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1. 0 eee e ees 3 2 Under 12 14 oc ieccecccccccecssssnseeceeees 4 2 Under 15 16 surenin 5 3 Under 14 16 Girls n 3 2 Dispensated players must be used in the SPIRIT of the GAME ie NOT Bowling or batting in lumps tandem or severe limitations may be will be applied During the course of the season the players performances will be monitored and further restrictions may be imposed When a team with dispensation players contests a HKHDCA final it is compulsory that all legitimate age players are in the starting eleven whilst any over age player can participate under the twelfth amp thirteenth men rule They may bat OR bowl OR wicketkeep ONE ONLY Dispensated players are NOT permitted to return to the innings as is allowed for correct age players in Rule 9 The Grand FINAL Hours of Play Age Group U 11 s U 12 s Boys amp U 13 s U 16 s Boys U 10 s Boys amp U 12 s Girls U 14 s U 16 s Girls if req Hours of Play Hours of Play Hours of Play Start Ist 10 00 12 00 10 00 12 00 10 00 12 00 Session Lunch 2nd Session Change of Innings 3rd Session Tea Final Session 50 Overs 55 Overs 45 Overs The Final is a 2 day game played over 1 day Bowling restrictions for the normal 2 Day ALL DAY competition apply Two day matches will be conducted in accordance with the MCC Laws of Cricket except where otherwise provided for by the Junior Competition Rules 2000 2001 If a team is dismis
2. 28 a 28 b 28 c 28 d 28 e When a team has less than 8 players batsmen who face the least number of balls will bat a second time to make up the 8 If the opposition team has more players than necessary it is courtesy but not compulsory to play those players in the other team The fielding side shall provide a wicketkeeper and seven 7 fieldsmen Backstops are not permitted Fine leg amp third man must be no closer than 30 degrees from stump to stump line 3 fielders min on either side of pitch When a batsman is dismissed during his her innings he she will automatically change ends with the non striker ONLY EIGHT PLAYERS ARE TO BE ON THE FIELD FOR THE FIELDING TEAM Members of the fielding side must bowl no more than 2 overs each unless the team is playing short Then no player may bowl more than 3 overs As in normal cricket no player may bowl two 2 consecutive overs No bowler is to bowl 2 overs to a batting pair unless the team is playing short UNDER 9 JOEY CRICKET Result A team score is calculated by adding up the final scores in each partnership including bonus runs The team with the highest score wins Copyright 2009 B J Kimberley UNDER 10 s LTD New Rules amp UNDER 12 Girls COMPETITION RULES A team is to consist of 10 players Optimum up to 15 players The ball to be used in the Under 10 Ltd is the Incredi Wonder Platy ball 142 g The small ball Batsmen must wear a minimum of 1 pad on
3. hkhdca makes these recommendations on hot days Batsmen can retire and then return later extra AND LONGER drinks breaks IN THE SHADE say every 45 minutes the time extension to 12 45pm allows for it Wicketkeepers only require a properly fitted mouthguard helmet is only recommended HKHDCA Suggestions are umpires with drink bottles in each pocket drink bottles around the ground so that fieldsmen can take it in turns to field at the water bottles continually rotate players HATS bowl only half their alloted spell overs in a spell etc MAKE SURE THEY SPEND THEIR OFF THE FIELD TIME IN THE SHADE Fri 06 Feb 09 HYDRATION TIPS COMPETING ON HOT amp HUMID DAYS cont Inform players to let the umpire know if they feel unwell This can occur at any time no matter what the temperature 10 38 remove them from the field If anyone feels unwell they are required to immediately report to the umpire and the game shall be suspended for a minimum period of 5 minutes and the player official be cared for appropriately DON T MAKE THEM PLAY ON Watch for any distress signs of team mates umpires and opposition players at all times but especially on hot days Don t forget the water bottles spray bottles and drink buckets sunscreen a broad rim hat sunnies and your long sleeve shirt Use your commonsense If conditions are unacceptable for cricket to be played too hot too cold too wet too windy too foggy bad ground condition da
4. pitch at this point will be declared a no ball As long as the ball is bouncing it is NOT a no ball No player is permitted to field within ten 10 metres of the Batsman on strike in an arc from Point through the Bowler to the Wicketkeeper As well as the two umpires the fielding team may have a coach on the ground to assist in organising the fieldsmen and provide individual coaching to players between overs The two umpires should assist the batsman and bowlers where appropriate One day games One day games will be 18 overs per innings Each batsman will bat for nine balls if a team has less than twelve players the requisite number of batsmen required to make up the 18 overs will face 12 balls eg if a team has ten players the first six batsmen would face twelve balls and the other four players receive nine 11 members of the fielding side must bowl one 1 over by the fifteenth 15 over and no player may bowl more than two 2 overs in an innings U10 LIMITED CRICKET and UNDER 12 GIRLS Result The Highest Score WINS Copyright 2007 HK amp HDCA Juniors September 2007 30 KIMBO CUP HANDICAP BONUS POINT COMPETITION Any number of players registered in the team are permitted to make up the team Only 9 players allowed on the field at any one time including wicketkeeper 2 players excluding wicketkeeper must be in a non moving catching position at all times That is within approximately 15 metres
5. September 2007 19 legitimate age players are in the starting eleven whilst any over age player can participate under the twelfth amp thirteenth men rule They may bat OR bowl OR wicketkeep ONE ONLY Dispensated players are not permitted to return to the innings as is allowed for correct age players in Rule 9 Over age players are not eligible to win an Association trophy and as such their performances will be excluded from the Annual Report The Junior executive may vary this on an individual basis in extreme situations provided sufficient information is presented 30 GIRLS UNDER 14 amp UNDER 16 TWO DAY MATCHES VARIATIONS 30 a Playing times as for Rule 2 30 b Bowling Restrictions as for Rule 10 30 c Balls per over as for Rule 13 c 30 d U 14 amp U 16 Girls are to use a 142g two piece leather ball 30 e Batsmen must retire after scoring 30 runs in Under 14 and 50 runs in Under 16 After all other players have batted before 10 wickets have fallen a batsman who was previously retired can return until dismissed or the team is ALL OUT whichever occurs first 30 f When the batting side has 10 or less players the LAST MAN DOES NOT CARRY That is the last player dismissed does not remain on the field an act as the non striker for the not out player 30 g Follow on lead is 40 runs in Under 14 and 60 runs in Under 16 MAXIMUM OF ELEVEN FIELDERS when a team is short it is etiquette but not compulsory for the
6. WHICH A TEAM IS ABLE TO BOWL ON A PARTICULAR MORNING THESE CIRCUMSTANCES ARE TO BE REFERRED TO THE JUNIOR COMMITTEE FOR ARBITRATION AS SOON AS POSSIBLE AFTER THEY ARISE A team which has batted for the total allocated hours of play on the first day shall not continue to bat on the second day EXCEPT where time has been lost on the first day due to wet weather and or where it is entitled to do so in terms of Rule 11 a i 11 c Where time has been lost on the first day due to wet weather then i the MAXIMUM quota of overs to be bowled shall be reduced in accordance with the table set out at the commencement of Rule 6 b amp 6 c to assess whether or not the team fielding first has bowled an acceptable quota of overs on the first day ii Where it is assessed that the team fielding first has not bowled their quota of overs on the first day then they may continue to bowl into the second day until their quota of overs is reached Copyright 2007 HK amp HDCA Juniors September 2007 15 12 13 13 a 13 b 13 c unless the team batting first has been dismissed or has declared its innings closed No overs will be deducted for change of innings iii In such cases provided that the team batting second has faced an equivalent number of overs as did the team batting first the team scoring the most runs shall be declared the winner However where the team batting second has scored more runs in its first innings than the team
7. most benefit for the players 24 1 Under 8 s WOMBAT CRICKET Playing Rules ALWAYS TAKE CHALK WITH YOU TO THE GAME The duration of play is 2 hours and 25 minutes Optimum team number 6 per side Same basic rules as u 9 s except All the bowling is done from ONE end The pitch is set up by having a set of mobile stumps placed 15 metres from the normal bowling stumps A batting crease must be marked in CHALK 1 metre forward from the stumps There is no changing of the bowler s end at the end of an over Batsmen change ends at the end of the over amp at the fall of a wicket The boundary is approximately 25 30 metres Adjustment of the distance should be relative to the speed of the ground Our aim is to have some 4 s running throwing chasing etc BATTING Each team bats for 18 overs in the day The batting side is divided into 3 pairs of batsmen Each pair bats for 6 overs with a Max 20 balls per batsman Every time a batsmen is out the wicket is recorded as minus 3 3 on the scoresheet amp the batsmen swap ends They continue batting until all overs are bowled Individual players cannot score less than 0 Zero All runs byes wides and no balls are scored to batsman and bowler A team may not declare its innings All overs must be bowled Batsmen must wear a minimum of pad on front the leg batting gloves and a protector Player groups must be rotated every game ie players in G1 play in G2 the next week p
8. must be either side of the pitch Excluding bowler and wicketkeeper No backstop No one allowed within 45 degrees either side of the wicketkeeper No player other than the wicketkeeper shall field within 10 metres of the batsman The wicketkeeper is not allowed up to the stumps 5m minimum behind the stumps until the ball is bowled and the batsman plays a shot or the ball goes past the batsman Wicketkeepers fieldsmen behind wicket are not to wear pads and are not required to wear any equipment although gloves are recommended Umpires should assist batsmen and bowlers where appropriate The highest score wins Copyright 2008 B J Kimberley UNDER 9 JOEY CRICKET COMPETITION RULES ALWAYS TAKE CHALK WITH YOU TO THE GAME The duration of play is 2 hours and 25 minutes 24 UNDER 9 Joey s Playing Conditions 24 a A team is to consist of 8 players if extra players a batting pair must split their innings The extra s may bat bowl and field 24 b The ball to be used is the Wonderball or Platy Softy 142 g The small ball A new ball is NOT necessary Batsmen must wear a minimum of 1 pad on front the leg batting gloves and a protector 24 c The short pitch is to be used Each team must supply a set of Mobile stumps The stumps are to be placed at the end of the hard wicket area on the permanent stump position and the marked popping crease utilised The pitch is set up by having the 2n
9. of the batsman Slips within 20 metres No Balls and Wides are played under the same rules as the normal Saturday competition but with the penalty worth 2 runs plus No free hit 10 wickets to fall per innings maximum or 30 overs per innings maximum Whichever happens first Maximum 3 overs per bowler If there are not 10 bowlers the batting side is to select the bowlers to complete the innings These bowlers are to bowl one over each until the correct number is reached Batsmen must retire not out on reaching passing 20 runs i e if the batsman is on 19 runs and then hits a 4 then he would retire not out 23 The batsman may return after all batsmen in the team have completed their innings Retired batsmen may bat until OUT 30 overs or 10 wickets have fallen in the innings whichever comes first Batsmen may be retired NOT OUT before reaching 20 but can t return until all batsmen in the team have completed their innings Handicapping of teams will be relative to the competition tables quotient wins AND team makeup if informed early ie Key Players are missing from the game The higher the finish the lower the number The best team will be on 0 the not so best will be on say 100 Add the number to your final score Eg If Team Gold finishes 6 5 handicap Team Maroon finishes 12 45 handicap That means that 40 runs are added to the score of the Maroon innings BEFORE their innings commenc
10. team Overs remaining in the 1 innings 30 max 12 5 13 Therefore 13 overs remaining in the innings The Match is now 25 over per side 3 Time lost during 2 Innings after Team batting 1 has faced their 30 overs Overs lost during 2 Innings is 1 over for every 3 5 minutes 7 minutes of lost play must occur before beginning the calculation otherwise time can be caught up Then the Duckbill system applies The Duckbill system Overs to be played Fieldsmen restrictions for Max Wickets allowed Runs required to win 30 8 overs 10 100 29 8 overs 10 98 28 8 overs 9 95 27 7 overs 9 92 26 7 overs 9 88 25 7 overs 8 84 24 7 overs 8 80 23 6 overs 7 75 22 6 overs 7 70 21 6 overs 6 65 20 6 overs 6 60 15 19 5 overs 3 a COMPLETING A 20 OVER RESULT in LESS THAN 20 OVERS Teams must achieve what is required for 20 overs If Team 1 batting 1 wishes to beat Team 2 batting 2 with less than 20 overs to face they must take 6 wickets If Team 2 batting 2 wishes to beat Team 1 batting 1 with less than 20 overs to face Team 2 must score 60 of the runs without losing 6 wickets Losing 5 wickets and or scoring less than 60 of the runs does not win or lose the match it would be a Draw 4 Time lost during 1 amp 2 Innings If overs are lost in the 1 Innings which are split evenly between teams and then more overs are lost in t
11. team list for this match you will not be able to complete this step You can contact them to request that they do so by clicking the Club Name to display the Team s Contact Person s Details SYSTEM SUPPORT First Level Support Your Club s Principal User Second Level Support MyCricket User Manual for Clubs or 24 7 Access to Cricket Australia Support Page via the MyCricket Support Link on www hkhdca com au gt MyCricket gt MyCricket Support gt MyCricket Support Site Copyright 2007 HK amp HDCA Juniors September 2007 21 How to submit a support request is also detailed in the MyCricket User Manual for Clubs Feel free to add my email address to the c c section on your support request mycricketsupport hkhdca com au Third Level Support Email mycricketsupport hkhdca com au with a detailed description of your issue They will send it back to me Note For support relating to your competition rules in relation to MyCricket you should contact your Junior Competition Secretary AFTER YOU VE ENTERED A MATCH RESULT AND SCORECARD FOR THE FIRST TIME YOU WILL FIND THIS PROCESS MUCH EASIER 33 b Electronic D Sheets will be retrieved from the MyCricket Website after completion of the Match or when necessary REFER TO RULE 52 FOR PENALTIES FOR NOT SUBMITTING RESULTS AND INDIVIDUAL STATISTICS IN TIME OR IN REQUIRED FORMAT 35 POINT SCORE A points table will be placed on the Association Web Page when possible THE LAWS
