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powermonger-manual - Museum of Computer Adventure Game
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1. AS Pape ott 4 A ga a i Woe A A A al ELECTRONIC ARTS Mongering Justice The captain sat brooding in his chair braziers flaring beside him A frigid howling wind buffeted his tent causing its poles to creak The restless air surged under the tent flaps and made the flames in the braziers dance as the guilty have danced at the end of the captain s rope Every fortnight eve the captain passed judgment on any soldiers who had broken his laws this was such a night Two guards dragged in the first pris oner who averted his eyes and stood shivering and sullen An officer read the charge against him from a long scroll My liege he intoned this miserable wretch is charged with committing the heinous offense of copying software in an unauthorized manner The captain fixed a wintry glare upon the felon This is indeed a reprehen sible offense the captain growled Perhaps you could elaborate so 1 might best levy justice The officer continued As is known by all upright men illegal copies of soft ware even if made for one s friends cause software producers to raise their prices since they are no longer able to sell enough software to cover their costs Before thou knowest it everyone is paying more for software and some smaller companies cease to be PowerMonger was produced through the efforts of many honest yeomen whose costs can be recovered only through retail
2. 243 2108 756 3 87 6 PowenMONcGER Icons Job Svmbol Status Bars Captains The Overview Map Contour Map Icon Objects Map Icon Food Map Icon Settlements Map Icon 127 99 Ris aa 56 A 75 Overview Map The Overview Map shows the territory you are currently attempting to conquer On this map you can see roads bodies of water forests settlements and their occupants Overview Map Controls The White Cross on the Overview Map indicates the center of the area currently shown in the Close Up Map By changing the position of the cross on the Overview Map you change the view in the Close Up Map You can move the White Cross in two ways Click on the Compass Use either mouse button to click on the Compass to indicate in which direction you want the White Cross to scroll If you click with the left mouse button the cross will move a short distance with each click if you press and hold down the right mouse button the cross will continue to scroll until you release the button The Compass can move the White Cross in eight different directions North south east and west as well as north east north west south east and south west Note that the compass itself always points north this is important to remember if you have rotated the map 4117 2 16 is 8 69 Click on the Overview Map Click on the Overview Map with either mouse 4 345 65 button to move the White Cross t
3. ot the same Data Disk modems use the fastest baud rate possible For two different modems 131 9 determine the highest baud rate for both modems then choose the lower Once the game screen appears click on the Game Setup icon then click on the GAME button and then click on the MULTI PLAY button to bring up the Multiplayer Login window value of the two The typical baud rates are 300 1200 and 2400 See your An modem manual for details on baud rates 8 Establish a data connection between the two computers if vou re in nor mal talk mode on the telephone by clicking in the Modem Message text input box which you will see above Baud Rate labeled Modem Message 7 Next choose who is going to play which color tribe See Starting the Two Player Game below Lr 8 Choose a baud rate by clicking in the box next to one of the 6 choices 5029 300 1200 2400 4800 9600 or 19200 The box vou clicked will light 130 710 up green The baud rate must be the same for each computer gsi A5 39 9 Now go to Starting the Two Plaver Game 30 PowenMoncen PowerMoncer 31 166 IS 270 22 114 544 76 134 22 14 186 gt 77 34 27 165 4x 69 436 A 244 32 PowERMONGER 9 One player should type ATD and press Return The other player should then type ATA in his Modem Message box and press Return This will cause the modem to send a carrier The carrier is a high pitched whine that
4. 156 48 65 74 9 PoweRMoncen 27 28 PowERMONGER Note When people in a settlement are inventing thev can t get food or other supplies And if they run out of food they ll gradually stop inventing and take up producing food i e thev can still invent if enough people are producing food The table below lists what posture is needed to invent particular items plus other conditions that might be necessarv Catapult Aggressive posture merchant in settlement Cannon Aggressive posture amp merchant in settlement Sword Near a mine amp no merchant in settlement Pikes Neutral posture Bows Aggressive posture Boats Passive posture amp fisherman present Plows Passive posture Pots Can be made any time Equip Invention Once you ve invented something you probably want to pick it up and use it Or you might want a loyal Captain and his men to pick up the item In either case use the Equip Invention symbol and modify the Captain s posture appropriately to pick up your invention by clicking on the building in the settlement where the invention was made You can also equip inventions you find Often after a battle weapons will be left on the battlefield You can equip these the same way you equip things made in workshops by clicking on the Equip Invention symbol and then on the weapons You can also equip boats you find or that belong to your s
5. the faster the game speed FILE GARE will be the closer you click to the the slower it will be If you have a computer with an advanced processor you might want to slow the game down SPEED no Game Box Options Click on the Game Box to access these options then RETIRE click on the appropriate box to activate its option REPLAY Retire Retire from the territorv vou re in If you are ahead see the Conquest Balance under the Overview you win if you are behind you lose SELECT RAP MULTI PLAY RANDO HAP Replay Map Restart conquering the current map PAUSE from the beginning SEND MESSAGE Select Map Leave the current territory and go back to the Map Selection Chart to choose another territory to conquer Multi Play Begin two player game See separate section on page 30 Random Map Call up a computer generated random map to conquer Pause Pause the game click on Pause again to unpause the game Note The Close Up Map vanishes when the game is Paused Send Message Send a message in two player mode See Two Player Game section File Box Options These options Save and Load PowerMonger games See your Command Summary Card for instructions PowerMoncer 13 14 PowenMoncen Posture Svmbols Posture determines the relative aggressiveness of a Captain from the First Captain you down through all the Captains you recr
6. Error Try Again The computer is unable to establish communications Click on the Cancel button to try again PowerMonctr 35 SYMBOL SUMMARY Passive Posture Suppl Get Men Neutral Posture dea Derank Aggressive Posture Go Home Transfer Men Equip Invention Spy Alliance Trade Query Drop Drop Get Attack Invent Send Food Invention Food Captain 174 93 56 gu amp 27 15 4 61 51 5 68 154 99 160 gy 68 246 8 5 36 PowERMONGER PowerMoncer 37 P27 13 14 7 4165 9 139 amp 55 31 38 PowERMONGER 162 lt 10 174 713 146 4X 60 42 A 2 AB 2 23 7 854 162 4 54 B 13 194 47 4 65 112 amp 48 11 11 162 9 17 166 4 65 146 4 59 A232 18 n 45 165 1 Pils 23 51 i 87 F231 4 94 R18 4140 9 204 gx 84 A 76 amp 32 171 13 235 42 102 56 5 6 GAR 4159 2 10 542 79 54 AB PowerMoncer 39 40 PowenMoncen QUESTIONS amp ANSWERS 1 What is the object of this game To gain control of the settlements and armies in a territory through diplomacy or conquest When a significant portion of the population of a territory are under your control and all the gold in the Conquest Balance is on your side the territory
7. Passive 50 if Neutral and 100 if Aggressive Note that picking up too much will slow down a Captain drops any surplus stock The Captain s Posture deter mines how much gets dropped 25 if Passive 50 if Neutral and 100 if Aggressive Surplus stock is shown as what the Captain is carrying when you click on his Medals and is defined as unequipped weapons or pots but never equipped weapons or boats These may later be picked up by the Captain who dropped them or by another Captain using the Equip Invention command as long as you don t drop them in the sea since they re gone forever if you do They will not be picked up by passers by or enemy armies If you drop them in a settlement they will be added to that settlement s stock PowerMoncer 21 4106 4 193 amp 80 A206 54 A7 492 22 PoweRMONGER Miscellaneous Svmbols Trade Make Alliance dg i gt goods weapons pots etc with a settlement in return for food items or stock Everv item has a set food value that will be modified if vour Captain is good at bartering and bartering skill is in turn determined bv innate aggression The trading settlement will trade vou items for food The Captain s posture determines what he will trade for and which items he will want first An Aggressive Captain will trade for a cannon before a Passive Captain will while a Neutral Captain will fall somewhere in the middle a Passive Captain will trade fo
