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Tiger ED 9-009-03 User's Manual
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1. 19 19 90 DAY LIMITED WARRANTY 20 1 INTRODUCTION POWER PACK PC is a talking laptop style learning computer with 35 multi level activities that teach children spelling vocabulary tenses plurals antonyms grammar basic mathematics algebra and more in a fun and challenging way Includes a fully functioning computer like mouse and 4 line LCD screen Over 1 000 challenging trivia questions an 80 000 word spell checker and a calculator round out the curriculum The touch sensitive activity selector keypad and full stroke QWERTY keyboard are convenient and easy to use 2 EQUIPMENT CHECKLIST POWER PACK PC unit 1 Mouse Instruction Manual 3 ADAPTOR and BATTERY INFORMATION Back View 9V AC Adaptor ADAPTOR INFORMATION Use standard 9V AC adaptor Make sure your POWER PACK PC is turned off Find the adaptor jack on the back of the unit and plug in the adaptor Turn on your POWER PACK PC NOTE Do not leave the adaptor plugged in when you are not using your POWER PACK PC Do not insert batteries when you are using the adaptor BATTERY INFORMATION 5 MOUSE Always install the batteries correctly according to the positive A fully functioning mouse is included with your Power Pack PC To and negative signs connect the mouse to the unit insert the mouse plug into the right side of Do not use rechargeable batteries the unit When u
2. 4 ILLUSTRATION 1 5 8 ACTIVITY SELECTOR KEYPAD The LCD screen is 20 characters wide and 4 lines in height All activities will be shown on this screen The activity selector keypad is a touch sensitive membrane pad with 40 keys Each key has an activity or function printed on it To change the contrast of the LCD screen slide the CONTRAST button that is located to the left of the screen To increase or decrease the volume of the unit slide the VOLUME button that is located to the left of the screen CONTRAST LCD SCREEN Press this key to turn on the unit Press this key to turn off the unit Unit will automatically shut off after four minutes of VOLUME inactivity Press this key to choose either one player mode or two player mode See the section titled ONE OR TWO PLAYERS for a detailed description of this key Press this key to choose either Level 1 Level 2 or Level 3 See the section titled LEVELS for a detailed description of this key Press this key to begin the activities in one of the expansion cartridges See the section titled EXPANSION CARTRIDGES for a detailed description of this key To begin an activity simply press one of the keys and a title screen for that specific activity will appear on the LCD screen Refer to the section titled ACTIVITIES for a detailed description of each activity 9 POWER ON OFF 1 Open the laptop 2 Press the ON button located in the bottom right co
3. For Ages 9 amp Up Model 9 009 3 INFORMATION TO THE USER This device complies with part 15 of the FCC Rules Operation is subject to the following two conditions 1 This device may not cause harmful interference and 2 This device must accept any interference received including interference that may cause undesired operation NOTE This equipment has been tested and found to comply with the limits for a Class B digital device Pursuant to Part 15 of the FCC Rules These limits are designed to provide reasonable protection against harmful interference in a residential installation This equipment generates uses and can radiate radio frequency energy and if not installed and used in accordance with the instructions may cause harmful interference to radio communications However there is no guarantee that interference will not occur in a particular installation If this equipment does not cause harmful interference to radio or television reception which can be determined by turning the equipment off and on The user is encouraged to try to correct the interference by one or more of the following measures Reorient or relocate the receiving antenna Increase the separation between the equipment and receiver Connect the equipment into an outlet on a circuit different from that to which the receiver is connected CAUTION Any changes or modifications not expressly app
4. Product returned to TEI without original receipt or after the 90 day warranty period has expired but prior to one year from the original date of purchase will be repaired or replaced at our option for a service charge of US 30 00 Make check or money order payable to Tiger Electronics Inc TEI will not be liable for loss of use of the product or other incidental or consequential costs expenses or damages incurred by the purchaser Any implied warranties are limited in duration to the 90 day period from the original date of purchase All product returned must be shipped prepaid and insured for loss or damage to Tiger Electronics Inc Repair Dept 980 Woodlands Parkway Vernon Hills Illinois 60061 U S A 1 Pack the product carefully in the original box or use a good quality carton with packing materials 2 Include a letter with a complete description of the defect a check if product is beyond the 90 day warranty and your printed name address and telephone number This warranty gives you specific legal rights and you may also have other rights which vary from state to state so the foregoing limitations may not apply to you This warranty does not cover damages resulting from accident unreasonable use negligence improper service or other causes not arising out of defects in material or workmanship Questions Call gt 1 800 TIGER ED
