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G-Stomper User Manual - Planet-H
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1. 44100Hz Stereo Post Processing No Post Processing Normalize Level to 0dB means to maximize the level of the exported audio file to the maximum possible value Cancel For bouncing in most cases No Post Processing is the best choice which is the default for all bouncing operations Note Further Post Processing options Normalize Level to 0dB channels linked Normalize Level to OdB each channel independently No Post Processing leave the mix as is 03 09 2015 Page 20 yy G Stomper User Manual V 4 4 Choose a name for the bounced loop The Track number will be automatically applied as a suffix By default the bounced loop is named like the containing Pattern with a Tempo BPM suffix applied VTO1 Save Bounced Track storage emulated 0 g samples bounced_tracks storage emulated 0 gstomper usersamples bounced_tracks B G Stomper 4 Demo 06_128 0_T01 G Stomper 4 Demo 06_T01 G Stomper 4 Demo 06_128 0 The Track number will be automatically applied as a suffix to the filename s Cancel Create Folder OK Finally confirm with OK to start the bounce process Important Note gt 9 Overwrite Be aware of overwriting already bounced loops Overwriting a Overwrite existing Bounced Track s G Stomper 4 Demo 06_128 0_VT01 bounced loop will replace the loop Be aware If you replace a bounced loop which is already in use by an another track on all Patterns Tracks where it
2. Page 8 yy G Stomper User Manual V 4 4 Select the number of loop cycles 1 32 to be exported Multiple loop cycles means to export a Pattern multiple times in a row By default 1 loop cycle is exported Export Pattern as Audio Number of Loop Cycles to export Loop overlapping audio lf checked audio output which overlaps the Pattern end long Samples or FX output will be mixed to the start of the exported loop Cancel To ensure smooth running audio loops audio parts which overlap the pattern end e g a long sample or a reverb or delay effect are looped or in other words mixed to the beginning of the exported audio file If you do not want the overlapping audio getting looped for some reason disable this checkbox Export Pattern as Audio Number of Loop Cycles to export Loop overlapping audio If checked audio output which overlaps the Pattern end long Samples or FX output will be mixed to the start of the exported loop Cancel 03 09 2015 Page 9 yy G Stomper User Manual V 4 4 Select the Export Format Export Format and Post Processing Sample Format 16bit Sample Rate 44100Hz Stereo Post Processing Normalize Level to 0dB channels linked Cancel Bit Rates 8bit 16bit 24bit 32bit float Sample Rates 22050Hz 32000Hz 44100Hz 48000Hz 64000Hz 88200Hz 96000Hz Note What sample format you choose strongly depends on your personal needs Here are some examples Fi
3. Track and FX Parameters and all Parameter Automations The exported loop file will be located in the folder usersamples bounced_tracks and will be loaded automatically at the end of the bounce process Be aware Bouncing a track will replace the complete track sequence with a static audio loop which means you cannot change the tempo of this track anymore A bounced track cannot be un bounced so choose wisely Loop overlapping audio If checked audio output which overlaps the Pattern end long Samples or FX output will be mixed to the start of the exported loop Cancel Select the Export Format Export Format and Post Processing Sample Format 16bit Sample Rate 44100Hz Stereo Post Processing No Post Processing Cancel Bit Rates 8bit 16bit 24bit 32bit float Sample Rates 22050Hz 32000Hz 44100Hz 48000Hz 64000Hz 88200Hz 96000Hz Note What sample format you choose strongly depends on your personal needs In most cases the best choice for bounced Tracks is to keep the defaults 03 09 2015 Page 16 yy G Stomper User Manual V 4 4 Select a Post Processing method Export Format and Post Processing row Sample Rate 44100Hz Stereo Post Processing No Post Processing Normalize Level to OdB means to maximize the level of the exported audio file to the maximum possible value Cancel For bouncing in most cases No Post Processing is the best choice which is th
