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grandMA 3D Manual V5.4 English

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1. 53 Desk Monitor Function 61 diffused component 65 DIMMEF EE 20 DOCKING EE 38 Dynamic Objects 48 E environment componentlt 65 Exporting XOB files 52 MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de F TACOS p eeteeees 65 FAO nata ere ee 68 Features of the material 65 SE 36 giis MBIo cz jou 53 Fixture Type Visualization 19 EE 53 A A des ten geden E 34 Follower Mode eee renun nn 41 ee Ee EE 47 TOUD e TEE 12 FUll SCI eel EE 32 Fullscreen Vi Wii 46 G Grid ME 41 CLOUD Scala lada 55 H Hardware QUEsti0NS coccococononanaracnononnaos 69 Height Offset iiia AER eU Exe 47 Hidden line wireframe rendering 66 I Import el eo ads 28 Inserting dE EE 23 lee d EE 8 11 et e Te Sisi 41 IP13 EELER 8 K Keyboard Shortcuts 67 L EE 35 41 Bj eS 65 M magnetic helpline 38 E cocco orara a a etes ievesceeseceie c eese 11 Men Dalai 28 Menue arcaica 28 Modifying Fixtures 17 Moving Pathes 45
2. 8 9 4 Groups Fixtures or Dimmer can be combined to Groups at the desk or via the grandMA 3D This makes programming of shows easier or allows a fast multiselection for the Followspot function To build a group in grandMA 3D select the members and press the right mouse button in the 3D View In the context menu select the entry Store Fixture Group and a new group is created This new group membership is send to the desk immediately 8 9 5 Worlds Worlds allow a filtered view on a part of a show If a world is selected only the members of this world are visualized To build a world in grandMA 3D select the members and press the right mouse button in the 3D View In the context menu select the entry Store Fixture Worlds and the new world is created This new world membership is send to the desk immediately MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 55 8 9 6 Textures Textures are bitmaps bmp jpg files that dress the wireframes of your objects You can select a texture from the catalogue in the database and cover the selected object by dragging the texture in the 2D or 3D view Textures Predefined Objects Dynamic Objects Moving Pathes Desk Fixture Types Fixture Groups Eee Ci ProgrammelMA Lighting i GE
3. Ca rS eds E Import si Cre prs gt i glass E 4 people bmp petz bmmp Fs light bmp Floor bmp Fs_top br 5 ground OH Ice AN Dis JU Ww ru PA el 1 KS r j You can use your own textures like simple drawings company logos or digital photos You only need a copy of the pattern in one of the supported formats Copy the file to Program Files MA Lighting Technologies GrandMA 3D Data Textures and it will appear in the preview 8 9 6 1 Colorkeying Textures With this technique you can save a lot of polygons So you get a much better performance Colorkeying makes it possible to draw images with transparent colors A Color Key is when you choose a certain color in the image to be transparent GrandMA 3D attaches two conditions to use the color keying technique for an image e The transparent color of the image is defined as 255 0 255 R G B i e you have to paint the transparent areas exactly with this color e he name of the image must have the extension oCh For example Mask CK BMP Note We recommend using the BMP format for color keying images The compression of other formats may cause fraying effects at the transparent boarders The following example shows a typical application for Colorkeying Bitmap with Colorkeying background Appearance in grandMA 3D 255 0 255 Mask ck bmp Dd 6 l DA LA Additional conditions for Colorkeying Images Filename Consequen
4. Version 5 4x Copyright 2002 2004 MA Lighting Technology GmbH The reproduction and distribution of the documentation and software and the use of its contents is subject to written authorization from MA Lighting Technology GmbH Trademarks Windows 2000 Windows NT Windows XP Windows 98 amp Windows ME and Microsoft amp are registered trademarks of Microsoft Corp All other names mentioned may be trademarks or registered trademarks of their respective owners Welcome to grandMA 3D Thank you for placing your trust in this product This manual will provide all the necessary information for you to get the best out of your visualization software The grandMA 3D software is subject to continual development It is therefore possible that the entire information printed in this manual is out of date Up to date information can always be found in the current readme txt file on the CD or the downloaded program disks For the current software version refer to www malighting de We need your help If you have wishes or suggestions please send us an e mail mailto support spectrolight de or visit our forum at www spectrolight de Looking forward for a good cooperation Your grandMA 3D team MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandM
5. Mew Oper Gave Filters To keep the 2D and 3D view clear you can blend out the objects you do not wish to Filters See If the views contain many objects it is often complicated to select the proper object J e With the mouse With this tool you can set filters to exclude objects for selection For Mouse Llic example when the selection of the stage object is erroneous de select the entry gU Ambiente E To obtain a better picture in the 3D view you can switch the ambient lights w Difese ambiente Lights on off Strong Sun light All Lights am sets the current camera position head on stage Reset Kame O Opens the dialog to connect grandMA 3D to the grandMA desk Connect See 5 1 Desk Connection Dialog yn With the Undo function you can cancel plenty of actions Hide Keyboard Ctrl Z P The Redo function cancels the respective last Undo action Reda Keyboard Ctrl A MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 36 LS Opens a Check dialog Check ill Result of Plausibility Structure Check Texture and Gobo Links Checks all Texture Links al Texture Links ok Fixture Types Checks Channelset Overlaps and Base Parameter plausibilit Ca In Channel GoBo1 ROT overlaps some Channel Valu
6. CP Gard ES areal arson wath Erat Begleed Baza bart CE Los Media High Gala Hd D Fete Bean AA GE come Lowe Make He Drees obras va houl Base eB mar Lag iria Cosperdare 5uppestis Boss ai Bobos in E di Mode Gabo Beschte High Feiss Dua Type Peo 0 bbs 0 Hong Interpolate Channel Sets Channel set values will be interpolated Interpolate Pan Tilt Movement Due to the Pan Tilt delay you will get a different move distance for the way out and the return when moving between two points This effect can be reduced by interpolation Disable Channel Delays Switches off channel delays Gobo Scale The size of the gobos can be adjusted to the beam via scaling Gobo Base Intensity Setting of the base intensity for the gobo projection Beam Length For a more realistic visualization of the beam it is cut after this length Play Sound File simoultanious with Start Pressing the otart button you can play any sound file WAV This makes it possible to have a show e g a Timecodeshow which can be shown as time synchronized Ambient Base Intensity Global setting for the base intensity of the ambient light Units Change units between cm Inch Meter mm and setting for the time units All values are recalculated after changing the unit Help Language Language for the online help Quality Quality settings The quality of the visualization can be changed by the menu entry
7. For example Channel Type Colour Channel Set White 0 15 Channel Set Red 16 31 etc Additional channel sets can be added using the right mouse button context menu You can write anything you want in the description text e g Gobo 1 If there is a gap in the description of the channel set the values of channel set color and gobo are interpolated You can switch of the interpolation via the menu entry Options switches Special case Mode Channels With some fixture types the channel effect depends on the control channel For example For the Gobo channel a certain value 5096 will be selected for Gobo 1 If the mode channel is now activated the Gobo position changes into a rotation e g with some High End models MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 18 Properties This describes the channel set properties Units Units can be displayed in percent 95 as 8 bit or 16 bit values Effect In this list box you can choose how the effect will be visualized from exists for every effect smallest value to exists for every effect largest value The selected properties are dependent on the chosen effects Mode channels indicate a valid effect range if the mode channel is valid Mode Ch 1 Mode From Mode to
8. 58 O Object Properties 40 ODICCIS n 33 P Plane e 49 Playback of Videos 57 Predefined Objects 54 Ee det EE 43 printouts of the 3D View 43 e www malighting de e eMail info malighting de User s Manual grandMA 3D V 5 4 Page 70 Program surface aia 26 PIODOTFTIGS cid 34 properties of dimmer channells 20 EEGEN 33 Property Grid RE 42 Punctual light 65 Q Quality settings 30 R Ray tracing eere eren 66 Reflection maps 66 release NOTO iaa aaa 32 Rendering methods 66 Rendertime Validation Dialog 31 Rotation of Objects 45 S Scaling of Objects 45 SOSSION 12 Shaded solid model rendering 66 SHAGING eme 65 shine component es 66 SAVE Ee 11 slider control field 40 Solid model rendering 66 DOUG A ES 30 Sound file WAV 30 POMO diee em 65 Stage Clees eege eege etie 51 System requirements 7 MA Light
9. For a better orientation axes are marked with colors red X axis blue Y axis green Z axis MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 21 MA Network 7 Quick Guide This capture gives a brief description how to operate with the grandMA 3D For the following steps a grandMA desk or the grandMA off line should be connected Without the connected desk or off line editor you are able to create a stage but because the fixture data comes from the desk there will be no fixtures available We shall build a simple stage with the following settings a square area of 10 20 meters with a rigging height of 5 meters the rear trusses will be fitted with moving spotlights and the lights are to be switched on 7 1 Step 1 Insert Fixtures e Start the connected desk or off line with an empty show Backup Load Show New Show e At Tools MA Network you should see a session named Default Session If not start a new session with Start New Session e Insert 4 fixtures into the show Setup Full Access Fixture Layer New Create New Fixtures or Channels From Library for instance VL1000 Quantity 4 Auto Patch on Create e Select the 4 fixtures and switch the dimmer on
10. Mode Ch After confirming the changes with the OK button the changed console values will be transferred to the database 5 2 1 Fixture Type Visualization There are several 3D models of fixtures available inside the library If there is a model for the fixture type this model is used If not the standard model is taken for the visualization For changing the visualization type open the dialog via Edit Fixture Type gt Visual Type and choose another model Chone Yisualicathon Type MiCzDOU Da MACHADO M n ob E The selected fixture model is presented g amp fi in a 3D view Ae The size of the 3D model can be scaled E mE er HACIO aab Mis Ru ob x e to adjust it to the expected size 4 a If your fixture is not present in the data BE aanb stadadh MA ab base choose a similar model and adjust 6 the size with the scale factor ES wm sch asb LALE Nob WLAN WS uk Jl ras MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 19 5 3 Assignment of properties to dimmer channels The following properties can be assigned to dimmer channels e Color RGB value or Color Filter from manufacturer library e Gobo Image on the illuminated surface e Beam angle e Intensity
11. X Delete Object Sub Objects Property Grid Align Move Kamera to Object Light Positioning Test Every object type is assigned its own property dialog You can then distinguish a fixture property dialog from a traverse property dialog which for example doesn t have any channel info MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 39 8 4 2 Object Properties If you choose Object Properties in the context menu of a fixture the following dialog will appear II 10004 4 The most impressive tool that can be used to change the Fixture Koordin properties of the objects is the Properties dialog Eur This dialog is not modal this means that you can see your modifications directly in the 2D or 3D view while changing Edit Fisture Type Channel Info the values in the window Channel Test Dig Static Gioba Eolor For example change the Y position of a fixture by setting the focus with a left mouse click into the slider field Position Mode Head Mover Position X Auto CO smallest pan smallest tilt The slider control field allows the changing of values in several ways Rotate in World Elevation D Spin 180 Rotation e Shift the mouse cursor above the slider It changes the Coordinates in world a
