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1. ERAN YA il roar ar TP ad E E L J 3 214 THe DIACRAM PROCRAM Chapter 3 Program Features Cascade Use the Cascade command when you want quick access to all open drawing files in a stacked format with the active drawing on top You can re size the windows by dragging the window edges or corners with the pointer or move the windows by dragging the title bars according to standard Windows con ventions The active window the window that is set to accept program commands is indicated with highlighted borders and title bar Each drawing is displayed in its new window in the same view zoom that was in effect the last time the drawing was active To display all open drawings in a cascaded format 1 Choose the Cascade command 2 Click on any visible part of a window to make that window active and to bring it to the top of the stack MisacHRT ow2 Ma gt parir ara LhLJLJL 3 215 THe DIACRAM PROCRAM Chapter 3 Program Features Close All Windows Use this command to close all active windowscurrently displayed on the drawing screen 1 Choose the Close All Windows command 2 All active Windows are saved and closed 3 216 THe DIACRAM PROCRAM 5 0 Chapter 2 The Quick Tour Chapter 2 The Quick Tour This chapter familiarizes you with the fundamental tools and con cepts that are used in The Diagram Program It offers you a quick tour of t
2. THe DIACRAM PROCRAM 5 0 Chapter 2 The Quick Tour Z Single Line Icon 2 21 Click the Draw icon on the left hand toolbox to bring up icons for the Draw commands Select the Single Line command Move the cursor below point 15 Click the left mouse button to start the first point of the line Make sure Angle Draw mode is turned on This is also called Ortho Mode Move the cursor to the right type 400 on the keyboard and press the Enter key This draws a horizontal line that is exactly 400 long This line was drawn with the direction distance method which is a very fast way of drawing to exact measurements Whenever you need to place a point like the endpoint of a line you can simply move the cursor in the desired direction and type in the distance on the keyboard By turning Angle Draw mode On the cursor was restrained to only move at selected angles just horizontal or vertical in this case Now we are ready to use the Easy Street toolbox Click the Back button on the right hand toolbox if necessary to return the toolbox to the Home menu Click on the Easy Street Icon This opens the Easy Streets Toolbox Make sure that three lines have an X mark in the center column of the toolbox if not click in the box to place an X there This turns on those lanes Click in the width column for the second lane to highlight it it may already may be set to 12 type in 15 and press Enter
3. 6 Show Dimension Icon Pas Padang Chee 7 Options Button 9 Place Building Button 8 Building Length Slider Bar Features on the Easy Builder Toolbox 3 185 THe DIACRAM PROCRAM Chapter 3 Program Features Easy Builder You may also click inside a Wall Section field and manually enter a dimension This is useful if you already have the dimensions of the building recorded and you want to draw the model of the building without using the Wall Section Arrows When manually entering in dimensions the changes are not dynamically made to the model you must click the update button to apply the changes 3 Model Window This window displays the model of the shape that you are working on If allows you see the building model and manually edit wall segments by clicking and dragging on them Also included with the Model Window are four icons used to adjust the building model before placing it in the diagram They are 4 90 Icon Clicking this icon rotates the diagram 90 in a clockwise manner 5 Mirror X and Mirror Y Icons Clicking either of these icons flips the building model across the horizontal or vertical axis depending on which mirror icon is chosen 6 Show Dimension Icon Clicking this icon toggles the wall section between a labeled dimension and a green control handle When in dimension mode the letter label and the dimension label of the line are displayed These labels correspond w
4. Cancel OK Text Font choose from a list of the available Windows fonts on your computer to use for the dimensions Text Height enter the height of the text Dim Layer check box if this is checked any dimensions placed will be placed on the specified Dimension Layer If this is not checked new dimensions are placed on the current layer Dim Layer use the pull down arrow to select the layer to use for dimensions Text Only check use this option to show only the text of dimensions without lines or arrow heads Arrows select the desired arrowhead type from this pull down list Angle enter the angle of the arrowhead Color select the color to use for new dimensions Text Alignment enter the alignment of the text either horizontal aligned with the dimension line in line inside the dimension line or above line above the dimension line Centered check this option to center text along the dimension line otherwise you click an additional point to show where the text is to be placed Dimension Direction either horizontal vertical or aligned with the objects being dimensioned Text Justification Select left center or right justification Note these settings do not affect any existing dimensions only new dimensions being placed To change existing dimensions use the Edit Properties command on the Modify menu 3 166 THe DIACRAM PROCRAM Chapter 3 Program Features Measure Distance and Angles MD
5. The first object will be trimmed or extended so it ends exactly at the second target object THE DIACRAM PROCRAM Chapter 3 Program Features Fillet Fl Use the Fillet command to create rounded corners between lines arcs and rectangles To fillet two objects 1 Choose the Fillet command 2 The Fillet Settings Bar appears in the upper left of the screen where you can select various options Enter a new radius in the Fillet Radius text box Check the Auto Fillet box if you want all corners of Continuous and Double lines to be automatically filleted Check the Preview box to display a dynamic preview of the fillet arc before you click to place it Fillet l Settings Fillet Radius 1 0 mA 2 3 Click the first line or arc to be filleted 4 Click the second line or arc to be filleted ao rH DIACRAM PROCRAM Chapter 3 Program Features Fillet cont Move your cursor around the intersection and notice the preview of the fillet arc moves from corner to corner assuming the Preview box is checked 2 Click when the preview fillet arc is in the correct location Ji Tt The filleted objects will be trimmed automatically to meet the fillet arc exactly at the tangent points THe DIACRAM PROCRAM Chapter 3 Program Features Cutout CT Use this command to cut out a selected portion of a drawing The cut out section remains selected so you can save it as a new diagram file or modify it using a
6. width al wl The changes will be applied to the selected objects THe DIACRAM PROCRAM Chapter 3 Program Features Quick Edit QE Use this command to edit text and dimensions using the Quick Label and Quick Dimension toolboxes To edit text or dimensions already placed in the diagram 1 Select the text to be edited by clicking on it dit Fext 2 Click the Quick Edit command from the Quick menu Et Luck Edit IE 3 The Edit toolbox appears with the selected text or dimension in the Enter Text field Make any changes to the text Quick Label Enter Text i Text Here Or Select Pre defined Labels Height Broken lt CR Glass oo Evidence i Al a Glass Repeat P Show Aman Remowe Label A PA T l OF 4 Click the OK button to complete the changes Edit ext Here THe DIACRAM PROCRAM Chapter 3 Program Features Delete Erase ER Use the Delete or Erase command to delete unwanted objects To delete objects from your drawing 1 Select the objects to be deleted OX 2 Choose the Delete command or press the Delete key on the keyboard The objects will be deleted Tip Like other drawing and editing commands Erase is reversible To restore an item or selection that has been erased click the Undo button on the Modify menu or hold down Ctrl and press Z on the keyboard THe DIACRAM PROCRAM Chapter 3 Program Features Erase Blu
7. 4 8 T The Quick Label Icon SEU bt The Edit Icon Chapter 4 Creating a Quick Scene Diagram Lesson 4 Adding a Quick Label to the diagram Use the Quick Label command to place notes and labels in your drawings To place labels in the diagram 1 Choose the Quick Label command from the Quick menu on the left hand toolbox 2 Click in the Enter Text field in the upper left corner of the text toolbox 3 Type in the text or choose one of the pre defined labels by clicking on the desired label from the list 4 lf necessary adjust the size of the text by clicking on the larger or smaller text buttons Move the mouse pointer into the drawing window and notice a bounding box appears which expands as you change the text in the text box This box shows the currently selected size and rotation for the text You can change the text properties at any time before you place the final point and the bounding box 1s updated to reflect the changes Any settings you choose will apply to the whole line of text 5 Click or snap a point to anchor the lower left corner of the text 6 Move the mouse pointer and notice that you can rotate the text around the anchor point 7 When the text has the desired rotation angle click or snap to finish placing it To place the text horizontally you can simply press the Enter key for the final point 8 Place additional text or click the Close button to exit the Quick Label Too
8. The direction in which dimensions are measured is either horizontal vertical or aligned If the line is at some other angle a horizontal or vertical dimension measures the line s projection in that direction rather than the true length of the line For example if a line 1s exactly horizontal its vertical dimension 1s 0 To measure a line at some other angle use the aligned direction which measures the true distance between the measuring points or the true length of a line Tip You can change the precision of the dimension the number of digits displayed to the right of the decimal point from the Settings command on the Utilities menu Choose Settings and then click the Numeric tab on the dialog box Here you can adjust the number of decimal places displayed and the way fractions are displayed Tip If you need to place several dimensions in your drawing you can press the Space bar on your keyboard to repeat the command 3 159 THe DIACRAM PROCRAM Chapter 3 Program Features Quick Dimension QD Use the Dimension command to measure a distance and display it in the drawing Often linear dimen sions are used to show the length of an object like a wall They can also show the distance between objects or any other distance To place a linear dimension 1 Choose the Dimension Linear command 2 The dimension settings are displayed on the Dimension Toolbox make any changes you wish such as text height then pro
9. Use this command to measure the distance and angle between points and report the result in a text box You can continue to click or snap to points and obtain a cumulative distance from the original point To measure the distance between two points 1 Select Measure Distance amp Angles 2 Click or snap to place a point where you want the distance to be measured from 4 3 Click or snap to place the next point and measure the distance from the first point The distance is displayed in the Segment Distance box on the Settings Bar and a new rubberband line will stretch between the last point placed and the cursor 4 You may keep placing points to measure additional distances The distance between the last two points placed is displayed as the segment dis tance as well as the cumulative length of all distances measured in the current Mea sure operation total distance The distance is displayed in the current numeric format and units 5 When finished measuring distances click OK on the Settings Bar or press the Enter key Segment cor i Total po 2 Pt ir a Ft m HEEE Distance vo Distance vo Angle 0 Angle 0 a To measure the angle between two points 3 167 THe DIACRAM PROCRAM Chapter 3 Program Features Measure Distance and Angles cont 1 Select Measure Distance amp Angles 2 Select two points to define the angle 3 The angle is displayed on the Settings Bar Segment po i Total mm 2 Pt
10. and press the Enter key Move the mouse pointer downward type 170 and press the Enter key Click the right mouse button to open the drop down smart menu Select the Finish command to complete the Double line command Figure 5 4 The first section of the roadway THE DIACRAM PROCRAM Chapter 5 Creating a Fire Protection Diagram Hit the Road Again Now use the Double Line command again to add another road below the building as shown in Figure 5 5 Select the Double Line command and click near Point A in Figure 5 5 to start the road If it is not already turned on select the Horizontal Angle Draw Button and draw a line to the right until it intersects the first road Click the Left mouse button to set the second line point Click your Right mouse button and select finish to complete the Double Line command Figure 5 5 Drawing the Intersecting Roadway Clean Up the Street Intersection A special command makes it easier to clean up the intersection of four lines like that formed where the two roads cross in Figure 5 5 Select the Double Line Intersection Clean IT command from the Edit Modify bin on the Left Hand Toolbox or from the Edit Modify Pull Down Menu Move your mouse pointer inside the intersection and click the Intersection Clean icon 5 9 THE DIACRAM PROCRAM Chapter 5 Creating a Fire Protection Diagram 5 10 left mouse button Move the mouse around until the intersection changes to
11. 3 Drag a stretch window that encloses the points on the objects to be moved to the new location THE DIACRAM PROCRAM Chapter 3 Program Features Stretch cont 4 Click or snap to place a starting reference point 5 Click or snap to place an ending reference point The captured points and any objects that were completely inside the stretch window will be stretched to the new location and the shape or size of the selected objects will be updated accordingly THe DIACRAM PROCRAM Chapter 3 Program Features Window Stretch WS Use the Window Stretch command to stretch objects to a new size or shape The area to be stretched is defined by two points set in opposite corners of a selection box Then a point is set for the original location of the reference point A second point is set for the new position of this point The objects contained in the area are stretched so that the first point that was set is moved to the new location To stretch selected objects 1 Select the Stretch command from the Edit Modify menu or the Left Hand Toolbox 2 Set two points to draw a box that encloses the endpoints of the objects to be stretched Step 1 below 3 Set a reference point to define the original location Step 2 below 4 Set a point for the new location of the reference point Step 3 below Step 1 Step 2 Step 3 THe DIACRAM PROCRAM Chapter 3 Program Features Mirror MI Use the Mirror command t
12. Pull down menus All of the Diagram Program commands and special features can be executed from the Pull down menus Most of these commands and special features can also be selected from the speedbar and left right toolboxes Most of the commonly used commands can also be performed by typing in their two letter code on the keyboard File Edit Modify Draw View Snaps Text amp Dimensions Utilities Special Window Help New FN Open FO Close FC Save DS Save As FA Merge FM Import Images Bl Export Images VB Print PR Printer Setup Fell Exit The Speedbar The Speedbar located just below the pull down menus provides a shortcut for the most powerful commonly used commands as well as the 3D Viewer icons The speedbar commands can also be selected from the pull down menus and the left toolbox but the speedbar provides the fastest way of selecting them In Express Menu mode the speedbar is deactivated and it contents moved to the left hand toolbox OSE Xe Slo gt kK JE aA a A EEES Angle Draw Bar The Angle Draw Bar is located just above the drawing window It contains entry boxes for the drawing angle and distance values all the Angle Draw Buttons for constraining mouse pointer movement and the Layer pull down information list In Express Menu mode the Layer Manager Reset and Left Right toolbox commands are moved to the left hand menu e of ARA th Eolas The angle value is display
13. THe DIACRAM PROCRAM Chapter 3 Program Features Select Commands In order to modify objects in your drawing i e move copy rotate stretch them they must first be selected The program is normally in the selection mode unless you are actively performing another command like one of the Draw commands This allows you to quickly select objects using various mouse methods instead of having to select a command from the menu Alternatively you can choose any of the Select commands from the Edit Menu and follow the prompts at the bottom of the screen to select objects with the chosen method When objects are selected they change to a pink color and they are enclosed in eight selection nodes or handles You can use these selection nodes to move scale and stretch the selected objects When you want to modify objects with one of the editing commands there are two ways to select the desired objects 1 Use the mouse methods or Select commands from the Edit menu to select the de sired objects before choosing the desired editing command 2 Choose an editing command with no objects pre selected and buttons for the various selection commands pop up automatically on the Settings Bar at the top of the screen Use one of these selection commands to select the desired objects then click the OK button at the upper right of the screen on the Settings Bar il CA A el il E E Tip In a complex drawing you can combine selection
14. THe DIACRAM PROCRAM Chapter 3 Program Features Set Properties Use this command to preset the properties the line color line type layer etc to be used for future objects To preset object properties 1 Choose the Set Properties command A Settings Bar appears that displays properties that are common to all objects includ ing layer color line type and line width Laefo Color el ocou e wih 7 wa 9 ox 2 Set the properties as desired then click OK These properties will be applied to any objects drawn from then on until the properties are changed again Tip The pointing hand icon represents the Match command Click on the pointing hand icon then click on any object already in the diagram to set the object properties so they match the selected object 3 113 THe DIACRAM PROCRAM Chapter 3 Program Features View Menu Redraw RD Use the Redraw command to refresh the screen When you move or erase an object its old location 1s redrawn with the background color This effect tends to break up or obscure remaining objects that it overlapped or intersected You can use the Redraw command to clean up the screen after this happens This command is especially useful when editing lines drawn on top of each other or objects that overlap When you execute the Redraw command the objects are redrawn in the order you drew or edited them To redraw the display Choose the Redraw command The screen is
15. You can also select the pointing hand icon to match the settings of an existing pattern Hatch a9 Settings SAND weet Angle 0 0 Scale 120 0 Lo Boundary aA aK 3 Click or snap to place points to define the boundary that will enclose the hatch pat tern Rubberband lines are displayed connecting the cursor to the last point placed and to the first point placed These lines provide a preview of the area to be hatched 3 102 THe DIACRAM PROCRAM Chapter 3 Program Features Trace Boundary cont 4 When finished defining the area to be hatched press Enter or double click to place the final point The defined area will be filled with the selected pattern or solid color y E ve Mt v e 3 103 THe DIACRAM PROCRAM Chapter 3 Program Features Pick Area HD Use the Pick Area hatch command to add a hatch pattern or solid fill to closed objects such as circles polygons rectangles polygons etc Tip Closed objects located inside other closed objects remain unhatched To draw a hatch pattern within selected objects 1 Choose the Pick Area command Remember that the objects must be closed sharing the same beginning and end point 2 Click inside the area to be hatched The objects will be filled with the currently selected hatch pattern or solid fill Tip If there are 100 or more objects on screen when you select the Pick Area command The Diagram Pro gram will prompt you t
16. You can also use your numeric keypad to enter numbers and operators by pressing NUMLOCK To perform a scientific calculation 1 On the View menu click Scientific 2 Click a number system The four number systems available are decimal hexadecimal octal and binary 3 Enter the first number 4 Click an operator 5 Enter the next number in the calculation 6 Enter any remaining operators and numbers 7 Click the Equals sign 3 208 THE DIAGRAM PROGRAM Chapter 3 Program Features Run FU Use the Run command to open another application from within the diagram program without having to first close down To use Run 1 Select the Run command from the Special pull down menu 2 Click in the Command Line field of the Run dialog box and enter the file path or the program you wish to open You may use the browse button to navigate through your program files if you don t know where the file path is located Run Ei Ed Command Line oK Corel programs wowing exe Lancel Browse 3 Click the OK button to run the command line and open the desired application 3 209 THE DIACRAM PROCRAM Chapter 3 Program Features Learning Center LR The Learning Center is designed to help you get started drawing faster than ever before With shortcuts to your drawings the electronic User s Manual quick time tutorial movies and links to on line techni cal support the learning center wi
17. You may also place a Leader using the Quick Label feature by checkmarking the Show Arrow option Leaders or call outs are notes that identify or call attention to objects or areas in the drawing An arrowhead tipped line connects the object to a block of text To place a leader or a Text Label with an Arrow 1 Select the Quick Label icon 2 Checkmark the Show Arrow option on the Templates toolbox 3 Type the leader text in the Enter Text field 4 Change the Text height if desired 5 Move the mouse pointer and notice a ghost image of the leader attached to the mouse pointer 6 Click or snap to set the tip of the arrowhead 7 Click to set the second endpoint of the leader The leader text will appear next to the leader shoulder As you move the mouse pointer to the left or right the leader text will flip to the opposite side of the shoulder Remember that the final segment or shoulder will be drawn automatically to connect the leader lines to the text block 8 When the text is placed where desired click to place the leader text THE DIACRAM PROCRAM Chapter 4 Creating a Quick Scene Diagram H The Quick Dimension Icon E Autosnaps Icon 4 10 Lesson 5 Placing Quick Dimensions Use the Quick Dimension command to measure a distance and display it in the drawing Normally dimensions are used to show the length of an object like a building or to show the distance between objec
18. A through H Clicking the wall length arrow for the line section labeled A will dynamically increase or decrease the length of line A The program will automatically adjust the opposing line to match the length of the line segment you just edited As you increase the length of side A the model will eventually fill up the preview window If you continue to increase the length of side A the other sides in the model will actually appear to get smaller This is because the preview window is showing the relative size of all the sides of the building since side A is shown as THE DIAGRAM PROGRAM Chapter 4 Creating a Quick Scene Diagram 4 12 large as it can be the other sides appear to be reduced This is more obvious if you click the Show Dimension icon so the lengths of each side are shown on the model preview You may also click inside any of the Wall Length fields and manually enter a dimension This is useful if you already have the dimensions of the building recorded and you want to draw the model of the building without using the Wall Length Arrows When manually entering dimensions the changes are made in the Preview Window as soon as you click a different field or press Enter 3 Model Preview Window This window displays a preview of the shape that you are building It allows you to see the building model and manually edit wall lengths by clicking and dragging on them Also included within the Preview Win
19. Any new object you draw will then have those settings 3 174 THe DIACRAM PROCRAM Chapter 3 Program Features Object I nfo OI The Object Information dialog box displays entity specific information about the entity or entities currently selected Basic information such as coordinate data and layer are displayed as well as infor mation unique to each type of entity For example the information for a circle would include not only coordinate data layer line type and line width but radius and diameter as well The information for text would include its reference point font and font height among others Object information displays the following basic information for all selected entities with the exception of text and dimensions Entity Number Entity Type Layer Color Line Type Line Width If no entities are selected Object Information displays information about the current drawing window This information includes the total number of entities in the drawing valid entities in the drawing and the drawing extent The total number of entities in the drawing includes both current valid entities as well as entities maintained in memory as the undo list For example if a box is drawn and then undone OO the total number of entities in the drawing is one although the number of valid entities is zero Saving the drawing to disk or the Pack Data command will clear the undo list To display Object Information for currently s
20. Click in the Line Type column and change it to a dashed line type Click in the width column for the third lane type in 15 and press Enter Move your cursor into the Drawing Window and click on the guideline that we drew previously somewhere below Point 15 This selects the line Click on the Apply button on the bottom of the Easy Street toolbox This applies the lane data we set up to the selected line drawing the section of road beside it When you create your own diagrams features on the toolbox allow you to flip the lane width values and change the location of the guideline Click the Finish Button on the toolbox to finish the road You have just completed your first diagram If you save your completed THe DIACRAM PROCRAM 5 0 Chapter 2 The Quick Tour 2 22 diagram to disk be sure to use the Save As feature on the File Pull Down Menu This lets you enter in a different name for the diagram file Do not save your diagram with the original name of STARTUP CZD in case you would like to do this tutorial again in the future Note if you are using the Evaluation version of the program the Save feature 1s disabled Figure 2 2 The completed Start Up diagram You have just completed your first diagram with The Diagram Program If you wish to save your completed diagram to disk be sure to use the Save As feature on the File Pull Down Menu This lets you enter in a different name for the diagram file Do not save you
21. HB 3 102 Trim Extend TR 2 4 3 56 Tutorial 2 12 5 2 U Undo OO 2 4 3 20 Ungroup GU 3 68 Using Easy Lines 5 2 Using the Marker Command 5 10 W Wall Section 4 11 What is CAD 1 3 Why use CAD 1 3 Window Stretch WS 3 54 Witness 4 14 THE DIACRAM PROCRAM Chapter 5 Creating a Fire Protection Diagram Chapter 5 Creating a Fire Protection Diagram This chapter guides you through the process of creating a basic diagram using the Standard Menu Chapter 5 also presents you with a specialized Tutorial designed for learning the program features used specifically for Fire Protection diagrams Also introduced are more powerful commands that make creating a diagram easier and faster In this C ha pte r e Drawing the Building e Changing Line Styles e Using Easy Lines e Saving Your Work e Changing the View e Building a Road e Intersection Trim e Drawing Interior Walls e Placing Symbols e Creating Openings in MENE e Copying an Object e Text 8 Dimensions e Editing Dimensions e Placing a Border e Printing THE DIACRAM PROGRAM Chapter 5 Creating a Fire Protection Diagram JL Line Types Icon Medium width Medium Line Width Icon a dak Easy Lines Easy Lines Icon Easy Lines Bulls eye Icon 5 2 Tutorial How to Create a Diagram The following tutorial guides you through the steps of creating your first drawing with The Diagram Program Even if this sample d
22. Save z FA Merge Fre Import Images Bl Export Images VB Print FR Printer Setup Make changes as necessary to the settings for the printer 2 Click Options to display a dialog box of printer specific options like paper size page orientation and paper source The driver information is also available through the Win dow Print Manager In Windows 95 select the start button on the taskbar and choose Settings Printers 3 Click OK to accept the printer setup options Print Setup E OF Default Printer F Cancel HP Lazeret 95155 Me HPSSL SERWERA Laser Carel Printer Options HP Lasenet 5517551 Me HPoSLASSERYER Laser 3 18 THe DIACRAM PROCRAM Chapter 3 Program Features Exit FX Use the Exit command to exit The Diagram Program If unsaved drawings are loaded The Diagram Program prompts you to save the drawing files before closing the program To exit The Diagram Program Choose the Exit command File New FN Open FO Close FL Save DS Sawe As F Merge Fb Import Images BI Esport Images VB Print PR Printer Setup PT 3 19 THe DIACRAM PROCRAM Chapter 3 Program Features Edit Menu Undo OO Use the Undo command to reverse one or more of your last commands Any operation that changes the drawing can be reversed For example erased objects are restored drawn objects are removed and moved objects are replaced in their origin
23. Stack text For example use the Exposure text to place information on an exposure in your diagram When you select this command you are prompted to enter four pieces of information The Occupancy Name or description of the exposure The year the exposure was built The type of construction used for the exposure Exposure Text Occupancy ones amp Eo fear Built E Construction Jwod Overall Dim ETE Sprinklers Fully Sprinklered Parlay Sprinklered ccna Non Sprinklered Cancel The overall dimensions of the exposure The sprinkler system present fully sprinklered partially sprinklered or no sprinklers To create an exposure follow these steps 1 Draw a box or use lines to draw the outline of the exposure 2 Select Special Text from the Text Dimension pull down menu 3 Select the Exposure Text Command 4 Type in the name of the occupancy or building for the exposure 5 Type in the year the exposure was built 6 Type in the type of construction used for the exposure 7 Select the type of sprinkler system in the exposure by clicking the appropriate radio button Fully Sprinklered Partially Sprinklered Non Sprinklered 8 Click the OK button to close the Exposure Text dialog box 9 Move the cursor to position the text inside the exposure and click to place it The Insured Gravity Tank and Stack Text are placed using the same method listed above Only the information contained in the indiv
24. turn on Dynamic Symbol Scale on the Symbol Manager before you place the symbols This allows you to make each symbol larger as you place it in the diagram Placing the Sprinkler Symbols Most of the remaining symbols are placed the same way as the door symbols You simply select the desired symbol from the icons click to anchor the Figure 5 12 Placement of the Sprinkler Symbols THE DIACRAM PROCRAM Chapter 5 Creating a Fire Protection Diagram The Up Folder Icon 5 18 symbol and then either press Enter or set a second point to adjust its rotation Let s try it to place some sprinkler symbols as shown in Figure 5 12 Select the Fully Sprinkled Space symbol from the Extinguishers symbol folder Place the symbol in the interior room near point A Place the Partially Sprinkled Space symbol near Point B Here you want to place the symbols at their default rotation so you can double click to place each one or click once to anchor it and then press Enter Placing the Stairway Fire Escape and Elevator Symbols Use the same method to place the stairway elevator and fire escape symbols all from the Building Vertical Openings folder as shown in Figure 5 13 Figure 5 13 Placement of the remaining symbols Place the Fire Escape symbol near Point A Be sure to Autosnap the Fire Escape to the wall Place the Elevator Non Combustible Shaft symbol near Point B Place the Stairs Combustible Shaft symbol nea
25. 3 105 THe DIACRAM PROCRAM Chapter 3 Program Features Symbol Manager Symbols are collections of objects that are grouped together named saved and then placed and manipu lated as a single object You can insert them repeatedly in the same drawing or save them on disk for use in future drawings This saves you the time that would be necessary to draw the same objects over and over and also provides some additional advantages For example each symbol is defined just once in the drawing definition so that repeated placements of the same symbol have little impact on drawing file size The same symbol can be inserted in different locations and at different rotations and sizes You can create symbols yourself from objects you have drawn or use the pre drawn symbols included with The Diagram Program Symbols can consist of anything you want such as a vehicle a fire hydrant or even an entire intersec tion When you create a symbol you assign it two handle points that determine how the symbol is aligned when you place it into a drawing Once placed in a diagram you can only modify a symbol if you first explode it into its various components For more information on how to use symbols see the descriptions of the specific commands below In general you work with symbols in The Diagram Program like this Create symbols with the Create Symbol command found on the Draw menu under the Symbol Tools sub menu YC command on your key
26. A and B to measure the wall section as shown in Figure 4 14 Figure 4 14 Placing the Quick Dimension in the diagram Next move the mouse pointer up and away from the wall section and notice a dynamic preview of the dimension appears attached to the mouse pointer If needed change the size of the text by clicking the Larger and Smaller text buttons on the dialog box You can overwrite the text of the dimension by clicking in the dimension text field of the Quick Dimension toolbox and entering a new value This text will be placed in the dimension instead of the actual measurement between the two points Quick Dimension tee pal Mesta E Tota T T p E Dl e Zl F HowTo j Chee 4 28 THE DIACRAM PROGRAM 4 29 E Print Icon Chapter 4 Creating a Quick Scene Diagram Drag the dimension line to the desired location away from the dimensioned object and click the left mouse button to set the dimension line and complete the command Click the Close button to close the Quick Label Dialog box when you are finished placing dimensions Print Your Diagram Now you are ready to print your drawing but since you have added a lot to it let s save it once more Select the Save icon from the speedbar Now let s print the Diagram Select Print from the File pull down menu or click the Printer icon at the top left of the screen The Print Options box appears From this dialog box yo
27. Delete Erase ER 3 72 Diagram starting from scratch 2 10 steps to creating 2 2 Diameter Circle CD 3 93 Dimension Angular 3 163 Linear DL 3 157 Radius DR 3 165 Settings TBD 3 166 Display Window 4 4 Double It Up Offset OF 3 65 Double Line LD 3 84 Double Line Int Clean IT 3 61 5 9 Draw an intersection 3 187 4 5 4 13 Drawing 2 15 Drawing screen 2 5 Dynamic Symbol Scale 2 8 5 13 E Easy Builder 4 11 4 20 Easy Intersection IW 3 183 4 4 Easy Lines EZL 3 78 3 180 Easy Streets EZS 3 181 Edit Button 4 8 Commands 2 4 Dimension Text 5 26 Properties ED 3 70 Text 5 23 Ellipse EP 3 94 Erase 2 4 Erase Blue Markers MX 3 73 Evidence 4 14 Exit FX 3 19 Explode YX 3 69 Symbol 3 111 Export Images VB 3 11 Exposure 4 15 Express Menu 4 17 F Fillet Fl 3 57 Fillet Radius 4 5 Forms 3 194 G Getting Started 1 2 Gravity tank 4 15 Grid Commands 3 140 Display GR 3 141 Origin GO 3 144 Size GS 3 143 Group GT 3 67 H Hatch Fill Settings TBH 3 105 Home EZH 3 212 Horizontal 2 14 Import Images Bl 3 10 Installing 2 12 Insured area 4 15 Intersection wizard 4 4 Invert List SI 3 33 L Lane Number Option 4 4 Width 4 4 Layer Manager MGL 3 197 Leader Arrow with Text LE 3 154 Leader Settings TBL 3 156 4 9 Learning Center LR 2 10 3 210 Left and Right Toolbox On Off 2 7 3
28. Easy Lines Toolbox has arrow buttons that correspond to each different direction as shown in Figure 5 1 To draw each line segment you click on the arrow button for the desired direction then key in the length of the line using the numeric keypad on the toolbox Once you have selected a Start Point for the line you are ready to enter the angle and distance of the right side line segment as follows Use the left mouse button to click on the downward arrow button on the Toolbox Click on 150 on the numeric keypad on the Toolbox to establish the length of the line When you click on an angle button or the numeric keypad those values appear in the display boxes at the bottom of the Toolbox When you select the downward arrow an angle of 270 appears in the Angle display box In the Diagram Program an angle of O is horizontal to the right and angles increase in the counter clockwise direction When entering distances you do not have to enter the foot mark unless your distance consists of both feet and inches just feet are the default When entering a distance of feet and inches you must include both the feet and inch marks or use a decimal point like 5 6 or 5 5 THE DIACRAM PROCRAM Chapter 5 Creating a Fire Protection Diagram Line Icon as found on the Easy Lines toolbox To complete the line Click on the Line icon on the lower left corner of the Easy Lines Toolbox The first endpoint of the line is the Start Point yo
29. Edit Properties command on the Modify menu THe DIACRAM PROCRAM Chapter 3 Program Features Draw Lines Single Line LS Single LS Point PO Continuous LE Rectangles Arrow Bit Circles Easy Lines EZL Arcs Double LD Polugoans Curve Cy Hatch Fill Symbol Tools Set Properties PP Use the Single Line command to draw a single line by specifying a start and end point To draw a single line 1 Choose the single line command aigle 2 Click or snap to place the starting point 3 Click or snap to place the ending point Tip If you are drawing lines to exact measurements you can use direction distance entry to place the ending point Just place the starting point move the cursor in the direction you want the line to go and type in the line s length on the keyboard Tip When drawing lines you can use the Angle Draw buttons to restrict the cursor so it only moves at spe cific angles This allows you to draw lines at exact angles 3 75 THe DIACRAM PROCRAM Chapter 3 Program Features Continuous Line LC Use the Continuous Line command to create a continuous line consisting of one or more line segments Continuous lines may be selected and edited as single objects To draw a continuous line 1 Select the Continuous Line command 2 Click or snap to place the starting point H 3 Click or snap to place the end point of the first line segment el This point also becomes the
30. IWS 3 183 EASY DUNG SN aaron a 3 185 Symbol Mana der a lic 3 188 TEMPLATES A A ARA A CA 3 189 A AEEA A A 3 191 EE Tae al hd o oo A N 3 193 A A mecca 3 194 SCA BUS di 3 195 Layer Manager MOLN a id danos 3 197 BDV IOWANS esere a E wel atec taku een cee meee ee 3 201 snapshot Manager Soy dal dais 3 202 e Bus Ml Alas y meme Metres Po aN eee E A A eee ene ree 3 204 ODS CaCO Fascia o ii dilo 3 206 A A acienics arate aires ci tease T ee teers 3 208 PALEY FU sass saan uti arian cite da ana assent earek a a A AA hose recta tdtetiats 3 209 sama Genter LR orisa tweens ose A ideada 3 210 IONIC ESZIA iaa 3 212 Me Verical sata dead 3 213 MS ONZA A NAAA E AAA ASC 3 214 cn ae wes Mabe aie haalda a 3 215 ClOSe AMIA WS oases cit sie cates cates satin E eaten deptowiaenionse a seecs ieee ates 3 216 Chapter 4 Creating a Quick Scene Diagram cccceeeeeseeseeseeeeeeeeeeenseeeeseeceesaaseeeeseeeaaaseeeeeseeoessneeseeesasons 4 1 Lesson 1 Using a Pre Drawn Template ccccccccccsssecccesseecceecccsaseeccsueeecsaeeeesauseecsaueeessaueessauseessaeaeeesssgeeessaaeees 4 2 Kesson 2 Using Easy Intersection n E N aN O Ueeuaseheendaeacee 4 4 Lesson o Adding SV IMO OS ies ra acted i a A N S ode 4 6 Lesson 4 Adding a Quick L b l to the Galan dao 4 8 esson 5 Placing Quick DIMENSIONS aii ita 4 10 kesson 6 USing Easy BUIN lo e Ed E 4 11 LESSON 7 USNO BUDISTA e o o data dd acetate eon 4 14 Lesson So Using Special TM A
31. Ln 4 way 2 Ln 4way2Ln 4way3Lnw 4way4Ln sub folders shown above Create Folder Save Template Place close rotation or mirroring Save Template Allows you to create your own custom template and add it to the currently selected template folder Create Folder Allows you to create a new folder that you name All new folders are created under the Templates directory The Template Toolbox THE DIAGRAM PROGRAM Chapter 4 Creating a Quick Scene Diagram To create a new folder in the Templates directory 1 Click the Create Folder button on the Template toolbox 2 A Create Folder Dialog box will appear prompting you to enter a name for the folder Create Folder 3 Enter a new folder name This folder will be created under the parent folder Templates i Cancel 3 Click in the blank field type the desired name of the folder and click the OK button 4 The new folder is saved under the Templates directory To create and save a new Template 1 Create the drawing of the item you want to save as a template 2 In the Template toolbox navigate to the desired folder where you want the custom template to be saved 3 Click the Save Template button on the Template toolbox 4 A Save Template dialog box will appear prompting you to save the new template in the currently selected folder If this folder is not correct click the Cancel button and repeat Step Two Save Template E Template will b
32. Next pick the ax se desired symbol from the Icons that appear in the 12 Motorcucle 13 Motorcucle_14 Bike Too I bottom window of the Symbol Manger Beforeyou RE ae bso identify the symbol s location in the diagram the program shows you a ghost image outline of the symbol to show you its size and orientation Move your cursor back into the drawing window to see the symbol s ghost image You can also change the symbol s rotation or color by clicking the appropriate icons on the Symbol Manger before you even place the symbol in the drawing To place asymbol click once in the drawing to anchor the symbol Move the cursor to establish the symbol s direction and click again Y ou can also adjust the size of any symbol as you place it by selecting the Dynamic Symbol Scale feature located on the Symbol Manger Select the Dynamic Symbol Scale Icon and set the symbol s first handle as you would do normally Now as you move the mouse pointer the size of the symbol s ghost image grows or shrinks depending on the position of the mouse pointer Click the second point when the symbol s ghostimage has reached the desired size and angle The Dynamic Symbol Scale feature is a toggle switch command and remains in effect until you select the command again to turn it off Pull Down Menus Icons Toolboxes or Two Letter Codes So what is the best way to select a command use the menus toolboxes Icons or keyboard commands There r
