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Hasbro 70-137 Games User Manual

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1. u s a in your note mention the name of your game your games modd number and tdi us bri ly what the problem is also include sale slip date place of pur chase and price paid we will do our best to hdp the product should be car fully packed in the original box or othe packing materials sufficient to avoid damage during shipment include a complete written description of the defect a check if product is beyond the 90 day warranty period and your printed name address and tdephone numbe THIS WARRANTY IS IN LI EU OF ALL ATI ONS OR CLA ND FI TNESS NETY 90 M ALFUNCTI ON OF THIS TIGER PRODUCT some states do not allow limitations as to how long an implied warranty lasts and or exclusions or limitations of incidental or consequential damages so the above limitations and or exclusions of liability may not apply to you this warranty gives you specific rights and you may also have othe rights which vary from state to state Star War amp 1997 Lucas film Ltd All Rights reserved Used under Authorization Offical Star War Web Site www starwars com TM amp 1997 TIGER ELECTRONICS INC 980 WOODLANDS PARKWAY VERNON HILLS ILLINOIS 60061 U S A CUSTOMER SERVICE NUMBER 1 888 LUV GIGA 701370001IWTIE 02
2. RES ET button will reset highest rating and name to 0 I NSERTI NG THE BATTERI ES o activate your game pull plastic tab from back of game o inse t the batte is r move the batte y compar tment cova at the back of the game to remove cove unscrew the cove the push he cove in the direction of the arrow inset two lv Ir44 or gBa button cd batte ies battery included making sure to align and as shown CAUTI ON batte y should be replaced by an adult not suitable for children unde 36 months may contain small parts ENSURE PROPER FUNCTI ON do not mix old and new batterie do not mix alkaline standard or rechargeable batteries battery installation should be done by adult non r echar geable batteries are not to r echar ged rechargeable batte is are to be r moved from the toy bfore bang char ged if r movable r echar g ble batte is are only to be charged unde adult supe vision if r enoveabl g only batterie of the same or equivalent type as recommended are to be used batteries are to be inse ted with the correct polarity exhausted batteries are to be r movad from the toy the supply te minals are not to be short cir cuit ed TO DEFECT OR DAM AGE if a part of your game is damaged or something has been left out DO NOT RETURN THE GAM E TO THE STORE the store doesn t have replacement part instead write to us at TI GER ELECTRONIC TOYS REPAIR CENTRE 980 woodlands parkway vernon hills illinois 60061
3. TIGERS MODEL 70 137 Giga ts ne ee ONS I NTRODUCTI ON a long time ago in a galaxy far far away the inhabitants of distant planets struggled for freadom beneth the tyranny of the dark empire members of the alliance and se vants of the empire clung to an ancient rdigion each seking to utilize the mystic powe of the force battle raged and he oss wee car ved from the ravages of war and now across infinite space and time the vey essence of this struggle has been harnessed the spirits of creatures from that distant galaxy have ben pree ved in tiny javded GI GA pods thee pods contain the life force of aliens and creatures from the STAR WARS unive se enjoy thar companionship and may the for ce be with you CONGRATULATIONS you are the proud nw owne ofa STAR WARS GI GA FRI END the take it anyw hee inte active friend your nw GI GA FRI END is going to need lots of attention to kep it running the beta you learn to program and ope ate your R2D2 unit the highe your score will be thee instructions will hdp you on your way STARTING THE GAME to start your game pull the plastic tab from the back of your GI GA FRI END the plastic tab is not part of the toy and should be thrown away once you turn your GI GA FRI END on it should stay on you nwe ned to turn your GI GA FRI END off SETTI NG THE CLOCK it is vey important that you s amp the clock on your ARTOO unit for the correct time when you first start the game yo
