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Mercury users manual - Donovan`s Dodge Garage

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1. 40 10 Included SOMWARG m 42 10 1 200SB and 200SBi 3dfx Glide Drivers eeeeeeeesessess 42 10 1 1 2005B 2DUSBI Video Formats Lusia ie etat tna rh REM aA UR ra ERR RR ERR 42 10 1 2 TV Output CUNO asas oda tata oiim usan Das dtc vas bu 42 10 1 3 3dfx Glide 200SB 200SBi Professional Driver Files 42 10 2 Mercury 3dfx Glide Drivers Leeeeeeeeeeeeeeeeeeeeeee eene nnne 43 10 2 1 Mercury Video Timings siiis iini n ninh nnns 45 10 2 2 Mercury TV Output Capabilities sss 45 10 2 3 3dfx Glide Mercury Driver Files sese 45 10 3 Driver Software UUIIIGS iiica nia naisk saca ses phas MA NAAN RUN ta 7PE Mb bY E MM E 0 45 10 3 1 JGDETEC TIENE about ABA dU dad a aa 46 10 32 GMOJO ENE aaa aan dada Anda AA AA ated td dad 46 Heavy Metal and Operations Guide 3 Date 1 26 00 Heavy Metal Installation and Operations Guide 3 Quantum3D T03 DETECT EXE ee ee 47 10 3 4 MOJOEXE sma a AG PA AA AA AA AANO 47 1035 GWHA T EXE gaan AA AAP NAA AA AAO 48 1030 PASS FIT a NAG DAAN NAAN 48 10 3 7 POIW EXE 48 10 38 Q3DMTRR EXE eine 49 ULM c 50 10 4 1 How to get SIEGEL ea ee 50 10 4 2 Running wi
2. eeeesssss 30 8 2 1 Mercury Cap Card Header Connections cccccccccccccccccccccccsccssessseseseseseees 30 8 2 2 Mercury Internal SwapLock CADIING cccccccccccccccccccceccsceeeeseesseessessseseseess 31 8 2 3 Mercury External SwapLock Cabling cccccccccccccccsccccceccescescesesesesssssseseess 31 8 2 4 Configuring Multi channel Mercury Systems sssesesssssss 32 8 3 SwapLock Connections for the 200SB and 200SBi 33 8 4 SwapLock for Shared 200SB Channels eene 34 8 4 1 Shared 200SB 200SBi Channels sessi 34 8 42 200SB 200SBi Distributed Channels aee 36 8 5 Application Startup nn 37 8 6 Application ShutdOWn ern nn ni 37 8 7 SwapLocking Various Obsidian2 Graphics Systems 37 9 Using Obsidian2 Display Properties uuuuunnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnn 38 9 1 Confirming Device Enumeration 00077 nn 38 9 2 Using the Glide Toast iiie errechnet d aiu ick 39 9 3 Using the Adapter Information eeeeeeeeeeeeeeeeeeeeee nnne 39 9 4 Using the 3D TV Settings unennnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnn 40 9 5 Display Properties Settings for SwapLock
3. eese 22 56 Verifying System ODeFalloh u aaa ANAKAN SEE rauen SE CES 23 6 1 2D Output and Windows Operation uuuuuussssnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnn 23 6 1 1 Testing the Glide Drivers 0000000aaaanananananananananaaaaaananaaaanananaaaana 23 Heavy Metal and Operations Guide 2 Date 1 26 00 Heavy Metal Installation and Operations Guide Quantum3D 6 1 2 Running OpenGVS Realworld Benchmarks cccccccccccccccecceeceeeeeseseeseeeeees 23 6 1 8 Running the OpenGVS SDK Demos cccccccccccecececeeecceeeeeeeseceeseeeseeseeess 23 6 1 4 OpenGVS Demo Hapunan am AA 24 6 2 Network Operall0N JJ aaa rna ndum nu kr uu kk 25 7 Heavy Metal Device Numbers and PCI Detection Order 26 7 1 PCI Device Detection Order eeseieise annia nu kml tu uana Cu sEE EP MR KGAD ak A KAANAK 26 7 2 Graphics Device Enumeration 1 nnne nnn 26 7 3 Heavy Metal BX Device Enumera tion uuusnnnnssnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnn 26 7 4 Heavy Metal GX Device Enumeration ceeeeeeeeeeeeeeeenennn 27 7 5 Understanding the Device Number uusuuusnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnn 28 An e 30 8 1 Overview of SwapLOCk ness enu tiran aaa 30 8 2 SwapLock Cable Connectors for Mercury
4. eesssss 13 4 2 Confirm Installation of Expansion Cards enses 14 4 3 Confirm that the CPU and RAM is properly seated 16 4 4 Confirm that the cables are attached properly to the floppy CDROM and jc Rl 17 4 5 Confirm the Bill of Materials eeeeeeeeeeeeeeee nennen 17 ccrp 18 5 1 Installation of a single channel stand alone system 18 5 1 1 You will need the following items not supplied with the system 18 5 1 2 You will need the following from your Accessory Box ssssssss 18 5 1 8 Power Requirements na aanananananananananasananasasasanasasananaaaaaasaaaasasassana 18 5 1 4 Keyboard Mouse Monitor and Network Connectors uuuuuss 18 5 1 5 Secondary Display Device and Medusa Adapter Cable 19 5 1 6 Install the Mercury Swaplock Cable sss 21 5 2 Powering on a Single Channel Stand alone System 21 5 2 1 Type your question here and then click SearchConfirm that RAM and CPUs are COLO WM cT DEN 22 5 22 Loginto the SV SIC ue ett eni pne a dE CEP ERE 22 5 3 System Shutdown Procedures
5. It is not recomme nded to run this application on a single monitor system that uses a pass through cable since you will not be able to regain control over the monitor On a dual monitor configuration the Obsidian2 Display Properties can be used to regain control over the windows display 10 3 7 PCIRW EXE This program gives the same information as detect exe Na Command Prompt C Program Files G3D OBSIDIRH 2P WINNT pcirw PCI Config Space Utility subsysi subsysi bus slot venId v devid v a 6 08086 847198 a 1 5086 547191 a 7 Bx8086 847118 6 14 4908045 479955 6 16 Bx1611 Grebee 6 18 Bx80865 805995 6 26 Bx10705 8421175 1 4 681210 Gxeeb2 1 5 amp 121A uaa L Version 2 11 baseRddr BxE 766668 Ox E8666668 COO a Ca Ca Ca C Program Files G3D OBSIDIRH 2PNWINNT gt Heavy Metal and Operations Guide Date 1 26 00 description Intel Cor Host brid Intel Cor PEI toPCI ridge Intel Cor ISA bridge ADAPTEC SCSI bus controller DIGITRL E PCI toPCI bridae Intel Cor ethernet controller LEBDTEK R UGRH compatible display c 3DFX INTE video multimedia adapter SDFX INTE video multimedia adapter 48 Heavy Metal Installation and Operations Guide Quantum3D 10 3 8 Q3DMTRR EXE This program can be used to see the Memory Type Range Register MTRR addresses and masks Pentium Il and Pentium Ill processors have MTRRs which are used to set the caching mode of the memory ranges occupied by Quantum3D graphics
6. SCSI Small Computer System Interface An ANSI standard interface between the computer and peripheral controllers SCSI excels at handling large hard The original standard SCSI 1 is now obsolete and references to SCSI generally mean SCSI 2 Secondary Display Device Quantum3D Obsidian2 200Sbi and Mercury These devices are used as dedicated 3D graphics accelerators that are typically output to projection systems or large monitors Shared Channel Some PCs drive more that one visual channel The visual channels share the PCs resources PCI Bus Memory and CPU resources SID System ID A unique number that Identifies your PC Heavy Metal and Operations Guide 73 Date 1 26 00 Heavy Metal Installation and Operations Guide 3 Quantum3D SimGL A implementation of OpenGL specifically designed for use with full screen 3D applications that require realtime3D graphics Single Channel A channel is one frame buffer one monitor or one graphics accelerator You can also think of all three of these making up a single channel A single channel is one part of a multi channel system or can operate as a single channel system SLI Scan Line Interleaving Using 2 raster processors in parallel to process every other scan line in the frame buffer Using this technique enables the to perform the rasterization process with twice as much speed Many times this will double fill rate performance Stand Alone Not requiring another computer to o
7. 4 Windows NT 4 Pka 5 Kingston Carrier Manual 6 Intel L440GX Manual Intel L440GX CD 7 Materials Checklist QA Confidence Report Heavy Metal and Operations Guide 11 Date 1 26 00 Heavy Metal Installation and Operations Quantum3D 3 10 Heavy Metal BX Contents 1 Medusa Cable Swap Lock Cable 2 Internal Swap Lock 6 Internal Swap Lock 2 Material Checklist QA Confidence Rpt Power Cable 3 Obsidian 2 Manual Obsidian CD 4 Windows NT 4 Pkg 5 Super Micro SCSI Manual 6 2D Video Card CD Manual ATI Rage PRO e 7 Kingston Carrier Manual Keys 8 Super Micro Manual Heavy Metal and Operations Guide 12 Date 1 26 00 Heavy Metal Installation and Operations 3 Quantum3D 4 First Time Inspection Ensure the system is on a flat surface Use a screwdriver to remove the screws that secure the lid to the system chassis The Motherboard Layout and Lithium Battery Warning Label are located on the underside of the lid Figure 4 1 Location of the lid screws on Heavy Metal systems 4 1 Confirm Components are Seated Properly Look for loose cables hardware expansion cards unsecured or loose in their slots and floating nuts and bolts inside the system Heavy Metal and Operations Guide 13 Date 1 26 00 Heavy Metal Installation and Operations Quantum3D ISA Bus Slot SCSI Cable PCI Bus Slots Drive Bay Power Supply Figure 4 2 The picture above is a Heavy Metal GX system without an
8. configuration of a 3 Channel Mercury System Heavy Metal and Operations Guide 32 Date 1 26 00 Heavy Metal Installation and Operations Quantum3D 8 3 SwapLock Connections for the 200SB and 200SBi A single channel Heavy Metal BX with 200SBi does not require any internal or external cabling When connecting more than one 200SBi accelerator you use 2 10 Pin headers The SwapLock Input header is labeled J23A and the SwapLock Output Header is labeled J23B as shown below F TORSTEN 5 d gt When cabling for SwapLock J23A input and J23B output are connected from device 0 to device n to form a ring If the accelerators are located within the same computer chassis you use ribbon cables to connect the accelerators If the accelerators are in other PCs you must use the external SwapLock bracket as well as 9 Pin cables as shown below Heavy Metal and Operations Guide 33 Date 1 26 00 Heavy Metal Installation and Operations 3 Quantum3D The picture below shows the external view of the Swaplock Bracket and on the left and the 9 Pin cables installed on the right The male and female 9 Pin cable connector are connected to J23A and J23B on the 200SBi respectively They may be connected to a single 200SB or incorporated into a larger SwapLock ring as discussed below Connect to J23A Input hie Connect to J23B Su 9 Pin Swap Lock Cable qu NOTE When connecting ribbon cables to the SwapL
9. glTexCoord1f glVertex3iv glTexCoord1 fv glVertex3s glTexCoord1i glVertex3sv giTexCoordliv glVertex4d glTexCoord1s glVertex4dv glTexCoord1sv glVertex4f glTexCoord2d glVertex4fv Heavy Metal and Operations Guide Date 1 26 00 giTexImage2D glTexParameterf glTexParameterfv 3 Quantum3D glNormal3s glTexCoord2dv glVertex4i glNormal3sv glTexCoord2f glVertex4iv glOrtho glTexCoord2fv glVertex4s glPixelStoref glTexCoord2i glVertex4sv glPixelStorei glTexCoord2iv glViewport glPointSize glTexCoord2s wglChoosePixelFormat glPolygonMode glTexCoord2sv wglCopyContext glPopAttrib glTexCoord3d wglCreateContext glPopMatrix glTexCoord3dv wglCreateLayerContext glPushAttrib glTexCoord3f wglDeleteContext glPushMatrix glTexCoord3fv wglDescribeLayerPlane glRasterPos2d glTexCoord3i wglDescribePixelFormat glRasterPos2dv glTexCoord3iv wglGetCurrentContext glRasterPos2f glTexCoord3s wglGetCurrentDC glRasterPos2fv glTexCoord3sv wglGetDefaultProcAddress glRasterPos2i glTexCoord4d wglGetLayerPaletteEntries glRasterPos2iv glTexCoord4dv wglGetPixelFormat glRasterPos2s glTexCoord4f wglGetProcAddress glRasterPos2sv glTexCoord4fv wglMakeCurrent glRasterPos3d glTexCoord4i wglRealizeLayerPalette glRasterPos3dv glTexCoord4iv wglSetLayerPaletteEntries glRasterPos3f glTexCoord4s wglSetPixelFormat glRasterPos3fv glTexCoord4sv wglShareLists glRasterPos3i glTexEnvf wglSwapBuffers glRasterPos3iv glTexEnvfv wglSwapLayerBuffers glRasterPos3s glTexEnvi wglUseFontBitmapsA glRast
10. Operations Guide Date 1 26 00 glIndexf glindextv gllndexi gllndexiv gllndexs glindexsv glindexub glindexubv gllnitNames glinterleavedArrays glLineStipple giLoadName glLogicOp glMapid giMap2d giMapGrid1d glMapGrid2f glNormalPointer glPassThrough glPixelMapfv glPixelMapuiv glPixelMapusv glPixelTransferf glPixelTransferi glPixelZoom glPolygonOffset glPolygonStipple glPopClientAttrib glPopName glPrioritizeTextures glPushClientAttrib glPushName glSelectBuffer glTexCoordPointer glTexSublmage1D glVertexPointer wglCopyContext wglDescribeLayerPlane wglGetDefaultProcAddress wglGetLayerPaletteEntries wglRealizeLayerPalette wglSetLayerPaletteEntries wglShareLists wglUseFontBitmapsW wglUseFontOutlinesA wglUseFontOutline 77 Heavy Metal Installation and Operations Guide 3 Quantum3D Heavy Metal and Operations Guide Date 1 26 00 78
11. PCI bus Figure 7 3 The two possible configurations for using multiple 200SBi in a Heavy Metal GX system Both avoid cabling interference of the Swaplock header connectors and the CPU 7 5 Understanding the Device Number When working with multiple 200SBi install in a single Heavy Metal system the Obsidian2 Display Properties Sheet will assign a device number to each 200SBi detected by the drivers These device numbers correspond to the order in which the PCI bus detected the devices The device number determines which the order in which the graphics devices are used by an application Typically each 200SBi is used to display to a single display device such as a monitor or projector If there is more than one 200SB device then the device number or device priority number is displayed in the Obsidian2 Display Properties Sheet The device number is denoted by square brackets This number also corresponds to the order in which the device was enumerated on the PCI bus The picture below represents a system with 3 200SBi installed in PCI slots 0 2 or 1 3 Background ScreenSaver Appearance Web Monitor Selection Plus Ay bsidiane2 Settings Adapter Selection Y 0 Obsidian 20056 5440 TV 1 Obsidian2 2005B1 8440 TV 2 Obsidian2 2005Bi 8440 Ty Device io 0 Sue 200SBi 8440 TV Priority Number Heavy Metal and Operations Guide 28 Date 1 26 00 Heavy Metal Installation and Operations 3 Quantum3D An applicati
12. Support is available for products registered in the Quantum3D Partners Plan Registered partners receive a personal experienced single point of contact in technical support Access to advanced releases of hardware and software enable you to be prepared for future products For more information about Quantum3D Partner plans contact info quantum3d com Heavy Metal and Operations Guide Date 1 26 00 Heavy Metal Installation and Operations Guide 3 Quantum3D 16 Supplement Materials 16 1 Glossary The glossary on the following page covers terms used in this document Heavy Metal and Operations Guide Date 1 26 00 69 Heavy Metal Installation and Operations Guide 3 Quantum3D Glossary A AGP Accelerated Graphics A high bandwidth 32 bit PC bus that provides up to 528 MBytes sec to a graphics controller yielding the bandwidth necessary for texturing directly from system memory A G P uses memory local to the graphics controller and system memory for graphics data storage Aliasing Visual artifacts created by computer graphics that are the result of sampling discrete mathematical values These artifacts result in flashing flickering jaggies and other distracting visual effects Anti Aliasing The act of removing aliasing B Bilinear Blending The most basic of anti aliasing techniques for rendering textured objects bilinear blending removes the hard edge of point sampling by linearly interpolating between adjacent t
