Home
[EN] SPARK Manual April2011
Contents
1. 78 M dt 78 7 3 3 Edit Instrument Pad wd 79 Edit Instrument knob window esent ener enne ener 80 80 7 3 5 Edit Instrument parameter knob win 80 7 3 6 Edit Clickable knob window sss 2 The Move button Loop Move 3 Edut Touchpad windOW 3 teacher etiani ee perta etat ttes 7 4 CONTROLLING SPARK AN EXTERNAL MIDI CONTROLLER eere 82 7 4 1 Assign a MIDI note to 82 7 4 0 Assign a MIDI note to bank buttons essere trennen 83 7 4 5 Assign a MIDI note to pattern buttons essere eee teet 83 744 Assign a MIDI note to loop on button 83 7 4 5 Assign a MIDI CC to Loop divide Knabe 83 7 4 6 Assign a MIDI CC to Loop Move knob sse treten nenne 83 7 4 7 Assign a MIDI CC to shuffle 83 7 4 8 Assign a MIDI CC to master Volume knob sse 83 7 4 9 Assign a MIDI CC to cutoff res Pan Aux 1 Aux2 Volume knobs sse 83 7 4 10 Assign a MIDI CC to instrument parameters knobs sse 83 7 4 11 Assign a MIDI CC to tempo 83 SPARK CREATIVE DRUM MACHINE LEGAL INFORMATION eeeeeee teen enne nena tntnenenan 84 8 1 SOFTWARE LICENSE AGREEMENT eese nnne tenente nennen nennen nennen 84 8 2 FOC INE
2. 6 3 RE Ce E EE Et 0 3 een ML EE EE EE 68 6 3 1 1 Windows 6 3 1 2 Mac OS X Instrument use in VST mode Ub PERS 68 Connection to an instrument eene 68 bs EE 68 Multi Output Mode e tete atia ie niai dali eiie ni tia tias 69 E 69 6 4 AUDIO UNIT MAC OS X ONLY 6 41 Installation iced asia eite titii 6 4 2 Use in Logic Pro Stereo eene MA ELE RC I CUN E C UU C D C EU E EI E up 70 Multi Output Mode DEER n 6 4 3 Use in Digital Performer Stereo Mode si Gu E n T ET y niecgeniaidu 6 43 EE e RON DROP ON SOA en PTR OR REN RINT er S 72 Assign MIDI Track GAN is m T Dee ENE N hie 72 6 44 Stereo Mode and Multi Output Mode 6 4 4 1 Stereo Mode Multi Output Mode 202 9 js OA Deri Ay chavatavessuvsavssivesavasayvesesdavesovesupurnscauscavesuperdvedavesonsdisunsvasepecavedssewsuesaysedvedssesayesaversuedsueedys dosensvedddecaiedosontuedubseaeedexeee gt 72 6 5 PRO TOOLS va niin AAAS ASAAAA SAAS AAAS AAAS ARRAS AARE SAKE RARE AEBS AERA RARE RARER
3. detec 25 42226 eet ere M 25 AIS Dice ZE eege ee 25 4 4 AUO AND 25 25 EE WEE 25 442 Mac EE 25 4 5 EIRST STEPS WITH SPARK eege ee 26 49 1 Loading a project cuc dea tetas teas cbe te rte EE 26 43 27 Delect and play d patfernc adde a 26 43 3 Change Instrument parameters eese stre eden eee Le SEHR EENS 27 4 5 4 Select an Instrument and change filter and mixer parameters 27 42559 d patteria es P e ere Pie 28 4 5 6 Record a pattern with instrument pads sees tenni 28 4 5 7 Change Instruments Kits with the jog dia 29 4 5 5 SAVE yOUF PTO CC et bete be ee ad 30 4 gt er 30 5 USING SPARK e d Strade iso asa odoro 31 5 1 RRE ee EE 52 dd EE 9 247 Ihe Digital dete tie in e f 3 2 2 div
4. The Top panel features the Pattern the Song and the Library interface ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 23 Arturia 1 Pattern button 2 Song button 3 Preferences 4 3 NAMES AND CONCEPTS YOU SHOULD KNOW This chapter will introduce you to SPARK s terminology and explain how these different elements relate to one another 4 3 1 Project A Project contains all data needed for a Song a 16 instrument kit and up to 64 Patterns with their settings automations and FX 4 3 2 Kit Each kit is made up of 16 instruments i e Bass drum Hi hat etc You will find all of the instrument Kits in the Library under the project window Bottom panel 4 3 3 Instrument An instrument is a sound generated from an audio source assigned to a track pad For example you can assign the instrument Bass Drum to track 1 which you will then hear when hitting the bottom left pad in the main panel ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 24 4 3 4 Audio Source Sample wav aiff audio files Physical Physical parameters Analog Vintage drum machines with analog parameters 4 3 5 Bank SPARK features 4 banks of 16 MIDI patterns each called A B C D Go to the main panel click on A and then 1 in the Song Pattern zone Then click on the play pause button you will hear the pattern number 1 of Bank A 4 3 6 Pattern A Pattern is a sequence of notes played by instruments 4 3 7 Son
5. My licenses You don t have any license Add a license Product Please select your product Z d Serial number Please Use XXXX XXXX XXXX XXXX for Unlock Code XXXXXXXX Only if printed on your registration card You should then see the confirmation screen click Submit ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 19 Please confirm the following information E mall address youremail yourprovider com e Product Spark e Serial Number 1234567812344569 Cancel 3 2 AUTHORIZATION Finally there is a screen to copy the activation code The very same information is sent to you by email as a backup Copy the activation code and paste it in the window that shows when you launch SPARK Thank you for using Arturia s Spark Creative Drum Machine This software has not been authorized yet on this computer and will run in Demo mode until the full authorization to be completed To fully operate this software please enter the Authorization Code provided in your online user account If any doubt please refer to the adequate chapter in your Spark User s Manual Activation Code When Spark is running in Demo mode all saving and export capabilities have been disabled For details about purchasing this software please visit our website If your activation code has been entered correctly the software will launch AR
6. should be min value Choice between Push Release 7 3 7 Edit Touch pad window Filter X Filter Y Slicer X Slicer Y Roller X Roller Y Name MIDI Channel Message Type Mode Message Number Acceleration Choose Touch Pad MIDI Message Type Choice between CC and Off Choose Touch Pad MIDI Message Number 0 to 127 2 3 Choose Touch Pad MIDI Message Channel 4 Choose Touch Pad MIDI Message X or Y Minimum Value 0 to 127 should be lt maximum value 5 Choose Touch Pad MIDI Message or Y Maximum Value 0 to 127 should be gt minimum value 7 4 CONTROLLING SPARK AN EXTERNAL MIDI CONTROLLER 7 4 1 Assign a MIDI note to pads Click holding Cmd on Mac Ctrl on Windows on Pads 115 to 122 and press button or key on your MIDI controller ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 82 7 4 2 Assign MIDI note to bank buttons Same as previous on corresponding button pad 7 4 3 Assign a MIDI note to pattern buttons Same as previous on corresponding button pad 7 4 4 Assign a MIDI note to loop on button Same as previous on corresponding button pad 7 4 5 Assign a MIDI CC to Loop divide knob Click holding Cmd Mac Ctrl Win on Loop 49 and move knob or fader on your MIDI controller 7 4 6 Assign a MIDI CC to Loop Move knob Same as previous on corresponding knob 7 4 7 Assign a MIDI CC to shuffle knob Same as previous on corresponding
7. The CS 80V emulated the legendary Yamaha CS 80 considered by many as the ultimate polyphonic synthesizer and was launched at the AES 2003 in New York Imagine some of your favorite music from diverse artists such as Keith Emerson or Stevie Wonder and you ll get an idea of what the CS 80V is capable of The ARP 2600 V was launched at the NAMM 2005 in Anaheim This is faithful reproduction of the ARP 2600 and is great for just about any sound one might wish to create everything from drum n bass stabs to Star Wars R2 D2 sounds have been made with the ARP ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 11 At the Winter NAMM Show 2006 ARTURIA announced the release of its seventh product the Prophet V This powerful hybrid gives you two instruments in one it combines the warmth of the legendary Prophet 5 programmable analog synth with the unique Vector Synthesis textures of the digital Prophet VS And finally at the summer 2007 NAMM Show Arturia launched the Jupiter 8V In terms of sonic possibilities it complemented its Arturian siblings by bringing something different The Jupiter 8 V was capable of creating very versatile sounds You could easily make or Crystal sounds with it In fact the Jupiter 8 sounded the way it looked sleek and polished The electro pop community became quickly convinced by the qualities of the original Jupiter 8 Relax by Frankie Goes to Hollywood was produced inco
8. Thomas Koot INDUSTRIALIZATION Nicolas Dubois Richard Phan Gerard Buracchini MANUAL WRITING William Talgorn MANUEL TRANSLATION Tomoya Fukuchi Pierce Warnecke Niccolo Comin Antoine Back SPECIAL THANKS Sean Weitzmann G rard Buracchini Cedric Pallier Elodie Cao Denis Frouin Philippe Girard Buttoz Yannick Bonnefoy Peter Gelhaus acoustic drum kit photo Kevin Lamb Patrick Kunz Frank Orlich Miguel Silva Houston Haynes Cristian Kreindler Paul Steinway SOUND SAMPLES MODETNBE 4TS UltimateSoundBank ueberschall ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 3 Thank you for purchasing Spark Creative Drum Machine This manual concerns two distinctive products e Spark software a highly creative beat production center e Spark MIDI controller In this package you will find e DVD ROM containing Spark Creative drum machine installer for Mac OS X and Windows XP Vista Seven A registration card credit card format including the Serial Number and Unlock Code User s Manual for Spark Creative Drum Machine software and the Spark MIDI Controller e Spark MIDI controller e USB cable Carefully store your registration card In order to actually use the software you have to register then authorize your virtual instrument By registering you identify yourself as the legitimate owner and thus will be sure to receive the latest news and updates for your instrument The Seria
9. is not available on the hardware version of Spark The Tap button allows you to define the tempo of your pattern by simply tapping this pad at the desired tempo It is a beat minute counter so you have to tap the beats 5 2 2 4 Tap Button ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 36 5 2 2 5 The Tempo Button The Tempo button allows you to set the tempo for your pattern when SPARK is not externally synced to a host 5 2 2 6 The Accent Button The accent button allows you to set accents onto steps Setting accents is very similar to writing a forte on a music score The accented steps will be played with more strength that the unaccented ones This allows for a very natural feel when listening to a pattern Click on the accent button to set the sequencer steps to Edit accent mode Now the sequencer s steps in the main panel show the accents set on steps not to confused with the note ons in the normal Step mode Set an accent by clicking on the step the step will light up Remove the accent by clicking on a highlighted step To exit accent mode click on the accent button again Accent ON sets velocity to 127 Accent OFF sets velocity to 64 Click the erase button to set Erase mode 5 2 2 7 The Erase Button You can erase Instruments Banks or Patterns For example to erase pattern 1 in Bank A make sure Bank A is selected then click on Erase and then on 1 in the Pattern sectio
10. 6 Change filter type on instrument ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 46 7 Cutoff filter knob Resonance filter knob Sample layer display for each layer Numbered 1 to 6 For Sample type instruments only 10 Load new sample 11 Set reverse mode on sample 12 Unload a sample 13 Layer display window 14 Layer tool 15 Gain knob for sample 16 Change Center panel knob assignment 17 Change value for parameter 1 out of 6 total of edited instrument 18 Play edited instrument 5 3 1 2 Studio Buttons 1 Display Instruments 1 to 8 2 Display Instruments 9 to 16 3 Display all instruments Hide Instrument view Click on the 1 8 button to display the first eight Instruments If you want to see all of your instruments displayed at once click on AII ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 47 5 3 2 Mixer Click on Mixer to display the Mixer panel 4 Arturia pe This panel is your 16 channel mixer panel This is where all your instruments will be mixed together Here the modified signals will be summed to produce the combined output signals Each track is numbered from 1 to 16 at the top of the window To the right of the mixer window are Returni Return 2 and finally the Master track Let s take a close look at the Mixer 5 3 2 1 The Instrument tracks 1 Assign an output for instrument 1 6 Not available in the Hardw
11. IRAN NE 73 E EE 73 73 Utilization and opening of the Pivg An 73 6 9 73 Savihg the EE 73 VDO ME MR TER Ee 73 Automation under Pro TOONS x svete ee ot i RUE ER E buit 74 b LT E E E 74 7T THE SPARK MIDI CONTROLLER PE SEP ERE 75 7 1 ge 75 Pole EUREN 75 Choose between Kit or Instrument mode 76 PP RERO UL I C E 76 ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 9 9 E E E e ute Memmi Ren Rue 76 Useias Spark Controller uii ida etie eee iri reed 76 EE 76 4 1955 Useas MIDI eater i es 77 Use USB MIDI fu ieri ee 77 EE cheesey tree es MIS e 77 POWER SUPP uc ecce Sa ee ee ee Be RS IE A SP I ea et 77 EE 77 7 2 REAR PANEL OVERVIEW 77 Rear panel Connectors and power suppfy eene teet enne 77 UM A EL EA 77 7 3 SPARK MIDI CONTROLLER SOETWARE 78 E EE 78 DCN KU DEM SO ELI EO 78 TOM CNW
