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CarAlarms GAMETIMETM 750GT-2 User's Manual
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1. BRIGHTNESS PLUNGERS CONTROL CHAPTER 1 QUICK START This chapter is for those impatient types who are already familiar with chess clocks and want to begin using GameTime immediately or for those who hate reading manuals If you want a slower introduction to GameTime move to Chapter 2 Your GameTime requires 4 AA batteries The battery compartment door is on the back of GameTime under the serial number plate Install batteries as shown below When the contrast control on the side of the unit can no longer darken the LCD seg ments it s time to change them Battery life is about 500 hours OK now that the batteries are in The unit will beep when batteries are installed If it does not beep please use a pointed object and press the ACL button recessed on the bottom of the unit If that fails to cor 4 rect the problem check battery installation Numbers will appear on the display panel if they don t adjust the brightness control wheel see diagram facing page Each time GameTime is turned on the clock will reset for a new game The ON OFF button is located on the underside to prevent turning the clock off during play acciden tally or otherwise Another safeguard is built in to turn GameTime off you must hold the ON OFF button down for a few seconds How about a nice game of Chess Let s set up GameTime for your first game a sudden death contest with five min ute
2. CHAPTER 2 INTRODUCTION Getting acquainted with GameTime In this chapter we ll walk around the GameTime clock check under the hood kick the tires and get acguainted with all the knobs and gizmos on the dashboard What makes GameTime tick Remove the back base and insert four AA batteries making sure to follow the diagram in each battery slot so that the polarity or of the batteries is correct The unit will beep when batteries are installed If it does not beep use a pointed object and press the ACL button recessed on the bottom of the unit If that fails to correct the problem check battery installation Numbers will appear on the display panel if they 8 don t adjust the brightness control wheel see diagram on page 4 Once over guickly Let s take a quick look at the GameTime s controls shown on page 4 When you re playing a game the display panel shows the time remaining for each player the number of moves made so far and similar details When setting up a game it shows the options you can choose from When you slide the PAUSE PLAY switch to PAUSE you can adjust a game s time or adjust options for a game in progress Slide the switch to PLAY when you are ready to resume playing When you ve set the GameTime to PAUSE press the SELECT button to start choos ing a preset time control and other game options Each time you press SELECT you see a different type of game option Press the and
3. buttons down will make the numbers change rapidly 6 Optional When you ve selected the preset you want press the VERIFY button so all settings can be reviewed before switching to PLAY 7 Slide the PAUSE PLAY switch to play 13 CHAPTER 4 ADDITIONAL GAME OPTIONS Getting the most out of GameTime This chapter describes the many game options that make the GameTime a powerful tool for both casual and tournament games Here s what you can do Set a count down delay Control how time forfeits are handled Save a game in progress so you can continue it later Show or hide the move counter End the game after a specified number of moves Enable a FIDE bonus time to be added after a move Turn GameTime s beep sound on or off e Sound a warning when the end of a time control is near e Control when the count down delay is used Enable negative time to count up for word games e Control the showing of seconds for times greater than 10 minutes To set these options slide the PAUSE PLAY switch to PAUSE Press SELECT until you see the option you want Use the and buttons to change an options value or to set the option On or OFF The following sections describe each option in detail Setting a count down delay When you set a countdown delay a player s clock does not start running until the delay interval has passed For example setting a countdown delay of five seconds allows five
4. presets offer the most common time controls But sometimes you may want to create your own time control For example you may want to set a time odds game where one player has 10 minutes and the other five minutes for a game The GameTime lets you create up to five sets of custom time controls Your custom controls remain in the GameTime memory until you select another set of controls or until you change batteries If you first turn off GameTime then insert new batteries within 20 to 30 seconds of removing the old batteries the custom control settings should be remembered If however the display is blank with the new batteries you must press the ACL button on the bottom of GameTime which will clear all cus tom control settings Your custom time control includes time controls you set and options you choose such as the count down delay and warning beeps All user time control and option settings are initialized to zero the first time they are used If you don t want to use all three time control periods leave or set the unwanted time control time to zero To set up a custom time control 1 Slide the PAUSE PLAY switch to PAUSE 2 Reset GameTime by holding down the ON OFF button on the underside of the clock for a few seconds Now release the button and press it again to turn GameTime on 3 Press the SELECT button and use the or buttons to select one of the custom presets U1 U2 U3 U4 or US 4 Press SE