4. you need G Stomper Studio can export either single Patterns or a complete Songs Both can be exported as sum mixdown one file or track separated multiple files one for each track G Stomper gives you the full freedom to choose what and how you want to export e Full mixdown e Mixdown of a selection of Tracks e Single Track e Multiple Tracks in separate files e Multiple loop cycles of Patterns Tracks 03 09 2015 Page 2 yy G Stomper User Manual V 4 4 16 1 1 Export Pattern Set Song Arrangement as Audio Open the Main Menu on every screen REVERSE 4 i TRACKS EEE EC y SCROLL MODE s s To export a Song Arrangement select the EXP tab and then choose Pattern Set Song Arrangement as Audio D BAR ce STEP SEQUENCER Select the way you want to export Sum Mixdown or separate Tracks In most cases Song Arrangements are exported as Sum Mixdown which is the default Export Song Arrangement as Audio Please select the Export Type Export Sum Mixdown Export Tracks separately Show Tracks Cancel 03 09 2015 Page 3 yy G Stomper User Manual V 4 4 Show Tracks shows up detailed controls to select deselect particular Tracks Export Song Arrangement as Audio Please select the Export Type Export Sum Mixdown Export Tracks separately Show Tracks Cancel Select the Tracks you want to export or deselect the Tracks to be excluded from the process When expo
5. Stomper User Manual V 4 4 16 2 2 Bounce complete Sampler Track Bouncing a complete Track means to create an audio loop from a Track Sound with all audio processing rendered into but NOT the Master SumFX section Bouncing a complete Track does include the Sequence as well as the Effect chain Since also the bounced Track once it s done runs still through the regular Master SumFX section the bounced loop must not include the Master SumFX section Long press a T pad to show up the Track menu Track Pad Mode must be Play Menu SHUFF REVERSE PLAY MENU TRACKS y SCROLL fA STEP SEQUENCER To bounce the complete Track select the EXP tab and then choose Export Bounce complete Track Important Note Bouncing a Track will replace the complete Track Sequence with a static audio loop which means also that the Track has a fixed tempo once it is bounced A bounced Track cannot be un bounced so choose wisely or at least backup the Pattern in advance 03 09 2015 Page 15 yy G Stomper User Manual V 4 4 To ensure smooth running audio loops audio parts which overlap the pattern end e g a long sample or a reverb or delay effect are looped or in other words mixed to the beginning of the exported audio file If you do not want the overlapping audio getting looped for some reason disable this checkbox T01 Export Bounce complete Track This exports bounces the complete Track including the sequence all
6. able this checkbox VTO1 Export Bounce complete Track This exports bounces the complete Track including the sequence all Track and FX Parameters and all Parameter Automations The exported loop file will be located in the folder usersamples bounced_tracks and will be loaded automatically at the end of the bounce process Be aware Bouncing a track will replace the complete track sequence with a static audio loop which means you cannot change the tempo of this track anymore A bounced track cannot be un bounced so choose wisely Loop overlapping audio If checked audio output which overlaps the Pattern end long Samples or FX output will be mixed to the start of the exported loop Cancel Select the Sampler Track to bounce the VA Beast Track into VTO1 Select a destination Sampler Track to bounce the Synth Track into T09 T10 T11 03 09 2015 Page 19 yy G Stomper User Manual V 4 4 Select the Export Format Export Format and Post Processing Sample Format 16bit Sample Rate 44100Hz Stereo Post Processing No Post Processing Cancel Bit Rates 8bit 16bit 24bit 32bit float Sample Rates 22050Hz 32000Hz 44100Hz 48000Hz 64000Hz 88200Hz 96000Hz Note What sample format you choose strongly depends on your personal needs In most cases the best choice for bounced Tracks is to keep the defaults Select a Post Processing method Export Format and Post Processing Sample Rate
7. as Audio Please select the Export Type Export Sum Mixdown Export Tracks separately Show Tracks Cancel 03 09 2015 Page 7 yy G Stomper User Manual V 4 4 Show Tracks shows up detailed controls to select deselect particular Tracks Export Pattern as Audio Please select the Export Type Export Sum Mixdown Export Tracks separately Show Tracks Cancel Select the Tracks you want to export or deselect the Tracks to be excluded from the process By default all audible Tracks are selected To avoid unnessecary load on the cpu and also to avoid empty silent export files silent Tracks Tracks without audible output e g muted Tracks or Tracks without a sequence are automatically excluded Tracks which are used as side chain signal for effects see Chapter Effects gt FX side Chaining are mandatory selected to ensure that side chained effects always sound as expected even if only a single Track is exported Export Pattern as Audio Export Pattern as Audio Please select the Export Type T02 Export Sum Mixdown Export Tracks separately ran Please select the Tracks you want to include Silent and inactive Tracks disabled Side chain signals fixed All None T02 LLE T04 T06 T08 T09 Cancel Cancel Note The number of available Tracks depends on the Sampler and Synthesizer settings in the setup dialog Sampler Number of Sampler Tracks Synthesizer Number of Synthesizer Tracks 03 09 2015