12. Maximum Value Not available for Start Stop Continue 12 Choose Switch MIDI Message Action On Choice between Push or Release Not available in Gate Mode ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 79 a W kt kt ES 7 3 4 Edit Instrument knob window Track 1 Track 2 Track 3 Track 4 Track 5 Track 6 Track 7 Name MIDI Channel Message Type Mode Message Number Acceleration Edit Instrument 1 to 8 Knob MIDI Message Choose Knob MIDI Message Type Choice between CC and Off 0 to 127 Choose Knob MIDI Message Channel 1to 16 Choose Knob MIDI Message Mode Choice between Absolute Relativel Relative2 Relative3 Choose Knob MIDI Message Min Value Choose Knob MIDI Message Number 0 to 127 should be max val 7 Choose Knob MIDI Message Max Value 0 to 127 should be min val 8 Choose Knob MIDI Message Acceleration Choice between None Slow and Fast not available for encoder with detent Encoders with detent are Move Jog Dial Loop 7 3 5 Edit Instrument parameter knob window Knob Name MIDI Channel Message Type Mode Message Number Acceleration 1 Edit Instrument parameter knob 1 to 8 MIDI Message 2 Choose Knob MIDI Message Type Choice between CC and Off ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 80 Choose Knob MIDI Message Number 0 to 127 Choose Knob MIDI Message Channel 1to 16 Choose Knob MI
13. Pads Right click Edit instrument Instrument parameter knobs Right click edit motion disable motion Instrument Select Button Click select then on instrument 4 Instruments page Button Instrument 1 8 and 9 16 5 Mute Button Click on mute then on instrument s Solo Button Click on solo then on instrument FX Aux 1 and 2 Pan and volume Buttons Right click edit motion disable motion 8 Click zone to select instrument track ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 32 9 FX display window 10 Filter Button Right click Always on only on touch 11 Slicer Button Right click Always on only on touch 12 Roller Button Right click Always on only on touch 14 Jog Dial Right click Instrument mode Kit mode 15 Bank select Buttons A B C D 16 Pattern select Buttons 1 to 16 17 Instrument select Button 18 Kit select button 19 Song select Button ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL _ Record button Right click to select quantized unquantized recording 21 Stop Button 22 Play Pause Button 23 Tap Button Tap tempo 24 Tempo knob Change Tempo Display previous next 16 pattern steps 000000002 Display previous next 16 pattern steps Set accent mode Button On patterns or steps Erase Cancel Erase Button Use to erase Instruments Patterns or Automation 28 Divide loop size knob Loop On Off Button Move loop locat
14. SPARK CREATIVE DRUM MACHINE USER S MANUAL 35 When the Shuffle knob is turned all the up the first note series will play twice as long as the one that follows Right click on the shuffle button to set the swing range 1 4 1 16 1 32 of a note This will define the value of the note on which the swing will be applied Click on velocity mode to apply shuffle to the note velocity Shuffle is a function better heard than described Try it DB These buttons from left to right are 5 2 2 3 The Transport Zone e Record e Stop e Play Pause To record click on the Record button and then on the Play Pause button The Record button will turn to red to indicate recording mode is on To stop recording click on the Stop button To disable recording mode click on the Record button again While a pattern plays clicking on the Play Pause button will pause the playing Click again on Play Pause to resume playing Click on Stop to reset current position to the beginning of the pattern Right click on the Record button to choose between quantized or unquantized recording function In Quantize mode the recorded notes will be set exactly to the nearest step position When quantize mode is disabled the recorded notes will keep the exact position they were played on Spark uses the Shift parameter see Chapter 5 4 2 to remember the exact triggering time relative to a step position This setting shift editing pattern
15. The acquisition of an upgrade or update does not in itself confer any right to use the software The right of support for the previous or inferior version of the software expires upon the installation of an upgrade or update 8 Limited Warranty Arturia warrants that the disks on which the software is furnished is free from defects in materials and workmanship under normal use for a period of thirty 30 days from the date of purchase Your receipt shall be evidence of the date of purchase Any implied ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 85 warranties the software are limited to thirty 30 days from the date of purchase Some states do not allow limitations on duration of an implied warranty so the above limitation may not apply to you All programs and accompanying materials are provided as is without warranty of any kind The complete risk as to the quality and performance of the programs is with you Should the program prove defective you assume the entire cost of all necessary servicing repair or correction 9 Remedies Arturia s entire liability and your exclusive remedy shall be at Arturia s option either return of the purchase price or b replacement of the disk that does not meet the Limited Warranty and which is returned to Arturia with a copy of your receipt This limited Warranty is void if failure of the software has resulted from accident abuse modification or misapplication Any rep
16. and click on Open to replace it ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 58 5 3 3 7 Saving a project To save your project click on the Save as button A drop down menu will appear Chose Save as in the current project window Give a name to your project and choose a style from the drop down menu Click OK Your project is now saved If you make changes to a project you already saved just click on the button Save 5 4 THE TOP PANEL 5 4 1 Overview The top panel features the Pattern panel and the Song panel as well as SPARK preferences menu When you click on the TOP button in the toolbar the pattern window opens by default At the bottom of the panel you will find the Pattern Panel button the Song panel button as well as the Preferences button 5 4 2 The Pattern Panel NITE The Pattern panel features SPARK s sequencer It is both a composing tool as well as a powerful editing tool 5 4 3 The Toolbar 1 Change upper part ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 59 2 Change lower part EF Change step resolution m Change number of bars e Change number of steps e Click to display patterns 1 to 16 The time signature is a notational convention used in musical notation to specify how many beats are in each measure and which note value constitutes one beat Time signatures consist of two numerals one stacked above the other the lower numeral indicates the
17. as the output of this track See the picture below for more detail on how this is accomplished ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 68 Instrument Track Configuration fount v No VST Instrument Browse Pre Arturia gt Analog Factory Steinberg gt ARP2600 V2 Brass 2 CS 80V2 CS 80V2 10 voices Jupiter 8V2 minimoog V Moog Modular V 2 Prophet V2 The events played on a MIDI keyboard are recorded by your host sequencer and you can now use the MIDI editing possibilities of the sequencer to control any parameter in SPARK 6 3 4 Multi Output Mode Create an instrument using the VST Instrument Menu then click on Spark then select the output you want to enable by clicking on the button just on the left of the instrument name in this menu Activate All Outputs d 1 Stereo 1 Stereo 3 Stereo 5 Stereo 7 Stereo 9 Stereo 11 Stereo 13 Stereo 15 Stereo 17 Stereo 19 Stereo 21 Stereo 23 Stereo 25 Stereo 27 Stereo 29 Stereo 31 Stereo 6 4 AUDIO UNIT MAC OS X ONLY 6 4 1 Installation The Audio Unit plug in is automatically installed and by default in the following folder Library Audio Plug Ins Components ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 69 6 4 2 Use Logic Pro From version 7 and on Logic Pro features an Audio Unit plug in manager To launch the Audio Unit plug in manager click on the menu Preferences gt Audio Units Man
18. beat resulting in playing close to a triple time bar 5 2 7 The Instrument control zone KLL The instrument control zone is made up of ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 42 5 2 7 1 instrument Pads There are 16 instrument Pads but only 8 of them are shown on SPARK s interface To navigate to the next set of 8 click on the 1 8 9 16 button An instrument is assigned to each pad The far left pad is by default the Bass Drum next to it is the Snare drum and so on but you can of course personalize this arrangement To edit an instrument right click on the pad and then Click on edit This will take you to the STUDIO bottom panel where you will be able to edit a full array of instrument parameters See next chapter 5 3 1 The Studio 5 2 7 2 The Parameter Knobs Each instrument pad has 3 parameter knobs above it These parameters act on the sound generator to modify the sounds in real time so as to give each sound its own color Common instrument parameters are pitch envelop decay attack and release Some sounds feature more than 4 parameters You do not need to select a specific instrument to change its parameter Any effect is applied in real time while the pattern is playing Each instrument has between 3 and 6 parameters The parameter motion can be recorded as an automation into the pattern and edited later accurately using the automation graphic editor see chapter 1 1 1 The Automa
19. knob 7 4 8 Assign a MIDI CC to master Volume knob Same as previous on corresponding knob 7 4 9 Assign a MIDI CC to cutoff res Pan Aux1 Aux2 Volume knobs Same as previous on corresponding knob 7 4 10Assign a MIDI CC to instrument parameters knobs Same as previous on corresponding knob 7 4 11Assign a MIDI CC to tempo knob Same as previous on corresponding knob ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 83 8 SPARK CREATIVE DRUM MACHINE LEGAL INFORMATION 8 1 SOFTWARE LICENSE AGREEMENT In consideration of payment of the Licensee fee which is a portion of the price you paid Arturia as Licensor grants to you hereinafter termed Licensee a nonexclusive right to use this copy of the Spark Creative Drum Software hereinafter the SOFTWARE intellectual property rights in the software belong to Arturia SA hereinafter Arturia Arturia permits you only to copy download install and use the software in accordance with the terms and conditions of this Agreement The product contains product activation for protection against unlawful copying The OEM software can be used only following registration Internet access is required for the activation process The terms and conditions for use of the software by you the end user appear below By installing the software on your computer you agree to these terms and conditions Please read the following text carefully in its entirety If you do not approve
20. on Bank A pattern 1 and then select the snare drum track Look at the 16 small pads at the top of the main panel some pads are lit and others are not The ones lit are the note ons those unlit are not triggering note on messages Every lit pad is a Snare drum s beat You can edit this track by pressing a pad to add or remove a note on Try it While the pattern plays click on pads 2 3 4 and 5 They are now unlit therefore you do not hear any snare drum beats any more Now click on pads 1 and 4 you are starting to compose your own pattern 4 5 6 Record a pattern with instrument pads To do so we will start by erasing the current pattern and start from scratch First click on the ERASE BUTTON right above the digital display window and then go to the Song Pattern zone and click on the currently selected pattern it should be Pattern 1 of BANK A ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 28 Funk The pattern 1 of Bank A is now erased The 16 editing pads are not lit anymore since the snare drum track is now empty as well as all the other instrument tracks Click on Pattern 1 We are now ready to record a new pattern 1 with the instruments pads To use the Metronome click on the Metronome Button set its volume and proceed with recording your pattern Clicking on the Metronome button again will switch the metronome off Click on the pad called Bass Drum at the bottom left side of the Center panel
21. panel 5 2 3 2 Editing Songs from the Main panel As we have just seen a Song is made up of several patterns chained together The order in which each pattern is played can be changed from the main panel When in Song mode each step pad numbered from 1 to 64 represents the position occupied by a pattern in the chain to select the next page click on the next 16 steps page button gt gt When the Song plays the step pads will light up successively showing you which pattern is currently being played in the chain ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 38 number under the step pad represents the position of a given pattern the chain This number has no relation whatsoever with the pattern number For example you can decide that the pattern B 12 will be played first then pattern A 1 and so forth To edit a song first of all make sure you ve selected the Song mode by clicking on the Song Button The song button should blink Then press the record button in the transport zone You are now ready to assign a location to your patterns in the chain Let s say you want pattern A 2 to be in first position when playing the song Click on Step pad 1 and then in the Song pattern zone click on Bank A then on pattern 2 That s it When you will play your song pattern A 2 will be the first pattern of your song Repeat this operation to create your song Remember to click on the next or previous 16 pattern pag