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6. 40 2 and G 60 minutes perfect for weekend chess tournaments GameTime also offers preset options for Go players and exciting variations such as hourglass which subtracts time from one clock and adds it to the other Those who can t wait to start using their GameTime can get a quick start with Chapter 1 For an introduction to GameTime M and its features read Chapter 2 through 4 When you re ready for advanced features dig into Chapter 5 and 6 Go players should make sure they read Chapter 7 and Word game players should read Chapter 8 Appendix gives you a table of the preset time controls formatted for easy photocopying TABLE OF CONTENTS Ouick Start How about a nice game of Chess How about a nice crossword game How about a nice game of Go Introduction Getting acquainted with GameTime Preset Time Controls The only options you may ever need Additional Game Options Getting the most out of GameTime Setting the FIDE bonus time option Custom Time Controls Setting your own time controls Special Time Controls Time controls for the adventurous Time Controls For Go Players Byo Yomi and Canadian overtime Time Controls For Word Games Hold and Courtesy Draw Indicators Appendix A Preset Time Controls 3 CN 12 14 17 20 21 22 24 27 RED LIGHTS LEDS DISPLAY PANEL O COUNTER WHITE O AEA 9 C O O gi SELECT YERIFY Ar PAUSE PLAY CHANGE
7. The original rapids tournaments were conducted with a referee ringing a bell every 10 seconds You had to move when the bell rang or you forfeited CHAPTER 7 TIME CONTROLS FOR GO PLAYERS When one of the Go presets is selected the word GO will appear on the display as a reminder you are using a Go time control preset This is also true if you program one of the five user presets to a Go time control A Go time control is defined as a PRIMARY time control with a specified time but zero for the move count In Go mode the move counter will increment on each players turn which is different from Chess Generally Go tournaments use two time control periods The main PRIMARY time con trol period is similar to the SUDDEN death time control used in Chess tournaments 22 However unlike SUDDEN death in Chess the game does not end when the main time control has ended Instead when the player uses all of their time the player enters an overtime time control GameTime turns on a FLAG near the time of the player that enters overtime There are two types of overtime methods used by Go players PRESET 84 87 Byo Yomi Overtime For the first time control each player has a specific amount of time with no move count reguirements Once a player has used all of the time in the first time control a FLAG will turn on near their time The second time control overtime consists of five forfeit periods during which you have a specific amount of time
8. buttons to change the options value or to switch between On or OFF When you re not selecting game options these buttons have different functions COUNTER and WHITE When you PAUSE a game in progress press the COUNTER button to adjust the move counter value Before a game begins when you PAUSE the clock press the WHITE button to set which player moves FIRST In chess the player with the white pieces always makes the first move During PLAY or PAUSE modes the initial time control settings may be verified by pressing and holding down the VERIFY button Each available non zero time control period will be displayed when the pressing and holding down process is repeated The words PRIMARY SECOND and SUDDEN will display with the time control during the verification process The plungers control which player s clock is counting down Press the plunger on the right to start the clock on the left and vice versa The two clock displays show the amount of time each player has remaining in that time control Selecting game options before play starts You can select the entire range of game settings before you start a game 1 Level the PLUNGERS 2 Slide the PAUSE PLAY switch to PAUSE 9 3 Reset GameTime by holding down the ON OFF button on the underside of the clock for a few seconds Now release the button and press it again to turn GameTime on 4 Set which player moves first by pressing the WHITE button Use the button
9. each player has a specific amount of time with no move count reguirements The main time control period is similar to the SUDDEN death time control used in Chess tournaments However unlike SUDDEN death in Chess the game does not end when the main time control has ended Instead when the player uses all of their time the player enters an overtime time control GameTime turns on a FLAG near the time of the player that enters overtime In overtime the time is counted up instead of down You must tell GameTime you want to play using WORD game mode so that it knows to count up the time once the main time has been used up Generally word game tournaments allow 25 minutes per player This corresponds to PRESET 14 Follow this procedure to set your clock for a Word game tournament 1 Level GameTime s PLUNGERS 2 Slide the PAUSE PLAY switch to PAUSE 24 3 Reset GameTime by holding down the ON OFF button on the underside of the clock for a few seconds Now release the button and press it again to turn GameTime on 4 Press the SELECT button to see the word PRESET on the display 5 Use the and buttons to change the preset number to 14 6 Press the SELECT button until you see the word WORD on the display 7 Use the button to select On 8 Slide the PAUSE PLAY switch to PLAY Hold and Courtesy Draw Indictors Your GameTime also helps to keep track of two other time periods for crossword games Because GameTi
