Home
NSI 7500 Series - California Stage & Lighting
Contents
1. DIRECTION ATTACK 2 3 4 FBT BD tt 5 4 7 69202122 2524252627 2B 28 30 31 a N N N ct N o N N a gu EN gog 8 g a z 4 Hiiri SYNC SELECT Fig 4 Preset Section MC 7532 5 Scene select leds These leds are used to indicate when a Scene Bump button is active green or when a scene is being previewed red Also when a scene is active and the page is changed the respective led will flash orange indicating that the new scene from the new page wil
2. 5 Scene select leds 6 Scene Bump Buttons 7 Mode leds 8 Submaster Bump Mode NSI CORPORATION Fig 3 Preset Section MC 7524 These leds are used to indicate when a Scene Bump button is active green or when a scene is being previewed red Also when a scene is active and the page is changed the respective led will flash orange indicating that the new scene from the new page will be loaded when the control is brought to minimum These 24 buttons control the memory scene on the current page of memory These buttons can bring the scene to full intensity normal bump mode toggle the scene off and on toggle mode allow only one button to toggle at a time kill mode or solo the scene by turning all other console output off solo mode Fade will work with all modes except normal bump mode These leds indicate whether the Scene B Sliders are in the Submaster 1 24 Scene B mode or 25 48 wide mode The operating mode is changed by the MORE and MODE function buttons under the LCD display The current mode is indicated by the lit LED This button and its leds controls the function of the Submaster Bump buttons Pressing this buttons cycles through the 4 operating modes Toggle Kill Solo and Normal Bump The leds indicate the current sel
3. Pe ne le 23 Specifications Console Specifications eee Bie Ace giants aon see ee ete eon aes 24 Trouble Shooting Checklista Tan Met wee Rete a aa oat 25 Reset and Memory Clear ob ed isang Do ewe Me DR We Ee seal 25 Warranty NSI Corporation Limited 26 7516 7524 7532 Introduction Software Revision 1 10 and above Welcome 1 Welcome NSI CORPORATION Introduction You are entering a new era of microprocessor controlled stage lighting technology The powerful NSI Micro Plex designs involve the electrical marriage of microprocessor technology and digitally controlled multiplexing The result is a control package with the flexibility for a variety of innovative applications The NSI MC 7500 Series Lighting Console features an advanced microprocessor based design containing many benefits found in today s personal computers This technology provides for the option of adding programmable Memory Scene Masters and Chase effects to the simplicity of a familiar two scene console The NSI MC 7500 Series Lighting Console represents our continuing commitment of leading the industry in defining technological advances for stage lighting Welcome to the era of microprocessor controlled stage lighting Installation Setup MC 7516 7524 7532 Power Supply Requirements Softwa
4. 7516 7524 7532 MEMORY LIGHTING CONTROLLER Software Revision 1 10 and above OPERATION MANUAL 7516 7524 7532 MEMORY LIGHTING CONTROLLER OPERATION MANUAL Software Revision 1 10 and above Document Revised 8 13 98 Copyright 1993 1994 NSI CORPORATION Tualatin OR 7516 7524 7532 Software Revision 1 10 and above Table of Contents Introduction Welcomes lt 2ec o foigs scale fechas a ace a ee ee ES 1 Installation Setup Power Supply Requirements ect enn teen ee ene een 2 Dimmer Equipment Connection 0 2 Microplex veo cohen tase eh aie ae R ete ae bi eaten ee 2 DMX ae 2 Conhguratioms 3 Overview Front Panel MC 7516r isere eo ices aes hk Se ree hae EB PRE Rd oh le ena Bele eS 4 Bront Panieli MC 7524 Nee we le cd tel eee tick Me Sh Load Nek Le Ra Lelia oh Det 5 Front Panel MG 9532 se sisters ius ok thal staal we large le Bk We Bley Mats 6 Front Panel master section ee eee 7 Front Panel e829 0 esta Bes Pas 9 Rear Paneli lt allmode ls a ney cetera ah cult a 10 Operation Guide General aa be ne dace gate ieee yeas 11 Operation Modes
5. tx Ab ot hee Bis ES eh a ie ogee Sk dee tae 11 Using Chase intern vera ide en aed age hh ee arate la ora a a ee 12 Using Cue Stack 13 Snapshot CS Om 14 Grand Masters ae ata pao an eae eae eed 14 Blackouts ict ate peated eee whet ees Sl eee eth emi 14 Programming and Recording Generali gcse ee dentate E E dete Re Theat ean oa E plead Wet 15 Memory Pages he E A Son peas ede Didone den dlls Wheaties 15 Recording Submasters memory scenes 15 Previewing Submasters 4s cerca pase cud OY Se RE Ces ee ea Re Bs 15 Editing SubmMasters eee APSR ese ee ele te ope he onl eee Mees Seattle 16 Recordin ea he elie eval Deen de iat pclae 17 Recording edd ee ee dee ia es Soe Sheela 18 7516 7524 7532 Software Revision 1 10 and above Configuration Console Setup sc atau sia tons ues Aes aise aise A Gea aaa Waa eta 20 Mode Softpatch sae Se ebb ete eee aeS 20 Dimmer Memory Menu 0 cece 21 MIDE oe eae bse ele haere ees RA ee eee ee bes 21 Real time clock 21 21 MIDI Show Controls 22 NOE 23 MIDI
6. A brief description of MIDI SCP functions that this console uses follow this section Contact the International MIDI Association for more information on MIDI Show Control Protocol The consoles entire memory may be dumped to a MIDI device that stores SYSTEM EXCLUSIVE messages from MIDI Such as a MIDI Disk Press the Mem function key to access the save menu Use the function key to select the type of memory to save For each type of memory displayed use the Yes No function key to select it Several types may be selected at a time Press the save key when the MIDI device is ready to accept the memory dump Memory is automatically reloaded when the console receives a proper MIDI system exclusive message IMPORTANT Test saving and reloading with your MIDI device before programming the console with an important show Allows a stack to free run as if MIDI Time code or SMPTE was being input With this enabled the stack will continue to run even if time code is received and then lost The last menu sets the record and setup locks The record lock prevents the RECORD button from operating The Setup lock locks the configuration system IMPORTANT Once the Setup lock is set the keycode is required to access the setup configuration parameters and change the locks See top of previous page for keycode 21 MIDI Implementation 7516 7524 7532 MIDI Show Control Software Revision 1 10 and abo
7. A twice then clear it Rotate encoder until fade rate 0 02 0 to show fading Set Scene A Preset sliders to various levels Tap Snapshot Go button and note channels fading on channel level leds Set Scene A Preset sliders to different levels Tap Snapshot Go button and note channels fading on channel level leds tL Tap Snapshot Clear button and note channels fading out The Grand Master GM slide control provides proportional level control over all console functions to stage with the exception of the Bump buttons For example whenever the Master slide control is at minimum all stage outputs will be at zero except for any resulting from a Bump button press If the Master is at 50 all stage outputs will be at only 50 of their current console settings except for any resulting from a Bump button If the Master is at full all stage outputs will be at 100 of the console settings Whenever the Grand Master is not at maximum the led below it will flash The Blackout button is used to disable all outputs to stage with the exception of those resulting from a Bump button This provides for quick dousing of stage levels or for creating solo effects when used in conjunction with the Bump buttons Blackout is active whenever the Blackout led is lit RED NSI CORPORATION 7516 7524 7532 Programming and Recording Software Revision 1 10 and above General 5 Programming and Recording General To initiate programming fi