22. position 5 4 7 4 How to select several slots To select several song slots just click on a slot and drag your cursor over the neighboring slots 5 4 8 Preferences Button SEOUENCER Switch pattern instantanately Follow current step Quantize Record Auto Start Song Click Output Next Bank Pattern switch mode Automation loop free Nili Save a copy of audio samples in library Library Path MID IMPORT EXPORT Pattern Drag amp Drop Export mode in Library Wav export size The preferences are divided into e Sequencer File MIDI Import Export 5 4 8 1 Sequencer preferences Switch pattern instantaneously If set to Yes a new pattern will play instantaneously when it is selected If set to No it will be played when the current pattern is finished playing Follow current step When set to Yes and when on Sequencer panel the step pads on the center panel will automatically display the step part that contains the current played step Quantize record When set to Yes all pads playing aswell as any recordings will be quantized Auto start song When on clicking on the Song button in the center panel will open the song panel and start playing the song automatically ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 64 Click Output Selects output for metronome click Next Bank Pattern switch mode When set to immediately clicking a different bank will directly play the same pattern numbe
23. weapon of choice to bring the best groove into your tracks whether you are working in the studio or performing on stage 1 2 HISTORY In early 2001 Arturia began working on advanced algorithms for the digital emulation of analog circuit audio characteristics They are known as TAE standing for True Analog Emulation In non technical language this is an unprecedented way of creating the very unique sound one finds in a synthesizer such as the Moog Modular Nearly a year after they began work on the algorithms Arturia was ready for feedback At the 2002 NAMM show in California Arturia shared an early version of what would later be the Moog Modular V with the renowned maker of the original Moog synthesizer Doctor Bob Moog In seeking insight from sound production experts such as Dr Moog as well as avid synthesizer users Arturia was able to ensure the quality of the instruments they made so well in fact the Dr Moog himself endorsed the Moog Modular V The launch of this sound powerhouse was an instant success winning awards from several top magazines and leading to the development of other synth recreations Shortly thereafter Arturia started receiving many requests from musicians producers and bands Many of them explained how they were planning to replace their original hardware synthesizers by virtual instruments Artists around the globe were beginning to see the advantages of a software alternative to hardware based synthesizers
24. DI Message Mode Choice between Absolute Relativel Relative2 Relative3 Choose Knob MIDI Message Min Value 0 127 should be max value Choose Knob MIDI Message Max Value 0 127 should be min value Choose Knob MIDI Message Acceleration Choice between None Slow and Fast not available for encoder with detent Encoders with detent are Move Jog Dial Loop a VW ul D 7 3 6 Edit Clickable knob window You will find only 2 clickable buttons on SPARK s Hardware 7 3 6 1 The Jog Dial Wheel Choose Action on MIDI Message Choice between Push release 1 Choose MIDI Message Type Choice between CC Note Start Stop Continue Program Change Channel Pressure Aftertouch and Off 2 7 3 6 2 2 The Move button Loop Move Choose MIDI Message Type Choice between CC Note Start Stop Continue Program Change Channel Pressure Aftertouch and Off 1 2 Choose Switch MIDI Message Number 0 to 127 3 Choose Switch MIDI Message Channel 1 to 16 ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 81 Choose Switch MIDI Message Mode Choice between Toggle Trigger Gate Inc Gate and Toggle Choose Knob MIDI Message Min Value 0 127 should be lt max value Choose Knob MIDI Message Max Value 0 127 4 5 6 7 Choose Switch MIDI Message Action On Choice between Push or Release Not available in Gate Mode 8 Choose Action on
25. DN Change Shape stage 1 and or stage 2 e Set Dual mode on off ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 54 Plate Reverb parameters 6 Change Reverb size ES Change Pre delay size ES Change Stereo value m Change Reverb filter damping DN Change Low cut frequency filter e Change High cut frequency filter Reverb parameters 3 5 7 Em Change Change High frequency damping Change Brightness nm Change Diffusion ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 55 Change Decay time Change Pre delay Feedback 7 Change Pre delay Time 5 3 3 The Library Click on Library to display the Library panel The library is divided into 2 main windows the library window and the current project window 5 3 3 1 The Library Window BD Funk Drums BD x KCN EN 1 Display Factory project only Click to select 2 Display User project only Click to select 3 Import a project to the Library Make a new project Delete a project from the Library Only user projects can be deleted 6 Display Kit Instruments information for one project in Library Double click on kit to Load it 7 Load a Bank A B C or D from the Library to the corresponding one in the Current project ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 56 Load Pattern 1 to 16 from the Library to the corresponding pattern in the Current project 9 Load a kit from the Librar
26. In the connection menu of the MIDI track select the instrument and the MIDI channel that you want to use Make sure you activate the track before starting to play or record 6 4 4 Stereo Mode and Multi Output Mode 6 4 4 1 Stereo Mode To add an instrument choose the menu Project gt Add Track gt Instrument Track gt Arturia gt SPARK Once you have added this instrument it s possible to assign a MIDI track to it In the connection menu of the MIDI track select the instrument and the MIDI channel that you want to use Make sure you activate the track before starting to play or record 6 4 4 2 Multi Output Mode To use separate outputs select an Instrument track Then on the portion of the mixer corresponding to the selected track click on the button I O to obtain the list of plug ins then select AU Instruments gt Arturia gt SPARK gt Multi Output 16xStereo ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 72 6 5 PRO TOOLS 6 5 1 Installation In Mac OS X the plug in is directly installed in the folder reserved for the ProTools plug ins in Library Application Support Digidesign Plug Ins In Windows at the time of the installation procedure select the RTAS plug in among the proposed choices of plug ins Then when the system asks indicate the folder in which the other RTAS plug ins are located Usually this path is C Program Files CommonFiles Digidesign DAE Plug Ins 6 5 2 Utilization a
27. L 6 Table of Contents 1 INTRODUCTION EE 11 1 1 WELCOME 11 12 EE 11 2 NK ER D EN LA NN 13 24 WINDOWS INSTALLATION 7 XP VISTA esses 13 2 2 10 5 10 6 2 17 3 REGISTRATION amp AUTHORIZATION eese etes enean status tn tns tn enata stata statu sinn senes enses enses enses ens en en 18 3 1 REGISTRATION dI IA MIDI II 18 3 2 PRUTHORIZAMION EE 20 4s CHILE 21 4 1 SPARK CONTROLLER OVERVIEW ee 21 4 2 SPARK SOFTWARP OVERVIEW EA 21 424 22 422 TIheBotiompanelz diete t e ete in ete edb e n ile ERR 22 4 2 3 The Top panel dnce tet cte tte te tiit 23 4 3 NAMES AND CONCEPTS YOU SHOULD KNOW cccccscscssssssesesesesesesesesesesesesesesesesesesesesesesesesesesesesesesesesesesenees 24 4 302 Project cuis iion tai ee e cete das dace t e tette 24 2 302 AR 24 39 fn i eiiis 24 LIA EE 25 BSED deed 25 4 2 6 tere Eeer dg 25 487
28. M MACHINE USER S MANUAL 74 7 THE SPARK MIDI CONTROLLER 7 1 FRONT PANEL OVERVIEW The SPARK s Hardware Controller has the same interface as the Main Panel in the SPARK software version In this overview we will focus on the features specific to the Hardware controller 1 Digital Display 2 Sequencer zone 3 Song Pattern zone 4 Jog dial 5 FX live Pad 6 Instrument control zone 7 1 1 Device ports The Spark controller is listed by a host as being made up of 2 MIDI ports ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 75 The first one Windows Vista 7 MIDIIN2 Spark Controller On Windows Spark Controller 2 On Mac Spark Private IN and Spark Private OUT is used for internal communication between SPARK and the Controller This MIDI port SHOULD NEVER BE USED by the user doing so would impair the efficiency of the controller The second one On Windows Vista 7 and XP Spark Controller Mac Spark Public and Spark Public OUT is the public port to be used by the user All messages sent to this port will be sent out the controller s MIDI OUT messages sent to the MIDI IN port by a third party machine will be transmitted to the host on the public port When using Spark s Hardware as a MIDI controller the data flow from the controller will be sent on the USB public port to the host as well as on the MIDI OUT port adding
29. ORMATION USA tete ertet tete tee ens 86 8 3 VEER E 87 8 4 BUROP 87 Lm 88 SPARK CREATIVE DRUM MACHINE USER S MANUAL 10 1 INTRODUCTION 1 1 WELCOME SPARK BEAT THE FUTURE Combining the power of analog synthesis physical modeling and samples through the intuitive workflow of a hardware drum machine Spark is a highly creative beat production center Spark will save you time when looking for the right drum kit and will get you hooked by its amazing ease of use and sound possibilities Spark embeds vintage analog drum machines sample based beatboxes and acoustic drum sets Then Spark lets you break through their sonic boundaries thanks to a highly tweakable controller With in depth control over your sounds an advanced loop mode and an XY touchpad with 8 real time effects Spark will allow you to create unique beat experiments and constantly feed your creativity with innovative ideas Spark s sonic power is nothing but huge embedding three distinctive drum engines analog synthesis sampling and physical modelling Thanks to its automations available on all parameters every kit is very tunable and customizable bringing a fun and complementary approach to sample browsing while making it more interactive and user friendly than similar products Incorporating a 16 step sequencer and 8 velocity sensitive touch pads into a sturdy beat station Spark is your
30. On Windows Start menu gt Programs gt Arturia gt Spark and choose Spark e On Mac OS X Finder gt Applications gt Arturia gt Spark and double click on the Spark application icon 6 1 2 Preferences configuration Audio amp MIDI settings 6 1 2 1 Windows To access the preferences window click on the SPARK menu gt Setup gt Audio amp MIDI Settings This window allows you to configure the global preferences of SPARK These are saved automatically ER 2 mbox 2 Pro MIDI Mbox 2 Pro Control Boo E P riph rique audio use 6 1 2 2 Mac OS X To access the preferences window click on the SPARK menu gt Preferences The Audio settings window will appear This window allows you to set the global preferences of SPARK These are saved automatically About Spark Preferences Services Hide Spark Hide Others Show All Quit Spark ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 66 Windows Selects the appropriate driver for your audio device AUDIO DEVICE TYPE Mac_OS OUTPUT Chooses which audio output SPARK will send sound out of Default is Built in Output on the Mac for Windows we highly HEES suggest to use adequate ASIO driver for your sound card TEST Send out a short sine wave tone to help make sure sound is being sent out the correct device SAMPLE RATE Choose the sample rate default is 44 100 Hz Increasing the sample rate in
31. PARK Controller as MIDI controller Press Filter Slicer Roller then open public MIDI port or connect a MIDI cable to MIDI Out 7 1 6 Use as USB MIDI interface To use your SPARK Controller as USB MIDI interface open the public MIDI port in your host program and connect the MIDI cable s to your Spark Hardware controller 7 1 7 Power Supply Connect to USB 2 0 host Avoid using a non powered USB Hub The device is self powered by USB If you don t need or want to power your Spark Hardware controller via USB use the DC jack input with the following power supply unit Voltage 9 Vdc Current 800 mA Polarity center positive 7 2 REAR PANEL OVERVIEW 7 2 1 Rear panel Connectors and power supply end Moot B a 1 USB connector 2 MIDI IN port 3i MIDI OUT port 4 Power supply 5 Power on off switch ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 77 7 3 SPARK MIDI CONTROLLER SOFTWARE With the SPARK MIDI controller software you can customize the functions of the Pads Knobs and Buttons according to your needs When connected you can use the Hardware controller itself instead of the Controller software interface to select the buttons switches or knobs you want to work on 7 3 1 Overview The SPARK MIDI controller software interface is rigorously the same as the SPARK Hardware interface or SPARK software main panel All the buttons pads and knobs can be reprogrammed to suit your ne
32. TURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 20 4 QUICK START 4 1 SPARK CONTROLLER OVERVIEW 1 Digital Display 2 Sequencer zone 3 Song Pattern zone 4 Jog dial 5 FX live Pad 6 Instruments control zone Connect the SPARK Controller using the USB cable If you want to connect the Controller to a USB hub instead make sure the hub has its own power supply SPARK s Controller will not work on a passive bus powered USB hub 4 2 SPARK SOFTWARE OVERVIEW This chapter will introduce you to the SPARK software s user interface elements If you need to look up a certain user interface element s name you can return to this chapter at any time for a refresher ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 21 Spark s user interface is divided in three main panels called TOP CENTER and BOTTOM 4 2 1 The Center panel When launching SPARK the CENTER PANEL will appear by default BREET 1 Digital Display 2 Sequencer zone 3 Song Pattern zone 4 Jog dial 5 FX live Pad 6 Instruments control zone 4 2 2 The Bottom panel The Bottom panel features the Studio the Mixer and the Library ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 22 1 Studio Button 2 Display Instruments 1 to 8 3 Display Instruments 9 to 16 4 Display all Instruments 5 Mixer button 6 Library button 4 2 3 The Top panel
