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American Audio Pro Scratch 1 User's Manual
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1. Figure 42 HOLD BUTTON Use the HOLD BUTTON 2 to lock your customized parameters If the hold button is not activated any changes to your parameters will be momentary To activate the hold function press the HOLD BUTTON 2 as in figure 43 When the hold function becomes activated the hold button will light up blue Figure 43 SCRATCH FADE EFFECT The Scratch effect simulates real time turntable scratching The fade effect fade the volume in and out Pressing SCRATCH FADE BUTTON 4 once will activate the scratch effect figure 43 When the Scratch Effect is activated the SCRATCH FADE BUTTON 4 will glow To activate the Fade Effect be sure the scratch effect is off and press and hold the SCRATCH FADE BUTTON 4 until it begins to flash A flashing button will represent the Fade Effect is active The fade effect will fade the music out and bring back in The fade time can be adjusted in the parameters setting from 0010 to 9990 9990 will give you the longest fade out time The fade value ranges from 10ms to ten seconds Figure 44 American DJe AUDIO e Pro Scratch 1 INSTRUCTION MANUAL PAGE 21 BASIC OPERATIONS BUILT IN EFFECTS SKID COAST EFFECT The Skid effect simulates the sudden platter stop of a turntable like pressing the stop button on a turntable The COAST effect simulates a tu
2. American DJe AUDIO e Pro Scratch 1 INSTRUCTION MANUAL e PAGE 22 BASIC OPERATIONS FX MIX FX MIX MODE This function allows you to use the effects to transfer from one track to another one track to a sample or one sample to another FX Mix uses the effects and the FLASH BUTTONS 6 The FX Mix function will only work with samples and cue points programmed in the any of the three FLASH BUTTONS 6 The procedure below list the steps to activate the FX Mix Mode In the following example we will you the SKID Effect to transfer from one track to a programmed sample AU SYNC l LOOP pp AAA rir Wy LL LS r STEP ONE Be sure you have created a sample and stored it in to the FLASH 3 BUTTON 6 see creating a sample on page After a sample has been created and store begin playback on a track Select the FX MIX BUTTON 11 to activate the FX Mix Mode o o Ria y Figure 48 STEP TWO After you have activated FX Mix Mode select an effect In this JAJA ANS S amp S example we will choose the SKID Effect Choosing the SKID Effect we create a 2 W braking effect Figure 49 STEP THREE When you are at the point in the track you wish to begin the sample press the FLASH BUTTON 3 6 Pressing the FLASH BUTTON 3 6 will now end the current track and beginning to play
3. PARAMETER SGUC N 21 ONOFF ONOFF 4 AUTO CUE When a disc is loaded the unit will automatically set a cue point to the first audio source usually the beginning of track 1 If a new track is selected before the PLAY BUTTON 15 is pressed a new CUE POINT will be set to reflect the new starting point 5 STOPPING PLAYBACK Figures 11 amp 12 Stopping playback will not stop the drive mechanism but merely pause or cue the track this functions allows the unit to begin play instantly The drive mechanism will only stop if a disc is ejected or the unit has gone in to sleep mode There are two ways to stop pause playback 1 Press the PLAY PAUSE BUTTON 15 during playback This will pause playback at the exact same point the PLAY PAUSE BUTTON 15 was pressed 2 Press the CUE BUTTON 13 during playback This will pause playback and return the track to the last set cue point 6 PAUSING Figure 11 This function pauses playback at the exact same point the PLAY PAUSE BUTTON 15 was pressed Pressing the PLAY PAUSE BUTTON 15 will switch between play and pause modes When the unit is in pause mode the PAUSE INDICATOR 46 in the LCD DISPLAY 1 will glow The green PLAY PAUSE BUTTON 15 LED will also begin to flash repeatedly 7 FRAME SEARCH This feature allows you to scroll through a track frame by frame allowing you to find and set
4. Figure 39 Using the Pitch Slider 17 To use the pitch slider 17 slide the slider up and down Down will increase the pitch and up will decrease the pitch When the slider is in the center position a green LED just left of the slider will glow When this slider is glowing there is zero pitch being applied to the track regardless if the pitch function is on or off Figure 40 Adjusting the Pitch Slider s Range 17 You may change the pitch slider s 17 operating range To change the operating range be sure the pitch function is turned on see figure 39 The pitch percentage can be changed between 8 12 and 16 8 will allow the least amount of pitch manipulation and 16 will allow the most amount of pitch manipulation To adjust to the different values tap the 8 12 16 button 23 The LED above the PITCH PERCENTAGE BUTTON will indicate which pitch percentage mode you are in by glowing green for 8 glowing orange for 12 or glowing red for 16 Note the pitch percentage must be activated to get a LED reading Figure 41 American DJe AUDIO e Pro Scratch 1 INSTRUCTION MANUAL PAGE 20 BASIC OPERATIONS BUILT IN EFFECTS The Pro Scratch 1 comes with nine built in effects These effects can be used one at a time or you may choose to overlap the effects and use up to four at a time The Built in effects include Scratch F
5. The PT will adjust the Flanger Mode and The PR will adjust the Flanger Frequency Range ECHO EFFECT The ECHO Effect has two adjustable parameters Parameter Figure 46 Time PT and Parameter Ratio PR The PR will adjust the length of the echo drop off time and the PT will adjust the echo gap length TRANS PAN EFFECT The TRANS effect simulates a real time mixer transformer effect The PAN effect allows you to pan the output from the left channel to the right channel Pressing TRANS PAN BUTTON 29 once will activate the TRANSFORMER effect figure 47 When the TRANSFORMER effect is activated the TRANS PAN BUTTON 29 will glow To activate the PAN effect press and hold the TRANS PAN BUTTON 29 until it begins to flash A flashing TRANS PAN BUTTON 29 will represent the PAN effect The fade time can be adjusted in the parameters setting from 0010 to 9990 9990 will give you the longest fade out time The Pan Value ranges from 10ms to ten seconds TRANS EFFECT The TRANS Effect has two adjustable parameters Parameter Time and Parameter Ratio The PT will adjust the Trans Speed and The PR will adjust the Trans Audio Length The lower the PT value the faster the TRANS effect PT 0500 1 2 second PT 1000 1 second PAN EFFECT The PAN effect uses the PT value to pan left to Right PT 0500 is Figure 47 the default setting which is center pan
6. 3dB 16KHz 20dB 82dB 75dB 1KHz 0dB 0 02 0 025 1KHz 0dB 84dB 75dB 1KHz 0dB 10mW 8mW 1KHz THD 10 NOTE With 20KHz low pass filter SEARCHING TIME TEST DISC TCD 792 ITEM Short access time Long access time PLAYABILITY ITEM Interruption Black dot Finger prints Eccentricity Vertical deviation PICK UP System Object lens drive system Tracking detection Optical source ave length NOTES NOMINAL LIMITS CONDITION 1 7sec 4sec Play next track 3sec 6sec Track 1 gt Track 20 Track 20 gt Track 1 NOMINAL LIMIT CONDITION 1000um 700um TCD 725 1000um 600um TCD 725 75um 65um TCD 725 210um 140um TCD 712 713 NO TRACK JUMP 1mm 0 54mm TCD 731R i lens drive system optical pick up 2 dimensional parallel drive 3 spot beam detection Semiconductor laser 80nm The specifications are subject to change to any improvement by negotiations in advance The parts are subject to change to any improvement within the range of the specifications C American DJe AUDIO e Pro Scratch 1 INSTRUCTION MANUAL PAGE 27 American DJ Audio World Headquarters COMPACT 4295 Charter Street Los Angeles CA 90058 USA Tel 323 582 3322 Fax 323 582 3311 DIGITAL AUDIO Web www americandj com E mail info 4 americandj com