12. see 8 6 2 Scaling of Objects for your sub objects Otherwise the Moving Pathes act on the origin data and you don t get the requested movement MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 59 8 9 8 2 Time controlled Moving Pathes By pressing the Start button the time starts at the point 0 0 seconds Beginning from this time on the positions of the objects can be controlled by Time controlled Moving Pathes Dynamic Move Move Circle Path Continuous movement on a certain orbit Move Continuous movement between two points Circle Path Dynamic Move Time controlled movement between different points This makes precise camera movements possible for example from A via B to C Pathes between the points are called Keyframes The route between the points will be linearly interpolated Example Camera movement from A to B and back in 10 seconds Cameras Main C 1 j a esis e Drag a Dynamic Moving Path on the Main Camera 1 object g Dynamic Move in the Object Manager EE 8 Edit Mode e Move the camera to the start position A Number af Frames 1 e Press Add Keyframe SE 1 e As start time for the first Keyframe enter 0 00 s in the following dialog Iw Keuframe Edit Made e Move the camera t
13. A A 28 A EE 28 MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grand MA 3D V 54 Page 3 Qd EE 30 8 1 5 MMIC mtt m nate a Valiamantennaen 32 8 1 6 AE RENE E E eee ten Hm 32 0 2 Property B r ssi RA E AEE EA ERES 33 8 2 1 ee E E EEN 33 8 2 2 A A O E E 34 8 2 3 Be 35 9 3 MEE E oroller pmee ttr M 36 P 2D VIEW RPP OELOFSEN aE EEEa 38 8 4 1 COMET OOG EE 39 8 4 2 lee ee 40 30 CIE pee NE PRIM 41 8 5 1 Working wit iie GIG BEE 42 9 5 3D VIEW Ee ee 8 di due uod ced dguu Od ceu Ea edu 44 8 6 1 FAO UOMO ODJECE unn c 45 8 62 SCAN O OD e UU Rm 45 8 FUMESCICON EE 46 8 8 FOlOWSDOT FUNCION iii a ao 47 8 9 Data Bassi da 48 8 9 1 EV VAMC OD OCIS et T P Tr LR 48 8 9 2 PLING AA A Sade cable dat acd nas SGA aun Dudu qa Sat Cte dot Sacs end MGA ean Eua eta PUR Ne dot adea vet ies 53 8 9 3 micum ion 54 8 9 4 E ee 55 8 9 5 VA Tode c EN RR I 55 8 9 6 NS CSS et DEED DC DRIN 56 8 9 7 Playback or VASOS Visitadas 57 8 9 8 MOVNO RAMO Sica SAA A AS 58 8 10 Channel Test Dial0d caida ii 61 Y VIDEO GREATION H 62 91 Creating an avi te clea a a a a 63 10 BASIC S
14. fixture is edited in the slave the change is reflected in the master and vice versa Devices not assigned to any session are not in the list If you press the Invite Button you get a list of these MA devices MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 12 The network configuration can be managed by the Desk Connection dialog srandMA Network tem Type Version Sessions B Default Session athlon 1900 127 0 0 1 47 GMA 3D athlon 1900 127 0 0 1 680 GMA 3D With the gt gt button you can expand the Settings dialog Session Mame Password l S The upper part of the dialog shows the active sessions and their members in a tree view The session master is printed bold GrandMA 3D is printed green Create a new session GrandMA 3D creates a new session as master This function is used for example if a show exists as sl file grandMA 3D Format The show with all data is sent to the slave It must not be loaded via disk to the desk If the loading is completed the desk automatic becomes the master and grandMA 3D gets the slave Join Session Join the selected session as a member usually as slave After that data of the desk is transferred to the grandMA 3D Leave Session Leave the session gt g
15. info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 54 Page 68 Fixture Library is empty Disconnecing if a firewall is active GrandMA offline and grandma 3D share the folder of the fixture library In some cases it can happen that the folders are not congruent for example 3D MA Lighting Technologies GlobData NewFixtures offline MA Lighting Technologies grandMA ideO NEWFIXTURES In that case copy the content of the offline library into the folder shown in grandma 3D The use of a firewall can cause problems with the communication To avoid this the firewall has to be configured as open in both directions for grandma 3D and the offline The use of the Windows XP included firewall of Service Pack 2 caused no known problems so far NK WEN 2 Hardware Lp Ue THU IESU 3D shutter glasses are supported 2 Can get the 3D stereo Effect with an LCD or TFT monitor ELSA REVELATOR shutter glasses and simple red green glasses have been tested with NVIDIA graphic cards Please install the current Detonator driver from NVIDIA COM You can find a list of supported graphic cards and 3D shutter glasses on the Detonator homepage of NVIDIA The 3D stereo effect with a shutter glass requires a refresh rate of 120 pictures per second At the moment these rates can only be reached with tube monitors But you can use the NVI
16. printing you can format the columns In order to print right click the mouse inside the grid and select print in the context menu In the appearing dialog you can change the printer properties Printing of patch lists can be done with the menu function File Print If you want to make printouts of the 3D View you can use the Windows copy function e Hold the At key down an press the Print key on the keyboard e The content of the actual window is copied to the clipboard e Now you can insert the contents of the clipboard into any drawing program for example Paint via Edit Paste e The picture is ready for post editing MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 43 8 6 3D View The 3D view enables you to obtain the most realistic impression of the real stage In this view you can take a walk around with a video camera and get a realistic impression of how your creation will look in reality You can create several cameras by dragging a new camera from the data base into the 2D or 3D view and step from camera to camera with the Tab button of the keyboard pr Hale You should try walking around using the keyboard to get a feeling for stage control A special algorithm allows the positioning of objects in the 3D view If you cl
17. stimulated if the application is not in Run mode e The received console values can be shown in Run mode L100045 16BIT EN Channels Select X C Sbit 16 bit D Ihi 17 X PAN 25 TILT 66 FOCUS OCh FROST COLORMIA1 COLOR MIAS COLOR MIAZ GOUD cO0BO1 ROT BLADE 1A BLADE1B BLADEZA BLADEZA BLADE3A BLAD DEJ ELAD EJA BLADEAB SHAPER ROT SPEED 1 SPEEDS SPEEDS CONTROL MA Lighting Technology GmbH Dachdeckerstr 16 Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de Channel O Channel 4 Channel 5 Channel 6 Channel 7 Channel E Channel 8 Channel 10 Channel 11 Channel 12 Channel 13 Channel 14 Channel 15 Channel 16 Channel 17 Channel 18 Channel 19 Channel 20 Channel 21 Channel 22 Channel 23 Channel 24 Channel 25 Channel 26 D 97297 Waldbittelbrunn This dialog is not modal i e when open the changed values are used and any results movements etc are immediately viewable in the 3D view if the Play button is pressed You can change the current value Seite 61 with the corresponding slider The slider fields can be edited in various ways e Hold down the left mouse button and move the mouse up or downwards The value will change by small amounts e Position the mouse cursor over the shown value The cursor will change to an arrow lt gt Now the value can be changed in large amounts with depressed mouse button e With a left do
18. two PC s connected via Ethernet Start the grandMA Off line and load a show Start a new session at the grandMA Off line MA Network Connections Start New Session Start the grandMA 3D application with New document in the wizard mode grandMA 3D searches for a running grandMA Off line if grandMA Off line is found grandMA 3D connects automatically with grandMA Off line and loads the current show If you do not get a connection to the desk make sure that grandMA 3D is connected as slave as described in 5 Data management 5 Data management This section describes how data is managed by the desk and the visualizer The visualizer is a free programming tool allowing light designers to create shows comfortably Desk and visualizer software can work independently Master Slave If the console and visualizer are connected you can determine via the connection dialog whether the application runs in master or slave mode The master usually the console holds the current show and fixture data It follows that any confirmed modification of a fixture in grandMA3D will also be updated in the console 5 1 Desk Connection Dialog When you launch grandMA 3D it will automatically try to make a connection with the grandMA console or the Offline The four possible states of the connection are indicated by the button in the toolbar Q The LED is grey MA Network No connection exists The LED is red Q At least one Sessio
19. use smallest pan change Say you wanted a rotation of 180 around the X axis you can enter use smallest tilt change the value using the keyboard or move the slider value by using shifting the mouse while keeping the mouse button pressed or you Rotate x can use the mouse scroll wheel EE i The changes can be seen online in the 2D and 3D views Spin D E The changed settings are sent directly to the console Rotation 180 1 Position 3 A a E z WI Hint If you can t see the right gobos or you are discontent with other settings please edit the fixture type as described in 5 2 Modifying Fixtures Note This example is part of the installation You can find it in the menu under File Open gt Manual Example sl MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 25 8 Program surface Positioning of the windows has been revised All windows can be presented in a register view where you can switch 20 30 Grid Hs between the windows with the tabs above or the windows are presented like multi document windows and can be arranged in the way you prefer II 3D Foto f r Mo D r This mode is especially useful with a second monitor During editing in the 2D View on the first monitor
20. you can watch the result on the second monitor in the c E 3D View Ss Ss The views can be switched via the menu entry Windows Full Screen Tabbed Floating The Wizard Mode became obsolete with the new functionality After starting the program the following dialog will appear on the screen Application Start Load last Document in 1 2 Seconds Press Cancel for escape Automatic the last used document will be opened or if you cancel a new empty document is created MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 26 A new document with a blank stage appears In this example the Offline is connected with four fixtures The surface should look like this armdi 3D VL 1000 sl Fie ER Ven Sethings 3X 2b Windows Hein b Jd 3 uu d S v o e Ww 60 n Shark Corlinis Ne A iert A AANA Undo x cd Obexis n Properties Layer zb WIR s haha Did Bid Cola E Fog Calor Back Color M Back Goer pg k db tf A A A WNI moss comers carrying Krk Benin reines cium s sting mao spectator spectstor estra ss Thinking mas Beans ard Gchpz m Edit Mode no EE If the application looks different you can switch on the missing views in the menu bar under View plus the windo
21. 1200 MAC 2000 MACSOOM4 ATOMIC CH 3 EXTER Ey MARTIN a Md PERF 166 u19 3000 GC OH MORPHEUS Dia Lm Ll LIE LL Lid Ey MOVITEC ar et eT ar ar ei E NONE I MAZ 600 M4 MAC 6DONT ATOMIC MINIMAC MX 1 MX 4 il gt M4 s0004CH Ws M4 The Fixture Library is identical to the grandMA desk fixture library If a fixture is dragged from the library into the 3D View the show in the desk is extended with this fixture So a fixture setup can be made with grandMA 3D without a connected desk Make a setup with grandMA 3D Create an empty new show with the desk no session created Start a master session at grandMA 3D nvite the desk to the session Join Now all fixtures are transferred automatic to the empty show of the desk The desk gets automatic the master of the session MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 53 8 9 3 Predefined Objects The supplied library comes with various 3D objects ordered by certain topics This library is constantly expanded If you have special requests please do not hesitate to contact us The 3D objects in the library have been specially designed for grandMA 3D They therefore possess a visible number of triangles so as not to limit the performance too much Textures Predefined Object
22. 3D Quality from low to high A lower quality needs less PC Power Often a simple draw mode is sufficient to edit a complex show These individual settings can be done at this page and they can be stored for the next use You can preview your settings without leaving the dialog by pressing the Set button Hide Toolbars while running MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 30 If the Play button is pressed the 3D window is switched to full size and covers all other widows Call Rendertime Validation Dialog To find out the performance of the renderengine the rendertime for one frame is calculated before pressing the Start button If this time is below the timeout value automatic the Rendertime Validation Dialog is opened Here you can change the settings to increase the performance or set up the timeout value El Render Timing Manager Attention Rendertime for ane frame i gt 0 me with actual Stage and Object settings Possible Solutions Increase Hendertimeout to avoid this message Decrease Quality Reduce Number of Projection Planes Objects zye um Re Sy e Timeout Quality Objects Current Triangles defined g v EPI v ep Wall 1 EE Mode lt low res 3D Vi
