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IMPACT miniACT A01 user manual
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1. Select MODE switch to 2 From IR Emitter mere MPACT pwr g 4 g 7h Pi Ko S ip2 miniACT Ao1 4 LL JP3 a TRIGGER From Receiver Base Turn the Power Switch ON The PWR LED will light up IR FIRE LED will light up continuously mini ACT is now in DESTRUCTION MODE The firing of infrared LED can be done by either pressing the external or internal push button switch In DESTRUCTION MODE it can only fire ONE time After firing ONE time it will not able to fire any shot again The Receiver LEDs will not flash after firing ONE shot When the infrared LED is fired HI LUX LED P1 will flash simulating a barrel fired This LED can be installed in any of the model s weapon If you do not wish to use this function the LED can be disconnected and the system will still work The Battle Unit Receiver will not receive hit signal from its own infrared LED mini ACT will be destroyed when hit time either from Y888 or ALC679 or ASC579 IR Code When miniACT is destroyed IR FIRE will turn off and Receiver LEDs will flash continuous To reset turn OFF and program from start again 2009 EMA Cald TEST MODE Turn Power Switch to OFF Plug in a 7 2V battery Plug in the Battle Unit s Receiver Spin connector into P5 Plug in the Battle Unit s IR emitter LED 2pin connector into P2 Select MODE switch to 2 Press either the external or internal push button while turning ON the Power Switch From IR Emitter
2. IMPACT LAGAL o IR FIRE ON j T press amp hold i p2 miniACT A01 press amp hold P33 vy a TRIGGER 3 From Receiver Base PWR LED will light up When LED at IR FIRE is flashing push button can be released IR FIRE is now flashing continuously It is now in TEST MODE When the external or internal push button switch is pressed its own Receiver LEDs will flash This is a test that the infrared LED and the Battle Unit Receiver are both working When the external or internal push button switch is pressed if its own Battle Unit receiver LEDs do not flash either the infrared LED or the Receiver is not working Replace either the infrared LED or the Receiver and test again When the external or internal push button switch is pressed the IR emitter LED signal will have effective hit on others working Battle Unit Receiver systems that are within range When the Receiver receives infrared LED signal from other system the Battle Unit Receiver LEDs will flash showing that a signal is received In TEST MODE there is unlimited times that the infrared LED can fire and unlimited times the Battle Unit Receiver can receive signals When the IR emitter LED is fired HI LUX LED P1 will flash simulating a barrel fired This LED can be installed in any of the model s weapon HI LUX LED P1 can be disconnected and the system will still work 2009 Teele swell RANGE EXTEN
3. the Battle Unit s Receiver Spin connector into P5 Plug in the Battle Unit s IR emitter LED 2pin connector into P2 Select MODE switch to 1 From IR Emitter IR FIRE 1 oN press amp hold p2 miniACT A01 P4 press amp hold MODE JPW TRIGGER From Receiver Base Press either the external or internal push button while turning ON the Power Switch When LED at IR FIRE is flashing push button can be released IR FIRE will flash once turns off for a while flash once the cycle goes on mini ACT is now in BATTLE MODE at Life The firing of IR emitter LED can be done by either pressing the external or internal push button switch It needs 2 seconds to fire the next shot When the infrared LED is fired HI LUX LED P1 will flash simulating a barrel fired This LED can be installed in any of the model s weapon If you do not wish to use this function the LED can be disconnected and the system will still work The Battle Unit Receiver will not receive hit signal from its own infrared LED miniACT will be destroyed when hit 1 time by Y888 and or ALC679 IR Code miniACT will be destroyed when hit 3 times by ASC579 IR Code When miniACT is destroyed IR FIRE will turn off and Receiver LEDs will flash continuous To reset turn OFF and program from start again 2009 Teele Weal BATTLE MODE 2 Lives Turn Power Switch to OFF Plug in a 7 2V battery Plug in the Battle Unit s
4. 2009 NE THE FORCE w Mini Advanced Combat Technologies A01 Operational User Manual p n 73004 L ALC679 O ASC579 O Y888 For tanks armored vehicles and land military applications 2009 VEE This manual will provide the best and simplest description of operating the unit Applications are only limited to your imaginations Getting to know miniACT AOI introduction _ 3 Fire Power wr wennnnnnnn nnn nnnn 3 W Precautions 6 E Operations Battle Mode 1 Life Setting 7 2 Lives Setting 8 Destruction Mode 9 Test Mode worn wenn nena nnn nnn nnn enna nnn nnn nnn nnn nnn nn nn nnn nnn nn nn nnn cnn nnn 10 Range Extension Mode 11 M Specification 7 12 2009 EMA Cald miniACT A01 PWR DAM IR FIRE ME AC ly cy pC ad bee P2 miniACT A01 P4 1 P1 Hi LUX LED 2 P2 Socket for IR emitter LED Ei Indicator red when setting different mo
5. IR Code Receiver LEDs will flash 8 times immediate 0 life regardless Emitting Operational temperature range 20 C 45 C Storage temperature range 35 C 40 C Weight 52g Functions amp Settings at one glance RELOADING SETTING AMMO MODE SW TIME sec POWER TRIGGER _IR FIRE QTY SELECT mess E T a E on f x oe T DESTRUCTION on x O press Ce RANGE EXTENSION Depends on MFU setting l gi gt OFF OFF 6 flash once turn off flash once cycle goes on woe O i IFE 1 2 1 e gt OFF flash 2 times turn off flash 2 times cycle goes on gt Lights up continuous gt Flash continuous LIFE COUNT gt counting confirmed hits from ALC679 IR Code 12
