade is complete the scene that was on stage may be reset for another look without affecting the look on stage This operation is common to all two scene consoles not just the Producer If you are familiar with the operation of a two scene console you already know how to use the Producer Two other features of the Producer are similar to a standard two scene console the Grand Master control and the Blackout switch The Grand Master slider will bring up and down the levels of all the lights on stage in a p
9. AND was pressed go back to step 4 to enter another dimmer 7 Press ENT The dimmers entered in step 4 are now controlled by the channel entered in step 3 at the maximum levels entered in step 6 To Clear a Dimmer Channel Assignment 1 Dimmers are removed from use by patching them to channel zero To Initialize the Dimmer Channel Assignments 1 Place console in record mode 2 Press CHN 3 Enter zero 0 4 Press ALT Dimmer 1 is now controlled by channel 1 dimmer 2 by channel 2 etc Dimmers 49 50 etc wrap around to be controlled by channels 1 2 etc To Record a Chase 1 Place console in record mode 2 Press CHS 3 Enter a chase number 0 through 9 4 Press SUB for a submaster chase CHN for a channel chase or CHS for a dimmer chase chase defaults to a channel chase unless SUB or CHS is pressed 5 Enter the number of the channel submaster or dimmer to be up in this step dimmer chases are limited to dimmers 1 through 99 6 Optionally press the THRU key to program a sequence Following the THRU key enter the number of the last channel submaster or dimmer in the sequence 7 If more steps are desired in the chase press the AND key and go back to step 4 to enter the next chase step 8 Press ENT The chase sequence selected in step 3 is now programmed PRODUCER 11 12 01 94 Lighting Control Console page 51 TEATRONICS LIGHTING CONTROLS LIMITED WARRANTY Teatronics Lighting Controls Inc
10. MODE Recording Dimmer Assignments continued Enter level for dimmers 190 and 192 Press AT Press 8 Press 0 Display shows Display shows Display shows Enter dimmer numbers 147 through 151 Press AND amp Press 1 Press 4 Press 7 Press THRU Press 1 Press 5 Press 1 Display shows Display shows Display shows Display shows Display shows Display shows Display shows Display shows Enter level for dimmers 147 through 151 Press AT Press 6 Press 0 Display shows Display shows Display shows Enter dimmer numbers 1 and 5 Press AND amp Press 1 Press AND amp Press 5 Display shows Display shows Display shows Display shows Enter level for dimmers 1 and 5 Press AT Press Press 0 Press 0 Display shows Display shows Display shows Display shows 15 192 15 192 8 15 192 80 15 151 15 14 15 147 15 151 15 15 1515 15151 15 151 6 15 151 60 18 4 151 15 155 155 15 5 1 15510 15 5 PL PRODUCER Lighting Control Console 12 01 94 page 11 TEATRONICS LIGHTING CONTROLS OPERATION continued RECORD MODE Recording Dimmer Assignments continued Record patch entry Press ENT Display shows Example 4 Using the clear key to correct mistakes In this example we will make two errors in entering the patch The clear key will be used to correct the mistakes What we wish to do is assign dimmer 15 to channel 5 at
11. agrees that its products shall be free from defects in material or workmanship for a period of one year from date of delivery Said warranty will not apply if equipment is used in conditions of service for which it is not specifically intended The manufacturer is not responsible for damage to its apparatus through improper installation physical damage or poor operating practice TLC s sole responsibility under this warranty shall be to repair or replace at TLC s discretion such parts as shall be determined to be defective upon inspection by TLC or their authorized agent Such equipment shall be replaced or put in operating condition free of all charges except transportation and the correction of any defects by repair or replacement by TLC shall constitute fulfillment of all obligations to the original purchaser or retail customer FREIGHT TERMS ON WARRANTY REPAIRS ARE FOB TLC FACTORY OR DESIGNATED REPAIR FACILITY Collect shipments or freight allowances shall not be acceptable ISH Systems does not assume responsibility for unauthorized repairs to its goods even when determined to be defective TLC shall not be liable for any incidental general or consequential damages in case of any failure to meet the conditions of any warranty or shipping schedule Nor will any claim be allowed for labor costs loss of profits or income repair costs or any other expenses incidental to replacement or repair of the item under said warranty The owner s ob
12. assigned to a channel To assign a dimmer to a channel the user puts the console into record if it wasn t already in record presses the channel CHN key followed by the two digit number for the channel which will control the dimmer followed by the dimmer number and completed by pressing enter PRODUCER 12 01 94 Lighting Control Console page 5 TEATRONICS LIGHTING CONTROLS OPERATION continued GETTING UP AND RUNNING continued One more feature of the Producer will be described in this Getting Up and Running section using the channel sliders through 24 as additional submasters Next to channel one s slider in each scene is a button labeled SUBMASTER with a green LED above it Pressing this button sets the sliders for that scene in submaster mode The green LED lights to show when a scene is in submaster mode When in submaster mode the sliders that used to control channels now control submasters 1 through 24 These submasters are recorded and operate just like the ten dedicated submasters except that they are affected by the crossfader just as if they were still in channel mode Since either or both scenes of the two scene console may be placed in submaster mode the user may crossfade from submasters to channels channels to submasters or submasters to submasters By splitting the crossfader handles to put both scenes on stage at the same time and putting one scene in submaster mode the user may access all 34 s
13. digit channel numbers 1 9 should be preceded with a leading zero 01 09 As soon as the second digit is pressed the dimmer window will display the first dimmer number assigned to the channel number entered The level window will display the maximum level in percent that the dimmer will go to when the channel is at full Pressing the enter ENT key will display the next dimmer number which is controlled by the channel number entered along with that dimmer s maximum level Continuing to press the enter ENT key will step through all the dimmers connected to that channel Once all the dimmers for a particular channel have been displayed all the display windows will show dashes to indicate a break before incrementing to the next channel Pressing the enter ENT key when the dashes are displayed will increment to the next channel All keys on the keyboard are auto repeat that is when a key is held down it starts to repeat after a brief time Pressing and holding the enter ENT key therefore allows rapid stepping through the channel dimmer assignments Example 15 Reviewing dimmers assigned to a channel This example reviews the dimmers assigned to channel 15 Enter channel number 15 Press CHN Display shows Press 1 Display shows 1 Press 5 Display shows 15 1 FL PRODUCER 12 01 94 Lighting Control Console page 24 TEATRONICS LIGHTING CONTROLS OPERATION continued PLAY MODE Reviewing Dimmer Assignments con
14. is most often caused by decay in the sample and hold circuit at the dimmer In an analog multiplex system the levels for the dimmers are sent out sequentially on a single pair of wires The level for each dimmer must be held until the next time its level is sent down the line The circuit that holds this level is called a sample and hold circuit If the circuit is not capable of holding the level steady long enough flicker will result Any sort of conductive contamination on the sample and hold circuit board will inhibit the circuit s performance Examples of conductive contamination commonly traced as the cause of flicker are moisture conductive solder flux and certain dust particles Luckily all these contaminants can be washed away with hot water and dried under a hot lamp It is important that the circuit board be completely dry before replacing the board as moisture is one of the causes of flicker Blowing moisture out from under the components with compressed air will greatly decrease the drying time Let There Be Light Luckily this failure is highly unlikely because there is almost nothing that can be done to solve it in the field It is almost always a problem in the console The symptoms are easy to spot all the lights come on full and if you have a lot of lights the stage looks like the day of creation Sometimes turning the console off then back on will solve the problem There are three basic parts to a computerized console such as th
15. patch it is easy to see any flickering or jumping SORTING OUT THE AMX SIGNALS The AMX 192 multiplex signal is a combination digital and analog control signal which cannot be accurately measured without an oscilloscope Some relative measurements can be attempted with a meter which can tell the user which pin is which signal assuming the console is operating properly and the cable is not shorted 192 uses three signals plus acommon These signals are DATA CLOCK and CLOCK The first step to measuring the signal is to find the common this should be on pin 1 of the standard 4 pin connector but may be on pin 2 CD 80 pinouts or anywhere else if the connectors are miswired As a result of finding common we will also find DATA which should be on pin 3 but may be on pin 4 CD 80 PRODUCER 11 12 01 94 Lighting Control Console page 41 TEATRONICS LIGHTING CONTROLS IN CASE OF TROUBLE continued SORTING OUT THE AMX SIGNALS continued To find common and DATA 1 Place the console in blackout 2 Set the meter to read approximately 5 volts DC full scale 3 Measure the voltage between all pins Voltage between pins and 2 Voltage between pins and 3 Voltage between pins and 4 Voltage between pins 2 and 3 Voltage between pins 2 and 4 Voltage between pins 3 and 4 4 Pick the pair of pins with the smallest voltage between them Ignore the sign of the voltage between pins for this comparison The lowest