8. Panel MC 7524 1 Channel Levels 2 Scene A 3 Scene B 4 Bump Buttons These 24 led s show the current intensity of the first 24 console control channels mode sngl scn control channels are not displayed on these leds These 24 slide controls are used to control the intensities of channels 1 24 The overall intensity of the scene created is controlled with the A Crossfader These 24 slide controls are used to control the intensities of channels 1 24 channels 25 48 or submasters memory scenes of a page of memory 1 24 depending upon the consoles current operating mode The overall intensity of the scene created is controlled with the B Crossfader Chases may also be programmed into submasters These 24 buttons are used to bring an individual channel to the maximum intensity set by the Bump Master control 2 0 1 9 19 11 12 12 Be 1 DIRECTION
9. a cleared stack and pressing the GO button or moving the Stack Fade crossfader will cause a fadeout of the stack Further pressing of this button will cause a new stack to be selected EXAMPLE Select and execute stack 1 assuming stack one 1 been recorded Press Stack Function button until 1 1 is displayed as next stack see above Press Stack Fade GO Button current now 1 1 next now 1 2 Press Stack Fade GO Button current now 1 2 next now 1 4 Press Stack Fade GO Button current now 1 3 next now 1 4 13 Operation Guide MC 7516 7524 7532 Snapshot Software Revision 1 10 and above EXAMPLE Clear Stack 1 assuming stack 1 set as above ex Press Clear Function button next stack shows Press Stack Fade GO Button stack shows lt Substitute moving the Stack Fade Crossfader instead of pressing the Stack Fad GO Button in the above examples Snapshot This feature allows a snapshot to be taken of the Scene A slide controls and sent to stage fading at the master fade rate Go Each press of the SNAPSHOT GO button will cause a new snapshot to fade to stage Clear Pressing the SNAPSHOT CLEAR button causes the snapshot scene to fade out Wide Mode In the Wide mode sngl scn Scene slide controls will represent the additional channels Grand Master Blackout 14 and will be set to stage as one complete snapshot with scene A EXAMPLE Take snapshot of scene
10. as follows Current STACK STEP lt Next STACK STEP An asterisks in the STEP field indicates that the selected stack is empty ie 12 where there are no steps programmed for this stack An asterisks alone without a STACK STEP field indicates that the stack has been cleared ie 1 8 lt where the next step is a cleared stack The stack may be selected as a stack number from 1 to 16 by pressing the Stack function key of the LCD display Pressing the key will increment the stack number Holding the key and turning the encoder will change the number up and down The stack always executes steps in numerical order from the first or selected step starting over when the last step is reached Any step may be directly accessed by using the function button of the LCD s main menu Pressing the key will increment the step number while holding the key and turning the encoder will change the number up and down Pressing the STACK FADE GO button will cause the current step to fade out and the next step to fade in at the preprogrammed fade rate Steps may be executed manually by moving the Stack Fade crossfader control up and down Each time the control reaches the end of movement the step will be advanced The STACK function button indicated on the LCD will change to the CLEAR function button once a stack has been executed using the GO Button or the Stack Fade crossfader Pressing this button will cause the next step to become
11. key to unpatch any dimmer dimmer is disconnected Use the key the set a unpatched dimmer to a 1 to 1 patch or a patched dimmer to full Press the Main Menu key to save the patch to non volatile memory The patch edits will be lost if the console is interrupted before pressing Main Menu key So use the Main Menu key often when editing a large patch NSI CORPORATION 7516 7524 7532 Configuration Software Revision 1 10 and above Console Setup Dimmer Memory Menu Dimmer output mode Preheat Maximum Dimmers Memory Size MIDI Menu MIDI Channel MIDI Device Save Memory Select Memory Start dump Reloading memory Real time clock Locks NSI CORPORATION The next menu allows changing the type of dimmer output DMX or MCX setting preheat 0 50 number of dimmers to be output MAX DIMS and channel size of the memory The function button leads to the next menu of options Pressing the Out function key will select the type of dimmer output Available options are MCX Microplex with DMX 512 or DMX DMX 512 only full speed Other options may be purchased for the console and are discussed in information provided with the options To set preheat hold down the Preheat function key and rotate the encoder In order to provide the finest adjustment of preheat the preheat value is set in 1 255 increments this corresponds to the 8 bit resolution of
12. new programming or rental TE 105 Turn power switch off Hold down the following buttons Function 1 Function 2 Help Change Turn power switch on while holding buttons Release buttons after 10 seconds Memory will be cleared after a few moments A default softpatch will be installed NSI CORPORATION 25 Warranty MC 7516 7524 7532 NSI Corporation Limited Warranty Software Revision 1 10 and above 10 NSI Corporation Limited Warranty 26 Warranty NSI Corporation warrants new electronics products to be free from defective materials and workmanship for a period of one 1 year from the date of purchase to the original owner when purchased from an authorized NSI dealer The purchaser is responsible for completing and mailing to NSI within 15 days of purchase the warranty registration card enclosed with each product NSI products that have been subject to accident alteration abuse or defacing of the serial number are not covered by this warranty The normal wear and tear of items such as knobs jacks and switches are not covered under this warranty If your NSI product requires service during the warranty period NSI will repair or replace at its option defective materials provided you have identified yourself as the original owner of the product to NSI or any authorized NSI dealer Transportation charges to and from an authorized dealer or the NSI factory for repair shall be the responsibility of
