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ESCUELA SUPERIOR DE INGENIERÍA
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1. or Dedications Preserve the Title of the section and preserve in the section all the substance and tone of each of the contributor acknowledgements and or dedications given therein L Preserve all the Invariant Sections of the Document unaltered in their text and in their titles Section numbers or the equivalent are not considered part of the section titles M Delete any section Entitled Endorsements Such a section may not be included in the Modified Version N Do not retitle any existing section to be Entitled Endorsements or to conflict in title with any Invariant Section O Preserve any Warranty Disclaimers If the Modified Version includes new front matter sections or appendices that qualify as Secondary Sections and contain no material copied from the Document you may at your option designate some or all of these sections as invariant To do this add their titles to the list of Invariant Sections in the Modified Version s license notice These titles must be distinct from any other section titles You may add a section Entitled Endorsements provided it contains nothing but endorsements of your Modified Version by various parties for example statements of peer review or that the text has been approved by an organization as the authoritative definition of a standard You may add a passage of up to five words as a Front Cover Text and a passage of up to 25 words as a Back Cover Text to the end of the
2. le eee bok odk Glee Ba eed ak Bae BO MEMS z u ave ae el Bae dk oo eS bele BE a Ba A ee ET Bibliografia y referencias GNU Free Documentation License 1 APPLICABILITY AND DEFINITIONS 2 VERBATIM COPYING 4 3 w 48 22 003 44 He GS Ha RY GO SA we 3 COPYING IN QUANTITY 4 448848 da 4 ea 4 oa pa da ad A aw da 11 13 15 17 17 18 18 4 MODIFICATIONS Loe R PR ae dk M O O ae ee 31 5 COMBINING DOCUMENTS 2 4 ee aa oo ek ore Re ae ne 32 6 COLLECTIONS OF DOCUMENTS z scans eo ee eae do MR as au eee de 33 7 AGGREGATION WITH INDEPENDENT WORKS 4060656004 2 6405 0 bee ds 33 8 EEA E ON a gad a dl al ed hy wo KR RR 33 9 TERMINATION u soe aies ae ren a OO AS eS ah ek a 33 10 FUTURE REVISIONS OF THIS LICENSE 4 5 0 4 420 8 800 u 4 34 TIERE o ace 0 0 2 5 end un SE DS to N AE HER Ee HEAT 9 34 ADDENDUM How to use this License for your documents 34 VIII Indice de figuras B 1 Manual de usuario B 2 Manual de usuario B 3 Manual de usuario B 4 Manual de usuario B 5 Manual de usuario B 6 Manual de usuario B 7 Manual de usuario B 8 Manual de usuario B 9 Manual de usuario B 10 Manual de usuario B 11 Manual de usuario B 12 Manual de usuario B 13 Manual de usuario Menu principal ms ass eer eA A us ne 19 Men selecci n de personaje 20 Men selecci n de circuito puma ee dad ass sada 21 Men opciones Audi
3. list of Cover Texts in the Modified Version Only one passage of Front Cover Text and one of Back Cover Text may be added by or through arrangements made by any one entity If the Document already includes a cover text for the same cover previously added by you or by arrangement made by the same entity you are acting on behalf of you may not add another but you may replace the old one on explicit permission from the previous publisher that added the old one The author s and publisher s of the Document do not by this License give permission to use their names for publicity for or to assert or imply endorsement of any Modified Version 5 COMBINING DOCUMENTS You may combine the Document with other documents released under this License under the terms defined in section 4 above for modified versions provided that you include in the combination all of the Invariant Sections of all of the original documents unmodified and list them all as Invariant Sections of your combined work in its license notice and that you preserve all their Warranty Disclaimers 32 The combined work need only contain one copy of this License and multiple identical Invariant Sections may be replaced with a single copy If there are multiple Invariant Sections with the same name but different contents make the title of each such section unigue by adding at the end of it in parentheses the name of the original author or publisher of that section if known or else a
