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1. E Table 7 9 Motion command arguments sfCOMD C HEA degrees int 180 180 sfRobotComInt sfCOMDHEAD D degrees sec int 200 sfRobotComInt sfCOMRVEL 200 sfCOMVEL mm sec int 400 400 sfRobotComInt SfCOMVEL 150 4 mm sec int 100 100 sfRobotCom2Bytes sfCOMVEL2 40 50 The arguments for these commands are given in Table 7 9 below The heading commands are with respect to the robot s internal coordinate system see the section below The Saphira aware robot server will try to make the robot achieve the desired velocity and heading as soon as the commands are received using its internal de acceleration managers Check your robot s operation manual to find its absolute maximum achievable motion and rotational velocities 7 5 Robot in Motion When the Saphira aware robot server receives a velocity command it accelerates at a constant rate set internally to the speed you provided as the argument for s fCOMVEL Rotational headings are achieved by a trapezoidal velocity function see Figure 7 2 This function is recomputed each time a new heading command is received making on the fly orientation changes possible short turn max velocity not reached rotational velodty A start position position position achieved achieved Figure 7 2 Trapezoidal turning velocity profile 91 7 5 1 Position Integration Your robot keeps track of its position and or
2. Listing 8 2 Example of a typical interpretation micro task function 8 5 2 State Inquiries The state of a micro task can be queried with the following functions int sfGetProcessState sfprocess p int sfGetTaskState char iname int sfSuspended sfprocess p 102 int sfTaskSuspended char iname int sfFinished sfprocess p int sfTaskFinished char iname These functions come in two varieties those that take a micro task pointer as an argument and those that take an instantiation name The latter first look up the micro task in the task list using the instantiation name sfGetProcessState returns the state of the process as an integer if it exists otherwise it returns 0 sfSuspended is if the micro task is suspended and 0 if it is active sfFinished is 1 if the task has completed successfully failed or timed out it is 2 if the micro task is not on the scheduler s list and it is 0 if the micro task is still active 8 5 3 Micro Task Manipulation When instantiating a micro task give it a unique string name and later refer to it by name or pointer The following Saphira functions initiate suspend and resume micro tasks sfprocess sfInitProcess void fn void char name The sfInitProcess function starts up a micro task with the name name and function fn and returns the micro task instance pointer which can be used in micro task manipulation functions No corresponding function for deleting micro tasks exi
3. int sfIsConnected int sfIsExited These functions register callbacks for Saphira events when the Saphira OS first starts up when it connects to a robot and when it disconnects The functions are only used in stand alone client code that calls sfStartup The variable sf IsConnected is also useful in Colbert activities to check if the robot server is currently connected to the client The user should not change the value of this variable The variable sf ISExited is set to when the user requests Saphira to exit from the Connect Exit menu item This variable is useful for async user code which calls sfStartup in non blocking mode and then continues execution The code can check the sf lsExited flag to see if there is an exit request None of these callbacks is obligatory in user code usually the connect callback is registered The start up callback should include any relevant initialization code such as menu or directory settings in this function The connect callback should start micro tasks behaviors and other Saphira control routines The disconnect callback can be used to clean up after the Saphira client disconnects from a robot 94 Use the sfSetDisplayState function to change the state of a display mode in the Saphira window interface void sfSetDisplayState int menu int state If you call this function before connecting to the robot in the start up callback it will set the default state for the display function The
4. start DoPackets Listing 6 13 The stand alone client is similar but uses a micro task instead of the activity As in every stand alone client the start up function is registered and then the sfStartup function is invoked to initiate the Saphira OS In the start up function the display state is changed to show global movement of the robot and the task myTask is instantiated Then the two default Saphira micro tasks that handle packets and motor control are removed so that the user task can perform these functions Finally the sfConnect ToRobot function is called to connect the client to the robot server The myTask micro task waits until the robot is connected then opens the motor controller and tells it to move forward at 300 millimeters per second Execution now proceeds as in the packet act activity the only difference is that the micro task must explicitly sequence its operations by changing state After the packets are received the task stops the robot and disconnects from the server include saphira h void myStartupFn void forward refs void myTask void VOLG menin GME Elieie Clee eee py int i 0 sfOnStartupFn myStartupFn fe register a startu icwacieaein srercect to CON ier start up the Saphira window wait void myStartupFn void sfSetDisplayState sfGLOBAL TRUE use the global view sfInitProcess myTask myPackets sfRemoveTask packets get rid
5. 138 sfCOMPOLLING 92 sfCOMPULSE 90 sfCOMRVEL 91 sfComSerial 33 sfComServer 33 sfCOMSETO 91 sfCOMSYNC 89 sfCOMVEL 91 sfCOMVEL2 91 sfConnectToRobot 118 sfConstantVelocity 60 sfCreateGlobalPoint 109 sfCreateLocalPoint 109 sfDisconnectFromRobot 119 sfDoneHeading 34 99 sfDonePosition 34 99 sfDrawCenteredRect 113 sfDrawRect 113 sfErrMessage 94 sfErrS Message 94 sfFindArtifact 109 sfFindProcess 102 sfFollow 62 sfFollowCorridor 62 sfFollowDoor 63 sfFrontMaxRange 105 sfGlobalOrigin 109 sfGoToPos 61 sfHaveClientPacket 120 95 sfInitBehavior 54 sfInitBehaviorDup 54 sfInitControlProcs 95 sfInitInterpretationProcs 96 sfInitProcess 102 sfInitRegistrationProcs 96 sfInterruptProcess 102 sfInterruptSelf 102 sflsConnected 93 sfKeepOff 61 sfKeyProcFn 94 sfLeftWallHyp 112 sfLoadDirectory 32 sfLoadMapFile 115 sfMessage 94 sfMoveRobot 112 sfNorm2Angle 111 sfNorm3Angle 111 sfNormAngle 111 sfOccBox 106 sfOccBoxRet 106 sfOccPlane 107 sfOccPlaneRet 107 sfOnConnectFn 93 sfOnDisconnectFn 93 sfOnStartupFn 93 sfPause 93 sfPointBaricenter 111 sfPointDist 111 sfPointDistPoint 111 sfPointMove 112 sfPointNormalDist 111 sfPointNormalDistPoint 111 sfPointPhi 111 sfPointXo 112 sfPointXoPoint 112 sfPointYo 112 sfPointYoPoint 112 sfProcessClientPacket 120 sfReadClientByte 120 sfReadClientSint 120 sfReadClientString 120 sfReadClientUsint 120 sfReadClientWord 120
6. Pioneer Mobile Robots with Pioneer Server Operating System Software Saphira Software Manual Version 6 1 Copyright 1998 Kurt G Konolige PhD All rights reserved Under international copyright laws this manual or any portion may not be copied or on any way duplicated without the expressed written consent of Kurt G Konolige Ph D The Saphira libraries and software on disk or available for network download are solely owned and copyrighted by SRI International formerly Stanford Research Institute Developers and users are authorized by revocable license to develop and operate Saphira based custom software for personal research and educational use only Duplication distribution reverse engineering or commercial application of the software without the expressed written consent of SRI International is explicitly forbidden The various names and logos for products used in this manual are registered trademarks or trademarks of their respective companies Mention of any third party hardware or software constitutes neither an endorsement nor a recommendation Saphira Manual Version 6 1f August 1998 ii Contents 1 SAPHIRA SOFTWARE amp RESOURCES 1 1 Saphira Client Server 1 2 Colbert Robot Programming Language 1 3 Behavior Compiler and Executive 1 4 Robot Simulator 1 5 Required and Optional Components 1 6 Saphira Client Installation 1 7 Saphira Quick Start 1 8 Additional Resources 1 8 1 1 8 2 1 8 3 1 8 4
7. VelConvFactor 2B S332 mm sec count DistConvFactor 50 RobotRadius 2AO 0 radius in mm turns in own radius radians per meter mm per second Holonomic MaxRVelocity i i RobotDiagonal SOPRO half height to diagonal of octagon r MaxVelocity 5 SF 7 Robot class subclass a Class Pioneer Subclass PSOS41m Name Erratic These are for seven sonars five front two sides Sonar parameters SonarNum N is number of sonars SOmercUinwie IX Yo Wel 1s Wee 1 0 te Weil cles isjocidom X Y are position of sonar in mm TH is bearing in degrees 125 Listing 10 1 The example parameter file psos41m p shows how to set most Saphira parameters RangeConvFactor 0 1734 sonar range mm per 2 usec tick ii SonarNum 7 7 x ii SonarUni SonarUni SonarUni SonarUni SonarUni SonarUnit SonarUnit SonarUnit 100 120 TIO 130 130 120 100 100 90 0 0 0 EU FU EU EU T s ony Oy SS F 7 Number of readings to keep in circular buffers FrontBuffer 20 SideBuffer 40 Listing 10 2 Floating point parameters can be in any standard format and do not require a decimal point Integer parameters may not have a decimal point Strings are any sequence of non space characters Table 10 1 Functions of Saphira parameters fees Ses ee a ee ee Value of 1 says the robot is holonomic can turn in place value of 0 says it is nonholonomic front wheel steering Holonomic robot icon is oct
8. ile IMs iM Wp ig peera n 2 don t use chksum word wane i S i 4 a gt oie lt lt jstesesPil 5 amp Woxitiiciee Cameos return c Listing 6 17 C code fragment to computer checksum 7 1 3 Packet Errors Currently the Saphira server interface ignores a client command packet whose byte count exceeds 200 or has an erroneous checksum The client should similarly ignore erroneous server information packets Saphira does The Saphira client server interface does not acknowledge receipt of a command packet nor does it have any facility to handle client acknowledgment of a server information packet Hence Saphira client server communication is as reliable as the physical communication link UNIX pipes with the simulator or a cable tether between the robot and client computer are very reliable links Radio modem mediated communication is much less reliable Accordingly when designing client applications that may use radio modems do not expect to receive every information packet intact nor have every command accepted by the server The design decision to provide an unacknowledged packet interface is a consequence of the realtime nature of the client server interaction Simply retransmitting server information blocks or command packets would result in antiquated data not at all useful for a reactive client or server For some operations however the data do not decay as rapidly Some commands a
9. width 38000 height 30000 0 0 0 30000 World frontiers 0 0 38000 0 38000 30000 0 30000 38000 30000 38000 0 push 10000 14000 0 128 3 upper corridor length 14 600 width 2 000 0 12000 3000 12000 EJ 231 J Lee 3900 12000 4200 12000 EJ 233 D Moran 5100 12000 8000 12000 EJ 235 J Bear 8900 12000 9200 12000 EJ 237 E Ruspini 10000 12000 12000 12000 EJ 239 J Dowding 12800 12000 14600 12000 Starting position position 17500 14000 90 Listing 11 1 Fragment of the simple wld world description file found in Saphira s worlds directory 129 12 Saphira API Reference Artifacts Page void sfAddAngle 112 void sfAdd2Angle 112 void sfAddPoint point p 110 void sfAddPointCheck point p 110 void sfChangeVP point pl point p2 point p3 112 point sfCreateGlobalPoint float x float y float th 110 point sfCreateLocalPoint float x float y float th 110 point sfFindArtifact int id 110 point sfGlobalOrigin 110 void sfMoveRobot float dx float dy float dth 113 void sfNormAngle 112 void sfNorm2Angle 112 void sfNorm3Angle 112 void sfPointBaricenter point pl point p2 point p3 L12 float sfPointDist point p L12 float sfPointDistPoint point pl point p2 L12 void sfPointMove point pl float dx float dy point p2 113 float sfPointNormalDist point p L12 float sfPointNormalDistPoint
10. 4 5 2 Load Directory Files are loaded based on the current load directory The following commands query and set this directory see Table 4 1 The argument to cd does not use C syntax and can contain any non blank characters By default the initial load directory is the directory of the shell that Saphira was started in The default load directory can be changed by setting the environment variable SAPHIRA_LOAD to a directory The load directory is also available to programs as the API variable sfLoadDirectory whose type is a string Setting this variable causes the load directory to change When started the evaluator will look for a file init act in the initial load directory and load it in This file is used for automatically configuring Saphira on start up 4 5 3 Sample Application Files Sample files that mimic the behavior of the old saphira and direct clients are available in the colbert directory Table 4 2 demo act Invokes several behaviors along with some activities bump and go for getting out of stall situations and follow corridor for following a found corridor Some of these activities and behaviors are started in a suspended state double click on them in the Activities window to start them direct act Defines some simple direct motion activities and starts them up Must be connected to a robot or you ll receive an error message when starting the direct motion commands packet act Communicates directly with the
11. Next the file handler include os h is read in This file determines the operating system type and sets some system library variables appropriately for X windows and Motif It also sets the CONFIG variable to the particular OS of the machine which is important for handling some of the system routines correctly For most OSes the Motif MOTIFD X11 X11D and system libraries LLIBS are set correctly but in some cases this may not be true In this event go into the os h file and change the definitions under your OS One peculiarity of os h is that it relies on the conditional preprocessing facilities of gnu make gmake Not all native makes support this facility If you get errors during the preprocessing phase of the compilation from os h switch to gmake 67 The compile command makes saphira o from the saphira c file It is important that the variable DS CONFIG is passed to the compiler because this tells the header files what particular variant of UNIX is being used The include directories are the Saphira header directory and the X11 directory The link command takes the object file generated by the compile command and links it with the Saphira library and system libraries to form the executable The Saphira library is indicated by 1sf This is the library that opens a graphics window and has all the user interface functions If you don t want a window use the 1sfx library The LLIBS variable indicates other system librari
12. Turn_right typedef struct char name name of the rule int antecedent f accalvalicy Os this rule consequent io aerion to take parameter mean value of action beh_rule Listing 5 5 For example rule definitions see below Note that the consequent value constants are external integers but they are not declared in the Saphira headers so they must be declared in the application code 58 5 8 5 Activity The activity section of a behavior defines how it operates in the larger context of other behaviors The activity section comprises four fuzzy state variables given in Table 5 1 Table 5 1 Behavior state variables and their definitions Turn Controls the rotation channel of the robot If it is 0 0 this behavior has no effect on robot rotation If it is 1 0 then it competes fully with other behaviors of the same priority for control of rotation Default is 0 0 Speed Controls the velocity channel of the robot If it is 0 0 this behavior has no effect on the speed of the robot If it is 1 0 then it competes fully with other behaviors of the same priority for control of the robot s speed Default is 0 0 Goal Indicates whether the behavior is achieving a goal A value of 0 0 indicates no goal achievement A value greater than 0 8 signals that the behavior has achieved its goal Indicates whether the behavior is successfully moving towards a goal Not currently used The Turn and Speed s
13. float max float f_greater float x float c float delta float f_smaller float x float c float delta float f_eq float x float c float delta The functions straight_up and down_straight convert numerical values into a fuzzy value based on its inclusion in a range Both take three arguments the value itself the start of the range and the end of the range straight_up returns 0 0 if the value is below the range and 1 0 if it is above it interpolates linearly between them see Figure 5 1 down_straight is the opposite values below the start return 1 0 those above 0 0 Intermediate ones are linearly interpolated 70 0 30 0 Figure 5 1 The straight up function The functions _smaller f_greater and f_eq compare two numbers and return a fuzzy value based on whether the first is smaller than larger than or equal to the second The delta argument is the range over which the fuzzy value will vary 57 5 7 2 Fuzzy variable combination functions Combine fuzzy variables by using the T norm functions max for disjunction min for conjunction and unary minus for negation The utility functions f_and f_or and f_not are provided to implement these operators float f_not float x float f_and float x float y float f_or float x float y 5 8 Implementing Behaviors For reference we include descriptions of the parts of behaviors defined using structures and functions in C If you use the behavior syntax to write beh
14. not not not not not not defined defined defined defined defined 60 defined defined 10 10 10 10 10 10 10 10 10 10 CO OO Oo Oo Oo Oo Oo Oo oS float h 114 114 114 114 114 114 57 58 57 57 58 58 57 57 Bookmark not defined int timeout Bookmark not defined char name Bookmark not defined int sfLoadMapFile char name int vref lt Mac gt Occupancy int sfOccBox int xy int cx int cy int h int w 116 116 107 131 int sfOccBoxRet int xy int cx int cy int h int w float x float y int sfOccPlane int xy int source int d int sl int s2 107 108 int sfOccPlaneRet int xy int source int d int sl int s2 float x float y 108 OS and Window Functions int myButtonFn int x int y int b 95 int myKeyFn int ch 95 void sfButtonProcFn int fn 95 void sfErrMessage char str 95 void sfErrSMessage char str Error Bookmark not defined void sfKeyProcFn int fn 95 void sfOnConnectFn void fn 94 void sfOnDisconnectFn void fn 94 void sfOnStartupFn void fn 94 float sfScreenToWorldX int x int y 95 float sfScreenToWorldY int x int y 95 void sfSetDisplayState int menu int state 95 void sfSMessage char str Error Bookmark not defined void sfStartup HANDLE hInst int cmdShow int async Error Bookmark not defined void sfStartup int async Error Bookm
15. sfRemPoint 109 sfResetRobotVars 119 sfResumeProcess 102 sfRightWallHyp 112 sfRobot 97 sfRobotCom 119 sfRobotCom2Bytes 119 sfRobotComInt 119 sfRobotComStr 119 121 sfRobotComStrn 119 sfRobotOrigin 109 sfRunEvaluator 30 sfScreenToWorldX 94 sfScreenToWorldY 94 sfSerialBaud 33 sfSetDHeading 99 sfSetDisplayState 94 sfSetFrontBuffer 105 sfSetGlobalCoords 109 sfSetHeading 99 sfSetLineColor 113 sfSetLineType 113 sfSetLineWidth 113 sfSetLocalCoords 109 sfSetMax Velocity 99 sfSetPatchColor 113 sfSetPosition 99 sfSetProcessState 102 sfSetRVelocity 99 sfSetSideBuffer 105 sfSetVelocity 99 sfSMessage 94 sfStalledMotor 98 sfStartup 93 sfStopCollision 60 sfSub2Angle 111 sfSubAngle 111 sfSuspendProcess 102 sfSuspendSelf 102 sfTargetHead 99 sfTargetVel 99 sfUnchangeVP 112 sfWaitClientPacket 120 shared library installation 4 shrink 17 26 shut down 89 simulator connecting 13 Simulator connect menu 26 See connect menu Description 23 display menu 26 exit menu 27 General description 1 grow 26 information area 27 load menu 25 26 See load menu Menus 26 mouse actions 27 parameter files 25 pioneer exe 23 recenter menu 27 shrink 26 socket 24 Starting 23 wake 26 Worlds 26 single step 17 Software Download site 5 sonar buffers sfFrontMaxRange 105 sfSetFrontBuffer 105 sfSetSideBuffer 105 Sonar buffers 103 sonars 92 sonars menu clear buffer 17 sonars
16. statement The evaluator traps all fatal errors all fatal user errors for instance in micro tasks An error message is printed and the offending command is exited In the case of an error caused by a statement in an activity the line number of the activity relative to the top of the activity is printed and the activity is suspended 4 9 Colbert Language The Colbert language is C like in that it has a syntax that is close to that of ANSI C It has many but not all of C s expression and statement constructs and additional constructs that are specific to Saphira such as the direct motion commands and the invocation of activities and behaviors Colbert is not meant to be a replacement for writing code in C You cannot define new C functions in Colbert acts are like functions but are executed differently For any complicated computation we recommend writing a C function compiling it into a shared object and then loading it into the evaluator see Section 4 10 Most of the Saphira library functions variables and structures are available in Colbert Few C library functions such as the trigonometric functions exist but these can easily be added by the user via shared object files 4 9 1 Major Changes from ANSI C The typing system is slightly different The basic types are int float void and string essentially char No double or char type is available Structures are permitted but only by explicitly importing them fro
17. the loadable object source is compiled normally and the resultant object file is converted to a loadable object file with the extension so using the LD command and the SHARED link flags see Section 6 2 2 Under MS Windows the project type is set to Dynamic Load Library rather than Application a test load file for dynamic loading ay include saphira h int nopen 0 slide myfn int a return atl SeruUce My sr ouct 75 aE GLE Rigar D void c SCLUGCE NA EnEn ny Menem SE TeWICIE F EXPORT void sfLoadInit void this should be evaluated on open float a ile Sip a sqrt a printf Opened d f n nopent a sfSMessage Opened d nopen STRAGE ENGEM eN ME ESE ENES EEN T sfAddEvalConst sfFollowCorridor sfBEHAVIOR sfFollowCorridor sfAddEvalConst SfLEFT SHEN 5 sfAddEvalVar sfCurrentEnvironment SERER fvalue amp sfCurrentEnvironment ind_mystruct sfAddEvalStruct mystruct sizeof struct mystruct Shae N Ey Wer Eey ise tEINe Wows Sain D S T ETOAE Wo E Ey ETRA sfAddEvalVar m ind_mystruct fvalue amp m Listing 6 10 6 3 4 The Direct Client Using direct motion commands the direct client moves the robot back and forth along a two meter line The direct client comes in two forms a loadable Colbert language file direct act anda stand alone native C code file We
18. 1 8 5 Saphira Software Saphira Newsgroup Support SRI Saphira Web Pages Acknowledgments 2 SAPHIRA SYSTEM OVERVIEW 2 1 System Architecture 2 1 1 2 1 2 2 1 3 2 1 4 Micro Tasking OS User Routines Packet Communications State Reflector 2 2 Saphira Control Architecture 2 2 1 2 2 2 2 2 3 2 2 4 2 2 5 2 2 6 2 2 7 Representation of Space Direct Motion Control Behaviors and Fuzzy Control Activities and Colbert Sensor Interpretation Routines Registration and Maps Graphics Display 2 3 Running the Sample Client 2 3 1 2 3 2 2 3 3 2 3 4 2 3 5 2 3 6 2 3 7 2 3 8 2 3 9 2 3 10 2 3 11 2 3 12 2 3 13 Loading an Activity File Connecting to a Robot LPS Display Artifacts Information Area Text Interaction Area Menus Connect Menu Keyboard Actions Behaviors Window Processes Window Activities Window System Environment Variables Page ADNAN ANN SS ee iii THE SIMULATOR 3 1 Starting the Simulator 3 1 1 Listening on Other Ports 3 2 Parameter File 3 3 World Description File 3 4 Simulator Menus 3 4 1 Load Files Menu 3 4 2 Connect Menu 3 4 3 Display Menu Grow Shrink and Wake 3 4 4 Recenter Menu 3 4 5 Exit Menu 3 4 6 Information Area 3 5 Mouse Actions 3 6 Compass 4 USING COLBERT iv 4 1 A Colbert Example 4 2 Evaluator Interaction Area 4 3 Evaluator Help 4 4 Syntax Errors 4 5 Evaluator File Loading 4 5 1 Loading Shared Object Files 4 5 2 Load Directory 4 5 3 Sample Application F
19. 74 WOLGC ESE _COMEROIL joROS wou switch process_state case INIT sfPreferredTurnDir sfLEFTTURN sfStartBehavior sfConstantVelocity 300 0 Siko tanrtBenNav Oris oROL AO ARRONE tartBehavior sfAvoidCollision 0 yn f kicome Se nisilicawiey 7 side sensitivity RUNDE f Tele ejelaliay 7 AO G fre Seene tartBehavior sfkKeepOff 0 1 0 100 0 caution speed O25 p PY Semsiicswyilicy process_state SUSPEND break case RESUME sfMessage Resumed break Listing 6 9 6 3 3 The testload so Loadable Object File Example Native C code can be loaded into Colbert and executed by compiling the code and linking it to create a shared object file in UNIX or a dynamic load library in MS Windows The sample file test load c contains a Saphira library and user function calls in C source As in the stand alone client examples the header file saphira h must be included at the beginning of the source file The rest of the file contains C function variable and structure definitions The difference between loadable objects and a stand alone client is that they don t have ano main function instead the sfLoadInit function is called after loading the file and it typically makes the objects in the file available to the Colbert evaluator through use of sfAddEvalXxXxX function calls For information on the effect of these calls see Section 4 10 1 Under UNIX
20. Files Chapter 6 has more detailed information about the particulars of compiling native C files and making them into shared object files Under UNIX the object files must be converted into a shareable object file so The shareable object file is loaded with the load command as in this example load testload so A dynamically loaded file may be recompiled and reloaded at any point Under MS Windows C code is compiled into a Dynamic Link Library DLL The DLL is then loaded into Saphira again with the Load command DLLs cannot be relinked or reloaded unless they are first unloaded From Colbert use the unload command to unload a DLL that you are going to relink 52 5 Behavioral Control You can control robot motion in two different ways The direct motion commands were introduced in Sections 2 2 2 and 4 7 Direct motion control is appropriate for moving the robot through simple sequences of action e g the BumpAndGo activity backs and turns the robot when it bumps into something But in certain cases the trajectory of the robot must satisfy complicated demands from the task and various maintenance policies For example in navigating from one room to another in an office environment the trajectory is defined in large part by goal positions at corridor intersections The robot should achieve these positions as quickly as possible subject to safety and power considerations On a more local scale the robot should avoid obstacles and
21. Il ror ywellicl emeiy chut Clowes Sep lobar sic lowur A S IEDU sonar readings stay registered with respect to the robot s movements Listing 8 3 void sfSetFrontBuffer int n void sfSetSideBuffer int n float sfFrontMaxRange These buffers are not currently available in Colbert The first two functions when given an argument greater than zero set the front and side buffer limits to that argument respectively If given an argument of 0 they clear their buffers that is set the valid flags to 0 These buffer limits can also be set from the parameter file they are initialized for a particular robot on connection sfFrontMaxRange is the maximum range at which a front sonar reading is considered valid It is initially set to 2500 2 5 meters Setting this range higher will make the obstacle avoidance routines more sensitive and subject to false readings setting it lower will make them less sensitive 8 6 2 Occupancy functions The following functions look at the raw sonar readings to determine if an obstacle is near the robot Other Saphira interpretation micro tasks use the sonar readings to extract line segments representing walls and corridors Saphira has several functions for testing whether sonar readings exist in areas around the robot The different functions are useful in different types of obstacle detection routines for example when avoiding obstacles in front of the robot it s often usef
22. OS 7 8 65 66 micro tasks 7 8 9 10 12 20 21 65 66 69 70 72 74 80 81 96 100 See processes motion setpoint 11 98 motor stall sfStalledMotor 98 Motor stall 97 mouse 75 mouse actions 75 move 34 MPac 16 MS Visual C 68 myButtonFn 94 myKeyFn 94 Newsgroups pioneer users 5 saphira users 5 Newton Labs Inc 121 nowin example client 81 occ grid 17 occupancy sfOccBox 106 sfOccBoxRet 106 sfOccPlaneRet 107 occupancy 107 Open Agent Architecture OAA 6 10 12 OS functions sflsConnected 93 sfPause 93 OS functions display states 94 myButtonFn 94 myKeyFn 94 sfButtonProcFn 94 sfErrMessage 94 sfErrS Message 94 sfKeyProcFn 94 sfMessage 94 sfOnConnectFn 93 sfOnDisconnectFn 93 sfOnStartupFn 93 sfScreenToWorldX 94 sfScreenToWorldY 94 sfSetDisplayState 94 sfSMessage 94 sfStartup 93 os h 70 packet client example 78 packet communication 7 9 69 81 97 121 packet functions sfRobotCom2Bytes 119 packet functions port types and names 119 sfClientBytes 120 sfConnectToRobot 118 sfDisconnectFromRobot 119 sfHaveClientPacket 120 sfProcessClientPacket 120 sfReadClientByte 120 sfReadClientSint 120 sfReadClientString 120 sfReadClientUsint 120 sfReadClientWord 120 sfResetRobotVars 119 sfRobotCom 119 sfRobotComInt 119 sfRobotComStr 119 sfRobotComStrn 119 sfWaitClientPacket 120 packets checksum 84 data types 84 errors 85 pro
23. Saphira system maintains a mapping between these internal states and the source lines of the activity schema definition so that it can indicate source lines during tracing Activity states are set by sending them signals see Section 4 8 3 and the state can be examined using the library functions sfGet TaskState sfTaskFinished and sfTaskSuspended see Section 4 8 4 4 8 3 Invocation and Signaling Activities and behaviors are invoked with the st art command which has the following form start lt schema gt iname lt symbol gt timeout lt int gt priority lt int gt noblock suspend The lt schema gt argument is required and is the name of the activity or behavior schema All of the other arguments are optional and cause modification of the invoked activity or behavior Table 4 5 36 iname lt symbol gt An instance name to give the executing program All references to the activity are through its instance name for example the activity can be signaled using this name By default the instance name is the schema name If you start two instances of the same schema you must give them different instance names timeout lt int gt A timeout in 100 ms units After this amount of time if the activity or behavior is still executing it is terminated priority lt int gt Behaviors only specifies the behavior priority noblock Doesn t wait for completion of this activity or behavior go on to the next statement of
24. Tt ES 832 produces the error message xxx Parsing error at token because the parser could not fit the token into the C expression it was trying to form These are the most common sources of syntax errors C constructions not supported by Colbert These include embedded assignments variable initializations the comma operator arrays etc see Section 4 9 1 Colbert keywords that are not ANSI C keywords There are many of these e g connect wait for see Section 4 9 3 Functions not defined in Colbert Most C library functions are not initially available in Colbert although you can make them accessible see Section 4 10 2 Using one of these functions will give a syntax error 4 5 Evaluator File Loading Colbert source files may be input from text files using the Load command Any errors in the source are indicated in the interaction window and file loading is aborted at that point Load files can contain definitions of activities as well as commands to be executed including any commands that can be typed in the user interaction area So for example it s possible to load a file that loads other files This command for example loads file from the current load directory load lt file gt file is actually a path from the current directory e g colbert demo act is a legal filename C syntax does not apply to filenames so any non blank characters are allowed Without arguments the command prints a list of
25. are in millimeters and direction is in degrees from 180 to 180 The type POS is used for goal positions in behaviors Other types may add additional fields to the basic point type for example length and width for corridors typedef struct akoe Wye EA x Wy ile DOSition Or poine talearive to Tooo pt_type type type of point CAE IE WVIOS Clty category boolean snew whether we just found it boolean viewable whether it s valid Low Aol unique numeric id IF ILOSNC eb ayp AN global coords unsigned int matched last time we matched unsigned int announced last time we announced point Listing 8 5 109 The orientation of a point is useful when defining various behaviors For example a doorway is represented by a point at its center a width and a direction indicating which way is into the corridor point sfCreateLocalPoint float x float y float th point sfCreateGlobalPoint float x float y float th void sfSetLocalCoords point p void sfSetGlobalCoords point p The first two functions use the supplied coordinates to create new ARTIFACT points of type POS which is very useful for behavir goal positions For example sf CreateLocalPoint 1000 0 0 0 0 0 creates a point meter in front of the robot The second two functions reset the local or global coordinates from the other set based on the robots current position These functions are useful after making a change in one set
26. client are shown in Figure 7 1 High level robotics applications developers do not need to know many details about a particular robot Client Application Communications Server E Client Serial Teb Local Fipe Communication Packets enote amp Position or Angle Integration Controls Schedules PMI Encoder Control Counting Robot Specific Functions r o Control Figure 7 1 Saphira client robot server architecture server because the Saphira client insulates them from this lowest level of control Some of you however may want to write your own robotics control and reactive planning programs or just would like to have a closer programming relationship with your robot This chapter explains how to communicate with your robot via the Saphira client server interface The functions and commands of course are supported in the Saphira C libraries that came with your robot but not every robot supports all commands Please consult your robot s operation manual or Saphira supplement for those details 7 1 Communication Packet Protocol The Saphira mediated robot or its simulator communicates with a client application using a special packet protocol It is a bit stream consisting of four main elements Table 7 1 a two byte header a one byte count of the number of data and checksum bytes in the packet a client command including arguments or a server information data block and a two byte checksum 83 Table 7 1 Main el
27. client executable usually saphira At the debugger prompt type run to start the client Before running the program the Saphira libraries libsf so aren t loaded so you can t set breakpoints in Saphira functions Similarly user load files aren t yet present After the client is running and you have loaded any shared object files into Colbert you can set breakpoints by interrupting back to the debugger prompt All the Saphira library exported functions and variables can be 68 examined and you can set breakpoints in the library functions The Saphira library has been compiled with the g option so its symbols are available to the debugger However the source code is not in the distribution so you can t step through library functions If you loaded a user shared object file into Colbert say test load so you won t see its symbols even if you used the g option on compilation That s because user shared objects are read by the dynamic loader and the debugger has no way of tracking these loads So it must be explicitly told of user shared object files with the sharedlibrary command For example giving the debugger command sharedlibrary testload so will make all the symbols in this file available to the debugger assuming it was compiled with the g option 6 2 5 Debugging C Code under MS Windows You can use the MSVC debugger to set breakpoints and step through compiled C code loaded into Colbert as DLLs All of the exported libra
28. client side set the SAPHITRA_COMPIPE environment variable to the name of the desired simulator socket before trying to connect Under UNIX and Windows NT different users can set these variables in a unique way so that several users logged in to the same machine can start up their private versions of the simulator The simulator also can listen on a tty port for debugging tty access or TCP IP socket for remote machine access In these cases the simulator must be started with command line arguments specifying the type of access Two choices are available pioneer tcp pioneer dev ttyl The first form starts the simulator and listens on a TCP IP socket for network connections from a client On the client side you must specify the network address or network name of the machine the simulator is running on using the set server command or the SAPHIRA_COMSERVER environment variable The second form accepts any argument that is not tcp This argument is assumed to be the name of a tty port and the simulator listens for connections on that port 24 In MS Windows you can start the simulator with command line arguments by using the Run item in the Start menu E pioneer server iof Xx Connect Files Grow Shrink Wake Recenter a Client open request World Moran wid 59 Figure 3 1 A sample window of the simulator 3 2 Parameter File The default operating parameters for the simulator are for the Pioneer 1 You ma
29. directory 31 32 loading files 28 31 loading shared object files 31 sample applications 32 syntax errors 30 Colbert commands cd 32 connect 33 connection 33 direct motion 33 disconnect 33 exit 33 halt 34 move 34 pwd 32 rotate 34 set baud 33 set serial 33 set server 33 speed 34 turn 34 turnto 34 COMDHEAD 86 COMDIGOUT 86 Communication packets 83 See packets communications rate 87 COMOPEN 86 COMORIGIN 86 compiling clients 65 MS Visual C 68 system requirements 64 Unix clients 66 COMPOLLING 86 Components Optional 2 COMPTUPOS 86 COMPULSE 86 COMSETO 86 COMSTEP 86 COMTIMER 86 COMVEL 86 config h 70 configuration 90 connect 17 33 connect menu connect 17 disconnect 17 26 Connecting 12 CPU 16 data types 84 delete map 17 demo act 12 direct client example 76 direct motion 28 33 direct motion control 56 Direct motion control 11 98 disconnect 17 26 33 display states 94 display menu 17 local 17 occ grid 17 single step 17 wake 17 display states 94 down_straight 57 draw_blobs 123 drawing and color set_vector_buffer 113 sfDrawCenteredRect 113 sfDrawRect 113 sfSetLineColor 113 sfSetLineType 113 sfSetLineWidth 113 sfSetPatchColor 113 Email pioneer support 5 pioneer users 5 saphira users 5 environment variable LD_LIBRARY_PATH 4 SAPHIRA_LOAD 12 environment variables 22 SAPHIRA 22 SAP