33. Select either the Evaluation copy or Purchased copy button The Diagram Program will be installed into the Crime Zone or Crash Zone directory of the hard disk drive or partition you specify Follow the instructions on the screen to insert the remaining program diskettes and set up The Diagram Program Starting The Diagram Program If you are using Windows 95 follow these steps to start The Diagram Program Click on the Start Button Select Programs Select The Crime Zone folder Click on The Crime Zone icon Quick Start Tutorial Let s Get Going Go through this Quick Start Tutorial for immediate hands on experience with The Diagram Program It should take about 20 minutes to complete the example diagram After working through this exercise you may want to try the advanced tutorials in Chapters 4 and 5 for even more hands on practice Throughout this tutorial you will be given step by step instructions on how to perform each task but you will not always be told why things are done ina certain way The purpose of the Quick Start Tutorial is to get you started drawing in the program as soon as possible Then you can review the rest of this manual for explanations of the concepts and methods associated with each feature Use the left button to set points in the Drawing Window and the right button to open command sensitive Pop up menus that modify or finish the object that you are working on If you have a three button
34. To place a template in your drawing simply select it from the appropriate folder in the templates toolbox by clicking on its name and clicking Open Template Then place the template in the diagram by clicking or snap ping to a specific point in your drawing 1 Select the Template button from the right hand toolbox to open the Load a Template toolbox 2 Select the desired Template folder from the Template toolbox clicking on the folder name in the upper portion of the templates toolbox 3 Click on any template name and notice a preview of the symbol appears in the upper right of the toolbox 4 Click the Open Template button and move the cursor back into the drawing window Notice an outline of the template attached to the cursor 5 Click the left mouse button or snap to an existing point to place the template in the draw ing window Load a Template Mirror Vertically or Template Folders Intersection 4 J Templates P Horizontally If these buttons Current Folder Shows ER 01 Foods y i are pressed all templates will be 3 02_Intersec tions the currently selected folder Any templates shown in the list below are located in this folder Template Preview Shows all the templates available in the selected folder If no templates are displayed in this list you must double click on one of the sub folders shown above Create Folder Allows you to create a new folder that you name All new folders are created
35. and placed into the 2D drawing Because they re JPG s they can easily be inserted into reports or emailed to anybody To use the Snapshot Dialog Toolbox 1 Use the various actions commands to change the view of the drawing to one that your wish to take a snapshot of 2 When the desired view is achieved click the Camera icon A snapshot of the current view will be saved to the snapshot directory of the Diagram Program 3 Click the Return to 2D icon from the speedbar 4 Upon returning to the Diagram Program click the camera icon on the speedbar to open the Snapshot dialog toolbox All 3D snapshots taken of the currently loaded drawing will be displayed as thumbnail in the dialog preview window 3 202 THe DIACRAM PROCRAM Chapter 3 Program Features Snapshot Manager S3 cont 5 Click on any snapshot for a larger view in the view window K a om 02 Elevate 03_Elevate 03_Elevate 0 Custom Li Walls_0001 3332S 03_Elevate 3d Sample Walls_0003 3_0001 a 01_Cust Linetypes FT Show ll Remove Place Close Note Check the Show All box to see all snapshots currently in the snapshots directory These would include snapshots of the current drawing as well as any snapshots taken of previous drawings Select any snapshots you want to delete and hit the Remove key You can select multiple snapshots using the Shift and Control key selection methods 6 Place a snapshot in the current
36. and type Original Construction If desired you can change the text height by clicking on the text height arrows below and to the right of the Enter Text field Click on the Larger Text Quick Label x Height button nter T ext repeatedly until the text eo is changed to a height to 8 0 Move the mouse pointer Ur Select Pre defined Labels Height back on the Drawing 76 00 A y Screen and notice that the text is represented cena by a box attached to the eee Mouse Pointer Position the textboxto gt gt gt S the right of Point 11 and Repeat Show Arrow o oe click the left mouse button to anchor the lower left corner of the text at that point Move your mouse and notice the text rotates around the anchor point Click the Horizontal Vertical angle draw button to turn it on Move your mouse to the right and click again to finish placing the text THE DIACRAM PROGRAM 5 0 2 20 Chapter 2 The Quick Tour Placing a Dimension Now let s place a dimension between Points 12 and 13 Select the Text Dimension menu Select the Quick Dimension QD caommand Position the mouse pointer crosshairs over the corner of the building near Point 12 and click your left mouse button to set the first dimension point Move the mouse pointer to the right corner of the building near point 13 and left mouse click to set the second dimension point Adjust the dimension height by clicking th
37. around the anchor point 7 When the text has the desired rotation angle click or snap to finish placing it To place the text horizontally you can simply press the Enter key for the final point 12314 SE Market Once text is placed in the drawing use the Edit command to change it Select the desired text and select Edit Properties from the Modify pull down menu or select the Text button from the left hand toolbox and then select Edit in x 3 145 THE DIACRAM PROCRAM Chapter 3 Program Features Text TL cont Tip To place the text at some exact angle either type in the angle on the Text Settings Bar 0 is horizontal to the right and angles increase going counterclockwise or use the Angle Draw Buttons to select a specific angle Tip To create multiple lines of text click the Paragraph button on the Settings Bar Ci 3 146 THe DIACRAM PROCRAM Chapter 3 Program Features Quick Label QL You can use the Quick Label command to create any text for notes and labels in your drawings To place text with the Quick Label command 1 Choose the Quick Label command 2 Click in the Enter Text field in the upper portion of the text toolbox Quick Label Enter T ext N Or Select Pre detined Labels Height Crosswalk Yeh 1 l Remove Label Vehicle 2 o a Evidence Repeat Show Arrow Larger and Smaller Buttons 2 Add Label Stop Sigri e 3 Type in the desir
38. border THE DIACRAM PROGRAM Chapter 5 Creating a Fire Protection Diagram Ej The Print Icon 5 28 You may change the position of the Title Block by clicking on the Corner icons If you have a lot of information on your Title Block you may split 1t up into columns by changing the numbers in the Columns box Printing Your Diagram To output your diagram to a printer use the Print command found on the File menu or select the Print icon from the top of the screen at the left of the Speedbar With this command you can set the scale and orientation of the diagram as 1t will appear on the paper Make sure your printer is turned on has paper and is on line Then Select the Print command from the File pull down menu The Print box will appear If necessary adjust the scale and orientation of the drawing as it will appear on the paper by clicking on the various options on the toolbox When the diagram is positioned correctly in the preview window click on the Print button Congratulations you have now completed your first diagram in the Diagram Program Chapter 5 Creating a Fire Protection Diagram THE DIAGRAM PROGRAM VIRISPI elon pordu AY Y 7S VANS gt EJ zag Tml a 5 29 THE DIAGRAM PROGRAM Chapter 4 Creating a Quick Scene Diagram This chapter guides you through the process of creating a quick fire protection diagram It demonstrates shortcuts and tools that are
39. commands to select only the objects you want For example you can use the Select Window command to select a group of objects then use the Select Object command or hold down the shift key to pick additional individual objects THe DIACRAM PROCRAM Chapter 3 Program Features Select All select All Objects 5 4 Use this command to select all the objects in the drawing Tip Hold down the shift key on the keyboard and click on individual objects to deselect them THe DIACRAM PROCRAM Chapter 3 Program Features Select Object oS select Object 5B Click on this command and then click on any object to select it If you click the Select Object command again you can then select another to add to the selected objects You can also hold down the shift key on the keyboard and click on another object to select it along with the first object As long as you continue to hold the shift key you can continue to add objects to the selected objects THe DIACRAM PROCRAM Chapter 3 Program Features Select Window SW select Window ov Use this command to select all objects that are fully enclosed in a selection window that you draw on the screen To perform the Select Window command 1 Click on the Select Window command 2 Click and hold the mouse button at a point above and to the right of the objects you wish to select 3 Move your mouse downward and to the left and notice the selection window rubberb
40. custom template to be saved 1 Click the Save Template button on the Template toolbox 2 A Save Template dialog box will appear prompting you to save the new template in the currently selected folder If this folder is not correct click the Cancel button and repeat Step One Save Template Template will be saved to this folder D qUIcK SCENESTemplates 01 Roads If this folder i not correct click on Cancel then pick a folder from the Template Folder box i Cancel Enter Template Mame czd 3 Click in the Enter Template Name field and type the desire name of the custom template 4 Click the OK button to save the new template in the selected template folder 3 190 THe DIACRAM PROCRAM Chapter 3 Program Features Bodies Toolbox Use this toolbox to place a body in a drawing by selecting a gender height build type and view Figure of toolbox e Flip button use this button to create a mirror image of the body when using a side view walking or sitting body e Preview window this window shows a preview of the body according to the current selected options e Gender Click on a button to select a male or female body e Length height Enter the height of the body in feet and inches or the metric equivalent e Build Choose from one of the four available body builds slight medium heavy or skeleton e View Choose from one of the four available body views front side walking or si
41. direction of the next corner and click to place that corner 4 Move the cursor perpendicular to the side you just drew Notice the rectangle take shape 5 Place a third point to complete the rectangle o THe DIACRAM PROCRAM Chapter 3 Program Features Set Angle Rectangle cont Tips In most cases the second and third points can be placed using direct distance entry or a snap command To use direct distance entry click to place the first corner move the cursor in the desired direction and type in the length of the side on the keyboard To draw a rectangle at a common angle such as 45 click to place the first endpoint then click on the desired Angle Draw button on the Settings bar This restrains the cursor to move exactly at those angles Click to turn Angle Draw mode off when you are finished THe DIACRAM PROCRAM Chapter 3 Program Features Draw Circles 2 Point Circle C2 Use the Two Point Circle command to create a circle when you know the location of the center point and the circle s radius or the location of any point on the circumference perimeter of the circle To draw a two point circle 1 Choose the Two Point Circle command 2 Place the center point of the circle 3 Place the second point on the circumference of the circle Tip There are several ways you can place the second point Using direct distance entry you can simply type the radius on the keyboard If you know
42. drawing by clicking on the snapshot thumbnail and then clicking the Place button Snapshots are automatically scaled to 1 8 the overall size of the drawing on the screen Once placed in the drawing screen the snapshots can be selected in the diagram and then moved and re sized 7 Click on the Close button to exit the Snapshots dialog 3 203 THe DIACRAM PROCRAM Chapter 3 Program Features 3D Builder B3 Turns typical 2D objects into 3D objects 3D Builder uses a custom dialog box to add 3D elevation and height data to objects selected in a 2D drawing Add walls elevations to buildings and rooms elevate objects off the ground stack objects on top of each other or create custom 3D objects To use the 3D Builder Toolbox 1 Select the object s that you wish to add 3D data to You must have the object s selected before opening up the 3D Builder dialog 2 Click on 3D Builder off the speedbar Set the following options on the toolbox to the desired settings Wall Height sets the wall height of the selected object s This feature works on lines arcs curves circles and rectangles You cannot extrude a point symbol text or dimension Most commonly this feature would be used to model a building but there are many things you can create with this feature including bus stops light poles silos stacks tanks almost anything you can imagine Elevation Object Point sets the elevation of the selected obj
43. found in the Text bin or the Text Dimension pull down menu Once opened you can choose Witness Evidence Photo Sample or a generic Bubble marker to place in your diagram Clicking a marker icon causes it to be displayed in the preview window whereupon the bubble text can be edited The Witness Evidence Photo and Sample labels are edited by clicking the Up and Down scroll arrows to change the label numbers The all purpose bubble text is changed using the standard Windows method of editing text by clicking inside the text field and re typing over the existing text Clicking on the Larger and Smaller texticons changes the text height if desired and the color of the bubble may be changed using the Color Palette button You are also given the option bold the text and to Show Arrows attached to the Bubble Text to point at a specific object or point in the diagram To place Bubble Text 1 Select the Bubble Text command from the Text bin on the left hand toolbox 2 When the Bubble Text toolbox appears click on the Photo Location marker Text Label Numbers Click the Up and Down arrows to change the Label Numbers Bubble Labels Bubble The Photo marker appears in the preview window Witness Evidence 2 3 Click on the arrow buttons to enter the number 12 for Phot the photograph number and 1 forthe roll number or click Photo amp in the text field and type in the numbers Sample 4 Mov
44. from 4 Place a point to define where the selected objects will be moved fo The selected objects are moved to the new location The reference point acts like a handle you pick up the objects by the handle and move the handle point to the new location To move the objects to an exact location be sure to use a Snap command to snap to a reference point and then snap to the new location Tip You can also move objects without selecting a command by using a mouse method To do this select the desired objects and move your mouse pointer inside the eight selection nodes Press and hold down your mouse button and drag the objects to their new location then let up on the mouse button 3 45 THe DIACRAM PROCRAM Chapter 3 Program Features Move Point MP Use the Move Point command to move any point on any object Primitive objects such as the Standard Point PO lines circles arcs ellipses and curves can have their size shape and location changed with the Move Point MP command You can use Move Point to move their construction points the points used to define the geometry of an object Construction points can be seen if the Construction Point option is checkmarked on the Systems Tab of the Setting toolbox Display rf Construction pts l Symbol Handle M Selection Handles M Scrollbars M Points M Attributes To move the point of an object 1 Click on the object that you want to move the point on 2 Clic
45. icon from the Symbol Manager 3 106 THE DIACRAM PROGRAM Symbol Manager cont Chapter 3 Program Features Select symbols for placement and choose from the various symbol options on the Symbol Manager dialog box To display the Symbol Manager click on the button labeled Symbols on the right side toolbox To return to the standard toolbox when you are finished placing symbols click on the Home button at the bottom of the Symbol Manager To place a symbol in a diagram Current Folder Shows the currently selected folder Any symbols shown in the list below are located under this folder If a plus sign is displayed to the left of the folder name double click on the folder to see the subfolders under it Symbol List Shows all the symbols available in the selected folder If this area is blank you must first select a folder or sub folder from the list above by double clicking on it Mirror Causes all symbols to be mirrored about either a vertical line or a horizontal line when they are placed Place a Symbol 3 Symbols 3 00_Quick Pick 4 43 01_ Vehicles 3 02 Objects 3 03 Traffic Control 149 04_Signs OY 00_Impact 3 03 05 Quick Car EC E 06_Quick Car OF Quick Car 08_Semi Ov Parked Tractor o C a C 09 Semi 10_Bus 11_Bus Over Trailer p sb H 12 Motorcycle 13 Motorcycle 14 Bike Too h pla t a Close Dynamic Scale Press this button when you want to dynamic
46. immediately redrawn Tip For a large drawing press the Esc key during redrawing to terminate the process This can save you time if you only need to redraw a portion of the drawing 3 114 THe DIACRAM PROCRAM Chapter 3 Program Features Zoom All ZA Use the Zoom All command to see the entire drawing This helps you get an overview of what you have drawn and also helps you find objects that may have been accidently placed far from the main drawing area These objects can cause problems when you load a drawing or try to plot or print using the Fit to Page option To Zoom All Choose the Zoom All command The screen is redrawn so the entire drawing everything on the currently displayed layers fills the screen Fo i lo ll e Ll TL ee re al 3 115 THe DIACRAM PROCRAM Chapter 3 Program Features Zoom Window ZW Use the Zoom Window command to select a portion of the drawing and enlarge it so it fills the entire screen To zoom in on a portion of the drawing 1 Choose the Zoom Window command 2 Click once above and to the right of the area to be enlarged 3 Move the cursor downward and to the left and notice the zoom window take shape o ql ine 4 When the desired portion of the drawing is completely enclosed in the zoom window click again to complete the window The area enclosed by the window is enlarged to fill the screen Note Place the two points that form the Zoom Window o
47. in Figure 5 11 More Doors In this section we will add a Fire Door symbol and break an opening on an interior wall Then we will create an opening on the other interior wall Refer to Figure 5 11 for the following steps _ TT A 5 11 Placement of the other door symbols THE DIACRAM PROCRAM Chapter 5 Creating a Fire Protection Diagram Dynamic Symbol Scale Icon 9 17 Place the Fire Door 3 Hour Rated symbol near Point A on the interior wall Remember to use Autosnap to attach the door exactly onto the wall If your version of the program does not have a fire door simply use a regular single door Select the Break command from the Modify bin Click on the wall that you want to make the break in then Autosnap to the hinge side of the fire door Since the opposite end of the door is not next to the wall you cannot snap to it here Instead approximate the width of the opening to match the width of the door and left mouse click for the opposite side of the door opening Repeat these steps to break an opening in the interior wall near Point B using the Break command Here snapping for the points is not necessary You can just approximate them by clicking Tip The door symbols are all drawn to real world scale meaning a standard door is 3 wide When you place a 3 wide door on a building wall that is more than 100 long the door appears very small If you want your door symbols to show up better on a diagram
48. in a drawing 1 Select the symbol s 2 Choose the Symbol Explode command The symbols are exploded back into the entities that make them up CO ILN Tip You can also explode symbols at the time they are placed in the drawing From the Symbol Manager click the Explode Upon Placement button make sure it is pressed All symbols placed from then on will be exploded when placed Click the Explode Upon Placement button to turn this feature off 3 111 THe DIACRAM PROCRAM Chapter 3 Program Features Symbol Count Symbol Count exports the name and count of each symbol present in the current drawing to WK1 or CSV comma delimited format To export a Symbol Count into Spreadsheet format 1 Open or create a drawing containing symbols If the drawing does not contain sym bols you will get an error message 2 Choose Symbol Count from the Symbols menu 3 Choose the file type to which you wish to export Name the file and change the path if necessary 4 Click OK when done The Diagram Program will write the file to disk to the path and file name you chose This file may now be opened in any number of spreadsheet or other programs and manipulated Here is an example of a Symbol Count file SYMBOL NAME COUNT DOOR 3 DOOR 3 HOUR RATED 2 DOUBLE DOOR l ELEVATOR 2 WINDOW 4 Count Symbols aaa Ea Save in Autos Te 5 Save as type Comma Delimited CS Cancel 3 112
49. in a iia 3 102 A RAD erent see cen emt cere re ee er O eo eee 3 104 Hatea Fil CLUS Ios zoma E e sackos a a seed cendeeenteb ae 3 105 Si O Siew acta aude tient a a a a NE 3 106 Ie ae SY o A A dane a A A 3 110 Explode Symbol YX sxsesce A ontonatceed 3 111 A A a saetercar aatene chs a E E oaeadsces enibeasetcsn cases seenuaeecenetes 3 112 Y 16a 6 1 ES a eo 3 113 PEW RD A oo Maw cent tase acc tepiiaa neta a tues a a a a T 3 114 TSO MEP atch eee tect ey ac ets en ae ee ees ceases A Tet tela 3 115 ZOOM VU OW ZN ook teh e A et 3 116 ZOOMIN Abi 3 117 ZOOM QUIZO AS A A a 3 118 ZOOM TEVIOUS ZF a iS Nando 3 119 FH UB we Ay eam ree ee eS en Te NSC eee 3 120 Brd S EVG 4 2 1 74 wee eee ree a a ee e A a ee 3 121 ZOOM WZ a hee teehee ce edie cS ae eta acy a in cios 3 122 Name VICW INV aaa di dde 3 123 BING Oc Ea a 3 124 DONC tO BACK A PP a anata teeta a a 3 125 eit and Fight TOOIDO xO OU scot excesses a A 3 126 o 3 127 AUO SNAPS AVUI a ooo ico 3 128 Andie Tran OR Ole OM sane o eh ls 3 129 Snap Endpoint Snap IIS dos 3 130 Snap ODI SCL SO tia 3 131 SMap MIODOINE SIV ctzececettet Satie ht cece seein A A SA 3 132 Snap Int COM a e oo E 3 133 Map SrOenaicula SP is 3 134 Snap langeni Oil ce cae sat oleae e o auth loa leas 3 135 Angle Draw On Off Onho Mode O Ri o N 3 136 Set Angle ONDO ANGIE DN e Aa 3 137 QUISAS GF meee tare meets oa 3 138 Ande Trap ON OM OT raniad e ta 3 139 Grid COMMAS a o 3 140 Giri DIS DI
50. one copy or make multiple copies arranged in a line In the latter case each item in the series is placed at the same user defined offset from the previous item To copy objects 1 Select one or more objects to copy 2 Choose the Copy command A Settings Bar will appear in the upper left of the screen with a box labeled Number of copies By default the number of copies is set to 1 or the last number you used for a copy operation Copy Humber of Copies f 3 If necessary click in this box and change the number of copies 4 Click or snap a point on the object to define the starting point for the relative offset of each copy This is the point at which the objects will be copied from 5 Move your cursor back into the drawing area and you should see a ghost outline of 3 36 THE DIACRAM PROCRAM Chapter 3 Program Features Copy cont the copies This provides a dynamic preview of where the copies will be placed 6 Place a second point to define where the objects are to be copied fo Think of the first point you select as a handle from which you are grabbing the objects then the distance and angle from that handle to the second point are used to determine where each new copy is placed Neither point has to actually be on or even near the objects being copied THE DIACRAM PROCRAM Chapter 3 Program Features Rows and Columns Array Copy AC With the Rows and Columns Copy command you create a
51. text by clicking the larger or smaller icons THE DIAGRAM PROGRAM Chapter 4 Creating a Quick Scene Diagram 4 11 Lesson 6 Using Easy Builder The Easy Builder toolbox provides an easy method to create basic building shapes in your diagrams It allows you to create a building outline by simply clicking and selecting from the various options You may display the Easy Builder Toolbox at any time by clicking it s button on the side toolbox Features on the Easy Builder toolbox 1 Basic Shape Icons Click these icons to select a basic shape and load it into the Model Window Choose a shape that most resembles the building you are going to be drawing In most cases the basic shape will not be an exact model of your building but you may quickly edit the shape using the Wall Length Fields and Control Handles 2 Wall Length Fields Use these fields to dynamically change the lengths of the wall for the labeled section The lettered fields correspond directly to the same labeled wall section displayed on the Basic Shape Icon and in the Preview Window 2 Wall Length Fields 1 Basic Shape Icons 3 Model Preview Window E arp E arka _ a A HE ni 4 90 Icon 5 Mirror X amp Y Icons i aii 4 p RF 6 Show Dimension Icon Pakil agi Fr dr Ce j K i i sd rg 7 Options Button 9 Place Building Button 8 Building Length Slider Bar For example the basic building model shown above has eight sides labeled
52. the Horizontal Vertical Angle Draw Button to constrain its rotation This constrains the symbol so that it only moves in a horizontal vertical direction Move the mouse pointer straight to the right to define the symbol s direction Press Enter or click the left mouse button to finish placing the symbol The same method is used to place all the symbols in The Diagram Program Later you can experiment more with the Symbol Manager options to mirror explode and change the color of symbols as you place them If you want to change the size of a symbol as it is being placed you can use the Dynamic Scale command on the Symbol Manager or select the symbol after it has been placed and then drag one of its control points to re size it Now let s apply this method to place some more symbols Select the Extinguishers folder from within Symbol Manager Click the Partially Sprinkled symbol icon to select it Position the ghost image near Point 10 and click the left mouse button to set the first point move the mouse to the right and click again to finish placing the symbol THe DIACRAM PROCRAM 5 0 Chapter 2 The Quick Tour a View Window Icon la Door Symbol as it appears on the symbol manager El Dynamic Symbol Scale Icon 2 17 Next use the same method to place the hydrant symbol in the drawing From the Symbol Manager select the Water Hydrants folder From the Symbol Icons select the Public Hydrant 2 Hoses wit
53. the door to be exactly horizontal of vertical If your door symbol seems small it is because the symbols are drawn approximately to their actual size A door that is three feet long will look small in relation to a building that is several hundred feet long THe DIACRAM PROCRAM 5 0 Chapter 2 The Quick Tour Copy Icon 2 18 There are two ways to make your symbols larger if desired You can either set the Dynamic Symbol Scale on the Symbol Manger to the ON position before you select the symbol as we did here or you can click on the symbol after it is placed to highlight it and use the mouse to drag one of its control points to a larger size Note The Dynamic Symbol Scale feature is a toggle it stays turned on until you click the icon again to turn it off Copying Objects Next we want to make a copy of the elevators and attach them exactly to the existing elevator symbols First let s expand the view of that area using the View Window command as previously explained Click the Zoom All icon on the speedbar Select the Zoom Window icon Click below the lower left hand corner of the building near Point 12 move the mouse pointer up and click again near Point 11 The display should now show an expanded view of the lower right area of the drawing showing everything that you enclosed in the window Copying the elevator symbol using the clipboard g 1 Select the symbol to copy by E a
54. the length orientation and location of one side To draw a regular polygon using one side construction 1 Choose the Side Polygon command 2 Enter the number of sides for the polygon on the Settings Bar at the top left of the screen Polygon No of Sides 5 3 Place the starting point for one side of the polygon 4 Place the endpoint for that side of the polygon 3 100 THe DIACRAM PROCRAM Chapter 3 Program Features Curve CV Use the Curve command to create a smooth curve that passes through each point you place To draw a curve 1 Choose the Curve command 2 Place the starting point of the curve 3 Place as many points on the curve as needed to define it The curve will pass through these points 4 Double click to place the last point or press the Enter key to complete the curve Tips The Diagram Program provides snap break and trim commands that can be applied to curves For example you can trim a curve to a line circle or even to another curve 3 101 THE DIACRAM PROCRAM Chapter 3 Program Features Draw Hatch Fill Trace Boundary HB Use the Trace Boundary command to draw a hatch pattern or solid fill within an area that you specify by placing points as follows 1 Choose the Trace Boundary command 2 Select the hatch pattern or fill settings from the Settings Bar at the top of the screen From this bar you can select the pattern type color pattern angle and pattern scale
55. to the wall Press the Enter key to complete the new wall Click the Refresh icon at the top right of the screen to refresh the view Figure 5 8 Drawing the Interior Walls Repeat the previous steps to draw an interior wall starting at Marker C and ending on the top wall of the building Note Remember you are still using the medium width line style After drawing this wall be sure to select the Normal Line command on the Line Type menu on the right hand toolbox to restore the drawing mode to the standard line thickness and color Remove the Markers To remove the Markers at the point s B and C Select the Erase Blue Markers MX command from the Edit Modify pull down menu or the speedbar Click the Redraw icon to refresh the screen THE DIACRAM PROCRAM Chapter 5 Creating a Fire Protection Diagram Dynamic Symbol Scale Icon 5 13 When you select the Erase Blue Marker MX command all Blue Markers in the drawing are automatically erased Any Red Markers are permanent markers and will remain in the drawing Placing Symbols The next step is to insert symbols in the diagram that represent all the items important for fire protection like streets doors stairs elevators FDC s and hydrants In the Diagram Program the word Symbol is used to refer to these and other pre drawn objects that are available for easy placement in your diagrams All of the symbols are contained in the Symbol Manager To place a sy
56. tool is active Once the dialog is closed or the operation completed the file is saved e Use File Locking When checked subsequently opened drawings cannot be modified by another Diagram Program user on your network until the drawing is saved or closed Other users can only open view and copy the drawing e Right Button Snap End Point Programs the right mouse button to perform a Snap End Point closest point instead of bringing up the context sensitive menu This is especially useful for compat ibility with previous versions of The Diagram Program e Show opening Screen Specifies whether the Learning Center splash screen is loaded upon opening 3 171 THe DIACRAM PROCRAM Chapter 3 Program Features Settings Systems Tab TBS Display Colors Options These options let you change the color of the drawing background cursor selected objects and the rubberband line Clicking on any item displays a drop down list of available colors Note Choosing a background color changes only how the drawing appears on the screen Because The Dia gram Program does not print or plot the background the background color does not affect printed out put Display options These options let you determine how or whether certain items are displayed on the screen as well as ina print or plot of the drawing Turning off the display of some of these items can reduce the visual clutter in the drawing and increase the speed of redraws e Construc
57. two handle points to use for placing the symbol Normally you will want to snap exactly to the handle points The objects should then return to their normal color and no longer be selected Tip The first handle point you select is the point where the cursor is attached when you place the symbol Also if Dynamic Scale is turned on the symbol can be scaled relative to this handle point Refresh the Symbol Manager list by clicking on the down arrow next to the current folder s name then click on the desired symbol folder s name The new symbol you created should then appear in alphabeti cal order in the selected folder Next to the Symbol name box on the Settings Bar is a check box labeled Replace original w symbol If you check this box the selected objects in your drawing are replaced by the symbol If unchecked the objects remain separate and the symbol is loaded into memory but is not placed in the drawing 3 110 THE DIACRAM PROCRAM Chapter 3 Program Features Explode Symbol YX Use the Explode Symbol to explode symbols that were previously place in the drawing Doing this allows you to change the properties of the individual objects that make up the symbol which you cannot do when objects are grouped together as a symbol Symbols can be scaled or rotated but you cannot change properties like line color width and type unless the symbol is exploded back to the original objects To explode symbols already placed
58. w 3 Ft w yl hi m Distance yu Angle 1 Angle i Zs Distance The angle is measured in a counterclockwise direction from the first point selected to the second 3 168 THe DIACRAM PROCRAM Chapter 3 Program Features Measure Area MA Measures the area enclosed by a series of points you select or the area of a selected object that is a completely enclosed object To measure an area defined by a series of points 1 Select the Measure Area command A Settings Bar appears that displays the area as it is being defined 2 Enclose the area to be measured by snapping to select a series of consecutive points The Diagram Program connects the last point placed to the first point to create a closed shape calculates the area and displays the result on the Settings Bar 3 When finished click OK on the Settings Bar to complete the command peat ica 0 0000 eq in Place Area Text OR lea 3 169 THe DIACRAM PROCRAM Chapter 3 Program Features Measure Area cont Before finishing the command you can easily place text in the diagram to label the measured area just click the Place Area Text button on the Settings Bar Move the cursor back into the drawing window and notice a rectangle attached to the cursor that represents the text Click to position the text and press Enter to place it horizontally or click a second point to place the text at the angle between the two points The size and other properties of the t
59. window that 1s located on the right side of the toolbox Options button brings up the following dialog box with the following options Easy Intersection Options Lane Width f E ft Maximum Road Length 1000 ft W Fillet Radius 12 ft Center Lines f Dashed Solid jl Cancel From the Options dialog box you can set Lane Width Sets the overall width for all the lanes of the roads Road Length Set the maximum length of the road segments This number determines how big you can make the intersection when using the Road Length slider Ex By setting the maximum length to 1000 feet picking two segments opposite of each other would create an overall intersection length of 2000 feet Fillet Radius Used to round the corners of the intersection Un check the box next to Fillet Radius if you want square corners 90 degrees Center Lane Type Set to determine either dashed or solid center lines If you want a different line type such as a double solid center line select the line to be changed and choose one of line types from the Quick Pick or the Line Types menus 3 184 THe DIACRAM PROCRAM Chapter 3 Program Features Easy Builder The Easy Builder toolbox is an easy to use alternative to the Easy Lines toolbox for creating basic building shapes in your diagrams It allows you to create an intersection by simply clicking and selecting from the various options You may display the Easy Intersection Toolbox at
60. 0 than at a scale of 1 50 1 to 50 3 After setting the scale click on the Update button to see your results You will need to click Update each time you enter a new scale to see the effect that scale value has on the print Tip If you want to optimize how your drawing fits on the paper try switching between Portrait and Land scape orientation In some cases this will result in fewer panels needed to print out the drawing 4 The message below the preview window shows the number of panels required with the number of columns number of panels horizontally and number of rows number of panels vertically shown in parenthesis 5 By default all the panels will be printed If you want to just print individual panels click on the ones you want to print to select them 6 Select the Print button to print out all of your selected panels A message will appear telling you how many panels you re about to print giving you a chance to Cancel the print if this number is not what you intended 3 15 THE DIACRAM PROCRAM Chapter 3 Program Features Print Cont Acivanced Tiling Features Close After Print If this box IS NOT checked you will be returned to the print dialog after each print so you can continue with other print jobs If this box IS checked then the print dialog box automatically closes each time you click the Print button and you are returned to the drawing screen Whenever the print dialog is closed the dr
61. 126 Left mouse button 2 12 Left Hand Toolbox 2 7 Line Types LT 3 193 Load a Template 3 189 Match Entity ME 3 174 Measure Area MA 3 169 Distance and Angles MD 3 167 Merge FM 3 9 Mirror MI 3 55 More Doors 5 16 Mouse pointer 2 5 Move MV 3 45 Point MP 3 46 Multi Lane Int Clean 3 63 N Name View NV 3 123 New File New FN 3 2 Normal Rectangle R2 3 87 Number of lanes 4 18 O Object Info Ol 3 175 Open File Open FO 3 3 Opening Loading Your Diagram 5 6 An Existing Drawing 2 9 Options button 4 4 P Pack Data PD 3 177 Pan PA 3 120 Paste Ctrl V 3 24 Photo 4 14 Pick Area HD 3 104 Place A Dimension 2 20 Ascaled Form 5 27 Asymbols 2 8 2 15 5 13 A Intersection 4 19 A Building 4 13 Bubble Text 4 27 Point PO 3 86 Pre drawn symbols 2 8 Pre Drawn Template 4 2 Print PR 3 12 4 29 Print Tiling 3 14 Printer Setup PT 3 18 Printing Your Diagram 5 28 Program Features 3 1 Pull down Menus 2 6 Q Quick Copy MC 3 43 Quick Dimension QD 3 160 4 10 Quick Edit QE 3 71 Quick Label QL 3 147 4 8 Quick Tour 2 2 R Radial Copy RC 3 41 Redo RE 3 21 Redraw RD 3 114 Remove a label 4 9 Markers 5 12 Reset 3 178 Right mouse button 2 12 Right Hand Toolbox 2 7 Road Length 4 4 Slider Bar 4 19 Road Segment boxes 4 4 Rotate RO 2 4 3 48 Rotation Handles 4 4 Rows and Col
62. 4 Move around the intersection clicking a point outside each corner to trace a box around the intersection 5 Finish by clicking back where you placed the first point Any lines that cross the box you traced are broken and the pieces inside the box are erased The larger you make the box the larger the area that is erased THe DIACRAM PROCRAM Chapter 3 Program Features Multi Lane Int Clean Tip Once the intersection is cleaned use the Fillet command on the Modify menu to place arcs or rounded corners between the edges of the streets Tip If you want to change the intersection to another configuration such as a T or L shape use the Double Line Intersection Clean command instead of Multi Lane Intersection Clean THe DIACRAM PROCRAM Chapter 3 Program Features Double It Up Offset OF Use the Double It Up command to draw parallel objects to lines continuous lines polygons curves circles arcs and ellipses To draw a parallel object 1 Select the object or objects to be copied and used as the base for the parallel ob ject 2 Choose the Double It Up command A Settings Bar will appear that displays the current Offset distance This is the dis tance between the original object and the new parallel object that is to be drawn Offset distance 6 0 4 Fixed distance The Settings Bar also displays a check box marked Fixed When this box is checked the offset distance is set
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64. AM PROCRAM Chapter 3 Program Features Text Settings TBT Use the Text Settings dialog box to change these settings for text you wish to place in the drawing Settings 2 x Text Settings Font E Arial Use TextLayer Color Height Rotation Aspect po w fo Justify 6 Left Center Right Bold Underline TF Italic Text Font choose from a list of the available Windows fonts on your computer to use Use Text Layer if this 1s checked then any text placed will be placed on the specified Text Layer If this is not checked new text 1s placed on the current layer Text Layer use the pull down arrow to select the layer to use for text Text Color select the color to use for new text Text Height enter the height of the text Text Rotation enter the rotation of the text O 1s horizontal to the right and angles increase going counterclockwise Bold Italics or Underline use these buttons to select one or more options for the text Text Justification Select left center or right justification Note these settings do not affect any existing text only new text being placed To change existing text you must use the Edit command on the Text left hand toolbox or on the Modify pull down menu 3 150 THe DIACRAM PROCRAM Chapter 3 Program Features Special Text Use the Special Text command to place textual information for an exposure insured area gravity tank and
65. AS A REA A td 4 15 Part 2 Creating a Quick Fire Protection SCENE sitas ii e Ai 4 17 Express and Standard MENUS o iii 4 17 Easy IMtersecion Tulsa Ai 4 18 Umg Easy BUNGSE facia caste malate ce ta ta ae 4 20 o A Seas ee EA a a a rA EN 4 22 Placing the remaining SYmMDOIS a e A do e 4 24 Sac a a a a an a a O a taae 4 24 PACO UCA e NS 4 24 Using ihe Special Text Command S earainn e E aiaa aa Ae e a aai aa a a aE n e 4 26 Placing Bubble Labels im YouUrdladr Merci ad 4 27 BAe ae QUEMAS Sa o o eee 4 28 A LAIN sees seca earn ch ch celiac iach acetals atleast ects a a Coon umee Aun acta ian eiliguths 4 29 Chapter 5 Creating a Fire Protection Diagram cc cssccececceseeeeeeceenseeeseeenseeeeceeaseeescoeneeeseoeaneeeseoenseeesses 5 1 Tutorial Howto Create a Diagram A 5 2 Drawing ne BUNING 1 AA AAA RAE ee a me 5 2 Changing the Line SVIE ecuador 5 2 Usina Easy Lines to Draw the Wals 0000 ida 5 2 Change the Line Style Back To Normal occccccccocccnnccccnccnnccnonncnnonnonncnnnononnnnnnnnnnnnnnnonnnnnnnnonnnnnnnnononannnnnnnnnanennnss 5 5 SAIC VOU VV OUI is sss ah ce oe tse ee tare ce ieee asta hl encase E E nasa 5 5 Opening Loading Your Diagram In the Future ccccocccccccccnccccnnncccnccnononnnnonnncnnononononnnncnnnnnnnnnonnrnnnnnnranonannnnonnnnnnnnas 5 6 SENADO Me VII coi 5 6 BUONO AROA Aen A A E Mednisan te Wanda ada stanton beatae Mantutlachosmnattnanunes 5 6 Hrne ROSA Ad ae tenn serene ime Meanie E 5 9 Clean U