23. 4 5 HS 1 638 Assign Properties to Object permanently Important in conjunction with Moving Pathes Assign Properties to Object Rotation parameters coordinates and scaling factors are assigned to the object permanently l e the changed position in the 3D world and the changed scaling is assigned to the object as origin data This step should be done before an object is assigned to a moving path So the moving path can work correctly if for example objects are combined together with sub objects MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 45 8 7 Full screen View This view uses the full screen for the 3D view There are three ways to switch into the full screen view e Select the menu entry View full screen e Hit the Enter key on the keyboard The Enter button switches to the full screen view ESC switches back e Do aright mouse click into the 3D window and select Change Device in the context menu In the following dialog you can select the resolution of the 3D window If you deselect the windowed marker and choose Set Driver the application switches into the full screen mode Bl Select Direct 3D Driver Current Primarer Anzeigetreiber Direct3D HAL 800x600x16 Selected Primarer Anzeigetreiber Direct3D H
24. 9 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 16 5 2 Modifying Fixtures You can modify the connected fixture data e g change the gobos or use other DMX settings The modified properties of the fixtures are valid for the fixtures included in the show The original data of the fixture library are kept To modify a fixture type right click with your mouse on the selected fixture in the 2D or 3D view or select the fixture in the object manager and click on Edit Fixture Type The following dialog appears Il vi 1000AS 16BIT EN el Mame AS TEBIT EN Type Head Moved Manufacturer Dis IT Beam 00M Effect dependent Properties Type DE Angle min 8 max 70 Unit E C 8bt 16bit Comment 16 bit enhan jodel amp Brightness min 10000 max 15000 Effect Info gt JR S FE w sall fram x Visual Type gt gt me gt to 2 Channel Types Channel Sets goba LJ ROBOT J GOBO1 ROT Mode From O G0B01 ROT J BLADE1A Mode Ta 7 BLADE1B J BLADE 2A J BLADE2B J BLADE3A J COLORME J BLADE3B U COLORMI 3 J BLADE 4A J COLORMI 2 J BLADE4B Made Ch iur Time s 1 The top of the dialog shows Name manufacturer fixture type and comments This data is provided by the desk database MH ame Joen Name i Designated fixture name Manufacturer VAF e g VL 1000 AS 16 Bit Type Manufacturer The Manufacturer e g VARI LITE Comment Type The t
25. A 3D V 5 4 Page 2 Contents T WHAT IS GRANDMA 3D 721112 1irsucus isa deca losas incidan 5 dL UPPOGLAm BT e 6 1 2 Technical FCA CS ce 6 13 NeW Features IN or e cR 7 2 SYSTEM REQUIREMENTS 5 5 2 2 22248 2694356 0 22030 0222226520 029485 00 2 12255582 c0co sese c rossa rectae 7 3 INSTALLA TION oi ide 8 3 1 Version of grandMA desk or grandMA Off line ENEE eere eee 8 23 2 Program InstallaHODis uii uot od ee ene ute cupo uou ad e dl 8 Bed JE E EE EE eee 8 3 3 1 How to set the IP Address of bebe 9 4 COMMUNICATION WITH THE GRANDMA DESK SERIES 10 4 1 Connection with the grandMA desk ek NENNEN REENEN ENEE EENR EEN nenne nnn nena 10 4 2 Connection with the grandMA Off line software eeeeeeeeeeeeee eene 11 5 DATA MANAGEMEN eege eege EE 11 5 1 Desk Connection Dialog inei eroe eege eege 11 5 2 sMOGIFVING FIXTURCS orm ee 17 5 2 1 Fixture TyDe VISUallZaltlOEL EE 19 5 3 Assignment of properties to dimmer channels eere 20 5 4 Creating new Fixture Types iiec eese ser en euo neis osea eau o Ee ES EES 21 6 SD GEOMETRY SYSTEM aura ratita pee eo se io todos 21 7 else ciiin zac 1 22 i H Step a EE H i d te E 22 7 2 Step2 Inserung he EE EE 23 7 3 Step 3 Positioning of OK TE 24 8 PROGRAM SURFACE in 26 8 1 MENO Dania A O 28 8 1 1 A o o gn O A 28 8 1 2
26. AL 800x600x16 Primarer Anzeigetreiber RGB Emulation 15 Bit RGB Emulation 32 Bt HAL 15 Bit HAL 32 Bit Windowed Type Enter to go back to the windowed view or Esc to stop the visualization and go back to the windowed view MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 46 8 8 Followspot Function You can use the grandMA 3D software in collaboration with the grandMA desk to position the beams of the fixtures The Followmode can be used to enter the Pan Tilt values for the desk presets or to use the fixtures in real time as follow spots The Positioning Mode of grandMA 3D calculates the Pan Tilt values for a focus point on the stage or any object This point faces on the intersection area the surface of the object For this the Followmode of the object has to be switched on in the grid SO e g you drag a staircase stage element on the stage and switch the Followmode of this object on you can walk upstairs with the mouse cursor and the beams will follow The calculated Pan Tilt data is send continuously to the connected grandMA desk This works with moving head fixtures as well as with moving mirror fixtures The Play mode can be switched on or off If Play mode is o
27. C and the grandMA must have their respective IP addresses set up correctly The first three sets of numbers must be the same and the last set must be different For example GrandMA console IP address 192 168 0 5 PC with grandMA 3D IP address 192 168 0 10 To setup the IP address of the desk please refer to the grandMA user s manual MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D v54 Page 8 3 3 1 How to set the IP Address of the PC Please note if you are already part of a network please check with your network administrator before changing your IP settings you may not need to and before connecting any device such as a the lighting console to an existing network Windows 2000 e START SETTINGS NETWORK 8 DIAL UP CONNECTIONS e Double click on LOCAL AREA CONNECTION e Click on PROPERTIES e Select INTERNET PROTOCOL TCP IP from the list of protocols e Click on PROPERTIES In the properties window you will see either your existing IP address or a selection that says OBTAIN AN IP ADDRESS AUTOMATICALLY In the case of the latter e click on the radial button USE FOLLOWING IP ADDRESS e Click OK once you have entered your required IP address This may prompt an error box to appear telling you that a SUBNET MASK is required however when yo
28. D DEFINITION LE 65 11 KEYBOARD SHORTCU Sisa citada 67 Es FAQ RE 68 12 1 Software Questions arca INN 68 12 2 Hardware QUESTIONS cisne A A SNEEN EEEE ERSE 69 13 EE 70 MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 4 1 Whatis grandMA 3D The grandMA 3D is a unique new user interface created for the visualization as well as the design of three dimensional stage layouts to be utilized in conjunction with the grandMA product range The software is designed as a pre programming tool for light designers It simplifies the process of creating shows to save time and money Rendering tools have two major expectations Maximum speed and good rendering quality The major focus of grandMA 3D is real time visualization to get an impression of what will happen on stage grandMA 3D allows a set up of any custom stage or scenery layout with 2D drawing facilities and a library of basic graphical elements Multiple windows with front side top view can be opened and updated at the same time All the stage elements can be positioned in x y z directions and may also be rotated around the various axes Custom textures for the surface of these elements can be imported in a bitmap format or may be chosen from a library The set up of lanterns luminaries or moving ligh
29. DIA driver also in a red green mode and take a simple red green glass to see how the stereo effect works Unfortunately the color information is wrong MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D v 54 Page 69 13 Index EE 57 63 SAVE Tile VICO ies oca di 28 Web pw ER 62 KOD tM E 52 2 2D VICW A E 38 3 3D Geometry System 21 SD X 44 xpi A E T 51 A P ELT e eR 66 Ambient Base Intensity 30 Ambient Ue 65 Ambient Lights 52 ANUANASING mm M 66 AVi T A 63 C Camera A 65 Camera movement s wit the mouse 67 Cameras ooo ge 52 CANVAS fq C 49 change the properties of several objects 42 Channel Delays eere 30 Channel Test Dialog 61 Check dialog E 37 CUD DING ot 66 Oe 20 COION GC p Seege 20 COIOIKCYING as 56 Context Dialog eurer 39 Cube Objects i e orc xw t 52 CUM as 66 Cylinder Objects 52 D Data Bases uniri iUe eS 48 Data e de EE 28 Data management 10 11 Desk Connection cc crias 11 Desk Fixture Types
30. Dachdeckerstr 16 D 97297 Waldb ttelbrunn Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de e www malighting de eMail info malighting de User s Manual grandMA 3D V 5 4 Page 51 8 9 1 5 1 Exporting Objects If you have modified an object you can export it for further use in other projects Select the object in the object manager with the right mouse button and select Export in the context menu Choose a path for the export file and type in a file name If you have exported the file to the models directory it appears in the data base view For storing the 3D object grandMA 3D uses its internal xob file format 8 9 1 6 Cylinder Objects You can build cylindrical objects with this icon and place them onto the stage After dragging the icon with the left mouse button into the 2D or 3D view a dialog appears Cylinder to specify the dimensions and the textures 8 9 1 7 Ambient Lights A There are two types of lights to illuminate the scenery E Sun Light The Sun Light illuminates the whole scenery Light Lights Point lights You can set several lights to supply your scenery with an even EAR ominaan The lights can be switched on or off with the switch in the toolbar as described in 8 3 8 9 1 8 Cube Objects With cube objects you can build rectangular objects to place onto the stage Y Because Cube Objects are covered inside with textures they can also be used to build Cube r
31. So you have the possibility to assemble your spots for example with different color gels and lamp types in spite of the fact that all have the same fixture type Property Bar Properties Layer Dag Truss 3 e Par5b red In this example you can see 4 PAR spots on one bar with e Patt green different emitting angles and colors all of the type Dimmer coger Papp blue coger ParS6 pink Fixture Koordin Fisture To assign a color an emitting angle the intensity or a gobo di SE l PASEO NE select the dimmer in the Object Bar and press the Channel Test Dlg Color Gobo Beam Color Gobo Beam Button Statics Color undetined B In the appearing dialog you can choose Gobo a beam _ Use Value from Fixture Type WER Intensity a Use Intensity from Fisture Type Cancel MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 20 5 4 Creating new Fixture Types In the current version creation of new additional fixture types is only possible with the grandMA desk 6 3D Geometry System GrandMA 3D geometric system lets you define and manipulate objects in 3D space It features a geometric system architecture that defines the x y plane as the ground area with the height as z axis
32. a Bases The whole virtual 3D world consists of objects You can find all these objects in the database which acts your component box to build your 3D world The database is not a static pool of predefined objects it is managed dynamically and growing continuously Objects can simply be dragged and dropped into the 2D or 3D view Sr ee Ss The data base resembles Fixtures Predefined Objects Dynamic Objects Textures a catalogue divided into amp m several property sheets X y A Y vU These sheets contain sub d e sheets like the fixture Truss Stage File Cylinder Ambiente Lube Camera sheet that contains for Light example the fixtures sorted according to the manufacturers 8 9 1 Dynamic Objects In contrast to pre defined objects dynamic objects are built by the user at runtime You do not select an object from a pre defined library you create for example a truss from the left to the right side of the stage dynamically with the mouse Desk Fixture Types Textures Predefined Objects Oynamic Objects IP X T L m W de A d L Ei a y E N Wall Plane Truss Truss Truss Truss Camera Cylinder Ambiente Cube Light MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 48 8 9 1 1 Wall Objects With this typ
33. amic Trusses If you insert dynamic trusses from the data base into the view they are inserted with the default length of 1 meter E Truss 2 m Length Length Type Batat You can change the truss data in the property dialog Hh tale __ gt Elevation Spin a Rotation r Position MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 50 8 9 1 4 Stage Objects Only one stage object is possible You must have at least one stage object The XY Dimensions are communicated with the grandMA desk Stage 8 9 1 5 3D Files File GrandMA 3D supports several data formats to define bodies in 3 dimensions objects The following file formats 3D and 2D can be imported 3DS dxf 3D only jpg bmp gif tif pgm ppm tga pcx psd and eps Import is realized through an open plug in import structure and can be extended to further formats After importing grandMA works on files with its own internal 3D format 3D files consist of a mesh of triangles that form a body A great amount of X files are available in the Internet for free download Objects can be imported via the menu entry File Import Objects Importing of Xfiles also can be done via the database XFile icon Drag the Xfile icon holding the le