16. the shutter release that takes the picture Up until the time enter is pressed the look may be changed or the clear CLR key may be used to back up or abort the process Remember the picture isn t taken until enter is pressed The analogy of a snap shot of the console at an instant in time is a good way to visualize how the submasters know what channels to control It is sometimes helpful however to know exactly how the submaster knows which channels to bring up At the instant the enter key is pressed all the channel levels on stage are loaded into a reference table for the submaster number selected These levels are kept as numbers in the table which represent the percent of full that each channel was at when enter was pressed The Producer does not care how each channel got to the level it was at when enter was pressed it simply records the current levels in the table This is why previously recorded submasters may be used to set up the look It is also important to remember that the table holds channel levels as opposed to dimmer levels If the user changes the dimmer to channel assignments after a submaster has been recorded the submaster will control the same channels however the look will be different because different dimmers are being controlled The dimmer to channel assignments are contained in patch table This table is further described in the next section For now just realize that for a dimmer to come on it needs to be
17. 0 Display shows Press 0 Display shows 15 20 15 20 1 15 2010 15 20 FL PRODUCER Lighting Control Console 12 01 94 page 9 TEATRONICS LIGHTING CONTROLS OPERATION continued RECORD MODE Recording Dimmer Assignments continued Record patch entry Press ENT Display shows Example Assigning a series of dimmers to a channel at various levels This example assigns the following dimmer numbers to channel number 15 dimmer 15 at 100 of the channel level setting dimmers 190 and 192 at 80 of the channel setting dimmers 147 through 151 at 60 of the channel setting and dimmers 1 and 5 at 100 of the channel setting Enter channel number 15 Press CHN Display shows Press 1 Display shows 1 Press 5 Display shows 15 Enter dimmer number 15 Press 1 Display shows 15 1 Press 5 Display shows 15 15 Enter at level for dimmer 15 Press AT Display shows 15 15 Press 1 Display shows 15 15 1 Press 0 Display shows 15 15 10 Press 0 Display shows 15 15 FL Enter dimmer numbers 190 and 192 Press AND amp Display shows 15 Press 1 Display shows 15 1 Press 9 Display shows 15 19 Press 0 Display shows 15 190 Press AND amp Display shows 15 Press 1 Display shows 15 1 Press 9 Display shows 15 19 Press 2 Display shows 15 192 PRODUCER 12 01 94 Lighting Control Console page 10 TEATRONICS LIGHTING CONTROLS OPERATION continued RECORD
18. 100 Enter channel 5 Press CHN Display shows Press 0 Display shows 0 Press 4 Display shows 04 oops should be 05 Press CLR Display shows Press 0 Display shows 0 Press 5 Display shows 05 Enter dimmer 155 by mistake Press 1 Display shows 05 1 Press 5 Display shows 05 15 Press 5 Display shows 05 155 Enter at level Press AT Display shows 05 155 Press 1 Display shows 05 155 1 Press 0 Display shows 05 155 10 Press 0 Display shows 05 155 FL oops wrong dimmer Press CLR Display shows 05 155 Press CLR Display shows 05 Press 1 Display shows 05 1 Press 5 Display shows 05 15 Press AT Display shows 05 15 Press 1 Display shows 05 15 1 Press 0 Display shows 05 15 10 Press 0 Display shows 05 15 FL PRODUCER Lighting Control Console 12 01 94 page 12 TEATRONICS LIGHTING CONTROLS OPERATION continued RECORD MODE Recording Dimmer Assignments continued Record patch entry Press ENT Display shows Example 5 Removing a dimmer from a channel Dimmers are removed from a particular channel by assigning them to another channel If a dimmer is not to be used in a certain patch it may be assigned to the spare dimmer channel channel zero This example removes dimmers 7 and 44 from their previous assignments and assigns them to channel zero Enter channel 0 Press CHN Display shows Press 0 Display shows 0 Pr
19. 14 462 510 31 31 79 127 175 223 271 319 367 415 463 511 32 32 80 128 176 224 272 320 368 416 464 512 33 33 81 129 177 225 273 321 369 417 465 34 34 82 130 178 226 274 322 370 418 466 35 35 83 131 179 227 275 323 371 419 467 36 36 84 132 180 228 276 324 372 420 468 37 37 85 133 181 229 277 325 373 421 469 38 38 86 134 182 230 278 326 374 422 470 39 39 87 135 183 231 279 327 375 423 471 40 40 88 136 184 232 280 328 376 424 472 41 41 89 137 185 233 281 329 377 425 473 42 42 90 138 186 234 282 330 378 426 474 43 43 91 139 187 235 283 331 379 427 475 44 44 92 140 188 236 284 332 380 428 476 45 45 93 141 189 237 285 333 381 429 477 46 46 94 142 190 238 286 334 382 430 478 47 47 95 143 191 239 287 335 383 431 479 48 48 96 144 192 240 288 336 384 432 480 PRODUCER 11 12 01 94 Lighting Control Console page 48 Appendix 2 FTPATCH CROSS REFERENCE TABLE SHOW NAME DISK NUMBER SHOW NUMBER PATCH NAME DIMMER NOTES NUMBER PATCH EN E PROD UCER 12 01 94 Lighting Control Console page 49 Appendix 3 SHOW NAME DISK NUMBER Submaster RECORDED SUBMASTERS REFERENCE TABLE SHOW NUMBER Submaster Submaster PATCH NAME Submaster Submaster at Ch at Ch at Ch at Ch at Ch at Ch at Ch at Ch at Ch at Ch at Ch at Ch at Ch at Ch at Ch at Ch at Ch at Ch at Ch at Ch
20. 2 Press ALT 3 Enter submaster number 1 through 34 4 Enter a channel number 5 Optionally enter a group of channels using the AND and THRU keys 6 Optionally press AT levels default to full if no level is entered a If AT was pressed enter level for channel s selected in step 4 b Optionally press AND to select another channel or group of channels If AND was pressed go back to step 4 to enter another channel group 7 Press ENT The levels for the channels entered in step 4 are now altered to the levels entered in step 6 The levels for channels not entered remain the same To Clear a Submaster 1 Place console in record mode 2 Press ALT 3 Enter submaster number 1 through 34 4 Enter two zeros 00 display will show ER ASE 5 Press ENT or optionally continue with the alter sequence above by pressing AND To Clear All of the Submasters 1 Place console in record mode 2 Press SUB 3 Enter zero 0 4 Press ALT All submasters are now cleared To Record a Dimmer Channel Assignment 1 Place console in record mode 2 Press CHN 3 Enter a channel number 0 through 48 4 Enter a dimmer number 1 through 512 if DMX 1 through 192 if AMX 5 Optionally enter a group of dimmers using the AND and THRU keys 6 Optionally press AT levels default to full if no level is entered a If AT was pressed enter level of dimmer s selected in step 5 b Optionally press AND to select another dimmer or group c If
21. 4 Display shows CHS34 5 Press AND amp Display shows CHS 5 Press 0 Display shows CHSO 5 Press AND amp Display shows CHS 5 Press 0 Display shows CHSO 5 Press AND amp Display shows CHS 5 Press 0 Display shows CHSO 5 Press ENT Display shows rEc Example 14 Error display when programming too long of a chase This example attempts to record a chase that exceeds the available memory The allowable length of a chase is guaranteed to be at least 100 steps and may be more Select chase sequence 7 Press CHS Display shows 5 Press 7 Display shows CHc 7 PRODUCER 12 01 94 Lighting Control Console page 22 TEATRONICS LIGHTING CONTROLS OPERATION continued RECORD MODE Programming Chase Sequences continued Enter sequence Press CHS Press 1 Press THRU Press 9 Press 2 Press AND amp Press 9 Press 1 Press THRU Press 1 Press AND amp Press 2 Press THRU Press 9 Press 2 Press AND amp Start over Press CLR Copying Shows Display shows Display shows Display shows Display shows Display shows Display shows Display shows Display shows Display shows Display shows Display shows Display shows Display shows Display shows Display shows Display shows Display shows CHd 7 CHd1 7 CHd 7 49 7 92 7 CHd 7 49 7 491 7 CHd 7 CHd1 7 CHd 7 2 7 CHd 7 49 7 CHd92 7
22. BMASTER button for scene X The green LED above the button will light to signify that X scene is now in submaster mode Set the desired look on stage Move the X scene slider for submaster 5 to full move all other X scene sliders to zero this puts submaster 5 on stage Move the Y scene slider for channels 13 and 24 to 30 move all other Y scene sliders to zero this adds channels 13 and 24 to the look Enter submaster 5 1 Press SUB Display shows Press 5 Display shows 5 Record submaster assignment Press ENT Display shows rEc PRODUCER 12 01 94 Lighting Control Console page 16 TEATRONICS LIGHTING CONTROLS OPERATION continued RECORD MODE continued Altering Submaster Assignments The second way to assign channels to a submaster is by altering a previously recorded or blank submaster This is done from the keyboard using the alter ALT key The programming sequence is as follows Place the console in record mode if it isn t already by pressing the RECORD button The display will show rEc when in record mode Press the alter key the display will show dashes in the submaster window to indicate that the user is to enter a submaster number Press the two digit number for the submaster to alter Upon pressing the second digit of the two digit submaster number the display will show two dashes in the channel window indicating that a channel number is to be entered Enter the channel number whose lev
23. Console page 44 TEATRONICS LIGHTING CONTROLS OPTIONS continued CRT DISPLAY The CRT display on the Producer echoes the standard LED display no additional keys or operations are required For example to review a patch using the LED display the user would place the console in play mode press the channel CHN key and enter the channel number This same sequence would be used to display the patch for that channel on the CRT The difference being that the LED display will show only the first dimmer patched to the channel the CRT will show all the dimmers patched to the channel plus the next channel and all its dimmers In fact the CRT can display up to 20 channels at once STAGE DISPLAY The stage display is the standard display mode for the CRT This display shows the levels for all channels and submasters The stage display is shown whenever one of the three review displays described below is not being used The clear CLR key is used to clear a review display and bring up the stage display PATCH DISPLAY The patch display shows the dimmers that are patched to a given channel along with the proportional level if it is other than full It is brought up by pressing the channel CHN key from either the play or record mode SUBMASTER DISPLAY The submaster display shows the levels for each channel in a submaster It is brought up by pressing the submaster SUB key when in play mode or the alter ALT key when in record mod
24. Owner s Manual PRODUCER II Model 224 236 248 Lighting Control Console TEATRONICS LIGHTING CONTROLS 1236 LOS OSOS VALLEY ROAD SUITE SLOS OSOS CA 93402 Phone 805 528 6900 FAX 805 528 9345 03 11 98 TEATRONICS LIGHTING CONTROLS RECEIVING YOUR EQUIPMENT As soon as you have received your equipment open the boxes and examine the equipment inside If any damage is noted contact the carrier immediately to file a claim for damages When the equipment left the factory it was in good condition and properly packed If you find the equipment to be in accordance with your order and the packing list and also in good condition you may read on to the section covering SETUP and CONNECTION If for some reason the equipment in the carton does not agree with your order or the packing list contact the factory immediately and we will help solve the mystery PRODUCER 12 01 94 Lighting Control Console page i TEATRONICS LIGHTING CONTROLS PREFACE Unauthorized repair on our products shall void the warranty and the buyer may be charged for subsequent factory repair even though the product is defective All repairs should be done at authorized service stations by factory trained technicians In situations where this is not feasible this service manual is intended as a guide for emergency field repairs including replacement of triacs circuit boards and some mechanical assemblies Replacement parts s
