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1. the route Don t forget to consider the stop time in Rostock 40 4 2 Example 2 Here s another tip for editing the route It is advisable to work in the route view in order to be able to more accurately position the points You can edit the points in camera view but in the route view you can enlarge the map without moving the camera KS Now it s time to save our project This time save the project as tutorial 2 If we have a look at the preview of the video we can see that the camera has not yet been set up for the new points Do this now and set the enlargement in Rostock to 180 and in Copenhagen to 200 Instead of opening the preview to check our work this time we will move through the animation ourselves To do this click on the blue bar in the timeline and drag it slowly to the right using the mouse As you travel through the timeline the car moves from the start to the target point Let us know turn our attention to changing the vehicle the header object To do this activate the stopover point in Rostock and click on the Points tab in the menu and go to the middle submenu Y The current selection for the header object is keep Set this to change and select the first boat from the watercraft category Then activate our stopover point in Copenhagen and change the header object here back to a car Save the project and go into the video preview As planned the header obje
2. The higher the value for set softening you set the more blurred the shadow will appear Shadow colour You can select a colour for the shadow too Camera settings Vasco da Gama tracks the course of the route with a virtual camera You can adjust the camera control here Camera settings Cameracontrol Automatic j Camera points e Only stopover points Camera setting Camera control Vasco da Gama offers you two selection options for the camera control automatic and manual It is recommended that you select automatic camera control for your first Vasco da Gama projects In this mode Vasco da Gama sets up the camera to follow the route Then you can only select the enlargement for every point on your route see Enlarging the map area in chapter 3 1 1 on page 8 Camera points With this option you can choose if just stopover points or if all points should be used as supporting points for the camera control If only stopover points these include start and end points are to be used as camera supporting points it will not be possible to edit the camera at route supporting points The corresponding controls are then greyed out In addition a camera symbol s will only be displayed in the map area beside the buttons for scrolling 23 MotionStudios Vasco da Gama through the supporting points if the current point on the route 1s a camera supporting point Time overview for the route
3. The time taken for the route can be specified on this page The pause times at stopover points the total fade times and the total time for the entire video are also displayed here Route j TTE F i 000 12 00 Stop time 000 00 05 Fading 000 00 00 Total time 000 12 05 Calculation of the time taken for the entire route Route Enter the total time for the entire route here Vasco da Gama distributes the time evenly over the whole route Stop time As described in chapter 3 1 3 1 on page 9 you can set a stop time for stopover points Here you can see the sum of the stop times for all stopover points Fading The times for the fading in and fading out of header objects are also included in the time see chapter 3 1 3 1 page 14 The sum of these is displayed here Total time The running time for the completed video is made up of the times described above 24 3 1 4 The project bar 3 1 4 The project bar You will find project related functions on the left side of this bar and program related functions on the right i rogramm li PI inn df a d E Ms enced te DO G O O 1 New project After asking you for confirmation the current project is cancelled You will be brought to the project settings These are described in chapter 3 5 on page 31 After leaving the settings window the selected map and a new route with start and end point are displayed Loading a project Vasco da Gama au
4. Vasco da Gama Copyright Copyright 2004 MotionStudios Osterholzer Dorfstrasse 73a 28307 Bremen Germany The duplication translation or other re use of this manual in whole or in part is prohibited without the prior written permission of MotionStudios or unless agreed by the copyright holder or authorised under the copyright law Website http www motionstudios de Email support motionstudios de Concept and development Ingo Kleefeld User interface and design Ingo Kleefeld 3D engine Axel Deising 3D objects Ivan and Predrag Pesic User manual Stefan Kost Exclusion of liability Although the information contained in this manual was compiled with the greatest of care it may not have been possible to eliminate all errors MotionStudios accepts no liability for direct indirect incidental or other damage or consequential damage resulting from the use of the information contained in this manual MotionStudios reserves the right to change the information contained in this manual without prior notice MotionStudios shall not be liable to render the program error free and accepts no liability for the accuracy or correctness of the information given In particular MotionStudios makes no guarantee that the program will meet the requirements or purposes of the purchaser or that it will work with other programs he or she may choose to use MotionStudios accepts no liability for consequential damage This applies even to cases
5. You can see the route on the map It consists of stopover markers connected by a dashed line Using the mouse you can modify this route by moving inserting or removing points Vasco da Gama also provides you with a range of keyboard shortcuts that you can use in combination with the mouse You will find these listed in a table in chapter 8 on page 49 When you start the program for the first time you will see a route with a start and an end point The marker points have different meanings depending on their symbols 3 1 1 The map area Name Symbol Meaning Starting o This marks the beginning of the route point Stopover O This type of point can be used to indicate any point at which point you made a stop Vasco da Gama can then automatically cut the resulting video at this point You will find the settings necessary for this 1n section 3 1 3 1 on page 9 Supporting O Supporting points allow you to control the progress of the point route End point X This type of point specifies the end of the route Weiterhin unterscheiden sich die Punkte in ihrer Farbe Die Farbgebung kennzeichnet den Modus eines Punktes Colour Meaning Green signalises that the point is active For example you can activate a point by selecting it with the mouse Ifa point is active its settings e g whether it displays a 3D stopover object are always applied Only one point can be active at any one time When a point is
6. stopover point NOS DN Object selection for the header object Head object Current j Choose O o 50 auto direction i Limousine 1 Product j CS mz Choose color Ok i Cancel 38 4 1 Example 1 Now click on the object selection option and this time select the Cars object type Here we will choose the silver limousine Confirm your selection with Next We can keep the settings for object size and automatic alignment You should now save the project again You can then use the video preview to have another look at the result of our first tutorial oravennage Rotterdate PIP N ah do mu 000 15 15 In the final stage of your work in Vasco da Gama we will create the video file To do this click on the button in the project bar In the file selection window that follows enter tutoriall for the name Vasco da Gama will again add the correct extension to the name you enter In this case the extension is avi Depending on the processing power of your computer 1t can take a while for the film to be created You can now load the completed film into your video editing program 39 MotionStudios Vasco da Gama 4 2 Example 2 We already created a complete travel video in the previous chapter But there are many more functions and details to get to know in Vasco da Gama In this tutorial we will further develop the project in order to get to know these functions Vasco da Gama
7. MotionStudios Vaseo da GamalMapslKartel a Automatic cutting ot stopover points Automatic cutting Off J E Ok j k Cancel The video template option provides you with several templates for video settings If you choose a template here the respective values are shown below this option You can change these if required If you have not chosen Video for Windows as the video output format in the program settings see chapter 3 6 page 33 the settings for width height and frames per second are deactivated Video preferences Width The horizontal resolution of the video is shown here Values from 360 to 800 points can be specified if the field is activated Height Similarly the vertical resolution of the video is shown here Values from 288 to 600 points can be entered if the field is activated Frames per second fps The refresh rate is given in frames per second The values you set here must be compatible with your video system For example a PAL system uses 50 frames per second 31 MotionStudios Vasco da Gama Field order With this option you can change the way the video is displayed Normal video frames are stored in interlaced mode In interlaced mode a frame 1s divided into two fields one with all the even lines and one with all the odd lines These fields are alternated so quickly during playback that the eye does not notice any difference If your