10. seconds from the time a player presses the plunger until the opponent s clock actually starts running A countdown delay is especially helpful in sudden death situations Without a count down delay a player who is hopelessly lost but ahead on time can continue to play hoping the opponent will forfeit on time before having a chance to win The countdown 14 delay gives a player just enough time to make the routine moves that it would take to ensure a win in such a situation At this writing USCF S rules call for a delay of two seconds for Speed Chess time controls up to but not including G 10 For controls G 10 to G 29 called Ouick Chess the delay is three seconds For all longer time controls the suggested delay is five seconds But remember when playing a tournament your director will specify the delay setting to use To set a countdown delay 1 Slide the PAUSE PLAY switch to PAUSE 2 Press SELECT until the word DELAY and number appear in the display 3 Use the and buttons to select the number of seconds for the delay 4 Press VERIFY or slide the PAUSE PLAY switch to PLAY You can set a delay of 1 to 19 seconds but the practical range is 2 to 10 seconds To turn off the countdown delay set the delay counter to 0 Controlling time forfeits GameTime always indicates when a time forfeit occurs by displaying a flag and flash ing a red light on the side of the player who has exceeded the time contr
11. slide the PAUSE PLAY switch to PLAY Showing the move counter The GameTime always keeps track of the number of moves made But you can show or hide the move counter To show or hide the move counter 1 Slide the PAUSE PLAY switch to PAUSE 2 Press the SELECT button until you see the words COUNTER in the display 3 Use the button to select On to show the move counter or OFF to hide the move counter 4 Press VERIFY or slide the PAUSE PLAY switch to PLAY 16 GameTime continues to keep track of moves even when the counter is hidden Ending a game after a specified number of moves GameTime can end a game after a specified number of moves After the specified move number the clock will show a forfeit i Slide the PAUSE PLAY switch to PAUSE 2 Press the SELECT button until you see the words GAME END in the display 3 Use the button to select On or OFF 4 Press SELECT to set the number of moves You see the words COUNTER and GAME END Use the or button to set the number of moves when the game should end Holding the or buttons down will make the numbers change rapidly Unless you have set the previous GAME END option On this option setting will not appear 5 Press VERIFY or slide the PAUSE PLAY switch to PLAY Important Make sure to turn off the GAME END feature after playing the game It can prematurely end other games played under more traditional time controls Enabling the Accumulate bonus tim
12. LECT and use the and buttons to enter the number of seconds on the 20 10 11 12 left hand clock for the PRIMARY time control Press SELECT and use the and buttons to enter the number of minutes on the left hand clock Holding the or buttons down will make the numbers change rapidly Press SELECT and use the and buttons to enter the number of seconds on the right hand clock Press SELECT and use the and buttons to enter the number of minutes on the right hand clock Press the SELECT and use the and buttons to set the number of moves required for this time control period if it is not SUDDEN death Press SELECT to start entering the times and moves reguired for the next time control as done in steps 4 through 8 You will only need to enter the time for a sudden death time control When you finish with the time controls pressing SELECT displays the other game options you may set for this custom user preset At any point in this process you may stop setting the options by pressing VERIFY to return to the PAUSE display Press and hold down the VERIFY button to review the settings of each time con trol you set If a time control has been set to zero it will not be shown for verifi cation CHAPTER 6 SPECIAL TIME CONTROLS Time controls for the adventurous Most of the preset clock time controls work well for chess and similar games We have included two specia
13. and press it again to turn GameTime back on You re ready to go Playing under tournament conditions Always check to see if the tournament director wants you to use any particular game options in addition to the time controls For example some directors may want you to set your GameTime M to claim time forfeit while others may not On rare occasions you may need to stop the GameTime during a game for exam ple to summon a tournament director or referee In this case press down on the plunger that is up until the plungers are centered and neither clock is counting down Do not use the PAUSE PLAY switch which is primarily for changing game options What s next Read Chapter 3 to become thoroughly acguainted with the preset time controls that 11 GameTime offers Then dip into Chapter 4 for an explanation of the most common options you ll want to set from day to day Tackle Chapter 5 and 6 when you re ready to start selecting your own time controls and want to learn more about the advanced options SS CHAPTER 3 PRESET TIME CONTROLS The only options you may ever need In this chapter we ll explain what time controls are what advantages the preset time controls offer and show you how to select a preset time control You can always set your own time control explained in Chapter 5 but it s a good idea to understand the basics in this chapter first What are time controls anyway Traditional chess time controls a