13. accelerators MTRRs are set by Glide on all processors on which the current affinity mask of the thread that calls the Glide function grGlidelnit Intel requires that the MTRRs be set identically on all processors This means that the mask must be set to include all processors Wa Command Prompt C Program Fi less 3D OBSIDIAN 2PSWINNT gt q3dmtrr Quantum3SD MTRR Utility Version 1 61 POOR SPR number Hi Lo 0400000098 6x 66800006 axEaaaasaa BxFEB66HO1 asFFSaaSa 6 66000008 10 205 6x 66600008 6x 66600008 6x 66600008 6 66600008 6466600008 Ba adaaaaaag 6x 66600008 6x adaaaaaa 6x 86860008 6x 66600008 An AAAHHH 6466600008 6266666000 as 66600008 Interpreted MT TR ub PhysBase PhusHask a a aaaaaa 1 a xarEaaa aasFFFSaa 2 e es 3 Free 4 Free 5 Free 6 Free 7 Free Processor number 1 6x 66800006 AEOS BxFE666HO1 BxFF8H68HO An 66000008 6x 66800008 6x 66600008 6x 66bo0008 aaaaaaa 6466600008 6x 66800008 6x 66600008 6x aadaaaaaag 6466600008 6466600008 6 66660008 Interpreted MTTR ub Ph 0258 PhysMask 6688 asFEaaaa Ds O EODD BxFFFS6o 8 1 2 Pree 3 Free 4 Free 5 Free 6 Free ta Free C Program Files 3D 0BSIDIAN 2PSWINNT gt Heavy Metal and Operations Guide Date 1 26 00 Heavy Metal Installation and Operations Guide Quantum3D 10 4 10 4 1 10 4 2 10 4 3 10 4 4 SimGL How to get SimGL SimGL is supplied with Quantum3D 200SB 200SBi and Mercury drive
14. device select device Click the Override Application Settings Check Box SwapLock Enable and select the Slave Radio Button Choose the same display resolution and frequency of the master and click the Apply Button NOTE If all display frequencies and resolution are not the same you may have unsatisfactory results Heavy Metal and Operations Guide 40 Date 1 26 00 Heavy Metal Installation and Operations Quantum3D 4 Testing The SwapLock Configuration The basic fly demonstration within OpenGVS SDK demos is adapted to support mutiple channels within a single system Build gem gv demos fly basic demos and edit msf bat to reflect a m 4 switch where 4 is the maximum number of accelerators in your systems This can then be executed on the system designated with the Master 200SB and then on all the remaining systems All channels should display and be SwapLock ed If the Master system is closed before the slaves then the slave fly applications will hang and must be terminated with End Process from the Task Manager Heavy Metal and Operations Guide Date 1 26 00 41 Heavy Metal Installation and Operations 3 Quantum3D 10 Included Software 10 1 200SB and 200SBi 3dfx Glide Drivers 3dfx Glide drivers are supported on all systems that use the 200SB and 200SBi graphics Glide is a 2D Screen space API that is extremely efficient on Quantum3D hardware 3D transformations and lighting are performed by the CPU and 2D screen space s
15. in normal model locations as specified by the model The default value for this environment variable is 10 5 5 GV ENV SPLASH If set to O this will disable the OpenGVS splash window 10 5 6 GV ENV FBF RESOLUTION Used to set the resolution of the Frame Buffer to the desired valid resolution For example set GV ENV FBF RESOLUTION 640x480 10 5 7 GV ENV FBF UNIT If there is more than one frame buffer in a system use only the one specified in the variable For example if you have 2 accelerators installed and GV ENV FBF UNIT is set to 1 then you will use the second device detected on the PCI Bus If you set to O then you will use the first which is default 10 5 8 GV ENV SGL SSE IF set to O the drivers will disable Pentium III SSE optimizations 10 5 9 FX GLIDE NO SPLASH If set to O the drivers will not display the 3dfx logo on initialization 10 5 10 FX GLIDE SHAMELESS PLUG If set to 1 the drivers will enable the Quantum3D Shameless plug 10 5 11 FX GLIDE SWAPINTERVAL If set to a integer value the driver function call to grBufferSwap will be called only between FX GLIDE SWAPINTERVAL vertical retrace intervals 10 5 12 SST INITDEBUG Set to O the drivers will not produce any debug text Set to 3 or more will result in verbose information 10 5 13 SST INITDEBUG FILE Specify the name of the file that will contain the driver debug text 10 6 OpenGVS Realworld Benchmarks The purpose of the benchmarks is
16. is a picture of properly connected Floppy CDROM and Disk Drive cables 4 5 Confirm the Bill of Materials The BOM controls the configuration of your system It is the specification of individual components in the system To ensure that your system is configured properly you need to compare the BOM with your system While the system is still open confirm the following components match the BOM e PCI AGP and ISA cards e CPU Type and Clock Speed e Amount and Type of RAM e Hard Disk Size and Type Heavy Metal and Operations Guide 17 Date 1 26 00 Heavy Metal Installation and Operations 3 Quantum3D 5 Installation 5 1 Installation of a single channel stand alone system 5 1 1 You will need the following items not supplied with the system 1 Multisync monitor capable of at least 1024x768 60 Hz operation for the 3D Display Projection systems HMDs and large screen monitors are also commonly used as 3D display devices If you have specific questions about compatibility please contact Quantum3D Technical Support 1 Multisync monitor capable of at least 1024x768 60 Hz operation for the primary Windows Display You may wish to have a high resolution display if you are using any software that utilizes a GUI for its operation 2 15 Pin Video Monitor Cables Transducers are highly recommended 1 CAT5 Network Cable and Operating network connection 5 1 2 You will need the following from your Accessory Box 25 Pi
17. of diagnostic utilities are installed under the following folder C Program Files Q3D Obsidian 2P WinNT This section describes the software utilities for the Obsidian2 Heavy Metal and Operations Guide 45 Date 1 26 00 Heavy Metal Installation and Operations Guide Quantum3D 10 3 1 GDETECT EXE This utility runs from Windows and lists the PCI and AGP devices in the computer and what memory resources are used by each device amp GDetect Bus Slot Vendor Device Address L Ka Description 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x01 0x01 0x00 0x01 0x07 Ox0E 0x10 0x12 0x14 0x04 0x05 Ox8086 Ox8086 Ox8086 0x9004S Ox1011 Ox80865 Ox107DS Ox121A Ox121A 10 3 2 GMOJO EXE Ox7190 Ox7191 Ox7110 Ox78955 Ox0022 Ox00095 Ox21175 Ox0002 Ox0002 OxEC000008 Ox00000000 Ox00000000 Ox0000E401 Ox00000000 OxF14FF008 OxF8000000 OxE7000008 OxE8000008 Intel Cor Host bridge Intel Cor PCI toPCI bridge Intel Cor ISA bridge ADAPTEC SCSI bus controller DIGITAL E PCI toPCI bridge Intel Cor ethernet controller LEADTEK R VGA compatible display ca 3DFX INTE video multimedia adapter 3DFX INTE video multimedia adapter Close Print This utility runs from Windows and displays the Obsidian2 acceleraor a Graphical Mojo for Obsidian R 2 Obsidian2 200SBi 8440 Tv Adapter Series Professional Driver Series Professional Scanline Interleaved Yes Bus Connection PCI Bus 1 Slot 4 Tv Output Ca
18. or Solving Problem sections If a processor fails a test then the processor may be defective not seated properly or the motherboard BIOS may be corrupt You will need to seat the CPU properly after powering down the system and then flash the motherboard BIOS and with the latest BIOS revision 11 1 5 Boot device not found This could be the result of a device failure power connection device cabling or improper BIOS settings Confirm that your disk drive is locked in place with the key If the disk drive LED is displaying a solid number then it is locked in place properly If the disk drive displays a U then you Heavy Metal and Operations Guide 55 Date 1 26 00 Heavy Metal Installation and Operations Guide Quantum3D 11 1 6 11 2 1 11 2 2 11 2 3 11 2 4 must power off the system place the key in the drive and lock it shut When the disk drive is locked you should not be able to remove it from the bay Confirm that the device is found by the BIOS by checking the peripheral settings The BIOS should find IDE CDROM Floppy Drive and Hard Disk drives The BIOS should also specify device boot order Removable drives are tested for a bootable file system first then the hard disk If the BIOS does not find a device it may not have the ribbon cable or power cable connected properly Where to find additional information Additional information may be found in the motherboard documentation FAQs on the web or through Quant
19. successfully Close all windows and use the Task Manager to kill any stray applications that are using Glide or any rundll processes Where to Find Additional Information Additional trouble shooting information can be found with the supplemental FAQ documents or at the Quantum3D web site Heavy Metal and Operations Guide 57 Date 1 26 00 Heavy Metal Installation and Operations Guide 3 Quantum3D Heavy Metal and Operations Guide Date 1 26 00 58 Heavy Metal Installation and Operations Guide Quantum3D 12 Recovering Your System In the event that you have a software configuration issue or failed hard disk you may need to restore the original hard disk image To do this you will use a bootable CDROM that is supplied by Quantum3D This process will destroy all contents of the disk as well as assign a new System ID You should backup all user data on the C Drive since you will restore the image onto this drive Restart the system enter the BIOS and confirm that the boot checks the CDROM drive before the hard disk change if necessary Place the Recovery CDROM in the drive and Save and or Exit the BIOS to continue booting The system will boot to a stripped down version of Windows 95 Partition Quest Restore Image will enable you to recover your system to a base configuration To recover perform the following steps 1 Click on the Restore Image Button 2 Click the Browse Button 3 Choose the PQI file for your lice
20. to First Bios PCI bus Slot Bauer Detection Order iiti ev A irst to Last SEHOTITETETETTE T COCOS Figure 7 1 Above shows the device detection order for aem Metal BX systems Heavy Metal and Operations Guide 26 Date 1 26 00 Heavy Metal Installation and Operations Quantum3D 7 4 Heavy Metal GX Device Enumeration The Heavy Metal GX motherboard has a set PCI bus device detection order that cannot be changed PCI Slot 0 and 1 are on the primary 66Mhz PCI bus PCI Slots 2 thru 5 are on the secondary PCI bus that runs at a 33Mhz clock rate The L440GX achieves better performance since required application bandwidth can be split across the two PCI buses 200SBi graphics subsystems should be installed in slots 0 3 respectively Mercury Graphics Subsystems utilize 4 PCI slots these devices should be installed in slots 0 3 Primary NETT PCI bus s CELA x bo ng ZXEBEX AK SOI sail Secondary j IEEE OT PCI bus m RES a e ja PC Slot 3 ET RS i F AC PCI Slot 4 co a En io pi gt S j nm oa B PCI Slot od Figure 7 2 The picture above shows the device detection order for Heavy Metal GX systems Heavy Metal and Operations Guide 27 Date 1 26 00 Heavy Metal Installation and Operations Quantum3D maa ee Primary as Primary PCI bus PCI bus Secondary Secondary I PCI bus TV esr PCI bus saa y A x ie mt 200SBi on Both PCI buses 200SBi on a single
21. to help users evaluate 3D products that are being considered for realtime roles such as visual simulation and Heavy Metal and Operations Guide 53 Date 1 26 00 Heavy Metal Installation and Operations Guide 3 Quantum3D training applications The performance test suite was unique when it was introduced because it allowed users to compare UNIX 3D graphics workstations to 3D hardware solutions on the PC This was possible because the benchmark application software was written using OpenGVS a highly portable realtime scene management API for 3D developers The benchmarks remain unique because they support all the leading rendering APIs OpenGL Microsoft Direct3D and 3Dfx Glide2 and now Glide3 OpenGVS Realworld Benchmarks com pre installed on heavy Metal Systems For more information about RWB please see e StartMenu Programs OpenGVS RWB 2 3 Frequently Asked Questions e StartMenu Programs OpenGVS RWB 2 3 Overview Document e StartMenu Programs OpenGVS RWB 2 3 Readme Heavy Metal and Operations Guide Date 1 26 00 54 Heavy Metal Installation and Operations Guide 3 Quantum3D 11 Trouble Shooting 11 1 Power on issues The following problems can occur during startup of the system If you experience any of these problems follow the defined procedures to diagnose and fix the problem The primary resource for the problems below is the motherboard documentation However Quantum3D Technical Support the Quantum3D website and compo
22. 23B is located closest to the CPU and is labeled with a 1 Heavy Metal and Operations Guide 30 Date 1 26 00 Heavy Metal Installation and Operations Quantum3D 8 2 2 Mercury Internal SwapLock Cabling For single channel operation Heavy Metal GX must have a SwapLock cable installed This can be done using an internal loopback ribbon cable as shown below Damage may occur if these are not properly connected Align the red stripe on the cable with both Swap Lock Pin 1 s on the Brick Cap Card 8 2 3 Mercury External SwapLock Cabling For single channel operation and for easy integration into a Multi channel system Heavy Metal GX can be cabled to use external 9 pin cables To do this the J23A and J23B are connected to the male and female connectors as shown in the pictures below ft sh N ELE Heavy Metal and Operations Guide 31 Date 1 26 00 Heavy Metal Installation and Operations 3 Quantum3D To use a GX Mercury cabled for external SwapLock as a stand alone channel you must install the SwapLock cable as shown below 8 2 4 Configuring Multi channel Mercury Systems The single channel Heavy Metal Mercury channels described above can be SwapLocked together using the External Swaplock 9 Pin Cables In this case you must also use the Obsidian2 Display Properties to control SwapLock Only one channel must have the SwapLock master bubble turned on All others must be slaves Below is a picture of the proper
