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Pinnacle Crane Service Manual REV D
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1. 9 16 99 orn SSANUVH AV1dSIG XPS0ZO1 1 9 AG puno16 95 195 Bas AZL Bas q Bas e 42 L dO 00 9 2 00 22 9 121 NOLLdI49S304 SAUTTIONLNOD Naqa YATIONLNOOS 1 LOVLNOO 0V8dI9 404 6L72 ONISNOH S SSANUYVH 1 060 reozodt O 10228 LOVINOI 50012 Nid ONISNOH Nid 90228 ammm 1 8 61188 OL L MM 404 Nid LOVLNOS dV SSINUVH LH I1 6L 7Z ONISNOH S or 4O4 SSANUYVH 0 06020 15 LOZZ LOV LNOO pee hm Sr6Z ONISNOH 4 OL ALIHM 1 OL 1 OL 2 6802 10 LOVLNOO S 1 OL ove YATIONLNOD 404 1 9 060 XEeEozit WARRANTY I C E warrants all components in the PINNACLE CRANE game to be free of defects in materials and workmanship fo
2. MOOTYALNI HOOG NOILdI49534 3WVN31lI4 8902088 3INVS 50018 ON 1d 6 LO O OD 9409 10 6 2 66 ZZ Siva ONMZWI odo NOILdI 49534 3WVN31lI4 090 99 AWVS Yad ALO LOZZ LOVLNOO 50018 ANOS ONISNOH 9022 puno19 yoe q ueelb 9214 ddd OL 99 OldO OL 34 OO SL LL aasinad 86 6 2 43M07 11 dO OWYLZIAYSHO qsA gHsn1d SSANUVH NOISNILX3 SNId AWVS Yad ALO NOOVM 40 LUV SVM SIHL S V SYM SOL GORE SIHL ION 86 1 1 6 OL HLUV3 17 9 4 punoio punog UMOG mejo UMOG JO O I sojoyy OL NOSVM OL aervryry sar a Ar w 00 Nid Nid SL Movi 20168 3 19628 91 XVCSOZOM XVCS0CO TH XVCSOCOE
3. 0 L8L2 AVO PLAUGE 6 IVN2331NI p nb 21601 azz 5 0 0 OLA 9600 90722 Sf11d 09 v lt lt xog HOLIAS OL NOTI3A 98 106 9606 v 06 28 60 5 186 15 AdVINIdd 021 20029998 YAWYOASNVAL q 39 9 4091 3Svd 00 7 1 66 6 1 6 syTIVa OV 1SVTIV8 ASV XF8Z8dO ASAZHSNANVNO ysnduei9 AVA 1 0 09 8 ASN 6 1 SOOLZ Nid ANOS ZOLZ 3 IVW33 500128 0LZ Z 88228 dVO 90228 2 318V9 LAS YOLONGNOD 8118 1 MOTIJANJJYNS 88 99 LSVTIVE OV XL80Zd LSVTIVE OV 029 8 112022 9 02 L 9HM TAAON ASVTTV8 r8Z8 1SVTIV8 ASV 28688 53 MOTIAA 082 NIHdS ASV 13 206 86628009 HLIM SONIYdS M ASV 1 205 566280084 LNIOSIYNOTH 68888 6294 22 286288 58
4. 09 J 390028 8 20029 ant Jadunp 02 m han agar 4 Vena sm esa T 168 2 sin k pup a o 05 Moe mov 2009 Er Pog as t hi AD 4 oe 608 ST sell an a 82 58985 4 as Pey nos 21 87 TOOT MT ane b 310028 A 274900 69 PT h EI EA ieron a Dh pup EX lga qe BOM 28 JELEN 81 2899 HS aor MUTT nosi Tr UFO kapi H 2377 9 VS ES H Aree lt ng 4000 5 Z wre h ebabsbal Y 27 a gt Can 1 GI sinang 19 ST GND re ozn 1135 ol T 1 vad E L a 0981 27 Sa 53
5. NI S3dVHS ddH1O HS d AW 19 AHL dO 3SV NVAGV 35V 34934 5 OL V SV GASN 5 MYOM OL ANY 3 9 A9 041541 dAVH SAdVHS MV19 dH1 3SdH1 3LON FOVLNVAGV TVOINVHO3N 5 AV 19 JOVLNVAGV TVOINVHO3N 4 35V 434930 V 3dVHS MVIO SSALVIdNALMVID gt 12 PROGRAMMING Test Mode Explanation Every time that the game is powered up the door is closed or exiting programming mode the game will run through a test mode to check the following items HOME BACK SWITCH FRONT BACK MOTOR PRIZE SENSOR HOME LEFT SWITCH LEFT RIGHT MOTOR OUT OF RANGE UP SWITCH CREDIT COIN DISCONNECT E MEMORY DOWN SWITCH CLAW CLOSE CLAW OPEN If any of the above items are malfunctioning the game will light up the 4 decimal points on the podium displays This will alert the operator that there has been a problem The operator needs only unlock and open the front door and the error codes will be displayed one at a time on the left display To move to the next error code the operator needs to press the drop button Repairs should be made to those areas in which errors have been logged When all codes have been seen and the door is closed the game will reset the error codes run through a test mode to
6. 2 rela OWNERS AND SERVICE MANUAL INNOVATIVE CONCEPTS IN ENTERTAINMENT INC 10123 MAIN STREET CLARENCE NY 14031 SERVICE 1 716 759 0360 FAX 1 716 759 0884 E MAIL service icegame com WEBSITE www icegame com TABLE OF CONTENTS INTRODUC MON GAME FEATURES GAME PLAY SET UP TESTING PAGE 4 12 e SAFETY PRECAUTIONS GAME SET UP e ASSEMBLY TESTING e CLEANING MANUAL SETTINGS e AUTO SETTINGS CLAW SHAPE PROGRAMMING SEE INCLUDED BOOKLET GAME OPTIONS PROGRAMMING tai naa PAGE 13 TEST MODE e ERROR CODES e ACCOUNTING MODE QUICK TROUBLESHOOTING PAGE 14 15 PROBLEMS AND SOLUTIONS GAME REPAIR q id PAGE 16 19 GLASS REPLACEMENT e MECHANICAL REPAIR ELECTRICAL ELECTRONIC REPAIR PARTS LISTINGS 20 CRANE ASSEMBLY 5 PAGE 21 24 SCHEMATICS WIRING DIAGRAMS PAGE 25 43 WARRANTY INFORMATION PAGE 44 45 ICEDOC BC9001 REVISION D 1 07 08 INTRODUCTION GAME FEATURES Thank you for your purchase of the new PINNACLE CRANE game from The brand new PINNACLE CRANE all metal crane game by was designed with the operator in mind Reliability low maint
7. based on your desired payout Knowing the cost of a game cost a piece of plush and the desired payout calculate the proper plush dis pensing intervals using the following formula Calculation Option 1 1 100 Game cost A of dollars received for 100 games 2 A Desire payout B of dollars worth of plush that should have been dispensed in 100 3 B Cost of plush E s of plush that should be dispensed in 100 games 4 100 C Y Proper plush dispensing intervals OR Calculation Option 2 1 Plush Cost Game cost X of games required to pay for one piece of plush 2 Desired payout Y Proper plush dispensing interval EXAMPLE Game cost 0 50 Avg cost of 1 plush 2 00 Desired payout 33 Example Calculation Option 1 1 100 0 50 50 2 550 33 16 5 worth of plush in 100 games to give a 33 payout 3 16 5 2 00 8 25 pieces of plush 100 games to give 33 payout 4 100 8 25 12 12 round off to 12 OR 9 SETUP TESTING MAINTENANCE Example Calculation Option 2 1 2 00 0 50 4 2 4 33 12 12 round off to 12 NOTE This means that for approximately every 12th game played 1 piece of plush should be won Armed with the information particular to your game Proper plush dispensing interval determined above play at least 50 games and see if the correct number of plush have been dispensed For the example above in 50 games you should
8. Finally feed the string through the hole in the side of the string spool attached to the motor shaft and tie another knot Once again either use super glue to prevent the knot from working loose or use a lighter to melt the knot to prevent loosening The string is now properly strung Re attach the claw assembly to the crane assem bly using the two bolts that were removed in step 4 Re install the crane assembly into the game and set it in the home position with the claw assembly hanging in the prize chute Turn on the game and the crane will automati cally rewind the string properly REPAIR MOTOR REPLACEMENT 1 Remove all A C power from the game 2 Unlock and open front door 3 Remove crane or wagon assembly as previ ously stated NOTE What is removed depends on which motor has gone bad 4 Loosen two thumb screws securing crane housing cap in place and remove NOTE This step is only for the 2 motors in the crane assembly 5 Remove drive o rings and wheels from the bad mo tor 6 Unsolder the motor leads from the bad motor NOTE Be sure to note which wire goes to which motor lead for if they are re installed backwards the motor will run opposite of its intended direction 7 Carefully remove the bronze bushing supporting the motor shaft of the bad motor NOTE This step is only for the 2 motors in the crane assembly 8 Remove the 4 bolts securing the motor to the hous ing 9 Carefull
