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Yamaha Expansion Manager Owner`s Manual

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1. Drivers Digital instrument Computer USB cable allel 1 Audio Interface Audio cable Monitor Speakers If you wish to create a Voice by editing one of the preset Voices from a specific instrument the sound can be played only on the instrument during editing Make sure to connect that instrument directly to your computer by using a USB cable before starting the following procedure I In the Pack list on the Pack Manager window select the Pack in which you wish to store your new Voice Refer to page 5 for details on how to import Packs or page 9 for details on how to create a new Pack 2 If you wish to edit a preset Voice from an instrument click the Add User Wave but ton from the Install Target list on the Pack Manager window and then add the Wave file you wish to use 11 1 Used to add User Waves User Waves 44 CrashCymbal 44 SynthWave 4 FloorTom XXX 44 HandClap 4 Kick 4 LowTom 44 HighTom 4 Hi HatClosed 4 Hi HatClosed2 4 Hi HatOpen 4 Hi HatPedal 4 MidTom 4h SideStick 4 Snare 4 Snare2 2 Used to display the Edit User Wave menu e Rename Used to change the name of the selected Wave file e Delete Used to delete the selected Wave file Creating Your Own Original Voices Close 3 Displays a list of User Waves that are available for use 4 Used to close the User Waves window
2. Click the Add Content button on the Pack Manager window select one of the fol lowing on the menu displayed and add content e Create Normal Voice Used to assign Waves to Elements and create a new Normal Voice The lowest available Program Change number will be assigned to the new Voice but you can change this later e Create lt model name gt Custom Normal Voice displayed only when an instrument with editable preset Voices is con nected to your computer Used to create a Normal Voice by editing a preset Voice from the indicated instrument Click the Voice you wish to edit from the displayed Voice list and then click OK e Create Drum Voice Used to assign Waves to Drum Keys and create a new Drum Voice The lowest available Program Change number will be assigned to the new Voice but you can change this later e Create lt model name gt Custom Drum Voice displayed only when an instrument with editable preset Voices is con nected to your computer Used to create a Drum Voice by editing a preset Voice from the indicated instrument Click the Voice you wish to edit from the displayed Voice list and then click OK e Import Content Used to import existing content When the file selection dialog is displayed select the file you wish to import The new Voice or imported content will now be added to the end of the Content list Click the Content Edit button and select Edit Voice from the menu displayed A Voice Editor window simila
3. 9 Click to display a menu for editing of the currently selected Element or Drum Key e Cut Stores the selected Element or Drum Key as cut data When you paste the cut data the selected Element or Drum Key will be moved e Copy Stores the selected Element or Drum Key as copy data When you paste the copy data the selected Element or Drum Key will be copied e Paste Moves or copies the Element or Drum Key stored as cut or copy data to the currently selected one e Delete Deletes the currently selected Element or Drum Key Creating Your Own Original Voices e Change to other Voice Element Change to other Voice Drum Key Displayed only when creating a Voice based on a preset Voice from an instrument Replaces the currently selected Element or Drum Key with an Element or Drum Key from another Voice When the window is displayed select the Voice Element or Drum Key to replace the current selection e Change to new Element with User Wave Change to new Drum Key with User Wave Displayed only when creating a Voice based on a preset Voice from an instrument Replaces the currently selected Element or Drum Key with a new Element or Drum Key using a User Wave When the window is displayed select the User Wave to replace the current selection You can also click to add a different User Wave to the list as a replacement 5 Configure the Common settings which apply to all Elements or Drum Keys as required Refer to Configuring Co