66. Angle 1 Choose the Angle command 2 Type the desired angle in the text box on the Settings Bar Ortho Ortho Angle o o ZA 9 oK The Angle Draw angle is set to the specified angle When you start one of the Draw or Edit commands the cursor will then be constrained to move at only those angles 3 137 THE DIACRAM PROCRAM Chapter 3 Program Features Cursor Free CF The Cursor Free command is used along with Angle Draw mode when you want to set a point on the orthogonal axis but snap it to some object that 1s off the axis When Cursor Free is toggled on you can position the cursor over or snap to any target point in the drawing and a point is set on the orthogonal axis When Cursor Free is toggled off the cursor remains attached to the rubberbanding line on the Angle Draw axis To toggle the Cursor Free command on or off Choose the Cursor Free command E The Diagram Program toggles the Cursor Free mode on or off Cursor On Cursor Free 3 138 THe DIACRAM PROCRAM Chapter 3 Program Features Angle Trap On Off OT The Angle Locking Draw feature simplifies drawing lines by automatically straightening the line you are drawing when you come within five degrees of horizontal or vertical For instance when you select the line command you click once on the drawing screen to place the first point of the line At this point you can move the cursor in any direction Notice that anytime your cursor moves wit
67. Before you begin dimensioning the building you may want to set the size of the dimension text To do this i Horz C Vert Overwnite 1 BO 5 C Align Ht J5 Color iI Arrow Filled Standard rH DIACRAM PROCRAM Chapter 5 Creating a Fire Protection Diagram Click in the Ht Height field and change the size to 5 a i al E r o Figure 5 19 Placement of the Dimensions in the Diagram Next continue placing the vertical dimension as follows Make sure that the Vert radio button is selected Click on the vertical line near point A in Figure 5 19 Move the mouse pointer away from the line and notice the dimension stretches out from the building Click to place the dimension text once it is positioned where you want it Next using the same procedure as above place a horizontal dimension between Points B and D as follows Press the Space Bar on the Keyboard to repeat the Dimension command Click on the HOR radio button Autosnap to corners B and C Click to place the dimension text near Point D 5 25 THE DIAGRAM PROGRAM Chapter 5 Creating a Fire Protection Diagram 5 26 Editing Dimension Text In our example the horizontal wall was drawn to be 150 however suppose that dimension should really have been 145 At this point you could edit the building with the Stretch command to change its size or you can just change the text of the dimension to read 145 as shown i
68. Ht 3 Color aim Arrow Filled Standard All dimension settings can also be changed from the Settings dialog box accessed through the Utilities menu 3 Place the starting point for the dimension The first point should be placed precisely with one of the Snap commands since it will be the basis for the measurement 3 157 THe DIACRAM PROCRAM Chapter 3 Program Features Dimension Linear cont 4 Snap to select the ending point for the dimension gt As you move the cursor a dynamic preview of the dimension now appears constrained to move perpendicular to the dimension direction You can place the dimension on either side of the line you are measuring If you don t like the dimension settings such as the size of the text you can dynamically change them on the Settings Bar Move the cursor back down into the drawing window to see the changes take effect on the dimen sion Tip You can overwrite the text of the dimension at this time by clicking in the Overwrite box make sure it is checked then enter the new text in the box to the right of Overwrite This text will be placed in the dimension instead of the actual measurement between the two points 5 Drag the dimension line to the desired location away from the dimensioned object and place a point to set the dimension line and complete the dimension A 04 y 3 158 THe DIACRAM PROCRAM Chapter 3 Program Features Dimension Linear cont Tip
69. Icons czd Linetest CD Half rad hd D Fire one Diagrams Browse Other Drawings Help Don t show this dialog again Scroll through the diagrams listed in the open a diagram window or click the Browse button to look in another file folder Select the diagram you wish to open and click the OK button to load it into the Diagram Program THE DIACRAM PROGRAM 5 0 2 10 Chapter 2 The Quick Tour Starting a new Diagram from Scratch Choose this option to create a new drawing within The Diagram Program You can set the measurement units and name your drawing from this dialog box Click the Start Drawing from Scratch button on the Welcome dialog box Let s get started Open y Start from Scratch gt _ Existing Drawing a Default Settings Were Seratem O y Feet Inches A A IS eS Example Learning Metric Precision 3 9 50 Center forz H Express Drawing Mame z ful a Untitled er 7 Help F Dont show this dialog again Set the default settings either Feet and Inches or Metric the drawing units feet amp inches millimeters etc and the measurement precision Click in the Drawing Name field and type in the desired name of your drawing Click the OK button to load up the Diagram Program with a blank drawing screen labeled with the drawing name you assigned it The Learning Center Choose the Learning Center option to gain access to Help File Top
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71. OIT cr Derya Lengt En pr E Piso Bolded Lires a THE DIACRAM PROCRAM Chapter 4 Creating a Quick Scene Diagram 4 13 Building Length Fields Allows you to set the minimum maximum and default building lengths for the basic model shapes Place Bolded Lines Checkmark this option to have the building drawn in a bold linetype when itis placed in the diagram 8 Building Length Slider Bar Dynamically changes the overall size of the building as you move the slider bar The maximum and minimum sizes that can be adjusted with the Slider Bar are set in the Options Toolbox Drag the slider bar left orright to resize the building 9 Place Building Use this button to place the finished building model in the diagram When clicked the Easy Builder toolbox is closed and you see an outline of the building attached to the mouse pointer Just click or snap to place the building in the diagram To Draw a building using the Easy Builder toolbox 1 Select Easy Builder from the Left hand Toolbox 2 Build the basic building shape by clicking one of the Building Shape Icons 3 Change the wall lengths of your building model by adjusting the length of each wall section or click on the control handles in the preview window and drag them to a new position 4 Click on the Place button to place the building model in the diagram 5 Click or snap to position the building in the diagram THE DIACRAM PROCRAM Chapter 4 Creati
72. SC Use the Snap Endpoint command to snap or attach to the nearest endpoint or construction point on an object To snap to the closest endpoint 1 Start one of the Draw or Edit commands 2 When prompted to pick a point choose the Snap Endpoint command or type SC 3 Position the cursor near the endpoint where you wish to attach and click snap to Endpoint The Diagram Program attaches exactly to the closest endpoint to the cursor Snap to this endpoint ee os 3 130 rH DIACRAM PROCRAM Chapter 3 Program Features Snap Object SO Use the Snap Object command when drawing or editing to locate a point exactly on an object when the specific location on the object is not critical To snap exactly to an object 1 Start one of the Draw or Edit commands 2 Choose the Snap Object command or type SO 3 Position the cursor near the object to which you want to attach and click Snap to Line closest point to cursor The point is set on the target object at the point closest to where the cursor was lo cated Snap to closest point on this line xs N gc 3 131 rH DIACRAM PROCRAM Chapter 3 Program Features Snap Midpoint SM Use the Snap Midpoint command when drawing or editing to attach exactly to the midpoint of a line or to the midpoint along the perimeter of an arc To find the midpoint of an object 1 Start one of the Draw or Edit commands 2 Choose the Snap Midpoint command or
73. Save Save As Merge Import Images Export Images Print Printer Setup Exit FU FL DS FA FM El WE PR PT THe DIACRAM PROCRAM Chapter 3 Program Features Open File Open FO Use the Open command to continue work on a drawing or to load an AutoCAD Generic CADD or DXF format file as a Diagram Program file To open an existing drawing file using the Open command 1 Choose the Open command File Hew Ctith O FH peri CHAO Fo Close EL 2 If necessary in the List Files of Type list change the file type By default The Diagram Program lists files with the CZD extension You can also select AutoCAD DWG files DXF files Generic CADD GCD files The Diagram Program VCD files or previous CAD Zone DW2 files Open File E E Look in E Diagrams 5 El ER E El Pa Crash Sample 1 040 20 rettest czd Ie Crash Sample 2 020 ho save over network CZ 25 16 czd ho Crime Sample 1 020 iy semitangible CZD ai angulation CO Mm Crime Sample 2 40 bn sketch CZO 60 Bames czd Ms intangible CZD Mw STARTUP czd fo baseline czd Mm rectangulation CAO ho tactical diagram CZO File name czd Files of type Cad Zone Drawings 02D Cancel 3 If necessary change the path and drive in order to locate the file you wish to open 3 3 THe DIACRAM PROCRAM Chapter 3 Program Features Open cont 4 In the list box double click the file n
74. Setup Icon to opens the Title Block Setup menu Title Block Setup Ea x Label String x Entertexthere Click and enter text here o On this menu Check mark the first square in the window to activate the field Click in the Label field and type the desired information ex Case Number Click in the String field and type the desired information Ex 991404 Use the same procedure to enter in any additional information on the remaining lines of the Setup menu Tip You may make changes or Update your Title Block at any time by clicking the Title Block Setup Icon 4 Use the Corner Icons to change the position of the Title Block on the border by clicking on the four Corner Icons 3 196 THe DIACRAM PROCRAM Chapter 3 Program Features Layer Manager MGL The Layer Manager offers a way of isolating different objects in the drawing onto different levels or pages Imagine a stack of clear sheets of paper each sheet being a different layer Much like human anatomy sections in encyclopedias which allow you to pull away layers of the body such as skin veins muscle down to the skeleton While layering is a lot more powerful than turning pages in a book the concept is the same Layers are essential if you have a complex diagram of entities or one that might consist of different time frames such as a car crash You could set up a layer for the roads a layer for the ca
75. THEH REZONE Version 6 0 Software To Draw With Experience to Draw From The CAD Zone 4790 SW Watson Beaverton OR 97005 Phone 800 641 9077 inside the US 503 641 0334 FAX 503 641 9077 Copyright 2002 The CAD Zone Inc All Rights Reserved 3D Builder B3 3 204 3D View M3 3 201 90 Icon 4 12 A Adding Dimensions 5 24 Symbols 4 6 Text 2 19 5 22 Title Blocks 5 27 Additional Help Resources 1 4 Angle Draw Bar 2 6 2 16 Buttons 2 16 On Off Ortho Mode OR 3 136 Angle Locking 2 7 Angle Trap On Off OT 3 129 3 139 Arc Center Start End Two Point Arc A2 3 96 Length Radius Tangent AX 3 98 Start End Middle AM 3 97 Arrow AW 3 77 Pointer 2 5 Auto Backup 4 24 Auto Snaps AU 3 128 B Bird s Eye View ZB 3 121 Bodies Toolbox 3 191 Break BR 3 47 an Opening 5 15 Bring to Front TF 3 124 Bubble Text 4 14 Building a Road 5 6 Building Length 4 13 C Calculator 3 208 Cascade 3 215 Center Lane Type 4 5 Center Polygon PC 3 99 Changing the Line Style 5 2 the View 2 17 5 6 Close File Close FC 3 5 Close All Windows 3 216 Command icons 2 7 Continuous Line LC 3 76 Conventions Used 2 3 Copy CO 2 4 3 23 3 36 5 19 Correcting Mistakes 2 4 Create Folder 3 190 4 3 Symbol YC 3 110 Creating a Fire Protection Diagram 5 1 Cursor Free CF 3 138 Curve CV 3 101 Cut Ctrl X 3 22 Cutout CT 3 59 Index D
76. Top E Use File Locking Right Button Snap End Point mM Show Opening Screen Cancel OK General Options e Search Tolerance Sets the maximum distance in on screen inches meters the cursor may be from an object for The Diagram Program to snap to it or select 1t This also sets the tolerance used for Auto Snap mode if Auto Snaps is turned on the program searches for the closest endpoint or object that 1s within the Search Tolerance distance e Cursor Size Specifies in on screen inches meters the size of the cursor s horizontal and vertical crosshairs For example a value of 1 0 sets the cursor size to inch To specify a full screen cursor type 0 e Auto Backup If Backup is checked The Diagram Program will automatically save your work with the existing file name When checked all named drawings in all document windows will be saved at the specified interval Only drawings that are named and have changed 1 e entities added deleted moved etc will be automatically saved Named drawings to which no changes have been made will not be saved If you have not yet assigned a name to the drawing Auto Backup will perform a Save As and prompt you to enter a file name e Min Specifies the interval in minutes at which drawings will be automatically saved The Diagram Program will not save at the specified interval if a dialog box such as the Text Editor or Assign Script is Open or a
77. Turn on Autosnaps by clicking on the icon at the top right of the screen Select the Double Line LD command from the Draw Bin on the Left Hand Toolbox Move the mouse pointer exactly over the upper right side wall of the building but not on the corner and Autosnap to the wall by clicking the left mouse button The default width of the road is 12 and is displayed as 6 in both of the Line Offset Boxes at the upper left of the program screen Change the width of the road before finishing it Double Line 7 7 Solid Fill Fillet fiz Settings Line Offset Lett Eight Auto Fillet Radius 1 A 2 Move the mouse pointer up to the Double line settings toolbox THE DIACRAM PROGRAM The Horizontal Vertical Angle p Draw Icon Chapter 5 Creating a Fire Protection Diagram Change the left and right line offsets to 7 Move the mouse pointer back down into the drawing window and you should notice that the width of the road is larger than before Move the mouse pointer up to the Speedbar and click on the Horizontal Vertical Angle Draw Button The Angle Draw buttons are the two arrow buttons in the center of the Speedbar Each button restricts the movement of the mouse pointer to the angles shown by the arrow When the Horizontal Vertical Angle Draw Button is selected you can only move the mouse pointer vertically up or down or horizontally to the side Move the mouse pointer to the right type in a distance of 150
78. acy as opposed to using the standard Line command Easy Lines is a special toolbox that you use to easily select the angle and length of each line segment you wish to draw You can continue drawing as many connected line segments as you need To draw a building with the Easy Lines command 1 Click on the Easy Lines bin on the Right Hand Toolbox The Easy Lines Toolbox is then displayed which consists of a compass of arrows pointing in different directions and a numeric keypad 2 Click on the Bulls eye button in the center of the compass 3 Click in the diagram to place the first corner of the building This sets the first endpoint of the line which will become the upper left corner of the building Click on one of the arrow keys to select that angle as the direction you wish to move away from the Start Point for the line segment Next click on the desired value on the Toolbox s numeric keypad for the length of the line segment For example to enter the direction and length of the first line segment for the left vertical wall of the building Point1 Starting Point A 175 0 Click on Down Arrow Clickon 150 5 rm Glick on E Fo Up Arrow 2 e Click on 75 Point 2 foo Point 3 Click an Right Arrow Click on 75 _ 5 Ta THe DIACRAM PROCRAM Chapter 3 Program Features Easy Lines cont 4 Click on the downward arrow on the Easy Lines Toolbox to signify drawing down ward from t
79. al positions Operations that do not change the entities in the drawing such as zoom commands selections hiding displaying of layers settings and so on are not affected by the Undo command To reverse the last operation performed Choose the Undo command ho Undo Last Operation 00 The last operation is undone a drawn object will disappear an erased object will reap pear etc Tip If you accidentally undo an operation you can use the REDO command to cancel the undo THe DIACRAM PROCRAM Chapter 3 Program Features Redo RE Use the Redo command immediately after an Undo command to reverse the effect of the Undo com mand by redoing the command If several consecutive operations were undone Redo can be used repeatedly to restore each one To redo the last operation undone bad Redo RE Choose the Redo command The last undo operation is canceled THe DIACRAM PROCRAM Chapter 3 Program Features Cut Ctrl X Use the Cut command to move objects to different locations in your drawing or to other drawings or other Windows applications Cut removes the selected objects from the drawing and places them onto the Windows clipboard Use the Paste command to copy these objects from the clipboard back into a drawing or into another Windows application To cut objects from the drawing onto the clipboard 1 Select the objects to be removed from the drawing and placed on the clipboard 2 Cho
80. al steps for creating a diagram although you may want to change the order of some of the steps to best apply to your particular diagram 1 Start The Diagram Program and use the Let s Get Started wizard to set up anew drawing load a drawing template or run the Easy Intersection toolbox 2 Draw the basic features of the site using the program s drawing commands This could be aroom building street or intersection 3 Use features from the Speedbar or the Draw Pull Down menu to draw nearby streets drives parking lots fences and railroad tracks and other details around the scene 4 Insert symbols for the various portions of the diagram such as building features like doors windows stairways and other items such as furnishings and vehicles 5 Label your diagram and add dimensions with the text and dimension features in the program 6 Save your diagram to disk and print it tHE DIACRAM PROGRAM 5 0 Chapter 2 The Quick Tour Conventions Used In This Manual As you begin working in The Diagram Program some terms may be unfamiliar to you especially if you are new to CAD Use the following guidelines to become acquainted with the basic terms and ideas presented in this manual Normally in this manual you will be given a summary of the task to perform and then the exact step by step instructions will be listed These instructions are shown in a different font and are indented for easier identification For exam
81. all print performance The drivers vary between printer and printer manufacturer For details on options available through the driver please refer to the printer manufacturers documentation To display the Print Setup dialog box 1 Choose the Print Setup command or click Setup in the Print dialog box File New FN Open FO Close FC Save DS Save As FA Merge FM Import Images Bl Export Images VB Print PR Printer Setup Exit EX Make changes as necessary to the settings for printer 2 Click Properties to display a dialog box of printer specific options like paper size 3 13 THe DIACRAM PROCRAM Chapter 3 Program Features Print Cont page orientation and paper source The driver information is also available through the Window Print Manager In Windows 95 select the start button on the taskbar and choose Setting Printers 3 Click OK to accept the printer setup options Tip The Print command uses the standard Windows drivers for output to the printer If your printed drawing does not look like the one on the screen or if you have other problems printing you may need to obtain updated printer drivers from your printer manufacturer You can normally call your manufacturer for more information or visit their web page and download new drivers from there Print Tiling When printing diagrams to an exact scale it is possible to specify a scale that does not allow the diagram to
82. ally change the size or scale of symbols as you place them in the drawing Symbol Color Click on this button to select a color to be applied to any symbol being placed The first step to placing a symbol in your diagram is to select the desired symbol from the Symbol Manager list 1 Select the Symbols button from the right hand toolbox to bring up the Symbol Man ager or select it from the Draw menu 3 107 aa Symbols THe DIACRAM PROCRAM Chapter 3 Program Features Symbol Manager cont 2 Select the folder where the desired symbol files are located by clicking on the folder name in the upper portion of the Symbol Manager le Cadallaioymbolst4utos 23 E Miscellaneous 13 _Trains Bottom 3 Click on any symbol in the lower symbol list Crash Zones Symbols 00_Guick Pick 4 Move the cursor back into the drawing window and you will see a ghost image of the symbol attached to the cursor Once a symbol has been selected you can double click the mouse to place it at its de fault orientation The default rotation of the symbol is the orientation as it is shown in the preview window To place the symbol at another angle you either use one of the Angle Draw Buttons or use the mouse to rotate the symbol as follows 5 Click or snap to an existing point to place the first handle of the symbol where the cursor is located 6 Move the cursor and notice that you can rotate the symbol as you
83. ame and then click Place You place the template in the diagram by clicking or snapping to a specific point in your drawing 1 Select the Template button from the side toolbox to open the Load a Template toolbox 2 Select the desired Template folder by clicking on the folder name in the upper portion of the Templates toolbox 3 Click on any template name and notice a preview of the symbol appears in the upper right of the toolbox 4 Click the Place button and notice a rectangle that represents the size of the template attached to the mouse pointer 5 Click the left mouse button or snap to an existing point to place the template in the drawing window 21x Mirror Vertically or Template Folders 4 way 2 Ln All Wide Current Folder Shows a Horizontally 1f these the currently selected folder ee ie buttons are pressed all Any templates shown in the list sii 90 templates will be below are located in this folder mirrored about either a vertical line or a i z horizontal line when they are placed Template Preview SPO ee detail gor ed 4way2ln 4way2ln 4dway2Lnw 4way2Lnw 4way2Lnw ows what the selecte Shows all the templates Half Wd wy Half Wide 2 Stops 2 Stops an 4 Stops template looks like This available in the selected l ale n view is updated if you loder U oa ane a Soo Sicilia Stope Lance CED change the template s displayed in this list you ees must click on one of the se EE 4 way 2
84. ame or select the file name and click OK Open File AES Look in 3 Diagrams EA ex ees FESE eee Crash Sample 1 020 4 CrashLT Samp5 C2D ffo Crash Sample 2 C2D dem CrashLT S amp6 CZD Bog D CrashLTIS amp1 CZD Bo CrashLTISamp CZD Bog El CrashLTISamp2 CZD Bo CrashLTISampS CZD Bog 0 CrashLTIS amp3 CZD 25 Crime Sample 1 C2D Bog ffo CrashLTIS ampt CZO 25 Crime Sample 2 CZD Bog Poo File name Crash Sample 1 020 Files of type Cad Zone Drawings C2D Cancel T Open as read only Tip If you want the program to remember the file path so the same path is displayed the next time you open a file check the Save Current Path box THe DIACRAM PROCRAM Chapter 3 Program Features Close File Close FC Use the Close command to close the active drawing file either prior to exiting The Diagram Program or before opening another drawing Having only one drawing file open at a time will conserve memory To close the current drawing Choose the Close command tin O FH Ct O FO The Diagram Program remains active after the drawing file closes but will only display the File and Help menus THe DIACRAM PROCRAM Chapter 3 Program Features Save DS Use the Save command to save your drawing data Save often during a drawing session as protection against power outages or computer crashes and save at the end of a drawing before exiting The Diagram Program This command saves the drawing to d
85. ame thing but enter the diameter as a mathematical expression for example radius 2 You can also use Snap commands to make the circle exactly fill the space between two objects THe DIACRAM PROCRAM Chapter 3 Program Features Ellipse EP Use the Ellipse command to draw an ellipse defined by the length and width at its principal axes To draw an ellipse 1 Choose the Ellipse command 2 Place the starting point of the first axis 3 Place the endpoint of the first axis This defines the length and orientation of the ellipse As you move the cursor perpen dicular to the first axis a preview of the ellipse follows your cursor 4 Place a third point to complete the ellipse THe DIACRAM PROCRAM Chapter 3 Program Features Draw Arcs 3 Point Arc A3 Use the Three Point Arc command to create an arc when you know the beginning point a point on the arc and the endpoint To draw a three point arc 1 Choose the Three Point Arc command 2 Place the starting point for the arc 3 Place any intermediate point on the arc AH A preview of the arc appears connected on one end to the cursor 4 Place the endpoint of the arc THe DIACRAM PROCRAM Chapter 3 Program Features Center Start End Two Point Arc A2 Use the Center Start End Arc command to create an arc when you know its centerpoint the starting point of the arc and any point on the line connecting the center point with the end
86. anding from your original point 4 When all the objects you wish to select are completely enclosed in the window re lease the mouse button to select them THe DIACRAM PROCRAM Chapter 3 Program Features Select Crossing select Crossing Window 54 Use this command to select all objects that are cross through a selection window that you draw on the screen To perform the Select Crossing command 1 Select the Select Crossing command 2 Click a point below and to the right of the objects you wish to select 3 Move your mouse upward and to the left and notice the selection window rubberbanding from your original point 4 When all the objects you wish to select cross through the window click again to select them You can also execute this feature by typing the 2 letter command SX or with a mouse method With the mouse method you position the mouse pointer below and to the right of the desired objects hold down the mouse button and drag the pointer diagonally until it is above and to the left of the objects Let up on the mouse button and all the objects that were fully enclosed in the window are selected THe DIACRAM PROCRAM Chapter 3 Program Features Select Last SL This command restores the previous selection set If you take time to select a number of objects and then find that you need to select those same objects again use the Select Last command THe DIACRAM PROCRAM Chapter 3 Program Featu
87. any time by clicking on the button labeled Easy Intersection on the left hand toolbox Features on the Easy Intersection toolbox 1 Basic Shape Icons Click these icons to select a basic shape and load it into the Model Window Choose a shape that most resembles the building you are going to be drawing In most cases the basic shape will not be an exact model of your building but you may quickly edit the shape using the Wall Section Fields and Control Handles 2 Wall Section Fields Use these fields to dynamically change the lengths of the wall for the labeled section selected The lettered fields correspond directly to the same labeled wall section displayed on the Basic Shape Icon and in the Model Window For example on the basic four sided building model the four sides are labeled A B C D Clicking in the wall section arrows for the line section labeled A will dynamically increase or decrease the line labeled A in the model window Likewise the dimension of the wall segment shown in the segment field will be exactly the same as that shown in the model window In the case of a four sided building where two opposite sides of a building are usually the same length the program will automatically adjust the opposing line to match the length of the line segment you just edited 2 Wall Section Fields 1 Basic Shape Icons 3 Model Preview Window F arp E rd 515 y 4 90 Icon F 5 Mirror X amp Y Icons
88. apter 3 Program Features Line Types LT Line Types or line styles are found on the Right hand Toolbox In this bin you ll find custom line types to help improve your productivity Once a line type is selected any new entity drawn will be drawn with that line type until another Line Type is selected There are line types that are simply patterns such as dashes and dots or more complex line types like railroad tracks fences footprints guard rails and so on These line types work with any of the Draw commands such as Continuous Line Arc Curve Circle Rectangle and Polygons Since Line Types are actual line entities they can broken moved and modi fied just like any other object drawn in the program To draw a line using a different Line Type 1 Select Line Types from the right hand toolbox 2 Select the desired Line Type from the Line Type toolbox 3 Draw any object on the screen using any of the Draw Commands 4 The object will be drawn with the selected Line Type To change the Line Type of an existing object 1 Select Line Types from the right hand toolbox 2 Click to select the object whose line type you want to change 3 Select the desired Line Type from the Line Type toolbox 4 The selected objects are changed to have the selected Line Type 3 193 THE DIACRAM PROCRAM Chapter 3 Program Features Forms Several forms are available on Forms Toolbox which can be automatically placed around yo
89. ar appears with an editing cursor in the Number of copies box The number of items will be preset to 2 the original objects plus one new copy or the last number you used for the Radial Copy operation Copy Number of Copies li 3 If necessary change the number of copies and the angle spanned by the copies A dynamic preview will appear showing the copies in the correct relationship to the originally selected object s and the cursor The copies are shown as bounding boxes radiating around the cursor which represents the center of the array 4 Place a point to set the center of the copies THe DIACRAM PROCRAM Chapter 3 Program Features Radial Copy cont The copies will be placed around the center point with the copies spanning the speci fied angle Each copy will be the same distance away from the center point with the original selection at the beginning of the angular span and the last copy at the end of the angular span e a Tip Unlike the Copy command in the Radial Copy command you specify the total number of items including the original A span of 360 is treated as a special case Normally the last copy is placed at the end of the specified span angle however in the case of 360 this would cause the last copy to be placed directly on top of the originally selected objects Normally when you specify a span of 360 you want the original and all copies to be uniformly spaced around a full circl
90. at any time by simply selecting the new form from the menu The original form is erased and replaced with the new form However if you have filled out any text on the original form that will be erased too so be sure you are satisfied with the form before you edit it 3 194 THe DIACRAM PROCRAM Chapter 3 Program Features Scaled Borders The Forms feature is used to automatically place a rectangular border around your diagram This makes it easier for you to print the diagram at a specific scale These borders preset many of the options for you that would normally have to be done when you print the diagram To place a form around your Diagram 1 After you have finished drawing your diagram select the Forms feature Use the various buttons displayed on the toolbox to adjust the paper size orienta tion and scale that you wish to print the final diagram at The Print Border is then placed around the diagram 2 Choose Paper Size Select a paper size by clicking the scroll arrow on the toolbox and choosing a size from the drop down list displayed 3 Choose Paper Orientation Next you are prompted to select the orientation of the paper on which the diagram will be printed e Portrait paper is upright e Landscape paper is sideways or the wide way e Best Fit The Diagram Program calculates the best orientation for you 3 Drawing Scale Enter a numeric value in the Scale entry field or use the scroll arrow
91. awing re center s itself and any previously selected tiles are de selected Other settings may be affected as well Printing Individual Panels You can click on individual panels in the print preview window Each panel you click on is highlighted with a yellow background When you select the Print button only the selected highlighted panels will print This will come in handy if you want to print out a particular piece of the drawing or if you want to avoid printing blank panels Tip You may have blank panels depending on the shape content of the drawing especially if you drag the drawing to fit better in the panels and intentionally drag the drawing out of some panels Positioning the Drawing Once the scale and the number of panels has been established you can drag the drawing around inside the panels Depending on the shape of the drawing you might be able to get the drawing to fit better by moving it within the panels Just move your cursor over the display hold down your left mouse button and drag the drawing to a new position 3 16 THe DIACRAM PROCRAM Chapter 3 Program Features Print Cont Page Marks and Stamps Since your printer can t print all the way to the edge of a sheet of paper there is always a required margin you will need to trim your panels before taping them together In the Stamp section of the print dialog you ll find selections for Page Marks including None no page marks Corner or Outl
92. be able to select it or alter it If this is the case then you will want to lock all layers You will still be able to snap to points on locked layers For instance say you imported a photo bitmap and you wanted to draw over the top of it such as an aerial photo of an intersection You might want to draw lines over the photo to highlight the streets and place vehicle symbols on it If you don t put the photo on it s own layer and lock the layers then every 3 199 THe DIACRAM PROCRAM Chapter 3 Program Features Layer Manager cont time you click on or near the photo it will be selected and overlap the line art that you ve drawn If you lock the layers and use a different layer for drawing entities then the photo bitmap will not get selected accidentally and will remain at the bottom of the layer stacking order Pop Up Layers Menu When the mouse cursor is positioned inside the layers dialog box and the right mouse button is clicked a layers pop up menu will appear in the upper lefthand corner of the screen This menu contains most of the commands that appear in the layer toolbox and offers you another way of selecting them Hide Display Select All in List Current Alphabetical Sort Properties Select Layer s in Drawing Short List W Laver Redraw W Apply to All Wiews w All Layer Edit Features found on this menu include e Hide and Display e Select All in List highlights all layers in the list
93. board To create a symbol you select the objects to make it up assign the symbol a name and assign it two handle points See the Create Symbol command description below for more information Preview what symbols are available to you and select symbols to place in your diagrams from the Symbol Manager The pre drawn symbols that are included with The Diagram Program are all stored in sub folders under the Symbols folder of your main program folder See the description of the Symbol Manager toolbox below for more information Preview what symbols are available to you and select symbols to place in your diagrams from the Symbol Manager To place a symbol in your drawing simply select it from the appropriate folder in the Symbol Manager by clicking on its name and then place the symbol handles by clicking or snapping to specific points in your drawing From Symbol Manager you can also select options that affect how the symbol is to be placed such as it s color and whether it is mirrored on placement You can also choose whether you want to dynamically size and rotate the symbol as it is placed or place it at its default size and rotation Once you have placed a symbol into a drawing you can divide it back into its individual compo nent entities with the Explode command First select the symbol or symbols select the Draw menu select Symbol Tools and then select Explode You can also explode symbols as you place them by selecting the Auto Explode
94. c Keypad Use the Numeric keypad to enter the distance of the line to be drawn or the marker to be placed The keypad defaults to feet so you will need to enter the Inch Mark when enter ing values in feet and inches Line Icon Choose the Line icon to place a line at the angle and distance that you specified in the Easy Lines toolbox Each line segment drawn with the Easy Lines command is a separate Line Object You can select them and edit them individually without first using the Explode command unlike line segments drawn with the standard Line command e Marker Icons Markers are placed with exactly the same method as Lines except you complete the entry of each angle and distance by selecting the Marker icon from the bottom of the toolbox instead of the Line icon Note There are two marker types to select from The first being a normal or temporary marker This marker is cleared from the screen after the Erase Markers feature is selected Erase Markers is found next to Undo and Redo on the speedbar The second marker selection is a Permanent Marker This marker can be erased manually but will not be erased when the Erase Markers feature 1s selected Undo The Undo feature will undo an unlimited number of steps e Repeat The Repeat feature will repeat the last routine every time it s selected Example If you place a marker 10 to the right 0 and then hit Repeat another marker will be place 10 to right of the pre
95. can quickly apply them to each part of the street 3 Select the Easy Streets command from the right hand Toolbox 4 Click in the box to turn on each lane A lane that is turned on is marked with an X You can define a road of up to ten 10 lanes 5 Enter a width for each individual lane 6 Click in the Line Type column for each lane to bring up a pull down list of centerline types Select a centerline type for each lane The number of lanes and centerline types is displayed in a preview window at the top of the Easy Street toolbox 7 If you have not already selected the reference line in the diagram you can do so now Three buttons at the bottom of the toolbox allow you to change how the lanes are applied to the refer ence line whether the reference line is at the top center or bottom of the lanes 8 Click on the OK Apply button The lanes you ve defined will appear on the screen referenced off the guideline you selected You can still toggle between the different reference line buttons at the bottom of the toolbox and see the effect in the drawing You can also change the line type and lane settings on the fly and see the changes reflected in the diagram 9 When you re satisfied with the street click on the FINISH button Note The Apply Road button changes to FINISH once the lanes have been applied From this point you can select the next line arc or curve and then click the Apply butto
96. ccurate placement of a marker be sure you always use Autosnaps to attach exactly to the desired Start Point A small crosshair the marker 1s placed at Point B 40 up from Point A as shown in Figure 5 7 We will repeat this procedure to place another Marker at Point C Click on the upward arrow button Enter a distance of 75 Click on the Blue Marker icon to place the marker Figure 5 7 Location of Interior Markers Now that the markers show where the endpoints of the interior walls are located you can easily use one of the Line commands to draw the walls between the markers as shown in Figure 5 8 Select the Back button to return to the Main toolbox menu then select the Line Type bin from the toolbox Select the Medium Width line type from the Line Type bin to draw the interior walls Select the Continuous Line LC command from the Draw pull down menu or you could use Easy Lines again If you are not already in Ortho Angle Draw mode click on the Horizontal Vertical constraint arrow to ensure that we are THE DIACRAM PROCRAM Chapter 5 Creating a Fire Protection Diagram Redraw Icon x Erase Blue Markers Icon 5 12 drawing accurately Move your cursor near Marker B and click to autosnap exactly to the center of the Marker Move your cursor to the right type 50 on your keyboard and press Enter to draw the line Move the cursor down so the lower wall is inside the crosshair and click to Autosnap exactly
97. ceed with the dimensioning operation Dimension Text Set Dimension Text pome Height f3 ft Al a Move Et Seen cos 3 Place the starting point for the dimension The first point should be placed precisely with one of the Snap commands since it will be the basis for the measurement 3 160 THe DIACRAM PROCRAM Chapter 3 Program Features Quick Dimension cont 4 Snap to select the ending point for the dimension As you move the cursor a dynamic preview of the dimension now appears constrained to move perpendicular to the dimension direction You can place the dimension on either side of the line you are measuring If you don t like the dimension settings such as the size of the text you can dynamically change them on the dialog box Move the cursor back down into the drawing window to see the changes take effect on the dimen sion Tip You can overwrite the text of the dimension by clicking in the dimension text field and entering a new value This text will be placed in the dimension instead of the actual measurement between the two points 5 Drag the dimension line to the desired location away from the dimensioned object and place a point to set the dimension line and complete the dimension A 04 Y 9 3 161 THe DIACRAM PROCRAM Chapter 3 Program Features Quick Dimension cont Also available on the Dimension dialog box is are the Move Text and Slide Text features Thes
98. clicking on it with the mouse pointer l L l e g 2 Select the Clipboard Copy command or click the icon 3 Select the Clipboard Paste command or click the icon 4 Use Autosnaps or the SC command on your keyboard and snap the copy to the existing symbol Next make a copy of the symbol as follows Make sure Autosnaps mode is turned on Click on the right elevator symbol with the mouse pointer to select it Select Copy from the Edit Menu or the Speedbar Select the Edit Menu again and choose the Paste command THe DIACRAM PROCRAM 5 0 Chapter 2 The Quick Tour Zoom All Icon Eva The Quick Label Icon Horizontal Vertical Icon 2 19 Move the Mouse Pointer back onto the drawing screen and position the crosshair over the lower right hand corner of the right most elevator Click with the left mouse button to attach the copy to the existing elevator symbol Click in the white space above the elevators to deselect the copied elevator symbol Pull down the View menu and select Zoom All Alternatively you could use the Copy command under the Edit commands on the Edit Modify menu This command let s you choose a reference point or handle to use for the copy Adding Text Next let s add some text near Point 11 to add an address to the drawing Select the Quick Label QL command from the Text Dimensions pull down menu Click in the Enter Text field at the top of the toolbox