9. with a standard window cleaner such Windex Clean the cabinet sides with a good cleaner such as Fantastik or 409 and a soft rag A mild soapy solution can also be used NOTE DO NOT USE ALCOHOL THINNERS OF ANY KIND OR PINBALL PLAY FIELD CLEANERS ON ANY OF THE CABINET SURFACES ESPECIALLY THE DECALS IF YOU HAVE ANY QUESTIONS OR COMMENTS REGARDING INSTALLATION OR PROPER FUNCTION OF YOUR GAME PLEASE CALL OUR SERVICE DEPARTMENT AT 716 759 0360 SETUP TESTING MAINTENANCE MANUAL SETTING Initial adjustment tips It is important to know that a mechanical adjustment is considered a Macro adjustment or a large adjust ment and that a software adjustment is considered a Micro adjustment or a fine adjustment NOTE These adjustments need only be performed when setting up the crane for the first time or when major changes to plush size and or shape occur Once a configuration is determined for your particular requirements the same configuration in another CRANE GAME may require only minor adjustments It is advisable that you position your plush such that the Eyes are facing forward and looking at your po tential customers To maintain proper payout in either Manual mode or Skill leveling mode ALL plush in the crane should be of similar size shape and weight DO NOT attempt to use 6 plush with 14 plush in the same crane as you are likely to have very different payout from week t
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11. DISPLAYS TO ADVANCE THROUGH THE ERROR CODES PRESS THE FIRE BUTTON TURN POWER ON REPLACE WITH PROPER FUSE CHECK POWER CORD CHECK FOR PROPER VOLTAGES CHECK HARNESS REPLACE POWER MODULE CHECK W METER AND REPLACE CHECK PROGRAMMABLE SETTING CHECK PROGRAMMABLE SETTING ADJUST OR REPLACE CHECK W METER REPAIR REPAIR OR REPLACE MAIN BOARD REPLACE WITH PROPER FUSE REPAIR OR REPLACE P C BOARD REPAIR OR REPLACE P C BOARD CHECK W METER AND REPAIR REPLACE MOTOR CHECK W METER REPAIR REPLACE SWITCH CHECK W METER REPAIR REPLACE WITH PROPER FUSE REPLACE SWITCH S ALIGN SWITCH AND ACTUATOR REPLACE WITH PROPER FUSE REPLACE COIL CHECK W METER AND REPAIR FIND JAM AND REPAIR REPLACE TRANSISTOR FIND JAM AND REPAIR SET OPTIONS 9 16 AND 17 REPLACE PRIZE SENSOR CHECK W METER AND REPAIR REPLACE DOWN SWITCH CHECK W METER AND REPLACE REPLACE UP SWITCH CHECK W METER AND REPLACE REPLACE SPRINGS REPLACE O RING BELTS TIGHTEN SET SCREWS TIGHTEN SET SCREWS SCUFF TOP OF RAILS WITH SANDPAPER QUICK TROUBLESHOOTING NOTE self test will be performed each time the front door is closed the game is powered up or when you exit programming mode NOTE The game will not count credits or plush out on either the mechanical or software counters while the front door is open NOTE If the Wagon does not move smoothly through a full travel from left to right check to see that the
12. TESTING MAINTENANCE If you are able to pick up plush you have the wrong claw shape or size and should go to the end of this section and see CLAW SHAPE Ifyou are unable to pick up plush then set Option 8 to 99 and play 25 games You should now be able to pick up plush fairly consistently If this is true continue on to the next step NOTE When the game is first packed it is often difficult to pick up plush until an area is cleared to maneuver in Take this into account while determin ing if the claw size or shape is correct Make sure Option 8 Manual strength is et up as detailed above before setting up Skill leveling Determine the proper Minimum Claw Strength by setting Option to 9 initially to 60 on the right display Notice that the claw is opening and closing on a 5 second interval Hold an average size piece of plush in the claw as it closes and note whether it has enough claw strength to hold the plush Repeat this procedure until you find the breaking point where the claw will hold the piece of plush but if you lower the strength of the claw by 1 or 2 points the claw will no longer be able to old the plush This will be the number you want to use as your Skill leveling strength Option 9 It will allow a skilled player to move plush around and have the ability to win at any time yet requires a skilled player to win easily SetOption 16 Plush cost based on the cost of your plush Set Option 17 Desired payout
13. The following week enter the programming mode and change the payout number down by one number Example Week one the payout number 33 Week two change payout to 34 Week three change payout number back to 33 etc Using payout will have the smallest change on payout yet it will reset memory and keep things working as intended NOTE These adjustments need only be performed when setting up the crane for the first time or when major changes to plush size and or shape occur Once a configuration is determined for your particular requirements the same configuration in another CRANE GAME may require only minor adjustments It is advisable that you position your plush such that all Eyes are facing forward and looking at your po tential customers To maintain proper payout in either Manual Mode or Auto Percentaging Mode ALL plush in the crane should be of similar size shape and weight DO NOT attempt to use 6 plush with 14 plush in the same crane as you are likely to have very different payout from week to week which requires constant moni toring and adjusting Set Option 0 Game mode for game type you desire Set Option 3 Game cost for your particular game Make sure that the claw tips when closed are just touching To check if you have the correct claw shape set Option 8 to 50 Option 9 to 00 and play the game ap proximately 25 times At this level you should have difficulty picking up plush 8 SETUP
14. 040090 XVCSOCOWF 801 91 18 87 109 ON 6 OLL LAI 98 LNO LAI 9 LAI 00L LAI SSANUYVH NOSVA OL NIV NMOG SI ON 39xx r LO 2 466 LNO HLYVA MED P4 1030 17 40 8 4 10JOJA 14611 puno19 punog meio UMOG JOJO NOISN31X3 NOSVM OL 8 4 punoio puno19 mep meio 17 40 1461 UMOG JOJO NOSVA OL 6 AWNVS Yad ALO 00 Nid Nid SL TAIM GALSIML 0012 LIIAS SL OL ad NMOHG E XCGOTOH 49 061 09 XZSOZdO XZSOZOM 4409 43MOd YOLONAGNOD 1662 15 6 54 OL 861 250208 L N3349 AQE 8 4 punoio punoio MED 100 17 40 199 UMOG 100W OL 2 40 OO SL LL 86 6 L Z OWYIZT