7. Connect your Pro Scratch 1 s as described in the set up section of this manual After set up is completed load your players By moving the mixer s crossfader from left to right you can start and pause your Pro Scratch 1 playback functions For Example when using two 2 Pro Scratch 1 players and a Fader Q Start mixer if your mixer s crossfader is all the way to the left player one is playing player two is in cue or pause mode and you move the fader at least 20 to the right player two 2 will begin to play and player one 1 will return to cue mode When the crossfader is to the right and you move it 20 to the left player one 1 will begin to play and player two 2 will return to its cue point You can create great effects similar to scratching with this feature After storing Cue points on each side of the CD player different songs or samples may quickly be recalled by moving the mixer crossfader back and forth New cue points can be easily selected on the Pro Scratch 1 player see setting cue points page 13 Q Start control is easy to use and mastering this feature will help you create amazing effects with your music Note For proper Q Start operation be sure your mixers Hamster setting are set to 1 2 Normal Setting b BOP EFFECT The Bop Effect button serves two features First it is a stutter effect creating a sound similar to a sampler Second it will return to the last Cue point in memory instantly
8. Cue Point Once you have set your CUE Point by one of the two means listed on page 12 you may store your cue point in one of the FLASH BUTTONS 6 Either a CUE POINT or a SAMPLE See creating a sample loop on page 14 can be stored into a FLASH BUTTONS 6 not both Once you store this cue point in memory you may recall it at any time and you may even recall if the disc has been remove or power had been disconnected You may store a maximum of three cue points per a disc and maximum of 384 cue points can saved in unit s memory The MEMORY BUCKET 53 on the LCD DISPLAY 1 will approximate the available memory To Store a cue point 1 Press the MEMORY CUE BUTTON 12 as in Figure 17 The red Memory Cue LED will glow indicating memory is ready to be stored You may now press any one of the three FLASH BUTTONS 6 to store your cue point into memory Figure 18 After pressing one of the FLASH BUTTONS 6 the corresponding Flash Button LED will flash briefly The LED will remain lit indicating either a sample or cue point is stored in memory The red Memory Cue LED will now shut off 2 Repeat the above steps to store up to three Cue Points Once all your three cue points have been stored you may access them at any time The cue points will instantly start without any music interruption Please note in order to access these cue point the disc used to create the cu
9. Ing instructions should be saved for future reference Heed Warnings All warnings on the CD Player and in the operating instructions should be adhered to Follow Instructions All operating and user Instructions should be followed Water and Moisture The player should not be used near water for example near a bath tub washbowl kitchen sink laundry tub in a wet basement or near a swimming pool etc Ventilation The CD Player should be situ ated so that its location or position does not Interfere with its proper ventilation For example the CD player should not be situ ated on a bed sofa rug or similar surface that may block the ventilation openings or placed in a built in installation such as a bookcase or cabinet that may impede the flow of air through the ventilation openings Heat The CD player should be situated away from heat sources such as radiators heat registers stoves or other appliances including amplifiers that produce heat Power Sources The CD player should be connected to a power supply only of the type described in the operating instructions or as marked on the CD Player Grounding or Polarization Precautions should be taken so that the grounding or polarization means of an appliance is not defeated 10 Power Cord Protection Power supply mb mb cords should be routed so that they are not likely to be walked on or pinched by items placed upon or
10. This will allow you to create great effects To create the BOP Effect see BOP Effect on page 15 c FLIP FLOP This feature is used in conjunction with American DJe mixers that also feature Fader Q Start For FLIP FLOP results you must use two 2 Pro Scratch 1 players Connect your Pro Scratch 1 s as described in the set up section of this manual This feature will start the next player once one 1 player has ended For example if player one 1 is playing a disc and it ends player two 2 will instantly begin to play You may set FLIP FLOP to play track to track or disc to disc For more information on this feature see FLIP FLOP on page 18 e MEMORY BACKUP The Pro Scratch 1 has a five 5 year memory back up that will save your setting in case the power supply is accidentally disconnected Pro Scratch 1 will remember your last setting repeat SGL CTN and effect parameters even if you disconnect your main power The Pro Scratch 1 will store your cue points in memory if you accidentally eject a disc or shut off the power To store your settings into memory hold down the MEMORY BUTTON 7 for 5 seconds f PROGRAMMABLE CUE POINTS The Pro Scratch 1 has three Flash Start Buttons 8 128 Cue points can be stored in each of the FLASH START BUTTONS 6 for a total of 384 These cue points can be stored into the unit s internal memory and may be recalled at any time American DJe AUDIO e Pro Scratch 1 INSTRUCTION MANUAL e PAGE
11. etc e e e N American DJe AUDIO e Pro Scratch 1 INSTRUCTION MANUAL e PAGE 26 SPECIFICATIONS GENERAL Type Disc type Dimensions Installation Weight Power supply Power consumption Environmental conditions Accessories AUDIO SECTION Quantization Sampling rate Over sampling rate D A conversion Frequency response Output level Load impedance Model American DJe Pro Scratch 1 Professional Compact Disc Player Slot loading digital compact disc audio player _ Standard size compact discs only 9 in 12 cm discs 3 1 4 4 1 2 H x 8 1 2 W x 10 3 8 L 217 5 mm x 81 8 mm x 306 mm Place on flat surface or mount in flat case 4 1 2 Lbs 1 3 4 Kgs AC 115 230V 50 60Hz 14W Operational temperature 5 to 35 C 41to95F Operational humidity 25 to 85 no condensation Storage temperature 20 to 60 C 4to 140F Connecting RCA Cable 2 sets for left and right ee Control 1 8 miniplug type 3 feet 16 bit linear per channel 44 1 kHz at normal pitch 8 times 16 bit 1 dB 20 Hz to 20 000 KHz 2 0V 1dB 47k ohm or more AUDIO CHARACTERISTICS TEST DISC TCD 782 LOAD 47Kohm ITEM Output level Channel balance Frequency response De emphasis response Channel separation T H D NOISE S N ratio IHF A Phones max output NOMINAL LIMIT CONDITION 2 0 Vrms 1dB 2 0V 1dB 1KHz 0dB 0 5dB 1 0dB 1KHz 0dB 0 5dB 1 0dB 20Hz 20KHz 0dB 2 5dB
12. turned off This adjustment can be made with or without a disk in the drive The pitch adjustment will remain even if a disc has been remove and will reflect on any other disc loaded into the player That is to say if you set a 2 pitch on one disc remove that disc and insert another that disc too will have a 2 pitch The amount of pitch being applied will be displayed in the LCD 1 18 0UT BUTTON This button is used to set the ending point of a loop A loop is started by pressing the IN BUTTON 12 pressing the OUT BUTTON set the loop ending point The loop will continue to play until the OUT BUTTON is pressed once again 19 RELOOP BUTTON If a SEAMLESS LOOP has been made see setting a SEAMLESS LOOP on page 11 but the CD Player is not actively in SEAMLESS LOOP mode a loop is not playing pressing the RELOOP BUTTON will instantly reactivate the SEAMLESS LOOP mode To exit loop press the OUT BUTTON 18 LOOP and RELOOP will appear in the LCD DISPLAY 1 when the RELOOP function is available American DJe AUDIO Pro Scratch 1 INSTRUCTION MANUAL PAGE 7 GENERAL FUNCTIONS AND CONTROLS Cont 20 BOP During play mode pressing the BOP button will instantly return play to the last set cue point without interruption of music Use this function to create a stutter effect 21 PITCH BEND BUTTON The pitch bend function creates a momentary Slow Down in the CD s BPM s Beats per minute while it is p