99. commands may be disabled To use any of the Zoom commands just right click the mouse and select the zoom command from the menu that is displayed 3 121 THe DIACRAM PROCRAM Chapter 3 Program Features Zoom View ZN Use the Zoom View command to open a saved view of a diagram as described in the Named View command topic The Zoom View command is useful when you need to refer back to a particular area of your diagram or you are trying to break a larger diagram down into easier to read areas To use Zoom View 1 Choose the Zoom View command from the View menu Redraw RE Zoom ll ZA oom Window A Zoom r El oor ut O oom Previous F Pan FA Bird s E pe BE e a e H 400M v IE Name View By 2 Choose the saved Zoom View from the Select View drop down list Select View Bodies Remove View oK Kitchen Bathroom Living Room 3 The saved view is loaded onto the drawing screen 3 122 THe DIACRAM PROCRAM Chapter 3 Program Features Name View NV Use the Name View command to save a particular view in a diagram The Name View command is useful when you need to refer back to a particular area of your diagram or you are trying to break a larger diagram down into easier to read areas To use the Name View command 1 Use the View commands to adjust the view of the diagram to the area that you wish to save as a named view Redraw RD oom All ZA Zoom Wind
100. d image format that you wish to save in 2 Using standard Windows methods select the proper drive and folder then select the desired image file Normally only BMP and JPG files are listed Save Image Save ln E Diagrams EA esos SEE LE Ene Wounds jpg E Photos Crash pg e Mercedes Rot pg he Photos Table pg E Mercedes jpg E startecreen pg E Photo Collision pa LE Table and Evidence pg fee Photo Intersection Total Station jpg E8 Working with Photos pa fee Photo Intersection jpg SSSA File name Crime Sample 1 Save as hope JPG Files JPG Cancel JPG Files EA PG BMP Files BMP MF Files W MFI The image is saved in the specified file type 3 11 THe DIACRAM PROCRAM Chapter 3 Program Features Print PR The Print dialog can also be accessed from the main speedbar icon by typing the 2 letter command PR The dialog maintains all the settings for accessing and controlling the printed output The available options allow for full control over standard print features such as orientation and size along with a variety of options for improving print output and performance Print 2 x m Printer Page Size HP LaserJet 4 18 00 10 54 in Print Scale Paper Real World tin An ft Fit to Paper a Portrait C Current View Landscape Scale Copies 1 Stamp Pen width Page numbers icy Filename Date aot C Medium Scale Page Ma
101. d object to select it and then read the data on the Command Line yellow bar at bottom of screen The command line will display the 3D elevation and 3D height of the selected object only 1f they actually contain 3D informa tion Only 3D objects generated with the 3D Builder will display 3D info non 3D objects will display their own unique attribute information 3 205 THe DIACRAM PROCRAM Chapter 3 Program Features Slope Calculator This command calculates the 3D point data commonly found in RAW DXF and DWG files The calculated data can then be placed in the diagram as text using the Quick Label command To use the Slope Calculator 1 With your drawing opened in the diagram program choose the Slope Calculator command from the Dimensions toolbox on the left hand menu 2 Click the Click Point 1 button on the Slope Calculator and click the first point to be measured in the diagram Point 1 Point 2 The resulting calculation is displayed in the Point 1 text field Pick Paint 1 3 Click the Click Point 2 button on the Slope Calculator and click the second point to be measured in the diagram The resulting calculation is displayed in the Point 2 text field The rest of the calculations in the calculator toolbox are also automatically figured and displayed 3 206 THe DIACRAM PROCRAM Chapter 3 Program Features 4 Next place the calculation text in the diagram by clicking the Place Qu
102. define where the first copy is to be placed If you are placing objects in a horizontal vertical grid this would be called the column offset since it locates the distance and direction between the columns The distance and angle from the first reference point to the second point will be used as the offset distance and direction from copy to copy in the first row A second rubber band line will then appear tethered to the first reference point you selected Each copy will appear with the spacing between rows determined by the length and angle of that second rubber band line THe DIACRAM PROCRAM Chapter 3 Program Features Rows and Columns cont 7 Place a point to define the distance that determines the spacing between the rows of copies If you are placing objects in a horizontal vertical grid this would be called the row offset since it locates the distance and direction between the rows All the copies will then be placed None of the points you specify have to actually be on or even near the objects being copied id id THe DIACRAM PROCRAM Chapter 3 Program Features Radial Copy RC Use the Radial Copy command to create copies in a radial pattern such as spokes around the hub of a wheel This type of command is sometimes called a radial or circular array To create radial copies of selected objects 1 Select one or more objects 2 Choose the Radial Copy command O D o A Settings B
103. dow are icons used to adjust the building model before placing it in the diagram 4 90 Icon Clicking this icon rotates the building 90 in a clockwise manner 5 Mirror X and Mirror Y Icons Clicking either of these icons flips the building model across the horizontal or vertical axis depending on which mirror icon is chosen 6 Show Dimension Icon Clicking this icon toggles the preview window between showing a labeled dimension or a green control handle When in dimension mode the letter label and the length of the line are displayed These labels correspond with the labels in the Wall Length Field When in Control Handle mode green control handles are displayed on each wall section Click and hold one of these handles to manually reposition the selected wall section As you are dragging the wall section all the dimensions are displayed so you can visually determine the length of the wall section as you move it Note that the Wall Length Fields also dynamically update to reflect the new length of the wall sections When the wall section is at the desired position release the mouse button and the green handles are displayed again 7 Options The Options Toolbox allows you to customize the Easy Builder settings in the following manner Inicimi Stage T LU Incremental Step Adjusts the Buking Lengi increment in feet used to drag a line MinLengie ICT with the Control Handle method O
104. e 3 In the list box double click the file name or select the file name and click OK Merge File 2 x Look in SY Diagrams Ea Al c exe HE EES TT Cente 5 9 Crash Sample 2 02D Bay CrashLTISamp6 CZD bo C B CrashLTIS amp1 CZD o CrashLTISamp CZD Boc 9 CrashLT Samp2 C2D bo CrashLTISamp8 CZD AD C B CrashLTIS amp3 CZD Bo Crime Sample 1 CZD bog gw CrashLT Samp4 C2D bo Crime Sample 2 C2D Bip C E gt Filename Crash Sample 1 CZD Files of type Cad Zone Drawings C2D Y Cancel Open as read only Once loaded the merged file will be represented by an extent box that is attached to the cursor at the lower left corner An extent box is a box that represents the outer edges of your drawing 4 Drag the extent box of the merged file to the desired location then click to place the merged drawing in place Tip If you want the same file path to be displayed the next time you merge a file check the Save Current Path box Also remember that you can only merge files that are both CZD files 3 9 THe DIACRAM PROCRAM Chapter 3 Program Features Import I mages BI Use this command to import Bitmap BMP and JPEG JPG files into a diagram Once placed in a diagram these images can be viewed printed or moved However you can not modify the images in any way They are treated as a single object in the diagram To import an image 1 Choose the Import Images command from the File m
105. e The Diagram Program does this by not placing the last copy when the span angle is exactly 360 THe DIACRAM PROCRAM Chapter 3 Program Features Quick Copy MC Use this command to make multiple copies of objects at user defined points within the drawing Unlike the standard Copy or Rows amp Columns Copy this command allows you to continue to place individual copies by simply clicking until the command is ended To make quick multiple copies of an object 1 Select the object or objects you wish to duplicate 2 Click the Quick Copy Tool 3 Click to define a reference point the point at which the objects will be copied from An image of the object now follows your cursor around the drawing area 4 Click to place the reference point of the duplicate objects at the new point THe DIACRAM PROCRAM Chapter 3 Program Features Quick Copy cont 5 Repeat step 4 as many times as desired 6 To end the command either double click the mouse to place the last copy or press the Enter key Tip Press Escape on the keyboard if you wish to change the original reference point THe DIACRAM PROCRAM Chapter 3 Program Features Move MV Use the Move command to change the location of an object or some selected objects To move objects 1 Select the object s you wish to move 2 Choose the Move command 3 Click or snap to place a reference point that will define where the selected objects will be moved
106. e features are only available as an editing feature to be used on Dimension text that has already been placed in the diagram To use either Move Text or Slide Text 1 Click on the existing dimension text that you wish to edit 2 Select the Edit feature from the Speedbar or Draw Edit menu 3 When the Dimension Text dialog box appears on the screen click either the Move Text or Slide Text button depending on which command you wish to use The Move Text option allows you to move the text away from the dimension legend line The Slide Text option allows you to slide the text along the dimension legend line 3 162 THe DIACRAM PROCRAM Chapter 3 Program Features Dimension Angular Use the Angular Dimension command to measure and display any angle in your drawing by first identi fying a vertex and then a point on each ray of the lines being measured For every angle you have a choice of dimensioning either the inside or the outside measurement Once placed angular dimensions are associative This means if the objects that make up the dimen sioned angle change the associated angular dimension will be updated automatically To place an angular dimension 1 Choose the Dimension Angular command If you are dimensioning the angle spanned by an arc just click on the arc and The Dia gram Program will find the endpoints and determine the angle If this is the case you can skip to step 5 If you are dimensioning an angle betwe
107. e horizontal street near point A in Figure 4 12 Click once to anchor the first letter of the text move horizontally to the right and click again to finish Click in the Enter Text field again and type in the word 135th Click once near point B to set the starting point of the text as shown in figure 4 11 Move your mouse pointer downward at an angle parallel to the road section to position the text and click the left mouse again Click the Close button on the toolbox to close it If you make a mistake while entering a point just press the Esc key on the keyboard Every time you press the Esc key the program backs up one step This works well when placing text drawing lines placing symbols placing dimensions and so on Esc has no effect however once you ve completed the command Figure 4 11 Placement of the street labels THE DIACRAM PROCRAM Chapter 4 Creating a Quick Scene Diagram 4 26 Using the Special Text Commands Use the Gravity Tank Text command to place textual information beside the gravity tank you placed in your diagram When you select this command you are prompted to enter three pieces of information To place the Gravity Tank textin your diagram Select the Special Text feature from the Text amp Dimension Menu Select the Gravity Tank Text Command Type the requested information in the text box in the dialog box as follows Enter 25 000 for the capacity of the tank Enter 50
108. e Current e Alphabetical Sort e Properties e Select Layer s in Drawing e Short List displays only those layers that have been named or have data on them e Layer Redraw if checked layers will redraw when the display is changed between Hide and e Display light bulb on or off If un checked you will have to manually refresh the screen when hiding or displaying a layer e Apply to All Views n a e All Layer Edit 3 200 THe DIACRAM PROCRAM Chapter 3 Program Features 3D View M3 Takes you from the 2D program to the 3D Viewer The 2D program is not shut down but remains active with the 2D plan view drawing still loaded You can make changes to the 2D plan diagram at anytime by simply clicking the Close and Return to 2D Program button on the 3D viewer speedbar After making any additional changes to your diagram you may load it into the 3D viewer again This process can be repeated as many times as you like working back and forth between the Diagram Program and the 3D Viewer until your diagram is perfect 3 201 THe DIACRAM PROCRAM Chapter 3 Program Features Snapshot Manager S3 Brings up a dialog containing all the snapshots taken in the 3D Viewer A snapshot can be taken from any position in the drawing These snapshots are automatically numbered and saved as JPG s to a snapshots directory The Snapshots dialog displays thumbnails of all the snapshots you took in the 3D viewer Any snapshot can be viewed
109. e Markers MX Use Erase Marker to erase all the temporary markers in your drawing with just one command Markers are placed using the Easy Lines feature to temporarily mark locations in the drawing for snapping or other reference purposes As you create your drawing you can place as many markers as you need then use Erase Marker to erase them all at once To erase all the temporary markers in the drawing 1 Choose the Erase Marker command All the temporary markers are erased If you erased them by mistake and need to bring them back use the Undo command Tip Permanent markers are not erased by the Erase Marker command If you wish to erase permanent markers just use the selection commands to select the marker and press the Delete key or perform the Delete command 3 73 THe DIACRAM PROCRAM Chapter 3 Program Features Draw Menu Draw Pull Down Menu Use these commands to draw objects such as lines circles arcs ellipses and curves This menu also has the Set Properties command which is used to preset properties for the objects to be drawn such as layer color line type and line width Point PO Rectangles Circles Arcs Polgons Curve Ly Hatch Fill r F F Symbol Tools d Set Properties PP Tip All the Draw commands apply the current properties of layer color line type and line width to the object being drawn Once an object is drawn you can select it and change its properties with the
110. e Place Border icon This causes the E al cet Border toolbox to be displayed Select the paper size 8 Y X 11 in this case 7 Select the orientation of the border Choose oo mi Best Fit Best Scale Click on the Best Scale button ae Select the Place Border button to place the Show I Cols 1 Y border around the diagram SWJH Update Border You can make changes to the border anytime by selecting different options on the toolbox and clicking the Update SERES Border button a The Forms Adding a Title Block Toolbox Next we will adda Title Block to the border so that you can include important information about the diagram Select the Title Block Setup icon on the Forms toolbox This opens the Title Block Setup window Checkmark the first square in the window to activate the field Click in the Label field and type Occupant Click in the String field and type ACME Warehouse Use the same procedure to enter the following information Checkmark the second square In the Label field type Address In the String field type 12314 SE Morrison Checkmark the third square In the Label field type Date Drawn Click in the String field and type today s date Checkmark the fourth square Click in the Label field and type Drawn by Type your name in the String field Click OK on the Title Block Setup toolbox Next Checkmark the Show Box on the Forms toolbox to display the Title Block within the
111. e Text Height larger button until the text height is 8 0 Next move the mouse pointer downward and notice a rubber banding dimension line with a box attached that represents the dimension text When the dimension line is positioned at the desired location click the left mouse button to finish placing it Add a Section of Road The Easy Street feature can be used to construct multi lane streets and high ways including sidewalks and medians You can set the individual width of each lane or section and select a centerline type In this case we will use Easy Street to add a section of road to the diagram The first step 1s to draw a guideline arc or curve that represents one edge of the street Easy Street de Lane Width ee Road Model Window View your road model before you apply it to the drawing Click on the number to set a new value Lane On Off Check mark the box to activate the lane Lane Line Style Flip Click on the field to change the line type Mirrors the lane values in the opposite direction Lane Reference Change the reference guideline that the model Intersection Clean is built on Trace over the intersection and the Apply Finish B Pie E E program cleans it automatically Use apply and the road ol e model is drawn on the PP Erase Guideline screen Automatically lt a Back changes to the Finish ae eee The Easy Streets Toolbox when you want to end the command
112. e cursor will move from one grid point to another while the end of the orthogonally constrained rubber band line shadows it 3 142 THe DIACRAM PROCRAM Chapter 3 Program Features Grid Size GS Use the Grid Size command to set the spacing of grid points to any convenient spacing in the X hori zontal and Y vertical directions To set the grid size 1 Choose the Grid Size command A Settings Bar will appear with the current settings for the X and Y grid spacing dis played Te W Snap to Grid Paint Grid Size 2 E ie E B Eee e 2 Edit the X and Y grid spacing as desired When finished click OK The new grid spacing will be set as specified with the new grid originating about the drawing origin by default or the most recently specified grid origin point 3 143 THe DIACRAM PROCRAM Chapter 3 Program Features Grid Origin GO Use the Grid Origin command to move the display snap grid so that a specified point of the drawing falls exactly on a grid point The grid does not actually have an origin as such This command simply aligns the grid with any point you choose By properly aligning and sizing the grid and turning Snap Grid on you can quickly and accurately place objects at multiples of base X and Y offsets from a speci fied point With this command for example you could quickly place sprinkler head symbols in a fire protection design or place trees or shrubs in a site drawing To align th
113. e grid with a specified point 1 Choose the Grid Origin command 2 Click or snap to place a point where you want a grid point to be located The Diagram Program will move the grid so that a grid point is located precisely at the specified point Even if you were to change the grid size a grid point will be located on this point until you turn off the grid or reissue the Grid Origin command 3 144 THe DIACRAM PROCRAM Chapter 3 Program Features Text amp Dimension Menu Text TL You can use the Text command to create any text for notes and labels in your drawings To place text with the Text command 1 Choose the Text command 2 Click in the text box at the upper left corner of the screen on the Settings Bar Text He J1 0 Rot o o in Arial Eu 3 Type in the desired text 4 Change any of the text options on the Settings Bar for font size justification bold italics and so on When you move the cursor down into the drawing window a bounding box appears which expands as you change the text in the text box This box shows the currently selected size and rotation for the text You can change the text properties at any time before you place the final point and the bounding box is updated to reflect the changes Any settings you choose will apply to the whole line of text 5 Click or snap a point to anchor the lower left corner of the text 6 Move the cursor and notice that you can rotate the text
114. e saved to this folder D qUICK SCENESTemplates 01_ Roads IF this folder i not correct click on Cancel then pick a folder from the Template Folder box i Cancel Enter Template Mame czd 5 Click in the Enter Template Name field and type the desired name of the new template 6 Click the OK button to save the new template in the selected template folder THE DIACRAM PROCRAM Chapter 4 Creating a Quick Scene Diagram Lesson 2 Using Easy Intersection The Easy Intersection wizard allows you to create an intersection by simply clicking and selecting from the various options You may also display the Easy Intersection Toolbox at any time by clicking on the button labeled Easy Intersection on the left hand toolbox Features on the Easy Intersection toolbox 1 Display Window This is where you view the intersection model as it is being built 2 Road Segment boxes Check mark the road segment boxes to add a road segment to the intersection 3 Lane Number Option Click the arrows to increase or decrease the number of lanes in each road segment 4 Road Length Bar Move the slider arrow to increase or decrease the overall road length 5 Place Intersection Button Click to place the completed intersection in your drawing 6 Rotation Handles Drag this square to rotate the road segment to a new angle 7 Options button brings up the following dialog box with the following options 3 Lane Numbe
115. e your mouse pointer into the Drawing Screen and E ooo CG Ach on AN gt click the left mouse button once to place the first point of the bubble text arrow leader 5 Move your mouse pointer to position the bubble text to Text Height adjust the size of the text the desired location in the diagram and click the left mouse by clicking the larger or smaller icons button to finish placing the text bubble 3 153 THe DIACRAM PROCRAM Chapter 3 Program Features Leader Arrow with Text LE Leaders or call outs are notes that identify or call attention to objects or areas in the drawing An arrowhead tipped line connects the object to a block of text To place a leader 1 Choose the Leader command 2 Type the leader text in the Settings Bar at the top of the screen SA as aa As you type leader text a bounding box appears next to the leader shoulder in the drawing This box indicates the position of the leader text although you will later be able to shift it to either side of the leader shoulder 3 Modify any of the Leader settings on the settings bar such as text height color arrow type and whether to use bold italics or underline text 4 Move the cursor and notice a ghost image of the leader attached to the cursor o 5 Click or snap to set the tip of the arrowhead 6 Click to set the second endpoint of the leader The leader text will appear next to the leader shoulder As you move the cursor
116. eally is no best way You simply use whatever method is the most convenient at the time The more you use the two letter commands and the speedbar the more likely you are to THE DIACRAM PROGRAM 5 0 2 9 Chapter 2 The Quick Tour memorize the commands associated with them Using them can provide a significant shortcut over searching through the pull down menus Throughout this manual all of the different methods will be used so you can become familiar with the flexibility of the program The Learning Center The Learning Center is designed to help you get started drawing faster than ever before With shortcuts to your drawings the electronic User s Manual quick time tutorial movies and links to on line technical support the learning center will help you master the Diagram Program in no time When you first open the program the first thing that you will see is the new Let s get started splash screen From there you can select to open an existing drawing start anew drawing from scratch or open the Learning Center Opening an Existing Drawing Choose this option to load an existing drawing that you created previously with the Diagram Program Click the Open Existing Drawing button on the Welcome dialog box Let s get started Open Open 4 Drawing Existing Drawing Start from Scratch Learning OF Center club pacifica C20 DEFAULT CO Demo estt C20 Express Express Menu CAO P Men FZ FLF
117. ect s This will work on all selected objects Use this feature to elevate an object on top of a building such as a roof access or skybridge between two buildings This feature combined with the Wall Height feature are powerful tools for creating unique 3D models Wall Paint when checked will add a fill of the selected color to the walls Roof when checked will fill in the top of enclosed objects that were extruded using the Wall Height feature This feature makes buildings look like buildings instead of hollow tubes The roof will appear in the color selected for roofs 3 204 THe DIACRAM PROCRAM Chapter 3 Program Features 3D Builder B3 cont Apply to Selected Object s click on this button when all the settings are correct This will apply all the 3D data set to the selected entities and will close the 3D Builder dialog Cancel closes the 3D toolbox without any of the changes being applied to the selected object 30 Builder lo 0 0 Wall Height 24 0 0 Elevate Object Point Display Colors E wals W wall Paint W Roof Tip To change the 3D settings of an object that already contains 3D data just click on the object and then open the 3D Builder toolbox The current settings for that object will be displayed in the 3D Builder toolbox Make any changes to the current data and then click the Apply button Note To quickly check the 3D settings of a object in 2D mode just click on the desire
118. ected from the pull down menus If the right toolbox is currently displayed selecting this command will turn it off If the right toolbox is not currently displayed selecting this command will turn it on Note The left hand toolbox can be re sized and or turned off and on from the speedbar We can easily add and remove buttons and features from either toolbox Features in the bins can be mixed and matched easily 3 126 THe DIACRAM PROCRAM Chapter 3 Program Features Snaps Menu Snap Commands One of the most important features of The Diagram Program is the ability to place points so they exactly attach to other points or objects already in your diagram This ensures that your final drawing 1s accurate with lines and symbols attached neatly together To attach points or objects together you use Snap commands When you use a snap command to place a point you can see the point snap into position You can use a snap command whenever you are expected to place a point For example when you choose the Line command you are prompted for the starting point of the line Before you click the point you can choose a snap command and attach the line s endpoint exactly to some other object You can also use snaps to attach symbols when you place them for example to snap door symbols exactly to a wall 3 127 THe DIACRAM PROCRAM Chapter 3 Program Features Auto Snaps AU On the Snaps menu and the top speedbar there
119. ed in box A and the Distance Value box 1s labeled D Each time you set a point in the Drawing Window the starting of a line for example the angle and distance values go to zero As you move your mouse the mouse pointer s position from that starting point is shown by these two boxes By watching these values change as you move the mouse pointer you can draw lines and other objects to exact measurements THE DIACRAM PROGRAM 5 0 Quick Home SVN OB Wm Lane f ade 1 7 amp E OT Eny Edi 10 12 50 y EasyLines off ct Easy Builder Af Quick Easy Street 2 Draw lb Easy Intersection 2 Snaps R Symbols Gf Edit Modih Bodies ai Text Line Types 41 Dimension Forms Fire a View Eg Forms Loss Cntrl 4 Hatch fa Home The Left amp Right Hand Toolboxes Draw E dit nee mm A Y MN T ity CF le DORA A 150 de 42 Easy Lines E Easy Builder Easy Intersection aa Symbols a Forms Fire ig Forms Loss Cntrl D Learning Center The left hand menu in Express mode E Draw Opening the Draw Bin Un Selecting Commands from the Bins 2 7 Chapter 2 The Quick Tour Sometimes it is easier to draw or move objects if you limit the angle the mouse pointer can move The buttons in the middle ofthe Angle Draw Bar are used to constrain mouse pointer movement to just the angle the button implies up and down side to side or 45 Angle Lock
120. ed text 4 If necessary adjust the size of the text by clicking on the larger or smaller text buttons When you move the cursor down into the drawing window a bounding box appears which expands as you change the text in the text box This box shows the currently selected size and rotation for the text A 5 Click or snap a point to anchor the lower left corner of the text 6 Move the cursor and notice that you can rotate the text around the anchor point 7 When the text has the desired rotation angle click or snap to finish placing it To place the text horizontally you can simply press the Enter key for the final point 12314 SE Market Checkmarking the Repeat option on the toolbox allows you to keep placing the same text or leader 3 147 THe DIACRAM PROCRAM Chapter 3 Program Features Quick Label QL cont over and over again in the diagram To edit text once it 1s placed in the drawing simply select the desired text by clicking on it and re select the Text button from the left hand toolbox The text toolbox appears with the selected text in the Text field Make any changes to the text and the OK button to place the new text back in the diagram The Text toolbox contains many predefined text labels but you can also add and remove your own labels To add a label to the text toolbox 1 Type the desired label in the Enter Text field 2 Click the Add Label button 3 When prompted to add the lab
121. een assigned the properties set for that layer select the object s and then select Edit Properties from the Edit Modify pull down menu Set the desired properties from the Settings Bar or from the dialog box that is displayed Determining the Layer of a Selected Object To determine what layer an item is on you can select the object and click the Edit Properties button The layer of the selected object will be displayed in the layer field of the Properties dialog Sort Layers Alphabetically or Numerically ay at Click on this button to sort your layers alphabetically or numerically This feature is helpful if you have a mixture of named and numbered layers Naming Layers To name or rename a layer click once on the layer to select it then again click within the selected text field to activate the text cursor the same process that is used by Window Explorer Type in the desired layer name and press Enter Important You cannot rename a layer using a number for the first character If you want to show a number followed by text then begin the name with a dash or underscore Example _2ndLevel Lock or UnLock Layers The All Layers Locked Unlocked button allows you to view a layer but prevents it from being edited or modified All other layers except for the current locked layer will be editable You could hide a layer if you didn t want to inadvertently edit it but you may need the layer displayed for reference but don t want to
122. el click the yes button The label now appears in the predefined label list To remove a predefined label 1 Select the label to be removed from the label list 2 Click the Remove Label button 3 When prompted to remove the label click the Yes button The label is now removed from the label list You may also place a Leader using the Quick Label feature by checkmarking the Show Arrow option Leaders or call outs are notes that identify or call attention to objects or areas in the drawing An arrowhead tipped line connects the object to a block of text To place a leader 1 Checkmark the Show Arrow option on the Templates toolbox 2 Type the leader text in the EnterText field 3 Change the Text height on the dialog box if desired 4 Move the cursor and notice a ghost image of the leader attached to the cursor o 5 Click or snap to set the tip of the arrowhead 6 Click to set the second endpoint of the leader 3 148 THe DIACRAM PROCRAM Chapter 3 Program Features Quick Label QL cont The leader text will appear next to the leader shoulder As you move the cursor to the left or right the leader text will flip to the opposite side of the shoulder Remember that the final segment or shoul der will be drawn automatically to connect the leader lines to the text block 7 When the text is placed where desired click to place the leader text Va Text Leader 3 149 THe DIACR
123. elected entities 1 Select the entities about which you want to see information 2 Click the Utilities menu click Tools and then click Object Information 3 175 THE DIACRAM PROCRAM Chapter 3 Program Features Object Info cont The Object Information dialog box appears containing the pertinent information 3 Click Close or press the Esc key to close the dialog box Information from the Object Information dialog box can be copied onto the clipboard for use in other Windows programs 1 Line UID 11 Layer 11 Color Ol LnType Of Width 21 HPts 2 moe i p TAT o e O p1 003 1 0 p2 Length 1 71 Angl To copy Object Information onto the clipboard 1 Select the text you want 2 Type Ctrl C to copy the information to the clipboard 3 Open the desired destination program 4 Click the Edit menu and then click Paste Tip You cannot edit or modify any of the object s information from this command To modify object infor mation use the Edit Properties on the Modify menu or select Edit from the right side of the Speedbar 3 176 THe DIACRAM PROCRAM Chapter 3 Program Features Pack Data PD Whenever you draw or modify an object you make changes to a Diagram Program drawing file The Diagram Program keeps track of the changes by marking the items that have been changed but it does not actually remove them from the drawing file This technique allows previous states of the drawing to be res
124. en drawings in a vertical format 1 Choose the Tile Vertical command 2 The drawing area will be split into equal vertical windows one for each open drawing You can re size the windows by dragging the window edges or corners with the pointer or move the windows by dragging the title bars according to standard Windows con ventions E MIS4CHRT DW View 3 BIG PSF F934 L L L L u miim de les dl fare ra Fat LAJALJL el ol 3 213 THe DIACRAM PROCRAM Chapter 3 Program Features Tile Horizontal You use the Tile Horizontal command to see all open drawing files with the screen initially split into equal horizontal windows You can re size the windows by dragging the window edges or corners with the pointer or move the windows by dragging the title bars according to standard Windows conven tions The active window the window that is set to accept program commands 1s indicated with highlighted borders and title bar Each drawing appears in its window in the same view zoom that was in effect the last time the drawing was active To display all open drawings in a horizontal format 1 Choose the Tile Horizontal command 2 The drawing area will be split into equal horizontal windows one for each open draw ing You can re size the windows by dragging the window edges or corners with the pointer or move the windows by dragging the title bars according to standard Win dows conventions MisacHRT DW2 View
125. en two lines continue with identifying the vertex and rays of the angle 2 Snap to the vertex of the angle the corner between the two lines 3 Snap to a second point to identify the first ray of the angle either use Snap Endpoint or Snap Object to snap exactly to the line 3 163 THe DIACRAM PROCRAM Chapter 3 Program Features Dimension Angular cont 4 Snap to a third point to identify the second ray of the angle either use Snap End point or Snap Object to snap exactly to the line 5 Move the mouse from one side of the vertex to the other and notice a dynamic pre view of the angular dimension 6 Drag the preview dimension to the desired location and click to place a point to posi tion the dimension Just as with linear dimensions you can adjust how angular dimensions look by changing the options on the Settings Bar For example you can use the Settings Bar to adjust text height dimension color arrowhead type dimension direction horizontal vertical or aligned and text content 3 164 THe DIACRAM PROCRAM Chapter 3 Program Features Dimension Radius DR Use the Dimension Radial command to measure the radius of a circle or arc Once placed a radial dimension is associative if the dimensioned items are stretched or re scaled the associated dimension will be updated automatically To place a radial dimension 1 Choose the Dimension Radial command 2 Click on the circle or a
126. enu 2 Click or snap to place two diagonal points in the diagram where you want to place the Image p A dialog box appears that allows you to select the desired image file 3 Using standard Windows methods select the proper drive and folder then select the desired image file Normally only BMP and JPG files are listed Load Image El E3 Look in Diagrams Ea Al c EE E Camaro ipa EZ Photo Collision ipa ES Intersection Photo ipg fee Photo Intersection Total Station ipa de ES Knife Wounds ipg fee Photo Intersection jpg ES Mercedes Rot ipg fee Photos Crash ipg Mercedes bmp ES Photos Table ipa ES Mercedes jpg E startscreen pg 4 2 File name BMP PG WME Files of type JPG Files JPG bd Cancel T Open as read only Z The image is inserted into the diagram at the location specified earlier Files from other CAD programs such as AutoCAD and Visual CADD or files of type DXF can be imported into The Diagram Program with the Open File command 3 10 THE DIACRAM PROCRAM Chapter 3 Program Features Export I mages VB Use this command to export diagrams out of the program in Bitmap BMP Metafile WMF and JPEG JPG format Once saved these images may be used by other applications such as Microsoft Word or Lotus Notes To export an image 1 Choose the Export Images command from the File menu A dialog box appears that allows you to select the desire
127. ered on the Toolbox 135 and O An angle of 0 degrees is horizontal to the right and angles increase in the counter clockwise direction There are other ways we could have done this but this is the easiest and fastest Now complete the walls of the garage by drawing lines to Point 3 and over to Point 4 Click on the downward compass arrow on the Easy Lines Toolbox then click on the numeric keypad to select a distance of 65 for 65 feet Click on the Line Icon at the lower left of the Easy Lines Toolbox to finish the line segment Click on the left hand downward diagonal compass arrow enter a distance of 60 and select the Line icon Click on the left compass arrow enter a distance of 93 and click the line icon to finish the line segment Select the View Pull down Menu Select the Zoom All command Placing Symbols Many of the objects that you place in your diagrams are already pre drawn for you as symbols The symbols are divided up into groups that are shown by icons in the Symbol Manager located on the right hand toolbox If you are using the Express Menu setup Symbol Manager will be found on the left hand menu Note If you are using a customized version of The Diagram Program that was created just for your company you may have different symbol categories and different symbols than those described here To complete the tutorial simply select the symbol category and symbols that are similar to those shown in the figu
128. et the drawing angle if you want to draw at some angles other than horizontal and vertical Ortho is an abbreviation for orthogonal meaning at right angles or perpendicular Choose the Angle Draw On Off command from the Snaps menu to turn it on A checkmark precedes the command on the menu when it is turned on You can turn Angle Draw on before or in the midst of another drawing or editing command Tip If you need to enter only a few points orthogonally you can press the Ctrl key while drawing to tempo rarily turn Angle Draw mode on If you re already in Angle Draw mode holding the Ctrl key takes you temporarily out of Angle Draw Although the default orientation of the Angle Draw axes is 0 and 90 these axes can be rotated to any angle you choose This allows you to draw or edit by placing points that are in 90 alignment to one another but not on the horizontal and vertical axes When you choose the Angle command The Diagram Program displays the Angle Draw Settings Bar where you can specify the angle of constraint Entry points are then constrained to the angle you specify and to 90 increments from that angle Tip Most context sensitive menus that appear when you click the right mouse button will include the Ortho Angle command the Angle Draw Angle 3 136 THe DIACRAM PROCRAM Chapter 3 Program Features Set Angle Ortho Angle OA Use the Angle command to set the Angle Draw Ortho angle To set the Angle Draw
129. ext are determined by the current Text Settings select Text Settings from the Text amp Dimensions menu or the Utilities menu To measure the area of an enclosed object 1 Select the closed object whose total area is to be measured before you select the Measure Area command Any closed objects may be selected however they must be truly closed With each endpoint connected by snap commands 2 Select Measure Area The Settings Bar appears with the total area displayed You can choose to place the area text in the diagram or click OK to complete the command 3 170 THe DIACRAM PROCRAM Chapter 3 Program Features Utilities Menu Settings Systems Tab TBS These options control the amount of visual feedback you receive on screen as you draw or edit Turning these functions off can reduce the time required to edit large selection sets since highlighting or drag ging large groups of objects can take a considerable amount of time Settings Tx Dimensions Numeric Import Expot A A A A T r Display Colors Display Search Construction pts Tolerance 0 12 Background 15 3 Symbol Handle di ait 0 6 renr Po M Selection Handles Auto Backup IV Scrollbars Selection 13 Y Points le Backup 5 0 min Rubberband 7 Save to BAK file System Files jc CRASH ZONE 4 55 Drawings CZD C Crash Zone 4 5 Diagrams Symbols C25 C Crash ZonesSymbols 01_Vehicles 01_
130. ferent rotations and sizes Symbols can consist of anything you want such as a vehicle a street sign or even an entire intersection Preview what symbols are available to you and select symbols to place in your diagrams from the Symbol Manager To place a symbol in your drawing simply select it from the appropriate folder in the Symbol Manager by clicking on its name and then place the symbol handles by clicking or snap ping to specific points in your drawing From Symbol Manager you can also select options that affect how the symbol is to be placed such as it s color and whether it is mirrored on placement You can also choose whether you want to dynamically size and rotate the symbol as it 1s placed or place it at its default size and rotation Current Folder Shows the currently yore selected folder Any 00_Quick Pick symbols shown in the H 01_Vehicles 13 02_Objects list below are located G 03 Traffic Control under this folder If a LQ 04_Signs plus sign is displayed to the left of the folder name double click on the folder to see the subfolders under it 3 03 05 Quick Car Place a Symbol 00_Impact Symbol List Shows En EE all the symbols available 06 Quick Car OF Quick Car 08_ Semi in the selected folder If Over Parked Tractor this area is blank you must select a folder or sub folder from the list Daem Wius Bus Over Trailer above by clicking on it oD Cal C oop 55b 12 Motorcyc