4. menti podremos seleccionar y modificar tanto el volumen de los efectos de sonido que se encuentran en el juego as como el volumen de la m sica que escuchamos a lo largo de las distintas pantallas y circuitos Figura B 4 Manual de usuario Men opciones Audio Como podemos ver hay dos slider para la regulaci n del sonido y la m sica Tambi n hay un check box que nos permitir silenciar todo tanto los efectos de sonido como la m sica B 5 2 Pantalla En este apartado solo dispondremos de una nica opci n Esta opci n nos permitira indicar si desea mos el juego a pantalla completa o si por el contrario lo deseamos al tama o original de 800x600 p xeless 22 y e opciones RESOLUCI N PanTaLLa COMPLETA 49 79 Figura B 5 Manual de usuario Men opciones Pantalla B 5 3 Controles En esta secci n del Men de opciones podemos modificar que controles deseamos a la hora de manejar el veh culo Los controles que podemos modificar son los de direcci n lanzamiento de los items y pausar el juego e opciones LL Ae m Direcci n aaa Lanzar items D Men De pausa Figura B 6 Manual de usuario Men opciones Controles Debemos pulsar sobre las flechas para modificar los controles gue gueremos usar 23 B 6 Items Durante las carreras en las que compitamos contra la maquina a lo largo de los circuitos encontra remos unas bolas que nos proporionar n distintos elemen
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6. This License applies to any manual or other work in any medium that contains a notice placed by the copyright holder saying it can be distributed under the terms of this License Such a notice grants a world wide royalty free license unlimited in duration to use that work under the conditions stated herein The Document below refers to any such manual or work Any member of the public is a licensee and is addressed as you You accept the license if you copy modify or distribute the work in a way requiring permission under copyright law A Modified Version of the Document means any work containing the Document or a portion of it either copied verbatim or with modifications and or translated into another language A Secondary Section is a named appendix or a front matter section of the Document that deals exclusively with the relationship of the publishers or authors of the Document to the Document s overall subject or to related matters and contains nothing that could fall directly within that overall subject Thus if the Document is in part a textbook of mathematics a Secondary Section may not explain any mathematics The relationship could be a matter of historical connection with the subject or with related matters or of legal commercial philosophical ethical or political position regarding them 29 The Invariant Sections are certain Secondary Sections whose titles are designated as being those of Inv
7. WY UCA Universidad de Cadiz ESCUELA SUPERIOR DE INGENIERIA INGENIERIA TECNICA EN INFORMATICA DE SISTEMAS ZYCARS JUEGO DE CONDUCCION 2D Jos Jes s Marente Florin 12 de julio de 2011 SF UCA Universidad de Cadiz ESCUELA SUPERIOR DE INGENIER A INGENIERO TECNICO EN INFORMATICA DE SISTEMAS ZY CARS JUEGO DE CONDUCCI N 2D Departamento Lenguajes y sistemas inform ticos Director del proyecto Manuel Palomo Duarte Autor del proyecto Jos Jes s Marente Flor n C diz 12 de julio de 2011 Fdo Jos Jes s Marente Flor n Agradecimientos Me gustaria dar las gracias a todos esos amigos gue he conocido a los largo de la carrera y me han ayudado a lo largo la misma y desarrollo de este proyecto as como a mi familia pareja y tutores por el apoyo dado durante todo el desarollo del proyecto II Licencia Este documento ha sido liberado bajo Licencia GFDL 1 3 GNU Free Documentation License Se in cluyen los t rminos de la licencia en ingl s al final del mismo Copyright c 2009 Jos Jes s Marente FLor n Permission is granted to copy distribute and or modify this document under the terms of the GNU Free Documentation License Version 1 3 or any later version published by the Free Software Foundation with no Invariant Sections no Front Cover Texts and no Back Cover Texts A copy of the license is included in the section entitled GNU Free Documentation License III IV Notaci
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14. ircuito En este men se nos muestran los distintos campeonatos que posee el juego as como los circuitos que componen cada uno de los campeonatos SE TY CiRCUITI BeacH Figura B 3 Manual de usuario Ment selecci n de circuito Si nos encontramos en el modo carrera r pida o en el modo contrarreloj deberemos seleccionar algtin circuito de todos los disponibles una vez elejido pulsaremos aceptar en el caso de que queramos volver al menti de selecci n de personaje pulsaremos sobre el bot n cancelar Si estamos en el modo campeonato podremos ver todos los circuitos que componen cada uno de los campeonato al pulsar sobre el bot n aceptar indicaremos que seleccionamos el campeonato actual Si pulsamos el bot n cancelar volveremos al ment de selecci n de personaje Podremos elegir en la parte derecha del ment el n mero de vueltas que queremos que realicen en cada una de las carreras Esta opci n no estar disponible en el modo campeonato ya que en este modo siempre habra que dar 3 vueltas al circuito B 5 Men de Opciones En el men de opciones podremos modificar distintos apartados como sonido caracter sticas de pan talla y controles del juego Una vez realizados los cambios y deseamos que se apliquen debemos pulsar 21 el bot n aceptar si por el contrario deseamos volver al men principal si gue se apligue ninguno de los cambios realizados debemos pulsar sobre el bot n cancelar B 5 1 Sonido En este