34. an object The structure of these objects is shown in the tree view in the object manager If you select an object in the tree with a mouse click it will be marked in all views For a better organization objects can be renamed After the selection do a single mouse click on the object name and enter your text Depending on the type of the selected object all object parameters will be shown in the lower part of the object manager window In this case you can change for example the X Y Z location or the rotation If you want to make a copy just select the object with the left mouse button in the tree view and drag it while holding the button down into the 2D or 3D view aues emn IE With these buttons you can switch parts of parameter on or off With the right mouse button you can switch the preferred part exclusive on Fixture Opens the dialogs to E display and setup Edit Fixture Type Channel Info fetta Channel Test Dlg properties Properties of the Followspot function see 8 8 Followspot Function e www malighting de e eMail info malighting de User s Manual grandMA 3D V 5 4 Page 33 8 2 2 Properties On the Properties tab of the Property Bar following information is available Property Bar x One of the three coordinates X Y or Z cannot be shown in 2D Objects Properties Layer view The insert value for the non visible axis can be set in the Em Es a editable field In this example the XY plane is shown
35. ative to the origin coordinates l e if an object with moving pathes is moved manually the tracks of the Moving Pathes are always moved parallel to the new object coordinates Several Moving Paths can be attached to an object Moving Pathes pre External Access Controlling of movements in the 3D Space via the grandMA Desk la S Time controlled Time controlled movement in the 3D space External Time ACCESS controlled 8 9 8 1 External Access Moving Pathes controlling via dimmer channel The movement in X Y or Zdirection or the rotation around the X Y or Z axis is controlled by the dimmer channels of the connected grandMA desk immer imr imer Bimer Elmar Dimmer SE Trigger Custom Position a Position Y Position Rotation Rotation Y Rotation Z Dimmer Custom Position Rotation X Y Z Movement or rotation of an object controlled via a dimmer channel Trigger without function Example for Dimmer Z Position Movement of a truss with 4 fixtures in Zdirection lifts and goes down Es A truss with 4 mounted head moving fixtures should be lifted with the dimmer channel 1 of Position z the grand MA desk e Create 4 fixtures and one dimmer with the grandMA desk py De e The dimmer should be named Dim 1 F Moving Pathes pa Dimmer Position Z 25 89 Sub Dbiedts e With grandMA 3D the 4 fixtures are assigned as sub objects of amp VLTODDAS T6BIT EN the truss l ie VLTDDOAS 16BIT EN This is done b
36. bH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 14 Data Management grandMA desk network to grandMA 3D d oo m zs Sr D a n Be D se es VL 5 Made 1 Eol JMX Haung z Pa 2 TC 255 Til Cyr MIXTE VL 5 Mode 1 k l JMX Rong Pa d 255 Til 255 Cyr Mazer bz The resuling show conlains copies al the fixture types fram the manufacturer and the user libraries Show data my presentation arandMA desk Ch ie 111 TEGO h i RIY r A MA 4027 MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 15 Data Management grandMA3D network t grandMA VL 5 Made 1 fa CMX Astin un E AJ 220 Til 3 255 yen 4 D Verenla Stage objects The resuling stage contains copies af fixture types fram fixture libraries and copies of all stage objects Coordinates X Y Z my presentation grandMA 3D LSL file MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 7
37. can be changed 2 The object is invisible if this switch is not set Ki Intersections Projection of the gobos and colors on the object surface This button is very important for the visualization performance You can switch the intersections for all objects on or off If the intersection is switched on all beams that hit the object are calculated by the render engine For every triangle of the object gobo projection color intensity etc are calculated and shown in the 3D view For fast online rendering the intersection is switched on only for the stage object and the surrounding room If you want a more realistic rendering for example for an avi video select additional intersections for the corresponding objects The Follower Mode is activated on the object surface Static Color If the channel is a dimmer the color is shown here Om Colour mixing system CMY or RGB it Type Fixture type MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 41 8 5 1 Working with the Grid The grid is very useful when you wish to change the properties of several objects For example if you want to change the offset of all vertical trusses select all vertical trusses in the view and list them in the property grid GridProperties E D
38. ce XYZOCK AUTO jpg Always the color of the first pixel in the upper left corner is taken as key color XYZ 0CK255000255 jpg The 9 digits after the CK are used as RGB value for the key XYZ CK 255 0 255 jpg The key RGB values are the numbers in XYZ CK BLACK jpg The key is defined as text in XYZ CK WITHE jpg XYZ CK RED jpg XYZ CK GREEN jpg Otherwise Value RGB 255 0 255 is the key color for the mask MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 56 8 9 7 Playback of Videos avi GrandMA 3D is able to playback videos in the virtual 3D world The videos can be started by the grandMA desk MN 3D Canvas Photo sl_ Surfaces of objects can be covered with video avi files This works similar as covering with textures The videos have to be present in the AVI format In the current version the AVI files have to meet the following restrictions With and height of the AVI should be divisible by 128 for example 256 128 The color depth must be 16 bit oeveral movies can run simultaneously Their number is restricted by the performance of the PC To assign a movie to an object s surface please proceed in this way Drag the movie file from the Data Base to the selected object in the 3D View or to the object
39. cted according to a vector which has an origin and a destination Spotlights decrease in strength the further the distance from the origin They are also bounded by the sides and bottom of the cone Material Features Different objects provide varying visual sensations to the human eye depending on the way light interacts with their surfaces Characteristics like color shine transparency opacity and reflectivity alter the way we perceive each material The process of simulating the reflective features of a material under the influence of lighting mediums is known as shading This is an important part of the rendering process where color reflected by a material can be calculated as a function of its reflective properties and the properties of the lights in the scene Each pixel in the final image is colored by the cumulative effect of the following components of light The environmental component is the color observed when a surface is affected by sources of environment lights The diffused component simulates directional light reflected from a surface with equal intensity in all directions The intensity is higher when the light incidence is perpendicular to the surface and it reduces in proportion to the angle between the incident light and the surface More so MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech s
40. dMA 3D V 54 Page 6 Fixture Library and Setup Support makes it possible to build a complete Setup Visualization of two rotating gobo wheels 3D Visualization Quality Manager LED Fixture support 1 3 New Features in V 5 4 Performance optimized bug fixing Truss library revised Video creation via wizard Plausibility amp Structure check Working with grandMA Worlds Properties Angle and Intensity for every dimmer individual 2 System requirements e IBM compatible PC or notebook with 800 MHz processor with at least 64 MByte RAM e Ethernet card with 10 100 B T TX connector and TCP IP protocol enabled e Highspeed 3D graphics card with hardware acceleration with at least 32 MByte video memory in high color mode with 16bit color depth enabled e 1024x768 pixel resolution or above e 50 MByte available disk space on hard disk e Microsoft Windows 2000 or Windows XP operation system e Microsoft DirectX version 7 or above e grandMA console software 5 4x or grandMA Off line 5 4x MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 7 3 Installation The installation is divided into three parts e Installation of the PC program e Connection with the grandMA grandMA light or grandMA ultra light e Connection with the grandMA off
41. e scenery The full processing power of this new add on software can be discovered in this real 3D mode whereas as the user wears electronic shutter glasses to give him her a vivid holographic view of his her lighting design All the show data can later be received online from the grandMA and displayed in real time rendering It may also be recorded live and converted into one of the standard video compression formats These files can be easily viewed on any personal computer or MAC with standard media player software and may even be sent by e mail MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 5 1 1 Program Features This new generation of visualization software comes with its own 3D engine and is based on the Microsoft DirectX amp standard for best performance It communicates directly with the grandMA via Ethernet and in this way it even receives the show s configuration and patching No external interfaces or components are required not even a dongle needs to be installed The grandMA 3D Version is tailored for use with the new software in conjunction with the grandMA console range and the grandMA on PC software The internal structure of grandMA 3D is strictly object oriented and allows the definition of a group of elements for easy set u
42. e Assets T Aa A Re 9 9 o chair sob grid xob platform platform platform platform platform pod 1 1 pod 1 1 pod 2 1 pod 2 2 Musicians E Og pL Be j P 3 j il J d musician dr musician musician musician pianoplaw pianeplav pianopla singer xob singer gir singer uir balletdan Static Trusses Additional to the trusses from the 2D View that are generated dynamical 2 3 4 Pipes Straight truss elements in several length Trusses 3W 3 pipes circle trusses circles semi circles quarter circles Trusses 4W 4 pipes circle trusses circles semi circles quarter circles MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 54 A Eurotruss Library of the manufacturer Eurotruss 1 f b amp 5 ZS c h lse1 xoi c h lse2 c h lse3 FD32 20 FD32 LEL FD32 L2 FD34 05 FD34 07 FD34 10 FD34 11 FD34 15 b TTT y Es rA rA E P E G KM Vi 3 a FDb34 17 FD34 20 FOS4 25 FD34 30 FLD34 35 FD34 40 FD34 58 FDa34 Bo FD34 C FOS4 L1 FOS4 L1 i zn E UE m ur y LE t o e GS Eo WW Xo SW o FD34 L1 FD34 4 FOS4 L6 FOS4 L9 FD34 T xob FD34 TD FD34 VA FD34 X xob FOS4 40 FD34 XD FIRST 5
43. e Then start grandMA 3D with New Document The desk will be recognized and grandMA 3D will be connected as slave The active connection as slave is signaled by a green LED S gt Switch to the Play Mode EE At the 3D View the inserted fixtures are displayed All fixtures are set to the origin with the coordinates 0 0 0 on the ground an the beams show up into the sky Stop owitch back to the Stop mode to position the fixtures bad pr With the menu entry View Property Bar switch on the object tree 1 Objets Infe Properties Layer carrer Typa eda ict ma 120 B d Slot d mi Obed L Sum Ligh 1 z i A ugi d Here the 4 inserted fixtures are shown x PENDET er 10041 ee dO 2 er 10004 3 eg 10004 3 Y d Lee aid The size of the stage also has been received from the desk GrandMA Stage WidthX DepthY If you change the size the new size is send to the desk Depth m 10 Textum Berkechd Black ord All other data like textures etc is hold by grandMA 3D Ted Sch El Y Aeskion 4 MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 22 7 2 Step 2 inserting trusses Trusses can be inserted from the library as predefined elements via drag and drop int
44. e of object you can you can insert dynamic walls For this you pull the object into the 2D or 3D view using the left mouse button Wall im It is easy to move the corners or to provide more walls in Ka the 2D view Top Bottom 4 Move the wall corners with the left mouse key A MET pressed F With the right mouse button you can add further Bi corners or delete them You can follow the changes in real time in the 3D view Insert Behind Insert Before Delete 8 9 1 2 Plane Objects With this type of object you can insert dynamic planes or canvas amp For this you pull the object into the 2D or 3D view using the left mouse button Plane To set properties and assignments of textures etc for these objects use the property dialog This Example shows a transparent canvas framed with trusses To make the Plane transparent set the vertex texture to transparent MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 49 8 9 1 3 Trusses The simplest way to insert new trusses is to work in the 2D view and use the truss buttons from the toolbar as described in section 2D View But you can also drag and drop trusses from the data base with 1 2 3 or 4 pipes into the 2D or 3D view Truzs Truss Truss Dyn
