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GALAXY 2 Service Manual.2068
Contents
1. OB IB D19 019 T19 119 D5 O5 T5 IS D7 O7 T7 17 D12 O12 T12 I12 17 D16 O16 T16 116 D9 09 T9 I9 18 D8 O8 T8 I8 D20 020 T20 120 19 D11 O11 T11 111 D14 014 T14 114 Revision B With the machine in setup mode choose Darthead Test from the Hardware Test Menu After removing the switch matrix connector from J14 pairs of pins can be shorted and opened quickly less than 60 milliseconds with a Jumper wire to simulate a dart hit The score will not register until the jumper wire is removed from one of the pins This procedure can determine whether a scoring problem is caused by the switch matrix or in the machine s electronic circuits 5 6 Technical Information Packed Weight 1501bs Unpacked Weight 118lbs Packed Dimensions 39 X32 X46 Unpacked Dimensions 27 X21 X831 2 Monitor 100 240 VAC 1 5 0 7A 50 60 Hz Power Supply 85 264 VAC 1 32A Surge 264 VAC 50 60 Hz Light Bulbs 240V 40W 410 Lumens 130V 40W 490 Lumens Operation Conditions at 120VAC 0 11A W O Lights and Monitor 0 77A Attract Mode Lights Dim 1 01A Maximum Lights Bright W O Bill Acceptor Galaxy Il Operating Manual 11 Section 6 Parts Listing The numbers listed are Arachnid part numbers Please use the Arachnid numbers when placing an order Some descriptions are followed by a number in parenth
2. 1 to 8 players Players shoot at a new number each round The numbers used are 12 13 14 Double 15 16 17 Triple 18 19 20 Bull and Double Bull Hitting any segment of the current number accumulates points for the player For example The first number is 12 A single will score 12 points a dou ble 24 and a triple 36 When Double is the current tar get any double will score The same applies to Triple when it is the current target When a player misses the cur rent number with all three darts their current total score is cut in half The highest score at the end of the game wins 2 to 8 players The object of the game is to be the first player to go from zero to exactly 301 points Players may try to match their opponent s score at which time a bomb is detonated destroying the opponents score and setting it back to zero If someone exceeds 301 the amount exceeded will be deducted from your original score for that turn No match ing bombs will be detonated There is also a Master Out option requiring a double triple or bull to reach exactly 301 points and win the game 1 to 4 Players The object of this game is to get the ball into the hole in as few strokes as possible A power bar which is always pointing towards the recommended path is displayed on the screen The number that is displayed in the lower left hand corner of the screen shows the direction of the recommended path Keep in min
3. More Game Setup Used to access the following items Auto Player Change Used to set auto player change on or off Player Change Delay Used to set the time in sec onds allowed to remove darts between player turns Galaxy Il Operating Manual Cheater Alarm Used to set free dart sound on or off When set to ON the machine will make an alarm sound when players throw darts without inserting any credits Used to discourage free play Team Fees Used to have the machine automatically collect league dues from each team prior to a match Can be turned ON or OFF The amount to collect is determined and sent by Arachnid s League Management Software Casual Freeze Rule Turns off and on the freeze rule for casual play Freeze Rule Bust When this option is set to on it will allow a player breaking the freeze rule to go bust instead of losing the game Backup Dart Turns off and on the unthrow option in casual mode Casual Mode Handicap Turns off and on handicapping for casual mode The percentage is used to determine the minimum starting score for the lowest player i e 40 of 301 is 121 or 60 of 301 is 181 Max Cricket Scores This option will limit the number of players that can play Cricket Tic Tac Toe Scores This option enables Tic Tac Toe to be scored on points as well as marks Show Up Next Stats Toggles on and off the Next Up Stats feature This feature shows the MPR or PPD of the person sh
4. 6 Pin Top 5 Transistor Network ULN2003A 3 4 Position Dip Switch BBM 1083 201A ARACHNID INC PN 1600 REV ner 7A 14 Galaxy Il Operating Manual 39266 41609 41612 41646 41733 41850 41862 41874 41887 42133 42134 Crystal 4Mhz Cer Resonator W Caps IC 3 3V Reg LT1086CT 3 3 Crystal 50 000Mhz oscillator 3 3V IC Audio Amplifier TDA2003H IC boot Program GI GII V2 0 IC Memory Flash IC Smartwatch DS1746W 128K X8 3 3V Configuration Chip Fuse Resetable Polyswitch TR600 150 Diode MBD301 Low VF IC Power Monitor MC3416P Appendix Updating Memory in the Machine Overview of Memory on the Galaxy II Memory on the Galaxy II machine consists of 1 PROGRAM FLASH memory U5 2 BOOT FLASH memory U4 3 Battery backed RAM U3 The BOOT FLASH and the PROGRAM FLASH must be programmed before the Galaxy II will work At the very least the machine must have a programmed BOOT FLASH If the machine does not have a pro grammed BOOT FLASH make a copy from another Galaxy II mainboard that has a working BOOT FLASH See instructions Duplicating the Boot Flash IC The PROGRAM FLASH and BOOT FLASH can also be updated using a PC computer See instructions Updating the Galaxy II from a PC Duplicating the Boot Flash IC from another programmed Boot Flash IC 1 Remove power from the machine unplug the power cord 2 Insert a blank FLASH IC or a FLASH IC that needs to b
5. H Fuse 3 15 AMP 5X20mm Above Rev H External Fuse Kit Fuse Holder Only External Fuse Kit Dimmer Board and Fuse Holder Galaxy Il Operating Manual 42146 42159 Set Screw Top to Base 4 Wing Nut Top to Base 4 6 3 Darthead Assembly 41943 41176 40767 42025 41535 41536 41658 14617 40081 29268 37738 12575 28258 41590 42036 18069 19079 21408 22518 23628 24738 25848 26958 29078 27148 35845 22 23 23 23 23 24 25 25 Spider Resting Screw 2 Latch 5 Spacer 5 8 5 Spacer 1 8 5 Screw 1 1 2 5 Target Back Door Darthead Assembly spider and segments International Darthead Assembly Spider Spider International Switch Matrix Matrix Cushion Alignment Pin 2 Alignment Pin Screw 2 Segment Double Red 10 Segment Double Black 10 Segment Outer Single Red 10 Segment Outer Single Black 10 Segment Triple Red 10 Segment Triple Black 10 Segment Inner Single Red 10 Segment Inner Single Black 10 Segment Outer Bull Red Segment Inner Bull Black Spring Inner Bull Power Supply Kit 41965 T Bezel i han 41932 Lui Galaxy Il Operating Manual 13 6 4 Main Board 41784 Part 11465 13653 17031 19113 22588 30513 33681 Mainboard Revision Level Ref Description Test Reset Button Push Button 6mm 2 IC Logic Bus Transceiver 75176B 8 Pin Red LED 5mm T 1 3 4 8 Resistor 10K OHM Pot Conn Modular
6. On the next menu Select HARDWARE TEST SOFT WARE UPDATE MENU again 9 Select SEND RS 485 SOFTWARE Adjust the speed to match that set in step 6 above When the update is fin ished reboot the machine that received the update and press the test button If a BOOT FLASH update was sent answer yes to update the boot software Repeat steps 3 through 9 on the remaining Galaxy II machines in the network that need to be updated When finished reboot all machines to resume normal opera tion Note Only one machine on the network can be updated at a time Port A Flash All information pertaining to the Port A Flash can be found either in the Dartman for Windows manual or the Port A Flash manual that was included with the Port A Flash device Configuring the Galaxy II to Work With LeagueLeader Arachnid provides you with unique ISP Internet Service Provider and FTP File Transfer Protocol settings These must be entered into the Galaxy II modem settings Follow the instructions below Note It is important to make sure the screen ID and the modem password of the master machine match those listed in LeagueLeader Enter the setup menu Select the Communications menu Select the Modem menu Select the Modem Call Out menu Change the Call Out type to Internet Select View Settings NEA DE bais Galaxy Il Operating Manual A3 Bill Acceptor Door Kit For The Galaxy II P N 41950 This kit is designed to replace a coin door wit