8. RN a 45 CESP DON aee a RR o e 46 EE y A gu EE E E E EEA S E E AT A E A E E E 47 SS ERA E TEE IA AEAEE EE A AEE R E EIA R E eT 49 OF SY OTC I Gale ie asain allea 50 1 Foreword 1 Foreword Dear Customer Thank you for choosing Vasco da Gama software Vasco da Gama offers you a range of new functions that you can use on your PC to enhance your video productions This user manual will introduce you to the extensive capabilities of the software and give you practical tips on how to use it effectively The manual is divided into the following main sections Introduction and installation Vasco da Gama in detail and tutorial At the end of the manual you will also find a small glossary in which technical terms are explained So if you come across a term in the text that you do not recognise you can look it up in the glossary You can also look up terms on the Internet e g in the free English language encyclopaedia at http en wikipedia org At this point we would like to point out some conventions used in this manual This symbol is used to indicate a tip In a section marked with this symbol you will find useful information and suggestions related to the program observe the information in these boxes at all times In contrast this symbol is used to highlight important sections Please make sure to We hope you enjoy using your new Vasco da Gama software Your MotionStudios team Mot
9. Vasco da Gama 3 1 3 3 Route This submenu contains settings for the route Among other things you can change how the line of the route is displayed you can edit the appearance of text objects and the type of camera control and you can set the total time for the video Settings for the route J APTAS Line settings IThe progression of the route can be displayed by a coloured line in the video This line can show the entire route but can also be animated during the video so that it shows the current position In this menu you can make changes to how the line is displayed graphically Settings for the line progression Progression Color Ji 1 Choose color Settings for the course of the line Course Off Color 4 i j Design settings for the line yo ee j Width y Eid Settings for the line progression Progression If Progression is set to On a line 1s drawn from the departure point of the route If you switch off the progression line just a header object will be displayed during the route animation at the position the journey has reached Colour This colour identifies the current distance travelled Using the select colour button you get to the colour selection which is described in chapter 3 3 on page 29 If you enter very low values for the transparency here the line for the route will appear transparent Settings for the course of the line Course If this option is se
10. active you can move it To do this click on the point using the left mouse button and move the mouse while keeping the left mouse button pressed down Right click to stop moving the point O If a point is red this means it 1s not active and is therefore not being edited at the current time To add new points to the route just left click between two existing points on the line representing the route A new supporting point will then be added and activated at the position clicked You can now move this to the required position using the mouse or you can convert it into a stopover point see section 3 1 3 1 on page 9 To remove a point first activate it so that it turns green Then right click on the point Start points and end points cannot be deleted You can add delete or move points at any time during your work on the project It is therefore up to you whether you want to create all the points first and set them up or whether you want to take each point at a time We now come to the user controls in the map area 1 Switching between the route editor and the camera editor You can switch between the two editors using the tabs In the route editor you can specify the main stopovers on your tour These will be visible as a dashed line with stopover markers The camera view shows you the route as you will see it in the finished video You can also define how the camera travels and zooms NO Adjusting the visible p
11. map area so you can see as much as possible of Germany To do ww this use the sliders to the right and EE underneath the map and use the wheel to enlarge the map TT S Soo cre pa k Y tu i y Y 0 E p 5 d i lt pi d We will now create the route To do this first move the start point amp to Hamburg and the end point to Munich The best position to place the points is on the red circles to the left of the city names We still need points for the intermediate stops in Berlin and 36 4 1 Example 1 Frankfurt To insert a new point simply click once on the line showing the route This creates a new supporting point amp However we also made a stop in Berlin and recorded some nice videos of the city So we have to convert the supporting point into a stopover point You will find the setting required to do this in the sistas EE Gales ante i menu on the right hand side of the window Change the field 90900 type from supporting point to stopover point The Points picture of the point now also changes from Y to O Move the vii CA new stopover point to Berlin Now we need another stopover O CS point to include Frankfurt in the route as well Create a new pose yt Jar Samet supporting point by clicking on the route line between Berlin and Munich Change this point into a stopover point too and move it to Frankfurt At this point you should save your work Click on the button in
12. object up from a tiny point up to its original size Fade in time Here you can control the duration of the fade in effect selected The time details are displayed as minutes seconds video frames You can select values from 1 frame up to 12 seconds Fade out effect Here you can select the desired fade out effect These are the same as the fade in effects but have the opposite effect Fade out time This option allows you to control the duration of the fade out effect selected This function is also the same as that for the fade in time 18 3 1 3 The main menu Object light settings The 3D objects displayed are illuminated by a virtual light source This contributes significantly to a realistic 3D representation If you are only using 2D objects you can switch off the light The flat objects will then appear to have a more uniform colour When the light source is activated you can use this menu to set the direction and colour of the light Light settings Use Light Direction Color Choose color Light settings Use light Choose whether a light source is to be used or not Direction You can use this menu selection to specify which way the light source is directed Colour This shows you the current colour of the light The select colour button will bring you to the colour selection which is displayed in a separate window This is described in chapter 3 3 on page 29 19 MotionStudios
13. resolution Many scanning programs display the pixel resolution and the picture file size expected Automatic cutting at stopover points While creating the video Vasco da Gama will automatically cut the film at all stopover points with a stop time greater than 2 frames if you activate this function Several files are created as a result Vasco da Gama attaches the section number to the file name you have specified e g My Route 3 avi for the 3 section Automatically creating the video sequences makes integration into your video editing program easier Section 3 1 3 1 on page 9 explamed how to set up the stop time 32 3 6 Program settings 3 6 Program settings There are a few settings that influence the appearance and operation of the Vasco da Gama software After installation you should adjust these settings according to your personal preference These settings are automatically loaded and used whenever you start Vasco da Gama Settings Window display 1024x768 Video output settings Video format AVI DV Type 2 Preview quality Render quality Quick help Use quick help E Dai Ok j Cancel J Window display The first setting concerns the size of the Vasco da Gama main window If automatic is selected here Vasco da Gama will open in full screen mode in a window the same size as your Windows desktop This gives the most space for the Vasco da Gama user controls and the map display If you wa
14. travel video is to be subsequently played on a TV please select top field first here For a modern DVD production the choice of the non interlaced progressive scan option is recommended Pixel aspect ratio You can choose between different aspect ratios using this option Standard TV sets use the aspect ratio 4 3 New wide screen devices use the 16 9 format as used in the cinema If you create a video in 16 9 wide screen format and view it on a modern TV set 4 3 the video will be displayed with black stripes at the top and bottom borders of the screen On old TV sets it is possible that the video picture will be distorted stretched in height Map selection Here you will see the path to the currently selected map To the right of the path is the file selection button which will open a window where you can select the file In this window you can choose a different map for this project You can load your own maps in addition to those included in Vasco da Gama Many holiday brochures print maps that you can scan into your computer using a scanner The maps must be in one of the following image formats The following formats are supported bmp windows bitmap png portable network graphics targa or tga truevision jpeg joint photographic expert group and tiff tagged image file format The maximum map size may not exceed 8000 x 8000 pixels But the resolution of the map should at least equal the video