45. e truss The fixtures are shining up and have to be turned down 180 This can be done separately for every fixture via the properties or for all together in the property grid e Switch to the grid view E e Select the column rotation by clicking with left mouse button e Click with the right mouse button the selected entry and choose Fill selected Colums Fill selected Columns Call T fe aani Mal e Enter 180 in the Cell Text P H After closing the dialog all fixtures are rotated by 180 and look on the bottom e After pressing the Play button the result in the 3D view should look like this MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 24 Changing the settings x Property Bar Objects Properties Layer H D SHOWROW p d If you want to change the fixture settings select one of the fixtures a a in the 3D view or in the object manager um You can also click on the fixture in 2D or 3D view using the left E mouse button and then call up the context menu with the right Static Gobo Co button to edit say for example the fixture type The appropriate object will be selected in the object manager and Position Mode Head M SE the settings can be changed using the controls below
46. eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de Users Manual grandMA 3D v 54 Page 66 11 Keyboard Shortcuts The common shortcuts C TAB Switch to the next camera ESC Ends Fullscreen Mode and stops the animation Enter Fullscreen Mode Cl W Wiefram Mode Ctrl T Textures on off 0 0 0 0 Camera rotate F12 Camera rotate 180 degree 1 TAB Switch between the views top left etc Shift l Mouse Opens Dialog to select objects that are on top of each other Ctrl Mouse Select several objects with the mouse Please note that possible installed drivers for example for 3D graphic cards affect the keyboard shortcuts as well Camera movements with the mouse In the 3D view movements can be made as follows using the mouse Actions are released by pressing the middle mouse button in the 3D view Camera movements are started or stopped with a click on the middle mouse button The movements e Normal Move the active camera in X and Y direction e With Shift Rotation around the X and Z axis e With Control Zoom in the direction of the camera like a telescopic lenses Information about the camera can be found in the status area MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tec
47. er button additional layers can be added Mam y e g one could produce a layer for the dimmers and a Layer for the movinglights Whether you are interested in the i movinglights or the conventional light you can always blend out hide the layer not needed Any layer can be added in the upper part of the layer view Which layer an object is assigned to is decided with the s Grid View See 8 5Grid View MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 35 8 3 Toolbar The toolbar contains several buttons that are related to the general operations of the program Ti i H ZS a a EI Linco L T A E L Pay Co bcr Open Au Fer Hora CE Arii nba Dos Carga PLE Ma bark Chack Time controlled actions like triggering of Explosion Objects or Moving Pathes with external Access need to be assigned to specific points on the time axis The time starts with pressing the Play Button at 0 00 Seconds and runs p KI continuously counting up r7 15 02 sec The time is displayed in the timeline at the status line There you can enter also a specified time in this control and the animation continuous with pressing the Continue button at this time Create a new file open or save a file at Y tl
48. es VLIOO04 186BlT EM A validity check about all used textures and fixtures used in the current show is done The result shows if textures are missing or if the fixture type contains inconsistent channel values MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 37 8 4 2D View The 2D window is the platform to create the technical drawing of the stage MM 20 Manual Example 4 st_ 7 A Mieter 15 00112 50F 10 001 7 50 1 5 001 2 50 10 00 12 50 15 00 17 50 110 00112 50115 00117 50 Top X X X X X X lo T aT E z TTE Feee ELE The side toolbar offers the following functions K Select object tool select multiple objects by holding down ctrl while clicking with the mouse Zoom function A Switch to Top Right Left view amp p g 2 __ Insertion of dynamic trusses gs Depending on the button a 1 4 point truss is inserted gs To insert a truss click on the desired start point while holding down the left mouse button s a Move to the end position The truss visualization will be updated during the movement Docking to other trusses is indicated by a change of colors and a Plop sound Docking the selected object to a magnetic helpline Magnetic help lines are added by clicking with the m
49. ew Quality Set the rendering quality to high medium or low The lower the quality of the visualization the higher the performance frames second of the application Textures Switches the textures on off View Selection Border Draw a rectangular frame for the selected object on off View Selection Wire Frame Switches the wire frame of the selected object on off View Center Cross Switches the center crosses through the origin on off Wireframe Shows all objects as wireframes Solid Shows all objects with surfaces MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 31 2D View Update 3D View while Mouse Action 3D View is updated with every mouse action Dock to Trusses If you select a truss at the end the cursor changes Now you can drag it with pressed left mouse button around to the end of another truss If the switch is on the dragged end will dock automatic to the other end 8 1 5 Windows Full screen owitches into full screen mode You can also use the Enter key on the keyboard to toggle between full screen and windowed mode Tabbed Shows the 2D and 3D window in a tabbed view Floating Tiles the 2D and 3D window Floating optimized Optimizes the floating view 8 1 6 Help Help lt F1 gt Shows co
50. ft mouse button down into the 2D or 3D view and drop it A file dialog appears Select the file and after clicking the OK button the object appears in your scene S iS gene i mesh hlighis Now change the properties of the Xfile object to meet your Diis mezh plights requirements l e B meshetires If you want to scale the whole object set the Same Scale s 8 mesh windows E Parameter switch and adjust the size with the scale slider mesh body You can watch the results online in the 2D or 3D view Move the object sliders to the final position with the position and rotation El Le Ga Sub Objects Visible le Scale v Material I Spin L Translate Animate ERC File Car Transp D Intersect Drop D ET k Veitexes a Colors _ Material Color Es tE EA be mesh tires Pe E mesh windowis i PET The Xfile object consists of sub objects with different vertexes EL LL ran Emp In this example the car consists Texture In v of the body the windows the Wertices 24 Indices 66 tires and the lights You can a Colors 7 Material Colo dress this car object by covering ENES 2002 E different bitmaps over the meshes Visible Transparent Texture TI for each sub obiect Same Scale Parameters Lance mo g J Use Color M Intersection Data Types I vescters uz Ie Homals 2z Color i Texture 2s Show Data MA Lighting Technology GmbH
51. ft mouse button In the example beneath the rotation is done around the Y axis blue Rotations in the 3D view are done around the colored object axis MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 44 8 6 1 Rotation of Objects The rotation of objects can be done in two different systems e Rotating in the 3D view around the object axis as described above e Or rotating via the property dialog around the axis of the coordinate system In the Object Properties you can rotate an object around the axis of the coordinate system Rotate in World Elevation Rotation referring to the XY plane Elevation of the coordinate system Spin H Rotation 20 Spin Rotation seen from the top view Coordinates in Word This virtual axis sticks through the object origin and runs m LS parallel to the Zaxis of the coordinate system m eg L A m Rotation Rotation around the X axis of the object Data are also shown in the grid 8 6 2 Scaling of Objects To set the dimensions of an object to a specific size all sides of the object can be scaled with an own scaling factor The desired dimension in X Y and Z direction can also entered numerical in the edit fields Scale Same Parameters Dimension m 2 _ 0 743 T r 4 0 80
52. h support malighting de User s Manual grandMA 3D V 54 Page 67 12 FAQ Should you have any problems with the application you can refer to the frequently asked questions below 12 1 Software Questions Question L newert 0 0 problems with the communication Check the TCP IP settings PC desk Is a network card installed Is the TCP IP protocol configured The TCP IP subnet mask of the PC must be equal with the subnet mask of the desk for example 255 255 255 0 The first 3 numbers of the IP address of the PC must be equal to the first three numbers of the desk for example PC 192 168 0 10 Desk 192 168 0 5 The last number of the IP address must be unique in the complete network Please don t use the automatic distribution of IP settings as offered by Windows because these IPs dont fit the requirements 2 Two network cards installed no Select the IP address belonging to the network card communication with the console attached to the grandMA desk See 5 1 Desk Connection Dialog 3 DirectX Installation Microsoft DirectX from version 7 has to be installed on the PC Windows XP 2000 is delivered with these versions You can find the actual Direct X version on the Microsoft homepage All connected fixtures are centered The positions of the connected spots are read from the on the middle of the stage area desk when the desk is connected Place the fixtures in the 2D or 3D view on thei
53. height is marked as a vertical line in the 3D View MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 47 Position Made Head Mover Auto For head movers there is a special setting for the position mode Because of the rotation characteristics of a head mover there are always two sometimes even more possible ways to reach a certain position In Auto mode the application tries to find the optimal shortest movement to the requested position The uses smallest pan change or use smallest tilt change option forces the algorithm to choose the solution with the smallest change of pan or tilt value Use one of those two options if you want to force a certain behavior of your fixture in tracking mode C use smallest pan change use smallest tilt change Note Often the problem off the light position mode is that the min and max values are the other way round e g min 180 max 180 When you changed this in the fixtures type dialog positioning works well here If the spot shines in the opposite direction after pressing the Play button you have to change the INVERT pan or tilt parameter at the desk On the desk switch to Full Access in the Fixture Layer and change the Func Pan or Func Tilt INVERT flag 8 9 Dat
54. ick with the mouse into the view the algorithm searches for the first object under the mouse arrow If an object is found it is selected and marked with a 3D cross For better orientation the object is marked in the 2D view as well as in the object manager The axes of the cross are highlighted in color Red X axis Blue Y axis Green Z axis The object itself is bordered with a wire frame to show the contours If you want to move the object keep the left mouse button down and move the object around Keeping the left mouse button pressed you can move the object in the XY plane or level If you want to change the height the Zlevel keep the left and the right mouse button down and move the mouse forward or backward Remember that the magnetic grid will be also active in the 3D view if turned on So if you want to position a fixture outside of the currently selected grid steps switch it off or increase the resolution of the grid If you catch an object at the colored axis you can do one of the following actions These actions also can be done in the 2D view SC Move Move along the object axis Rotate Rotate around the object axis te Scale Scale Example Rotation in the 3D view If an object is selected in the 3D view and the GI rotation tool is selected you can rotate the object directly with the mouse around the axis Therefore move the mouse near the colored axis and rotate the object with the pressed le