13. to submaster mode and the submasters will contain the additional channels in memory only if memory was configured for the additional channels Recording and editing must be done in wide mode to effect changes to the additional channels There are two ways to activate a chase using the chaser section or by programming into submasters The chaser section will run any chase by pressing the CHASE SELECT button followed by selecting a chase number using the Submaster Bump buttons Each Submaster Bump button corresponds to a chase number Once selected the chase will immediately begin with the first step at the chase rate represented by the current setting of the Chase Rate control The Chase Level slide control must be up for the chase to be active The chase will fade in at the selected master fade rate as indicated on the LCD s main menu Only one chase can run in the chaser section at one time When a new chase is selected the previous one will cancel and fade out at the set fade rate EXAMPLE Select Chase number one Chase 1 must be already recorded Chase level to maximum Chase rate to midway Rotate encoder until fade rate 0 00 0 Press Chase Select Button Press Submaster 1 Bump Button Chase 1 is running IF not see recording chases Chases running in the chaser may be modified in that the direction and attack may be changed by pressing the DIRECTION and ATTACK buttons Chase rate may be set by using the Chase
14. turning the encoder wheel to adjust the Seconds SS and Frames FF parameters Entering SMPTE time overides Wait time and visa versa See discussion on SMPTE in MIDI Impementation Section Record the step by pressing the LCD Rec function key The step number will advance to the next step At this time you can record more steps by selecting scenes to record and following the above procedure again To finish recording the entire stack press the Main Menu key or the RECORD Button not the LCD Rec button and the stack will be saved The maximum number of steps that may be recorded is 255 19 Configuration Console Setup MC 7516 7524 7532 Software Revision 1 10 and above 6 Console Setup Locked Menus Mode Softpatch menu Console Mode Patch number Patch setup Clearing Patch Defaulting Patch Editing Patch Saving Patch 20 Configuration The Setup function key of the LCD main menu is used to access the console configuration All setup information is stored in non volatile memory If the console is locked then a key code will have to be entered 6157 or 4257 or 2357 NOTE THE KEYCODE IS FACTORY SET AS THE CONSOLE NUMBER IN REVERSE Once setup is selected a series of menus can be displayed by pressing the MORE function key To return to a previous menu press Main Menu key and re enter the Setup mode The first menu displayed allows selection of the current operating mode curren
15. 50V The MC 75 Series consoles come standard from the factory with two types of dimmer output connections Microplex 3 pin XLR connectors and Isolated DMX 512 5 pin XLR connector Optional dimmer outputs include 0 10V Analog 37 pin connector or AMX 192 4 pin connector Connecting the MC 75 SERIES to NSI dimming systems is very simple You need only connect a single 3 conductor audio cable standard microphone cable with 3 pin XLR connectors or equivalent shielded cable to the Micro plex output jack on the back of the console The other end of the cable is then connected to the first NSI dimmer pack Another 3 conductor cable is used to connect the first dimmer pack to the second dimmer pack Additional NSI dimmer packs may be connected in the same manner NOTE Minimum 20ga high quality shield cable is highly recommended in the run between the console and the dimmers to prevent interference and dimmer flickering from noise This heavy duty cable is required in runs over 100ft DMX 512 is a digital signal that provides highest speed precision and noise immunity Rules for connecting DMX 512 are more stringent DMX 512 connector 1 common 2 15vdc 3 mcx data Microplex connector Fig 1 Dimmer Output Connectors e Use cable that is specified as RS 485 or RS 422 compatible 1 or 2 twisted pair w shield and use largest gauge available 22 18 gauge is good for long runs of 1000ft e Daisy chain the cable only no star or hom
16. 8 Fade Rate Value 0 1200 Seconds Value 10 22 NSI CORPORATION 7516 7524 7532 MIDI Implementation Software Revision 1 10 and above Note On Note On MIDI Time Code SMPTE NSI CORPORATION Format lt note on 9cH c MIDI chan gt lt note num 0 127 gt lt veloc 0 127 gt Receives Notes 0 63 map to channels 1 64 Velocity field sets level of channel with 0 representing off and 127 representing full on Example Channel 16 set to 50 with MIDI channel set to 3 93H 15H 64H In addition to linking steps of a Stack together through Wait times to create an automated sequence each step of a Stack can be assigned a SMPTE time The Stack will then keep itself in sync with the time code allowing the console to perfectly follow a SMPTE sync d presentation SMPTE Time Code is input into the console via the MIDI ports therefore the code needs to be converted to MIDI Time Code The code is broken down into hours minutes seconds and frames All 4 styles of SMPTE 24 25 30 drop and 30 non drop frame are recognized If time code is input into the console with no Stack active each stack starting with the first is scanned until one is found that has time code programmed The Stack is then automatically activated This allows a presentation to start itself without having to load the Stack first If a Stack is loaded it will sync with the time code regardless of whether it is the first Stack to have
17. DMX 512 So each 1 increase in brightness is approximately 2 5 increments 10 would be a setting of 25 The Maximum value is 50 about 20 Most dimmers will not show much change for the first few increments This sets the number of dimmers that the console will output Set this number by holding down the Change key while turning the encoder For greatest console performance set this number to the number of dimmers connected to the console This will result in a shorter dimmer data stream This sets the size of the console s memory in channels Increasing this number will result in a reduction of the number of available pages Change this parameter only if you will be working in the wide mode most of the time NOTE The memory must be cleared in order to change memory size All programming will be lost except configuration and Softpatch Press the Size key to change this setting A confirmation screen will appear on the LCD select Yes to proceed and clear memory or to cancel and return This menu allows changing MIDI parameters and Saving memory to MIDI devices Pressing the key will advance to the Lock Menu The MIDI send receive channel number may be set by holding the Chan function key and turning the encoder The MIDI device number is the number defined in the MIDI Show Control Protocol This number may be set by holding the Device function key and turning the encoder
18. Rate slide control or by tapping the TAP SYNC button at the desired rate EXAMPLE Modify Chase number one Chase 1 must be running as above ex Press Direction Button to change direction Press Attack button to change attack Move Chase Rate or Press Tap Sync to change rate To cancel the chase running in the chaser press the CHASE SELECT followed by pressing the BLACKOUT BUTTON This will cause the chase to fade out and will not change the state of the blackout mode EXAMPLE Cancel Chase number one Chase 1 must be running as above ex Press Chase Select Button NSI CORPORATION 7516 7524 7532 Operation Guide Software Revision 1 10 and above Using Cue Stack Recording into submasters Using Cue Stack Display Selecting Stack Selecting Step Executing Manual fading Clearing NSI CORPORATION Press Blackout Button Chases may be recorded into submasters allowing multiple chases to run at the same time by raising the appropriate submasters or activating the Submaster bump button Chases running in submasters use the same chase rate as the chaser section and the Chase Rate slide control and TAP SYNC button have the same affect To record a chase into a submaster see the section on Editing Submasters The cue stack feature allows combinations of scenes and chases already stored in memory to be arranged as steps in a stack The LCD displays the stack information