23. 8 Swaplock 8 1 Overview of SwapLock The SwapLock feature synchronizes the low level 3dfx Glide function grBufferSwap vertical retrace across multiple 200SB or Mercury systems This eliminates artifacts associated with lack of hardware vertical retrace syncronization SwapLock syncronizes the buffer swap operation associated with double and triple buffered graphics systems such as the 200SB 200SBi and Mercury One channel Obsidian2 Secondary Display Device is designated as Master and initiates the synchronization signals This can be done using the Obsidian2 Display Properties The master is always Device 0 in Display Properties and there is never more than one master in a SwapLock ring Synchronization signals are carried from the Master card to Slave cards via cables Both internal ribbon cables and external 9 Pin male to female cables can be used These cables are specifically manufactured for Quantum3D systems The Master and Slave devices are connected in a ring so that each slave in turn passes on the synchronization signals to those downstream until finally the signals are once again connected back to the Master 8 2 SwapLock Cable Connectors for Mercury 8 2 1 Mercury Cap Card Header Connections There are 2 10 Pin headers located on the device that are used for SwapLock Mercury SwapLock headers are labeled identical to the 200SB and 200SBi J23A is the input and J23B is the output The output connector J
24. EXE Dd Pire Mojo for Uoodoo 2 Version 2 61 Physical Base Address PCI Device Number Vendor ID Device ID ard ID FBI Revision FBI Mem nora FBI Power n Sense PowerOn FBI DAC Output olor Format nterleaved TMU Revision Hunbgr Mies m o C Program BLN Puky eat 2PSWINNT mojo description Intel Cor Host bridge Intel Cor Ten pegs bridge Intel Cor ISA br CE KZ bas Paa olies L E PCI toPCI bridge Cor piga controller K_R UGA compatible display c NTE video multimedia adapter NTE video multimedia adapter ascaaaaa Oxe7 0000685 Bx24 6x121a Bx2 6x13 4 HB Bucada PP Ong irtyal Base Address Ph usical Base Address PCI Device Number Vendor ID Device ID Board ID FBI Revision FBI Memor FBI PowerOn Sense TMU PowerOn Sense FBI DAC Output Color Format Scan Line Interleaved evision Dunbar ponos THU 1 RAM Heavy Metal and Operations Guide Date 1 26 00 C Program Files 3D OBSIDIAN ZPNWINNT gt 8x 1266696 L1 d pa Bx121a a 47 Heavy Metal Installation and Operations Guide 3 Quantum3D 10 3 5 GWHAT EXE This program prints the version information for the files specified on the command line ommand Prompt D D LHH Ng es fxPCI for bigla NT x2Udodo02 inf tHenders Revision teVoodoo2 InitCode 5Revision 5 C Program Files GSD OBSIDIRH ZPNWINNT gt 10 3 6 PASS EXE This program enables pass through
25. Heavy Metal and Operations Guide 72 Date 1 26 00 Quantum3D Heavy Metal Installation and Operations Guide OpenGL A general purpose 3D rendering API used for Animation CAD Film and Video P PCI Peripheral Component Interface the 32 bit bus architecture 64 bit with multiplexing developed by DEC IBM and Intel for Pentium class PCs The PCI bus provides a high bandwidth data channel between system board components such as the CPU and devices such as video adaptors Audio boards NICs and secondary display devices PERR Parity Error Pixel A pixel is one unit of an image or one unit of the frame buffer that represents a single display color Point Sampling Texels always have the exact same color as the texture that they were mapped from For example if you are zoomed in very close to a texture mapped polygon that has two texels mapped that are red and white you will see a sharp line or hard edge between the two texels POST Power On Self Test The POST is first process when starting a Quantum3D system The POST is in NVRAM so does not require that you have operating media POST Requires and active Motherboard CPU Memory Keyboard Mouse and that they are operating correctly Primary Display Device The primary video accelerator card and the computer display used to interface with the Operating System and application software On a Quantum3D system this is typically AGP Video accelerator and monitor Q R S
26. Operations Guide 66 Date 1 26 00 Heavy Metal Installation and Operations Guide 3 Quantum3D Heavy Metal and Operations Guide Date 1 26 00 67 Heavy Metal Installation and Operations Guide 3 Quantum3D 15 Technical Support Free telephone email and online support are provided for Heavy Metal systems during the warranty period In addition to helping with trouble shooting and diagnosing defective parts technical support is prepared to help you with questions about the operation of Quantum3D products When you contact technical support Quantum3D might need some background information about the product that you are calling about Please have the following available to aid our technical support process Your Mailing Address and telephone number The name of the product that you are contacting technical support about A summary of the question or a description of the problem and if necessary a method of reproducing the problem Software used on the system and software added to the system after purchase Cards added after the original purchase of the system Technical Support is available from 8 00 5 00PST Call 408 361 9998 to reach a technical support staff member Email support is available if you email to mailto support quantum3d com or in Europe at mailto eurosupport quantum3d com Quantum3D has online technical support resources including FAQs White Papers and Downloads at http www quantum3d com Priority Technical
27. QuANTUM3D Heavy Metal User Guide System Operation Manual for Quantum3D Heavy Metal Visual Computing Systems Release 1 0 January 20 2000 Part Number 700 1000 01 Quantum3D Inc 6810 Santa Teresa Blvd San Jose CA 95119 Telephone 408 361 9999 Facsimile 408 361 9980 Technical Support 408 361 9998 http www quantum3d com Quantum3D Inc All rights reserved All trademarks are property of their respective owners Heavy Metal Installation and Operations Guide 3 Quantum3D Table of Contents Table LOL NAA 2 JF AA 7 2 Quantum3D Visual Computing Systems eese 8 3 Unpacking Your Quantum3D System 000 umana 9 3 1 Inspect the Shipment u a 9 3 2 Check the Tip and Tell uisssssacsusseunennuunn nenn anna aan 9 3 3 Check the ShockWatch na ido edidic Cor dido d due lr n n ee 10 3 4 Open the DON u a 10 3 5 Remove the Accessory BOK sanam 10 3 6 Remove the computer system sess 10 3 7 Open the smaller Accessory Box uunsussunnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnn 11 3 8 Locate the packing list and confirm contents 11 3 9 Heavy Metal GX Contents aa AIAI 11 3 10 Heavy Metal BX Contents nu 12 4 First Time INSPEENON an 13 4 1 Confirm Components are Seated Properly
28. REREKAI R EREE KREE REEERE KERER 65 13 112 High Speed Seal as ee as 65 14 Warranty LGA AABANG 66 14 1 General Warranty Information uusuussnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnn 66 142 Warranty Set VICB LAAN 66 14 3 Quantum3D Extended Warranty Coverage eeeeeeeeeeeee 66 14 4 Quantum3D Express Warranty Coverage esee 66 15 Technical SUDDOFEisesessasunn kxd h ka atia aa Iso iEn Ea RES CE FER EEEXE FILE MEE KNINA 68 16 Supplement Malerlals iiiiiu ciae rainua ens sat ka ka FR tua uS aA DAN AnG NAA 69 Eco 69 Heavy Metal and Operations Guide 5 Date 1 26 00 Heavy Metal Installation and Operations Guide Quantum3D 16 2 Functions Defined by SimGL 2 mm 16 3 SimGL Function Stubs Heavy Metal and Operations Guide Date 1 26 00 Heavy Metal Installation and Operations Guide 3 Quantum3D 1 Legal Stuff MISCELLANEOUS This Agreement represents the complete agreement concerning this license and may be amended only by a writing executed by both parties If any provision of this Agreement is held to be unenforceable such provision shall be reformed only to the extent necessary to make it enforceable This Agreement shall be governed by California U S A law except for conflict of law provisions The application of the United Nations Convention on Contracts for the Internatio
29. SimGL and also use GLU Developing an Application with SimGL Developers must have access to the SimGL SDK This SDK can be delivered as part of the OpenGVS SDK or as a standalone SimGL SDK Either SDK can be obtained from a Quantum3D sales representative OpenGL applications must be linked against SimGL This enables the application to run in an OpenGL or SimGL runtime environment It is possible to use OpenGL and SimGL simultaneously in the application if the application loads either the OpenGL DLL or SimGL DLL OpenGL Functions available in SimGL Some functions in SimGL offer only a partial implementation of the OpenGL functionality Many functions are defined only as stubs and issue a warning message the first time they are called For a complete for a complete up to date list of these functions see the appendices of the SimGL document q3dsimgl txt that is supplied with the SimGL SDK 10 4 10 SimGL Extension Functions SimGL implements certain extensions that enable users to take advantage of unique features of Quantum3D Obsidian and Obsidian2 hardware Extensions are also available for multi channel support This enables the development of PC systems that utilize more than one graphics accelerator per system Other extensions are available to perform extremely efficient clipping and lighting Other SimGL hint functions are available to avoid certain limitations of the range of texture coordinates on polygon vertices 10 4 11 Conclusio
30. URL http www quantum3d com To Date Product URL http www quantum3d com product pages 200sbi html To Date FAQ URL http www quantum3d com support 200SBi html Voodoo3 Ventana3 and Voodoo3 Accelerators are the fastest accelerators offered by Quantum3D as a Primary Display Device These devices are fast enough to perform many realtime 3D functions without the need for a secondary display device Manufacturer URL http www quantum3d com To Date Product URL http www quantum3d com product 20pages voodoo3 html To Date Product FAQ http www 3dfx com view asp IOID 102 To Date Product Drivers URL http www 3dfx com view asp PAGE nusV3drivers 13 3 2 Heavy Metal GX Realtime 3D Graphics Subsystems 13 4 Quantum3D Mercury Quantum3D s Mercury is a Voodoo2 based accelerator using SLI and 4 200SBi accelerators combined to provide full scene hardware anti aliasing with higher image quality than 2x2 sub pixel anti aliasing Mercury is only delivered on Heavy Metal GX systems Multi channel Mercury systems always use a single Heavy Metal GX Mercury for each 3D channel Manufacturer URL http www quantum3d com To Date Product URL http www quantum3d com product pages mercury html To Date FAQ URL http www quantum3d com support Hm gx html Storage Options Quantum Viking Il 4 5 9 1 SCSI The Viking Il uses a SCSI interface It come with either a 4 5 or 9 1 GB formatted capacity These disks are typically used b
31. Warranty Service you must contact Quantum3D Technical Support at 408 361 9998 If technical support staff determine that a Quantum3D product is defective a Return Merchandize Authorization RMA number will be issued A replacement product will be sent to you within 10 business days after Quantum3D Inc receives the defective part Quantum3D will replace using the same part or a compatible part of equal capability and performance Quantum3D is not liable for delays due to the availability of replacement parts Advance replacement RMA can be done at the purchasers expense PO or Credit Card Quantum3D reserves the right to charge purchaser for replacement parts or return the product at purchaser expense if it is determined that the product is not defective in workmanship Quantum3D Extended Warranty Coverage Extended warranty coverage can be purchased for 1096 of the MRSP per additional year if ordered within 90 days of purchase date Quantum3D Express Warranty Coverage Quantum3D Express Warranty Coverage covers advance replacement shipping Quantum3D will priority ship next business day replacement product when given a valid Federal Express DHL or UPS tracking number of the part being returned Extended Express warranty coverage can be purchased for 596 of the MRSP per additional year if ordered within 30 days of purchase date Express is free for those products registered and purchased in the Quantum3D Partners plan Heavy Metal and
32. and Tearing on the 3D Device sss 57 11 3 4 Glide Testis Not Active Lauri ease aha aaa 57 11 3 5 Mutual Exclusion EVP OV 22a Benin dada dana Mapa aba 57 11 3 6 Where to Find Additional Information esses 57 12 Recovering Your System naeh 59 13 System OpPllONS M 60 13 1 MORNE DO at iua esc icri dna iik R KAKA AKA GAGANA 60 13 1 1 Heavy Metal BX Motherboard Make and Model sss 60 13 1 2 Heavy Metal GX Motherboard Make and Model sss 60 13 2 Primary Video Oplions ca AA 60 13 2 1 Heavy Metal BX Primary Video Options sse 60 13 2 2 Heavy Metal GX Primary Video Options sse 61 13 3 Realtime 3D Graphics Options naa renn nana tthu uana thea ansnS sa EE n KAKANAN KA ANNA GAN 61 13 3 1 Heavy Metal BX Realtime 3D Graphics Subsystems 61 13 3 2 Heavy Metal GX Realtime 3D Graphics Subsystems 62 DER CEDCICRDCIeQIg M 62 13 5 GD ODO ccc 63 13 6 Audio OPTIONS P m 63 13 7 Operating Systems cussssununscnncnnnasunnnenunnnann anna 64 138 CPU ODNONS wie u 64 13 9 Network Opti 64 13 10 Memory Options 64 13 11 VO ODIIOTIS Lue nn 65 134 Ll Quantum3 D GER eeii ieira anaE R
33. at resulted in a teamed effort of to form the product SimGL What is OpenGL An excerpt from http www OpenGL org defines OpenGL states OpenGL fosters innovation and speeds application development by incorporating a broad set of rendering texture mapping special effects and other powerful visualization functions Developers can leverage the power of OpenGL across all popular desktop and workstation platforms ensuring wide application deployment Although this is not a complete technical description of OpenGL this is a good starting point for comparison With this said it can be assumed that the OpenGL API in general is not specifically designed for the development of realtime 3D applications Rather OpenGL is primarily a robust mechanism for programming any 3D graphics application which would include CAD CAM games realtime 3D and more Developers using OpenGL to develop a realtime 3D application must be very cautious not to use OpenGL functionality that may have an adverse affect on realtime performance on the target platform Calling the wrong function can result in an intense amount of CPU or graphics computation that will likely severely impact an application s performance A generic OpenGL compliant driver does not alone guarantee realtime performance in fact it could imply otherwise What is SimGL SimGL is an API that uses the same calling conventions as OpenGL The function calls for SimGL are identical to OpenGL includ