131. fit on one sheet of paper In this case the program automatically uses Print tiling to divide the drawing up so it can be printed on multiple sheets If you don t have access to a large scale plotter print tiling gives you the ability to print your diagrams on multiple sheets and tape them together to construct a larger print A single sheet of 8 5 x 11 paper is commonly referred to as an A size sheet of paper A B size sheet of paper is 11 x 17 or two A size sheets taped together side by side A C size sheet of paper is 17 x 22 or four sheets of A size taped together in two columns and two rows This process continues upward If you don t have a large paper plotter print tiling gives you the ability to piece together any number of A size sheets to construct your own plot 3 14 THE DIACRAM PROCRAM Chapter 3 Program Features Print Cont Using the Print Tiling Feature 1 To use Print Tiling the Scale radial button must be selected The other two selections do not allow tiling Fit to Paper will fit the entire diagram on a single sheet of paper Current View will display the current zoomed view of the diagram on the drawing screen and print out on a single sheet 2 The Print Scale must be set to a scale that requires more then one sheet of paper to print the drawing As the scale value decreases the number of required panels in creases For example it takes more panels to print a diagram at a scale of 1 2
132. for the height of the bottom of the tank Enter 50 for the distance that the tank is above the top line of the sprinkler in the building x Capaciy 25 000 Gaes Biotin of Tank E a Aboes Top Line Spenkder 50 Ftim bowe TLS Click the OK button to close the Gravity Tank Text dialog box Move your mouse pointer to the Text Bar located at the top of the Drawing Screen and change the Text Height to 5 els Pis Edi Ad Dra Yee Soap Texte Dimension Utiles Secal rios Help ton ll fr ll SE x 7 Move your back inside the drawing window and position the text inside the gravity tank to place it as shown in figure 4 12 Figure 4 12 Placement of the Gravity Tank text THE DIAGRAM PROGRAM Chapter 4 Creating a Quick Scene Diagram Bubble Label Icon 4 27 Placing Bubble Labels in your diagram The Diagram Program provides the option to place Bubble Text markers to draw attention to witness sample photo evidence and other items located in your diagram Next let s place a bubble text marker indicating that evidence was found in your diagram First use the View Window command to zoom in on the area around the elevator in your drawing Select the Bubble Label command from the left hand toolbox When the Bubble Label toolbox appears click on the Photo button When the Photo marker appears in the preview window click on the arrow buttons until the number 5 is shown in the upper text field The lower nu
133. g To use the send to back command 1 Select the object that is to be sent to the back of the overlapping object 2 Select the Send to Back command from the View menu Redraw RD Zoom All ZA Zoom Window Zi Zoom In Zl Zoom Out ZO Zoom Previous ZP Pan PA Bird s Eye ZB Zoom View ZN Name View NV Bring To Front TF Send To Back Left Toolbox On Off LX Right Toolbox On Off Ax 3 The selected object is sent to the back of the overlapping object 3 125 THe DIACRAM PROCRAM Chapter 3 Program Features Left and Right Toolbox On Off H Left Toolbox On Off This command is a toggle which turns on or off the display of the left hand toolbox Turning this toolbox off will give you more space on your screen for your drawing This toolbox is convenient for selecting commands quickly but all the commands can also be selected either from the pull down menus or by using two letter command shortcuts If the left toolbox is currently displayed selecting this command will turn it off If the left toolbox is currently not displayed selecting this command will turn it on Right Toolbox On Off This command is a toggle which turns on or off the display of the right hand toolbox Turning this toolbox off will give you more space on your screen for your drawing This toolbox is convenient for using Easy Lines and Easy Streets selecting line types placing symbols and so on but most of these commands can also be sel
134. gram T The Text Line Icon 5 22 Adding Text to the Diagram You can add text in your diagram in the form of notes and labels by using the Textcommand on the Text Dimension pull down menu or on the left hand Toolbox Once the Text command is selected you can change the text font size rotation justification and style bold italic or underlined You can also choose to enter text in a single line or paragraph mode Before placing the first line of text first change the size of the text Here we will use the default font which is Arial but you can select from any of the available fonts for your diagrams Figure 5 17 shows the completed text UE pm 0 L ca T E i Main Street Figure 5 17 Placement of text in the diagram Select the Text Bin from the Left Hand Toolbox Select the Text Line TL icon from the Text bin At the top of the screen the text options will be displayed left to right as follows Text line input height rotation font color justification style bold italic underlined and paragraph mode Click in the Size box and change the size to 5 Click in the Text Entry Box upper left side of screen and type 150 Move your cursor around on the drawing screen and you will see the ghost image of the text attached to it THE DIACRAM PROCRAM Chapter 5 Creating a Fire Protection Diagram 5 23 Position the text below the hydrant symbol and double click the left mouse button to
135. grid of copies of the selected objects For example you could easily draw rows of vehicles in a parking lot or a grid of sprinkler heads in a build ing The grid need not be just horizontal and vertical it can be oriented in any direction and shaped like any parallelogram To copy objects in a grid of rows and columns 1 Select the object s you wish to copy 2 Choose the Rows and Columns Copy command A Settings Bar will appear in the upper left of the screen with text boxes for Number of copies and Number of Rows The number of copies and rows will be preset to 1 or to the last numbers you used in the Rows and Columns Copy command ae Number of Copies f Number of Rows Ea 3 If necessary change the number of desired copies and or rows The first number determines the number of copies of the objects that will be used to create the first row of copies Note the original selection does not count as one of the copies The second number determines how many rows of copies will be created rH DIACRAM PROCRAM Chapter 3 Program Features Rows and Columns cont 4 Click or snap to place a point in the drawing to define the reference point for the first copy This is the handle point at which the objects will be grabbed 5 Move your cursor and you should see a ghost outline of the first row of copies This provides a dynamic preview of where the copies will be placed 6 Place a point to
136. h Pumper symbol Using the same method described previously place it just above Point 9 Changing The View Now we want to place a door symbol near Point 8 but first let s expand the view of that area in order to make it easier to see what is happening Select the View Pull Down Menu Select Zoom Window ZW Click the mouse pointer near Point 11 Move the mouse pointer down and to the right and click near Point 7 The display should now show an expanded view of the lower right area of the building showing everything that you enclosed in the window You will frequently use the View commands like Zoom Window that make it easier to place symbols and see the details of your diagrams You can think of these like using the zoom lens of a camera The View Menu contains all the View commands as well as features to pan around and refresh the Drawing Window Next place a door symbol near Point 8 using the Dynamic Symbol Scale feature as follows From the Symbol Manager select the Building Doors and Windows symbol folder Select the Single Door symbol To place the symbol position it on the wall near point 8 and click the mouse Click on the Dynamic Symbol Scale icon located on the Symbol Manger Move the mouse and notice the Door symbol gets larger or smaller When your symbol has the desired size and rotation click the left mouse button again to finish placing it Since Angle Draw is still on you could only rotate
137. he Start Point An angle of 270 is displayed in the Angle box towards the bottom of the Toolbox 5 Using the numeric keypad on the Toolbox click on a length of 150 for the Metric version enter a distance in mm This distance is displayed in the Distance box near the bottom of the Toolbox 6 To finish the first line segment click on the Line icon in the lower left corner of the Toolbox The line segment is then drawn on the screen between the initial Start Point you selected and a new endpoint 150 away at an angle of 270 degrees Next continue drawing the remaining line segments of the building in consecutive order This becomes the Start Point for the next line segment 7 Click on the right arrow to select a drawing angle to the right 8 Select 75 for the distance from the numeric keypad 9 Click on the Line icon to draw the second line segment 10 Continue to enter the direction and distance for each remaining side of the building You can execute any of the View commands while you are drawing lines so you can zoom in and out on the area of the diagram where you are working as needed Other Features on the Easy Lines Toolbox Direction Arrows Use these arrows to choose the direction of the Line or marker that you would like to place If the angle of a line you wish to draw is not represented by one of the arrow keys simply click once inside the Angle box on the toolbox and then select the desired angle from the numeric
138. he preset Line Type features from this toolbox Select the Line Types Icon from the Right Toolbox Select the Medium Width Line button This changes the line width to a thickness of 2 Using Easy Lines to Draw the Walls Next we will use the Easy Lines EZL command to draw the walls Select the Easy Lines command either from the Draw pull down menu or by clicking on the Easy Line icon on the Right hand Toolbox as follows Select the Easy Line Icon from the right hand toolbox Click on the Bulls eye to start a new drawing point Notice that the Message Bar at the bottom of the screen instructs you to enter a Start Point Position the mouse pointer in the upper left area of the screen THE DIACRAM PROCRAM Chapter 5 Creating a Fire Protection Diagram Click the left mouse button to designate the first endpoint for the right side wall of the building a The Fire Zone 4 Untitled1 ile ES Fie EditiModify Draw View Snaps Text amp Dimensions Utilities Window Help x OSH tA n a K M 2230828 dial g Draw 2 Easy Lines 42 263 A Sas 006 O DN TES ADO ajjaja QN ABBE 1 2 3 e 0 L Lo EN aj Dl E E Draw 004 ears 4a Back af Edit Modify JE Text Dimension a View VA Hatch Figure 5 1 Setting the start point for the right side wall This sets the first endpoint of the line near Point A which will become the upper left corner of the building The
139. he program screen and commands and also presents you with an on screen tutorial designed to help you learn the program quickly and easily In this Chapter e The Quick Tour e Steps To Create A Diagram e Conventions Used In This Manual e The Program Screen e The Quick Start Tutorial e Installing the Program e Starting the Program THE DIACRAM PROGRAM 5 0 Chapter 2 The Quick Tour Chapter 2 The Quick Tour On the following pages you will find a quick tour of The Diagram Program This tour is intended to get you familiar with the basics tools and concepts you need to understand in order to use The Diagram Program efficiently This chapter also contains a simple tutorial designed to help you start drawing as quickly as possible Your success with the program depends on how carefully you work through the tutorials included in the manual The Diagram Programis a tool and like any tool it takes practice to become an expert As you spend more time using The Diagram Program you will gain the ability to create all your diagrams more quickly and efficiently than ever As you start to work through the methods and features introduced to you in this chapter keep in mind that only the most basic commands are being introduced here Refer to this manual and the on line help to learn how to draw with even greater accuracy and speed using the rest of the program command features Steps To Creating A Diagram Here are the gener
140. he second elevator Both symbols will be selected If you do not hold down the Shift key when you click on the second elevator you will select the second elevator while deselecting the first elevator at the same time Anytime you want to add to the current selection set hold down the Shift key and then click on each new object to add Use either method to select both elevators then use the Copy command described earlier to create a copy of the two elevators Placing the Tank North Arrow and Hydrant Symbols The last symbols left to place in the diagram are the Tank from the Site Feature Tanks folder the North Arrow symbol from the Site Features Site folder and the Hydrant symbol from the Water Hydrants folder Place a Propane Tank symbol near Point A Figure 5 16 Do a Zoom All ZA if necessary to make more room on the drawing screen Turn off Angle Draw Mode or hold down the Ctrl key on the keyboard to temporarily turn it off Place the North Arrow near Point C Click once to anchor the symbol then click again to define the rotation of the symbol Place the Hydrant symbol near Point B Figure 5 16 Placement of the remaining symbols Tip Now is a good time to save your diagram Remember to save every 10 15 minutes or any time you make a major change to your diagram that you do not want to take the chance of losing like all the symbols you just placed THe DIACRAM PROCRAM Chapter 5 Creating a Fire Protection Dia
141. hen select the Symbols tool bin Click on the Building folder to select it Then click on the Doors and Windows folder THE DIACRAM PROCRAM Chapter 5 Creating a Fire Protection Diagram 9 15 Click on the Double Doors symbol and move your cursor back into the Drawing Window Click to Autosnap to the wall near Point A This anchors the door symbol at that point Since the default rotation of the door is correct for this location press Enter to place it Next place the single door at Point B in Figure 5 9 Select the Single Door symbol Autosnap to the wall near Point B Since the default rotation for the door 1s horizontal we need to rotate 1t to f1t on this vertical wall There are two ways to rotate the symbol You may want to practice both methods since you will use both methods frequently as you place other symbols in your diagrams as follows Method 1 Move the cursor downward to Point C and use Autosnap to attach exactly onto the vertical wall Method 2 Select the Vertical Angle Draw Button Move the cursor downward and click to cause the symbol to have a vertical orientation Placing the second handle of the door either by snapping or clicking finishes placing the symbol Before setting that second point you can rotate the symbol around completely 360 just by moving the cursor If you want the symbol to be placed at an exact angle you will want to snap 1t to a wall or other object as done in Method 1 abo
142. hin 5 degrees of horizontal or vertical it will automatically straighten out When your line is at the desired angle click the left mouse button a second time to finishing placing it Angle Trap On Off is a toggle click the command once to turn it on again to turn it off 3 139 THe DIACRAM PROCRAM Chapter 3 Program Features Grid Commands The Diagram Program features an optional snap grid or network of imaginary points that can be a helpful reference when drawing When the grid is on the screen is covered with small red dots which provide a guide for setting points and placing symbols Since the grid points are imaginary they will not appear on the drawing when it is printed out The grid is called a snap grid because when it is turned on you can only move the cursor exactly from one grid point to another In other words whenever you try to draw an object like a line circle or rectangle or place a symbol the cursor snaps exactly to the grid points This is very useful if you want to place several symbols so they are exactly 10 apart you simply set up a 10 snap grid and place the symbols on the grid points E ZU ae ZU E gt 10 st ES O jua E x ll Invisible BS snap Points Visible Grid Points Line drawn between snap points 3 140 THe DIACRAM PROCRAM Chapter 3 Program Features Grid Display GR The Grid Display command is used to turn the visible displa
143. hoose the Normal Rectangle command 2 Place any corner of the rectangle Move the cursor and notice the rectangle take shape 3 Place the opposite corner Tip The ideal way to create a two point rectangle to exact measurements is by using X and Y horizontal and vertical coordinate entry In this mode the second point representing the diagonally opposite corner of the rectangle can be specified by entering the width and height of the rectangle as follows THe DIACRAM PROCRAM Chapter 3 Program Features Normal Rectangle cont 1 Click on the Coordinate Display toggle button on the Settings Bar to switch to X Y coordinate entry mode w 271 13 y 1033 18 2 Move the cursor up into the X coordinate text box and type in the length of the hori zontal side of the rectangle 3 Move the cursor up into the Y coordinate box and type in the length of the Vertical side of the rectangle 4 Press Enter to complete the rectangle 5 Click on the Coordinate Display toggle button to switch back to the normal Angle Distance mode of coordinate eniry THe DIACRAM PROCRAM Chapter 3 Program Features Set Angle Rectangle R3 Use the Set Angle Three Point Rectangle command to create a rectangle at any angle by defining its length and height with three points To draw a Set Angle rectangle 1 Choose the Set Angle Rectangle command 2 Place a point at any corner vertex of the rectangle 3 Move the cursor in the
144. iagram is not exactly like the diagrams you normally create this tutorial provides the hands on experience you need to get started Once you complete this exercise you can apply the basic Diagram Program commands to create your own diagrams In the beginning of the tutorial you are given step by step instructions for every drawing task However as you progress through the diagram it is assumed that you have learned how to perform the basic functions such as moving through the menus selecting objects inserting symbols changing views and saving your diagram to disk If you forget how to do something later in the tutorial refer to the first time that task was done for more comprehensive step by step instructions The on line help is another good source of information on how to do specific commands Note All of the commands in this tutorial are performed with the program in Standard Menu mode Drawing the Building The first step to creating a diagram is to draw the outline of the building In this tutorial we will use the Easy Lines feature which is the fastest easiest method to draw the outline of the building to exact measurements But first lets change the line type to a thicker line to draw the outer walls of the building Changing the Line Style Here we will use the Line Types Bin on the Right hand Toolbox to preset the line widths and colors to represent different types of line widths To change the line width select one of t
145. ick Text button The Quick Label toolbox appears with the Slope Calculation text appearing in the text field Quick Label Enter Text Total Movement Aza O Or Select Pre defined Labels Height Bloody lt CA gt Footprints fro ft Al Broken lt CH Glass Evidence 5 Move your mouse pointer onto the drawing screen positioning the text at the desired location in the diagram 6 Double click your left mouse button to place the quick label in the diagram Total Movement X 28 o Y 7 10 7 0 2 Horizontal Info Dist 29 1 Angle 16 Slope Info Dist 29 1 Slope 0 5 Deg of Slope 0 4 3 207 THe DIACRAM PROCRAM Chapter 3 Program Features Calculator Use the Calculator in standard view to perform simple calculations or in scientific view to perform advanced scientific and statistical calculations To start Calculator 1 Click the Calculator command from the Special Pull down menu You can also start Calculator by clicking Start pointing to Programs pointing to Accessories and then clicking Calculator Edit View Help o A pza PA FA PEA JE Pas MEA PE EA A JE ea PEA MECA JE PRE JE a To perform a simple calculation Enter the first number in the calculation Click to add to subtract to multiply or to divide Enter the next number in the calculation Enter any remaining and numbers Click the Equals sign O GN
146. ics Electronic Tutorials Movies Manuals and to the CAD Zones internet Web Site including a Discussion forum and on line help Click the Learning Center button on the Welcome dialog box Click the topic that you would like to see displayed in the learning center window For example clicking the Movies topic displays all of the quick time available Scroll through all of the movie titles displayed in the learning center window Click on the desired movie title to run that movie THe DIACRAM PROCRAM 5 0 Chapter 2 The Quick Tour Let s get started Draw intersections Draw buildings Draw accurately Draw off a baseline Enter triangulation data Place vehicles Place bodies Place symbols Draw rar and fences If you don t want the Learning Center dialog box to appear again click the checkmark option labeled don t show this dialog again 2 11 THe DIACRAM PROGRAM 5 0 Chapter 2 The Quick Tour 2 12 The Quick Start Tutorial This Tutorial is helpful if you have little or no experience using Windows computer drawing programs Many basic drawing concepts and terms are discussed here which will become second nature as you practice using this program Installing The Diagram Program Install The Diagram Program just like most other Windows programs as follows Start Microsoft Windows and Program Manager Insert The Diagram Program CD into the drive bay Select the Law Enforcement Options Button
147. idual toolboxes are different 3 151 THe DIACRAM PROCRAM Chapter 3 Program Features Special Text Insured Text Use the Insured s Text command to place textual information in a building such as that commonly used for insurance purposes When you select this command you are prompted to enter four pieces of information The building name The description of the building occupancy The year building was built The type of construction used for the insured building The dimensions of the building The sprinkler system present fully sprinklered partially sprinklered or no sprinklers Gravity Text Use the Gravity Tank Text command to place textual information beside a gravity tank When you select this command you are prompted to enter three pieces of information The capacity of the tank The height of the bottom of the tank The distance that the tank 1s above the top line of the sprinkler in the building Stack Text Use the Stack Text command to place textual information beside a stack When you select this command you are prompted to enter three pieces of information The height of the stack The stack construction The type of stack 3 152 THe DIACRAM PROCRAM Chapter 3 Program Features Bubble Text B4 The Diagram Program gives you the option to place Bubble Text markers to draw attention to witness sample photo evidence and other items located in your diagram The Bubble Text command is
148. ine Use Corner marks if you have a paper cutter that allows you to lay down a sheet of paper line up the corners and pull down the blade to trim the edge away Use Outline if you intend to use scissors to trim the excess paper away The Stamp selections 1f checked will print the selected stamp s at the bottom of EACH page including the page number filename date printed and drawing scale If you have many panels to print you may not want all of the stamps such as filename and date printed on each page In this case click on just one panel to select it and print that panel with all the stamps Then turn off those stamps and print the remaining panels with just the page numbers 3 17 THE DIACRAM PROCRAM Chapter 3 Program Features Printer Setup PT Use the Printer Setup command to display the Printer Setup dialog box The Printer Setup dialog 1s used to select a new printer or initiate the driver setup for the active printer The print command uses the Windows drivers provided by your printer manufacturer These drivers contain printer specific settings that may improve overall print performance The drivers vary between printer and printer manufacturer For details on options available through the driver please refer to the printer manufacturer s documenta tion To display the Printer Setup dialog box 1 Choose the Printer Setup command or click Setup in the Print dialog box Hew Fr Open FU Close FL Save DS
149. ing The Angle Locking Draw feature simplifies drawing lines by automatically straightening the line you are drawing when you come within five degrees of horizontal or vertical For instance when you select the line command you click once on the drawing screen to place the first point of the line At this point you can move the cursor in any direction Notice that anytime your cursor moves within 5 degrees of horizontal or vertical it will automatically straighten out When your line is at the desired angle click the left mouse button a second time to finishing placing it Left and Right Toolboxes The Left Hand Toolbox runs along the left portion of the drawing window While all of the commands can be found on the Pull Down menus the Left hand Toolbox offers a quicker way to select many of them The commands found on the toolbox are arranged in Bins groups of similar features such as drawing editing placing text and dimensions view changes and symbols just as the commands are arranged on the Pull Down Menus The Left hand toolbox may be re sized by clicking the and symbols to give you more drawing area If you wish the toolboxes can even be turned on and off from the speedbar In Standard Menu mode the Right Hand Toolbox runs along the right side of the drawing window and contains the Easy Lines Easy Intersection Easy Streets Symbol Manager Bodies Line Types and Forms toolboxes In Express Menu mode the right ha
150. ing model to display it s control handles Place your mouse pointer on the green control handle labeled B and notice that it changes to a two way arrow as shown below in Figure 4 7 Figure 4 7 Dragging the control handles Click and hold your left mouse button and drag it to the right releasing the left mouse button when the line section labeled A displays a length of 170 0 Repeat this process to drag the A side back to a length of 150 Click the Place Building button The Easy Builder toolbox closes and a ghost image of the building appears on the screen attached to your mouse pointer Click the Zoom Out icon on the Speedbar to make space around the intersection Position the building in the diagram as shown in Figure 4 8 and click your left mouse button to place it THE DIACRAM PROCRAM Chapter 4 Creating a Quick Scene Diagram q Zoom Window Icon 4 22 Figure 4 8 Placement of the building in the diagram Placing Symbols Now you are going to place fire protection symbols in your diagram In this tutorial we Il place some symbols inside the building First we ll zoom in on the building so that we can see the area where we are working more clearly 1 Select Zoom Window command from the speedbar or type ZW on your keyboard 2 Click the mouse pointer below the lower left hand corner of the building near Point A as shown in figure 4 9 Figure 4 9 Increas
151. ing the view of the building THE DIACRAM PROCRAM Chapter 4 Creating a Quick Scene Diagram T Symbols Symbols Manager Icon E Autosnaps Icon M Double Door Icon Tip If the Symbol Toolbox is in the way position your mouse pointer on the top bar of the toolbox and drag it to a new location 4 23 3 Move the mouse pointer up and to the right of the building and click near Point B The display should now show an expanded view of the building showing every thing that you enclosed in the window You will frequently use the View commands like Zoom Window that make it easier to place symbols and see the details of your diagrams You can think of these like using the zoom lens of a camera The View Menu contains all the View commands as well as a command that refreshes the Drawing Window Select Symbols from the side toolbox If not already open click on the 00_Quick Pick symbol folder to open it If not currently selected turn on the Autosnaps feature on the Speedbar Next click the Double Door symbol to select it from the Symbol Manager Position your mouse pointer near point A as shown in Figure 4 10 and click the left mouse button to Autosnap the first point of the door symbol to the wall Move the mouse pointer horizontally to the right positioning the second point of the door to the wall Figure 4 10 Placement of symbols in the diagram Once the symbol is in position click the left mouse but
152. ing walls roads pipes and other parallel lines To draw a double line 1 Choose the Double Line command 2 The Double Line Settings Bar appears in the upper left of the screen that displays the current settings Double Line 72 T 72 0 Solid Fill Fillet fao Settings Hite dissi Leit Ma Go M W Auto Fillet Radius 144 0 RA 2 Make changes as needed to the left and right offsets see Tips below Check the Solid Fill box if you wish to have the space between the lines filled with the current line color Turn Auto Fillet mode on if you wish to have the corners of the lines rounded as you draw them You can also change the fillet radius in the text box Check the Auto Fillet box to turn Auto Fillet on Check the Fillet Preview box to have a dynamic preview of the filleted corners displayed while drawing 3 Place the starting point 4 Move the cursor and notice the double parallel lines rubberbanding from the initial point The cursor is exactly centered between the two lines unless you specifically set the left and right offsets to not be equal 5 Place points to define each new corner in the set of double lines 6 To complete the command double click to place the final endpoint or press the Enter key THe DIACRAM PROCRAM Chapter 3 Program Features Double Line cont Tips The left and right offset directions are defined relative to the movement of the cursor If you imag ine that you are the cursor movi
153. ion click or snap to place the final point THe DIACRAM PROCRAM Chapter 3 Program Features Rotate cont Alternatively you can type in a specific rotation angle on the Settings Bar then click OK Tip If you wish to select a different center of rotation press the Esc key on your keyboard to back up one step Then you can select a new rotation point and continue the command normally Tip Use the Angle Draw ortho buttons to restrict the rotation to certain angles such as 90 or 180 A Settings Bar appears with a text block that displays the rotation angle The selection will rotate as the cursor moves around the axis point THe DIACRAM PROCRAM Chapter 3 Program Features Scale SZ Use the Scale command to make selected objects larger or smaller in the X or Y directions relative to a specified point This command works by changing the horizontal and or vertical distances between a specified fixed reference point and the definition or handle points of selected objects If you wish you can specify separate scale factors for the X and Y directions so the objects are scaled disproportionately To re scale selected objects 1 Select the object s you wish to re scale 2 Choose the Scale command 3 Place a reference point A Settings Bar will appear with current X and Y scale factors displayed Enter Scale EER 4 Change the X and Y scale factors as desired If you change the X scale factor the Y facto
154. ion so it will be very easy for you to draw a building and place it in your diagram Choose the Easy Builder Icon from the left hand toolbox Select the basic building shape by clicking the L Shape Icon as shown in figure 4 6 Easy Builder q x Grab GREEN handle to adjust size L Easy Builder Easy Builder Button E i Building Length 50 0 Options f etd Place Building Close E y Figure 4 6 Selecting the Building Shape Click inside the Wall Length Field labeled A and enter a dimension of 150 0 as shown below and press Enter A 150 aa Repeat the process entering the following dimensions for these Wall Sections When you finish entering the wall section dimensions click the update button to apply the new dimensions aor B 70 0 apor 3 C 85 0 ali D 55 0 E 65 0 pa F 1250 am G 0 0 Ta H 0 0 a Note Wall Sections G and H are not used by this shape model so leave those segments set to 00 4 20 THE DIACRAM PROCRAM Chapter 4 Creating a Quick Scene Diagram Show Dimension Icon a Zoom Out Icon 4 21 Click the Show Dimension icon to see all the wall lengths on the preview screen If desired you could have used the alternate control handle method of changing the wall section dimensions To edit the model with this method Click in the Show Dimension Icon to toggle the build
155. ip feature does not change the direction of the baseline only the side of the baseline the point is positioned D2 is only affected by Flip To change the direction of the D1 distance and move along the baseline in the opposite direction enter a negative minus sign distance in the D1 field 6 Repeat steps 3 through 5 to place as many markers as you need Once the markers are placed in the drawing you can snap lines or vehicles to them so they are placed exactly at the desired location EZ Triangulation With triangulation measurements two reference points are set which become the center points of the triangulating circles Other points are located as being at the intersection of the two circles based on radius measurements For example a point may be located so it is at the intersection of a 50 radius circle centered on the first reference point and a 125 radius circle centered on the second point When you switch to EZ Triangulation you ll notice the color of the arrows changes to red The arrow buttons are inactive since you have no need to enter an angle when doing triangulation point entry The angle field changes form A to Dl and the next field is D2 The Line button next to Marker is missing as Triangulation Easy Lines is used to set points markers based on triangulation measuring procedures To enter points using the Triangulation Easy Lines Method 1 Click on the bulls eye to set the reference points Note Unlike pre
156. ire Protection Diagram 5 20 Next select a second reference point for the offset location the point where the handle of the new copy will be placed as follows Move the mouse pointer to the right You will see the ghost image of the new symbol attached to your mouse pointer while the original elevator remains in place Snap to point B the far right side corner of the elevator to place the copy so it is exactly attached to the corner If necessary refresh the screen by typing the two letter code RD Copy Another Bank of Elevators Now you can use the same procedure to make a copy of the two existing elevators so you have a bank of four elevators as shown in Figure 5 15 The only difference in the procedure from the last section is that you now have to select two objects symbols together How do you select both elevators in order to copy them together There are a couple of ways to select both elevators Method 1 If there is ample room on the screen around the elevators position the cursor above and to the left of the left most elevator hold down the left mouse button drag your cursor across both elevators and click All objects enclosed by the box will be selected both elevators in this case Figure 5 15 Copying a second bank of elevators THe DIACRAM PROCRAM Chapter 5 Creating a Fire Protection Diagram 5 21 Method 2 Click on the first elevator to select 1t Hold down the Shift key and then click on t
157. is a feature called Auto Snaps Selecting this feature will toggle it on or off When Auto Snaps is ON a circular aperture will appear at the center of your cross hairs If an endpoint or object is within the aperture when you click the left mouse button the cursor will snap to that point Changing Aperture Size If you want to increase or decrease the size of the aperture do the following 1 Go the to the Utilities pull down menu 2 Select Settings 3 Go to the System tab 4 Find the Selection group upper left hand corner 5 Change the Search Tolerance value currently set to 01 6 Select OK 3 128 THe DIACRAM PROCRAM Chapter 3 Program Features Angle Trap On Off OT The Angle Locking Draw feature simplifies drawing lines by automatically straightening the line you are drawing when you come within five degrees of horizontal or vertical For instance when you select the line command you click once on the drawing screen to place the first point of the line At this point you can move the cursor in any direction Notice that anytime your cursor moves within 5 degrees of horizontal or vertical it will automatically straighten out When your line is at the desired angle click the left mouse button a second time to finishing placing it Angle Trap On Off is a toggle click the command once to turn it on again to turn it off 3 129 rH DIACRAM PROCRAM Chapter 3 Program Features Snap Endpoint Snap Closest
158. is option applies only to True Type text Arrow Settings options These options determine the type and angle of arrowheads that will terminate the end of each leader e Arrow list box Lists the types of arrowhead to place at the end of the leader e Angle Adjusts the shape of the arrowhead or the angle of the slash Settings Arrow Settings Leader Text Font Height Arrows E Arial 3 Filed Standard l Bold Color Angle 15 T Italic BEE Underline Cancel OK 3 156 THE DIACRAM PROCRAM Chapter 3 Program Features Dimension Linear DL Use the Dimension Linear command to measure a distance and display it in the drawing Typically linear dimensions are used to show the length of an object like a wall but they can also show the dis tance between objects or any other distance Once placed a linear dimension is associative If the dimensioned items are moved stretched or re scaled the associated dimension 1s updated automatically To place a linear dimension 1 Choose the Dimension Linear command 2 The dimension settings are displayed on the Settings bar make any changes you wish then proceed with the dimensioning operation You can change the following Text Height Dimension Color Arrowhead type Dimension direction horizontal vertical or aligned Text Content Overwnite 28 po a sa ld CoHorz ea C Ver amp Align
159. isk under the current name To save the current drawing Choose the Save command File Hew Ctith O FH Oper CtdH00 FO Close EL Cts 0 DS ave As FA If the file has been previously saved and named The Diagram Program saves the file under the current name If the file has not yet been saved The Diagram Program displays a Save File dialog box where you can name the file and set the path location as described for the Save As command THe DIACRAM PROCRAM Chapter 3 Program Features Save As FA Use the Save As command to rename and save a drawing with another name or to save a copy of an existing drawing so that it can be used as the base of a new drawing Save As preserves the last saved version of the file and saves a copy under the name you give it You can also use this command to save the file into a different file format so that 1t can be used with other computer aided drawing programs To save a drawing under a new name 1 Choose the Save As command Hew Ctith O FH Oper Ctra FO Close EL Ave Cta 0 Da A dialog box appears with a list of existing drawings displayed in the current path This dialog box functions just like that found in other Windows programs 2 If necessary change drives or paths to place the drawing in the location of your choice 3 If necessary change the drawing extension in the Type box to one of the other sup ported file types This causes the file to be sa
160. it a string of text simply click on the text to select 1t then click your right mouse button A Menu Box is displayed that allows you to select the Text Editor feature Here we will edit the Cedar Drive street label as shown in Figure 5 18 Position the mouse pointer on the word Cedar Drive and left mouse click to select it Next right mouse click to open the drop down Edit Menu Select the Text Editor command from the pop up menu A Text Edit toolbox will appear on the screen Backspace over the word Cedar Drive and type Oak Drive THE DIACRAM PROCRAM Chapter 5 Creating a Fire Protection Diagram 5 24 T oO E m am Main Street Figure 5 18 Editing the textin the diagram Click OK to place the new text and close the Edit Toolbox Adding Dimensions Dimensions can be added to show the exact measurements of anything in your diagram In this section we will show the overall dimensions of the building There are two ways to choose a line to dimension Method 1 Click once on an individual line to dimension 1t then click to place the dimension text Method 2 Snap to each end point of a line to determine the dimension then click to place the text Figure 5 19 identifies the points that will be used to dimension the building as follows Select the Dimension Linear DL command from the Text amp Dimensions pull down menu A dimension settings toolbar will appear at the top of the screen
161. ith it s Wall Section Field When in Control Handle mode the label is changed to a green control handle Click and hold on these handles to manually reposition the selected wall section As you are dragging the wall section the green handle changes back to a dimension label so you can visually determine the length of the wall section as you move it Not that the Wall Section Field also dynamically changes to reflect the length of the wall section as you drag it When the wall section 1s atthe desired dimension release the mouse button The dimension label returns to display the green handle 7 Options The Options Toolbox allows you to customize the Easy Builder settings in the following manner Incremental Step Adjusts the increments in feet thata line EME in draw in when using the Control Handle method of resizing a Incoonanial Shep 10 wall section Buking Length Building Length Fields Allows you to set the minimum Minter TT maximum and default building lengths for the basic model bislang 1000 or shapes Defa Lengit 50 0 Place Bolded Lines Checkmark this option to have the Y Place Bolded Lines building models line drawn in a bold linetype when placed in the cue diagram 3 186 THe DIACRAM PROCRAM Chapter 3 Program Features 8 Building Length Slider Bar Changes the overall size of the building model by dynamically resizing it as you move the slider bar The maximum and mi
162. k on the line where you want the arc to be tangent Click near the end of the line where you want arc to be placed y A preview of the arc appears tangent to the selected line Move the mouse from one side of the line to the other and notice the arc flip from side to side 4 When the arc has the correct orientation click to finish the arc rH DIACRAM PROCRAM Chapter 3 Program Features Draw Polygons Center Polygon PC Use the Center Polygon command to draw a regular polygon To draw a regular polygon by first placing a center point 1 Choose the Center Polygon command 2 Enter the number of sides for the polygon on the Settings Bar at the top left of the screen Polygon No of Sides E I Inscribed 3 Click or snap to place a point to locate the center of the polygon 4 Move the mouse and notice the polygon take shape 5 Place a point to complete the polygon If the Inscribed option on the Settings Bar is checked the second point used to define the polygon will represent a vertex corner point of the polygon If you are drawing the polygon inside a circle with this option checked place the point on the perimeter of the circle If the Inscribed command is not checked the second point will represent the midpoint of a side of the polygon 3 99 THe DIACRAM PROCRAM Chapter 3 Program Features Side Polygon PS Use the Side Polygon command to draw a regular polygon when you know