30. done using the sfInitControlProcs call Behaviors and direct motion control will conflict if a client attempts to use both at the same time to control the robot For example in the bin saphira sample client the bump and go procedure uses direct motion control while the obstacle avoidance routines are behaviors The bump and go procedure is 56 inactive until the robot hits something at which point it takes over motion control and backs the robot up To suppress behavior execution during this time the sEBehaviorControl flag is set to 0 When the bump and go procedure finishes it resets the flag to 1 and the behaviors resume control int sfBehaviorControl int sfHasDCHead A value of 0 for sf BehaviorControl suppresses behavior control of motion although all behaviors are still evaluated A value of 1 allows the results of behavior evaluation to control the robot motion sfHasDCHead controls whether the DCHEAD or DHEAD commands are used to control robot turning DCHEAD was implemented on PSOS 4 3 and later Set sfHasDCHead to 1 to use DCHEAD commands it can result in smoother and more responsive turning The default value is 0 5 7 Fuzzy variables Fuzzy variables are floating point numbers in the range 0 1 Several functions are defined for creating fuzzy variables from single numeric values 5 7 1 Fuzzy variable creation functions float straight_up float x float min float max float down_straight float x float min
31. encourage you to use the Colbert language as it s more understandable and easier to work with and modify The two activities patrol and square are straightforward realizations of the robot routines in Colbert A third activity aa turns on tracing and sequences the two activities Statements at the end set global mode on the display and initiate the aa activity Note that you should be connected to the robot before loading this file otherwise an error will occur when the direct actions are attempted AE HH EE HE EH HEH EEE HEE HEH E E E E E E HE E E E E EH Cisne Cena Gia gt exe res Eng ehe direct mMmotron ARI AHH EH HEE HEH HH EEE HEH E E E E E E E HE E E HE EH af alee oeeo satiate i Je Tefo pack aandient M Ver icales while a ails CUEN ONES ONE move 1000 turnto 0 move 1000 act square move in a square 76 ac GA call them sequentially trace patrol start patrol 4 Cree Slates SLOT solarey sfSetDisplayState sfGLOBAL 1 put display into global coords start aa fe etare wo cas icojpollewell acciyicy y Listing 6 11 The stand alone client is direct c Instead of loading a shared object file into the basic Saphira client here we create a stand alone executable that incorporates the Saphira libraries and user code In the main function start up and connection callbacks are registered and then the Saphira system is started The patrol activity
32. execution of motion commands or activities which is generally desirable for sequences of actions In other cases you may want to start several activities in parallel e g a monitoring activity and a direct action activity In this case Colbert provides a nonblocking instantiation mode In addition to direct motion calls activities can reference standard C variables and functions A number of library variables and functions are available initially and more can be added through the use of the sfAddEval Xxx functions The C syntax of the evaluator has some limitations for example you can t embed assignments within a C expression Unlike standard C files Colbert files allow you to execute statements from within the file In the example the last two statements are executed One is a call to a library function for setting the state of the LPS 29 display The other starts up the aa activity So loading the file has the effect of defining three acts then setting the display state and starting the top level activity 4 2 Evaluator Interaction Area The interaction area is at the bottom of the Saphira client window This area is always present in a Saphira client for output of messages sfMessage and sfSMessage library calls If the micro task sfRunEvaluator has been invoked then it is also available for user text input to the Colbert evaluator The sample client bin saphira invokes the evaluator At the beginning of a session seve
33. first and number of lines Listing 9 1 Saphira vision information structure In BLOB_MODE the x y and area slots are active The x y coordinates are the center of mass of the blob in image coordinates where the center of the image is 0 0 For the lens shipped with the FTVS each pixel subtends approximately degree define DEG_TO_PIXELS 3 0 approximately 3 pixels per degr This constant lets a client convert from image pixel coordinates to angles The area is the approximate size of the blob in pixels If the area is 0 no blob was found In BLOB_BB_MODE the bounding box of the blob is also returned with h and w being the height and width of the box in pixels In LINE_MODE the slots x first and num are active The value x is the horizontal center of the line first is the first bottom most row with a line segment and num is the number of consecutive rows with line segments If no line was found num is zero The following global variables hold information for each channel extern struct vinfo sfVaInfo sfVbInfo sfVcInfo For example to see if channel A is in BLOB_MODE use this command sfVaInfo type 9 3 Sample Vision Application The sample Saphira client which enables the FTVS can be found as the source file handler src apps btech c and chroma c The compiled executables are found in the bin directory These files define functions to put the channels into BLOB_BB_MODE to turn the robot looking f
34. function should return 1 to signal that it has handled the keypress If you don t want to perform any special keyboard actions you don t have to register a callback Similarly mouse clicks are sent to the callback registered with sfButtonProcFn Again returning 0 from the callback means the default action is invoked returning 1 means the callback handled the mouse click The mouse callback simply returns 0 invoking the default mouse click action Note that the mouse callback could have been omitted we include it here simply to illustrate how to invoke a mouse callback 70 include saphira h void myConnectFn void prototypes void myStartupFn void int myKeyFn int ch HIME TMVBUMEEOMMIN GME 2 Tinie Wy aime Io dlimis im ifdef IS_UNIX 7 UNIX main function void main int argc char argv set up user button and key processing sfButtonProcFn myButtonFn sfKeyProcFn myKeyFn sfOnConnectFn myConnectFn sfOnStartupFn myStartupFn fee Beer wis Glos te seSicwieiay jorem ioe se V Seene whiney 5 5 5 Niel A sfStartup 0 rendit ifdef MS_WINDOWS int PASCAL WinMain HANDLE hInst HANDLE hPrevInstance LPSTR lpszCmdLine int nCmdShow set up user button and key processing sfButtonProcFn myButtonFn sfKeyProcFn myKeyFn sfOnConnectFn myConnectFn sfOnStartupFn myStartupFn sfStartup hInst nCmdShow 0 mewu OS endif void myStart
35. graphics context when you make a graphics call you should set it appropriately void sfSetLineWidth int w void sfSetLineType int w void sfSetLineColor int color void sfSetPatchColor int color int sfRobotColor int sfSonarColor int sfWakeColor int sfArtifactColor int sfStatusColor int sfSegmentColor For lines set the width w to the desired pixel width This width affects all lines drawn in rectangles and vectors You may select one of two line types Set the w function parameter to sfLINESOLID for a solid line and sfLINEDASHED for a dashed line The patch and line colors accept a color value as shown in Table 8 8 Table 8 8 Saphira colors Color Reference sfColorYellow sfColorLightYellow pel eA sfColorRe sfColorLightRed sfColorDarkTurquoise 10 sfColorDarkOliveGree 11 n sfColorOrangeRed sfColorMagenta sfColorSteelBlue sfColorBrickRed sfColorBlack sfColorWhite oO Bley ele Oo w Of ws Go do Saphira drawing colors for the robot icon and various artifacts can be set using the variables shown above 114 8 10 Maps and Registration Saphira has a set of routines for creating and using global maps of an indoor environment This facility is still under construction this section gives an overview of current capabilities and some of the functions a client program can access A map is a collection of artifacts with global position information Typically a map will consist of corri
36. iewincicsloin Si SiCSUEIE yO AL f Cane pane em Saphiran OG and then keep going while sfIsConnected sfPause 0 wait until connected sfSetRVelocity 100 in deg sec sfPause 4000 sfSetRVelocity 0 sfPause 4000 for i 0 i lt 280 i 20 joxealionese ine Sel cleermece Val INA sfSetDHeading i J turn i degrees cc while sfDoneHeading 10 sfPause 0 wait till we re within 10 degrees sfSetDHeading i turn i degrees while sfDoneHeading 10 sfPause 0 wait till we re within 10 degrees sfSetVelocity 300 move forward at 300 mm sec Oe t 02 ails A forealionese ORS ue eS Se Vol S ERO DOr EN SiERNOloeic chy 2 sfPause 1000 DON T USE SLEEP sfSetDHeading 10 sfSetVelocity 0 f BECS S7 sfPause 4000 sfDisconnectFromRobot Pe MISTS Colles g Listing 6 15 6 3 7 The Nowin Client Like the async client this client makes use of the asynchronous execution of user routines But instead of starting up the Saphira interface window it just connects to the robot by a function call and then starts executing direct motion commands If this client is linked with the non window library sfx then no 81 interface window will appear In MS Windows you specify a console application instead of window application and use the main function instead of WinMain In sfStartup you must still p
37. in angle is directly behind the robot The corresponding functions sfAdd2Angle and sfSub2Ang 1e also normalize their results this way Finally it is sometimes useful to reflect all angles into the upper half plane 90 90 The function sfNorm3Angl1e will do this to its argument by reflecting any angles in the lower half plane around the X axis e g 100 degrees is reflected to 80 degrees float sfPointPhi point p float sfPointDist point p float sfPointNormalDist point p float sfPointDistPoint point pl point p2 float sfPointNormalDistPoint point p point q void sfPointBaricenter point pl point p2 point p3 The first three functions compute properties of points relative to the robot The function sfPointPhi returns the angle of the vector between the robot and point p in degrees from 180 to 180 sfPointDist returns the distance from the point to the robot sfPointNormalDist returns the distance from the robot to the line represented by the artifact point it will be positive if the normal segment is to the left of the robot s x axis and negative if to the right The second three functions compute properties of points sfPointDistPoint returns the distance between its arguments sfPointNormalDistPoint returns the distance from point q to the line represented by artifact point p The distance will be positive if the normal segment is to the left of q s x axis and negative if to the right sfPointBaricenter s
38. information packet to arrive from the server If Saphira receives a packet within that time period it returns to your application If it times out Saphira returns 0 This function always waits at least 100 ms if no packet is present To poll for a packet use sfHaveClientPacket void sfProcessClientPacket int type sfProcessClientPacket parses a client packet into the sfRobot structure and sonar buffers Typically a client will call sfWaitClientPacket or sfHaveClientPacket to be sure a packet is waiting to be parsed The argument to sfProcessClientPacket is a byte the type of the packet This byte can be read using sfReadClientByte By examining this byte the client can determine if it wishes to parse the packet itself or send it on to sfProcessClientPacket int sfClientBytes void int sfReadClientByte void int sfReadClientSint void int sfReadClientUsint void int sfReadClientWord void char sfReadClientString void These functions return the contents of packets if you want to dissect them yourself rather than using sfProcessClientPacket sfClientBytes returns the number of bytes remaining in the current packet The other functions return objects from the packet bytes small integers 2 bytes unsigned small integers 2 bytes words 4 bytes and null terminated strings 121 9 Saphira Vision Current versions of Saphira have both generic vision support and explicit support of the Fast Track Vision System FTVS
39. lines and a doorway labeled door 2 2 3 5 Information Area The information area is at the left of the main window It contains four sets of data returned from the robot server 2 3 5 1 Status St Shows the robot server status as moving stopped orno servo when the motors are stuck 15 2 3 5 2 Velocity Tr Rot The robots translational Tr velocity in millimeters per second and rotational Rot velocity in degrees per second 2 3 5 3 Position X Y Th Absolute robot position in millimeters and degrees Note that this is not the server dead reckoned position which has accumulated errors Instead it is the registered global position of the robot based on Saphira s map registration routines operating in conjunction with position integration returned from the server 2 3 5 4 Communication MPac SPac VPac The communication values in the information area are the number of packets of the given type received in the last second They are useful for checking the communication link with the server Normally a client will receive 10 motor packets Mpac and approximately 25 sonar packets SPac per second Vision packets Vpac currently are not supported 2 3 5 5 Miscellaneous Bat CPU Scrn The battery Bat voltage level on the server indicates when the robot needs to be recharged The CPU utilization is the percentage of total processing time used by the client On UNIX machines this does not include CPU time used by the X ser
40. list of components that you ll need as well as some options you may desire to operate your robot with Saphira Consult your mobile robot s Operation Manual for component details e Mobile robot with Saphira enabled servers e Radio modems or Ethernet radio bridge optional e Computer Power Macintosh Pentium or 486 class PC with Microsoft Windows 95 or NT FreeBSD or Linux operating system or UNIX workstation e Open communication port TCP IP or serial e Four to five megabytes of hard disk storage e PKUNZIP PCs GUNZIP PCs and UNIX StuffIt Lite or compatible archive decompression software Optional e C program source file editor and compiler Note The current Windows95 NT version of Saphira supports only Microsoft s Visual C C software not Borland s Turbo C C products Necessary for compiling new subroutines in standard C e Motif GUI and libraries for FreeBSD Linux UNIX Necessary only to compile new clients with Colbert users may instead operate in an application environment that is already compiled 1 6 Saphira Client Installation The latest information for installing and running Saphira can be found in the readme file in the distribution please examine this file carefully before and during installation The update file has information about major changes in the latest releases of the Saphira system you should consult it as a general guide for updating older programs The Saphira distribution software inc
41. of coordinates To keep a point s local coordinates updated within the LPS it must be added to the pointlist after it is created The pointlist is a list of artifacts that Saphira updates when the robot moves void sfAddPoint point p void sfAddPointCheck point p void sfRemPoint point p point sfFindArtifact int id void sfRemArtifact int id list sfPointList These functions add and delete members of the pointlist Ordinarily to add a point to the pointlist you use sfAddPointCheck which first checks to make sure point p is not in the list already before adding it It is not a good idea to have two copies of a pointer to a point in the pointlist because its position will get updated twice The sfRemPoint function removes a point from the list of course sfFindArtifact returns the artifact on the pointlist with identifier id if it exists otherwise it returns NULL Finally sfRemArtifact removes an artifact from the list given its id The pointlist is available as the value of the variable sfPointList The definition of a list is given in handler include struct h If itis necessary to check current artifacts a function can iterate through this list point sfGlobalOrigin point sfRobotOrigin These are SYSTEM points representing the global origin 0 0 0 and the robot s current position 8 7 2 Other Artifact Creation Functions Walls corridors doors junctions and lanes can all be created with the following help
42. of predefined behaviors for obstacle avoidance and goal directed movement Most of the complexity of these behaviors are in the update functions which extract data from the LPS and update a small set of fuzzy variables relevant to the behavior Besides integrating these behaviors with your 59 own routines you can use them as templates to create new behaviors The example code is handler src basic behavior beh in your Saphira distribution software Note that the variables in the example are pointers to behavior structures and can be used directly in the sfStartBehavior function See the sample behavior definition file behavior beh for examples This sequence sets the velocity setpoint on the robot server to its first parameter an integer in millimeters per second behavior sfConstantVelocity This one sets the velocity setpoint to zero It doesn t permit parameters behavior sfStop This structure slows and turns the robot sharply to avoid immediate obstacles behavior sfAvoidCollision It takes four parameters which are listed in Table 5 2 Additionally the default turn direction when it is completely blocked is given by the global variable sfP referredTurnDir which should be set to either sfLEFTTURN or sfERIGHTTURN User programs and other behaviors can set this variable to change the action of this behavior Table 5 2 Behavior parameters for avoiding a collision Effect sfFLOAT Front sensitivity to obstacles Value fro
43. or the other Motor stall information is returned in the bumpers field int sfStalledMotor int which Return 1 if the motor is stalled and 0 if it isn t The argument which is sfLEFT or sfRIGHT 8 3 2 Sonar buckets The current range reading of sonar sensors is held in an sdata structure defined below The structures for all the sonars are in an array called sbucket e g sbucket 2 is the sdata structure for sonar number 2 Sonars start at number 0 This variable is not defined in Colbert which doesn t have arrays instead use the convenience function sfSonarBucket Fields in the sdata structure indicate the robot s position when the sonar was fired the range of the sonar reading and the position in robot coordinates of the point on the sonar axis at the range of the reading The field snew is set to OXFFFF when a new reading is received the client program can poll this field to ascertain if the reading is new and set it to 0 to indicate that it has been read A value of 5000 for the sonar range indicates that no echo was received after the sonar fired and waited for a return Several convenience functions for accessing current sonar readings are described below Sonar readings are accumulated over short periods of time into a set of buffers in the LPS see the section typedef struct sonar data collection buffer iPILOeIe Sixx ify Ite lov robot position when sonar read IFILOSNE EEX Eup EAEE absolute pos
44. paths A collection of objects such as corridors doors and rooms can be grouped together into a map and saved for later use The GMS is not displayed as a separate structure but its artifacts appear in the LPS display window 2 2 2 Direct Motion Control The simplest method of controlling the robot is to modify the robot motion setpoints in the state reflector A motion setpoint is a value for a control variable that the motion controller on the robot will try to achieve For example one of the motion setpoints is forward velocity Setting this in the state reflector will cause the communications routines to reflect its value to the robot whose onboard controllers will then try to keep the robot going at the required velocity Two direct motion channels handle rotation and translation of the robot Any combination of velocity or position setpoints may be used for these channels see Section 8 4 2 2 3 Behaviors and Fuzzy Control For more complicated motion control Saphira provides a facility for implementing behaviors as sets of fuzzy control rules Behaviors have a priority and activity level as well as other well defined state variables that mediate their interaction with other behaviors and with their invoking routines For example a routine can check whether a behavior has achieved its goal or not by checking the appropriate behavior state variable Version 5 3 includes several major changes in behavior management Behaviors are no lo
45. point p point q L12 float sfPointPhi point p L10 float sfPointXo point p 12 float sfPointXoPoint point p point q L12 float sfPointYo point p L12 float sfPointYoPoint point p point q L13 void sfRemPoint point p L10 point sfRobotOrigin 110 void sfSetGlobalCoords point p 110 void sfSetLocalCoords point p 110 void sfSubAngle 112 void sfSub2Angle 112 void sfUnchangeVP point pl point p2 point p3 12 Behaviors BEHCLOSURE sfFindBehavior char name Error Bookmark not defined BEHCLOSURE sfInitBehavior behavior b int priority int running z Error Bookmark not defined BEHCLOSURE sfInitBehaviorDup behavior b int priority int running A Error Bookmark not defined int sfBehaviorControl 57 void sfBehaviorOff BEHCLOSURE b Error Bookmark not defined void sfBehaviorOn BEHCLOSURE b Error Bookmark not defined void sfKillBehavior BEHCLOSURE b Error Bookmark not defined void sfSetBehaviorState BEHCLOSURE b int state Error Bookmark not defined Behaviors Predefined Saphira behavior sfAttendA behavior sfAvoidCollision Leos behavior sfConstantVelocity 130 Error Bookmark not Error Bookmark not defined defined 60 behavior sfFollow behavior sfFollowCorridor behavior sfFollowDoor behavior sfGoToPos behavior sfKeepOff behavior sfStop behavior sfStopCollision behavior TurnTo int int void void void void void void void
46. sonar readings and therefore serve different purposes They are all circular buffers that is a new reading replaces the oldest one The front buffer sraw_buf 105 accumulates one reading each time a sonar is fired regardless of whether it sees anything If nothing is found the valid flag at that buffer position is set to 0 otherwise it is set to 1 and the xbuf and ybuf slots are set to the position of the sonar reading in the robot s local coordinate system This strategy guarantees that the front buffer can be cleared out after nothing has been in the robot s way for a short time For example if the robot is getting 20 front sonar readings a second and the front buffer is 30 elements long it will be completely clear in 1 5 seconds if nothing is in front of the robot The two side buffers sr_lbuf and s1_buf accumulate sonar readings only when a side sonar actually sees a surface hence their valid flag is always set Thus readings stay in the side buffers for longer periods of time and Saphira has a chance to figure out what the features are As the robot moves all the entries in the circular buffers are updated to reflect the robot s motion i e the define CBUF_LEN 200 1eClene structa erreari DURES CSL eS Ca fre imeemnall ove cer joxeyilianeeie int end fire siteeiervall loirieeie joxoiianeeie ime I smiles 7 current butfer size float xbuf CBUF_LE float ybuf CBUF_LE int valid CBUF_LEN ser to
47. that reflects the sensor and motor state of the robot The client can examine sensor information by looking at the reflector data and can control the robot by setting reflector control values It is the responsibility of the Saphira OS to maintain the state reflector by communicating with the robot server receiving information packets and parsing them into the state reflector and sending command packets to implement the state reflector control values The micro tasks started by sf InitBasicProcs are the relevant ones You must invoke this function for the state reflector to function The state reflector has three important data structures The sfRobot structure holds motion and position integration information as well as some sensor readings motor stall sensors digital I O ports The sonar buffers hold information about current and past sonar returns The control structures command robot motions This section describes the robot and sonar information structures the next one the direct motion commands that affect the control structures 97 struct robot sfRobot The variable sfRobot holds basic information reflected from the robot server Table 8 6 below shows the values of the various fields in this structure the definition is in handler include struct h All of the values in the sfRobot structure are reflected from the robot server back to the client providing information about the robot s state In this way it is possible to t
48. the direction of the normal of the door which is useful for going in an out The fourth coordinate is the width of the door JUNCTION entries are like doors but delimit where corridors meet T junctions should have three junction artifacts and X junctions four It s not necessary to put in any junctions but they can be useful in keeping the robot registered see below The WALL entry does not have an ID The first two coordinates are the x y position of the center of the wall the third is the direction of the wall and the fourth is its length Wall segments are used where a corridor is not appropriate the walls of rooms or for large open areas for example The map file when loaded into a Saphira client using the Files Load Map menu or the function sfLoadMapF ile creates the artifact structure shown in Figure 8 5 5 For illustration the defining point of the artifact is also shown as a small circle with a vector These points will not appear in the Saphira window 115 0 0 Y 4 0 3 0 2 0 1 0 Figure 8 5 Sample map created from the map file above as shown in a Saphira client Corridor artifacts display with double dotted lines doors display with double solid lines walls display as single solid lines junctions as pairs of solid lines Numbers are the artifact ID s For illustration the defining vector for each artifact is shown Note that a map represents artificial structures in the Saphira client in the same way that lat
49. 1 Micro task Definition 8 5 2 State Inquiries 8 5 3 Micro Task Manipulation 8 5 4 Invoking Behaviors 8 5 5 Activity Schema Instantiation 8 6 Local Perceptual Space 8 6 1 Sonar buffers 8 6 2 Occupancy functions 8 7 Artifacts 8 7 1 Points and Lines 8 7 2 Other Artifact Creation Functions 8 7 3 Geometry Functions 8 8 Sensor Interpretation 8 9 Drawing and Color Functions 8 10 Maps and Registration 8 10 1 Map File Format 8 10 2 Map Registration 8 10 3 Map Element Creation 8 11 File Loading Functions 8 12 Colbert Evaluator Functions 8 13 Packet Communication Functions 9 SAPHIRA VISION 9 1 Channel modes 9 2 Vision Packets vi 85 85 86 86 87 89 89 90 90 90 90 90 91 92 92 94 94 96 97 98 99 99 101 101 102 103 103 104 104 104 106 108 109 110 112 113 113 115 115 117 117 117 118 119 122 122 123 9 3 Sample Vision Application 10 PARAMETER FILES 10 1 Parameter File Types 10 2 Sample Parameter File 11 SAMPLE WORLD DESCRIPTION FILE 12 SAPHIRA API REFERENCE 13 INDEX 14 WARRANTY amp LIABILITIES 123 125 125 125 128 130 134 141 List of Tables List of Figures 1 Saphira Software amp Resources This Software Manual provides the general and technical details you will need to program and operate your intelligent mobile robot such as a Pioneer from ActivMedia with Saphira software 1 1 Saphira Client Server Saphira is a robotics applicat
50. 7 7 You can read these strings with the library function sfReadClientString The function sfConnectToRobot reads the strings and sets the appropriate Saphira variables to their values Table 7 7 Robot configuration information Name Description sfRobotName Given name for Pioneer class robots computer name for Bxx class robots simulator for the simulator sfRobotClass Pioneer B14 or B21 sfRobotSubclass pion1 Pioneer 1 or pionat Pioneer AT Null string for other robots and simulators The parameter file that is appropriate for a robot can be found in the Saphira params directory The name of the parameter file will be the same as the lowercase version of the subclass string if it exists or the class string 7 4 3 Opening the Servers s COMOPEN After the communication link is established the client should then send the sfCOMOPEN command which causes the robot or the simulator to perform housekeeping functions start the sonar and motor controllers among other things start listening for client commands and to begin transmitting server information 7 4 4Keeping the Beat s COMPULSE As mentioned earlier a server safety watchdog expects that the robot receives at least one communication packet from the client every two seconds Otherwise it assumes the client server connection is broken and shuts down the robot s motors If your client application will be otherwise distracted for some time period
51. All other non blank lines are interpreted as directives The first two lines of the file describe the width and height of the world in millimeters The simulator won t draw lines outside these boundaries It s usually a good idea to include a world boundary rectangle as is done in the example below to keep the robot from running outside the world Any entry in the world file that starts with a number is interpreted as creating a single line segment The first two numbers are the x y coordinates of the beginning and the second two are the coordinates of the end of the line segment The coordinate system for the world starts in the lower left with Y pointing up and X to the right Figure 11 1 Y 90 degrees X 0 degrees 0 0 Figure 11 1 Coordinate system for world definition The position of segments may also be made relative to an embedded coordinate system The push x y theta directive in the world file causes subsequent segments to use the coordinate system with origin at x y and whose x axis points in the direction The theta push directives may be nested in which case the new coordinate system is defined with respect to the previous one A pop directive reverts to the previous coordinate system The position x y theta directive positions the robot at the indicated coordinates Listing 11 1 is a fragment of the simple wld world description file found in Saphira s worlds directory Fragment of a simple world
52. FEFE E TE FE FE AE TE FE EERE HE TE FE FE RE HEHEHE EERE HE HEE EE HE HEH HH HE HEH HE HE HEE HE November 1996 Makefile for Saphira applications FEFE E TE FE FE AE TE FE EERE EERE EE HERE EE EERE HE EEE EE HE EEE HE HE HE HE HE HEE E E SRCD OBJD INCD LIBD BIND handler include handler obj find out which OS we have include SAPHIRA handler include os h CFLAGS g D CONFIG CCIC TNCLUDE ILS NCD r QLI i naelte Hatt HHH EEE HH EH E EE EE E E E E E E E EE EEEE EE EE EEE EE EEE EE EE BIND btech BIND saphira BIND async BIND packet BIND nowin JD saphira o SRCD saphira c S CFLAGS c SRCD saphira c INCLUDE o OBJD saphira o S BIND saphira OBJD saphira o S CE OBJD saphira o o BIND saphira CSUNPISIEEVA Moveiovcliheie Olo a SISie Il S MONE IEINID IRD EBES Ike Jb OBJD testload o SRCD testload c INCD saphira h CC S CFLAGS c SRCD testload c INCLUDE o OBJD testload o testload so OBJD testload o LD SHARED OBJD testload o o testload so Listing 6 3 A portion of th e makefile for Saphira applications The first part of the makefile defines variables that are useful in compilation and linking Note that the SAPHIRA environment variable must be defined as the top level of the Saphira distribution with no final slash The handler include directory contains header files and handler obj has the libraries
53. HIRA_COMPIPE 22 SAPHIRA_COMSERIAL 22 SAPHIRA_COMSERVER 22 SAPHIRA_LOAD 22 32 SAPHIRA_SERIALBAUD 22 setting 22 errors 85 exit 33 exit menu 27 f_and 58 f_eq 57 f_greater 57 135 Index f_not 58 f_or 58 f_smaller 57 Fast Track Vision System 121 files menu delete map 17 save map 17 find_blob 123 Follow corridor parameters 62 Follow door parameters 63 Follow lane parameters 62 found_blob 122 functions menu 17 fuzzy variables down_straight 57 f_eq 57 f_greater 57 f_or 58 f_smaller 57 straight_up 57 Fuzzy variables 57 combination functions 58 Go to position parameters 61 grow 17 26 Gzip See Installation halt 34 help facility 30 information area 27 information packet 87 init act 12 Installation 2 intend_beh 103 interaction area 16 Interaction area 30 Keep off behavior 19 Keep off parameters 61 keyboard 18 75 keyboard actions 75 Konolige Dr Kurt 1 LD_LIBRARY_PATH environment variable 4 load directory 12 31 32 load menu load param file 26 load world file 26 load param file 26 load world file 26 loading files 31 load directory 32 object files 31 Loading files Colbert files 28 local 17 Local Perceptual Space 103 104 LPS 103 See Local Perceptual Space main window 13 manual drive 18 136 maps file format 114 registration and creation 116 sfLoadMapFile 115 Menus See also Client Saphira client 16 Simulator 26 micro tasking
54. In Unix there should be no final slash in the path e g usr local saphira ver l Initial load directory for the Colbert evaluator This directory is searched for the file init act when the Colbert evaluator starts If not set defaults to the directory from which the client was started SAPHIRA_LOAD Serial port for connecting to the robot Defaults to the primary serial port for the system being used e g COM1 SAPHIRA_COMSERIAL under MS Windows dev cua0 under Linux and so on SAPHIRA SERIALBAUD Baud rate for serial connection Defaults to 9600 SAPHIRA COMP IP Local communication port for connection to the Saphira simulator Can be set so that multiple copies of the simulator can run on the same machine and clients can connect to them This variable affects both the simulator and the client application Default depends on the system SAPHIRA_COMSE Machine name or IP address for TCP IP connection Defaults to NULL 3 The Simulator The simulator is a very useful alternative to a physical robot for developing robotics programs Although there is nothing like real world conditions to humble the most ambitious robotics project the simulator does have the distinct advantage of having a single step mode in which you can reenact every detail of your programs including a robotics fatality And too the simulator has realistic error models for the sonar sensors and wheel encoders so that in gene
55. This activity starts off by invoking patrol with a negative argument so it continues indefinitely However instead of causing the approach to wait for its completion the patrol activity is invoked with two special parameters The first timeout 300 causes patrol to quit after 30 seconds 300 cycles have elapsed The second noblock allows the execution of approach to continue in parallel with patrol The former now goes into a monitoring loop in which it checks for objects in front for a motor stall and for the state of the patrol activity If it determines that patrol has timed out or if a motor stalls indicating the robot ran into something immovable then approach exits in a failure state The activity executive keeps track of the dependencies among activities in this case because approach called patrol exiting approach automatically exits patrol Thus if the motor stalls all activity started by approach will be suspended If on the other hand approach determines that an object is less than 2 meters in front by calling the perceptual routine s ObjInFront which returns the distance to the nearest object then it suspends the patrol activity and moves to within 20 cm of the object The patrol activity must be suspended otherwise the move action will conflict with the actions being issued by pat rol After the robot moves near the object the approach activity exits with the success state In this example two activities execute con
56. Use the following functions to initialize configure and operate the Saphira OS see Section 2 for a summary of OS properties void sfStartup int async void sfStartup HANDLE hInst int cmdShow int async void sfPause int ms The first format is for UNIX systems the second for MS Windows When invoked sfStartup initializes the Saphira OS If the client has been linked with the window libraries a user interface window is opened and Saphira information is displayed graphically If async is 0 Saphira has principal control of the client and thereafter calls other functions only from the Saphira multitasking OS see below If async is 1 control returns immediately to the calling program and the Saphira interface runs as a separate thread The sfStartup function may be called at any time by your program but it should be called only once Also include with the Windows version of this function the application instance handle hInst and the window visibility parameter cmdShow If the client program is running asynchronously in parallel with the Saphira OS then it may be useful to insert timing breaks in the client code The appropriate method is with s Pause which waits a specified number of milliseconds before continuing s fPause allows the Saphira OS to keep running during the break These functions are not available in Colbert void sfOnStartupFn void fn void sfOnConnectFn void fn void sfOnDisconnectFn void fn
57. YS EACE EXPORT void sfLoadInit void evaluated on load Float i538 a sqrt a pemen Oppene cilia claicis Wat mein OC na sfSMessage Opened d nopen SubNokclanyelligig ET wiyabin SacIDNh Ik Sac TINIE Pp sfAddEvalConst sfFollowCorridor sfBEHAVIOR sfFollowCorridor sfAddEvalConst SfLEFT Spal O sfAddEvalVar sfCurrentEnvironment sfPTR fvalue amp sfCurrentEnvironment LIGeMySizGucEe SseAddhvyakSsEructr my Siz EUC a as ZS Om Si ruce TM SEUCGIE y Cae lt Gil Sy Wa Sits l Gir JING Wi Gms dy SEELA WEN Gmo Cp S EIZINR Pp EvalVar m ind_mystruct fvalue amp m Listing 4 8 Example load file in Colbert The function sfLoadInit if present is invoked when the object file is loaded into Saphira In this case it prints a message then makes a structure a variable a function a behavior a constant and another variable visible to Colbert Details on how to make C functions and variables available in Colbert are contained in the next few sections When a file is unloaded or reloaded the function sfLoadExit is called to help clean up anything that could cause problems For example any activities that access C functions or variables defined in the file should be removed or they will cause an error 4 10 2 Making Native C Functions Accessible Native C functions including Saphira library funct
58. Z o gt width width x y th x y th x y th Wall Door Junction Figure 8 4 Geometry of artifact types The defining point for the artifact is shown as a vector with a circle at the origin Artifacts are most often used in constructing maps for the robot and registering it based on sensor readings see Section 8 10 111 8 7 3 Geometry Functions Saphira provides a set of functions to manipulate the geometric parameters of artifacts These functions typically work on the local coordinates of the artifact To update an artifact properly after changing its local coordinates you should call the sf Set GLobalCoords function float sfNormAngle float ang float sfNorm2Angle float ang float sfNorm3Angle float ang float sfAddAngle float al float a2 float sfSubAngle float al float a2 float sfAdd2Angle float al float a2 float sfSub2Angle float al float a2 These functions compute angles in the LPS Normally angles in the LPS are represented in degrees using floating point numbers Artifact angles are always normalized to the interval 0 360 sfNormAngle will put its argument into this range The corresponding functions sfAddAngle and sfSubAngle also normalize their results in this way It is often convenient to give headings in terms of positive counterclockwise and negative clockwise angles The second normalization function sfNorm2Angl e converts its argument to the range 180 180 So that the discontinuity