34. avy Metal systems can be ordered with a number of configurable hardware options These options are outlined below The latest drivers for these hardware options can be found on manufacturers websites Drivers qualified by Quantum3D can be found on the Quantum3D systems drivers web site at http www quantum3d com support Sysdrivers Device_drivers html 13 1 13 1 1 13 1 2 13 2 13 2 1 Motherboards Motherboards for the Quantum3D Heavy Metal Family are the latest high performance motherboards based on the Intel 440BX and 440GX chipsets Heavy Metal BX Motherboard Make and Model SuperMicro P6DBS Specifications and Documentation See motherboard documentations supplied with the system Motherboard Manufacturer Web Site Home Page http www supermicro com To date motherboard documents web page http www supermicro com PRODUCT MotherBoards 440BX p6db s htm Heavy Metal GX Motherboard Make and Model Intel L440GX Specifications and Documentation See motherboard documentations supplied with the system Motherboard Manufacturer Web Site Home Page http www intel com To date motherboard documents web page http support intel com support motherboards server L440GX Primary Video Options The 2D Windows accelerator installed on a Heavy Metal system depends upon which system you have purchased Drivers for the 2D Video Cards are preinstalled on your system Outlined below are the 2D Video Options for Heavy Meta
35. bsidian2 200SBi FAQ Mercury FAQ or the Heavy Metal FAQ on Quantum3D s website where there are other suggestions for resolving this issue Where to find additional information Additional information may be found in the motherboard documentation FAQs on the web or through Quantum3D Technical Support Graphics Issues Black Screen on 3D Device Confirm that a monitor cable is connected to the short end of the monitor adapter Confirm that the monitor is operating and is capable of the resolution and refresh rate as it is specified in the Obsidian2 Display Properties Confirm that you have SwapLock cables configured for single channel operation and that SwapLock is currently disabled in the Obsidian2 Display Properties Graphics Freeze on First Frame This usually means that you do not have the SwapLock cables properly installed for single channel use or are trying to run a SwapLock slave and not all channels are up and running Flashing and Tearing on the 3D Device The Wait for Vertical Retrace Flag is turned off in the Obsidian2 Display Properties or FX_GLIDE_SWAPINTERVAL is set to 0 Glide Test is Not Active Another application is already using the Graphics Accelerator or did not complete successfully Close all windows and use the Task Manager to kill any stray applications that are using Glide or any rundll processes Mutual Exclusion Error Another application is already using the Graphics Accelerator or did not complete
36. chnology Quantum3D Obsidian2 Mercury and AAlchemy graphics systems coupled with Intel s latest L440BX and L440GX motherboards offer unsurpassed graphics bandwidth and performance The Heavy Metal product family name is derived from the motherboard and graphics products used at its foundation Heavy Metal GX Mercury and AAlchemy contain Quantum3D hardware for full scene anti aliasing and utilize the Intel L440GX motherboard GX Heavy Metal BX Iron utilizes the Quantum3D Obsidian2 200Sbi Iron and the SuperMicro P6DBS motherboard BX Chipset Heavy Metal systems provide scalability use an open systems architecture and can be easily upgraded Heavy Metal systems offer a high degree of reliability through individual highly integrated performance components designed by the leaders in the PC industry Quantum3D systems can be configured as multi channel systems using a Shared Channel or Distributed Channel architecture Quantum3D Heavy Metal BX and GX are PC systems specifically designed for deployment into any environment including the most hostile Heavy Metal visual computing platforms can be used as stand alone visual computing platforms or can be configured as a single multi channel system by adding easily integrated components Each system can be configured and upgraded with a range of cost effective high performance RAM media and 3D graphics options Heavy Metal systems provide the following key system benefits e Industry
37. d Operations Guide Date 1 26 00 43 Heavy Metal Installation and Operations Guide 3 Quantum3D Heavy Metal and Operations Guide Date 1 26 00 44 Heavy Metal Installation and Operations Guide 3 Quantum3D On line documentation can be found in the following files Relnotes txt Readme txt Q3dsimgl txt 10 2 1 Mercury Video Timings Resolution Refresh Rate 512x384 72 75 85 Hz 640x400 70 75 85 Hz 640x480 60 75 85 Hz 800x600 60 75 85 Hz 960x720 60 75 85 Hz Glide only 1024x768 60 75 85 Hz 10 2 2 Mercury TV Output Capabilities Mercury does not support 3D TV Out 10 2 3 3dfx Glide Mercury Driver Files 3Dfx Glide is the only low level API supported on Mercury graphics subsystems These drivers are supported only on Windows NT Workstation 4 The following files are installed with the drivers ADVPACK DLL glide3x dll BackGnd 3df glug2 dil GDetect exe glug3 dil GMojo exe glut32 dll License txt glutg2 dll Q3DPS2 HLP glutg3 dll Q3DPSMGV HLP gwhat exe Q3DRedG2 dll mapmem sys Q3DRedG3 dll mojo exe Q3dlInfUt exe obsidian inf Q3dMapNx sys pass exe Q3dPs2 CNT pcirw exe ReadMe txt g3dlogo 3ds RelNotes txt g3dmtrr exe TESTDIR TMP q3dps2 dll W95INF16 DLL q3adpsmgv CNT WO95INF32 DLL g3dsglg2 dil detect exe q3dsglg3 dll foo txt q3dsimgl txt genport sys testgama 3df glide2x dll testtv 3df 10 3 Driver Software Utilities During the 200SB and Mercury driver installation a number
38. e the password the first time you use the system Windows 98 Systems automatically logon to the system This must be changed along with network properties 5 3 System Shutdown Procedures To shutdown an individual Heavy Metal PC you must perform a proper Windows Shutdown To do this perform the following steps e Logon to the system e Choose Shutdown from the Start Menu e Choose the Shutdown Bubble in the Shutdown Computer Window e Click OK If you are running Windows 95 or Windows 98 the system will automatically shu down and power will be turned off If you are running Windows NT a window will appear that will display a Restart Button At this point it is safe to press and hold the power switch When the system power turns off you may release the power switch If the system will not power off hold the on off switch for 5 seconds Heavy Metal and Operations Guide 22 Date 1 26 00 Heavy Metal Installation and Operations Quantum3D 6 Verifying System Operation 6 1 2D Output and Windows Operation 6 1 1 6 1 2 During power on the system will complete the boot process Windows Startup Screen and Logon window This is confirmation that power on has been successful You can now try to logon to the system If everything is operating well proceed to test 3D video output The system will be delivered without an administrator password If you are unable to logon you must confirm that all devices are connected pr
39. ear on the Windows desktop as normal but will appear blank The SimGL 3D graphics output will appear on the secondary display and will be positioned in the lower left corner The SimGL view port will be the same size measured in pixels as the OpenGL window on the primary display If a single display and the pass through feature of the Obsidian2 is used only the SimGL 3D view port will be viewable SimGL has been optimized for Display List rendering so even though immediate mode is fas it is not as efficient Background and History SimGL although identical in many ways to the OpenGL API published by SGI has some key differences and benefits The technology used in SimGL can help application developers by providing a highly optimized API specifically designed for realtime 3D graphics In general SimGL can be considered a subset of OpenGL specifically designed and optimized for interactive 3D graphics applications Heavy Metal and Operations Guide 50 Date 1 26 00 Heavy Metal Installation and Operations Guide Quantum3D 10 4 5 10 4 6 10 4 7 SimGL s history stems from the port of Quantum3D s OpenGVSs scene management software to the 3dfx Glide graphics API Since OpenGVS is based on OpenGL the port to a 3dfx platform drove the development of an abstraction layer of software called Subset GL or SGL In 1997 the lack of OpenGL drivers for the 3dfx Voodoo and Voodoo2 chipsets led to agreements between Quantum3D and 3dfx th
40. erPos3sv glTexEnviv wglUseFontBitmapsW glRasterPos4d glTexGend wglUseFontOutlinesA glRasterPos4dv glTexGendv wglUseFontOutlinesW glRasterPos4f glTexGenf glRasterPos4fv glTexGenfv glRasterPos4i glTexGeni glRasterPos4iv glTexGeniv 76 Heavy Metal Installation and Operations Guide Quantum3D 16 3 SimGL Function Stubs The following functions are present as stubs and have no functionality When these functions are called the GL error status is set to GL INVALID OPERATION The first time that any particular one of these functions is called a warning message is sent to stderr The file q3dsimgl txt that is delivered with SimGL has the most up to date list glAccum glArrayElement glClearAccum glClipPlane glColorPointer glCopyPixels glCopyTexlmage1D glCopyTexImage2D glCopyTexSublmage1D glCopyTexSublmage2D glDebugEntry glDisableClientState glDrawArrays glDrawElements glDrawPixels glEdgeFlag glEdgeFlagPointer glEdgeFlagv glEnableClientState glEvalCoord1d glEvalCoord1dv glEvalCoord1fv glEvalCoord2d glEvalCoord2dv glEvalCoord2fv glEvalPoint1 glFeedbackBuffer glGetClipPlane glGetLightfv glGetLightiv glGetMapdv glGetMapfv glGetMapiv glGetPixelMapfv glGetPixelMapuiv glGetPixelMapusv glGetPointerv glGetPolygonStipple glGetTexEnvfv glGetTexEnviv glGetTexlmage glGetTexLevelParameterfv glGetTexLevelParameteriv glGetTexParameterfv glGetTexParameteriv gllndexMask gllndexPointer gllndexd glindexdv Heavy Metal and
41. erations Guide Date 1 26 00 65 Heavy Metal Installation and Operations Guide Quantum3D 14 14 1 14 2 14 3 14 4 Warranty General Warranty Information Quantum3D Inc warrants to the original purchaser that the product purchased from Quantum3D Inc or from an authorized Quantum3D Inc re seller excluding software disks and drivers compact discs documentation and related information is free from defects in parts and or workmanship for one year from the date of purchase During this year of warranty period Quantum3D Inc or an authorized agent of Quantum3D Inc will correct any defects in parts and workmanship at no charge for labor and materials This warranty is limited to parts and products sold on the original purchase of the system Add on parts and failures directly caused due to add on cards or peripherals are not covered in this warranty You are responsible for prepaying shipping and insurance expenses incurred in returning the defective product or products Quantum3D Inc is not liable for loss or damage during shipment of your returned system or part For international shipping you must prepay export taxes custom duties and taxes or any other charges associated with return shipment of the product Replacement products shall be new or serviceable used products and are warranted for the remainder of the warranty period or 30 days whichever is longer Warranty Service If at some point you require
42. ernet to signal that the applications have finished initialization and is ready to loop through the enumerated devices issuing grBufferSwap calls Typically in this configuration each Heavy Metal PC has only a singlegraphics device 8 6 Application Shutdown Applications driving the SwapLock channels must shuitdown graphics operations in the correct order if one channel is shutdown or halts unexpectedly even channel must be brought down and re initialized This means that the application must free all graphics resources call grGlideShutdown and then re initialize all graphics devices with grGlidelnit 8 7 SwapLocking Various Obsidian2 Graphics Systems SwapLock can also be done with a combination of 200SBi and Mercury To use Mercury and the 200SBi in a multi channel SwapLock configuration the 200SBi must have the Master bubble checked in the Obsidian2 Display Propertied Tab A Mercury can be a slave to the 200SBi but the 200SBi cannot be a slave to Mercury Heavy Metal and Operations Guide 37 Date 1 26 00 Heavy Metal Installation and Operations 3 Quantum3D 9 Using Obsidian2 Display Properties 9 1 Confirming Device Enumeration Confirm the device numbering using the display properties page shown below First disable Multi Channel Synchronization by Turning off the Override Application Settings Check Box and connect monitors to all Obsidian2 3D output connections Select each device and click the Test Button under the G
43. exel colors in both X and Y dimensions Bilinear blending results in reduction of pixel fighting when zoomed far out When used with mipmapping an line artifact is present where mipmap levels change This can only be anti aliased further with Trilinear Blending and or Full screen anti aliasing BSOD Blue Screen of Death Typically the BSOD is a complete failure of software or hardware When related to software a valuable stack trace is given C D Distributed Channel Each PC used for a visual channel as a single graphics subsystem Interchannel communication is done via a dedicated high speed network E Edge Anti aliasing Uses a filter along the pixels that represent an edge of a polygon to average or blur out the stair step effect of edge jaggies This usually results in some loss of graphics performance On Quantum3D Obsidian2 this performance loss is equal to the amount of performance to process extra polygons since there are as many more polygons as there are edges in the scene To avoid this tremendous performa nce hit Quantum3D systems have a mechanism to only select which polygon edges will be edge anti aliased There is no need to use this feature along with full scene anti aliasing Edge Blending The ability to overlap mulit channel views when they are viewed on a single projection area as well as to perform a smooth transition between the channels and remove any projector or channel anomalies Heavy Metal and Operatio