15. LON34 X6S0OZOA 4 4 punoio poy punoio 30 ZWI AWVS Yad ALO LO E Z OlS Vg 66 2 lt NOILdI 49534 X0S0 O8 L Xr002O8 Nid 3 SV9 ON 8 N33M1394 8409 dd 2598 EO 259 9 JOVI 9 NASMLAG 8409 98 404 L8LZ 41415 MOTIJAN3349 2 1rzozodt 0 se 87870 YOLONGNOD 7186 GOV L NIS 6 Nota IMLS ub gt 54 971890 71 GevOd 9 29 L OL 31dNWVS 338 2913 M IS 22728 WuldS SS6c ON 1d 69SZ ININ CE mid 89928 ININ Nid 6 15399 00128 11145 vr lc SL
16. Motor Check Replace L R Motor 9 Front Sensor Check Replace Front Sensor 10 Counter Disconnect Just a warning that the credit coin counters were disconnected at some time 11 Out Of Range High Change setting for the Cost of Plush Skill leveling Min Payout or Game Cost 12 Out Of Range Low Change setting for the Cost of Plush Skill leveling Min Payout or Game Cost Entering the Accounting Mode To enter the accounting mode unlock and open the front door and press the button marked ACCOUNT lo cated near the main board The left displays will flash between cr Credits then the number of credits 1 9999 If the operator presses the drop button the displays will flash pl Plush then the number of plush that has passed through the sensor These numbers can never be reset and WILL NOT match the numbers on the mechanical counters from the counters It is advisable that the owner note this difference so that they will be able to track actual software coins credits and plush out vs the mechanical counters for accounting pur poses 13 QUICK TROUBLESHOOTING PROBLEM PROBABLE CAUSE THE DECIMALS ON THE 4 DISPLAYS ARE LIT UP THIS IS INFACT NOT A PROBLEM BUT A WAY OF LETTING THE OPERATOR KNOW THAT THERE WAS A PROBLEM DURING THE START UP MODE NO GAME POWER BLOWN A C POWER FUSE GAME NOT PLUGGED OR CORD DAMAGED BAD TRANSFORMER TRANSFORMER HARNESS NOT CONNECTED BAD POWER MODULE GAME WILL NOT TAKE M
17. SAYIM 8439108 ASV ANS WO8 JHL dO SI gt SNId 3 TVI ININ Nid ZL V SYM SIHL 86 LL 6 OL 2 0N 201688 41VN 4 4 8018 AVO L 100 p109 lqeloen u MOTIJA puno19 UMOG P4 UMOG 100 1030 anid aga OL 11 dO L OO SL LL 86 61 2 2 AWVS Yad ALO XEIOZOIO AG 500 2 J JunoO 90722 NIVN OL J luno AG 41 dO VL 21 OO SL LL 86 61 2 5 1 AOLL 00 99 00 99 JILL 43409 avad ED XvO00CDO 3 1VIN3d4 181 AVO 1 AHL MOVE TWHuldS MOV1E SS67 dO 1014 L0Z Nid JIWW34 09784
18. check for proper operation and if all is well game play can start If not the 4 decimals will once again light up and the operator will need to check the error codes again Game play can continue to the best of the machine s abili ties with problems until the errors are corrected At no time should the game be inoperable unless a key compo nent is damaged Error code 10 11 will alert the operator that the game has paid out 8 too many 8 too little pieces of plush when in skill leveling If this error is logged the game will automatically revert to MANUAL settings until one of the follow ing options has been changed COST OF PLUSH SKILL MIN PAYOUT OR GAME COST This is why it is imperative that the manual setting be setup before skill leveling is used NOTE Changing of these options will reset error code 10 11 and the game will begin skill leveling with the new settings NOTE Some items on the list can not be detected by the game and require that the operator watches for these actions to be performed during the start up test mode Claw close Claw open Error Codes Problem Solution 1 E Memory Replace Microprocessor 2 Prize Sensor Check Replace Prize Sensor 3 Up Sensor Check Replace Up Sensor 4 Down Sensor Check Replace Down Sensor 5 Left Right Sensor Check Replace L R Sensor 6 Front Back Sensor Check Replace F B Sensor 7 Front Back Motor Check Replace F B Motor 8 Left Right
19. have dispensed approximately 4 pieces of plush Every 12 12 games NOTE The more games you play during the TEST the more accurate your accounting will be When 50 games have been played calculate the payout using the formula below 1 of plush dispensed Cost of 1 pc Of plush Payout of games played Cost of game EXAMPLE Cost of a game 0 50 Cost of 1 pc Of plush 2 00 of plush dispensed 55 of games played 423 56 2 00 423 0 50 52 52 payout If the calculated payout is very high your desired payout 10 or more it will be necessary to make a macro adjustment or move the claw tips apart lightly by loosening the three screws holding the claw slider to the coil housing and moving the claw slider up slightly See Fig 1 NOTE MOVING THE CLAW SLIDER 1 8TH OF AN INCH COULD CHANGE YOUR PAYOUT BY AS MUCH AS 40 BE SURE TO MOVE THE SLIDER IN VERY SMALL INCREMENTS SO AS NOT TO OVERSHOOT YOUR DESIRED PAYOUT If the calculated payout is slightly high your desired payout less than 10 then you can make a micro adjustment or software claw strength adjustment at Option 8 Conversely if the calculated payout is very low or slightly low you will need to make a macro or micro adjust ment accordingly Repeat the 50 games test and calculate the Payout Repeat the mechanical adjustment until you are within approximately 5 10 of your desired payout You can now enter the programming mod
20. is important to know that a mechanical adjustment is considered a Macro adjustment or a large adjust ment and that a software adjustment is considered a Micro adjustment or a fine adjustment NOTE When using Auto Percentaging you will be required to reset the computer memory once a week This is done to clear computer memory of portions of plush that were to be dispensed and have not been OR portions of plush that have not been dispensed and should not have been Since we are hu man we think of plush as whole entities The computer has the ability to track plush as pieces or fractions of pieces For example If we want a 34 payout based on 2 00 average cost plush and 0 50 game play we want APPROXIMATELY 1 piece of plush dispensed every 12 games The actual number is 1 piece of plush for every 11 7647 games The computer from week to week may have a bunch of the little pieces of plush that it did not give away and will eventually add up and hit the limit of 8 pieces not dis pensed and take you out of Skill leveling Mode Often this confuses an operator since the game worked very well for several weeks or even longer but then kicked into Manual Mode and gave them an Error 11 To prevent this it is HIGHLY suggested you reset the computer once a week using the following proce dure Once a week or after a minimum of 500 games enter the programming mode and change the payout number up by one number and exit programming mode