8. even if EA or its agents have been advised of the possibility of such damages Some states do not allow the exclusion or limitation of incidental or consequential damages so the above limitation or exclusion may not apply to you NOTICE ELECTRONIC ARTS RESERVES THE RIGHT TO MAKE IMPROVEMENTS IN THE PRODUCT DESCRIBED IN THIS MANUAL AT ANY TIME AND WITHOUT NOTICE THIS MANUAL AND THE SOFTWARE DESCRIBED IN THIS MANUAL IS COPYRIGHTED ALL RIGHTS ARE RESERVED NO PART OF THIS MANUAL OR THE DESCRIBED SOFTWARE MAY BE COPIED REPRODUCED TRANSLATED OR REDUCED TO ANY ELECTRONIC MEDIUM OR MACHINE READABLE FORM WITHOUT THE PRIOR WRITTEN CONSENT OF ELECTRONIC ARTS P O BOX 7578 SAN MATEO CALIFORNIA 94403 7578 ATTN CUSTOMER SERVICE ONIC ARTS MAKES NO WARRANTIES EXPRESS OR IMPLIED WITH RESPECT TO THIS AANUAL ITS QUALITY MERCHANTABILITY OR FITNESS FOR ANY PARTICULAR PURPOSE THIS MANUAL IS PROVIDED AS IS ELECTRONIC ARTS MAKES CERTAIN LIMITED WARRANTIES WITH REGARD TO THE SOFTWARE AND THE MEDIA FOR THE SOFTWARE PLEASE SEE THE ELECTRONIC ARTS LIMITED WARRANTY Unless indicated otherwise all software and documentation is 1990 Electronic Arts All Rights Reserved PowerMoncer 45 CREDITS Game Design e Programming Producer Assistant Producers Product Management Art Direction Package Design Package Illustration Testing Documentation Production Bullfrog Productions Jocelyn Ellis Scott Probin and R
9. m having trouble keeping the morale of my army up and have had a rash of desertions lately What can I do to improve mycommand As mentioned earlier keep your soldiers well fed and battle hardened Keep a good food supply or your men will say good bye adios and adieu War is tough and you will often have to take all the food you find in a friendly or conquered settlement Remember it s either you or them PowerMoncer 41 42 PowERMONGER 8 My Captain has excess weapons and stock and I have new recruits fresh out of boot camp that are drooling to get their hands on some weapons How do I get my Captain to distribute these items The best place to do this is in a settlement a Make camp in a settlement b Choose the Drop Invention Icon make sure you have the appropriate posture level set c Now these items are part of the Settlement s stock d Choose the Equip Invention Icon again making sure you have your posture set accordingly e The captain will now redistribute all the stock he picks up to the soldiers that need them and keep what is in excess for trading purposes This procedure can also be performed outside of a settlement but not as quickly 9 When I am crossing through a terrain that is near a body of water or there is a body of water in my direct path my soldiers sometimes lag behind and get lost This is not good when I am on my way to glorious battle and my own men show up late Should I send them back
10. a Zoom Button with the right mouse button zooms in or out to the maximum near and far settings Note that as you zoom in closer and closer on the Overview Map mobile figures people animals etc seem to move faster and faster They aren t really this is an illusion created by the fact that smaller and smaller areas are being viewed as you Zoom in The Conquest Balance A territory has been conquered when a substantial portion of its population is under your control The Conquest Balance indicates when this has happened When you start conquering a territory the scales will be tipped toward the left As you gain control of more and more people your half of the balance on the right will fill with gold When the balance is tipped in favor of the white and blue shield on the right and all the gold is on your side you ve won that territory Click on the Retire box in the Option Symbol explained in the Symbols section of this manual to move on to the next territory Seasons and Weather Seasons pass in the world of PowerMonger as they do in any world In spring summer and especially in the autumn food will be plentiful in winter it will be scarce as no more will be produced in the settlements You will notice two weather effects rain and snow as the seasons run their cycle These forms of precipitation will of course slow an army as it moves across the land There is little even the First Captain can do to change the
11. any case to anywhere that is an object The selected Captain looks for a nearby settlement that is friendly He will then go there drop food the amount he drops is determined by his Posture just as described in the Get Food command above go to the nearest friendly location that has food and get more food again the amount he gets depends on his Posture and return to the place to be supplied to drop more food This process will be repeated until he gets different orders Invent Symbols Invent Equip Invention tif Drop Invention ile something new and wonderful in a workshop Workshops are found only in settlements but they are nevertheless easily spotted on the Overview Map in Object Mode as yellow dots and on the Close Up Map as structures with red signs What can be invented in a particular village depends on what raw materials are available the occupa tion of certain locals and the Posture of the Captain involved See separate Invent section for more details equips either inventions you have ordered to be made or objects carelessly left behind by their previous owners To equip an Invention you have ordered to be made click the Equip Invention symbol and then on the settlement where the invention was created to equip found objects click on the object itself Found objects and inventions are identical i e boats swords bows etc The Captain s posture determines how much is picked up 25 if
12. automatically becomes part of your food stock If you attack a tree and chop it down you can pre vent enemies from using it to make their own inventions If you attack a settlement or army and win the people left alive will become your followers and you will have access to all their resources watch for souls going up to heaven during such combats because it means that casualties are occurring Keep in mind that if your target is ambulatory it may very well have trudged marched or scampered away by the time you get to where it was when you targeted it You will then track it down but it might be faster than you Note also that your active Captain is free to move around during a combat see Send Captain below If you click with the right mouse button after a target has been chosen using the Attack Symbol and the rank is on its way to the chosen target the Captain will scan the immediate area for men from that target If he detects any he will change direction and attack them This could be used to take out people from the target area who are out inventing or a lone wanderer PowerMoncer 17 4131 25 271 4 117 Ass AH 161 2 13 Gs g 26 5 48 18 PowerMoncer You lose a combat when your Captain dies If a subordi Movement Sym bols nate Captain dies he disappears from the screen and he drops his stock and equipped items which will be Send Captain anvwhere vou choose Select the Captain
13. hanging on a Captain s chest to display an information box about him even if he is not the currently selected Captain Clicking on medals will tell you the Captain s name current job aggression level loyalty level Strength Speed the amount of food he has how many men he has and how much stock if any he is carrying This information box functions just like a Query Box see Query Symbol 115 R 14 129 a 45 67 PowerMoncer 25 4161 97 117 258 75 AD 66 Ass amp 83 26 PowERMONGER Strength Strength is the indication of how healthy people in the world of PowerMonger are For Captains strength is displayed in two ways First as the green line in the Status Bars And second in the following terms from strongest to weakest when you click on a Captain s medals Fit Well Weak Very Weak Sickly Very Sickly Dead A Captain s normal Strength level is Fit Being wounded in combat is the only thing that will reduce his Strength If he is reduced below Fit he will eventu ally heal back in camp If his Strength is reduced to Dead his stay on this planet is over unless you Replay The Map or Start New Conquest More About Posture A Captain s innate aggression is indicated by his position at the table The Captains to the left are more aggressive than the Captains on the right but any Captain s posture can be modified by using the Posture icons A Captain s acti