44. haded textured polygons are sent by Glide over the PCI bus to the graphics accelerator On line documentation can be found in the following files Relnotes txt Readme txt Q3dsimgl txt 10 1 1 200SB 200SBi Video Formats Resolution Refresh Rate 512x384 72 75 85 Hz 640x400 70 75 85 Hz 640x480 60 75 85 Hz 800x600 60 75 85 Hz 960x720 60 75 85 Hz Glide only 1024x768 60 75 85 Hz 10 1 2 TV Output Capabilities The 200SB and 200SBi 3D TV output operate sonly when the accelerator running and at the following video timings Resolution Refresh Rate Format Scan Option 640x480 60Hz NTSC Overscan and Underscan 640x480 50Hz PAL Overscan and Underscan 800x600 60Hz NTSC Underscan 800x600 50Hz PAL Overscan and Underscan 10 1 3 3dfx Glide 200SB 200SBi Professional Driver Files The 200SB and 200SBi support 3dfx Glide on Windows NT Workstation Version 4 The following files are installed on a system under Windows NT Q3DRedG3 dll ADVPACK DLL Q3dlnfUt exe BackGnd 3df Q3dMapNx sys GDetect exe Q3dPs2 CNT GMojo exe ReadMe txt License txt RelNotes txt Q3DPS2 HLP TESTDIR TMP Q3DPSMGV HLP WS5INF16 DLL Q3DRedG2 dll W95INF32 DLL Heavy Metal and Operations Guide 42 Date 1 26 00 Heavy Metal Installation and Operations Guide Quantum3D detect exe foo txt genport sys glide2x dll glide3x dll glug2 dll glug3 dll glut32 dll glutg2 dll glutg3 dll gwhat exe mapmem sys
45. ing arguments and function names SimGL does not implement a compliant OpenGL driver This means that not all functions are implemented and not all computations performed by the API are done in a compliant manner SimGL has two native graphics APIs as its foundation Direct3D and Glide SimGL is a very fast API and it is not only fast on 3dfx graphics accelerators the Direct3D implementation is fast on all PC graphics accelerators SimGL is typically faster than OpenGL because of the internal optimization done specifically for realtime 3D operations In most cases using SimGL rather then OpenGL display drivers will result in increased performance regardless of the accelerator being used Display List operation performs extremely well in the SimGL API SimGL is authenticated on Quantum3D Obsidian and Obsidian2 Professional graphics subsystems and does not require a license for Quantum3D Professional graphics subsystems and systems products SimGL Use of Low level Graphics APIs SimGL has implementations that use Microsoft Direct3D and 3dfx Glide graphics APIs Both Glide 2 X and Glide 3 X are supported by SimGL SimGL DLLs for the Direct3D and Glide versions are available with all Quantum3D Professional Drivers Versions of the GLU libraries are also Heavy Metal and Operations Guide 51 Date 1 26 00 Heavy Metal Installation and Operations Guide Quantum3D 10 4 8 10 4 9 available for applications developers that link directly with
46. l To Date Product FAQ http support atitech ca info 3drg_pro_inf html 13 2 2 Heavy Metal GX Primary Video Options Cirrus Logic CL GD5480 The CL GD5480 is built onto the L4440GX motherboard and provides many advanced management features See section http www cirrus com To Date Product URL http www cirrus com products overviews gd5480 html To Date Product Drivers URL http support intel com support motherboards server l440gx 5480 NT HTM 13 3 Realtime 3D Graphics Options Auxiliary or Secondary Display Devices or Graphics Subsystems are means to produce compelling realtime 3D applications These subsystems are based on 3dfx Voodoo2 and Voodoo3 chipsets Below is the list of graphics subsystems offered by Quantum3D 13 3 1 Heavy Metal BX Realtime 3D Graphics Subsystems Heavy Metal and Operations Guide 61 Date 1 26 00 Heavy Metal Installation and Operations Guide Quantum3D Quantum3D Obsidian2 200SBi Quantum3D Obsidian2 200SBi is a Voodoo2 based accelerator with single board SLI Typically a single 200SBi is used in each PC for multi channel systems This results in the best in scalable performance However in cost sensitive applications more than one 200SBi can be configured in a single Heavy Metal system This yields a very cost effective solution for multi channel systems In the case of the GX system with a dual PCI architecture multiprocessing applications can achieve very high performance Manufacturer
47. l BX and Heavy Metal GX If your display adapter is not listed here it is likely you have a custom configuration and you should review your Bill of Materials Heavy Metal BX Primary Video Options Voodoo 3 Ventana3 and Voodoo3 Accelerators are the fastest accelerators offered by Quantum3D as a Primary Display Device These devices are fast enough to perform many realtime 3D functions without the need for a secondary display device Manufacturer URL Heavy Metal and Operations Guide Date 1 26 00 Heavy Metal Installation and Operations Guide 3 Quantum3D http www quantum3d com To Date Product URL http www quantum3d com product e20pages voodoo3 html To Date Product FAQ http www 3dfx com view asp IOID 102 To Date Product Drivers URL http www 3dfx com view asp PAGE nusV3drivers Diamond Viper 770 The Diamond Viper 770 provides excellent 2D imagery with an Nvidia TNT2 chipset with robust Direct3D and OpenGL drivers and 16 MB SDRAM Manufacturer URL http www diamondmm com To Date Product URL http www diamondmm com products current viperv770 cfm To Date Product FAQ http www diamondmm com products fags current viper v770 fag html ATI Rage Pro Features 8MB of powerful memory and ATI RAGE graphics technology Manufacturer URL http www ati com To Date Product URL http www atitech com ca_us products pc aiw_pro index html To Date Product Drivers URL http support atitech ca drivers drivers htm
48. l Support and should be noted before calling for technical support Adapter Information Heavy Metal and Operations Guide Date 1 26 00 39 Heavy Metal Installation and Operations 3 Quantum3D 9 4 Using the 3D TV Settings If you are using a S Video or RCA connection to a projector monitor or TV you can enable the output of these signals using 3D TV Settings There are advanced features to control the NTSC or PAL signac This is not available on Mercury and is not supported on resolutions other than 640x480 and 800x600 3D TY Settings 71x 3D TY Output v Off NTSC Composite Overscan C On C PAL C S Video C Underscan T r TY Centering m Image Quality Sharpness Low C Medium C High 4 Flicker Filter d 2 p C Low Medium High S Enhanced Text Wl Of C On Default Fine Tuning Brightness Low j High Low j High Beant Default 9 5 Display Properties Settings for SwapLock 1 Set Device 0 to be Master On a chosen heavy metal system select device 0 to be the Master by First choosing Device 0 checking the Override Application Settings Check Box and Selecting the Master Radio Button 2 Set the Master Display Resolution and Frequency Select the desired Display frequency for the entire SwapLock ring Choose these values in the display properties and click the Apply Button 3 Set all other devices to be Slave On each other
49. le click on the Network Neighborhood icon Heavy Metal and Operations Guide Date 1 26 00 25 Heavy Metal Installation and Operations 3 Quantum3D 7 Heavy Metal Device Numbers and PCI Detection Order Heavy Metal systems have controls in the Bios Setup that determine the order in which devices are accessed on the PCI bus The BIOS detection order is displayed in the Obsidian2 Display Properties as the device priority number This device number is important for the proper monitor connections and Swaplock connections 7 1 PCI Device Detection Order The PCI bus detection order is defined by the Bios and usually starts with PCI slot O closest to the AGP slot and ends with PCI Slot 3 closest to the ISA connectors The PCI bus detection order is directly related to the Obsidian 2 device priority number 7 2 Graphics Device Enumeration The Device Enumeration determines the Device number that is displayed in the Obsidian2 Display Properties Device numbers are assigned by the display drivers starting with the default device 0 and incrementing by one as devices are detected in the PCI slots 7 3 Heavy Metal BX Device Enumeration The Heavy Metal BX uses the Super Micro PeDBS motherboard This motherboard BIOS has the ability to change the PCI bus detection order Under the PNP PCI icon in the Bios setup page is the PCI bus detection order This can be either First to Last or Last to First The default setting from Quantum3D is Last
50. lide Settings Confirm that the test pattern is displayed on the proper display device and that this is the appropriate device in your SwapLock cabling Display Properties 21 Xx Background Screen Saver Appearance Plus A Obsidian2 Settings Adapter Selection 0 Obsidian2 20058 8440 TV Y z 3 r Glide Settings Fach Obsidian2 Device Resolution Refresh Rate is shown here You can select the board that you ef H gt 640x480 60 Hz wish to test IV Wait for Vertical Retrace Multi Channel Synchronization Test the selected device YE here You can only test v Override Application S etti one Abatime c c Master Specifying the master device is done here C Slave There must be only a single master board in the SwapLock Ring All others are slave 3D TV Settings Cancel Apply Help Heavy Metal and Operations Guide 38 Date 1 26 00 Heavy Metal Installation and Operations 9 2 Using the Glide Test You can use the Glide Test Button to test the operation of the graphics accelerator By changing the Display Resolution Display Frequency and Gamma Correction values you can see the results using the Test Button under Glide Settings 9 3 Using the Adapter Information This button will give you information on the Adapter and Current Revision of the drivers that are installed on your system This information is very useful to Quantum3D Technica
51. lor4uiv glColor4us glColor4usv glColorMask glColorMaterial glCullFace glDeleteLists glDeleteTextures glDeleteTexturesEXT glDepthFunc glDepthMask glDepthRange glDisable glDrawBuffer glEnable glEnd glEndList glFinish glFlush glFogf glFogfv glFogi glFogiv glFrontFace glFrustum glGenLists glGenTextures glGenTexturesEXT glGetBooleanv glGetDoublev glGetError glGetFloatv glGetIntegerv glGetMaterialfv glGetMaterialiv glGetString glGetTexGendv glGetTexGenfv glGetTexGeniv glHint gllsEnabled gllsList gllsTexture gllsTextureEXT glLightModelf glLightModelfv glLightModeli glLightModeliv glLightf glLightfv glLighti glLightiv glLineStipple glLineWidth glListBase glLoadldentity glLoadMatrixd glLoadMatrixf glMaterialf glMaterialfv glMateriali glMaterialiv glMatrixMode giMultMatrixd giMultMatrixf giNewL ist glNormal3b glNormal3bv glNormal3d glNormal3dv glNormal3f glNormal3fv glNormals3i glNormal3iv 75 Heavy Metal Installation and Operations Guide glRasterPos4s glRasterPos4sv glReadBuffer glReadPixels glTexParameteri glRectd glTexParameteriv glRectdv glTexSublmage2D glRectf glTranslated glRectfv glTranslatef glRecti glVertex2d glRectiv glVertex2dv glRects glVertex2f glRectsv glVertex2fv glRenderMode glVertex2i glRotated glVertex2iv glRotatef glVertex2s glScaled glVertex2sv glScalef glVertex3d glScissor glVertex3dv glShadeModel glVertex3f glTexCoord1d glVertex3fv glTexCoord1dv glVertex3i
52. m You should first attempt to reproduce the problem If the problem is reproducible you should provide this information to the appropriate software vendor for the application you are using If the problem appears to be related to hardware contact the appropriate hardware vendor or contact Quantum3D Technical Support Cannot Login to Administrator Account The Administrator Account has been provided without a password To login type Administrator in the user name field and press the enter key If this does not work contact Quantum3D Technical Support Problem starting some services It is normal for the system to fail to start network services After connecting your network and specifying the proper network properties this message Heavy Metal and Operations Guide 56 Date 1 26 00 Heavy Metal Installation and Operations Guide Quantum3D 11 2 5 11 2 6 11 3 1 11 3 2 11 3 3 11 3 4 11 3 5 11 3 6 will go away If it continues consult the Event Log to determine the source of the problem Cannot logon properly hour glass never goes away This could mean that the Secondary Display Device did not initialize properly Try using ctrl alt delete to raise the task manager If there is a rundll32 process running end the process The system should logon as normal Use the Glide Test under Display Properties Obsidian2 to test the Secondary device s If they operate then reboot If the problem persists check the O
53. mojo exe obsidian inf pass exe pcirw exe q3dlogo 3ds q3dmtrr exe q3dps2 dil q3dpsmgv CNT q3dsglg2 dll q3dsglg3 dll q3dsimgl txt testgama 3df testtv 3df The 200SB and 200SBi support 3dfx Glide and Direct3D on Windows 95 The following files are installed on a system under Windows 95 3DfxSp13 dil 40Comupd exe ADVPACK DLL BackGnd 3df BackGnd bmp GDetect exe GMojo exe License txt Q3DOB216 DLL Q3DPS2 HLP Q3DPSMGV HLP Q3dInfUt exe Q3dOb2 drv Q3dOb232 dll Q3dPs2 CNT ReadMe txt RelNotes txt TESTDIR TMP W95INF16 DLL W95INF32 DLL detect exe foo txt fxmemmap vxd glide2x dll glide2x ovl glide3x dll 10 2 Mercury 3dfx Glide Drivers glide3x ovl glud3 dil glug2 dil glug3 dil glut32 dll glutd3 dll glutg2 dll glutg3 dil gwhat exe mojo exe obsidian inf pass exe pcirw exe q3dCC32 exe q3dlogo 3ds q3dlogo x q3dmtrr exe q3dpsa dll g3dpsmgv CNT q3dsgld3 dll qsdsglg2 dll q3dsglg3 dll q3dsimgl txt testgama 3df testtv 3df 3dfx Glide drivers are supported on all systems that use Mercury graphics Glide is a 2D Screen space API that is extremely efficient on Quantum3D hardware 3D transformations and lighting are performed by the CPU The resulting 2D screen space shaded textured polygons are sent by the Glide driver over the PCI bus to the each accelerator board in the Mercury graphics subsystem Due to this 4x PCI bus load Mercury uses the Dual Peer PCI bus of the Intel L440GX Server Motherboard Heavy Metal an