4. 5 YAMAHA Yamaha Expansion Manager OQwner s Manual Contents Overview Of Yamaha Expansion Manager 0ccccccccccrsssssssssssssssssssssssssssssccccccees 2 Screen ems A Func honS sesers aneneen nE rnk EN NENA SNK EEEREN 3 Dinare PaE DA a E E ET E E OS 5 Installing Pack Data on a Digital Instrument ssssssssseseeececccoccccoossssssssesssscceeee 6 Creating Your Own Original Packs cccccccsscsssssssssscccccccccssccccccscsssssssssees 9 Creating Your Own Original VOICES cccrrrcsscsssssscsscccccccccccssssssssssssseees 11 Confidential e Copying of the commercially available music sequence data and or digital audio graphic video files is strictly prohibited except for your personal use e The software and this Owner s Manual are exclusive copyrights of Yamaha Corporation e Copying of the software or reproduction of this manual in whole or in part by any means is expressly forbidden without the written consent of the manufacturer e Yamaha makes no representations or warranties with regard to the use of the software and documentation and cannot be held responsible for the results of the use of this manual and the software e The screen displays as illustrated in this Owner s Manual are for instructional purposes and may appear some what different from the screens which appear on your computer e Windows is a registered trademark of Microsoft Corporation in the United States and other countries
5. the Owner s Manual or Reference Manual that came with your digital instrument for instructions on how to save its Instrument Info file 1 2 Plug the USB flash drive into your computer and click the Add Install Target button in the Yamaha Expansion Manager application 1 3 Select Import Instrument Info from the menu displayed 1 4 When the file selector dialog is displayed select the Instrument Info file that you exported from your digital instrument The instrument will now be added to the Install Target list Adding via wireless network l 1 Connect your digital instrument and computer to the same wireless network or wireless access point NOTE Refer to the Owner s Manual or Reference Manual that came with your digital instrument for instructions on how to con nect it to a wireless network 1 2 Click the Add Install Target button in the Yamaha Expansion Manager application 1 3 Select Search Instruments from the menu displayed The instrument will now be added to the Install Target list 2 Select the digital instrument on which you wish to install the Pack content Click the digital instrument added to the nstall Target list in the previous step Installing Pack Data on a Digital Instrument 3 Select the Pack or content to install on the digital instrument A screen similar to that shown below will be displayed when you select an Install Target a Yamaha Expansion Manage ee u My Packs
6. Install Target Entertainer_T5 Pack 001 Entertainer_T5 Ba BH Jodel JoDILo BH Jodel LoLa B Jodel Legato BH Jodelglueck B SY Wire SY WirePitch W HardPianoBellLd B WirePiano W YoungPianoBells HillWire B HillWireLead SuperBell B OrchHit4 B OrchHit Menu i Crowd Legato B Crowd B Entertainer FX B Tusch FX Entertainer2 8 EntertainerBand 3B FisherFox a JodelFX1 4 JodelFX2 JodelFX3 amp Schlager Demo 3 SchlagerDiscoFox 3 SchlagerMarsch g SlowHillFox 3 SoftPopFox Tusch 1 SY FMGuitar SY Bell W HardPiano SuperBellTub HillBelly B Schlagerkit amp Alpen Demo es AlpenParty 2 CrowdClap 2 JodelPhrase1 JodelPhrase2 6 KarnevalMarsch KaiserPiano B KaiserBells HardPianoBell OrchHit4 B OrchHit2 OrchHit3 2 CrowdCount 2 CrowdFXx Entertainer1 Bg Oktoberfest 4 OrchHit Bg RoseWaltz 1 The name of the selected Install Target is shown here 2 This area displays size information related to Wave format audio files for Voices or Audio Styles Click W to select either Voice Wave Size or Audio Style Wave Size The left side indicates the combined size for Voices or Audio Styles already installed on the instrument and for Voices or Audio Styles selected in the Content list The right side indicates the total capacity available for Voices or Audio Styles on the instrument selected for installation If you have connected the instrument
7. Y 2 2 When the file selection dialog is displayed select the Wave file s you wish to add When a file is added in this way a rectangle showing the Wave s playing zone will be displayed in the Wave Map ping area 3 To delete a Wave file click its playing zone and then the Delete Wave button 2 Double clicking a playing zone opens a file selection dialog allowing you to select a new Wave file to replace the current one 2 3 If necessary drag the playing zone in the Wave Mapping area up and down to adjust the range of velocities to which it will respond when the keyboard is played You can drag a playing zone to move it as is or you can move the edges to resize it You can also perform these tasks by pressing an arrow key fT or J or by pressing one of these keys with CTRL or Command held down 21 Creating Your Own Original Voices 2 4 Make any additional settings for the selected Wave as required Sets the stereo panning position Sets the key in semitone units Finely adjusts the pitch This completes the procedure for assigning Waves to a Drum Key 3 Configure the Drum Key settings as required General Filter Sets the filter A filter allows frequencies in a certain band to pass through but attenuates all others in this way it can be used to shape the sound The filter type can be set using the drop down menu above the graph and the gain cutoff and resonance can be set by dragging the corresponding