14. is Aggressive 100 will re enter civilian life People with the worst weapons or no weapons or no boats will go first leaving the most useful soldiers to remain in the army PowerMoncer 19 Food Svmbols Get Food 4167 913 274 gh 114 As KX 9 Drop Food oF 5 ais 72 545 4 Supply Food 416 7 11 235 amp 105 76 788 f 221 102 68 38 55 20 PowenMoncen from a friendly settlement or cache see Drop Food symbol below The amount of available food a captain gets is determined by his Posture if his posture is Passive he will get only a little food if it is Neutral he will get more food and if it is Aggressive he may take all the food there is present So the more gruff he grows the more grub he grabs will cause the active Captain to drop a portion of his supply of food The amount he drops depends on his Posture 25 if his Posture is Passive 50 if it is Neutral and 100 if it is Aggressive The Captain drops this food wherever he is standing and does not have to use the Directional Line This food will appear on the Close Up Map as a small sack of grain Animals enemy armies and passers by will not take this food since it is hidden from everyone except you and your followers But if food is dropped in a settlement it will be added to that settle ment s food supply Note Don t drop your food into the sea It will be unrecoverable and would taste horrible in
15. is yours 2 What do I do first Become familiar with the command symbols and how they function in the game and how the maps work Pay particular attention to the commands that move your forces around the maps as well as the commands that manage your resources You should probably play several practice games to familiarize yourself with the commands and the maps 3 How I best prepare myself for a battle A Make sure the size of your army matches or exceeds the number of people in the town you intend to capture B If you have a subordinate captain who has an army send them into battle before your main army This will reduce the number of casualties your main army will suffer divide the enemy forces and give you a chance to gauge the enemy s aggression level C Do not go in and decimate an entire settlement even if you know they will be an easy victory You will usually want to leave at least part of the population behind to produce food inventions and conscripts for you D Make sure you have a sufficient amount of food and your Captain is in Fit condition When your food Status bar is shorter than your men status bar you need to go forage some more eats Hungry soldiers do not fight well E Equip your First Captain and his army with the best weapons available This will greatly enhance your chances of winning battles F Taking over the closest settlement is not always the best thing to do Survey the other sett
16. on the large figure of him standing at the table not on the smaller images of him that appear on either the Overview or Close Up Maps The bobbing arrow should appear over his head and his expression will change meaning he is ready to give or receive a command If the arrow doesn t appear try clicking on the Captain again Be careful Do not click on his medals 2 Click on the Command Symbol that corresponds to the order you want to give A Command Symbol will be highlighted green when it is active if a symbol does not highlight try to click on it again Any incomplete command can be cancelled by clicking on its symbol again which will unhighlight it make sure the highlighting goes out or the command will still be active Most Command Symbols become unhighlighted as soon as the command it represents is given Any command can be cancelled before it has been given by clicking on its Command Symbol a second time Make sure the highlighting goes out or the command will still be active The Go Home Drop Food and Drop Invention Commands are exceptions 2 to this procedure Those Commands are executed in step see the An amp 61 individual Commands below for more information Overview Map A Direction Line is a line that extends from the selected Captain to the On Screen Pointer on the Overview Map Use the On Screen Pointer to point at the location you want to be the target of the command To view an area before yo
17. re playing in Modem Mode and you get the message You are both lt color gt even after you have tried selecting different color options several times this means your modem has not established a connection to the remote modem and is merely echoing back to the computer whatever selec tion you have made You can stop the echoing by typing ATEO in the Modem Message box To fix the problem you will have to redial your opponent 165 at 66 During communication the program checks the data to see it it has been 5 corrupted If it is corrupted the computer will resend the data until it gets through This can cause the game to pause momentarily If the game pauses for more than 10 seconds for no apparent reason then both players should press Shift ESC to break out and continue their games independently If the line is lost there is a serious communication problem or your opponent quits from the game by cutting his line the game may freeze Press Shift ESC to break out of two player mode and allow the players to continue their games independently 41017 11 196 lt 87 A 651 5 67 If you have trouble connecting try lowering the BAUD rate Messages in Two Player Mode Message From Opponent As your opponent types in their message you will see it appear in this window Once your opponent has finished typing click on the Tick Icon at the top right of the window to close it 140 9 10 97 837 Aso 5
18. sales Duplicating this or any other game without authorization raises the cost of software for all legitimate users Copying PowerMonger for any reason other than making backup copies is a violation of international copyright laws Electronic Arts as a member of the Software Publishers Association supports the industry s effort to fight illegal copying of personal computer software The captain s face was livid as he said I have heard enough Hanging is too kind for this dog I sentence him to tickling The condemned shrieked for mercy but he would find none after such a crime Later his giggling went on till dawn Few slept well that night Bullfrog ORT A ED From left to right Simon Hunter Glenn Corpes Sean Cooper Les Edgar Peter Molvneux Kevin Donkin Andv Tidv and Garv Carr The philosophy behind our games is that we only design what we want to play If we don t enjoy them then how can we expect anyone else to We wanted to play a game like PowerMonger and it didn t exist So we had to make it The idea for PowerMonger came while Populous was being developed We wanted to design a game that changed and played differently every time you played it We wanted to create a game in which you could feel as though you were inside a world and playing as part of that world But how do you actually create a simulation of the real world It turns out that you n
19. to marching and fitness training Unfortunately not all of your soldiers are as smart as you or your original followers If you do not want to get caught in battle short handed make sure you carefully plan you moves through the terrain In this game a straight line is not always the best path to victory especially if you are the only one equipped with a boat 10 army takes quite a while to move from one place to another can 1 speed them up Click on the Captain s medals and check the Speed If you are loaded up with a huge weapons cache or trading items simply use the Drop Invention Icon update the window and check the speed again It should have gone up Speeds of above 30 are generally o k for most territories You can also speed up the entire game Refer to the Game Speed section on page 12 of this manual for that information 11 Can I take a catapault or cannon on a boat and transport it across the sea Yes any weapon you have equipped can be taken on a boat You can even fire on enemy settlements from offshore who says you need a modern navy anyway 12 Can I divide my army and do complex attack formations No the only way you can send in multiple armies into battle is if you have one or more Subordinate Captains The soldiers with hand weapons will engage the enemy face to face while the soldiers with projectile weapons will fight from afar 13 What are the pros and cons of forming an alliance with another
20. vou want to on the screen Another Captain can be recruited to take his place later Men killed in combat also drop their equipped items which will be visible But if the First Captain dies the game is over and a You Have Been Defeated screen will appear Click the left mouse button to return to the Game Option Screen from one of your settlements The number of men taken is determined by the aggression rating of the active Captain a Passive Captain will attract only a few men to his banner a Neutral Captain will be able to recruit a few more and an Aggressive Captain will impress almost every available able bodied man reassigns men from one Captain to another The number of men transferred will depend on the Posture of the Captain being transferred from Passive posture will transfer 25 Neutral posture will transfer 50 and Aggressive posture will transfer 100 Click with the left mouse button on the transferring from Captain click on the icon and then click on the Captain to whom the men are being transferred Go Home Derank sends any Captain to gather intelligence To enter into 1 this intrigue select the Captain to whom vou want to assign the task by clicking on him with the left mouse n button then click on the Spy symbol Now click on the neutral or enemy settlement you want him to spy on He will go there and if he is accepted into the community the location of the settlement s popul