7. pay or otherwise perform in accordance with this Agreement or any order governed by this Agreement all amounts owing to Arachnid by Buyer under the order in question and any other order or obligation of Buyer to Arachnid shall at Arachnid s option and without notice become immediately due and payable Any payment not received by Arachnid on its due date shall be subject to a late charge of 1 5 per month until paid unless applicable law limits this charge in which event the applicable late charge shall be the maximum monthly charge permitted by applicable law Buyer shall pay Arachnid all attorneys and paralegal fees and all court costs and out of pocket disbursements incurred by Arachnid to effect collection Arachnid s rights and Buyer s obligations under Sections 2 3 4 5 and this Section 6 of this Agreement shall survive any termina tion of this Agreement This Agreement is made in and it and all matters pertaining to the Products shall be governed by the inter nal laws without reference to the conflicts of laws principles thereof of the State of Illinois The invalidity of any term contained in this Agreement shall not affect any other of the terms of this Agreement The failure of any party to enforce or declare a default or breach with respect to any particular term or condition of this Agreement or any purchase order governed by this Agreement shall not be considered a waiver of that party s right to enforce or declare a default or b
8. the Missed Dart Detector Replace the Missed Dart Detector Clean the darthead removing any foreign matter Make sure the modem is in the modem sockets and none of the pins are outside of the sockets Make sure there is a jumper on the 5 Volt pins below the modem It needs to be in the Line jack Make sure the line is good plugged into a working wall jack Some modems and phone companies limit the number of rings Try setting it to one ring and seeing if it answers then If there are any problems with these instruc tions please call 1 800 435 8319 and ask for technical support For more troubleshooting tips visit our website www arachnidinc com Galaxy Il Operating Manual AT Arachnid we www bullshooter com www arachnidinc com 800 435 8319 815 654 0212 Fax 815 654 0447
9. BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED 5 Limitation of Liability NEITHER ARACHNID NOR ITS DEALER OR REPRESENTATIVE IF ANY SHALL BE LIABLE WHETHER IN CONTRACT IN TORT UNDER ANY WARRANTY IN NEGLIGENCE OR OTHERWISE FOR INCIDENTAL CON SEQUENTIAL SPECIAL OR PURELY PECUNIARY DAMAGES OR FOR LOSS OF DATA OR FOR COSTS OF REMOVAL OR SHIPMENT UNDER NO CIRCUMSTANCES SHALL ARACHNID S LIABILITY OR BUYER S REMEDY FOR DAMAGES AGAINST ARACHNID EXCEED THE AMOUNT OF THE PURCHASE PRICE OF THE PRODUCTS WITH RESPECT TO WHICH CLAIM IS MADE IN THE EVENT THAT ARACHNID S WARRANTY IF ANY OR ANY OTHER OBLIGATION OF ARACHNID APPLICABLE TO THE PRODUCTS FAILS OF ITS ESSENTIAL PURPOSE BUYER S EXCLUSIVE REMEDY SHALL BE LIM ITED TO RETURN OF OR CREDIT FOR SO MUCH OF THE PURCHASE PRICE AS IS APPLICABLE TO THE PRODUCTS WHICH ARE NONCONFORMING OR DEFECTIVE PROVIDED SUCH PRODUCTS ARE RETURNED TO ARACHNID F O B ARACHNID S PLANT IN ROCKFORD ILLINOIS U S A NO ACTION ARISING OUT OF THE ORDER OR PERTAINING TO THE PRODUCTS IN QUESTION MAY BE BROUGHT BY BUYER MORE THAN ONE YEAR AFTER THE DATE OF SHIPMENT OR IN THE CASE OF WARRANTY CLAIMS WITHIN ONE YEAR AFTER THE CLAIM WAS OR SHOULD HAVE BEEN DISCOV ERED BUT IN NO EVENT MORE THAN TWO YEARS AFTER SHIPMENT BUYER S REMEDIES PROVIDED IN THIS AGREE MENT ARE ITS SOLE AND EXCLUSIVE REMEDIES 6 Other Provisions Upon Buyer s failure to
10. Blown fuse for the Dimmer Board a Replace the fuse with a 3 15A Slo Blo b If the monitor is also not on it is possi b Make sure switch in the back is on ble that the power switch in the back is not on c Bulbs burned out c Replace with standard 40watt bulbs Unplug the machine before replacing the lamps A loose filament may short out causing damage to the dimmer board Target Lamps are dim all the time a The Triac on the Dimmer Board a Replace the Triac chip The schematic is blown open and part numbers for the Dimmer Board are available at www arachnidinc com Target Lamps are bright and then shut a The diode on the dimmerboard 1s a Replace diode ARA P N 16065 Desc off instead of dimming bad 1N4007 No video display a If the target lamps are not on it is possi a Make sure the power switch is on ble that the power switch in the back is not on The horizontal output transistor is b Only on Daewoo 531 monitors We blown in the monitor have a kit for this issue P N 42107 Galaxy II is locked up c Open the darthead and check the four LEDs on the left side of the mainboard All lights should be on with the Status light blinking If only power is lit the Galaxy II is locked up Try rebooting the Galaxy II Clean the Jlheader on the mainboard with isopropyl alcohol and a nylon toothbrush Intermittent Resets Contaminated J1 header on the a Clean the Jl header on the mainboard mainboard with isopropyl alco
11. Main Program Flash 1Mx16 90nS Flash Rom DS1746W 70 U3 Real Time Clock 128Kx8 NVSRAM W RTC 8 Galaxy Il Operating Manual MC34064P 5 U11 Low Voltage Inhibit Z86E0412PSC U1 Power On Watchdog Reset Target Head Low Voltage Detect LT1086CT 3 3 VR2 3 3 Volt LDO Regulator ULN2003A U12 U18 U19 Line Driver TDA2003H U8 Audio Amp SN75176B U9 RS 485 Line Driver MM 74HCTO4N U10 Hex Inverter I C Most major components operate on 3 3V except for U1 U9 and U11 which operate at 5 0V The ColdFire 5206e interfaces with the memory that includes two Flash memory IC s U4 U5 and a battery backed Dallas memory IC that includes a clock function The Flash memory is divided into 1 Boot Flash which is required for the most basic functions including loading new software U4 2 Program Flash US The ColdFire 5206e also interfaces to the Xilinx IC which provides almost all of the INPUT and OUTPUT functions including the VGA video output The only INPUT OUT PUT that comes direct from the ColdFire 5206 is the seri al communications for the COM IN COM OUT and MODEM Reset Circuit The circuitry can be RESET by pressing the reset button SW2 on the mainboard This will trigger the Zilog IC U1 and a reset pulse of the proper length will be sent to all IC s that would require that signal Low Voltage Circuit IC U11 a 34064 will trigger the RESET function if the DC voltage 5 Volts at the mainbo
12. STARTING VAC to the bill acceptor FERRITE SUPPRESSOR TO POWER SUPPLY FRONT AC CONNECTOR TO MAIN HARNESS TO COIN DOOR LAMP TO COIN SWITCH TO MAIN HARNESS CONNECTOR TO BILL ACCEPTOR Picture 1 TO COIN DOOR GROUND A4 Galaxy Il Operating Manual Color On Pin Number Wire Color On Power Cable Main Harness Coin Door Harness lt Picture 3 Brown 12 Black Blue 11 White Green Yellow 10 Green Picture 2 The game can now be powered up The recom mended setting for the Mars bill acceptor would be four pulses per dollar See the Mars bill acceptor book for directions on how to set the options In the Galaxy II Test Mode Machine Setup make sure to set the COIN SLOT ASSIGNMENT 3 to 1 COIN 1 CREDIT The two white 12 pin connectors in the coin door area can now be connected together The other end of the power connector should be routed into the top cabi net behind the monitor and plugs into the recep tacle next to where the monitor is plugged in 6 Attach ferrite suppressor as shown in picture 3 Notice that it is placed over the wire cable from the bill acceptor not the Arachnid supplied harness Also notice the two plastic wire ties used to keep it in place one on each side of the ferrite bead Galaxy Il Operating Manual A5 Section 7 Troubleshooting WARNING UNPLUG POWER TO THE GALAXY II BEFORE WORKING ON THE MACHINE Target Lamps not on a
13. a single revolution pot there are no stops when turning it One complete revolution brings the setting back to the same point adjustments should be made in one tenth revolution increments Ideally the detector should effectively sense darts striking anywhere on the web surface even the lightest dart Optimum sensitivity will vary from location to location depending on the environmental circumstances For instance if a machine is in close proximity to a loudspeak er which gives off vibrations or possibly a dance floor sensitivity may have to be decreased to compensate for the interference To adjust the sensitivity connect the ground lead on your multimeter to a ground test point on the mainboard Touch the plus lead to the middle of the 2 pins see Figure 9a The default setting is 4 75 Volts Adjust as needed for each location s needs Test by tapping the catch web until you have achieved the desired results Galaxy Il Operating Manual C Target Interface The switch matrix is connected to the mainboard via the 19 pins of J14 For troubleshooting purposes it is important to know which pins on J14 will give a particular score This information is given in the table below 12 11 10 9 38 7 6 D3 03 T3 13 D1 O1 T1 Il D17 O17 T17 117 D18 O18 T18 118 D2 02 T2 12 D4 04 T4 14 D15 O15 T15 115 D13 013 T13 113 D10 010 T10 110 D6 O6 T6 I6