21. side glass retainers into place and tighten the 5 1 4 20 kep nuts for each side Re install the bottom glass retainer and tighten into place via the 3 self tapping screws Re install the top window frame and tighten into place via the 3 10 24 carriage bolts SIDE GLASS REPLACEMENT Remove all A C power from the game Remove wagon and crane assemblies Remove front and rear cabinet rails and hard ware Remove fluorescent lights and brackets on side where glass is to be replaced Remove 2 side window retainers and 1 top window retainer Remove side marquee Back out long 1 4 20 bolts that hold on the side window retainers so they are flush with the 1 tube frame 10 GAME REPAIR Remove bolts holding playfield in place near bottom of the glass Install new glass from the inside of the game and drop into channel in the playfield Reinstall retainers lights brackets marquee playfield bolts and rails in reverse order PLUSH RETAINER WALL REPLACEMENT Remove all A C power from the game Unlock and open front door Carefully remove the 2 1 4 20 nuts holding the plastic plush retainer wall to the side of the game Remove old plastic plush retainer wall Reassemble in reverse order using new plastic plush retainer wall REMOVAL OF CRANE MECHANISM Remove all A C power from the game Unlock and open the front door Slide the crane assembly to the front center of the game Loo
22. standard medium claw NOTE When in programming mode at option 8 the claw will begin the open and close at approximately 5 second intervals The operator can then associate the claw strength number on the right display with an actual physical claw strength at the claw Knowing the cost of a game the average cost of a piece of plush and the desired payout calculate the proper plush dispensing intervals for your setup using the following formula SETUP TESTING MAINTENANCE Calculation Option 1 1 100 Game cost A of dollars received for 100 games 2 A Desired payout of dollars worth of plush that should be dispensed 100 games 3 B Cost of plush C of pieces of plush that should be dispensed 100 games 4 100 C Y Proper plush dispensing intervals OR Calculation Option 2 1 Plush Cost Game Cost X of games required to pay for one piece of plush 2 X Desired Payout 90 Y Proper plush dispensing interval EXAMPLE Game cost 0 50 Avg cost of 1 plush 2 00 Desired payout 33 Example Calculation Option 1 1 100 0 50 50 2 50 33 16 5 worth of plush in 100 games to give a 33 payout 3 16 5 2 00 8 25 pieces of plush per 100 games to give a 33 payout 4 100 8 25 12 12 round off to 12 OR Example Calculation Option 2 1 2 00 0 50 4 2 4 33 12 12 round off to 12 NOTE This means that for approximately every 1
23. wheel spacing is correct If the spacing is correct then check the 2 cabinet rails for burrs that may cause the wheels to bind NOTE If the Crane does not move smoothly through a full travel from front to back check to see that the wheel spacing is correct If the spacing is correct then check the 2 separator rails for burrs that may cause the wheels to bind NOTE If the Micro track for the left right movement is binding during its travel check to see if the top mirror bracket s edge also the shelf the micro track rides on has been de burred NOTE If the front door is having trouble closing fully check to see that all harnessing is out of the way for the door to close Next check to see that the prize chamber wall is far enough to the right to allow the right edge of the prize door frame to swing past Finally check to see that the door is aligned properly NOTE If the door will not lock properly or locks with difficulty check to see that the lock rotates smoothly Next check that the lock rods are not binding on the lock cam or the lock rod guides Next check that all fric tion points have been lubricated with molly grease Finally if need be adjust the lock rod guides such that the door closes and locks smoothly NOTE If the decimals light up on the displays after self test an error has been logged When the door is in the open position the error codes will be shown on the left display To advance through
24. 19 OL OVA 1 6 9 6 OVA 91 8 8 OVA 96 72 4 OVA EL 9 NIOO 9 OVA OL 8 NOLLNG MOILSAOP S OVA 96 1441 MOILSAOC OVA OL 1 MOILSAOP OVA 91 NMOGA MIILSAOP L L 123138 193138 0 6 1N3INS3S 6 JANNA 8 H 1 8 JANNA 144172 SLIOA l 4 9 d IN3NNS3S 9 SLIOA S 3 LNAWSAS S HOLIMS 7 1N3INS3S SLIOA 1N3INS3S 6 SLIOA l LN3IN 3S 51102081 1 L aadi M OIGNV 9 401 OIGAV S SLIOA l L33911 SLAMOIL 1 9 3SN3S 135911 L 910 33 35079 MY10 YOSNIS YOSNAS 4OSN3S LH9IY 1431 3NOH NOLOW KNOY u ON 00 0 9 A A 29 9401 LO E 2 66 ZZ alva ZWOZWO AT8W3SSV 310 54 IISVA SUL LOOV 46 1 340V49 97 ATANISSV LOW34 Xeooeoa S00LZ Nid 9 TC 44 4
25. 2th game played 1 piece of plush should be won SETUP TESTING MAINTENANCE Armed with the information particular to your game Proper plush dispensing intervals determined above play at least 50 games and see if the correct number of plush have been dispensed For the example above in 50 games you should have dispensed approximately 4 pieces of plush Every 12 12 games NOTE The more games you play during the TEST the more accurate your accounting will be When 50 games have been played calculate the payout using the formula below 1 of plush dispensed Cost of 1 pc of plush Payout of games played Cost of game EXAMPLE Cost of a game 0 50 Cost of 1 pc of plush 2 00 of plush dispensed 55 of games played 423 55 2 00 423 0 50 52 52 payout If the calculated payout is very high your desired payout 10 or more it will be necessary to make a macro adjustment or move the claw tips apart slightly by loosening the three screws holding the claw slider to the coil housing and moving the claw slider up slightly See Fig 1 NOTE MOVING THE CLAW SLIDER 1 8th OF AN INCH COULD CHANGE YOUR PAYOUT BY AS MUCH AS 40 BE SURE TO MOVE THE SLIDER IN VERY SMALL INCREMENTS SO AS NOT TO OVERSHOOT YOUR DESIRED PAYOUT If the calculated payout is slightly high your desired payout less than 10 then you can make a micro adjustment or software claw strength adjustment at Option 8 Conversel
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29. ANSHO 2 6 5 14 AWVS ALO XEGOTOI ZL Nid NI ININ OMV 91 02 29 88 SNid M 9 ONISN S V SYM SIHL Nid 86 LL 6 OL OMY 1 22 v ASN ININ 918 SNId 3TVW34 HLIM AINO INIW Nid V SYM SIHL 86 LL 6 OL GT3IHS 31ON 0012 ale 901 ON 1d L SMV ASN GL 20128 Nid 3TVIN3d 196 SL 100W 100W 6 puno19 1 1451H 9 punoio UMOG G puno19 meio r Melo UMOG 2 1090W 1007 SSANYVH Em ANVYS OL x G02901 226 LY 110 X50699 PE 196 LNO 5 6 NOIVM OL NIYN OL ASV GALHOMHSIH Od ATONIS 18 09 36 L 11 408 39Yd OO SL LL 86 6 4 ZTAH3HO ASAEHSMId sag AWVS ALO X9G0ZO 5 INOS JHL dO L vd SLYVd ASOHL ONIMVIN SUOSNIS NO SNid 3H1 12840 6 1 SHL 2404
30. CG3036 SPRING 5011 CG3033 Pii 4 40 NYLOCK RYNITE WASHER CG3038A PHILIPS HEAD 6245 METAL WASHER 6070 2 PLUNGER CG1075 ADJUSTABLE WASHER CG1072 1 6245 PHILIPS HEAD 6060 Medium Claw 1078 B Large Claw 1078D CLAW SPIDER CG3037 Nut 6093 HEX HEAD 6258 23 ONILNOH SNId LS T 16 118545 4 q 9 50205 ou 9 4 54 ou 2 ay a 85 1 001 08 L 248149 h 4 321 1 E ay 28 T J E A at lt uoza 2 oi amy 1 toa 225