15. n y formato Cuando nos refiramos a un programa o biblioteca en concreto utilizaremos la notaci n Python Cuando nos refiramos a un fragmento de c digo usaremos la notaci n C digo Cuando nos refiramos a algtin comando introducido en la terminal usaremos la notaci n sudo apt get install VI Indice general 1 Introducci n 2 Planificaci n 3 Descripci n general del proyecto 4 An lisis 5 Dise o 6 Implementaci n 7 Pruebas y validaciones 8 Conclusiones A Manual de instalaci n A 1 Linux Ubuntu Desde c digo fuente A 2 Linux Ubuntu Desde paquete debian A3 WINdOWS 5 4 64 4 a BE ee Bhan He r sy db ee B Manual de usuario Ball Menttprincipal esmas pm leh ae RE Be RE Os lt la a a ac TD B 2 Modosidejuepo ed asoca u sb lu ow Oe dust doo n n chod do des B2 1 Carerarapida su Li 5441444 La dia al Le pe ov Shee eS B22 Campeonato lt uw a 2 a a pa k Ale agave ba Sea GDE w ole ee BS Contfarrelo Le 25 648 42546 me tage ma die ba eae ea dun tin amp e B 3 Men de selecci n de personaje lt eg pode pus a subie dune ae B 4 Men de selecci n de circuito usas 4 sua na na sv a doj dy k d n dh BS Menu d Opciones a gg dos skal LS se a A at B B 3 1 SORIdO 54 x St But Lane a pete ul a Re HE EME ke Bo Bantall c due ios 24 44 Pad 2 aces en FRS ada S doe Oe es B 323 Controles 2 4 2 ke wed ea ae A ow
16. o 2 Men opciones Pantalla ooe s 5 4 4 ko sm kod ekv nd 23 Men opciones Controles lt lt lt es lt aku sa 2 a n 23 Bolade memi a 2 2 5 s cp oe UE ob E pled Be da ed ae 24 IMIS a ee ee S gS GA do O O 24 Tr s MMSIES aoi 2 are de ee Ge Ee ee bb 24 Bold 13 at ewe Rhee dhe baka eee dae bea bd 25 Chicle sim ee eS ed ad ca ir aie 25 Machade aceite us ms ae quad ddd deal ae a GS ese s e a 25 TUDO a 2 aie eh ad we ee hae ee eG Ul bam 25 Indice de tablas XI XII Cap tulo 1 Introducci n Cap tulo 2 Planificaci n Cap tulo 3 Descripci n general del proyecto Cap tulo 4 Analisis Cap tulo 5 Dise o 10 Cap tulo 6 Implementaci n 12 Cap tulo 7 Pruebas y validaciones 14 Cap tulo 8 Conclusiones 16 Ap ndice A Manual de instalaci n A l Linux Ubuntu Desde c digo fuente Para poder ejecutar Zycars desde el c digo fuente ser necesario la instalaci n de varias dependen cias para el correcto funcionamiento de la aplicaci n La primera de las dependencias a instalar ser Pygame que es la biblioteca principal con la que se ha desarrollado la aplicaci n Para instalar abrimos una terminal y ejecutamos el siguiente comando sudo apt get install python pygame Una vez instalado Pygame la siguiente dependecia que instalaremos ser Subversion para poder obte ner la versi n m s reciente del proyecto del repositori
17. o Front Cover Texts and no Back Cover Texts A copy of the license is included in the section entitled GNU Free Documentation License If you have Invariant Sections Front Cover Texts and Back Cover Texts replace the with Texts line with this with the Invariant Sections being LIST THEIR TITLES with the Front Cover Texts being LIST and with the Back Cover Texts being LIST If you have Invariant Sections without Cover Texts or some other combination of the three merge those two alternatives to suit the situation If your document contains nontrivial examples of program code we recommend releasing these exam ples in parallel under your choice of free software license such as the GNU General Public License to permit their use in free software 35
18. o del mismo Para instalar subversion ejecutamos la siguiente orden en una terminal sudo apt get install subversion Tras instalar Subversion hacemos checkout del repositorio del proyecto Para ello ejecutamos en la terminal svn checkout http zycars googlecode com svn trunk zycars Con esto hemos obtenido la versi n m s reciente del c digo de la aplicaci n Ahora accedemos a la carpeta generada anteriormente cd zycars Damos permisos de ejecuci n al fichero principal chmod x run test py 17 Tras esto ya podremos jugar sin ning n problema haciendo doble click sobre run test py o ejecutando en la terminal run_test py A 2 Linux Ubuntu Desde paquete debian Para poder realizar la instalaci n de la aplicaci n desde el paquete debian debemos descargarnos el fichero debian para la arquitectura concreta de nuestro Sistema Operativo Descargamos el fichero desde el siguiente enlace http code google com p zycars downloads list Una vez completada la descarga del fichero hacemos doble click sobre este y nos indicar si es necesario la instalaci n de alg n paguete Cuando ya est n instaladas todas las dependencias hacemos click en instalar y esperamos a la finalizaci n de la instalaci n Para comenzar a jugar nos vamos a Aplicaciones gt Juegos gt Zycars A 3 Windows Para jugar a Zycars en el sistema operativo Windows no es necesario la instalaci n de ning n pro grama auxiliar lo nico g