14. ackboard until fully seated Turn the retaining latches over the spider to secure the assembly in place Make sure the ribbon cable is through the backboard and the top 12 o clock double segment is black and aligned straight up Remove the assembly and make any adjust ments if necessary If alignment is correct reinstall the catch web with the four screws provided and reattach the ribbon cable to the main PC board Installation is now complete Galaxy Il Operating Manual 9 10 It is important to keep dirt and foreign material out of the area between the spider and segments as non scoring or improper scoring can result On heavily played machines it is a good practice to disassemble and clean the darthead regularly Following this suggestion will prevent service calls between scheduled visits Missed Dart Detector The machine has the ability to detect darts that miss the darthead and strike the surrounding catch web Mounted behind the web is a vibration sensitive piezoelectric switch circuit board The wiring harness from this switch is con nected to the main PC board at connector P5 Ci il 7 Figure If the Missed Dart Detector detects a hit anywhere on the catch web face the machine will record a dart thrown and no score will be given There is a small sensitivity adjustment pot on the detector assembly Turning it clockwise will increase the sensitivi ty and counter clockwise will decrease the sensitivity This is
15. ard is too low This will help prevent bad data from getting into the Dallas volatile mem ory area If the voltage stays low the game will lock up until the voltage goes to an acceptable level C Player Change and Up Down Buttons The player change and up down push buttons are buffered through ULN2003 IC s to prevent damage to the XiLinx IC The ULN2003 IC s are in sockets so they can be replaced easily should they be damaged D Player Change and Up Down Button Lamps The player change and up down buttons contain lamps that are controlled by the game The signals are generated from the XiLinx IC and buffered by ULN2003 IC s to control the lamps E Sound Circuit Sound is generated by the XiLinx IC pin 185 and ampli fied by U8 a TDA2003 amplifier Volume can be adjusted with RP1 volume control on the mainboard 5 3 Video and Monitor Video is generated with the XiLinx IC and the weighted RGB outputs are buffered with transistors Q1 Q2 and Q3 The horizontal and vertical sync is buffered through U10 a 74HCT04 All of the video signals go out through J13 a standard PC style VGA connector The monitor is a stan dard PC style VGA monitor 5 4 Target Illumination The target is illuminated by two standard 40 watt bulbs mounted in reflecting boxes above the darthead During attract mode the bulbs are dimmed to discourage free play This is done by means of a dimmer PC board mounted next to the power supply 5 5 Darthea
16. boot flash memory if a boot flash update was included with the software update Answer YES and you will have the latest program in the boot memory as well as the program memory Galaxy Il Operating Manual Cable from Adapter goes to COM OUT In Test Ready to Receive E E Y f PC Running G2 Update Softwa E Updating the Galaxy Il from Another Galaxy ll Networked When Galaxy II machines are networked software updates can be transferred from one machine to another on the net work 1 2 Update the software on the first machine from a PC as described above Make sure the machines are networked properly and communicating with one another Put the two machines the updated machine and the one to be updated in test mode by pressing the test switch on both machines On the Machine to Receive the Update 7 Enable Call Out 8 Select Edit Internet Settings 4 Select HARDWARE TEST SOFTWARE UPDATE a Enter in the ISP phone number you were given by MENU Arachnid 5 On the next menu Select HARDWARE TEST SOFT b Enter your ISP username and password WARE UPDATE MENU again c Enter your FTP username and password 6 Select RECEIVE RS 485 UPDATE Set the speed at 9 Return to the main menu which the update will be received If all steps have been completed correctly the Galaxy II is On the Machine to Send the Update now ready to access our server 7 Select HARDWARE TEST SOFTWARE UPDATE MENU 8
17. car Series Operator s Manual SS JRO 6212 Material Avenue Loves Park Illinois 61111 Arachnid 815 654 0212 or 800 435 8319 www arachnidinc com h P N 41935 Rev O The Originator of Electronic Darts GALAXY II PURCHASE AND LICENSE AGREEMENT TERMS AND CONDITIONS 1 General Provisions These terms and conditions this Agreement govern all orders from Arachnid Inc s customer Buyer to Arachnid Inc Arachnid for and sales and the grant of related licenses by Arachnid to Buyer of the Arachnid product referred to as the GALAXY Il and its software the Product With respect to the Products the terms and conditions of this Agreement shall i supersede any conflicting or additional terms contained in any advertisement quotation purchase order confirmation acknowledgment or other document or communication heretofore or hereafter between Buyer and Arachnid and ii apply whether or not Arachnid or Buyer or both specifically reference this Agreement in any document concerning any order for or sale of the Products unless Arachnid and Buyer expressly otherwise agree in a writing signed and delivered by each of them to the other which specifically references this Agreement by date and describes which terms and conditions of this Agreement are excepted and super seded Arachnid s acceptance of any order by Buyer for a Product is expressly conditioned upon the applicability of this Agreement A
18. censee of certain components of the Game Software and is authorized to include such components in the Products This Agreement does not convey to Buyer ownership of any of the software in the Product and Arachnid or Arachnid s licensors retain all title and ownership in such software and any modifications updates or enhancements thereof The Game Software shall only be used on a single Product at one time Buyer shall not transfer or distribute the Game Software or the License to others except that Buyer may transfer to only the customer purchasing or using the Product a sublicense for that Product only to use the Game Software embedded in the Product on the terms and conditions set forth herein Except to the extent provided in the next sentence neither Buyer nor its customers nor any subsequent transferees shall have any right to copy reproduce distrib ute transmit remove download decompile reverse engineer or modify the Game Software nor the right to remove obstruct or alter copyright patent trademark and software license notices on or accompanying the Product or its Game Software The owner and licensee of the Product shall have the right to copy for installation into the Product and to install into the Product updated Game Software that may be distributed to such owner and licensee from time to time by Arachnid Neither the Products nor any of its Game Software shall be exported or re exported in violation of any export provisions of the Unite
19. d The darthead assembly consists of from front to back the spider and segments a matrix cushion and the switch matrix This assembly is resting on two screws at the bot tom and is secured to the door backboard by means of five spider retaining latches A single 19 pin ribbon cable on the switch matrix brings the signals to connector J14 on the main PC board A Darthead Disassembly Reassembly To clean or replace parts in the darthead 1 Remove the four retaining screws and remove the catch web 2 Disconnect the switch matrix cable from the main PC board 5 Hold the spider and segments against the backboard while sliding the retaining latches off the spider Do not remove the two resting screws at the bottom of the spider Grasp the switch matrix matrix cushion and spider together as a unit and gently pull the assembly top first off the backboard Keep the face of the spider and seg ments angled downward Tipping the assembly face up will allow the segments to fall out Lay the assembly face down on a flat surface NOTE It is recommended at this point that the switch matrix matrix cushion and spider be marked with a permanent mark er before disassembly to make proper orientation during reassembly easier 6 10 11 12 13 14 Lift off the switch matrix then lift off the matrix cushion exposing the segments Check for dirt broken tips or other foreign matter between the spider segmen
20. d States or any other applicable jurisdiction Except to the extent expressly permitted under this Section 2 any attempt to sublicense assign or transfer any of the rights duties or obligations hereunder is void In the case of the United States Government or an agency thereof as licensee the following additional terms and notices apply Restricted Computer Software as defined in the Rights in Data General clause at Federal Acquisition Regulations 52 227_ 14 and as applicable RESTRICTED RIGHTS LEGEND Use duplication or disclosure by the Government is subject to restrictions as set forth in subparagraph c 1 ii of the Rights in Technical Data and Computer Software clause at DFARS 252 227_7013 Arachnid may without notice or demand terminate the right to use the Game Software or any part thereof and may also disable use of the Game Software or any part thereof if Buyer or its customer or any subsequent transferee or other user of the Product breaches any of the terms and conditions of this Agreement or any other agreement between Arachnid and any other owner licensee of the Product in question including with out limitation any agreement governing or relating to any of the advertising programs referred to in Section 3 below Upon termination of this License for any reason Buyer or its customer or any subsequent transferee shall immediately delete the Game Software from the Product and return to Arachnid any form of the Game Software whic