33. USER S MANUAL SPARK Creative Drum Machine Information contained in this manual is subject to change without notice and does not represent commitment on the part of ARTURIA The hardware unit and the software product described in this manual are provided under the terms of a license agreement or non disclosure agreement The license agreement specifies the terms and conditions for its lawful use No part of this manual may be produced or transmitted in any form or by any purpose other than purchaser s personal use without the explicit written permission of ARTURIA S A All other products logos or company names quoted in this manual are trademarks or registered trademarks of their respective owners ARTURIA SA 1999 2011 All rights reserved 4 Chemin de Malacher 38240 Meylan FRANCE http www arturia com February 2011 edition ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 2 PROJECT MANAGER Emilie de Fouchecour PRODUCT MANAGER Fr d ric Brun Romain Dejoie Chris De Jong PROGRAMMING Kevin Molcard Lead Developer Philippe Wicker Emilie de Fouchecour Vincent Travaglini Bruno Pillet Niccolo Comin Adrien Courdavault Guillaume Piolat ELECTRONICS Laurent Baret Bruno Pillet DESIGN Thomas amp Wolfgang Merkle Bitplant Axel Hartmann Design Box Morgan Perrier Daniel Vester SOUND DESIGN Noritaka Ubukata Pierce Warnecke Jean Michel Blanchet Oliver Fauque Christian Lafitte Cigale Prod
34. You are now playing bass drum To record a Bass drum click first on the record button and then on the play button the recording has now started Play your Bass drum part on the Bass Drum pad and then click stop By clicking Play you will now listen to the track you just recorded To record another instrument select another instrument track If you forgot how to do this go back to 5 5 4 Select an instrument and repeat the same steps to start recording 4 5 7 Change Instruments Kits with the jog dial To change an instrument with the Jog Dial you need to first select the instrument you want to change Now go to the Song Pattern zone Click above the Jog Dial where it says Instrument Click on the Jog Dial and while holding your click move your mouse up or down to select a new instrument The name of the instrument will be displayed in the Digital display window in the center of the main panel Once your choice is made click on the Jog Dial to load the new instrument ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 29 procedure to change Kit is the same except that you do not need to select instrument since you re loading all of them Just click below the Jog Dial where it says Kit and follow the same procedure as with the instrument selection 4 5 8 Save your project To save your project go to the toolbar and click Save A drop down menu will appear Chose Save as Give a name to y
35. ager About Logic Pro Preferences General Audio Provide Logic Pro Feedback um Services Display Score Hide Logic Pro 36H Video Hide Others XH Automation Show All Sharing Quit Logic Pro Q Initialize All Except Key Commands Audio Units Manager Chord Grid Library Control Surfaces Key Commands This Manager will show you the list of available plug ins test their compatibility with Logic and then allow you to activate or de activate them If an Arturia plug in poses problem in Logic start by checking that this plug in has passed the compatibility test and that it is actually selected 6 4 2 1 Stereo Mode Select an Instrument track On the mixer portion of the corresponding track click on the button I O to obtain the list of plug ins then select AU Instruments gt Arturia gt Spark gt Stereo gt gt gt gt gt gt L gt gt L D mavvvvvyvyvy 6 4 2 2 Multi Output Mode To use the separate outputs Select an Instrument track On the portion of the mixer corresponding to the selected track click on the button I O to obtain the list of plug ins then select AU Instruments gt Arturia gt Spark gt Multi Output 16xStereo ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 70 my Vi Ct OW E AU Instruments Multi Output 16xStereo Then go t
36. are version of SPARK ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 48 Set Auxi amount for instrument Channel 1 Set Auxi amount for instrument Channel 1 4 Set Pan for instrument Channel 1 5 Open FX1 window for instrument Channel 1 6 Open FX2 window for instrument Channel 1 Set Solo Mute for instrument Channel 1 Change volume for instrument Channel 1 9 Instrument name To select a track click on the bottom of the track on the instrument s name 5 3 2 2 The Return 1 and 2 tracks 1 Open AUX FX window 2 Set volume for AUX return ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 49 5 3 2 3 Master track 1 Open Master insert 1 FX window 2 Open Master insert 2 FX window 3 Set Master volume 5 3 2 4 The Effects When you click on one of the Aux FX buttons a scroll up window will appear this is the AUX FX window To select an effect click on SELECT EFFECT Choose one from the list for example Compressor The compressor window appears You can now set the parameters for the Compressor FX FX parameters ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 50 Bypass all 000000000000 Bypass all effects Close FX window Bypass FX1 FX2 for one instrument channel Aux Master insert 4 Change Remove FX Inst Channel Aux or Master insert 0 Change Remove FX Inst Channel Aux or Master insert 5 Load a factory FX preset 000000000000 Load a factory FX
37. art button while holding Alt on Mac Ctrl on Windows and drag it onto another one To swap step parts click on a step part and drag it onto another one 5 4 5 The Automation editor Click to display the automation value of a single parameter in the current pattern Pen tool Line tool Eraser tool Click and drag to draw automation on a single parameter using the pen or line tool or erase drawing 4 Disable Enable all automations in the current pattern Disable Enable one single automation in the current pattern Click to trigger drop down menu of parameters on to which automations may be applied ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 62 5 4 6 Song panel WCN WCN 5 a Ej a WIN WN W N WN W N WW The song panel allows you to chain all your patterns to create a Song As we have seen before a song is an editable ordered sequence of several patterns that defines the structure of your song SPARK allows songs made of 64 patterns maximum The Song panel will allow you to organize your patterns in sequences to make your song 1 Click and drag a pattern from one bank into a song slot 2 Select song slot and click copy button C to copy i
38. basic precautions listed below to avoid the possibility of serious injury or even death from electrical shock damages fire or other risks The product used either alone or in combination with an amplifier headphones or speakers may be able to produce sound levels that could cause permanent hearing loss DO NOT operate for long periods of time at a high level or at a level that is uncomfortable If you encounter any hearing loss or ringing in the ears you should consult an audiologist NOTICE Service charges incurred due to a lack of knowledge relating to how a function or feature works when the unit is operating as designed are not covered by the manufacturer s warranty and are therefore the owner s responsibility Please study this manual carefully and consult your dealer before requesting service ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 5 PRECAUTIONS INCLUDE BUT ARE LIMITED THE FOLLOWING Read and understand all the instructions Always follow the instructions on the instrument Before cleaning the instrument always remove the electrical plug from the outlet as well as the USB cable When cleaning use a soft and dry cloth Do not use gasoline alcohol acetone turpentine or any other organic solutions do not use a liquid cleaner spray or cloth that s too wet Do not use the instrument near water or moisture such as a bathtub sink swimming pool or similar place Do not place the inst
39. creases the quality of sound but adds a bigger load to CPU AUDIO BUFFER SIZE Chooses the audio buffer size displayed in samples and milliseconds Default is 512 samples Decreasing this number lowers latency but adds more load to CPU Increasing lessens load on CPU but augments latency latency is the delay between a note played and actual sound output ACTIVE MIDI Displays the available MIDI inputs that can be used to control INPUTS SPARK 6 2 PLUG IN MODE For specific use in VST Audio Unit and RTAS please refer to 6 3 6 4 and 6 5 sections 6 2 1 Toolbar Extra Buttons When using SPARK in Plug in mode the toolbar features 2 additional buttons 1 Host button When on the current Spark pattern will start and stop along with the Host sequencer transport 2 Tempo button When on the current Spark tempo will be set to the host tempo 6 2 2 Saving project When the project is saved SPARK is saved in its last mode of operation with all modifications intact For instance if you are working on a project in which you have modified parameters without saving this as a separate preset in the plug in itself the next time you open the project SPARK will load the project and the modifications as well ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 67 drop down menu with the VST sequencer allowing you to save new project is of course usable with SPARK However it is highly advised t
40. cts etc The picture above shows the 1 8 instrument view Let s look at the Bass drum window 1 Load a new instrument To load a new instrument click on the down arrow A drop down menu will appear listing all the instruments of the selected Kit Choose a new instrument in the list and click on its name 2 Instrument icon Clicking on this icon will trigger the instrument s sound 3 Set Pan Click and maintain click to set panning A small window appears next to the button to let you know the amount and direction of pan applied Click right to edit or disable pan or volume motion 4 Not available in the Hardware version of SPARK ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 45 4 Set volume Click and maintain click to set volume A small window appears next to the button to let you know the amount and direction of volume applied Click right to edit or disable pan or volume motion 5 Mute an instrument The Mute button on the center panel will flash to indicate that a Mute has been set from another panel studio mixer or sequencer 6 Set solo on an instrument The solo button on the center panel will flash to indicate that a solo has been set from another panel studio mixer or sequencer 7 Edit mode button Click on the Edit mode button to enter the instrument edit Mode 1 Change instrument type 2 Rename instrument 3 Turn Mute on M Turn solo on S 4 Set pan 5 Set volume
41. e Choose Spark Controller and click Next ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 16 Hardware Installation The software you are installing for this hardware Spark Controller has not passed Windows Logo testing to verify its compatibility with Windows XP Tell me why this testing is important Continuing your installation of this software may impair or destabilize the correct operation of your system either immediately or in the future Microsoft strongly recommends that you stop this installation now and contact the hardware vendor for software that has passed Windows Logo testing Continue Anyway e Click Continue Anyway Your Spark Controller should now be ready to use 2 2 MAC OSX INSTALLATION 10 5 10 6 e Place the installation DVD ROM in your computer s DVD ROM drive Its icon will appear in the Mac OS X Finder e Connect the SPARK Controller using the USB cable If you want to connect the Controller to a USB hub instead make sure the hub has its own power supply SPARK s Controller will not work on a passive bus powered USB hub e Double click the SPARK DVD icon to display the content of the DVD e Double click the installer file named SPARK e Click Continue to proceed continue you need to first accept the license agreement After you have read the license agreement press Continue and click Agree e Select the hard disk onto which you would like to instal
42. e button gt gt or lt lt to go to the next or previous page 5 2 3 3 Banks and Patterns The patterns are organized in 4 banks labeled from A to D of 16 patterns each numbered from 1 to 16 To select pattern number 6 of Bank B click on Bank B and then on pattern 6 The selected pattern can now be played when clicking on the Play button in the transport zone But you can also use the Song Pattern zone to copy or swap patterns in the currently selected Bank To copy a pattern drag and Drop a pattern number while holding alt on Mac OSX or Ctrl on Windows and drop it on another pattern number A pop up menu will ask you to confirm your choice Click Ok In this example Pattern 1 is being copied to pattern 13 To swap patterns simply drag and Drop a pattern number onto another one A pop up menu will ask you to confirm your choice The exact same procedure applies to copying or swapping Banks ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 39 5 2 4 Jog Dial The Jog Dial allows you to load Kits load Instruments when working on project To load a kit click on Kit under the Jog Dial Click on the Jog dial and while maintaining your click move your mouse up or down to select a kit The kits name will appear in the center display window Then click on the Jog dial again to load a new kit To load a new instrument to an instrument pad first select the instrument pad you want the instr