59. a position control mode which moves the robot a specified distance forward or backward Direct control of the two control channels translation and rotation is independent and commands to control them can be issued and will execute concurrently The direct motion functions require the state reflector to be operational that is the function sfInitBasicProcs must be called This is done automatically by sfStartup so the user need not call it explicitly void sfSetVelocity int vel void sfSetRVelocity int rvel Set the translational and rotational setpoints in the state reflector If the state reflector is active these setpoints are transferred to the robot Values for translational velocity are in mm sec for rotational velocity degrees sec void sfSetHeading int head void sfSetDHeading int dhead The first function sets the absolute heading setpoint in the state reflector The argument is in degrees from 0 to 359 The second function increments or decrements the heading setpoint The argument is in degrees from 180 to 180 If the state reflector is active the heading setpoint is transferred to the robot void sfSetPosition int dist void sfSetMaxVelocity int vel The first function sets the distance setpoint in the state reflector The argument is in mm either positive forward or negative backward If the state reflector is active it sends motion commands to the robot to move the required distance The maximum velo
60. ack with the prototype of myKeyFn void sfKeyProcFn int fn int myKeyFn int ch It is called by Saphira whenever the user presses a key when the main Saphira window is active The argument ch is the character representing the key that was pressed and is operating system dependent Return 0 if you don t handle the keypress return 1 if you do particularly to override any of Saphira s built in key processing routines see Table 8 1 Not available in Colbert The sfButtonProcFn registers an optional user button process callback with the prototype of myButtonFn void sfButtonProcFn int fn int myButtonFn int x int y int b int m int sfLeftButton sfMiddleButton sfRightButton int sfShiftMask sfControlMask sfAltMask float sfScreenToWorldX int x int y float sfScreenToWorldY int x int y It is called by Saphira whenever the user clicks the mouse when the main Saphira window is active The x and y arguments are the screen position of the cursor b is the mouse button with the values 95 sfButtonLeft sfButtonRight and sfButtonMiddle The shift mask argument m is an integer that has bits set indicating which modifier keys were pressed Return 0 if you don t handle the mouse click return if you do to override any of Saphira s built in mouse processing routines To convert from screen to global robot coordinates use the sfScreenToWorld functions which return their answers in mm Not available in Colb
61. ad a parameter file into the Saphira application unless you re using a custom configuration You can connect using either the interaction window commands or the menu Serial port connection to Pioneer radio modem or fixed line In the Saphira interaction window type connect serial to connect on the standard serial port If your radio modem is connected to a different serial port use connect serial lt port gt where lt port gt is the name of the serial port e g dev ttyS1 or COM2 The Connect Serial Port menu item will also work for the standard serial port You can set the standard serial port and baud rate see Section 4 6 for details Simulator connection If you ve started the simulator it s listening on a local internal port Type connect local which opens the local port to the simulator and starts things up Or choose the Connect Local Port menu item B14 and B21 users Bxx users must start up the Saphira server on a Bxx computer see the instructions that come with the Saphira server software Usually the Saphira server will start listening on the local port Run the Saphira client on the same machine as the server with telnet from a desktop machine and use connect local in the interaction window or the Connect Local Port menu item If you have a problem connecting with the simulator or robot server the communication connection will fail and a message describing the problem will appear in Saphira s main window informatio
62. agonal nonholonomic is rectangular from the front end Sorry about the name eae ans renee ee eee MaxAcceleration Maximum acceleration of the robot in mm sec sec Class string Robot class pioneer b14 b21 Not case sensitive Useful only for the simulator which will assume this robot personality The client gets this info from the autoconfiguration packet Robot subclass For the Pioneer indicates the type of controller and 126 body combination Values are psos41m psos41x or pionat Not case sensitive Useful only for the simulator as for the Class parameter Name string Robot name Useful only for the simulator as for the Class parameter SonarNum integer Number of active sonars SonarUnit n x y th Description sonar unit n The x y th arguments describe the pose of the sonar on the robot body relative to the robot center Provide one such entry for each active sonar unit Used by both the simulator and client FrontBuffer integer Number of front sonar readings to keep Higher values mean the robot will be more sensitive to obstacles but slower to get rid of moving obstacle readings SideBuffer integer Number of side sonar readings to keep Higher values mean the interpretation routines can find longer side segments 127 11 Sample World Description File Worlds for the simulator are defined as a set of line segments using absolute or relative coordinates Comment lines begin with a semicolon
63. akey for a description of Flakey and further references 3 A write up of this event is in AI Magazine Spring 1997 for a summary see http www ai sri com konolige saphira aaai html Saphira Client User micro tasks and activities State reflector Packet communications Synchronous micro tasking OS TTY or TCP IP connection Figure 2 1 Saphira System Architecture Blue areas represent routines in the Saphira library red routines are from the user All the routines on the left are executed synchronously every 100 ms Additional user routines may also execute asynchronously as separate threads and share the same address space 2 1 1 Micro Tasking OS The Saphira architectures are built on top of a synchronous interrupt driven OS Micro tasks are finite state machines FSMs that are registered with the OS Each 100 ms the OS cycles through all registered FSMs and performs one step in each of them Because these steps are performed at fixed time intervals all the FSMs operate synchronously that is they can depend on the state of the whole system being updated and stable before they are called It s not necessary to worry about state values changing while the FSM is executing FSMs also can take advantage of the fixed cycle time to provide precise timing delays which are often useful in robot control Because of the 100 ms cycle the architecture supports reactive control of the robot in response to rapidly changing environ
64. al oninterrupt label For example in the code fragment in Listing 4 5 the activity will remove the follow corridor behavior before suspending itself start sfFollowCorridor e p priority 2 iname follow noblock oninterrupt remove foll suspend Listing 4 5 Colbert code fragment The resume command resumes an activity or behavior For activities processing resumes at the onresume label If no such label exists the activity resumes at its first statement succeed and fail are special commands for stopping an activity The activity is considered to be finished no more processing takes place as in the case of suspension But other activities can check for these states to determine if the activity accomplished its job or not When an activity falls through and finishes its last statement it will enter the sfSUCCESS state by default Normally when they sub activities those started from other activities are not removed from the active process list finish This is so that other activities can check on their progress determine if they finished and so on An activity can be explicitly removed from the active process list by giving it the special state s fREMOV E with the remove command It s a good idea to remove activities and behaviors when they re done Top level activities those with no parents are removed automatically when they finish The trac e and untrace signals change the tra
65. ally when the client sends it the s CLOSE command In situations in which the client has a system error and exits abnormally the client may remain connected even though the connection is no longer valid In this case the Disconnect item will force the connection to close so the simulator can go back to a listening state With the Windows95 NT version the Connect menu also includes an Exit option 3 4 3 Display Menu Grow Shrink and Wake The Grow and Shrink menus or items in the simulator s Display menu change the size of the display The Wake item if on causes a the simulator to display a breadcrumb of the last few seconds of simulated robot travel 26 3 4 4 Recenter Menu Selecting the Recenter menu item centers the display around the current robot position It does not change the robot s position Usually the simulator will keep the robot icon near the center of the display by moving the display window when the robot approaches an edge 3 4 5 Exit Menu The Exit menu or item in Connect menu terminates the simulator A connected simulator should be disconnected first from the client side or it will cause the client to abort Exiting shuts down any current connection and exits the application Quitting a connected simulator will usually cause the client to quit as well so it s a good idea to disconnect from the client side first 3 4 6 Information Area The information area at the bottom of the simulator window sho
66. annot be defined in Colbert they must already exist in a loaded C object file sfAddEvalStruct can only be called from loaded C object files not from the Colbert evaluator It must always be compiled and loaded from a shared object file usually as a call in the sfELoadInit function see the example in the Section 4 10 1 The format of sfAddEvalStruct is sfAddEvalStruct char name int size char amp s int num 50 name is the name of the structure as seen by Colbert size is the size in bytes of the structure s is an instance of the structure being made accessible here a pointer to it is passed to the function num is the number of members in the structure The rest of the arguments are triplets each defining one structure member The format of the triplets is char slotname amp s slot int type where slotname is the Colbert name for the member s slot is the instance structure member and type is the C index of the member type The available types appear in Table 4 13 Table 4 13 Predefined Structure types in Colbert sfSTRING sfACTIVITY BEHAVIOR sfPTR In addition pointers to types can be defined with the function sfTypeRef int type For example to define a pointer to an integer use sfTypeRef sfINT The function sfTypeDeref performs the inverse operation giving the type of the reference of a pointer but this is less useful in defining argument types For example the sfRo
67. ark not defined void sfPause in ms Error Bookmark not defined int sfIsConnected 94 Packet Functions char sfReadClientString void E21 int sfClientBytes void 21 int sfConnectToRobot int port char name 119 int sfHaveClientPacket void E27 int sfReadClientByte void E21 int sfReadClientSint void E21 int fFReadClientUsint void E21 int sfReadClientWord void E21 int sfWaitClientPacket int ms 121 void sfDisconnectFromRobot void 120 void sfProcessClientPacket void E21 void sfResetRobotVars void 120 void sfRobotCom int com 120 void sfRobotCom2Bytes int bl int b2 120 void sfRobotComInt int com int arg 120 void sfRobotComStr int com char str 120 void sfRobotComStrn int com char str int n 120 Processes process sfFindProcess char name 103 process sfInitProcess void fn void char name 103 void sfInterruptProcess process p 103 void sfInterruptSelf void 103 void sfResumeProcess process p 103 void sfSetProcessState process p int state 103 void sfSuspendProcess process p int n 103 132 void sfSuspendSelf int n Processes Predefined void sfInitBasicProcs void fFInitControlProcs void void s void sfInitInterpretationProcs void s void sfInitRegistrationProcs void Sensor Interpretation wall sfLeftWallHyp wall sfRightWallHyp Sonars float sfFrontMaxRange void sfSetFrontBuffer int n void sfSetSideBuffer int n int sfSonarRange int num int sfSonarNew int
68. ass three arguments but the first two which are window parameters should be NULL Note that even though windows are not being displayed the Saphira OS is operating and the basic set of micro tasks are managing communication and control include saphira h omitted callback definitions VORO eid Gide Eeey Cene elicte Ny aoe ale Oe sfOnConnectFn myConnectEn register El Clon iewaicie stein sfOnStartupFn myStartupFn register a Siceuciwitys jebuaeieakoin Z So mareo fe arart to aoe Sabaia OS and then keep going sfConnectToRobot SfLOCALPORT sfCOMLOCAL ee emia is ror the simioleror while sfIsConnected sfPause 100 sfSetVelocity 300 move forward at 300 mm sec tere i 0p LO aise josealignmie YOKS Sie C2 Sie Voll SHEROloore sei S ERODO seny P sfPause 1000 DON T USE SLEEP sfSetDHeading 10 sfSetVelocity 0 Me Reo S sfPause 4000 sfDisconnectFromRobot ie WIE 16S fom 5a 5 e Listing 6 16 82 7 Saphira Servers In the Saphira client server model the robot server works to manage all the low level details of the robot s systems including operating the drives firing the sonars and collecting echoes and so on on command from and reporting to a separate client application such as Saphira With Pioneer this is the Pioneer Server Operating System PSOS The capabilities of the Pioneer robot server and its connection to the
69. ation the arguments are cast according to the function prototype 4 9 6 Variables Variables are defined using ANSI C syntax The type of the variable is given by one of the five predefined types or by a type imported with sfAddEval Struct Pointers and pointers to pointers and so on are legal but no special modifiers such as const or extern are permitted int a ptr tonowhere float robot r Variables can be declared at the beginning of acts and at the top level of a Colbert source file Top level variables have global extent and are accessible by all Colbert activities Variables declared within an act are local to that act and function as static variables Each invocation of an activity schema gets its own copy of the local variables All variables are initialized to 0 Colbert variables also can be declared by linking them to a native C variable with the sfAddEvalVar function These variables need not have an explicit Colbert declaration although it is legal to give them one The value of the Colbert variable reflects the value of the C variable 4 9 7 Statement Grouping Statements are grouped by using curly braces as in this example lt stmt1l gt lt stmt2 gt lt stmt3 gt Grouping is useful in Colbert specific forms such as update in act definition that take only a single statement The empty statements and are valid statements 4 9 8 Conditional Statements Colbert uses the standard if s
70. avior beh 60 Constant Velocity 60 Description 11 Follow Corridor 62 Follow Door 63 Follow Lane 62 Go To Position 61 grammar 56 implementing 58 init function 58 input parameters 58 keep off 19 Keep Off 61 134 Predefined 59 rules 58 schema 59 Stop Collision 60 Turn To 63 update function 58 window 18 Behaviors window 18 Behaviors 54 Bxx connecting 13 C programs 65 cd 32 Channel modes 121 checksum 84 chroma h 121 Client Activities window 21 artifacts 15 bat 16 battery 16 Behaviors window 18 commands 85 See Client commands connect menu 17 connect menu See files menu See connect menu control point 14 CPU 16 display 13 display menu 17 See display menu files menu 17 functions menu 17 grow 17 Information area 15 interaction area 16 keyboard 18 main window 13 MPac 16 obstacle sensitivity 14 position 16 Processes window 20 shrink 17 sonars 14 sonars menu 17 See sonars menu SPac 16 Starting 1 status 15 velocity 16 velocity vectors 14 VPac 16 Client commands argument types 86 communication rate 85 composition 86 General 85 PSOS 86 saphira h 86 Client installation See Installation Clients async example 80 direct example 76 nowin example 81 packet example 78 saphira example 72 Colbert 1 28 Activities 11 34 evaluator 16 28 example 28 help facility 30 interaction area 16 30 Language 11 load
71. aviors you generally won t have to worry about these details 5 8 1 Input parameters The variables that constitute the input to the behavior are contained in a structure called beh_params Each parameter is either a floating point number or a pointer pointers are used for complex variables such as goal points The beh_params type is an array of such parameters typedef union a param can be either a fp number I or jxosline ic y Teale ais WOU Ty param typedef param beh_params Listing 5 4 5 8 2 Update function On each Saphira cycle 100 ms the behavior updates its state variables using information from the LPS and then evaluates its rules Updating is accomplished by an update function which takes the beh_param structure as an argument 5 8 3 Init function When Saphira instantiates a behavior schema its init function is called to set up the initial fuzzy state The input to the init function is a beh_params structure containing the initial parameters of the behavior The init function can set any initial state that is needed by the behavior a clock for example if the behavior has a timeout 5 8 4 Rules Each behavior rule is defined as a structure beh_rule which consists of a name and two indices into the fuzzy state the antecedent value for the rule and the mean value of the output action Each rule can recommend only one action which is the consequent value one of Accel Decel Turn_left or
72. ay and global coordinates using the Display Local menu item The main Saphira window components include 2 3 3 1 Robot icon The robot icon in the center of the screen shows the robot in relation to its environment If in local view the LPS appears in robot centric coordinates the robot remains at the center of the screen and the environment moves around it In GMS global mode local mode off the environment becomes fixed and the robot icon wanders around the screen The size of the robot icon is controlled by the RobotRadius and RobotDiagonal values in the robot s parameter file see Chapter 9 13 2 3 3 2 Sonar readings Accumulated sonar readings appear on screen as small open rectangles Current sonar readings are slightly larger open rectangles The number of sonar readings accumulated can be set by the user see Section 8 6 1 for more information about the buffers 2 3 3 3 Control point The elongated open rectangle directly in front of the robot icon is its heading control point as returned by the server in robot centric coordinates Normally this control point is positioned directly ahead of the robot veering to one side or the other in response to a turn directive from the client The robot adjusts its heading accordingly trying to keep heading towards the control point 2 3 3 4 Velocity vectors Two lines emanating from the center of the robot icon indicate the translational and rotational velocity of the robot as retur
73. bot structure is defined as shown in Listing 4 9 LAE SESTOJOLCF RODOR sfSrobot sfAddEvalStruct Wee Salwaoic roet Enan lt Gis ZZ Ws ae SERLOAT gt local coords WP Se yp S E LOA HEIN ie tela SETLOAT Wee RiP ex SiON global coords Many ie sep SUR EMIL CVANI Haene Sie s cla Sila iLOVAI NEoM e tO Mie CONECO SOFON loveevcliinc Conerol IScaAcug Ce Stacus SEINT 7 starcus imne Mere Listing 4 9 The Colbert structure sfRobot The structure name in Colbert is robot and it has 22 available members each with its own name and type Not all members need be declared to Colbert The sfAddEvalStruct returns a new type index which is stored in the C variable sfSrobot This index is used in making the definition of the Saphira variable sfRobot available in Colbert As with the other sfAddEvalXXxX functions sfAddEvalStruct must be compiled into a shared object file and then loaded into Colbert 51 C indexes for pointer types are constructed using the functions sfTypeRef and sfTypeDeref For example in C code to get a type index for a pointer to the robot structure use sfTypeRef sfSrobot The size of a structure is returned in Colbert by the sizeof typename function The currently loaded structures are printed with the help structs command The robot and point types are predefined in the bin saphira executable 4 10 5 Compiling and Loading C
74. bot travels when it is in the lane Turn ratio How important it is to be centered aligned in the right direction 0 0 direction overrides 1 0 center overrides This structure tells the robot to follow a corridor as represented by a corridor artifact behavior sfFollowCorridor The corridor structure is a directed point with a width the width is used to set up a lane down the center of the corridor for the robot to follow A goal point represents a position in the lane that the robot is to achieve When active the behavior draws its lane as a set of dotted lines in the LPS This behavior takes two parameters described in Table 5 8 This behavior sets the sf PreferredTurnDir variable depending on how the robot is misaligned with the corridor 62 Table 5 8 Follow corridor behavior parameters Effect sfPTR Corridor This is a corridor artifact the robot is to follow The path of the sfPTR Goal position The robot moves along the corridor in the direction of the goal until it reaches it This should be a pointer to a point artifact fl robot is bounded by a lane set in from the sides of the corridor To tell the robot to go in a doorway as represented by a door artifact use this sequence behavior sfFollowDoor The direction is whether to go in or out of the doorway this could be decided automatically by the position of the robot but isn t because the robot may already be on the correct side When active the b
75. changed activities There is no need to exit from the application and recompile Even new C functions can be dynamically linked into the system by loading a shared object file 2 3 7 Menus The main client window contains seven pull down menus These let you control the display of information in the LPS and related subwindows manage communication to the server and load and save parameter and map files 4 Not all menus are implemented for all versions 16 2 3 8 Connect Menu The Connect menu lets you make and break a connection to the robot server The menu contains three items the standard serial port a local port for the simulator and Bxx robot servers and a TCP connection Choosing one of these items causes the client to try to connect to the physical robot or to the simulator Parameters such as the baud rate and port names can be changed from the interaction window or via library calls see Section 4 6 The Disconnect option closes an open connection to the robot Exit causes the client program to terminate closing any open connection first 2 3 8 1 Files Menu Load the robot s parameters and map files by selecting the appropriate item from the Files menu A file selection dialog box appears for choosing the file Loading a new map does not delete any old map artifacts use the Delete Map item for this You can save the current map to a file using the Save Map item which invokes a file save dialog Use Delete Map to era
76. chines without color capability On some machines turning on Occ Grid may create a situation in which a large percentage of available CPU time is used for updating the display 2 3 8 4 Sonars Menu The Clear Buffer item clears all of the accumulated sonar readings from the client internal buffers The Sonars On item toggles the sonar capability of the robot server This item isn t currently implemented on the robot server the sonars are always on 2 3 8 5 Functions Menu The Functions menu toggles the display of the Behaviors Processes and Activities windows 5 The MURIEL algorithm is described in a paper that can be found at http www ai sri com konolige saphira 17 2 3 9 Keyboard Actions In addition to using Saphira s pulldown menus you may control some of the functions of the robot server directly from the client keyboard see Error Reference source not found These keys work only when the main Saphira window is active The sample Saphira client we provide defines a set of keyboard actions for robot motion and for turning some behaviors on and off In a user application the function sfProcessKey lets you intercept keystrokes and initiate your own hotkey actions 2 3 10 Behaviors Window Saphira s Behaviors window shows graphically the state of all current behaviors It is invoked from the Functions Behaviors menu in the main window To understand the contents of this window you may find it useful to review the
77. cing state of activities see Section 4 8 7 Note that all of the signaling commands can be issued in the user interaction area which is the normal way to start stop and trace activities These commands are also used inside activities as a means of coordinating their action 4 8 4 Accessing Activity States Because Colbert lacks a special construct for referring to the state of an activity the library functions sfGetTaskState sfTaskFinished and sfTaskSuspended are used 39 int sfGetTaskState char iname int sfTaskFinished char iname int sfTaskSuspended char iname T sfGetTaskState returns the state of the micro task whose instance name is iname This micro task may be an activity behavior or simple micro task If no such micro task exists the result is sf INACTIV Note that the instance name is a string because sfGet TaskState is aC function see Listing 4 4 for an example El States that are less than or equal to 10 are special states initial suspended finished or interrupted states A micro task that has completed its activity will be in one of the finished states succeeded failed or timed out The function sfTaskFinished returns 1 if the micro task is in one of these states and 2 if it is not present or is in the state sf REMOVE If the micro task is present and not finished then sfTaskFinished returns 0 A suspended micro task has the state sf SUSPEND if it is suspended i
78. city activity On the other hand they are similar to basic actions in that they cannot invoke subactivities 54 Behaviors can be suspended or killed by sending them signals using the task signal facility see Section 4 8 3 All of the behavior functions from version 5 3 such as sfInitBehavior and sfKillBehavior are not available in 6 x Active behaviors appear in the Function Activities window Just as with other activities they can be interrupted and resumed by double clicking in this window Conceptually there are two types of activities those that achieve some goal and those that act to maintain a state Goal achieving behaviors can terminate on their own like direct actions They do this by setting the goal state in their Activity section see Section 5 8 5 A behavior whose goal state is greater than 0 8 is considered to be successful and is terminated by the behavior executive Like direct actions behaviors may be started in either blocking or non blocking mode from within an activity Blocking mode is generally useful only with goal achieving behaviors which will terminate when their goal state is sufficiently fulfilled Blocking mode is useful for sequencing goal achieving behaviors Non blocking mode is useful for starting a set of behaviors executing concurrently When an activity is suspended all of the behaviors it or its subactivities invoke are also suspended On resumption these behaviors are resumed If an activity term
79. city attained during motion is given by sfSetMaxVelocity in mm sec int sfDonePosition int dist int sfDoneHeading int ang Checks whether a previously issued direct motion command has completed The argument indicates how close the robot has to get to the commanded position or heading before it is considered completed Arguments are in mm for position and in degrees for heading On a Pioneer robot you should use at least 100 mm for the distance completion and 10 degrees for angle Otherwise the robot may not move enough to trigger the completion function Note that even though the robot may not achieve a given heading very precisely if it is just turning in a circle as it moves forward or backward it will track the heading better float sfTargetVel void float sfTargetHead void These functions return the current reflected values for the velocity and heading setpoints respectively Values are in mm sec and degrees 100 8 5 Saphira Multitasking One problem facing any high level robotics controller is developing an adequate real time base for the many concurrent processes that must be run Rather than depend on the machine OS for this capability we have implemented a simple round robin cooperative scheme that places responsibility on each individual process to complete its task in a timely and reasonable manner Each process is called a micro task because it accomplishes a limited amount of work Compute intensive processes t
80. control sfInitControlProcs registration of the robot toa map sfInitRegistrationProcs sensor interpretation and object recognition sfInitInterpretationProcs and an environment tracking procedure sfInitAwareProcs These library functions are all accessible in Colbert and are invoked as the file is read The second set of statements initializes a variable and then starts up four behaviors for obstacle avoidance and movement The movement behaviors are invoked in a suspended state so that they won t cause the robot to move until they re resumed from the Activities menu or with the resume command demo act Demonstration of behaviors and activities using the Colbert evaluator ey Gir inal Comme co 2icOSS 0 5 for behavior control sfInitRegistrationProcs register robot using sensed artifacts sfInitInterpretationProcs j find walls and doors sfInitAwareProcs figure out where we are Start up some behaviors sfPreferredTurnDir sfLEFTTURN Breng Si vouclollisiom 3 3 SESAR LOO joerc OF Greig SiNKSS Oct LOW 2S Sill IINUIRN atore ip start sfConstantVelocity 200 priority 2 suspend SIEGISS SIESICOO joiciLoirucy ORS US Pena Listing 6 5 The second part of the file defines two activity schemas one for following a corridor the other for reacting when the robot bumps into something and the motors stall FindAndFollow isa corridor following activity based on the fuzzy contr
81. corridor to poime y waitfor sfCurrentEnvironment e sfTaskFinished follow remove follow remove this behavior goto NOCORRIDOR resume checking for corridor oninterrupt remove follow suspend start FindAndFollow suspend Listing 6 6 The BumpAndGo schema uses direct actions rather than behaviors to rescue the robot from stall situations The update facility of activity schemas is used to calculate a stalled variable on each cycle The act allows behaviors to control the robot until it detects a stall condition then it turns off behavior execution and starts issuing direct action commands In the file the BumpAndGo activity is initiated in the active state 3 This activity detects bump collisions on Pioneer 2 act BumpAndGo stalled fee Scene iocall weicialolesd recovering IUNE me update I eSa xecuted on every cycle stalled sfStalledMotor 0 sfStalledMotor 1 NOCONTACT untrace sfBehaviorControl ip f lpeingnyiloies on waitfor stalled sfBehaviorControl 0 behaviors on oj BumpAndGo I7 etare she wo n Listing 6 7 73 The stand alone client version demo c has most of the same functions However because Colbert activities are available only in the evaluator the FindAndFollow and BumpAndGo activities are not present The code starts by defining the main function setting callbacks as in the saphira client and then callin
82. cro task invocation means that micro tasks can have guaranteed response time for critical tasks a controller can issue a command every 100 ms for example Of course response time depends on the conformity of all micro tasks The combined execution time of all micro tasks must never exceed 100 ms If it does the cycle time will exceed 100 ms for all micro tasks Hence allow around 2 5 ms of compute time per micro task and divide large micro tasks into smaller pieces each able to execute within the 2 5 ms time frame or run them as concurrent threads Listing 8 2 provides an example of a typical interpretation micro task function It starts by setting up housekeeping variables then proceeds to alternate door recognition with display of its results every second or so define FD_FIND 20 define FD_DISPLAY 21 WOUC ifilmel_ Choos woul int found_one switch process_state case sfINIT Come here on startup found_one 0 te eae Oh PLOCSSS Ss TS HD_F IND break case sfRESUME Come here after suspend Process state EPD_F IND break case sfINTERRUPT Interrupt request found_one 0 process_state sfSUSPEND break case FD_FIND lE IMioyolsakintey cor clooiss Geulil CACOCMIEACIN ILIAC LOM process_state FD DISPLAY break case FD_DISPLAY Now we display it if found_one i Gaull chigiollesy EUNETAN process_state 8 f BUsioeinel ste amp icileks break
83. ct SfFLOAT Success radius Defines how close the robot must be to the goal position before the behavior goal is satisfied Value in mm Use this structure to tell the robot to follow a lane as represented by a lane artifact behavior sfFollow The lane structure is a directed point with a width although the width is ignored in this behavior because explicit parameters for the latitude the robot are allowed in the lane A goal point represents a position in the lane that the robot is to achieve When active the behavior draws its lane as a set of dotted lines in the LPS This behavior takes seven parameters described in Table 5 7 This behavior sets the sEPreferredTurnDir variable according to how the robot is misaligned with the lane Table 5 7 Follow lane behavior parameters Parameter Effect sfPTR Lane This is a point or lane artifact representing a line the robot is to follow Parameters below define allowed deviations from the line sfPTR Goal position The robot moves along the lane in the direction of the goal until it reaches it Should be a pointer to a point artifact sfFLOAT Right edge in mm Distance the robot is allowed to wander from the right side of the line SfFLOAT Left edge in mm Distance the robot is allowed to wander from the left side of the line SfFLOAT Speed off lane in mm sec How fast the robot travels when it is out of the lane SfFLOAT Speed in lane in mm sec How fast the ro
84. currently and coordination is achieved by signals that are sent between them Activities can examine each others state and take appropriate action As the monitoring activity approach has the responsibility of checking the state of patrol to see if it has timed out and also of checking for other conditions that would cause the suspension of patrol and the initiation of new activities Finally if approach is itself part of a larger activity then by exiting with success or failure it can signal other activities of its result Signals are sent by one of the following commands If the optional argument is given it is the instantiation name of the activity or behavior to signal If not the activity signals itself It may seem strange for an activity to send itself some of these signals e g interrupt but it does make sense because the 38 effect of the signal is also communicated to the children The only signal that can t be sent to self is resume since an activity can t send a signal when it is suspended Table 4 6 Colbert commands that send signals Pace ymo Funnase tesy OOOO The stop and suspend commands both put the activity or behavior into a suspended state where no evaluation is performed The interrupt command is similar but instead it signals an interrupt state in which the activity can perform special processing before suspending Within an activity processing for interrupts is indicated by the speci
85. dd it to the map To a turn off this feature set the variable add_new_features to FALSE In finding corridors Saphira by default attempts to align them on 90 degree angles which is typical for office environments To turn off this feature set the variable snap_to_right_angle_gridto FALSE T Map elements can also be created by hand using the artifact creation functions of Section 8 7 8 11 File Loading Functions This section describes functions for loading Colbert files shared object files parameter files and simulator world files Map file loading functions can be found in the previous section 117 int sfLoadEvalFile char name char sfLoadDirectory int sfLoadParamFile char name char sfParamDir int sfLoadWorldFile char name sfLoadEvalFile loads a Colbert language file or loadable shared object file into Saphira The load directory sfLoadDirectory is set by default to the value of the environment variable SAPHTRA_LOAD if it exists or to the working directory if it doesn t The load directory is used as a prefix on relative path names absolute path names are always loaded with no modification All load functions return 0 if successful and 1 if not Parameter files for different robot servers can be loaded with the sfLoadParamFile function Bewcause Saphira clients autoload the correct parameter file when they connect to a robot server the user should call this function only in special circumsta
86. defined Saphira Behaviors 6 CREATING LOAD FILES AND CLIENTS 6 1 Host System Requirements 6 2 Compiling and Linking C Source Files 6 2 1 Writing C or C Client Programs 6 2 2 Compiling and Linking Client Programs under UNIX 6 2 3 Compiling and Linking Client Programs under MSVC 6 2 4 Debugging C Code under UNIX 6 2 5 Debugging C Code under MS Windows 6 3 Client Examples 6 3 1 The Basic Saphira Client 6 3 2 The Demo Client 6 3 3 The testload so Loadable Object File Example 6 3 4 The Direct Client 6 3 5 The Packet Client 6 3 6 The Async Client 6 3 7 The Nowin Client 7 SAPHIRA SERVERS 7 1 Communication Packet Protocol 7 1 1 Packet Data Types 7 1 2 Packet Checksum 47 48 49 50 52 53 53 53 54 54 54 55 56 56 57 57 58 58 58 58 58 58 59 59 59 83 83 84 84 7 1 3 Packet Errors 7 2 Client Commands 7 2 1 Client Command Argument Types 7 2 2 Saphira Client Command Support 7 3 Server Information Packets 7 4 Start Up and Shutdown 74 1 Synchronization s fCOMSYNC 7 4 2 Autoconfiguration 7 4 3 Opening the Servers s fCOMOPEN 744 Keeping the Beat sfCOMPULSE 74 5 Closing the Connection s fCOMCLOSE 7 4 6 Movement Commands 7 5 Robot in Motion 7 5 1 Position Integration 7 6 Sonars 8 GUIDE TO THE SAPHIRA API 8 1 Saphira OS Functions 8 2 Predefined Saphira Micro Tasks 8 3 State Reflection 8 3 1 Motor Stall Function 8 3 2 Sonar buckets 8 4 Direct Motion Control 8 5 Saphira Multitasking 8 5
87. directory e g usr local saphira ver61 on a Unix system note that the directory name does not have a final slash or c saphira ver61 onan Microsoft Windows system Jf you do not set this variable correctly Saphira clients and the simulator will fail to work or fail to work properly Please set this as soon as you install the distribution If you have a previous installation of Saphira your SAPHIRA environment variable will be set to the old top level directory You must reset it to the top level directory of the new distribution All new clients will complain and fail to execute until you do A useful method on UNIX systems is to make a soft link to usr local saphira ver61 using the file current The environment variable can be set to usr local saphira current and will remain unchanged when installing a new system only the soft link current need be reset UNIX systems should use one of the following methods preferably in the user s cshrc or other default shell script parameter file export SAPHIRA usr local saphira ver61 bash shell setenv SAPHIRA usr local saphira ver61 csh shell In Windows 95 and NT 3 51 assuming the top level Saphira directory is c saphira ver61 add the following line to the file C AUTOEXEC BAT SET SAPHIRA C saphira ver61 In Windows NT 4 0 go to Start Settings System and click on the Environment tab Add the variable SAPHIRA in either the user or system wide settings Th