54. n 10 5 10 5 1 10 5 2 SimGL is a high performance API designed specifically for realtime 3D application development It is a more efficient API that gives you improved performance over standard compliant OpenGL drivers Because of SimGL s history and background with OpenGVS it supports and is optimized for the specific functions needed by simulation and deployment applications SimGL is a realtime 3D API used for application developers that require efficiency and high performance graphics For more technical information on SimGL please contact support quantum3d com Useful Environment Variables SSTV2 MDETECT If set to one this forces the drivers to detect the presence of a monitor even if one is not connected SST DUALHEAD If set to 1 the drivers that we are running with 2 monitors one for 2D and one for 3D This is used by the Glide driver and by OpenGVS OpenGVS will use this and automatically reduce the size of the Mouse Arena in a way that you can easily navigate windows Heavy Metal and Operations Guide 52 Date 1 26 00 Heavy Metal Installation and Operations Guide 3 Quantum3D 10 5 3 GV_PATH MODELS A list of directories separated by semi colon which tells OpenGVS where to search for external models if not found in normal model locations as specified by the model 10 5 4 TXTPATH A list of directories separated by semi colon that tells OpenGVS where to search for external models if not found
55. n to 15 Pin Medusa Cable T style monitor adapter 18 Black External SwapLock Cable Keyboard Optional Mouse Optional Power Cord 5 1 3 Power Requirements The systems are equipped with auto sensing power supplies that handle electricity in the ranges 120 240VAC 50 60Hz We recommend that rack mount systems have a dedicated 20amp circuit with a clean current for proper operation 5 1 4 Keyboard Mouse Monitor and Network Connectors The Keyboard and Mouse connections are PS2 and are well marked towards the left of the PC rear I O panel A diagram for your exact PC is on the back face of the system Heavy Metal BX Primary Display Adapter and NIC are located to the right of the keyboard mouse connectors in and are typically located vertically in AGP and PCI slots respectively Gently place the network cable in the RJ45 connector until you hear a slight click Heavy Metal and Operations Guide 18 Date 1 26 00 Heavy Metal Installation and Operations Mouse connector Keyboard connector Parallel port connector Serial port connectors Network connector Green NIC LED Orange NIC LED USB connectors Video connector Figure 5 1The GX motherboard GX systems have the Primary Display Adapter and NIC built as an integral piece of the L440GX motherboard Items labeled I and E are in different locations on Heavy Metal BX A B C D E F G H l 5 1 5 Secondary Display Device and Medusa Adapte
56. nal Sale of Goods is expressly excluded Quantum3D Obsidian Ventana Affordable Reality the Quantum3D logo and other Quantum3D product names are trademarks and in some jurisdictions may be registered trademarks of Quantum3D or its affiliated companies 3dfx Interactive the 3dfx Interactive logo Voodoo Graphics Voodoo Rush and other 3dfx Interactive product names are trademarks and in some jurisdictions may be registered trademarks of 3dfx Interactive or its affiliated companies Other trademarks are the property of their respective owners COPYRIGHT NOTICE These Materials are the copyrighted works of Quantum3D Inc Copyright 1999 by Quantum3D Inc by permission and under license from 3dfx Interactive Inc Copyright 1996 1997 by 3dfx Interactive Inc All rights reserved NO WARRANTY NO LIABILITY FOR DAMAGES THIS MATERIAL IS PROVIDED AS IS WITHOUT ANY EXPRESS OR IMPLIED WARRANTY OF ANY KIND INCLUDING WARRANTIES OF SATISFACTORY QUALITY MERCHANTABILITY NONINFRINGEMENT OF THIRD PARTY INTELLECTUAL PROPERTY OR FITNESS FOR ANY PARTICULAR PURPOSE IN NO EVENT SHALL QUANTUMSD BE LIABLE FOR ANY DAMAGES WHATSOEVER INCLUDING WITHOUT LIMITATION DIRECT OR INDIRECT DAMAGES DAMAGES FOR LOSS OF PROFITS BUSINESS INTERRUPTION LOSS OF INFORMATION ARISING OUT OF THE USE OF OR INABILITY TO USE THE MATERIALS EVEN IF QUANTUM3D HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES Without limiting the generality of the foregoing
57. nent manufacturers documents are excellent technical resources See the websites listed under section 13 for more information if you require it 11 1 1 System Beeps Beeps during system startup usually indicate a problem with the Primary Display Adapter Memory or CPUs Consult the motherboard documentation for a complete description of these beeps Trouble shooting guides may be found in the SuperMicro Super P6DBS User s and BIOS Manual Chapter 3 and in the L440GX Server Board product guide Chapter 4 11 1 2 No Video Signal If there is no video signal and you hear beeps during the POST you should look in the Motherboard documentation listed in the previous section If everything else appears normal check to make sure that your monitor cable connections are to the Primary Display Device If you are operating with a single monitor confirm connections of the Monitor Pass Through Medusa cable 11 1 3 Processor s Not Recognized If your system has been delivered with 2 CPUs but they are not recognized you may need to use a BIOS setting to retest for both processors Restart the system and enter the BIOS setup Choose the server settings and choose to retest for processors during startup Exit the BIOS and ave changes If they are operating correctly both processors will be recognized 11 1 4 Processor Fails Test Consult the motherboard documentation for a complete description of these processor tests in the Trouble Shooting
58. net Network Adapters in Heavy metal BX Systems This same chipset is built on the L440GX motherboard on the Heavy Metal GX This adapter support 10 and 100 Mb s NIC Manufacturer URL http www intel com To date 82557 Based NIC datasheet web page http support intel com support network adapter pro100 pro 100plu s index htm To Date Driver URL for GX Onboard NIC http support intel com support motherboards server l440gx nt 33 6s htm To Date Driver URL for BX Add on Intel PCI NIC http support intel com support network adapter pro100 pro100plu s index htm 13 10 Memory Options Memory can be configured as required The maximum RAM on Heavy Metal BX is 1 GB The GX has a greater capacity at 2 GB It is recommended that at a minimum 128 MB RAM is used on all systems and that Quantum3D is consulted for memory upgrades Heavy Metal and Operations Guide 64 Date 1 26 00 Heavy Metal Installation and Operations Guide 3 Quantum3D 13 11 O Options 13 11 1 Quantum3D GC12 This is a JAMMA compliant card used for translating the analog and digital controls of joysticks inertial tracking devices buttons coin mechanisms and bill acceptors into a digital serial packet format optimized for PC based deployment GCI2 Documentation and Drivers can be found at www quantum3d com 13 11 2 High Speed Serial Your system can be delivered with a D Flex ISA expansion card for high speed serial communications Heavy Metal and Op
59. no warranty is made that the enclosed or documented software will generate computer programs with the characteristics or specifications desired by you or that the Generated Code will be error free THESE DISCLAIMERS OF WARRANTY CONSTITUTE AN ESSENTIAL PART OF THIS AGREEMENT Because some jurisdictions prohibit the exclusion or limitation of liability for damages the above limitation may not apply to you and you may have other legal rights that vary by jurisdiction US GOVERNMENT RESTRICTED RIGHTS Use duplication or disclosure by the U S government is subject to restrictions set forth in subparagraphs a through d of the Commercial Computer Restricted Rights clause at FAR 52 227 19 when applicable or in subparagraph c I ii of the Rights in Technical Data and Computer Software clause at DFARS 252 227 7013 or at 252 211 7015 or to 3dfx s standard commercial license as applicable and in similar clauses in the NASA FAR Supplement Contractor or manufacturer is Quantum3D Inc 6810 Santa Teresa Blvd San Jose CA 95119 All trademarks herein belong to their respective owners Heavy Metal and Operations Guide 7 Date 1 26 00 Heavy Metal Installation and Operations Guide 3 Quantum3D 2 Quantum3D Visual Computing Systems Congratulations on choosing a Quantum3D Heavy Metal Visual Computing Platform from Quantum3D Inc From the motherboard to the graphics subsystem Heavy Metal GX and Heavy Metal BX represent the latest in PC te
60. ns Guide 70 Date 1 26 00 Quantum3D Heavy Metal Installation and Operations Guide EIDE Extended IDE capable of faster burst rates of up to 16 6MBps and capacities up to 137 GB F FBI This is the frame buffer chip in the Voodoo and Voodoo2 chipsets In Voodoo3 the frame buffer is an integral part of the chip Fill Rate The rate at which pixels can be drawn to the screen This is typically measure in the number of 1024k Pixels that you can fill per second or Mega Pixels MP per second A system such as the Obsidian2 200Sbi can display a peak rate of 180 MP per second This means that you can redraw the screen 180x1024x1024 1024x768 240 in a second If you assume a frame rate of 60 Hz then this accounts for an average depth complexity of 4 The Obsidian2 and Mercury have the same peak fill rate Flashing Drastic changes in contrast Flickering Drastic changes in contrast Frame Buffer A memory buffer that holds enough data to draw a single frame In the 3dfx Voodoo Voodoo2 and Voodoo3 architectures the Frame Buffer Intelligence is in the FBI chip Memory is interfaced to the FBI Collectively the FBI and FBI Memory are the Frame Buffer Full Scene Anti aliasing Anti aliasing the entire scene that is displayed on the screen There are two methods typically used to do this The most common is subpixel anti aliasing In this scheme the image is computed at higher resolution and the pixels are averaged to get a more sm
61. nsed Operating System Click OK Click Next Select the Destination Partition or Free Space The software will notify you that it will delete this partition in order to restore 6 Click OK to confirm that the new partition will be automatically resized 7 Choose Fast Mode Click OK then Finish 8 Click No to view results 9 10 DUE Click the exit button Press and release the reset button on the computer After completing these steps your system will be configure as follows a System Drivers are installed i e SCSI CDROM b Video Drivers are installed Viper 770 c Mercury Drivers are installed GX Only Your system will require a new SID or obtain the SID from your DNS server You need to configure the network protocol to work on your LAN If you have a 200SB or 200Sbi you will need to download the latest drivers and install them on the system Use Add Remove Programs to remove exiting Quantum3D Obsidian2 200SB drivers Use the OpenGVS Realworld Benchmarks CDROM to install the these benchmarks For proper operation on Quantum3D Obsidian2 200SB and Mercury install the Glide versions Glide 2 and Glide 3 Use the OpenGVS SDK disk to install the OpenGVS Software Development Kit Choose all of the options that you wish to install You will need a new key to match your new computer SID Heavy Metal and Operations Guide 59 Date 1 26 00 Heavy Metal Installation and Operations Guide Quantum3D 13 System Options He
62. ock headers it is important to align Pin1 of the cable with Pin 1 of the header Pin 1 of these connectors is located on the bottom of the header towards the bulk head bracket and video output The red stripe on the ribbon cable identifies pin 1 as does an arrow on the ribbon cable connector 8 4 SwapLock for Shared 200SB Channels 8 4 1 Shared 200SB 200SBi Channels For Heavy Metal systems with more than one Obsidian2 200SB device the internal ribbon cables are fitted such that J23B on Device 0 is connected to the J23A of Device 1 This cabling scheme is then replicated on each successive device in the order that they are enumerated J23B of the last device is then connected to J23A of Device 0 This cabling is internal to the system using ribbon cables Heavy Metal and Operations Guide 34 Date 1 26 00 Heavy Metal Installation and Operations Quantum3D ALO0vv rasooz z AL Orre rasooz 1 AL Ovve rasooz 0 Heavy Metal and Operations Guide Date 1 26 00 AL 0v 19800 Z AL 0vv 18SO0Z 1 35 AL Ovre 1aso0z 0 Heavy Metal Installation and Operations 3 Quantum3D The picture above shows proper cabling for a system using 3 200SB or 200SBi graphics accelerators External SwapLock can be used to integrate the system with additional channels Internal SwapLock cabling can be used for a single chassis 3 channel system If the system is cabled for External SwapLock and is being used as a stand alone sys
63. on program written to use a single device will use device 0 by default However an application program implemented to support multiple graphics devices will reference devices in the order in which they are detected on the PCI bus OpenGVS uses the convention of device 0 left device 1 center and device 2 right EXAMPLE 1 The first 200SBi is installed in a BX system in PCI slot 0 The device is denoted with a 0 in the display properties Then one more 200SBi is installed in PCI slot 2 This second device is denoted with 1 in the Obsidian2 Display Properties since it is the next available device even though it is in PCI slot 2 EXAMPLE 2 First 200SBi is installed in a GX system in PCI slot 2 the Obsidian 2 Display Properties specifies the device as device 0 Then a 200SBi is installed in PCI slot 3 The device numbers for the second device in PCI slot 3 is 1 A third 200SBi is installed in PCI slot 4 The device numbers for the third device in PCI slot 4 is 2 In a 3 channel system utilizing Swaplock device 0 must always have the Master Bubble checked in the Obsidian2 Display Properties Device 1 and 2 are then set to slave The cabling must also be correct when connecting all three 200SBi for a Swap Lock ring See the chapter 8 Swaplock and section 9 5 Display Properties Settings for SwapLock for further details Heavy Metal and Operations Guide 29 Date 1 26 00 Heavy Metal Installation and Operations Quantum3D