19. controls the chase fading between each step The leds indicate the attack mode selected A normal instant on instant off mode is selected when both leds are off Repeatedly tapping this button establishes the chase rate This control selects the chase rate for the entire console This button selects one of the possible chases to be active are used to select the chase number The Submaster bump buttons This control sets the master level of only the selected chase Submaster or stack chases are not affected This button causes the next cue in the stack sequence to execute when a stack is loaded see section on Cue Stacks Used to manually crossfade the next scene in the Cue stack When the control reaches it s full up or down position the next scene is loaded NSI CORPORATION Overview MC 7516 7524 7532 Front Panel Master Section Software Revision 1 10 and above 20 A Crossfader 21 B Crossfader 22 Audio button 23 Bump master 24 Channel Bump mode 25 Blackout 26 Grand Master GM 27 Worklight Connector This slide control is used to proportionally vary the intensity of all of the Scene A sliders When the control is at the top of it s travel the intensity is at maximum The led above the control reflects the relative setting of the control This slide control is used to proportionally vary the intensity of all of the Scene B sliders The direction of travel for this slider is affected by th
20. e Stacks are a collection of scenes and chases that are already programmed in the submaster memories Each step of a stack may consist of scenes from any page in memory Precise fade times in tenths of seconds may be programmed into each step and each step may be manually played back using the GO button manually crossfaded using the Stack fader or a wait time may be set for automatic execution To record a stack press the RECORD button followed by the Stack Fade GO button The LCD will prompt for the stack number to record Stack numbers available are from 1 to 16 Press the respective Submaster Bump button or use the encoder wheel to select the desired stack number Press the Do Rec function button to start the stack recording procedure If the stack memory is not empty than a warning message will appear on the display select Yes to erase the selected chase memory and start recording Select the memory scene for the first step by selecting the desired Submaster Bump button To temporarily change the page press the Page function key hold this key down and turn the encoder wheel The selected scene will appear on the channel leds per the bump mode and will appear on the stage if the GM is at maximum If the wrong scene was chosen simply select another scene The levels in a particular scene may be edited later if desired The Sub function key may be used to change the scene number if you do not wish to view the scene The Page numb
21. e operating mode In the Two Scene mode B when the control is at the bottom of it s travel the intensity is at maximum This provides split dipless crossfading In the Submaster SUBS and Wide Mode SNGL SCN or addition channels when the control is the top of it s travel it is at maximum The led above the control reflects the relative setting of the control This button toggles the audio mode on and off When the led above the button is lit the audio mode is active This slider controls the intensity of the channel bump buttons always and the submaster bump buttons when they are in the normal bump mode only This button and the respective led s control the operating mode of the Channel Bump buttons Normally the bump buttons cause the respective channel to go to full intensity while pressed In the Toggle mode the bump buttons toggle on and off In the Solo mode the bump buttons will kill all other console output except for the bump buttons that are pressed The leds above the button indicated the channel bump mode The normal mode is indicated when both leds are out This button is used to kill all output to stage except from the Bump buttons The console is in Blackout whenever the Blackout Led is lit red Blackout is off whenever the Blackout Led is green This slide control is used to proportionally vary the overall console intensities to stage except those from the Bump buttons Whenever the Grand Master is not at fu
22. e runs and terminate the end of the cable with a 120 ohm resistor See dimmer manual for proper terminating practice NSI CORPORATION 7516 7524 7532 Installation Setup Software Revision 1 10 and above Configuration e The DMX 512 output of the 75 Series console is OPTICALLY ISOLATED to prevent ground loops Make sure that the shell of the 5 pin connector is NOT connected to pin 1 else the isolation will be of no help Connect the cable from the dimmers to the marked connector on the rear of the console Config uration The first time the MC 75 SERIES is used the configuration parameters may need to be set otherwise the unit may appear to be operating improperly Please see reference part of manual on CONSOLE SETUP NSI CORPORATION 3 Overview Front Panel MC 7516 MC 7516 7524 7532 Software Revision 1 10 and above 3 Front Panel MC 7516 1 Channel Levels 2 Scene A 3 Scene B Overview These 16 led s show the current intensity of the first 16 console control channels Wide mode sngl scn control channels are not displayed on these leds These 16 slide controls are used to control the intensities of channels 1 16 The overall intensity of the scene created is controlled with the A Crossfader These 16 slide controls are used to control the intensities of channels 1 16 channels 17 32 or submasters memory scenes of a page of memory 1 16 depending upon the consoles current opera
23. ection When the leds are off the Normal Bump mode is selected Overview MC 7516 7524 7532 Front Panel MC 7532 Software Revision 1 10 and above Front Panel MC 7532 1 Channel Levels These 24 led s show the current intensity of the first 24 console control channels Wide mode sngl scn control channels are not displayed on these leds 2 Scene A These 32 slide controls are used to control the intensities of channels 1 32 The overall intensity of the scene created is controlled with the A Crossfader 3 Scene B These 32 slide controls are used to control the intensities of channels 1 32 channels 33 64 or submasters memory scenes of a page of memory 32 depending upon the consoles current operating mode The overall intensity of the scene created is controlled with the B Crossfader Chases may also be programmed into submasters 4 Bump Buttons These 32 buttons are used to bring an individual channel to the maximum intensity as set by the Bump Master control 3 R 8 N SNAPSHOT CLEAR ee 8 ae ee ee eee ee h_a Ey pee ee Wo