25. able starting with the level for dimmer one followed by dimmer two etc If the dimmer gets out of synchronization with the console all the wrong dimmers come up This was much more of a problem in earlier systems than it is today The circuitry in the Producer II and in TLC PRODUCER 12 01 94 Lighting Control Console page 38 TEATRONICS LIGHTING CONTROLS IN CASE OF TROUBLE continued TROUBLESHOOTING continued Systems current dimmer products uses a highly reliable reset pulse and synchronizing system If you suspect this problem exists in your system try to narrow the problem to one dimmer if you have multiple dimmers and try using a shorter known good control cable If the problem affects only one dimmer the reset circuitry in the dimmer is probably at fault Channel Coupling The symptoms of this failure mode are that one control slider on the Producer acts as if it brings up the next higher control slider but at a lower level than it is at The failure usually affects only one control slider and in only one scene The cause of this failure is a bad slide pot or associated wiring The bad component is the one that is ghosting not the one that is causing the ghost Field replacement is possible but we recommend the console be returned to an authorized service center for the correct replacement part Dimmer Channel Jumping This failure mode is caused by the counter in the dimmer which keeps track of which channel l
26. ay simply press either enter or clear to display the PLA abbreviation Example 21 Checking which chase is selected If it is desired to check which chase is running press the chase key followed by the enter key Press CHS Display shows CHASE Press ENT Display shows CHASE 5 Press ENT Display shows PLA PRODUCER Il 12 01 94 Lighting Control Console page 29 TEATRONICS LIGHTING CONTROLS OPERATION continued PLAY MODE continued Play Mode Chase Modifiers Bounce Build Step Reverse Four of the keyboard keys serve as chase sequence modifiers when in play mode These keys only perform their chase modifier function when in play mode and the display shows the PLA abbreviation or the display shows the number of the current chase such as CHASE 9 These keys do not work while reviewing the patch submasters or chases nor while in record mode Bounce The alter key ALT has the word bounce screened next to it Pressing this key causes the Producer to toggle in and out of bounce mode When in bounce mode a chase will sequence to the end of the chase at which time the sequence will reverse For example a chase sequence programmed as channels through 4 will in bounce mode chase 1 through 4 then 3 then 2 then 1 through 4 etc The display shows when the console is in bounce mode by illuminating the upper segment of the right most digit next to the word bounce The bounce mode is canceled when the console is placed i
27. be altered to a lower level and completely removed from a submaster by altering the level to zero Example 9 Increasing the level of a channel in a submaster In the last example example 8 above we added channels 13 and 24 to submaster 5 at 3096 This example alters the level of channel 13 to 2096 and channel 24 to full Alter submaster 5 Press ALTER Display shows Press 0 Display shows 0 Press 5 Display shows 05 PRODUCER 12 01 94 Lighting Control Console page 17 TEATRONICS LIGHTING CONTROLS OPERATION continued RECORD MODE Altering Submaster Assignments continued Enter channel number 13 Press 1 Press 3 Enter level for channel 13 Press AT Press 2 Press 0 Enter channel number 24 Press AND amp Press 2 Press 4 Enter level for channel 24 Press AT Press 1 Press 0 Press 0 Record new levels Press ENT Display shows Display shows Display shows Display shows Display shows Display shows Display shows Display shows Display shows Display shows Display shows Display shows Display shows 1 05 13 05 13 05 13 052 13 0520 tra 05 2 05 24 05 24 05 24 051 24 0510 24 05 Example 10 Decreasing the level of a channel submaster Often it is necessary to reuse the level of a channel in a submaster If the exact level to reduce the channel to is known the level may be entered at the keyboard as shown in the above example
28. d SOLO The SOLO key turns on and off the solo function When on the solo function causes the console to blackout all channels except those that are bumped when ever a bump button is pressed Thus the momentary bump buttons become solo buttons when this function is enabled The yellow LED next to the key indicates when the solo function is on In order for the solo function to work the bump function must also be on RECORD The RECORD key places the console in and out of record mode When in record mode the submasters dimmer patch and chase routines may be changed or recorded When in play mode the submasters dimmer patch and chase routines may be reviewed Operation of the console is possible in either mode and switching from record to play during a show causes no problems The only limitation on operating the console in record mode is that the chase sequence may not be changed RECORD LOCKOUT KEYSWITCH On the top ledge of the Producer is a keyswitch In the locked position key parallel to the length of the console the RECORD key becomes inoperative forcing the console into play mode This prevents unauthorized modifications to the patch submasters and chase sequences NOTE If you forget or lose your key with the console in the locked position you may defeat the lockout by removing the left wood end panel and disconnecting the 3 pin connector next to the work light control This will also disable the work lights but it will g
29. d and could cause a malfunction in the equipment Cigarette smoke and airborne grease are also potentially damaging and should be excluded if possible A table height of 26 inches above the floor is recommended for ease of use Two gooseneck lights are stored in clips on the back panel of the Producer They attach to BNC connectors in the upper left and right corners of the front panel Line up the slot on the light with the pin on the panel connector push and turn the lamp to lock it into position NOTE Replace the gooseneck lamps only with standard intensity lamps Use of high intensity quartz lamps will overload the internal power supply A high intensity quartz work light option is available from TLC ELECTRICAL INSTALLATION Input voltage to the Producer console can be factory ordered to be either 120 or 240 volts 50 or 60 Hz The current required to operate is under 3 Amperes however the Producer should be supplied by a circuit isolated from any other loads if possible since loss of power to the console will blackout the entire lighting system Because the Producer contains a computer special efforts should be made to assure that a clean and continuous AC supply is maintained In some cases an isolation transformer or computer power conditioner may be necessary A removable international style power cord is provided to supply power to the Producer This cord is grounded for both safety and electrical noise protection Do not attempt to def
30. d in the record mode section or by using the one scene 48 channel mode In one scene 48 mode the first 24 sliders of the X scene control channels 1 through 24 and the first 24 sliders of the Y scene control channels 25 through 48 When in one scene 48 mode the X and Y scene submaster buttons and the crossfader are ignored To place the console into one scene 48 mode place the console in record press the alter ALT key followed by a single zero followed by the alter key again To return the console to normal operation repeat the sequence When in one scene 48 mode the display will illuminate the center dash in the right most display element PRODUCER 12 01 94 Lighting Control Console page 36 TEATRONICS LIGHTING CONTROLS IN CASE OF TROUBLE TROUBLESHOOTING Solid state consoles are rugged professional lighting control equipment Often what appears to be a problem with the console is something else entirely A review of the following paragraphs and the troubleshooting chart may save you a long distance phone call a trip to the service center or the cost of shipping and or repair Even if something is still wrong this process will help you explain the malfunction to the service technician Read the operating instructions carefully BE SURE you know how to operate the equipment This includes the dimmers as well Do not expect your TLC equipment to operate exactly like others The performance and controls of modern equipmen
31. dimmers to a channel without having to repeatedly use the AND key or re enter the channel number The thru key is also used to assign series of channels submasters or dimmers to chase steps In play mode the thru key reverses the chase sequence The following section describes the functions of the keys not contained in the 20 key keyboard These keys function as on off type switches The LED s near each key indicate the position of the switch BLACKOUT The BLACKOUT key alternately places the console in and out of blackout When in blackout all dimmer levels are taken to zero The flashing red LED next to the key indicates when the console is blacked out SUBMASTER The SUBMASTER keys one in each scene place the associated scene sliders in submaster mode The green LED above the key indicates when the associated sliders are in submaster mode When in submaster mode sliders 1 through 24 control submasters 1 through 24 Sliders above 24 if any are not functional when a scene is in submaster mode PRODUCER 12 01 94 Lighting Control Console page 33 TEATRONICS LIGHTING CONTROLS KEY FUNCTIONS continued BUMP The BUMP key turns on and off the bump or momentary buttons When on pressing a bump button replaces the level of the associated slider with the level of the bump slider Bumping to both higher and lower values than the associated slider is possible The green LED next to the key indicates when the bumps are enable