43. e n etaient ie 5 2 2 1 The Step Pads 5222 The Shuffle Knob 5223 The Transport Zone 5 2 2 4 The Tap Button 2 22 The Tempo Button 5 2 2 6 The Accent Button 5 22 RRE E 5 2 2 8 RE ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 7 E 38 5 2 31 RRE 38 5 2 3 2 Editing Songs from the Main panel 38 5 2 3 3 Banks and Datems 33 39 X24 TNE JOG te t oie eet Ue ERIS RR 40 3 2232 he EX us RR EAS ERR E RE 40 5 2 6 The Filter Slicer Roller 41 5 2 6 1 He Filter e NEE 41 5 2 6 2 The Slicer DUttOn E 41 Repeat mix d IM M E EE Reverse Vis m 5 2 6 3 The Roller button 5 2 7 The Instrument control zone 5 2 7 1 The instrument Pads 5 2 7 2 RRE 43 5 2 7 3 Select Ee EE 5 2 7 4 1 8 9 16 Button io 5 2 7 5 Ehe 5 2 7 6 Solo DUttOTi nene rH HERE ERREUR EE 32 17 Filter Mixer parameters 53 THE BOTTOM PANEL OVERVIEW 5 3 1 The Studio is i e e 5 3 1 1 Instrument Edit Wand ow vee ies tpe eie deti esed Ee 5 3 1 2 el WEE 5 3 2 The 5 3 2 1 The Instrument tracks 5 3 2 2 The Return 1 and 2 tracks ies 5 3 2 3 Th
44. eds 7 3 2 The Menu File Action Action Open Disconnect to Spark Controller 4 Send to Spark Controller 5 Save AS 3 Update Spark Controller 6 1 Open and Load a Template 2 Save A Template on the Computer 3 Save As A Template on the Computer ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 78 4 Disconnect Or Connect to Spark Controller 5 Send Template to Spark Controller 6 Update Spark Controller Firmware 7 3 3 Edit Instrument Pad window When clicking on a pad a window appears with several tabs and drop down menus to let you change the parameters assigned to pads Trig 1 Press 1 Mute 1 Select 1 Name MIDI Channel Message Type Mode e Message Number Action On Edit Pads Trig MIDI Message Edit Pads Press MIDI Message Edit Pads Mute MIDI Message 4 Edit Pads Solo MIDI Message Edit Pads Select MIDI Message D Choose Switch Pad MIDI Message Type Choice between CC Note Start Stop Continue Program Change Channel Pressure Aftertouch and Off Choose Switch MIDI Message Number Not available for Start Stop Continue Choose Switch MIDI Message Channel Not available for Start Stop Continue Choose Switch MIDI Message Mode Choice between Gate and Toggle Not available for Start Stop Continue 0 Choose Switch MIDI Message Minimum Value Not available for Start Stop Continue 11 Choose Switch MIDI Message
45. eenegen 62 Dod SAC No Y qd EN uw Song panel DEA Oise S det 5 4 7 Song slots ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 8 5 4 71 How to copy patterns to song lot 63 5 4 72 How to move and paste insert slots 5 4 7 3 How to set song playing position essent eene nennt tnter nnt nennt 5 4 7 4 How to select several slots Preferences EE bebe eg bens sed iere bete 64 5 4 8 1 Sequencer preferences 5 4 8 2 File preferences MIDI Import Export preferences nete ee ree e ede tae e eo 65 DABS DM 65 6 MODES OF OPERATIONS eese estne tn tatnen tatnen enata tatnen stata tasa ene tasa 66 6 1 STANDALONE OVERVIEW s ccsccciecssnccicsndeccsesctesedaccdecebesndecedacsbescdisebesebesndesedscubesesasedesebedebessdasbesciagebecsbivedte 6 1 1 Launching the standalone application 6 1 2 Preferences configuration Audio amp MIDI settings 6 1 2 1 ee 6 1 2 2 Mac OS X S T m LT 6 2 Tere ep Ee RE HERE GEEHRTE UNE EE HUE 6 2 1 Toolbar Extra Buttons 029 Saving projel esnin
46. g A Song is an editable ordered sequence of several patterns that defines your song structure SPARK allows songs made of 64 patterns maximum 4 3 8 Channel A specific channel is assigned to each instrument in the Mixer The channels are numbered from 1 to 16 in the same way the instruments are 4 3 9 Track The pattern window in the Top Panel shows you the 16 instrument tracks Each track is the score played by one instrument 4 4 AUDIO AND MIDI SETUP 4 4 1 Windows To access the preferences window click on the SPARK menu gt Setup gt Audio amp MIDI Settings This window allows you to configure the global preferences of SPARK These are saved automatically 4 4 2 Mac OS X To access the preferences window click on the SPARK menu gt Preferences The Audio settings window will appear This window features the global preferences of SPARK These are saved automatically For further details on how to setup Audio and MIDI please refer to Chapter6 MODES OF OPERATIONS of this manual ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 25 4 5 FIRST STEPS WITH SPARK 4 5 1 Loading a project To load a project go to the tool bar and click on LOAD Move your cursor over Factory Project and click on a project in the drop down list for example FUNK This project is now loaded into SPARK and its name appears in the window next to the button SAVE 4 5 2 Select and play a pattern To select and p
47. he mixer parameters first select instrument and simply click on one of the filter or mixer parameter buttons and while maintaining your click move your mouse up or down to change the parameter The Digital display window in the center of the main panel shows you the changes applied to the selected parameter in real time These motion parameters can be recorded as automations into the pattern and edited later accurately using the automation graphic editor See chapter 1 1 1 The Automation editor Right click on a Filter or Mixer knob to edit or disable its Motion e Cutoff Set Filter cutoff on current instrument e Resonance Set Filter resonance on current instrument e Aux1 Aux2 Set Ausl or Aux2 amount on current instrument e Pan Set amount of Pan on current instrument e Volume Set the volume on current instrument 5 3 THE BOTTOM PANEL OVERVIEW The Bottom panel features the Studio the Mixer and the Library To access the Bottom panel from the Main panel go to the toolbar and click on Bottom Right click on the picture to change the background A pop up menu will let you choose between e background e Classic drums e Electronic drums e Physical drums e Electro box ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 44 5 3 1 Studio The studio panel displays all your instruments as well as their parameters From here you can assign instruments to tracks apply filters and effe
48. ie Master EE 5 3 2 4 H KEE FX parameters eut BIT CRUSHER erte Chorus parameters IISEVAVE CHI CREER Distortion parameters ER HERR IEEE RS eI He HE RHET RUE leere Parametric EQ parameters D NEE EE Plate KEE Reverb parameterg 33 3 Jhelibrary ce nem 5 3 3 1 The Library Window 5 3 32 The Current Project window 5 3 3 3 Creating new project it e Ee ere ere rre Re ii e eie E DP RE ER REN ER RH 5 3 3 4 How to load Kits and Instruments 5 3 3 5 How to load Banks and Patterns essent eret netten tenente nennen 5 3 3 6 Importing and Exporting a proiect 5 3 3 7 Saving a project 5 4 THE PANEL 5 4 1 Overview The Pattern Panel d wann adde dentia ee tete ie ete ei ee edes X M 59 59 SI A oe ANE A Re a 59 DAA EAE EA eie etie EES 61 5 4 4 1 How to select mack 61 5442 How to copy or swap tracks 62 5 4 4 3 HOW tOcCOPY OF SWAP Step DER eege 62
49. ircuit breaker or fuse circuits or install AC line filter s In the case of radio or TV interferences relocate reorient the antenna If the antenna lead in is 300 ohm ribbon lead change the lead in to coaxial cable If these corrective measures do not bring any satisfied results please the local retailer authorized to distribute this type of product If you cannot locate the appropriate retailer please contact Arturia The above statements apply ONLY to those products distributed in the USA 8 3 CANADA NOTICE This class B digital apparatus meets all the of the Canadian Interference Causing Equipment Regulation AVIS Cet appareil num rique de la classe B respecte toutes les exigences du R glement sur le mat riel brouilleur du Canada 8 4 EUROPE C This product complies with the requirements of European Directive89 336 EEC This product may not work correctly by the influence of electro static discharge if it happens simply restart the product ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 87 9 NOTES ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 88
50. itself to any other existing MIDI information 7 1 2 Choose between Kit or Instrument mode To change from Kit to Instrument mode on SPARK s Hardware controller press and hold for 1 second the Jog Dial to change from Kit to Instrument mode 7 1 3 Roller FX When using the Roller effect in the software version of SPARK the Roll effect can be applied only to one instrument at a time for the obvious reason that you are using your mouse to play the instrument When using the Hardware controller you are free to apply the Roll effect to any number of instruments simultaneously You can also start a roll on one instrument and press another instrument pad while maintaining your initial Roll Enjoy The Roll velocity is triggered on the software version by clicking on a pad and while maintaining your click moving the cursor up and down on the pad This can be done on the Hardware controller thanks to its Sensitive pads sending Aftertouch information the instrument pad being pressure sensitive you can modulate the velocity applied to the Roll effect in real time 7 1 4 Use as Spark Controller To use your SPARK hardware controller as a SPARK controller launch Spark Software then press the Connect button on SPARK s toolbar if needed Connect Button If you were in MIDI Controller mode Press the Filter Slicer Roller buttons ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 76 7 1 5 Use as MIDI Controller To use your S
51. ix effect The effect will be applied for the amount of time your mouse click is maintained Release your click to cancel and resume normal playing Repeat mix will continue playing the pattern while the effect is applied Repeat The Repeat effect is the same as Repeat mix except the pattern is not played while applying the effect ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 41 The tape effect simulates the effect of slowing down a tape player Reverse The reverse effect simulates the effect of playing a tape recording backwards Strobe The strobe effect will play and shut off the sound alternatively at the rate of the selected note value Pan The pan effect will move the sound from the left speaker to the right speaker at the rate of the selected note value 5 2 6 3 The Roller button The roller could be described as a Drum roll tool Choose the note value for the Roller effect Then click and maintain your click on the Snare drum pad The snare drum will play a Mommy Daddy roll the speed at which it is played depending on the selected note value You can play of course any instrument pad using this effect The beginning of the roll is quantized by default A swing effect can be added by simply clicking on the upper note values for Swing on or on the bottom values for Swing off When swing is off one beat is played per note value When Swing is on a beat is added before the second
52. king on an instrument it is placed in the selected instrument slot in the Loaded Instruments window in the current project window To select a slot click on the instrument number in the Loaded Instruments window An easier way is to Drag and Drop an instrument from the Instruments window to any slot in the Loaded Instruments window You do not need to select an instrument slot when doing it this way 5 3 3 5 How to load Banks and Patterns In the same way you can load a bank or a pattern from the library to the same bank or same pattern number in your current project by double clicking on it If you want to load Bank A from the Library to Bank D of your current project drag and drop Bank A on to Bank D To load pattern A1 to pattern C3 of your current project simply drag and drop A1 to C3 Pattern C3 will light up to confirm your selection 5 3 3 6 Importing and Exporting a project To import a project click on the Import button in the current project window A menu lets you choose between MIDI file and REX file formats To export a project click on the Export button in the current project window A menu lets you choose between e Exporting as a SPARK project spk e Exporting selected pattern as a MIDI file mid e Exporting selected pattern as an AUDIO file wav You can personalize the cover image of your project Click on Change image next to the current cover image Choose a picture in your own picture library
53. l Number and Unlock Code are required to register amp authorize Spark so these codes are the real value of your product See chapter 3 Registration amp Authorization for more information about the authorization process ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 4 Special Message Section The MIDI controller uses USB or an external power adapter Do not connect this product with any other power supply or adapter than the one described in this manual specifically recommended by Arturia See chapter 1 1 1 Power Supply for more details WARNING Do not place this product in a place or position where one might walk on trip over or roll anything over power or connecting cords The use of an extension cord is not recommended If you must use one make sure the cord has the ability to handle maximum current needed by this product Please consult a local electrician for more information on your power requirements This product should be used only with the components supplied or recommended by Arturia When used with any other components please observe all safety markings and instructions that accompany the accessory products SPECIFICATIONS SUBJECT TO CHANGE The information contained in this manual is believed to be correct at the time of printing However Arturia reserves the right to change or modify any of the specifications without notice or obligation to update existing units IMPORTANT Always follow the