64. ooth image Full scene anti aliasing works in addition to other anti aliasing methods However the impact is most visible on subpixel flashing and jaggies G Glide The lowest level native language of the Voodoo Voodoo2 and Voodoo3 chipsets This is a 2D only API that offers extreme performance GUI Graphical User Interface H IDE Integrated Drive Electronics as well as anumber of standards the most significant thing brought to us by IDE is the ability to have the disk controller as an integral component of the disk drive itself ISA Industry Standard Architecture standard originating for the IBM XT 8 bit and the IBM AT 16 bit bus designs Heavy Metal and Operations Guide 71 Date 1 26 00 Heavy Metal Installation and Operations Guide 3 Quantum3D J Jaggies The stair step effect of drawing lines on a 2D display device Jaggies are the result of discrete samples of where the line is on the screen K Kill To kill a process means to locate the process or application in the task manager select the process and click End Task or End Process This will terminate the application immediately L LAN Local area network You local corporate network is a dedicated LAN as is the dedicated network used in Distributed Channels M Mip Mapping This is a form of texture antialiasing used to reduce the flickering effect of many texels fighting for the same portion of the display This happens when a 256x256 te
65. operly If you are still unable to logon ifthere is no keyboard mouse or video output then you should contact Quantum3D Technical Support Quantum3D Obsidian2 or Mercury 3D Output Testing the Glide Drivers After you logon to the system use the Obsidian2 Display Properties and Click the Test Button in the Glide Area of the Window The device to which the Medusa Cable is connected should sync to the signal and the Quantum3D Logo Test Pattern should appear on the 3D Output device You can change the resolution and refresh rate to determine if the card drivers and monitor are functioning properly Running OpenGVS Realworld Benchmarks For additional confirmation that the system is operating properly use the OpenGVS Realworld Benchmarks OpenGVS Realworld Benchmark Demonstrations are found in the following menu StartMenu Programs OpenGVS RWB 2 3 Glide3 Demo 1024x768 All of the demonstrations under the above menu should operate as expected Use F1 for help in using these demonstrations Running the OpenGVS SDK Demos If you have a license for the OpenGVS SDK the software will be installed in c1gem If you wish to run the sample demonstration applications they may be found in the following menu StartMenu Programs OpenGVS SDK V4 3 Glide 3 Demos Any of the shortcuts that are located in the above menu and that that are accompanied by text that designates them as a multi channel demo i e Fly Comanche Center Channel should be r
66. pable Yes 2D Daughter Card No YGA Monitor Sense No FBI Board ID Ox0013 FBI Revision 0x0004 FBI Configuration 0x0002 FBI Memory Size 8 MB Number of TMUs 4 TMU Revision Ox0004 TMU Configuration Oxcad4 TMU 0 Memory Size 4MB TMU 1 Memory Size 4 MB Print Heavy Metal and Operations Guide Date 1 26 00 xu information such as virtual base address Vendor ID chip revisions and more In this information the Pixelfx2 and Texelfx2 chips are referred to as the FBI Frame Buffer Interface and TMU Texture Mapping Unit respectively 46 Heavy Metal Installation and Operations Guide 3 Quantum3D 10 3 3 DETECT EXE Detect is a utility that prints the same information as that printed by gdetect Because it is in a window you can easily copy and paste the text into a file For example using the command detect gt detect txt will create a file named detect txt that can be printed or emailed to Quantum3D Technical Support Wa Command Prompt C Program Filess 3SD 0BSIDIAN 2PNWINNT detect subsys subsysi bus slot venId v devId v baseAddr a G x8086 67196 GsECOBOOAOS a 1 643086 547191 asaaaoaaaaa 6 7 Bx8086 G6x7116 GascaaOaaaOaOA 6 14 49808045 8473955 asuaaaaE451 6 16 s1811 Bxbaz2 Gare 6 18 8430865 Gx6689S BxF14FF668 6 26 H187DS Gx2117S asFSaaaaaa 1 4 681210 Gebeb2e BxE7ababas 1 5 68121 Gx6662 GxESoooaas Completed Successfully C Program Files QSDNOBSIDIAN 2PSWINNT gt 10 3 4 MOJO
67. perate Sub pixel Smaller then one pixel System ID Your system ID is a uniques number that identifies your PC If you reformat your hard drive this will be a new number and any software that uses the System ID for licensing will require a new unlock code 1 3dfx Founded in 1995 3dfx has been the leader in realtime 3D Graphics chipsets and is the manufacture of the Voodoo Voodoo2 and Voodoo3 chipsets used in Quantum3D graphics products Task Manager The Task manager will allow you to monitor the status of applications and switch between applications You can also monitor and terminate the processes associated with the applications You can also monitor CPU and memory usage Texel The area of the screen that represents one pixel of the texture map When zoomed in close to a texture mapped polygon a texel covers many pixels on the display surface When zoomed out far away from a texture mapped polygon many pixels of the source texture map may lie on the same pixel on the display surface TMU This is the Texture Management Unit or Texture Processing Unit Texture Memory The area where texture is stored In the VoodooX architecture Texture Memory is connected to the TMU Trilinear Blending Trilinear blending interpolates between the mipmap levels This reduces the discrete line that appears when textures are viewed at small angles and are viewed over large distances Trilinear Mipmapped texture anti aliasing is the best form of
68. r Cable The picture below is a Quantum3D monitor adapter cable This is called a Medusa Adapter Cable The cable is used for single monitor operation and enables the Secondary Display Adapter to pass through the signal of the Primary Display Adapter when 3D is not being used In a dual monitor configuration the long end for the Primary Display Adapter is not used See Figure 5 3 and Figure 5 4 for proper installation of the monitor connections Connector to Quantum3D Graphics Accelerator Connector to Monitor e a seii Lj AQ CE N3 RR Dm ng Fat M77 Connector to Primary Display Adapter Figure 5 2 Quantum3D Medusa Monitor Cable Adapter Heavy Metal and Operations Guide 19 Date 1 26 00 Heavy Metal Installation and Operations Quantum3D e or E ii Heavy Meta GX Figure 5 3 Video Output connections for Heavy Metal GX with a Mercury Graphics Subsystem The medusa cable is installed on the 3D Video output The 2D Video Output can be connected directly to a second monitor if pass through is not being used Heavy Metal BX Iron Figure 5 4 Video Output connections for Heavy Metal GX with a 200SB 200SBi Graphics Subsystem The medusa cable is installed on the 3D Video output The 2D Video Output can be connected directly to a second monitor if pass through is not being used Heavy Metal and Operations Guide Date 1 26 00 Heavy Metal Installation and Operations Q
69. rld Benchmarks eeeeeeeeeeeeeeeeeeneeeenee 53 WPMBICUHIE i I 55 11 1 POWCPON ISSUES KA CM paean ERN ARCUP IMEEM ERREUR USC 55 111 1 System BCG AP KN 55 11 2 2 NG Vid o Signal M datas ANAN kaaa 55 17 7 3 Processor s Not Recognized aa aanannanawwwwaaanananannaaaaasaaaaananananananaanaa 55 11 14 Processor Falls Tesla ne LL D LLL LM ME 55 11 1 5 Boot device nol TOUDO anna 55 11 1 5 Where to tind additional information iia Nahawa nig aaa odd 56 11 2 Systems Operation Problems uussuusnnnnnnnnnnnnnunnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnn 56 11 21 NM Memory Party EOS aab eaa Ebo A NAA ERG NR ERE 56 Heavy Metal and Operations Guide 4 Date 1 26 00 Heavy Metal Installation and Operations Guide 3 Quantum3D 1122 BSOD WIN Stak DHIRIssdieaaneii nudae itane een 56 11 2 8 Cannot Login to Administrator Account sss 56 11 2 4 Problem starting some services nnnnnssnsnsnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnn 56 11 2 5 Cannot logon properly hour glass never goes away mmaananannunan 57 11 2 6 Where to find additional information sss 57 11 3 Graphics ISSUES iiir nen ripara ru ca Co naa intanto coii aiuti Cb ta cdi 57 11 3 1 Black Screen on SD Deviee nu a aa 57 11 3 2 Graphics Freeze on First Frame uu uunssnnnnnnnnnnnnnnnnnnnennnnnnnnnnnnnnnnnennn 57 11 3 3 Flashing
70. rs When the drivers are extracted SimGL files will be in the Winnt folder The files distributed with SimGL are glug2 dll glu that calls q3dsglg2 dll glug3 dil glu that calls q3dsgl32 dll glut32 dll glut that calls glutg2 dll and glutg3 dil glutg2 dll glut that calls q3dsglg2 dll glutg3 dll glut that calls q3dsglg3 dll q3dsglg2 dll SimGL library for Glide 2 q3dsglg3 dll SimGL library for Glide 3 q3dsimgl txt SimGL Documentation If you require static library files lib files in order to link your application program with SimGL contact Quantum3D Technical Support Running with SimGL If the application has been linked against the OpenGL library place SimGL q3dsglg2 dll or q3dsglg3 dll in the directory along with the application or in the system directory rename the file to opengl32 dll More details are supplied with the SimGL SDK or q3dsimgl txt This file is delivered with SimGL If the application has been linked against a SimGL library then all that needs to be done is to place the desired SimGL library in the current working directory a directory in the application s path or in the system directory The same must be done for the GLU utility libraries if they are also being used How SimGL works on Obsidian2 Graphics Quantum3D Obsidian and Obsidian2 graphics subsystems support full screen 3D only These accelerators are secondary display devices in Windows 9X and Windows NT The application program s OpenGL window will app
71. standard open architecture using the best in PC components Industry leading polygon performance that utilizes Intel Pentium IIl SIMD extensions High degree of reliability and ruggedness Polygon transform and lighting independent of frame buffer Independently upgradeable polygon and fill rate performance Varying levels of image quality and fill rate performance Additional channels do not decrease geometry or fill rate performance Support for low level extreme performance APIs Support for general purpose graphics APIs Support for high level Scene Manager APIs Heavy Metal and Operations Guide Date 1 26 00 Heavy Metal Installation and Operations Guide 3 Quantum3D 3 Unpacking Your Quantum3D System 3 1 Inspect the Shipment Heavy Metal systems are packaged to withstand the roughest of treatment during shipping The box foam core padding and a static sensitive bag should be kept in case you need to ship the system back to Quantum3D for any reason Also included in the packaging is an accessory box and a 3 ring binder containing all warranty information hardware documentation miscellaneous cables and software drivers for the Heavy Metal computer system Be sure to place the System Information 3 ring binder in a safe place for future reference When you receive the Heavy Metal computer system you should perform a first time inspection to ensure the newly delivered Heavy Metal product is operating at 100 Monitored shipping tags ha
72. sterndigital com service CD Options Your system will be delivered with either a Toshiba or Sony CDROM Audio Options Any Heavy Metal system may be configured with either of the two following Audio Cards Aureal Vortex2 Manufacturer URL http Awww aureal com To Date Product URL http Awww aureal com products pp soun htm To Date Driver URL http www a3d com html download drivers Sound Blaster Family Manufacturer URL http www creative com To Date FAQ URL http support soundblaster com fags products Heavy Metal and Operations Guide 63 Date 1 26 00 Heavy Metal Installation and Operations Guide Quantum3D 13 7 13 8 13 9 To Date Driver URL http support soundblaster com files download asp Operating Systems All current versions of Microsoft Operating Systems are supported on Heavy Metal systems For more information or to place a request to support a certain operating system please contact Quantum3D Technical Support Heavy Metal BX Windows98 Windows NT 4 with SP5 Heavy Metal GX Windows NT 4 with SP5 CPU Options Quantum3D currently delivers Heavy Metal systems starting with the Intel Pentium Il 450 up to the latest Pentium Ill products Manufacturer Home Page http www intel com To date Current CPU Home Page http developer intel com design pentiumiii http developer intel com design pentiumii Network Options Quantum3D offers the Intel Pro 100 PCI and Pro 100B PCI Ether
73. tem a 9 Pin SwapLock cable must be installed on the Female Output and Male Input NOTE In a 3 channel system utilizing SwapLock Device 0 must always have the Master Bubble checked in the Obsidian2 Display Properties Device 1 and 2 are then set to slave The cabling must also be correct when connecting all three 200SBi for a SwapLock ring 8 4 2 200SB 200SBi Distributed Channels You can connect this multiple Heavy Metal systems together ina SwapLock ring by using 9 Pin SwapLock cables to connect the chassis Female Output External Swap lock J23A L3 234 3 J23A Male Input L3 28 3l 238 Caze Female Output External Swap lock A j qu if J23A L3 J23A J23A Male Input L3 238 L3 s238 C 3l 3238 9 Pin Swaplock Cables Heavy Metal and Operations Guide 36 Date 1 26 00 Heavy Metal Installation and Operations 3 Quantum3D 8 5 Application Startup Applications driving the SwapLock channels must initialize graphics operations in the correct order otherwise a SwapLock deadlock can occur OpenGVS applications that use the Multi frame buffer utility functions will automatically enable the devices in the order that they are enumerated If you are developing in Glide or SimGL the devices should be initialized in increasing order Device 0 must be the master in the Obsidian2 Display Properties If you have more than one application running on multiple PCs then the applications should send information via eth
74. texture anti aliasing available on most high performance graphics systems Trilinear Mipmapping does not cost any performance on Quantum3D hardware Heavy Metal and Operations Guide 74 Date 1 26 00 Heavy Metal Installation and Operations Guide Quantum3D U V Voodoo Voodoo2 and Voodo03 The names of the latest chipsets from 3dfx In Voodoo and Voodoo 1 FBI chip and 2 TMU chips are used to represent a chipset functionality is on a single chip N xz 16 2 Functions Defined by SimGL OpenGL has approximately 334 functions including wgl functions There are 267 functions in this list including the 5 redundant EXT function names See the other appendices for any limitations on SimGL In Voodoo3 this functions SimGL V4 3 build161 defines the following functions The file q3dsimgl txt that is delivered with SimGL has the most up to date list glAlphaFunc glAreTexturesResident glAreTexturesResidentEXT glBegin glBindTexture glBindTextureEXT glBitmap glBlendFunc glCallList glCallLists glClear glClearColor glClearDepth glColor3b glColor3bv glColor3d glColor3dv glColor3f glColor3fv glColor3i glColor3iv glColor3s glColor3sv glColor3ub glColor3ubv glColor3ui glColor3uiv glColor3us glColor3usv glColor4b glColor4bv glColor4d glColor4dv glColor4f glColor4fv glColor4i glColor4iv glColor4s Heavy Metal and Operations Guide Date 1 26 00 glColor4sv glColor4ub glColor4ubv glColor4ui glCo