163. k or snap on the endpoint that you want to move Mj 3 Move your cursor and notice the point attached rubberbands from the cursor 7 4 Click the mouse a second time to place the point in its new position 7 3 46 THe DIACRAM PROCRAM Chapter 3 Program Features Break BR Use the Break command when you want to break a gap or hole in an object For example you may want to insert an opening in a wall for a door or window To create a break in an object 1 Select the object that you want to break 2 Place a point at or near where you want the break to begin This point need not be exactly on the object the break will start at the point closest to the point you place However if you want to break the opening at an exact location be sure to place Markers use Easy Lines command and then Snap exactly to them 3 Move your mouse and a dynamic preview of the break appears shadowing the cur sor movement 4 Place a point at or near where you want the break to end THe DIACRAM PROCRAM Chapter 3 Program Features Rotate RO Use the Rotate command to rotate the selected objects around an axis To rotate selected objects 1 Select the object s to be rotated 2 Choose the Rotate command 3 Click or snap to place a point to serve as the center of rotation Move the cursor and notice the ghost image of the objects as it rotates around that point 4 When the objects are at the desired orientat
164. keypad or the regular keyboard Similarly to edit an angle or a distance value click inside the text display box and use the keyboard to edit the value normally Once you click inside the Angle or Distance box select the C button on the toolbox to clear or erase the value that is currently displayed in that box e Bull s Eye If you wish to pick up the pencil and start drawing lines from a new starting pointing click on the Bull s Eye icon in the middle of the angle arrows This allows you to select a new Start Point for the next line segment e Angle and Distance boxes The Angle A and Distance D fields will retain the last data entered after selecting a line or marker In other words the angle and distance fields will not refresh until you pick a new angle and enter a new distance from the number pad There are two reasons for this new feature First this info needs to be available for the Repeat feature to work Second you may want to keep the last distance value you entered and only change the angle 3 79 THe DIACRAM PROCRAM Chapter 3 Program Features Easy Lines cont This comes in handy if you wanted to draw a box with equal sides First start by entering 20 at 0 and click on Line A line will be drawn 20 to the right Next click on the down arrow and then click on line again The angle will change accordingly but since you didn t click on the number pad the previ ous distance remained e Numeri
165. king on your diagram at another time you must save it as described above before you quit the Diagram Program then follow these steps to return to where you left off Start the Diagram Program as you did at the beginning of this tutorial Select the File pull down menu Select Open FO Type in the diagram name TUTORIAL in this case and then press Enter or click Open You can also pick the diagram from the displayed list To do this double click on the desired file name or click once on the diagram and then click Open or press Enter Changing the View When an entire building and site of this scale are displayed on the screen it may be difficult to see the details of the whole diagram To solve this let s increase the view of the program screen This 1s also called zooming out and 1s very helpful for creating more work space on the Program Screen The View Commands on the Left hand Toolbox and on the View pull down menu allow you to adjust the view of the diagram on the screen so you can see exactly what you want to see Position the cursor on the View Bin on the Left Hand Toolbox Select the Zoom Out command the one with the minus sign in the magnifying glass The program automatically changes the view of your Diagram Your screen should now look like Figure 5 3 with the area around your diagram expanded to fit on the program screen Use any of the view commands to modify the view of your diagram as you w
166. l s or continuous lines that you wish to explode 2 Choose the Explode command The objects are exploded into the entities that make them up You can then select the individual objects and use the Edit command to change their properties You can also explode symbols as you place them so that instead of a symbol the individual objects that make it up are placed in the drawing To explode symbols as you place them 1 Bring up the Symbol Manager 2 Click the Explode Upon Placement button the stick of dynamite and make sure it is pressed which shows the option is turned on 3 Select a symbol and place it in the drawing normally Click anywhere on the symbol that was just placed and notice that only an individual object is selected not the entire symbol This shows that the symbol is exploded THe DIACRAM PROCRAM Chapter 3 Program Features Edit Properties ED Use this command to make changes to the properties the line color line type layer etc of selected objects To change the properties of selected objects 1 Select one or more objects to be changed 2 Choose the Edit Properties command A Settings Bar appears that displays properties that are common to the selected ob jects If only one type of object is selected then all properties that apply to that object type will be displayed 3 Change the properties that you want then click OK Change Layer gt Color MN gt TE 0 SOLIL
167. lbox Quick Label Enter Text es Enter Text type the text you want to place in Text Height adjust the size of the diagram Or Select Pre defined Labels Height the text by clicking Predefined a El the larger or Text Labels smaller icons allows you to z choose one of Beate Add or Remove Label these predefined r L allows you to add or remove labels to use in ME labels from the list of the drawing predefined labels To edit text once it is placed in the drawing simply select the desired text by clicking on it and re select the Text button from the left hand toolbox or click the Edit Button on the left hand toolbox The text toolbox appears with the selected text in the Text field Make any changes to the text and click the OK button to complete the changes THE DIACRAM PROGRAM y The Quick Label Icon Chapter 4 Creating a Quick Scene Diagram The Text toolbox contains some predefined text labels and you can also add and remove your own labels To add a Quick Label to the list 1 Type the desired label in the Enter Text field 2 Click the Add Label button 3 When prompted to add the label click the Yes button 4 The label now appears in the predefined list To remove a predefined label 1 Select the label to be removed from the label list 2 Click the Remove Label button 3 When prompted to remove the label click the Yes button The label is now removed from the label list
168. le 13 Motorcycle 14 Bike Too z ra t E Close Symbol Color symbols to be mirrored Dynamic Scale Click on this button to select a color to be applied to any symbol being placed Mirror Causes all about either a vertical line Press this button when or a horizontal line when you want to dynamically they are placed change the size or scale of symbols as you place them in the drawing rH DIACRAM PROCRAM Chapter 4 Creating a Quick Scene Diagram Tip If no symbols are displayed in the lower portion of the Symbol Manager you need to first select a folder or sub folder To place a symbol in a diagram 1 Select the Symbols button from the left hand toolbox to bring up the Symbol Manager 2 Select the folder where the desired symbol files are located by double clicking on the folder name in the upper portion of the Symbol Manager 3 Click on any symbol name and move the mouse pointer back into the drawing window 4 You will see a ghost image of the symbol attached to the mouse pointer 5 Click or snap to an existing point to place the first handle of the symbol 6 Move the mouse pointer and notice that you can rotate the symbol as you move the mouse 7 Move the mouse until the symbol has the desired rotation angle and click the left mouse button to finish placing the symbol 8 Select and place additional symbols or click the close button to exit the Symbol Manager THE DIAGRAM PROGRAM
169. le click on a layer to make it current Anything drawn or placed in the diagram are placed on the current layer When starting a new drawing Layer 0 is the default layer 3 197 THe DIACRAM PROCRAM Chapter 3 Program Features Layer Manager cont Set Layer Properties ka This button activates the properties dialog box for the current layer Different properties may be set for different layers Color line type and line width properties can be set using the properties dialog box Layer Properties Layer 0 Color None Tal Mone width None w To set Layer Properties 1 Click on layer 10 to select it 2 Click on the Properties button 3 Set color to red and line width 2 4 Click OK on the properties dialog to accept the properties settings 5 Click the Apply button to apply the desired properties to the selected layer You may also select a different layer change property settings and apply settings for that layer without closing the properties box When finished be sure to click the OK button or the layer properties dialog will remain open With these properties set anything you draw on that layer will be red and have a thick line width If you don t set layer properties then the current property settings in the program will still be in effect Once layer properties are set for a layer an icon will appear on that layer showing the color set in layer properties If line type is set in layer pro
170. ll help you master the Diagram Program in no time When you first open the program the first thing that you will see is the new Let s get started splash screen From there you can select to open an existing drawing start a new drawing from scratch or open the Learning Center Opening an Existing Drawing Choose this option to load an existing drawing that you created previously with the Diagram Program 1 Click the Open Existing Drawing button on the Welcome dialog box 2 Scroll through the diagrams listed in the open a diagram window or click the Browse button to look in another file folder 3 Select the diagram you wish to open and click the OK button to load it into the Dia gram Program mg Open Open a Drawing Lay Existing Drawing aai Crash Sample 2 CZD b a sre CrashLTISamp1 CZD Scrate CrashLTISamp2 CZD Learning CrashLTISamp5 CZD Center CrashLTISamp6 CZD CrimeLTISamp1 CZD Primel TIS amn CZN xl JE CRASH ZONE Diagrams Browse Help Don t show this dialog again Cancel Starting a new Diagram from Scratch Choose this option to create a new drawing within The Diagram Program You can set the measurement units and name your drawing from this dialog box 1 Click the Start Drawing from Scratch button on the Welcome dialog box 2 Set the default settings either Feet and Inches or Metric the drawing units feet amp inches millimeters etc and the measurement precisi
171. llows Rename RESET CZD to RESETOLD CZD Rename RESET ENV to RESETOLD ENV Rename DEFAULT CZD to RESET CZD Rename SYSSET ENV to RESET ENV 5 Open The Diagram Program and start a new drawing 6 Click the Reset button or select Reset from the Utilities menu All your saved settings will be in effect 3 178 THe DIACRAM PROCRAM Chapter 3 Program Features Reset cont If you ever need to restore the factory settings that came with The Diagram Program just rename the RESETOLD CZD and RESETOLD ENV files back to their original names Then open the program and select the Reset command 3 179 rH DIACRAM PROCRAM Chapter 3 Program Features Special Menu Easy Lines EZL Refer to pages 3 78 to 3 83 for complete documentation on the Easy Lines feature 3 180 THe DIACRAM PROCRAM Chapter 3 Program Features Easy Streets EZS The Easy Street toolbox allows you to convert a selected line arc curve or circle into a roadway You select options on the toolbox to define the number of lanes individual lane widths and centerline types To draw a street or road using Easy Streets 1 Draw a single line arc or curve that will be the guide or reference object for the street 2 Click on the reference object to select it You may draw multiple objects attached together to define the street for example by attaching an arc or curve to a line Once the lanes are defined with the Easy Streets toolbox you
172. look like the one in Figure 5 6 Click the left mouse button again to finish the Intersection Clean command The intersection should then be cleaned to look like that in Figure 5 6 _AA 2 Figure 5 6 Cleaning up the intersecting roads Using the Marker to Draw the Interior Walls Now we will draw the interior of the building but first let s place markers to show where the interior walls are located A Marker is used to temporarily mark a specific location so you can snap to it for the start of a line or to place a symbol Markers are placed with the Easy Streets toolbox in the same way you drew lines but you select the Marker icon at the bottom of the toolbox instead of the Line icon to complete the command First place a Marker 40 up from Point A on the left side of the building as shown in Figure 5 7 Select the Easy Lines Icon from the right hand toolbox to open it again Select the Bull s Eye Icon from the center of the Easy Lines Toolbox Move the cursor near the corner A and click the left mouse button to snap exactly to the corner point with Autosnaps THE DIACRAM PROCRAM Chapter 5 Creating a Fire Protection Diagram Blue Markers Icon 5 11 Since you want to place the Marker straight up from the corner click on the upward arrow button on the Easy Lines Toolbox Enter 40 on the numeric keypad on the Toolbox Click on the Blue Marker icon at the bottom of the Toolbox to place the Marker For a
173. ls that help you get the exact diagram that you want Menu Bar Every command can be selected from the pull down menus Speed Bar Fb Edt Modly Drew View Snsps Jert Dimensors Utter Specisl Window Help 0548 rba g a o HB 39422842 4 da Bes Angle Draw Bar ex emir APRA iia 000 Drawing Window The area where you create your diagrams in Esty Liner D Cony Buke Left Hand Toolbox 4 Ey Stee Contains the Draw Snaps Edit Text Te Right Hand Toolbox gt ismen Dimension View and Hatch E Snape Available in Standard Menu setup a Smbele toolboxes Bares Contains the Easy Lines Easy Streets x Codos T te Symbols Line Type Bodies and Form sss Line Types Biraoa toolboxes E Foma Fae A view E Fore Lose Crap O bach y of Hone Message Bar Displays step by step instructions for using the program commands Inside the Drawing Window is a floating pointer that you control by moving your mouse The mouse pointer is used to select features from the menus and toolboxes perform the drawing functions and place objects in the diagram The mouse pointer starts as an arrow but may change shape depending on which feature you are using The Arrow Pointer is used to represent the selection mode which means the program expects you to select an object or command from the program screen THe DIACRAM PROCRAM 5 0 Chapter 2 The Quick Tour ER The Angle Draw Buttons 2 6
174. mand from the Edit menu 3 Deselect the objects 4 Now when you click anywhere on any one of the objects in the group and the entire group is selected Once a group is created it is saved with the diagram The next time you load that diagram any groups you created will still be a part of the diagram Note You can create Nested or groups within groups groups in the diagram by Grouping on set of previously grouped objects to another set of objects 3 67 THe DIACRAM PROCRAM Chapter 3 Program Features Ungroup GU Use the Ungroup command to explode a group back into its component parts This allows you to select the separate objects that make up the group so they can be edited individually moved copied stretched and so on To explode a group 1 Select the group to explode 2 Select the Edit Menu 3 Select the Explode Group Command 4 The group is exploded into its component parts THe DIACRAM PROCRAM Chapter 3 Program Features Explode YX You use the Explode command to explode continuous lines or symbols that have already been placed in a drawing You must explode symbols before you can change properties of the objects that make them up like color line width or line type Symbols can be scaled or rotated but you cannot make design changes within a symbol unless you first explode it To explode symbols or continuous lines already placed in the drawing 1 Select the symbo
175. mber shows the film roll number Next click the Smaller Text icon to change the text height to a value of 5 Photo Number Bubble Witness Evidence proto Film Roll Sample el Number Fe 50 Aja coo HEEE Move your mouse pointer into the Drawing Screen and click the left mouse button once to place the arrow of the bubble text near the elevator symbol Move your mouse pointer to position the bubble text to the point labeled A in Figure 4 13 and click the left mouse button to finish placing the text bubble Click Close to close the Bubble Label dialog box Figure 4 13 Placement of the Bubble Label in the diagram THE DIAGRAM PROGRAM Chapter 4 Creating a Quick Scene Diagram Placing Quick Dimensions Use the Quick Dimension command to measure a distance and display it in the drawing Normally dimensions are used to show the length of an object likea wall or to show the distance between objects To place a Quick Dimension Select the Zoom All command or type ZA on your keyboard k Choose the Quick Dimension command from the Draw Edit ps menu of the left hand toolbox If the Dimension Dialog box is in Quick Dimension your way drag it to a new location Icon The first point should be placed precisely using the AutoSnap command since it will be the basis for the measurement Make sure the Autosnap Icon is pressed in to turn it on Snap to the endpoints of the wall labelled
176. mbol in your diagram you first select the desired symbol category from one of the folders found on the Symbol Manager Move the mouse pointer to the desired symbol group folder and double click on it to open a particular group of symbols Then you can pick the desired symbol from the icons in the group of symbols displayed in the bottom window of the symbol manager Click on the point where the symbol is to be placed to anchor the first handle of the symbol at that point Before you identify the symbol s location in the diagram the program shows a ghost image of the symbol to show you its size and orientation Once you anchor the symbol you can change its rotation by moving the cursor Clicking again places the symbol at the angle defined by a line drawn between the two points you set You can also press Enter instead of setting a second point to place the symbol at the default rotation which 1s the orientation shown on the symbol icon Note Depending on which version of The Diagram Program you are using The symbol categories in your program may be different from those described here Using Dynamic Symbol Scale The Dynamic Symbol Scale feature allows you to adjust the size of the symbol while you are placing it This is especially useful when placing door symbols since a 3 door will appear very small on a large building Dynamic Symbol Scale allows you to make a door larger or smaller and place it all in one step After turni
177. mmand you are prompted to enter four pieces of information The building name The description of the building occupancy The year the building was built The type of construction used for the building The dimensions of the building The sprinkler system present fully sprinklered partially sprinklered or no sprinklers Gravity Tank Text Use the Gravity Tank Text command to place textual information related to a gravity tank When you select this command you are prompted to enter three pieces of information The capacity of the tank The height of the bottom of the tank The distance that the tank is above the top line of the sprinkler in the building Stack Text Use the Stack Text command to place textual information related to a stack When you Select this command you are prompted to enter three pieces of information The height of the stack The stack construction The type of stack THE DIACRAM PROCRAM Chapter 4 Creating a Quick Scene Diagram 4 17 Part 2 Creating a Quick Fire Protection Scene Part II of this chapter presents you with a complete Quick Tutorial designed to get you familiar with the new features of the program as well as the Express Menu Its purpose is to get you started drawing as quickly as possible Please note that all of the commands in this tutorial will be performed using the Express Menu Express and Standard Menus The Diagram Program now offers you two menu settings to choo
178. mouse pressing the middle button acts the same as pressing the Enter Key on the keyboard In this tutorial itis assumed that you are using atwo button mouse THe DIACRAM PROCRAM 5 0 Chapter 2 The Quick Tour 2 13 Drawing the Building First start The Diagram Program and load the Quick Start Tutorial drawing as follows Once the program loads the Let s Get Started dialog box appears on the drawing screen Click the Open Existing Drawing button Scroll through the diagrams listed in the open a diagram window or click the Browse button to browse another folder Scroll down and click on the STARTUP CZD file to select it Click the OK button to open the drawing You should then see the diagram in Figure 2 1 load on the screen The finished diagram is Shown in Figure 2 2 so you may want to refer to that as you complete each of the following steps The diagram you just loaded has several numbered points which will be referred to throughout this tutorial Please note that these points are labeled to establish general locations You do not snap exactly to the bubbles or the numbers Follow the steps below to put a garage on the house place some symbols and then place some text and dimensions as shown in Figure 2 2 the completed diagram Figure 2 1 The Start Up Diagram The first step is to use the Easy Lines command to draw the walls starting at the corner labeled 1 This feature will allow you to draw li
179. move the mouse Look at the Angle box labeled A in the upper left area of the screen to see the current rotation of the symbol 3 108 THe DIACRAM PROCRAM Chapter 3 Program Features Symbol Manager cont 7 Type in an exact rotation angle in the Angle box or move the mouse until the symbol has the desired rotation angle ao opes Edl Or 7 Click one of the Angle Draw Buttons to constrain the symbol to a specific rotation angle For example select the Vertical Horizontal Angle Draw Button to rotate the sym bol at 90 EE E 8 Move the cursor to establish the symbol s direction 9 Click the left mouse button to finish placing the symbol 3 109 THE DIACRAM PROCRAM Chapter 3 Program Features Create Symbol YC Use the Create Symbol command to create a symbol made up of existing objects which may then be placed repeatedly in the drawing rotated and re scaled as desired or saved to disk for future use To create a symbol 1 Draw the objects to be included in the symbol 2 Select the objects to be included in the symbol by clicking on them or drawing a selection box around them 3 Select the Draw menu select Symbol Tools and then select Create Symbol or press YC on the keyboard 4 Type in the symbol s name and it will appear on the Settings Bar at the top of the screen Press Enter or click on OK Create E 7 Simka Symbol Hame M Replace original w symbol zA lok 5 Select
180. n Figure 5 20 a p ao E m O Figure 5 20 Editing the Dimension Text Left click on the dimension text to select it Right click your mouse to open the drop down Edit menu Click on the Dimension Edit command from the pop up menu On the Dimension Edit menu checkmark the Overwrite option and Click in the text field Dimension Text Font Height E Arial e Overvrite 145 gr TT Dim Layer gt O gt Type in the new dimension text of 145 0 and Click OK to accept the new dimension text If the values in your dimensions are somewhat different just use the above procedure to adjust them to your liking You may want to modify both the horizontal and vertical dimension values in your diagram as needed Note however editing the dimension text this way does not change the actual size of the line only the text value in the dimension THE DIACRAM PROCRAM Chapter 5 Creating a Fire Protection Diagram El Place Border Icon l Title Block Setup Icon 5 27 Placing a scaled Form The last step in this portion of the tutorial is to place a scaled form on the diagram This form makes it easier to print the diagram at a particular scale Click the Back Button on the Right hand toolbox to return to the main menu Select the Forms Fire Bin icon from the right 19P49 hand toolbox There are also forms for letter125 11 y Insu rance Orientation Click on th
181. n any two diagonal corners 3 116 THe DIACRAM PROCRAM Chapter 3 Program Features Zoom In ZI Use the Zoom In command to quickly magnify the current screen image by a factor of 2 The image on the screen is made twice its size and is magnified relative to a point at the center of the screen To zoom in on an image 1 Choose the Zoom In command O eas A E ces Es ula el a a The drawing is redrawn at the new magnification 3 117 THe DIACRAM PROCRAM Chapter 3 Program Features Zoom Out ZO Use the Zoom Out command to quickly reduce the current screen image by a factor of 1 2 The image on the screen is made half its size and is reduced relative to a point at the center of the screen To zoom out on an image 1 Choose the Zoom Out command P Se FT TRF rr w A E a E oto LS The drawing will be redrawn at the reduced magnification 3 118 THe DIACRAM PROCRAM Chapter 3 Program Features Zoom Previous ZP Use the Zoom Previous command to quickly revert to a previous view This command is especially useful during drawing or editing operations where selecting a point or object accurately requires that you zoom in close for detail work When finished with the detail work use Zoom Previous to return to the prior view to continue drawing or editing Choose the command again to toggle back to the same en larged view for accurate point or object selection To return to
182. n to apply the same lanes to another section of the street Alternatively or you can build a completely new model Other features available on the Easy Streets Toolbox Erase Guideline The Erase Guidelines button is located next to the Apply Road button This 3 181 THE DIACRAM PROCRAM Chapter 3 Program Features Easy Streets cont button is a toggle that is ON when depressed If it is ON then the selected guideline will be erased when you click on FINISH Reset The first time you click the Reset button all of the lanes will reset themselves to 12 ft wide Then second time you click Reset the lanes will reset back to two lanes with a dashed centerline Note if you have more than two lanes but they re all set to 12 ft then the first time you click on Reset the values will go back to two lanes with a dashed centerline Intersection Clean This feature is the same as the Multi Lane Intersection Clean command on the Modify menu Use it to erase the unwanted lines that run through the center of the intersection Refer to the help on that topic for more information 3 182 rH DIACRAM PROCRAM Chapter 3 Program Features Easy Intersection IW The Easy Intersection wizard allows you to create intersection by selecting options on the Intersection toolbox to speed up the diagraming process To Draw an intersection using the Easy Intersection toolbox 1 Select Easy Intersecti
183. nd menu is turned off and its contents are moved to the left hand menu The Easy Streets and Bodies commands are selected as anicon from the Draw Edit toolbin Selecting Commands from the Toolboxes To see all of the command icons in a bin position the mouse pointer on the desired bin and click the left mouse button All of the command icons are displayed at the top of the toolbox To select a command from the selected bin move the mouse pointer over the desired command icon Once you are positioned over the desired command click the left mouse button to start that command THE DIACRAM PROGRAM 5 0 2 8 Chapter 2 The Quick Tour Symbol Manager The Diagram program includes many pre drawn Place a Symbol symbols that you can insert into any of your aneo diagrams Once placed into a diagram symbols can be moved rotated erased or copied just like any individual line or circle H E 04_Signs OY O0_ rnipact Since so many symbols are included in the program they have been divided into several different groups 3 4 and are sorted into folders in the Symbol Manager 04 05 Quick Car You navigate and use the folders the same way that you do in Windows Explorer To open a different Em ER setof symbols simply double click on a different A REM Me eal el folder to open it EE EA 09 Semi 10 Bus 11 Bus Over First double click the desired symbol category folder Ela from the Symbol Manager to open 1t
184. nd on the Settings tabs selected from the Utilities menu file locations object color line type line width layer settings default text settings like height font rotation justification default dimension settings and so on As you draw and change settings if you find that you want to restore the program set tings back to the way they were 1 Select the Utilities menu 2 Select the Restore command or click the Restore button on the Speedbar 3 When asked if you want to restore default settings click Yes As you use The Diagram Program to create a drawing any changes you make to the program settings are automatically stored in two environment files when you save that drawing file DEFAULT CZD and SYSSET ENV Even if you close the program and load that drawing file at another time the most recent environment is restored along with all the current settings However whenever you start a new drawing the program default settings are reinstated Tip This is only recommended for expert users It is possible to change the default environment settings so if you select the Restore command your new settings are restored To create your own default environ ment 1 Open or start a drawing and make all the desired changes to the program settings 2 Save the drawing 3 Close The Diagram Program and open Windows Explorer or your preferred file man ager program 4 Rename these files found in the main program folder as fo
185. nes at exact angles and measurements Other ways of drawing lines will be covered later in the Electronic User s Manual Now start drawing the lines that make up the garage THe DIACRAM PROCRAM 5 0 Chapter 2 The Quick Tour Click on the Easy Lines Icon to select it from the right hand toolbox Click on the Bull s eye Icon to select a start point cali dak Easy Lines bs Selecting the Easy Lines Command Next you 1l need to snap or attach directly to the corner of the wall at point 1 The easiest way to do this is to use the Autosnaps feature Click on the Autosnaps AU icon located on the speedbar to turn it on Move your mouse until the mouse pointer crosshairs are a positioned over the corner of the wall near Point 1 Title Bar Drag Box E a Lines u io New Start Point Bulls Eye ays ig Number Pad 4 4 5 6 7 1 2 c Clear Last Entry O Undo Redo Last Steps A D Angle and Distance Displays Line and Marker Buttons ng H F You may also click in these Determines whether a line 1 fields and type in a value marker or permanent marker is placed jal A Survey Mode Button Changes the Angle value of the top arrows Normal Baseline and eni HOME from 90 to North or 0 The angles Triangulation Mode increase positively clockwise from 0 Buttons The Easy Lines Toolbox Click the left mouse button to set the fir
186. ng Dynamic Symbol Scale on select the symbol and click to anchor it in the drawing then move the cursor around and notice that the ghost image of the symbol changes size When the symbol is at the desired size and rotation click the left mouse button again to finish placing it THE DIACRAM PROCRAM Chapter 5 Creating a Fire Protection Diagram e Symbol Explode Icon 5 14 Symbol Explode Command Symbols like any other objects on the screen can be selected moved rotated and scaled However before a symbol can be stretched broken or trimmed you must convert it back to a collection of the basic objects that make it up This can be achieved using the Symbol Explode command Symbol Explode is found on the Symbol Manager and will explode the symbol as you place it allowing for quick editing Placing Door Symbols There are two exterior doors on this building a double door on the top side and a single door on the right side You will place the door on the top side of the building first Remember that the default rotation angle of a symbol is the orientation shown on its symbol icon This means that the door symbols initially come into the diagram so they can be placed on a line that is horizontal This is just what we need for the door on the top wall of the building so let s place a double door there as shown in Figure 5 9 Figure 5 9 Placement of the door symbols Click the Back button on the Right hand toolbox and t
187. ng a Quick Scene Diagram e Bubble Text Icon 4 14 Lesson 7 Using Bubble Text The Diagram Program allows you to place Bubble Text markers to draw attention to witness sample photo evidence and other items located in your diagram The Bubble Text command is found on the left hand menu of the Text amp Dimension pull down menu You can choose Witness Evidence Photo Sample or a generic Bubble marker to place in your diagram Clicking a marker icon causes it to be displayed in the preview window whereupon the bubble text can be edited The Witness Evidence Photo and Sample labels are edited by clicking the Up and Down scroll arrows to change the label numbers The all purpose bubble textis changed using the standard Windows Text Labels Click the Up and Down method of editing text just click inside the arrows to change the Labels text field and re type over the existing text Bubble LADAIN Bubble Clicking on the Larger and Smaller text Witness El icons changes the text height if desired The Evidence amp color of the bubble may be changed using _ Photo amp the Color Palette button You are also given _ Sample E the option to bold the text and to Show vee Alar coor A Arrows attached to the Bubble Text to point at a specific object or point in the Text Height adjust the size of the text diagram by clicking the larger or smaller icons To place Bubble Tex
188. ng forward the left offset 1s always the distance to your left and the right offset is always the distance to your right This applies whether the cursor is moving up down left or right on the screen For example if you are drawing from the bottom of the screen to the top the left offset line is on the left side of the double line as you view your screen If however you are drawing from the top to the bottom the left offset is actually on the right side of the double line as you view your screen If you were the cursor moving downward you would actually view the screen upside down Most double line settings can be changed on the fly while you are using the command When you start the command a Settings Bar appears at the top of the screen with the current double line settings Make any changes then return to drawing and the changes take effect with the start of the next double line 3 85 THE DIACRAM PROCRAM Chapter 3 Program Features Point PO Use the Point command to place a point for use during the construction of another object To place a point l Choose the Point command 2 Place a point where you want the point marker to be located 3 86 THe DIACRAM PROCRAM Chapter 3 Program Features Draw Rectangles Normal Rectangle R2 Use the Normal Two Point Rectangle command to create a rectangle with exact horizontal and vertical sides To draw a normal rectangle 1 C
189. nimum sizes that can be adjusted with the Slider Bar are set in the Options Toolbox Click and hold on the slider bar and move your mouse up and down the scale to resize the building model 9 Place Building Use this button to place the finished building model in the diagram When clicked the Easy Builder toolbox is closed and the building model is placed in the diagram To Draw an building using the Easy Builder toolbox 1 Select Easy Builder from the Left hand Toolbox 2 Build the basic building shape by clicking one of the Building Shape Icons 3 Adjust the wall lengths of your building model by clicking inside the Wall Section fields and entering a new dimension or click on one of the wall sections control handles and drag it to a new position to resize it 4 Click on the Place button to place the building model in the diagram 3 187 THe DIACRAM PROCRAM Chapter 3 Program Features Symbol Manager MGY Refer to pages 3 106 to 3 109 for complete documentation on Symbol Manager 3 188 THE DIACRAM PROCRAM Chapter 3 Program Features Templates The Load a Template toolbox allows you to preview and select pre drawn templates roads and intersections The pre drawn templates that are included with the Diagram Program are all stored in sub folders under the main Templates folder You may also display the Templates Toolbox at any time by clicking on the button labeled Templates on the left hand toolbox
190. nts are at 90 degree angles to each other let s change the angle of the lower road segment To rotate a road segment 1 Place your mouse pointer on the red rotation handle of the lower road segment and notice it changes to a round arrow icon 2 Hold your left mouse button then drag the road segment to the desired angle as shown in figure 4 3 step 1 Move the mouse pointer Step 2 Holding down the left mouse over the red rotation handle button drag the road section into place Figure 4 3 Rotating the road sections 3 Next shorten the length of the road segments by clicking the Road Length slider bar and moving it to the left as shown a ca Place Intersection Close Figure 4 4 Adjusting the road length below in figure 4 4 Next place the intersection onto the drawing screen Road Length Pa A Figure 4 5 The Place Intersection button 1 Click the Place Intersection button as shown in figure 4 5 At this point you can change line types of the centerlines add symbols text and dimensions You can also stretch different segments of the intersection to different lengths and break or cut out sections of the roads to show driveways or other openings 4 19 THE DIACRAM PROCRAM Chapter 4 Creating a Quick Scene Diagram Using Easy Builder Next we will create a building in the diagram using the Easy Builder Toolbox Many of the commands in Easy Builder are similar to those used in Easy Intersect
191. ny of the commands found on the Edit menu The Cut out command works on any line hatch fill or text in the drawing allowing for a more precise selection than was available in previous versions of the program To cut out a section of diagram 1 Choose the Cut out command from the Edit menu The message bar prompts you to place a polygon selection window around the region to be cut out 2 Click to place the first corner of the cut out box just to the outside of the objects you wish to select 3 Move your mouse to the other corner of the selection area and notice the section window rubberbanding from your original point Pr aan THe DIACRAM PROCRAM Chapter 3 Program Features Cutout cont 4 When all the objects you wish to select are completely enclosed in the window click the mouse again to finish the selection Any lines or objects that are enclosed in this box are now broken and remain selected so you can move modify or save them as a new diagram file THe DIACRAM PROCRAM Chapter 3 Program Features Double Line Int Clean IT Use the Trim Intersection command to automatically break or trim two sets of intersecting double lines to create one of three types of junctions For example you can use this command to create junctions of double line walls or intersections of streets To create an L X or T type intersection between two sets of double lines 1 Choose the Trim In
192. o the new Diagram Program will allow you to save to BMP WMF and JPEG formats for easy placement into text documents THE DIACRAM PROCRAM Chapter 1 Welcome 1 4 System Requirements A Pentium PC with Windows 98 2000 NT 4 0 or later A VGA monitor with graphics card a Windows compatible mouse 64 MB of RAM and 80 MB of hard disk space depending on the options you choose during installation Additional Help Resources The following resources will help you get the information you need about The Diagram Program and assistance with all of your Diagram Program questions The CAD Zone web site at http www cadzone com Email support info cadzone com Phone Support 503 641 0334 Mon Fri 9 00 a m 5 00 p m PST FAX 503 641 9077 Contents Chapter 1 Welcome to The Diagram Program cccccseseeeseesseeseesseeseenseeseenseeseeaseeseennsessonssessonsseesonnnees 1 1 SUH Saori rta teehee teal ge eet te Ree eee eerie eee 1 2 A A A ean eaten ae 1 3 Why USE CADA o 1 3 ple dol da E 2 aaa etic riat ian seater E O ates th A 1 3 GOMOD BY ns id il id 1 3 SYSTEM REQUIFEMENHS S msia a a a a E A 1 4 Additional Help Resources ii E E et 1 4 Chapter 2 The QUICK TOUT pariin e aia 2 1 Steps To Creating A Diagram ccccccseeccceceseeseeeceaeeeeeeeseeeeeeeeseseceeseeeeeeeeesseseeeeeseeeeeeesseeseeeeeseaseseeeeeseaeeeesaaaeseeeeags 2 2 Sonventions Used In This Mantilla ada 2 3 OMe CII Mistake S eoni aa e o o e el a
193. o draw a mirror image of selected objects for example to show a mirror image of a vehicle symbol To create a mirror image copy of selected objects 1 Select the objects to be mirrored 2 Choose the Mirror command 3 Place the first point of the mirror line This point and the next point define the edge view of the mirror that the selected objects will be mirrored about Tip If you wish to mirror the objects about a line that is exactly vertical or horizontal use the Angle Draw buttons to restrict the cursor s movement 4 Pick the ending point of the mirror line The selection will be mirrored about the line defined by these two points The mir rored image will be the same distance and angle from the mirror line as the original THe DIACRAM PROCRAM Chapter 3 Program Features Trim Extend TR Use the Trim Extend command when you want to trim or extend an object so it ends exactly at another object You can use this command to trim or extend lines continuous lines arcs and curves For ex ample when creating an intersection you can trim or extend a line that represents one side of a street so it ends exactly at another line To trim or extend an object to another target object 1 Choose the Trim Extend command 2 Click the object to be trimmed Tip If you are trimming the object be sure to click on the side of the object that you wish to keep 3 Click the target object
194. o narrow the list of entities to include using selection methods 3 104 THe DIACRAM PROCRAM Chapter 3 Program Features Hatch Fill Settings TBH Use the Hatch Fill Settings command to select different options for drawing hatch patterns and solid fills as follows Hatch Name Lists the available hatch patterns Click on the down arrow or scroll bar to scroll through the list of patterns Angle Sets the selected hatch pattern s angle Type a positive or negative value between 0 and 360 degrees Scale Sets the scale of the selected hatch pattern 1 0 100 Hatch Color Sets the color which applies to all hatch patterns and solid fills Show Boundary If checked this option displays fill and hatch boundaries as lines on the screen oan ANGLE gt FEFE Angle 0 0 Scale 26 0 y aA Tip Hatches and fills are both drawn on the current layer Hatches may be exploded into lines just select the hatch pattern and choose the Explode com mand from the Modify commands on the Edit Menu Exploding a hatch pattern allows you to change the pattern to a different line type or modify the pattern Tip Hatch patterns can also be selected from the left toolbar Just click on the Hatch button at the bottom of the toolbar to bring up the Hatch commands Click on one of the pattern buttons to select the desired pattern and start the Trace Boundary command Click the up or down arrows to show more available patterns