32. e CHASE DISPLAY The chase display shows the steps recorded for a chase sequence It is brought up by pressing the chase CHS key twice while in play mode or once while in record mode PRODUCER 12 01 94 Lighting Control Console page 45 TEATRONICS LIGHTING CONTROLS OPTIONS continued CRT OPTION STATUS LINES The top status line shows the mode the console is in play or record followed by the display mode stage patch submaster or chase and if appropriate the number of the channel submaster or chase being displayed Centered on the top line is what is being displayed channels dimmers submasters or steps The top right corner displays the current show number The bottom status line shows the grand master level the X Y crossfader levels and the number of the current chase If the console is in one scene 48 mode the crossfader levels are replaced with a ONE SCENE 48 MODE label PRODUCER 12 01 94 Lighting Control Console page 46 TEATRONICS LIGHTING CONTROLS REFERENCE TABLES The tables on the following pages are provided as masters for the user to photo copy if desired They provide a standard method of documenting the information used to program the Producer for a particular show Even if a show is not expected to be reused it is recommended that the softpatch submaster and chase information be written down so that if the console accidentally gets erased it may be re programmed as quick
33. e Producer any one of which can be the source of trouble The input section tells the computer where all the sliders are set and what mode console is in If this section fails it can tell the computer that all the sliders are at full The result Let there be light The output section takes the levels the computer tells it are for the dimmers and sends the proper signals to the dimmers If this section fails it can send full levels to all the dimmers no matter what the computer tells it to send The result Let there be light Although uncommon the computer itself can get messed up and tell the output section to send the wrong levels to the dimmer The result just about anything It is fairly easy to tell which section is at fault If the console responds to the keyboard then the computer is probably running properly If patching all the dimmers to channel zero removing them from use causes the stage to go black the output section is probably working If the outputs stay on even though they are patched to channel zero then the fault is in the output section or the dimmers If the failure is caused by a latch up in either the input or computer sections turning the console off and then on may cure the latch up temporarily and allow you to get through the show PRODUCER 12 01 94 Lighting Control Console page 40 TEATRONICS LIGHTING CONTROLS IN CASE OF TROUBLE continued SELF DIAGNOSTIC TECHNIQUES The review features i
34. e lower of these voltages is on pin which is CLOCK PRODUCER 11 12 01 94 Lighting Control Console page 43 TEATRONICS LIGHTING CONTROLS OPTIONS DISK DRIVE OPTION Two commands support the optional Producer disk drive One command saves the shows to disk the other loads the show from disk SAVING TO DISK Place the console in PLAY mode Press CHN Display shows Press CHN Display shows Press CHN Display shows disc Press 2 Display shows 2 disc Press ENT Display shows PLA Note After pressing enter ENT the disk drive will take several seconds to store the shows to disk No changes occure regardless during a save Data is only being copied to disk Changes are only made to levels when reading from disk The Producer will lock up if no disk is in the drive when a request to save to disk is made LOADING FROM DISK Place the console in PLAY mode Press CHN Display shows Press CHN Display shows Press CHN Display shows disc Press 5 Display shows Fr disc Press ENT Display shows PLA Note After pressing enter ENT the disk drive will take several seconds to load the shows from disk During this time the dimmers will be refreshed with the levels that were on stage at the time enter was pressed No level changes will be affected until the load from disk is complete The Producer H will lock up if no disk is in the drive when a request to load from disk is made PRODUCER II 12 01 94 Lighting Control
35. e to one assignment with dimmer one assigned to channel one dimmer two assigned to channel two etc To free all dimmers from their channel assignments one simply patches all dimmers to channel zero by the sequence CHN 0 0 1 5 1 2 ENT Thus with nine keystrokes the patch may be cleared The one to one assignment is not so easily accomplished however A hidden feature is included to initialize the patch to a one to one configuration In record mode press the channel CHN key followed by a single zero and then the alter ALT key to initialize the patch The patch is initialized to a one to one configuration with the dimmers above dimmer number 48 wrapping around to be assigned to channel numbers one through forty eight as shown in the default patch table in the appendix If dimmer numbers above 48 or any other number are not used they may easily be removed from the default patch by assigning them as a group to channel zero NOTE If your Producer does not have DMX capability the sequence to clear all dimmers from the patch is CHN 0 0 1 1 9 2 ENT since your console only supports 192 dimmers PRODUCER 12 01 94 Lighting Control Console page 35 TEATRONICS LIGHTING CONTROLS SPECIAL FEATURES continued INITIALIZING THE SUBMASTERS The submasters may be cleared by simply re recording each submaster with the stage blacked out This works but requires recording 34 submasters A hidden feature is included to clear all submas
36. eat the ground by removal or adaptation PRODUCER 12 01 94 Lighting Control Console page 1 TEATRONICS LIGHTING CONTROLS SETUP AND CONNECTION continued ELECTRICAL INSTALLATION continued All that is required to connect the control console to the dimmer pack s is a remote cable or cables of the proper type This cable is connected to the output jack on the back of the console and to the input jack on the back of the dimmer pack s or the demux system if so equipped Be sure that you do not force the connector The connectors are polarized to assure proper orientation The console is turned on and off by a switch on the top panel INTERFACE TO DIMMERS Your Producer console is equipped with multiplexed outputs it will require the use of dimmer packs equipped to receive multiplex The Producer meets the United States Institute for Theatrical Technology USITT standards for multiplex systems It should therefore work with any dimming system that also meets the standards Prior to July 1986 no standard existed for multiplex systems and so the Producer may not interface directly to earlier dimming systems including TLC without readjustments modifications or additional equipment Current models of the Producer have both a 4 pin male and a five pin female XLR type connector Typically the 4 pin connector supplies AMX 192 standard multiplex signals and the 5 pin supplies DMX 512 standard multiplex signals Prior to Sep
37. el submaster key to select a submaster or chase key to select a dimmer Once a particular type of chase has been selected it remains selected until changed Upon selecting a chase to be recorded the type defaults to a channel chase unless changed Once the sequence has been entered the chase is recorded into memory by pressing the enter ENT key Examples will help clarify the process But first a note on what the display is telling us when recording a chase PRODUCER 12 01 94 Lighting Control Console page 19 TEATRONICS LIGHTING CONTROLS OPERATION continued RECORD MODE Programming Chase Sequences continued When recording or reviewing a chase the display windows labeled CHANNEL DIMMER SUBMASTER and LEVEL are used for completely different purposes The CHANNEL window will display CH to indicate that a chase is being displayed The DIMMER SUBMASTER window displays the number you are entering preceded by S for a submaster chase for a channel chase or a d for a dimmer chase The LEVEL window displays the chase number being programmed 0 9 The Dimmer chase feature allows a level of flexibility not found in most consoles The ability to chase dimmers not assigned to a channel or dimmers patched in groups There are two limitations to the dimmer chase feature 1 Only dimmers 1 through 99 may be chased 2 The BUILD function cannot be used in a dimmer chase Example 11 Recording a simple four c
38. el chase eee 20 12 Recording a complex chase sequence Ure logos ceci tuck diese 21 13 Recording a blackout step in a chase a deen 22 14 Error display when programming too long a chase 2222212 22 PLAY MODE Patch Review 15 Reviewing dimmers assigned to a 24 16 Reviewing several channel sese 25 17 Reviewing which channel controls a 26 Submaster Review 18 Reviewing channels assigned to a submaster sese 27 Chase Review and Selection 19 Reviewing CHASES iouis tete v UAE YA TA UNS AT ERES ENS NES RAN E Ee eun 28 20 Changing the selected Chase v sis ee veio dual 29 21 Checking which chase is selected icone de 29 PRODUCER 12 01 94 Lighting Control Console page vi TEATRONICS LIGHTING CONTROLS SETUP AND CONNECTION MECHANICAL INSTALLATION Remove all packing material from the carton and from the unit Make certain that the console is free of obstruction on all sides Set the Producer on a smooth cool surface preferably in an area which remains cool Maximum air temperature must not exceed 40 degrees Celsius 105 Fahrenheit In general the area near the console should be clean dry and protected from falling objects It is recommended that drinks and food not be allowed near the console as they can easily be spille
39. el you wish to alter After entering a channel number you may use the and AND or amp and thru THRU or keys to enter additional channels or groups of channels to alter Once all the channels to alter to a particular level have been entered press the at AT key The level window will display two dashes indicating that a level is to be entered Enter the level as a percentage or full 0 100 After entering the level the and key may be used to select another channel or group of channels to alter to a different level After all the channels to alter have been entered pressing the enter ENT key will record the altered levels At any time prior to pressing the enter key the process can be backed up or aborted using the clear CLR key without affecting the existing submaster assignment In actuality adding a channel to a submaster is the same as altering its level from zero It is sometimes easier to alter a blank submaster to control the channels desired than it is to use the record from manual technique described earlier in the manual Using the alter feature of the Producer also has the advantage of being blind That is the alter feature does not disturb the look on stage unless the submaster being altered is up at the time it is altered Because the alter feature is blind submasters can actually be reprogrammed via the keypad during a show although this takes some experience and a certain amount of guts Channels can of course