12. 2 45 pm OR Sunday 9 00am to 12 45 pm iv Under 15 to Under 16 Boys Competition 0 8 30 am to 12 45 pm Copyright 2007 HK amp HDCA Juniors September 2007 8 2 b 2 c 2 d 2 e 3 a OR Sunday 8 30 am to 12 45 pm It is anticipated that if Sunday games are necessary it would be 1 game in 4 or 5 2 Day Game There is a maximum number of overs permitted for a days play relative to the age division Rule 11 To complete the maximum overs to be bowled in the day for the 1 innings play till 12 45pm All games must play till 12 30pm if the 1 innings are completed unless all overs for the days play are completed If attempting an outright there is a 3 over deduction between innings from the maximum overs per days play unless the declaration is at the beginning of a days play If playing a 2 innings going for an outright normal cricket rules apply The only limitations being max overs in a day bowler limits and batsman limits A team can be required to bat the whole 2 day overs or to 12 30pm One Day Matches not one inning per side matches Under 10 to Under 16 Competitions Hard Ball to commence at 8 00 am There is no finishing time in one day matches unless both teams have completed their first innings and an outright result is possible in which case play may continue to 12 45 pm All One Day matches with the exception of Under 12 Girls U 10 s amp U
13. 40 overs Additionally no bowling spell is to be greater than five 5 overs and the maximum overs in a morning s afternoon s play or in an innings is ten 10 overs per bowler The break between bowling spells is to be the equivalent number of overs bowled from the same end as the bowler s immediately concluded spell ie if a bowler bowls overs No 1 3 5 7 amp 9 he cannot bowl again until the twenty first over N B Where a bowler changes ends during a spell this shall be deemed to be the continuation of the spell provided that the break is not greater than the minimum two overs required to effect the change of ends UNDER 14 COMPETITION Boys A minimum of 7 players or all players if short must bowl at least three 3 overs in the first forty 40 overs of the first innings unless the innings is concluded before forty 40 overs Additionally no bowling spell is to be greater than five 5 overs and the maximum overs in a morning s afternoon s play or in an innings is ten 10 overs per bowler The break between bowling spells is to be the equivalent number of overs bowled from the same end as the bowler s immediately concluded spell ie if a bowler bowls overs No 1 3 5 7 amp 9 he cannot bowl again until the twenty first over N B Where a bowler changes ends during a spell this shall be deemed to be the continuation of the spell provided that the break is not greater than the minimum two overs required to effect the cha
14. 9 Average are 32 overs per side 8 00am start In the case of multiple innings per side 1 amp 2nd 64 overs maximum in the day minus change of innings 3 overs each time after the 1 Innings are completed All Under 12 Girls U 10 s amp U 9 Average One Day games will be played under the same format as Under 9 Average competition unless extra grounds become available One Day Matches Girls Under 12 and Boys Under 10 s amp Under 9 Av 8 00 am to 10 25 am Or 10 30 am to 12 55 pm OR Afternoon Game 1 00 pm to 3 25 pm DRINKS BREAKS 2 day games A 10 minute drink break Must be taken after 50 of the allocated overs for the day have been bowled All drinks breaks are not to be included as an interruption to the scheduled playing time Extra breaks may be included if the conditions necessitate Time for the Extra breaks must be kept to a minimum DRINKS BREAKS 1 day games A 5 minute drink break must be taken half way through each innings The change of innings is the long drinks break COMMON SENSE please CONDUCT OF MATCHES In Finals Teams must exchange their Declared Team before tossing at the beginning of the game One Day Matches i The team batting first shall be permitted to bat for 32 overs Its innings shall then be terminated unless it is previously terminated either by prior dismissal of the team or by a declaration ii The opposing team shall then bat under the same Rule 3 a i iii
15. ATCH RESULTS or CONFIRM MATCH RESULTS This is done via the MATCHES menu then by clicking either ENTER MATCH RESULTS or CONFIRM MATCH RESULTS You can then enter or confirm Final or Progress Match Results before any deadlines set by your Competition Rules Note Progress Results don t require confirmation FOURTH STEP ENTER PLAYER SCORES This is done via the MATCHES menu then by clicking ENTER PLAYER SCORES You can then enter Player Scores as required by this Association and before any deadline set by your Competition Rules If the batting order requires changing you will need to type the new batting order number in the Num field next to the required player This list will not re order automatically Where two or more wickets fall at the same score the FOW must be entered followed by a decimal point then the order of dismissal For example if three wickets fell on 87 runs this would be entered as 87 1 87 2 87 3 The decimal point is not required where only one wicket falls at a given score It is not mandatory to enter the number of Unassisted Wickets Un column This is only required if your Club wishes to use the MyCricket Champion Player calculation FIFTH STEP ENTER OPPOSITION DISMISSALS This is done via the MATCHES menu then by clicking ENTER PLAYER SCORES OPPOSITION DISMISSALS This enables you to enter your fielders and bowlers against the Opposition s Wickets If the opposing team has not entered their
16. BATSMEN MUST WEAR HELMETS BATTING RESTRICTIONS UNDER 10 amp UNDER 11 COMPETITION Batsmen must retire after scoring 40 runs there being no restrictions on the number of overs for which a batsman can remain at the crease After all other players have batted before 10 wickets have fallen a batsman who was previously retired can return until dismissed or the team is ALL OUT whichever occurs first UNDER 12 COMPETITION Batsmen must retire after scoring 50 runs there being no restrictions on the number of overs for which a batsman can remain at the crease After all other players have batted before 10 wickets have fallen a batsman who was previously retired can return until dismissed or the team is ALL OUT whichever occurs first UNDER 13 COMPETITION Batsmen must retire after scoring 60 runs there being no restrictions on the number of overs for which a batsman can remain at the crease After all other players have batted before 10 wickets have fallen a batsman who was previously retired can return until dismissed or the team is ALL OUT whichever occurs first UNDER 14 COMPETITION Batsmen must retire after scoring 75runs there being no restrictions on the number of overs for which a batsman can remain at the crease After all other players have batted before 10 wickets have fallen a batsman who was previously retired can return until dismissed or the team is ALL OUT whichever occurs first UNDER 15 and UNDER 16 COMPETITIONS
17. HORNSBY KU RING GAI amp HILLS DISTRICT CRICKET ASSOCIATION Inc JUNIOR COMPETITION GIRLS COMPETITION last up dated 1 June 2012 SEASON 2012 2013 JUNIOR RULES Relevant Extracts To be read in conjunction with the HKHDCA rules and by laws and the MCC rules http nsweusa nsw cricket com au files 15548 files Technical proposed 20changes 20to 20the 20laws 200f 20cricket pdf Rule Understanding Law 5 5 Laws of Cricket Ball lost or becoming unfit for play If during play the ball cannot be found or recovered or the umpires agree that it has become unfit for play through normal use the umpires shall replace it with a ball which has had wear comparable with that which the previous ball had received before the need for its replacement When the ball is replaced the umpires shall inform the batsmen and the fielding captain Therefore if a ball gets too wet MORE than 163g due to excessive water absorption the ball may be changed for an equivalent DRY over wear ball Law 5 1 MCC Playing Formats Split games are NOT to be played as 2 x 1 day games Under 10 s 2 day games 40 overs are to be Played in the split format 20 20 20 20 Under 11 s 2 day games 50 overs are to be Played in the split format 25 25 25 25 Under 12 s 2 day games 50 overs are to be Played in the split format 25 25 25 25 There is to be a 20 20 competition in the January School Holidays Maximum 8 teams per gr
18. Kimbo Cup 2 x One day games UNDER 8 s amp UNDER 9 s COMPETITION will be playing one day games commencing on the 8 September 2012 providing ground availability 5 JUNIOR CLUB CONTACTS Castle Hill RSL Galston Glenorie Kissing Point Normanhurst Warrawee Copyright 2007 HK amp HDCA Juniors September 2007 23 HomebyDistiess P Pennant Hills Redfield Thornleigh Upper Hills WPHC Talent Distribution Rule This will be a phasing in process starting from 2011 12 Teams from 14 s up can maintain their previous years players but any player movement will fall under the new rule Rule 47 a X1 The HKHDCA junior committee will review the playing talent of all teams at the beginning of each season to determine the suitability for their current age group If a team is deemed too strong for that age division the HKHDCA will play them up an age group no correspondence entered into X2 Any Key player recruited from another club requires the HKHDCA Junior Committee endorsement X3 Teams are restricted to no more than 3 representative players known as Key Green HKHDCA Shield or higher or President Cup unless those players have been developed through THAT team in THAT club for a minimum of 11 s 1 year 12 s 16 s 2 years before selection The home grown players are to be included in the calculation Green Shield Players amp Emerging Blue 1 player AKHDCA
19. No Restriction A Batsman can be retired at any time during a game and after all other players have batted before 10 wickets have fallen a batsman who was retired can return until dismissed or the team s innings is completed Any batsman who is retired will be deemed RETIRED NOT OUT for HKHDCA records Copyright 2007 HK amp HDCA Juniors September 2007 12 9 i 10 A batsman may be retired any time during the match and will be deemed RETIRED NOT OUT This Rule only applies to competition rounds not finals BOWLING RESTRICTIONS restricted overs It is the responsibility of the scorers to inform the on field coach umpire of the over count The intent of the rule and the use of it is our main concern UNDER 10 Hard Ball Boys amp UNDER 11 COMPETITION Boys No bowler is permitted to bowl more than four 4 overs in the first thirty 30 overs of any innings and a minimum of 11 players or all players if short must bowl at least two 2 overs in the first thirty 30 overs of the first innings unless the innings is concluded before thirty 30 overs Where the team is short all players must bowl their full allocation Additionally no bowling spell is to be greater than four 4 overs and the maximum overs in a morning s afternoon s play is eight 8 overs per bowler The break between bowling spells is to be the equivalent number of overs bowled from the same end as the bowler s immediately concluded spe
20. OF CRICKET APPLY IN MATTERS NOT COVERED ABOVE 1 HK amp HDCA JUNIOR COMMITTEE OFFICE BEARERS hkhdeajuniors yahoo com au_ Ph 9456 1055 Assistant Junior Secretary Mr J Miller josh 673 hotmail com Junior Development Organiser T U O 2 MATCH RESULTS Individual Player Match Statistics MUST CONFIRM or dispute MATCH RESULT by 4pm Sun otherwise there is NO recourse for change Each team U11 to U16 is responsible for accumulating player statistics on MyCricket at the completion of the match This information will be used at the end of the season for Association and Club reports and awards Points will be deducted from the team if this is not completed 3 WET WEATHER COMMITTEE See Rule 6 The Wet Weather Committee was abused because it called off cricket when it should have been played and the committee was abused because it didn t call it off when it shouldn t have been played We couldn t win Therefore it is now up to the individual teams to make up their own minds No more driving around at 5 30 a m to check out the grounds the home team manager can Everyone will have contact numbers for all the teams they are playing Do not ring the JUNIOR COMMITTEE OFFICE BEARERS If cricket is to be cancelled the wet weather committee will attempt to place a message on the Wet Weather Line if enough advanced notice is given by Councils If there is no message contact the manager coach of the opp
21. PER BOWLER Each Bowler may bowl no more than 1 5 of the total overs allowed unless such a number has been exceeded before an interruption to play A wide is a ball hitting the pitch and then passing the batsman out of his reach proper Copyright 2007 HK amp HDCA Juniors September 2007 36 shot normal stance and counts as 1 run plus whatever is run off it It is NOT a wide just because it goes down the leg side Repeated Leg Theory an exception Bowling Restrictions HKHDCA Juniors Law 10 applies COMPULSORY RETIREMENT Batsmen MUST retire not out on reaching 30 runs They are then returned to the bottom of the batting order If players retire before 30 they are OUT FREE HIT AFTER FRONT FOOT NO BALL This will apply however no field changes may be made for the free hit except if the batsmen crossed on the no ball If the batsman is out on the free hit no runs can be scored unless run out SHORT PITCHED BOWLING One short pitched ball is allowed per over but must pass below the batsman s head in a normal upright stance OVER RATE PENALTIES Every effort should be made to speed up play so that at least seventeen overs are bowled per hour Coaches should insist that 1 the next two batsmen are padded up 2 the outgoing and incoming batsmen cross halfway between the wicket and the boundary 3 drinks are taken only at drinks breaks 4 drinks breaks are limited to five minutes 5 fielders move quickly to their new position