8. application Click Yes when asked to confirm whether you wish to proceed A user verification dialog may then be displayed If so enter the User ID and password you used when adding the Pack s to the My Packs page When the file save dialog is displayed select a destination for saving the Pack content to be installed Click Open to start saving the content file to the USB flash drive A window showing the state of progress will be displayed When the Pack content has been saved remove the USB flash drive from your computer plug it into the digital instrument and import the content NOTE Refer to the Owner s Manual or Reference Manual that came with your digital instrument for instructions on how to import Pack content from a USB flash drive This completes the process for installation using a USB flash drive Installation via wireless network 4 1 4 2 4 3 Click Send to Instrument in the Yamaha Expansion Manager application Click Yes when asked to confirm whether you wish to proceed A user verification dialog may then be displayed If so enter the User ID and password you used when adding the Pack s to the My Packs page Click OK when asked to confirm whether you wish to install the Pack content Yamaha Expansion Manager will now Start installing on your digital instrument A window showing the state of progress will be displayed Installation via wireless network will be complete when this window disappears C
9. ctave Transposes the pitch in units of one octave when the Voice is used for the instrument s left part Mono Poly Determines whether the edited Voice is played monophonically or polyphonically Portamento Time Sets the portamento time pitch transition time when the edited Voice is set to Mono above NOTE The Portamento Time determines the pitch transition time Portamento is a function that creates a smooth transition in pitch from the first note played on the keyboard to the next Mono Poly and Portamento Time are not available for Drum Keys Controller Modulation Filter Determines the degree to which the MODULATION wheel modulates the Filter Cutoff Fre quency Modulation Ampli Determines the degree to which the MODULATION wheel modulates the amplitude vol tude ume Modulation LFO P Determines the degree to which the MODULATION wheel modulates the pitch or the vibrato Mod effect Modulation LFO F Determines the degree to which the MODULATION wheel modulates the Filter modulation Mod or the wah effect After Touch Filter Determines the degree to which Aftertouch modulates the Filter Cutoff Frequency Modulation LFO A Determines the degree to which the MODULATION wheel modulates the amplitude or the Mod tremolo effect After Touch Ampli Determines the degree to which Aftertouch modulates the amplitude volume tude After Touch LFO F Determines the degree to which Aftertouch modulates the Filter modulation
10. d right within the graph you can set how the effect of the LFO changes over time Fade Time Delay Time Time Delay Time Adjusts the delay between key on and the beginning of the LFO effect Fade Time Adjusts the length of the LFO fade in time beginning after the Delay Time above and ending when the LFO reaches full amplitude 4 Repeat Step 1 through Step 3 to edit the other Elements Using the Element Edit button page 13 Q on the Voice Editor window you can also copy the settings from an edited Element to another This completes the Normal Voice procedure for Step 6 on page 14 You should now proceed to Step 7 20 Creating Your Own Original Voices Creating a Drum Voice This section describes in detail the procedure for Step 6 on page 14 when you are creating an original Drum Voice This involves assigning Wave files to each of the Drum Keys that make up the Voice You can either start from an empty Drum Voice or mod ify an existing one by adding Waves and or changing its settings Wave files WAV or AIFF Ay Assign to specific Drum Key the entire Drum Voice L Open the Drum Key window by clicking the Drum Key to which you wish to assign Waves 2 Assign Waves to that Drum Key 2 1 Click the Add Wave button C in the Wave Assign menu NOTE You will be unable to use the Wave Assign menu if a Drum Key from a preset Voice is selected Y Wave Assign Fine Tune EO CSti lt C SOCSCS sts