40. ess 0 Display shows 00 Enter dimmers 7 and 44 Press 7 Display shows 00 7 Press AND amp Display shows 00 Press 4 Display shows 00 4 Press 4 Display shows 00 44 Record patch entry Press ENT Display shows rEc PRODUCER 12 01 94 Lighting Control Console page 13 TEATRONICS LIGHTING CONTROLS OPERATION continued RECORD MODE continued Recording Submaster Assignments The assignment of channels to a submaster on the Producer is done either with a load from manual procedure or via the numeric keypad The load from manual technique is the fastest and most common way to load a submaster assignment It will be discussed first The term load from manual comes from memory console terminology It refers to loading a look into the memory of the console from the manual slider portion of the board The assignment of channel levels to a submaster on the Producer is done much the same way First the look that is desired for a certain submaster is created on stage using the channel sliders and any previously recorded submasters No matter how the look is achieved whatever is on stage when enter is pressed the submaster will control Once the look is present on stage the console is switched to record mode if it isn t already in record mode and the submaster key is pressed to initiate the recording process Next the submaster number to be recorded is entered The submaster assignment is terminated by pre
41. et you going until the key is found or replaced PRODUCER 12 01 94 Lighting Control Console page 34 TEATRONICS LIGHTING CONTROLS SPECIAL FEATURES The software which runs the computer assist portion of the Producer has some special features built in to it to simplify certain often performed tasks These hidden features are accessed in record mode by pressing a sequence of keys not used in the normal programming of the console VIEWING THE VERSION OF SOFTWARE Software whether used in a lighting console or a mini computer often goes through updates to either add features or correct problems When consulting with the factory on an assumed problem it is helpful to know what version software the console is running To let the user determine the version of software in a Producer a hidden feature is included In record mode pressing the and AND or amp key will flash the version number in the level window for approximately on fifteenth of a second The number will be a two digit number with a decimal point between the two digits i e 1 2 While showing the version number in the level window the console will also show the number of channels in the channel window INITIALIZING THE PATCH There are two common starting points for setting up the dimmer to channel assignments On large systems 100 plus dimmers it is usually easiest to start with no dimmers assigned to any channel on small systems a good starting point is a on
42. evel is being received getting off Usually the count only gets off by one dimmer channel The effect is that the level for a dimmer channel gets shifted up by one channel number For example dimmer 77 is at full and dimmers 76 and 78 are off Suddenly for about 1 15th of second dimmer 78 goes to full and 77 goes off What has happened is the counter which keeps track of the dimmer number has been incremented an extra time making the dimmer think that the full level for channel 77 is the level for channel 78 The higher the counter has to count the higher the probability that the counter will get an extra increment so dimmers through 12 may work fine but dimmers 97 through 108 may jump This failure mode is caused by excessive noise on the multiplex cable This can be caused by a broken shield in the cable or running the cable too close to electrically noisy equipment i e large generators or motors Multiplex cables can have up to three separate shields so when checking the shields be sure all shields are connected If re routing the cable and checking the shields does not solve the problem you may be able to get by until the equipment can be returned for repair by patching as many of the commonly used instruments as possible to as low a dimmer number as possible PRODUCER 12 01 94 Lighting Control Console page 39 TEATRONICS LIGHTING CONTROLS IN CASE OF TROUBLE continued TROUBLESHOOTING continued Flicker Flickering
43. gned to only one channel but each channel may have more than one dimmer assigned to it You may also notice that dimmer number 510 is assigned to channel zero in the patch above This is because each dimmer MUST have an entry in the channel column and in the level column If a dimmer is not used in a particular patch it may be assigned to the spare dimmer channel channel zero Dimmer 511 above is assigned to a channel but at a proportional level of zero it will never come on Setting a dimmer s at level to zero is another way to remove a dimmer from use The method used to patch out an unused dimmer is largely a matter of personal choice Patching a dimmer to channel zero has the advantage of being able to review all unused dimmers by reviewing those dimmers patched to channel zero Setting the at level to zero might be appropriate with a dimmer which is always used on a given channel but is not needed for the current show The choice is up to the user PRODUCER 12 01 94 Lighting Control Console page 7 TEATRONICS LIGHTING CONTROLS OPERATION continued RECORD MODE The record mode of the Producer allows the entry of the dimmer channel assignments the patch and the recording of submasters The Producer toggles between record and play mode each time the record button is pressed The Producer displays the abbreviation rEc when it is in record mode Recording Dimmer Assignments The assignment of dimmers to channel
44. hannel dimmer or submaster that is up in the first step Pressing the enter key will cause the second step to be displayed in the window Continuing to press enter will sequence through the chase steps When the last step has been viewed the DIMMER SUBMASTER window will display Example 19 Reviewing a chase This example reviews the sequence of steps recorded in chase 4 Select chase sequence 1 Press CHS Press CHS Press 1 Display shows Display shows Display shows CHASE CHASE CHc01 1 The first step of chase 1 is channel 1 Step through the chase Press ENT Press ENT Press ENT Press ENT Press ENT Display shows Display shows Display shows Display shows Display shows CHc02 1 CHc03 1 CHc04 1 CH PLA PRODUCER Lighting Control Console 12 01 94 page 28 TEATRONICS LIGHTING CONTROLS OPERATION continued PLAY MODE continued Selecting Chase Sequences A chase sequence may be selected only while in play mode To select a chase place the console in play mode and press the chase key followed by the number of the chase to be selected Example 20 Changing the selected chase This example changes the current chase to chase sequence five Press CHS Display shows CHASE Press 5 Display shows CHASE 5 NOTE The change to the new chase sequence is made as soon as the number is entered The display may be left showing the chase number if desired To clear the displ
45. hannel chase This example records a sequence in which channel 1 is brought up followed by channel 2 then 3 and finally 4 This sequence will be recorded into chase 1 Select chase sequence 1 Press CHS Display shows CHASE Press 1 Display shows CHc 1 Enter sequence Press 1 Display shows 1 Press AND amp Display shows 1 Press 2 Display shows CHc2 1 Press AND amp Display shows 1 Press 3 Display shows CHc3 1 Press AND amp Display shows CHc 1 Press 4 Display shows 4 1 Press ENT Display shows Note that this sequence could also have been programmed using the thru key PRODUCER 12 01 94 Lighting Control Console page 20 TEATRONICS LIGHTING CONTROLS OPERATION continued RECORD MODE Programming Chase Sequences continued Example 12 Recording a complex chase sequence This example shows how to use the and AND or amp and thru THRU or keys to record a somewhat more complex sequence into chase 9 The sequence recorded in this example is as follows channel 2 channel 3 channel 4 channel 5 channel 6 submaster 20 submaster 17 dimmer 19 dimmer 20 channel 6 channel 5 channel 4 and channel 3 Select chase sequence 9 Press CHS Press 9 Enter sequence Press 2 Press THRU Press 6 Press AND amp Press SUB Press 2 Press 0 Press AND amp Press Press 7 Press AND amp Press CHS Press
46. he various keys on the 20 key keyboard CLR Clears the current entry back to zero If no numbers have been entered the clear key backs up the entry sequence ENT In record mode the enter ENT key is used to complete the recording of a channel dimmer assignment or a submaster channel assignment In play mode the enter ENT key is used to step through the review of a channel dimmer assignment a submaster channel or a chase sequence CHN In record mode the channel key is used to initiate the recording of a channel dimmer assignment In play mode the channel key is used to review dimmers assigned to a particular channel or series of channels The channel key also serves a special function in record mode it is used to initiate the special initialize patch function SUB In record mode the submaster key is used to initiate the recording of the current look on stage to a submaster In play mode the submaster key is used to review channels controlled by a selected submaster The submaster key also serves a special function in record mode it is used to initiate the special initialize submasters function CHS In record mode the chase key is used to initiate the recording of a chase sequence Once the chase number is entered the chase key is used to select a dimmer chase step In play mode the chase key is used to select which of the ten chase sequences is to be run The chase key also serves a special function in record mode it is
47. hould be ordered from the factory and will be shipped by United Parcel Service Tested replacement circuit boards carry a 90 day warranty Defective circuit boards may be returned to the factory for repair All replacement parts and circuit boards must be paid for Reimbursements shall not be made in return for defective parts Call the factory service department for any information about our service policy or for help in repairing a unit Differences may exist between this manual and units in the field Up to date information is available free of charge from the Teatronics Lighting Controls Inc Service Department at 805 528 6900 from 8 00 am to 5 00 pm Pacific Standard Time PRODUCER 12 01 94 Lighting Control Console page ii TEATRONICS LIGHTING CONTROLS INTRODUCTION Thank you for buying an TLC PRODUCER II control console Please read this manual thoroughly to understand your unit and to insure that you get the most out of it The purpose of the owner s manual is to assist you in becoming familiar with your Producer II its installation operation troubleshooting and maintenance Ownership of a sophisticated piece of electronic equipment involves more than just buy it and use it The Producer was designed in response to users requests for many features they felt were important These features lie beneath the simplicity of appearance To fully appreciate them and what they can do for you read on Take the time and care