31. E IN ASSEMBLY INSTRUCTIONS 1 Carefully unbox the game from its packaging 2 Using the supplied keys unlock the front door of the cabinet 3 Cut all tie wraps holding the wagon assembly and crane in place 4 Plug the game into a three prong grounded receptacle NOTE The appliance must be positioned such that the plug is accessable during use 5 The game is now ready for start up TESTING After the initial setup it is time to test your game for proper operation 1 Locate the game in its permanent location and lock all casters 2 Be sure the game has been properly plugged into a 3 prong grounded outlet and that the receptacle is in good working order 3 If using an extension cord be sure it is a 3 prong grounded type of at least 16Ga 4 Verify that the game is set up for the proper voltage and turn the power to the game on 5 The game will run through a test mode at every startup See test mode explanation in the programming section for details 6 Insert coins bills into the machine at least ten times into the coin mech bill acceptor to ensure proper operation 7 Check the credit and prize counters for proper operation 8 Check that the door disconnect switch works properly 9 Check game volume during busy time at location to set it at the proper level CLEANING Regular cleaning of this game will keep it looking new and greatly enhance its appeal Clean the windows of your PINNACLE CRANE
32. ID GRAPHICS amp DECALS BC7012 CONTROL PANEL BC7026 MARQUEE SIDE 7027 MARQUEE FRONT JEWELRY BOX OPTION 7412 CONTROL PANEL 7426 LEFT SIDE DECAL 7427 MARQUEE FRONT BC7428 RIGHT SIDE DECAL 3916 LNOYS 55 3NVHO 4018 1109 790 90 6 0699 10 SAM HOSNIS NMOG 210299 HOLVALIV 010200 ONIHAS 1109 NISNOH HOLOW 3NVHO 190190 SAIC SNI 5007559 308 10085 18 250595 YOLOW NMOA 080899 SSANYVH 2 140199 YOLOW MOV LNOtid 81 91 6 2229 9 HOLOW 8002995 21 A18IW3SSV NOSVA HOSN3S MOVE LNOYS 2107299 HOLOW 1 4 1 31 800290 LNNOW 1 690 92 NMOHS LON NOVEL 8800850 9800599 SINNHL 61 0699 1 080899 3OOT 31VN 1960 HOSNIS 1431 610292 22 Claw Assembly STRING CG4004 COIL CAP CG3035 COIL CG3038X SLIDER COLLAR CG 3033 2 8 32 x 3 8 PHILIPS HEAD 6406 COIL HOUSING CG1070 COIL SLIDER CG1073 COIL CLAW INTERCONNECT
33. MOTIAA 092 28688 164898 082 092 SA ONIdS HLIM 218 OH 68288 ASV 1382058 6 2800 5 ASV 13 208 86 2800 NILYYNN GSA 133MO11NVd4 92128 3TVW34 88168 XIN Nid Jesuedsiq 19391 OL 92128 31VN34 88128 XIN Nid 50018 66028 2 SSANUYVH 90 90 50018 GMOs 66028 2 2 Nid LOLZE AVO Nid SL SSANUYVH LAMOILNVA X 9079D90 OWYOWY 00 LE 8 NOTI3A N338S GASIASY 86 2 1 aiva NOILdI 49934 vl JVW 88268 8 02018 1898 S00LZit GMOs 268428 Nid 6 LO CO lt IOT4ALNI HOOd X8S029 T 14 AG Jajuno9 AS 2 9214 ON 500168 90 ON 1d 1 690 218 00 28 LIIAS L 00 28 LIIAS 901 L
34. ONEY BAD COIN SWITCH OR GIVE CREDITS CORRECTLY COIN DISCOUNTING SET WRONG COINS PER CREDIT SETTING INCORRECT BAD COIN MECHANISM LOOSE OR DAMAGED HARNESSING BAD MAIN P C BOARD DISPLAYS DO NOT WORK BAD 12V FUSE BAD DISPLAY P C BOARD BAD MAIN P C BOARD LOOSE OR DAMAGED DISPLAY HARNESSING CRANE OR WAGON DOES NOT BAD MOTOR LOOSE OR DAMAGED HARNESSING BAD SWITCH ON BUTTON OR JOYSTICK BAD HARNESSING TO BUTTONS OR JOYSTICK BLOWN FUSE TO MOTORS ON MAIN P C B CRANE KEEPS TRYING TO MOVE IN TO THE HOME POSITION BAD LIMIT SWITCH S LIMIT SWITCH NOT ALIGNED WITH ACTUATOR CLAW WILL NOT CLOSE BLOWN FUSE TO CLAW ON MAIN P C BOARD BAD COIL LOOSE OR DAMAGED HARNESSING CLAW HAS MECHANICALLY JAMMED CLAW STAYS CLOSED BAD DRIVE TRANSISTOR ON MAIN P C B CLAW HAS MECHANICALLY LOCKED SKILL LEVELING IS NOT FUNCTIONING PROGRAMMING IS NOT CORRECTLY SET BAD PRIZE SENSOR LOOSE OR DAMAGED SENSOR HARNESS CLAW GOES DOWN AND THEN DOWN SWITCH BAD UP BUT DOES NOT CLOSE LOOSE OR DAMAGED HARNESS TO DOWN SWITCH CLAW COMES UP AND ABOUT UP SWITCH BAD 10 SEC PASSES BEFORE LOOSE OR DAMAGED HARNESS TO UP SWITCH CRANE MOVES TO THE BROKEN UP SPRINGS POSITION CRANE OR WAGON WHEELS SLIP MISSING OR DAMAGED O RING DRIVE BELTS LOOSE SET SCREWS IN WHEELS LOOSE SET SCREWS IN DRIVE COUPLER RAILS NEED TO BE SCUFFED ON OFF SWITCH ON THE GAME IS TURNED OFF SOLUTION OPEN THE FRONT DOOR AND THE ERROR CODES ARE SHOWN ON THE
35. ZE DOOR BC1008 SIDE PANEL BC1017 WINDOW FRAME BC1018 PODIUM BC1018X PODIUM ASY BC1023 DOOR SEAL MECHANICAL PARTS 2027X ASY FAN 2133CW LIGHT ROPE WHITE CHASING 5006 CASH BOX OVER UNDER 5011 SOLENOID SPRING 8312 BULB PL L 40W BC1011 BRACKET WINDOW SIDE BC1013X ASY LOCK RODS AND CAM BC1020 BRACKET WAGON STOP BC1405 BRACKET SHELF LEFT SIDE BC1406 BRACKET SHELF RIGHT SIDE BC2032X PCBA DISPLAY BC2052AX HARNESS MAIN WAGON UPPER BC2052X HARNESS MAIN WAGON LOWER BC2059X HARNESS REMOTE BC2060X HARNESS BC3003 CORNER COVER SMOKED BC3008 CORNER COVER 2 WAY MIRROR BC3009 CORNER COVER 1 WAY MIRROR BC3026 MIRROR 38 1 8 x 45 1 8 BC3027 GLASS FRONT 38 x 46 5 16 BC3028 GLASS SIDE 28 5 8 x 49 CG1055X ASY WAGON CG1061X ASY CRANE CG1066 SPRING CRANE UP CG2002X ASY TRANSFORMER CG2039X SENSOR CG3005 PRIZE CHUTE CG5014 T HANDLE LOCK CG5015 LOCK BARREL CP8284X ASY BALLAST FP2007 SPEAKER 4 ROUND PP250X ASY SOCKET 20 OPTIONAL PARTS CG1078A CLAW SMALL CG1078AX ASY CLAW SMALL W SOLENOID CG1078B CLAW MEDIUM CG1078BX ASY CLAW MEDUIUM WI SOLE NOID CG1078D CLAW LARGE CG1078DX ASY CLAW LARGE W SOLENOID CG1078H CLAW JEWELRY CG1078HX ASY CLAW JEWELRY W SOLE NOID CG1079AX ASY CLAW SMALL W O SOLE NOID CG1079BX ASY CLAW MEDIUM W O SOLE NOID CG1079DX ASY CLAW LARGE W O SOLE NOID CG1079HX ASY CLAW JEWELRY W O SOLE NO
36. ain board the crane assembly and the wagon assembly If the problem still exists and no fuses are blown or wires dislodged it is likely that the transistor controlling voltage to the claw has blown on the main board Have the coil assembly and transistor on the main board replaced by a qualified technician NOTE If the crane wagon in the home position tries to move left or back check to see that the actuators are both present Next check to see that the sensors are present Next check to see that the sensors and actuators are aligned Then check to see that the sensor wires are not dislodged from the connectors Finally replace the sensor it is likely to be bad 15 GAME REPAIR WARNING ALWAYS REMOVE POWER FROM THE GAME BEFORE ATTEMPTING ANY SER VICE UNLESS NEEDED FOR SPECIFIC TEST ING FAILURE TO OBSERVE THIS PRECAU TION COULD RESULT IN SERIOUS INJURY TO YOURSELF AND OR OTHERS TROUBLESHOOTING PHILOSOPHY To find problems with the game always check the obvious first See that the game is plugged in and that all of the fuses are good Next check to see that all of the connectors are firmly seated and that no wires have been pulled out When trying to find out if specific components are bad or not try swapping them with components from another PINNACLE CRANE game if available to see if the problem moves with the component or stays where it was This will help you decide if you have a problem with a specif