55. in the Object Manager and drop it Because movies need the assignment to exact moments on the timeline it is necessary to define a starting point So for every AVI file a Video Player object is created in the Object Manager With the Video Player the starting point can be defined on the timeline or if the movie can be started by a dimmer channel via the desk El Video Player Video Player objects in the Object Manager 80S 515 amp nimated rings solid avi gen S15 v amp nimated rings wire avi QS EY S MAnimatedslogo avi gen EY 5 amp nimated pinpong solid avi Start Time s Start Time Start the movie at nn nn seconds after pressing the Start button I Trigger Trigger If selected the movie can be controlled external ladies figgsr3 Dimmer Select desk channel for controlling MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 57 8 9 8 Moving Pathes Moving Pathes allow the movement of objects like trusses with their attached sub objects like fixtures You can attach a Moving Path to an object via dragging the Moving Path at the Data Base and drop it onto the desired object in the Object Manager Then fill in the Moving Path parameter in the Object Manager Controlling of the position is always done rel
56. ing Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de T 5 41 1 RP T 66 TOXIUTO S 56 TIMNC al E 62 TLOOIDGE id 36 TUSSE S id 50 U UDAO EE 36 EE 30 V Version RISIONY x sco oe io ege 32 Version of grandMA desk or off line 8 10 11 O A ER UH TD A 65 E d 65 Video Creation EE 62 VIG COS EE 57 W Wall EE eege ee eoo een ees 49 Wireframe rendering 66 WU OVS EE 55 X PROJET 51 Z Zoom function EE 38 e www malighting de eMail info malighting de User s Manual grandMA 3D V 5 4 Page 71
57. isplay Text A i Se e Triangles Truss B 5n o sn o o D 448 v NE S0 0 0 0 US v Truss 5 Cancel Select the Y entries and do a right mouse click on the headline Y selected Cele Select Fill selected columns in the context menu Al Modify Column visibility Fill eclactedicalunne Cell Text fo sl EB Adjust Column Widths to Grid EE Adjust Column width to Text Font Increment Value li F Print 7 Cancel db Cut Copy l The dialog that appears allows you to enter new values into all Ep Faste selected cells cok Sark If increment values is selected the first column is filled with the start value The next value is incremented by the given number and so on This is for example useful for entering new DMX offset addresses for a large number of fixtures or to build stairs with a number of boxes If you do not want to select the whole column hold the ctrl key down and select the fields you would like to change The filling mechanism also works in this mode To sort the entries you can use the text sort function in the context MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 42 8 5 1 1 Printouts The property grid is also useful for printing equipment lists Before
58. l be avoided MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 62 9 1 Creating an avi file Use DM gt gt E To record the received data and the camera movements select Camera these entries Lock Rendering while Recording Press the Record button and begin with the show Record All DMX value changes and the camera movements are recorded You can perform the operations with the desk and walk around in the scene with your camera or switch between different cameras ag Every operation is recorded until the Stop button is pressed Now you can store the recorded data in a special grandMA 3D format TOF or create a video file with the operations you have recorded E To store the show in the TOF format press the Save button and enter a filename ave Create Avi Wizard Filename CAPrograrnme MA Lighting TechnaolegiessgrandMA 3D D zm Properties Dimensions 2 Standard FPS 24 Color Bits 24 Codec C2 Custom Lenath s 304187 x Ber Te ee Previous Create Awi Generally speaking you can say that the better the quality of the video file the longer the rendering process will take MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info
59. line editor 3 1 Version of grandMA desk or grandMA Off line You can determine by means of the version number of grandMA 3D if the software version of the visualizer fits to the software version of the desk or off line Version X X X X represents the version number of the desk software This number should correspond to the desk or off line software version The grandMA Off line software can run on the same PC or on an external PC connected via Ethernet 3 2 Program Installation The software is available on a CD ROM or it can be downloaded from the Internet Internet downloads Please extract the downloaded file into a temporary folder and run the setup exe program CD version The installation program should start automatically after inserting the grandMA 3D CD If not you can run the setup exe program from the root directory Note You should have administration rights on the machine to install the program Before you install a new version of the program please be sure that you have un installed any old versions You must un install the application from the control panel under add remove programs It s not sufficient to just delete the files 3 3 IP Addresses IP addresses are what allow the internet and most modern networks to work It s a way of identifying a computer by a unique set of numbers an IP address An IP address is made up of a set of four numbers Each number can have a value between 0 and 255 Your P
60. malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 63 Filename Opens a dialog to enter a filename FPS You can select the frame rate 24 pictures per second corresponds to TV quality Color Bits Choose 8 bit 256 colors 16 bit high color 65536 colors 32 bit true color 16 million colors Codec Choose an option for the compression of the video pictures Press the Codec button and select for example Microsoft Video1 in the window that appears Dimensions Enter the dimensions of the AVkvideo in X Y pixels For example 768x576 pixels correspond to the German TV standard resolution After you pressing Create Avi the program starts the rendering process Depending on the complexity and duration of the Time remaining D OD DO 21 scene the rendering process could take from some seconds up to several hours mj During the rendering process the estimated time is displayed in a window MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 64 10 Basic 3D definitions For a better understanding of how grandMA 3D works it is useful to know something about the mechanism of 3D visualization Let us begin by defining so
61. me basic 3D visualization concepts The goal of this section is to introduce or refresh basic concepts that appear on paper Most people think a 3D world is very difficult to simulate Actually this world consists only of several points called vertex or vertices These vertexes are combined with polygons and the results are At i ean Dd KT cn poses iG is 7 URS ub um dE Ree Picture human face divided in vertexes So a vertex is a vector that describes the position of a point in a 3D world With these points you can describe the whole 3D world Faces are also polygons built from vertices But faces include additional information for example colors textures etc Camera A basic aspect of the rendering process is to determine how the three dimensional objects that form a part of a scene are projected onto a two dimensional plane that forms the resulting image This process is very similar to the one that takes place inside a real camera or our eyes where a 3D scene is projected onto the plane of a 2D film retina Lights Lights can be of different types each simulating a real light Ambient light The light is produced and spreads in all directions Directional light The rays are parallel to the directional vector of the light beam Punctual light This light strews rays in all directions but their intensity decreases the farther the distance from the source Spotlight These lights structured in the shape of a cone are dire
62. n all fixtures are updated in the 3D View If Play mode is off only the fixtures positioned via grandMA 3D are updated ze Switches the Positioning Mode on in the 3D View Toolbar RAS The cursor marks the focus position in the 3D View as a target cross Select the fixtures to position in one of the following ways Fixture Groups Dynamic Objects Moving F bel a E Mac 2000 amp utomic Scrollers PROF 16b 3000 Select a group in the Data Base These groups correspond to the groups in desk Or select the desired fixtures directly in the 3D View with the left mouse button or make a multi selection of several fixtures with Ctrl left mouse button 12100045 8 Or select the required fixtures at the grandMA desk Selected fixtures are highlighted in the grandMA desk and the 3D Therefore the desk has to be in the full tracking backup mode and in grandMA 3D the following switch must be switched off ES Ignore desk selections iw ignore desk selections height offset You can find the switch via right mouse button click on the Positioning Mode button zs Height offset The focus of the beams can be shifted in the Z direction height with a constant offset to the intersection area Enter the height in the upcoming dialog You can also change the offset directly by using the mouse wheel This feature enables you to follow the top of the person The
63. n was found on the Network GrandMA 3D is not member of a session MA Network Maybe that the Allot invite switch is not set The LED is Green wit an S GrandMA 3D has joined a session as slave MA Network O The LED appears blue wit an M Ma Network GrandMA 3D has the Master function of a session The creation of a session with grandMA 3D can be used to transfer all data of an sl file grandMA 3D format to a desk or offline If the loading is completed the desk automatic becomes the master and grandMA 3D gets the slave ATTENTION With the start of a new session Create the session founder overwrites all data of the other members l e if a new session is founded by the grandMA 3D all data in the desk will be overwritten MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 11 If more than one console visualizer or offline editor are connected to the network the connections to the equipment will have to be properly assigned The communication between consoles visualizer and off line editors takes place in sessions A session has only one founder This is e g the master On connection the founder transfers its data fixture types to the slaves From then on all session members are synchronized and have equal rights If a
64. ng A form of image distortion associated with signal sampling A common effect of aliasing is a stair stepped appearance along diagonal and curved lines A technique known as antialiasing that reduces this effect does exist When a scene is rendered only the elements that are visible from the camera s point of view are used for calculations This reduces the amount of geometrical information that has to be processed improving the rendering time and memory consumption Culling consists of eliminating from a scene all the polygons whose normal point is in the direction opposite to the point of view vector This is to be done just before starting the rendering process Clipping eliminates all the geometry that is outside the view volume Ray tracing This technique determines the visibility of surfaces by tracing imaginary rays of light from the viewer s eye camera to the objects in the scene A centre of projection the viewer s eye and a window on an arbitrary view plane are selected The window may be thought of as being divided into a regular grid whose elements correspond to pixels at the desired resolution Then for each pixel in the window one or more eye ray s is fired from the centre of projection through the pixel s centre into the scene The pixel s color is set to that of the object closest to the camera at the point of intersection MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de
65. nt manager for easy positioning of objects e Dynamic moving pathes allow programmed camera movements e Automatic download of all relevant fixture data of the current show including gobos color gels and rigging coordinates e New fixture type editor e Colour gel library for dimmers and fixtures e Multilayer technology for objects fixture etc e Own 3D library with objects like people instruments etc e Direct import of the following file formats possible also using drag and drop 3DS dxf 3D only jpg bmp gif tif pgm ppm tga pcx psd eps The import is realized using an open plug in import structure Data monitoring for one or more fixtures Selectable data formats Percent 8 bit DMX or 16 bit DMX Automatic creation of multiple default cameras Additional data views Grid mode dependent on active layer Objects can be controlled from the console and moving paths can be assigned allowing console control of truss movement or other objects e Sound file WAV can be executed during show playback allowing demo shows with synchronized music e Fog can be controlled via the desk e Fixture Type plausibility function e Fixtures can be controlled via the Channel Test Dialog MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 449 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual gran