19. opies include plain ASCII without markup Texinfo input format LaTeX input format SGML or XML using a publicly available DTD and standard conforming simple HTML PostScript or PDF designed for human modification Examples of transparent image formats include PNG XCF and JPG Opaque formats include proprietary formats that can be read and edited only by proprietary word processors SGML or XML for which the DTD and or processing tools are not generally available and the machine generated HTML PostScript or PDF produced by some word processors for output purposes only The Title Page means for a printed book the title page itself plus such following pages as are needed to hold legibly the material this License requires to appear in the title page For works in formats which do not have any title page as such Title Page means the text near the most prominent appearance of the work s title preceding the beginning of the body of the text The publisher means any person or entity that distributes copies of the Document to the public A section Entitled XYZ means a named subunit of the Document whose title either is precisely XYZ or contains XYZ in parentheses following text that translates XYZ in another language Here XYZ stands for a specific section name mentioned below such as Acknowledgements Dedications Endorsements or History To Preserve the Title of such a section when you modify t
20. ra el segundo clasificado 1 punto para el tercero y 0 puntos para el ultimo en concluir la carrera El competidor que mas puntos haya conseguido al concluir el campeonato sera el ganador del mismo En este modo tambi n encontraremos items durante las distintas carreras B 2 3 Contrarreloj En este modo de juego el modo contrarreloj el objetivo sera batir los distintos records de tiempo que tienen cada uno de los circuitos podremos mejorar tanto el tiempo general de la carrera como el tiempo obtenido en la vuelta mas rapida Tendremos un maximo de 3 vueltas para mejorar los tiempos En este modo de juego no encontraremos items ya que no tendremos ningtin oponente al que tengamos que batir B 3 Men de selecci n de personaje Una vez seleccionado un modo de juego pasaremos al men de seleccion de personaje En este men se nos mostrar n todos los personajes disponibles en Zycars asi como el coche que cada uno de ellos conduce y las distintas caracter sticas que poseen los coches Figura B 2 Manual de usuario Men selecci n de personaje 20 Con el rat n podremos navegar sobre los distintos personajes pulsando sobre las flechas rojas Pulsa remos en el bot n aceptar para elegir el personaje seleccionado Si queremos volver al men n principal pulsaremos sobre el bot n cancelar B 4 Men de selecci n de circuito Una vez seleccionado el personaje con el que deseamos competir pasaremos al men de selecci n de c
21. se por encima perdera el control del veh culo durante unos instantes Figura B 12 Manual de usuario Macha de aceite Turbo este item nos permitir doblar nuestra velocidad durante unos instantes Figura B 13 Manual de usuario Trubo 26 Bibliografia 1 EL 2 3 4 em 5 6 a 7 8 en 9 10 Pagina oficial sobre el lenguaje de programaci n Python http www python org Pilgrim Mark Dive into Python Apress 2004 413p ISBN 978 1590593561 Larman Craig Applying UML and Patterns 3 Edici n Prentice Hall 2004 736p ISBN 978 0131489066 Pagina oficial de la herramienta para documentar c digo Doxygen http www stack nl dimitri doxygen Lambert M Surhone Mariam T Tenroe Y Susan F Henssonow Ed Doxygen Betascript Publis hing 2010 168p ISBN 978 3639910025 Guia para la generaci n de la memoria del Proyecto Fin de Carrera http osl2 uca es wikiformacion index php LaTeX_para_Proyecto_ Fin_de_Carrera Pagina oficial sobre la herramienta BOUML http bouml free fr index html Foguel Karl Producing Open Source Software 1 edici n O Reilly Media 2005 304p ISBN 978 0596007591 P gina oficial de la herramienta de edici n de im genes GIMP http www gimp org Peck Akkana Beginning GIMP from novice to professional 2 edici n Apress 2008 584p ISBN 978 1 4302 1070 2 27 28 GNU Free Documenta
22. tion License Version 1 3 3 November 2008 Copyright 2000 2001 2002 2007 2008 Free Software Foundation Inc lt http fsf org gt Everyone is permitted to copy and distribute verbatim copies of this license document but changing it is not allowed Preamble The purpose of this License is to make a manual textbook or other functional and useful document free in the sense of freedom to assure everyone the effective freedom to copy and redistribute it with or without modifying it either commercially or noncommercially Secondarily this License preserves for the author and publisher a way to get credit for their work while not being considered responsible for modifications made by others This License is a kind of copyleft which means that derivative works of the document must themselves be free in the same sense It complements the GNU General Public License which is a copyleft license designed for free software We have designed this License in order to use it for manuals for free software because free software needs free documentation a free program should come with manuals providing the same freedoms that the software does But this License is not limited to software manuals it can be used for any textual work regardless of subject matter or whether it is published as a printed book We recommend this License principally for works whose purpose is instruction or reference 1 APPLICABILITY AND DEFINITIONS