13. REAR PANEL FIGURE 4 32 AUDIO OUT R amp L Audio out signals Connect stereo RCA cable from AUDIO OUT to a mixer s line input 33 FLASH MINI JACK This jack will allow you to use the crossfader of a compatible American DJ Q series mixer to activate any of three samples that may be stored in the FLASH BUTTONS 6 Connect the supplied mini plug from FLASH jack on the rear of your unit to a compatible American DJ mixers CONTROL out 34 CUE MINI JACK Connect the supplied mini plug from CUE jack on the rear of your unit to a compatible American DJ mixers CONTROL out This feature is only available on American DJ s American DJe AUDIO Pro Scratch 1 INSTRUCTION MANUAL PAGE 8 GENERAL FUNCTIONS AND CONTROLS Cont Q series mixers 35 DIGITAL OUT Use this connection to create near perfect copies of your disc to a Mini disc CD R or any other digital recording device 36 HEADPHONE MONITOR Use this stereo jack to connect a pair of headphones 37 HEADPHONE VOLUME CONTROL This knob will control the volume output level of the HEADPHONE JACK 36 38 VOLTAGE SELECTOR Because power sup plies vary from location to location we have incorporated a selectable power supply This switch can select a voltage input of 115V or 230V Always disconnect the power plug before changing the voltage 39 POWER CONNECTOR This connection is used to connect your main power Be sure that your local power matche
14. a starting cue sample or loop point To use the scroll function you must first be in Pause Mode see section 5 or Cue Mode see section 7 Once you are in Pause or Cue mode turn the JOG WHEEL 14 to scroll through the track Figure 13 Turning the wheel in a clockwise direction will advance the frame search and turning the wheel in a counter clockwise direction rewinds the frame search When you use the JOG WHEEL 14 the monitor headphone level function allows you to here what you are scrolling through Once you reach your desired starting point you can set a cue starting point by pressing the PLAY PAUSE BUTTON 15 as in Figure 11 Pressing the CUE BUTTON 10 as in Figure 12 will now return you to the point you just set Figure 13 American DJe AUDIO e Pro Scratch 1 INSTRUCTION MANUAL PAGE 11 BASIC OPERATIONS CONT 8 SCANNING FAST FORWARD FAST REVERSE Ece This function gives you a fast search through a disk or track Turn the 26 Ons OR SEARCH WHEEL 5 in clockwise direction for fast forward or turn the wheel counterclockwise for fast reverse You can scan in four different forward and four different reverse speeds depending on how much you rotate the wheel Figure 14 ANTI SKIP 9 SETTING and STORING a CUE POINT Setting A Cue Point A cue point is the exact point playback will begin when the PLAY PAUSE 15 is pressed You may set your cue points anywh
15. time American DJe AUDIO Pro Scratch 1 INSTRUCTION MANUAL PAGE 9 BASIC OPERATIONS 1 LOADING EJECTING DISCS The Pro Scratch 1 can only play regular 5 inch CDs 3 inch odd shaped and oval CDs are not compatible When loading a CD into the player always hold the disc by it edge see Figure 7 Load the disc label side up and slide it in the disc slot Never touch the signal surface the glossy side To remove a disc from the slot press the EJECT STOP BUTTON 31 see Figure 8 CAUTION DO NOT place any foreign objects in the disc slot NEVER attempt to insert more than one disc at a time Doing so may result in several damage to your unit DO NOT force a disc into the slot when the power is off this may damage the drive system an9 lt E 68l9SrETZL I T AI doo ONIS En Um SVOJ D I l I Ls O 33O NO L Z1 8 a a LILI usis NINOS Yaad Nenu P gs q1oH ds VAS jonas OL 119313 HOLId gy rr ip ndg Jn Sl I it J ar 4001 AJA RNA k o mre Ji a oy maamuunmumu oy 39 NIVW3Y WLOL 03SAW13 Oud Nv on Figure 7 When inserting a disc always hold the disc by it edges and load the disc label side up Figure 8 2 SELECTING TRACKS Select a desired track by using either of the two TRACK BUTTONS 9 amp 10 Tapping the TRACK BUTTONS 9 amp 10 once w
16. you rotate the JOG WHEEL 14 will determine pitch bend percentage lt lt SEARCH SAMPLER ANTI SKIP Figure 38 American DJe AUDIO e Pro Scratch 1 INSTRUCTION MANUAL PAGE 19 BASIC OPERATIONS CONT 18 PITCH ADJUSTMENTS This function will increase or decrease the tracks playback speed or PITCH this is not a momentary change as in PITCH BENDING on page 19 The maximum pitch bend percentage allowed is 16 The PITCH SLIDER 17 is used to decrease or increase the playback pitch If the slider is move up towards the top of the unit the pitch will decrease if the slider is moved down towards the bottom of the unit the pitch will increase The PITCH SLIDER 17 adjustment can be changed to range from 8 12 or 16 See changing PITCH SLIDER PERCENTAGE RANGE figure 41 below The pitch adjustments will effect playback reverse playback and your loops The pitch adjustments will not effect your samples BEAT SYNC how DOOM Arm rir R CICL Js IILI SAS Activating the Pitch Slider 17 To activate the PITCH SLIDER 17 you must turn on the pitch adjustment function Press the ON OFF BUTTON 24 located in the pitch control section The ON OFF BUTTON 24 LED will glow when the function is activated If the pitch function is not activated the PITCH SLIDER 17 will not function however the pitch bend buttons will function normally
17. 21 EXITING A LOOP To exit a SEAMLESS LOOP press the OUT BUTTON 18 The IN BUTTON 12 and OUT BUTTON 18 LEDs will remain on but will stop flashing Music playback will resume normal play Figure 13 The IN BUTTON 12 and OUT BUTTON 18 LEDs will remain on to remind you that a loop is stored in memory Figure 22 EJECT STOF aie REPLAY LOOP The RELOOP 19 function allows you to return to your stored loop at any time The IN BUTTON 12 and OUT BUTTON 18 LEDs will indicate a loop is stored in memory and may be played at any time To replay the loop press the RELOOP BUTTON 19 The IN BUTTON 12 and OUT BUTTON 18 LEDs will again begin to flash indicating SEAMLESS LOOP mode has been activated Figure 14 and your stored loop will immediately begin to play Figure 23 11 EDITING A LOOP Please note you can only edit the ending point of the loop You may make your loop shorter or longer Before you can edit your seamless loop you obviously must first have created a seamless loop to edit If you haven t created a SEAMLESS LOOP follow the instructions in step 10 If a SEAMLESS LOOP has already been created press the RELOOP BUTTON 19 to activate your SEAMLESS LOOP Figure 23 if it is not already playing To edit your seamless loop s ending point 1 Press the OUT BUTTON 18 to return to normal play from the loo
18. 5 GENERAL FUNCTIONS AND CONTROLS POWER PROFESSIONAL CD PLAYER INO AMLE O PITCH BEND Figure 4 Figure 5 42 57 43 EFFECT p CU ELAPSED TOTAL REMAIN 56 44 E ft tT ft ft tt tf 7 55 E BOD rr rir rir 46 Le at a 0 0 00 ey PL 47 48 F G 51 52 53 54 Figure 6 A TOP UNIT CONTROLS FIGURE 3 1 LCD DISPLAY This high quality LCD display indicates all the functions as they are occurring This display is viewable at several comfortable angles see page 4 The display ICONS will be explained in the section D 2 HOLD BUTTON This button allows you to set and lock any new parameters you set to the effects This button will glow bright blue when the hold function is activated If the hold function is not selected any changes to the effect parameters will be momentary 3 SKID COAST BUTTON This button is used to activate and deactivate either the Skid or Coast effects See built in effects on page 22 4 SCRATCH FADE BUTTON This button is used to activate and deactivate either the Scratch or Fade effects See built in effects on page 21 5 SEARCH WHEEL This wheel has four forward and four reverse speed positions allowing you to quickly scan through tracks The more you turn the wheel in either direction the faster your search 6 FLASH BUTTONS 1 3 These button are used to store either three 3 cue points or three 3 samples Each Flash Button can store either a sample or a cue