22. Shield Player including 1 age group lower 1 player President cup players and 1 year past representative player 1 2 player X4 Clubs entering multiple teams in any 1 age group must spread the talent equally amongst their teams to meet the max 3 Key requirement Unless rule X3 applies X5 Where a single small club team i e generally a Galston Glenorie Beecroft Thornleigh etc has more than 3 Key players the team is to be submitted to HKHDCA Juniors Executive for review as to whether they should play in that age group or a higher age group Unless rule X3 applies X6 Clubs must complete a Player Team Census for all teams 10 s to 16 s Other clubs will be able to access this data X7 Clubs collapsing age groups must distribute the talent evenly Copyright 2007 HK amp HDCA Juniors September 2007 24 Fri 06 Feb 09 HYDRATION TIPS COMPETING ON HOT amp HUMID DAYS HOT Sy Weather e Tips j FOR YOUR HEALTH BACKGROUND Experts believe that as little as a 1 2 decrease in the body s fluid levels can be enough to negatively affect performance through a drop in energy levels decision making and your body s ability to cool down Prolonged dehydration in hot and or humid conditions may increase risk of heat stress This document is intended as a brief checklist to assist athletes that are at risk of dehydration For more detailed advice it is recommended that athletes spe
23. The team scoring the most runs after each has had the opportunity to bat for 32 overs is declared the winner on the first innings iv There will be no finishing time except where both teams have completed their first innings and an outright result is possible Play will proceed according to the Rules for the last day of a two day match with a finishing time of 12 30pm 8 overs minimum in the last half hour v If rain interrupts play and there is no possibility of 32 overs being completed by both teams or a result obtained prior to 12 45pm 5 45pm for an afternoon game the game may be called off and declared a draw vi No bowler shall be permitted to bowl more than their maximum over spell allowable for one spell for their age group in the first innings of each team and the number of bowlers normally required to bowl as for Rule 10 relative to the age division should bowl at least 1 over ie U 10 amp U 11 11 U 12 s 10 U 13 s 9 U 14 s 7 In U 15 s amp U 16 s 6 Copyright 2007 HK amp HDCA Juniors September 2007 9 3 b Girls restrictions are relative to the group they are matched with vii In Under 12 to Under 16 Competitions during the first twenty six 26 overs of an innings the maximum number of deliveries permitted shall be eight 8 in any one over Thereafter six 6 legitimate balls must be delivered In Under 10 Under 11 and Girls U 12 s amp U 14 s Competitions there will
24. UNDER 9 AVERAGE COMPETITION See rule 25 f 19 2 UNDER 10 LIMITED and UNDER 12 GIRLS COMPETITIONS See rule 29 1 19 3 UNDER 14 and 16 GIRLS COMPETITION See rule 32 d 19 4 UNDER 11 UNDER 13 JUNIOR COMPETITION May assist captains to set the field and coach individual players on the field between overs provided neither disrupts the general flow of the game 19 5 UNDER 14 UNDER 16 COMPETITIONS No on field coaching is permitted May assist Captains set fields and recommend changes The Captain however is to make all decisions Coaching is restricted to breaks between innings and other scheduled breaks or when dangerous situations become apparent Off field coaching is allowed provided it does not interfere with the game 20 DECLARATION OF TEAMS Under 10 s to Under 16 s Copyright 2007 HK amp HDCA Juniors September 2007 18 20 b 22 Any number of eligible players may bat or bowl provided they are registered in the team although only 10 wickets are allowed in an innings In the finals i e non round matches it reverts to rule 20 b Semi s amp Finals Under 10 s to Under 16 s Teams must exchange their Declared Team on the appropriate sheet before tossing the coin at the beginning of the game naming all players participating in the match Also required next to the players name is their age and whether dispensated or not PLAYERS REGISTRATION Managers must ensure that ALL players are registered and tha
25. ad the opportunity to face 10 TEN overs in order to constitute a match If the game is interrupted by weather overs are to be reduced Result must be entered in MyCricket at the completion of the match In case of a TIE a bowl off where 5 bowlers from each team have 1 ball at the wicket The most hits WIN Winning Tie If it is a Tie after the 5 deliveries each team a sudden death where the first team to be 1 in front wins RESTRICTIONS ON THE PLACEMENT OF FIELDSMEN Fielding restrictions apply for the first six overs of each innings of each match 2 fielders must be in catching positions with only 2 fielders outside the fielding circle half way to the boundary during this period After this 4 fielders must be inside the fielding circle at any time If there is a reduction in overs refer to equations on the following page NUMBER OF OVERS PER BOWLER Each Bowler may bowl a maximum of 4 overs In a delayed or interrupted match no bowler may bowl more than 1 5 of the total overs allowed unless such a number has been exceeded before the interruption A wide is ball hitting the pitch and then passing the batsman out of his reach proper shot normal stance and counts as 1 run plus whatever is run off it It is NOT a wide just because it goes down the leg side FREE HIT AFTER FRONT FOOT NO BALL This will apply however no field changes may be made for the free hit except if batters crossed and a left hand right hand combination means t
26. ak to a medical expert or sport scientist DAYS LEADING UP TO GAME DAY e Aim for 3L of water on each of the 2 days prior to the game e Consider adding salt to food and electrolyte formula i e gastrolyte or hydralyte to drinks if it is very hot humid e Minimise alcohol a known diuretic o Use urine colour to check hydration status o Clear urine good hydration Dark yellow urine dehydration GAME DAY e Upon waking have 1 2 glasses of water e Over the course of the morning aim to drink 4 6 glasses of fluid water or sports drink best If you suffer badly from cramps add some salt or electrolyte formula to drinks DURING THE GAME Look for all opportunities to ingest fluids e Add extra scheduled breaks e Water or sports drinks are recommended Look for every opportunity to cool down e Use of ice vests cooling fans where possible e Recover in shade where possible Be aware of heat stress e Ifathlete shows signs of heat illness exhaustion cramps dizziness or collapse seek immediate medical support POST GAME Weigh athlete after game to measure fluid loss e Ikg weight loss 1L fluid loss e Aim to drink 1 5 x fluid lost in the 4 6 hours afterward water or sports drink best Athlete should have returned to pre competition weight within 6 hours Use ice baths or cold showers post match to cool the body down and assist recovery Minimise intake of caffeine and alcohol Copyright 2007 HK amp HDCA Jun
27. all retire on facing the twenty fourth ball Once all the retired batsmen have batted a second time all batsmen will be rotated until forty 40 overs have been bowled or time has elapsed Every time a batsman is out the wicket is recorded as minus 5 5 to the batsman amp the batsmen swap ends If a batsman is Run Out it is recorded as 5 to the out batsman and one of his balls faced If run out going for a multiple run it would be runs completed minus 5 eg 2 5 3 on his score If the other batsman scored the run s those runs would be recorded on his score and the out batsman receives 5 Individual players cannot score less than 0 Zero All runs byes wides and no balls are scored to batsman and bowler A team may not declare its innings All overs must be bowled No player shall be judged out LBW if genuinely attempting to play the ball Copyright 2007 HK amp HDCA Juniors September 2007 29 28 f 28 g 28 h 28 i 28 k 28 1 28 m 28 n 28 0 29 To obtain the final score total up all the individual batsman s scores at the end of the match The cumulative scoring system in the scoresheet is for interest sake only If you wish to use it Any ball that first bounces on the ground at the side of the pitch before passing the batsman is a no ball The batsman can be run out If not scored from a no ball counts as one 1 sundry If scored from the no ball shall count as the r
28. ame 1 LATE MORNING Game 2 First Innings 7 30am 8 45am First Innings 10 10am 11 25am Second Innings 8 50am 10 05am Second Innings 11 30am 12 45am Interval The interval shall be of 5 minutes duration RE ARRANGEMENT OF OVERS Rain Injury Lost Ball etc Teams have one hour 15 minutes to bowl 20 overs In the first innings the calculation of the number of overs to be bowled shall be based upon one over for every 3 minutes in the total time available for play up to the scheduled close of play In the second innings of the match overs shall be reduced at a rate of one over for every 3 minutes or part thereof unless the first innings finished early second innings started early in which case no overs are lost until the time that has been gained is subsequently lost TIMED OUT Copyright 2007 HK amp HDCA Juniors September 2007 32 The incoming batsman MUST be in a position to take guard or for his partner to be ready to receive the next ball within one minute 30 seconds of the fall of the previous wicket No gamesmanship from either team otherwise The Storm Rule will apply ie Everyhing taken away BALLS One new ball is to be used for each innings Use the 2008 09 HKHDCA Juniors rules for the ball size and type CLOTHING Players in all matches will wear clothing and equipment that follow the HKHDCA guidelines coloured but predominantly white THE RESULT 20 20 Cricket Each side must have faced or h
29. ar urine good hydration Dark yellow urine dehydration GAME DAY e Upon waking have 1 2 glasses of water e Over the course of the morning aim to drink 4 6 glasses of fluid water or sports drink best If you suffer badly from cramps add some salt or electrolyte formula to drinks DURING THE GAME Look for all opportunities to ingest fluids e Add extra scheduled breaks e Water or sports drinks are recommended Look for every opportunity to cool down e Use of ice vests cooling fans where possible e Recover in shade where possible Be aware of heat stress e Ifathlete shows signs of heat illness exhaustion cramps dizziness or collapse seek immediate medical support POST GAME Weigh athlete after game to measure fluid loss Copyright 2007 HK amp HDCA Juniors September 2007 43 e Ikg weight loss 1L fluid loss e Aim to drink 1 5 x fluid lost in the 4 6 hours afterward water or sports drink best Athlete should have returned to pre competition weight within 6 hours Use ice baths or cold showers post match to cool the body down and assist recovery Minimise intake of caffeine and alcohol While I haven t been able to find any cricket specific research high intensity high risk sports such as the football codes long distance running bike riding hockey and tennis research has given us useful technical advice for sport in hot conditions Cricket is a Low Level Sport Lower intensity Lower risk however
30. ay provided they register with the club they are intending to play for SCHEDULED HOURS OF PLAY If teams are dismissed early or overs are completed early begin the an Innings in 20 minutes Morning Session Afternoon Session Midday Session PRE DAYLIGHT SAVING Hours of Play Hours of Play Hours of Play Start 1st Session 09 00 11 05 13 30 15 35 12 00 14 05 Change of Innings 11 05 11 15 15 35 15 45 14 05 14 15 2nd Session 11 15 13 25 15 45 17 55 14 15 16 20 Copyright 2007 HK amp HDCA Juniors September 2007 35 Morning Session Afternoon Session Midday Session DAYLIGHT SAVING Start Ist Session Change of Innings 2nd Session DELAYS AND INTERRUPTIONS The decision as to whether play should commence because of the condition of the ground rests with the groundsman If no groundsman is present then the decision rests with the captains Hours of Play Hours of Play Hours of Play Once play has commenced the decision to interrupt or call off play rests first with the official umpire s and then with both captains If time is lost through wet weather or an interruption then overs are reduced If the Managers Captains cannot agree whether or not to start play by the time that 2 hours has elapsed after the scheduled starting time for the match play shall be deemed to be abandoned for the match For calculations refer to the last page of the 30 30 Sunday One Day Rules TIMED OUT The incom
31. batting first it will always be declared the winner irrespective of the number of overs which it faces iv If rain occurs mid innings on the second day refer to rule 6 c If the side batting 2 does not face the same number of overs as the side batting first and does not pass the score runs of the side batting first it will be declared a DRAW Should any dispute occur as a result of divided time caused by wet weather the matter must be referred to the Junior Committee for decision and must be referred as soon as possible through your Junior Club Secretary or Club Executive MANKAD U 10 s HardBall to U 12 s Where the bowler attempts to run out the non striker during his her run up and an appeal is made the umpire at the non striker s end shall not consider the appeal unless the same non striker has previously been warned for being in front of the popping crease prior to a bowler delivering the ball If any umpire is of the opinion that the rule is being abused he should call Dead Ball and then inform the other umpire team coach and batsman as to why When it is necessary to warn the non striker in these circumstances the umpire at the non striker s end shall inform the other umpire and the captain of the fielding side that a warning has been given The warning may be made by any player on the fielding side or any umpire Any umpire is permitted to call Dead Ball if the rule is being abused Note Once the bowling arm has reac
32. be no extra deliveries Two Day Matches i Two day matches will be conducted in accordance with the MCC Laws of Cricket except where otherwise provided for by these Rules ii Provided both teams have had the opportunity to receive equal overs the team scoring the most runs will be the winner iii In Under 12 to Under 16 Competitions the maximum number of deliveries permitted shall be eight 8 in any one over For the last 8 overs six 6 legitimate balls must be delivered A match shall be declared a tie if a pitch is subject to vandalism after a match has commenced unless there has been a prior result 4 FOLLOW ON Follow on margins for each Age Competition are as follows Under 10 to Under 12 Competitions 0 40 runs Under 13 Under 14 Competitions eee 50 runs Under 15 Under 16 Competitions 75 rUNS 5 POINTS SCORE 5 a Points shall be allocated as follows Outre SN WAM einari E e OE bbe OET EE Ee EE 8 points Win Outright if defeated on First Innings ccc c cece cece eee s ereere rererere 6 points Winton First NDINE Senis e bier en Ea EE deiner ea nda desea sede EEE A 6 points Tie in a match at the completion of Two InningS cecce ee eee cence eens 5 points Win on First Innings if defeated outright 0 0 ccc cece cee ce eee eee eee eee eee enaees 4 points Tie in a match at the completion of One InningS eee ee eee ee en