11. e Apple Mac and Macintosh are trademarks of Apple Inc registered in the U S and other countries e The company names and product names in this Owner s Manual are the trademarks or registered trademarks of their respective companies This owner s manual assumes that you are already familiar with basic Windows Mac operations If you are not please refer to the owner s manual which came with your Windows Mac software before using this application C S G DMI Development Division 2013 2014 Yamaha Corporation Published 12 2014 PO DO Overview of Yamaha Expansion Manager The term Pack is used to refer to a full set of Voice Style Song and other data collectively referred to as content below for use on Yamaha digital instruments Content Voice data Style data Song data Multi Pad data Registration data Music Finder data VintageSynth Yamaha Expansion Manager can be used with Packs to perform the following e Management of Pack data e Installation of Pack data on a digital instrument e Creation of your own original Packs e Creation of your own original Voices Screen Items amp Functions The Pack Manager window shown below is displayed whenever the application is launched Here you can import Packs and install them on your digital instrument a Install Target 1 My Packs button Entertainer 4z x Entertainer_T5 m Jodel JoDILo mM Jodel LoLa m Jode
12. e Content list Creating Your Own Original Packs 4 Edit the content as required NOTE Protected content cannot be edited 4 1 Select the content you wish to edit by clicking it in the Content list 4 2 Click the Content Edit button to display an edit menu and then edit the content The items available for selection from the menu are as follows e Edit Voice Used to create your own original Voice by editing the selected Normal Voice or Drum Voice page 12 This option is not available if you have selected non Voice content or multiple items o Edit Program Change Used to display the Program Change Mapping window and assign Program Change numbers to the Voices con tained in the Pack To do so you can drag a Voice name and drop it at the position for the Program Change num ber you wish to assign The Voice at that position will be assigned the original Program Change number of the dropped Voice e Rename Changes the name of the selected content This option is not available if you have selected multiple items of con tent o Cut Stores the selected content file as cut data When you paste the cut data the selected content file will be moved i e the original will be deleted e Copy Stores the selected content file as copy data When you paste the copy data the selected content file will be cop ied 1 e the original will be retained o Paste Moves or copies the content file stored as cut or copy data to th
13. e end of the Content list o Delete Deletes the selected content file 5 Export the Pack file 5 1 Select the Pack by clicking its icon in the Pack list 5 2 Click the Pack Edit button to display an edit menu and then click Export Pack 5 3 When the file save dialog is displayed navigate to folder in which you wish to save your Pack and then export it This completes the procedure for creating an original Pack 10 Creating Your Own Original Voices Two different types of original Voice can be created Normal Voices and Drum Voices A Normal Voice comprises Common settings and a number of Elements a Drum Voice comprises Common settings and a number of Drum Keys By assigning Wave files i e WAV or AIFF audio data to each of these Elements or Drum Keys you can create your own original Normal Voice or Drum Voice These new Voices are then stored as Pack content Tips It can be very convenient when creating and editing Expansion Voices if you can listen to the sounds produced with the current settings In order to do this devices such as an audio interface and MIDI keyboard will need to be con nected to the computer on which you have installed Yamaha Expansion Manager You will also need to install driv ers for these devices on your computer Please refer to the user s manual that came with each device for instructions on how to install its driver Expa ns i on Ece IL eS Manager g USB cable