19. AUDIO e Pro Scratch 1 INSTRUCTION MANUAL PAGE 17 BASIC OPERATIONS CONT 15 FLASH START BUTTONS 6 These button are used to store your samples and cue points Only a sample or a cue point can be stored in to each of these three banks When a sample is store in to these banks you may use the sample starting point as a cue point The FLASH BUTTONS instantly recall and play any of your stored samples or cue points without interrupting music playback When in sample mode see Using the Built In Sampler on page 15 during playback pressing any of the FLASH BUTTON that has a sample stored in it and your sample will immediately begin to play without interruption of music If the unit is sample mode and the drive is in pause pressing any of the FLASH BUTTON that has a sample stored in it will immediately begin to play the sample 16 CHANGING THE TIME DISPLAY 49 amp 50 TIME BAR 51 DURING NORMAL PLAYBACK pressing the TIME BUTTON 25 will change the time display information 49 50 56 amp 57 in the LCD see figure 35 The following is a break down of the time settings and their definitions 1 ELAPSED 57 This describes the time in the LCD 49 50 amp 52 as the current Lid o o A T nO lt 0 OUT RE ITCH BEND s TRACKS Elapse running time 2 REMAIN 56 This describes the time in the LCD 49 50 amp 52 as the current TRACKS remaining running
20. American OFF AUDIO Featuring Co qe a e hero A gt ED rrn Q Start disi DIGITAL AUDIO PROformer plus American DJ AUDIO Los Angeles CA 90058 USA www americandj com IMPORTANT SAFETY ITEMS FOR U S A amp CANADA MODEL ONLY WARNING TO PREVENT FIRE OR SHOCK HAZARD DO NOT EXPOSE THIS CD PLAYER TO WATER OR MOISTURE CAUTION 1 Handle the power supply cord carefully Do not damage or deform it may cause electric shock or malfunction when used Hold plug attach ment when removing from wall outlet Do not pull on the cord 2 To avoid electric shock do not open the top cover when the unit is plugged in If problems occur with the unit call your local American DJ AUDIO dealer 3 Do not place metal objects or spill liquid inside the CD player Electric shock or malfunction may occur Please record and retain the model name and serial number from your rating label for future reference Model No Serial No CAUTION Do not open risk of electric shock CAUTION TO REDUCE THE RISK OF ELECTRIC SHOCK DO NOT REMOVE THE COVER RACK THERE ARE NO USER SERVICEABLE PARTS INSIDE REFER SERVICE TO YOUR AUTHORIZED AMERICAN DJ AUDIO DEALER The lightning flash with an arrow triangular symbol is intended to alert the user to the presence of non insulated dangerous voltage within the products enclosure and may be of sufficient magnitude to constitute a risk of electric shock The exclama
21. Warranty card 2 Installing the Units Place your unit on a flat surface or mount it in a flat surface case 3 Connections 1 Be sure the power is disconnected 2 Connect the included RCA cable from your Pro Scratch 1 outputs to the inputs on your mixer 3 Use the supplied 1 8 mini plug cable to connect your Pro Scratch 1 to a mini jack connection A or B on a compatible American DJ Fader Q Start mixer This will enable the Fader Q Start function See Q start control pg 5 CAUTION e Be sure to use the supplied control cables Using other types of cable may result in unit damage e Be sure the power is off when connecting the control cables otherwise the units may not work properly CAUTION CAUTION e The player will work normally when the main unit is e The LCD is designed to be clearly visible within the mounted with the front panel within 15 degrees of the angles shown in Figure 2 Mount the control unit vertical plane If the unit is tilted excessively disks so that the visual angle is within this range may not be loaded or unloaded properly Figure 1 104 50 American 27 Figure 1 Figure 2 GENERAL NOTES ON USE e Avoid high temperatures Allow for sufficient heat dispersion when installed in a case e Handle the power cord carefully Hold the power cord from the plug when unplugging the cord Never pull from the cable e Keep the unit free from moisture water and dust e Unplug the p
22. ade Skid Coast Flanger Echo Robot Transform and Pan It is important to understand that only one effect per an effect bank can be turned on at one time but all four effects banks can be used at a time For example the Flanger Echo and Robot are all stored in the same effects bank but only one can be used at a time When any of the effects are activated the EFFECT 42 icon will display in the LCD 1 You can choose to use the effects with their default setting or you may choose customized each effect by changing the parameters The parameters values for all the effects will range Some effects will have more adjustable parameters than others The parameters have two adjustable values PR Parameter Ratio and PV Parameter volume All parameters will be reset to there default values when power is shut off Activating Parameter Mode All the effects have adjustable parameters The parameters change the way the effect will react To enter the parameter mode for any of effects press the PARAMETER BUTTON 28 as in figure 42 When the parameter mode is selected the time display in the LCD 1 will change to indicate the parameters Some effects have more adjustable parameter than others Pressing the PARAMETER BUTTON 28 more than once will advance you to the next parameter adjustment if there are no other adjustable parameters pressing the PARAMETER BUTTON 28 will return the time display in the LCD 1
23. against them paying par ticular attention to cords at plugs conve nience receptacles and the point where they exit from the CD Player Cleaning The CD Player should be cleaned only as recommended by the manufacturer 12 Non use Periods The power cord of the CD Player should be unplugged from the outlet when left unused for a long period of time 13 Object and Liquid Entry Care should be taken so that objects do not fall and liquids are not spilled into the enclosure through openings 14 Damage Requiring Service The Player should be serviced by qualified service personnel when A The power supply cord or the plug has been damaged B Objects have fallen or liquid has been spilled into the CD Player C The CD Player has been exposed to rain or water D The CD Player does not appear to operate normally or exhibits a marked change in performance E The CD Player has been dropped or the enclosure damaged 15 Servicing The user should not attempt to service the CD Player beyond that describ ed in the operating instructions All other servicing should be referred to qualified service personnel American DJe AUDIO e Pro Scratch 1 INSTRUCTION MANUAL PAGE 3 1 Checking the Contents Be sure your Pro Scratch 1 was shipped with the following 1 Pro Scratch 1 Professional CD player 2 Operating instructions this booklet 3 One 1 set of RCA cables 4 One 1 1 8 mini plug 5