37. e position and is ready for the next player in line If you have any questions regarding Programming Troubleshooting or Repair please call our Service Department I C E Parts Service Dept Phone 716 759 0360 Fax 716 759 0884 NORMAL BUSINESS HOURS ARE MONDAY FRIDAY 9 00 AM TO 6 00 PM EST The crane will remain in the home position if the game type option 0 is set to 2 3 or 4 In these options the player may have only two buttons one for right travel and one for forward travel The crane will remain in the home position to allow the player access to the entire play field SETUP TESTING MAINTENANCE SAFETY PRECAUTIONS IMPORTANT FAILURE TO FOLLOW THESE DIRECTIONS CLOSELY COULD CAUSE SERIOUS DAMAGE TO YOUR GAME WARNING WHEN INSTALLING THIS GAME A 3 PRONG GROUNDED RECEPTACLE MUST BE USED FAILURE TO DO SO COULD RESULT IN SERIOUS INJURY TO YOURSELF OR OTHERS FAILURE TO USE A GROUNDED RECEPTACLE COULD ALSO CAUSE IMPROPER GAME OPERATION OR DAMAGE TO THE ELECTRONICS DO NOT DEFEAT OR REMOVE THE GROUNDING PRONG ON THE POWER CORD FOR THE SAME REASONS AS GIVEN ABOVE USING AN IMPROPERLY GROUNDED GAME COULD VOID YOUR WARRANTY GAME SET UP BEFORE PLUGGING THE GAME IN OR TURNING IT ON BE SURE THE GAME HAS BEEN SET TO THE PROPER VOLTAGE YOUR GAME SHOULD COME PRE SET FROM THE FACTORY CORRECT VOLTAGE HOWEVER IT IS A GOOD IDEA TO CHECK THE A C WALL RECEPTACLE VOLTAGE BEFORE PLUGGING THE GAM
38. e and adjust Option 9 Skill leveling strength up or down slightly to achieve your desired payout Your game is now set up accord ing to your Desired Payout Game Cost and Plush Cost If at a later date you want to change your game cost desired payout plush cost etc it is NOT necessary to re adjust your game manually Just adjust the value option you wish to change in the PROGRAMMING SECTION The game will adjust to your new configuration If after using the initial adjustment tips above you are still having difficulty in setting up your game please call the service line at 1 716 759 0360 10 SETUP TESTING MAINTENANCE CLAW SHAPE In an attempt to satisfy all variables associated with proper payout has opted to include directions on how to reshape your medium claw for a lesser and greater mechanical advantage On the following page are two medium claw shapes which will give very different mechanical advantages and ultimately very different claw strengths When Option 8 is set to 50 and you are still picking up plush then you will need to reshape your claws to look more like shape A SEE FIG 2 NOTE Be sure to align holes in claw with drawn holes on the template This will assure proper shaping of the claw When Option 8 is set to 99 and you are unable to pick up plush consistently then you will need to reshape your 3 claws to look more like shape B SEE FIG 2 NOTE Be sure to align hole
39. enance themed cabinetry and all metal construction are the key design features exactly what is needed to ensure a combination of long life and profit With nearly the entire construction made of metal it was only natural to Powder Epoxy Coat everything inside and out This provides the owner operator with a game that will certainly outlast its wooden counterparts A few of the major advantages of all metal construction include Vault like security Long service life Low maintenance High Durability All windows of the PINNACLE are 74 tempered glass to provide an easy clean maximum safety scratch resistant surface Other features include 40 strand conductor cables to prevent wire fatigue full range of operator adjustable software and a newly designed crane mechanism The first step in 5 new crane design was to select several leading cranes available on the market today observe and determine what problems can be or are causes of failure and costly down time I C E then surveyed operators nation wide requesting information like What are the leading causes of crane failures in your locations What some problems in servicing cranes What changes would you make to current cranes to create a better machine 6 engineers then compiled all critical data addressed and corrected each problem and used this information to create what we call the PINNACLE CRANE Y T
40. his method of design ensures that the needs and concerns of the owner operators dictate the final design parameters for who knows a crane s attributes and faults better than a crane operator GAME PLAY As coins are inserted into the PINNACLE CRANE all metal game a customized music is heard When sufficient coins have been inserted the claw clicks closed and re opens which signals the start of the game The crane will then position itself in the middle of the play field and remain there until the player is ready When the player has moved the joystick or pressed the buttons to move the crane the timer on the right display will begin to count down The player will then position the crane above the prize they are attempting to win and press the drop button to lower the claw If the nudging option is on then the player will have the ability to keep nudging the claw each time the button is pressed to home in on the chosen prize If the nudging option is off then the player will have only one chanceto drop the claw When the claw has fully dropped it will close and retract to its uppermost position The crane will then automatically position itself over the prize chute at the rear of the cabinet The claw will then open releasing the prize into the prize chamber The player can now remove the prize from the chamber through the prize door located in the front lower left corner of the game The game is now at its hom
41. ic component or maybe a problem with either the wiring or the main p c board Use extreme caution when using probes or volt meters if the game is powered up If checking continuity it is important to disconnect the harnessing at both ends as attached they may yield erroneous results If a p c board is suspected as causing your problems check to see that all of the 1 C chips are firmly seated on the board MAIN P C BOARD REPLACEMENT 1 Remove all A C power from the game 2 Unlock and open the front door 3 Carefully remove all of the connectors from the main p c board 4 Remove the 4 long plastic hexagon nuts that secure the board to the main board housing 5 Gently pull the p c board from the mounting studs 6 Reassemble in the reverse order using a new main p c board 16 FRONT GLASS REPLACEMENT Remove all A C power from the game Remove the 3 10 24 carriage bolts holding the top glass frame in place Loosen the 5 1 4 20 kep nuts holding each side glass retainer in place and slide retainers back Loosen and remove the 3 self tapping screws holding the bottom glass retainer window val ance in place If the glass is broken be sure to remove all pieces from where the new glass will rest With proper ceiling height slide the new glass in from the top NOTE Be careful to proper align the glass with the side channels to prevent breakage When glass is properly seated slide the