48. ion cords are continuous and that they go to the loads you think they go to Check load circuits by plugging them into a known live non dim circuit not on the dimmer pack If the dimmer is live and the loads check out you may not be getting proper control operation Check that the control cable is intact and plugged in at both ends Try plugging the console directly into the dimmers PRODUCER 12 01 94 Lighting Control Console page 37 TEATRONICS LIGHTING CONTROLS IN CASE OF TROUBLE continued TROUBLESHOOTING continued bypassing any extension cable or use a cable known to be good This may help to isolate the fault Remember to check the softpatch to see that the dimmer in question is patched to the control channel you expect Be sure the Producer is receiving AC power The console should be turned on and plugged into an AC service via the international power cord Assuming the above check out correctly next check to see if the dimmer or the console is at fault If your dimmer pack has override or test switches on the channels use these to try to turn the outputs on If the outputs are controllable by the override switches chances are that the console is at fault read the section on self diagnostic techniques for the Producer If the outputs do not respond to the override switches the problem is likely in the dimmers refer to the dimmer s owners manual Failed On If your system has failed on turn the power t
49. l level unless the level 15 100 The proportional level for most dimmers will be at 100 or full FL The proportional feature is often used for balancing lamps of different wattage or for balancing the light output of different types of fixtures which are patched to the same channel Another use for the proportional level is to adjust un gelled luminaries to the same brilliance their gelled counterparts PRODUCER 12 01 94 Lighting Control Console page 6 TEATRONICS LIGHTING CONTROLS OPERATION continued UNDERSTANDING THE PATCH continued To understand the function of the patch it might be helpful to know how each dimmer s level is determined The Producer calculates the level for each dimmer 20 to 30 times each second It does this by first looking up which channel controls the dimmer in the patch table The Producer then looks up the level assigned to that dimmer in the patch table The Producer multiplies the level from the patch table by the channel level which controls the particular dimmer to come up with the final level for that dimmer For example if a particular dimmer is patched to channel 7 channel 7 is at 80 and the at level for the dimmer is 70 the final level for the dimmer is 56 70 times 80 is 56 SAMPLE PATCH TABLE DIMMER CHANNEL LEVEL 1 1 100 2 2 100 3 3 100 4 4 100 508 2 100 509 2 75 510 0 100 511 4 0 512 7 100 As can be seen in the table each dimmer may be assi
50. ligations during the warranty period described herein are to notify TLC in writing within ONE WEEK 7 calendar days of any suspected defect and with TLC s authorization RMA to return the item or apparatus prepaid to the TLC factory No other representations guarantees or warranties expressed or implied are made by the manufacturer in connection with the manufacture and sale of its equipment This warranty is nontransferable and applies only to the original purchaser or retail customer Teatronics Lighting Controls Inc 1236 Los Osos Valley Road Suite G Los Osos CA 93402 PRODUCER 12 01 94 Lighting Control Console page 52
51. ly as possible PRODUCER 12 01 94 Lighting Control Console page 47 Appendix I DEFAULT PATCH TABLE CHANNEL DIMMERS 1 1 49 97 145 193 241 289 337 385 433 481 2 2 50 98 146 194 242 290 338 386 434 482 3 3 51 99 17 195 243 291 339 387 435 483 4 4 52 100 148 196 244 292 340 388 436 484 3 5 53 101 149 197 245 293 341 389 437 485 6 6 54 102 150 198 246 294 342 390 438 486 7 7 59 103 151 199 247 295 343 391 439 487 8 8 56 104 152 200 248 296 344 392 440 488 9 9 57 105 153 201 249 297 345 393 441 489 10 10 58 106 154 202 250 298 346 394 442 490 11 11 59 107 155 203 251 299 347 395 443 491 12 12 61 108 156 204 252 300 348 396 444 492 13 13 61 109 157 205 253 301 346 397 445 493 14 14 62 110 158 206 254 302 350 398 446 494 15 15 63 111 159 207 255 303 351 399 447 495 16 16 64 112 160 208 256 304 352 400 448 496 17 17 65 113 161 209 257 305 353 401 449 497 18 18 66 114 162 210 258 306 354 402 450 498 19 19 67 115 163 211 259 307 355 403 451 499 20 20 68 116 164 212 260 308 356 404 452 500 21 21 69 117 165 213 261 309 357 405 453 501 22 22 70 118 166 214 262 310 358 406 454 502 23 23 71 119 167 215 263 311 359 407 455 503 24 24 72 120 168 216 264 312 360 408 456 504 25 25 73 121 169 217 265 313 361 409 457 505 26 26 74 122 170 218 266 314 362 410 458 506 27 27 75 123 171 219 267 315 363 411 459 507 28 28 76 124 172 220 268 316 364 412 460 508 29 29 77 125 173 221 269 317 365 413 461 509 30 30 78 126 174 222 270 318 366 4
52. ncluded in the Producer can provide the experienced user with valuable information when an assumed problem is being diagnosed For example the review feature that allows the user to check which dimmer is controlled by which channel may show that the dimmer that was assumed to have failed off is patched to channel zero or is patched at a zero level Another use of the review feature is in checking the input section of the console Let s say it is expected that channel seven s slider is broken because when we bring up channel seven no dimmers come up yet the review of channel seven s patch shows dimmer seven patched to it If we bring up channel seven and record it as a submaster then review that submaster and it shows channel seven at full we know that the slider is working properly and that the computer portion of the console knows that channel seven should be at full If this happens we can assume the problem is in the dimmer if the output section works on other dimmers One thing to note when diagnosing a Producer is that if the output section on the Producer works on any dimmer it should work on all dimmers but if the input section works on some sliders it does not necessarily work on all sliders Another diagnostic technique which may prove useful is to patch all the dimmers to channel zero then patch a suspected problem dimmer to channel one Bringing up channel one then should bring up only the suspect dimmer By having only one dimmer in the
53. nto record mode Build The at key AT has the word build screened next to it Pressing this key causes the Producer to toggle in and out of build mode When in build mode a chase will add each programmed step without extinguishing the previous step until the end of the sequence is reached For example a chase sequence programmed as channels 1 through 4 will in build mode bring up channel 1 followed by adding channel 2 then adding channel 3 then adding channel 4 After all 4 channels are added all channels are turned off and the building sequence starts over The display shows when the console is in build mode by illuminating the lower segment of the right most digit next to the word build It is not possible for a dimmer chase to build Step The and key AND or amp has the word step screened next to it Pressing this key causes the Producer to increment to the next step in the sequence This key will cause the chase to increment regardless of the chase rate however it is most useful when the chase rate control is set to zero freeze so that the only time the chase increments is when the step key is pressed PRODUCER 12 01 94 Lighting Control Console page 30 TEATRONICS LIGHTING CONTROLS OPERATION continued PLAY MODE Play Mode Chase Modifiers continued Reverse The thru key THRU or has the abbreviation rev screened next to it Pressing this key causes the Producer to reverse the chase sequence that i
54. o digit number representing a percentage of full or the three digit number 100 full All these options and what they do are clarified by examples Example 1 Assigning a single dimmer to a channel at full This example assigns dimmer number 15 to channel number 15 with the dimmer s output being 100 of the channel level setting Enter channel number 15 Press CHN Display shows Press 1 Display shows 1 Press 5 Display shows 15 PRODUCER Il 12 01 94 Lighting Control Console page 8 TEATRONICS LIGHTING CONTROLS OPERATION continued RECORD MODE Recording Dimmer Assignments continued Enter dimmer number 15 Press 1 Display shows 15 1 Press 5 Display shows 15 15 Record patch entry level defaults to full Press ENT Display shows rEc Example 2 Assigning a series of dimmers to a channel at full This example assigns dimmer numbers 15 through 20 to channel number 15 with the dimmers outputs being 100 of the channel level setting Enter channel number 15 Press CHN Display shows Press 1 Display shows Press 5 Display shows Enter first dimmer number 15 Press 1 Press 5 Display shows Display shows Enter last dimmer number 20 Press THRU Press 2 Press 0 Display shows Display shows Display shows TE 15 BEN 15 1 15 15 15 sou 15 2 15 20 Enter at level instead of letting it default to full Press AT Display shows Press 1 Display shows Press
55. o the console off and the power to the dimmer packs off Wait several seconds then turn the dimmer packs back on If the loads still go to full on the problem is in the dimmer packs If the loads do not go to full on turn the console back on If the loads now go to full the problem is in the console NOTE on some systems it is normal for the dimmer outputs to gradually increase in level up to about 20 when the console is off do not confuse this gradual rise in output level when there is no control as a failure If the console is at fault and the failed on condition affects only one control handle the problem is probably a bad slider You can try blowing the slider clean with compressed air but the best solution is to not patch any dimmers to the problem channel until the console can be sent for repair If the problem affects many or all control channels the console will likely have to be sent in for repair read the section on self diagnostic techniques for the Producer Disco Effect This failure mode is so named because it usually reminds the lighting technician of a disco Lights that are supposed to be on blink lights that are supposed to be off come on etc Often the system will work fine for a while then flash blink jitter for a few seconds and then work fine again most common cause of this effect is that the dimmers get out of sync with the console In a multiplex system the levels for the dimmer are sent down a common control c