24. cratch 1 with audio disc 5 After they have both cued press the PLAY PAUSE BUTTON 15 on one of your drive to begin playback 6 After the first player s single track has ended the second player s track will immediately begin playback FLIP FLOP will continue until you stop it or power is interrupted Note You may combine FLIP FLOP single and continuously playback modes by selecting either single or continuous playback on your units Connecting your Pro Scratch 1 to an American DJ Q Deck mixer for Flip Flop control Be sure to connect 1 8 mini plugs from the control connection on the rear your Pro Scratch 1 to the 1 8 control jack on the rear of American DJ Q series mixer That s it you ll be set for FLIP FLOP American DJe AUDIO e Pro Scratch 1 INSTRUCTION MANUAL PAGE 18 BASIC OPERATIONS CONT 17 PITCH BENDING This function will momentarily increase or decrease the tracks playback speed There are two ways to operate this function with the amp PITCH BUTTONS 21 amp 22 or with the JOG WHEEL 14 The maximum pitch bend percentage allowed is 100 The pitch bend function will work in conjunction with the PITCH SLIDER 17 pitch setting The PITCH SLIDER 17 adjustment can be changed to range from 8 12 or 16 See changing PITCH SLIDER PERCENTAGE RANGE on page 20 For example if the PITCH SLIDER 17 is set to a 2 pitch gain the pitch bending proce
25. e below list the steps to activate the FX Mix BOP Control In the following example we will you the SKID effect Ses STEP ONE Be sure you are in continuous play mode and a track is playing CO Turn the SKID effect on By pressing down the SKID COAST BUTTON 5 LO ee er until it begins to glow as in figure 57 Figure 57 DIO sei 44SEARCHDP RATC SOS STEP TWO Select the FX MIX BUTTON 11 to activate the FX Mix Mode as in figure 58 Figure 58 lt lt sEARCHP 506 35 STEP THREE To initiate the FX BOP Function tap the BOP ENTER BUTTON O 20 At this point the effects will play out for the length of the SKID value When the or _ effect has played out normal playback will resume from the point the effect ended You can continue this effect at any time by repeating steps two and three You must be in continuos play mode for this effect to operate properly if the unit is in single play mode the track will cue when the effect has played out Figure 59 American DJe AUDIO e Pro Scratch 1 INSTRUCTION MANUAL PAGE 25 MATCHING THE BEATS PER MINUTE BPM Beat matching is the act of finding the BPM s beats per a minute of two different music sources and matching them together After you have matched the BPM s you use your mixer to fade the volume in and out of on
26. e points must be in the drive 10 CREATING AND PLAYING A SEAMLESS LOOP A seamless loop is a sound loop that plays continuously without sound interruption You can use this loop to create dramatic effect in your mixing This loop has no time limit and you could actually loop the entire length of disc You create a seamless loop between two continuous points of a disc P auto l BPM 1 EAT SYNC 40 aL m ACA 00 00 00 00 5 1b0s Pro Scratch 1 proressionat co PLAYER PROGRAM NONSTOP 3 C ELAPSED TOTAL REMAIN SUE BEM KEY Lock 100P og ANAN nn e160 l II SIA Ld Arm i EJECT STOP udio 44SEARCHD gt lt 1 Press PLAY PAUSE 2 Press the IN BUTTON E z BUTTON 15 to 12 This will set the 95 activate playback starting point of the SC mode SEAMLESS LOOP The lt IN BUTTON 12 LED will light Figure 19 Figure 20 American DJe AUDIO e Pro Scratch 1 INSTRUCTION MANUAL PAGE 13 BASIC OPERATIONS CONT 3 Press the OUT BUTTON 18 to set the ending point for your SEAMLESS LOOP Figure 13 The IN BUTTON 12 and OUT BUTTON 18 LEDs will begin to flash indicating SEAMLESS LOOP mode has been activated LOOP INDICATORS During a seamless loop the LOOP 44 and RELOOP 45 INDICATORS will light in the LCD DISPLAY 1 indication a loop is active Figure
27. e song to the next without music interruption while retaining the same beat Use the PITCH SLIDER 17 to match the BPM s of one PRO SCRATCH 1 to that of another PRO SCRATCH 1 or other music source Use your mixer s crossfader to blend them in to each other seamlessly This is a function that may take some practice COMPACT DISCS 1 PRECAUTIONS ON HANDLING COMPACT DISCS Do not allow fingerprints oil or dust to get on the surface of the disc If the disc is dirty wipe it off with a soft dry cloth Do not use benzene thinner water record spray electrostatic proof chemicals or silicone treated cloths to clean discs Always handle discs carefully to prevent damaging the surface in particular when removing a disc from its Do not bend the disc Do not apply heat Do not enlarge the hole in the center of the disc Do not write on the label printed side with a hard tipped implement such as a pencil or ball point pen Condensation will form if a disc is brought into a warm area from a colder one such as outdoors in winter Do not attempt to dry the disc with a hair dryer etc PRECAUTION ON STORAGE After playing a disc always unload it from player Always store the compact disc in the jewel case protecting from dirt or damage Do not place discs in the following areas a Areas exposed to direct sunlight for a considerable time b Areas subject to accumulation of dust or high humidity c Areas affected by heat from indoor heaters
28. ere on a disc or in a track You may set up to four independent cue points per disk Three cue points are stored in the FLASH BUTTONS 1 3 6 and one in the IN BUTTON 12 Figures 15 and 16 will detail the procedures for setting your custom cue points There are two 2 ways to set a CUE point 1 You may press the IN BUTTON 12 on the fly while the disc is playing This As ao will set a CUE Point without music interruption Pressing the CUE BUTTON 13 will now return you to the same point that you pressed the IN BUTTON 12 You may SIS QS now store this CUE Point in any of the FLASH BUTTONS 1 3 6 Pressing the 00 al CUE BUTTON 13 BOP BUTTON 20 or the IN BUTTON 12 will now return you to this exact point Figure 15 EJECT STOP SCRATCH SKID COAST HoLD FLANGER TRANS PARAMETER SGLCTN ENTER lt 4SEARCHD gt 2 You may also use the JOG WHEEL 14 to set a cue point While a disc is in PAUSE or CUE mode use the JOG WHEEL 14 to scroll through a track to find your desired starting point Once you have found your desired position press the PLAY BUTTON 15 to set your cue point Pressing the CUE BUTTON 13 or the IN BUTTON 12 will now return you to this exact point ANTI SETP Figure 16 American DJe AUDIO e Pro Scratch 1 e INSTRUCTION MANUAL PAGE 12 BASIC OPERATIONS CONT Storing
29. every time a new CUE POINT is set The CUE button can be held down to momentarily play the CD When you release the CUE button it instantly returns to the CUE POINT You can also tap the CUE button to create a BOP EFFECT for definition of BOP EFFECT see page 5 14 JOG WHEEL This wheel has two functions A The jog wheel will act as a frame search control when the CD is in pause or cue mode allowing you to set a cue point B The wheel also works as a pitch bend during playback Turning the wheel clockwise will increase the pitch percentage up to 100 and turning the wheel in the counter clock wise direction will decrease the pitch percent age up to 100 The pitch bend will be determined on how long you turn the jog wheel continuously 15 PLAY PAUSE BUTTON Each press of the PLAY PAUSE BUTTON causes the operation to change from play to pause or from pause to play While in play mode the green play LED will glow and while in pause mode the green play LED will flash 16 TRANSPORT SLOT Trayless Design A disc is loaded the same as a car CD player simply insert the disc in to the slot and the unit will automatically load the disc in to the drive mechanism Never attempt to force a disc into the slot when the power is turned off 17 PITCH SLIDER This slider is used to adjust the playback pitch percentage The slider is a set adjustment and will remain set until the pitch slider is moved or the pitch function has been