15. will find several presets to choose from These offer you various patterns with which the object can be decorated In this case you can also choose any colour you like Depending on the object this colour will be used for larger areas of the object or for decoration Using the select colour button you get to the colour selection which is described 1n chapter 3 3 on page 29 Choose color j 28 3 3 Colour selection 3 3 Colour selection Colours are important at many stages in Vasco da Gama whether you are designing the line representing the route or colouring objects Every time you click select colour you will get to one of these windows Color requester Color requester Transporency it i Ok j Cancel j Without transparency With transparency You can see the colour wheel on the left side of both windows All the colours are displayed on the outer circle The small black circle marks the currently selected colour The inner square can be used to choose the saturation and brightness of the colour The current value is also marked by a small black circle Both circles can be moved using the mouse The current colour is always displayed at the bottom left There are two groups of sliders on the right hand side One for the RGB colour model and one for the HSV colour model In the RGB model a colour is specified based on its red green and blue components Setting all 3 slide
16. yellow pin as the stopover object for all stopover points In this tutorial we want to select different objects for the start and end of the route Activate the stopover point for Hamburg and change back to the Points tab and to the submenu for the stopover objects The Object control is currently set to Global Change this to Local Now you can use a different 3D object for this point Click Select object and choose an object e g the lighthouse from the Buildings category Repeat these steps for the start point of our route For example a suitable 3D object for Munich would be the church from the buildings category However as happened previously with the pin the 3D objects are simply placed over the centre of the city Because of this they often cover the city name and are also run over by the header object To correct this problem we will position the objects manually 42 4 2 Example 2 Route Points Go to drawing and editing of the route Settings for supporting point stopover point OU Object selection for stopover points VU Tacal 7 Object selce object OD Size OQLA O 50 Object positioning Paston a Cy S AUTT TICL O 28 Position Y j terri O 30 Object view 0 A RotationX CU O 45 I ALL O 0 RotationZ lt veri O 90 Meer Suelos Route Points Go to drawing and editing of the route Settings for supporting point stopover point CA CA AAA Object select
17. However if the time is too short you will hardly see the effect We recommend a minimum fade time of one second Fade out effect Here you can select the desired fade out effect These are the same as the fade in effects but have the opposite effect Fade out time This option allows you to control the duration of the fade out effect selected This function is also the same as that for the fade in time Text at stopover points Every stopover point can be labelled with a text object You can use these to identify stopovers that have not yet been assigned a name in the map The design settings for text objects such as font and size and borders and shadow are explained in chapter 3 1 3 3 on page 22 Text ot stopover point Off J Tex Show text Position J Distance j i a Text details for stopover point Show text Select this if you would like to add a text object to the current stopover point Text You can enter the text to be displayed into this box using the keyboard The text can only be one line long Try to use the shortest description possible so that not too much of the map and the route are covered up Position The text is displayed relative to the stopover point If you move the stopover point the text moves with it Using this option you can choose whereabouts the text will be placed Abstand The higher you set the distance the farther away the text object w
18. art of the map You can change which part of the map is visible using the vertical and horizontal bars Alternatively you can change the section of the map displayed by clicking on the round button at the bottom right and moving the mouse while holding the mouse button down The section of the map displayed then changes according to the MotionStudios Vasco da Gama movement of the mouse In camera view you can only move around the map if the option manual camera control is activated see chapter 3 1 3 3 page 23 and the camera setting for the current point 1s on manual positioning see chapter 3 1 3 1 page 9 3 Display options for objects on the maps With these switches you can activate or deactivate the display of objects on the map When the objects are active the switches are marked with a red symbol and light up Otherwise the symbol is black and the buttons are not lit up From left to right the objects controlled by the switches are Y the route the objects at stopover points the objects at the head of the route and text label objects 4 Browsing through marker points At a minimum a route consists of a start point and an end point Between these there can be supporting points and stopover points All these points are connected by the dashed line representing the route To edit a point you must select it You can use these buttons to do this In camera view a camera amp is displayed to the left of t
19. ch is overlaid with a thick yellow line as the journey progresses We have now almost completed the second tutorial Before we create the video you should save your work again This time we don t want to create the video as one long film Instead we want Vasco da Gama to insert cuts at the stopover points and save the video in parts Now open the project settings using the project bar Set the Automatic partitioning option to On and click on Next Now we can create the video using the button Enter Tutorial2 as the filename Vasco da Gama will now create several files called tutorial 1 avi tutorial 2 avi and so on You can now load the individual video sequences into your video editing program 44 5 Troubleshooting o Troubleshooting If Vasco da Gama encounters a problem starting or while running it will display an error message You will probably never see most of the error Warning messages These error messages relate to low Error writing file system resources such as main memory If your Windows system is configured properly data on the hard drive can be swapped out virtual memory if there is a shortage of memory Therefore errors like these only happen if the hard drive is full It 1s generally advisable to ensure that there is always enough free space on the C partition 50 MB is enough Vasco da Gama needs a powerful graphics card If the program does not start for y
20. ch you can switch between different pages Route Points Go to drawing and editing of the route Settings for way point key point A ue Es Points Type Line smooth j OA O o Camera settings Positioning i ie e O Offi gt 100 ve o w Tee tet 1 The map area shows the map and the route You can change the route here using the mouse 2 The timeline is used to control the chronological progress of the video 3 The main menu offers settings and options for the stopovers the 3D objects displayed and the route 4 The project bar contains buttons for loading and saving projects for project settings MotionStudios Vasco da Gama and project overview and a button to close Vasco da Gama If you move the mouse pointer over a button a brief description will be shown 1n the project bar The individual areas of the main display screen will be explained in more detail in the following sections 3 1 1 The map area In this area you can configure the progress of the route You will see a large map with some symbols on it There are buttons below the map that can be used to configure the route and how objects are displayed and to navigate the map or within the route Route Go to drawing and editing of the route o D i y v O ALL gt 100 But the most important feature in this area is the section with the graphical representation of the map that is currently loaded
21. choose another path by clicking Browse Click Next when you have made the required adjustments On this window the installation wizard again displays all the settings selected If you want to change a setting you can skip back to the respective page using the Back button To start the installation process please click on Install MotionStudios Vasco da Gama The installation process will now start This can take some time and depends on the speed of your CD DVD drive Installing Vasco da Gama the program Sean res yo selected are heing installed Pease welt while the Ins elistielc weard Instals vasco da Gama Ths may talo several nites Szetus Copying rea ties After successful installation the installation wizard will inform ose YOU that the installation is complete If you tick the start _ program option Vasco da Gama will be launched on exiting the wizard Click on Finish Y I mn Vasco da Gama is now installed on your computer Fock I Firtsh cancel gt eli Vasco da Gama can be started using the program symbol you can A find on your desktop or in the start menu SE SE Arbeitsplatz Double click on the Vasco da Gama icon on Bess psn your desktop or using the start menu click on na Einstellungen T Spice socar E Programs gt 4 suchen PP Vasco da Gama MotionStudios Vasco da Gama Y Hilfe und Support m P