33. ce nent eee 3 points Drawn game including matches affected by rain 00 cee eee eee eee eee ee ees 2 points Loss n First Nings eseese Ve wecn ennai waied cece sennaaseld e eaa 1 point Outright lossuscsci cei gisd a a ot idcanahesladhaddg date Ga oai 0 points OSS DY Torfet a5 aves lw phew tewelcud EEEE EEE E AE E EAS 0 points 5 b Fora bye ina complete round of matches for the season nil points 5 c For a bye in an incomplete round of matches for the season maximum points scored in that particular round in that competition 5 d A team receiving a forfeit shall be credited with maximum points scored in that particular round in that competition Should wet weather prevent a result in the round the team will be allocated the average number of points scored against that team per game during the year Allocated at end of Rounds 6 WET WEATHER If grounds are closed by council early information may be on the Wet Weather Line Ph 8230 0144 for seniors and juniors 9843 0354 for Baulkham Hills Council Provided play has not been cancelled by the respective councils a decision to play on wet days rests solely with Team Managers In the event of wet weather and provided that play has not been cancelled by the respective councils where Managers have not agreed that there shall be no play each team is to turn up with at least six 6 players to take the field Claiming a Forfeit If a team fails to appear then the opposing tea
34. d and coach individual players on the field between overs provided neither disrupts the general flow of the game 19 5 UNDER 14 UNDER 16 COMPETITIONS No on field coaching is permitted May assist Captains set fields and recommend changes The Captain however is to make all decisions Coaching is restricted to breaks between innings and other scheduled breaks or when dangerous situations become apparent Off field coaching is allowed provided it does not interfere with the game No yelling from the boundary Under 10 s to Under 16 s Teams must exchange their Declared Team on the appropriate sheet before tossing the coin 20 b at the beginning of the game naming all players participating in the match Also required next to the players name is their age and whether dispensated or not 22 DISPENSATIONS An over age player is not permitted to play in a lower age competition unless prior dispensation is granted by the Junior Committee A player receiving a dispensation will automatically have the following playing restrictions imposed A Maximum of 2 only Dispensated players per team at any one time Batting Retire ata Maximum of Game Two Day One Day Under LO sisciie enti aaa 20 15 Under Ii weccccsiestiileieeetincctsooeetien 30 20 Under T2 orner ant 40 30 Under 13 16 ci casi es in 50 30 Under 14 16 Girls wo ee 40 20 Copyright 2007 HK amp HDCA Juniors September 2007 40 Bowling Maximum overs in an innings Under 10 11
35. d during the extra overs the overs not bowled are added to the over allocation of the next batting team Record all subsequent over scores from the end of day 1 until the required number of overs to be bowled on the 1 day is reached on the 2 day iii The first innings of the team batting second shall then be limited to the number of overs NOT exceeding the actual number of overs which it had bowled including over in progress the first day plus the overs gained in Rule 11 a ii a iv The team bowling second must complete its required overs that number bowled on the first week within the remaining time PLUS 10 minutes otherwise the game will revert to a REDUCED over game v If the game reverts to a Reduced match the team bowling second must bowl the required overs that number bowled on the first week The team with the most runs at that over number will be declared the winner of the match If the team batting second has been dismissed or declared its innings closed before the end of playing time plus 10 minutes before reaching the run target the side batting first wins vi Lost Time must be recorded for lost balls and extraordinary drinks breaks due to extreme temperatures in consultation with both coaches If the field is not required immediately an extra 15 minutes may be played to complete the overs Let common sense prevail SHOULD CIRCUMSTANCES OTHER THAN WEATHER ARISE WHICH IMPACT ON THE NUMBER OF OVERS
36. d set of mobile stumps placed 18 metres from the normal batting stumps and marking a popping crease 4 feet 1 22 m from the stumps At change of over the umpires move the mobile stumps to mirror the previous stump positions When the full pitch is used by an U9 s bowler one that is too good for the batting group the batsmen are to use the original popping crease for the runs distance THIS FULL LENGTH PITCH IS FOR THE BOWLER ONLY If however it is found that a bowler still can t manage the 18 metre distance move that player forward as far as necessary to allow the batsman and the bowler a fair game There is NO 3 bounce no ball As long as the ball is bouncing on the pitch it is NOT a no ball If the ball is rolling or unfair no ball 24 d The boundary is approximately 40 metres Adjustment of the distance should be relative to the speed of the ground Our aim is to have some 4 s running throwing chasing etc Each team should have at least 6 markers to indicate boundary extremities 24 e Instead of waiting the usual ten minutes between innings teams should take the field for the second innings without delay 24 f As well as the two umpires the fielding team may have a coach on the ground to assist in organising the fieldsmen and provide individual coaching between overs The two umpires should assist the batsman and bowlers where appropriate 25 UNDER 9 JOEY CRICKET Method of Play 25 a A match shall consist of 2 i
37. e Coach of each team to agree on the boundaries BEFORE the match starts whatever you may decide The boundary remains the same for the two innings Copyright 2007 HK amp HDCA Juniors September 2007 20 33 MATCH RESULTS Results and player performances are to be entered into the MyCricket Site to the Association on DAY ONE and on DAY TWO BY ALL TEAMS by 4pm on the Sunday following the days play For Penalties see 52 1 on page 6 PROCESS FOR ENTERING MATCH RESULTS AND SCORECARDS Note Results and Scorecards are all entered under the Matches Menu Make sure Remember to follow the order down the Matches Menu from top to bottom Make sure you have the correct Top Right Menu Mode selected TEAMS ARRKAKARAAKEKEEEERS FIRST STEP LOGIN Login using your Username and Password via the MyCricket Menu on www hkhdca com au gt MyCricket gt MyCricket Admin SECOND STEP SELECT YOUR TEAMS This is done via the MATCHES menu then by clicking SELECT TEAMS For first use ensure that the correct Season Round and Grade is correctly selected While not mandatory it is ideal to ensure that the team list is in the 1st innings batting order Each round you should select a Captain and Wicket Keeper Substitute Players can also be selected You can select extra players if you are applying a 12th or 13th Man rule These players are not and daN not be selected as substitutes in the system THIRD STEP ENTER M
38. e Junior Committee will award FULL points to the opposition In determining the result of a protest under this rule the Junior Committee will take account of the length of the delay to the start of the game the impact on the result of the game of the late start and the Code of Conduct adopted by the Association RESULT SHEETS Results and player performances are to be entered into the MyCricket Site to the Association on DAY ONE and on DAY TWO BY ALL TEAMS by 4pm on the Sunday following the days play Penalties will be imposed where sheets are not returned or are returned late Refer also to rule 52 of the Rules on page 6 Where as a result of wet weather or for other reason there is NO play on either day both teams Managers and or Captains are to complete and lodge a result sheet advising of this fact and that the match was drawn The following details are to be recorded on the result sheet a The round number date grade and team name and identification if more than one team is registered in the grade b All players names with initials whether they have batted or not c Those players from other age competitions and the age competition in which they are registered d Wicket keepers statistics in the appropriate column e Batsmen who are not out for any reason f Wides and no balls against the bowlers g Ground conditions Optional h EXPLANATIONS where MINIMUM OVERS HAVE NOT BEEN BOWLED In Hardball ALL
39. e opinions may not necessarily be wrong The Code We agree that this Code Of Conduct covers all officials team managers coaches players parents and spectators involved in the game of cricket at the junior level in the HK amp HDCA Inc As subscribers to this Code Of Conduct we accept that those covered by this Code will not engage in disorderly or improper conduct or behaviour which in any way could be detrimental to the spirit of the game or which could bring the game into disrepute or which could detract from other peoples enjoyment of the game Definition We accept that disorderly or improper conduct or behaviour includes but is not limited to the following gt Any on or off field comment either specifically or generally directed at to or about any other player in such a way that is calculated to un nerve the other player commonly referred to as sledging Note Players are able to encourage their fellow team members but such encouragement should not in any way involve any comment that concerns the ability or attributes of an opposition team member gt Assaulting or attempting to assault by word or action or abusing anyone covered by this Code gt Disputing as distinct from polite questioning an umpire s decision or reacting in a provocative manner towards an umpire gt Using profane crude or abusive language or hand signals or gestures Resolve As subscribers to this Code Of Conduct we will do our utmost to
40. e will SCORE BOOKS JUNIOR COMPETITION Scorebooks must be kept by each team and full details must be entered therein At the completion of the season a summary of results pertaining to players eligible for trophies or who have achieved results which qualify for listing in the Annual Report are to be forwarded to the Honorary Assistant Junior Cricket Secretary Completed D Sheets player statistics for all players are to be entered into MyCricket within 7 days after the completion of Junior Finals Penalty for failing to do so is 50 In the case of any dispute the Junior Cricket Committee may require score books to be submitted so that comparisons may be made with result cards submitted during the season TROPHIES JUNIOR COMPETITION The team winning the competition in each grade will be presented with honour caps or other approved awards for distribution amongst its members The Association is to present no more than twelve caps or such awards to each winning team Caps or other awards in excess of twelve must be paid for by the winning team Individual trophies will awarded for Most runs scored in any one grade Most wickets taken in any one grade Best wicket keeping performance in any one grade The player achieving the best batting average in each grade Necessary qualifications 300 runs provided at least 3 batsmen qualify If 3 or more batsmen do not qualify those players with their aggregate within 10 of the leading aggr
41. ed in a but his will be considered an extension of the same spell and the limit of the overs in total in the spell will still apply Following the completion of the spell the normal break between spells will apply the break within the spell will be disregarded c For the purpose of calculating a bowler s minimum rest period in the event of an interruption to play due to weather light scheduled intervals or due to the condition of the pitch the break shall be considered part of the bowler s rest period Each 3 5 minutes or part thereof shall be considered the equal of one over Therefore a tea break of 10 minutes would count as three overs Drinks breaks are not considered scheduled breaks for the purpose of these rules d The Association will investigate any charge of intentionally breaching these restrictions and deal with it appropriately under Association Rule 23 e The Executive may from time to time relax the maximum overs per innings restriction where it does not impact on the overall intentions of these injury prevention measures f The Executive may also vary these restrictions without notice of motion where change is necessary to comply with a higher affiliated body Copyright 2007 HK amp HDCA Juniors September 2007 39 COACHING RESTRICTIONS NO mobile phones to umpires No yelling from the boundary Quiet talking ONLY 19 4 UNDER 11 UNDER 13 JUNIOR COMPETITION May assist captains to set the fiel
42. egate will be considered in the qualifications The trophy will be awarded to the player with the best average within qualifications The player achieving the best bowling average in each grade Necessary qualifications 30 wickets provided at least 3 bowlers qualify If 3 or more batsmen do not qualify those players with their aggregate within 10 of the leading aggregate will be considered in the qualifications The trophy will be awarded to the player with the best average within qualifications The player achieving the best all round performance in any one grade Necessary qualifications 300 runs and 30 wickets or 400 runs and 20 dismissals by a wicket keeper Best All Round Under 16 player Best All Round Under 15 player NOTE Should the necessary qualifications not be met alternative qualifications will be recommended to the Executive by the Honorary Junior Cricket Secretary x x x Copyright 2007 HK amp HDCA Juniors September 2007 6 50 JUNIOR CLUB CHAMPIONSHIP 50 1 Clubs must enter three 3 or more teams to be eligible 50 2 Method to determine Junior Club Championship a All calculations to be done on an individual CLUB basis b For each grade age group add up all the end of season points for all your club teams in that grade age group Divide the total by the number of teams from your club in each grade age group to obtain an average c Add up those averages for all grade age groups played Di