21. d that you may have to avoid obstacles yourself When the power bar reaches the red color the ball will move the farthest Timing is critical If you wait too long you may whiff miss the ball If you wish to change directions of the ball keep in mind the ball will go in the direction of the segment hit Galaxy Il Operating Manual 3 D Speed Games These two games allow a single player to compete against the clock Count Down The clock times how long it takes to go from 901 to exact ly zero When a game is completed within the ten fastest times an input screen appears where the player adds their name to the Top Ten List Quick Cricket The clock shows how long it takes to close the 15 through 20 and the bullseye Three marks are required to close a number as in regular Cricket above No points are scored for extra hits on closed numbers When a game is complet ed within the ten fastest times an input screen appears where the player adds their name to the Top Ten List Section 3 Unpacking Assembly 3 1 Unpacking Unpack the machine per the instructions listed on the car ton Note You must be able to lift up to 50 lbs in order to assemble the Galaxy II 3 2 Assembly 1 Insert the four set screws provided into the top of the lower cabinet 2 Place the upper cabinet assembly on the lower cabinet 3 Open the upper cabinet door and remove the monitor bezel by lifting upward and outward 4 Secure the u
22. e pricing for League Play is available in the test setup mode F No dip switches for game options all features are software selectable All selectable options are set in the test setup mode Spread Limits Round Limits Single or Double Bullseye etc G Sounds for Player Feats Individual sounds are played for each player feat accom plished Triples Hat Tricks Whitehorses Wins etc H VGA Color Graphics and Monitor Color graphics provide crisp clear game and menu screens I Missed Dart Detector Arachnid s exclusive dart catching web front will detect a dart hit and count it as a dart thrown without giving a score J Normal Game Play Statistics The machine displays player statistics on the screen follow ing the end of every game K Operator Reports Game popularity and coin slot reports are available in the test setup mode L Hours of Operation Setting the location s hours of operation in the software allows the machine to automatically dim the lights and blank the monitor when the location is closed Galaxy Il Operating Manual 1 M League Mode Completely automated league mode includes two way communications and does not require ANY TEAM CARDS Statistics are shown at the end of each game and are stored for easy retrieval via modem N Casual Mode Handicapping Players can now use handicaps in casual X01 and Cricket games Handicapped players playing X01 will have their
23. e updated into IC socket U6 Make sure that it is in the socket with pin in the proper position See figure B1 Restore power to the machine plug in the power cord Press the TEST switch Choose HARDWARE TEST SOFTWARE UPDATE MENU 6 Choose DUPLICATE BOOT FLASH To EPROM 1 a Screen will say FLASH COPY BYTES COPIED XXX K where XXX will increment as it programs the FLASH b When done it will say SUCCESS DONE COPYING FLASH 7 Remove power from the machine unplug the power cord Remove the FLASH IC in socket U6 The Galaxy II machine where the programming was done can now be plugged in and returned to service 10 Take the programmed FLASH IC to the machine that needs the new BOOT FLASH and with the POWER OFF machine unplugged insert the FLASH IC into U4 making sure that pin is in the proper position nA BW v o0 11 Restore power to the machine plug in the power cord The Machine should boot properly and run at least the BOOT FLASH CODE If the PROGRAM FLASH in U5 is not programmed or is corrupted the software may need to be updated to run If unexpected results occur with the PROGRAM FLASH the BOOT FLASH should run by itself to allow loading or copy ing software RUA ASIA DALLAS W DG1740W 120 Timekeeping RAM 0133A5C 300129 A e ETa S 2 Ls i Hi Ar I Vaia Lan PN41600 REU F serth 4 me TT Figure B1 Mainboard Detail Updating the Galaxy Il Sof
24. eses This number is the quantity used in that assembly 6 1 Lower Cabinet Part 41651 42416 41685 41883 41804 41884 40384 41790 Ref WW NR DU WwW Description Lower Cabinet Leveler 4 Coin Door Dual 0 25 Mechs Coin Door Single 0 25 Mech w opening for BA Coin Door Harness For dual 0 25 Mechs Coin Door Harness For BA Mars Bill Acceptor Model 2451 League Chute 6 2 Upper Cabinet 41676 19131 41971 41970 37024 21484 41906 41570 41933 41944 42037 41932 42168 42001 41857 42018 41859 42120 41924 41784 42043 41801 42129 41965 39267 41679 41680 41670 42023 42064 42138 12 NN NDAU 10 11 11 12 12 13 13 13 14 16 17 18 19 20 21 21 Switch Up Down black yellow 2 Switch Player Change black red Lamp Reflector 2 Lamp Socket 2 Light Bulb 40 watt 2 Speaker Color Monitor 15 Lock Assembly Upper Cabinet 15 Door Assembly No Mainboard Catch Web Monitor T Bezel 15 Monitor Hinged Bezel 15 Starting at Serial 15358 Monitor Mounting Plate Hinge Bottom Leaf Cabinet Side 2 Hinge Upper Top Leaf Hinge Lower Top Leaf HotButton Kit for older machines Modem optional Main PC Board Complete Missed Dart Detector Main Harness Power Supply Main Board Coindoor Main Harness Power Switch Kit Power Supply Kit Power Supply Board Socket Power Inlet Socket Power Outlet 2 Lamp Dimmer Board Above Rev
25. h is capable of being returned All restrictions regarding use of and protecting Arachnid s rights in the software in the Product survive termination of Buyer s or any subsequent owner s or user s right to use the Game Software Arachnid shall at all times while the Products are in use have and be granted access to the Product whether electronically including by modem or any other electronic data transmission and reception connector which comprises a part of each Product or otherwise at reasonable times and upon reasonable intervals for the purposes of inspecting the Product collecting usage information including without limitation its location and exer cising and protecting Arachnid s rights in connection with the provisions set forth in this Section 2 Buyer shall not and shall not permit any subsequent owner or user to obscure attach or remove any notice informational plate or sticker affixed by Arachnid to the Product or which Arachnid creates to appear on any screen display of the Product Buyer shall cause its customers and all subsequent transferees if any to be bound by the provisions of this Section 2 and Sections 3 4 and 5 of this Agreement for the benefit of Arachnid Arachnid shall be a third party beneficiary with the right of enforcement 3 Future Advertising Neither Buyer nor any other person or entity is as a result of Buyer s purchase of the Product acquiring any license or other rights in and to the software if a
26. h two coin slots 1 Remove the existing coin door by removing the four with a coin door that has one coin slot and a Mars AE2451 or screws on the coin door hinge AE2651 Series bill acceptor The AE2451 bill acceptor 2 Remove one coin slot and lock from the door just accepts One and Five dollar bills The AE2651 bill acceptor removed and attach to the new coin door accepts One Five Ten and Twenty dollar bills The bill 3 Install the Mars AE2451 or AE2651 Series bill acceptor is not provided acceptor not provided 4 Attach P N 41884 wire harness to the new door see Parts included are picture 1 The small beige 9 pin connector goes to P N Description the bill acceptor The two wire bundle with a blue 41952 Metal door with opening for bill acceptor wire and a black with red stripe the longest two go 41884 Harness for one coin and bill acceptor to the lamp above the reject button The next shorter 41926 Power cable for bill acceptor pair gray with black stripe and black with red stripe 42083 Ferrite suppressor split donut goes to the coin switch There are two green wires 41951 Instructions this page that go to the ground stud on the inside of the coin 17035 Nylon wire tie 2 door close to the hinge 5 Insert the three wires from P N 41926 power cable into existing Main Harness connector in the coin WARNING UNPLUG GAME door area as shown in picture 2 Make sure that you hook up these wires correctly These are the 120 RE 1 BEFO