22. co da Gama settings see section 3 1 3 2 page 17 are applied If these settings are not very suitable for a particular point for example because the object is covering a detail on the map you can change this option to local and then choose a different position with the following controls Horizontal Moves the object to the left or the right relative to the stopover point Vertical Moves the object up or down Object view View If Global is selected here the view details from the global object settings see section 3 1 3 2 page 17 are applied If these settings are not very suitable for a particular point they can also be adjusted by switching to local X angle Rotates the object around the horizontal axis by the angle specified Y angle Rotates the object around the vertical axis by the angle specified Z angle Rotates the object around the z axes depth by the angle specified 12 3 1 3 The main menu Header objects Vasco da Gama can also display a 3D object at the beginning of the travel route This can symbolise the means of transport you use or the way you travel You have the possibility to change this object at every stopover point e g changing from a car to ship If you do not change it the previous object will continue to be used Object selection for the header object Head object Current j Choose Sire y io Auto direction y Object positioning Posi
23. ct changes in Rostock and Copenhagen However this happens very suddenly But Vasco da Gama has a solution for this too The header object can be faded in and out using several effects To use these effects click on the Objects tab and on the submenu O Fade in and fade out properties at stopover point Both fade effects are currently deactivated Choose smooth fade for both effects and leave the time on the default setting of 1 second Now we must activate the global fade effect for the stopover points required To do this change to the Points tab and go to the fade effects submenu here On the map activate the stopover point for Rostock and set the fade in and fade out effect to Global Do the same for the stopover point for Copenhagen For the stopover point in Munich set only the fade in effect to Global and the fade out effect to Off For the stopover point in Hamburg do the reverse fade in effect Off and fade out effect On This makes a smoother start and finish at the start and end point of our journey We have listed the settings again in the following table Stopover point Fade in effect Fade out effect Munich Global Off Rostock Global Global Copenhagen Global Global Hamburg Off Global Save your project and open the preview After the initial stopover in Munich our car fades smoothly into view and starts to move In Rostock and Copenhagen we see it cha
24. cted is Off If this is selected the camera moves from the previous stopover point to the next without making a separate stop at the current point 10 3 1 3 The main menu Objects at stopover points You can add 3D objects to every stopover point In this submenu you will find options to individually design each stopover point Object selection for stopover points Object Global j Object Sure oO Object positioning Position Global j Position X Position Y Object view View Global j Rotation X a A 0 Rotation Y a io 0 Rotation Z y oO 0 Object selection for stopover point Object Vasco da Gama can display a global object see section 3 1 3 2 on page 17 a special local object or no object at this stopover point If you decide to use a local stopover object you can select it using the following controls Stopover object This button allows you to select the object The window allows you to browse through the available objects and see a preview The object selection is described in chapter 3 2 on page 27 Size You can use the wheel to adjust the size of the selected object from 10 to 100 Object positioning Objects are displayed relative to the respective stopover point If you subsequently move a stopover point the object belonging to it moves with it Position If Global is selected here the positioning details from the global object 11 MotionStudios Vas
25. e map 3 1 3 The main menu 3 1 3 The main menu This section contains all the functions used to edit the waypoints the 3D objects and the route You can switch between the individual areas using the tabs at the top Points There is a submenu bar under each tab Each submenu is made up of sections with different titles Simply browse through all the tabs and submenus belonging to them and take a look at the settings This will help you get to know your way around the software for later 3 1 3 1 Points This menu provides you with a range of design options for the stopovers on the route They range from adjusting the appearance of the header object to selecting the stopover objects and adding text objects Only the first menu point is available for supporting points Settings for supporting point stopover point Supporting points and stopover points Here you will find all configuration options for the marker point currently selected It is marked in green on the map Type line Smooth Pause A TERRI gt 000 02 00 Camera settings Positioning j Points Type If you activate a stopover or a supporting point you can use this setting to change its type Reminder You use stopover points for the stopovers on your route Supporting points are used to form the course of the route Line You can use these options to change the shape of the curve A smooth curved
26. eDV 6 0 AIST MoviePackPro 4 0 AIST MovieXone 4 0 Canopus Edius 2 5 Canopus Let s Edit Magix Video deLuxe 2003 2004 MainConcept EVE 2 0 MainConcept MainActor 5 MainConcept MainVision Pinnacle Commotion 4 1 Pinnacle Edition 5 Pinnacle Studio 9 ProDad Heroglyph PureMotion EditStudio 5 Quicktime SonicFoundry Vegas 4 0 Ulead MediaStudio 7 Ulead VideoStudio 6 Ulead VideoStudio 7 Windows Movie Maker Se AIR KAKA CA E 4 See e 6446464 64464 44 64 464 6464 6 amp G Preview quality You can choose between three levels of quality for the preview Higher quality puts more pressure on your system s resources If the picture in the preview is choppy you can reduce the quality here 34 3 6 Program settings Rendering quality You can make a similar selection for the creation of the video The higher the quality is set the longer Vasco da Gama needs to create the video Quick Help If the Quick Help is active you will see a short description about the buttons in the project bar when you move the mouse over them 35 MotionStudios Vasco da Gama 4 Tutorial In this chapter we would like to use examples to introduce you to using Vasco da Gama We will begin with a very simple route and develop this considerably in the second part so that we will get to know all the functions of Vasco da Gama For the tutorial we set
27. editor 7 S Saving 25 Serial number 2p 46 Start point 8 Starting point 7 Stop time 10 24 Stopover objects 9 Stopover point 7p 10 Stopover points 9 23p Supporting point 7p Supporting points 8p 23 Symbol 6 T Text object 15p Text objects 9 Time taken 24 Timeline 5 8 41 43 y Video settings 31 W Window mode 33
28. ets The picture is only slightly greater in width than height AVI The standard file format for videos on Windows systems The AVI format describes the structure of the file and can contain various video formats Therefore AVI format is also called a container format DV Digital Video standard for digital video recording using camcorders FPS Frames Per Second The refresh rate 1s given in frames per second 1 e how many frames are shown in every second of video HSV Colour model consisting of the Hue Saturation and Value components Interlace Interlaced mode in video technology in which a frame is divided into two fields half frames with even and odd scan lines These fields are then played in quick succession and the only noticeable effect is a slight flicker NTSC Video standard used primarily in the USA but also in other countries such as Japan e g 720x480 pixels at a refresh rate of 60 Hz PAL This video standard 1s used primarily in European countries e g 720x576 pixels at a refresh rate of 50 Hz RAW DV This is not actually a file format A file with RAW DV video data contains only the bare video data and no file header recording additional data such as the video resolution 47 MotionStudios Vasco da Gama RGB Additive colour model consisting of the components Red Green and Blue When all three components are at zero the colour black is produced When all three components a