21. with the lett mouse button Note that you can only move into territories which are high lighted in red when the On Screen Pointer is over them In the case of this first territory you can move to territories to the right and below in more centrally placed territories away from the corners there will of course be more directions in which you can move and more territories to choose from To help you keep track of where you ve been a dagger will appear in the map of each territory after you conquer and leave it and a yellow Selection Rectangle will appear around them when the On Screen Pointer is over them When you move to a new territory you will effectively be starting all over again The Captains you recruited will stay behind to administer your con quest You may not have as many men or as much food as you had before building up vast armies and enormous hoards of food may help you in the territory you were in but not in the one you re going to You can t take your spoils with you y a2 56 1 To scroll the Map Selection Chart downward place the On Screen Pointer on the golden border at the edge of the chart and press and hold down the left mouse button Then with the button held down move the mouse upwards and the Map Selection Chart will scroll up along with it And if you hold down the mouse button and move the mouse downward the map will scroll down as well As you get farther from the fi
22. accompanied by proof of purchase your name your return address and a statement of the efect OR send the diskis to us at the above address within 90 days of purchase Include copy of e dated purchase receipt your name your return address and a statement of the defect EA or its authorized dealer will at our option repair or replace the product and return it to you postage pre paid or issue you with a credit equal to the purchase price To replace defective media after the 90 day warranty period has expired send the original diskis to the above address Enclose a statement of the defect your name your return address and a check or money order for 7 50 The foregoing states the purchaser s sole and exclusive remedy for any breach of warranty with respect to the software product Warranty Exclusions EA expressly disclaims any implied warranties with respect to the media and the software including warranties of merchantability or fitness for a particular purpose Any warranties implied by law are limited in duration to the warranty period Some states do not allow limitations on the duration of an implied warranty so the above limitations may not apply to you This warranty gives you specific legal rights You may also have other rights which vary from state to state Limitation on Damages EA shall not in any case be liable for incidental consequential or other indirect damages arising from any claim under this agreement
23. and Summarv Card to load PowerMonger After you have loaded the game the introductory sequence will appear You can either watch the sequence or click the left mouse button to go to the Name Screen Name Screen the opening sequence a screen will Whut Is Thy Wome Oh Lord A 8 seq 1 appear asking What Is Thy Name Lord Type in the name you want to use in the game either your own or one you make up and then press Return to begin the game If you don t want to use a name press Return when this screen appears Se oe ee eee Option Screen Welcome to the World of Powerfonger Scott VII Please select option Next the Option Screen will appear This lists the options you have at the beginning of the game Click the option of your chdice Start New Conquest Start the conquest from the beginning This will be the Standard game with a 195 pre set territories to conquer START CONQUEST CONTINUE CONQUEST PLAY RANDOM LAND Continue Conquest When you are starting the game the first time a Load Save Game LOAD DATA DISK requester will prompt you niente Play Random Land Enter a random computer generated territory Using this option lets you go from territory to territory without the linear development found in the Standard game Load Data Disk Load a new Data Disk Data disks will be released at a future date They will complement and ad
24. and then click on the Game button and then select the Multi Play button This will bring up the Multiplayer Login window on both players machines Note we suggest that before doing this you alert the other player by sending a message of ATH Both players should put their modems into command mode at this point by typing into the Modem Message Box and pressing Return Pick up the phone at this point and both players should type ATH in the Modem Message box and press Return This turns off the modem s carrier so if you have a phone connected to your modem you can talk freely with your opponent Note If your opponent hasn t picked up the phone at this point the phone connection will be lost To re establish the link after bringing up this window one player must type ATD first and the other must type ATA into his Modem Message box Now both players should press Cancel to continue Note If you press Connect the game will start from the beginning again Game Over After somebody leaves the game in any way e g Retire Replay Map Select Map Random Map or by winning you ll see the Game Lost or Game Won picture depending on your standing in the game At this point the line will be automatically cut If your friend got taken out by a computer player then you may continue the fight on your own To start another game both players should restart the two player sequence from the beginning Possible Communication Problems If you
25. ation will show up on the Overview as dots of the appropriate color or blue for enemies yellow for neutral If he is recruited into an enemy army then dots of the appropriate color will appear on the Overview Map showing the locations of the soldiers in that army send and then select a destination on the Overview Map using the Directional Line and click with the Jeft mouse button or click on the location on the Close Up Map Note that you can use Send Captain to get a Captain out of harm s way during combat without breaking off the battle by clicking on the Send Captain symbol and clicking on a destination a short distance away on either map however the Captain might get dragged right back into the battle Note that an individual cannot get out of a battle while engaged in hand to hand combat If you click on a location far away on the Overview Map and the Captain is not dragged back into the battle his men will follow him and the battle will be broken off 66 A 988 sends the Captain and his armv back to the Captain s home This command is a handy way of getting out of a losing battle while keeping an army intact is similar to Go Home but will send a fraction of an army home while the Captain involved will stay with the por tion of his forces that remain in the field If the Captain s Posture is Passive 25 of his troops will leave if it is Neutral 50 will find their enlistment is up and if it
26. ble to connect the serial ports of two computers this is datalink mode 3 Reconnect the power supplv to both machines To plav in two plaver mode both plavers will need original copies of 4 Call vour friend on the phone and boot the game on both machines Both PowerMonger players now start the game anyway they like i e Start New Conquest Continue Conquest Play Random Land or Load Data Disk If you want Connecting in Datalink Mode to choose Load Data Disk first ensure that both players have a copy of the 1 Get a null modem cable You can probably find one from your local same Data Disk computer store 5 Once the game screen appears click on the Option Symbol then click on the Game button and then click on the Multi Play button to bring up the Multiplayer Login window 109 gy 2 A465 A 76 Make sure power to both machines is off EE Ree Ce ets sibi ni 6 Next choose who is going to play which color tribe See Starting the Two Turn both machines on Player Game below Boot the game on both machines and start the game anyway you like i e 7 Choose a baud rate by clicking in the box next to one of the 6 choices Start New Conquest Continue Conquest Play Random Land or Load 300 1200 2400 4800 9600 or 19200 The box you clicked in will light Data Disk If you want to choose Load Data Disk first ensure that both up green The baud rate must be the same for both modems For identical plavers have