27. hol and a nylon toothbrush Bad crimps along the wire harness b Measure the resistance along the wireharness to determine if this may be the cause See our bulletin on www arachnidinc com Not coining Contaminated J1 J3 or J16 headers on a Clean the J1 J3 and J16 headers with the mainboard 91 or better isopropyl alcohol and a toothbrush See our bulletin on www arachnidinc com Loose or bad connection along the b Use a multimeter to test the resistance wire harness along the wire harness Fix bad crimps See our bulletin on www arachnidinc com A6 Galaxy Il Operating Manual Not Scoring a A piece of foreign material or broken tip a Clean out the foreign material or broken Skipping Darts or Cheater sound going off randomly Modem not answering in the darthead holding a switch on the matrix Missed Dart Detector is too sensitive Defective Missed Dart Detector Stuck segment Modem not seated properly Jumper not on the 5 Volt pins The phone line running to the wall is in the Phone jack on the main board The phone line is not plugged into the wall Its quitting after a few rings dart tip with pliers and or a tip remover Disassemble the darthead and clean the segments matrix and rubber mat thor oughly Reassemble being careful to line up the segments and layers correctly Adjust the Missed Dart Detector slightly using the adjustment pot in the center of
28. it the Software Update Menu and reboot the machine Duplicate Boot Flash To Eprom 1 Copies the software contents of Eprom 0 to Eprom 1 See Appendix A Galaxy Il Operating Manual 7 Update Boot Flash From Eprom 1 Copies the software contents of Eprom 1 to Eprom 0 See Appendix A Stuck Segment History Shows the most recent history of stuck segments This is useful for troubleshooting player complaints of missed darts and stuck segments View Boot Log This report shows the recent history of when the Galaxy II was turned on and off F Send Info and Settings to Network Sends League Files and Machine settings to the Galaxy Is on the network Section 5 Technical Description 5 1 Power Supply The machine is equipped with a switching power supply This supply has a universal 85 VAC to 264 VAC 50 60 HZ input The inputs connect to J1 and the outputs are on J2 J1 Pin 1 AC Line Pin 2 AC Neutral J2 Pin 1 12 VDC Pin 2 5 VDC Pin 3 Unused Pin 4 Logic Ground Pin 5 Logic Ground Pin 6 12 VDC Not Used 5 2 Main PC Board The main PC board is controlled with a Motorola ColdFire 5206e microprocessor and associated IC s consisting of the following MCF5206EFT54 U15 Microprocessor XCS30XL 5PQ208C U16 Inputs Outputs Field Programmable Gate Array SST28VF040A 250 4C NH U4 Boot Flash 512Kx8 250nS Flash Rom CY7C1049V33 12VC U14 Video Memory U13 Ram 512Kx8 12nS SRAM SST39VF160 90 4C EK US
29. ll orders are subject to Arachnid s approval including approval of credit terms EXCEPT TO THE EXTENT LICENSED IN SEC TION 2 BELOW BUYER IS NOT ACQUIRING FROM ARACHNID ANY OWNERSHIP OR OTHER RIGHTS IN AND TO ANY OF THE SOFTWARE OR OTHER INTELLECTUAL PROPERTY USED TO OPERATE OR COMPRISING ANY PART OF THE PROD UCTS Unless otherwise specified by Arachnid payment is due 30 days from the date of Arachnid s invoice Shipments shall be F 0 B Rockford Illinois and at the risk of Buyer after delivery to the carrier Arachnid will make all reasonable efforts to meet any shipment schedule specified in Buyer s purchase orders but shall not be liable for failure to do so In addition Arachnid shall not be liable for any damage to or loss of the Products or any delay in or failure to ship deliver service repair or replace the Products arising from any circumstances beyond Arachnid s control The Products are sold for installation and interconnection by Buyer or its customers and Arachnid shall have no obligation in connection therewith 2 License Provisions Subject to the terms and conditions of this Agreement Arachnid grants Buyer a non exclusive license referred to in this Agreement as the License to use the operating game software supplied as part of the Products Game Software Arachnid is either i the owner of all rights in and to the Game Software including but not limited to copyrights and trade secret rights or ii a li
30. ny in the Product which enables or may enable the Product to display adver tising Arachnid may but is not hereby obligated to do so enter into arrangements with the owner licensee of a Product pursuant to which the Product may display advertisements provided that in the event any such arrangements are made then i any such license to use the software in the Product for any purpose other than game operation shall be terminable at will by Arachnid and Sections 2 4 5 and 6 of this Agreement shall apply with respect to that license and for such purpose the phrase Game Software as used in this Agreement shall also refer to the software of the Product to the extent used in connection with advertising displayed by the Product and ii Arachnid shall not be liable to Buyer for and Buyer shall indemnify and hold Arachnid harmless against and shall upon request defend Arachnid against any claims losses damages costs or expenses arising out of or in connection with any such advertising including without limitation claims for infringement of copyright tradename trademark or service mark and defamation claims 4 Warranty Subject to the terms and conditions of this Section 4 for the applicable Warranty Period as hereinafter defined Arachnid will repair or replace at its plant in Rockford Illinois any of the following parts of the Product which Arachnid determines is defective in manufacture or workmanship under normal use and service
31. o take the game out Double Out Any double that will bring the player to exactly zero must be used to take the game out Galaxy Il Operating Manual Cricket Hammer Cricket Master Out Any double triple or the bullseye that will bring the players score to exactly zero must be used to take the game out Note Under the 501 menu there is 501 Open In Open Out Quickie and 501 Open In Master Out Quickie These games play the same as a normal 501 game with the same round options The only difference is they have a round limit of 10 B Cricket Games Cricket is a game of skill and strategy played with the num bers 15 through 20 and the bullseye A player must mark each number three times before that number is closed A single counts one mark a double two and a triple three Points are scored every time a player hits a number he has closed Once all players have a number closed no one can score points on that number The first player to close all the numbers and the bullseye and have equal to or more points than all his opponents is declared the winner Maximum points scored by players may be governed by a preset spread limit in some games Spread limits control the point spread between players in an effort to keep the better player from running up the score and over extending the game For example If player A has 89 points then player B cannot score more than 289 points under a 200
32. o Factory Defaults Resets all options to the original factory setting Reset Countdown Top Ten List Clears information stored in this list Reset Quick Cricket Top Ten List Clears informa tion stored in this list Reset Golf Top Ten List Clears information stored in this list Reset Count Up Top Ten List Clears information stored in this list Reset Popularity Counters Resets all the counters back to zero Clear Machine Credits Clears any accumulated credits from the machine Reset League Stats Clears all stored match statistics Warning Once they have been cleared they cannot be retrieved Make sure all stats have been collect ed from the machine prior to using this function League Attract Menu List League Attract Files Lists the league and graphic files currently on the machine and includes memory size information View Attract Files Displays all operator ads on the board This is good for troubleshooting Delete League Attract Files Allows league and graphic files to be selectively deleted Delete All League Attract Files Used to delete ALL the league and graphic files from the machine Send Info and Settings to Network Sends League Files and Machine settings to the Galaxy II s on the network Setup League Announcement Creates a simple ad that displays the number of days before leagues start Setup Tournament Announcement Creates a sim ple ad that displays the number of days before a t