5. right Press these keys to move your cursor up or down This key is also used in the calculator function REPEAT Press this key when you want the unit to repeat a question ENTER 4 Press this key each time you enter an answer to a question 1 5 2 Press these keys to enter numeric answer amp 7 8 9 14 TO BEGIN PLAY 1 Press the ON button 2 Choose an activity from the activity selector keypad simply by pressing one of the keys 3 Refer to the section titled ACTIVITIES for a detailed description of each activity 4 Press the LEVEL button to change the level of play in any of the applicable activities All activities begin in Level unless you change the level 5 Press the PLAYER button to change the player mode where applicable All activities begin in the one player mode unless you change it 6 To change activities simply press an activity key on the membrane activity keypad 7 When you finish using POWER PACK PC press the OFF button It will turn itself off after four minutes of inactivity 15 ACTIVITIES Each activity consists of 10 questions per round unless otherwise stated Your score will be displayed at the end of each round Please refer to the section titled SCORING for complete details on the scoring system You will be given three tries to enter the correct answer for most activities After the third incorrect try t
6. Subtracts the number from memory a j R Adds the number to memory 17 35 Spell Checker Type in the word you would like the spell checker to find and press the ENTER key POWER PACK PC will then proceed to search through its 80 000 word spell checker If your word is spelled correctly the word CORRECT will appear on the screen If your word is spelled incorrectly POWER PACK PC will display all the spelling choices for that particular word Use the mouse or your arrow keys to scroll through the list of words until you find the word you are looking for or until END OF LIST appears on the screen Depending on how close to the correct spelling you are the actual word you are looking for will be displayed on the screen If NO WORD FOUND appears on the screen enter the word again using a different spelling If you want to enter another word or exit a current word list press the ERASE key 16 EXPANSION CARTRIDGES 18 POWER PACK PC is expandable with additional cartridges that are sold separately To use a cartridge follow the steps below 1 Turn OFF the power on POWER PACK 2 Gently push the cartridge into the cartridge slot that is located on the left side of the unit s base The cartridge label must face up and the open end of the cartridge must face towards the unit 3 Turn ON POWER PACK 4 Press the CARTRIDGE key on the membrane activity keypad NOTE Be sure to follow the instruction manual that is includ
7. ed with your cartridge purchase 17 TROUBLESHOOTING In the event of any malfunction check the following 1 Check the battery connection and make sure all batteries are properly inserted 2 Change batteries 6 AA LR6 size batteries are required Alkaline batteries are recommended 3 Check the battery compartment cover to make certain it is securely shut 4 If you are using the adaptor make certain it is connected properly If you are still having trouble after checking all of these things please call our toll free number at 1 800 TIGER ED and a representative will be happy to help you 18 CARE AND MAINTENANCE Clean POWER PACK PC t use with a soft damp cloth solvents to clean Please do not put the POWER PACK PC in direct sunlight or near any source of heat Please remove the batteries if you won t be using the POWER PACK PC fora long period of time 19 19 90 DAY LIMITED WARRANTY 20 Tiger Electronics Inc TEI warrants to the original consumer purchaser of any of its electronic games or toys that the product will be free of defects in material or workmanship for 90 days from the date of original purchase During this 90 day warranty period the product will either be repaired or replaced at our option without charge to the purchaser when returned either to the dealer with proof of the date of purchase or to TEI when returned prepaid and insured with proof of date of purchase
8. he correct answer will be displayed and the unit will move onto the next question 1 Scrambled Word scrambled word will appear on the screen Type the correct spelling of the word and press the ENTER key 2 Plurals noun will appear at the top of the screen The unit will ask you to enter the correct plural form Type in your entire answer and press the ENTER key 3 Tenses A verb will appear at the top of the screen The unit will ask you to enter the correct past tense or past participle of that verb Type in the correct answer and press the ENTER key 4 Comparatives Two forms of an adjective will appear on the screen with either the comparative or superlative form missing Type in the correct answer and press the ENTER key 5 Anagrams The unit will display Word size 6 Word size is the maximum amount of letters you can enter in a word Press ENTER The unit will then display Smallest word size 3 Smallest word size is the minimum amount of letters you can enter in a word Press ENTER A word will appear on the screen Using the letters from that word type another word with at least three letters and no more than six letters from the original word For example if the word that appears on the screen is TIGER you could type in GET RIG TIE or TIRE All these words have at least three letters no more than six letters and consist of the letters from the original word Press ENTER after each word you type Continue t