27. d his subordinate Captains also express their level of en thusiasm concerning orders If they like the order you give them they will say an excited Yeah If they don t like it their yeah will be much more muted or they might not say anything at all This could be a clue that your order might not be such a good idea In the background you will always hear the breathing of whichever Captain you have selected If he is breathing evenly everything is going well If his breathing becomes labored and ragged during a battle it means that things aren t going well and he may even be dying PowerMoncer 11 154 15 173 lt 7 634 ar 63 12 PoweRMonGER SYMBOLS i t Men Passive Posture Equip Neutral Posture Food Derank Invention Aggressive Posture Spy Alliance Trade ie Drop Drop Get Attack Invent Send Food Invention Food Captain Option Posture Command amp Query To activate a symbol click on it with left mouse button The Option Symbol Use this multi purpose symbol to set the game speed initiate two player mode save amp load games to floppy disk change maps or retire from the game Two Player mode is described in a separate section near the end of this manual Refer to your Command Summary Card for instructions on Saving and Loading games Game Speed 4 To set the game speed click on the game speed track The closer you click to the
28. d in that corner of the Chart The red Selection Rectangle will appear when the pointer is over it Click on this territory with the left mouse button to invade it and then enter the correct copy protection number when prompted to begin playing the game To survive and prosper in a territory you will need to conquer settlements get food and men and invent both weapons and trading items But keep in mind there are enemy armies prowling about who are after the same resources and doing the same things you are These armies are as strong as yours and some of their commanders are at least as aggressive and clever as you You have conquered a territory when you bring a significant portion of the population under your control When all the gold in the Conquest Balance is on the right side you have conquered the current territory You don t always have to bring all the population of a territory under your control to conquer that territory When you have conquered a territory click on the Option Symbol then on the Game box and then on the Retire box explained under Option Symbol in the Symbols section of this manual The computer will then tell vou that vou have won Click with the left mouse button to go back to the Option Screen After you have conquered the first territory you can move on to any adjacent territory To enter a territory place the On Screen Pointer over its map when the red Selection Rectangle appears around the territory click
29. d to the original PowerMonger world This option will not work with the original PowerMonger disk or copies of it The Situation one gt Your rule was fair and just Your fate may not be Your kingdom of Miremer was destroyed by a devastating seismic upheaval Collapsing mountains and fiery poisonous ash spared few of your subjects and none of your lands You have plied ambivalent seas for countless weeks seeking a new home for your remaining handful of followers and a new realm tor yourself Finally the fickle waves grew weary of toying with you and cast your frail craft onto the unfamiliar shores of a foreign land This land is rich and fertile as you have dreamed it would be but like all bountiful places it is populated Petty warlords and captains reign over the larger settlements and send their armies sweeping across the countryside You could debase yourself into vassalage to these backward nobles and submit your followers to their misrule But you were a king not so long ago and you have borne enough indignity It is they who will pay homage to you You will gain a crown once again or die in the attempt As you venture across this new domain you will have to win the fealty of those you encounter by words of diplomacy or dint of arms The native tribes are laggards in the art of war but are far from helpless You are also not the only strangers here Other invading tribes under ruddy or azure banners m
30. e Computer Opponents If you want more of a challenge then you may wish to turn on computer operated tribes To do this bring up the Multi Player window and select one or two Computer opponents by clicking in one or two of the unused by a human player boxes beside each of the four colors under the Computer Is section The computer players cannot play alongside a human player so if you had chosen to play the white tribe and your friend was playing the Blues then you could only have Red and or Yellow computer controlled tribes Also there has to be a tribe of the desired color on the map for the computer to take control of If there is not such a tribe then this command will be ignored PowerMoncer 33 34 PowERMONGER Changing Sides Vou cannot change sides in the middle of a game Pausing Clicking the Pause button will cause both plavers games to pause This can be annoying for your opponent so be considerate Communicating with your Opponent You can send a message to your opponent by clicking on the Option Symbol then the Game box then Send Message button at any point during the game This brings up the Send a Message window Type your message up to a maximum of 120 characters and press Return to close the window If you find that the keyboard is too unresponsive when typing a message pause the game first You can also talk to your opponent on the phone after a game has begun Click on the Options Symbol
31. eed to approximate almost everything For example in Power Monger as in the real world you go out and make food Although you can see the farmers plowing in the field you can t see them blowing their noses In making a real world simulation almost everything has to be approximated and your imagination fills in the gaps To make the game more real we wanted to give evervone their own per sonalitv all the people have their own names characters and professions We want plavers to build up relationships with the characters so if there is someone you particularly like in the game you can follow his lite PowerMonger is essentially a war game But unlike the traditional board or computer games of that genre we ve created something that exists in real time where you can do almost anything you want Real time action is an important feature in all our games We think that if the game ever stops in the middle of play the magic is broken and any relationship built up between you and the game is destroyed In PowerMonger the game stops for nothing Another problem in designing a deep game is keeping the operation as simple as possible In PowerMonger initiating an action is not complicated but the result or consequences of that action may be For example if you click on the Attack icon and then attack a sheep being herded by a shepherd that won t necessarily be the only result The shepherd wanting to protect his sheep may attack yo
32. eir spouse s name how hard they work their profession what item they have equipped who they follow and their age Those woolly things that bleat incessantly Mighty good eating What forest it is in what kind of tree it is whether there are any birds in its branches and the season Whether they re carrier pigeons and to whom they re going Watch out for birds carrying little bundles of The Query Symbol will remain highlighted and active until you cancel it or until you click on another symbol THE CAPTAINS The First Captain will encounter other Captains along the way he can recruit them by conquering the settlements they rule As they are recruited they will appear by the First Captain s side and they are his to command When a Captain dies he will disappear from the screen Status Bars Three bars appear above the head of every Captain under your command displaying his current food supply men and strength The top blue line indi cates food the middle red line signifies men and the bottom green line stands for strength Keep an eye on the green strength line when it is gone so s the Captain And when the First Captain s strength line comes to an end so does the game The Selection Arrow This arrow bobs up and down over the head of the currently selected Captain Click on a Captain to select him he will be the Captain who will receive the orders you give The Medals Click on the medals
33. en Repeat this process with every Query window until they re all separated Click on the Query Symbol with the right mouse button to clear all Query Windows from the screen There are three small icons that appear in Query Windows some windows include all three while others contain only one or two but the icons always work the same way in every window Click with the left mouse button on the Tick Mark Icon V in the upper right hand corner of all Query Windows to cancel the window Click with the left mouse button on the Rectangle Icon to update information in the Query Window this is a valuable icon to click on frequently if you have a Query Window up during a battle And click with the left mouse button on the Eye Icon to center the Close Up Map on the subject of the Query Window A 609 456 PowerMoncer 23 24 PowenMoncen Different objects reveal different ranges of information when thev are the subject of a Querv command Buildings Settlements People Sheep Trees Birds Building tvpe settlement name names ot the building s two occupants there are never more than two husband and wife to which ruler the settlement belongs Harold II Jayne III or Jos XVIII the nearest forest how much food there is in the entire settlement how many men there are in the settlement and what stock if any the settlement has Their name the settlement where thev live their health the building where they live th