43. ensure that all people covered by this Code are aware of and appreciate the sentiments contained herein UMPIRING Umpires are not permitted to stand at the bowling end whilst their own son or daughter is bowling xx They must swap with the other umpire and exchange ends NEW RULE June 2005 06 The REVERSE SWEEP is NOT permitted Due to fielding restrictions Rule 18 and player safety Any player doing so will incur a 5 run penalty against their team Continued infringements will be referred to the executive Copyright 2007 HK amp HDCA Juniors September 2007 4 PART HORNSBY KU RING GAI amp HILLS DISTRICT CRICKET ASSOCIATION TWO JUNIOR PLAYING RULES Rule 21 JUNIOR COMPETITION 21 1 The Executive will appoint a Junior Cricket Committee comprising a the Honorary Junior Cricket Secretary b the Honorary Assistant Junior Cricket Secretary c the Honorary Junior Development Officer The Honorary Assistant Junior Cricket Secretary shall be responsible for recording match results and collating data for each age group Honorary Divisional Secretaries shall be appointed at the discretion of the Junior Committee when required 21 2 This Committee will manage the Junior Competition in all details 21 3 The Committee will at all times be responsible to the Executive 21 4 A Junior Cricket Council comprising the Junior Cricket Committee and appointed Club delegates is to assist the Junior Cricket Committee by recomme
44. es Can obtain BONUS point BEFORE a ball is bowled POINTS Win 6 Tie 3 Loss 0 BONUS POINTS Bowling Copyright 2007 HK amp HDCA Juniors September 2007 31 1 point for each level reached within the 30 overs 1 wicket 3 wickets 6 wickets 9 wickets and All Out 1 bonus point for each individual bowler who takes 2 wickets 1 bonus point for each maiden bowled Batting 1 point for each level reached within the 20 overs 30 runs 45 runs 60 runs 75 runs 90 runs 105 runs 120 runs 1 bonus point for each individual batsman who scores 20 runs Send in to MYCRICKET eg Dogs 6 123 Bpts 19 def Cats 8 111 Bpts 17 Bpts entered in overs spot It is conceivable that you could win the game but have less bonus points Copyright 2002 B J Kimberley 20 20 January Cricket DATES Round 1 8 January 2010 Round 2 15 January 2010 FINAL 29 January 2010 Round 3 22nd January 2010 PLAYING CONDITIONS 50 per team registration no refund 50 fine for withdrawing within 7 days of competition start or forfeiting a match 8 teams per age grouping 1 in with the 50 best dressed Reserve positions will be taken One ASSOCIATION ACCREDITED umpire to be supplied by each side DURATION One innings per side each innings limited to a maximum of 20 overs SCHEDULED HOURS OF PLAY If teams are dismissed early or overs are completed early begin the 2 Innings in 5 minutes EARLY MORNING G
45. est up is to be removed from the bowling attack and not return for that innings A Bouncer is a legitimate ball however if the ball bounces over the head of the batsman STANDING UP STRAIGHT it is a No ball It is a No ball if the delivery bounces more than twice 3 or more before reaching the batsman or rolls along the ground If the ball comes to rest before reaching the batsman the batsman is not allowed to hit the ball and it is a No ball The MCC Law applying to no balls shall apply in regard to all other matters including the number of balls bowled except that In the Under 12 to Under 16 Competitions amp U 14 and U 16 GIRLS Competitions During the innings the maximum number of deliveries permitted shall be eight 8 in any one over fair deliveries no balls and wides etc inclusive For the last eight 8 overs of an Copyright 2007 HK amp HDCA Juniors September 2007 16 13 d 13 e 14 15 16 innings last 8 of the maximum allocation at least six 6 legitimate balls must be delivered in any over See Rule 3 a for one day rules In the Under 11 Under 10 and Girls U 12 There are no extra deliveries for no balls or wides and the maximum number of deliveries permitted in any one over shall be six 6 A No Ball which is not scored from is to be entered in the score book as one 1 sundry and is recorded against the bowler A No Ball which is scored from is to be entered in the score book as ru
46. ew translation to remove confusion I hope 6 c Where there is an interruption to scheduled playing times due to wet weather the minimum number of overs required to be bowled up to J2 30pm in the day will be reduced asfollows less than 10 minutes lost no reduction to overs hence lover for every 3 minutes or part thereof lost 16 minutes lost 2 overs 22 minutes lost 4 overs 28 minutes lost 6 overs 34 minutes lost 8 overs 40 minutes lost 10 overs 52 minutes lost 14 overs etc etc NOTE If time permits more overs may be bowled up to the scheduled finishing time 12 45pm Do Not exceed the maximum overs per innings Time followed by overs whatever comes 2 FORFEIT Should a team be unable or unwilling to commence at the appointed time the Manager or Captain of the opposing team may notify the Manager or Captain of the offending team of his intention to claim the match In which case play should commence as soon as possible and the circumstances reported to the Honorary Junior Secretary within 24 hours of completion of the match If the offending teams explanation is considered unsatisfactory after inquiry by the Junior Committee the match will be awarded to the opposing Copyright 2007 HK amp HDCA Juniors September 2007 11 8 a cont team Ifa mid game dispute play under Protest For a team that forfeits the match on the 2 week and if there is the probability of an outright loss for that team th
47. f wickets taken The former shall be divided by the latter and the team having the higher quotient shall be considered to have the better performance For the purpose of this rule a player who has retired hurt shall be deemed to be not out and a side declaring its innings closed shall be deemed to have lost only the wickets that have actually fallen Simply Runs for divided by Wickets for OVER Runs against divided by Wickets against The Final If no result due to rain or pitch vandalism In the event that there are two teams that finish first on equal points at the end of the competition in a single division both teams will be declared joint premiers If multiple divisions the quotient shall determine the Premiership If there is less than 0 1 of a percentage point difference in the quotient both teams shall be declared joint premiers PLAYING TIMES Times may vary relative to ground availability and draw management Two Day Matches i Boys Under 10 L amp Under 9 Av 8 00 am to 10 25 am Under 8 s 8 00 am to 10 00 am OR OR ATI 10 30 am to 12 55 pm 10 00 am to 12 00 am OR OR Afternoon Game 1 00 pm to 3 25 pm 12 00 am to 2 00 am ii Under 14 amp Under 16 Girls and Under 10 to Under 12 Boys 9 00am to 12 30 pm OR Afternoon Game 12 30 pm to 4 00 pm OR E Sunday 9 00am to 12 30 pm iii Under 13 to Under 14 Boys Competition cceeeeeee eee 900am to 1
48. front the leg batting gloves and a protector The standard length pitch is to be used for the Under 10 Limited For Under 12 girls see rule 15 The boundary is approximately 45 metres Each team should have at least 6 markers to indicate boundary extremities Adjustment of the distance should be relative to the speed of the ground U10 LIMITED CRICKET and UNDER 12 GIRLS Method of Play The Optimum number per team is 10 players however Teams may have up to 15 players Games are two day matches The duration of play is 2 hours and 25 minutes Forty 40 overs are to be bowled unless the hours of play have elapsed If a team is dismissed prior to 40 overs being bowled that side shall continue to bat until the overs have been bowled time has elapsed or each player has faced twenty four 24 balls this would only occur if a team has eight 8 players or less Each batsman is to face a minimum of twelve 12 balls in their first innings If a batsman is dismissed during the twelve 12 balls he she shall retire on facing the twelfth ball The batsmen who are not out will continue batting until they are dismissed or have faced 24 balls whichever occurs first When all players have faced twelve 12 balls the batsmen who were out will return for a second bat and face another twelve 12 balls or until dismissed whichever occurs first The MAXIMUM number of balls that a batsman can face is twenty four 24 if not dismissed during this period he sh
49. hat there are too many fielders on the leg side SHORT PITCHED BOWLING One short pitched ball is allowed per over but must pass below the batter head in normal stance OVER RATE PENALTIES The six run penalty for each over NOT bowled within the time period will apply All sides are expected to be in position to bowl the first ball of the last if their 20 overs within one hour 15 minutes playing time In reduced over matches the fielding side has one over leeway in addition to any time that the umpires may allow for stoppages 20 overs will be bowled and the penalty runs are added to the amassed total at the end Umpires are instructed to apply strict interpretation of time wasting by the batsman 5 run penalties specifically batsmen are expected to be ready for the start of a new over as soon as the bowler is ready QUALIFIED PLAYERS Players who are registered to a club within HKHDCA and must play for the club and team that they are registered with Copyright 2007 HK amp HDCA Juniors September 2007 33 Players who are registered in the HKHDCA but are unable to play for their club due to insufficient players may play for another club for this competition only Representative players are NOT permitted to transfer to another team The Junior Executive may vary the representative restrictions on an INDIVIDUAL basis This will be dependent upon the players in the team they are wishing to play for Application for dispensation will require
50. he 2 Innings to win the game you must score the runs or take all the wickets No calculations The Duckworth Lewis system isn t working for 30 30 we have the Duckbill system I m not saying this is the best but we ll go with it for the moment until someone gives me a better one I suggest that we try to get the games finished and not have to worry about the Duckbill system Copyright 2011 B J Kimberley Copyright 2007 HK amp HDCA Juniors September 2007 38 Finals Format In the FINAL s 1 4 semi grand No batting restrictions Bowling restrictions are limited to Rule 10 1 There is no minimum number of bowlers required to bowl provided the minimum rest period is applied 10 1 Over Restrictions For players playing 2 games Juniors amp Seniors in a day Open Competition u 16 s 16 overs max per day max 6 over spells u 15 s 12 overs max per day max 6 over spells u 14 s 10 overs max per day max 5 over spells u 13 s 10 overs max per day max 5 over spells u 12 10 s 8 overs max per day max 4 over spells 10 2 Minimum Rest Period For fast and slow bowlers a Such a bowler shall have a minimum rest period between spells of at least the same number of overs bowled from the same end as the bowler s immediately completed spell b A bowler who has bowled a spell of fewer than the maximum number of overs as set out above may resume bowling prior to the completion of the minimum rest period defin
51. hed shoulder height on delivery the bowler is not permitted to interrupt the delivery action in an attempt to run out the non striker U 13 s to U 16 s No warning required In Under 10 cricket Mankading is prohibited However excessive backing up by the non striker is not endorsed And if any umpire is of the opinion that the rule is being abused he should call Dead Ball and then inform the other umpire team coach and batsman why NO BALL The Junior and Girls Competitions have adopted the International Experimental Rule relating to no balls Therefore a no ball that is scored from the bat will count as 1 no ball plus runs to the batsman If the batsman doesn t hit the ball with the bat and it goes for byes OR leg byes it is 1 no ball plus however many runs taken as no balls It is recorded in the sundries section and also recorded against the bowler Refer to 13 d amp e Any delivery which first lands wide of the hard surface of the pitch or bounces off the hard surface of the pitch prior to passing the batting crease is to be called a No Ball Any ball that bounces off the pitch is a No Ball and is NOT to be chased by the batsman Any delivery that does not bounce and reaches the batsman above waist height BELLY BUTTON for a fast bowler not hip or thigh in his normal stance or above the shoulder for a slow bowler it is a No Ball Any bowler intentionally bowling Beanballs a full toss at the ch
52. ing batsman MUST be in a position to take guard or for his partner to be ready to receive the next ball within two minutes of the fall of the previous wicket No gamesmanship from either team otherwise The Storm Rule will apply ie Everything taken away BALLS One new ball is to be used for each innings Use the 2011 12 HKHDCA Juniors rules for the ball size and type Australian made CLOTHING ALL BATSMEN MUST WEAR A HELMET Wicketkeepers must abide by Rule 16 a Mouthguards or helmet with Face Guard Players in all matches will wear clothing and equipment that follow the HKHDCA guidelines However players must wear the Same team uniform coloured clothing with advertising permitted THE RESULT Each side must have faced or had the opportunity to face 20 overs in order to constitute a match Rule 3 a the exception A match with less than 15 overs play for any innings shall be deemed to be abandoned Result must be entered in MyCricket at the completion of the match RESTRICTIONS ON THE PLACEMENT OF FIELDSMEN Fielding restrictions apply for the first eight overs of each innings of each match 2 fieldsmen must be in catching positions with only 2 fielders outside the fielding circle half way to the boundary during this period After this 4 fieldsmen must be inside the fielding circle at any time If there is a reduction in overs refer to equations in the Duckbill system on the last page NUMBER OF OVERS
53. iors September 2007 25 While I haven t been able to find any cricket specific research high intensity high risk sports such as the football codes long distance running bike riding hockey and tennis research has given us useful technical advice for sport in hot conditions Cricket is a Low Level Sport Lower intensity Lower risk however hkhdca makes these recommendations on hot days Batsmen can retire and then return later extra AND LONGER drinks breaks IN THE SHADE say every 45 minutes the time extension to 12 45pm allows for it Wicketkeepers only require a properly fitted mouthguard helmet is only recommended HKHDCA Suggestions are umpires with drink bottles in each pocket drink bottles around the ground so that fieldsmen can take it in turns to field at the water bottles continually rotate players HATS bowl only half their alloted spell overs in a spell etc MAKE SURE THEY SPEND THEIR OFF THE FIELD TIME IN THE SHADE Fri 06 Feb 09 HYDRATION TIPS COMPETING ON HOT amp HUMID DAYS cont Inform players to let the umpire know if they feel unwell This can occur at any time no matter what the temperature 10 38 remove them from the field If anyone feels unwell they are required to immediately report to the umpire and the game shall be suspended for a minimum period of 5 minutes and the player official be cared for appropriately DON T MAKE THEM PLAY ON Watch for any distress signs of team mates umpi