23. tos con los que podremos atacar a nuestros oponentes dejar obst culos o aumenten nuestra velocidad durante un periodo de tiempo Figura B 7 Manual de usuario Bola de item Los distintos item que podemos conseguir tras atravesar la bola de item se describen a continuaci n Misil este item proporciona un nico misil al jugador el cual podremos lanzar a nuestros compe tidores en caso de que el misil colisione con alg n jugador este perdera el control durante unos instantes En el caso de que el misil colisione con alg n objeto colisionable explotar Figura B 8 Manual de usuario Misil Misil x 3 este item nos proporciona 3 misiles que tienen las mismas caracter sticas que el misil normal introducido anteriormente Figura B 9 Manual de usuario Tres misiles Bola este item tiene las mismas caracter sticas que un misil la nica diferencia existente es que al colisionar con algun objete no explotar si no que rebotar S lo explotar en el caso de que colisione con alg n jugador 24 Figura B 10 Manual de usuario Bola a Chicle este item nos proporciona un chicle que al lanzarlo en el circuito se pegar al asfalto de forma permanente Cualquier jugador que pase por encima de l decrementar su velocidad Figura B 11 Manual de usuario Chicle Mancha de aceite este item nos proporciona una mancha de aceite gue al lanzarla guedar en el circuito y cualguier jugador gue pa
24. ue necesitaremos descargarnos ser versi n correspondiente a Windows y descomprimilar La descargaremos del siguiente enlace http code google com p zycars downloads list Tras descomprimir el archivo accedemos a la carpeta generada llamada zycarsz debemos hacer doble click sobre el archivo zycars exe para comenza a jugar 18 Ap ndice B Manual de usuario B 1 Men principal Desde el men principal se podr acceder a los distintos modos de juego disponibles en Zycars as como las opciones del juegos y la informaci n sobre los desarrolladores del proyecto Figura B 1 Manual de usuario Men principal Debe usar el rat n para seleccionar la opcion que desee B 2 Modos de juego En Zycars hay disponibles tres modos de juegos en los que competiremos solos o contra la m quina en funci n del objetivo que tengamos que lograr 19 B 2 1 Carrera r pida El modo carrera r pida consiste en competir contra la inteligencia artificial en una Unica carrera con el objetivo de mejorar nuestras habilidades y acostumbrarse a los controles del juego A lo largo del circuito podremos obtener distintos items con los que hacer frente a nuestros competidores B 2 2 Campeonato En el modo Campeonato competiremos contra la inteligencia artificial a lo largo de cuatro circuitos en los que obtendremos una puntuaci n en relaci n a la posici n que hayamos obtenido al concluir la carrera 4 puntos para el ganador 2 puntos pa
25. unigue number Make the same adjustment to the section titles in the list of Invariant Sections in the license notice of the combined work In the combination you must combine any sections Entitled History in the various original documents forming one section Entitled History likewise combine any sections Entitled Acknowledgements and any sections Entitled Dedications You must delete all sections Entitled Endorsements 6 COLLECTIONS OF DOCUMENTS You may make a collection consisting of the Document and other documents released under this License and replace the individual copies of this License in the various documents with a single copy that is included in the collection provided that you follow the rules of this License for verbatim copying of each of the documents in all other respects You may extract a single document from such a collection and distribute it individually under this License provided you insert a copy of this License into the extracted document and follow this License in all other respects regarding verbatim copying of that document 7 AGGREGATION WITH INDEPENDENT WORKS A compilation of the Document or its derivatives with other separate and independent documents or works in or on a volume of a storage or distribution medium is called an aggregate if the copyright resulting from the compilation is not used to limit the legal rights of the compilation s users beyond what the indi
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