66. ntext sensitive help About Shows the about box with the current version number In the lower part of the box you can find the license information In the about box under the entry File you can find the release notes Version history MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de Users Manual grandMA 3D V 54 Page 32 8 2 Property Bar 8 2 1 Objects Fixture Align Type Koordin E LU Property Bar Objects Info Properties Layer Manual Example 5 3 ei Objects H Sun Light 1 mo A Light 1 0 dr grandMA Stage a zc Truss 1 ae Truss 2 ee Truss 3 de er 100042 er 100043 er 1000A 4 H Cameras oo Video Player 1 4 Moving Pathes Fixture Edit Fixture Type Channel Test Dlg Channel Info Position Made Head Mover Auto O use smallest pan change CO use smallest tilt change Rotate Elevation Spin d Rotation 180 Position Position Mode Head Mover Auto 3 use smallest pan change CO use smallest tilt change MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de Every single item located on the stage a lamp a trusses a person is represented as
67. o the 2D or 3D View or they can be created dynamic at the 2D View In this example we will create dynamic trusses e Switch to the 2D View e Setthe grid to 1 m Properties Grid at the Property Bar e With a right mouse click into the 2D View change to the Front view e You will see the Front view of the stage with a 1 m grid Proper Bar S e For the Y coordinate that is not displayed in the view enter 4 Objects Properties Layer f m The y coordinate for the inserted trusses will be assigned mom ja E to 4 m g e Select the 4 pipe truss in the 2D Toolbar d e Now you can draw trusses holding down the left mouse button in the 2D view These trusses are generated at runtime This way you can draw all trusses for the frame MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 23 7 3 Step 3 Positioning of Fixtures ec be e Select the Select button in the 3D toolbar e Select a fixture with a left mouse click and move it under the truss while holding down the mouse button down e Switch to the Top view with the context menu of the right mouse button e Hold the Ctrl button pressed and select all 4 fixtures with the left mouse button Now you can move all selected fixtures on th
68. o the second position D e Press Add Keyframe e As start time for the second Keyframe enter 5 00 s in the following dialog Number of Frames 2 Current 2 ERREUR eer ee ie i e Set the slider to the first Keyframe position The camera jumps to the starting point A Type Time Poss m e Press again Add Keyframe As starting time for the third Keyframe enter 10 00 s in the following dialog Fos m The result should be a smooth camera movement between the entered points A and B in the defined period of 10 seconds Note Controlling of the position is done relative to the origin coordinates i e if an object with moving pathes is moved manually the tracks of the Moving Pathes are always moved parallel to the new object coordinates If you want to move an object manually without modifying the Moving Path tracks select the switch Use Data Absolute se Data Absolute at the end of the property dialog MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelorunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 60 8 10 Channel Test Dialog The Channel Test dialog is used for different tasks e The received values can be observed while connected to grandMA console or off line editor Desk Monitor Function e All the channel values can be
69. ooms placed over the stage After dragging the icon with the left mouse button into the 2D or 3D view a dialog appears to specify the dimensions and the textures 8 9 1 9 Cameras Ti You can put several cameras into your scene by dragging the camera object from the aS data base into the 2D or 3D view Camera owitch from camera to camera in the 3D view with the keyboard TAB button or select the preferred camera in the object manager or 2D view MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 52 8 9 2 Fixtures Desk Fixture Types The fixture sheet shows all fixtures included in the current show The types are loaded from the grandMA desk s fixture library If the fixture type is modified as described in 5 2 Modifying Fixtures 5 and the application is connected to the desk or is off line editor the desk will recognize these changes and put them into its data base Desk Fixture Types Obje vL 10005 16BIT EM Fixture Library oF a ERRE TENE FT Ta A Em m ERE MS NO PACO a q Textures Predefined Objects Dynamic Objects Moving Pathes Fixture Library Desk Fixture Types CH LSD d Dis Da L LL LL Ll Ey LYTE QUEST et er er a d e E MAD LIGHTING MAC
70. ouse on the ruler and then drag it to the CA 2D view When releasing the mouse button the helpline will appear Now select one or more objects and click on the Align button the selected objects will be automatically aligned to the helpline Notice If the grid is active objects will be aligned automatically MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 38 If several objects are on top of each other hold the Shift key down and do a left mouse click on the objects In the appearing dialog you can choose the preferred object Similar to a normal CAD program the 2 dimensional view on the construction area can be changed by clicking the right mouse button into the 2D view beneath the stage E ren clalog appears 35 c i e nee The selected object can be copied to the clipboard w Top Front The views can be changed between Top Front etc Lett You can swap between the last zoom settings or centre the zoom range Center You can arrange various views in the 2D window simultaneously Windows Alignment 8 4 1 Context Dialog x Cut Copy If you select an object with the right mouse button a context menu will P Past appear showing the specific alternatives SE property Grid what to do with it Properties
71. p and design A truss bar with connected fixtures can then be moved rotated and repositioned in one go Although the grandMA 3D software runs on an external PC or notebook computer it shares all databases and fixture libraries with the connected grandMA console During offline applications the software may even be used with the grandMA Off line software with both software programs running on the same PC Both software packages grandMA 3D as well as the grandMA Off line software are available for free via download on the Internet 1 2 Technical Features e Real time visualization engine for all major features of lanterns and moving lights e Followspot mode for movinglights in real time e Direct transfer of libraries fixtures patches and DMX address settings of the grandMA via Ethernet Live control of all fixtures via virtual DMX lines on a grandMA 3D Ethernet protocol e Transfer of all grandMA 3D set ups for fixtures and dimmer to the grandMA s hard disk e Built in graphical editor for the design of basic stage layouts and scenery elements e Extensive objects library with free upgrades via download from the Internet e Recording of shows and show features video compression standards live e Complete offline creation of shows in conjunction with the grandMA Off line software running on the same PC e Undo redo buttons e Video machine for playing videos with grandMA 3D e Visualization of fixture types e Realistic fog e Alignme
72. pecifications described in 3 1 Version of grandMA desk or grandMA Off line For communication you have to connect the PC with the grand MA console or another PC running the off line editor You can do this directly with a patch crossover cable with two RJ 45 connectors EE n y uu IR P y If you use a network with a hub or a switch connect the PC with a regular patch network cable to the hub or switch Connect the cable to the desk Start the desk and load a show Start a new session at the desk MA Network Connections Start New Session Start the grandMA 3D application with New document The application automatically connects to the desk and receives the data of the current show The received show will be visualized If you do not get a connection to the desk make sure that grandMA 3D is connected as slave as described in 5 Data management MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 10 4 2 Connection with the grandMA Off line software Please make sure that the program version of the grandMA Off line software meets the specifications described in 3 1 Version of grandMA desk or grandMA Off line Both applications grandMA 3D and the grandMA Off line can work on the same PC or you can use
73. ppearance to an horizontal arrow Then press the left m mouse button move the value slider controlling Y m E E Elm PA e With a left double click in the control field you can enter numerical values directly With the buttons Edit Fixture Type Channel Info and Show Channel Test you can reach the respective dialog Static Enbo Color If the fixture has a colorwheel or a mixer this button is disabled l Otherwise you can set the default values for the color and a gobo For the explanation of Position Mode refer to 8 8 Followspot Function MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 40 8 5 Grid View The Grid View e all available objects in a grid 2D 3D Grid Index Name X m m m mm spin 3 RightiFront Camera 17 Ge RightFront Camera 17 T5 ES ZS Lotes toners tO ee ONE Camera 1 NEO ra E IE CI a AA Channels With Edit Fixture Type and Channels you reach the fixture type or channel dialog FT The name of the object STAGE COLOR 357514 XI vtm Z m spin Il rotation These are the coordinates of the object in the virtual room Triangles The amount of triangles describes the complexity of the object Lawyer The layer is displayed and
74. r positions These positions are stored in the desk and if the application is connected to the desk again these coordinates are read from the desk 5 Cannot find the connected Check the IP Settings Make sure that grandMA 3D is connected as slave see 5 1 Desk Connection Dialog Old Stage setup build with version Some objects can not be imported from older versions objects with sub objects Please construct these objects new 7 Followspot doesn t work Often the problem off the light position mode is that the min and max values are the other way round e g min 180 max 180 When you changed this in the fixtures type dialog positioning works well here If the spot shines in the opposite direction after pressing the Play button you have to change the INVERT pan or tilt parameter at the desk On the desk switch to Full Access in the Fixture Layer and change the Func Pan or Func Tilt INVERT flag g 4 WEEN Sometimes occurs the problem in GMA 3D with renderings on special ATI graphic boards The result of the rendered avi shows a black screen To solve the problem switch off the second graphic port especially on notebooks It is a problem that not so expensive graphic boards have only one chip which feeds both ports If you know actual trouble with that problem please try out and let us know MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail
75. rrent stage file with a new name These menu entries represent a list of the files edited previously A mouse click in that list opens the file Leave the application Cut the selected object and copy it to the Windows clipboard Copy the selected object to the clipboard Paste the contents of the clipboard into the current scene Undo the last action multiple undo is possible Cancel the Undo action Opens a dialog to display the data received from the console This dialog is not modal i e when open the changed settings are used and the results movements etc can be seen immediately in the 3D view If the Start button is not pressed or no console is connected data can also be simulated using the sliders GrandMA 3D will show the changes in the 3D view MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 28 Dala Combral DIH DIM Dit at TILT Oficet FOOLS SHAPER ROT ZOOM SPEED WEE FRUST SPEEDZ E DOLORES SPEED ms P ius LOLORM E CONTROL a Esch ENS Ez C obt C IER BORN 3 TILT GORDI ADT ms FOCUS BLADE A s ZOOM BLADE TE FROST Status Bar Switches the Status Bar at the bottom on off Standard Bar Switches the Standard Bar on off bu y Be New Open Save Filters Mouse Clic Ambients File Browser S
76. s Dynamic Objects Moving Pathes Complex superstructures such as crossbeams with wired lights steps people instruments WE etc can be provided by the user and saved as computer mj flatscree Granda Predefined Object 200 a Complex objects can therefore be made B available for later projects ee CO PragrammelMA Light o j Environment E 4c Equipment y Instruments i MovableAssets C musicians C people E M cocotero co speakers speakers Simply pull the desired object into the 3D view using the left mouse button It will appear in the centre 0 0 0 Then you can freely move turn or scale it If you wish to place other objects you can do this using the import function Select File Import Objects from the menu and in the next dialog you will see the supported file formats You can find the objects sorted in a subdirectory from grandMA 3D Data Predefined Objects Some examples in the miniature view E mo y arena xob grandsta industrial stage xob stage stage 1 stage 2 Equipment D KR k S E minim mg 1 canvas grandM4 grandMA4 grandM4 spaker bi speaker speaker speaker speaker speaker sktagemo DUE Instruments in t m z O i e er e y T X e A AA j m bassdru contraba cvmbal xob drumset eguitar xob epiana xob harp xob kevboar konga xob piano xob saxopho Movabl