54. l SPARK Please note that you can only install SPARK onto hard disks which contain a Mac OS X version matching the system requirements Hard disks with an incompatible Mac 05 X version will be flagged with a red Stop sign and you will not be able to select them from the Installation Destination dialog From Mac OS X 10 5 on this screen will be skipped automatically e Click Continue e Select the elements you want to install we recommend installing all elements however if you know that you don t need a certain element like a plug in format uncheck the checkbox next to it f you want to install the SPARK Library contents to a custom location e g to an external hard disk click the folder icon in the Location column to open a dialog in which you can specify a destination for the installation Click Install to continue The Setup Program will lead you through the installation procedure Follow the onscreen instructions ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 17 3 REGISTRATION amp AUTHORIZATION 3 1 REGISTRATION Now that your SPARK Software has been installed the first step is to register your software in order to obtain the activation code that will enable you to actually use the software You should have handy the license serial number of SPARK Software and the unlock code these are an integral part of the software and are printed on a small plastic card Connect your computer to the Internet a
55. lacement software will be warranted for the remainder of the original warranty period or thirty 30 days whichever is longer 10 No other Warranties The above warranties are in lieu of all other warranties expressed or implied including but not limited to the implied warranties of merchantability and fitness for a particular purpose No oral or written information or advice given by Arturia its dealers distributors agents or employees shall create a warranty or in any way increase the scope of this limited warranty 11 No Liability for Consequential Damages Neither Arturia nor anyone else involved in the creation production or delivery of this product shall be liable for any direct indirect consequential or incidental damages arising out of the use of or inability to use this product including without limitation damages for loss of business profits business interruption loss of business information and the like even if Arturia was previously advised of the possibility of such damages Some states do not allow limitations on the length of an implied warranty or the exclusion or limitation of incidental or consequential damages so the above limitation or exclusions may not apply to you This warranty gives you specific legal rights and you may also have other rights which vary from state to state 8 2 FCC INFORMATION USA Important notice DO NOT MODIFY THE UNIT This product when installed as indicated in the instructi
56. lay a pattern move your cursor to the Song Pattern zone and choose a Bank of patterns for example the BANK A click on A and a pattern in BANK A for example pattern 1 Click on 1 You will notice that your selection is now highlighted Now go to the transport zone and click on the Play Pause button to listen to Pattern 1 in Bank A To listen to a different pattern just click on another pattern number You 1 When reading Click for the software version of SPARK replace by Press for the Hardware version or refer to chapter 7 of this manual THE SPARK MIDI CONTROLLER ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 26 do not necessarily need to stop playing a pattern to listen to another The same applies to switching from Bank to Bank 4 5 3 Change Instrument parameters The three buttons above each of the instrument s pad are the instrument s parameters Let s try and change the pitch of the snare drum While the pattern is playing place your cursor over the Pitch button click on it and while maintaining your click move your cursor up and down slowly This will turn the Pitch button up and down Listen how the pitch of the Snare drum is changing The Digital display window in the center of the main panel shows the changes applied on the Pitch range 4 5 4 Select an Instrument and change filter and mixer parameters To select an instrument for example the snare drum move your cursor to the dividing li
57. library Then click Next If you select VST and or VST 64 bits you will have to select your VST and or VST 64 bits folder e Setup Program will lead you through the installation procedure Follow the onscreen instructions e After the installation has been performed successfully click Finish Next in order to install the SPARK Controller hardware driver you need to connect the SPARK Controller to your computer On Windows Vista the driver setup will finish automatically On Windows XP installation is a two step process described below The following screen should appear e Installation starts with Composite Device install Found New Hardware Wizard Welcome to the Found New Hardware Wizard Windows will search for current and updated software by looking on your computer on the hardware installation CD or on the Windows Update Web site with your permission Read our privacy policy Can Windows connect to Windows Update to search for software Yes this time only O Yes now and every time connect a device No not this time Click Next to continue e Choose Yes this time only and click next ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 13 Found New Hardware Wizard This wizard helps you install software for USB Composite Device If your hardware came with an installation CD SS or floppy disk insert it now What do you want the wizard to do Install the softwa
58. ll components of the software You must not arrange components of the software in a new way and develop a modified version of the software or a new product as a result The configuration of the software may not be modified for the purpose of distribution assignment or resale 6 Assignment of Rights You may assign all your rights to use the software to another person subject to the conditions that a you assign to this other person i this Agreement and ii the software or hardware provided with the software packed or preinstalled thereon including all copies upgrades updates backup copies and previous versions which granted a right to an update or upgrade on this software b you do not retain upgrades updates backup copies und previous versions of this software and c the recipient accepts the terms and conditions of this Agreement as well as other regulations pursuant to which you acquired a valid software license A return of the product due to a failure to accept the terms and conditions of this Agreement e g the product activation shall not be possible following the assignment of rights 7 Upgrades and Updates You must have a valid license for the previous or more inferior version of the software in order to be allowed to use an upgrade or update for the software Upon transferring this previous or more inferior version of the software to third parties the right to use the upgrade or update of the software shall expire
59. n oco 5 2 2 8 The Loop zone Click on the button ON to set Loop mode on The Divide knob allows you set the loop size Moving the knob one notch will halve the loop size The settings are 1 2 1 8 and 1 16 of the pattern size all the way down to the minimum loop size one step ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 37 The Move knob allows you to move the loop start one of two ways Using shift by one step mode will shift the loop start to a given step of the pattern Alternatively you can move the loop in increments of the loop size defined with the divide knob by using shift by one loop size mode Right click on the Move knob to choose the Move Loop mode The Song Pattern zone is where you can trigger the Song mode select and play your patterns load Instruments or load a kit into your project 5 2 3 1 The Song Mode A Song is made up of a maximum of 64 patterns chained together Click on the Song button to enter the Song mode The Song button will flash continuously to let you know that you are now in Song mode Click on the Play button in the transport zone Listen Your patterns are now chained together and played one after another from pattern to pattern and Bank to Bank The Step pads numbered from 1 to 16 at the top of the Center Panel light up as each pattern is being played They show you which pattern is currently being played To edit your Song refer to Chapter 6 4 6 The song
60. nd go to this web page http www arturia com login If you don t have an Arturia account yet please create one now This will take you to this form Create your account here Indicates required fields Firstname Lastname Email address Confirm email Password Confirm password Address City State Zip Postal code Country 9 1 wish to receive the Arturia newsletter M If you already have an account simply log in ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 18 Already have account emanates mew Remember me LI Forgot my password Want to create an account Click here Once you are logged into your account you can register your Spark and request your activation code Go to the My Registered Products section of your account and click on the Add button 3 My Registered Products You don t have any license This guide details the full process to virtual instrument authorization STEP BY STEP GUIDE It consists In 2 major steps How to authorize my 1 Register your synthesizer on your Arturia account e 2 Download a license on your eLicenser dongle being virtual or hardware In the form that appears select SPARK Software from the drop down menu and key in your software serial number and unlock code as written on the registration card and click Submit
61. nd opening of the Plug in Access to the SPARK plug in is like all other plug ins simply create a stereo Instrument track ProToolsLE File Edit View Bicis Regi ioSui ptions Setup Window Help Laboratory In order for SPARK to play the information coming from the Instrument track you have to associate it to an Insert channel via the appropriate menu More information on plug in connections can be found in the Pro Tools User s Manual 6 5 3 Saving the project When the session is saved the status of SPARK is saved as it is even if its programming does not correspond to the preset For example you are working on a project in which you have modified the parameters without saving them in the plug in itself the next time you open the session SPARK will load the project plus the modifications The Librarian Menu of Pro Tools can be used with SPARK as with any other plug in Nevertheless it is highly recommended to use the internal SPARK menu with the presets saved this way they are usable no matter which mode is used standalone or other sequencer and they can be exported and exchanged more easily They will stay compatible with the future versions of SPARK ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 73 6 5 4 Automation under Pro Tools The automation in SPARK works as with all RTAS HTDM plug ins Please refer to the Pro Tools documentation for more details on automation plug ins ARTURIA SPARK CREATIVE DRU
62. nd pass or High pass click on the FILTER button repeatedly Your choice will be displayed on the center display window The Cutoff and resonance can be modulated with the mouse on the software version or your finger on the hardware version The modulation can be set to On Touch will cancel when releasing your click or to Always on will remain set on the last cursor s position when releasing your click by right clicking on the Filter button The resonance is modulated vertically from the bottom of the pad the top of the pad Cutoff is modulated horizontally from the right side of the pad to the left side of the pad Play a pattern of your choice and click anywhere on the right edge of the FX pad while maintaining your click draw a straight horizontal line towards the left side of the FX pad You will hear the cutoff modulating The amount of modulation applied can be seen on the center display panel Now place the cursor close to the bottom right corner of the FX pad and trace a line straight up to the top edge of the pad You are modulating the resonance Of course both Cutoff and Resonance can be modulated simultaneously by moving the mouse in any direction and at any speed you wish 5 2 6 2 The Slicer button The Slicer will repeat the value of the note selected while applying an effect You can choose between the following effects Repeat mix Click to choose the value of the note to be repeated with the Repeat m
63. ne above the 274 pad from the left called Snare Drum The dividing line will be highlighted to let you know that you entered its selection zone Click once The Snare drum pad is now lit as well as the red diode The instrument Snare Drum is now selected Alternatively press the Select Button and an instrument pad to select it Click the Select Button again to exit from the Select mode To change the filter and or the mixer parameters first select an instrument and simply click on one of the filter or mixer parameter buttons and while holding your click then move your mouse up or down to change the parameter s value The Digital display window in the center of the main panel shows you in real time the changes applied to the selected parameter ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 27 4 5 5 Play and edit a pattern To play a pattern use the Play Pause button located in the upper left corner of the CENTER PANEL interface To edit a pattern you will use the 16 small pads located at the top of the main panel You will notice that when you play a pattern the current playing position is shown with a lit pad in real time When a pad lights up it means that the sequencer will play a MIDI note on a beat at this pattern s position If a pad is not lit it means that no note will be played therefore no sound will be heard You can trigger a note on or remove it by pressing these pads To better understand click