56. or Dimmers meeting the DMX 512 standard have a male 5 pin multiplex input connector and a female 5 pin output connector Multiple dimmer packs are daisy chained together Both AMX 192 and DMX 512 multiplex signal may also be wyed using a wye box or cable this was not the case with some earlier systems including Teatronics T Mux Each dimmer pack has a select switch which determines which dimmer control signals it responds to regardless of how the packs are physically connected Refer to the dimmer s owners manual on how to make this selection GROUNDING The ground serves two purposes Its primary purpose is to connect to earth ground all conductive parts of the system which can be touched so that a person with some other part of his or her body grounded will not become a conductor of electrical current get hurt or killed The second purpose of the ground is to shield the components of a system from radiating or receiving electrical noise by shunting it to ground With equipment sensitive to noise such as audio dimmers and microcomputers this function is very important When the Producer console is connected to its power source by the International Power Cord supplied with it the ground connection is made through a third wire this connection must be made If the receptacle being used for the Producer does not have a grounding conductor your electrician should install one and properly ground it If this is not possible an adapter may be
57. play the next channel number which the submaster controls along with that channel s level Once all the channels controlled by the selected submaster have been displayed the dimmer window will again display PLA Since all keys on the keyboard are auto repeat pressing and holding the enter ENT key will rapidly scan the channels contained in a submaster Example 18 Reviewing channels assigned to a submaster This example reviews the channels assigned to submaster 5 Enter submaster number 5 Press SUB Display shows Press 0 Display shows 0 Press 5 Display shows 1 0550 Step through channels assigned to submaster 30 Press ENT Display shows 4 0525 Press ENT Display shows 5 0525 Press ENT Display shows 6 0525 Press ENT Display shows 12 05 Press ENT Display shows 13 05 20 Press ENT Display shows 24 05 Press ENT Display shows PLA PRODUCER 12 01 94 Lighting Control Console page 27 TEATRONICS LIGHTING CONTROLS OPERATION continued PLAY MODE continued Reviewing Chase Sequences A chase sequence may be reviewed while in play mode by pressing the chase CHS key twice followed by the number of the chase to be reviewed Upon entering the number of the chase the first step of the chase will be displayed in the DIMMER SUBMASTER window The first digit will be a for a channel step d for a dimmer step or an S for a submaster step next two digits show the number of the c
58. review of dimmer assignments Press CLR Display shows Press CLR Display shows PLA Reviewing Channel Assignments Pressing the channel CHN key twice while in play mode will display three dashes in the dimmer submaster window Entering the three digit dimmer number will display the channel that controls the dimmer number entered and the level for that dimmer No auto incrementing to the next dimmer is provided with the enter ENT key Example 17 Reviewing which channel controls a dimmer This example checks which channel controls dimmer 192 Enter dimmer number 192 Press CHN Display shows Press CHN Display shows Press 1 Display shows 1 Press 9 Display shows 19 Press 2 Display shows 15 19280 Press ENT Display shows PLA PRODUCER 11 12 01 94 Lighting Control Console page 26 TEATRONICS LIGHTING CONTROLS OPERATION continued PLAY MODE continued Reviewing Submaster Assignments The channel levels within a submaster may be reviewed on the Producer by pressing the submaster SUB key while in play mode followed by the two digit submaster number to be reviewed Single digit channel numbers 1 9 should be preceded with a leading zero 01 09 As soon as the second digit is pressed the channel window will display the number of the first channel assigned to the submaster selected and the level window will show the level in percent of full or FL for full Pressing the enter ENT key will dis
59. roportional manner The Blackout switch will bring all the levels to zero regardless of their slider settings The Blackout switch is a push on push off type The red Light Emitting Diode LED next to the switch will flash to indicate when the console is blacked out Now that we have covered the similarities between the Producer and a standard two scene console we will touch on some of the additional features In addition to the sliders for the two scenes the grand master and the crossfaders there are ten sliders labeled Submasters First we will describe the function of these sliders and then we will explain how to assign a look to them Picture if you will ten separate consoles each with a grand master control These consoles are connected together in such a way that the highest output of all the consoles for a channel controls the lights connected to that channel This mode of connection is called pile on and is quite common when using multiple consoles Now assume that each of the ten consoles was set up for a different look To get a certain look the user could move the grand master on the desired console to full and move the grand masters for all the other consoles to zero By moving more than one grand master from zero the user could combine the ten looks to create more looks PRODUCER 12 01 94 Lighting Control Console page 4 TEATRONICS LIGHTING CONTROLS OPERATION continued GETTING UP AND RUNNING continued
60. s rEc Example 7 Using one submaster to build a look to assign to another submaster This example uses submaster 30 recorded in example 1 to assign channels 1 and 7 at 50 channels 4 through 6 at 2596 and channel 12 at full to submaster 5 Set the desired look on stage Since submaster 30 was recorded with channels 1 and 7 at full and channels 4 through 6 at 50 we may use submaster 30 to achieve most of this look Set submaster 30 at 5096 this sets the levels for channels 1 and 7 at 5096 and channels 4 through 6 at 2596 5096 of 5096 is 2596 Move the X scene slider for channel 12 to full Move all other X scene sliders to zero Verify that the lights on stage are as desired Enter submaster 5 1 1 Press SUB Display shows Press 5 Display shows 5 Record submaster assignment Press ENT Display shows rEc PRODUCER 12 01 94 Lighting Control Console page 15 TEATRONICS LIGHTING CONTROLS OPERATION continued RECORD MODE Recording Submaster Assignments continued Example 8 Adding channels to a previously recorded submaster This example adds channels 13 and 24 at 30 to submaster 5 Adding channels to a submaster may be done by re recording a submaster using the submaster as one component and adding the additional channels Put X and Y scenes both on stage Split crossfaders Move the Y crossfader slider to put the Y scene on stage as well as the X scene Put X scene in submaster mode Press the SU
61. s currently running For example a chase sequence programmed as channels through 4 will after pressing reverse become a 4 through sequence Changing Shows Current models of Producer II have eight shows included as standard Each show is like having a completely separate console Switching shows causes the Producer s computer to use a different portion of its memory The switching routine takes only a few thousandths of a second and may be done in the middle of a scene if desired The only limitation is that the change will be made from one show to the next as soon as the enter key is pressed and if a submaster is up at the time or if the patch is different between the two shows a sudden change will occur on stage We recommend that changes of shows be made during a blackout if possible If it is not possible to arrange for the change to be made during a blackout and a sudden change is not desired it may be possible to record a transition submaster that is the same in both shows When the change is made if only the transition submaster is up the look on stage will remain the same To change shows place the console in play mode the display shows the abbreviation PLA press the show SHO key followed by the number of the show to change to followed by the enter ENT key PRODUCER 12 01 94 Lighting Control Console page 31 TEATRONICS LIGHTING CONTROLS KEY FUNCTIONS The following section describes the uses of t
62. s on the Producer is started with the channel CHN key The thru THRU or and the and AND or amp keys may be used to simplify the assignment of multiple dimmers The at AT key may be used to enter proportional assignments The enter ENT key is used to complete a patch assignment The sequence to assign dimmers to a channel is as follows Press the channel CHN key the display will show in the channel window Enter the two digit number for the channel you wish to make assignments to the digits pressed will be displayed in place of the dashes in the channel window Single digit channel numbers 1 9 should be preceded with a leading zero 01 09 As soon as the second digit has been pressed the dimmer window will display indicating that a dimmer number is to be entered Enter the three digit number for the dimmer to which you wish to assign this channel leading zeros are allowed but not required in the entry of the dimmer number the digits pressed will be displayed in place of the dashes in the dimmer window At this point several options exist Pressing enter ENT will enter the dimmer assignment into the patch table with level at full Another option is to press and key followed by a second dimmer number A third option is to press the key followed by the last dimmer number of a series of dimmers The last option is to enter a proportional at level by pressing the at AT key followed by either a tw
63. ssing the enter key The look may be changed or whole process aborted with the clear key at any time prior to pressing enter without affecting the previous submaster assignment Recording a submaster assignment deletes the previous assignments for that submaster Some examples may help clarify the process Example 6 Assigning channels to a submaster This example assigns channels 1 and 7 at full and channels 4 through 6 at 50 to submaster 30 Put X scene on stage Take the console out of BLACKOUT Move the GRAND MASTER slider to full Move the X Y crossfader to put X scene on stage sliders to their fully up position If any timers were not at zero move the timer control to zero or wait for the timed fade to complete Make sure both scenes are in channel mode green light above the button labeled SUBMASTER 15 off Set the desired look on stage Move the X scene sliders for channels 1 and 7 to full Move the X scene sliders for channels 4 through 6 to 50 half way up or to the line marked 5 PRODUCER 12 01 94 Lighting Control Console page 14 TEATRONICS LIGHTING CONTROLS OPERATION continued RECORD MODE Recording Submaster Assignments continued Move all other X scene sliders to zero Verify that the lights on stage are as desired Enter submaster 30 Press SUB Display shows Press 3 Display shows 3 Press 0 Display shows 30 Record submaster assignment Press ENT Display show