8. cel In most cases Normalize Level to 0dB channels linked is the best choice which is the default for regular exports Note Further Post Processing options Normalize Level to OdB channels linked Normalize Level to OdB each channel independently No Post Processing leave the mix as is 03 09 2015 Page 5 yy G Stomper User Manual V 4 4 Choose a name for the exported file By default the exported file is named like the exporting Pattern Set Save Audio File storage emulated 0 gstomper export storage emulated 0 gstomper export B G Stomper Tutorial Set Part9 B G Stomper Tutorial Set Part9nnn G Stomper 4 Demo Cancel Create Folder Finally confirm with OK to start the export process Please wait The exported wav file s will be located in the folder gstomper export on your device storage Note Depending on your device performance and the selected export quality the export process can take from 1 10 of the regular Song duration up to twice or three times as long as the regular Song duration While exporting you can lock the screen pick up calls whatever you re up to it won t affect the export process 03 09 2015 Page 6 yy G Stomper User Manual V 4 4 16 1 2 Export Pattern as Audio Open the Main Menu on every screen REVERSE I BAR STEP SEQUENCER SAVE Select the way you want to export Sum Mixdown or separate Tracks Export Pattern
9. dio Export in general means to create audio wav from loops or complete songs you ve created in G Stomper G Stomper Studio provides two main ways to export audio files e Audio Export describes the process of exporting one or multiple Tracks as one ore multiple audio wav files For external use e g in your Ableton or other studio setup separate tracks are most Suitable If you want to share a Song with the rest of the world then a sum export a final mixdown is probably what you need e Bouncing in G Stomper describes the process of exporting a particular Sample or Track and replacing the outgoing Sample or Track with the exported audio Usually bouncing is applied when you run out of effect slots or if the audio processing gets too CPU consuming In such a case you can bounce a sample or a track to a single audio file with all real time processing rendered into A bounced Sample or Track sounds exactly the same as it sounded before it was bounced but with the benefit that all the used audio processing is no longer applied in real time All G Stomper full versions export in a quality up to 32bit 96kHz Stereo 16 1 Audio Export Audio Export describes the process of exporting one or multiple Tracks as one or multiple audio wav files For external use e g in your Ableton or other studio setup separate tracks are most suitable If you want to Share a Song with the rest of the world then a sum export a final mixdown is probably what
10. e complete Sampler VA Beast Track Long press a T pad to show up the Track menu Track Pad Mode must be Play Menu REVERSE PLAY MENU TRACKS y SCROLL fA ECE w o z g w n a E n 03 09 2015 Page 12 yy G Stomper User Manual V 4 4 By default the bounced Sample gets automatically loaded to the Track once the bouncing process is done If you don t want to auto load the bounced Sample disable this checkbox T01 Export Bounce Sample This exports bounces the sample NOT the sequence of the selected Track including all Track Parameters but NOT the FX chain The exported file will be located in the folder usersamples bounced_samples and can be loaded in use of the regular sample selection Auto Load bounced Sample when finished Cancel Select the Export Format Export Format and Post Processing Sample Format 16bit Sample Rate 44100Hz Stereo Post Processing No Post Processing Cancel Bit Rates 8bit 16bit 24bit 32bit float Sample Rates 22050Hz 32000Hz 44100Hz 48000Hz 64000Hz 88200Hz 96000Hz Note What sample format you choose strongly depends on your personal needs In most cases the best choice for bounced Samples is to keep the defaults 03 09 2015 Page 13 yy G Stomper User Manual V 4 4 Select a Post Processing method Export Format and Post Processing row Sample Rate 44100Hz Stereo Post Processing No Post Processin