64. note value that represents one beat the beat unit The upper numeral indicates how many such beats there are in a bar For instance 4 4 means four quarter note quarter note beats 3 8 means three eighth note quaver beats etc 1 Click to change the upper part of the time signature of the current pattern This defines the number of notes units in one bar Setting the signature to 4 4 means that there 4 quarter notes in a bar if signature is 3 4 waltz it means there are 3 quarter notes in a bar 2 Click to change the lower part of the time signature of the current pattern This defines the note value unit 1 whole 2 half note 4 quarter note 8 eighth note 3 Click to change the Step resolution The step resolution is the value of one step 1 16 sixteenth note 1 8 eighth note 1 4 a quarter note etc A pattern has from 1 to a maximum of 64 steps 4 Click to change the number of bars in the current pattern 5 Click to change the total number of steps in the current pattern The number of steps is automatically calculated by Spark using the step resolution the number of bars in the pattern and the time signature But you can adjust it if you want to work with your own bar calculation 6 Click to display Step 1 to 16 in the current pattern ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 60 5 4 4 Sequencer The Pattern panel shows 8 instrument tracks out of the 16 available see the ne
65. nto SPARK clipboard 3 Click on destination slot then click on paste P If you have copied 3 slots the 3 slots located at your paste location will be replaced 4 If bars are copied into clipboard click on a slot where you want to insert selection and click Insert 5 Once slots are selected you can click on Delete to delete them This will shift back all the slots that were located after the last deleted bar 6 Song slots are numbered from 1 to 64 Click to select 5 4 7 The Song slots The Song plays chained patterns from the first one to the 64 The song is organized in 64 slots each slot can receive a pattern But your song can be any number of patterns with a maximum of 64 5 4 7 1 How to copy patterns to song slots To copy a pattern to a song slot click on a pattern in the pattern wheel and drag it to a song slot ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 63 5 4 7 2 How to move and paste insert slots You can select a slot or a group of slots and paste or insert them in another location To do so once the slot or group of slots has been selected drag the selection and drop it onto another slot If your mouse pointer is on the first half of a bar this will insert the dragged pattern at the location If your mouse pointer is in the last half of a bar it will be pasted and will replace bars at location 5 4 7 3 How to set song playing position Double click on a slot to set the song playing
66. o the mixer view click the button at the bottom of the instrument track to add Aux tracks You can choose the output number of each instrument in Spark in the Mixer View see chapter Erreur Source du renvoi introuvable 6 4 3 Use in Digital Performer 6 4 3 1 Stereo Mode To add an instrument choose the menu Project gt Add Track gt Instrument Track gt Arturia Spark stereo ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 71 Add Track Add Similar Tracks Duplicate Tracks Delete Tracks Modify Conductor Track 7 P coos Once you have added this instrument it s possible to assign a MIDI track to it In the connection menu of the MIDI track select the instrument and the MIDI channel that you want to use Make sure you activate the track before starting to play or record 6 4 3 2 Multi Output Mode To use the separate outputs create the number of new Audio tracks you want and then choose the correct OUT of the Spark plugin ais 4 auimooo gt 120000 gt ey 7 LU Li H 17214 do a E 1 Gu poppe esu p p AE 5 park 1 2 Spark 1 3 Spark 1 4 Spark 1 5 Spark 1 6 Spark 1 7 Spark 1 8 Spark 1 9 Sean 3 3 1 1 Spark 1 12 Spark 1 13 Spark 1 14 Spark 1 15 Spark 1 6 4 3 3 Assign MIDI Track Once you have added this instrument it s possible to assign a MIDI track to it
67. o use the SPARK s internal menu the presets saved in this way are usable in any other mode standalone or with another sequencer and can be exported and exchanged more easily as well as remain compatible with future SPARK versions 6 3 VST 6 3 1 Installation 6 3 1 1 Windows During installation select the box VST among the proposed format choices of plug ins The installer will automatically detect the VST folder of the instruments shared by Cubase or any another compatible VST sequencer 6 3 1 2 Mac OS X The VST plug in is automatically installed in the folder of the system corresponding to the VST instruments Library Audio Plug Ins VST The VST plug in will be usable by all your VST host applications 6 3 2 Instrument use in VST mode The opening of VST SPARK plug ins is the same as opening all other VST plug ins Please consult the instruction manual of your favorite host sequencer for more specific information For instance under Cubase open the menu VST Instruments and choose Spark in the rack No VST Instrument Analog Factory Steinberg gt ARP2600 V2 Brass 2 CS 80V2 5 80 2 10 voices Jupiter 8V2 minimoog V Moog Modular V 2 Prophet V2 E 1 1 1 0 Ga IK lt lt gt gt 1 gt e 6 3 3 Connection to an instrument track In order for SPARK to play information coming from an Instrument track you have to choose an Instrument track and select Spark
68. ocal paths and removable media The best driver found will be installed Search removable media floppy CD ROM Include this location in the search Don t search will choose the driver to install Choose this option to select the device driver from a list Windows does not guarantee that the driver you choose will be the best match for your hardware e Choose Don t search I will choose the driver to install e Click Next ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL Hardware Update Wizard Select the device driver you want to install for this hardware Select the manufacturer and model of your hardware device and then click Nest If you have a disk that contains the driver you want to install click Have Disk Show compatible hardware Model USB Audio Device This driver is digitally signed Tell me why driver signing is important Click Have Disk e Click Browse and locate Spark XP inf on Spark install DVD YourDVDdrive Driver Spark_XP inf Hardware Update Wizard Select the device driver you want to install for this hardware Select the manufacturer and model of your hardware device and then click Next IF you have a disk that contains the driver you want to install click Have Disk Show compatible hardware Model E Spark Controller This driver is digitally signed Have Disk 6 Tell me why driver signing is important
69. ons contained in this manual meets FCC requirement Modifications not expressly approved by Arturia may void your authority granted by the FCC to use the product IMPORTANT When connecting this product to accessories and or another product use only high quality shielded cables Cable s supplied with this product MUST be used Follow all installation instructions Failure to follow instructions could void your FFC authorization to use this product in the USA NOTE This product has been tested and found to comply with the limit for a Class B Digital device pursuant to Part 15 of the FCC rules These limits are designed to provide a reasonable protection against harmful interference in a residential environment This equipment generate use and radiate radio frequency energy and if not installed and used according to the instructions found in the user s manual may cause interferences harmful to the operation to other electronic devices Compliance with FCC regulations does not guarantee that interferences will not occur in all the installations If this product ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 86 is found to be the source of interferences which can be determined turning the unit OFF and ON please try to eliminate the problem by using one of the following measures Relocate either this product or the device that is affected by the interference Use power outlets that are on different branch c
70. or knob Right click Shift by one step Shift by one loop size Sequencer Steps ON OFF pads Shuffle knob Right click Swing range velocity mode 33 Master volume knob ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 34 5 2 1 Digital display Hew Project The digital display is of an invaluable help It displays all the information needed while using SPARK i e Project name precise changes applied when using Volume knob FX knobs etc 5 2 2 The Sequencer zone WOU ODDO X eer od The Sequencer zone is divided into several zones 5 2 2 1 The Step Pads s eed o s sd e e s a e HR 16 Step pads numbered from 1 to 16 These pads allow you to edit your pattern by triggering note on messages on your instrument track Patterns have a maximum number of 64 steps If your pattern has more than 16 steps use the lt lt or gt gt buttons to navigate to the previous or next page If you click on the gt gt next page button you will see the numbering on the pads switch from 1 16 to 17 32 for the second page and so on The step resolution is a sixteenth of a note by default You can change the resolution in the pattern panel See Chapter 5 4 2 5 2 2 2 The Shuffle Knob This knob sets the amount of shuffle applied to a pattern Shuffle is a rhythmic shifting of a Pattern in which the first note in a series of two plays for a longer time than the one that follows ARTURIA
71. our project and choose a style from the drop down menu Click OK Your first project is now saved Congratulations The name you gave to your project is now showing in the display window next to the button save 4 5 9 Switching views SPARK s interface is made up of 3 main panels The TOP panel the CENTER panel and the BOTTOM panel Up until now you have only been introduced to the main or CENTER panel You are now ready to discover everything SPARK has to offer To show the TOP panel go to the toolbar and click on TOP To show the BOTTOM panel click on BOTTOM All 3 panels are now showing you can scroll up and down to go from one panel to another ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 30 5 USING SPARK 5 1 THE TOOLBAR Load button 2 Save button 3 New Project window Set Metronome volume button 5 SetMetronomeon 000000000000 Set Metronome on Open or center TOP panel in the main window 7 Open or center CENTER panel in the main window 8 Open or center BOTTOM panel in the main window 9 Connect Hardware 10 CPU Meter 11 Main volume meter 12 Clipping indicator 13 Set Soft clip on off 5 2 THE MAIN PANEL OVERVIEW 2 When reading Click for the software version of SPARK replace by Press for the Hardware version or refer to chapter 8 of this manual THE SPARK MIDI CONTROLLER ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 31 Play instruments with
72. preset 6 Set Dry Wet mix Inst Channel Aux or Master insert Compressor parameters m Change Input gain D Change Threshold D Change Attack D Change Ratio D Change Release e Change Makeup BIT CRUSHER parameters ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 51 1 Change Bit depth 2 Change Downsample Chorus parameters E Change Shape E Set Tempo sync on off ES Change Rate D Change Depth e Change Feedback e Change Spread ES Change Delay Delay parameters 1 Delay output Link Unlink Apply Disable same values for right and left ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 52 N Set time for left and or right channel Set Feedback for left right channel 4 Set ping pong mode on off Can be turned on only if Link is off Set Damping value 6 Set tempo sync on off Distortion parameters 1 Change Distortion type 2 Change Drive amount 3 Change Output gain Parametric EQ parameters 1 Change Low frequency 2 Change Low gain 3 Change Middle frequency ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 53 4 Change Middle gain 5 Change Middle band frequency width 6 Change High frequency 7 Change High gain Phaser parameters 5 6 Em Change Tempo sync on off ES Change Rate stage 1 stage 2 eh Change Feedback on stage 1 and or stage 2 m Change Depth on stage 1 and or stage 2
73. r in the new bank Otherwise one must first select the new bank then specify the pattern of this new bank even if it s the same pattern number as the currently played pattern Automation Loop free When on the loop will be applied only on notes in the pattern not on automations 5 4 8 2 File preferences Save a copy of Audio samples in Library When importing wav aiff files to Spark the source file will be copied in the library You have the choice between e Always always copy files in the library Ask ask the user e Never never copy files in the library Library path Changes the path to SPARK s library 5 4 8 3 MIDI Import Export preferences Pattern Drag amp Drop export mode in library When dragging a pattern in the library panel the pattern will be exported as MIDI file or bounced to wav file Wave export size When saving a pattern as a wav file you can choose between exporting the pattern in its initial size or doubling the size of the pattern Doubling the size will avoid losing an effect playing beyond the end of the pattern i e a reverb or a delay Choose Drum map model for MIDI pattern import When importing a MIDI pattern you have the choice to import it as a SPARK General MIDI or ADDICTIVE Drum map ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 65 6 MODES OPERATIONS 6 1 STANDALONE OVERVIEW 6 1 1 Launching the standalone application To launch the standalone application