42. o week which requires constant monitoring and adjusting Set option 0 Same mode for game type you desire Set option 3 Game cost for you particular game For the following tests make sure that option 9 Skill leveling strength is set to 00 Any setting other than 00 and Skill leveling is enabled and incorrect results may occur Make sure that the claw tips when closed are just touching DO NOT allow them to overlap for the claw could mechanically bind causing down time CHECK IF YOU HAVE THE CORRECT CLAW SHAPE Assuming you have a medium claw standard on most cranes set option 8 to 40 9 to 00 and play the game approximately 25 times At this level you should have difficulty picking up plush Ifyou are able to pick up plush rather easy you have the wrong claw shape or size and should go to the end of this section and see CLAW SHAPE If you are unable to pick up plush then set option 8 to 99 and play 25 games You should now be able to pick up plush fairly consistently If this is true continue on to the next step NOTE When the game is first packed it is often difficult to pick up plush until an area is cleared to maneuver in Take this in to account while determining if the claw size or shape is correct Initially set option 8 Manual strength based on your plush size such that the claw is just able to hold the plush when closed If you are unsure a good starting point for option 8 is 60 for average size plush and our
43. ock and open the front door Disconnect the connector to the prize sensor board Remove the 2 bolts holding the prize sensor bracket to the playfield and remove the prize sensor and bracket from the game Remove the 2 plastic hexagonal nuts securing the sensor board to the bracket Carefully remove the sensor board from its mounting studs Reassemble in reverse order using a new prize sensor board 10 11 12 13 14 15 16 GAME STRING REPLACEMENT Remove all A C power from the game Unlock and open front door Remove crane assembly as previously stated Disconnect the claw assembly from the crane as sembly by removing the two bolts securing the alu minum coil cap to the coil housing Tie a knot at the end of the replacement string Use super glue to prevent the knot from working loose or use a lighter to melt the knot to prevent loosen ing Using a lighter melt the other end of the string and form a point before it completely cools Remove crane housing cap by loosening the 2 thumbscrews Feed the pointed end up through the hole in the coil cap and pull until the knot is firmly seated on the inside of the cap SEE CRANE ASSEMBLY DRAWING A proper string routing diagram is located on the bottom side of the crane housing cap Feed the pointed end up through the hole in the bottom of the crane assembly housing Feed string over first string guide then under the next string guide
44. onsible for the quality suitability or safety of any part or any modification including labor which is performed by such distributor WARRANTY ICE Inc warrants that all of its products will be free from defects in material and workmanship When placing a warranty request please be prepared to provide the following information Serial Number of Game or Bill of Sale Machine Type A Detailed Description of the Equipment Fault Symptoms ICE product including Cromptons Sam s Billiards Uniana and Bell Fruit is warranted as follows 180 days on the Main PCB and Computers 180 days on Motors 90 days on all other components i e DBV s Ticket Dispensers etc 30 days on repaired items 3 years on all Crane Harnessing 9 Months on Printers ICE Inc shall not be obligated to furnish a warranty request under the following conditions Equipment has been subjected to unwarranted stress through abuse or neglect Equipment has been damaged as a result of arbitrary repair modification attempts Equipment that has failed through normal wear and tear ICE Inc will assume no liability whatsoever for costs associated with labor to replace defective parts or travel time associated therein All defective warranty covered components will be replaced with new or factory refurbished components equal to OEM specifications ICE Inc will cover all domestic UPS ground or comparable shipping means freight costs during the warran
45. r a period of ninety days from the date of purchase This warranty does not cover items damaged due to normal wear and tear subjected to abuse improperly assembled by the end user modified repaired or operated in a fashion other than that described in the service manual If your PINNACLE CRANE game fails to conform to the above mentioned warranty 1 C E s sole responsibility shall be at its discretion to repair or replace any defective component with a new or remanufactured component of egual to or greater O E M specification will assume no liability whatsoever for costs associated with labor to replace defective parts or travel time associated therein I C E s obligation will be to ship free of charge replacement parts by domestic U P S Ground U S mail or other comparable shipping means Any express mail or overnight shipping expense is at the cost of the purchaser Products will be covered under warranty only when The serial number of the game with the defective parts is given The serial number of the defective part if applicable is given Defective parts are returned to 1 C E shipping pre paid in a timely fashion if reguested by 1 A copy ofthe sales receipt is available as proof of purchase upon reguest of I C E I C E distributors are independent privately owned and operated In their judgment they may sell parts or accessories other than those manufactured by I C E We cannot be resp
46. s in claw with drawn holes on the template This will assure proper shaping of the claw These are two claw shapes that has proven to work well although there are many other shapes that may work You will need to remove the claws from the claw mechanism by following the steps listed below 1 Remove the claw mechanism from the coil housing by loosening the three screws on the coil slider and removing Be sure not to lose the small spring around the plunger and the black Rynite washer below the spring These two parts are critical in the proper operation of the crane mecha nism SEE FIG 1 2 Loosen and remove the six small Phillips head machine screws and Nylock nuts attaching the three claws to the coil claw interconnect and coil spider SEE FIG 1 3 Reshape the claws according o the CLAW SHAPE Templates A or B 4 Re assemble in reverse order Make sure NOT to over tighten the Nylock nuts attaching the claws to the mechanism as this would cause binding Now that you have reshaped your claws for your plush return to the beginning of Adjustment tips and pro ceed through each step FIG 1 _ COIL HOUSING CG1070 _ COIL PLUNGER CG1075 SPRING 5011 RYNITE WASHER COIL CLAW __ INTERCONNECT CG3036 COIL SLIDER CG1073 eS METAL WASHER 77 CLAW SPIDER CG3037 11 SNI1S31 TIIM LNG AVN 8 9 V SAdVHS 19