29. he program settings see chapter 3 6 page 33 you will now also be asked to choose the video coding VfW asks you to choose the subprogram it will use to save the video data The number of available formats is dependent on your system installation Unfortunately not all codings are always functional This process can take a few minutes depending on the video resolution and format the length of the video and the processing power of your computer You should also make sure that you have enough free space on your hard drive for the video 25 MotionStudios Vasco da Gama 3 O Video preview Clicking on this button opens a new window in which you can see a preview of the video The controls in this window are described in chapter 3 4 on page 30 Project settings You can use this button to open the settings for the current project These range from video parameters to selecting the map you would like to use for the route You will find a more detailed description of this window in chapter 3 5 on page 31 Resetting the project This function is similar to creating a new project However in contrast to a new project it keeps the current map So 1f a route is not going very well for you you can use this function to start again from the beginning 4 Quick help In this area Vasco da Gama shows you a short description of the buttons at which the mouse pointer is pointing 5 Program settings This button opens a w
30. header objects in and out Whenever the route arrives at a stopover point the header object can be faded out When the stopover point is left behind the same header object or a new one can be faded in This makes it easier to see a 3D object displayed at a stopover point Transition handling ot stopover points Fade ineffect OH 4 Fade in time al L 000 01 00 Fade oul effect OH 4 Fade out time 4 y 000 01 00 Transition handling at stopover points Fade in effect Vasco da Gama provides you a choice of several fade effects If you do not want to use any effect select Off The smooth fade makes the object smoothly fade into view At first the object 1s completely transparent but then 1t gradually loses 1ts glassy character until it is completely visible In light up mode the object briefly appears very bright and then fades back to its original colour The scale effect enlarges the object up from a tiny point up to its original size If you choose Global the general fade effect 1s used You will find these settings in section 3 1 3 2 on page 18 For the Global setting not only the fade effect but also the time from these settings is applied Fade in time This option allows you to control the duration of the fade in effect selected 14 3 1 3 The main menu The time details are displayed as minutes seconds video frames Youcan select values from frame up to 12 seconds
31. hese buttons if the marker point is a supporting point for the camera This is preset for start points end points and stopover points but not for supporting points Section 3 1 3 3 on page 23 describes how to change this setting 5 Enlarging the map area The two buttons and the wheel beside the magnifying glass are used to zoom in and out on the visible map area With these buttons you can shrink or enlarge the map area in small steps To use the wheel click on it and move the mouse to the left to shrink and to the right to enlarge Left click to apply the setting and right click to restore the original setting The current enlargement is shown on the left hand side In camera mode the enlargement can only be set up for marker points to the left of the scan buttons that are marked with a camera la 3 1 2 The timeline Your work in Vasco da Gama produces a video or a series of video sequences showing the animated travel route You can go to specific points in time using the timeline DF MEE The blue bar in the timeline tells you the time progressed at the point at which you are currently working To the right of the timeline the time is displayed again in the form Minuten Sekunden VLOACODLIdOSE To go back and forward in time left click on the blue bar and move the mouse to the right or left while keeping the mouse button pressed down When you do this in camera view you will immediately see the camera moving on th
32. hrough the available objects and see a preview The object selection is described in chapter 3 2 on page 27 Size You can use the wheel to adjust the size of the selected object from 10 to 100 Object positioning Horizontal Moves the object to the left or the right relative to the top of the route 17 MotionStudios Vasco da Gama Vertical Moves the object up or down Object view X angle Rotates the object around the horizontal axis by the angle specified Y angle Rotates the object around the vertical axis by the angle specified Z angle Rotates the object around the z axes depth by the angle specified Global fade setting The fade in and fade out properties for the header object can also be globally set for all stopover points Transition handling ot stopover points Fade ineffact Off J Fade in time 000 01 00 Fade our effect OH 4 Fade out time aj o 000 01 00 Transition handling at stopover points Fade in effect Vasco da Gama provides you a choice of several fade effects If you do not want to use any effect select Off The smooth fade makes the object fade into view smoothly At first the object 1s completely transparent but then 1t gradually loses 1ts glassy character until it is completely visible In light up mode the object briefly appears very bright and then fades back to its original colour The scale effect enlarges the
33. ill be placed from its stopover point 15 MotionStudios Vasco da Gama On the right hand side you can see an example of a stopover point with a text object The text swimming was inserted with position top left and a distance of 6 Arial 8 was chosen for the font The shadow was placed at a distance of 5 at an angle of 135 and a level 15 softening was applied to it 16 3 1 3 The main menu 3 1 3 2 Objects In this menu you will find a variety of settings with which you can change the display of header and stopover objects This includes fade and lighting settings Settings for head object and global objects DN o Global stopover object Defining various stopover objects can take a lot of time Therefore Vasco da Gama gives you the possibility to select a global object for all stopover points You can replace this object with another for specific stopover points You can read up on how this is done in section 3 1 3 1 on page 11 Object selection for stopover points Show Object siii Object Size of object a Object positioning Position X y ELLA Position Y j trary i Object view Rotation A jurar Rotation Y lt rrr Rotation Z j trary Object selection for stopover point Display Select On here if you would like to use a global stopover object Stopover object This button allows you to select an object The window allows you to browse t
34. indow with options for program settings e g to set the graphics quality These settings are independent of the projects you are working on The individual options are explained in chapter 3 6 on page 33 6 Opening Help This button brings you to the Vasco da Gama Help A separate window opens which you can keep open while working The document in the Help view corresponds as much as possible to this manual Display information on Vasco da Gama This displays a window with information on the program In addition to other information you find the address for the Vasco da Gama website on the Internet and the email address to use for help with problems O Closing Vasco da Gama This closes your Vasco da Gama session After clicking on this button the program will ask you if you would like to save your project before closing if you have not already done so If you do not save your project before closing you will lose any changes made since the last save A 26 3 2 Object selection 3 2 Object selection In Vasco da Gama you can access a variety of professional 3D objects with which to enhance stopover points and design header objects In the selection window you will see an animated 3D preview of the selected object and a selection list with small preview pictures In chapter 9 from page 50 for your reference you can find pictures of all the objects provided Object selection Waterairplane Choose col
35. ion for stopover points 11 Cy S Object Selec object 4 O O Eua io 50 Object positioning Positioa oa SF A Position lt scene O 22 Position Y lt muer O 20 Object view View Local wa Rotation X O ETT 50 J O A O 0 RotationZ rari 0 Meer Suelos Set the values for the position and angle of the stopover points as shown in the two pictures Before positioning the objects it is helpful to move the header object at the stopover point using the button in the timeline It is then easier to move the stopover object to a position that will not result in overlapping Save the project and check in the preview if it meets with your satisfaction Up to now the progression of the route has been shown by a yellow line leading from the start of 43 MotionStudios Vasco da Gama the tour to the current position of the header object Again Vasco da Gama offers you a range of design options in this regard Change to the Route tab and go to the submenu Settings for the line progression The option to draw the complete route is currently inactive Activate the option to draw the complete course of the route The colour selection will now become active Now click on select colour In the colour selection please select an orange colour R 255 G 200 B 0 and set the transparency to approx 60 Now if you look at the video in the preview you will see a thin orange line whi