88. dors doors and walls all artifacts of the offices where the robot is situated Maps may be loaded and deleted using the interface Files menu or by using function calls A map can either be created by the robot as it wanders around the environment or you may create one as a file You can also save the map created by the robot to a file for later recall 8 10 1 Map File Format A map file contains optional comments designated with a semicolon prefix and lines specifying artifacts in the map All coordinates for artifacts are global coordinates For example Listing 8 6 shows a portion of the map file for SRI s Artificial Intelligence Center ae 7 Map of a small portion of the SRI Artificial Intelligence Center ve BoB X S Th Length Width CORRIDOR 1 20007 3000 O 3500 800 CORRIDOR 2 1000 2000 90 6000 1000 DOOR 3 3000 2600 SO 1000 DOOR 4 1500 10007 180 1000 JUNCTION 5 1500 3000 O 800 6 1000 4000 0 1000 8 800 3500 90 400 800 4500 90 400 Listing 8 6 The CORRIDOR lines define a series of corridor artifacts The number in parentheses is the optional artifact ID and it must be a positive integer The first three coordinates are the x y and 0 position of the center of the corridor in millimeters and degrees The fourth coordinate is the length of the corridor and the fifth is the width DOOR entries are defined in much the same way except that the third coordinate is
89. dows 95 desktop With UNIX you must be running the X Window system to execute the Saphira client software and make sure to export or setenv the SAPHIRA path parameter The Saphira client window will appear with a graphics display of the robot internals a text information display and an interaction window Type help in the interaction window for a list of command classes that you can query for further information Have a robot server or the simulator readied for a Saphira connection For example execute the saphira ver61 bin pioneer exe robot simulator on the same computer or simply turn on your Pioneer robot and connect its serial port or radio modems to your basestation computer running the Saphira demonstration program In the Saphira interaction window type connect serial to connect on the standard serial port If your radio modem is connected to a different serial port use connect serial lt port gt where lt port gt is the name of the serial port e g dev ttyS1 or COM2 If you re using the simulator you can connect using connect local which opens a local port to the simulator and starts things up You should have started the simulator first by executing pioneer exe from the same bin directory Bxx users can connect using either a TCP IP connection or a local connection typically the Saphira server will start listening on a local port Run the Saphira client on the same machine as the server and use connect local to mak
90. duler Thus each act gets a small amount of computation time on each cycle and its current state keeps track of where execution should resume The state of an activity may be retrieved with sfGetTaskState function see Section 4 8 4 Break conditions are designed to fit naturally into the execution cycle of acts Typically an act will perform a few simple computations then invoke a robot action behavior or activity and wait for its 35 completion In the square activity both turn and move caused the act to wait Acts will wait for two reasons A direct motion action a behavior or a sub activity is blocking execution Direct motion actions are discussed in Section 4 7 Direct Motion Commands behaviors and subactivities are invoked with the start command discussed in the next section Most such actions are implicitly blocking until completion unless the noblock keyword is given on invocation An explicit wait is issued with the waitfor statement This statement waits for its condition to hold before continuing execution for example waits until either a orb is nonzero waitfor a Il b Besides explicit and implicit waiting conditions an act can be suspended or interrupted by signals from other acts or itself These special states are described in Section 4 8 3 on signaling To prevent an act from taking too much computation time single breaks also occur in many situations A single break causes the act to return control to the sche
91. duler but does not initiate a waiting condition In the next micro task cycle the act continues execution at the current state Single breaks are issued at the end of the following statements goto the last statement in a while body the condition of a while statement being false start signal Single breaks ensure that an act does not evaluate large numbers of statements before returning control to the scheduler For example it is impossible to go through a loop without encountering at least one break On the other hand sequences of ordinary statements such as variable assignments will all execute in the same cycle thus making act evaluation efficient Evaluation of acts is similar to the execution of finite state machines In fact you can view activity schemas as a shorthand for finite state machines with special syntax for sequences conditionals and iterations Figure 4 1 shows the finite state execution model of the patrol activity The states of the finite state machine map to states of the activity the wait conditions are represented by transition arcs that are satisfied when the wait condition holds One of the most interesting characteristics of the Colbert language is its ability to represent finite state machines in a compact readable form The current state of an act is an integer because acts are micro tasks see Section 8 5 The state is an index into the body of the act and shows where the next statement to execute is The
92. e client connects to or disconnects from the robot The main function is the entry to the client it registers the callbacks and then starts up the Saphira micro tasker with the call to sfStartup An argument of 0 to this function means that control does not return to the main program All processing is done using micro tasks and the client exits when the File Exit item is chosen from the menu Programming in MSVC is similar except that the form of the main function changes to MS Windows programming standards see Listing 6 2 65 include saphira h henden see ie ie Saphira Ihsllosceiteyy gt 2 Smit ONO Sta reup Connect mand acisconnectmcallbacksrmr int PASCAL WinMain Handle hInst HANDLE hPreviInstance LPSTR lpszCmdLine int nCmdShow register callbacks sfOnConnectFn myConnectFn sfOnStartupFn myStartupFn start up Saphira micro tasking OS sfStartup hInst nCmdShow 0 return 0 Listing 6 2 In this case control does return to the main program after the Saphira client exits and the user should return 0 to indicate that the exit was normal Main Saphira thread OS s Startup lt Tks ak ake ky ak Cab Cake ca abe Cady me ae 100 Execute User oe micro tasks async routines Execute 200 ms micro tasks 300 Execute ms micro tasks For most robot programming all operations can be handled in micro tasks If a more compute intensive task must be done concurrently then sfStartup shou
93. e these definitions as well as other camera definitions can be found in handler include chroma h To change the channel mode from a Saphira client issue this command sfRobotComStr VISION_COM pioneer_X_mode N where the mode N is 0 1 or 2 and the channel X is a b or c small letters On start up the vision system channels are set to BLOB_MODE The processing performed in BLOB_MODE BLOB_BB_MODE and LINE_MODE is explained in the FTVS manual As Table 9 1 shows several FTVS parameters affect the processing in line mode Table 9 1 FTVS parameters used to determine a line segment line_bottom_row First row for line processing line_num_slices How many rows are processed line_slice_size How many pixels thick each row is line_min_mass Number of pixels needed to These parameters can be set using a command such as the following sfRobotComStr VISION_COM line_bottom_row 0 122 9 2 Vision Packets If the FTVS is working properly it will send a vision packet every 100 ms to the Saphira client In the information window the VPac slot should read about 10 indicating that 10 packets second are being delivered If it reads 0 the vision system is not sending information Saphira parses these packets into a vision information structure see Listing 9 1 SMUG VANO int type ILO JIL je Oe Un ILIN E S j X Y Center Of mass area size h w height and width of bounding box FRSE E NUM
94. e C variable of type type available to Colbert as name A pointer to the variable should be passed in v as type fvalue For example if the variable is myVar use fvalue amp myVar The value of the C variable can be modified from Colbert sfAddEvalConst defines a constant in Colbert with name name and type type The function should have one additional argument which is the constant value either an integer floating point number or pointer sfAddEvalStruct makes a native C structure available to Colbert with name name The size of the structure in bytes should be given in size A pointer to an example structure should be passed in ex The number of structure elements is given by numslots The additional arguments are triplets describing the elements in any order A sample element description follows x amp exX x SfFLOAT Here x is the Colbert name of the element amp ex x is a pointer to the example element and sfFLOAT is an integer describing the type of the element 118 This function returns the Colbert index of the structure type which should be saved for future reference by the program int sfINT sfFLOAT sfSTRING sfVOID sfPTR int sfSrobot sfSpoint int sfTypeRef int type int sfTypeDeref int type These constants and functions refer to Colbert type indices which are integers The first set of constants are the basic type indices for Colbert the second set are predefined structures sf TypeRef retur
95. e Saphira library is now in a sharable form on both UNIX and MS Windows machines This means that a Saphira application will link into the library at runtime rather than compile time All clients share a copy of the library take up less space and are quicker to compile Saphira applications must be able to find these libraries Under UNIX the distribution contains the file handler obj libsf so 6 0 x You can make the library accessible to an application in two ways We recommend leaving it in this directory and putting the directory name onto the load library list using the she11 command export LD_LIBRARY_PATH S SAPHIRA handler obj A second method is to copy the library file into the standard library directory usually usr lib Under MS Windows the shared library is bin sf d11 You must copy or move this file to the standard MS Windows system directory In Windows 95 this is C Windows System in Windows NT it is C Winnt System32 If an application cannot find the shared libraries it will complain and exit Also problems will arise if the application uses older libraries It is good practice to clean up by deleting older shared libraries after doing an installation 1 7 Saphira Quick Start To start the Saphira client demonstration program navigate to inside the bin directory and execute the program named saphira exe For instance use the mouse to double click the saphira exe icon inside the saphira ver61 bin folder on your Win
96. e a connection You also can connect via the Connect menu on the main Saphira window After you initiate the connection the Saphira client and robot server perform a synchronization routine and if successful will establish a connection We provide a number of clues on both the client and server so that you can follow the synchronization process Success is distinct The Saphira main window comes alive with sonar readings and the robot s sonars begin a rhythmic audible ticking We detail Saphira client operation in the following chapter For now we leave it to you to find the manual drive keys and take your robot for a joyride Hints arrows move and the spacebar stops the motors The demonstration Colbert program colbert demo act is loaded automatically in the sample application it and has more activities you can try out by starting them from the Function Activities window 1 8 Additional Resources Every new Saphira licensee gets three additional and valuable resources a private account on our Internet server for downloading Saphira software updates and manuals access to the private Saphira users newsgroup and direct access to the Saphira technical support team 1 8 1 Saphira Software We have a World Wide Web server connected full time to the global Internet where customers obtain Saphira software and support materials http robots activmedia com Some areas of the website are restricted to licensed customers To gain access
97. efined micro tasks display information about the state reflector and other data structures such as the artifacts of the GMS User programs also may invoke the graphics routines directly to display relevant information 2 2 7 1 Agent Interface A Saphira client can communicate with other Internet based agents through its agent interface to the Open Agent Architecture OAA The OAA is an agent based architecture for distributed information gathering and control and has extensive facilities for user interaction such as speech and pen based agents Currently the OAA interface is under development at SRI issues concerning its use in Saphira outside SRI have to be resolved before it can be released 2 3 Running the Sample Client This section exercises some of Saphira s capabilities through a sample client It also illustrates the graphical user interface for interacting with clients To run the sample application execute the file saphira exe inthe Saphira bin distribution directory This executable requires only runtime files found on your system and the relevant loadable libraries from Saphira sf d11 or libsf so 6 0 x You should have installed these as directed in Section 1 6 The Saphira client will initialize an interface window showing the LPS see Figure 2 3 The robot is in the center of the display pointing up An information area appears at the left of the window the menu bar at the top and a text based interaction window at the bot
98. ehavior draws its lane as a set of dotted lines in the LPS This behavior takes two parameters described in Table 5 9 This behavior sets the sEPreferredTurnDir variable depending on how the robot is misaligned with the lane through the doorway Table 5 9 Follow door behavior parameters robot is bounded by a narrow lane perpendicular to the door the room and into the corridor Use this structure to turn the robot to point in the direction of a goal position behavior sfTurnTo The robot always turns in the direction that makes the smallest turn Table 5 10 shows the p Table 5 10 TurnTo parameters Effect sfPTR Goal position The robot turns until it points towards this goal Should be a pointer to a point artifact FLOAT Success angle in degrees If the robot is within this angle of pointing towards the goal it will have succeeded FLOAT Turn speed How fast the robot turns to the goal Value of 0 5 is slow speed 2 0 is fast speed 2 0 is fast 63 6 Creating Load Files and Clients This chapter describes how to create Saphira clients and provides examples of the three types of clients Loadable clients Loadable clients are created by loading files into a base system typically bin saphira The files may be Colbert language interpreted files or compiled C code in shared object files Stand alone clients Stand alone clients are created by compiling C code and linking it with the Saphira libraries to create a s
99. ell if a command has been executed For example the digoutput field reflects the actual value of the digital output bits set on the robot The interpretation of some of the values in the structure is robot dependent e g the bumpers field reflects motor stall information for the Pioneer robots The Saphira library provides some convenience functions for interpreting these fields see the following subsections This variable is defined in Colbert as well as the robot structure and most of the fields are available type Table 8 6 Definition of the sfRobot structure help robot for a list of fields x y th mm mm degrees Robot s location in robot coordinates always 0 0 0 leftv rightv Left and right wheel velocities int status Robot status STATUS_STOPPED Robot stopped STATUS_MOVING Robot moving STATUS_NOT_CONNECTE Client not connected D Robot motors stalled STATUS_NO_HIGH_POWER motor_packet_count counts per second Packet communication information sonar_packet_count vision_packet_coun E 8 3 1 Motor Stall Function On Pioneer class robots the motors stall if the robot encounters an obstacle Each motor can stall independently and this can yield information about where the obstacle is e g if the right motor stalls then the right wheel or right side of the robot is affected However you can t rely absolutely on this behavior as 98 sometimes both motors will stall even when the obstacle is on one side
100. ements of PSOS communication packet protocol OxFA OxFB_ Packet header same for client and server Byte Count 1 N 2 Number of subsequent data bytes plus checksum must be less than 200 total bytes long Data N command Client command or server information block or SIB discussed in subsequent sections Packet integrity checksum 7 1 1 Packet Data Types Packetized client commands and server information blocks use several data types as defined in Table 7 2 There is no convention for sign each packet type is interpreted idiosyncratically by the receiver Negative integers are sign extended Table 7 2 Communication packet data types by low byte by high byte Word bp low byte bs high byte length prefixed b first byte of string null terminated 0 null last byte 7 1 2 Packet Checksum A communication packet checksum is derived by successively adding data byte pairs high byte first to the running checksum initially zero disregarding sign and overflow If an odd number of data bytes exists the last byte is XORed to the low order byte of the checksum Note The checksum word is placed at the end of the packet with its bytes in the reverse order of that used for arguments and data that is bo is the high byte and b is the low byte Use the C code fragment in Listing 6 17 in your client applications to compute a checksum 84 LNE calc_chksum unsigned char ptr ptr is array of bytes first is data count sy
101. enter the username and password that are written on the Registration amp Account Sheet accompanying your Saphira distribution and this manual 1 8 2 Saphira Newsgroup We maintain an e mail based newsgroup through which Saphira owners can share ideas software and questions about the robot To sign up send an e mail message to our automated newsgroup server To saphira users request activmedia com From lt your return e mail address goes here gt Subject lt choose one command gt help returns instructions lists returns list of newsgroups subscribe unsubscribe Our SmartList based listserver will respond automatically After you subscribe send your e mail comments suggestions and questions intended for the worldwide community of Saphira users To saphira users activmedia com From lt your return email address goes here gt Subject lt something of interest to all members of saphira users gt Access to the Saphira users newslist is limited to subscribers so your address is safe from spam However the list currently is unmoderated so please confine your comments and inquiries to issues concerning the operation and programming of Saphira 1 8 3 Support Have a problem Can t find the answer in this or any of the accompanying manuals Or know a way that we might improve Saphira Share your thoughts and questions directly with us saphira support activmedia com Your message goes to o
102. er to develop and debug activities because errors can be trapped an activity changed in a text editor and then reinvoked without leaving the running application 2 2 5 Sensor Interpretation Routines Sensor interpretation routines are processes that extract data from sensors or the LPS and return information to the LPS Saphira activates interpretative processes in response to different tasks Obstacle detection surface reconstruction and object recognition are some of the routines that currently exist all work with data reflected from the sonars and from motion sensing 11 2 2 6 Registration and Maps In the global map space Saphira maintains a set of internal data structures artifacts that represent the office environment Artifacts include corridors door walls and rooms These maps can be created either by direct input from a map file or by running the robot in the environment and letting Saphira extract the relevant information Registration is the process of keeping the robot s global location in an internal map consistent with sensor readings from the local environment Routines exist for extracting relevant information from the LPS and matching it to map structures in the GMS then updating the robot s position 2 2 7 Graphics Display Displaying internal information of the client is essential for debugging robot control programs Saphira provides a set of graphics routines that can be called by micro tasks A set of pre d
103. ert 8 2 Predefined Saphira Micro Tasks We ve provided a variety of predefined Saphira micro tasks for control of the robot You may initiate these micro task sets using the API functions described here or invoke them individually using the sfInitProcess API call see Section 8 5 Both the micro task function and the instantiation name given by the init function are described here The instantiation name is used to refer to the running micro task and is shown in the Function Processes window To remove a micro task with instantiation name iname you can type remove iname in the interaction window or an activity or use sfRemoveTask iname from C code void sfInitBasicProcs void Starts up a set of basic communication display motor and sensor control processes Among other activities these processes implement the client state reflector The processes invoked are shown in Table 8 2 Table 8 2 Basic communication display motor and sensor control processes Drawing wake and clamping processes are affected by variables that users can set from the Display menu in Saphira s main window sfInitBasicProcs is invoked by sfStartup so the user should not have to call this function Not available in Colbert void sfInitControlProcs void Starts up a process for evaluating all active behaviors If you want to run without using the fuzzy behavior controller by using the direct motion functions then don t initiate this p
104. es that may be needed by this particular UNIX system The executable is deposited in the same directory as the source file and can be invoked by typing its name at the shell prompt The file test load so is an example of a shared object file which is loadable under Colbert The C source is compiled as usual but the linking step is different Instead of creating an executable file the LD command is invoked to create a shared object file with the extension so You must include the shared object flags SHARED defined in os h for each particular OS 6 2 3 Compiling and Linking Client Programs under MSVC With Microsoft Windows the sample Saphira clients are MS Visual C 4 x projects All of the sample clients in the handler src apps directory have two mak files one for bt ech and one for all the rest Load these into MSVC and you should be able to compile and link the clients One problem with the included projects is that they use absolute path names for the source files including the library file sf 1lib At this time there seems to be no way to specify relative path names so if you use a different distribution directory something other than c saphira ver 61 you will not be able to compile the sample applications until you add in the same files using the add files command To run the clients make sure that the SF DLL file is accessible in the C Windows Systenm directory or in a directory on your PATH variable The easiest wa
105. es with the Saphira distribution found in the worlds directory If the simulator is connected to a client the client can tell the simulator to load a world file via the sfLoadWorldFile function 3 4 Simulator Menus Several simulator menus control the parameters and actions of the simulated robot The menu options provide controls for loading world and parameter files for adjusting the display and for changing the connection type for example Not all menus are implemented in every version 3 4 1 Load Files Menu The File Load Params item brings up a file selection dialog to load a robot parameter file The parameter file changes the characteristics of the simulated robot such as the number and placement of the sonars By default the Pioneer robot parameters are loaded The File Load World item brings up a file selection dialog to load a world file 3 4 2 Connect Menu The Connect menu controls the port that the simulator listens on and also disconnects the simulator from an aborted client By default the simulator is listening on the interprocess communication port waiting for a client on the same machine The simulator also can listen on one of the serial ports if the appropriate port name is selected from the menu In this case the simulator and client can run on different machines The Disconnect item causes an immediate disconnect of the simulator from its connected client Normally the simulator will disconnect automatic
106. ess useful in defining argument types A C variable made available in Colbert is both accessed and changed by the appropriate Colbert expression For example sfRobot is available in the bin saphira executable having been defined by sfAddEvalVar sfRobot sfSrobot fvalue amp sfRobot The type sfSrobot is also defined see the next section The robot s current global position is available in Colbert as the members sfRobot ax sfRobot ay and sfRobot ath For example the following Colbert statement will increment the global x position by 1 meter this is just an example the recommended way to change the global position is with sf MoveRobot sfRobot ax sfRobot ax 1000 0 Besides variables constants can be defined in Colbert with sfAddEvalConst The format is similar to that for adding variables sfAddEvalConst char name int type fvalue val where val is a constant expression For example these are some of the predefined constant loaded into bin saphira sfAddEvalConst sfConstantVelocity sfBEHAVIOR sfConstantVelocity sfVSLOWLY sfFLOAT 3 0 sfSLOWLY sfFLOAT 4 0 sfAddEvalCons sfAddEvalCons The only way to start a behavior from Colbert is to define it in C and then make it accessible with sfAddEvalConst or sfAddEvalVar 4 10 4 Making Native C Structures Accessible Native C structures are made accessible in Colbert with the sfAddEvalStruct function New structures c
107. ets point p3 to be the point midway between point p1 and p2 void sfChangeVP point pl point p2 point p3 void sfUnchangeVP point pl point p2 point p3 float sfPointXo point p float sfPointYo point p float sfPointXoPoint point p point q 112 float sfPointYoPoint point p point q void sfPointMove point pl1 float dx float dy point p2 void sfMoveRobot float dx float dy float dth These functions transform between coordinate systems Because each point artifact represents a coordinate system often it is convenient to know the coordinates of one point in another s system All functions that transform points operate on the local coordinates if you want to update the global coordinates as well use sfSetGlobalCoords sfChangeVP takes a point p2 defined in the LPS and sets the local coordinates of p3 to be p2 s position in the coordinate system of p1 sfUnchangeVP does the inverse that is takes a point p2 defined in the coordinate system of p1 and sets the local coordinates of p3 to be p2 s position in the LPS In some behaviors it s useful to know the robot s position in the coordinate system of a point sfPointXo and sfPointYo give the robot s x and y coordinates relative to their argument s coordinate system sfPointXoPoint and sfPointYoPoint do the same for an arbitrary point q sfPointMove sets p2 to the coordinates of p1 moved a distance dx and dy in its own coordinate system sfMoveRobot m
108. eywords In addition to many of the ANSI C keywords Colbert defines several new keywords that cannot be used as variables labels or other names A list of these names follows act behavior fail halt help iname interrupt load move noblock priority remove resume rotate speed string succeed suspend timeout trace turn turnto untrace update and waitfor 4 9 4 Types The type system of Colbert is simplified from ANSI C Table 4 7 shows the predefined types Table 4 7 predefined types in Colbert s STRING sfACTIVITY sfBEHAVIOR sfPTR The first six are basic types Note that the type double doesn t exist all floating point numbers in Colbert are single precision This decision was made to keep all types the same size on 32 bit machines For the same reason Colbert has neither a char or bitfield type Users can always provide access to C data with non Colbert types by writing native C functions to convert them to Colbert types string is equivalent to char but is atomic i e str is illegal if str is a string The last sfPTR is a convenience definition for a generic pointer The sfACTIVITY and sfBEHAVIOR types are special basic types for activities and behaviors similar to functions Activity schemas are defined with the act keyword see Section 4 9 12 Behavior types are not input by Colbert instead behaviors are defined using the behavior compiler see Chapter 4 and made available in Colbert
109. fies the maximum number of 100 ms cycles the activity or behavior will be allowed to execute If present suspend invokes the activity or behavior but leaves it in a suspended state pending a resume signal Note that the activity schema must be defined with the act command before the start command is executed or an error will result Currently the only way to invoke an activity is to use the activity schema name For behaviors the behavior schema must be defined with the behavior compiler and loaded into Colbert and its name made available with sfAddEvalVar or sfAddEvalConst Activities and behaviors are sent signals with the signal statement signal lt symbol gt The optional argument specifies the instantiation name of an activity or behavior to signal If no such activity or behavior exists an error is issued The available signals are shown in Table 4 10 Table 4 10 Signals for activities and behaviors in Colbert stop lt symbol gt sfSUSPEND Suspends execution of the activity Execution can be resumed with the resume command suspend lt symbol gt sfSUSPEND Same as stop sd as Same as stop sd succeed lt symbol gt sfSUCCESS Causes the activity to finish in the sfSUCCESS state fail lt symbol gt sfFAILURE Causes the activity to finish in the sSsf FAILURE state interrupt lt symbol gt sfINTERRUPT Interrupts the activity branching to the oninterrupt label if it exists If not the activity stays
110. float y The plane functions are slightly different Instead of looking at a centered rectangle they consider an infinite rectangle defined by three sides a line perpendicular to the direction in question and two side boundaries Figure 8 3 shows the relevant areas for sfOccPlane sfFRONT sfFRONT 600 400 1200 The first parameter indicates positive x direction for the placement of the rectangle The second parameter indicates the source of the sonar information the front sonar buffer s fF RONT the side sonar buffer s SIDES or both s FALL The rectangle is formed in the positive x direction with the line X 600 forming the bottom of the rectangle The left side is at Y 400 the right at Y 1200 The nearest sonar reading within these bounds is at an x distance of 650 and that is returned X s2 1200 s1 400 o o oo O d 600 return 650 90 Figure 8 3 Sensitivity rectangle for sfOccPlane functions Note that the baseline of sfOccP lane is always a positive number To look to the rear use an xy argument of sfBACK the left side is xy sfLEFT and the right side is xy sfRIGHT As with sfOccBox a value of 5000 is returned if no sonar reading is made And to return the coordinates of the nearest point in the rectangle use the sfOccPlaneRet function 8 7 Artifacts Through Saphira you can place a variety of artificial constructs within the geometry of the LPS and have them registered au
111. functions These artifacts are important in defining maps for the robot point sfCreateLocalArtifact int type int id float x float y float th float width float length point sfCreateGlobalArtifact int type int id float x float y float th float width float length Table 8 7 Artifact creation types 110 sfCORRIDO corridor R N These two functions create and return artifacts of the specified type using either local or global coordinates Table 8 7 shows the allowed types Although these functions are declared as returning type point in fact they return a pointer to the appropriate structure and the result should be cast as such All these structures are similar in their first several arguments i e local and global coordinates so all can be used in the geometry manipulation functions Unlike the sfCreateXPoint functions these functions automatically add the artifact to the pointlist So if you want to create a point and add it to the pointlist use the sfPOINT type here instead of the sfCreateXPoint functions Not all types use all of the parameters length and width are ignored for sfPOINT length is ignored for sfDOOR and sf JUNCTION and width is ignored for sfWALL In general the x y th coordinates are for a point in the middle of the artifact Figure 8 4 hows the geometry of the constructed artifacts length length A A width width e gt e gt x y th x y th Corridor Lane length I
112. g sfStartup to initiate the Saphira system The start up callback simply sets the display update rate to 5 Hz On connection to the robot the registration and interpretation micro tasks are started up just as in the Colbert file In addition a user micro task is invoked This micro task is defined below JE The demo client yf include saphira h void myConnectFn void void myStartupFn void int myKeyFn int ch any user key processing here TIME UMVIM OIMTin ME oe SiMe 37 Mimic Io ae i 8 WOsuel meda ive icc Clause ASSEN set up user button and key processing sfButtonProcFn myButtonFn sfKeyProcFn myKeyFn sfOnConnectFn myConnectFn sfOnStartupFn myStartupEn Pro etant Wye Give sie Control SHgotectraten On CON ee void myStartupFn void SHESS Da sollen Sicenee SIEIDISIOIWAN 2 pe fe Sere alice ie ia 3 void myConnectFn void start those processes sfInitRegistrationProcs sfInitInterpretationProcs j sfInitControlProcs sfInitAwareProcs sfInitProcess test_control_proc User Process Listing 6 8 The user micro task test_control_proc Is very simple it starts up several behaviors then puts itself into a suspended state You can change the state of the invoked behaviors from Saphira s Function Activities menu see previous chapter All of the behaviors used in this function are available as part of the Saphira library
113. g three SYNC packets Reads an autoconfiguration packet sent by the server to identify the characteristics of the robot Sends a motor open command to the server Instead of using sfConnectToRobot the user can perform these tasks with low level library calls detailed in the next few sections 7 4 1 Synchronization sfCOMSYNC When first started the Saphira aware server including the simulator is in a wait state listening for communication packets over its designated port See your robot operating manual for details about your robot s servers To establish a connection the client application sends in succession a series of three synchronization packets through the host communication port sfSYNCO sfSYNC1 and sfSYNC2 The server responds to each forming a succession of identical synchronization packets The client should listen for the returned packets and issue the next synchronization packet only after it has received the echo A string may be used for unusual port names if a serial communications card has extra tty ports for instance With Macintosh it s best to use the modem port if it s available rather than the printer port 89 7 4 2 Autoconfiguration The Saphira aware servers PSOS v4 1 or later send configuration information back to the client in the last sync packet s SYNC2 Following the sync byte are three null terminated strings that represent the robot name robot class and robot subclass see Table
114. ginning of the activity schema An optional update block is a statement that is evaluated every time the activity is invoked by the scheduler Typically the update block is used to set the values of variables to reflect a change in the state of the robot goto labels and iteration are illegal in the update statement Body statements are executed in accordance with the finite state machine semantics described in Section 4 8 2 Labels are allowed only at the top level of body statements Some special labels indicate places to start execution on exceptional conditions Table 4 8 Branch location for an interrupt signal onresume Branch location when an activity resumes because it was sent an SERESUME signal 4 9 13 Direct actions Direct actions are statements that result in robot motion see Table 4 9 These statements may appear anywhere a statement is allowed in an activity schema The general form is command int arg timeout n noblock where timeout n specifies a time in 100 ms increments for the command to complete and noblock means that the command will be executed without blocking that is control will continue with the next statement Some motion commands are implicitly non blocking speed and rotate Table 4 9 Direct action statements in Colbert negative Blocking Turns the robot deg degrees clockwise negative or counter clockwise positive degrees from the current heading Blocking Turns the rob
115. global variable sfPreferredTurnDir described in Table 5 4 The priority for sfKeepOff should always be less than higher priority number than that for sfAvoidObstacle when they are invoked together Table 5 4 Keep off behavior parameters Effect sfFLOAT Caution speed Robot slows to this speed when more distant obstacles are detected Value in mm sec sfFLOAT Sensitivity to obstacles Value from 0 2 not sensitive to 2 0 very sensitive sfPreferredTurnDir This global variable controls the default direction of turn when the front is blocked Values are sf LEFTTURN or sfRIGHTTURN This structure sends the robot to a given point behavior sfGoToPos It takes three parameters described in Table 5 5 Table 5 5 Go to position behavior parameters Effect Speed in mm sec Robot moves at this speed towards goal position sfPTR Goal position Should be a pointer to a point artifact sfFLOAT Success radius in mm Defines how close the robot must be to the goal position before the behavior goal is satisfied To move the robot near a given goal position and point the robot towards the goal position use the following structure behavior stAttendAtPos It takes three parameters described in Table 5 6 61 Table 5 6 Attend at position behavior parameters Effect SfFLOAT Speed Robot moves at this speed towards goal position Value in mm sec sfPTR Goal position Should be a pointer to a point artifa