6. Receiver Spin connector into P5 Plug in the Battle Unit s IR emitter LED 2pin connector into P2 Select MODE switch to 1 From IR Emitter AVAGA Caa T JIPA CT PV p2 miniACT P3 ae TRIGGER From Receiver Base Turn the Power Switch ON The PWR LED will light up IR FIRE will flash 2 times turns off for a while flash 2 times the cycle goes on miniACT is now in BATTLE MODE at 2 Lives The firing of IR emitter LED can be done by either pressing the external or internal push button switch It needs 2 seconds to fire the next shot When the infrared LED is fired HI LUX LED P1 will flash simulating a barrel fired This LED can be installed in any of the model s weapon If you do not wish to use this function the LED can be disconnected and the system will still work The Battle Unit Receiver will not receive hit signal from its own infrared LED miniACT will be destroyed when hit 1 time by Y888 IR Code miniACT will be destroyed when hit 2 times by ALC679 IR Code miniACT will be destroyed when hit 6 times by ASC579 IR Code When miniACT is destroyed IR FIRE will turn off and Receiver LEDs will flash continuous To reset turn OFF and program from start again 2009 Teele swell DESTRUCTION MODE Turn Power Switch to OFF Plug in a 7 2V battery Plug in the Battle Unit s Receiver Spin connector into P5 Plug in the Battle Unit s IR emitter LED 2pin connector into P2
7. SION MODE In this mode miniACT is an interface between Tamiya MFU and tank s infrared LED Effectively it has about 10 more firing range Turn Power Switch to OFF Usea 2way battery connector to power miniACT and DMD together In order to work miniACT and DMD must share the same GROUND Plug ina 7 2V battery Boxed in dashes are the 3 connections need not to be used P1 P3 P5 Plug in the Battle Unit s infrared LED 2pin connector from the tank into P2 Plug in P4 2pin connector to Tamiya MFU CN2 socket From IR Emitter IMPAC BAGA IR FIRE 7 N P1 YS YS a P2 miniACT A01 Php i MODE JP3 imema ma O CE TRIGGER I 2 From Receiver Base Select MODE switch can be at 1 or 2 it has no effect in this mode Place miniACT in a suitable location inside the tank When DMD and miniACT are power ON IR emitter range will have extra range when tank is fired in normal operation When the tank is destroyed miniACT does not need to be reset 2009 Teele Cald Operational Voltage 7 2V 8 0V Current rating 180mA using 7 2V battery no load Flash Unit Hi LUX LED Life Hr gt 40 000 hours Infrared Emitter LED code Receiving ALC679 ASC579 Y888 When hit by ALC679 IR Code Receiver LEDs will flash 6 times 1 life will be deducted When hit by ASC579 IR Code Receiver LEDs will flash 3 times 1 3 life will be deducted When hit by Y888
8. des 4 Indicator green when switched ON 5 7 2V battery connector g P3 External push button switch with connector for firing IR emitter LED or programming 2009 EMA Cald Internal micro push button switch for firing IR emitter LED or programming 8 Mode selector switch g P5 Socket for battle unit receiver g Power switch P4 Connector to Tamiya MFU CN2 This kit includes miniACT A01 1 HI LUX LED 1 Push Button Switch 1 Optional parts required IMPACT Battle Unit p n 73003 miniACT AO1 has 4 functions that can be selected 1 Battle Mode 2 Destruction Mode 3 Test Mode 4 Range Extension Mode K miniACT will still be able to fire even when Battle Unit Receiver is not plug in K miniACT will still be able to receive even when IR emitting LED is not plug in K miniACT will only work when the optional parts are connected it will not work by itself except for Range Extension Mode 2009 EMA Cald Y888 IR Code When a Tank is hit by Y888 IR code 1 2 of its set life is deducted Tank will be destroyed if hit twice regardless of tank s setting For example if a tank set to HEAVY MEDIUM LIGHT it will be destroyed if hit 2 times IMPACT and Tamiya DMD MFU systems will be able to receive and react to Y888 ALC679 This is the default code found in all Tamiya tanks When a Tank is hit by ALC679 IR code 1 count of the set life is deducted IMPACT and Tamiya DMD MFU systems wil
9. l be able to receive and react to ALC679 ASC579 When a miniACT is hit by ASC579 IR code 1 3 of its ONE life is deducted For example if a miniACT is set to 2 lives it will be destroyed after receiving 6 hits If a miniACT is set to 1 life it will be destroyed after receiving 3 hits Only IMPACT systems will be able to receive and react to ASC579 Tamiya DMD MFU will not be able to receive and react to ASC5S79 yet Life count of system is reference to total number of ALC679 hitting a target to destroy IMPACT and Tamiya systems will be able to do accurate accumulative count of hits received when different combinations of IR codes are emitted 2009 EMA Cald ALWAYS take out the battery when the unit is not in use or when storing ALWAYS turn OFF the power when the battery is connected and when unit is temporary not in used ALWAYS turn OFF the power first when selecting to anew mode Changing to a new mode with the power ON might cause damage to the unit s electronics Do not use used unqualified and or poor quality battery Do not force in the connectors into the sockets when it does not go in smoothly All connectors have a key so that there is only one direction that it can go in This is not a waterproof unit do not use it in environment where there is water and or in ship submarine model 2009 EEG BATTLE MODE 1 Life Turn Power Switch to OFF Plug in a 7 2V battery Plug in
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