64. t are all different Many apparent failures result from not being familiar with the operating characteristics of the device There are also some basic checks that you can do to help isolate the problem There are two forms of malfunction common to solid state dimmers failed off in which the lights do not come on and failed on in which the lights cannot be turned off There are also some common failure modes specific to this type of console the disco effect where lights seem to come up in random order for no apparent reason channel coupling where a console control handle will also bring up the next adjacent channel dimmer channel jumping where a dimmer will normally be controlled properly but periodically the next higher numbered dimmer channel will come up for about a tenth of a second flicker where a dimmer follows the control slider but flickers at most settings and let there be light where everything goes to full on These failure modes are explained below Failed Off If your system has failed off check that a lamp load is connected and that the lamp is not burned out Verify that the primary power is live and that the dimmer and console are turned on If they are on check the channel breaker or fuses the dimmer switches masters and faders should be set on or up full Be especially careful to check the position of the Blackout switch At the dimmers make sure the loads are plugged in and that all extens
65. tember 1988 Producers were not available with digital multiplex analog multiplex AMX 192 was standard On non DMX Producers the 5 pin connector is wired with AMX 192 signals using Strand s CD 80 pinouts Screening on the back of your Producer will identify which signals are supplied to the 5 pin connector Analog Multiplex Pinouts Four Pin Standard Pinouts USITT AMX 192 Standard 1 Control Common 2 Clock Positive Clock 3 Data Analog 0 to 5 volts 4 Clock Negative Clock Five Pin Standard Pinouts Strand CD 80 Standard 1 Clock Negative Clock 2 Control Common 3 Clock Positive Clock 4 Data Analog 0 to 5 volts 5 No Connection Digital Multiplex Pinouts Five Pin Standard Pinouts USITT DMX 512 Standard 1 Control Common 2 Data Complement Data 3 Data True Data 4 No Connection 5 No Connection PRODUCER Lighting Control Console 12 01 94 page 2 TEATRONICS LIGHTING CONTROLS SETUP AND CONNECTION continued INTERFACE TO DIMMERS continued TLC is very flexible in regards to custom output requirements It is therefore quite possible that your Producer has different output connectors or pinouts If you need assistance in connecting a Producer that has been supplied with custom outputs please contact your TLC dealer or the factory Dimmers meeting the AMX 192 standard have a female 4 pin multiplex input connector and a male 4 pin output connect
66. ters as a whole In record mode press the submaster SUB key followed by a single zero and completed by pressing alter ALT This erases all of the submasters CLEARING A SINGLE SUBMASTER The alter function is often used to record submaster blind The alter function only affects the channel numbers that are entered however and if it is not known what was in the submaster previous to altering it it must first be cleared This can be done by altering all channel levels to zero before entering the channel numbers to be controlled by the submaster This would require the following key entries ALTER two digit submaster number 0 1 4 8 AT 0 AND followed by the channel numbers to be recorded A hidden feature allows erasing the old levels in a submaster in one step After pressing the alter key and entering the submaster number entering a channel number of zero zero will display the message ERASE Continuing to alter the submaster by pressing the and key or completing the alter sequence by pressing the enter key will erase the existing submaster data for the submaster entered If it is not desired to erase the existing data the clear key must be pressed to abort the alter process ONE SCENE 48 CHANNEL OPERATION On all PRODUCER II consoles the submasters and patch support a full 48 channels of data If your console has fewer than 48 channel sliders the submasters may be loaded with channel levels using the alter sequence describe
67. tinued Step through dimmers assigned to channel number 15 Press ENT Display shows 15 5 FL Press ENT Display shows 15 16 FL Press ENT Display shows 15 17 FL Press ENT Display shows 15 18 FL Press ENT Display shows 15 19 FL Press ENT Display shows 15 20 FL Press ENT Display shows 15 147 60 Press ENT Display shows 15 148 60 Press ENT Display shows 15 149 60 Press ENT Display shows 15 150 60 Press ENT Display shows 15 151 60 Press ENT Display shows 15 190 80 Press ENT Display shows 15 19280 Press ENT Display shows Press CLR Press CLR Display shows Display shows At end of dimmer assignments press clear key 1 PLA Example 16 Reviewing several channel assignments This example reviews the dimmers assigned to channels 5 6 and 7 Enter channel number 5 Press CHN Display shows Press 0 Display shows 0 Press 5 Display shows 05 15 FL Press ENT Display shows Step through dimmers assigned to channel number 5 PRODUCER Lighting Control Console TEATRONICS LIGHTING CONTROLS OPERATION continued PLAY MODE Reviewing Dimmer Assignments continued Increment to dimmers assigned to channel 6 Press ENT Display shows 06 6 FL Press ENT Display shows 06 30 FL Press ENT Display shows 06 54 FL Press ENT Display shows Step through dimmers assigned to channel 7 Press ENT Display shows 07 7 FL Press ENT Display shows Terminate
68. to follow these instructions and your Producer II console should provide you with long lasting quality lighting control PRODUCER 12 01 94 Lighting Control Console page ili TEATRONICS LIGHTING CONTROLS TABLE OF CONTENTS RECEIVING YOUR EQUIPMENT UN SS i PREBACB Olaus vase eu cay bau ccs nae dee alalis ii EN ERGODEUCTIQON acs Bie ee e iii TABLE OF CONTENTS TABLE OP EXAMPLES beide SETUP ANDP CONNEC LOIN SS 1 Mechanical Installations cuo ioo c odo Getae n one du um tens 1 Electrical Installati n edu o a c edu es des 1 T terfac to DIMMETS isnie is teet 2 Groundin S a Eia aed o is 3 OPERATION c Sci Eth 4 Getting Up and D et USE 4 Understanding the Patch et atkal vedela 6 Record m 8 Recording Dimmer 8 Recording Submaster Assignments 14 Altering Submaster 17 Programming Chase 19 Copying SHOWS
69. ubmasters and still have individual channel control at the same time This quick description of how to use the Producer should get the new user up and running however it doesn t begin to cover all the features We recommend that the entire manual be read to learn the hidden functions and the review features In addition if this section of the manual has been confusing the examples given in the rest of the manual may make learning the console easier UNDERSTANDING THE PATCH The preceding section attempts to describe the way submasters are recorded in some detail This section covers the Producer s proportional patch The patch table tells the Producer which channel controls each of the 512 dimmers and at what level The purpose of the patch is to allow each channel to control any number up to the maximum of 512 dimmers and to allow each dimmer connected to a particular channel to have its own proportional level The proportional feature of the patch allows yet another level of flexibility in the setting of dimmer levels The proportional level assigned to each dimmer also referred to as the at level sets the maximum percentage of full that a particular dimmer is allowed to go to For example if dimmer 5 is connected to channel 5 at 50 of full then when channel 5 is at full dimmer 5 will only be at 50 When channel 5 is at 50 dimmer 5 will be at 25 The dimmer will track the channel level but at an output level below the channe
70. used to initiate the special initialize chase function ALT In record mode the alter key is used to initiate the altering of a channel level within a submaster In play mode the alter key is used to toggle the chase in and out of bounce mode The alter key also serves a special function in record mode it is used to end the three special functions initialize patch initialize chases and initialize submasters PRODUCER 12 01 94 Lighting Control Console page 32 TEATRONICS LIGHTING CONTROLS KEY FUNCTIONS continued AT In record mode the AT key is used to assign an level or proportional level for a dimmer channel assignment and to assign a level to channels in the alter submasters routine In play mode the AT key is used to toggle the chase in and out of build mode SHO In record mode the show key is used to copy the current show to another show To perform the copy the alter ALT key is pressed first followed by the show key and the number of the show to copy to The enter ENT key completes the copy In play mode the show key is used to change shows AND or 8 In record mode the and key is used to assign a number of dimmers to a channel without having to re enter the channel number The AND key is also used to assign channels submasters and dimmers to chase steps In play mode the AND key single steps the chase THRU or Inrecord mode the thru key is used to assign a continuous sequence of
71. voltage is between pins and 5 Take the console out of blackout and take all dimmers to full Be sure that the dimmers are all patched to some channel at a level of full Be sure that the grand master is at full and that the crossfader makes the scene active It is important that the console be sending full levels to the dimmers 6 Measure the voltage between the pins picked in step 4 The voltage should now be greater Note which pin is negative with respect to the other The negative pin is COMMON The positive pin is DATA The negative pin is pin which is COMMON The positive pin is pin which is DATA 7 Place the meter with the negative lead on common and the positive lead on DATA Move the grand master up and down The voltage should follow the grand master level to some degree PRODUCER 12 01 94 Lighting Control Console page 42 TEATRONICS LIGHTING CONTROLS IN CASE OF TROUBLE continued SORTING OUT THE AMX SIGNALS continued The next step is to sort out the other two pins One is CLOCK plus clock the other is CLOCK minus clock It seems logical that CLOCK would be more positive than CLOCK This however is not the case Measure the voltage between common and each of the remaining pins The pin with the lower voltage is CLOCK the pin with the higher voltage is CLOCK Voltage between common and pin is Voltage between common and pin 18 The higher of these voltages is on pin which is CLOCK Th

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