116. guage it s much more convenient to write activities in the Colbert language The activity language has a rich set of control concepts and a user friendly syntax both of which make writing control programs much easier Activities are a special type of micro task and run in the same 100 ms cycle as other micro tasks Activities are interpreted by the Colbert executive so the user can trace them break into and examine their actions and rewrite them without leaving the running application Developers can concentrate on refining their algorithms rather than dealing with the limitations of debugging in a compile reload re execute cycle Because they are invoked every 100 ms micro tasks must partition their work into small segments that can comfortably operate within this limit e g checking some part of the robot state and issuing a motor command For more complicated tasks such as planning more time may be required and this is where the second kind of user routine is important Asynchronous routines are separate threads of execution that share a common address space with the Saphira library routines but they are independent of the 100 ms Saphira cycle The user may start as many of these separate execution threads as desired subject to limitations of the host operating system The Saphira system has priority over any user threads thus such time consuming operations as planning can coexist with the Saphira system architecture without affecting t
117. h uncompress the ZIP or SIT archive respectively but the location of the files is up to you The recommended directory is c Saphira which means the toplevel Saphira directory will be c Saphira ver6l1 This is the directory that the sample MSVC projects assume For all systems upon decompression a hierarchy of folders and files will appear inside a newly established version related Saphira directory ver 61 for Saphira version 6 1 for example The distribution directory for the Windows 95 NT Saphira version 6 1 looks like the one in Figure 1 1 ver61 bin saphira exe direct exe pioneer exe btech exe bgram S msvert40 dll colbert handler src samples apps basic behavior beh include obj maps worlds params readme update license Saphira Colbert runtime application direct motion control example simulator Pioneer Fast Track Vision system demo behavior grammar compiler Dlink Ilaloweeuey Cow Me IS IT required MS Windows DLL Colbert language samples tutorial examples application source examples behavior examples header files UNIX library files Saphira example maps simulator world files parameters for different robots explanation text file comparison of versions operation license Figure 1 1 Distribution directory for Window 95 Windows NT in Saphira version 6 1 IMPORTANT NOTICE All Saphira operations require that the environment variable SAPHIRA be set to the top level
118. hared object files are loaded into Colbert and clients are stand alone systems for controlling the robot User clients may also invoke the Colbert evaluator for instance the sample client bin saphira calls the evaluator as a micro task The next chapter contains details of the Saphira API which should be used as a reference guide to the Saphira libraries In addition to the Saphira API the best reference material is the example clients and shared object files that are defined in the Saphira distribution and in the tutorial documentation at the SRI Saphira website http www ai sri com konolige saphira The sample clients and shared objects are found in the handler src apps directory they are explained in more detail below 6 1 Host System Requirements Saphira libraries are available for most UNIX systems including SunOS 4 1 3 Solaris 2 x SGI Irix DEC OSF Linux and FreeBSD as well as MS Windows 95 and NT 3 51 and 4 0 For UNIX systems we recommend using the Gnu gcc compiler and linking tools from the Free Software Foundation These tools provide a uniform base for making clients and the sample programs are all made with them In addition if you want to create stand alone clients that use any of the graphics or user interface routines you will need the following libraries and headers X11R5 or later Motif 2 0 or later These libraries are not required if you are simply compiling shared objects for loading into the Colbert evaluato
119. hat take a long time to complete but that can execute asynchronously with the Saphira system can be implemented as concurrently executing threads Accordingly use the Saphira sfStartup function with an async argument of 1 and prepare your processes so that they execute as a concurrent thread as we describe below Colbert activities and behaviors are also micro tasks and are defined using the Colbert language or behavior compiler see Chapters 1 and 4 Some of the micro task control functions described below are useful for these tasks as well To distinguish behaviors and activities from other micro tasks we call the latter simple micro tasks 8 5 1 Micro task Definition Simple micro tasks are functions with no arguments together with state information Micro tasks access their state through a global integer variable process_state Processes are initiated by an API call sfInitProcess which places the function onto the process stack After they are initialized Saphira will call them with an initial state of sf INIT The micro task can change its state by setting the value of process_state User defined state values are integers greater than 10 values less than 10 are reserved for special states see Table 8 7 Table 8 7 Saphira multiprocessing reserved process state values State Explanation Initial state Suspended state Resumed state Interrupted state Requests the scheduler to remove this micro task M
120. he move and turn actions halt the activity until they are completed The Colbert evaluator accomplishes this by calling the activity periodically to check and see if it can proceed On each call the update statement is evaluated This statement prints the following sequence of messages in the interaction area a is 0 a is 4 a is 4 ais 3 ais 3 Initially the variable a is set to O when the act is first started The update code then prints this value in the interaction area and the body code starts In the first statement a is set to 4 and then the turn action starts While the robot turns the activity is polled by the Colbert evaluator each time it is polled the update code is evaluated and the value of a is printed 4 8 2 Colbert Evaluator and Activity States Activity schemas once instantiated are called activities or acts Each act is a micro task that runs in the normal 100 ms control cycle of Saphira But unlike standard micro tasks acts have special facilities for robot control including task completion timeouts hierarchical invocation and signaling When an activity schema is invoked it is added to the micro task schedule On each cycle of the scheduler the act is given to the Colbert evaluator for evaluation The act s current state is the statement that will be executed next The evaluator evaluates statements starting from the current state until it hits a break condition at which point it returns control to the sche
121. he next argument is the priority of the behavior closure relative to others Lower values get higher priority 0 is the highest priority and should be used for the most important emergency maneuvers such as collision avoidance Saphira treats all behaviors with the same priority equally in terms of competing for control of the robot ones with larger priority numbers lower priority are suppressed by activity of higher priority behaviors The suspended argument is 0 if the closure is started in an active state and 1 if it is suspended A closure that is suspended is present but not active and does not affect the robot s movements The suspended state of a behavior can be changed by using Colbert signals see Section 4 8 3 or with the library function sfSetTaskState see Section 8 5 3 The remaining arguments to this function set up the parameters of the closure They must be the same number and have the same type as the parameters specified in the behavior definition Listing 5 1 shows an example invocation of the predefined behavior sfKeepOff sfStartBehavior sfKeepOff keep off instance name OF no timeout ili priority OF no suspension caution speed One sensitivity Listing 5 1 Invocation of the predefined behavior sfKeepOff 5 3 Behaviors as Activities Behaviors are a special type of activity They have special properties such as a priority and various internal state variables goal turn and velo
122. he real time nature of robot control Finally because all Saphira routines are in a library user programs that link to these routines need to include only those routines they will actually use So a Saphira client executable can be a compact program even though the Saphira library itself contains facilities for many different kinds of robot programs 2 1 3 Packet Communications Saphira supports a packet based communications protocol for sending commands to the robot server and receiving information back from the robot Typical clients will send an average of one to four commands a second and all clients receive 10 packets a second back from the robot These information packets contain sensor readings and motor movement information see Section 7 3 The amount of data sent is typically only 30 to 50 bytes per packet so even a relatively modest 9600 baud channel can accommodate it Saphira has the capability of connecting to a robot server over a tty line an Ethernet with TCP IP or a local IPC link Because the data channel may be unreliable e g a radio modem packets have a checksum to determine if the packet is corrupted If so the packet is discarded which avoids the overhead of sending acknowledgment packets and assures that the system will receive new packets in a timely manner But the packet communication routines must be sensitive to lost information and have several methods for assuring that commands and information are eventuall
123. ic behavior beh You can refer to these for reference and ideas on how to write behaviors 5 5 Behavior Grammar in BNF Listing 5 3 provides the complete rules for the behavior grammar in the form accepted by the YACC or BISON parsers Behavior definition name params rules init update activity EHAVIOR BeginBehavior symbol Params PARAM_STMTS Rules PRUTE EMES EEA CAS EMESI Update LESSTMES Activity ACT_STMTS EndBehavior behavior parameters PARAM _STMTS SSC UNE ssc BULOVAN Y ice IR Syyamileyo JL EARAM SSA Rule definition name fuzzy var action mod RULE_STMTS SGMIEOME bse MUA ZEEE na CON ETROMTE RUTI MAERUA EXP EES SONE FUZZY_EXP symbol float NOE HOAZ Tad TUYAYANE EA ETE UA NE 1 FUZZY_EXP Or FUZZY_E ORRU Z VAER rule actions and modifiers CONTROL NREN SARER IMODI E TRE MOD Turn symbol MOD Speed MVAL Seny Slowly Silowly Very Sharply symbol Moderately Sharply Syiilool amie EO activity statements ACT_STMTS foruen Sisxeecl EECa ARoS TUA ACT_STMTS Listing 5 3 Complete rules for the behavior grammar in the form accepted by the YACC or BISON parsers 5 6 Behavior Executive Before any behaviors can be invoked and run the behavior executive must be started Normally this is
124. ically issue the sfCOMPULSE client command to let the server know you are indeed alive and well If the robot shuts down due to lack of communications traffic it will revive upon receipt of a client command and automatically accelerate to the last specified speed at the current heading 7 4 5 Closing the Connection s COMCLOSE To close a connection and reset the server to the wait state simply issue the client sfCOMCLOS command Gl 7 4 6 Movement Commands T sfCOMHEAD absolute heading Table 7 8 Server motion command types sfCOMDHEAD differential heading from control pt PO sfCOMDCHEAD differential heading from current sfCOMVEL forward back velocity sfCOMRVEL rotational velocity 90 sfCOMVEL2 left and right wheel velocities T As of PSOS 4 2 the robot server accepts several different types of motion commands You can set the turn angle or velocity and the forward back velocity or you can control the two wheel velocities independently Table 7 8 summarizes the command modes available The robot server automatically switches to the required motion control mode when it receives one of these commands For example if it is in two wheel velocity mode and it is sent an sfCOMHEAD command it abandons two wheel velocity mode and starts controlling the heading and velocity of the robot Argument s Typical Invocation sfCOMHEAD degrees int 0 360 sfRobotComInt SfCOMHEAD 320 T
125. icro task succeeded default ending Micro task failed Micro task timed out Suspend this micro task for n cycles Process cycle time is 100 ms On every cycle Saphira calls each micro task with its process_state set to the current value for that micro task The micro task may change its state by resetting process_state A micro task may suspend itself by setting the state to sf SUSPEND Another micro task or your program must resume a suspended micro task see below for relevant functions A micro task may also suspend itself for n cycles by setting process_state to n in which case it will use sfResume to resume after the allotted time expires 101 T The sf INTERRUPT state indicates an interrupt request from another micro task or the user Micro tasks should be written to respond to interrupts by saving needed information then suspending until receipt of a resume request Many of Saphira s predefined micro tasks are written in this way The sfSUCCESS and sfFAILURE states are used to indicate the successful or unsuccessful completion of a micro task The micro task may set these as appropriate or signal other micro tasks to set them No further processing takes place unless the micro task is resumed Simple micro tasks do not have timeouts but activities and behaviors do In these cases a state of sfTIMEOUT means that the micro task has timed out before completing its job The fixed cycle time of a mi
126. ientation based on dead reckoning from wheel motion which is an internal coordinate position A server command s COMSETO resets the robot server s internal x y position coordinates to 0 0 0 Registration between external and internal coordinates deteriorates rapidly with movement due to gearbox play wheel imbalance and slippage and many other real world factors You can rely on the dead reckoning ability of the robot for just a short range on the order of several meters and one revolution depending on the surface carpets tend to be worse than hard floors Also moving too fast or too slow tends to exacerbate absolute position errors Accordingly consider the robot s dead reckoning capability as a means of tying together sensor readings taken over a short period of time not as a method of keeping the robot on course with respect to a global map The orientation commands sfCOMHEAD sfCOMDHEAD and sfCOMDCHEAD turn the robot with respect to its internal dead reckoned angle see Figure 7 3 On start up the robot is at the origin 0 0 pointing towards the positive x axis at 0 degrees Absolute angles vary between 0 and 360 degrees As the robot moves it will update this internal position based on dead reckoning The x y position is always positive and rolls over at about 3 000 millimeters So if the robot is at position 400 2900 and moves 400 millimeters along the y axis and 600 millimeters along the x axis its new position wil
127. iles 4 6 Communication and Connection Utilities 4 7 Direct Motion Commands 4 8 Activity Schemas 4 8 1 Act Definition 4 8 2 Colbert Evaluator and Activity States 4 8 3 Invocation and Signaling 4 8 4 Accessing Activity States 4 8 5 Hierarchical Invocation 4 8 6 Activity Window 4 8 7 Tracing and Error Recovery 4 9 Colbert Language 4 9 1 Major Changes from ANSI C 4 9 2 Comments 4 9 3 Keywords 49 4 Types 4 9 5 Expressions 4 9 6 Variables 4 9 7 Statement Grouping 4 9 8 Conditional Statements 4 9 9 Iteration and Branching Statements 4 9 10 Assignment Statements 4 9 11 Function Statements 4 9 12 Activity Schemas 4 9 13 Direct actions 4 9 14 Activity and Behavior Invocation and Signaling 4 10 Loading Native C Code 4 10 1 Format of Native C Files 4 10 2 Making Native C Functions Accessible 4 10 3 Making Native C Variables Accessible 4 10 4 Making Native C Structures Accessible 4 10 5 Compiling and Loading C Files 5 BEHAVIORAL CONTROL 5 1 Behaviors and Fuzzy Control 5 2 Invoking Behaviors 5 2 1 Presenting Behaviors to Colbert 5 2 2 Invoking Behaviors from C Code 5 3 Behaviors as Activities 5 4 Behavior Grammar 5 5 Behavior Grammar in BNF 5 6 Behavior Executive 5 7 Fuzzy variables 5 7 1 Fuzzy variable creation functions 5 7 2 Fuzzy variable combination functions 5 8 Implementing Behaviors 5 8 1 Input parameters 5 8 2 Update function 5 8 3 Init function 5 8 4 Rules 5 8 5 Activity 5 8 6 Behavior schema 5 9 Pre
128. in the sf INTERRUPT state and no further execution occurs resume lt symbol gt Resumes a suspended or interrupted activity If the onresume label exists starts at this point otherwise starts at the beginning of the activity remove lt symbol gt sf REMOVE Causes the scheduler to reap the activity 46 trace lt symbol gt Traces the activity untrace lt symbol gt o Untraces the activity 4 10 Loading Native C Code Native object files can be dynamically loaded into the execution environment giving access to Saphira internals and new C functions Because Colbert has only a limited implementation of C in many cases you must load C object files to accomplish a task For example the only way to define new structures is to load in an appropriate C object file 4 10 1 Format of Native C Files In general a C source file will contain user defined functions and variables and a special function sfLoadInit that will be called when the file is loaded SELoadInit will contain calls to the sfAddEvalXXx functions which will make native C functions and variables defined in the file or already loaded in the system available to Colbert Listing 4 8 shows an example load file in handler src apps testload c 47 test load file for dynamic loading ey include saphira h int nopen 0 int myfn int a return atl SE WCIE UuMy Sie Twice ime ete Eloae oye VO CP m CNC EM
129. inates all of its behaviors are terminated One common mistake in invoking behaviors from activities occurs when the activity terminates unintentionally For example the following activity will start the three behaviors then succeed and promptly terminate all three act startb start b1 noblock start b2 noblock start b3 noblock The net effect is that the behaviors never really get executed 5 4 Behavior Grammar The behavior grammar is a convenient syntax for defining behaviors The BNF for the grammar is given below For reference Listing 5 2 provides an example of a typical behavior using this syntax This behavior sends the robot towards a goal position BeginBehavior myGoto behavior name Params sfPTR goal_pt pointer to goal point sfFLOAT radius how close we come in mm Rules If too_left Then Turn Right If too_right Then Turn Left If Not near_goal Or too_left Or too_right Then Speed 200 0 If near_goal Or too_left Or too_right Then Speed 0 0 Update float phi sfPointPhi goal_pt iloat Chiat STIGNE DRS OEL Ne A TOO mene Uo _Sctaweime Goni 10 SO TOO lerr SIicSGiMe Conia Goa 90 near_goal SIcicsilGine Cow Cisery seba AESA e Activity Turn Not near_goal Speed Not near_goal Goal near_goal EndBehavior Listing 5 2 Example behavior grammar the sequence sends a robot toward a goal position 55 Sample behaviors can be found in the file handler src bas
130. ining Colbert activities load them into a Saphira client and then start them up The Colbert evaluator parses and executes the activities and reports back results and errors Having an evaluator is very convenient for development and debugging because you can try out code without having to recompile and relink an entire client and then try to get back to the state you re interested in The Colbert evaluator has the following capabilities Direct execution of control statements from a running Saphira client Tracing of activities users so that can see exactly what statements are being executed Signaling between activities activities may start sub activities or interrupt activities that are already running Trapping of errors fatal errors such as divide by 0 disable just the offending activity and print an error message Error correction buggy activities can be edited with a text editor and reloaded without exiting the running Saphira client A technical paper describing Colbert is available from the website http www ai sri com konolige saphira in the Publications section 4 1 A Colbert Example We ll introduce the Colbert language with a short example using the direct motion calls to the robot see Listing 4 1 The example file isin colbert direct act The first step is to start the Saphira client and connect to a robot or the simulator see Section 2 3 After you ve successfully connected try typing the following sta
131. ion development environment written maintained and constantly updated at SRI International s formerly Stanford Research Institute Artificial Intelligence Center notably under the direction of Dr Kurt Konolige who developed the Pioneer mobile robot platform Saphira operates in a client server environment The Saphira library is a set of routines for building clients These routines perform the work of communications and housekeeping for the robot server And the Saphira library integrates a number of useful functions for sending commands to the server gathering information from the robot s sensors and packaging them for display in a graphical window based user interface In addition Saphira supports higher level functions for robot control and sensor interpretation including fuzzy control behavior and reactive planning systems and a map based navigation and registration system The Saphira client connects to a robot server with the basic components for robotics sensing and navigation drive motors and wheels position encoders and sensors The server handles the low level details of robot sensor and drive management sends information and responds to Saphira commands through a special communications packet protocol we describe in detail in Chapter 6 Some of the server details are robot specific so we encourage you to consult your robot s operation manual and supplementary Saphira materials for details as well The Saphira client libra
132. ioneer p psos41x p psos4lim p psosat p The sequence 41 refers to PSOS versions equal to or greater than PSOS version 4 1 Early versions of the Pioneer that have not been upgraded to at least version 4 1 should use the pioneer p parameter file These Pioneers do not send an autoconfiguration packet therefore Saphira clients by default are configured for pre PSOS 4 1 robots and will correctly control these robots without explicitly loading a parameter file Pioneer robots with PSOS 4 1 or later send an autoconfiguration packet on connection that tells the Saphira client which parameter file to load Pioneers made before August 1996 use old style motors and these load psos41x p Those made after this date use new style motors and load psos41m p The only difference is in some of the conversion factors for distance and velocity The Pioneer AT has its own parameter file pionat p The only change from psos41m p is that the robot is larger than the other Pioneers The B14 and B21 robots from RWI also have parameter files b14 p and b21 p 10 2 Sample Parameter File The sample parameter file in Listing 10 1 illustrates most of the parameters that can be set This is the file psos41m p An explanation of the parameters is given in Table 10 1 below Ie 7 Parameters for the Pioneer robot 77 New motors ta A AngleConvFactor 0 0061359 radians per encoder count diff 281 1024 DistConvFactor 0 05066 a Sime T75 Cowles umm Coine
133. ions are made accessible in Colbert with the sfAddEvalFn function sfAddEvalFn is not callable from Colbert because Colbert has no way to access the underlying C environment It must always be compiled and loaded from a shared object file 48 usually as a call in the sfLoadInit function see the example in the previous section The format of sfAddEvalFn is sfAddEvalFn char name void fn int rtype int nargs name is the name of the function as seen by Colbert fn is a function pointer to the C function being made available The return type rt ype is the C index of a Colbert type see Section 4 9 3 The predefined types are shown in Table 4 11 Table 4 11 Predefined function types in Colbert s VOID sf STRING sfACTIVITY BEHAVIOR sfPTR In addition pointers to types can be defined with the function sfTypeRef int type For example to define a pointer to an integer use sfTypeRef sfINT The function sfTypeDeref performs the inverse operation giving the type of the reference of a pointer but this is less useful in defining argument types nargs is the number of arguments of the function currently a maximum of seven If the function takes a variable number of arguments then use a negative number here where nargs is the number of required arguments of the function Each argument to the function is described by the C index of its type For example the library function void sfSMes
134. is implemented as a micro task only part of which is shown here Note the explicit completion testing for the direct actions in contrast to the Colbert implicit waits Other limitations of micro tasks relative to activities also exist e g no parameters and no timeouts The micro task is initiated using the sfInitProcess function include saphira h void patrol void switch process_state case INIT case 20 sftSetPosition 2000 process_state 21 break case 21 if sfDonePosition 100 process_state 22 break ee Gall void myStartupFn void sfSetDisplayState sfGLOBAL TRUE use the global view void myConnectFn void sfSetMaxVelocity 200 fe OKO moves ar tals srosecl SHE INMINEPTAGESSS Oe E COPAON EO VOLO nenia line eue Cloeue eC 77 sfOnConnectFn myConnectFn register a connect function sfOnStartupFn myStartupFn register a startup function l sfStartup 0 start up the Saphira window l ESS Listing 6 12 6 3 5 The Packet Client This client handles low level communication with the robot server It takes advantage of the low level Saphira communication routines which parse packets and put the information into the state reflector structures The Saphira OS is active allowing concurrent execution of micro tasks and activities But the default packet and motor control handlers packets and motor micro tasks are turned off so that the use
135. ition when sonar read IFIL Bit kp WE sonar reading in flakey RW coords int range sonar range reading in mm int snew whether it s a new reading sdata IMPORT extern sdata sbucket holds one sdata per sonar indexed by sonar number on the LPS below Listing 8 1 sdata sfSonarBucket int num int sfSonarRange int num float sfSonarXCoord int num float sfSonarYCoord int num int sfSonarNew int num The first function returns a pointer to the data structure of the num th sonar or NULL if no such sonar exists The next three functions return the range and x y coordinates of the sonar reading The last function returns if it s a new reading 0 if not it also resets the new flag to 0 so that the same reading isn t returned twice 8 4 Direct Motion Control Direct motion control uses the state reflector capability of the Saphira OS to implement a useful client side motion control system Instead of sending motor commands to the server a client sets motion setpoints in the state reflector The OS takes care of transmitting appropriate motor commands to the robot Direct motion control offers three advantages over sending motor control packets directly 99 It checks that the setpoints are actually sent to the robot server given the unreliability of the communication channel It implements a set of checking functions for determining when the motion commands are finished It has
136. itive actions The hierarchical structure of activities is important for signals Any signal sent to a parent is reflected to its active children For example if an activity is interrupted all of its children also receive interrupt signals This means that any behaviors or direct motion commands are suspended Similarly if an activity is resumed all of its suspended children are also resumed Hierarchical invocation makes it easy to turn sets of activities on and off 4 8 6 Activity Window Activities and behaviors can be controlled from the activity window invoked from the Functions Activities menu The activity window shows the state of all activities and behaviors in the system 40 Double clicking on the activity or behavior will change its state from running to interrupted suspended or from suspended to resumed 4 8 7 Tracing and Error Recovery Activities can be traced by sending them the trace signal For a traced activity as each statement is evaluated its value is printed in the user interaction area along with the source line of the statement The source line is an offset from the beginning of the activity schema definition To cut down on the amount of output the executive prints information only when the state of a traced activity changes For example nothing is printed while an activity is waiting for completion of a direct motion command Information is printed when the command finishes and the activity goes on to the next
137. its own packet communication handler async c This client uses the state reflector and direct motion routines but instead of invoking a micro task it calls the motion routines asynchronously nowin c Like the previous client this one calls the motion commands asynchronously but ignores the user interface routines and connects to the robot directly 6 3 1 The Basic Saphira Client The basic client bin saphira is used as the typical development environment It starts up basic micro tasks for communication and control It also starts the Colbert evaluator for user interaction which loads the Colbert file init act from the working directory if it exists Like all Saphira C source files this example starts with a header file that reads in all prototype and structure information for the Saphira libraries The headers can be read by C or C programs all library 69 names are C names The file handler include saphira h automatically configures the C compiler for the operating system you re running on UNIX SGI Solaris Linux FreeBSD or MS Windows 95 NT If you need to customize these files for example if you have the Motif libraries in a different place from the one Saphira assumes then look in handler include os h and the various configuration files handler include conf xxx h for library and header file definitions Saphira provides a way to call user functions whenever it is started up or connects to the robot It does this by regi
138. itude and longitude lines are artifacts in global maps and are not found on the earth s surface The robot or simulator will not pay attention to these lines because they are internal to the client This can be a useful feature For example a corridor is conceptually a straight path through an office environment even where it has door openings or junctions with other corridors you can imagine the corridor walls as extended through these areas The robot can still go through the artifact corridor sides at these points The registration micro tasks described below use the map artifacts as registration markers matching sensor data from the sonars against this internal model to keep the robot registered on the map Obstacles within corridors such as water coolers or boxes can be represented using wall structures such as the one in corridor 2 int sfLoadMapFile char name int sfSaveMapFile char name char sfMapDir int sfDeleteMapArtifacts void int sfLoadWorldFile char name The sfLoadMapFile function loads a map file name into Saphira It returns 0 if successful 1 if the file cannot be found Any map file errors are reported in the message window but note that only the last one is displayed long enough to be read If the argument to the map file functions is a relative directory path e g maps mymap then Saphira will use the map directory sfMapDir as a prefix for this path By default sfMapDir is set to the directory map
139. ivity in more detail Individual behavior windows can be opened by shift clicking on the behavior name UNIX systems or left clicking just to the right of the name MS Windows Figure 2 4 shows a typical behavior window while active The invocation parameters of the window are in the upper left pointer parameters have their addresses printed The right hand side of the window shows the state variables of the behavior whether it s active or not activity levels and so on Finally at the bottom of the window the rules are printed showing their antecedent values and control sets The format of the rules is Name Antecedent Direction Value The antecedent value determines how strongly the rule applies The direction is a single character greater Keep Off Params Running 100 0000 Priority 0 250000 Act Turn 2 Act Vel Goal Progress Rules Obstacle Right 0 0 lt Obstacle Left 0 0 gt Obstacle Front 0 7 lt Obstacle Cauti 0 5 Figure 2 4 Behavior window for Keep Off than gt or less than lt for right or left turn plus or minus for speed up or slow down The value indicates the desired control signal a left turn of 5 0 degrees for example 2 3 11 Processes Window The Processes window displays the states of all micro taskss in the Saphira client multitasking queue see Figure 2 5 Open it from the Functions Processes menu in the main window The Processes window contains a scrolled list in which each en
140. l be 2800 300 180 Figure 7 3 Internal coordinate system of a Saphira aware server 7 6 Sonars When opened by the appropriate client command see sf COMOPEN above a Saphira aware robot server automatically coordinates and begins firing its robot sonars in a predefined default sequence it sends the results to the client via the server information packet Details about the configuration and firing sequence of the sonars are found in the robot s operation manual Use the sfCOMPOLLING command to change the polling sequence of the sonars 92 sfRobotComStr sfCOMPOLLING str where str is a null terminated string of bytes that can be at most 12 bytes long Each byte is 1 sonar number For example the following string starts the sonar polling sequence 0 1 0 5 001 002 001 006 Note that sonar numbers can be repeated If the string is empty all sonars are turned off 93 8 Guide to the Saphira API This chapter details the current library of functions for development of a Saphira client Additional information about prototypes structures and variables can be found in the various header files in the handler include directory of your Saphira distribution Also study the sample source files in handler src apps as examples of working Saphira applications Most of these functions and variables are available in the Colbert evaluator Those that are not are indicated in the text 8 1 Saphira OS Functions
141. l invocation see Section 4 8 3 The activity BumpAndGo is an example of an activity that produces direct action It waits until the robot bumps into something and its motors stall out then it turns off all behavior output and maneuvers the robot 21 in a short back and turn sequence to get it out of the stall This activity is traced so you ll see the results of its evaluated statements printed in the interaction area Beware It s hard to make the robot run into something unless you turn off the obstacle avoidance behaviors Another activity follow a found corridor has the robot find and follow corridors The activity monitors the robot environment until it detects a corridor then starts a subactivity a behavior that projects a path for the robot down the middle of the corridor Intention follow a found corridor Follow it Figure 2 6 An example Saphira Activities window 2 3 13 System Environment Variables Several environment variables can be set to control defaults in Saphira clients Following is a complete list of them and their effects In MS Windows environment variables are set in AUTOEXEC BAT or via the user profiles Windows NT In UNIX they are set from a shell using setenv or export 22 Table 2 1 Environment variables used to control defaults in Saphira clients SAPHIRA Top level of the Saphira distribution This variable must be set for Saphira clients and the simulator to run correctly
142. lasses are B14 B21 and Pioneer char Subclasses are subtypes e g in Pioneer class robots the subclass is sfRobotSubclass either pion1 Pioneer I or pionat Pioneer AT void sfDisconnectFromRobot void This structure sends the server a close command then shuts down the communications channel to the server void sfResetRobotVars void Resets the values of all internal client variables to their defaults Should be called after a successful connection void sfRobotCom int com void sfRobotComInt int com int arg void sfRobotCom2Bytes int com int bl int b2 void sfRobotComStr int com char str void sfRobotComStrn int com char str int n These Saphira functions packetize and send a client command to the robot server Use the command type appropriate for the type of argument See Section 7 2 for a list and description of currently supported PSOS commands The string commands send stings in different formats sfRobotComStr sends out a null terminated string its str argument and sfRobotComStrn sends out a Pascal type string with an initial string count in this case str can contain null characters The function sfRobot Com2Bytes sends an integer packed from two bytes an upper byte b1 anda lower byte b2 120 int sfWaitClientPacket int ms int sfHaveClientPacket void Use sfWaitClientPacket to have Saphira listen to the client server communication channel for up to ms milliseconds waiting for an
143. ld be called with an argument of 1 which means that the Saphira micro tasking OS is started and immediately returns control to the main program The user can now run any routines concurrently with the Saphira OS which is executing its micro tasks every 100 ms The micro tasks and the asynchronous user routines share the same address space and can communicate via global variables Figure 6 1 is a graphical view of the execution process The main client thread starts up and invokes the Saphira OS with the sfStartup function After start up the OS wakes up every 100 ms and runs every micro task If the argument to sfStartup is 0 then control never returns to the main thread If it is 1 then control returns immediately and both threads execute concurrently Explanations of some sample Saphira client programs are given later in this chapter 6 2 2 Compiling and Linking Client Programs under UNIX After the client programs are written they must be compiled with a C or C compiler We recommend the gcc compiler for UNIX systems all sample programs have been compiled using this compiler Other C Figure 6 1 Concurrent execution of Saphira OS and user asynchronous tasks 66 compilers provided with UNIX systems should also work however The compiler and linker are typically called using the make facility The file handler src apps makefile is used to make all of the sample clients and load files Listing 6 3 shows a portion of this makefile
144. loaded shared object files This command unloads a shared object file unload lt file gt It is used only under MS Windows for unloading DLLs Without arguments it unloads the last shared object Colbert source files can have an arbitrary extension except for so or d11 but by convention their extension is act This extension must be included in the filename Evaluator files can be changed and reloaded as often as desired If an activity schema is redefined by reloading then all instances of the schema are changed This has implications for how the user should handle instantiated activities that are being debugged The state of the activity is not changed by the redefinition so the activity will continue execution at its current line This may not make sense if the line numbering has changed However the standard states sf INTERRUPT sf SUSPEND and so on are the same for all activities so these are safe states for redefinition In general it s probably best to suspend an activity if you re going to change its definition Redefining an instantiated activity does not change its arguments or internal state Normally this is what you would like because the activity can resume operation with the same arguments and internal variables However if the number of arguments or their ordering is redefined or internal variable declarations are changed then the instantiated activity may be confused as to how to find the