11. e default for all bouncing operations Note Further Post Processing options Normalize Level to 0dB channels linked Normalize Level to OdB each channel independently No Post Processing leave the mix as is Choose a name for the bounced loop The Track number will be automatically applied as a suffix By default the bounced loop is named like the containing Pattern with a Tempo BPM suffix applied T01 Save Bounced Track storage emulated 0 g samples bounced_tracks storage emulated 0 gstomper usersamples bounced_tracks Demo G Stomper 3 VA Beast4_128 0_T05 a Demo G Stomper 3 VA G Stomper 4 Demo 06_128 0 The Track number will be automatically applied as a suffix to the filename s OF Tale Create Folder OK Finally confirm with OK to start the bounce process Important Note Be aware of overwriting already bounced loops Overwriting a bounced loop will m replace the loop on all Patterns Tracks Be aware If you replace a bounced loop which is already in use by an another track j in any Pattern then this other track will be updated with the new bounced loop as where It Was used already If you re not well If you re not sure about that it s recommended to choose a new non sure about that choose a new non existing file name aT A existing file name instead Overwrite Overwrite existing Bounced Track s G Stomper 4 Demo 06_128 0_T01 Cancel 03 09 2015 Page 17
12. g Normalize Level to OdB means to maximize the level of the exported audio file to the maximum possible value Cancel For bouncing in most cases No Post Processing is the best choice which is the default for all bouncing operations Note Further Post Processing options Normalize Level to 0dB channels linked Normalize Level to OdB each channel independently No Post Processing leave the mix as is Choose a name for the bounced sample By default the bounced file is named as the original Sample T01 Save Bounced Sample storage emulated 0 g amples bounced_samples storage emulated 0 gstomper usersamples bounced_samples B Nord SYN2b B Nord SYN2c BigStr_chrd_minor_lo_C4 Cancel Create Folder OK Finally confirm with OK to start the bounce process Important Note Overwrite n Be aware of overwriting already bounced Overwrite existing Bounced Sample s BigStr_chrd_minor_lo_C4 samples Overwriting a bounced sample will replace the Sample on all Be aware If you replace a bounced sample which is already in use by an another track in any Pattern then this other track will be updated with the new bounced Patterns Tracks where It was used sample as well If you re not sure about that it s recommended to choose a new already If you re not sure about that non existing file name sais choose a new non existing file name Cancel instead 03 09 2015 Page 14 yy G
13. nal export for audio CDs 16bit 44100Hz Stereo Raw export to be mastered using external studio equipment 24bit 96000Hz Stereo Select a Post Processing method Export Format and Post Processing Sample Rate 44100Hz Stereo Post Processing Normalize Level to 0dB channels linked Normalize Level to 0dB means to maximize the level of the exported audio file to the maximum possible value Cancel In most cases Normalize Level to 0dB channels linked is the best choice which is the default for regular exports Note Further Post Processing options Normalize Level to 0dB channels linked Normalize Level to OdB each channel independently No Post Processing leave the mix as is 03 09 2015 Page 10 yy G Stomper User Manual V 4 4 Choose a name for the exported file By default the exported file is named like the exporting Pattern with a Tempo BPM suffix applied Save Audio File storage emulated 0 gstomper export storage emulated 0 gstomper export B G Stomper Tutorial Set Part8 B G Stomper Tutorial Set Part9 G Stomper 4 Demo 01_128 0 Cancel Create Folder Finally confirm with OK to start the export process Please wait The exported wav file s will be located in the folder gstomper export on your device storage Note Depending on your device performance and the selected export quality the export process can take from 1 10 of the regular Pattern dura