9. mber or word and press ENTER This will continue until you make a mistake or until you correctly remember and enter ten numbers or words in a row 15 Driving Game Start your engines A race track will apppear on the LCD screen Using your arrow keys guide your race car around the track as quickly as you can When you reach the finish line POWER PACK PC will display your time as your score 16 Riddles A silly riddle will appear on the screen Type in the correct answer and press the ENTER key NOTE In Level the first letter in the answer and dashes representing the remaining letters in the answer will be provided as a clue In Level 2 only dashes will be provided to make it more challenging In Level 3 no clues will be provided 17 Analogies Two analogies will apppear on the screen one of which is incomplete Enter a word that will complete the analogy and press the ENTER key For example track running NOTE The first letter in the answer will always be given as a clue 18 Alphabetizing Two words will appear on the screen with an empty line between them Type in a word that alphabetically fits between these two words and press the ENTER key For example If the following appears on the screen gas library you could enter any word that begins with ge to le As long as it alphabetically fits between gas and library 19 Maze A maze will appear on the screen Using your arrow keys maneuver the characte
10. multiple choice answers if you need help answering a question Using your arrow keys highlight your answer choice and press the ENTER key 24 Algebra An equation will appear on the screen In all equations you must determine what equals x At the flashing cursor type in the correct answer using the number keys and press the ENTER key 25 Graphing Coordinates An empty graph will apppear on the screen with a coordinate to the right Using your mouse or arrow keys move the cursor to that coordinate on the graph and press the ENTER key As you move the cursor on the graph the exact coordinates that you are moving to will appear to the right of the graph This will help you to know where the coordinates are that you are looking for After you correctly enter a coordinate a line will appear at that location and the screen will display the next coordinate for you to find Keep locating and entering coordinates until the picture is revealed that is hiding in the graph 19 26 Ship Attack Enter your boat s coordinates and prepare for battle Play against a friend or the computer When the grid map appears on the screen the first thing that you need to do is place each of your three ships on this map The first ship is the Carrier and occupies four unit spaces on the map Using your arrow keys move the cursor to a coordinate to select the ship s head position and press ENTER Then move the cursor to another coordinate to select the shi
11. o do this until you enter three correct words 11 6 Antonyms A word will appear on the LCD screen The first letter in the answer and dashes representing the remaining letters in the answer will appear below the question word Type in a word which has the opposite meaning as the question word and press the ENTER key These clues are given to you because although there is more than one correct answer to this type of question only one answer could be programmed into POWER PACK PC 7 Word Chain The beginning portion of a word will appear on the screen with three endings to the right of that word Only one of these endings is correct Select the correct ending by using the up and down arrow keys or the mouse and pressing the ENTER key That ending will then become the beginning portion of the word in the next question Continue building to the word chain until the round is completed For example If ag gt ve appears the screen you would move ent your down arrow key until the gt arrow is pointing to ent and press your ENTER key This will form the word agent This ending will then become the beginning portion of a word in the next question which happens to be entertainment 8 Sentence Jumble A scrambled sentence will appear on the screen Rearrange the words to form a correct sentence Using the left or right arrow keys highlight each word in the order that they should appear pressing the ENTER key after each wo
12. omplete both sentences but the word will have different meanings Type in the correct word and press the ENTER key NOTE In Level 1 the first letter in the answer and dashes representing the remaining letters in the answer will be provided as a clue In Level 2 only dashes will be provided to make it more challenging In Level 3 no clues will be provided 12 Word Morphs Two words will appear on the screen a starting word on the left and a target word on the right Add one letter to the starting word to form another word Keep doing this until you reach the target word Press ENTER after each word formed For example If yard gt lawn appears on the screen you would start with the word yard and change it to yarn Than you would type in yawn and then lawn which is the target word 13 Categories A word will appear on the screen that designates a category A variety of different words will begin to scroll across the screen directly below this category word Find the word or words that relate to the category word When the word that you want to choose is directly below the category word press ENTER 14 Memory Builder Test your memory skills A number or word will appear on the screen and then disappear Type in that number or word and then press ENTER Two numbers or words will then appear on the 13 screen and then disappear Type in the first number or word press ENTER and then type in the second nu