14. between the temperatures of 39 F and 100 F 4 C and 38 C e Clean using only a slightly damp cloth Do not use cleaners with chemical agents Battery Information e Your GameTime uses 4 AA batteries e Do not mix old and new batteries e Do not mix alkaline amp standard or rechargeable batteries e Install batteries so that the polarity and matches the diagrams in the battery compartment e Use only batteries of the same type and equivalency Remove exhausted batteries from the unit e Do not short circuit battery terminals Excalibur Electronics reserves the right to make technical changes without notice in the interest of progress Limited One Year Warranty EXCALIBUR ELECTRONICS INC war rants to the original consumer that its products are free from any electrical or mechanical defects for a period of ONE YEAR from the date of purchase If any such defect is dis covered within the warranty period EXCAL IBUR ELECTRONICS INC will repair or replace the unit free of charge upon receipt of the unit shipped postage prepaid and insured to the factory address shown at right The warranty covers normal consumer use and does not cover damage that occurs in shipment or failure that results from alterations accident misuse abuse neglect wear and tear inadeguate maintenance commercial use or unreason able use of the unit Removal of the top panel voids all war ranties This warranty does not c
15. e feature The Accumulate option works as an alternative to the Delay option While the Accumulate option is used the Delay option will not be available The Accumulate option must be turned OFF to switch back to using the Delay option Turning ACCUM on will enable the FIDE Federation International des Echecs bonus ACCUMUulate time When this feature is first turned On the bonus will be set to 30 sec onds After every move in Sudden time control 30 seconds will be added to the play ers turn that just moved An F will be shown as a reminder the bonus time is in effect You may adjust the bonus time to as much as 60 seconds by pressing the SELECT but ton once more after ACCUM is turned On The and buttons will change the bonus amount To set the Accumulate option 1 Slide the PAUSE PLAY switch to PAUSE 17 2 Press the SELECT button until you see the word ACCUM on the display 3 Use the button to select On or OFF 4 Press VERIFY or slide the PAUSE PLAY switch to PLAY Turning GameTime s beep sound off The GameTime beeps when a player loses a game by failing to meet a time control You can also set GameTime to beep before a time control is about to expire see the following section To turn the beep on or off 1 Slide the PAUSE PLAY switch to PAUSE 2 Press the SELECT button until the word SOUND appears in the display 3 Use the button to SELECT On or OFF 4 Press VERIFY or slide the PAUSE PLAY swi
16. et N 1 Scab i DUK GameTime 7 II INSTRUCTION GUIDE Model 750GT 2 CONGRATULATIONS The GameTime manufactured and designed by Excalibur Electronics is the best timekeeper for any activity where time is critical in two player games It offers a wide variety of preset game options that cover just about every situa tion you can think of And if you need a unigue game option you can set it up yourself and the GameTime remembers the settings so you can use it any time you like In a dramatic breakthrough GameTime s delay option solves one of the biggest problems in modern chess dealing sanely with sudden death time controls At this setting the start of each clock is delayed at every move by a preset number of seconds It eliminates frantic and silly scrambles that have nothing to do with chess and everything to do with outdated eguipment The GameTime also features an alternative to the USCF delay option called the accumulate option At this setting a bonus time is added to a players remaining time after their move is made The use of this bonus time is common in FIDE tournaments The preset game options more than 90 in all are the key to the ease of use Each preset option offers these time controls or a combination e Primary and or second time controls such as 40 moves in two hours 40 2 e Sudden death time controls such as Game 30 For example preset game option 60 offers a primary time control of