14. rrent Tracks Voices Lower Sample Rate Lower Quality less CPU Load more concurrent Tracks Voices If you have audio drop outs crackle noise during the playback select a lower value 96000Hz Overall LFO Envelope Accuracy Use this setting to change the quality of the LFO Envelope Modulators better quality exponential more CPU load Normally the Low setting is by far good C enough But if you re using a lot of Sine Waveforms or excessively low pass filtered sounds with very short Attack Release times you may notice some audible noise at the start end of the sound In this case select a higher quality Just keep in mind ah d Sm sh 06 6 Close the Setup dialog and restart G Stomper A Restart required Some of your changes require a G Stomper Studio restart Please save your work and then restart G Stomper Studio for the new settings to take effect OK 03 09 2015 Page 23
15. rting Song Arrangements in most cases all available Tracks should be selected which is the default Export Song Arrangement as Audio Export Song Arrangement as Audio Please select the Export Type T01 T02 T03 Export Sum Mixdown Export Tracks separately T08 T09 Please select the Tracks you want to include All None T01 LLY T03 T06 T08 T12 Cancel Cancel Note The number of available Tracks depends on the Sampler and Synthesizer settings in the setup dialog Sampler Number of Sampler Tracks Synthesizer Number of Synthesizer Tracks 03 09 2015 Page 4 yy G Stomper User Manual V 4 4 Select the Export Format Export Format and Post Processing Sample Format 16bit Sample Rate 44100Hz Stereo Post Processing Normalize Level to 0dB channels linked Cancel Bit Rates 8bit 16bit 24bit 32bit float Sample Rates 22050Hz 32000Hz 44100Hz 48000Hz 64000Hz 88200Hz 96000Hz Note What sample format you choose strongly depends on your personal needs Here are some examples Final export for audio CDs 16bit 44100Hz Stereo Raw export to be mastered using external studio equipment 24bit 96000Hz Stereo Select a Post Processing method Export Format and Post Processing Sample Rate 44100Hz Stereo Post Processing Normalize Level to 0dB channels linked Normalize Level to 0dB means to maximize the level of the exported audio file to the maximum possible value Can
16. tion multiplied by the number of loop cycles up to twice or three times as long as the regular Pattern duration multiplied by the number of loop cycles While exporting you can lock the screen pick up calls whatever you re up to it won t affect the export process 03 09 2015 Page 11 yy G Stomper User Manual V 4 4 16 2 Bouncing Bouncing in G Stomper describes the process of exporting a particular Sample or Track and replacing the outgoing Sample or Track with the exported audio Usually bouncing is applied when you run out of effect slots or if the audio processing gets too CPU consuming In such a case you can bounce a sample or a track to a single audio file with all real time processing rendered into A bounced Sample or Track sounds exactly the same as it sounded before it was bounced but with the benefit that all the used audio processing is no longer applied in real time G Stomper Studio can bounce single Samples or complete Tracks 16 2 1 Bounce Sample from a Sampler Track Bouncing a Sample means to create a new Sample from a Track Sound with all Track related audio processing Sample Track Settings Filter Mod Env and Mixer Channel settings rendered into Please note that bouncing a Sample does not include the Sequence Also note that the Effect chain is not included when bouncing single Samples To include the Sequence and the Effect chain to the bounced result bounce the complete Track instead see Chapter s Bounc
17. ty loss If this is the case you ll get a Sample Rate conversion warning Sample Rate conversion required The selected Export Sample Rate 96000H72 is different from the current Audio Sample Rate 44100Hz Technically this is no problem but there will be a slight quality loss in cause of the Sample Rate conversion during the export For best export results it s recommended to set the Audio Sample Rate to 96000Hz in the Setup Dialog before you export with 96000Hz When the export is done you can set it back to your usual Sample Rate Cancel Don t mind continue anyway You re of course free to export anyway But you ll get much better results if you change the Sample Rate of the G Stomper audio engine to 96000Hz in advance Once you re finished with the exporting you can switch the Sample Rate back to your regular setting see next Chapter Change the G Stomper Sample Rate 03 09 2015 Page 22 yy G Stomper User Manual V 4 4 16 3 2 Change the G Stomper Sample Rate Show up the Setup dialog main screen i REVERSE Big _C4 f Elec BD2 909 RS Elec BD2 Ro al lt JER acce i S l a Change the Sample Rate to your desired value GEN Ul INFO Sample Rate As higher the Sample Rate as more CPU is used to generate the audio output The Sample Rate also directly affects the amount of Tracks and Voices you can use concurrently Higher Sample Rate Better Quality more CPU Load less concu