30. igure 24 Figure 25 2 Press the MEMORY BUTTON 7 The 3 Select one of the three FLASH BUTTON MEMORY CUE BUTTON 1 Red LED will 6 you wish to store your loop in and press glow indicating memory is ready to be stored that button 4 The red MEMORY BUTTON 7 LED will turn off when your sample is locked into memory 5 At this point your sample has been stored into memory The original loop you used to create the sample will remain playing until the OUT BUTTON 18 is pressed Figure 26 6 Your sample can now be recalled at any time even m eee Za when the unit is in PAUSE MODE To recall the on E sample be sure the sample function is on by pressing the SAMPLE BUTTON 8 until the red sample button LED turns on To play your sample in a S3 Ej continuos loop leave the sample function on To play tes Y OS your sample just once turn the sample function off ERNE immediately after initiating your sample With the sample function on the sample will continue to play Figure 26 until the sample function is turned off mate 7 Important Notice l you try to activate your sample without turning the sample function on the Flash button 6 will act as cue points Figure 27 American DJe AUDIO e Pro Scratch 1 INSTRUCTION MANUAL PAGE 15 BASIC OPERATIONS CONT Changing the Sample Parameters Changing the sample parameters all
31. ill select either the next higher or lower track You may hold down the TRACK BUTTONS 9 amp 10 to change tracks continuously at a faster speed If you are using the TRACK BUTTONS 9 amp 10 to select a new track during playback a track is already in play mode the new track you selected will immediately begin playback as soon as the search operation is completed REI a Figure 9 When inserting a Figure 10 When inserting a GOE disc always hold the disc by it SO disc always hold the disc by it ra 2 1 OO o ss C DG edges and load the disc lbe O OOG edges and load the disc label side up side up p p American DJe AUDIO e Pro Scratch 1 INSTRUCTION MANUAL PAGE 10 BASIC OPERATIONS CONT POWER 3 STARTING PLAYBACK Figure 11 Insert an audio CD as describe on page 10 LOADING EJECTING DISCS Hig Pressing the PLAY PAUSE BUTTON 15 with an audio CD inserted will immediately start playback The PLAY 41 indicator will glow as soon as playback begins The point at which playback starts cue point will automatically be stored in the memory as the cue point The unit will return to this cue point the point at which playback started when the CUE BUTTON 13 or the BOP BUTTON 20 is pressed EJECT STO P SCRATCH skipcoast Hop FLANGER TRANSV
32. laying This will allow you to match the beats between two playing CD s or other playing music source Remember this is a momentary function When you remove your finger from the pitch button the BPM s will automatically return to PITCH SLIDERS 17 pitch value Holding down this button will give a maximum of 100 pitch Use this function to slow to another playing music source Be sure to notice that this function is a momentary pitch adjustment for a more precise adjustment use the PITCH SLIDER 17 to match the BPM s with another playing music source 22 PITCH BEND Button The pitch bend function creates a momentary BUMP in the CD s BPM s Beats per minute while it is playing This will allow you to match the beats between two playing CD s or any other music source Remember this is a momentary function When you remove your finger from this button the BPM s will automatically return to PITCH SLID ERS 17 selected pitch Holding down this button will give a maximum of 100 pitch 23 PITCH PERCENTAGE BUTTON This button will change the pitch percentage the PITCH SLIDER 17 will react to The pitch percentage can be changed between 8 12 and 16 8 will allow the least amount of pitch manipula tion and 16 will allow the most amount of pitch manipulation To adjust to the different values tap this button The LED above the PITCH PERCENTAGE BUTTON 24 will indicate which pitch percentage mode you are in gl
33. meter will display either the elapse total or remaining time of a track or the entire disc The display time will depend on the selected time function The selected time function will be displayed above the TIME METER as TOTAL REMAIN 57 REMAIN 57 OR ELAPSE 58 53 MEMORY BUCKET INDICATOR This indi cates serves two functions The red bucket outline details the cue memory status a full bucket outline indicates the cue memory is full The five bars in the memory bucket detail the anti shock memory state Each bar indicates 2 second of digital anti shock 54 BPM PITCH METER This meter will display either the BPM s or pitch percentage applied by the PITCH SLIDER 17 The meters definition will be indicated by either BPM or PITCH 55 55 TIME BAR INDICATOR This bar gives a visual approximation of a track s or disc s time This bar will begin to flash when a track is ending The flashing bar is great reminder that time is running out to get that next track ready to go 56 TOTAL REMAIN INDICATOR When TOTAL is indicated in the LCD DISPLAY 1 the TIME DESCRIBED 50 51 amp 52 in the LCD will define the total disc remaining time When REMAIN is indicated in the LCD DISPLAY 1 the TIME DESCRIBED 50 51 amp 52 in the LCD will define the current track s remaining time 57 ELAPSE INDICATOR When this indicator is on it will define the time displayed in the TIME METER 50 51 amp 52 as the current track s elapse
34. n reverse until the reverse function Reverse sample play In this mode the unit will play the sample in reverse continuously until the reverse function is turned off If another sample is selected that sample will also play in reverse mode If a sample is activated over a track both the track and the sample will play in reverse until the Figure 31 reverse function is turned off 0008 O O 0 14 Creating a BOP Effect The Bop Effect is a stutter effect that is similar to turntable scratching You can use this effect to create tricks in your mixing Creating a BOP effect is a simple process auna Q 1 Press the PLAY PAUSE BUTTON oe 15 so music is playing Figure 32 lt F ONOFF a o 4S Figure 32 Press the IN BUTTON 12 Figure 33 at l the point you want your BOP to take place SCRATCH SKIDICOAST Holp FLANGER TRANS ASEARCH gt RAICH SKIDICOAST HOLD NOE aA PARAMETER SGLICTN DOOR OO 3 Now tap the BOP BUTTON 20 It will produce a stutter effect as quickly as you tap on the BOP BUTTON 20 See Figure 34 Figure 33 TRACK 4 When you discontinue the BOP effect normal playback will resume from the point you initial started your BOP DISC INOUT SLOT Figure 34 American DJe
35. ower cord when not using the unit for a long periods of time Do not obstruct the ventilation holes For units with ventilation holes Do not allow foreign material to enter the unit e Do not let insecticides benzene or thinner come in contact with the surface of the unit e Never disassemble or modify your unit in any way doing so will void your manufactures warranty American DJe AUDIO e Pro Scratch 1 INSTRUCTION MANUAL PAGE 4 e 8times over sampling 1 bit D A converter e Auto cue e 1 75th second frame search e Real time cue Cue on the Fly e 4 different speed scan e Pitch display e 384 programmable Cue Points 128 x 3 f e Digital RCA coaxial output e Large bright Digital Screen can be viewed from wide angles e Fader Q Start Control a e Seamless Loop uninterrupted loop playback e Sampler Forward amp Reverse Sampling e Bop Effect b e Flip Flop Relay Playback c e Adjustable Pitch Percentages 8 12 or 16 Jog Wheel Pitch Bend 100 e Memory Backup Defaults to last setting e e Instant Start within 10 ms sound is produced immediately when the PLAY button is pressed e 3 Programmable Cue Flash Start Buttons e Slot Loading Drive No more Transport Tray a FADER Q START CONTROL This feature is used in conjunction with American DJ mixers that also feature Fader Q Start control For best results use this feature with two 2 Pro Scratch 1 players