34. ettle ments But since settlements on bodies of water or rivers depend on fishing for part of their food if you take away their boats their production of food will go down If the invention you equip is a hand weapon empty handed troops are equipped first The Captain is equipped first of all next the First Captain s original followers and finally the other troops If troops have more than one kind of hand weapon to select from when they equip they will choose weapons in the following order Bow first then sword then pike In camp holders of different weapons will sit in different concentric circles around the Captain and the campfire Anything other than equipped weapons or boats is considered to be carried as stock by the Captain and to be used as trade or for making alliances The more stock a Captain has the slower he will travel so be careful not to overload him The only excess items that won t weigh him down are pots PowerMoncer 29 Connecting Modems in Voice Mode If vou and vour opponent can plug phones into vour modem then vou can TWO PLAVER GAME connect in voice mode 1 Disconnect both machines from their power supply 2 Connect the modem s serial cable to the computer Then connect the There are two ways to play against a human opponent using a modem to ae 8 modem to the phone line vour phone should be connected to the modem connect to a remote plaver or bv using a null modem ca
35. lements and choose one that will benefit you and your army Some settlements have better strategic positions than others and some are richer in resources i e food population and weapons How can tell if an invention I have equipped or traded for is in my possession Check the inventory of the settlement shop etc where the invention was located then check the Captain who tried to equip the invention select his medals or the individual soldiers in the Captain s army If the invention still appears in the inventory of that location and does not appear in the Captain s or any of the soldiers inventories you have not successfully equipped the invention Change your posture level and try again Once the Balance is tipped in my favor in a particular territory must I retire from that territory or can I continue PowerMongering there You can continue to adventure in any territory after you have conquered it as long as your First Captain is not killed In fact doing so is a good way to try out different strategies before moving on to a more difficult territory I sometimes see an enemy hiding or walking around in my settlements Once I even saw an enemy carrier pigeon flying into my town square what gives You have a spy or even worse a traitor in your midst He or she is probably communicating vital economic and military information to your enemy Don t take kindly to these people simple execution is too good for them I
36. o whatever location vou want to view POwERMONGER 7 78 25 A 76 98 163 4X 66 6 A 54 A mi 8 PoweRMONGER Contour Objects Settlements and Food Directly above the Overview Map are four map icons Clicking on each of these icons will show you different map information on the Overview Map Contour Mode Map Hills valleys and plains Dark green indicates the lowest lying areas while higher elevations are colored lighter green then yellow then brown and at the highest elevations of all white Objects Mode Map Trees houses workshops men and roads Trees appear as red dots roads appear as gray lines houses appear as light brown dots your men as white dots and workshops appear as yellow dots in settlements Settlements and roads shown in gray and your men as white dots Settlements Mode Map Same as the Settlements Mode Map with settlements color coded according to how much food is in each Black settlements indicate no food and white settlements indicate comestibles in massive abundance Dots in varying shades of gray indicate food supplies somewhere in between the two extremes the lighter the shade of gray the more food is present Click on the Food Map Icon again to update this map Food Mode Map Captains The currently selected Captain will be visible on the Overview Map as a man in a red cloak But if he is spying he will wear a shirt of the same color as the army on which he is s
37. ons or even the actions of his troops are not always predict able when his posture is set at the aggressive or passive extremes If a Captain is camped near a battle even a battle that does not immediately concern him he may join in the fray if he is in an aggressive frame of mind or he may run away if he is feeling passive An aggressive Captain might kill someone who does no more than cross his path when that Captain is moving from place to place Obviously any of these actions can be avoided by changing the Captain s posture But you might be too late unless you are paving close and careful attention Inventions You won t find everything you need just lying around on the ground or in the settlements you conquer Sometimes it pays to use your head instead of your sword to get what you need This is where inventions come in The Invent command tells a Captain to have his men or the citizens of a friendly settlement invent something You can only invent in a village with a workshop as mentioned previously these show up as yellow dots in settle ments in the Overview Map when it is in Object Mode What the settlement produces depends on four factors The Posture of the Captain carrying out the order the available resources the presence of a merchant and the occupations of certain locals An aggressive posture generally produces heavy weapons like cannons or pikes Passive posture produces items like plows Inventing any of these of c
38. ourn lost kingdoms and yearn after new ones Like the natives they must be persuaded to join your cause or be put to the sword There is no other path to kingship As you campaign you will reap the fields fair bounty and probe the deep places of the world for hidden wealth The powers of life and death enrich ment and impoverishment plenty and starvation can be yours in absolute measure But you must manage your power like any other resource wisely Constant warfare will deprive you of present followers and future recruits and continual pillaging will fill your stores for the moment but will leave the land empty of anything to fill them in the future You must learn to balance force with restraint and the requirements of the day with the needs of days to come Only then shall you be the ultimate 107 lt is 7 219 gh 92 A789 5 8 u 24 56 90 PowerMoncer 3 4109 95 239 2107 209 56 417 g 1 1 0 45 5 AB 3 46 4 POWERMONGER The Path to Conquest __ There are 195 territories to conquer in the world of PowerMonger in the Conguest mode After the game loads the Map Selection Chart will appear displaying the various territories you can conquer At the beginning of the game the only territory you can conquer is the island in the top left corner if you cannot immediately find this island move the On Screen Pointer aroun
39. ourse is dependent on having the correct raw materials at hand as well as the appropriate posture The results of the inventive urge are also dependent on the location For example inventing near a forest on low land near water will usually produce boats Inventing in a town that is on high ground away from any forest usually produces swords or cannons Necessarv resources include wood and steel Forests a good place to find 7 wood that s why they call them forests But keep an eye on people if they take up lumbering they can strip a forest clean and forests take a long time to grow back So don t leave the Invent command active without keeping track of what people are doing off in the woods Wood can be used to make pikes bows ploughs catapults and if you re near water boats Steel is harder to come by You have to construct a mine to extract the raw ore to forge into steel and the mine will usually have to be situated at a high altitude Mine construction is a time consuming process and any settlement that has a mine will be an inviting target they re easy to spot since they re all marked by a tower If you are not near any useful raw materials when you try to Invent you produce pots from the local mud Pots are valuable mainly for trade They won t help you during battles of course but at least you ll have a handsome and sturdy receptacle to bleed into after vou ve had the stuff beaten out of you