47. sen black thumb screw securing the front to back micro track bracket in place The thumb screw is located on the front face of the crane assembly nearest the door Slide the micro track bracket forward and up to disconnect it from the crane assembly Carefully lift the entire crane assembly off the rails approximately 2 inches shift to the left as far as possible drop the right side down past the right crane rail and slide the entire assembly out from between the two separator rails The crane assembly can now be removed from the cabinet so necessary maintenance repairs can be made Reassemble in reverse order 17 REMOVAL OF WAGON ASSEMBLY Remove all A C power from the game Unlock and open front door Remove crane assembly as detailed previously Loosen black thumb screw securing the micro track bracket in place The thumb screw is lo cated on the upper right face of the wagon as sembly at rear Slide the micro track bracket to the right and up to disconnect it from the wagon assembly Carefully lift the entire wagon assembly off the rails and rotate clockwise until the left front wheel clears the front rail Lower the front of the wagon assembly and re move the assembly from between the two rails The wagon assembly can now be removed from the cabinet so necessary maintenance repairs can be made Reassemble in reverse order PRIZE SENSOR REPLACEMENT Remove all A C power from the game Unl
48. the error codes press the drop button NOTE If at the beginning of the self test mode the claw does not drop or more of the following may apply The prize sensor is not working or is blocked The string or string lever is mechanically binding The up or down switch is sticking or misaligned from its actuator NOTE If claw stays closed it is likely that the diode has blown and the transistor controlling the claw has also blown Shut off the game immediately and have a qualified technician install a new coil assembly and transistor on main board NOTE If claw is jerky while being lowered it is likely that the up spring is missing or has not been slightly elongated properly Another possibility is that the string has mechanically bound on the spool To fix the string binding enter the programming mode and go to mode 24 By moving the joystick to the left and right you are able to raise and lower the claw mechanism Move the crane over the prize chute and lower the claw mecha nism all the way until it starts to wind up backwards Reverse the motor direction to raise the claw mechanism and properly rewind the string on the spool Exit the programming mode and the string should be free of me chanical binding NOTE If the claw stays open first check for bad fuses on the main board Next check that there are no wires dislodged from the connectors in the harness between the wagon and crane the harness between the wagon and the m
49. ty period Expedited shipments are available for an additional charge Defective parts are returned to ICE Inc at the customer s expense in a timely fashion ICE distributors are independent privately owned and operated In their judgment they may sell parts and or accessories other than those manufactured by ICE Inc We cannot be responsible for the quality suit ability or safety of any non ICE part modification including labor that is performed by such a distributor I C E Parts Service Dept Innovative Concepts in Entertainment 10123 Main St Clarence NY 14031 Phone 716 759 0360 Fax 716 759 0884
50. y if the calculated payout is very low or slightly low you will need to make a macro or micro adjustment accordingly Repeat the 50 games test and calculate the Payout Repeat the mechanical adjustment until you are within 10 of your desired payout You can now enter the programming mode and adjust Option 8 Mechanical strength up or down slightly to achieve your desired payout Your game is now set up according to your Desired Payout Game Cost and Plush Cost If after using the initial adjustment tips above you are still having difficulty in setting up your game please call the 1 C E service line at SERVICE DEPARTMENT 716 759 0360 NORMAL BUSINESS HOURS ARE MONDAY FRIDAY 9 00 AM TO 6 00 PM EST SETUP TESTING MAINTENANCE AUTO STRENGTH SETTINGS Initial adjustment tips Before setting up Auto Percentaging it is highly advisable to set up Manual Percentaging This is a pre caution in the unlikely event that the prize sensor fails or error code 10 or 11 is logged If either one of these situations occurs the game will AUTOMATICALLY revert to manual percentaging settings allowing the game to still function until the error is corrected If your manual settings are not set up it may be pos sible to dispense too much plush resulting in a loss of revenue for that week or dispensing too little plush causing your customers to feel as though they can not win which will eventually result in a loss of play and revenue It
51. y remove the bad motor 10 Re assemble in reverse order using new motor NOTE When motor is completely re installed place one drop of thread lock on each of the 4 bolts that secure the motor in place to prevent the bolts from backing out PRECAUTION When installing a new motor in any of the three loca tions please note that the 4 screws if tightened too much could mis align the motor and cause binding It is advisable that you tighten the 4 screws just enough to keep the motor from moving Then apply a small drop of Blue Loctite on the back side of each of the 4 screws to prevent the screws from loosening When the motor is installed properly it should draw 5 amps or less when running at proper 22 volts 18 GAME REPAIR FUSE REPLACEMENT CAUTION FOR CONTINUED PROTECTION AGAINST RISK OF FIRE REPLACE ONLY WITH THE SAME TYPE OF FUSE HAVING THE SAME ELECTRICAL RATING AREA LOCATION AMP VOLT MAIN BOARD F2 6 MDQ 250 F3 3MDQ 250 F4 4 MDQ 250 POWER MOD 3 MDQ 250 ROPE LIGHT 3 MDA 250 CONTROLLER CORD REPLACEMENT IF THE SUPPLY CORD IS DAMAGED IT MUST BE REPLACED BY THE MANUFACTURER OR ITS SERVICE AGENT OR A SIMILARLY QUALIFIED PERSON IN ORDER TO AVOID A HAZARD 19 PARTS LISTINGS CABINET PARTS P802 BLACK P100 RED P300 YELLOW P402 GREEN FLUORESCENT P500 BLUE ADD COLOR AT END OF PART BC1002 CORNER REAR LEFT BC1003 CORNER REAR RIGHT BC1005 DOOR PANEL BC1006 DOOR FRAME BC1007 PRI
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