54. lared a Draw If all of day 1 is washed out a 1 Day game is to be played Minimum overs per innings to constitute a match in a 2 day game is 30 overs The Minimum number of overs per innings for runs only to determine the result is 50 of the maximum allocation For a team to win if 50 of the Maximum Allocated overs cannot be bowled in each innings that team must get the opposition ALL OUT or score the RUNS before the over allocation or the time limit is reached For example For Under 16 s 50 overs left in the match because of rain Each team is allocated 60 overs 50 of 60 overs per innings means that both teams must receive 30 overs each innings Team A bats for their 30 overs 50 of Maximum scoring 120 runs This then leaves 20 overs for Team B to score 121 runs or Team A to take 10 wickets If the runs are not reached or the wickets not taken it is a DRAW Please Note Team A may declare its innings closed after 20 overs leaving Team B 30 overs to score the runs This is 50 of the Maximum overs for Team B therefore the result will be determined by runs The change of innings does not consume any overs in the 1 Innings of a rain affected match When overs are lost due to rain the final calculation is the minimum number of overs to be bowled up to 12 30 If teams can bowl more in the time good luck to them If not they must keep bowling after 12 30pm until the minimum number of overs is achieved Attached is the rewrite n
55. layers in G2 play in G3 etc BOWLING Each player must bowl at least 1 over and may not bowl more than 3 Players who do not bat must bow at least 2 overs The distance a bowler must be from the batsman is relative to the ability of the bowler ie so that the ball can bounce to the batsman whether 1 2 3 or 4 times It is not a no ball provided it is bouncing The distance could be anywhere from 10 metres to 20 metres but generally 12 15 metres Bowlers have no more than a 5 step run up Stand amp Lob Bowl for those unable to bowl with a run up Bowl in turn player 1 6 then repeat the order The fielding coach stands at the bowlers end the batting coach at square leg The batting coach can call runs for and help the batsmen if necessary An Extra fielding coach is permitted to assist Any ball that bounces on the ground at the side of the pitch before passing the batsman is a no ball A No ball counts as 1 run plus however many runs are scored off it if the w k fielder misses the ball Copyright 2007 HK amp HDCA Juniors September 2007 27 No batsman is permitted to chase any ball off the pitch A ball hitting the pitch and then passing the batsman out of his reach is a wide and counts as 1 run plus whatever is run off it FIELDING Only 6 members of the fielding team allowed on the field at one time The fielding team rotates their positions every over in an anti clockwise direction Two fieldsmen
56. ll ie if a bowler bowls overs No 1 3 amp 5 he cannot bowl again until the thirteenth over N B Where a bowler changes ends during a spell this shall be deemed to be the continuation of the spell provided that the break is not greater than the minimum two overs required to effect the change of ends UNDER 12 COMPETITION amp UNDER 14 Girls A minimum of 10 players or all players if short must bowl at least three 3 overs in the first forty 40 overs of the first innings unless the innings is concluded before forty 40 overs Where the team is short all players must bowl their full allocation Additionally no bowling spell is to be greater than four 4 overs and the maximum overs in a morning s afternoon s play or in an innings is eight 8 overs per bowler The break between bowling spells is to be the equivalent number of overs bowled from the same end as the bowler s immediately concluded spell ie if a bowler bowls overs No 1 3 5 amp 7 he cannot bowl again until the seventeenth over N B Where a bowler changes ends during a spell this shall be deemed to be the continuation of the spell provided that the break is not greater than the minimum two overs required to effect the change of ends UNDER 13 COMPETITION Boys amp UNDER 16 Girls A minimum of 9 players or all players if short must bowl at least three 3 overs in the first forty 40 overs of the first innings unless the innings is concluded before forty
57. m if in attendance with six 6 or more players may Copyright 2007 HK amp HDCA Juniors September 2007 10 6 a 6 b 6 b i 6 c claim a forfeit but this must be notified to the Honorary Junior Cricket Secretary within 24 hours at hkhdcajuniors yahoo com au If the Managers cannot agree whether or not to start play by the time that 2 hours has elapsed after the scheduled starting time for the match play shall be deemed to be abandoned for the day If wet weather PARTIALLY interrupts play on Day 1 the Maximum number of overs possible for the whole game is overs bowled and to BE bowled on Day 1 after adjustments 6c IF MORE PLAY IS POSSIBLE ON DAY 1 plus overs to be bowled on Day 2 Then divide by two This then becomes the maximum number of overs per innings The result can be determined on runs scored as for a One Day game provided 6b i is satisfied Both teams are to receive an equal number of overs ie 18 overs bowled Day 1 with 90 minutes lost due to rain overs lost 90 10mins 3 27 overs 6c Therefore 50 Overs per day 27 lost 18 bowled 5 Therefore 5 overs still to be bowled day 1 For each team to receive equal overs 18 5 on day 1 50 day 2 2 73 2 36 overs each This means that 13 overs are still to be faced on Day 2 by the team batting 1 on Day 1 Therefore If rain occurs on the second day for a team to win they must either score the runs or take all the wickets otherwise it will be dec
58. maged pitch too smokey etc it is the coaches and managers responsibility to determine whether play should continue or not To call a game off for any of these reasons EXCEPT WET WEATHER both teams must turn up to the ground on the day of the game before making any decision Copyright 2007 HK amp HDCA Juniors September 2007 44
59. ndation and communication with Clubs and is to meet at the direction of that Committee 34 JUNIOR COMPETITION REGISTRATION 34 1 Players are required to be registered on the prescribed forms which must be in the hands of the Honorary Assistant Junior Cricket Secretary prior to the commencement of the first match of the season Subject to cause 32 2 no team is to play an un registered player 34 2 Subsequent registrations must be submitted to the Honorary Assistant Junior Cricket Secretary or the Honorary Assistant Junior Cricket Secretary within seven days of a player taking part in a match 34 3 Registration forms are to contain the player s full name date of birth address and telephone number if any 34 4 Clubs fielding more than one team in the same age group must nominate separate teams and identify same Players CANNOT be transferred from team to team in that grade during the season without the permission of the Junior Executive Committee Statistics of transferred players will not be transferable 34 5 A player is not to play for two teams in any one round They may field in their correct or higher age group only Rule 34 9 the exception A player registered in a lower standard and age grade may be brought up to play in a higher standard and age team and return to play in the team they were registered in in subsequent matches Where a player plays in a team that differs from the team that he was originally registered in it MUST be no
60. ng clubs will be notified of any fines 52 2 Failure to comply with clause 5 1 Club Officials Clubs to receive written or verbal reminder if information is not received by the commencement of Round 1 If this information is not received by the commencement of Round 2 a fine of 15 per round late for the Club Secretary and each Team Manager TEAM CONTACT not supplied will be imposed 52 3 Clubs must supply the Name Phone Number and email address of their Club Juniors Secretary and each Team Contact This team contact does not have to be the Manager or the Coach 52 4 For all other penalties please refer to the association senior governing rules Copyright 2007 HK amp HDCA Juniors September 2007 7 PART 3 HORNSBY KU RING GAI amp HILLS DISTRICT CRICKET ASSOCIATION I a 1 b 1 c 1 d 1 e 2 a JUNIOR PLAYING RULES These are in addition to the MCC and the HK amp HDC Association By Laws FORMAT OF COMPETITIONS The competition structure will be determined by the Junior Cricket Committee Teams will be placed according to age UNLESS it is apparent that a team is or has been manipulated to be too strong for that age group then the committee may move that team up an age group An example would be a Representative coach manager poaching players into his her Saturday morning team forming an alternative rep team Each Junior competition shall attempt to play at least one complete round one day ma
61. nge of ends UNDER 15 and 16 COMPETITIONS Boys No Restrictions other than set out in 10 1 Over Restrictions No bowling spell is to be greater than six 6 overs and the maximum overs in a morning s afternoon s play or in an innings is twelve Copyright 2007 HK amp HDCA Juniors September 2007 13 10 1 10 1 i 10 2 11 12 overs per bowler The break between bowling spells is to be the equivalent number of overs bowled from the same end as the bowler s immediately concluded spell ie if a bowler bowls overs No 1 3 5 7 9 amp 11 he cannot bowl again until the twenty fourth over N B Where a bowler changes ends during a spell this shall be deemed to be the continuation of the spell provided that the break is not greater than the minimum two overs required to effect the change of ends Over Restrictions For players playing 2 games Juniors amp Seniors in a day Open Competition u 16 s 16 overs max per day max 6 over spells u 15 s 12 overs max per day max 6 over spells u 14 s 10 overs max per day max 5 over spells u 13 s 10 overs max per day max 5 over spells u 12 10 s 8 overs max per day max 4 over spells Minimum Rest Period For fast and slow bowlers a Such a bowler shall have a minimum rest period between spells of at least the same number of overs bowled from the same end as the bowler s immediately completed spell b A bowler who has bowled a spell of fewer than the ma
62. nnings each of 16 x 6 ball overs No extra balls for wides or no balls 25 b Any ball that bounces on the ground at the side of the pitch before reaching the popping crease the batsman is a no ball A no ball counts as 1 run No batsman is permitted to chase any ball off the pitch Wide same as u 8 s A batsman Can t be out on a 3 bounce delivery unless run out 25 c The batting side is divided into 4 pairs of batsmen each pair of batsmen bat for 4 overs Max 20 balls per batsman Every time a batsmen is out the wicket is recorded as minus 4 4 on the scoresheet amp the batsmen swap ends They continue batting until all overs are bowled If a batsman is Run Out it is recorded as 4 to the out batsman and one of his balls faced If run out going for a multiple run it would be runs completed minus 4 eg 2 4 2 on his score If the other batsman scored the run s those runs would be recorded on his score and the out batsman receives 4 Individual players cannot score less than 0 Zero All runs byes wides and no balls are scored to batsman and bowler A team may not declare its innings All overs must be bowled If the pair lasts the 4 overs without losing a wicket a bonus of 6 runs is added to the runs scored by the partnership A team may not declare its innings closed Copyright 2007 HK amp HDCA Juniors September 2007 28 25 d 25 e 25 f 25 g 26 27 27 a 27 b 27 c 27 d 28
63. ns to the batsman plus a no ball in the sundry column The bowler is to attract the additional sundry A no ball hit for four is recorded as 4 to the batsman 1 to the no ball column and 5 to the bowler If a no ball is bowled and it goes to the boundary for 4 without touching the bat it is recorded as 5 no ball s to the bowler There are no byes or Wides when it is a no ball LBW This rule shall apply as laid down in the Laws of Cricket and shall apply to all Competitions In this regard Managers are reminded that it is the policy of the Association that Umpires MUST enforce this Law Please learn the rules and enforce sensibly In non competitive Under 10 s a player shall not be given out LBW if he is making a genuine attempt to play the ball SHORT PITCH The full 22 yard pitch shall be used except in the Under 9 Average Competition and the Under 12 Girls Competition where the short pitch is to be used when the stumps can be placed at the end of the hard wicket area When a full pitch is used by U9 Average and Under 12 Girls a second popping crease will be drawn eight 8 feet from the stumps This crease will be for the bowler only For U 10 Limited adjust the crease according to the ability of the bowler EQUIPMENT Standard grade size of stumps and bails are to be used and at least eight 8 markers provided by each team to define boundaries where necessa 17 BALLS The ball to be used in the various competitions is as foll
64. ompletion of the New Over Limit established at the Scheduled Change of Innings time EXAMPLE U 13 s U 16 s Boys pours of Play Start 1st 10 00 12 00 Session Lunch SSS Pa a 2nd Session Team A 53 overs bowled by time 12 30 14 00 185 runs scored Change of Innings Old Time New Time 14 00 14 10 Takes 8 minutes 14 08 14 18 ADJUST TIMES 2 overs to be bowled 200 runs scored after 55 overs 3rd Session Old Time 14 10 16 00 120 mins New Time 14 18 16 08 Tea Old Time 16 00 16 20 20 mins New Time 16 08 16 28 Final Session Old Time 16 20 18 00 120 mins Team A Run Chase is 201 New Time 16 28 18 00 from 53 overs Team B Only bowled 51 overs by finishing time extra time is required Over Time 16 28 18 00 Team A Run Chase is 185 from 53 overs Overs required to be bowled by Team Maximum 55 B by time is 53 overs Overs IF TEAM B BOWLED THE 53 OVERS BEFORE THE FINISHING TIME 18 00 TEAM A WOULD BE REQUIRED TO SCORE 201 RUNS TO WIN THE GAME WET WEATHER Lost overs to be split evenly if possible An extra 2 hour may be played if light permits to complete overs lost for wet weather during the 2 of the 1 innings only Copyright 2007 HK amp HDCA Juniors September 2007 42 6 c Where there is an interruption to scheduled playing times due to wet weather the minimum number of overs required to be bowled up to 12 30pm in the da