18. was in any Pattern then this other track will be updated with the new bounced loop as used already If you re not sure well If you re not sure about that it s recommended to choose a new non existing file name about that choose a new non existing file name instead Cancel Once the bouncing process is done the bounced loop will automatically be loaded to the selected Sampler Track PLAY MENU 03 09 2015 Page 21 yy G Stomper User Manual V 4 4 16 3 Exporting Bouncing in Studio Quality All G Stomper full versions support audio export formats up to 32bit 96kHz Stereo For best results when exporting audio with Sample Rates of 44100Hz or higher it is important to run G Stomper in the same Sample Rate as you want to export Then and only then the complete audio pipeline is processed in the higher Sample Rate If you export with a higher Sample Rate than the current audio engine Sample Rate then a Conversion is required which results in quality loss In such a case the audio engine shows up a Sample Rate Conversion warning see next Chapter Sample Rate Conversion Warning 16 3 1 Sample Rate Conversion Warning Export Format and Post Processing Sample Format 24bit Sample Rate 96000Hz SIO Post Processing Normalize Level to 0dB channels linked Cancel If you run G Stomper on 44100Hz for example and export at 96000Hz then a Sample Rate conversion will be applied which is always a quali
19. yy G Stomper User Manual V 4 4 16 2 3 Bounce complete VA Beast Track Bouncing a complete Track means to create an audio loop from a Track Sound with all audio processing rendered into but NOT the Master SumFX section Bouncing a complete Track does include the Sequence as well as the Effect chain Since also the bounced Track once it s done runs still through the regular Master SumFX section the bounced loop must not include the Master SumFX section Note Bouncing a VA Beast Track requires a free Sampler Track to bounce it into Long press a VT pad to show up the Track menu Track Pad Mode must be Sel Menu octave c4 NII0 3 VTol SEL MENU Moog 2 PH Celeste PH f E Pi 1 PH Jf Acou PHI Move To bounce the complete Track select the EXP tab and then choose Export Bounce complete Track SAVE Important Note Bouncing a Track will replace the complete Track Sequence with a static audio loop which means also that the Track has a fixed tempo once it is bounced A bounced Track cannot be un bounced so choose wisely or at least backup the Pattern in advance 03 09 2015 Page 18 yy G Stomper User Manual V 4 4 To ensure smooth running audio loops audio parts which overlap the pattern end e g a long sample or a reverb or delay effect are looped or in other words mixed to the beginning of the exported audio file If you do not want the overlapping audio getting looped for some reason dis
20. yy G Stomper User Manual V 4 4 G Stomper Studio G Stomper Rhythm G Stomper VA Beast User Manual App Version 4 4 Date 03 09 2015 Author planet h com Official Website http www planet h com Contents 16 Audio EXDOFE Si BOUNCING sisirin E 2 16 1 AUGIO EX DOPE snsicnsicrsdencscnanencacncarncacsvaraciewsinncadanaandasnwinvenexwnuced Eak 2 16 1 1 Export Pattern Set Song Arrangement as AUCIO cccccceeeeeeeeeeeesaeeeeeeeaeeaeseeaesaeeaeaees 3 16 1 2 Export Pattern as AUG aca ssaceeanate orca nsec gecs estas aa aaa 7 16 2 BOUCIN trsdicncncnadcasdaas E E 12 16 2 1 Bounce Sample from a Sampler Track cccsceccscecseceesecseeeeeeeeeseeeseeaeseesesesstsetsreeserannes 12 16 2 2 Bounce complete Sampler Track ccscsecsecseeneeecescnececeeenscncaesesneansescuecnsetsnsensanseees 15 16 2 3 Bounce complete VA Beast Track ccccceccccseceeeeceeeeesesaeeeeeeeaeeaeeeeaesaesaesesaesaesesaeeaegeeas 18 16 3 Exporting Bouncing in Studio Quality ssssssssssus 22 16 3 1 Sample Rate Conversion Warning cccceceecscsecsceeseeeesecseseeeeeesseeseesesetseseesesetereesenaetes 22 16 3 2 Change the G Stomper Sample Rate s ssssssssssssnsnnsnnnnsnnnnnnnnnnnnnsnsnsnnnenenenenenenenenenenes 23 03 09 2015 Page 1 Sy G Stomper User Manual V 4 4 16 Audio Export amp Bouncing This Chapter explains what the Audio Export amp Bouncing features are about and how you use them Au
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