145. ltiprocessing 100 Occupancy functions 105 See occupancy packet functions 118 See packet functions Path 4 processes 95 100 102 See Saphira processes Quick start 4 Representation of space 10 Robots 1 Servers 83 vision 121 Saphira behaviors 53 Saphira colors 113 SAPHIRA environment variable 3 4 65 67 68 119 137 Index saphira example client 72 Saphira maps 114 Saphira processes 95 95 sfInitControlProcs 95 sfInitInterpretationProcs 96 sfInitRegistrationProcs 96 Saphira vision 121 Saphira Local Perceptual Space LPS 10 SAPHIRA_COMPIPE 22 SAPHIRA_COMSERIAL 22 SAPHIRA_COMSERVER 22 SAPHIRA_LOAD 12 22 32 SAPHIRA_SERIALBAUD 22 save map 17 search_and_go_blob 123 sensor interpretation 96 112 Sensor interpretation routines 11 serial port connecting 13 Server Information packet 87 Server information packet 87 Servers 83 autoconfiguration 90 Pioneer Server Operating System 83 position integration 91 sfCOMCLOSE 90 sfCOMDHEAD 91 sfCOMOPEN 90 sfCOMPOLLING 92 sfCOMPULSE 90 sfCOMSETO 91 sfCOMSYNC 89 sfCOMVEL 91 shut down 89 sonars 92 start up 89 set 33 set_vector_buffer 113 setup_vision_system 122 sfAdd2Angle 111 sfAddAngle 111 sfAddHelp 30 sfAddPoint 109 sfAddPointCheck 109 sfAttendAtPos 61 sfAvoidCollision 60 sfBehaviorControl 57 sfButtonProcFn 94 sfChangeVP 112 sfClientBytes 120 sfCOMCLOSE 90 sfCOMDHEAD 91 sfCOMOPEN 90 sfComPipe 33
146. luding the saphira demonstration program Colbert simulator and accompanying C libraries come stored as a compressed archive of directories and files either on a 3 5 inch 1 44MB floppy diskette or at the ActivMedia Internet site Each archive is configured and compiled for a particular operating system such as Windows95 NT or Solaris Choose the version that matches your client computer system You may obtain additional Saphira archives for other platforms and updates from the ActivMedia Internet site see Additional Resources later in this chapter for details The Windows95 NT versions are PKZIP d and UNIX versions come GZIP d and TAR d To decompress the software into usable files you will need the appropriate decompression archive software PKUNZIP GUNZIP or compatible program consult the respective program s user manual or help files For Linux and other UNIX users we recommend that you create a saphira directory in usr local or another publicly accessible directory and set the appropriate permissions for access and use by your 1 We do not recommend using Macintosh for Saphira development at this time because the native operating system System 8 does not fully support multitasking which is essential for Saphira operation robotics groups Copy the Saphira archive to that directory then uncompress and untar the Saphira archive For example with Linux the command is tar zxvf linux6le tgz For Windows95 NT or Macintos
147. m 0 5 not sensitive to 3 0 very sensitive FLOAT Side sensitivity to obstacles Value from 0 5 not sensitive to 3 0 very sensitive LOAT Turning gain controls how rapidly the robot turns away from obstacles Value from 4 0 slow turn to 10 0 fast turn Standoff Defines the avoidance bubble around the robot Value from f lakey_radius at the robot to flakey_radius standoff standoff mm from the robot sfPreferredTurnDir This global variable controls the default direction of turn when the front is blocked Values are sf LEFTTURN or sfRIGHTTURN This structure slows the robot sharply to avoid immediate obstacles behavior sfStopCollision This behavior differs from sfAvoidCollision in that it doesn t turn the robot another behavior must do that The structure takes three parameters which are listed in Table 7 4 60 Table 5 3 Behavior parameters for stopping a collision Effect sfFLOAl Front sensitivity to obstacles Value from 0 5 not sensitive to 3 0 very sensitive sfFLOAT Side sensitivity to obstacles Value from 0 5 not sensitive to 3 0 very sensitive sfFLOAT Standoff Defines the avoidance bubble around the robot Value from flakey_radius at the robot to flakey_radius standoff standoff mm from the robot This structure gently steers the robot around and away from distant objects behavior sfKeepOff The behavior takes two parameters and uses the
148. m a native C shared object file No arrays or array operators exist The type double is not available instead all floating point numbers are single precision float No typedef operator exists and new structures cannot be defined in Colbert they must be imported from native C object files The following operators are not defined op gt gt lt lt Explicit type casting is not permitted although implicit casting is performed The for and switch statements are not defined Variables may not be initialized when defined No embedded assignments are allowed e g if x a gt 2 New functions are not defined in Colbert but may be imported from native C object files Only a few standard C library functions are initially available although others can be made available by telling the evaluator about them with sfAddEvalFn see below This and the other sfAddEval XXX functions are available only in C code so you must compile and load a shared object file to link in C library functions Some of these limitations may be removed in future releases As Colbert provides for dynamic linking of C object files these restrictions aren t absolute Native C functions can be loaded For example to reference 41 an array you can define a C function that takes an offset and array as its argument and returns the array element 4 9 2 Comments Standard C comment syntax is used a comment 4 9 3 K
149. mental conditions The micro tasking OS involves some limitations each micro task must accomplish its job within a small amount of time and relinquish control to the micro task OS But with the computational capability of today s computers where a 100 MHz Pentium processor is an average microprocessor even complicated processing such as the probability calculations for sonar processing can be done in milliseconds The use of a micro tasking OS also helps to distribute the problem of controlling the robot over many small incremental routines It is often easier to design and debug a complex robot control system by implementing small tasks debugging them and them combining them to achieve greater competence 2 1 2 User Routines User routines are of two kinds The first kind is a micro task like the Saphira library routines that runs synchronously every Saphira cycle In effect the user micro task is an extension of the library routines and can access the system architecture at any level Typically the lowest level that user routines will work at is with the state reflector which is an abstract view of the robot s internal state Saphira and user micro tasks are written in the C language and all operate within the same executing thread so they share variables and data structures User micro tasks have full access to all the information typically used by Saphira routines Although user micro tasks can be coded directly as FSMs in the C lan
150. n area Typical causes for failure of the simulator or the actual robot and their solutions include Bxx robots Make sure the physical robot s Saphira compatible server software is properly installed and running and that no other Saphira client is connected to it Make sure the simulator is running and no other Saphira client or simulator server is running on the same machine In rare cases the communications pipe may be blocked This can occur if the server or client exits abnormally from a previous connection without shutting it down properly Try deleting the pipe file and starting again If this doesn t work the only remedy is rebooting the machine Make sure that the communications tether or radio modem is plugged into the correct serial port with the correct cable Remove the serial tether cable from the robot s serial port if you use the radio modem Make sure the client radio modem is within range of robot is on the correct channel and has a strong link signal Make sure the serial port is not in use by another application Once connected the Saphira client will display information about the state of the robot and allow you to command the robot from the menu and keyboard 2 3 3 LPS Display The Saphira client s display contains most of the items likely to be found in the robot s LPS see Section 8 6 It is a bird s eye view of the environment around the robot The LPS may be switched between a robot centric displ
151. nar num Sonar number Sonar range Sonar reading multiply by RangeConvFactor for mm i rest of the Input timer User input timer reading User Analog User analog input reading User input User digital input pins User output User digital output pins Checksum Checksum see previous section 88 In future versions server information packets may contain additional appended data fields To remain compatible have your client application accept the entire data packet even though it may use only a few selected fields 7 4 Start Up and Shutdown Before exerting any control a client application must first establish a connection to the robot server via an RS 232 serial link 9600 baud an interprocess connection UNIX pipe for example or MS Windows mailslot or TCP IP network Over that established communication link the client then sends commands to and receives back operating information from the server Connection is usually done through the library function sfConnect ToRobot which takes two arguments The first is the connection type the second is the port name Table 7 6 lists the types and some special port names available in the Saphira library Table 7 6 Port types and names for client server connections Portnames J o ooo O COM1 for MSW modem for Mac COM2 for MSW printer for Mac on another machine sfConnectToRobot performs three tasks Synchronizes the communication channel by sending and receivin
152. nces The load directory is in sf ParamDir which is set by default to the directory params at the top level of the Saphira distribution A Saphira client if it is connected to the simulator can cause the simulator to load a world file through the sfLoadWorldFile command 8 12 Colbert Evaluator Functions Several library functions add functionality to the Colbert evaluator by linking the evaluator to native C functions variables and structures For examples see Section 1 on the Colbert language int sfAddEvalFn char name void fn int rtype int nargs int sfAddEvalVar char name int type void v int sfAddEvalConst char name int type int sfAddEvalStruct char name int size char ex int numslots These functions all return the Colbert index of the defined Colbert object Generally this index is not useful in user programs and can be ignored The exception is the sfAddEvalStruct function which returns the type index of the Colbert structure sfAddEvalFn makes the native C function fn available to Colbert as name The return type of the function is rt ype and the number of parameters is nargs The additional arguments are the types of each of the parameters A Colbert function may have a maximum of seven parameters Functions with a variable number of parameters should set nargs to the negative of the number of fixed parameters and give the types of the fixed parameters sfAddEvalVar makes a nativ
153. ndefinitely or a negative integer if it is suspended for a number of cycles The function sfTaskSuspended returns if a micro task is in a suspended state and 0 otherwise 4 8 5 Hierarchical Invocation Like other micro tasks acts can run concurrently accomplishing different goals for the robot The previous section showed an example of a monitoring activity running in parallel with a movement activity Here both activities are active and performing a certain task In other cases it may be useful to sequence a set of activities waiting for one to complete before starting another A parent activity controls the sequence by starting each subactivity in turn Colbert supports an execution model in which activities may be invoked as children of an executing activity The technical term for this is hierarchical task decomposition an important method for robot control Consider the task of moving an object from one place to another It s natural to decompose this into three subtasks picking up the object going to the destination and dropping the object In Colbert we would do act move_object int dest start pickup start goto dest start drop Listing 4 6 An activity with subactivities this using the activity in Listing 4 6 The subactivities pickup goto and drop are executed in turn The move_object activity stops at each until it finishes then goes on to the next This default execution model is the same as for prim
154. nection name connect server Connects to a robot server via TCP IP to a remote machine lt netaddr gt specified by lt netaddr gt or the default address sfComServer The robot may be a Bxx or simulator server on a remote machine set server lt netaddr gt Sets or returns the remote server net address sfComServer These addresses may be network names e g flakey ai sri com or numbers e g 128 18 65 12 disconnect Disconnects from the currently connected robot server exit Exits from the Saphira executable disconnecting from any robot server first Parameters to the connection commands are usually held in library variables and can also be accessed set and queried by using the variables 4 7 Direct Motion Commands The evaluator provides a set of direct motion commands that can move and rotate the robot These commands are Colbert language statements and can be typed in the interaction window The direct motion commands are not C functions and do not return any value They also have a syntax for specifying a timeout value and a non blocking mode The general form of a direct motion command is command int arg timeout n noblock 33 where timeout n specifies a time in 100 ms increments for the command to complete and noblock means that the command will be executed without blocking i e control will continue with the next statement Some motion commands are implicitly non blocking speed and rotate In
155. ned from the robot server The length of each vector is directly proportional to the velocity Also each vector points in the respective direction of motion For example when the robot is turning clockwise as in Figure 6 3 the rotational vector points to the right 2 3 3 5 Obstacle sensitivity areas Several obstacle avoidance behaviors temporarily draw large open rectangles in the LPS indicating detected obstacles that they are actively avoiding Obstacle avoidance rectangles appear just ahead and to the sides of the robot in robot centric coordinates In the global view these rectangles do not appear in the proper place near the robot icon 14 a en Saphira Pioneer server on simulator Connect Files Grow Shrink Display Sonars Functions LPS Values Invoking activity BumpAndGo In corridor 1 100001 Found door 1 on right In corridor 1 121 Found door 1 on left val Figure 2 3 Saphira client LPS in local mode The corridor and door artifacts are the robot s internal map Small squares are sonar readings The larger rectangles are sensitivity areas used by the obstacle avoidance behaviors The lines drawn at the center of the robot show angular and forward velocity The small rectangle immediately in front of the robot is the angular setpoint 2 3 4 Artifacts Artifacts are internal representations of external objects or imaginary constructions such as goal positions Figure 2 3 shows a corridor artifact long double
156. nger invoked with sfInitBehavior or sfInitIntendBeh instead use sf StartBehavior which takes a variable number of arguments for the behavior or the st art command from the Colbert interaction window Behaviors can be turned on and off by sending them signals either from the interaction window or from the Function Activities window Behaviors can not be controlled from the Function Behaviors window the check box that appears there shows only whether a behavior is active or not 2 2 4 Activities and Colbert To manage complex goal seeking activities Saphira provides a method of scheduling actions of the robot using a new control language called Colbert With Colbert you can build libraries of activities that sequence actions of the robot in response to environmental conditions For example a typical activity might move the robot down a corridor while avoiding obstacles and checking for blockages Activity schemas are the basic building block of Colbert When instantiated an activity schema is scheduled by the Colbert executive as another micro task with advanced facilities for spawning child activities and behaviors and coordinating actions among concurrently running activities Activity schemas are written using the Colbert Language The language has a rich set of control concepts and a user friendly syntax similar to C s that makes writing activities much easier Because the language is interpreted by the executive it is much easi
157. ns as an input to the behavior for example a behavior to reach a goal position exists and the goal is represented as a point artifact in the LPS Usually these artifacts are deleted when the behavior is completed The system also maintains artifacts of different types An artifact represents the origin of the global coordinate system for instance and various hypothesis artifacts represent hypothesized objects extracted by the perceptual routines and used by the registration routines 8 7 1 Points and Lines All artifacts are defined as C structures Each has a type and a category The type defines what the artifact represents the simplest artifacts are points and lines while corridors are a more complex type You may define your own artifact types The category of an artifact relates to its use by the LPS Currently Saphira supports three categories system for artifacts with an internal function percept for artifacts representing hypothesized objects extracted from sensor input and artifact for user created artifacts such as map information and goal artifacts typedef enum SYSTEM PERCEPT ARTIFACT cat_type typedef enum INVALID POS WALL CORRIDOR LANE DOOR JUNCTION OFFICE EAK OBJ pt_type Listing 8 4 The point type consists of a directed point position and direction with an identifier a type a category and other parameters used by the system All x y coordinates
158. ns the index of a pointer to its argument while sf TypeDeref returns the index to the type referenced by its argument or 0 if its argument is not a pointer type index void sfAddHelp char name char str char sfGetHelp char name These functions are the C interface to Colbert s help facility SfAddHelp adds the string str asa help string for the Colbert object named name It puts it in alphabetical order so that searching for help entries is easier The help string may have embedded formatting commands such as t and n sfGetHelp returns the help string associated with name or NULL if there is none void sfLoadInit void void sfLoadExit void When a shared object file is loaded the special function sfLoadInit if it is defined in the file is evaluated at the end of the load Colbert variables functions and structures are typically defined here When a shared object file is unloaded or reloaded the special function sfLoadExit if it is defined in the file is executed This function should disable activities that reference C functions and variables defined in the file Note that these functions can be defined in each loaded file In MS Windows they must be declared EXPORT 8 13 Packet Communication Functions Saphira contains several functions that help you manage communications between your client application and the Pioneer server directly PSOS see Chapter 4 rather than going through the Saphira OS If you
159. ntrol rule maps states of the LPS into control actions for the robot A tutorial on Saphira s fuzzy control system can be found in the Saphira documentation please refer to it for explanations of the concepts mentioned here This section describes how to define and execute behaviors in the Saphira system Behaviors are specified using the behavior grammar which simplifies the task of writing behavior control rules Specifications in the behavior grammar are translated into C code by the bin bgram program and the resulting source code can be compiled and loaded into Saphira The Saphira library also has a number of precompiled behaviors available for obstacle avoidance and goal seeking see Section 5 9 5 2 Invoking Behaviors We introduce behaviors with an example invocation of a predefined behavior You can invoke behaviors in two ways with the Colbert start command from the interaction area or an activity or with the sfStartBehavior function from C code The behavior sfGoToPos moves the robot to a goal position It takes three arguments the speed at which the robot is to move in mm sec a point artifact representing the goal position and a success radius in mm In the interaction area type point goal goal sfCreateLocalPoint 1000 0 0 sfAddPoint goal start sfGoToPos 200 goal 100 The first two statements create a point artifact situated 1 meter in front of the robot The sfAddPoint function adds it to the pointlis
160. num float sfSonarXCoord int num float sfSonarYCoord int num State Reflection struct robot sfRobot int sfStalledMotor int which void sfTargetHead void void sfTargetVel void Vision void draw_blobs void void find_blob void int found_blob int channel int delta sfRobotComStr VISION_COM line _bottom_row 0 sfRobotComStr VISION_COM pioneer_X_mode N void search_and_go_blob void void setup_vision_system void 103 96 96 97 97 113 1413 106 106 106 99 99 99 99 98 99 100 100 124 124 123 122 122 124 123 133 Index 13 Index activities defining 34 Activities intend_beh 103 invoking behaviors 103 Activities window 21 activity 1 Activity loading 12 activity files demo act 12 Activity language See Colbert API artifacts 107 Drawing and Color 112 See drawing and color Fuzzy variables 57 See fuzzy variables General See API maps 114 See maps Motor stall 97 OS functions 93 window mode See OS functions argument types 86 Artifacts 15 107 points and lines 108 See points and lines async sample client 80 asynchronous routines 65 Asynchronous routines 9 Attend at position parameters 61 autoconfiguration 90 AUTOEXEC BAT 22 Avoid collision parameters 60 bat 16 battery 16 Behavior executive 56 Behavior grammar 56 behavior beh 60 Behaviors sfInitBehavior 54 Behaviors Attend At Position 61 Avoid Collision 60 beh
161. of action routines that map robot states to control actions Registration routines link the robot s local sensor readings to its map of the world and the Procedural Reasoning System sequences actions to achieve specific goals The agent interface links the robot to other agents in the Open Agent Architecture 2 2 1 Representation of Space Mobile robots operate in a geometric space and the representation of that space is critical to their performance There are two main geometrical representations in Saphira The Local Perceptual Space LPS is an egocentric coordinate system a few meters in radius centered on the robot For a larger perspective Saphira uses a Global Map Space GMS to represent objects that are part of the robot s environment in absolute global coordinates The LPS is useful for keeping track of the robot s motion over short space time intervals fusing sensor readings and registering obstacles to be avoided The LPS gives the robot a sense of its local surroundings The main Saphira interface window displays the robot s LPS see Figure2 1 In local mode from the Display menu the robot stays centered in the window pointing up and the world revolves around it 10 Keeping the robot fixed in position makes it easy to describe strategies for avoiding obstacles going to goal positions and so on Structures in the GMS are called artifacts and represent objects in the environment or internal structures such as
162. of default packet process sfRemoveTask motor f oar rid or deranli motor COinicigel HL opan uo thans COonmiscriom CO cle simulacro or TODO sfConnectToRobot sfLOCALPORT sfCOMLOCAL fr waits ie tor rhe simulacro s 79 sfConnectToRobot SfTTYPORT sfCOM1 this is for Pioneer void myTask void Swerte aume se Ws switch process_state case sfINIT if sfIsConnected process_state 10 break Case 10 connected sfRobotComiInt SsfCOMOPEN 1 fe oban tha motot Coinicigellikeie 4 sfResetRobotVars reset all app variables sfRobotCom sfCOMPULSE ask for data sfRobotComInt sfCOMVEL 300 move forward at 300 mm sec process_state 20 break case 20 read 100 packets if i gt 100 process_state 30 while sfWaitClientPacket 0 poll for packets IARR sfProcessClientPacket sfReadClientByte ase a Ee OEE sfRobotCom sfCOMPULSE keep asking sfRobotComInt SfCOMVEL 300 l keap te GORMAN 245 lt sfSMessage d packets received i sfSMessage X sf Y he sfRobot ax sfRobot ay break case 30 sfRobotComInt SfCOMVEL 0 fe etoo the robor y sfDisconnectFromRobot process_state sfSUCCESS break Listing 6 14 6 3 6 The Async Client This client demonstrates asynchronous control of the robot that is control outside the micro ta
163. ol behavior sfFollowCorridor It starts out by waiting for the current environment of the robot to be a corridor sfInitAwareProcs has the job of updating the environment variables When this occurs it fires up the sfFollowCorridor behavior with a goal position 10 meters ahead of the robot Note that the behavior is started in noblock mode which means the execution of FindAndFollow continues in parallel with the behavior The activity is now in monitor mode checking whether the behavior finishes or the corridor ends If so it removes the behavior and goes back to checking for a new corridor Note the use of waitfor at several points to block execution until certain conditions hold FindAndFollow is started up from within the file using the start command If the activity is interrupted say by double clicking in the Activities window then it first removes the corridor following behavior then suspends itself 72 fee Darne Gig Aerivirty we Ollon tis Cwuciesinic Mieicieitclee y act FindAndFollow point e old environment OMe yp Ss pointe to CGS to NOCORRIDOR Jee lesan we Nave ive Clonetealioloe ia waitfor sfCurrentEnvironment NULL amp amp sfCurrentEnvironment gt type CORRIDOR wait until we have a corridor e sfCurrentEnvironment p sfCreateLocalPoint 10000 0 0 point ahead of robot sfAddPoint p start sfFollowCorridor e p priority 2 iname follow noblock ollow
164. on 17 SPac 16 speed 34 SRI International ii 1 6 7 12 64 114 start up 89 start up callback 70 State reflection 96 state reflector 9 10 11 12 69 78 87 95 96 98 99 103 sfRobot 97 Stop collision parameters 60 straight_up 57 Support pioneer support 5 SYNCO 86 139 Index SYNCO 89 SYNCI1 86 SYNC1 89 SYNC2 86 SYNC2 89 syntax errors 30 turn 34 turnto 34 TurnTo 63 Unix clients 66 user process 74 sample 74 ver53 3 See also Installation Vision 121 channel modes 121 See Vision 140 chroma h 121 draw_blobs 123 find_blob 123 found_blob 122 packets 122 sample application 122 search_and_go_blob 123 setup_vision_system 122 sfRobotComStr 121 Vision packets 122 VPac 16 wake 17 26 World Description File 127 World files 26 Zip See Installation 14 Warranty amp Liabilities The developers and marketers of Saphira software shall bear no liabilities for operation and use with any robot or any accompanying software except that covered by the warranty and period The developers and marketers shall not be held responsible for any injury to persons or property involving the Saphira software in any way They shall bear no responsibilities or liabilities for any operation or application of the software or for support of any of those activities And under no circum stances will the developers marketers or manufacturers of Saphira take responsibility for or support any
165. on the client terminates abnormally the simulator can be disconnected using the Disconnect option from the Quit menu Disconnecting or quitting the simulator while the client is connected will cause the client to quit Once connected with a client the simulator displays a window of its activity A sample window is shown in Error Reference source not found The simulated robot is the circular icon in the center of the screen the straight lines are simulated world segments walls corridors rooms and so on A collection of segments a world may be defined in a simple text file see below and loaded from the simulator s Load Files menu 3 1 1 Listening on Other Ports The simulator listens on an interprocess communication channel for connections from a server In UNIX systems this is a local UNIX socket under Windows it is a mailbox Default names for these sockets are supplied by the simulator Only one simulator may be connected at a time to that socket or mailbox In some cases it is convenient to start up multiple copies of the simulator or for some reason the socket may be busy or unavailable In these cases the simulator can be started with an alternative socket name Set the environment variable SAPHITRA_COMP IPE to the name of the desired socket before starting the simulator and it will be used instead of the default The simulator window shows which socket it s listening on To connect to a particular socket from the
166. on area lets you scroll back through previous messages Currently no limit is imposed on the amount of text kept 4 3 Evaluator Help The evaluator has a simple help facility to remind you of commands help provides a list of help topics help topic provides help on the specified topic help lt fn gt provides helps on an API function or list of API functions containing fn Topics include utility commands file loading directories communication direct motion commands and information on particular API functions Not all API functions have associated help text we are adding them in future versions Help text can be added using the sfAddEvalHelp function and retrieved with sfGetEvalHelp Both these functions are available in Colbert and from compiled C code 4 4 Syntax Errors As much as possible Colbert uses ANSI C syntax But it also extends this syntax with new commands and constructions for robot control and omits some parts such as embedded assignments and arrays If the parser cannot understand the input it will print an error message in the interaction area and abort the loading of any file currently in progress Determining the reason for a syntax error is a difficult problem and the parser does not even try to do this Instead it will print the token that it was trying to parse when the error occurred as well as the line number in the file if a file was being loaded For example the ill formed C expression 30
167. or a blob on channel A to draw the blob on the graphics window and to approach the blob This sequence sets up parameters of the vision system putting all channels into BLOB_BB_MODE and initializing line parameters void setup_vision_system void This one returns the X image coordinate of a blob on channel O A 1 B 2 C if the blob s center is within delta pixels of the center of the image int found_blob int channel int delta If no blob is found with these parameters it returns 1000 123 void draw_blobs void This is the process for drawing any blobs found by the vision system The blob is drawn as a rectangle centered at the correct angular position and at a range at which a surface two feet on a side would produce the perceived image size The size of the rectangle is proportional to the image area of the blob void find blob void This command defines the activity for turning left until a blob is found in the center of the image on channel A or until 20 seconds elapses void search_and_go_blob void This command defines the activity for finding a blob using find_blob on channel A then approaching it It uses sonars to detect when it is close to the blob 124 10 Parameter Files This section describes the parameter files used by the Pioneer simulator and Saphira client to describe the physical robot and its characteristics 10 1 Parameter File Types Pioneer robots have four parameter files p
168. ot to the heading deg degrees Positive values are counterclockwise negative values are clockwise Blocking speed int mms Moves the robot at a speed of mms millimeters per second forward positive or backwards negative Non blocking rotate int degs Moves the robot at a rotational speed of degs degrees per second counter clockwise positive or clockwise negative Non blocking Halts all direct motion commands 4 9 14 Activity and Behavior Invocation and Signaling Activities and behaviors are started with the start statement see Listing 4 7 45 Siesucce anane Cexgol mololoelk iname lt symbol gt priority lt int gt suspend esalMeoue lt me A Listing 4 7 In Colbert activities and behaviors begin with the start statement The activity should be invoked with as many arguments as in its definition If there are no arguments then the argument s parentheses may be omitted All of the optional keywords can occur in any order noblock causes execution to continue with the next statement after a single break and without waiting for the activity to complete The activity can be given an instance name so that other activities can refer to it by default this name is its schema name If another activity or behavior has this instance name an error is signaled The priority keyword is only for behaviors which compete for control on the basis of their priorities A timeout speci
169. other two are inactive The active state of a behavior may be changed by signaling its invoking activity in the Activities window F Avoid Collision T Keep OFF a_i Constant Vel al Stop Summation Figure 2 2 Saphira s Behaviors window Linux Motif version Note This is a change from version 5 x in which the buttons were active in the behavior window The dark bar next to each behavior name indicates the state of the behavior Two vertical lines represent the behavior s outputs for turning and forward backward movement For example the Keep Off behavior in Figure 2 2 is fully active for both turning and moving as indicated by the horizontal activity bars going through the vertical lines see the details in Figure 2 3 This behavior instructs the robot to turn right and to move backwards slow down in this example as indicated by the direction bars on either side of the vertical lines Move 7 E Keep Off Behavior name Direction 1 On off indicator Activity bars Figure 2 3 Keep Off behavior display expanded 19 The behaviors appear in order of their priority in influencing the robot s actions with the highest priority behaviors at the top of the window At the bottom the Summation line gives the end result of combining the active behaviors according to their priority It is the summation that ultimately controls the robot server s actions It s often useful to view an individual behavior s act
170. oves the robot in the global coordinate system by the given amount This is a trickier operation than one might suspect because the local coordinates of all artifacts must be updated to keep them in proper correspondence with the robot Note that the values dx and dy are in the robot s coordinate system e g sEMoveRobot 1000 0 0 moves the robot forward 1 meter along the direction it is currently pointing Line artifacts are called walls A wall consists of a straight line segment defined by its directed centerpoint plus length Any linear surface feature may be modeled using the wall structure The only type currently defined is WALL Like points walls may be added or removed from the pointlist so that Saphira registers them in the LPS with the robot s movements Cast each to type point before manipulating them with the pointlist functions described above Drawing artifacts on the LPS display screen is useful for debugging behaviors and interpretation routines Saphira currently draws most types of artifacts if their viewable slot is greater than 0 8 8 Sensor Interpretation Besides the occupancy functions the Saphira library includes functions for analyzing a sequence of sonar readings and constructing artifacts that correspond to objects in the robot s environment We are gradually making these internal functions available to users as we work on tutorial materials illustrating their utility Currently the only interpretation routines a
171. pdated in real time as the activity state changes Relationships between activities are indicated by line indentations For instance in the example in Figure 2 6 the second activity follow it is indented to show that it is a child of the first activity The two activities combine to invoke a corridor following sequence for the robot The top level activity waits until the robot has found a corridor then invokes its child activity to select a path to follow down the center of the corridor In addition the top level activity monitors the state of the robot and when it is no longer in the corridor or gets turned sideways to the corridor it disables the follow it activity As with micro tasks you may manually interrupt an activity by selecting it and pressing the Enter key or by double clicking it with the mouse If the activity is running this will force it into the INT interrupt state Normally an activity will respond to this state by suspending Use the same action to reactivate an interrupted suspended activity This will invoke the RES resume state Normally an activity will respond to this state by reinitializing and starting its characteristic behaviors The sample Saphira client contains several activities Some of these are wrappers for a behavior that is their sole purpose is to control a single behavior The reason for this is to provide behaviors with the same facilities as activities e g timeouts signaling and hierarchica
172. pecified a timeout of 0 means the behavior will execute indefinitely The suspend argument is 0 if the behavior is to be active immediately and 1 if it is to be started in a suspended state to be activated by a resume signal The remainder of the arguments to sfStartBehavior are the arguments to the behavior There must be exactly the same number and types of arguments as are specified by the behavior parameters This function is equivalent to the following start b iname in timeout tout priority pri suspend where b is the name of the behavior schema 8 5 5 Activity Schema Instantiation An activity schema can be instantiated from another Colbert activity or the user interaction area with the start command see Section 4 8 3 Alternatively activities can be started from C code with the sfStartActivity function int sfStartActivity char schema char in int tout int suspend The sfStartActivity function instantiates an activity whose library name is schema The instantiation name is in A timeout tout must be specified a timeout of 0 means the activity executes indefinitely The suspend argument is 0 if the behavior is to be active immediately and 1 if it is to be started in a suspended state to be activated by a resume signal The remainder of the arguments to sfStartActivity are the arguments to the activity The number and types of arguments must equal the number specified by the behavior parameters This function i