65. osing team to obtain a ground report The two managers coaches are responsible for the running of the game If there is no consensus on the weather the teams must turn up for play If it is too wet to play once there have an early day Copyright 2007 HK amp HDCA Juniors September 2007 22 Club contacts should always assume that cricket is on unless it is called off by the councils or on the Wet Weather Line READ RULE 6 Wet Weather Line Ph 8230 0144 for seniors and juniors 9843 0354 for Baulkham Hills Council 4 COMPETITION DATES The 2012 2013 competition will commence on 8 September 2012 The majority of games are scheduled as two 2 day matches The One day games may necessitate some Saturday Afternoon and Maybe a Sunday match to provide adequate grounds U 9 s to U 11 s will play Saturday morning Mid Day or at a pinch Afternoon Under 12 s to U 16 s play Saturday morning If grounds are in short supply or damaged 1 or 2 afternoon games may be necessary They may have one Sunday game although unlikely There will be no play on the middle Saturday of Term 3 break 1st October amp the Saturdays during Summer school holidays This can be subject to change Round 1 8 Sept 1Dayer Round7 o S y O Round 2 15 Sept 22 Sept Round Round 3 es RO nee Round 4 Po Round 10 Prelim Final o Round 5 PoC SEMI FINALS Round 6 Se Kimbo Cup FINALS TO BE PLAYED ON SUNDAY th MARCH 2013
66. other side to assist by providing a fielder 31 GIRLS UNDER 14 amp UNDER 16 ONE DAY MATCHES 31 a As for Rule 2 c 32 overs 31 b Bowling restrictions according to Rule 3 a vi 31 c Normal batting restrictions see Rule 30 e 31 d Skills coaching is permitted where appropriate and necessary between overs by the umpire However Coaching provided must not disrupt the flow of the game 31 e U 14 amp U16 Girls results should be phoned through according to Rule 33 31 f A team must have at least 6 players or a forfeit will be declared 32 BOUNDARIES In Under 8 s 25 30 metres In Under 9 s 30 35 metres Relative to the length of the grass ball speed In Under 10 s amp Under 12 Girls 35 40 metres In all other age competitions the ground boundaries fences should be used When it isn t marked the minimum boundary is 45 metres Don t get pedantic Boundaries do NOT need to be circular just the same for both teams Gutters paths vegetation and other obstructions are to be set outside of the boundaries and where possible the boundary should be set no more than 5 metres in from these obstructions Examples of Exceptions where the boundaries may be long and short random Galston Hassell William Cowan Greenway 2 at the northern end only James Brooklyn where the boundary is to be set at a minimum of 45 metres trees road amp shed will be a shorter boundary It is up to th
67. ouping refer to rules at the very back WevYUpPYIIYit CUUL TINQMUUA JUITIULS OEPLEMIVE LUVUT 1 Part One Part Two Part Three Part Four JUNIOR COMPETITIONS Code of Conduct Extracts from the Rules of the Association dated 24 July 1998 as amended relevant to Junior and Girls Cricket Playing Rules for Junior and Girls Cricket Format of Competitions Playing Times Conduct of Matches Game Structure Drink Breaks Follow On Margins Points Score Wet Weather Forfeit Result Sheets Batting restrictions 1OHB U11 U16 Bowling restrictions 10HB U11 U16 Over Restrictions Minimum Over Requirements Bowling Rest Periods Enforcing Over Penalties Mankad No Balls LBW Short Pitch Equipment Helmets Balls Fielding Restrictions Coaching Declaration of Teams Players Registrations Dispensations Girls Under 14 amp Under 16 1 amp 2 Day Matches Variations Boundaries Match Results PROCESS FOR ENTERING MATCH RESULTS AND SCORECARDS Point Score Junior Executive Divisional Secretaries Wet Weather Committee Zones and Policy Competition Dates Junior Club Contacts Talent Distribution Rule HYDRATION TIPS and Recommendations for HOT DAYS Non Saturday COMPETITION Playing Rules amp Formats Under 8 s Wombats Playing Rules Under 9 Joeys Playing rules Under 10 Limited amp Under 12 Girls Cricket Playing Rules KIMBO CUP Playing Rules 20 20 Jan
68. ows Association approved is any Australian made ie Kookaburra Platypus County etc 17 a Under 9 Average amp Under 10 s amp Under 10 s Limited is the Easton Incrediball 142g amp Under 12 Girls Or Gray Nicolls Wonderball Copyright 2007 HK amp HDCA Juniors September 2007 17 17 b 17 c 17 d 17 e 18 Under 10 s HARD BALL is the minimum Kingsgrove Academy Leather 142g or Association approved Under 11 s to U 12 s Boys Competition is the two piece leather ball 142g Association approved Under 14 amp 16 Girls Competition is a two piece leather ball 142g Association approved All other Competitions U 13 to U 16 s a two piece leather ball 156g Association approved FIELDING RESTRICTION In all Under 9 s to Under 12 Competitions no player is permitted to field within ten 10 metres of the Batsman on strike in an arc from Point through the Bowler to the Wicketkeeper From Under 13 to Under 16 Fielders will be allowed in this area providing they are wearing a helmet with a faceguard It is recommended boys wear a protector Because of this compulsory requirement The Square Leg Umpire is required to look after the helmet when not required up to 2 overs Wicketkeeper Point Bowler 19 COACHING It is permissible for team Managers and or Coaches to coach players and to give Captains advice on the field of play as follows 19 1
69. r of overs allowed to be bowled in a match is the Max per 1 innings plus 2 Eg u 14 s is 10 plus 2 Total 12 for the match eg 3 in the 1 innings and 9 in the ge innings or visa versa OVER REQUIREMENTS The maximum number of overs that must be bowled in a morning s afternoon s play and the maximum overs per 1 innings is nder 8 s Wombat Matilda Competition One day game 18 OVERS per innings nder 9 s Average amp Joey Competition One day game 16 OVERS per innings nder 10 s Limited amp Under 12 s Girls 00eeeeeeeee 36 OVERS ndei TOS PLUS irra seed parents sane EE wate eee 45 OVERS or coach agreement nder 10 s HARD BALL ereere sree 45 OVERS nder 11 s amp Under 12 s Boys e ccc e cece ence ence encase 50 OVERS nder 14 s and Under 16 s Girls 0c eee ee eee eee 50 OVERS nder 13 s amp Under 14 s BOyS 0 ccc cece cen eee eee eee ees 55 OVERS nder 15 s amp Under 16 s BOYS cc cece cece nee eee eee ens 60 OVERS A change of innings within the days play shall be 10 minutes and will count for three 3 overs lost No overs or time will be lost if the change of innings occurs at the start of the days play These are maximum overs in a days play for specific teams which are also the maximum overs per 1 innings for each age group 4 4 4 4 4 Ke CC Cree ee 4 Copyright 2007 HK amp HDCA Junio
70. res and opposition players at all times but especially on hot days Don t forget the water bottles spray bottles and drink buckets sunscreen a broad rim hat sunnies and your long sleeve shirt Use your commonsense If conditions are unacceptable for cricket to be played too hot too cold too wet too windy too foggy bad ground condition damaged pitch too smokey etc it is the coaches and managers responsibility to determine whether play should continue or not To call a game off for any of these reasons EXCEPT WET WEATHER both teams must turn up to the ground on the day of the game before making any decision Competition Grades in increasing order of skill requirements U 8 s U 9 Joeys U 9 s Average U 10 s Limited U 10 s PLUS Incrediball change to old 142g HARD cricket ball after Christmas Proper Competitive Cricket U 10 s If enough teams express interest U 11 s U 12 s U 13 s U 14 s Copyright 2007 HK amp HDCA Juniors September 2007 26 U 15 s U 16 s 24 Under 8 amp 9 cricket is played under the Wombat Average OR Joey format Under 10 cricket can be played under three formats Limited Plus and Hard Ball with Limited being for the less advanced cricketer In all cases the intent of the Association is that the players are given the opportunity to enjoy their cricket and develop their skills and accordingly application of the following rules is to be flexible to ensure the
71. rs September 2007 14 If a team A does not use all the overs the other team B can use the remaining overs in the day less 3 overs for the change of innings Team B can still only receive the maximum number of overs per innings Bowlers may only bowl their maximum entitlement for the innings in the same manner as though there has been one complete innings in the day Once all 1 Innings are completed there are no over restrictions other than the maximum overs permitted in a days play and maximum player over restrictions placed on us by NSW Cricket ENFORCING OVER PENALTIES 11 a 11 b In all two day matches in the Under 10 s to Under 16 competitions If there has been NO interruption to scheduled playing time due to wet weather or circumstances beyond the coaches managers control then a Limited over game can be enforced 1 To play a limited over game you must first inform the opposition coach that you are enforcing the rule when the end of the playing time is reached At the completion of the over leave the field and Record the number of runs at the over number on both scorebooks and initial ii If the team fielding first fails to bowl their overs on the first day of play it shall continue to bowl into the second day until it has completed its Maximum number of overs provided that the team batting first has NOT been dismissed or declared its innings closed beforehand ii a If the team batting on is dismisse
72. s DRAW 2 pts LOSS 0 pts The FINAL will be played between the two teams at the top of their groups If 2 teams are equal on points the team that won between the 2 will be the winner of the group If still equal quotient 30 30 Sunday 1 Dayers 2011 2012 To be read in conjunction with the HKHDCA rules and by laws HKHDCA Junior rules and by laws and the MCC rules Initial Competition Grades U 18 s U 15 s Other grades may be created if sufficient interest One innings per side each innings limited to a maximum of 30 overs RESPONSIBILITIES OF TEAMS Each team should provide ls a competent umpire 2 a ball three stumps and two bails 3 8 coloured discs markers for the fielding circle 4 a scorebook and a competent scorer oO Man The scorers should sit together and agree on the score at the end of each over Any dispute should be immediately referred to the umpires or then with both captains MEMBERS OF THE TEAM A team may have a squad of any number of players In all grades teams may play twelve players These twelve players must be nominated before the toss Eleven players can bowl and eleven players can bat There is no requirement for teams to nominate the non bowler or non batter prior to the commencement of the game Only eleven fielders are allowed but rotation may take place at the end of an over QUALIFIED PLAYERS Players who are registered to a club within HKHDCA NEW players are permitted to pl
73. s after each over 6 captains nominate the next bowler before the over in progress is completed A six run penalty for each over NOT bowled within the time period will apply The 30 overs will be bowled and the penalty runs are added to the amassed total at the end All sides are expected to be in position to bowl the first ball of the last over of their 30 overs within the allocated playing time Drink breaks will be shortened to catch up playing time due to slow over rates In reduced over matches the fielding side has one over leeway in addition to any time that the umpires may allow for stoppages Umpires are instructed to apply strict interpretation of time wasting by the batsman 5 run penalties specifically batsmen are expected to be ready for the start of a new over as soon as the bowler is ready Points will be deducted by the Organising Sec for blatant gamesmanship NO RIGHT OF APPEAL PLAYER QUALIFICATION TO COMPETE IN THE FINAL To participate in the Final players must play in a minimum of 4 matches they must also play in 3 of the last 5 matches POINTS Win 4 points Tie 2 5 points Draw 1 point Bonus 1 point Loss 0 points Forfeit 2 points if insufficient notice to change draw Late forfeit has additional fine Bye 0 points The Bonus Point is obtained by the winning team by 1 Dismissing the max wickets allowed within 80 of the maximum overs required to be bowled or 2 by scoring the runs within 80 of the ma
74. sed before they have completed their Maximum number of overs the session times remain the same except for the change of innings slot In this case a 10 minute change of innings will be taken at the change of any innings SPECIAL RULES OVER REQUIREMENTS If there has been no interruption to the scheduled playing time due to lost balls injury or wet weather then If the team bowling 1st fails to bowl the Number of Overs by the Scheduled Change of Innings time then i Record the score and over number New Over Limit at the conclusion of the over in progress ii that team shall then continue to bowl until the Number of Overs has been completed iii adjust the times for the remaining sessions by the time it took for the extra overs to be bowled The Finishing Time remains the same Copyright 2007 HK amp HDCA Juniors September 2007 41 The team batting 2 will then be limited to the New Over Limit they bowled by the Scheduled Change of Innings time to score the required runs the team batting 1 scored from the Minimum Number of Overs If the team bowling 2 fails to bowl the required number of overs New Over Limit in the remaining time up to the finishing time including the over in progress they must bowl the required number of overs after the Finish Time until the New Over Limit is reached The score the team batting 2 must reach is now equivalent to the score the team batting 1 reached at the c
75. t they are playing in their correct Age Competition To be eligible for an Age Competition the player must be UNDER that AGE ON 1st SEPTEMBER at the commencement of the season LATE REGISTRATIONS should be forwarded to the respective Divisional Secretaries with a copy to the Honorary Junior Cricket Secretary An over age player is NOT permitted to play in a lower age competition unless prior dispensation is granted by the Junior Committee A player receiving a dispensation will automatically have the following playing restrictions imposed A Maximum of 2 only Dispensated players per team at any one time Batting Retire ata Maximum of Game Two Day One Day Under 10 sisctisssisoveciedearteieoseenassstaass 20 15 Under Ti scnasena 30 20 Under T2 yraa aae aE 40 30 Under 13216 cis ssitisaisicsicesucinveeiceres 50 30 Under 14 16 Girls wo ee 40 20 Bowling Maximum overs in an innings Unidet 10D Lsciccsspcennss cet cekeas andass 3 2 Under 12 14 ri ic cesecdceccenes accion ioeecwaes 4 2 Under 15216 aryo 5 3 Under 14 16 Girls ee 3 2 Dispensated players must be used in the SPIRIT of the GAME ie NOT Bowling or batting in lumps tandem or severe limitations may be will be applied During the course of the season the players performances will be monitored and further restrictions may be imposed When a team with dispensation players contests a HKHDCA final it is compulsory that all Copyright 2007 HK amp HDCA Juniors