14. e velocity value 2 4 Make any additional settings for the selected Wave as required Sets the volume Sets the stereo panning position Original Key Sets the root note When this note is played on the keyboard the Wave will be played at its original pitch Fine Tune Finely adjusts the pitch Fixed Pitch When this is set to on all keys will play the Wave sound at the same pitch When set to off the pitch of the Wave sound changes according to the key played based around the original pitch set at Original Key above This completes the procedure for assigning Waves to an Element 3 Configure the Element settings as required General Filter Sets the filter A filter allows frequencies in a certain band to pass through but attenuates all others in this way it can be used to shape the sound The filter type can be set using the drop down menu above the graph and the gain cutoff and resonance can be set by dragging the corresponding points inside the graph Gain Ho Resonance Cutoff Frequency Gain Sets the basic level at which frequencies pass through the filter Cutoff Sets the filter s cutoff frequency Resonance Sets the intensity of the filter s resonance Key On Delay Sets how long it takes for the sound to be produced after a key is played 18 Creating Your Own Original Voices Amplitude Amplitude EG By dragging the Attack Decay1 Decay2 and Release points within the graph yo
15. en the Element window by clicking the button for the Element to which you wish to assign Waves 2 Assign Waves to that Element 2 1 Click the Add Wave button C in the Wave Assign menu NOTE You will be unable to use the Wave Assign menu if an Element from a preset Voice is selected Orginal Key 4 Fine Tune Fixed Pitch 2 2 When the file selection dialog is displayed select the Wave file s you wish to add When a file is added in this way a rectangle showing the Wave s playing zone will be displayed in the Wave Map ping area 3 To delete a Wave file click its playing zone and then the Delete Wave button 2 Double clicking a playing zone opens a file selection dialog allowing you to select a new Wave file to replace the current one 2 3 If necessary drag the playing zone in the Wave Mapping area Q to adjust the ranges of note numbers and veloci ties to which it will respond when the keyboard is played Specifically the range of note numbers is set by drag 17 Creating Your Own Original Voices ging left and right the range of velocities up and down You can drag a playing zone to move it as 1s or you can move individual corners to resize it You can also perform these tasks by pressing an arrow key T or gt or by pressing one of these keys with CTRL or Command held down If necessary click the on screen keyboard to play the corresponding note The closer to the top you click the greater th
16. he Install Target list 4 Edit Install Target button Click this button with an Install Target selected to display a menu for editing the nstall Target list 5 Pack list This area shows all of the Packs that you have imported or created 6 Add Pack button Click this button to add to the Pack list by importing Packs or creating new ones Screen tems amp Functions 7 Pack Edit button Click this button to display a menu for editing the Pack selected in the Pack list Pack name This area shows the name of the currently selected Pack 9 Content list This area shows all of the content included in the Pack currently selected in the Pack list Each item of Pack content is iden tified using its name and the corresponding icon from the following table Orange icons show Voices based on a preset Voice from an instrument During editing they can be played only by the instrument itself White icons show Voices created using the Voice Edit func s rat tion During editing they can be played by the software Audio Style Voice Normal Voice r 0 Add Content button Click this button to display a menu for adding content to the Content list This button will not be displayed in the case of pro tected Packs such as any that you have purchased and you will not be able to add content to them 1 Content Edit button Click this button to display a menu for editing content This button will not be displa
17. ines the amount of time that elapses between the playing of a key and the start of the Vibrato effect Higher settings increase the delay of the Vibrato onset Effect Reverb Depth Adjusts the reverb depth Chorus Depth Adjusts the chorus depth Insertion Effect On Determines whether the Insertion Effect is on or off Off Insertion Effect Cate Selects the Insertion Effect category gory Insertion Effect Type Selects the Insertion Effect type Select a type after selecting a category Insertion Effect Adjusts the Insertion Effect depth Depth EQ Low Frequency Sets the frequency of the equalizer s low frequency band Sets the volume boost for the equalizer s low frequency band High Frequency Sets the frequency of the equalizer s high frequency band High Gain Sets the volume boost for the equalizer s high frequency band This completes the procedure for Step 5 on page 14 You should now proceed to Step 6 16 Creating Your Own Original Voices Creating a Normal Voice This section describes in detail the procedure for Step 6 on page 14 when you are creating an original Normal Voice This involves assigning Wave files to each of the Elements that make up the Voice You can either start from an empty Normal Voice or modify an existing one by adding Waves and or changing its settings Wave files WAV or AIFF Assign to Element s cost Element 1 Jes cue Edit each Element and entire Voice L Op