33. o radio communications Operation of this equipment in a residential area is likely to cause harmful interference in which case the user will be required to correct the interference at his own expense Covered by one or more of the following U S and or foreign patents 140531 5020806 5197094 5359510 5401033 5496039 0477320 P69120886 7 5114155 5318319 D328726 5355302 5848398 6397189 6279912 D414521 D423597 D448809 D468368 214662 2815483 ZL01302307 1 40103986 2 151194 6076021 5743533 5681044 5482291 4955967 4881744 6805354 6974133 Caution Never place the Galaxy Il in high traffic areas of the bar Although Arachnid boards use safety darts they still do hurt when thrown at patrons Take care that no accidents happen Galaxy Il Operating Manual Introduction This manual contains assembly operation and troubleshooting information for Arachnid s Galaxy II dart machine If you encounter a problem that is not covered in this manual or if you have any questions contact Arachnid at 800 435 8319 from 8 a m to 5 p m CST Section 1 General Description The dart machine is a coin operated unit offering players a wide variety of game choices to challenge all skill levels The unit occupies only 3 9 square feet 27 x 21 of floor space The machine uses a sealed matrix scoring system behind the dart face As the darts strike the target the machine s comput erized scoring system instantly display
34. oltage is not switched and power is immediately applied to the mainboard The mon itor and target lights are controlled by the switch on the back of the machine 4 2 Game Play Upon power up the machine is ready for play Players select their game and options using the on screen menus The up and down buttons are used to negotiate menus and the enter button to make selections On screen instructions are provided from the main menu 4 3 Test Setup Mode To enter the test setup mode press the test button on the main PC board All game options and hardware tests are selectable through software via the test setup mode The following are descriptions of the various options available in test setup mode Use these descriptions as references and follow the instructions on the screen to make changes or view the settings Generally the up and down buttons are used to navigate menus and the enter button to make selections or changes A Machine Setup Menu Language Setup Used to set the display language on the machine Time Settings Menu Used to access current date and time Happy Hour and Hours of Operation time settings Set Time Date Used to set the machine s clock and internal calendar Set Happy Hour Times Allows the operator to offer reduced game pricing for a set period each day To activate this feature the time period must be set on this screen and the reduced credits Happy Hour set in the Price Settings screen Se
35. ooting next during a player change League Round Limits Turns off and on the round limits for leagues This uses the round limits set up for casual play League Freeze Display Turns off and on the Freeze Rule display in leagues League Cancel Button Turns on and off the Exit League Play feature When turned on you have the option to exit league play before starting the next game C Communications Menu Modem Menu Modem Information Displays information about the modem if it is installed properly and working Modem Receive Test Displays all data sent by the modem in yellow and all data received in white Give This Machine A Name Used to input a human friendly name for each machine Input Modem Password Used to input the password used for modem security The password can be from 1 to 8 characters Only calls submitting the correct pass word will be allowed to establish communications Modem Call Window Used to set the number of rings within the call window and outside the call win dow after which the modem will pick up an incoming call The call window is defined by the beginning time and ending time set on this screen This feature is con tingent on the machine having the correct time set Modem Call Out Menu Call Out Type Select Internet for use with LeagueLeader or DartComm for use with Dartman for Windows View Settings Used to view the current call out settings Edit DartComm Phone Number U
36. our nament starts Galaxy Il Operating Manual 5 View Collect Stats Allows you view new data that has been put on the Galaxy II View Recollect Stats Allows you view old data that is on the Galaxy II Adjust Volume Allows the operator to adjust the speaker volume HotButton Menu Create HotButton Allows the Operator to create Player Operator and Collector HotButtons Erase HotButton Erases the data stored on a HotButton View HotButton Configuration Used to view the settings that were setup in Dartman like Minimum Credits allowed and HotButton promotions Delete HotButton Configuration Deletes the HotButton configuration off of the board Write Settings to HotButton Writes the machine configuration to an Operator HotButton Read Settings from a HotButton Loads the settings to the Galaxy II from an Operator HotButton Write Settings to Port A Flash Writes the machine settings to the Port A Flash Game Setup Menu Price Settings Used to set the number of credits required by each player in normal game mode and happy hour mode for each individual game Bull Setting Used to set the single or double bull for each individual game Round Limit Setting Used to set round limits for each individual game Spread Limit Setting Used to set Spread Limits on or off for Cricket games Out Option Setting Used to set the Out Option for games that have special requirements for winning the game
37. point spread limit When a player reaches the spread limit he is forced to try and close another number as no further scoring is possible until the other player s add points to their score Spread limits can be toggled off or on in the test setup mode Cricket comes in six variations as described below 1 to 8 players This is the basic version of Cricket A 200 point spread limit is the default 2 to 4 players Hammer Cricket is a count up game using a different Cricket number each round There are two Wild rounds that display a random number between 12 20 or the Bull Each round the first dart scored is worth the segment hit the second is worth two times the segment scored and the third dart is worth three times the segment scored If you miss all three darts the hammer falls and reduces your score by a triple of the segment for that round During the final round the second and third darts are worth 3 and 5 times the number scored In the event of a tie game there will be a final tie breaker round If scores are still tied the highest MPR wins the game Hammer Cricket can be configured Masters Triples only or Open Singles Doubles or Triples Team Hammer Cut throat Cricket Team Cricket Wild Card Cricket Cricket Ouickie Count Up 4 players Team Hammer plays like Hammer Cricket with one major difference four players compete as two seperate teams Each player tries to get as many points as possible Poin
38. points reduced i e instead of having to shoot for 301 they shoot for 201 Handicapped cricket players will get free marks next to the numbers This option must be enabled in setup mode first see page 6 The player then toggles the handicap option On in the pregame screen You can share the handicap with a friend by setting the Handicapping to TEAM in Cricket or Stacked in X01 Once the game is started enter in your MPR for cricket or PPD for X01 to receive your handicaps All calculations are based on NDA guidelines 2 2 Available Games 2 Available for play are all the old favorites and some new challenging speed games The games and their descrip tions are listed below 01 Games The 01 family of games are count down games for to 8 players Each player starts with 301 501 or 701 points depending on the game chosen The first player to reach exactly zero or the lowest score when the round limit is reached is declared the winner The 01 games are available with the following opening round options Open In A hit on any numbered segment will begin the count down process Double In The player must hit any double or the bullseye to begin the count down process Master In The player must hit any double triple or the bullseye to begin the count down process The 01 games are available with the following final round options Open Out Any segment that will bring the players score to exactly zero can be used t