75. th SING aa 50 10 4 8 How SimGL works on Obsidian2 Graphics sse 50 10 4 4 Background and HISIOFV utate randa ta d aa abd 50 10 4 5 What is OpenGL 51 1040 Whatis SINGLT irei Haie ad r Gr ani Dal rA 51 10 4 7 SIMGL Use of Low level Graphics APB uu uuuuunn 51 10 4 8 Developing an Application with SimGL sese 52 10 4 9 OpenGL Functions available in SimGL sssssssss 52 10 4 10 SimGL Extension Functions 23 65 2355 atn Rn n tap adn aU Et a Ecc Ee piv d das 52 TUS TT OIC GIO nee 52 10 5 Useful Environment Variables eeeeeeeeeeeeeeeeeeee ener 52 10 5 1 SSIV MORTET sanam dag da NAY itia ANA 52 105 2 SOT DUALAEAD isotropic ang e HO WR FA ER 52 10 5 3 GV PATH MODELS A list of directories separated by semi colon which tells OpenGVS where to search for external models if not found in normal model locations as specified by END E 53 10 32 TATPAT Hasan E E EEEN 53 1032 GU ENV SPLASH asien 53 10 5 6 GV ENV FBF RESOLUTION ana 53 IU GV ENV FBF UNIT aaa igo uaa oon tao aao acl ndn 53 1039 GV ENV SGL SSE aaa a fanda fatus aaa 53 10 5 9 EX GLIDE NO SPLASE dpi a dd d a d a d e baa 53 10 5 10 FX GLIDE SHAMELESS PLUG u 53 10 5 11 FX_GLIDE_SWAPINTERVAL sss ri anata aad NS sa haaa 53 103 12 SST NT DEBUG unse 53 10343 JST INITDOEBUG FILE aaa bate once be sain labia le akan 53 10 6 OpenGVS Realwo
76. turn off all AA first turn off Mercury AA with F5 then use F11 to change to point sampling All AA is free with Mercury F12 Screen Capture Capture the 3D view to a snapXX tif file in the local directory a A Toggle Autopilot Toggle between mouse fly and auto pilot fly l lt Autopilot Playback Speed Decrease Increase Playback speed of autopilot c C Change Camera Cycle through predefined cameras VL Sun Direction Decrease Increase the sun elevation angle UT Time of Day cycle through predefined time of day settings f F Fog Thickness Decrease increase fog thickness Heavy Metal and Operations Guide 24 Date 1 26 00 Heavy Metal Installation and Operations Quantum3D 0 0 Record Ownship Position amp Rotation Toggle Start and Stop Recording the Ownship 6 2 Network Operation See paragraph 5 1 4 for details on connecting the network cable A green light will blink on the network adapter if the connector is operating You will need the following information in order to connect to your LAN IP address or DHCP Server Name Network mask Default gateway Domain or workgroup Domain suffix search order All of the above parameters can be specified in the Network Control Panel found under the Start Menu Settings Control Panels Network Alternatively use Right Mouse on the Network Neighborhood Icon and Choose Properties The new Network Properties are set after you reboot Computers on the network are represented as Icons when you doub
77. uantum3D 5 1 6 Install the Mercury Swaplock Cable To use a GX Mercury cabled for external SwapLock as a stand alone channel you must install the SwapLock cable as shown below Figure 5 5 External Swaplock cable installed for stand alone single channel operation If you have a multi channel system these are connected from one PC to another to form a ring The Mercury Graphics Subsystem the 25 Pin video output is located in the middle of the system and is oriented in a horizontal configuration Attach the power cord to the system and plug it in to a 110 220V grounded power source 5 2 Powering on a Single Channel Stand alone System Open the front access door of the PC by turning the chrome knob on the left of the panel The media devices and power switches are protected by this door Press and release the bottom black button This will turn on power to the system Heavy Metal and Operations Guide 21 Date 1 26 00 Heavy Metal Installation and Operations Quantum3D 5 2 1 5 2 2 Figure 5 6 The Power Switch is the lowest of the two black switches The reset switch is the black switch above the power Switch Type your question here and then click SearchConfirm that RAM and CPUs are recognized As the system boots for the first time confirm that RAM and CPUs are recognized correctly Login to the system Login to the system by using the Administrator user and pressing the Enter key We recommend that you chang
78. um3D Technical Support Systems Operation Problems Below are some basic problems that can happen during the time that you are operating the system If you experience a problem are unable to resolve it and believe it is the result of a defective Quantum3D hardware or software product please contact Quantum3D Technical Support NMI Memory Parity Errors If you receive NMI Memory Parity errors regularly during graphics operations they could be a result of problems the application software or Quantum3D Obsidian2 Drivers In these cases the problem is not related to RAM Rather it is a side effect of a problem in the application software or driver It has been found that floating point exceptions in the Intel Pentium III SIMD instructions are not always trapped properly and instead of raising an access violation only they also create NMI Memory Parity Errors Other problems with bad pointers access violations or linear frame buffer reads without locking the frame buffer may cause what appear to be a memory parity error To debug these types of problems you can disable PERR in the BIOS You must use Quantum3D Obsidian2 drivers release 5 1 or greater to eliminate the drivers as a possible cause to the problem If your system has NMI memory parity errors during normal operation non graphics or PCI Bus intensive you probably need to replace the memory BSOD with Stack Dump Typically BSODs are the result of a software bug or hardware proble
79. um3D Technical Support for assistance See chapter 15 Technical Support for information on contacting technical support Warning Label Warning Label Not Activated Activated 3 4 Open the box Carefully cut the tape on top of the large cardboard box 3 5 Remove the Accessory Box The Accessory Box is a thin box packed on top of the computer system within the large box Remove this box and set it aside 3 6 Remove the computer system Clear a large area on a desk or table on which to place the computer system You can also place the computer temporarily on the floor Keeping your back straight bending at the knees and using your legs as much as possible place each of your hands directly on the ends of the computer system pull the system and the blue foam out of the box and place it on the cleared area Remove each of the foam ends and place back in the box Remove the plastic static dust guard from the system and place it back in the box Heavy Metal and Operations Guide 10 Date 1 26 00 Heavy Metal Installation and Operations Guide Accessory Box 3 7 Open the smaller Accessory Box Carefully cut the tape that holds the Accessory Box closed 3 8 Locate the packing list and confirm contents Confirm the contents of the Accessory Box Ensure that each pari is free of damage 3 9 Heavy Metal GX Contents 1 Swap L ock Cable 2 Intemal Swap Lock 6 Internal Swap Lock 2 Medusa Cable 3 Power Cable
80. un on multi channel systems only If you run the center channel application on a stand alone system it will operate but will be sending channel synchronization messages over the network Heavy Metal and Operations Guide 23 Date 1 26 00 Heavy Metal Installation and Operations Quantum3D 6 1 4 OpenGVS Demo Help Use F1 for help in these demonstrations The following keys are excellent examples of Quantum3D Heavy Metal BX and GX performance and image quality Below are summaries of some of the most valuable control keys that are shared between all demo applications Fi Help Display the help screen over the 3D Output TAB Toggle Frame Rate Statistics Display the Frame Rate in the upper left of the window F3 Toggle More Detailed Statistics Display the number of polygons objects fill rate and other vital information This can help locate performance issues like a high ratio of culled objects to examined object ratios F4 Reset to Initial States and Position F5 Toggle Mercury Anti aliasing Toggle AA on and off with no performance change F7 Toggle Wireframe Turn solid fill on off Useful for viewing where individual polygons are F8 Pause Pause Autopilot F9 Toggle Texture Mapping Toggle textures on off Useful to see how unrealistic scenes are without textures F11 Texture Minification Toggle between point samples Mipmapped Bilinear and Mipmapped trilinear These forms of texture minification filters are used to anti alias textures To
81. ve been placed on each box to ensure a safe delivery Tip and Tell and ShockWatch labels should be inspected at the time of delivery before your signature of acceptance has been given to the delivery driver Any claims for damages made during shipping depend upon these labels and must be noted in the deliverers shipping bill when you receive it You should be able to lift approximately 50 pounds in order to unpack a Heavy Metal system If you are unable to lift this weight you should obtain assistance with the first few steps of unpacking the system The following tools are needed A Small Knife to cut packing tape 2 Phillips Screwdriver Inspect the cardboard box that the system arrived in If there is any unusual damage to the box make note of the damage 3 2 Check the Tip and Tell Tip and Tell will inform you if the box has been tipped over or mishandled during shipment Blue beads in the tip of the arrow means the warning label has been activated Contact Quantum3D Technical Support for assistance See chapter 15 Technical Support for information on contacting technical support Heavy Metal and Operations Guide Date 1 26 00 Heavy Metal Installation and Operations Guide Warning Label Not Activated 3 3 Check the ShockWatch ShockWatch will inform you if the box has had rough handling or has been dropped during shipment A red mark in between the arrows indicates the warning label has been activated Contact Quant
82. xture is mapped to an area that covers less that 256x256 on the display Mipmapping uses reduced resolutions of textures to best match the number of pixels in texture map to the number of pixels covered on the display Typically Mipmaps are created by the application automatically If you have an application using a 256x256 texture image the application will automatically create downsampled texture maps that are 2 to 2 where n 8 for a 256x256 texture map N is called the mipmap level Because of mipmaps the texture memory needed to draw this texture is X Y BYTE PER PIXEL 1 3 Memory Parity Error When writing and reading memory a difference in the values means that you have a parity error Multi channel More than a single channel A channel is a single graphical representation of a world Typically a channel can be thought of as a single display device i e accelerator and a channels task is to draw a 3D scene on a projector or monitor N NIC Network interface card This is the card that is connected to the network and provides essential layers of networking protocol to communicate on you LAN NMI Non Maskable Interrupt O Obsidian2 Display Properties The window that is Displayed to control the Quantum3D Obsidian2 Display Adapter Control panel To get to the Obsidian Display Properties Use StartMenu Settings Control Panels Double click the Display Icon When the Display Properties window is shown choose the Obsidian2 Tab
83. y PCI or ISA cards installed Heavy Metal BX has a similar layout 4 2 Confirm Installation of Expansion Cards Confirm that all PCI AGP and ISA cards are properly seated in their slots and are secured to the back face using screws on the top of each bracket These cards usually include NICs secondary display adapters GCI 2 Audio and I O cards 32 X E fs 1 ullius DE by ae a Gaan ne ANS ID ng i Figure 4 3 The expansion card above is not seated properly in the PCI slot Note that it is possible to see the pins and the notch more on the right of the card then on the left Heavy Metal and Operations Guide 14 Date 1 26 00 Heavy Metal Installation and Operations Quantum3D uus ants TA LL M F e m5 c PARA ua Figure 4 4 The expansion card above is seated properly in the PCI slot Note that it is difficult to see the pins in the slot as well as the notch The card is level in the slot Heavy Metal and Operations Guide Date 1 26 00 15 Heavy Metal Installation and Operations 3 Quantum3D 4 3 Confirm that the CPU and RAM is properly seated Figure 4 5 Above is a picture of a properly seated CPU and memory modules RAM clips are properly holding the DIMMS in place Heavy Metal and Operations Guide 16 Date 1 26 00 Heavy Metal Installation and Operations Quantum3D 4 4 Confirm that the cables are attached properly to the floppy CDROM and hard disk Figure 4 6 Above
84. y default on Heavy Metal GX systems The hard disk is typically mounted in a removable sled manufactured by Kingston This sled is opened and closed with a key These removable disks are not Heavy Metal and Operations Guide 62 Date 1 26 00 Heavy Metal Installation and Operations Guide Quantum3D 13 5 13 6 currently hot swapping devices The SCSI controller for Heavy Metal systems is built onto the motherboard Manufacturer URL http www quantum3d com To Date Product URL http www quantum3d com product pages 200sbi html To Date FAQ URL http www quantum3d com support 200SBi html Quantum Fireball CX Ultra ATA 66 ATA 4 The Fireball uses an EIDA interface and can be ordered in many capacities ranging from 6 4 to 20 4 GB formatted capacity The EIDA controller for Heavy Metal systems is built onto the motherboard Manufacturer URL http www quantum com To Date Product URL http www quantum com support hdd fireball_cx_ata_support htm To Date FAQ URL http Awww quantum com products hdd resources hdd_resources h tm Western Digital Western Digital drives offered in Quantum3D systems use an EIDA interface and can be ordered in many capacities ranging from 10 2 to 27 3 GB formatted capacity The EIDA controller for Heavy Metal systems is built onto the motherboard Manufacturer URL http www westerndigital com To Date Product URL http www westerndigital com products To Date FAQ URL http www we

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