74. re automatically Recommended Q Install from a list or specific location Advanced Click Next to continue Click next After processing Composite Device will be installed correctly e Installation should continue with USB Audio Device install Found New Hardware Wizard Welcome to the Found New Hardware Wizard Windows will search for current and updated software by looking on your computer on the hardware installation CD or on the Windows Update Web site with your permission Read our privacy policy Windows connect to Windows Update to search for software Yes this time only Yes now and every time connect a device Click Next to continue e Choose No not this time and click next ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 14 Found New Hardware Wizard This wizard helps you install software for USB Composite Device If your hardware came with an installation CD SS or floppy disk insert it now What do you want the wizard to do Install the software automatically Recommended Install from a list or specific location Advanced Click Next to continue e Choose Install from a list or specific location and click next Found New Hardware Wizard Please choose your search and installation options Search for the best driver in these locations Use the check boxes below to limit or expand the default search which includes l
75. rporating a Jupiter 8 and players such Vince Clarke John Foxx and Martyn Ware also used it abundantly The path to classic status of the Jupiter started there Other artists that have used The Jupiter 8 include Howard Jones Tangerine Dream Underworld Jean Michel Jarre Depeche Mode Prince Gary Wright Adrian Lee Heaven 17 Kitaro Elvis Costello Tears for Fears Huey Lewis and the News Journey Moog Cookbook Yes Devo Freddy Fresh Simple Minds Jan Hammer and BT ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 12 2 INSTALLATION 2 1 WINDOWS INSTALLATION 7 XP VISTA e Place the Windows specific installation DVD in your computer s DVD ROM drive e Use Windows Explorer to browse the content of the DVD ROM e Double click the installer file named SPARK Setup exe e Click Next continue you need to first accept the license agreement After you have read the license agreement check the corresponding checkbox and click Next perform a complete installation leave the Complete option checked and click Next To deselect components or to install the SPARK application and sound library to an alternative location select Custom Then click Next In the next dialog choose the destination folders for the installation To use the default path just click Next If you wish to select a custom path for a SPARK component click Change browse to the folder where you want to install the application or sound
76. rument in an unstable position where it might accidentally fall over Do not place heavy objects on the instrument Do not block openings or vents of the instrument these locations are used for air circulation to prevent the instrument from overheating Do not place the instrument near a heat vent or any place of poor air circulation Only use the recommended specified AC adaptor 9 Vdc 800 mA Make sure the line voltage in your location matches the input voltage specified on the AC power adaptor Do not open and insert anything into the instrument that may cause a fire or electrical shock Do not spill any kind of liquid onto the instrument Always take the instrument to a qualified service center You will invalidate your warranty if you open and remove the cover and improper assembly may cause electrical shock or other malfunctions Do not use the instrument with thunder and lightning present otherwise it may cause long distance electrical shock Do not expose the instrument to hot sunlight Do not use the instrument when there is a gas leak nearby Arturia is not responsible for any damage or data loss caused by improper operations to the instrument HANDLING CD ROMS Avoid touching or scratching the shiny underside encoded surface of the disc A damaged or dirty CD ROM disc may not read properly Keep your CD ROMs clean using a commercially available CD cleaner ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUA
77. these terms and conditions you must not install this software In this event give the product back to where you have purchased it including all written material the complete undamaged packing as well as the enclosed hardware immediately but at the latest within 30 days in return for a refund of the purchase price 1 Software Ownership Arturia shall retain full and complete title to the SOFTWARE recorded on the enclosed disks and all subsequent copies of the SOFTWARE regardless of the media or form on or in which the original disks or copies may exist The License is not a sale of the original SOFTWARE 2 Grant of License Arturia grants you a non exclusive license for the use of the software according to the terms and conditions of this Agreement You may not lease loan or sub license the software The use of the software within a network is illegal where there is the possibility of a contemporaneous multiple use of the program You are entitled to prepare a backup copy of the software which will not be used for purposes other than storage purposes You shall have no further right or interest to use the software other than the limited rights as specified in this Agreement Arturia reserves all rights not expressly granted 3 Activation of the Software Arturia may use a compulsory activation of the software and a compulsory registration of the OEM software for license control to protect the software against unlawful copying If
78. tion editor Right click on a parameter knob to edit the corresponding automation You can also choose to momentarily disable a Motion parameter in this way 5 2 7 3 Select Button The Select button allows you to easily select an instrument Just click on Select and then on the instrument pad of your choice to specifically select the corresponding instrument This function was designed to quickly select an instrument when using the Spark controller 5 2 7 4 1 8 9 16 Button The main panel interface shows 8 instrument pads while a kit contains 16 instruments To navigate to the next set of 8 instruments click on this button 5 2 7 5 Mute button This button allows you to bypass the audio sound of a specific instrument Select an instrument pad and then click on the Mute button You will no longer hear that instrument when playing your pattern When in mute mode you can select multiple instruments to mute them together 5 2 7 6 Solo button The Solo button mutes the other instruments so you can listen to the currently selected instrument and this one only When in solo mode you can select multiple instruments in order to solo them together 5 2 7 7 Filter Mixer parameters A specific filter is applied to each instrument of a kit The filter type can be changed in the Studio Edit instrument view See next chapter 5 3 1 The Studio ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 43 change the filter and or t
79. ument to be assigned to Then click on Instrument above the Jog dial Next click on the Jog Dial and while holding move your mouse up or down to select a different instrument The list of Instruments will appear in the center display window Select an Instrument and then click on the Jog dial The new instrument is now assigned to the Instrument pad previously selected the new instrument s name appears below the pad The instrument list is organized this way Same type first BD Snare e Other types but same style Rock etc e Other types 5 2 5 The FX Live Pad Filter The FX live pad is a striking tool especially if you plan on playing live Its touch sensitive screen will apply live effects in real time to your song or patterns allowing you to shape your sound with great precision When your cursor enters the FX pad zone it turns from an arrow to a cross The Live Pad features 3 main effect buttons called Filter Slicer and Roller By right clicking on any of them you can choose between Always on or Only on touch ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 40 Always on will not cut off the effect when releasing your click the Only touch option will cut off the effect upon releasing your click 5 2 6 The Filter Slicer Roller 5 2 6 1 The Filter Button The Filter button brings you a Low pass a Band pass and a High pass filter with cutoff and resonance To select Low pass Ba
80. xt 8 tracks use the scroll bar The picture above shows the pattern panel with a time signature of 4 4 hence 4 bars of 4 steps each which adds up to 16 steps 1 Click to display the Pattern panel 2 Click to display the Song panel 3 Click to display the preferences panel Set Step on off on one track in the current pattern Select a track in the current pattern Hover above the track until it lights up then click solo button in the center panel will flash to indicate that a solo has been set from another panel studio mixer or sequencer 6 Set Solo on off on one sequencer track in the current pattern The Mute button in the center panel will flash to indicate that a mute has been set from another panel studio mixer or sequencer 7 Set Mute on off on one sequencer track in the current pattern The 8 Click to open or close the Automation editor for one track in the current pattern 5 4 4 1 How to select a track To select a track move your cursor over the track When the track lights up click to select ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 61 5 4 4 2 How to or swap tracks To copy a track move your cursor over the track When the track lights up click alt on Mac Ctrl on Windows then click and drag the track onto another one To swap tracks just drag a track onto another one 5 4 4 3 How to copy or swap Step parts To copy step parts click on a step p
81. y to the current project 10 Load an instrument from the Library to the corresponding selected instrument in the Current project Enter Edit current project mode 12 Select a project in the coverflow 5 3 3 2 The Current Project window Import a MIDI file or a REX file in current pattern Export current project as ads file SPARK or export current pattern as MIDI or AUDIO file 3 Save current project 4 Save as a current project P Exit current project edit mode takes you back to the Coverflow e Change image for current project Ee Change the style of the current project s Change author name e Bank list of the current project Pattern list of the current project Loaded instruments of the current project ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 57 5 3 3 3 Creating new project To create a new project click on the New Project button in the library window Give a name to your new project It will appear in the project list as the current project You can now edit your new project New Project_2 5 3 3 4 How to load Kits and Instruments To load a Factory or user project in your current project double click on an instrument kit in the Library Project window This will load the entire kit to your current project To load one or several instruments from a kit go to the Library Instruments window Double click on an instrument to load it to your project When double clic
82. you do not accept the terms and conditions of this Agreement the software will not work In such a case the product including the software may only be returned within 30 days following acquisition of the product Upon return a claim according to 8 11 shall not apply ARTURIA SPARK CREATIVE DRUM MACHINE USER S MANUAL 84 4 Support Upgrades and Updates after Product Registration You can only receive support upgrades and updates following the personal product registration Support is provided only for the current version and for the previous version during one year after publication of the new version Arturia can modify and partly or completely adjust the nature of the support hotline forum on the website etc upgrades and updates at any time The product registration is possible during the activation process or at any time later through the Internet In such a process you are asked to agree to the storage and use of your personal data name address contact email address and license data for the purposes specified above Arturia may also forward these data to engaged third parties in particular distributors for support purposes and for the verification of the upgrade or update right 5 No Unbundling The software usually contains a variety of different files which in its configuration ensure the complete functionality of the software The software may be used as one product only It is not required that you use or install a
Download Pdf Manuals
Related Search
Related Contents
SP100 User Guide_NA.qxd - Pdfstream.manualsonline.com OCU DP Module User Manual (Rev C) (November Manuel d`installation et d`utilisation Liverpool Hope University. Halls of Residence Internet Operación de Taladros Motorizados инструкция по эксплуатации - Kenwood, Magnat, автомобильные Perception Digital PD-205 User's Manual ST9400S – User Guide エバーゾールS Sterling Allen-Bradley 060 User's Manual Copyright © All rights reserved.
Failed to retrieve file