13. p s tail position and press ENTER Make sure that the head and tail coordinates are not further than four spaces apart horizontally or vertically as your Carrier only occupies four spaces Your next two ships will be placed on the grid map in the same way but the sizes will differ The Warrior ship occupies three unit spaces on the map and the S Boat occupies two unit spaces After placing the ships POWER PACK PC will ask you to confirm if the placement is OK Select if you want to change the placement of any ships to progress to the bombing phase The object in the bombing phase is to bomb your opponent s ships by using your arrow keys to define a coordinate and then by pressing the ENTER key A message will be displayed that tells you whether or not you have hit an enemy ship You will receive 50 points for successfully bombing your opponent s Carrier ship 30 points for the Warrior Ship and 20 points for the S Boat The game is over when you sink all three of your opponent s ships your opponent sinks all three of your ships or after 10 rounds when all your bombs are used up Good luck 27 Mathematical Quiz An addition subtraction multiplication or division equation will randomly appear on the LCD screen Type in the correct answer using the number keys and press ENTER 28 Addition An addition equation will appear on the LCD screen Type in the correct answer and press the ENTER key 29 Subtraction A subtraction eq
14. r through the maze until you reach the end You re being timed so move as quickly as you can Good luck 20 History 14 A history trivia question will scroll onto the screen Each trivia question will require a one word answer Enter the answer by typing it on the line provided and then press ENTER Press the HELP button to display three multiple choice answers if you need help answering a question Using your arrow keys highlight your answer choice and press the ENTER key 21 Nature A trivia question about nature will scroll onto the screen Each trivia question will require a one word answer Enter the answer by typing it on the line provided and then press ENTER Press the HELP button to display three multiple choice answers if you need help answering a question Using your arrow keys highlight your answer choice and press the ENTER key 22 Science A science trivia question will scroll onto the screen Each trivia question will require a one word answer Enter the answer by typing it on the line provided and then press ENTER Press the HELP button to display three multiple choice answers if you need help answering a question Using your arrow keys highlight your answer choice and press the ENTER key 23 General A general trivia question will scroll onto the screen Each trivia question will require a one word answer Enter the answer by typing it on the line provided and then press ENTER Press the HELP button to display three
15. rd Each word will disappear from the top of the screen and reappear at the bottom of the screen in the order that you choose them 9 Grammar A sentence will appear on the screen that is grammatically incorrect It may be a punctuation error incorrect capitalization wrong word usage or missing quotation marks etc Highlight the incorrect word by using the left or right arrow keys or mouse and press the ENTER key A space will appear at the top of the screen for you to type in the correct word Type in the correct answer and press the ENTER key NOTE Only complete words can be highlighted Therefore when you highlight any punctuation errors or capitalization errors the entire word that has to be capitalized or the word that appears before the incorrect punctuation will highlight When you enter your answer the same word will have to be entered along with the correct capital letter or punctuation mark 10 Crossword Puzzles A crossword puzzle will appear on the screen with one of the hidden words flashing Using your left or right arrow keys move the highlighted cursor to the word that you want to guess and press ENTER to reveal this word s clue Read the clue and then press ENTER again to go back to the crossword puzzle screen Enter your answer and press ENTER Continue to do this until you have entered all ten words 11 Context Clues Two sentences will scroll onto the screen with one word missing The same word will c
16. rner of the activity selector keypad The screen will show a brief animated introduction The keyboard and keypad will not work during this introduction 3 To turn off the unit simply press the OFF button located in the bottom right corner of the activity selector keypad Remember to turn off the unit when you are not using it to conserve battery life 10 LEVELS Most activities have three levels Each time you enter an activity you begin at Level 1 To change levels press the LEVEL button on the activity selector keypad and then press number 1 2 or 3 ONE OR TWO PLAYERS Most activities can be played with either one player or two players To change the number of players press the PLAYER button on the activity selector keypad and then press the number of players Type in the name of the person who will operate the RIGHT PLAYER key and press ENTER Then type in the name of the person who will operate the LEFT PLAYER key and press ENTER During an activity the right and left player s name will then flash back and forth on the screen The player who presses their player button first has the chance to answer the question The player mode will remain the same for that activity unless you change it or turn off the unit 12 SCORING In the one player mode for most activities there will be ten questions per round You will receive 10 points for a correct answer on the first try 8 points on the second try and 6 points on the third tr