4. e someimes a command will be nathe correct nor incorrect in this case the obstacle will be removed and the nncounte is consider ed a draw it is important to note that the SENSORS are the most important item in ARTOO S programming if ARTOO use its SENSORS the next iten in the program will only be per formed if it is the correct action for that obstacle EX AM PLE if ARTOO S program is LS PR the droid will move LEFT then use its SENSORS if the ARTOO unit dteats a POWER OUTLET then the next instruction P will make the droid extend his POWER recharge andthe unit will recharge if the ARTOO unit dos not detect a POWER OUTLET he will skip ove the P instruction and go to the next instruction in this case R S LEEP to conse ve power you can put R 2D2 into slep mode this works like an O FF switch and will kep ARTOO from losing powe during the day RESTRAIN o if your programming is faulty or if your ARTOO begins to behave str angdy you can zap him with therestraining bolt this will clear his memory banks and bring him back on track but be car dul this can damage your ARTOO unit e REPAIR thee are 3 kinds of REPAIR options that you can useto kep your droid in top condition M EM ORY once each day you can sdect this option to upgrade the memory on your ARTOO unit OIL BATH you can use the oil bath to increase your ARTOO S edfectiveness and repair some simple problems TI NKER if your ARTOO unit is in
5. n to sdet alate andthe ENTER button to sdect and move to the next late your ARTOO unit begins the game with mough M EM ORY to hold 6 commands how eer each day you can upgrade your ARTOO unit with a little more memor y if you play wal you can eentually increase your ARTOO S memory up to the maximum 2 commands so for example a complae ARTO O program of 2 commands might be LSVRSFPCLSAW this would translate as LEFT S EN RI GHT SENSORS FI RE P COM PUTER LEFT SENSOR WELDER SORS aie a S once the ARTOO unit is programmed instead of pa forming random down time activities he will perform the activities you have programmed it to do each activity will be pe for med in the orde that you programmed then in when the program is complee it will restart at the beginning when theARTOO unit is p forming programmed activities ca tain obstacle will get in his way each time ARTOO move to the LEFT or RI GHT something may appear and block the droid obstacles that can block your ARTOO unit are STORM TROOPER PRINCESS LEI A POWER OUTLET or DOOR if the next command in ARTO O S command string is the correct action to remove the obstacle you will hear happy tones from the dr oid and be r ew ar ded for good programming if the next action in the command string is an incor r et action to remove the obstacle ARTOO will be unhappy and will g zapped for its forts this is conside ed impr ope programming and will deduct from your scor
6. poor repair you can sdet this option to take him apart and put him back togeathe again dpending on the condition of your ARTOO unit this may be able to repair some dr astic problems scone choose this icon to check on your progress as an R2D2 programme when you choose this activity you can view your current score press LEFT RI GHT to view your NAM E AGE SCORE POWER LEVEL ft and REPAIR STATUS of your droid M EETI NG YOUR R2D2 UNIT S NEEDS keeping your ARTOO unit charged along with good programming will hdp maintain the condition of your droid check your score to s how the ARTOO unit is doing unde your control 90 DAY LI M I TED WARRANTY tige dectronics inc tige warrants to the original consume purchase of this product that the product will be fr from defects in materials or workmanship for 90 days from the date of original purchase this warranty dos not cove damages resulting from accident negligence impr ope sevice or useor othe cause not arising out of defects in materials or workmanship during this 90 day warranty period the product will athe be repaired or replaced at tige s option without charge to the pur chase when returned with proof of the date of purchase to athe the deale or to tiga product returned to tige without proof of the date of purchase or afte the 90 day warranty period has expired but prior to one yer from the original date of purchase will be repaired or replaced at tiger s op
7. tion for a se vice f of us 00 payments must be by check or money orde payable to tiga dectronics inc THE FOREGOING STATES THE PURCHASER S SOLE AND EX CLUSI VE REM EDY FOR ANY BREACH OF WARRANTY WITH RESPECT TO THE PRODUCT all product returned must be shipped pr epaid and insured for loss or damage to tige dectronics inc repair dept 980 woodlands parkway v non hills illinois 60061 u s a GAM E OVER he game is ove whe your ARTOO unit falls oOREPAIR Aor becomes too old and out dat ed if your REPAIR A falls to z o your ARTOO unit will fall apart and the game is ove ry again if your ARTOO unit is morethan 4 it may become outdated and the game will end you can pr went his if you kep your ARTOO unit in excdient repair as long as your ARTOO unit has 95 REPAIR or betta you can kep it active another day kep your ARTOO unit in ip top shape and it can se ve you indeinitdy whe the game is ove you will be assigned a RATING anda TI TLE based on how wal you ook care of your ARTOO unit if you achiwe a itle of 5th DEGREE that means that your droid mes the minimum galactic r quir ements for droid intdligence the most intdligent droids in the galaxy are Bt DEGREE droids so kep playing until you can reach this led RESTARTI NG THE GAME pres ENTER to restart the game if you just wish to start ove from the beginning press the RES ET button located on the back of your game resetting the game using the