24. er for the Submasters will revert back to the original one once recording is completed Setting fade time for each step is done by holding the change button down and rotating the encoder The fade time appears in the LCD display The user has the option to skip right to recording the step if desired or you can add a chase number and or wait time by pressing the More function key This will change the LCD screen and function keys to allow chase and wait time Select a chase number by pressing the Chs function key or hold this key down and turn the encoder wheel The Wait time is used for automatic execution of the stack This is the time before the next step of the stack automatically advances and fades A Wait time of zero indicates normal manual execution using the Stack Fade Go button or Crossfader Select a wait time by pressing the Wait function key or hold this key down and turn the encoder wheel NSI CORPORATION 7516 7524 7532 Programming and Recording Software Revision 1 10 and above Recording Cue Stacks SMPTE Time MIDI time code or real time clock Recording the step NSI CORPORATION If you wish to enter a real SMPTE or MIDI time instead of wait time for advanced users only press the More function key again to advance to the SMPTE LCD screen Press and hold the first function key while turning the encoder wheel to adjust the Hour HH and Minutes MM parameters Press and hold the second function key while
25. g this protocol Its 5 pin XLR connector conforms to the USITT standard To maintain optical isolation it is important that the metal shell of the connector that is used NOT be connected to any cable wiring These connectors are for connecting to a MIDI sequencer or disk drive This phono jack will accept audio signals for controlling some console functions 37 pin connector install here for the analog output option See Dealer for details MICRO PLEX DMX 512 MIDI MIDI MIDI THRU OUT IN AUDIO O O IN Oo o fo fo oY LA L o OUT OUT NSI CORPORATION WILSONVILLE OR MADE IN USA TECH SUPPORT 1 503 682 6228 10 NSI CORPORATION 7516 7524 7532 Operation Guide Software Revision 1 10 and above General 4 General Operation Modes NSI CORPORATION Operation Guide The MC 7500 Series Lighting Console has the basic features of two manual scenes mastered by two split dipless crossfaders individual channel bump buttons programmable chase effects a master control and a blackout button Several record edit features are provided as well as a menu driven LCD and help system The console is designed to allow tailoring to your needs Three modes of operation vary the function of the second scene B to memory scene submasters a second scene or an expanded channel scene Wide Mode To g
26. hange to Submaster one is now recorded Recor ding Chases may be recorded in memory as a sequence of steps of different channel levels When Chases a chase is played back the channel levels of each step will appear on stage sequentially with the rate of step change set by the Chase Rate control or the TAP SYNC button At the end of the recorded sequence the sequence repeats Start recording To record a chase press the RECORD button followed by the CHASE SELECT button The LCD will prompt for the chase number to record Use the Submaster Bump Buttons or the encoder wheel to select the desired chase number Chase numbers available are from 1 to the maximum chases for the particular model equal to the number of submasters Press the function button to start the chase recording procedure Overwriting old If the chase memory is not empty than a warning message will appear on the display select chase to erase the selected chase memory and start recording Set levels Set the lighting levels for the first step with the scene A slide controls then press the Step function button to record the first step The LCD will show the next step in sequence Attack and The attack for the entire chase may be recorded by selecting the Attk function key or the direction ATTACK Button prior to recording any step The default direction for the entire chase may be recorded by selecting the Dir function
27. ig 2 Preset Section MC 7516 These 16 buttons are used to bring an individual channel to the maximum intensity set by the Bump Master control These leds are used to indicate when a Scene Bump button is active green or when a scene is being previewed red Also when a scene is active and the page is changed the respective led will flash orange indicating that the new scene from the new page will be loaded when the control is brought to minimum These 16 buttons control the memory scene on the current page of memory These buttons can bring the scene to full intensity normal bump mode toggle the scene off and on toggle mode allow only one button to toggle at a time kill mode or solo the scene by turning all other console output off solo mode Fade will work with all modes except normal bump mode These leds indicate whether the Scene B Sliders are in the Submaster 1 16 Scene B mode or 17 32 wide mode The operating mode is changed by the SETUP and MODE function buttons under the LCD display The current mode is indicated by the lit LED This button and its leds controls the function of the Submaster Bump buttons Pressing this buttons cycles through the 4 operating modes Toggle Kill Solo and Normal Bump The leds indicate the current selection When the leds are off the Normal Bump mode is selected NSI CORPORATION 7516 7524 7532 Overview Software Revision 1 10 and above Front Panel MC 7524 Front
28. ill set up a one to one patch for the active patch in non volatile memory This patches channel to dimmer 1 channel 2 to dimmer 2 and so forth Any previous edits will be lost but the patch may be edited after defaulting A confirmation screen will appear the LCD select Yes to proceed or to cancel and return to the previous screen This is the standard factory setup Pressing the Edit Patch function key will display the patch edit screen on the LCD Shown are dimmer numbers on the top row Turning the encoder wheel will cause the dimmer numbers to scroll back and forth as the cursor moves along the bottom line dimmers up to the maximum number of dimmers configured will be displayed The LCD shows the channel number patched and patch level on the bottom row in the following format Channel gt Level The channel number may be changed Each dimmer may be assigned to one channel and any channel may have several dimmers To change the channel assignments use the encoder wheel to place the cursor on the channel number position under the desired dimmer Hold down the Change key while rotating the encoder until the desired channel is indicated and then release the Change key If a level other than 100 is desired move the cursor to the level to change using the encoder Hold down the Change key while rotating the encoder until the desired level is indicated and then release the Change key Use the