17. l preset timing methods for your experimentation and enjoyment PRESET HG Hour Glass You can find this preset where preset 82 would be Instead of displaying 82 you will see HG displayed as a reminder you are selecting the Hour Glass preset Each player starts with 2 1 2 minutes When your clock is running the time you use is 21 added to your opponent s clock and vice versa Customizing Hour Glass time OR Cancelling Hour Glass Preset Once you have selected preset HG and before you start your game by switching to PLAY mode you can customize how much time you want to use for the Hour Glass preset When you are finished using the Hour Glass preset also follow this procedure to switch to a different preset 1 With preset HG showing and PAUSE flashing on the display press SELECT Thirty seconds 30 will be shown if you have not already modified the default Hour Glass time 2 Use the and buttons to adjust the number of seconds you desire 3 Press SELECT to see the minutes 4 Use the and buttons to adjust number of minutes 5 Pressing SELECT once more will allow you to change to a different preset if you are finished using the Hour Glass preset PRESET 83 Gong Each player has 10 seconds for each move If you fail to move within the 10 second period you forfeit the game Set the time alarm warning at 2 seconds see page 18 The gong time control goes back to the days before chess clocks were widely used
18. me uses the Chess DELAY digits for this important feature the DELAY feature is not available for Word game mode When a player has completed their turn their opponent may challenge any word or words formed on that play Once the player has started the opponent s timer the turn has ended and may be challenged When the opponent is considering a challenge they must promptly advise the player not to draw replacement tiles Calling hold does this An opponent may call hold up to 20 seconds after their timer has been started GameTime counts these 20 seconds down and shows the time in the middle of the display After this 20 second period has counted down GameTime displays an H in the same location for a period of 40 more seconds This corresponds to the Courtesy Rule that says if a player calls hold with their own time running their opponent need only wait approximately 60 seconds for the player to say challenge or neutralize the plungers Once the H on the display goes off the player waiting to draw tiles may do so if they wish 25 NOTES USERI USER2 USER3 USER 4 USER 5 SECONDS MINUTES MOVES SECONDS MINUTES On COUNT ACCUM SOUND On COUNT DELAY ALL WORD SECONDS APPENDIX A EEC aio wir avouaor uo move ena wat wu oz woes m MU enu m wooer awer aawo woene essa Ezo aser uoo o
19. ng the game PRESET 88 91 Canadian Overtime For the first time control each player has a specific amount of time with no move count reguirements Once a player has used all of the time in the first time control a FLAG 23 will turn on near their time indicating overtime For the second time control overtime each player receives a number of stones egual to the move count for the second time control You have a specified amount of time to play those stones For example preset 88 is G 30m 30 5m which gives you 30 minutes of initial thinking time After that you receive 30 stones and must play them in the next five minutes The small two digit counter near the players FLAG shows the number of stones remaining To set a custom time control for Go with Canadian overtime 1 Review Chapter 5 then select one of the user time controls you wish to customize 2 Set a PRIMARY time control with the number of seconds and minutes each play er will have for initial thinking time and set the move count to zero 3 Set a SECOND time control with the number of seconds and minutes each player will have to play the number of overtime stones Then set the move count to the number of overtime stones each player is to receive 4 Make sure the SUDDEN death time control is set to 0 seconds and 0 minutes for both players CHAPTER 8 TIME CONTROLS FOR WORD GAMES Word game tournaments use two time control periods For the first time control
20. nters overtime In overtime the time is counted up instead of down When in WORD mode the GameTime shows the overtime condition by turning on the appro priate players FLAG Some digital clocks that do not have a FLAG symbol place a minus sign in front of the time to indicate it is displaying overtime time NOTE While in WORD mode the DELAY feature is not available To activate the Word mode feature 1 Slide the PAUSE PLAY switch to PAUSE 2 Press the SELECT button until you see the word WORD on the display 3 Use the button to select On 4 Press VERIFY or slide the PAUSE PLAY switch to PLAY Controlling the display of Seconds for time over 10 minutes GameTime normally always shows the remaining seconds For times less than 10 minutes the remaining seconds are shown to the right of the colon symbol For time greater than 10 minutes the remaining seconds are shown in two smaller digits next to the three large minutes digits If you prefer to only see the large three minutes digits you may turn off the display of remaining seconds on the small digits To control the small digit display of remaining seconds feature 19 1 Slide the PAUSE PLAY switch to PAUSE 2 Press the SELECT button until you see the word SECOND on the display 3 Use the button to select OFF or On 4 Press VERIFY or slide the PAUSE PLAY switch to PLAY CHAPTER 5 CUSTOM TIME CONTROLS Setting your own time controls The GameTime s