173. phira fully supports client commands with useful library functions Prototypes can be found in handler include saphira hand saphira pro See Chapters 5 and 6 for details 86 Table 7 4 PSOS 4 2 supported client commands es aw sfSYN none Start connection server echoes these connection server echoes these o eee a as a stcompuLse Of none Communication pulse sfcomopen 1f none Open the motor controller sfcomctose 2 none _ Close server and client connection SfCOMPOLLING string s COMSETO Set server origin lt lt lt server origin mm sec E fs a ae seule eee degrees sec icc ba Preto a 4 mm sec _ 4mm sec E o a bits 0 7 sfCOMTIMER integer Initiate user input timer triggering an event pin 0 7 with specified pin integer Sets gripper state 0 1 4 5 S o UPOS bytes Set pulse width for RC servo control First 0 4 0 200 argument is RC servo number second is width of pulse in 10 us increments i e 0 to 2000 us sfCOMST Single step mode simulator only S eee PPER 7 3 Server Information Packets The Saphira aware server automatically sends a packet of information over the communication port back to the client every 100 milliseconds The server information packet informs the client about a number of the robot s operating parameters and readings using the order and data types shown in Table 7 5 Your client applica
174. previous section in this chapter on Saphira behaviors Our sample Saphira client invokes four behaviors two for obstacle avoidance one for going forward at a constant velocity and one for stopping The obstacle avoidance behaviors are called Avoid Collision and Keep Off Avoid Collision prevents the robot from banging into obstacles at close range by initiating a sharp turn and slowing down the robot The Keep Off behavior deflects the robot from longer range obstacles The Constant Velocity behavior attempts to keep the robot going forward at a fixed speed of about 300 mm per second The Stop behavior not surprisingly stops the robot It is useful when you want the robot to stop if no other behavior is managing the robot s movements For example if the Constant Velocity behavior is invoked and then killed the robot will still have a residual forward velocity In the absence of any other behaviors it will keep moving forward Invoking Stop at a low priority assures that the robot will stop if it is not doing anything else Table 2 1 Keyboard controlled behaviors for the Saphira client Increment forward velocity Decrement forward velocity Incremental left turn l gt Incremental right turn All stop Bo sl Constant Velocity on off 18 Figure 2 2 shows a typical Behaviors window The first two behaviors in our sample client are active that is they can contribute to the control of the robot their running parameter is 1 The
175. processing sensory input building world models and controlling the actions of the robot As with the system architecture the routines in the control architecture are tightly integrated to present a coherent framework for robot control The control architecture is flexible enough that users may pick among various methods for achieving an objective for example choosing between a fuzzy control regime or more direct control of the motors It is also an open architecture as users may substitute their own methods for many of the predefined routines or add new functions and share their innovations with other research groups In this section we ll give a brief overview of the two architectures and discuss the main concepts of Saphira More in depth information can be found in the documentation at the SRI Saphira web site http www ai sri com konolige saphira 2 1 System Architecture Think of Saphira s system architecture as the basic operating system for robot control Figure 2 1 shows the structure for a typical Saphira application Saphira routines are in blue user routines in red Saphira routines are all micro taskss that are invoked during every Saphira cycle 100 ms by Saphira s built in micro tasking OS These routines handle packet communication with the robot build up an internal picture of the robot s state and perform more complex tasks such as navigation and sensor interpretation 2 See http www ai sri com people fl
176. r because the library functions are already present in the client For MS Windows the libraries have been compiled with MS Visual C 4 x tools A DLL file and an associated LIB file are available For the best compatibility we recommend using MSVC 4 0 or later all of the sample clients are given with MAK files for MSVC 4 0 It may be possible to use Borland tools but they have not been tested incompatibilities between MSVC and Borland LIB files may arise 64 6 2 Compiling and Linking C Source Files To compile a loadable shared object file or Saphira client you must have installed the Saphira distribution according to the directions in the readme file In particular the environment variable SAPHIRA must be set to the top level of the distribution we recommend usr local saphira ver 61 ina UNIX system for example After installing the Saphira distribution follow these steps to create a client or a shared object file Write a C or C program containing your code including calls to Saphira library functions Compile the program to produce an object file Link the object file together with the relevant Saphira library to create an executable or shared object file As of Saphira 6 0 all the Saphira library routines are contained in a shared library In MS Windows this is sf d11 in UNIX systems it is the shared library Libsf so 6 x y where x and y are the major and minor versions of Saphira The symbolic link 1ibsf so points to the cu
177. r program can take over these functions The packet client comes in two forms a loadable Colbert language file packet act and a compilable native C code file We encourage you to use the Colbert language as it s more understandable and easier to work with and modify The example starts out by defining an activity schema for packet communications DoPackets This activity first turns off the default Saphira packet and motor micro tasks which are invoked by sfStartup It then waits until the client connects to the robot and tells the robot server to open its motor control and start traveling forward at 300 mm sec If the connection does not succeed in 10 seconds the activity exits with failure Note the use of a timeout in the waitfor statement to accomplish this After this initialization the activity reads packets in a while loop calling the default packet processor sfProcessClientPacket for each packet Default processing updates the client state reflector in sfRobot so that position integration values are available to the client Every 10 cycles new commands are sent to the robot server to keep the information packets coming and to keep going at the requested velocity Also the robot position is printed in the information area Note that because Colbert has no explicit type casts and the sfSMessage function does not handle floats correctly the robot coordinates are first implicitly cast to integers via an assignment and then printed o
178. ral if a client program works with the simulator it will work on the physical robot The simulator also lets you construct a simple world in which the simulated robot navigates You can even change the robot s operating characteristics to simulate your own robot designs And because the packet interface of the simulator is the same as the physical robot no changes to the client program are required in switching between the two The disadvantage of the simulator is that the environment model is an abstraction of the real world with simple 2 D linear segments in place of the complex geometrical objects the real robot will encounter in the real world For example the simulator assumes all objects are sensor high so it can t simulate a door stop something the real robot will have to overcome to traverse rooms in a real building 3 1 Starting the Simulator Execute the program named pioneer exe in the Saphira bin directory By default the simulator acts like the Pioneer 1 Mobile Robot hence its name We tell you how to simulate other robots in a following section of this chapter Normally the simulator connects to the client using an interprocess communications channel on the same machine It is also possible to run multiple copies of the simulator on 23 the same machine with different communication channels handy for class work or to have the simulator listen on a tty port or a TCP IP port on a remote machine If for some reas
179. ral lines are written to the interaction window showing the Saphira top level directory and the current working directory for loading Colbert files There is an input prompt gt You may type input at this prompt and edit it using standard editing commands e g the delete and backspace keys The characteristics of text editing are set by the XkKeysymDB file and the X resources databases in UNIX If you have trouble getting text editing to work in UNIX systems please check with a local X guru The evaluator accepts commands and activity definitions from the user Commands are always just a single line but you can extend a line by typing a backslash as the last character and continuing on subsequent lines A carriage return lt cr gt is needed to input the line The cursor need not be at the end of a line in order to use a carriage return At the command line a terminating semicolon is optional for all statements For convenience some of the utility commands do not adhere to C syntax For example the load command accepts its string argument without quotes so you can type load src test act for example You have access to a history list of previous input You can cycle through previous lines by using the Ctrl P back and Ctrl N forward keys After you retrieve a line you may edit it Text may be selected cut and pasted using the standard mouse keys As in C case is significant A scroll bar on the right sight of the interacti
180. rch and application programming for mobile robotics Saphira and Flakey appeared in the October 1994 show Scientific American Frontiers with Alan Alda Saphira and the Pioneer robots placed first in the AAAI robot competition Call a Meeting in August 1996 which also appeared in an April 1997 segment of the same program The Saphira system can be thought of as two architectures with one built on top of the other The system architecture is an integrated set of routines for communicating with and controlling a robot from a host computer The system architecture is designed to make it easy to define robot applications by linking in client programs Because of this the system architecture is an open architecture Users who wish to write their own robot control systems but don t want to worry about the intricacies of hardware control and communication can take advantage of the micro tasking and state reflection properties of the system architecture to bootstrap their applications For example a user interested in developing a novel neural network control system might work at this level On top of the system routines is a robot control architecture that is a design for controlling mobile robots that addresses many of the problems involved in navigation from low level control of motors and sensors to high level issues such as planning and object recognition Saphira s control architecture contains a rich set of representations and routines for
181. re for wall hypotheses wall sfLeftWallHyp wall sfRightWallHyp These wall structures contain the current wall hypothesis on the left and right sides of the robot using the side sonar buffers If a wall structure is found then the viewable flag is set non zero in the structure and the wall dimensions are updated to reflect the sensor readings For wall hypotheses to be found the wall finding routines must be invoked with sfInitInterpretationProcs 8 9 Drawing and Color Functions Use the following commands function to display custom lines and rectangles on the screen and to control the screen colors All arguments are in millimeters in the global LPS coordinate system 113 void sfDrawVector float x1 float yl float x2 float y2 void sfDrawRect float x float y float dx float dy void sfDrawCenteredRect float x float y float w float h sfDrawVector draws a line from x1 yltox2 y2 This line is in global coordinates To draw a rectangle use the function sfDrawCenteredRect or sfDrawRect The centered version takes a center point of the rectangle and a width and height The non centered version takes the lower left corner position a width and a height Saphira s graphics routines now use a state machine model in which color line thickness and other graphics properties are set by a function and remain for all subsequent graphics calls until they are set to new values Note that because you cannot depend on the state of the
182. re in the bin directory use this sequence 28 load colbert direct act lt cr gt in MS Windows the forward slashes will be backslashes Loading the file defines three activities and Colbert exampl Xenuer1sangeehectrece nocion calls lt eee pewa stint A oe pack andi fortikan Emesa a l 0 turnto 180 a a l move 1000 turnto 0 move 1000 act square move aki val sguare WOE GLP a 4 while a a a move turn 1 000 0 al 9 call them sequentially patroni patrol 4 square square sfSetDisplayState sfGLOBAL 1 put display into global coords start aa fee erari Wo che coolevel cacciviey y Listing 4 1 A direct motion application in the Colbert language starts one of them aa which calls the other two A listing of the file is in Listing 4 1 Activity schemas are defined in a manner similar to C functions using the keyword act Just as with C functions acts take arguments which are given when the activity is called or instantiated For example in the act aa the patrol activity is called with an argument of 4 which means that the robot will go back and forth 4 times The direct motion commands in patrol and square are executed by the evaluator which waits until they complete before moving on to the next statement The same thing is true of the calls to the patrol and square activity within aa This is an example of blocking
183. re not overly time sensitive such as those that perform such housekeeping functions as changing the sonar polling sequence It would be useful to have a reliable packet protocol for these operations and we are considering this for a future release of Saphira server interface In the meantime the Saphira client server interface provides a simple means for dealing with ignored command packets Most of the client commands alter state variables in the server By examining those values in the server information packet client software may detect ignored commands and reissue them until achieving the correct state 7 2 Client Commands Saphira client server interface implements a structured command format for receiving and responding to directions from the client for control and operation of the robot or its simulator You may send client commands to the robot at a maximum rate of once every 100 milliseconds The client must send a command at least once every two seconds otherwise the server will stop the robot s onboard drives The client command is comprised of a one byte command number optionally followed by if required by the command a one byte description of the argument type and the argument To work of course the client command and its optional argument must be included as the data component of a client communication packet see Table 7 3 and earlier sections of this chapter Table 7 4 contains the list and brief descriptions of the curren
184. reafter the preset display values are sticky Saphira automatically resets them to the preset values perhaps different from the defaults given in Table 8 1 whenever a new connection is made with the robot Table 8 1 Optional states for various Saphira display functions State int sfDISPLAY 0 10 2 Controls display update rate State is the number of 100 ms cycles between updates Value 10 is once per second for example Value of 0 turns the display off S sfGLOBAL Controls local global viewpoint of display window sfWAKE Controls drawing of breadcrumb wake behind robot sfSTEP TRUE FALSE Controls single step mode when connected to the Pioneer simulator sfOCCGRID TRUE FALSE Controls display of occupancy grid results If enabled enables global viewpoint Default state values are in bold typeface sfMessage writes the null terminated string st r into the message section of the information area in the Saphira main window followed by a carriage return void sfMessage char str Use sfSMessage to format the string much as you would C s standard printf function which accepts optional arguments that are to be inserted into the string void sfsMessage char str A problem in the Colbert evaluator prevents floating point numbers from being printed using sfSMessage As a workaround convert them to integers before calling sfSMessage The sfKeyProcFn registers an optional user key process callb
185. respond to contingencies such as closed doors or blocked corridors One approach to complex control is to decompose the problem into a set of small actions to accomplish particular goals which can then be combined into a more comprehensive control strategy Each such small action with its associated goal is called a behavior A behavior looks at some set of sensor information and outputs a desired action based on its goal For example an obstacle avoidance behavior might look at the current sonar readings and decide to slow down or turn the robot As of Saphira 6 x behaviors are treated as a type of activity and are invoked and disabled using the same commands as activities In particular while the behavior window still exists for displaying information about behaviors you cannot turn a behavior on and off from this window Instead use the Activities window Also we recommend starting and controlling behaviors using Colbert which provides a convenient interface to behavior activation and a uniform view of behaviors direct actions and activities 5 1 Behaviors and Fuzzy Control Every behavioral control scheme must decide on representations for the output action and must include a method for arbitrating among competing outputs when several behaviors want to control the robot In Saphira we use fuzzy control rules to define output actions and competing outputs are merged based on priorities and degree of activation of a behavior A fuzzy co
186. robot using the packet protocol 32 4 6 Communication and Connection Utilities Colbert offers several utility commands for setting communication modes and for connecting and disconnecting with the robot see Table 4 3 Table 4 3 Colbert commands for connecting to and disconnecting from the robot connect serial lt port gt Connects via lt port gt or the current serial port sfComSerial at the specified baud rate sfSerialBaud set serial lt port gt Sets or returns the serial port sfComSerial If lt port gt is given sets the serial port to this value The first serial port of the machine COM1 dev ttya etc is the default set baud lt rate gt Sets or returns the baud rate of the serial connection sfSerialBaud If the argument lt baud gt is given sets it to this value The default rate is 9600 baud With PSOS 4 3 the Pioneer server now supports 19200 baud Other baud rates may be used for specialized applications connect local lt pipe Connects via the local communication port with name lt pipe gt or the default name s ComP ipe This is the normal connection for the simulator or for the Bxx robot servers The default name of the connection can be changed by setting sfComPipe to another string set local lt pipe gt Sets or returns the local connection name This command is useful when running multiple simulators on the same machine because each simulator can be assigned a unique local con
187. rocess Table 8 3 Function Description xecute_current_behaviors Evaluates behaviors and outputs a motor control 96 void sfInitInterpretationProcs void Starts up processes for interpretation of sonar results Table 8 4 occupancy grid Computes an occupancy grid side_segment_proc Forms linear artifacts robot motion test_wall_proc test wall Performs wall recognition test_wall_break_proc test wall break door and junction recognition These processes must be started to have results deposited in sf LeftWallHyp and sfRightWallHyp void sfInitRegistrationProcs void Starts up position registration processes useful for navigation in an office environment Table 8 5 Function Description test_match_proc test matching matching of linear and point artifacts test_environment_proc identification of current situation void sfRunEvaluator void This micro task starts up the Colbert evaluator which is the executive for activities The evaluator also accepts input from the interaction window The basic client bin saphira c starts this process If you define a stand alone client and want to run Colbert then start this micro task using sf InitProcess in your start up callback 8 3 State Reflection State reflection is a way of isolating client programs from the work involved in send control commands and gathering sensory information from the robot The state reflector is a set of data structures in the client
188. rrent shared object library In MS Windows shared libraries DLLs cannot be relinked unless no application is using them If you have loaded a DLL then make changes to the source code and try to relink it you will get an error saying that the DLL file is busy The unload command can be used to unload the DLL from Saphira so the link can proceed 6 2 1 Writing C or C Client Programs To develop a stand alone Saphira application or to load C routines into Colbert you write one or more C or C programs that contain your own functions and make calls to the Saphira library routines It may help to review Chapter 2 for an explanation of micro tasks and asynchronous user routines For a stand alone client the main file will always follow the structure in UNIX systems as shown in Listing 6 1 include saphira h fe Indecleic ieiIkS it ie Gyeyolniilics Ialloieeiicys a definition of startup connect and disconnect callbacks void main int argc char argv JS tagiscor Callbacks amp sfOnConnectFn myConnectFn sfOnStartupFn myStartupFn start up Saphira micro tasking OS sfStartup 0 Listing 6 1 xxxxxx The Saphira library headers as well as other relevant system and graphics headers are loaded by the handler saphira h file This file is always included whether creating a stand alone client or loadable shared object files The callbacks are defined to start up Saphira or user micro tasks when th
189. ry is available for Microsoft Windows NT and 95 and for most UNIX systems SunOS Solaris SGI OSF FreeBSD and Linux Saphira sources and libraries are written in ANSI C There is an Application Programmer s Interface API of calls to the Saphira library Programming details are in the following chapters of this manual 1 2 Colbert Robot Programming Language With Version 6 Saphira has added a C like language Colbert for writing robot control programs With Colbert users can quickly write and debug complex control procedures called activities Activities have a finite state semantics that makes them particularly suited to representing procedural knowledge of sequences of action Activities can start and stop direct robot actions low level behaviors and other activities Activities are coordinated by the Colbert executive which supports concurrent processing of activities Colbert comes with a runtime evaluation environment in which users can interactively view their programs edit and rerun them and link in additional standard C code Users may program interactively in Colbert which makes all of the Saphira API functions available in the runtime environment Future additions to Colbert include a compiler for efficient execution of debugged programs and multiple robot coordination 1 3 Behavior Compiler and Executive Saphira uses fuzzy control rules for implementing low level control programs or behaviors Behaviors are defined using
190. ry symbols can also be examined although source code is not available To invoke the debugger start from an MSVC project creating the DLL in question use the Debug build option Use the Execute command you will be prompted for the name of an executable file which should be the Saphira client After the client is started load the DLL into it via Colbert s Load command The MSVC debugger will halt the client on breakpoints and you can examine the state of the computation 6 3 Client Examples In this section we provide examples of the ways of writing Saphira clients These files are all in handler src apps For explanations of the functions and data structures see the relevant sections of the Saphira API reference Most of the examples exist as loadable Colbert files and compilable stand alone clients saphira c This is the source for the basic client bin saphira It invokes very basic micro tasks for communication and display and starts the Colbert evaluator demo act c A demonstration client that invokes behaviors activities and perception micro tasks as well as user interface functions on the mouse buttons testload c Source for a shared object file to be loaded into Colbert direct act c This client uses the state reflector and the direct motion routines to move the robot back and forth between two points The patrol routine is a Saphira micro task packet act c This client bypasses the state reflector for Saphira providing
191. s equivalent to this one start schema iname in timeout tout suspend where schema is the name of the activity schema The function returns 0 if it instantiated the activity successfully and 1 if it did not 8 6 Local Perceptual Space Local Perceptual Space LPS is a geometric representation of the robot and its immediate environment Unlike the internal coordinate system we described in Chapter 4 a system that represents the dead reckoned position of the robot server the LPS is an egocentric coordinate space that remains clamped to the robot center see Figure 8 1 Units in the LPS are millimeters and degrees For example the position of a point artifact in the LPS is represented by an x and y coordinate in mm and as an angle relative to the x axis in degrees Note Starting with version 6 1 all internal and user angles are specified in degrees rather than radians 8 6 1 Sonar buffers The current range readings of all the sonars can be found in the sonar bucket structures see the section on the state reflector above As the robot moves these readings are accumulated in the LPS in three internal buffers These buffers are available to user programs and are also used by the obstacle finding functions in the next subsection 104 The reading values are placed on the centerline of the sonar at the range that the sonar indicates Saphira s display routines draw sonar readings as small open rectangles and if the robot mo
192. s in the top level of the Saphira distribution 116 Loaded artifacts are added to any map artifacts already in the system To delete all map artifacts use the sfDeleteMapArtifacts function An individual artifact can be deleted using its ID number see Section 8 7 The current client map can be saved to a file using sfSaveMapFile The saved file is in map file format so it can be read in using sfLoadMapFile When using the simulator with Saphira clients that have maps it is useful to have the simulated world correspond to the map Unfortunately the format of simulator world files is different from map files and currently no utility exists to convert map files into simulator world files They must be created by hand A simulator world file can be loaded into the simulator either by the menu commands in the simulator or by the sfLoadWorldFile command issued from a client connected to the simulator 8 10 2 Map Registration As the robot moves its dead reckoned position will accumulate errors To eliminate these errors a registration routine attempts to match linear segments and door openings against its map artifacts This lets you align the robot s global position with the global map The micro task that performs registration is called test matching In the sample Saphira client this micro task is invoked by the function sfInitRegistrationProcs To disable registration either do not start the test matching micro task or set its state
193. sage char format is made accessible with this command sfAddEvalFn sfSMessage sfSMessage sfVOID 1 sfSTRING sfSMessage has one required argument a string and returns void 4 10 3 Making Native C Variables Accessible Native C variables in user code and the Saphira library are made accessible in Colbert with the sfAddEvalVar function This function can only be called from loaded C object files not from the Colbert evaluator It must always be compiled and loaded from a shared object file usually as a call in the sfLoadInit function see the example in the Section 4 10 1 The format of sfAddEvalVar is sfAddEvalVar char name int type fvalue amp cvar name is the name of the variable as seen by Colbert cvar is the variable being made available Note that a pointer to the variable is required and it is cast to the type fvalue This is so that the Colbert executive can change the value of the variable The type of the variable type is the C index of a Colbert type see Section 4 9 3 The predefined variable types are shown in Table 4 12 49 Table 4 12 Predefined variable types in Colbert sf STRING sfACTIVITY In addition pointers to types can be defined with the function sfTypeRef int type For example to define a pointer to an integer use sfTypeRef sfINT The function sfTypeDeref performs the inverse operation giving the type of the reference of a pointer but this is l
194. se all artifacts in the current map The Load menu does not load Colbert files to do this use the Colbert evaluator commands in the interaction area 2 3 8 2 Grow and Shrink Clicking either the Grow or Shrink menu causes the LPS display to grow or shrink in scale respectively 2 3 8 3 Display Menu The first item in the Display menu is another pulldown menu controlling the display update rate On some systems high update rates consume significant portions of available CPU time and lowering the update rate will increase performance If the number of motor packets Mpacs per second falls significantly below 10 and you have a good connection to the robot server then a high display update rate may be the culprit The Local item controls the LPS viewpoint When on the view is robot centric when off the view is world centric global Note that this controls only the display of information all internal geometric structures remain the same Single Step mode is useful for debugging and can be used only with the simulator When on it causes the simulator to wait for a signal from the client at each 100 ms time step Pressing the S key in the client window signals the next time step The Wake option if on deposits breadcrumbs in the display showing the last 10 seconds of robot travel If it is on the Occ Grid menu item displays the occupancy grid constructed using the MURIEL algorithm This item is not implemented on Macintosh or ma
195. sk loop As in the direct client the start up and connect callbacks are defined and then registered in the main function Then sfStartup is called with an argument of 1 which starts up the Saphira OS but continues executing the user s program in the main function It s important that the Saphira OS be operating because its default micro tasks handle communication and motor control to the robot server which keeps the state reflector current The direct action calls of the user program depend on these micro tasks The program waits in a while loop until the user connects to a robot then starts to issue a series of direct motion commands The motion commands are synchronized using the s fDoneXXX functions to wait for completion and sfPause to wait for a time interval 80 Finally it closes the connection to the robot and exits When the main program exits the Saphira OS is also automatically exited If you want to keep the micro task OS operating start a while loop whose body is sfPause 1000 Note that the packet communication and state reflection micro tasks are initiated in the connect callback myConnectFn It s important to do this because the direct motion commands rely on state reflection to control the robot include saphira h void myStartupFn void sfSetDisplayState sfGLOBAL TRUE use the global view VOC Wei GLNe euep Claaie Eney ine pak Ole sfOnStartupFn myStartupFn JS EGS A Starto
196. special or custom modification to the software Saphira Software Manual Version 6 1f August 1998 141 Index 142
197. standard C structures and functions To make writing and debugging behaviors easier Saphira has a behavior compiler that translates a simple fuzzy control rule syntax into the required C code As of Saphira 6 1 behaviors are a type of activity and can be turned on and off from the activities window The behavior window is output only and shows more detail on behavior execution 1 4 Robot Simulator Saphira also comes with a software simulator of your physical robot and its environment This feature allows you to debug your applications conveniently on your computer The simulator has realistic error models for the sonar sensors and wheel encoders Even its communication interface is the same as for a physical robot so you won t need to reprogram or make any special changes to the client to have it run with either the real robot or the simulator But unlike the real thing the simulator has a single step mode which lets you examine each and every step of your program in detail The simulator also lets you construct 2 D models of real or imagined environments called worlds World models are abstractions of the real world with linear segments representing the vertical surfaces of corridors hallways and the objects in them Because the 2 D world models are only an abstraction of the real world we encourage you to refine your client software using the real robot in a real world environment 1 5 Required and Optional Components The following is a
198. start up the Saphira OS with sfStartup do not use these functions to parse information packets or send motor control commands int sfConnectToRobot int port char name char sfRobotName char sfRobotClass char sfRobotSubclass This Saphira function tries to open a communications channel to the robot server on port type port with name name It returns if it is successful 0 if not This function also is available as the connect command in Colbert Table 8 9 Port types and names for server connections Classification Name o Description Port types sfLOCALPORT Connects to simulator on the host machine 119 sfTTYPORT Connects to Pioneer on a tty port pf stcomn tty port 1 dev ttya or dev cuad for UNIX pT com for MSW modem for Mac pf some tty port 2 dev ttyb or dev cual for UNIX pT com for MSW printer forMac This function also sets the global variables sfRobotName sfRobotClass and sfRobotSubclass according to the information returned from the robot see Table 8 10 below Assuming the environment variable SAPHIRA is set correctly it will autoload the correct parameter file from the params directory using first the subclass if it exists and then the class Table 8 10 Robot names and classes char sfRobotName See robot descriptions for information on how to set the name The simulator returns the name of the machine it is running on char sfRobotClass Robot c
199. stering user functions as callbacks with sfOnStartupFn and sfOnConnectFn Whenever a start up or connect event takes place Saphira calls the registered user function The start up callback can be used to initialize various features of Saphira s display such as the display rate or local global mode You can t set these before calling sfStartup because the windows aren t created yet If you don t want to do any special processing here there s no need to define a start up callback In this application mySt artupFn is invoked when the Saphira OS is initialized and it sets the display rate to 5 Hz see the sfSetDisplayState function in the API reference myConnectFn is invoked when the client connects to the robot server using the Connect menu or connect command here it is empty because no special processing is to be done on connect You don t need to register this callback if you don t do any special processing on connect it s here for illustration purposes In the main function the callbacks are registered and then the Saphira OS is started by sfStartup Because the argument is 0 this function does not return and all computation takes place in the micro tasks The Saphira main window system passes keystrokes to your process via the callback registered with sfKeyProcFn This callback should return 0 if the you want the default key action moving the robot when the user presses one of the movement keys for example Otherwise the
200. sts suspend it if it is no longer needed sfprocess sfFindProcess char name The sf FindProcess function searches for and returns the first micro task instance it finds with the name name A micro task instance pointer is returned if successful else NULL void sfSetProcessState sfprocess p int state void sfSuspendProcess sfprocess p int n void sfSuspendTask char iname int n void sfSuspendSelf int n void sfInterruptProcess sfprocess p void sfInterruptTask char iname void sfInterruptSelf void void sfResumeProcess sfprocess p void sfResumeTask char iname void sfRemoveProcess sfprocess p void sfRemoveSelf void void sfRemoveTask char iname The sfSetProcessState function sets the state of micro task instance p to state The argument p must be a valid micro task instance pointer returned from sfFindProcess or sfInitProcess The other functions are particular calls to sf Set ProcessState The other functions are convenience functions for signaling micro tasks to set certain states 8 5 4 Invoking Behaviors Behavior activities can be invoked from Colbert with the start command or from C code with the following function 103 sfprocess sfStartBehavior behavior b char in int tout int pri int suspend The sfStartBehavior function instantiates a behavior activity using behavior schema b The instantiation name is in and the priority of the behavior is pri A timeout tout must be s
201. t so that its position is updated as the robot moves Finally the start 53 command invokes the sfGoToPos behavior at 200 mm sec to the goal point with success defined as being at most 100 mm from the goal If the robot is connected it will start to move towards the goal point and stop when it gets near 5 2 1 Presenting Behaviors to Colbert Behaviors are defined using the behavior compiler which generates a C code file that can be compiled and loaded into Saphira see Section 5 4 Behaviors are represented as C structures and can be presented as constants to Colbert If myBehavior is a behavior then the following construct will make myBehavior available to the Colbert evaluator sfAddEvalConst myBehavior sfBEHAVIOR myBehavior The sfAddEvalConst call should be included in an sELoadInit function in the C file 5 2 2 Invoking Behaviors from C Code From C code you can invoke behaviors using the sfStartBehavior function The arguments are similar to those of the start command sfprocess sfStartBehavior behavior b char iname int timeout int priority int suspended The first argument of the sfStartBehavior function is a pointer to the behavior structure as defined below The second is the instance name of the behavior In Saphira 6 x behaviors are also micro tasks and so are referred to by their instance name The timeout value is the number of 100 ms cycles the behavior will run use O for no timeout T