195. of the arc or the extension of that line To draw a center span arc 1 Choose the Center Start End Arc command 2 Place a point at the center of the arc A rubberbanding line connects the center with the cursor which shows a preview of the radius 3 Place the first endpoint of the arc a This point determines the radius as well as one endpoint of the arc 4 When you have opened the arc to the desired angle or alignment place the third point ja OA THe DIACRAM PROCRAM Chapter 3 Program Features Arc Start End Middle AM Use the Start End Middle Arc command to create an arc when you know 1ts beginning and end points but need to determine the centerpoint To draw a center span arc 1 Choose the Center Start End Arc command 2 Place the first point of the arc 3 Place the endpoint of the arc A rubberbanding line connects the center with the cursor which shows a preview of the radius 4 When you have positioned the arc to the desired angle or alignment place the third point THe DIACRAM PROCRAM Chapter 3 Program Features Arc Length Radius Tangent AX Use the Length Radius Tangent Arc command to create an arc when you know the beginning point and the endpoint To draw a Length Radius Tangent Arc 1 Choose the Length Radius Tangent Arc command 2 Enter the arc s length and radius on the Settings bar at the top of the screen Arc Arc Length i DD Are Radius so 3 Clic
196. off a baseline H Movies Enter triangulation data Learning SA Manuals Place vehicles Center Place bodies i Information Place symbols Draw rsrs and fences Draw skidmarks Draw other linetypes Draw blood stains Draw other patterns Place text T Help T Don t show this dialog again Cancel If you don t want the Learning Center dialog box to appear again click the checkmark option labeled don t show this dialog again 3 211 THe DIACRAM PROCRAM Chapter 3 Program Features Home EZH Use the Home command to return you to the right hand toolboxes home menu This command comes in handy if your screen resolution has changed and the bottom of the right hand menu is cut off preventing you from using the back button Home csi dak Easy Lines Easy Street Easy Intersection aa Symbols E Bodies ALL E Forms Emi Home 3 212 THe DIACRAM PROCRAM Chapter 3 Program Features Windows Menu Tile Vertical The commands on the Windows menu are similar to those found in other Windows applications Use them to display multiple open drawings at once Use the Tile Vertical command to see open drawing files with the screen initially split into equal vertical windows You can readjust the size and shape of the windows using normal Windows procedures Each drawing is displayed in its new window in the same view zoom that was in effect the last time the drawing was active To display all op
197. ommand prior to choosing an editing command or is initiated automatically if you choose an editing command with no objects pre selected After you choose the Select command a pop up menu appears to the side listing the following options available to create your selection set To activate the Selection Bar 1 Choose an editing command with no objects pre selected and buttons for the various selection commands pop up automatically on the Settings Bar at the top of the screen Use one of these selection commands to select the desired objects then click the OK button at the upper right of the screen on the Settings Bar 24 ARE AR Tip In a complex drawing you can combine selection commands to select only the objects you want For example you can use the Select Window command to select a group of objects then use the Select Object command or hold down the shift key to pick additional individual objects THe DIACRAM PROCRAM Chapter 3 Program Features Edit Commands Tip When performing any of the Modify commands you can use the Escape Esc key on the keyboard to back up one step For example when using the Copy command press Esc if you want to select a differ ent reference point or handle Then select the new point and continue with the command normally THe DIACRAM PROCRAM Chapter 3 Program Features Copy Commands Copy CO Use the Copy command to make a copy of objects already in the drawing You can make just
198. on 3 210 THe DIACRAM PROCRAM Chapter 3 Program Features Learning Center cont 3 Click in the Drawing Name field and type in the desired name of your drawing 4 Click the OK button to load up the Diagram Program with a blank drawing screen labeled with the drawing name you assigned it Let s get started X Open Start from Scratch pa Existing Drawing i Seat tion gt Default Settings Units Scratch peas A ee s Feet amp Inches y English feet and inches A ul Meee I Sed Example Learning C Metric Precision 39 Center 0 Drawing Name Untitled czd 2 Help I Don t show this dialog again Cancel Using the Learning Center Choose the Learning Center option to gain access to Help File Topics Electronic Tutorials Movies Manuals and Internet to the CAD Zones Web Site Discussion forum and on line help 1 Click the Learning Center button on the Welcome dialog box 2 Click the topic that you would like to see displayed in the learning center window For example clicking the Movies topic displays all of the quick time movies available 3 Scroll through all of the movie titles displayed in the learning center window Click on the desired movie title to run that movie Let s get started X mg Open Learning Center Lay Existing i o e Drawing Draw roads How Dol Draw intersections Draw buildings Start from ZA Tutorials Draw accur Sey Scratch Draw
199. on from the Right hand Toolbox 2 Build the intersection you want to place in the diagram by checkmarking the desired road segment boxes 3 Click the arrows to increase or decrease the number of lanes in each road segment 4 Move the Road Length slider to the left or right to increase or decrease the length of the road segments step 1 Move the mouse pointer Step 2 Holding down the left mouse over the red rotation handle button drag the road section into place 5 Click and hold on the red rotate handle to adjust the angle of a section if needed 6 Click on the Place Intersection button to place the intersection on the drawing screen At this point you can change line types of the intersections add symbols text and dimensions You can also use the edit modify commands to stretch different segments of the intersection or break and cut out sections of the roads to show driveways or other openings Features on the Easy Intersection toolbox Road Segment boxes Click on the road segments to add them to the intersection Lane Number Option Click to increase or decrease the number of lanes in each road segment 3 183 THe DIACRAM PROCRAM Chapter 3 Program Features Road Length Bar Move the slider to increase or decrease the overall road length Place Intersection button Click place the completed intersection in your drawing Display Window View the intersection model and any changes you make to it in the display
200. ork through the rest of this tutorial Building a Road Next you are going to draw a road that extends from the main building There are three different ways to create a road 1 Draw lines arcs and curves using the Double Line command 2 Place any of the available symbols for intersections or streets explode THE DIACRAM PROCRAM Chapter 5 Creating a Fire Protection Diagram E The Autosnaps Icon lt The Double Line Icon a The Fire Zone 4 tutorials CZD Fille EditiModify Draw View Snaps Text amp Dimensions Utilities Window Help x Debt ae 6 o ox MEN Qa Q Qa dial gs Afis p 182 6 APERA Hl EE a E OC DE j Easy Lines 2 q the a m afaa 9 C 4 5 6 1 2 3 c onam aj 125 E 2 Draw Oo 5 2 Snaps da Back af Edit Modif Tf Text 2 Dimension A View Y Hatch a Fa Figure 5 3 The Expanded view of the Diagram the symbol and modify them to fit your diagram 3 Use the Easy Streets command to construct each section of street Figure 5 4 shows the first section of road In this tutorial we will use the Double Line command method 1 from above to draw the streets To show another way to draw lines we will also use Angle Draw Ortho Mode to ensure we draw only lines that are exactly horizontal and vertical We will also turn on the Autosnap mode which allows you to automatically attach to existing points in the diagram
201. ose the Cut command ES Cut Objects to Clipboard The selected objects disappear from the drawing and are placed on the clipboard THe DIACRAM PROCRAM Chapter 3 Program Features Copy Ctrl C Use the Copy command to copy objects from your drawing to other locations in your drawing to other drawings or to other Windows applications Copy places these objects onto the Windows clipboard Use the Paste command to paste them from the clipboard back into your current drawing into other drawings or into other applications To copy objects onto the clipboard 1 Select the objects to be copied to the clipboard 2 Choose the Copy command Copy Objects to Clipboard The selected objects remain in the drawing but are also copied to the clipboard THe DIACRAM PROCRAM Chapter 3 Program Features Paste Ctrl V Use the Paste command to copy information from the Windows clipboard into your drawing or into other Windows applications To paste objects from the clipboard into your drawing 1 Choose the Paste command Paste Objects from Clipboard A box indicating the extent width and height of the clipboard contents appears at tached at the upper left corner to the cursor You drag this box to position the contents in the drawing 2 Click to paste the clipboard objects into the drawing The clipboard contents are pasted into the drawing The objects remain in the clipboard ready to be placed elsewhere
202. ose the Snap Perpendicular command or type SP 3 Click the target object to set the second point The line is placed so it is perpendicular to the chosen object and it ends exactly at that object If the line cannot be drawn perpendicular to the target object itself the line is drawn perpendicular to a calculated extension of the object 3 134 THe DIACRAM PROCRAM Chapter 3 Program Features Snap Tangent ST Use the Snap Tangent command primarily when a line must be drawn tangent to another object Objects to which you can snap tangent include circles arcs ellipses and curves To snap a line tangent to an object 1 Start the Line command and click or snap to place the first endpoint You are prompted to pick the second endpoint 2 Choose the Snap Tangent command or type ST 3 Click the target object near the side where you want to find the tangent The line is drawn tangent to the object and so it ends exactly at that object If the line cannot be drawn tangent to the target object itself the line is drawn tangent to an imagi nary extension of the object 3 135 THe DIACRAM PROCRAM Chapter 3 Program Features Angle Draw Commands Angle Draw On Off Ortho Mode OR Much of your work in The Diagram Program consists of drawing or editing in exactly horizontal or vertical directions To make this easier you can turn on Angle Draw which constrains the cursor to only move in those directions You can also s
203. our work with the existing file name every five minutes If you have not yet assigned a name to the drawing Auto Backup will perform a Save As and prompt you to enter a file name However you don t want to become to dependent on the auto backup feature You never know when your computer might hang up or a power loss will occur and you don t want to lose your latest work You may also want to quit for the night or take a break and come back to the diagram later Saving it to the hard disk lets you do just that Placing Quick Labels Next let s label the streets As shown in Figure 4 11 the angled street is labeled 135th and the horizontal street is labeled Wilson Ave First label the horizontal THE DIACRAM PROCRAM Chapter 4 Creating a Quick Scene Diagram 4 25 street Make sure to use your View commands to assist you in placing the text Select Draw Edit from the left hand toolbox and then select the Quick Label icon Click once inside the text entry window Type in the words Wilson Ave Change your text height to 7 0 by clicking the larger text size box until it displays 7 Move your mouse pointer onto the drawing screen and notice a box attached to it that represents the size of the text nig 7 a If the Quick Label dialog box is in the way position your mouse pointer on it s Title Bar and drag it out of the way Next move your mouse pointer so it is positioned above th
204. ow EN Zoom ln El Zoom Out O oom Previous aR Fan FA Bird s E pe B oor view ZN Mame View 2 Click in the Enter View Name filed and type in a name for the view Click the OK button at the end of the toolbox Enter view Name bodies 2 3 The view is saved in the drawing 3 123 rH DIACRAM PROCRAM Chapter 3 Program Features Bring to Front TF As you draw type or import objects each object is positioned in a stacking order the order in which objects overlap one another on the same layer within a page You can change the order at any time Bring to Front moves selected objects to the front of any overlapping objects To use the bring to front command 1 Select the object that is to be brought to the front of the overlapping object Vi i en Redraw RD Zoom l ZA Zoom Window Zw Zoom In Zl Zoom Out z0 Zoom Previous ZP Pan PA Bird s Eye ZB Zoom View ZN Name View NW Send To Back TB Left Toolbox On Off LX Right Toolbox On Off AX 3 The selected object is brought to the front of the overlapping object 3 124 THe DIACRAM PROCRAM Chapter 3 Program Features Send to Back TB As you draw type or import objects each object is positioned in a stacking order the order in which objects overlap one another on the same layer within a page You can change the order at any time Send to Back moves selected objects to the back of any objects it is overlappin
205. own as a green circle with cross hairs inside it Like a permanent marker you will have to erase it manually if you want to remove the base point 2 After setting the base point you will be prompted to show the direction of the baseline Move in the desired direction left right up or down and click to accept the direction Note If you want to set the angle of your baseline to anything other than 0 90 180 or 270 then move up to the speedbar and click on the Angle Draw Off button The default mode is set to the baseline angle with the Angle Draw features but you can actually use any angle 3 Click the number pad and enter the first distance D1 This is the distance along the baseline from the base point Tip If you enter a negative number for D1 the distance will be along the baseline in the opposite direc tion 4 Click in the second field D2 or press the Tab key The distance you enter here will be the distance perpendicular to the baseline 5 Click on one of the marker buttons either the temporary blue marker or the perma nent red marker Tip If the marker 1s on the wrong side of the baseline then click on the Flip button and pick the marker again It will place the marker on the opposite side of the baseline Once you select the Flip feature it will stay selected until you click on it again 3 81 THe DIACRAM PROCRAM Chapter 3 Program Features Easy Lines cont Note The Fl
206. p the Street Inter Seton iii A a A did 5 9 Using the Marker to Draw the Interior Walls cooooccccccoccnccconcncoconnnoconcncononcnnonannnnonononononncnnnonnrannnnananonnos 5 10 Remove Ne MAKSS cian a ea 5 12 la SVIMDOIS A A A A Ores ete Seats 5 13 Using Dynamic Sympho SCA Ceres dede latido 5 13 SVIMDOWEXPlOGES G OMIM aInG icsescente sie ets tamer nantes Sac da eaten aac 5 14 PIAGING DOOR SY MDGS ite deta tetera Saath o de arte ae cies 5 14 Breaking an Opening in the Walls for the DOO ooocccncccconcnnccccnncnnnncnnnnnnnnononnnnnnonnnnnnnnnonnnnnononnnnonnnnonnnnnnnnnnnns 5 15 WOKE DOOS util di dc 5 16 Placing Ihe Sprnkler oy MDOlS a ta 5 17 Placing the Stairway Fire Escape and Elevator Symbols occcccoonccnccccooncncconononononnnnononononcnnnnonnnnnnnnononnnnnnnnnnnns 5 18 Copying the El YM DO aio 5 19 Copy An ther Bank Of Elevators ii A iia 5 20 Placing the Tank North Arrow and Hydrant Symbols cccooocnnccccccncccnccnccnocnnconoconononcnconnnnonononnnnonnnrononnncnnnonanannss 5 21 Adding Textto the Diagana e laces 5 22 EANNA TOX ivanas a E a a aretha gin ae aat none 5 23 Adding IIIS TIS IONS aniar aaee NAE E N EEN E a a E a N aE 5 24 EANNA Dimension Txioa ia 5 26 ele es o E A a a a 5 27 Adding a Title Block a eh taana aa a a E A AA loath 5 27 PANUNG YOUR DIAGK GIN sereis O 5 28
207. perties then a T will be displayed in the icon If line width is set in layer properties then a W will be displayed in the icon as well METER 7 Faza Pl A E E Nu ac Selecting and Modifying Multiple Layers You can select more than one layer at a time by holding down the Shift key and dragging over the layers you want select You can then click the Layer Display or Layer Properties buttons and modify all the selected layers To select multiple layers that are not in consecutive order hold down the Control key and click on the desired layers 3 198 THe DIACRAM PROCRAM Chapter 3 Program Features Layer Manager cont You can highlight ranges of layers by dragging across the desired range of layers or by clicking the select all feature You can also select ranges of layers by typing them in the text field located above the layer list box You can indicate a range with a dash and separate individual layers or ranges with com mas For example you can select several layers by typing 3_8 10 14 17_25 60 Setting Different Properties On the Layer Properties Settings Bar you may select options from the drop down list to set the layer properties Click the Apply button to assign those properties to the selected layer Click OK to close the Layer Properties Settings Bar Changing Properties of Objects on Layers with Property Settings If you want to change properties of an object that has automatically b
208. place the text Tip After typing in the desired text you could have also placed the text along a specific angle Once you click the first point to anchor the text you can place another point that establishes the rotation angle at which the text will be placed If you click to place this second point the text will be placed at the rotation angle shown by the green ghost image of the text Now complete the remaining text in the diagram by adding the street names as shown in Figure 5 17 Select the Text Line TL command from the Text Toolbox Click in the Text Entry Box and type Main Street Position the text inside the street as it is shown in Figure 5 17 Double click to place the text Press the TL keys on the keyboard This is a shortcut method of starting the Text command Click on the Text Rotation box and change it to 90 Click in the Text Entry Box and type Cedar Drive Position the text next to the street on the right side of the diagram as it is shown in Figure 5 17 Double click to place the text Select the Text command again and set the text size to 7 Set the Text Rotation value back to 0 Type in a value of 500 and double click to place the text inside the Tank Tip Instead of setting the rotation angle of 90 for the second street name you could also have clicked once to anchor the text selected the Vertical Angle Draw Button and then clicked anywhere above the first point that was set Editing Text To ed
209. ple you are commonly given an instruction like this Click on the stairway to select it Here you would move your mouse pointer until itis on the stairway symbol and then click your left mouse button once quickly Click on the Vehicles Symbols Folder Here you would place your mouse pointer on the folder named vehicles and rapidly click the left mouse button Another common instruction is Select the Draw pull down menu Here move your mouse pointer up to the menu headings at the top of the program screen place your mouse pointer on the menu called Draw and click the left mouse button Once the menu is displayed you can then click on a command name to select it You may also be instructed to select commands this way Select Easy Lines from the right hand toolbox Here position your mouse pointer so itis on the Easy Lines button located on the right hand toolbox and click once with your left mouse button When you are prompted to click on an Icon or when you are prompted to select a command the equivalent toolbar icon will be shown in the column When you are drawing or editing objects you may be instructed in this way Click near point A Here click your mouse near the approximate location on your screen identified by the letter A on the designated figure To attach exactly to a specific point like the endpoint of a line you will be instructed like this THE DIACRAM PROGRAM 5 0 2 4 Cha
210. press Menu The Express Menu will remain as the default menu system until the Standard Menu is re selected You may switch between the Standard and Express menu modes at any time by performing the steps listed above You can also open the Learning Center by clicking the bottom icon in the left hand toolbox Ol Learning Center Icon Easy Intersection Tutorial Follow these steps to create the quick scene diagram shown at the end of this chapter in Figure 4 15 Open The Diagram Program and choose Start from Scratch from the Learning Center dialog box Type in a name for the drawing and click OK Once the program opens click the Easy Intersection button on the side toolbox Build the intersection by checkmarking the road segment boxes as shown in figure 4 1 Easy Intersection 21x Grab RED rotation handle to adjust angle of street p E Ln a Ln B Ln E poss ore Reset gt Options PY Place Intersection Intersection Close Figure 4 1 Checkmarking the Road Sections Next change the number of lanes to four by clicking the Lane Number arrow buttons next to each road segment shown in figure 4 2 Grab RED rotation handle to adjust angle of street poai Legh Reset Options nays Place Place Intersection Close Figure 4 2 Changing the number of lanes 4 18 THE DIACRAM PROCRAM Chapter 4 Creating a Quick Scene Diagram Since not all road segme
211. pter 2 The Quick Tour Snap to point A There are several ways to snap or attach exactly to a specific point The easiest way to do this is to use the Autosnaps feature When this command is turned on you position the mouse pointer s crosshairs near the point labeled A and click the left mouse button This causes the mouse to jump or snap exactly to the closest endpoint center of a circle or center of an arc Y ou can also type 2 letter keyboard shortcuts to perform most of The Diagram Program commands When you are prompted to select a command the equivalent two letter keyboard shortcut will be shown in Uppercase Parenthesis For example if you see this you would type SA Save SA Correcting Mistakes As you begin to draw you are bound to make mistakes so The Diagram Program provides you with the commands Undo 00 and Redo RE found on the Edit Pull Down menu and the Left hand Toolbox The Undo command will let you undo the last command that was performed during the current drawing session If you need to Undo multiple commands select Undo again to undo the second command For example if you need to undo the erasing of ten individual objects you would have to select Undo ten times to bring them all back The Edit commands can also be used to help correct mistakes Use commands like Erase Copy Rotate Trim Extend and Stretch to change objects in the diagram that were not placed exactly the way you
212. r Option 1 Display Window 6 Rotation Handles Easy Intersection Aoad Length A oars Place Intersection Close 2 Road Segment Boxes 7 Options Button 4 Road Length Bar 5 Place Intersection Button Lane Width Sets the overall width for the lanes of the road segments Road Length Sets the maximum length of an individual road segment This number determines how big you can make the 4 4 THE DIAGRAM PROCRAM 4 5 Chapter 4 Creating a Quick Scene Diagram intersection when using the Road Length slider Ex By setting the maximum length to 1000 feet the two road segments opposite of each other would create an overall intersection length of 2000 feet Fillet Radius Used to round the corners of the intersection Un check the box next to Fillet Radius if you want square corners 90 degrees Center Lane Type Use this option to choose either dashed or solid center lines If you want some other line type such as a double solid center line you must place the intersection first then select the line to be changed and choose one of the line types from the Properties menu on the left hand toolbox Easy Intersection Options Ed Lane Width fi E ft Maximum Road Length 1000 ft W Fillet Radius ji E ft Center Lines f Dashed Solid Sets the overall lane width for all lanes Sets the length of an individual road segment for use with the Road Length slider bar Sets the fillet rounded co
213. r Point C The default orientation of the stair symbol is 90 off from what is shown in Figure 5 13 Instead of double clicking or pressing Enter to place the symbol adjust its orientation this way THE DIACRAM PROCRAM Chapter 5 Creating a Fire Protection Diagram Make sure that the Horizontal Vertical angle draw mode is turned on then click once to anchor the symbol Move the cursor downward and click again Copying the Elevator Symbol Next we are going to make three more copies of the elevator symbol We could just place three more elevator symbols by selecting them from the symbol icons but instead we will use this as areason to demonstrate how to create a copy of an object There are a couple of ways you can copy an object or objects in The Diagram Program You can use the various Copy commands found on the Edit pull down menu and in the Edit Bin or use Clipboard Copy Refer to Figure 5 14 for the following steps Figure 5 14 Copying the Elevator symbol Click once on the existing elevator symbol to select it It will change colors and be enclosed in eight control points This puts you in the edit mode Select the Edit commands from the Edit Modify pull down menu then select Copy The Message Bar at the bottom of the screen now prompts you to select areference point Snap to Point A in Figure 5 14 the top left corner of the elevator using Autosnaps 5 19 THE DIACRAM PROCRAM Chapter 5 Creating a F
214. r diagram with the original name of STARTUP DW2 in case you or an associate would like to do this tutorial again in the future THE DIAGRAM PROGRAM Chapter 1 Welcome to The Diagram Program This chapter introduces you to the new Diagram Program Drawing Software for Investigators It explains the basic ideas behind CAD differences between the new and old versions new features and how to get help with the program if you need it 1 1 Chapter 1 Welcome In this Chapter e Introduction e Getting Started e To Our New Users What Is CAD Why Use CAD System Requirements e Help Resources THE DIACRAM PROCRAM Chapter 1 Welcome 1 2 Introduction to The Diagram Program The Diagram Program for Windows was created to fill the needs of fire fighters fire protection engineers and any other professionals who need to create crime and accident scene diagrams faster and easier than ever before The program contains many special tools that allow the user to easily create accurate diagrams perfectly to scale and will save time at the incident scene and in the office Even if you are new to computers The Diagram Program makes it easy for you to create profes sional looking diagrams with aminimum of effort Since you have chosen The Diagram Program for Windows you are probably already using other Windows software applications like a word processor You will find that many features of The Diagram Program are simila
215. r is automatically updated to match it You can then change the Y factor also if you wish to perform a non symmetrical scale 5 Click OK or press Enter on the keyboard THe DIACRAM PROCRAM Chapter 3 Program Features Scale cont The selected objects will be re scaled about the reference point Q Tip Normally if you set the X scale factor but leave the Y factor equal to 1 0 the re scaling direction will be horizontal if you set just the Y scale factor the re scaling direction will be vertical However the X and Y directions for symbols and text rotate with them For example if you place text at a rotation of 90 that text will re scale vertically when scaled in the X direction because the X direction for the text has been rotated with the text and 1s now vertical 3 51 THe DIACRAM PROCRAM Chapter 3 Program Features Stretch SS Use the Stretch command to stretch or reshape objects Once the objects to be stretched are selected you place another selection window around the endpoints or sides you want to stretch Then you place starting and ending points to show the distance and direction the objects are to be stretched For ex ample you can easily change the length of a rectangle by selecting the rectangle enclosing one side in a selection window then stretching that side to a new location To stretch selected objects 1 Select the objects that you want to stretch 2 Choose the Stretch command
216. r to those found in other Windows programs This will make it easier for you to learn to use The Diagram Program since you will already be familiar with how to use Windows a gt The Fire Zone 4 Fire screen czd File EditModify Draw View Snaps Text amp Dimensions Utilities Window Help E x DEH tee gou K MEN 202 E dl ape omer AFERA i Pel OIG Dew 7 y L fae NR 7 Canby Apartments J S q 123 5 IVY y NS EN be NS CENTER SECTION 1st FLOOR PRE PLAN A 0498 zi 2nd FLOOR PRE PLAN A 049E Y Draw yo Easy Lines 24 Snaps 7 7 Easy Street af Edit Modity A Symbols TE Text X Bodies HH Dimension Line Types a View i E Forms FA Hatch 4 a S y fat Home Getting Started Whether you are new to The Diagram Program or an experienced Diagram Pro gram user The Diagram Program User s Manual contains vital information you need to know to be productive in your efforts THE DIACRAM PROCRAM Chapter 1 Welcome 1 3 To our New User What is CAD CAD Computer Aided Drafting is an automated drawing system that eliminates the redundant tasks done in manual drafting When drawing on paper you have to redraw an object each time itis used in a drawing In CAD you draw an object once and reuse it as often as you need in the drawing Your CAD programis like a toolbox it contains powerful commands for each of your conventional drafting tools like the T square Templates and
217. ram Program will prompt for a file path and name after the Print button is selected 3 12 THe DIACRAM PROCRAM Chapter 3 Program Features Print Cont Time Date Stamp includes a time and date stamp on the printed page The location of the time stamp are controlled by settings in Windows Selection Only prints only the selected entities in the drawing Copies sets the number of copies to print Preview shows a preview of the drawing as it will print using the current settings Center centers the drawing on the given page based on the current margin settings Setup used to select a new printer or initiate the driver setup for the active printer The print routine utilizes the Windows drivers provided by the printer manufacturers These drivers contain printer spe cific settings that may improve overall print performance The drivers vary between printer and printer manufacturer For details on options available through the driver please refer to the printer manufactur ers documentation Update used to update the print preview screen after changes have been made to the print settings Print Setup Use this command to display the Print Setup dialog box The Print Setup dialog is used to select a new printer or initiate the driver setup for the active printer The print routine utilizes the Win dows drivers provided by the printer manufacturers These drivers contain printer specific settings that may improve over
218. rc you wish to dimension A preview of your dimension appears along a path which passes through the object s center point and your cursor As you move the mouse the dimension line rotates to stay aligned with the cursor The dimension arrow points outward toward the circle perimeter when the cursor is inside the circle and inward toward the circle when the cursor is outside the circle 3 Move the mouse to place the dimension in the desired position then click to com plete the radial dimension R26 10 You can hold down the CTRL key while you click the final point to place the dimension so the text is exactly horizontal or vertical Tip Just as with linear dimensions you can adjust how radial dimensions look by changing the options on the Settings Bar For example you can use the Settings Bar to adjust text height dimension color arrowhead type dimension direction horizontal vertical or aligned and text content 3 165 THe DIACRAM PROCRAM Chapter 3 Program Features Dimension Settings TBD Use the Dimension Settings dialog box to change these settings for dimensions you wish to place in the drawing Dimension Text M Arrows Font Height Filed Standard Er Arial ls Angle 15 M Overwrite 26 10 et 7 Color im ayer y m Test Alignment Direction Horizontal Horizontal In Line e eee C Aligned C Above Line ae Aligned MV Centered
219. res Select Adjoining SJ sb elect A doming al Selects any objects that are joined together at their end points Use it to select continuous lines or poly gons that have been exploded arcs curves or any other chain of objects that have end points in common Click on one Object to select it THE DIACRAM PROCRAM Chapter 3 Program Features Select Layer SY S This command selects all objects on a layer that you specify To select all the objects on a particular layer 1 Choose the Select Layer command from the Edit Menu Select commands 2 Choose the desired layer from the pull down list that appears on the Settings Bar upper left of the screen Enter Layer 1 gt a mb All the objects on the specified layer will be selected THe DIACRAM PROCRAM Chapter 3 Program Features Invert List SI Invert Selection List I5 Selects all objects that have not been selected and deselects all objects that have been selected This option is available directly as a the 2 letter command SI yo U Result All previously selected items are deselected All previously deselected items are now selected Step 1 With items selected click the Invert THe DIACRAM PROCRAM Chapter 3 Program Features Selection Bar S1 Use the Select command to specify which objects are acted upon by a subsequent editing command The selection operation can be performed as a separate c
220. res here The purpose of the tutorial is to show you how the various features of the program are performed the exact symbols you place are not really important First let s place a stairway symbol near Point 6 as follows THe DIACRAM PROGRAM 5 0 Chapter 2 The Quick Tour Stair Symbol as it appears on the symbol manager Angle Draw Button 2 16 Click the Back button on the right hand toolbox to go back to the main menu Click the Symbols Icon on the right hand toolbox to open Symbol Manager Click on the Building Vertical Openings folder to display the symbols contained in that folder The Symbol Icons for all the Elevators amp Stairs appear in the lower window of the Symbol Manager Click on the Stairs in Combustible Shaft Symbol Icon to select it Move the mouse pointer onto the drawing screen and notice the ghost image that represents the symbol attached to the crosshair mouse pointer The Crosshair shows that the Autosnap feature has been turned on Move the mouse pointers crosshairs over the wall next to Point 6 Click the left mouse button to snap directly to the wall and set the symbol s anchor point Move the mouse pointer and notice that the symbol box is dynamically rotated about the anchor point as you move the Mouse Pointer The instanta neous rotation angle is shown in the Angle Value box labeled A on the Angle Draw Bar near the top left of the screen Click on
221. rks Comer y C Bold Print to File l I Selection Only Print All Colors to Black I Close after Print Setup I Vectorize All Text Center T Text Rotate Adjust Close Panels 28 7x4 Click on Preview to Select Individual Panels Printer the printer section displays the currently active printer To change the printer select the Setup button Page Size the page size 1s dependent on the installed printer To change the page size or review other sizes supported by the current driver select the Setup button Print Scale the print scale setting displays the current scale factor for printing The value 1s only used when the scale option 1s selected Values are entered in paper units versus real world coordinates For example 1 in 48 in will print the drawing at quarter inch scale 48 12 4 The Real World units always reflect the smallest unit in the current system settings For example when the current units are ft n the smallest unit is the inch Fit to Paper Current View or Scale defines the mode the current print job is to use The drawing can be scaled automatically to fit the current paper size scaled to display the current view to fit the page or to a factor entered Portrait or Landscape determines the paper orientation between horizontal landscape or vertical portrait Print to File send the output to a file on disk The Diag
222. rners radius Sets lane centerlines to be dashed or solid To Draw an intersection using the Easy Intersection toolbox 1 Select Easy Intersection from the Left hand Toolbox 2 Build the intersection you want to place in the diagram by check marking the road segment boxes 3 Click the arrows to increase or decrease the number of lanes in each road segment 4 Move the Road Length slider to the left or right to increase or decrease the length of the road segments 5 Drag the red rotate handle to adjust the angle of a section if needed 6 Click on the Place Intersection button to place the intersection in the diagram step 1 Move the mouse pointer Step 2 Hold down the lefemouse over the red rotation handle button and drag the road section into place THe DIAGRAM PROGRAM Chapter 4 Creating a Quick Scene Diagram Lesson 3 Adding Symbols Symbols are collections of objects that are grouped together named saved and then placed and manipulated as a single object You can insert them repeatedly in the same drawing or save them on disk for use in future draw ings This saves you the time that would be necessary to draw the same objects over and over and also provides some additional advantages For example each symbol is defined just once in the drawing definition so that repeated placements of the same symbol have little impact on drawing file size The same symbol can be inserted in different locations and at dif
223. rs before the crash a layer for the cars at impact and a layer for the cars after the crash at their resting positions You would also set up layers for text and dimensions To open Layer Manager 1 Select Layer Manager from the Special pull down menu A dialog box appears displaying a list of 1024 available layers Use the scroll bar to view the status of all layers supported by The Diagram Program Layer numbers and names are displayed the current layer is displayed in boldface and layers with data on them are marked with asterisks Listings for hidden layers are grayed Buttons on Layer Manager The buttons on the layer dialog are used to control layer display on off current layer layer properties layer sorting and layer locking You can also find these features and some bonus features on a pop up menu by right clicking in the layer dialog Layer Display 2 The Layer Display button is an on off toggle When the selected layer is cur rently displayed clicking on this button will hide it and visa versa A hidden layer s name or number is displayed in italics Important You cannot hide the current layer In order to hide the current layer first set a different layer to be current and then go back and hide the layer Make Selected Layer Current Fj Layer Manager da CIDA SH 22 Cs 4 a sa J 4 Qu Back Clicking on this button will make the selected layer the current layer You can also doub
224. s 2 4 TheDiagran Programi Screens tl 2 5 The Drawing Window and the Mouse Pointer occccocccccccccnccccnnncccccncnnoncnnononcnnnnnnononnnnnnononcnnonancnnnnannnnnnanrnnnnnanennnnns 2 5 PUNO WA Mens ic NN a 2 6 MS peca a e e 2 6 ANS DW Barata did aaa 2 6 ANOS EOI da ISS 2 7 Eetvand Right TOO DOXE Sinai lid 2 7 Selecting Commands from the Toolboxes ooccccccconnconcccoonnnnconoononcnononcnnnnnnoncnnnonnnnnnnnnnnnnnnnnnnnnnennnnnnnannnnnnnnnnennns 2 7 VITO Manic los loli 2 8 Pull Down Menus Icons Toolboxes or Two Letter Codes oooccococcoccncoccnccnconcnconcnnonconcnnoncnnnnnonnonannnnnonennnnnnnnnnnnns 2 8 TM Learning entera NI ID ves ecee tas Sees at eee eee 2 9 OpeninG an Existing DIA WING sirisser anaa ls li 2 9 Stanno anew Diagrantirom Scralchi na desley ea a 2 10 Installing The Diagram Program cccccccccescecseeeeeeseeeceeeseeeeenseeeseueesseeeeseaeeesaueeseeesseeeseueessaeeesaueesaaeeesneesaneeesags 2 12 Starting ihe Diagram Progr dashed eerie aes Getta ease 2 12 Quick Start Tutorial Lets Get Going pitt tdi 2 12 Drawing Ne Bl mirarla atari 2 13 Pacino MDI Sd 2 15 Changing Wie View usas in cis 2 17 EN E o A A ne een ee eee 2 18 o SA E gn Se panics ru Goa cece ays nose see tea dee eae 2 19 Placing a Dimension usara a Li da A La 2 20 Adda SECON OL RO AG iia Na dos 2 20 Ghapter 3 Program Features ii ai A tated linc Nl bli 3 1 NEWIFIENGW AFIN serere E geet sig oa do ne ene 3 2 Open File Open FO cia SS 3 3 OSe
225. s ile lO Ses ii o a dol a Lon 3 5 O o A dense Sh adorei asst aed teeta 3 6 Se LO ANCE AU ee Reena Ee BE ere POL Rie ete eee RO Oe eT tr ny ee ee RC eee BeOS Ai OP Re ene nce 3 7 Merge FEM nica NN a NA Ns 3 9 MOONE MM ADSS EE reirte dc E 3 10 EXPO IMages VB iria aaa dida tas aaa 3 11 PP VAN le A A cata EN 3 12 PORCINO RT 3 14 Advanced TING Features orrai lb A A A di 3 16 A A O omen teeeiotant 3 18 4 11g A dere ere O A 3 19 Und ODO id ele Bee were 3 20 o A ee Sucadeeendet oevadee 3 21 A A IN 3 22 DNA A A Ry Rea EEA EEE Re E nae oe Rn em eRe EAT 3 23 Paste OMEN Jorn a a ATA T A 3 24 A e fe ahe deste cu reteniueg aa sencaune gt te atedeays sath E atateae etaccaes 3 26 Select ODE A were REE eT NE a Ce Ere OR On nee oer eure ee ee 3 27 Select Window SW c cccceecceseeccescceeeceeccceeeeecseeeeceesccedeccecsceseeescsceeceeesseeneeecsieseceesscuseeeesecceceseeesceseseeesonensess 3 28 ISIS CT TOSSING AA e a erie acer ee ca ae cae eee ican ace aes 3 29 DCIS CHASE A a N a a E cdma sated cs 3 30 Select Ad omic Sd A cda 3 31 A a ne eee ee eee 3232 Myer AS A Pe or tee ES Re See eR ree ae ene eee 3 33 Selecon A A ate e e ae besten sana tevecee 3 34 COPY OCO ol 3 36 R ws and Columns Array Gopy AG ueniens A e i a eaa a a a 3 38 Rada OPY RO PO rete eer uE E E ea E 3 41 o E E IN 3 43 MOVE MW N 3 45 Move POM MP lia iaa ld iia 3 46 BICK o In O e A 3 47 A mac wa need e NE a seetcten wea nto teases 3 48 A 94 Benen ee a
226. s to increase or decrease the default value of 1 Borders 7 qu Paper Size st 8 511 J 1 ai Best Scale Title Block Show ColeJ1 5 SLI Ez Place Border 4 Select the Place Border Button Based on the selected paper size and orientation the print border is placed around the diagram and the print scale is automatically calcu lated The scale value that is calculated such as 1 25 or 1 8 refers to the scale the diagram will have when it is printed You do not draw to this scale you still draw everything to actual measurements Tip Selecting one of the Scaled Print Borders simply sets up the diagram to be printed at a particular scale on a particular paper size 1t does not actually send the diagram to the printer To print the diagram you must then select the Print Command from the File menu Tip You can make changes to the border at any time by selecting different changes on the toolbox and 3 195 THe DIACRAM PROCRAM Chapter 3 Program Features clicking the Update Border button The last step is to place a Title Box within the Print Border so that you can include important informa tion about the diagram 1 Checkmark the Show Box to display the Title Block in your Border 2 Select the number of columns you would like to split your Title Block into Splitting the Title Block into columns makes it easier to display the information in the drawing border 3 Click the Title Block