21. ntil the display clears and then press the ON OFF button again The GameTime is already set to the last preset time control you selected We are ready for a new game How about a nice CrossWORD game You must tell GameTime you want to use crossWORD game mode so that it knows to count up the time once the main time has been used up When in WORD mode GameTime shows the overtime condition by turning on the appropriate players FLAG Some digital clocks that do not have a FLAG symbol place a minus sign in 6 front of the time to indicate it is displaying overtime time Generally word game tournaments allow 25 minutes per player This corresponds to PRESET 14 You need not worry about the DELAY feature since selecting WORD mode will eliminate the Chess DELAY feature Follow this procedure to set your clock for a Word game tournament 1 Level GameTime s PLUNGERS 2 Slide the PAUSE PLAY switch to PAUSE 3 Reset GameTime by holding down the ON OFF button on the underside of the clock for a few seconds Now release the button and press it again to turn GameTime on 4 Press the SELECT button to see the word PRESET on the display 5 Use the and buttons to change the preset number to 14 6 Press the SELECT button until you see the word WORD on the display 7 Use the button to select On 8 Slide the PAUSE PLAY switch to PLAY Playing the next game and the next When you are ready to play a new game le
22. ol You can set GameTime to freeze the time display and ignore the plungers or to continue allow ing moves To control time forfeits 1 Slide the PAUSE PLAY switch to PAUSE 2 Press the SELECT button until you see the word CLAIM in the display 3 Use the button to turn CLAIM On or OFF Selecting ON tells GameTime M to freeze the display and ignore the PLUNGERS Selecting OFF allows more moves to be made 4 Press VERIFY or slide the PAUSE PLAY switch to PLAY Saving a game in progress You may need to adjourn a game in progress and resume play later With GameTime 15 you cannot only save a game you can play other games while the adjourned game remains in memory You can keep only one game in memory at a time Saving a game erases the previously saved game Changing batteries also erases any saved game To save a game in progress 1 Slide the PAUSE PLAY switch to PAUSE 2 Press the SELECT button until you see the word SAVE in the display 3 Use the button to turn the option ON 4 Press VERIFY or slide the PAUSE PLAY switch to PLAY You can now play another game by turning off your GameTime and then on again You may want to set the GameTime for a blitz time control for games dur ing a lunch break To recall a saved game 1 Slide the PAUSE PLAY switch to PAUSE 2 Press the SELECT button until you see the word RECALL in the display 3 Use the button to turn the option ON 4 Press VERIFY or
23. our sudden death session 30 minutes for each player e Professional level tournaments with one game a day might offer a primary time con trol of 40 2 followed by a secondary time control of 20 1 and a sudden death time control of G 60 e A secondary time control repeats if there is no sudden death time control The GameTime also offers some innovative time controls For example the hour glass time control subtracts time from one player s clock and adds it to the other See Chapter 6 How preset time controls work The preset time controls simplify the process of setting up to play a game You don t have to enter the amount of time and number of moves for primary secondary and sud den death sessions Just select the preset time controls that suit your needs and GameTime will set up everything for you You ll find a chart of preset time controls on the underside of your GameTime Appendix A provides a complete chart and can be easily photocopied Selecting a preset time control 1 Level the plungers 2 Slide the PAUSE PLAY switch to PAUSE 3 Reset GameTime by holding down the ON OFF button on the underside of the clock for a few seconds Now release the button and press it again to turn GameTime on 4 Press the SELECT button PRESET 05 will probably appear on the display 5 Change the PRESET number by using the button to increase the PRESET num ber and the key to decrease it Holding the or
24. over cost of repairs made or attempted outside of the factory Any applicable implied warranties including war ranties of merchantability and fitness are hereby limited to ONE YEAR from the date of purchase Conseguential or incidental damages resulting from a breach of any applicable express or implied warranties are hereby excluded Some states do not allow limitations on the duration of implied warranties and do not allow exclusion of incidental or consequential damages so the above limitations and exclusions in these instances may not r 1 4 apply r The only authorized service center in the United States is Excalibur Electronics Inc 13755 SW 119th Ave Miami Florida 33186 U S A Phone 305 477 8080 Fax 305 477 9516 www ExcaliburElectronics com Ship the unit carefully packed preferably in the original carton and send it prepaid and adeguately insured Include a letter detailing the complaint and including your daytime telephone number inside the shipping carton If your warranty has expired and you want an estimated fee for service write to the above address specifying the model and the prob lem DO NOT SEND YOUR UNIT WITHOUT RECEIVING AN ESTIMATE FOR SERVICING WE CAN NOT STORE YOUR UNIT 750 020919 01