76. tches to be played if necessary to complete the round with finals played on the Sunday at the completion of the competition It is our intent for the finals to be played therefore if vandalism or council mix up prevents the ground from being adequate for the final a 2nd day MAY be allocated for completion of the game When there is one division with less than 8 teams in any age competition a final shall be played between the top two teams in that competition according to the points table If any final is affected by inclement weather such that the match cannot be played out to a result the team that finished higher on the table is to be declared the winner of the Premiership A bye is to be considered as a team in this situation Junior Cricket Committee s discretion When there are two divisions or 8 or more teams of similar standard in any age competition semi finals will be played between the teams that finished in the top 2 in each of the divisions If the semi final is affected by inclement weather such that the match cannot be played out to a result the team with the best quotient shall be declared the winner The quotient system is determined in the following manner The batting average for a team shall be obtained by dividing the total number of runs scored by the total number of wickets lost The batting average against such teams shall be obtained by dividing the total number of runs scored against it by the total number o
77. ted on the appropriate team and result card A player must not play down a grade from which that player is registered without written permission from the Junior Executive Committee A player playing in a higher grade 2 matches in succession or 3 matches in the season must remain in that grade Key Players CANNOT be transferred from team to team in the last round 34 6 Where it appears to the Honorary Junior Secretary that a shortage of grounds may require the drawing of an excessive number of one day matches he may divide an age group or groups into multiple divisions 34 7 To be eligible to play in any particular grade the player must be under the age of the nominated grade on 1 September of that playing season No team is permitted to play an over age player unless permission has been granted by the Junior Committee Any team that plays an over age player without prior permission will lose all competition points for the matches in which the over age player or players participated The non offending team will be awarded the maximum points scored in that Round in that Division 34 8 For a player to be eligible to play in an elimination round semi final or final the player must first have either batted bowled or kept wickets during that season in at least four matches in that age group team for the Club that the player is intending to represent in that 4 final semi final or final 34 9 Players participating in representative matches ma
78. the team manager to include the players names highest level of representation age and club normally registered with for the whole team Club teams may amalgamate as a new team provided they meet the requirements To introduce new players into the game of cricket NEW players are permitted to play provided they do not play cricket for any other team or association during the summer however they must register with the club they are intending to play for Prizes will be determined at a later date 8 teams per age grouping 1 16 s amp 15 s 2 14 s 3 13 s 4 12 s 5 11 s 6 10 s Competition Structure 8th 15th 22nd 29th 29th 1lv 2 1 V 4 1 V 3 1 WINNER 2v2 3livii4 2 V 3 4 V 2 V 3v3 5v6 5 v 8 5 V 7 WINNER 4v4 FN VB 6 V 7 8 V 6 1 CALCULATIONS IF OVERS LOST DUE TO RAIN Overs Fieldsmen Restrictions Max Wickets allowed Runs Required to Win 20 6 10 100 19 6 9 97 18 6 8 95 17 5 8 90 16 5 7 85 15 4 7 80 14 4 6 77 13 4 6 75 12 3 5 70 11 3 gt 65 10 3 5 60 Copyright 2007 HK amp HDCA Juniors September 2007 34 The Duckworth Lewis system doesn t work for 20 20 I m not saying this is the best but we ll go with it for the moment until someone gives me a better one I suggest that we try to get the games finished and not have to worry about the table WIN 5 pts Winning TIE 3 pts Losing TIE 2 pt
79. uary Playing Rules 30 30 Sunday 1 Dayers Playing Rules Copyright 2007 HK amp HDCA Juniors September 2007 2 Page No ons 9 10 10 11 12 13 13 13 14 15 15 16 16 16 17 17 18 18 19 19 19 20 21 21 21 22 22 23 24 25 26 27 28 29 30 31 33 34 35 Part Five FINALS FORMAT Special Rules Hours of Play etc 38 43 Copyright 2007 HK amp HDCA Juniors September 2007 3 The following Code of Conduct has been adopted by the Association for Junior Cricket Affiliated clubs have agreed that their members will also be bound by the Code JUNIOR CRICKET CODE OF CONDUCT Mission Statement Junior cricket as organised by the Association is a game for the players Officials managers coaches and parents generously give of their time and while playing a key role in the scheme of operations we do not lose sight of the fact that they do so for the benefit of the players As such we accept that they should ensure and facilitate e the safety of the players at training sessions and games e the enjoyment of the players e the efficient and smooth running of the training sessions and games and e the development of skills and sportsmanship in all players The managements of all member Clubs and teams agree to assist each other by mutual sharing of knowledge in a constructive and congenial manner We respect the rights of others to an opinion that may differ from our own and accept that thos
80. uns scored PLUS a no ball Any ball that first bounces on the pitch and then goes wide out of the reach for a proper shot from the batsman and is not hit is a wide The batsman can be stumped The batsman can be run out A wide not scored from shall count as one 1 sundry Any extra runs taken from a wide shall be recorded as 1 wide plus runs taken as wides The fielding side shall provide a wicketkeeper and seven 7 fieldsmen ONLY EIGHT PLAYERS ARE TO BE ON THE FIELD FOR THE FIELDING TEAM Backstops are not permitted Fine leg amp third man must be no closer than 30 degrees from stump to stump line U10 LIMITED CRICKET and UNDER 12 GIRLS Method of Play continued All members of the fielding side whether there be 8 players or 14 must bowl two 2 overs by the thirtieth 30 over and no player may bowl more than four 4 overs in an innings Although the standard length pitch is to be used managers may shorten the pitch for any player who is not coping with the full length In these circumstances a no ball will not apply for overstepping the bowling crease There is no rule preventing the player from bowling underarm if they are unable to land the ball on the pitch with any consistency using an overarm action The bowler should bowl at least two or three balls before the decision is made to change actions If a bowler does bowl underarm the ball must be bouncing when it reaches the popping crease Any ball that is running along the
81. vide the total by the number of grade age groups the club competed in d The Club with the highest resultant figure is then declared Club Champion 50 3 Any Club organisation or organisations forfeiting a match during the season will NOT be disqualified from the Junior Club Championship 50 4 The Junior Club Championship is separate from the Senior Club Championship 51 ASSOCIATION RECORDS There are now 2 separate record groups The OPEN category before 1989 90 and those that satisfy the minimum of 40 wickets and or scored 400 runs in a season qualification and the Restricted category 1989 90 on oie To qualify for an Association OPEN junior Averages or Aggregate record a player must have taken a minimum of 40 wickets and or scored 400 runs in a season including semi finals and Finals for which the record is claimed 51 2 Since the introduction of RESTRICTIONS To qualify for an Association junior record 1989 90 on a player must have taken a minimum of 30 wickets and or scored 300 runs in a season including semi finals and Finals for which the record is claimed 52 PENALTIES 52 1 Failure to comply with clause 33 Nomination of Players and or to submit match results and player statistics by 4pm on the Sunday following each day of play on the MyCricket Website will result in the loss of 1 competition point and a 10 fine for each offence Loss of points can be proportional at the Junior Secretary discretion Offendi
82. ximum number of overs as set out above may resume bowling prior to the completion of the minimum rest period defined in a but his will be considered an extension of the same spell and the limit of the overs in total in the spell will still apply Following the completion of the spell the normal break between spells will apply the break within the spell will be disregarded c For the purpose of calculating a bowler s minimum rest period in the event of an interruption to play due to weather light scheduled intervals or due to the condition of the pitch the break shall be considered part of the bowler s rest period Each 3 5 minutes or part thereof shall be considered the equal of one over Therefore a tea break of 10 minutes would count as three overs Drinks breaks are not considered scheduled breaks for the purpose of these rules d The Association will investigate any charge of intentionally breaching these restrictions and deal with it appropriately under Association Rule 23 e The Executive may from time to time relax the maximum overs per innings restriction where it does not impact on the overall intentions of these injury prevention measures f The Executive may also vary these restrictions without notice of motion where change is necessary to comply with a higher affiliated body For HKHDCA juniors Saturday Morning Competition Multiple Innings per match during Competition Rounds The maximum numbe
83. ximum overs to be faced Tf the winning team fails to obtain the bonus point the losing team wins the bonus point Prizes trophies will be determined at a later date CALCULATIONS IF OVERS LOST DUE TO RAIN Is possible that you can be required to use 1 system more than once and or a combination Copyright 2007 HK amp HDCA Juniors September 2007 37 1 Time Overs lost due to rain BEFORE Match Start For more than hour lost total time remaining to the scheduled finishing time in minutes Take off 10 minutes for change of innings Divide the time by 3 5 mins per over adjust to the lower even number divide by 2 Both teams split the over loss That number becomes the overs per innings For example 1 hour 15 mins lost Therefore 10 15am to 1 25pm 190 mins 10 180 mins game time Therefore 180 3 5 51 42 overs The lower even number is 50 divide by 2 Therefore 25 overs per team No drinks break unless in front of over rate For less than 1 hour lost refer to 2 For 1 amp 2 Use Duckbill system for field restrictions ONLY 2 Time lost DURING 1 Innings If the game is in progress when interrupted 1 overs is lost for every 3 5 minutes or part thereof For example if 30 minutes are lost after 12 overs have been bowled 30 mins 3 5 mins per over adjust to the higher even number Both teams split the over loss 8 57 10 then divide by 2 Therefore 5 overs lost per
84. y be replaced in a club round by any correct age player not a player in the same age division or a player from a lower age division within their club who has played in the same round using the 12 and 13 man rule Copyright 2007 HK amp HDCA Juniors September 2007 5 This will not be included as a game played in that age group for that player according to Rule 34 5 PART VII JUNIOR COMPETITION MATTERS 47 48 48 1 48 2 48 3 48 4 49 49 1 49 2 JUNIOR COMPETITION PLAYING RULES As far as practicable the Competition Playing Rules for each season are to be made available to clubs before the first Junior Competition match each season The Playing Rules to be adopted by the Junior Cricket Committee each season are those that are discussed and that are subsequently approved by a majority of a Junior Cricket Council meeting Existing Playing Rules may be altered or new Playing Rules adopted by the Junior Cricket Committee after the commencement of the Junior Competition provided that a recommendation has been received from a meeting of the Junior Cricket Council following approval by a majority of Councillors of such alterations It is the responsibility of the captains coaches of the teams to run the match in a fair and just manner Common sense is necessary for the smooth running of the competition The love of the game AND what is best for the children must be taken into account when any decision is made The Junior Executiv
85. y will be reduced as follows less than 10 minutes lost no reduction to overs hence over for every 3 minutes or part thereof lost 16 minutes lost 2 overs 22 minutes lost 4 overs 28 minutes lost 6 overs 34 minutes lost 8 overs 40 minutes lost 10 overs 46 minutes lost 12 overs 52 minutes lost 14 overs etc etc If time permits more overs may be bowled up to the scheduled finishing time 12 30pm Do Not exceed the maximum overs per innings Time followed by overs whatever comes 2 Fri 06 Feb 09 HYDRATION TIPS COMPETING ON HOT amp HUMID DAYS HOT se VVeather e Tips FOR YOUR HEALTH BACKGROUND Experts believe that as little as a 1 2 decrease in the body s fluid levels can be enough to negatively affect performance through a drop in energy levels decision making and your body s ability to cool down Prolonged dehydration in hot and or humid conditions may increase risk of heat stress This document is intended as a brief checklist to assist athletes that are at risk of dehydration For more detailed advice it is recommended that athletes speak to a medical expert or sport scientist DAYS LEADING UP TO GAME DAY e Aim for 3L of water on each of the 2 days prior to the game e Consider adding salt to food and electrolyte formula i e gastrolyte or hydralyte to drinks if it is very hot humid e Minimise alcohol a known diuretic o Use urine colour to check hydration status o Cle

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