40. pying Settlements Settlements are important sources of men food and inventions When you conquer one you may want to strip it of all of the above But if you take all the men there will be no one to gather food or create inventions settlements repopulate the stork brings them but they do so slowly And if you take all the food the men will stop whatever they were doing and put all their efforts into agriculture Rotation Arrows Zoom Buttons Compass Close Up Map Close Up Map Controls The Close Up Map shows you details of the area where the White Cross is positioned on the Overview Map Changing the View There are several ways to change the Close Up Map to view a different area m Click on the Overview Map Click on the area on the Overview map that you want to view on the Close Up map with either mouse button Or press and hold down either mouse button on the Overview Map and move the On Screen Pointer around the map The White Cross and thus the Close Up Map view will follow the pointer Click on the Compass Use either mouse button to click on the Compass to indicate in which direction you want the Close Up Map to scroll If you click with the left mouse button the map will scroll a short distance with each click if you press and hold down the right mouse button the map will continue to scroll until you release the button The Compass can scroll in eight different directions The cardinal direc
41. r a plow for ex ample before he will trade for a cannon while a Neutral Captain will prefer a boat to a cannon Note that the weapons your army is using or carrying will not be traded with another tribe This requires the payment of tribute from your excess stock similar to Trade above Once an alliance has been made you will have access to that tribe s settlements and resources and they will likewise have access to yours An alliance will be broken by a violent act taken against that ally And if an offer of alliance is rejected you lose the tribute you offered and you may become the object of an attack Query Symbol Eye Icon Rectangle Icon Tick Icon House Hone i Toun Mane Fninria People Name Sioise b Khlutte You 266 Hen 8 Hear Forest Tossry Stock 2 Boats Query brings up information about any object living or non living on the Close Up Map by clicking on it with the left mouse button This can bring up from to 4 information windows at a time When you click on an object you will get information about every object in that square for example clicking on a house with two people in it will bring up three windows All these windows will be stacked one on top of the other To separate them and make them readable just place the on screen pointer over the top bar of any Query window hold down the left mouse button and drag the window to any part of the scre
42. rder to Get Food on the island cannot be carried out by that Captain and he will just pace up and down once he has reached the interposing body of water to be carried out immediately A Job Icon will appear beside the Status Bars above his head and he will respond Yeah If an order is given to a subordinate Captain the First Captain must dispatch it to him by carrier pigeon so it may take a while for him to react depending on how far away he is from the First Captain A little white pigeon fluttering beside the Status Bars above the targeted subordinate Captain s head means the order is still on its way When a Job Icon appears over the subordinate Captain s head and he says Yeah the order has been successfully given Note that in every territory you will have a limited number of carrier pigeons to carry your orders and you can get no more in that territory So be careful of what orders you give and what your posture is when you give them You need to make every order count 8 Some commands do not operate in keeping with these general instruc tions You ll find specific instructions about how they work under the Command Symbol descriptions given below Military Symbols Attack the person place or thing at the end of the Direction Line Possible targets include settlements farms towers individual men sheep and trees click with the left mouse button to attack a selected target If you attack a sheep and kill it it
43. rst map the going will get tougher and tougher the armies you face will get more aggressive and better equipped and resources will become increasingly difficult to find and secure let alone manage You can move back to easier territories you haven t conquered yet if the going gets too tough The most formidable territory of all and the one you must finally conquer to rule the world is in the lower right corner of the Map Selection Chart Copy Protection After you have chosen a territory to enter a copy pro tection map will appear and your computer will ask you a question about it The map appears in your manual between the pages specified on the screen along with the numerical answer to the question Answer the question by clicking on the triangles above and below the numbers on the screen clicking on the triangles above the numbers will increase them and clicking on the triangles below will decrease them Make VERY sure you find the right map and enter the correct number refer to your Command Summary Card if you need help Click on one of the OK boxes after you have entered the correct number 4110 lt 10 270 amp 117 Acs 80 Hou nany Treez r 4 12 79 123 49 76 AW 143 PowerMoncer 5 THE WORLD Overview Map First Captain Medals 4108 710 0 237 66 73 365 Conquest Balance Map Controls Command Close Up Command Svmbols Map Svmbols 48
44. tions of north south east and west as well as northeast northwest southeast and southwest Note that the compass itself always points north this is important to remember if you have rotated the map Click on any Captain Click on the large figure of any Captain with the right mouse button Careful not to click on his medals nor click with the left The Close Up Map will immediately jump to that Captain s current location 41499 156 245 459 B 59 A AW 73 10 9 187 73 999 63 A 40 en 309 2 134 A 39 PowerMoncer 9 amp 16 14 185 56 75 380 10 PowERMONGER The Rotation Arrows The Rotation Arrows rotate the Close Up Map left or right so you can improve or just change vour view Clicking on Rotation Arrow with the left mouse button rotates the map to the next cardinal direction north south east or west in the direction of the arrow for a total of 4 different view positions Clicking on a Rotation Arrow with the right mouse button rotates the map by much smaller increments for a total of 64 view positions Also if you press and hold down the right mouse button on a Rotation Arrow the map will continue to rotate until you release the mouse button The Zoom Buttons You can zoom the Close Up Map view in or out by using the Zoom Buttons Clicking on a Zoom Button with the left mouse button zooms in or out by one step Clicking
45. tribe The Pros Forming an alliance will give your army some stability in the form of being able to trade for better weapons as well as having an ample supply of food In some territories having a safe place to retreat to and gather your wits about you will determine your outcome in hostile territory The Cons If the tribe you have formed an alliance with takes over or already controls a large part of the territory you will eventually have to break the alliance and take the tribe on in battle If he has been busy conquering the land and gathering his resources you will have a tough fight ahead of you NOTE This game requires lots of exploration and it will take you some time to become familiar with and effectively use every option this game has to offer Rome was not built in day This manual will give you the basic foundations in your quest to rule the world Manage your army your settlements and your resources as well as you can Your leadership and management skills will determine if you truly have the right stuff to be a POWERMONGER PowrerMoncer 43 44 PowenMoncen TECHNICAL SUPPORT If vou have questions about the program our Technical Support Department can help If vour question isn t urgent please write to us at Electronic Arts Technical Support P O Box 7578 San Mateo CA 94403 7578 Please be sure to include the following information in vour letter Product name Type of computer you own An
46. u The game may react to your simple instructions in a complex way Another feature that is very important to us in all our games is a multi player function We feel that playing a computer game with someone else will give you maximum enjoyment Bullfrog has an idea of the ideal game they want to write Populous was the first step to writing this game and PowerMonger is further along that road But our ideal game is yet to be written Two Player Game CONTENTS Getting Started The Situation 3 The Path To Conquest 4 Copy Protection 5 eee A S ee 6 The Overview Map 7 Overview Map Controls 7 Contour Objects Settlements and Food 8 Captains 8 Settlements 8 Close Up Map 9 Close Up Map Controls 9 Changing the View 9 The Rotation Arrows 10 The Zoom Buttons 10 The Conquest Balance 10 Seasons and Weather 10 Sound 11 Symbols Option Posture Command amp Query 12 The Option Symbol 12 Game Speed 12 Game Box Options 13 File Box Options 13 Posture Symbols 14 Command Symbols 15 Military Symbols 17 Movement Symbols 19 Food Symbols 20 Invent Symbols 21 Miscellaneous Symbols 22 Query Symbol 23 0 A A 25 Strength 26 More About Posture 26 Inventions 26 Equip Invention 29 4104 7 15 108 225 A 212 4 88 A 39 12 249 242 12 246 5 2 PoweRMONGER Getting Started Loading The Game Follow the instructions in vour Comm