29. ive the user channel intensity feedback channel intensity LED s are provided above the Scene A slide controls These LED s show the relative intensities from all console functions and are not affected by the Master control or the Blackout button These LED s do not represent expanded channels The MC 7500 Series Lighting Console has three operating modes the Submaster mode Subs the two scene mode and the wide mode additional channels These modes are selected with the LCD function buttons To change mode select the Setup function button under the LCD display followed by pressing the mode function button that appeared until the desired mode is selected The current mode is also indicated by the lit LED EXAMPLE Set Operating Mode to Submaster Mode sure LCD is at Main Menu by pressing MAIN MENU Press button under the word Setup on the LCD display Press button under the word Mode until the word Subs appears Press the MAIN MENU button to save setting and return to main menu In standard two scene mode Sen the Scene sliders control the individual channel levels and the Crossfader controls the overall intensity or mix of all of scene The Crossfader operates inversely in the mode in order to provide split dipless crossfading from scene A to scene B Note that a separate scale is provided for the B crossfader indicating that 10 max level is a
30. key or the DIRECTION Button prior to recording any step End recording The number of steps that may be recorded depends on the memory configuration To end the recording process press the MAIN MENU key EXAMPLE Program a 4 step chase consisting of channels 1 4 into Chase 2 Tap the Program button The Program LED should now be lit Tap Chase Select button Select chase number 2 on the LCD and select Do Rec lf chase not empty select Yes Move all Scene A slide controls to minimum Raise Scene A slider 1 to maximum Tap Rec Step function Lower Scene A slider 1 to minimum and 2 to maximum See Tap Rec Step function key NSI CORPORATION 17 Programming and Recording MC 7516 7524 7532 Recording Cue Stacks Software Revision 1 10 and above Recording while chase active Recording Cue Stacks Start Recording Stack not empty Selecting scenes to record Setting Fade Time Chase number and Wait time 18 Lower Scene A slider 2 to minimum and 3 to maximum Tap Rec Step function key Lower Scene A slider 3 to minimum 4 to maximum Tap Rec Step function key y Tap the MAIN MENU button If the Chase is active when programming is initiated the Chase will halt during programming and resume with the new programming when completed If the Chase was not active it will not be running when programming is complete Cu
31. l be loaded when the control is brought to minimum 6 Scene Bump Buttons These 32 buttons control the memory scene on the current page of memory These buttons can bring the scene to full intensity normal bump mode toggle the scene off and on toggle mode allow only one button to toggle at a time kill mode or solo the scene by turning all other console output off solo mode Fade will work with all modes except normal bump mode 7 Mode leds These leds indicate whether the Scene B Sliders are in the Submaster 1 32 Scene B mode or 32 64 wide mode The operating mode is changed by the MORE and MODE function buttons under the LCD display The current mode is indicated by the lit LED 8 Submaster Bump This button and its leds controls the function of the Submaster Bump buttons Pressing this Mode buttons cycles through the 4 operating modes Toggle Kill Solo and Normal Bump The leds indicate the current selection When the leds are off the Normal Bump mode is selected 6 NSI CORPORATION 7516 7524 7532 Software Revision 1 10 and above Overview Front Panel Master Section Front Panel Master Section 9 Record Button 10 Edit Button 11 Preview 12 Direction 13 Attack 14 Tap Sync 15 Chase Rate Slider 16 Chase Select 17 Chase Level Slider 18 Stack Go Button 19 Stack Crossfader This button is used to initiate recording of the submasters memory scenes Chases and the C
32. ll the Blackout led will flash This connector supplies 12 VAC at 1A to operate standard gooseneck work lights Since the light is powered by the same supply that provides power to the isolated DMX 512 circuit the metal portion of the gooseneck and lamp should not be allowed to touch the chassis ground or other metal objects to prevent DMX 512 interference The lamp power is protected by a special internal fuse that will interrupt power to the lamp while retaining isolated DMX 512 power in case of a lamp short NSI CORPORATION 7516 7524 7532 Overview Software Revision 1 10 and above Front Panel LCD Section Front Panel LCD Section 28 LCD Function Buttons 29 Help Button 30 Change Button 31 Main Menu Button 32 Cancel Button 33 Encoder Wheel NSI CORPORATION These four buttons are located directly under the LCD display Functions of these buttons change with the LCD display The current function of each button is displayed directly above the button on the display This button activates the help system To display help on any other button tap the help button followed by tapping any other button desired The LCD will display a short message describing the function To exit help tap the help button or any other button again This button is used to cause the encoder wheel to effect a change on most parameters displayed in the center of the LCD To change a parameter hold the Change button down while
33. n the current page EXAMPLE Program the Submaster 1 with channels 1 and 6 at full and 7 and 8 at 50 assumes console in Submaster Mode SUBS Lower all Scene A slide controls and Submasters to minimum Both A and B crossfaders at maximum Raise Scene A slide controls 1 and 6 to maximum Raise Scene A slide controls 7 and 8 to 50 Tap the Record button The Record LED should now be lit Tap Submaster 1 bump button Lower all scene slide controls Raise submaster 1 to see scene recorded If the submaster is recorded while the submaster slider is above minimum or a Submaster Bump button is active the previous memory scene will remain and the Submaster Bump Led will flash amber The new scene recorded will load and the led will stop flashing when the submaster is reduced to minimum or the bump button is deactivated NSI CORPORATION 15 Programming and Recording MC 7516 7524 7532 Previewing Submasters Software Revision 1 10 and above Previewing Submasters Editing Submasters Displays Changing levels Adding Chases Saving Changes Cancel changes 16 Submasters memories may be previewed on the Channel Level leds without affecting anything on stage This is done by pressing the PREVIEW button to activate the preview mode The preview mode is active whenever the led above the PREVIEW button is lit Now pressing any Submaster Bump button will cause the scene contained in the submaster t
34. nt if desired by pressing the LCD function key marked Chs on the LCD to increment the chase number The Chs button may be held down and the encoder may be used to select a chase number Chase numbers range from no chase to to as many submasters that the particular console has To deactivate a chase set the chase number to Chases may be added to empty submasters via the edit mode for chase only submasters To save the changes press the record button The LCD display will indicate the option of saving the stage levels or just the modifications to memory Once channels have had their levels changed while in the edit mode they are considered captured or modified When modified edits mods are saved to memory only the modified channels levels are changed All other levels in memory will remain the same Pressing the CANCEL button or pressing the EDIT button again will abort the edit process and discard any changes EXAMPLE Edit submaster 1 the EDIT button Tap the Submaster Bump button 1 Using the Scene A slide controls slowly move channel 1 slider from minimum to full until a match is made NSI CORPORATION 7516 7524 7532 Programming and Recording Software Revision 1 10 and above Recording Chases Then move the slider to a new level Press the RECORD button and select the select the Mods function key on the LCD display The c