36. ionStudios Vasco da Gama 2 Introduction and Installation 2 1 What exactly is Vasco da Gama Vasco da Gama is software that offers new functions in the area of PC video editing Vasco da Gama is mainly used to create attractive graphical representations of travel routes on world country and city maps To enable you to do this Vasco da Gama offers you multiple video sequence design options With the videos you create you can enhance your travel and your holiday videos in a way that you ve only ever seen before in TV productions The Vasco da Gama software package contains various different types of maps and a variety of 3D objects for example cars aeroplanes ships and trains In addition to these extensive features Vasco da Gama offers a design that is sophisti cated and simple to use allowing you to give free rein to your creativity We have designed the software so that a project needs no preparatory work at all You can just jump in and get started immediately all settings can be changed at any time You will also notice that any changes to settings are usually immediately visible This should encourage you to play with the settings and see what happens 2 2 Installation of the software to your Computer Included in your Vasco da Gama software package is this manual a registration card with serial number and a CD Before you can use the software it must be set up on your computer Please note that the mini
37. line is set as default If you change to Angular a straight line is drawn to and away from the object If Angular is selected for two neighbouring points these points will be connected by a straight line You can see the MotionStudios Vasco da Gama difference in the following two pictures smooth line angular line Stop time Whenever the route reaches a stopover point the header object pauses for a moment before the route is continued further The pause duration is determined by the stop time If the stop time is set to zero the movement continues immediately The stop time has another function Instead of one long video Vasco da Gama can produce several short sequences Whenever a stop time is longer than 2 frames then Vasco da Gama on request can place a cut at this point in the middle of the stop time This makes it easier to integrate into your video editing program You can switch automatic cutting on and off in the project settings see chapter 3 5 page 31 Camera settings Positionierung The camera positioning can only be changed if the option manual cameral control is activated This is explained in chapter 3 1 3 3 on page 23 The simplest mode is centred as this ensures that the stopover point is in the middle of the picture In contrast manual allows you to freely position the camera using the controls in the map area see chapter 3 1 1 page 6 The third option that can be sele
38. mum requirements to use Vasco da Gama are a PC equipped with an 800 MHz processor 256 MB main memory RAM a 3D capable graphics card and Windows 98SE 2000 XP operating system Your desktop should be running at a resolution of 1024x768 pixels and true colour colour depth 24 32bit colour depth Vasco da Gama also requires DirectX 9 0 If necessary please install this first You will find a recent version of DirectX on the CD To install please insert the Vasco da Gama CD into your CD or DVD drive The installation wizard will soon appear If the autoplay function is not activated on your PC or if for some other reason the installation wizard does not appear double click on the My Computer symbol on your desktop and then on the symbol for your CD ROM drive where the Vasco da Gama CD 1s inserted Double click on the file setup exe in the list of files to start the installation wizard The installation wizard appears and starts preparing the installation Please be patient as this can take a few seconds 2 2 Installation of the software to your Computer ip Vasen da fama InstallShield Wizard WARSENG This program is protectec by copyright law and nzernationel treaties Co not sell at renti Jse at your cun risk E E aurepl Ue terms in Wiz lives pe eye nent do nct accept tre terms in che licenze acreerrent rstalsheld When the wizard dialog window appears click on Next The wiza
39. ndow behaves as in other Windows applications Font colour The colour currently selected is shown here You can use the select colour button to get to the colour selection which is displayed in a separate window This is described in chapter 3 3 on page 29 Border settings Border A piece of text can be given a border of a different colour This can improve the legibility You can switch the border off with the Off option You can choose from three different levels of border thickness thin medium and thick Border colour A border colour that is easily distinguishable from the font colour should be chosen The current colour is displayed and again you can change the colour by clicking on the select colour button 22 3 1 3 The main menu Shadow settings Shadow Vasco da Gama can also add a shadow to the font This makes the font look like it is floating lightly above the map Angle You can use this option to choose the direction in which the shadow falls This can be an angle between 0 and 360 If you are using a light source you should make sure that the light direction and the shadow direction agree with each other Distance You can use the distance control to set the distance between the shadow and the font The higher the distance you choose the higher the font seems to float above the map Softening The shadow can be sharp or blurred
40. nge from a car to a ship and vice versa The fade effect looks very nice Unfortunately we cannot see the location at which we board the ferry as Rostock 1s not on the map But that s not a problem We ll simply add in the city ourselves Activate the stopover point for Rostock Change to the Points tab and go to the submenu Y Text details at stopover point Switch the display text option from Off to On In the input box below this option enter the word Rostock We set the 41 MotionStudios Vasco da Gama position to gt and the distance to 5 We can already see the text object in the map But it looks very different from the other text on the map However you can also change the way text objects appear in Vasco da Gama Since these settings are applied to all text objects on the route you will find the settings under the Route tab Change to this tab and go to the submenu O Design settings for text Click first of all on choose font font size and change the settings to Arial Standard 8 We set the font l colour to a dark grey R G B 50 in 0000 0000 2505 the colour selection We deactivate the aid ls borders and shadow so that the new text object looks the same as the others The word Rostock should now look something like it does in the picture on the right Guts delitos ead editing of the route o r In the first tutorial we selected the
41. nt to change to a different application while working with Vasco da Gama you can use the Windows Alt Tab key combination to do so You can also choose from the resolutions supported by your system These are all lower than your desktop resolution If you use one of these resolutions Vasco da Gama will be opened in window mode After you change this setting Vasco da Gama will remind you that the new window display will not be activated until you re start Vasco da Gama Video output settings Video format This option allows you to choose which file format your films will be saved in The format you choose here will depend on the application in which you would like to use the Vasco da Gama video To make the choice easier for you we have compiled a table below containing popular programs and the formats they support If you cannot find your program 1n the list we would recommend you try DV type 2 first and if you cannot load this file into your video editing program then try DV type 1 You can use raw DV for example if you want to use the Vasco da Gama videos in Apple Macintosh programs such as iMovie or FinalCutPro 33 MotionStudios Vasco da Gama Quicktime also supports this format Finally Vasco da Gama can create files in Video for Windows format These files can also be read by older programs Program DV type 1 DV type 2 Adobe AfterEffects Adobe Premiere Elements Adobe Premiere Pro AIST Movi
42. oint Enter key Activates point Esc Deactivates point 49 MotionStudios Vasco da Gama 9 3D Object Gallery The following pages depict small pictures of all the 3D objects included in Vasco da Gama 2D objects 50 9 3D Object Gallery Buses and vans Aircraft 51 MotionStudios Vasco da Gama Aircraft Watercraft Rail vehicles 52 9 3D Object Gallery People and animals Buildings MotionStudios Vasco da Gama Buildings Miscellaneous 54 Index 3D objects 11 A Add new points 7 Asavideo 25 Aspect ratio 32 B Brief description 6 Browsing 8 C Camera editor 7 Camera settings 10 Camera view 7p 37 41 Configuration options Create the video 44 E End point Tp Enlargement 8 Error messages 45 F File format 33 Freely position 10 Full screen 33 G Generating the video 25 H Header object 9 13 Help 26 35 46 I Installation 2 K Keyboard commands 49 L Loading 25 M Main menu 5 9 Map area Spp Marker points 6 P Preview 30 34 Program 26 Project 25p Project bar 5p 25 R Refresh rate 31 Remove a point 7 Rendering 35 Resetting 26 Route