8. unit pe form LEFT RI GHT sdect this to make the ARTOO unit extend his 3rd leg and roll to the l t or right 2 ARM sdect this to have the ARTOO unit extend his grasping arm from his front pand 3 SENSOR sdect this to havethe ARTOO unit extend his sensors from the top of his head and take a sensor reading 4 WELDER sdect this to have the ARTOO unit extend his w dde 5 COM PUTER link sdect this to have ARTOO extend his compute probe 6 VI DEO sdet this to have ARTOO display a holographic projection from his front pand 7 FI RE sdect this to have the ARTOO unit spray his fire extinguishe NP UT this activity l s you program your ARTOO unit to pa form various actions using this activity you can ete up to 2 programming commands each command has a oneletta abbreviation and is listed bdow L is used to direct the droid to move LEFT R is used to direct the droid to move RI GHT A is used to direct the droid to extend his grasping ARM 4 S is used to direct the droid to take a SENSOR reading 5 W is used to direct the droid to use his WELDER 6 C is used to direct the droid to use his COM PUTER link 7 V is used to direct the droid to use his VI DEO came a 8 F is used to direct the droid to use his FI RE extinguishe 9 P is used to direct the droid to use his POWER recharge Ww N entering a command string is the same as ente ing a name using the LEFT RI GHT butto
9. until your R2D2 unit appears again THE GAM E SCREEN the game screen is your R2D2 unit s home you will s your R2D2 unit move around the scren and go about various down time activities typical for any droid thee down time activities will appear in a random orde unless you program the ARTOO unit to pa form specific activities pres the LEFT RI GHT keys to sdect the diffe at CONS around the outside of the scr n these icons repreant all of the diffe et activities that allow you to inte act with your R 2D2 unit HOW TO PLAY your ARTOO unit is built to accept complex commands these commands enable it to pe form many diffe ent maneuvers it is up to you to build the ARTOO unit s artificial intdligence so that it can adapt to its environment it is important that your droid is wdl taken care of and has mough megy in its powe cdis to function prope ly POWER your ARTOO unit s powe cdls drain with use sdect this activity to check your unit s current powe lewd pres ENTER again to recharge the powe cdls IMPORTANT NOTE if your R2D2 runs out of powe it will fall over backwards and stop working if you seethat ARTOO has fallen over or if the screm goes black these are signs that your droids powe supply is low you should powe up your droid right away if you do not ARTOO will not work properly and may ee start some very strange behavior ACTION sdecting this activity brings up a submenu of actions you can have your R2D2
10. ur ARTOO unit will bein CLOCK M ODE heres how to set the clock 2 the HOUR will be flashing pres LEFT R I GHT to adjust the hour when the correct hour is s amp press ENTER 2 theM NUTES will be flashing press LEFT RI GHT to adjust the minutes when the correct minutes are set pres ENTER the clock is now se and you will automatically mte NAM E M ODE w ENTERING YOUR NAME 1 a flashing bar will appear unde the space for each late 2 press LEFT RI GHT to search through the alphabet 3 press ENTER to sdect alata and move to the next space your name you may useup to 2 lates press ENTER twice to accept the current name and return to GAM EM ODE gt TURNING OFF THE SOUND J press M ODE to mte CLOCK M ODE 2 press LEFT to turn the sound off theSOUND 3 press RI GHT to turn the sound on theSOUND appear again pres M ODE again to return to GAM E mode ill disappear 4 will SAY HELLO when you mte GAM E M ODE for the first time you will see your new STAR WARS GI GA FRI END an R2D2 unit you now have your vey own droid to program and inte act with RETURNING TO CLOCK M ODE once the game begins in GAM E M ODE you can r amp urn to CLOCK M ODE by pressing M ODE until the clock appears J if you wish to adjust the clock pres ENTER the clock will start flashing 2 afte you s amp thetime your R2D2 unit s name will appear press ENTER to adjust the name 3 to rturn to GAM E M ODE press M ODE

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