77. t Expands the dialog view Settings Session Name Input or display for the name of a session Password If a password is required for the session you can enter it in this field IP Use this listbox to choose an IP address for network communication If there is more than one IP available e g multiple network cards installed select the IP address which is linked to the grandMA desk MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 13 Allow Invite If the switch is on grandMA 3D can be invited to a session Invite Opens a dialog that shows all connected MA members desks and off line of the network You can invite new members via the dialog Dismiss The member of the session has to leave the session The following pattern demonstrates how the Scan types Fixture types library is managed by the desk and the 3D visualizer In this example the grandMA desk is the Master and the grandMA 3D is the Slave When the application is connected to the desk it receives all scan types included in the actual show The included scan type data is taken from grandMA 3D and shown in its Data Base These Fixture Types can be edited with grandMA 3D and the changed properties are immediately taken up by the desk MA Lighting Technology Gm
78. ts can be simply retrieved from the grandMA console s show file per electronic transfer There is no need to set DMX lines DMX addresses or operation modes for the single fixtures as these details are already pre adjusted in the grandMA Once the transfer takes place the user just has to position these fixtures in the 3D environment of the grandMA 3D software The user may also group them logically on bars scenery elements or trussing When switching to 3D rendering mode the grandMA 3D software becomes an extremely powerful visualizer with real time rendering facilities All drawing elements fixtures and lanterns are shown with surface textures as a kind of virtual reality All functions of the installed lights are remotely controlled by a connected grandMA and displayed with realistic movements colors and images At the same time the viewing angle can be changed by just moving the virtual camera around with full control of zoom position and rotation Or just switch to another pre defined camera position and start a new movement from there All optical fixture parameters like beam angle color even color mixing and gobos can be displayed Custom gobos can be inserted by simply assigning a color bitmap file to the gobo position of the related fixture With the use of special graphic cards supporting shutter glasses the grandMA 3D software enables an even more realistic display of movements by moving the virtually audience in the middle of th
79. u click OK you should see a default SUBNET MASK has already been input and you can just click OK to leave it Windows XP e START CONTROL PANEL NETWORK CONNECTIONS e Double click on LOCAL AREA CONNECTION e Select INTERNET PROTOCOL TCP IP from the list of protocols e Click on PROPERTIES In the properties window you will see either your existing IP address or a selection that says OBTAIN AN IP ADDRESS AUTOMATICALLY In the case of the latter e click on the radial button USE FOLLOWING IP ADDRESS e Click OK once you have entered your required IP address This may prompt an error box to appear telling you that a SUBNET MASK is required however when you click OK you should see a default SUBNET MASK 255 255 255 0 has already been input and you can just click OK to leave it MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 54 Page 9 4 Communication with the grandMA Desk Series Notice that the DM X channels have to be patched to visualize the spotlights with grandMA 3D The simplest way of patching is to set the switch Auto Patch in the dialog Create New Fixtures or Channels to On at the desk or the Offline 4 1 Connection with the grandMA desk Please make sure that the program version of the grandMA desk meets the s
80. uble click or a right mouse click you can enter the amount numerically www malighting de eMail info malighting de User s Manual grandMA 3D V 5 4 Page 61 9 Video Creation For presentation videos you can record walk arounds by means of the virtual world you have created You can store these videos in several file formats and send them to your customers via CD or e mail or place them on your homepage Time Objects To visualize processes over time grandMA 3D works internally with time objects TOF files With this functionality grandMA 3D can store and recall cues camera movements and all objects movements in the 3D world and afterwards the cues can be replayed To create a video call up the video window and select the menu entry File Create Avi The following dialog will appear Create Avi Wizard DM E Camera l Lack Rendering while Recording With Open and Save you can load or save a TOF file Open Save Buttons to play stop or pause the recorded TOF file stop Break C Pressing the Record button starts the recording of the TOF files p Record Use Dhi With DMX and Camera you select what data is NNNM un Dome 0 0 Leda Beti witle Fere If the record has dropouts Video falters this may be caused by missing DMX values in the TOC file With Lock Rendering while Recording the rendering process is not shown in the 3D window This releases the CPU and the gaps wil
81. um i If you insert an object in the 2D or 3D view the Zcoordinate height of the inserted object is set to 5 meters Gobos are projected with the selected resolution poe Medium El A higher resolution decreases the performance Grid 10 55 m Grid settings for snapping of objects in the 2D and 3D view Grid 10 E 2D Zoom 184 Zoom setting of the 2D view Back Color B Back Color Setting of the background color 8 2 2 1 Fog Fog can be set static or controlled dynamic via a desk channel The fog settings v Fog Fog Switches Fog on off ge Ta Im a Se strong low Setting of the fog intensity The intensity can be controlled via the grandMA desk Color Fog Color E For that click with the right mouse button into the control field and enter a channel index Color Setting of the fog color Using fog generates a more realistic impression of the light Screenshot without fog Screenshot with fog MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 34 8 2 3 Layer Property Bar x ee The administration of the objects can take place in different EDhlects nin A Bee layers By default all objects like fixtures stages cubes etc are c acil created in the Main layer With the New Lay
82. upport malighting de User s Manual grandMA 3D V 5 4 Page 65 as the angle approaches zero The spotlight shine component simulates direct light that bounce from surfaces like mirrors The environmental reflected component comes from a secondary light that surrounds the object not from any specific light Reflection maps are a way of providing the surface with the reflective properties of a mirror Texture A 2 dimensional bitmap pasted onto objects or polygons to add realism Rendering methods Rendering methods are related to the way objects are seen on the screen Different rendering methods produce differing visuals Wire frame rendering is the simplest The objects are represented only by the edges that join their vertices Hidden lines or surfaces are not removed This of course is the fastest method Hidden line wire frame rendering This method makes the wire frame look more realistic by removing the surface edges that would not be visible from the chosen viewpoint Solid model rendering Solid modeling fills each surface of the object model with a constant brightness or color making it appears solid Surfaces that appear behind one another are eliminated by the rendering process Shaded solid model rendering A shaded solid model adds lighting effects making the rendering look more realistic For example if a light source illuminates the object from one side that side will appear brighter than the other side Rendering improvements Aliasi
83. w name Under the menu entry Windows Tabbed you can arrange the views on the Screen As already seen in other applications the program surface is divided into several parts Menu bar Toolbar Frame for 2D and 3D views Property Bar with Object Manager Data Bases Status Bar MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 27 8 1 Menu bar GJ Fie Edi View Settings 3D 2D Windows Help Like in several other Windows application you can store and recall files and adjust the settings of the program 8 1 1 File New Open Print Create Avi Import Save Save as Recent file list Exit 8 1 2 Edit Cut Copy Paste Undo Redo 8 1 3 View Data Control Create a new empty stage file Open a stored stage file sl Files created with previous versions lt V2 0 have the extension sld They also can be loaded Printout a protocols or patch lists Opens a dialog to create an avi file Video See also chapter Video Creation Opens a dialog for importing objects The following file formats are supported 3DS dxf 8D only jpg bmp gif tif pgm ppm tga pcx psd eps Save the current stage file under the given name shown in the title Save the cu
84. witches the file browser on off Data Bases Switches the data bases on off OR True Tru Property Bar Switches the Property Bar on off Property Ber L Objects Properties Layer p Dbi a B Der Friar A Santer AA Arienia Lig ja A aberia Lighi lA ES A Ambientes Lg 14 E A irim Lg 5 pani Siga coc ae DimorPtme Tapa soni acht Dm Daphz ym 1D Testum Flooachel Bleck and e Gil Teal G i 91 ei Fer Gan d Agai aj Elva ny 1 Textes Predefined Objects Dynami Objects Desk Piue Types KE LS 3 CA ncke Ainbaaribs Cuba Cara or s Preview Window Opens a Preview Window that shows the selected object Video Creation Opens a dialog to create a video file in AVI compatible format see 9 Video Creation MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 29 8 1 4 Settings Select 3D Driver Change the Direct 3D driver for graphical output for advanced users Options Opens a dialog with the following options Fixture Beam UR Fue Ben acted E oua Fridu E hapira Chanal Ga E nips Pan TIEN ceed C Dibe Channel Dels Cabos Gobo cados 10 100 Kei Gobo Hace marag 411 015 Advanced Options E rosse Been RI dered D ous End
85. y dragging and dropping the fixtures to the truss in e wm VLIDUDAS TEBIT EN the object manger wer VLTUDDAS T6BIT EN e From the Data Base assign the Moving Path Dimmer Position Z via drag and drop to the truss in the Object Manager Type Pos Z e Enter the properties of the Moving Pathes in the Object Manager immer Dim d ZER ae e Type Pos Z can be changed if it s a Dimmer custom Moving From rn Ta m 3 Path Dimmer In this box all dimmers from the desk are listed with From 90 Tol a their names Select Dim 1 e From To Input for the relative movement range MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 58 If all entries are done the truss 5 with all mounted fixtures can be lifted 3 meters via the desk dimmer channel Dim 1 Combining several different Moving Pathes you can realize nearly any movement you want to In the example beneath a movement in z direction is added with a rotation around the y axis E ga Moving Pathes A Dimmer Position Z E Dimmer Rotation lt Sub Objects SR 1100045 16BIT EM SR YLTOO045 16BIT EM Ier 1100065 16BIT EM mw VLTDODAS 16BIT EN Attention If you have rotated or scaled your objects press first Assign Properties to Object
86. ype e g VL 1000 Info TL l YPE 1 vali Comment Any comments e g with gobos advertising Visual Type Info Info fields Visual Type Visualization in the 3D window MA Lighting Technology GmbH Dachdeckerstr 16 D 97297 Waldb ttelbrunn www malighting de eMail info malighting de Phone 49 9 31 49 79 4 0 Fax 49 9 31 49 79 4 29 Hotline tech support malighting de User s Manual grandMA 3D V 5 4 Page 17 Beam ZOOM Effect dependent Angle Beam angle in degrees from to Angle min 13 mas 70 2 WE Brightness in the zoom range from to Brightness min mas 15000 the brightness varies in dependence of the zoom Tope Head Moved Type Head or mirror moved fixture or a dimmer The fixture or dimmer properties are listed at the bottom of the dialog These properties are described in a similar way to the console using three hierarchical stages Channel Types Channel Sets und Properties Channel Values Channel Types A channel Type is a physical image of the DMX channels It corresponds with a fixture effect e g color In addition to this it can contain split effects on this channel e g 0 50 dimmer and 51 100 strobe The allocation of a channel type is described in the associated channel set If a channel is represented more than once e g pan pan for 16 Bit Pan the first entry describes the channel type properties Channel Sets The Channel set describes the different channel type intervals

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