36. owing green for 8 glowing orange for 12 or glowing red for 16 Note the pitch button has to be turned on to get a LED reading 24 PITCH ON OFF BUTTON This button is used to turn the PITCH SLIDER 17 function on and off The PITCH BUTTON s LED will indicate the pitch function has been activated 25 TIME BUTTON The TIME button will switch the time value described in the TIME METER 56 between ELAPSED PLAYING TIME TRACK REMAINING TIME and TOTAL REMAINING TIME 26 REV PLAY This button activates reverse play mode This function will play your track or sample in reverse All pitch and effect functions will operate normally in this mode 27 SGL CTN This function allows you to choose between single track play or continuous track play all tracks in order This function also operates in PROGRAM and FLIP FLOP modes 28 PARAMETERS This button activates the parameters mode You use the parameters mode to adjust and customize your effects settings 29 TRANS PAN EFFECT This button is used to activate and deactivate either the TRANS or PAN effects See built in effects on page 22 30 FLANGER ECHO EFFECT This button is used to activate and deactivate either the FLANGER or ECHO effects See built in effects on page 22 31 EJECT STOP Pressing this button will eject a CD NOTE The disc will not eject unless the player is in cue or pause mode this prevent accidentally ejecting the disc when in play mode B
37. ows you to change the sample s volume and pitch The parameters values for both the pitch and volume settings range from 00 00 to 20 00 00 00 being the lowest value A higher value will increase the pitch percentage or volume It s important to understand that the pitch value is basic a speed adjustment and has nothing to do tonal quality The values can be either a momentary change or set adjustment The sample values are changed in three easy steps while in sample playback mode Figure 28 Figure 30 Figure 29 Changing the Sample Parameters Step 1 While a sample is playing tap the PARAMETERS BUTTON 28 One tap will display 57 10 UU in the LCD DISPLAY 1 If you tap the PARAMETERS BUTTON 28 again 34 i DO will read out in the LCD DISPLAY 1 5P will signify the pitch percentage and S will signify the sample volume 10 00 is your default setting Normal playback Any adjustments will be based on this default setting Changing the Sample Parameters Step 2 Hold Function This mode will allow you to save and lock your parameter adjustments if the hold function is not activated all your parameter adjustments will be momentary Once you are in the parameters mode you can begin to make your adjustments Changing the Sample Parameters Step 3 Use the JOG WHEEL 14 to change yo
38. point American DJe AUDIO e Pro Scratch 1 INSTRUCTION MANUAL PAGE 6 GENERAL FUNCTIONS AND CONTROLS Cont 7 MEMORY BUTTON This button allows you to program up to 3 cue points or three samples in to the three FLASH BUTTONS 6 You also use this button to recall samples 8 SAMPLER BUTTON This is used to activate the sampler function When this function is acti vated a created sample will play in a continuos loop mode 9 gt gt TRACK BUTTON This buttons is used to select a track Tapping this button will forward skip to the next track holding down this button will rapidly forward skip through the tracks 10 4 TRACK BUTTON This buttons is used to select a track Tapping this button will back skip on track holding down this button will rapidly BACK SKIP through the tracks 11 FX MIX This button activates the FX MIX mode This mode will automatically stop a playing track or sample and restart from a selected cue point 12 SEAMLESS LOOP IN BUTTON CUE ON THE FLY This function allows you to set a CUE POINT see CUE POINT page 11 without music interruption on the fly This button also sets the starting point of a seamless loop see SEAMLESS LOOP 13 CUE Pressing the CUE button during play back immediately pauses playback and returns the track to the last set cue point see setting a CUE POINT page 13 The red CUE LED will glow when the unit is in cue mode The LED will also flash
39. ps cue point Figure 20 This will disengage the SEAMLESS LOOP mode and allows you to edit the loops ending point 2 Press the OUT BUTTON 18 again when you reach your new ending point Figure 21 FOR A SHORTER LOOP Press the OUT BUTTON 18 at sooner point in the track Figure 21 FOR LONGER LOOP Press the OUT BUTTON 14 at later point in the track Figure 21 American DJe AUDIO e Pro Scratch 1 INSTRUCTION MANUAL PAGE 14 BASIC OPERATIONS CONT 12 Using the Built In Sampler Your Pro Scratch 1 comes with a built in sampler You may store up to three samples on the three FLASH BUTTON 6 Your sample can be a maximum of 6 5 seconds in length A sample can be recalled while a CD is playing while the CD drive is in PAUSE MODE or even without the CD in the player You may play your sample at anytime without music interruption If you play your sample when the unit is already in playback mode you sample will over lap the current music source You can also play your sample once or in a continuous loop As with cue points you may store a maximum of 128 3 sample per in a drives memory The MEMORY BUCKET 53 on the LCD DISPLAY 1 will approximate the remaining memory To create a sample 1 Initialize a loop see looping page 13 If your loop is longer than 6 5 seconds it can not be stored as a sample and will stored as a Cue Point F
40. rntable slowly revving up to it s proper speed or slowly winding down to a ras stop like tuning the power off when a turntable is running When the SKID effect Ye GO is selected the SKID COAST BUTTON 3 will glow When the COAST effect is aa O selected the SKID COAST BUTTON 3 will flash repeatedly The fade effect will fade the music out and bring back in Both the Skid and Coast time parameters can be adjusted from 0010 to 9990 9990 will give you the longest Skid and Coast times The SKID COAST value ranges from a 10ms to ten seconds Figure 45 FLANGER ECHO ROBOT EFFECT The flanger effect distorts the output signal and create an effect similar to the frequency phasing in and out of each other The ECHO effect adds an echo to your output signal The ROBOT effect distorts the output to simulates a sci fi robot voice When the FLANGER effect is selected the FLANGER ECHO BUTTON 30 will glow When the ECHO or ROBOT effect is selected the FLANGER ECHO BUTTON 30 will flash repeatedly ROBOT EFFECT The ROBOT effect is activated in the ECHO parameters To activate the ROBOT effect select the ECHO effect After the Echo effect is activated enter the PT Parameters and turn the hold function on Set the Parameter Time PT value to 0010 and use the Jog Wheel to create the effect by adjusting the Parameter Ratio PR FLANGER EFFECT The FLANGER Effect has two adjustable parameters Parameter Time PT and Parameter Ratio PR
41. s the unit s required power 40 POWER SWITCH This switch is used to turn your unit s power on and off C FRONT PANEL FIGURE 5 41 CD SLOT POWER INDICATOR This is the main power LED This extremely bright Indigo LED will also aid in locating the CD slot in dark and club situations D LCD DISPLAY FIGURE 6 42 PLAY INDICATOR This indicator will glow when the unit is in play mode 43 EFFECT INDICATOR This will glow when any of the four built in effects are selected 44 SINGLE INDICATOR This indicates that the CD drive is in single play mode the track will play once and return to CUE mode If the single indicator is not on the unit is in continuous mode In continuous mode the drive will play all the remaining tracks on the disc Once the remaining tracks have ended the unit will return to cue mode 45 LOOP This icon will flash when you are in loop mode This icon will glow when a loop has been created but is not actively playing 46 RELOOP INDICATOR Appears when LOOP is engaged or ready to be engaged 47 PAUSE INDICATOR This indicator will glow when the drive is in pause mode 48 TRACK INDICATOR This indicator describes which track is currently cued or is playing 49 CUE INDICATOR This indicator will glow when the unit is in CUE or mode and will flash every time a new CUE POINT is set 50 51 52 TIME METERS These indicators will detail the current Minutes Seconds and Frames The