227. se from 1 Standard Menu 2 Express Menu The Standard Menu includes the full set of features and commands This is the menu set that you are familiar with if you have used previous versions of the Dia gram Program The Express menu system displays just the most commonly used features and commands It is ideal for new users or for anyone who creates simple diagrams like the one described in this tutorial he Zone 508 1 Pllevtitesd In the Express Menu setup HE a most of the commands are removed from the speedbar and there is no right hand toolbox All of the features previously found on the right hand toolbox can still be opened from the new Express left hand toolbox The pull down menus located at the top of the program screen contain the full Set saamen san 3 of program features and The Program Screen in Express Menu Mode commands regardless of which menu system is selected All of the commands and features in this tutorial are performed using the Express Menu First let s switch to the Express Menu mode if you are not currently using it Choose Learning Center from the Help pull down menu When the Learning Center Toolbox appears click on the Express Menu option to open the Select Menu screen Click on the Express Menu radio button and then click the OK button to switch to the Express Menu THE DIAGRAM PROGRAM Chapter 4 Creating a Quick Scene Diagram The program screen now displays the Ex
228. so on The Diagram Program was created for the investigation industry as a low cost easy to use alternative to off the shelf drawing programs like AutoSketch or Visio Because of its ease of use and industry specific features The Diagram Program is the only drawing program available for creating accurate professional diagrams and actually helping to win more cases in the courtroom Why use CAD The biggest advantage to using CAD 1s in its accuracy neatness and the ability to modify and update existing drawings quickly and easily CAD uses precise lines not the dots or pixels used in a paint program so your drawings always look good in the courtroom The diagrams drawn in The Diagram Program are also extremely accurate and can be updated or modified with new information in just minutes With CAD you never need to do something twice How do get started Make sure to start by taking The Quick Tour in Chapter 2 and working through the Tutorials in Chapter 4 and 5 Doing this will familiarize you with the basic tools and concepts needed to complete your diagrams successfully As you become more experienced with the program refer to Chapter 3 and the on line help for a complete reference of all the program commands Compatibility With The Diagram Program you can import drawings from most other CAD programs including AutoCAD AutoSketch Generic CADD and previous versions of The Diagram Program all with no conversion Als
229. st endpoint of the line on that corner point Once you have selected a Start Point for the line you are ready to enter the angle and distance of the first line segment Click on the right compass arrow button on the Easy Lines Toolbox to draw a new line horizontally to the right An angle of 0 is displayed in the Angle box at the bottom of the Toolbox Click the 1 3 and 5 keys on the numeric keypad in the center of the Easy Lines Toolbox to set the length of the line segment as 135 Click on the Line Draw icon on the lower 2 14 THe DIACRAM PROCRAM 5 0 Chapter 2 The Quick Tour The Line Draw Icon Place a Symbol x Symbol Folders s ymbols 01_Fire O1_Single 01_Smoke Det 02 Double or Do The Symbol Manager 2 15 left corner of the Easy Lines Toolbox to complete the line segment and cause the line to be drawn on the screen Note A distance of feet is assumed so you do not have to enter the foot mark in this case When entering a distance of just inches or of feet and inches you must include the feet and inch marks or use a decimal point like 5 6 or 5 5 The feet and inch marks are included as buttons on the right side of the numeric keypad on the Toolbox so you can click on them when needed The first endpoint of the line is the Start Point you selected at the beginning of the command The second endpoint of the line is located away from that Start Point at the distance and angle you just ent
230. starting point for the second line segment 4 Place additional points to create the line segments of the continuous line NN 5 To stop drawing line segments either double click to place the last point or press the Enter key Tip If you inadvertently place a point in the wrong location you do not need to abort the command and start over Press the Esc key on the keyboard to backspace through the line segments you have placed then make the correction and continue 3 76 THe DIACRAM PROCRAM Chapter 3 Program Features Arrow AW Use the Arrow command to create an arrow consisting of only one line segments To draw an Arrow 1 Select the Arrow command Single L5 Point PO Continuous LC Rectangles Circles Easy Lines EZL Arcs Double LD Polygons Curve Cy Hatch Fill Symbol Tools Set Properties PP 2 Set the Arrow properties on the Arrow Toolbox if desired raed Filed Standard Size 36 0 Angle fi 5 0 A 2 Ok 3 Click or snap to place the starting point 4 Either double click or press the Enter key to finish drawing the Arrow THe DIACRAM PROCRAM Chapter 3 Program Features Easy Lines EZL There are several ways to draw lines in The Diagram Program but the Easy Lines command available on the Right Hand Toolbox provides the easiest way to draw a building or anything with lines to exact measurements This is the best way to draw lines when you want to ensure their complete accur
231. t 1 Select the Bubble Text command from the left hand toolbox 2 When the Bubble Text toolbox appears select the desired bubble type such as the Photo Location marker 3 Click on the arrow buttons to enter the number 12 for the photograph number and 1 for the roll number or click in the text field and type in the numbers 4 Move your mouse pointer into the Drawing Screen and click the left mouse button once to place the tip of the arrow of the bubble label 5 Move your mouse pointer to position the bubble text to the desired location in the diagram and click the left mouse button to finish placing the text bubble As long as the bubble label dialog box is displayed you can continue to place additional bubbles Click close to finish placing bubbles Like all floating toolboxes you can drag the bubble label toolbox out of the way if you need to THe DIAGRAM PROGRAM Chapter 4 Creating a Quick Scene Diagram Lesson 8 Using Special Text Use the Special Text command to place textual information for an exposure insured area gravity tank or stack For example use the Exposure text to place information on an exposure in your diagram When you select this command you are prompted to enter four pieces of information The Occupancy Name or description of the exposure The year the exposure was built The type of construction used for the exposure The overall dimensions of the exposure The sprinkler system presen
232. t fully sprinklered partially sprinklered or no sprinklers x Occupancy Jones amp Eo 0 fear Built BF Construction wood Overall Dir 5082500 Sprinklers Fully Sprinklered Patil Sprinklered C Non Sprinklered Cancel To create an exposure follow these steps 1 Draw a box or use lines to draw the outline of the exposure 2 Select Special Text from the Text Dimension pull down menu or select it from the left side toolbox 3 Select the Exposure Text command 4 Type in the name of the occupancy for the exposure 5 Type in the year the exposure was built 6 Type in the type of construction used for the exposure 7 Select the type of sprinkler system in the exposure by clicking the appropriate radio button Exposure Text Icon Fully Sprinklered Partially Sprinklered Non Sprinklered 8 Click the OK button to close the Exposure Text dialog box 9 Move the mouse pointer to position the text inside the exposure and click to place it 4 15 THE DIACRAM PROCRAM Chapter 4 Creating a Quick Scene Diagram w Insured Text Icon el Gravity Tank Text Icon A Stack Text Icon 4 16 The Insured Gravity Tank and Stack Text are all placed using the same method Only the information you enter is different for each type of text Insured Text Use the Insured s Text command to place textual information in a building such as that commonly used for insurance purposes When you select this co
233. t least every five minutes From the Setting command on the Utilities menu you can adjust the save interval or choose to disable the Auto Save feature To save your diagram Select the File pull down menu Select the Save As FA command Type the name of the diagram file or select it from the list of file names if you wish to overwrite an existing file For this diagram type the file name TUTORIAL Press Enter or click save Once a diagram has been saved under a particular file name you can save it again by simply clicking on the Save icon found just below the File pull down menu shown by an icon of a floppy diskette Clicking on this icon saves the latest diagram to disk with the current file name If this is the first time you have saved this diagram the Diagram Program saves 1t to disk and you can continue with more drawing If you saved the diagram earlier you are asked 1f you want to overwrite the old file or rename the diagram If you are updating the diagram and want to save the current THE DIACRAM PROGRAM Chapter 5 Creating a Fire Protection Diagram a View The View Button as it appears on the Left hand toolbox E The Zoom Out Icon changes to the existing diagram file click on Yes to replace the older diagram file and save the most current version Opening Loading Your Diagram In the Future Due to the length of this tutorial you may not want to complete it in one drawing session To continue wor
234. ter a length of 150 Click on the Line icon Click on the upward arrow button then click on a distance of THE DIACRAM PROCRAM Chapter 5 Creating a Fire Protection Diagram qm Back The Back Button Icon a The Save Icon 75 Click on the Line icon Click on the left arrow button then click on a distance of 75 Click on the Line icon Click on the upward arrow button then click on a distance of 75 Click on the Line icon Click on the left arrow button then click on a distance of 75 to end back at the starting point Click on the Line icon Change the Line Style Back To Normal Now that you are finished with the exterior walls of the building you will want to set your line style back to the default value of thin black lines as follows Select the Back button on the right hand toolbox to return to the main toolbox menu Select the Line Types Toolbox from the right hand toolbox Select the Norm icon to change the line type back to normal This automatically sets the line width to back to zero Saving Your Work Before continuing save your diagram to ensure that none of your work 1s lost You may also want to quit for the night or take a break and come back to the diagram later Saving 1t to disk lets you do just that Since you never know when your computer might hang up or a power loss occurs The Diagram Program has a built in Auto Save feature that creates a backup file of your diagram at regular intervals a
235. ters meters or kilometers 3 172 THe DIACRAM PROCRAM Chapter 3 Program Features Import Export Tab cont DWG Settings Tab This tab allows you to set the base measurement units that the drawing will imported as You can also choose whether color numbers are to be preserved in the translations this option may be more important for users of pen plotters even though this may cause object colors to change or if the colors numbers should be changed so that the on screen colors are preserved during the translation this option should be selected if it is more important for the drawing to look the same after translation Settings HE System Hatch Text Leader Dimensions Murmeric Import E sport Base Unit Inch Feet Millimeter f Centimeter f Meter Color Translation Keep Screen Colors Keep Color Numbers Cancel OF 3 173 THE DIACRAM PROCRAM Chapter 3 Program Features Match Entity ME Use Match Entity to quickly set all current properties to match those of an existing object in the drawing This command matches line color line type line width layer angle length and or all other appropriate properties of the target object To match the properties of an existing object 1 Select the Utilities menu and then select Match Entity 2 Click an object whose properties you wish to match All property settings appropriate to that object type are matched to that object
236. tersection command 2 Click anywhere inside the quadrilateral formed by the intersection of the two sets of a Th As you move the cursor around the intersection you will see a preview of the various L X or T type junctions that can be created at the intersection E Tr THe DIACRAM PROCRAM Chapter 3 Program Features Double Line Int Clean cont 3 When the type of junction you want appears click the mouse button The junction will be drawn to match the preview tL Tip This command can only be used where four lines intersect such as an intersection of two one lane streets If you have more than four intersecting lines use the Multi lane Intersection Trim command found on the Easy Streets Toolbox THe DIACRAM PROCRAM Chapter 3 Program Features Multi Lane Int Clean Use this command to erase the unwanted lines that run through the center of an intersection that you have created either with the Double Line command or with Easy Streets To clean a multi lane intersection 1 Draw an intersection with the Line command Double Line command or with Easy Streets Tip If you are working with a large area you may want to use the Zoom Window command to zoom in around the intersection 2 Select the Multi Lane Intersection Clean command from the Modify menu or from the Easy Streets Toolbox 3 Click a point near a corner where two of the lines cross but outside of the intersec tion
237. the diameter you can use direct distance entry and let The Diagram Program calculate the radius for you For example if the diameter is 2 3 3 4 you could type 2 3 3 4 2 as the radius Use any of the snap commands to place a perimeter point precisely at any location THe DIACRAM PROCRAM Chapter 3 Program Features 3 Point Circle C3 Use the Three Point Circle command to create a circle when the center and radius are not known The circumference must pass through three specific points in your drawing To draw a three point circle 1 Choose the Three Point Circle command 2 Place the first of the three points for the circle to pass through 3 Place the second point As you move the cursor a rubberbanding line connects the second point to the cursor 4 Place a third point to complete the circle THe DIACRAM PROCRAM Chapter 3 Program Features Diameter Circle CD Use the Diameter Circle command to create a circle whose diameter you define by placing two points To draw a diameter circle 1 Choose the Diameter Circle command 2 Place a point that will be on the circumference of the circle As you move the cursor you see a dynamic preview of the circle 3 Place a second point to define the circle Tip If you know the diameter simply type it while you are dragging the preview circle in the desired direc tion This will place the second point at the distance If you just know the radius do the s
238. the previous view Choose the Zoom Previous command rr Ar rr E E E E A Y A AS A The previous view is displayed 3 119 THE DIACRAM PROCRAM Chapter 3 Program Features Pan PA Use the Pan command to pan across your drawing without changing the magnification To use the Pan command 1 Choose the Pan command 2 Place a point where you want the new view to be centered E E E E L JL JL JL J JIL JL J The screen view is shifted to center about this point 3 120 THe DIACRAM PROCRAM Chapter 3 Program Features Bird s Eye View ZB Use the Bird s Eye View to open a small window displaying a thumbnail view of your entire drawing The Bird s Eye View window always shows the drawing at a Zoom All view If you click anywhere in the Bird s Eye View window that portion of the drawing 1s displayed in the full drawing screen Using the Bird s Eye View window to zoom and pan can greatly speed up viewing a large drawing by eliminat ing unnecessary redraws To use Bird s Eye View 1 Choose the Bird s Eye command from the View menu 2 Click in the Bird s Eye window to center the view around that point or right click for zoom options To turn off the Bird s Eye window select the command again from the View menu or click on the close button the X button in the upper right corner of the Bird s Eye win dow Tip When using the Bird s Eye View window some two letter zoom
239. tion Points Specifies if geometric construction handle points are displayed and printed or plotted e Symbol Handles Specifies if symbol handle points are displayed e Selection Handles Specifies if selection handle points are displayed when an object or objects are selected e Scrollbars Specifies if the scrollbars are to be displayed on the screen or not e Points Specifies if drawing points are to be displayed on the screen or not Hatch Fill Settings Tab The options on this tab of the Settings dialog box are the same as described on the Draw Menu under Hatch Fill Settings Text Settings Tab The options on this tab of the Settings dialog box are the same as described on the Text amp Dimensions Menu under Text Settings Leader Settings Tab The options on this tab of the Settings dialog box are the same as described for the Leader command on the Text amp Dimensions Menu Dimension Settings Tab The options on this tab of the Settings dialog box are the same as described on the Text amp Dimensions Menu under Dimension Settings Numeric Settings Tab Use these options to select the numeric settings for dimensions numeric entry and display Tip If you prefer to use Metric units for drawing and dimensions select the following Numeric Settings Dimension Unit Select the desired Metric unit millimeters centimeters meters or kilometers Entry amp Display Unit Select the desired Metric unit millimeters centime
240. to the left or right the leader text will flip to the opposite side of the shoulder Remember that the final segment or shoulder will be drawn automatically to connect the leader lines to the text block 6 When the text is placed where desired click to place the leader text Text Leader 3 154 THe DIACRAM PROCRAM Chapter 3 Program Features Leader cont You can also change these settings for leaders from the Settings command on the Utilities menu Leader Text Font Leader Text Height Leader Text Bold Italics or Underline Leader Text Color Arrowhead Type Arrowhead Angle Tip The Leader arrowhead is sized to match the text height Selecting a larger text height will create a proportionally larger arrowhead Tip If you don t like where the leader is placed you can change its location before you click the final point Just press the Esc key on the keyboard to back up one point so you can place it differently 3 155 THe DIACRAM PROCRAM Chapter 3 Program Features Leader Settings TBL Text Settings options e Height Specifies the size height of leader text characters in the current drawing unit The height of the text 1s measured in real world scale e Bold Specifies bold type when checked This option applies only to True Type text e Italic Specifies italic type when checked This option applies only to True Type text Underline Specifies underlined type when checked Th
241. to the value specified in the Offset distance box and moving the cursor will simply allow you to pick on which side of the original object you want the parallel object to be drawn If the Fixed box is not checked the parallel object moves freely as you move the cursor and the distance between the two objects is dynamically displayed in the Offset distance box Tip If more than one object is selected to be doubled up a fixed offset distance must be entered 1 e there is no rubberbanding preview as with single objects THe DIACRAM PROCRAM Chapter 3 Program Features Double It Up cont 3 If you want to specify a numeric offset distance check the Fixed box and enter the desired offset distance in the Offset distance box 4 Move your cursor from side to side of the original object and notice the preview of the parallel object being drawn 5 When the parallel object is in the desired location click to place it AM THE DIACRAM PROCRAM Chapter 3 Program Features Group GT Use the Group Command to combine any objects into a group so they can be selected and edited moved copied rotated and so on as a single object For example you might use the Group command to group a street intersection together or a symbol that has been exploded so it can be selected and moved or re scaled as one object To create a Group 1 Select the objects on the drawing to make into the group A 2 Select the Group com
242. ton again to finish placing it THE DIACRAM PROCRAM Chapter 4 Creating a Quick Scene Diagram al Dynamic Symbol Scale Icon 7 Quick Label Icon 4 24 Placing the remaining symbols All symbols in the program are placed the same way Just repeat the procedure to place the remaining symbols The results are shown in Figure 4 5 Be sure to use the various View Commands to assist you in placing your symbols in the diagram Place the Hydrant symbol from the 00_ Quick Pick folder at point B Place the Elevator symbol from the 00_ Quick Pick folder at point C Switch to the 02 Site Features folder and then select the Tanks subfolder Select the Dynamic Symbol Scale icon so you can resize the Tank symbol as you place it Place the Tank Above Ground Horiz symbol at point D Select the North Arrow Symbol from the Site Property folder and place it in the drawing at point E Click the Close button to close the Symbol Toolbox Saving Your Work Before continuing save your diagram to ensure that none of your work is lost To be on the safe side get in the habit of saving your diagram at regular intervals at leastevery 10 15 minutes To save your diagram 1 Select the File pull down menu 2 Select the Save DS command Assuming you already gave the drawing aname The Diagram Program saves it to disk and you can proceed with more drawing The Diagram Program includes an automatic save feature that is set to save y
243. tored with the Undo and Redo commands However maintaining old copies of entities takes up memory and slows system performance The Pack Data command allows you to free up this memory and restore optimal performance by purging old drawing data from the drawing file Use this command periodically when running The Diagram Pro gram particularly after you have made numerous or complex changes to the drawing Warning The Pack Data command removes all noncurrent drawing file entries and is irreversible Once you execute this command you will not be able to undo any actions that have been performed previ ously To use the Pack Data command 1 Select the Utilities menu select the Pack Data command A message box will appear asking you to confirm that you want to proceed with the Pack Data command Pack Data x Are you sure you want to Pack Data Pack Data removes all erased objects from your drawing This operation cannot be undone 2 Click Yes to confirm that you want to go through with the Pack Data command The drawing file will be packed If you try to use the Undo command before performing another command The Diagram Program will display a prompt indicating that there is nothing to undo 3 177 THe DIACRAM PROCRAM Chapter 3 Program Features Reset Use this command to restore all the default environment settings that are in effect when you first install The Diagram Program These settings include all options fou
244. ts To place a Quick Dimension 1 Choose the Quick Dimension command from the Quick menu on the left hand toolbox You can drag the Dimension Dialog box around the screen if it gets in the way The first point should be placed precisely using the AutoSnaps command since it will be the basis for the measurement 2 Click the AutoSnaps icon from the Speedbar to turn it on 3 Snap to select the first point of the of the dimension Snap again to the second point 4 As you move the mouse pointer a dynamic preview of the dimension now appears constrained to move perpendicular to the dimension direction You can place the dimension on either side of the line you are measuring 5 If needed you can dynamically change the size of the text by clicking the Larger and Smaller text buttons on the Quick Dimension dialog box 6 You can overwrite the text of the dimension by clicking in the dimension text field and entering a new value This text will be placed in the dimension instead of the actual measurement between the two points 7 Drag the dimension line to the desired location away from the dimensioned object and click to place a point to complete the dimension Note The Quick Dimension dialog box remains open until you close it Set Dimension Text Enter text here to overwrite the existing dimension text Dimension Text Set DimSgsion Text Height po ok Ala Cancel Text Height adjust the size of the
245. tting e Place Body button Click this button when you have set all the options and are ready to place the body in the diagram Bodies de i Height mu poi In m Wew 3 T A i Place Body da Back To place a body 1 Choose the Utilities menu then choose the Bodies command or select Bodies from the right hand toolbox 2 Make the desired selections from the toolbox then click the Place Body button 3 191 THe DIACRAM PROCRAM Chapter 3 Program Features Bodies Toolbox cont 3 Click in the drawing to place the feet of the body You should see a ghost image of the body attached to the cursor at the feet assuming you are zoomed in enough p 4 Move the cursor slowly and notice the body rotate about the anchor point the feet Once placed in a drawing you can select any of the body parts and rotate them to show exactly how the body was found Tip When selecting multiple body parts to rotate you may want to turn on the display of symbol handles Choose the Utilities menu then choose Settings On the System tab click in the box beside Symbol Handles and make sure it is checked This causes an asterisk to be displayed at the handle of each body part just click on the handle to select that part Hold down the shift key on the keyboard and click on the symbol handle of another body part to also select it 3 192 THe DIACRAM PROCRAM Ch
246. type SM 3 Click anywhere on the target line or arc a Snap to Midpoint The point is set at the midpoint of the target object anan to Midpoint 23 3 132 THe DIACRAM PROCRAM Chapter 3 Program Features Snap Intersection SI Use the Snap Intersection command whenever you want to attach exactly to the intersection of two objects To snap to the intersection of two objects 1 Start one of the Draw or Edit commands 2 Choose the Snap Intersection command or type SI 3 Click near the point where the two target objects intersect Snap to Intersection The point is set at the point of intersection of the two target objects If there are mul tiple points of intersection such as a line passing through a circle The Diagram Pro gram finds the point of intersection nearest the mouse click Snap to intersection of these two lines 3 133 THe DIACRAM PROCRAM Chapter 3 Program Features Snap Perpendicular SP Use the Snap Perpendicular command when a single or continuous line must be drawn perpendicular to another object You can Snap Perpendicular to lines continuous lines circles arcs rectangles polygons ellipses and curves To snap a line perpendicular to another object 1 Choose the Line command and click or snap to place the first endpoint OS A rubberbanding line is displayed between the first endpoint and the cursor You are prompted to pick the second point 2 Cho
247. u can set a variety of options that control how your diagram will be printed For example you can enter an exact scale for printing or choose to fit the diagram to the paper For this case the radio buttons Fit to Paper and Landscape should be selected Click on the Print button to send the diagram to your printer Congratulations You ve just completed the Quick Scene tutorial Figure 4 15 shows what the completed diagram should look like Figure 4 15 The completed Quick Scene diagram THE DIACRAM PROCRAM Chapter 3 Program Features Chapter 3 Program Features This chapter introduces you to the program features and explains the programs commands in detail In this Chapter e Instruction on how to use every command in the program THE DIAGRAM PROCRAM File Menu New File New FN Chapter 3 Program Features Use the New command to start a new drawing from scratch The Diagram Program assigns the first file created within a drawing session the name UNTITLED 1 the second file UNTITLED2 and so on The Diagram Program automatically sets up the drawing environment for a new file based on prefer ences you have specified when saving other drawings or on defaults shipped with the program To start a new drawing Start The Diagram Program without specifying an existing drawing file to load or If The Diagram Program is running choose the New command Eile Oper Close
248. u selected at the beginning of the command The second endpoint of the line is located away from that Start Point at the distance and angle you just entered on the Toolbox vertically downward with a length of 150 Note You actually may select the angle and distance in either order entering the angle first 1s not strictly necessary You may also manually enter the angle and distance by clicking in their respective boxes and typing in the desired value The Bull s Eye icon in the middle of the angle buttons of the Toolbox is used to select a new line Start Point The Start Point for the next line segment is always the ending point of the previous line segment unless you specifically use the Bull s Eye icon to select a new Start Point Now repeat the steps above to finish the remaining walls of the building using the following dimensions aA The Fire Zone 4 Untitled1 5 g File EditModify Draw View Snaps Text amp Dimensions Utilities YVindow Help lajx OSH 5839 0 ox ME A A a A hE db E ae oier AFERA hall ODE View A 2 Easy Lines de Qu q wha T a yaa 9 C 4 5 6 1 2 3 e 0 E Eb afiso D 1150 ES l Draw o A 2 Snaps da Back cf Edit Modify T Text 4 Dimension Q View VA Hatch al Pn Figure 5 2 Drawing the remaining walls of the building Click on the right arrow button on the Toolbox Click on the numeric keypad to en
249. umns 3 38 Run FU 3 209 S Sample 4 14 Save DS 3 6 Template 3 190 4 3 Your Diagram 4 24 Your Work 5 5 Save As FA 3 7 Scale SZ 3 50 Scaled Borders 3 195 Select A Command 2 7 Adjoining SJ 3 31 All 3 26 Crossing 3 29 Last SL 3 30 Layer SY 3 32 Object 3 27 Window SW 3 28 Selection Bar S1 3 34 Send to Back TB 3 125 Z Set Angle Ortho Angle OA 3 137 Zoom Angle Rectangle R3 3 89 All ZA 3 115 Properties 3 113 In ZI 3 117 Settings Systems Tab TBS 3 171 3 172 Out ZO 3 118 Show Arrow option 4 9 Previous ZP 3 119 Show Dimension 4 12 View ZN 3 122 Side Polygon PS 3 100 Window ZW 3 116 Single Line LS 3 75 Snap Commands 3 127 Endpoint Snap Closest SC 3 130 Grid SG 3 142 Intersection SI 3 133 Midpoint SM 3 132 Object SO 3 131 Perpendicular SP 3 134 Tangent ST 3 135 Snapshot Manager S3 3 202 Special Text 4 15 4 26 Stack text 4 15 Standard Menu 4 17 Start Point Easy Lines command 2 15 Start Drawing 2 12 Stretch SS 2 4 3 52 Symbol Count 3 112 Explode 5 14 Manager 2 8 3 106 System Requirements 1 4 T Template 3 189 4 2 Text TL 3 145 Height 3 153 4 10 4 14 Settings TBT 3 150 3 151 3 152 3 153 The Easy Streets Toolbox 2 20 The Learning Center 2 9 The Quick Start Tutorial 2 12 The Speedbar 2 6 Tile Horizontal 3 214 Vertical 3 213 Trace Boundary
250. under the Templates directory The Template Toolbox 3 189 05 Derik D QUICK SCENEST emplates 01_Roads I if E 2 Ln Straight w 2 Ln Straight w 2 Ln Straight w 2Ln Straight 2 Ln Straight Access Roads Entrances Shoulder Wide Wide w Dr Mad w2T 4Ln Curves w RxR Cross RxR C g Wide Divide i i i Ml 4 Ln Straight 4Ln Straight 4Ln Straight w 4 Ln Straight w 6 Ln Straight Create Folder Save Template Open Close folder mirrored about either a vertical line or a horizontal line when they are placed Preview Window Shows what the selected template looks like This view 1s updated if you change the symbol s rotation or mirroring Save Template Allows you to create your own custom template and add it to the currently selected template THe DIACRAM PROCRAM Chapter 3 Program Features Templates To create a new folder in the Templates directory 1 Click the Create Folder button on the Template toolbox 2 A Create Folder Dialog box will appear prompting you to enter a name for the folder Create Folder E Enter a new folder name This folder will be created under the parent folder Templates i Cancel 3 Click in the blank field type the desired name of the folder and click the OK button 4 The new folder is saved under the Templates directory To create and save a new Template 1 In the Template toolbox navigate to the desired folder where you want the
251. ur diagrams The Crime and Crash Zone includes Two Custom forms that can be used specifically for your department One Diagram and Physical Evidence sheet The Fire Zone includes the following forms Two different Pre fire Forms One Cover Sheet One Elevator Panel Form One Post Incident Form Four Custom Forms that can be used specifically for your department Two Custom Planning Forms Three Airforce Forms The Insurance Zone includes a large number of title blocks scale bars and charts for different paper sizes and printing scales depending on the version used by your company If you wish to use one of these forms create your entire diagram and then select the desired form from the menu The form will be sized automatically to fit around the diagram Most forms have several locations or fields where text can be entered such as the name and address of the building in the diagram Some forms such as the Arson Form will prompt you to enter each line of the information on the form Other forms allow you to pick and choose which fields of information you wish to fill out To fill out the information in any of these fields 1 Right mouse click on the X beside any of the field titles and select Text Editor from the pop up menu 2 Replace the existing X with the desired text and click on the OK button 3 The X on the form is replaced with the new text that you entered in the Text Editor You can change to another form
252. used for creating simple fire protection sketches where exact measurements are not required Part One contains individual lessons addressing specific features while Part Two offers you a complete Quick Scene tutorial that utilizes the Express Menu mode Chapter 4 Creating a Quick Scene Diagram In this Chapter Part 1 e Pre drawn Templates e Easy Intersections e Adding Symbols e Adding Quick Labels e Placing Dimensions e Changing Properties e Using Easy Builder e Using Bubble Text e Using Special Text Part 2 e Creating a New Drawing e The Express Menu e Easy Intersection tutorial e Using Easy Builder e Placing Symbols e Placing Text e Using Special Text e Using Bubble Text e Placing Dimensions e Printing your Diagram THE DIACRAM PROCRAM Chapter 4 Creating a Quick Scene Diagram Lesson 1 Using a Pre Drawn Template The Template feature allows you to preview and select pre drawn templates of roads and intersections The pre drawn templates that are included with the Diagram Program are all stored in sub folders under the main Templates folder You may also display the Templates Toolbox at any time by clicking on the button labeled Templates on the side toolbox Note Templates may be found on either the left or right side toolboxes depending on which menu system you are using To place a template in your drawing simply select it from the appropriate folder in the templates toolbox by clicking on its n
253. ve Alternatively you can use the Angle Draw buttons to help establish the desired angle of the symbol as described in Method 2 Breaking an Opening in the Walls for the Door Next we will use the Break BR command to break an opening in the wall where the doors are positioned This command can be used to break an opening in any line regardless of whether or not a door symbol is present Refer to Figure 5 10 for the following steps B Figure 5 10 Breaking an opening for the door symbol THE DIACRAM PROCRAM Chapter 5 Creating a Fire Protection Diagram ul The Break Icon 5 16 Use the Zoom Window command to zoom in around the Double door This 1s also called zooming in and is very helpful as it allows you to adjust the view of the diagram on the screen so you can see exactly what you want to see Just place two diagonal points to define a window around the area you want to view Click on the Break BR icon in the Edit Modify bin on the left hand toolbox Click on the line near point A in Figure 5 10 Autosnap to the hinge of the door symbol near Point B Autosnap to the hinge of the door symbol near Point C An opening will automatically be made in the line Select the Zoom All command Itis not really necessary to snap to the endpoints of the door but it does create an opening that is more accurately sized Now you can perform the same procedure to break a hole in the vertical wall for the other door
254. ved in the selected file type so that the drawing can be read by other drawing or CAD programs THe DIACRAM PROCRAM Chapter 3 Program Features Save As cont 4 Type a name for the file in the File Name box 5 Click OK The drawing is saved in the chosen format name drive and path The new file name is displayed at the top of the drawing window Save File ee CrashLTIS amp CZO Crash Sample 2 CZD Bo CrashLTISamp6 CZD Bop 0 CrashLTISamp1 CZD Bo CrashLTIS amp C2D Boc Em CrashLTISamp2 CZD Bo CrashLTISamp8 CZD bog 0 CrashLTISamp3 0ZD Bo Crime Sample 1 CZD Bop Ey CrashLTISamp4 CZD Bo Crime Sample 2 C2D Bog SS E File name Crash Sample 1 CZD Save as type Cad Zone Drawings CZD Cancel THe DIACRAM PROCRAM Chapter 3 Program Features Merge FM Use the Merge command to combine the contents of two drawings The name and drawing environment of the first drawing loaded are maintained and all the symbols and attributes of the second drawing are added to those of the first conflicts such as duplicate symbol names are resolved in favor of the first drawing To merge another drawing file into the current drawing 1 Choose the Merge command Remember that both files that you are trying to merge must both be CZD files File Hew Ctith O FH Oper CtdH00 FO Close EL Dave Ctits 0 DS Hayes FA 2 If necessary change the path and drive in order to locate the file you wish to merg
255. vious one Keep clicking Repeat and a marker will keep appearing 10 to the right of the last e Survey Mode This button will change the angle values of the Easy Line angle arrows It changes the top arrow from 90 to North or 0 The angles then increase positively clockwise What was 0 be comes 90 and so on When you re in survey mode you will notice that the bulls eye is changed to a compass Click on the Survey mode button again to return to normal Easy Line angles e Modes The bottom three buttons will let you switch effortlessly between the different Easy Line modes From left to right you have Normal Easy Lines EZ Baseline and EZ Triangulation THe DIACRAM PROCRAM Chapter 3 Program Features Easy Lines cont Drawing in EZ Baseline Baseline Easy Lines is used to set points markers based on baseline measuring procedures When drawing in Baseline Mode all points are relative to the base point and baseline you set with the bulls eye When you switch to EZ Baseline the color of the arrows changes to green The angle field changes form A to Dl and the next field is D2 Also notice that the Line button next to Marker is missing The arrow buttons are actually inactive there is no need to enter an angle when doing baseline point entry To place points using the Baseline Easy Lines Method 1 Click on the bulls eye to set the Base Point Click anywhere on the screen to set your base point The base point will be sh
256. vious versions no message will pop up that prompts you to pick a start point All messages are displayed in the dialog box at the bottom of the screen 2 Click or snap anywhere on the screen to set your first reference point Click anywhere on the screen to set your second base point Tip Be sure to use Direction Distance entry or snaps to locate theses reference points exactly The base point will be shown as magenta colored triangles with cross hairs inside them Like a perma nent marker you will have to erase it manually if you want to get rid of it 3 Click on the number pad to enter the first distance D1 This is the length of radius from the first base point 4 Click in or tab to the second field D2 This is the length of radius from the second base point 3 82 THE DIACRAM PROCRAM Chapter 3 Program Features Easy Lines cont 5 Now pick a marker either a temporary blue marker or a permanent red marker Where the two radii intersect entered above is where your marker will be placed If the marker is on the wrong side of the baseline then click on the Flip button and pick the marker again It will place the marker on the opposite side of the baseline Once you select the Flip feature it will stay selected until you click on it again 6 Repeat steps 3 through 5 to place the remaining points THe DIACRAM PROCRAM Chapter 3 Program Features Double Line LD Double lines are useful for draw
257. want them to be If the screen looks a little cluttered after all the erasing undoing rotating and so on select the Refresh command either from the View pull down menu the Speedbar or the Command Toolbox Remember that you can also use the Esc key to abort a command If you select the wrong item from the menu pick the wrong point or want to start a command over press the Esc key For commands that require multiple operations or points to be set pressing Esc backs you up a single step instead of completely terminating the command For instance if you re drawing the outline of a building using the Line command and you set a point incorrectly just press Esc and re select that point Each time you press Esc while in the Line mode you II go back to the previous point that was set until the Line command is finally aborted THE DIACRAM PROGRAM 5 0 Chapter 2 The Quick Tour The Diagram Program Screen When you start The Diagram Program the first thing to appear on your computer monitor is the Diagram Program drawing screen The program screen has everything you need to draw acomplete diagram conveniently located on one screen all the program commands and tools and the drawing window The Drawing Window and the Mouse Pointer The Drawing Window is the large blank area that covers the center portion of the screen This 1s the area where you draw your diagram Everything else you see on the screen are the individual too
258. y of the grid on or off As you zoom the display in or out the grid display is adjusted to show either more or fewer grid points To toggle the grid display Choose the Grid Display command The grid display status is reversed if it was previously hidden the grid is now dis played and so on 3 141 THe DIACRAM PROCRAM Chapter 3 Program Features Snap Grid SG When Snap Grid is on the cursor can move only from one grid point to another The grid need not be visible for Snap Grid to be in effect See Grid Display This constraint is toggled on or off with the Snap Grid command To constrain cursor movement to grid points Choose the Snap Grid command Cursor movement will be constrained to only move between the grid points see excep tion below even if Grid Display is toggled off Note Some commands conflict with Snap Grid and are resolved as follows Manual coordinate entry of coordinates such as Direction Distance entry overrides the Snap Grid Points placed manually will be located as entered regardless of the status of the Snap Grid toggle Other snaps override Snap Grid Orthogonally constrained operations Angle Draw commands maintain the orthogonal constraint even if Snap Grid is on If cursor free 1s off then the cursor will stay on the orthogonal axis rather than on grid points but will jump to positions that are as close as possible to the nearest grid points If cursor free is on then th
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