25. re only one of many game settings that the GameTime offers But time controls are the essential feature They control how much thinking time each player has The controls you select have the most significant impact on the pace and to a great extent the quality of a game Most games can be timed in two basic ways e Traditional time controls allow each player a specific amount of time to make a given number of moves For example you might have to make 40 moves in 90 minutes written as 40 90m e Sudden death time controls allow each player a specific amount of time to complete the entire game For example the popular blitz time control in chess is five min utes per player for the entire game written as G 5m The GameTime can keep track of up to two traditional time control periods called the primary and secondary time controls and a sudden death time control period These can be combined in a variety of ways for tremendous flexibility Here are a few examples of chess time controls e One day tournaments with four or five games often use a single sudden death time control of G 30 Each player has 30 minutes ensuring that the game ends in an hour e More leisurely two day tournaments with four or five games can offer a primary time control of 50 90 followed by a sudden death time control of G 30 Each game 12 lasts no more than four hours a three hour playing session 90 minutes for each player followed by a one h
26. s for each side This time control is officially called Game in 5 minutes Most of us call this kind of game blitz or speed chess and it s what we play for fun and for practice For the sake of this example you take the White pieces 1 Black in this case your opponent chooses the side of the board left or right he wishes the clock to be placed on Right handed players will most likely choose to place the clock on the right USCF rules reguire you to move and hit the clock with the same hand 2 Level GameTime s PLUNGERS 3 Slide the PAUSE PLAY switch to PAUSE 4 Reset GameTime by holding down the ON OFF button on the underside of the clock for a few seconds Now release the button and press it again to turn GameTime on 5 Press the WHITE button until the word FIRST appears on your side of the clock 6 Next let s choose the time control Press the SELECT button PRESET 05 will probably appear on the display If a different preset appears on the display change to PRESET 05 by pressing the or keys You ve set up a standard time control of five minutes for each play er The chart of PRESET DEFINITIONS on GameTime s underside shows you the number codes that correspond to your 96 presets For practice find G 05m on the chart 7 Slide the PAUSE PLAY switch PLAY 8 Black now presses his plunger to start your White s clock This is very impor tant Every move incl
27. s started you can change many of the clock options You can also change the amount of time each player has remaining This can be necessary when 10 for example a tournament director or referee must subtract time from a player s clock as the result of a penalty 1 Slide the PAUSE PLAY switch to PAUSE 2 Press SELECT to display the time remaining You can first adjust the number of seconds remaining for the clock on the left Use the and buttons to select the number of seconds you want Holding the or buttons down will make the numbers change rapidly Press SELECT again to display the number of minutes remaining for the clock on the left and continue using the and buttons and the SELECT button to adjust the seconds and min utes for the clock on the right as well 3 When you have adjusted the time remaining for both players press the SELECT button to select additional game options if you wish Use the and keys to change the option to the way you want Press SELECT to move to the next clock option 4 When you have finished your adjustments press VERIFY The display shows a summary of all the game settings so you can make sure they are correct 5 To continue playing slide the PAUSE PLAY switch to PLAY Starting a new game To start a new game level the PLUNGERS Now press and hold the ON OFF button found on the underside of the case for a few seconds until the display clears Next release the button
28. tch to PLAY Sound a warning before the end of a game You can set GameTime to beep just before the end of a time control To set a warning beep 1 Slide the PAUSE PLAY switch to PAUSE 2 Press the SELECT button until you see the words COUNTER and SOUND in the display The SOUND option must be ON for this display to appear see previous section 3 Use the and buttons to select the number of seconds the beep sounds before the end of the time control 4 Press VERIFY or slide the PAUSE PLAY switch to PLAY Controlling when the countdown delay or FIDE bonus time is used The count down delay is most useful for sudden death time controls However you can apply the delay to all time controls If you are using the FIDE bonus time it too can apply to all time controls by turning the ACCUM ALL option On 18 To control the DELAY or ACCUM scope 1 Slide the PAUSE PLAY switch to PAUSE 2 Press SELECT until you see the words DELAY or ACCUM and ALL in the display 3 Use the button to SELECT On or OFF SELECT On to apply the count down delay or bonus time to any primary and secondary time controls you ve set in addition to sudden death SELECT OFF to apply the count down delay or bonus time to sudden death only 4 Press VERIFY or slide the PLAY PAUSE switch to PLAY Enabling WORD mode for Negative count up time For Word games time never runs out so when the main time has counted down to zero the clock e