47. u decide to give a command click with the right mouse button 115 lt 12 Ps 2 57 94 PowerMoncer 15 Ao 61 16 PowERMONGER The location or object selected as the target of an order must be appropri Orders can also be issued on the Close Up Map You can choose targets Bodies of water can prevent an order from being carried out for example If you have successfully given an order to the First Captain it will begin ate for that order For example an Attack command must have a settle ment a person livestock etc as its target or it cannot be given If the Direction Line is pointed at an inappropriate location or object it will be black you will hear a slow drumbeat and no command can be issued If it is pointed at an appropriate location the Direction Line will be red and the drumbeat will be more rapid Click with the left mouse button to give the command more precisely this way that is you can choose a single person as the target for an Attack order on the Close Up Map vs choosing a whole settlement on the Overview Map When an appropriate target is visible on the Close Up Map click on a Command Symbol and then on the target The Direction Line will appear red on the Overview Map when the On Screen Pointer is over an appropriate target and the order will be issued if the target is on an island and the selected Captain is on the mainland and does not have access to boats an o
48. uit during your campaign of conquest These icons only modify the innate aggression of any Captain the First Captain is always the most aggressive and the last Captain farthest to the right is always the least aggressive A Captain s Posture effects not only his own behavior but the behavior of his troops and of others nearby as well The more aggressive a Captain is the more food and men he will take from a village he has captured and the more people his troops will kill in the course of battle A Captain s aggressiveness will also affect what the people of a conquered village will invent see Invent and what sort of Trading deals can be made Note that the First Captain set on Aggressive posture will take all the food and men and do his best to kill everyone when attacking a village To set a Captain s posture click on the Captain making sure the Selection Arrow is over his head and then click on one of the three Posture Symbols Passive Posture Normal Posture y Aggressive Posture Note that one posture symbol will always be highlighted 3 Most Commands use a Direction Line when you issue them on the Command Symbols The Command Symbols represent the different orders you can issue to your self as First Captain the other captains who have joined you and indirectly the people who follow them To issue a command 1 Click on the First Captain or a subordinate Captain with the left mouse button Click
49. upert Easterbrook Chris Thompson and Lesley Mansford Nancy Fong Spiegelman amp Associates Pete Scanlan Jeff Haas and Kevin Shrapnell Michael Humes Corinne Mah amp Co 8 ELECTRONIC ARTS P O Box 7578 San Mateo CA 94403 7578 415 572 ARTS 399505
50. weather but there is one way his followers and the followers of his subordinate captains can change weather patterns When townspeople or armies are ordered to Invent see Invent section they will often use wood to fashion their handicrafts if 4145 916 there is a forest near But they can go too far which leads to deforestation Ps 5 which in turn can disturb weather patterns Forests will grow back but until 397 they do rain and snowfall will both be above normal Sound As you move about the world of PowerMonger you will hear a lot of back ground noise Sheep baaing birds singing or taking flight work sounds from neighboring villages men cheering etc These noises can provide important clues and can tell you what s going on nearby on the Close Up Map When you hear a sheep it means one or more of them are close by and they can be a plentiful source of food Sounds of battle means combat is going on nearby Birds taking flight means someone has disturbed them that might mean there is an enemy in the forest Hammering and sawing from a nearby settlement or wood means someone is inventing something if this is going on in an enemy settlement you might want to go in and put a stop to it or at least start in venting something of your own to counter them Birds singing means spring has returned and wind blowing means winter is here And when your men start cheering during battle it means they ve won The First Captain an
51. will block out your voices Once the CD light on the modem if it exists lights up the connection is established and both players should wait a couple of seconds and put their phones down Now go to Starting the Two Player Game Connecting in Non Voice Modem Mode If you or your opponent can t plug a phone into the modem then you will have to type in the dialing or answer command using the Modem Message box See your modem manual for details on the commands it will accept Normally one player would set his modem to auto answer by clicking on their Modem Message box and typing ATSO 1 and pressing Return The other player would then originate the call by clicking on the Modem Message box and typing ATD phone number or ATDPIphone number for pulse dialing The modems have connected when the CD light on the modem if it exists lights up Starting the Two Player Game First decide who will play which color tribe Click in one of the boxes beside the four colors White Blue Red or Yellow in the You Are section and a green light will appear beside your choice You can only play one side so if you change your mind then click on another color choice and the first green light will extinguish and the new one light up All players will start on the landscape which the player with the highest priority color is using The priorities are White first Blue Red and finally Yellow Using a Saved Game If you play from a saved game both players
52. will start trom the beginning of the territory that the saved game was being played on and not from the posi tion that the game was saved at This is the same effect as loading in a game and then pressing the Replay Map button The main use of using a saved game would be to play a specific random world or to give access to later territories in the conquest series Only the highest priority player needs to load in a saved game Put the disk containing the saved game you want to use into the boot drive click on the options symbol and then on the File button Then select which saved game you want to load in A through H and click on the Load button Connecting To connect both players should click on the Connect button on both com puters A window titled Trying For Connect Looking For Player will appear and the Try Number section of the window will count up showing that the computer is trying to connect When the machines are connected the try number will freeze for a second and then a second window reading Sending Game Info will replace the first and the Try Number section indicates that the data transfer is proceeding correctly Once the information has been sent the window will disappear and the game will start You can abort the connect sequence at any time by clicking on a cancel button a Acs 59 Disabled Features Two features are disabled in the two player game once you have connected Loading a game and Saving a gam
53. y additional system information like type and make of monitor video card printer modem m Type of operating system or DOS version number Description of the problem you re having If you need to talk to someone immediately call us at 415 572 ARTS Monday though Friday between 8 30 am and 4 30 pm Pacific Time Please have the above information ready when you call This will help us answer your question in the shortest possible time If you live outside of the United States you can contact one of our other offices In the United Kingdom contact Electronic Arts Limited P O Box 835 Slough SL3 8YN UK Phone 044 753 46465 In Australia contact EAE ECP 4 52 Lawrence Drive Nerang 4211 Queensland Australia Phone 75 963 488 Limited Warranty Electronic Arts provides to the original purchaser of the computer software product for a period of ninety 90 days from the date of original purchase the Warranty Period the following limited warranties Media EA warrants that under normal use the magnetic media and the packaging provided with it are free from defects in materials and workmanship Software EA warrants that the software as originally purchased will perform substantially in conformance with the specifications set forth in the packaging and in the user manual Warranty Claims To make a warranty claim under this limited warranty please return the product to the point of purchase
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