35. o display on the Channel Level leds and the percentages of each channel will be displayed on the LCD The LCD may be panned to display all channels by using the encoder wheel Pressing the PREVIEW button again will deactivate the preview mode and the leds and LCD will return to normal Submasters may be edited on stage or blind not on stage To enter the edit mode press the EDIT button followed by pressing a Submaster Bump button of the desired The current levels in the selected submaster memory will be displayed on the Channel Level Leds and the LCD display much like the Preview mode If the Submaster memory being edited is active submaster slider up or bump button active then the edit is considered live else it is blind Levels contained in memory are changed when the Scene A sliders are moved to match the current level and can then be set to a new level The LCD will indicate the match when the LCD auto pans to display the channel and indicates a changing level Also the Channel Level leds and the stage if live will indicate new levels once the match has been made The encoder wheel may be used to change levels precisely by moving the encoder wheel until the cursor on the LCD display is on the channel level to be changed Hold down the CHANGE button while turning the encoder to set the new level A chase may be added to the Submaster memory at this poi
36. on channel levels Stage lights are on but will not respond or respond erratically Unit will not record wide mode channels 17 32 25 48 33 64 Program button inoperative Corrupt parameters error message on powerup Trouble Shooting Check to see if the 1 x 32 1 x 48 1 x 64 mode is selected Since all channels cannot be viewed the LED s are disabled in this mode Make sure a rate has been established with the Tap Sync button or chase rate slider The rate is indicated by the flashing LED located directly above the Tap Sync button Check that the Master slide control is not set at minimum and that the Blackout LED is not on Make sure softpatch table is not cleared Make sure that the X or Y Crossfader is not in its minimum position Make sure the dimmer packs are programmed correctly Check for a bad control cable by replacing it The dimmer pack may be defective Check memory size setting in SETUP menu Locked Check SETUP menu for console locks Check all Setup parameters in SETUP menu before other operations or programming Report this to NSI factory service for advice following procedure causes the entire memory of the console to be cleared and factor Reset and The following proced h i y of th 1 be cleared and Clear default parameters to be installed All programming and softpatches will be lost This procedure may be used to clear the console to a known starting point prior to
37. re Revision 1 10 and above 2 Power Supply Requirements Dimmer Equipment Connection Microplex DMX 512 Installation Setup The MC 75 SERIES requires a source of 120 240 volts AC 1 amp in order to operate satisfactorily Power Supply Voltage Selection The console contains a power supply designed to operate on AC power at a nominal voltage of 120V OR 240V 50 60Hz The voltage selected is indicated in the window on the console inlet connector on the back of the console To change that selection 1 remove the power supply cable 2 insert a screwdriver in the slot exposed by removing the cable and pry out the fuse block 3 slide the printed circuit board out of the fuse block and reverse it and 4 re insert the fuse block with its arrow pointing up CAUTION Verify that the nominal input voltage selection as indicated in the window on the console inlet is compatible with the nominal voltage of the available power Power Supply Connection The console is shipped set for operation at 120V and with a power supply cord containing a North American NEMA 5 15P plug Edison parallel blade U ground type In other countries with different connector systems and or operating voltages the user must obtain and use a HOSVV F or better grade power cord with plug rated for at least 0 8A and at least the nominal operating voltage of that country The mating connector to the console is a female IEC 320 Sheet C13 connector rated 10A 2
38. rotating the encoder wheel Note that changing the fade rate does not require that the Change button be held down whenever fade rate is displayed This button forces any changes to LCD parameter to be save and returns the LCD display to the main menu display fade rate is displayed This button cancels selected functions and parameter changes in some cases This rotary knob is used for changing fade rate and other data entry Rotating the wheel slowly cause fine incremental changes While rotating quickly cause the rate of change to be significantly increased for coarse changes HELP CHANGE MAIN CANCEL MENU O lt ON Fig 6 Front Panel LCD Section Overview Rear Panel all models MC 7516 7524 7532 Software Revision 1 10 and above Rear Panel all models 1 Power Inlet block 1 Micro Plex Outputs 2 DMX 512 3 MIDI IN OUT THRU 4 Audio input 5 Analog Output Option This provides for connection of a power cord that is appropriate for the country that the console is used in voltage selection fuse access and power switch It is important that the voltage selector is set for the correct voltage Fuses should only be replaced with ones of same type and rating These 2 outputs provide NSI s microphone dimmer connection via a 3 pin XLR type connector This optically isolated output is used to provide dimmer control information to dimmers usin
39. rst tap the Record button This will light the Record LED indicating that the program mode is active Then tap the function button to be programmed All programming is stored in non volatile memory which retains information for at least 10 years even when power is removed Memory ages Depending how the memory is configured there are 8 or 16 pages of memory A page consists of lighting levels for all available submasters The number of pages depends on whether or not the memory is setup to record normal channels or wide mode channels Pages are changed by pressing the LCD function key marked Page on the LCD main menu to advance the page or by pressing and holding this key while rotating the encoder wheel to change page number up or down If the page is changed while a submaster is above minimum or a Submaster Bump button is active the scene from the previous page will remain and the Submaster Bump Led will flash amber The new scene from the new page will load and the led will stop flashing when the submaster is reduced to minimum or the bump button is deactivated Recor ding Submasters and Submaster Bump buttons provide access to memory scenes Recording Submasters lighting levels from stage into Submasters is easy Tap the RECORD button followed by m emory pressing the bump button of the Submaster to record A memory of what was on stage scenes minus any levels from chases will now be stored in that submaster o