18. k list on the My Packs page e SoundFont files sf2 can also be imported as Packs The SoundFont format was developed by Creative Labs and differs considerably from the format used in this software Accordingly it may not be possible to accurately convert all of the data from sf2 files If imported data does not produce the expected sounds use this software s editing functions to make the necessary adjustments Deleting an imported Pack I Select the Pack to be deleted by clicking its icon in the Pack list on the My Packs page 2 Click the Pack Edit button and select Delete from the menu displayed 3 Click Delete when asked to confirm whether you wish to proceed Your Pack will now be deleted The icons for deleted Packs will be removed from the Pack list Installing Pack Data on a Digital Instrument First of all ensure that your computer is connected to the correct network I Add the digital instrument on which you wish to install Pack content to the Install Target list As described below this can be done in two different ways using a USB flash drive or via wireless network Adding using a USB flash drive 1 1 Plug the USB flash drive into the digital instrument in question and save the corresponding Instrument Info file to the USB flash drive NOTE e Details on the USB flash drives that can be used with your digital instrument can be found on the following web site http download yamaha com e Refer to
19. l Legato mM Jodelglueck m SY Wire m SY WirePitch m SY FMGuitar mM SY Bell mM HardPiano mM KaiserPiano mM KaiserBells mM HardPianoBell mM HardPianoBellLd m WirePiano mM YoungPianoBells arrn Expansion EURODANCE EuroDance_T5 m HillWire m HillWireLead mM SuperBell mM SuperBellTub m HillBelly m Schlagerkit m OrchHit1 m OrchHit2 mM OrchHit3 m OrchHit4 mM OrchHit Menu Crowd Legato mM Crowd mM Entertainer FX mM Tusch FX MiddleEastern_T5 JJ Alpen Demo os AlpenParty aa CrowdClap CrowdCount ma CrowdFX Kl Entertainer1 Kl Entertainer2 ei EntertainerBand ar FisherFox JodelFX1 JodelFX2 ma JodelFX3 JodelPhrase1 JodelPhrase2 an KarnevalMarsch D m zik TURKISH PACK Pack 001 Turkish_T5 ci Oktoberfest aa OrchHit RoseWaltz 9 JJ Schlager Demo ot SchlagerDiscoFox rat SchlagerMarsch Sf SlowHillFox w SoftPopFox ma Tusch The term My Packs is used to refer to Packs that you have imported or created Click My Packs to display all Packs in the Pack list on the My Packs page 2 Install Target list This area shows a list of instruments on which Pack data can be installed is displayed when the instrument is connected via wireless network Add User Wave button is displayed if the instrument s preset Voices can be edited 3 Add Install Target button This button can be used to manually add instruments to t
20. mmon Settings below for more details 6 Edit the Elements or Drum Keys to create your own original Voice For details refer to either Creating a Normal Voice page 17 or Creating a Drum Voice page 21 as appropriate 7 Listen to the Voice you have created and if necessary repeat Step 5 and Step 6 to edit further 8 Click the Save button 6 to save the edited Voice This completes the procedure for creating an original Voice Configuring Common Settings This section describes in detail the procedure for Step 5 above To start click the Common button on the Voice Editor window Then in the window displayed make the required Common settings below for all Elements or Drum Keys General Adjusts the volume of the current edited Voice Touch Sense Sets the sensitivity to input velocities when the Voice is being played using a keyboard You can make adjustments by dragging the Offset and Depth points within the graph gt O Ke gt Q Q ae 7 Offset oo ea eet 32 O Input Velocity 0 Offset Determines the velocity sensitivity or how much the level of the Voice changes in response to your playing strength velocity Depth Determines the amount by which received velocities are adjusted for the actual veloc ity effect 14 Creating Your Own Original Voices Right Octave Transposes the pitch in units of one octave when the Voice is used for the instrument s right part Left O