39. pper cabinet to the lower cabinet using the four wing nuts provided Feed the wiring harness and connector through the hole in the upper cabinet to the lower cabinet and connect to the coin door harness 6 Replace the monitor bezel by placing the lower T brack ets into the T cutouts on the cabinet then rotate the top inward Align the plastic pins near the top of the bezel with the holes in the cabinet and press the bezel flush Close the door to secure the bezel 7 Install the rubber bumper on the back of the Galaxy II using the tiny screw hole on the right hand side of the opening for the phone cord This rubber piece is used to make the Galaxy II square with the wall Cn 4 Galaxy Il Operating Manual Back Of Game 8 Place the throw line Eight feet 96 from the center of the bullseye See Figure 1 i H i i i H i H i H i i i o i Si a i zi Oi I ci HI i H i H i H i H i H i H i Front edge of throw line to toe line mark on right side of cabinet 96 Figure 1 Side view of play field IMPORTANT The Galaxy II should not be operated until it is placed with its back against a wall in an area where bystanders will not get struck by a dart Section 4 Operation 4 1 Power Up Once the machine is assembled and set in place connect the power cord to a wall outlet Note The outlet must have an earth ground and be wired for the correct polarity The incoming line v
40. reach with respect to any other term or condition or on a subsequent occasion with respect to that particular term or condition Galaxy II v1 12 3 01 Remove the Cathode Ray Tube CRT before recycling this product Galaxy Il Operating Manual Cc Table of Contents Introduction Section 1 General Description Section 2 Features of the Machine 2 1 Features 2 2 Available Games Section 3 Unpacking Assembly 3 1 Unpacking 3 2 Assembly Section 4 Operation 4 1 Power Up 4 2 Game Play 4 3 Test Setup Mode Section 5 Technical Description 5 1 Power Supply 5 2 Main PC Board 5 3 Video and Monitor 5 4 Target Illumination 5 5 Darthead 5 6 Technical Information Section 6 Parts Listing 6 1 Lower Cabinet 6 2 Upper Cabinet 6 3 Darthead 6 4 Mainboard Appendices Updating Memory in the Machine Bill Acceptor Door Kit for the Galaxy II AAR Galaxy Il Operating Manual The most current version is always available on the Arachnid website at http www arachnidinc com Note This equipment has been tested and found to comply with the limits for a Class A digital device pursuant to part 15 of the FCC Rules These limits are designed to provide reasonable protection against harmful interference when the equipment is operated in a commercial environment This equipment generates uses and can radiate radio frequency energy and if not installed and used in accordance with the instruction manual may cause harmful interference t
41. regular Cricket The final difference is that this game has no spread limit C Other Games Here are some other fun games to play Each one has a dif ferent set of rules so please read their individual entries 1 to 8 Players Count Up is a good game to begin learning darts allowing the player to develop throwing technique without being distracted by strategy Each player begins with zero points and tries to score the most points to win the game All seg ments will score points and a winner is declared at the end of 8 rounds Tic Tac Darts Bermuda Triangle Gotcha BS Golf 2 Players This is a variation of traditional Tic Tac Toe The same nine square grid is used The machine places the bullseye in the center square with randomly selected numbers in the other eight squares Player X or player O claim a square by marking the number four times Singles score mark doubles 2 and triples 3 The bullseye scores 1 mark double bull if used will score 1 for the outer and 2 for the inner The first player to get three squares in a row is declared the winner In the event of a Cats game where it is not possible to have three squares in a row the game ends with no winner declared Alternatively there is an option in the Game Setup menu that allows the game to be scored with points as well as marks In cases where the game would end in a Cats game the point total will be used to determine the winner
42. s the score on the color monitor The power requirements for a Galaxy II are 120VAC at 60Hz with 1 20A max or 240VAC at 50Hz with 0 70A max Section 2 Features of the Machine This section lists the features and games available on the machine 2 1 Features A Automatic Player Change The machine is equipped with automatic player change which is operator selectable between manual and auto in the test setup mode If this option is used the game will change players automatically at the end of each player s turn The remove and throw darts delay time is also operator selectable B All coin and credit settings are software selectable Free Play is also available The selection of coins 1 20 and the number of credits 1 50 allows a wide variety of coin up options Both these settings and a Free Play option are available in the test setup mode Free Play will not be reset when the board is rebooted it must be toggled off However it will be reset when the Factory Defaults are reset C Credits required per game are software selectable for each individual game on the menu The number of credits required to play each game preset at the factory can be changed as desired for any game in the test setup mode D Happy Hour Reduced Pricing Editable pricing for Happy Hour is available along with time settings for each day of the week in the test setup mode E League Pricing Editabl
43. sed to set the call out phone number for use with Dartman for Windows Edit Internet Settings Used to set the ISP settings and FTP settings for LeagueLeader Call Now Used to force the machine to call out immediately Network Menu Reconfigure Network Is used to examine the entire network of machines and configure network machine node numbers Shows the status of each node on the network This step is required to be done from the modem machine View Network Configuration Shows the last known status of all machines on the network Adjust Network Speed Used to set the network transmission speed If Galaxy or Black Widow machines are networked with Galaxy II machines the network speed must be set to 9600 If only Galaxy II machines are networked any speed can be used but they all must be set to the same speed Network Monitor Displays all network data sent by the machine in yellow and all network data received in white Network Send Test Tests the ability of the machine to send data across the network Displays the alpha bet in yellow as the characters are being sent Used in conjunction with another machine running the Network Receive Test see below to verify network communications Red characters indicate a problem Network Receive Test Tests the ability of a machine to receive data across the network See Network Send Test above When another machine is set up to send the receiving machine will display
44. t Hours of Operation Times Setting the location s Hours of Operation will allow the machine to enter Sleep Mode outside normal business hours In Sleep Mode the target lights will dim and the monitor screen will blank out While in Sleep Mode inserting a coin or pressing any button will return the machine to Normal Mode Coin Slot Assignment Used to set coins per credit and credits per coin Adjust the number of coins that have to be inserted to register the number of credits shown or adjust the number of credits that will register for the number of coins shown Default 1 coin 1 credit Give This Machine A Name Used to input a human friendly name for each machine Input Modem Password Used to input the password used for modem security The password can be from 1 to 8 characters Only calls submitting the correct password will be allowed to establish communications Free Play Used to set free play on or off Fantasee Games Use to access the Fantasee Game files Fantasee Game In Use This displays which Fantasee Game is currently running on your Galaxy II List Fantasee Files Lists the Fantasee Game files currently on the machine and includes memory size information Delete All Fantasee Files Use to delete ALL the Fantasee Game files from the machine More Machine Setup Contains the following setup options Reset Menu Reset All A one step method of activating all the resets listed on this menu Reset t
45. t which is the subject of a warranty claim must be shipped to Arachnid freight prepaid Prior to repair or replacement Arachnid shall have the right to exam ine the part at Arachnid s plant in Rockford Illinois If Arachnid determines that this warranty is inapplicable Arachnid will notify Buyer and labor and parts furnished at Buyer s request shall be paid for by Buyer at Arachnid s then current rates and prices Arachnid neither assumes nor authorizes anyone to assume for it any obligation or liability in connection with the Product which is not expressly provided for under this Agreement Arachnid s liability under this warranty shall be limited to repairing or replacing warranted Products and the expense of the lowest transportation costs for return to Buyer or if the Product in question cannot be repaired or replaced by Arachnid to the return of the purchase price paid for the defective or nonconforming warranted Product in question provided that Buyer shall first return to Arachnid and Arachnid shall have the right to thereafter retain as its own proper ty those Products for which a refund of the purchase price is to be made Notwithstanding anything to the contrary in this Section 4 Arachnid does not warrant that the operation of the Game Software will be uninterrupted or error free THE WARRANTY SET OUT IN THIS SECTION 4 IS THE ONLY WARRANTY APPLICABLE TO THE ORDER OR THE PRODUCTS ALL OTHER WAR RANTIES EXPRESS OR IMPLIED INCLUDING