202. t control returns to the scheduler 4 9 10 Assignment Statements Values may be assigned to any expression that represents a storage location This includes variables and locations described by pointers and structure members Implicit type conversion is made to convert the value to the type of the storage location The following are valid assignment operations point p int a int b float c a 2 b amp a If a Colbert variable is linked to a native C variable by the sfAddEvalVar function then changing the value of the Colbert variable will also change the value of the linked C variable 4 9 11 Function Statements Function expressions are also considered as statements 4 9 12 Activity Schemas Activity schemas are defined using the special keyword act They are similar to function definitions but are interpreted by the Colbert executive as a special type of micro task 44 The activity name is any symbol The symbol cannot be declared as a variable or function If the name was previously assigned to an activity schema the old definition is replaced by the new one Note that any instances of the schema running as micro tasks are unaffected by the redefinition you must re invoke the activity schema to get the new definition The activity schema takes a set of parameters which are variables local to the activity If no parameters are provided the parentheses may be omitted Optional local variables are declared only at the be
203. tand alone executable Foreign clients These clients are called from a program written in another language e g PROLOG or LISP The foreign language executable loads and executes routines from the Saphira libraries and compiled user C code The chosen method is up to the user With Colbert the user stays within an interactive debugging environment and can debug and re execute procedures without the burdensome debug recompile reload re execute cycle Colbert sources and shared object files are also much easier to distribute and share than C source for clients So the interactive method is the one we recommend for most development tasks For mature applications it may be useful to create a new client with all user functions preloaded It is also possible to use the Saphira system from other languages such as LISP or PROLOG as long as they have a foreign function interface facility In this case the developer writes routines in C or C and compiles them into object files then these object files together with the Saphira libraries are loaded into the LISP or PROLOG system C or C programs can be compiled into object files using standard compilers such as gcc or MS Visual C The header files in handler include contain prototypes and definitions of structures and variables in the Saphira library After compiling his or her files the developer links them with the Saphira library to create either a shared object file or an executable client S
204. tate variables control how much effect the behavior will have on these actions of the robot relative to other behaviors of the same priority The Goal variable is used to determine whether the behavior has succeeded in achieving its goal When the Goal is greater than 0 8 the behavior is considered to be successful and terminates in the state SUCCESS 5 8 6 Behavior schema A complete behavior schema is a structure combining its rules init and update functions the activity section is part of the update function The rules can be included directly in the definition Listing 5 6 shows the constant velocity function extern int Accel Decel Turn_left Turn_right behavior constant_velocity Constant Vel cv_setup cv_check_speed 1 2 WSD UN a weaviroo_Silow amp Accel amp cv_speedup T USsdhow Deriay VOV COO LESE amp Decel amp cv_slowdown Figure 5 6 The behavior schema for the constant velocity function The first argument is the name of the behavior the second is the init function the third is the update function and the fourth argument is the number of parameters The number of rules is the fifth argument and the rules themselves are the sixth Note that all global variables are referenced as pointers in the behavior The maximum number of rules in a behavior is 10 The consequent values Acce1 and so on must be declared as external integers 5 9 Predefined Saphira Behaviors Saphira has a number
205. tatement for conditionals 43 if lt c_exp gt lt stmts gt else lt stmts gt Colbert requires a special form for waiting until a certain condition holds waitfor lt c_exp gt timeout lt n gt This statement effectively causes the Colbert executive to suspend further sequential execution of the act until the condition c_exp becomes nonzero On each cycle of the scheduler c_exp is evaluated and if it is 0 control states at the waitfor statement The waitfor statement without the optional timeout parameter is equivalent to this sequence while c_exp The timeout parameter is very handy for preventing blocks in an activity After n cycles if the condition still has not been satisfied the wait for completes and execution continues with the next statement Unlike suspension wait for does not affect any child activities which keep executing normally 4 9 9 Iteration and Branching Statements The only iteration construct in Colbert is the while statement while lt c_exp gt lt stmts gt c_exp is evaluated and if false a single break occurs so control returns to the scheduler On the next cycle execution continues with the statement after the while Control may also be transferred in an act using the goto statement and labels as in this sequence lt label gt goto lt label gt Labels may occur only at the top level of an activity schema goto s cause a single break when they are executed so tha
206. te different it is a finite state machine Each statement of the activity is a node that can potentially wait for a condition to hold before going on to the next statement or can change the flow of execution For example every primitive action move turn and so on that is invoked causes the program to stay at that statement until the action is completed or times out 4 8 1 Act Definition Activities are defined as sets of statements in the Colbert language see below As the example in Listing 4 2 shows the syntax is similar to that of C functions with the keyword act as the first token act actname parameters variable declarations update statements body statements Listing 4 2 The syntax of Colbert activities is similar to that of C functions 34 Listing 4 3 shows a sample activity that moves the robot in a square One internal variable a keeps track of the four legs of the square The main body of the act is a while loop that decrements a turns the robot 90 degrees and moves it along on the next leg The act s parameter len specifies the length of each side of the square act square int len move in a square update ESS Meisel camel S muLo Glug smc Mame a 4 while a a a l1 move len CUMIO Listing 4 3 A sample activity schema definition in Colbert We haven t explained yet how the act is executed the next subsection explains this in detail But note that t
207. tement in the interaction area at the bottom of the client gt move 500 lt cr gt This is an example of a direct motion command which tells the robot to move immediately see Section 8 4 You must type the semicolon to indicate the end of the command just as in C otherwise the evaluator will complain about a syntax error The robot should move forward 1 2 meter 500 mm If you execute this command without connecting to the robot you receive an error message indicating that the command cannot be executed You can try other commands such as turn a complete list of the direct motion commands is in Section 4 7 or you can type help movement to have the list printed in the interaction area Utility commands such as help and load do not follow normal C syntax and a semicolon is unnecessary You can enlarge or shrink the interaction area by grabbing the separator handle located at the left between the LPS and interaction windows with the mouse and moving it up or down The next step is to load the sample file First check the current load directory with the pwd command in the interaction area By default it is the directory of the shell from which you started Saphira the default can be changed by setting the environment variable SAPHTRA_LOAD The load directory can be changed with the cd command or you can give the load path directly in the Load command relative to the current directory or as an absolute path For example if you
208. the act suspend Invokes the activity or behavior but leave it suspended The act or behavior is added to the list of micro tasks but it does not start executing a done a 0 Move done a a 1 Turnto 180 Turnto done d Move 1000 Move done e Turnto 0 Turnto done f Move 1000 37 From C code activities can be started using the function sfStartActivity see the Saphira API reference Once started an act may be signaled by other acts by itself or by the user through the interaction area or the Activities window Sending an act a signal causes it to go into a special state For example a suspending act or behavior can be restarted by sending ita resume signal We can illustrate the utility of signals with a monitoring example Suppose we want to program the robot to patrol until it sees some object in front then it should stop patrolling and approach the object To accomplish this task we ll set up two activities the patrol activity of the previous example and a supervisory activity that checks if there is something in front of the robot and if so approaches it see Listing 4 4 act approach TAE R start patrol 1 timeout 300 noblock checking if sfGetTaskState patrol sfTIMEOUT sfiIsStalled icavat Jl x S SiO Min woe p neta Cx gt 2000 Corco Checiklner suspend patrol move x 200 succeed Listing 4 4 An activity that monitors another
209. the interaction window all direct motion commands are issued non blocking whether or not noblock is specified Non blocking motion commands can be checked for completion with the sEDonePosition and sfDoneHeading commands More information on direct motion control as well as C library functions can be found in Section 8 4 These API calls are available from the evaluator and are an alternate way of issuing direct motion commands Table 4 4 move int mm Move the robot mm millimeters forward positive or backwards negative Blocking turn int deg Turn the robot deg degrees clockwise negative or counter clockwise positive degrees from the current heading Blocking turnto int deg Turn the robot to the heading deg degrees Positive values are counter clockwise negative values are clockwise Blocking speed int mms Move the robot at a speed of mms millimeters per second forward positive or backwards negative Non blocking rotate int degs Move the robot at a rotational speed of degs degrees per second counter clockwise positive or clockwise negative Non blocking Halts all direct motion commands 4 8 Activity Schemas Activity schemas are Colbert language programs for controlling the robot They are interpreted using the Colbert evaluator Activities execute similarly to normal C functions evaluating statements in order with sequences loops and conditionals However the underlying execution model is qui
210. tion may use the Saphira library function sf ProcessClientPacket to parse the server information and deposit the results in various buffers of the state reflector See the section on the state reflector in the API reference for information about these structures 87 Table 7 5 Saphira server information data packet minimum contents Exactly OxFA 0xFB Byte Count byte Number of data bytes 2 must be less than 201 OxC9 byte 0x3S where its poe g D sfSTATUSSTOPPE Motors stopped sfSTATUSMOVING Robot moving Xpos unsigned int 15 Is bits Wheel encoder integrated coordinates platform dependent units multiply by Ypos unsigned int 15 Is bits DistConvFactor in the parameter file to convert to mm roll over 3 m Th pos signed int Orientation in platform dependent units multiply by AngleConvFactor for degrees L vel signed int Wheel velocities respective Left and Right in platform dependent units R vel signed int Multiply by VelConvFactor to convert to mm sec Battery Battery charge in tenths of volts Bumpers 2 bytes L and R Motor stall indicators Bumpers unsignedin Control signed int Setpoint of the server s angular position servo multiply by AngleConvFactor for degrees PTU unsigned int Pulse width of last RC servo command received Compass byte Compass reading 0 179 x2 for actual reading Sonar readings Number of new sonar readings included in information packet readings follow So
211. tly implemented Saphira client commands which we discuss in detail in following sections These and additional server operating commands used by 85 most but not all Saphira enabled robots also appear in the Saphira header file handler include saphira h Check your robot s operation manual Saphira supplement and Saphira distribution UPDATE text file for the latest details Table 7 3 Client command communication packet OxFA OxFB_ Packet header same for client and server must be less than 200 total al bytes long Fal Blac Number see Table 4 4 Arg Type Data type of command argument if included optional Ox3B or sfARGINT positive integer Ox1B or sfARGNINT negative int or absolute value 0x2B sfARGSTR string null terminated Argument data Command argument integer or null terminated optional string Checksum 2 computed Packet integrity checksum 7 2 1 Client Command Argument Types Three different types of client command arguments exist positive integers two bytes long negative integers two bytes long and strings of up to 195 characters long 200 byte limit on packets terminated with a 0 NULL Byte order is least significant byte first Negative integers are transmitted as their absolute value unlike information packets which use sign extension for negative integers see below The argument is either an integer a string or nothing depending on the command 7 2 2 Saphira Client Command Support Sa
212. to sf SUSPEND using sfTaskSuspend The registration micro tasks will preferentially match a complete doorway or corridor if it has constructed the corresponding hypothesis from sonar readings and a suitable map artifact is close by Otherwise it will attempt to match single walls or sides of doorways Matching corridors and walls helps keep the robot s angle aligned and also its sideways distance Finding doors helps it to align in a forward back direction Both of these are important to keeping the robot registered but the angle registration is critical because the robot s dead reckoned position quickly deteriorates if its heading is off Corridor junctions can also be important landmarks for registration Ideally junctions should be automatically generated from intersections of corridors However this capability does not currently exist and you have to put them in by hand In Figure 8 5 Junction 5 is only one of three possible junction artifacts for the corridor intersection It will be used to register the robot as it moves down Corridor 2 just as it would be to move through a doorway To register the robot as it moves in Corridor 1 you would have to put in the other two junctions at right angles to Junction 5 8 10 3 Map Element Creation A by product of the registration micro task is that sometimes a corridor or doorway is found that does not match any map artifact In this case Saphira will by default create a new artifact and a
213. tocols 83 Parameter File 124 parameter files 25 PCOMCLOSE 86 pioneer support 5 Pkzip See Installation points and lines sfAdd2Angle 111 sfAddAngle 111 sfAddPoint 109 sfAddPointCheck 109 sfChangeVP 112 sfCreateGlobalPoint 109 sfCreateLocalPoint 109 sfFindArtifact 109 sfGlobalOrigin 109 sfMoveRobot 112 sfNorm2Angle 111 sfNorm3Angle 111 sfNormAngle 111 sfPointBaricenter 111 sfPointDist 111 sfPointDistPoint 111 sfPointMove 112 sfPointNormalDist 111 sfPointNormalDistPoint 111 sfPointPhi 111 sfPointXo 112 sfPointXoPoint 112 sfPointYo 112 sfPointYoPoint 112 sfRemPoint 109 sfRobotOrigin 109 sfSetGlobalCoords 109 sfSetLocalCoords 109 sfSub2Angle 111 sfSubAngle 111 sfUnchangeVP 112 port types and names 119 Predefined Behaviors 59 Procedural Reasoning System 10 processes sfFindProcess 102 sfInitProcess 102 sfInterruptProcess 102 sfInterruptSelf 102 sfResumeProcess 102 sfSetProcessState 102 sfSuspendProcess 102 sfSuspendSelf 102 state values 100 Processes window 20 Processes window 20 PSOS 83 86 pwd 32 README 65 recenter menu 27 registration 96 114 Registration 10 12 92 robot configuration 90 rotate 34 sample applications 32 demo act 32 direct act 32 packet act 32 Saphira API 93 See API behaviors 53 See Behaviors Behaviors 11 colors 113 compiling clients 65 General description 1 Global Map Space GMS 10 maps 114 mu
214. tom 2 3 1 Loading an Activity File The Saphira client in bin saphira has only a bare set of micro tasks loaded you can see the source code in handler src apps saphira c The capabilities of the client are increased by loading in Colbert files which contain activity schemas and invocations of API functions A sample activity file colbert demo act is used as an example in the rest of this section the act extension signifies a Colbert language file When the saphira client starts it looks for the file init act in the current load directory which by default is SAPHIRA colbert The initialization file loads the demonstration file demo act To load your own init file you can either change the load directory by setting the environment variable SAPHIRA_LOAD or change the init act file in the colbert directory The demo act file defines several activity schemas then invokes them and a few predefined behaviors for obstacle avoidance Please refer to the code for more details 2 3 2 Connecting to a Robot As we mentioned earlier connecting Saphira with either the simulator or the actual robot is similar First if you are using the simulator make sure that the correct robot parameters are loaded the simulator defaults to using Pioneer parameters see Chapter 3 Otherwise the Saphira client auto detects the robot server type 12 and loads its parameters when first connected see Chapter 6 for details so it isn t necessary to lo
215. tomatically with respect to the robot s movement Generally these artifacts are the result of sensor interpretation routines and represent points and surfaces in the real world But they can also be purely imaginary objects for example a goal point to achieve or the middle of a corridor Artifacts like the robot exist in both the LPS and the global map space Their robot relative coordinates in the LPS x y th can be used to guide the robot locally e g to face towards a goal point Their 108 global coordinates ax ay ath represent position and orientation in the global space As the robot moves Saphira continuously updates the LPS coordinates of all artifacts to keep them in their relative positions with respect to the robot The global positions of artifacts don t change of course But the dead reckoning used to update the robot s global position as it moves contains errors and the robot s global position gradually decays in accuracy To bring it back into alignment with stationary artifacts registration routines use sensor information to align the robot with recognized objects These functions are described in a subsequent section You may add and delete artifacts in the LPS User may add two types of artifacts Map artifacts are permanent artifacts representing walls doorways and so on in the office environment Goal artifacts are temporary artifacts placed in the LPS when a behavior is invoked The artifact functio
216. try consists of the micro task name and state The display is updated in real time as the micro task state changes 20 Process motor clamp sonar Wake draw test matching test where people tracking speech input Figure 2 5 A sample Saphira Processes window You may interrupt a running micro task by selecting it in the window and pressing the Enter key or by double clicking with the mouse This action forces the micro task state to INT interrupt Resume an interrupted micro task with the same action which forces the micro task state to RES resume An interrupted micro task does not automatically suspend processing a micro task s behavior depends on how the micro task handles the interrupt state Some micro tasks ignore the interrupt and continue with their tasks For example the motor micro task does not care what its state is it always performs the same action of sending motor commands to the robot server In general you should interrupt only micro tasks that you have added to the Saphira application and for which there is a defined interrupt behavior 2 3 12 Activities Window Saphira s Activities window shows the state and relationship of all current Colbert activities Figure 2 6 Open it from the Functions Activities menu in the main window The Activities window contains a scrolled list similar to the Processes window and each line contains the activity s name and its state The state information is u
217. ul to disregard readings taken from the side sonars The detection functions come in two basic flavors box functions and plane functions Box functions look at a rectangular region in the vicinity of the robot while plane functions look at a portion of a half plane 106 int sfOccBox int xy int cx int cy int h int w int sfOccBoxRet int xy int cx int cy int h int w float x float y When using these functions it helps to keep in mind the coordinate system of the LPS They look at a rectangle centered on cy cy with height h and width w sfOccBox returns the distance in millimeters to the nearest point to the center of the robot in the x direction xy sfFRONT or y direction xy sf SIDES The returned value will always be a positive number even when looking on the right side of the robot negative y values If no sonar reading is made within the rectangle it returns 5 000 5 meters For example in the case of an LPS shown in Figure 8 2 sfOccBox sfSIDES 1000 600 900 800 1 returns 300 sEOccBox sfFRONT 1000 600 900 600 0 returns 600 sfOccBoxRet returns the same result as sfOccBox but also sets the arguments x and y to the closest reading in the rectangle if one exists O 0 cx 1000 cy 600 Figure 8 2 Sensitivity rectangle for the sfOccBox functions 107 int sfOccPlane int xy int source int d int sl int s2 int sfOccPlaneRet int xy int source int d int sl int s2 float x
218. upFn void sfSetDisplayState sfDISPLAY 2 fe Sete alte wwe b ila o sfRunEvaluator do the evaluator LIME GASTE CONN GUIME 2 Gin sp Lime oy dlimic im return 0 f Clo Cleszaiuulic lavevavelilstine int myKeyFn int ch any user processing of keys here switch ch case SPACEKEY sfSetVelocity 0 fe aroo Tae roor y sfMessage Stopped returne return 0 fo meruna 0 ror Cerawli Isvevaelilaiaey void myConnectFn void start those processes Listing 6 4 71 6 3 2 The Demo Client This is the most complex client example it makes use of activities and predefined micro tasks and behaviors to implement a handler for the robot We include behaviors for obstacle avoidance and forward motion at constant velocity as well as processes for interpreting sonars recognizing corridors and registering the robot against previously found objects The demo client comes in two forms a loadable Colbert language file demo act and a compilable native C code file We encourage you to use the Colbert language as it s more understandable and easier to work with and modify The Colbert file shown immediately below is loaded into the evaluator by using the load command in the interaction window Colbert files can contain functions to evaluate at the top level of the file On load the file starts by invoking several sets of predefined micro tasks for behavior
219. ur Saphira technical support team a staff member will help you or point you to a place where you may find help Because this is a support option not a general interest newsgroup like saphira user we must reserve the option to reply only to questions about bugs or problems with Pioneer 1 8 4 SRI Saphira Web Pages Saphira is under continuing active development at SRI International SRI maintains a set of web pages with more information about Saphira including tutorials and other documentation on various parts of Saphira class projects from Stanford CS327B Real World Autonomous Systems information about SRI robots and projects that use Saphira including the integration of Saphira with SRT s Open Agent Architecture links to other sites using Pioneer robots and Saphira The entry to the SRI Saphira web pages is http www ai sri com konolige saphira 1 8 5 Acknowledgments The Saphira system reflects the work of many people at SRI starting with Stan Rosenschein Leslie Kaelbling and Stan Reifel who built and programmed Flakey in the mid 1980 s Major contributions have been made by Alessandro Saffiotti Karen Myers Enrique Ruspini Didier Guzzoni and many others 2 Saphira System Overview Saphira is an architecture for mobile robot control Originally it was developed for the research robot Flakey at SRI International and after being in use for over 10 years has evolved into an architecture that supports a wide variety of resea
220. ut At the end of the activity the robot velocity is set to 0 and the client disconnects from the robot At the top level of the file the connect function acts to connect the client to the robot simulator and then the DoPackets activity is invoked A E REEE TE EE TE FE TE AE E AE FE TE FE E FE E AE RHEE HE E E E HE HH HE packet act routines for connecting and reading packets E AE EE TE FE TE RE FE E FE EERE HERRERA HE EEE HH HH Boe act DoPackets HIME Ibp AWe skp aLioute remove packets Eemouwe mover waitfor sfIsConnected timeout 100 if sfIsConnected fail sfRobotComInt SsfCOMOPEN 1 fe oban the moror Ceimicigellikeie 5 sfResetRobotVars reset all app variables sfRobotCom sfCOMPULSE ask for data sfRobotComInt s COMVEL 300 move forward at 300 mm sec i 0 while 1 lt 100 if sfWaitClientPacket 1000 wait 1 second for a packet 78 Ae gee sfProcessClientPacket sfReadClientByte j if i1 10 0 sfRobotCom sfCOMPULSE keep asking sfRobotComInt SfCOMVEL 300 l keap te GORMAN 45 HH sfSMessage d packets received i x sfRobot ax y sfRobot ay sfSMessage X td Y d x y sfRobotComInt SfCOMVEL 0 f etopo the robor y sfDisconnectFromRobot connect local connect to samulator J ror tais Pioneer 0a a Cey Line use connect serial lt port gt
221. values of these entities In this case it is better to remove the activity and restart it 4 5 1 Loading Shared Object Files Some API functions will work only in compiled C code and cannot be called from the evaluator These include such functions as sfAddEvalVar and sfAddEvalStruct which access underlying C 31 constructs In addition application code which performs significant computation should be compiled as C code for efficiency The loader will load compiled C code in the form of shared object files so extension in UNIX d11 in MS Windows These files are loaded and dynamically linked with the running Saphira system See Sections 4 10 and Chapter 6 for information on how to compile shared object files and for some examples The loader recognizes the extension and calls appropriate dynamic loading routines If present the function sfLoadInit is evaluated after the file is loaded Under MS Windows it is impossible to relink a DLL file that is in use by an application Therefore you must unload the DLL file first using the unload command For convenience unload with no arguments unloads the most recently loaded file Table 4 1 Colbert commands to query and set the load directory pwd Prints working directory value of variable sfLoadDirectory cd lt path gt Changes the working directory according to path Path may be an absolute or relative path Prints the new working directory Affects sfLoadDirectory
222. ver which can be an appreciable fraction of total CPU time The last value is the LPS update rate 2 3 6 Text Interaction Area The interaction area is at the bottom of the window Here Saphira prints information about the system and the user can type commands to the Colbert evaluator A scroll bar allows the user to look at previous information The small square on the far upper right of the window is a dragging handle for resizing the interaction area In the interaction area you can do the following tasks Load activity files and change the working directory Connect and disconnect from a robot server Define start and stop activities Trace and untrace activities Get help on API and evaluator functions Examine and set internal Saphira variables The evaluator lets users write and debug programs from the running Saphira application Usually the user code will be in a text file that is read into the system with the load command as we did for this example colbert demo act The code file contains a mixture of activity schema definitions and calls to library functions The user can invoke the activities from the interaction area with the start command or use the Function Activities window During execution the user can examine the state of Saphira variables and stop and start other activities If an error occurs the offending activity is suspended and a message is printed The user can change the Colbert text file reload it and run the
223. ves about enough they give a good picture of the world The three buffers are the front and two side buffers left and right Each buffer is a cbuf structure defined below Client programs unless they are interested in the temporal sequence of sonar readings can treat these buffers as linear structures with size Limit The buffer size can be changed using the functions defined below The reason for having different buffers is that they satisfy different needs of the robot control software The front sonars pointed in the direction of the robot s travel warn when obstacles are approaching But the spatial definition of these sonars isn t very good and it s almost impossible to distinguish the shape of the obstacle A wall in front of the robot for example will look only a little bit like a straight line see the excellent book by Leonard and Durant Whyte 0 1320 350 X control I Front Forward and rotational velocities Figure 8 1 Saphira s LPS coordinate system The side pointing sonars are somewhat useful for obstacle avoidance because they signal when it isn t useful to turn to one side or the other But their main purpose is to delineate features for the recognition algorithms They are good for this purpose because the robot often is moving parallel to wall surfaces As side sonar readings are accumulated it s possible to pick out a nice straight feature The buffers differ slightly in how they accumulate
224. void sf sf s S S S S S S S Direct Motion Control DoneHeading Error Error Error Error Error Error Error DonePosition int dist fSetHeading int head SetVelocity int vel TargetHead void Mm Mh TargetVel void Drawing and Color void void void void void void void S S S S S S S fSetLineType int w fSetLineWidth int w Fuzzy Variables E down_straight float x float min float max f_and float x float y f_eq float x float c float delta Loa Loa Loa Loa Loa Fh FH FH FH Ph Pa Sh H Acti int process intend_beh behavior b beh_params params FOGL Loat fi f_greater float x float c f_not float x fSetDHeading int dhead fSetMaxVelocity int vel fSetPosition int dist FSetRVelocity int rvel fDrawCenteredRect float x float y fDrawRect float x float y float dx float dy fFSetLineColor int color FSetPatchColor int color fFSetTextColor int color f_or float x float y f_smaller float x float c straight_up float x vities nished process p Bookmark Bookmark Bookmark Bookmark Bookmark Bookmark Bookmark float w float delta float delta float min float max Error int priority Error process sfInitActivity void fn void int timeout Map File int sfLoadMapFile char name lt Unix MSW gt Error char name not
225. which is available as an option for the Pioneer 1 Mobile Robot The FTVS is a product developed by Newton Labs Inc and adapted for Pioneer The generic product name is the Cognachrome Vision System Details about the system manuals and development libraries can be found at Newton Labs Web site http www newtonlabs com With Saphira the FTVS intercepts packet communication from the client to robot server interprets commands from the client and sends new vision information packets back to the client Saphira includes support for setting some parameters of the vision system but not for training the FTVS on new objects or for viewing the output of the camera For this please see the FTVS user manual about operating modes In the future we intend to migrate some of the training functions to the Saphira client We also intend to have Saphira display raw and processed video Saphira also includes built in support for interpreting vision packet results If your robot has a vision system Saphira will automatically interpret vision packets and store the results as described below 9 1 Channel modes The FTVS supports three channels of color information A B and C Each channel can be trained to recognize its own color space Each channel also supports a processing mode which determines how the video information on that channel is processed and sent to Saphira A channel is in one of three modes BLOB_MODE 0 BLOB_BB_MODE 2 LINE_MODE 1 Not
226. with the sfAddEvalVar or sfAddEvalConst functions see Section 4 10 3 Function pointer types exist but the user has no access to them from Colbert so they are omitted here It is often necessary to refer to Colbert types from C code for example when defining C functions for Colbert All types in Colbert have a corresponding C index an integer so they can be referred to from standard C code For examples of the use of these indices see Sections 4 10 2 4 10 3 and 4 10 4 4 9 5 Expressions Expressions use ANSI C syntax The following are valid expressions 42 223 a string 1 4 3 2 gt a b fn argl arg2 exp slot exp gt slot exp amp exp sizeof type Expressions typed at the command window and followed by a semicolon are evaluated and the result printed with the type of the result given in parentheses Pointer arithmetic is not implemented The comma and question mark operators are not implemented The type of an expression is determined by the type of its components Colbert performs implicit type casting in the following cases In arithmetic operations and comparisons all numbers are converted to floating point if any one of the components is floating point Pointers are converted to integers In logical operations floating point numbers and pointers are cast to integers In assignments the value to be assigned is cast to the type of the variable being assigned In function evalu
227. ws messages about the connection status It also shows the absolute x y position of the robot in meters and the angle of the robot in degrees 3 5 Mouse Actions The left mouse button puts the simulated robot at the position of the cursor This moves the robot in its world and the x y coordinates at the bottom of the screen will change If the robot becomes stuck against a wall using the left mouse button to move it a little can unstick it The middle button moves the simulated world position at the cursor to the center of the display 3 6 Compass The simulator s compass has a standard deviation of 3 degrees from the robot s true heading Compass readings are sent back in the information packet The simulated compass differs from the real compass in that it does not reflect bias in the magnetic environment which can be quite severe In the simulator magnetic north is always along the positive x direction 27 4 Using Colbert This section describes the Colbert language and evaluator Colbert is a C like language with a semantics based on finite state machines It has the such standard C constructs as sequences iteration and conditionals but they are interpreted in a way that makes sense for robot programming The main construct of Colbert is the activity schema or act a procedure that describes a set of coordinated actions that the robot should perform Colbert is an interpreted language which means that you write text files conta
228. y received even in noisy environments If a significant percentage of packets are lost then Saphira s performance will degrade 2 1 4 State Reflector It is tedious for robot control programs to deal with the issues of packet communication So Saphira incorporates an internal state reflector to mirror the robot s state on the host computer Essentially the state reflector is an abstract view of the actual robot s internal state There is information about the robot s movement and sensors all conveniently packaged into data structures available to any micro task or asynchronous user routine Similarly to control the robot a routine sets the appropriate control variable in the state reflector and the communication routines will send the appropriate command to the robot 2 2 Saphira Control Architecture The Saphira control architecture is built on top of the state reflector Figure 2 1 It consists of a set of micro taskss that implement all of the functions required for mobile robot navigation in an office environment A typical client will use a subset of this functionality TCP IP link to other agents Agent Interface Display routines Colbert Executive Registration routines Fuzzy control Sensor interp Direct motion routines control State Reflector Figure 2 1 Saphira s Control Architecture The control architecture is a set of routines that interpret sensor readings relative to a geometric world model and a set
229. y reset these working parameters to simulate nearly any mobile robot by constructing then loading a special robot parameter file into the simulator from the Load Files menu Find a variety of prepared parameter files in the Saphira params directory The newly loaded model is active for as long as you run the simulator or until you load another parameter file You use a parameter file to prescribe a variety of simulated robot characteristics such as placement of sonars and drive error tolerances Once constructed store your parameter file in common text ASCII format in the params directory usually you add the suffix p to the file name A sample annotated parameter file listing is in Appendix A and the parameter file resides in the Saphira collection as params pioneer p 25 Three important parameters control the amount of error in the simulated robot s motion Table 3 1 Consult the listing in Section 9 for more details Table 3 1 Example drive error tolerance values for a parameters file Angleditter Error in angular position AngleDrift 0 003 Angular drift with forward movement 3 3 World Description File A world description file is a plain text ASCII document typically stored with the file name suffix wld which describes the size and contents of a simulated world A sample world file can be found in the Chapter 10 along with instructions on how to create your own worlds We ve also included several sample world fil
230. y to compile and link your own clients is to use the sample project files and modify them to include your source files instead of the sample clients Here are some things to remember when creating new MSVC projects The Saphira library file handler obj sf 1ib must be included in the project files The project must be compiled in 32 bit mode not in 16 bit mode You must add the directory for the include files SAPHIRA handler include into the Additional Include Directories slot in the Build Settings menu under the C C tab and Preprocessor category Also make sure the symbol _WINDOWS is defined in the Preprocessor Definitions slot here Executables should be linked with the multithreaded libraries in the Code Generation item of the C C tab of Build Settings To make a loadable shared file for Colbert select the dynamic load library d11 project type The library header file 1ib extension containing linkage information for the load library is not needed by Colbert 6 2 4 Debugging C Code under UNIX The Colbert interaction window is a handy facility for debugging clients because you can query the values of variables start and stop activities and so on Often it may be necessary to invoke a more heavy duty debugging apparatus especially for complicated C programs The Gnu debugger gdb can be useful especially when started in Emacs Here are a few tips for interacting with the Gnu debugger To start up give gdb the name of the
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