17. roved by the grantee of this device could void the user s authority to operate the equipment TM amp 1995 Tiger Electronics Inc Power Pack PC is a trademark of Tiger Electronics Inc 980 Woodlands Parkway Vernon Hills Illinois 60061 USA Tiger Electronics UK LLC Belvedere House Victoria Avenue Harrogate North Yorkshire HG1 1EL England 90093IWTIE 2 PRINTED IN HONG KONG All Rights Reserved INTRODUCTION cecscssssetsssseessssesesssesessssenecees 3 EQUIPMENT CHECKLIST 3 ADAPTOR AND BATTERY INFORMATION 3 4 INSERTING REPLACING THE BATTERIES 4 MOUSE sissssavesessucsoaassscssssssvostsasososcsosciedesosssedustoconsessosenus 5 OPENING THE POWER 5 THE SCREEN cscssssssssssssssssssssnsssnssssssereceserssessseseses 6 ACTIVITY SELECTOR KEYPAD 7 POWER ON OFF csesssesssssssssssssssssssssssssssssssssessssees 8 D 8 ONE OR TWO PLAYERS 8 SCORING scsssssescsssssssssesescsssssssessscscssscssesesesesssesnseses 8 9 10 TO BEGIN PLAY 10 15 ACTIVITIES 16 EXPANSION CARTRIDGES 18 17 TROUBLESHOOTING 19 18 CARE AND MAINTENANCE
18. sing the mouse make certain the mouse rests on a smooth flat surface Do not mix old and new batteries Battery installation should be done by adult The mouse will work in every activity in which the arrow keys would be Do not mix alkaline standard Carbon Zinc or rechargeable used Any time you would use the arrow keys you could use the mouse Nickel Cadmium batteries instead if it is plugged in However there are only 4 activities that will Remove worn out or dead batteries immediately as they might display an actual mouse cursor They are GRAPHING eak and damage the unit COORDINATES SHIP ATTACK SIGN TIME and CATEGORIES The left button on the mouse functions as an ENTER key and the right button functions as an ERASE key 4 INSERTING REPLACING THE BATTERIES Place the POWER PACK PC face down on a flat surface Lift the IMPORTANT NOTE Always remember to turn OFF the unit before battery compartment cover either inserting or removing the mouse Insert six AA LR6 size batteries as shown inside the battery compartment Alkaline batteries are recommended Close the battery cover Remove any batteries if you will not use the unit for a long period of time Do not use the adaptor when using batteries 6 OPENING POWER PACK PC To open POWER PACK PC press the release button on the front of the cover see Illustration below Lift the top of the unit Y
19. uation will appear on the LCD screen Type in the correct answer and press the ENTER key 30 Multiplication A multiplication equation will appear on the LCD screen Type in the correct answer and press the ENTER key 31 Division A division equation will appear on the LCD screen Type in the correct answer and press the ENTER key 32 Story Problems A mathematical story problem will scroll onto the screen Read the question type in the answer and press the ENTER key 33 Sign Time A mathematical equation will appear on the screen with a mathematical sign missing Choose one of the several different mathematical symbols that will begin to scroll across the screen to correctly complete the equation Press the ENTER key when the correct mathematical symbol is directly below the missing space 34 Calculator The calculator function in POWER PACK PC works just like a real calculator Use the number keys on the keyboard and the eight specially marked keys in the second row of the keyboard Enter your equation Press SHIFT and the a t keys to display your answer To clear the screen use the key located directly to the left of the SPACE BAR Basic Calculator Symbols Addition P Subtraction Multiplication E Division Memory Features Recalls the memory The number saved in memory m J will be shown on the screen w Clears the number stored in memory
20. y No points will be awarded if the unit displays the correct answer for you 5 points are deducted if you press the HELP key 13 KEYBOARD The keyboard is a full stroke QWERTY keyboard just like a real computer with large easy to use keys Take a moment to review the keyboard before you begin play 9 0 it al i F eae ETE lt SHIFT LEFT PLAYER ERASE RIGHT PLAYER ms ac SPACE BAR DEL Press this key when you need help with a question and the unit will provide you with one clue The HELP key will only work one time for each question Press this key when you are the left player and want to answer a question The INSERT function does not work with the activities in this unit but will work with activities in the expansion cartridges Press this key to erase an entire entry before pressing the ENTER button or to clear an entry in the calculator activity Press these keys in the calculator activity to access the memory functions and mathematical functions Press this key when you want the unit to provide you with the answer to a question Press this key when you are the right player and want to answer a question or to delete a character during an answer entry 9 Press these keys to view a screen that has previously PREV appeared to view the next NEXT screen or to move your cursor left or
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