43. or j Ok j Cancel j There are two buttons above the selection list on the right hand side The top button labelled product is used to select from the object package Many objects are already included in Vasco da Gama More object packages can be bought separately Vasco da Gama automatically detects if you have purchased and installed one or more such packages If this is the case the product button is activated and allows you to select from the package Under the product button you can pre select the object type Categorising the objects like this makes it easier for you to make your selection from the numerous objects Every time you make a change in the product or type selection the object list 1s updated In the list on the right hand side you will see small previews of the objects in the currently selected category You can scroll through the list using the slider and the arrow buttons The currently selected object is surrounded by a bright border and is shown on the left hand side 1n a large animated preview The name of the object is displayed above the preview area You can select an object in the list by left clicking it once The new object is then displayed in the preview ZI MotionStudios Vasco da Gama It is possible to change the colour of many objects Depending on the object selected additional controls will then be displayed below the preview Control Description In the selection list you
44. ou or an error message appears shortly after starting please contact our support department If you use the Video for Windows format to create the videos it is possible that your video will not be created properly External compression algorithms are used for this format and sometimes they do not work with all programs If this happens try using the DV format type 1 or 2 45 MotionStudios Vasco da Gama 6 Support You can get more help on problems with Vasco da Gama and information on the latest software updates at our website or by email Website http www motionstudios de Email support motionstudios de Please note that to avail of support you must be a registered customer of the Vasco da Gama software To allow us to make a speedy response to your email request please include the following information The version number of your Vasco da Gama software You will find this in the information window which you can open using the button in the project bar The serial number of your product This number is printed on the registration card and on the back of the booklet and also displayed in the information window Your address Please also make sure to let us know your address so that we can check this against the registered details 46 7 Glossary 7 Glossary 16 9 Widescreen format that 1s also used in the cinema Many TV sets now also use the widescreen format 4 3 Aspect ratio of most TV s
45. provides good pre set values in many areas which in the last tutorial meant you did not have to adjust many of the settings yourself In this chapter we will also examine these settings Load the project file from the last tutorial as a template Our last stop on this journey was Munich Now we want to bring the route back to Hamburg You can now give your fingers some exercise by moving all the points so that the start point 1s in Munich and the end point is in Hamburg This time we will stop in Stuttgart instead of Frankfurt But before we return to Hamburg we want to visit Copenhagen in Denmark You therefore need to enter another stopover point between Berlin and Hamburg so that the new route looks something like it does in the picture on the right Set a stop time of approx 2 seconds for Copenhagen too pae y ii A E va nano Y e iria i ae 2 OTI 130 The course of the route between 7 Berlin and Hamburg is not quite how PS PER we would like it We would needto 757 change to a ship at the Baltic coast and we would not be able to criss cross the islands between Copenhagen and Hamburg like that in the car Supporting points can be used to make a better outline of the route There is no pause at supporting points and no 3D objects are displayed We need another stopover point however to show the location where the ferry is boarded e g Rostock Add the new points between Berlin and Hamburg to
46. rd informs you which software package is to be installed Click Next on this page too The licence agreement appears on the screen In order to be able to use Vasco da Gama you must agree to the conditions in the licence agreement To continue the installation click on Yes and then on Next If you do not click on Yes the installation will be cancelled You will then not be able to use the Vasco da Gama software Install His apolcation For Anyore who uses this computer all C uriy far pe bzefar Kost sere lt Eak Next gt Cancel In the next window enter your name and or company name Depending on how you have set up your system you will need to specify whether you are installing Vasco da Gama for all users of your PC or just for yourself Now enter the serial number from the back of the booklet into the space provided and click on Next Make sure you enter the serial number 100 correctly or otherwise Vasco da Gama will not be activated Destination Folder instal m rhis fadar or click t hange ranstal tn differen Irstal vasco da Gama t3 7 iPmgrammeMotinnSh dinsivasen da Gamal asen da fi Ready to Install the Progra m the ward as ready oc hegrurstalatian Install Cancel The next window allows you to specify the target directory for the Vasco da Gama files When doing this you can use the default path or
47. re at their highest level white is produced This is why it is called additive white 1s obtained from adding the colour components Video for Windows Standard video format for Microsoft Windows systems Files in this format usually have the ending av1 Different methods can be used to store video data in these files Widescreen 2 35 1 Iso known as Cinemascope and Panavision This format is a little wider than the 16 9 widescreen format of modern TV sets Zoom Enlarges more details or reduces better overview a section of an image 48 8 Keyboard shortcuts 8 Keyboard shortcuts Except for text input Vasco da Gama is operated using the mouse Apart from this there are also keyboard commands This makes it easier to use for the advanced user since some actions can be carried out more quickly Vasco da Gama contains the following keyboard commands Keyboard shortcut Meaning Ctrl C Copy Copies the data from the active supporting point into a buffer memory Ctrl S Swap Supporting point gt Stopover point A supporting point is turned into a stopover point and vice versa Ctrl V Paste Copies the data from the buffer memory into the active supporting point Ctrl I Insert Inserts a supporting point Page Up to the previous point Page Down to the next point Home to the first point End To the last point Insert to the last point Delete Removes p
48. rogramme al EJ Ausfihren Q T g o A O ou gt w 3 Q Yo A scoe wam Vasco da Gama loads and opens its main window 3 Vasco da Gama in detail 3 Vasco da Gama in detail Creating a route in Vasco da Gama usually begins with choosing a suitable map You then specify points to show the stopovers on your tour You can add 3D objects e g houses castles or sports stadiums to these stopover points These objects are called stopover objects It is also possible to add text objects to label these stopovers You can also select 3D objects that symbolise the means of transport used for the different sections of the route These objects are called header objects as they mark the most advanced point of the route during the video animation Throughout the whole tour you can use the Vasco da Gama camera to fly over the map and zoom in on different points The completed video can be output as a whole or as individual video sequences and then loaded into a video editing program of your choice The following sections explain all the application display controls in detail In chapter 4 from page 36 of the tutorial we use examples to illustrate the use of the functions described in the following section 3 1 The main display screen When you start Vasco da Gama you will see the following screen The window is divided into 4 main areas Each area contains numerous user controls Some areas have tabs at the top with whi
49. rs to 0 results in black and setting all sliders to 255 results in white If you select the colour using the colour wheel you will see the sliders change according to your selection Similarly the two black circles in the colour wheel will also move when you move the wheels 29 MotionStudios Vasco da Gama 3 4 Video preview While working on the travel route it is helpful to take a look at a preview of the video from time to time That is what this window is for cae Realtime preview The elapsed time is shown at the bottom of the window When the video has come to an end the window is automatically closed You can also click the cancel button to cancel the display and leave the real time preview If the preview video appears choppy the processing power of your system is not sufficient To compensate for this you can slightly reduce the preview quality in the program settings see chapter 3 6 page 33 Another reason for the preview being slightly choppy is the difference between the refresh rate of the video and that of the monitor or flat panel 30 3 5 Project settings 3 9 Project settings There is a range of basic settings for every project These are usually specified only once at the beginning of the project Project preferences Video template Video preferences Width Height Frames per second fps Field order 7 Upper field firsi Pixel aspect ratio Mop selection C Programme