46. te file must be in an UPDATE folder directly off the root folder of the drive For example If the drive is A the file must be in A UPDATE for C drive it must be in C UPDATE If DARTCOMM has saved the file to the drive or floppy you will be ready to proceed If the file was downloaded from the Internet make sure to copy the file to a DIRECTORY called UPDATE on the drive This is where G2UPDATE will expect to find the file At the Galaxy II machine a Turn on power plug in the power cord b Press the TEST switch c Go to the main Test Setup menu d Select HARDWARE TEST SOFTWARE UPDATE MENU e Again select HARDWARE TEST SOFTWARE UPDATE MENU from the next menu f Select RECEIVE RS485 SOFTWARE UPDATE The screen should say Waiting for update 57600 bps Using the up and down buttons change the rate so that it is the same as the rate set in step 4c above At this time select Connect in the GZUPDATE program on the PC After transfer has been started the GALAXY II screen should say Received XXX K with the XXX being a number that should change and get larger as the file transfers When the transfer has been completed the Galaxy II screen will say SUCCESS Done receiving update At this time the Galaxy II needs to be RESET or pow ered OFF and then back ON to use the new updated software Press the test switch you will be asked if you would like to update the
47. the Electronic Package the darthead assembly con sisting of the spider segments and matrix and the cabinet and components of the cabinet Electronic Package means only i the power supply chassis and the parts mounted directly thereon ii the main computer printed circuit board iii to the extent installed by Arachnid the modem if any and the light dimmer board The Warranty Period starts on the date of delivery and means i 90 days with respect to the Electronic Package ii 9 months for the monitor iii one year with respect to the darthead assembly and iv 30 days with respect to the cabinet and cabinet components The Product will not be defective if it substantial ly fulfills the performance specifications This warranty shall not apply to any of the Products or parts thereof repaired or altered by anyone but Arachnid operated or installed contrary to instructions or contrary to this Agreement or subjected to abuse misuse accident or improper environment This warranty applies only for the benefit of the original purchaser of the Product and is not trans ferable For this warranty to apply Buyer must i give Arachnid written notice of any warranted defect within 10 days after discov ery and in any event not later than the date on which this warranty expires and ii deliver the Product into Arachnid s possession within 15 days following the date on which the warranty claim notice is given to Arachnid Any Produc
48. the alphabet in white letters as they are being received Red characters indicate a problem Network Help Displays frequently used information on network setup for the technician Direct Connect Used to connect a PC directly to the Galaxy II through the network For configuration and diag nostic purposes only D Reports Game Popularity Counter Displays a history of machine usage Shows all games on the machine the number of times each game was played and the number of credits col lected toward each game Coin Slot Report Displays the number of credits taken in by each of the coin slots individually Credits Report Used by the collector to display credits taken in since last reset for game play and league dues Hardware Test Software Update Menu Hardware Test Software Update Menu System Info Provides hardware and software version information Hardware Test Menu Allows technician to check the operation of inputs and outputs Receive RS 485 Software Update Used to update software Eproms from a PC See Appendix A Send RS 485 Software Used to copy the software from one networked Galaxy II to another Galaxy II that has been set to Receive RS 485 Software Update Only one Galaxy II machine can be set to receive on the network at a time See Appendix A Port A Flash Software Update Used to manually update the software from a Port A Flash instead of using the beginning update screen Reboot Used to ex
49. ts from both team members are added together into one score When a player misses all three darts his score and that of his team is reduced by a triple of the segment for that round Team Hammer can be configured as Masters Triples only or Open Singles Doubles or Triples 2 to 8 players The object is to close all the numbers and have the lowest score Once a player closes a number additional marks will score points for opponents who have not closed that num ber There is no point spread limit for this game 4 players Played by four players as two teams Each player marks individually however team partners score together as a team Both partners must have a number closed before either can score on that number To win at least one player on the team must have all the numbers and the bullseye closed and the team must have equal or more points A 400 point spread limit is the default 1 to 8 Players Instead of the traditional numbers this game will start with a random selection of six numbers from 7 through 20 the bullseye will always be present All numbers are Wild and will change at the end of each player s turn if not marked Once a number is marked it will remain the same throughout the rest of the game A 200 point spread limit is the default 1 to 8 players This game plays exactly like Cricket except this game only has a round limit of 10 Because of its short round limit it is also less expensive than
50. ts matrix cushion and switch matrix Check and remove any broken tips inside the seg ments Remove the segment back cover by gently prying it up Snap the cover back in place when finished Replace any worn or broken segments There is a small locating hole on the outer edge of the yel low spider It is smaller and closer to the edge than any other hole With the spider and segments face down posi tion this hole at approximately 10 o clock top and slight ly left The two alignment pins should be near the top and away from you Check the matrix cushion for badly worn spots or holes If none are found clean the cushion and set it over the align ment pins and back on the spider There is a small U shaped cutout on the edge of the cushion Place the cutout toward the top of the darthead This cutout will line up with a similar cutout on the switch matrix in the next step Clean the switch matrix and place it over the alignment pins and back on the matrix cushion with the tail at 9 o clock Make sure the cutout on the switch matrix lines up over the one on the matrix cushion Adjust the matrix cush ion if necessary Grasp the spider matrix cushion and switch matrix as a unit Install it on the backboard by placing the bottom first on the resting screws Gently rock the top backward align ing the pins with the holes in the backboard Make sure the matrix ribbon cable goes through the hole in the back board Press it against the b
51. tware from a PC What is needed 1 RS232 to RS485 adapter with 6 wire cable Arachnid Part Number 41955 2 Laptop or PC with an available serial port 3 G2UPDATE software loaded on the PC 4 If the RS232 to RS485 converter will not plug directly into the laptop a standard 9 pin serial cable adapter may be needed Usually this will be a serial to USB adapter This cable cannot be a null modem cable Procedure Unplug the power cord to the Galaxy II first 1 Connect the 6 wire cable from the adapter into the COM OUT connector on the Galaxy II mainboard 2 Plug the RS232 to RS485 adapter into the serial port of the laptop or connect through serial cable from the seri al port on the computer to the RS232 to RS485 adapter 3 Setthe DIP SWITCHES on Galaxy II mainboard so that 1 2 and 3 are on Galaxy Il Operating Manual A1 A2 4 Start the GO0UPDATE program on the PC The first time G2UPDATE is executed OPTIONS necd to be set a From the FILE MENU choose OPTIONS b Choose the COM port you will be using On a lap top this will usually be COM1 c Choose the RATE speed that you want to transfer such as 57600 bps This has to be the same as the speed set on the Galaxy II see below d Under TRANSFER SETUP choose what you want to do For software update choose UPDATE SOFTWARE e At the bottom of the OPTIONS window choose the drive letter where the update file is located NOTE The actual software upda
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