40. t softpatch 1 or 2 and access to the softpatch setup Press for other menus The Console Operating Mode may be selected by pressing the Mode function key until the LCD indicates the desired mode also indicated by the Console Mode leds The available modes 065 Submaster mode ScnB Two scene mode and Sng1 Wide expanded channels mode For mode information on the characteristics of each of the modes refer back to the section on Operation Modes There are two softpatch tables that are stored in the MC 7500 series non volatile memory One of these may be selected to be active by pressing the Patch function key until the desired number is shown Changing a patch number will result in an immediate change of the patch and may affect stage levels The patch number shown is also the patch that will be edited when the Patch Setup function is selected To edit the softpatch first press the Patch Setup function key This will bring up a menu of editing functions Pressing the Clr function will completely zero out all patch information for the active patch in non volatile memory leave a blank or empty patch to start with A confirmation screen will appear on the LCD select Yes to proceed or to cancel and return to the previous screen NOTE Console will have no output to stage with empty patch Pressing the Default function w
41. t the bottom of the control In Submaster Mode Subs the Scene B sliders control respective memory scenes on each page of memory There can be as many memory scenes on each page as there are sliders on scene B The B Crossfader becomes the master level by controlling the overall intensity of the submasters providing maximum intensity at the top of the slider Note that a separate scale is provided for the B crossfader indicating that 10 max level is at the top of the control In Wide Mode expanded channels or sngl sen the Scene Sliders control these additional channels MC 7516 ch 17 32 MC 7524 ch 25 48 MC 7532 ch 33 64 The B Crossfader becomes a master for these additional channels with maximum level at the top of the slider movement The following conditions apply to wide mode operation e Normally only the primary channels will be recorded into memory or chase unless the memory is configured for the additional channels thus reducing the number of pages in half The submaster bump buttons will always reflect the memory configuration in all modes e Channel Level Leds indicate only the primary channels Although the LCD will display levels and edits of memory scenes if memory is configured for the extra channels 11 Operation Guide Using Chase MC 7516 7524 7532 Software Revision 1 10 and above Using Chase Running Modifying Cancelling 12 e After recording in wide mode the Operating Mode may be set
42. the owner All products returned to NSI must have factory authorization for return prior to shipping NSI Corporation is not liable for any incidental or consequential damages resulting from defect or failure other than repairs of the NSI product subject to the terms of this warranty This warranty gives you specific legal rights and you may have other rights which vary from state to state This warranty is expressly in lieu of all other agreements and warranties expressed or implied except as may be otherwise required by law NSI CORPORATION
43. time code programmed in it The time code will be displayed above the Fade Time whenever the main menu is active verifing that the code is being received and indicating what the current time is If the time code is removed or stopped the Stack will stop at the current step unless the Real Time Clock feature is active in which case the internal time keeping mechanism will keep the Stack running If the external time code is again applied it will take over from the internal time base 23 Specifications Console Specifications MC 7516 7524 7532 Software Revision 1 10 and above 8 Console Specifications 24 Specifications Control Channels Max Dimmers Submasters Pages Chases Memory Dimmer Outputs Input Power Approx Dimensions HxWxD Weight Ibs Values in parenthesis are for MC 7524 Values in brackets are for MC 7532 16 32 24 48 32 64 512 16 24 32 16 8 16 24 32 400 steps total 203 steps in wide mode Non volatile EEPROM 10 year retention NSI Micro plex DMX 512 120 240 volts AC 1 4x23x15 4x29x15 4x35x15 13 15 16 NSI CORPORATION 7516 7524 7532 Software Revision 1 10 and above Trouble Shooting Checklist 9 Checklist Channel Level LED s do not respond Chase functions do not work Lights on stage do not operate even though Channel Level LED s do Channel and or Submaster slide controls have no effect
44. ting mode The overall intensity of the scene created is controlled with the B Crossfader Chases may also be programmed into submasters om EDT DIRECTION ATTACK a 2 8 14 _ 15 _ 16 p 17 20 21 22 23 24 25 28 3 32 1 10 2 EVIEW S 7 7 7 5 s 0 4 a 4 s o 3 17 2 2 gt 9 Ly ba Lo 14 O LEVEL oO 1 2 3 4 5 e 7 10 11 12 15 14 15 16 Mop 4 Buttons 5 Scene select leds 6 Scene Bump Buttons 7 Mode leds 8 Submaster Bump Mode F
45. ue Stacks Programming is active when the Program LED is lit See section on Programming and Recording This button is used to initiate editing of the submasters memory scenes Chases and the Cue Stacks Editing is active when the Edit LED is lit See section on Programming and Recording This button is used to select a memory scene on the current page to preview on the console LED s and LCD display The Submaster Bump buttons are used to select the scene This button and its respective leds controls the direction of the current chase selected has no effect on submaster chases or cue stack chases RECORD o lt lt O soLo MC 7516 EDIT DIRECTION ATTACK MODE 1 10 10 9 1 3 2 8 PREVIEW gt F 6 4 5 6 5 5 5 5 suB5 IO 4 4 j 5 7 5 3 O 17 32 2 2 8 2 2 1 Dik 1 1 D o RATE LEVEL STACK SUBS LEVEL BUMP FADE 17 32 BUMP TAP CHASE AUDIO BLACKOUT MODE SYNC SELECT Fig 5 7500 Master Section This button and its respective leds
46. ve 7 MIDI Implementation MIDI Show Format Control lt sys ex FOH gt lt real time 7FH gt lt dev ID gt lt msc 02 gt lt lighing 01 gt lt command gt lt data gt lt end sys ex F7H gt Receives Command 1 Go Starts current step of active stack or loads stack and step indicated in the data field and executes Data optional nn nn Cue Step number ASCII encoded 1 255 are the only valid numbers Any characters after a decimal point will be ignored 00 Delimiter Cue list Stack number ASCII encoded 1 16 are the only valid numbers Any characters after a decimal point will be ignored Ex Start Step 2 of Stack 4 FOH 7FH lt ID gt 02 01 lt 01 gt lt 32H 00 34H gt F7H 6 Set Data nn nn Control Number 7 bit LSB first vv Control value 7 bit LSB first Control 0 31 Fading Memories 1 32 Value 0 255 Values above 255 ignored Ex Memory 2 at full 255 FOH 7FH lt ID gt 02 01 lt 06 gt lt 01 00 7FH 01 gt F7H Control 32 63 Memories Bumps 32 Value 0 255 Values above 255 ignored Control 1024 Memory Page Value 0 15 Values above 15 ignored Control 512 631 Channels 1 64 Value 0 255 Values above 255 ignored Control 1026 Activate Chase Value 0 32 0 Chase off 1 32 Chases 1 32 Values above 31 ignored Control 1027 Chase Rate Value 150 16383 BPM 1 0005 X Value X 60 Values below 150 ignored Control 102
Download Pdf Manuals
Related Search
Related Contents
CAMremote-2/2A Boards - VP Kenmore 385.16677 Sewing Machine User Manual Etiquette - Plant Products Valueline VLVP31130B30 Samsung SGH-M310G Brugervejledning here - Aid One Manual de Usuario vacon®100 x Copyright © All rights reserved.
Failed to retrieve file