50. t to On the complete course of the route is shown as a line If the progression line is also switched on this is drawn over it during the route animation 20 3 1 3 The main menu Colour This colour is used to draw the complete course of the route Again you can also use the select colour button to select a colour And again you can create a transparent line by selecting a low value for the transparency Both lines Off Progression is On Course 1s On Both lines are On Design settings for the line Style Vasco da Gama offers you four different line styles such as solid dashed and dotted Width You can use this to select the width of the coloured route line 21 MotionStudios Vasco da Gama Text attributes On this menu page you will find settings for the design of the fonts for text objects which you can add to stopover points see chapter 3 1 3 1 page 15 Design settings for text Font Choose Font and size j Font color Choose color Border settings Border low Border color Choose color Shadow settings Shadow Angle rer Distance a ELLIS Smooth y LL Shodow color Choose color j Design settings for text Font Vasco da Gama can use all the fonts installed on your system Clicking on the choose font font size button brings you to a window that displays the fonts available on your system This selection wi
51. the Vasco da Gama screen resolution in the program settings to 1024x768 pixels see chapter 3 6 page 33 If you use a higher resolution you will have a larger map display The values that we give in the tutorial for the enlargement of the map will then be different from your values 4 1 Example 1 Start Vasco da Gama and click on Q on the project bar This will display the project settings for the new project Leave all the settings on the default values and click on Next For the first route we want to travel within Germany from Hamburg through Berlin and Frankfurt Main to Munich Germany may not yet be visible in the new project for example if you are working with a screen resolution of 1024x768 pixels Use the wheel under the map to reduce the size of the map until you see Germany approx 61 Now we have to move the start and end points already created to Germany To do this left click on the active start point amp and keep the mouse button pressed down Move the point to Germany and let go of the point by releasing the left mouse button Now we just need the end point amp Click on the end point to activate it amp and again keep the left mouse button pressed down Move this point to Germany as well and release it You can stop moving a point by clicking the right mouse button while moving the point The point will be returned to its position before it was moved and you can release the left mouse button Now adjust the
52. the project bar Name the project tutorial Vasco da Gama automatically adds the prj file name extension to the name Now we can have our first look at the preview video of the route To do this click on 8 in the project bar The video of the route will be shown in the preview window Nearly all of Europe can be seen in the video Since our journey is only in Germany we do not need all of Europe displayed Therefore we must adjust the zoom for the camera To do this use the tabs above the map to change to camera view Only the map 1s visible Activate the route display by clicking on the Y button underneath the map This will display the route as it is shown in the route view Now activate the first point on the route Hamburg by clicking on the point or the button Using the wheel under the map now adjust the enlargement to 200 Then activate the next point Berlin To do this click on the button We will adjust the zoom here to 150 We do exactly the same with the next point Frankfurt And finally for Munich we set it back to 200 We also want to insert a short pause at each point Let s start in Munich Use the wheel in the menu on the right hand side to set the value for the stop time to about 2 seconds 000 02 00 Now scroll backwards through the stopover points using the button Set the stop time to about 2 seconds for every point Save the project and have a look at the current preview Now Sion we can see m
53. tion X aj id Position Y treet Object view Rotation X Rotation Rotation Z Object selection for the header object Display At every stopover point you can select a new 3D object for the rest of the route To choose a new object select Change here If you do not want to change your means of transport choose Current Finally you can also switch off the header object by selected the Off option Select This button allows you to select an object The window allows you to browse through the available objects and see a preview The object selection is described in chapter 3 2 on page 27 Size You can use the wheel to adjust the size of the selected object from 10 to 100 Automatic direction Vasco da Gama can automatically align the header object according to the direction of the route For a rounded route see section 3 1 3 1 page 9 the 13 MotionStudios Vasco da Gama header object will be turned slightly so that it still follows the direction of the route Object positioning Horizontal Moves the object to the left or the right relative to the top of the route Vertical Moves the object up or down Object view X angle Rotates the object around the horizontal axis by the angle specified Y angle Y Rotates the object around the vertical axis by the angle specified Z angle Rotates the object around the z axes depth by the angle specified Fading
54. tomatically loads the last edited project on start up Therefore you can usually continue your work right from the place you left off m the previous session If you are working on several projects at the same time you can use this option to load the project you want into Vasco da Gama Saving the project When you save a project all settings that you have made are stored in a file on a storage device in your computer hard drive Before closing Vasco da Gama you should make sure to save the project so that you can continue at this point again later While you re working with Vasco da Gama you should save your project from time to time If your computer crashes you can then at least continue working from the point at which you last saved the project 2 O Saving the map With this function you can save the current view in the map window as a picture You can use this function for example 1f you want to create a photo album of your tour and need pictures of the route for illustration O Saving the project as a video When you are happy with the route created you will want to integrate it into your travel video To do this you save the route animations as a video or video sequences You can then load these into your video editing program When you click on the button Vasco da Gama first asks you for the video name and a directory where it is to be stored If you chose Video for Windows VfW as the video output format in t
55. uch more of the course of the route We also slags tar Week anaes proce pre have short pauses at the stops on our journey But the 200 animation still looks somewhat basic Therefore we will now 2 os introduce 3D objects Using the tabs in the menu on the right 4 on J hand side go into the object settings middle tab and enable a a the display of objects at the stopover point The select eee o a object button will then be activated Click on this button to get into the object selection Dal MotionStudios Vasco da Gama Object selection Product j Type Misceallanous i ER Choose color i Ok i Cancel In this menu select the object type miscellaneous and then select the yellow pin Confirm your selection with Next To make the object easier to see set its size to 70 using the wheel in the menu After we have highlighted our marker points in this way we now just need a 3D object for the start of the route This object will be displayed at the top of the yellow line representing the route Select the start of our route again by clicking on the button Change back to the Points tab in the menu and this time we will go into the submenu here for the header object In this submenu change the setting for the header object from keep to change It is now possible to use a new header object at this point on the route Object selection Points i Settings for supporting point
56. where the licenser is informed of the risk of such damage In all cases the liability 1s limited to the amount paid by the licensee for the program Liability for gross negligence with regard to traders 1s excluded Claims based on mandatory legal provisions for product liability remain unaffected Trademarks used Windows 1s a trademark of Microsoft Inc USA Other product names and brand names may be brands or registered brands of the respective owners 3D objects used This product contains 3D models licensed by DoschDesign GmbH in Marktheidenfeld 97828 Software components used This product uses the DevIL library distributed under the LGPL Information and resources can be found on the project website at http openil sourceforge net Table of Contents Ms a e o E A l 2 Introduction and Mnstallaioni aree 2 2 1 What exactly is Vasco da Gama lalla E 2 2 2 Installation der Software auf Ihrem Computer i 2 2 9 LAREN Lhe SOM WAL us est cts te Ra cae DES nd CAR p Ad da T Ad pa 4 iv asco da Gama dais 5 NN o release 5 Sed RCA AA A LSA 6 o AAA A CA ERRADO 8 Sa Mid A A e bai 9 bp 9 A EE O HO O N 17 A aaa 20 LAMA neve nda a deta atta di aaa 25 EA AR A sansa aos tainsitetanadanlebicondcn a a aio 21 No RENO RR CORRO RR EE A E CORR RIA 29 IE SS A E E 30 So EE tai 31 DOO LOS CAI SC LOS dto a 33 AO PRA ER RARE EROI 36 28 BD 42 90010 CE PIRRO IERI 36 A 515 6 E 0 Las 40 5 Troubles hoon E snis RU ETR A

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