29. to switch which side the word FIRST appears in the display 5 Press SELECT In the display panel the word PRESET and the number 95 appears 6 Choose a different PRESET by using the button to increase the PRESET num ber and the button to decrease it Press and hold the or button to make the preset numbers change rapidly 7 Press SELECT to display the next clock option and use the and buttons to change the options value or if the option should be On of OFF See Chapter 4 for more information 8 When you have adjusted the option the way you want press SELECT again to display the next clock option 9 Continue selecting options to review all possible clock option settings When you ve set or reviewed the last option the display returns to the PAUSE display and shows all the options selected so you can verify that they re correct You can go back and change an option by pressing SELECT repeatedly until you see that option At any time while selecting options you can press VERIFY to return to the PAUSE display and get ready to play 10 Place the GameTime so the clock with the word FIRST is next to the player who will move first 11 Slide the PAUSE PLAY switch to PLAY 12 Black presses his plunger to start White s clock for Chess For other types of games the player who is NOT first presses their plunger to start the time for the player moving first Changing options for a game in progress Once a game ha
30. to make a move When you make your move your clock resets to the specified time If you fail to move within that time period you use up one of your forfeit periods If you use up all five forfeit peri ods you lose the game For example preset 84 is G 30m 1 10s which gives you 30 minutes of initial thinking time to make as many moves as you want After that you must move every 10 seconds As long as you move within the 10 second time limit your clock resets to 10 seconds for the next move But if you take more than 10 seconds for a move you lose one of your five forfeit periods and your clock resets to 10 seconds The small digit counter next to your FLAG shows the number of forfeit periods you have remaining If you use up all five forfeit period you forfeit the game and the FLAG will flash as will the red LED To set a custom time control for Go with byo yomi overtime 1 Review Chapter 5 then select one of the user time controls you wish to customize 2 Set a PRIMARY time control with the number of seconds and minutes each play er will have for initial thinking time and set the move count to zero 3 Set a SECOND time control with the number of seconds and minutes each play er will have for each move thereafter and set the move count to 1 4 Make sure the SUDDEN death time control is set to 0 seconds and 0 minutes for both players 5 Set the GAME END to the number of forfeit periods each player has before los i
31. uding White s first must be counted Your clock s move counter relies on this rule Watch your Kingside IMPORTANT NOTE Your clock comes preset for a two second delay for each move during SUDDEN time control For a discussion of the advantages of a delay and how to change this setting see Chapter 4 Your time elapsed display won t change until the delay period ticks down Two great features worth noticing Once you ve played your first game you appreciate two can t believe you ever got along without them features of your new GameTime When you pressed your plunger to start the game the DELAY indicator counted down two seconds before my GameTime indicator actually began to count down This feature returns some fairness to sudden death time controls For example if I was down to my lone King and you had a Rook and King the two second delay meant that I couldn t steal the game by trying to run you out of time before you could mate me As long as you made a move within that two second grace period you never lost time on your clock When my time expired a flag began to flash on my side of the display and a red light began to blink I couldn t wait for your flag to drop too and then shrug ingen uously as if I didn t Know who had really won Playing the next game and the next When you are ready to play a new game level the PLUNGERS Press the ON OFF button on the underside of the clock for a couple of seconds u
32. vel the PLUNGERS Press the ON OFF button on the underside of the clock for a couple of seconds until the display clears and then press the ON OFF button again The GameTime is already set to the last preset time control you selected We are ready for a new game How about a nice game of Go Selecting a PRESET between 84 and 91 will cause the word GO to appear on the dis play This is a constant reminder that GameTime is in Go mode In Go mode the move counter will increment on each players turn Presets 84 to 87 use the Byo Yomi overtime and presets 88 to 91 use the Canadian overtime 7 Follow this procedure to set your clock for a Go tournament game 1 Level GameTime s PLUNGERS 2 Slide the PAUSE PLAY switch to PAUSE 3 Reset GameTime by holding down the ON OFF button on the underside of the clock for a few seconds Now release the button and press it again to turn GameTime on 4 Press the SELECT button to see the word PRESET on the display 5 Use the and buttons to change to a preset number between 84 and 91 6 Slide the PAUSE PLAY switch to PLAY Playing the next game and the next When you are ready to play a new game level the PLUNGERS Press the ON OFF button on the underside of the clock for a couple of seconds until the display clears and then press the ON OFF button again The GameTime is already set to the last preset time control you selected We are ready for a new game
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