21. or the wah effect Mod After Touch LFO A Determines the degree to which Aftertouch modulates the amplitude or the tremolo effect Mod Sound After Touch LFO P Determines the degree to which Aftertouch modulates the pitch or the vibrato effect Mod Filter Brightness Determines the cutoff frequency or effective frequency range of the filter see diagram Higher values result in a brighter sound Volume Cutoff Frequency Frequency pitch These frequencies are Cutoff passed by the filter range 15 Creating Your Own Original Voices Filter Harmonic Determines the emphasis given to the cutoff frequency resonance set in Filter Brightness Cont above see diagram Higher values result in a more pronounced effect Volume Resonance Frequency pitch AEG Attack Determines how quickly the sound reaches its maximum level after the key is played The lower the value the quicker the attack AEG Decay Determines how quickly the sound reaches its sustain level a slightly lower level than maxi mum The lower the value the quicker the decay The lower the value the quicker the decay AEG Release Determines how quickly the sound decays to silence after the key is released The lower the value the quicker the decay Vibrato Depth Determines the intensity of the Vibrato effect Higher settings result in a more pronounced Vibrato Vibrato Speed Determines the speed of the Vibrato effect Vibrato Delay Determ
22. points inside the graph Gain _ Cutoff Resonance TNTE Gain Sets the basic level at which frequencies pass through the filter Cutoff Sets the filter s cutoff frequency Resonance Sets the intensity of the filter s resonance Receive Note Off Sets whether or not the Drum Key will respond to Note Off messages If set to On these messages will be received Alternate Group Used to prevent the simultaneous playback of Drum Voices that do not sound natural together For example it would not normally be possible for hi hat open and hi hat close sounds to be produced at the same time so they should be added to the same Alternate Group The number of available groups is 127 This parameter should be set to Off for Drum Voices that can be played together with all others The following parameters are set in the same way as for Normal Voices Amplitude page 19 Pitch page 19 Pitch Touch Sense is not available for Drum Voices Filter page 20 LFO page 20 22 Creating Your Own Original Voices 4 Repeat Step 1 through Step 3 to edit the other Drum Keys Using the Drum Key Edit button page 13 Q on the Voice Editor window you can also copy the settings from an edited Drum Key to another This completes the Drum Voice procedure for Step 6 on page 14 You should now proceed to Step 7 23
23. r to that shown below will now be displayed NOTE e Refer to page 10 for details of the other items on the Content Edit menu e Depending on the Voice you are editing it may not be possible to change certain parameters 12 Creating Your Own Original Voices lt 0 Original Key Fine Tune Fixed Pitch Volume 100 Note Shift 0 Filter Key On Delay Omsec L J TE EO Pan C Tuning Ocent C E E s Oo Frequency EG Touch Sense L i o ka i uw Time Velocity 1 The name of the Pack containing the Voice currently being edited 2 The name of the Voice currently being edited 3 Click to open the Common window 4 Click to stop the sound being played 5 Click to open the Device Setting window On this window you can make the settings required to listen to the Voice cur rently being edited using an audio interface MIDI keyboard or other similar devices 6 Click to save the Voice currently being edited T Click to end Voice editing and return to the Pack Manager window If editing a Normal Voice Click any of Elements 1 through 8 to display its detailed settings on the right of the window You can click 49 to toggle the corresponding Element on and off i e muting If editing a Drum Voice This shows the range of the keyboard that can be edited as Drum Keys i e C 1 to G5 Click any of the Drum Keys to display its detailed settings on the right of the window
24. reating Your Own Original Packs I Create a new Pack on the My Packs page l 1 Click My Packs on the Pack Manager window 1 2 Click the Add Pack button and then select Create Pack from the menu displayed 2 If necessary edit the newly created Pack 2 1 Select the Pack by clicking its icon in the Pack list 2 2 Click the Pack Edit button to display an edit menu and then change the Pack s icon or name The items available for selection from the menu are as follows e Export Pack Used to display a file save dialog and export the Pack e Change Image Used to change the Pack s icon When clicked a file selection dialog will be displayed allowing you to choose an image file with a jpeg jpg or png file extension The image from the selected file will then be used as the Pack s icon e Rename Renames the Pack o Delete Deletes the Pack NOTE You cannot use Export Pack Change Image or Rename with protected Packs such as any that you have purchased 3 Add content to the Pack Content is added either by importing content files see below or by creating new Normal and Drum Voices page 11 3 1 Click the Add Content button and then click Import Content on the menu displayed 3 2 In the file selection dialog displayed select the content file you wish to add The selected content will now be added to the end of the Content list NOTE You can also add content by dragging the corresponding file onto th