42. ss will begin at 2 and will continue to the maximum of 100 PITCH BEND BUTTONS 21 amp 22 The PITCH BEND BUTTON 22 will provide a speed bump and the PITCH BEND BUTTON 21 will provide a slow down The extent to which the speed changes is proportionate to the amount of time the button is pressed For example if the PITCH BEND BUTTON 22 is held down continuously the disc speed will increases and will continue to increase until reaches a maximum of 100 speed gain When you release the PITCH BEND BUTTON 22 the disc speed will automati ally return to it s previous speed BEAT SYNC KEY DS A rir IC OOOO III Ie BEAT SYNC Dsk DATA A R Oo 1 Il PA a L L fii S Holding down or tapping on gt Holding down or tapping on 35 the PITCH BEND BUT POEL 2 5 the PITCH BEND BUT TON 22 will provide a speed TON 21 will provide a slow bump in the playback pitch down in the playback pitch Ai e ewi2wien ONOFF Figure 37 SEA sine EY AMIA AA AA rin EY Do MAA NAS E A Eo JOG WHEEL 14 The JOG WHEEL 14 will temporarily bend the pitch if a track is in play mode Rotating the wheel in a clockwise direction will increase your track pitch and rotating the wheel in a counter clockwise direction will slow your track pitch The speed
43. sta KEY J Sox o 38 nono no ee He Is II Z Ir STEP ONE Be sure you are in continuous play mode and a track is playing Turn the FADE effect on By pressing holding down the SCRATCH FADE BUTTON 4 until it begins to flash as in figure 52 Figure 52 STEP TWO Select the FX MIX BUTTON 11 to activate the FX Mix Mode as in figure 53 Figure 54 Figure 55 r guess STEP THREE After you have activated FX Mix Mode select an effect In this example we will choose the FLANGER and TRANS Effects STEP FOUR To initiate the FX FADE Function tap the BOP ENTER BUTTON 20 At this point the effects will play out for the length of the FADE value When the effect has played out normal playback will resume from the point the effect ended You must be in continue mode for this effect to operate properly if the unit is in single play mode the track will cue when the effect has played out Figure 56 American DJ AUDIO e Pro Scratch 1 INSTRUCTION MANUAL PAGE 24 BASIC OPERATIONS FX MIX FX MIX BOP CONTROL This function allows you to engage either the COAST or SKID effects at any point of a track during normal playback The effect will play out according to its parameters and then resume normal playback The procedur
44. the sample stored in the Flash 3 bank The track will end in a brake effect and then immediately being to play you stored sample in Flash Bank 3 Figure 50 lt 4SEARCH gt STEP FOUR To initiate the FX Mix tap the BOP ENTER BUTTON 20 At this ae point you may continue the FX with the current track If you follow steps one and ag Y Sa four you will initiate the FX mix on the current track For example If you used the 8 brake effect for your effects mix following steps one and four will initiate a brake effect in current track and then continue with the track once the brake effect has ended You must be in continuos play mode for this effect to operate properly Figure 51 American DJe AUDIO e Pro Scratch 1 INSTRUCTION MANUAL PAGE 23 BASIC OPERATIONS FX MIX FX MIX FADE CONTROL This function works with the FLANGER ECHO and the TRANS PAN effects This function uses the time duration of the FADE effect This functions plays the selected effect FLANGER ECHO and or the TRANS PAN for the duration of the fade setting and then returns to normal play During this function the FADE effect will have no function other than the use of its time parameter the track will not fade out The procedure below list the steps to activate the FX Mix Fade Control In the following example we will you the FLANGER and the TRANS effects ELAPSED TOTAL REMAIN Pa
45. time 3 TOTAL REMAIN 56 This describes the time in the LCD 49 50 852 as the disc total remaining running time TIME BAR INDICATOR Details the time defined in the TIME METER 49 amp 50 as a visual bar icon As with the TIME METER 49 50 this bar is also dependent on the selected time function TOTAL REMAIN 56 REMAIN 56 OR ELAPSE 57 This bar will begin to flash when a track is ending regardless of which time functon you are in Use the flashing bar as a visual reminder that a track is ending Figure 35 17 FLIP FLOP This feature is kind of auto pilot When you are using two Pro Scratch 1 M players and an American DJ Q Deck mixer you can have one player begin playback when the other ends You can Flip Flop single tracks the entire disc or a combination of the two To FLIP FLOP single tracks 1 Connect your system as described in the set up section on page 4 2 Set your American DJ Q Deck mixer s crossfader to the center position 3 Set your two Pro Scratch 1TM to playback in single mode SINGLE 43 should be indicated in the LCD DISPLAY 1 7 To Flip Flop entire CDs Be sure your drives are both in continuous play mode make sure SINGLE MODE 43 does not appear in the LCD DISPLAY S 1 of both players Follow all directions for single track FLIP FLOP above When one player s disc ends the other player will immediately begin playback 4 Load your two Pro S
46. tion point triangular symbol is intended to alert the user to the presence of important operating and maintenance servicing instructions in the user manual accompanying the CD player NOTE This CD player uses a semiconductor laser It is recommended for use in a room at the following temperature 41 F 95 F 5 C 35 C CAUTION TO PREVENT ELECTRIC SHOCK DO NOT USE THIS POLARIZED PLUG WITH AN EXTENSION CORD RECEPTACLE OR OTHER OUTLET UNLESS THE BLADES CAN BE CAREFULLY INSERTED TO PREVENT BLADE EXPOSURE CAUTION USE OF CONTROLS OR ADJUSTMENTS OTHER THAN THOSE SPECIFIED HEREIN MAY RESULT IN HAZARDOUS RADIATION EXPOSURE THE COMPACT DISC PLAYER SHOULD NOT BE ADJUSTED OR REPAIRED BY ANYONE EXCEPT PROPERLY QUALIFIED SERVICE PERSONNEL NOTE This unit may cause interference to radio and television reception Line Voltage Selection e The desired voltage may be set with the VOLTAGE SELECTOR switch on the rear panel using a flat head screw driver e Do not force the VOLTAGE SELECTOR switch as this may cause damage e If the VOLTAGE SELECTOR switch does not move smoothly please contact a quali fied service technician VOLTAGE SELECTOR switch American DJe AUDIO e Pro Scratch 1 INSTRUCTION MANUAL PAGE 2 SAFETY INSTRUCTIONS Read Instructions All the safety and oper ating instructions should be read before the CD Player is operated Save Instructions The safety and operat
47. ur selected parameters Turning the wheel in a clockwise rotation will increase your parameters this will wither increase the volume or increase the pitch Turning the wheel in counter clockwise direction will decrease the parameters value either decreasing the volume or decreasing the pitch If you turn the HOLD BUTTON 2 in the previous step you would turn the hold function off to save your settings American DJe AUDIO e Pro Scratch 1 INSTRUCTION MANUAL PAGE 16 BASIC OPERATIONS CONT 13 Reverse Play Reverse play allows you to play a track loop or sample backwards This function is activated by pressing the REV PLAY BUTTON 26 as in figure 31 This function will react differently to different playback modes Reverse track disc play In this mode the unit will playback in reverse until the reverse function is turned off If the reverse function is not turned off the unit will continue to play the remainder of the disc in reverse mode until it reach the begging of the disc When the unit comes to the beginning it will automatically cue to the first track If the unit is paused in this mode it will continue to play in reverse when playback begins again O 4 Reverse loop play In this mode the loop will play in reverse once and turn off X If the reverse function is turned off at this point the loop will continue in regular play If the OUT BUTTON 18 is pressed during reverse loop playback mode playback will continue i
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