25. u can define how the amplitude will change over time between pressing a key and the sound fading away completely _ Attack Amplitude wae Release lt lt gt Time Release represents the amount of time from Decay2 and normally indicates how long it takes after the key is released until the sound fades away completely however if the amplitude for Decay2 is set to 0 it represents the duration from Decay Pitch Pitch EG By dragging the Initial 1 2 3 and Release points within the graph you can define how the pitch will change over time between pressing a key and the sound fading away completely Initial Release Pitch Touch Sense By dragging the point up and down within the graph you can set the sensitivity of pitch to velocities Velocity 19 Creating Your Own Original Voices Filter Filter EG By dragging the Initial 1 2nd 3rd and Release points within the graph you can set how the cutoff frequency will change over time between pressing a key and the sound fading away completely 4st Initial Release Filter Touch Sense By dragging the Cutoff Sense and Resonance Sense points up and down within the graph you can set the sensitivity of the filter s cutoff frequency and the resonance to velocities Cutoff Sense Resonance Sense Velocity LFO Selects the LFO waveform Adjusts the speed frequency of LFO variation By dragging the Delay Time and Fade Time points left an
26. using a wireless network the total size for Voices or Audio Styles from the previous wireless installation Step 4 is also shown on the very left 3 This button indicates whether or not the Pack is to be installed Click to toggle between installation of all or none of the Pack s content Depending on the selection status this button is displayed in one of the three following ways All of the Pack s content will be installed Some of the Pack s content will be installed None of the Pack s content will be installed 4 These buttons can be used to specify whether or not individual content items from the selected Pack are to be installed Click any item of Pack content to toggle its selection status on or off You can also drag the selection range over multi ple items to toggle them all on or off together In such a case the selection status of all selected Pack content items will depend on whether the first item in the selection range is toggled on or off Click any Pack or content item you wish to install and verify that 1 is displayed on its icon Installing Pack Data on a Digital Instrument 4 Install the selected Pack s and content on your digital instrument As described below this can be done in two different ways using a USB flash drive or via wireless network Installation using a USB flash drive 4 1 Plug a USB flash drive into your computer and click Save to USB Memory in the Yamaha Expansion Manager
27. yed in the case of protected Packs such as any that you have purchased and you will not be able to edit their content 2 Protected icon This icon is displayed whenever you select a protected Pack 3 Device Setting button Click this button to open the Device Setting window On this window you can make the settings required to listen to the Voice currently being edited using an audio interface MIDI keyboard or other similar devices Shop button Click this button to launch your default browser and visit the Yamaha MusicSoft web site 45 About Yamaha Expansion Manager button Click this button to display the current version number copyright details and other information on the Yamaha Expansion Manager application Managing Pack Data Importing Packs and managing your library I Click My Packs on the Pack Manager window 2 Click the Add Pack button and then select Import Pack from the menu displayed 3 When the file selector dialog is displayed select the file containing the Pack you wish to install and click Open 4 If a user verification dialog is then displayed enter your User ID and password Your Pack will now be imported The icons for all imported Packs will be displayed in the Pack list on the My Packs page When you select a Pack by clicking the corresponding icon all of its content will be displayed in the Content list NOTE e You can also import a Pack by dragging and dropping its file into the Pac

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