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1. 6 Carefully insert the CF card into the CFSound III The Green LED should flash fast then go on steady and the background sounds should start playing then repeating 7 Press the button The CFSound II should interrupt the background sound play sound 25 then resume playing the background sound Copyright 1992 2011 by ACS Sarasota Florida 10 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System Troubleshooting No sound no Green or Red LED s flashing The CFSound III doesn t have correct power Verify the power supplied to the MAIN connector for the correct polarity and level using a voltmeter if available If this is correct verify that none of the wiring to the unit is shorted causing the internal resettable fuse to be tripped Try removing power waiting for 15 seconds and reapplying power to allow the internal fuse to reset No sound Red LED flashing The Red LED is flashing a pattern of one or more numbers to help identify the problem Please see the Diagnostic LED Codes and Frequently Asked Questions sections below Also refer to the videos on the SUPPORT page of the CFSOUND COM website Low sound volume Sound volume may be adjusted using the up down pushbuttons on the front of the unit Push and hold the up button to increase If this doesn t adjust the volume verify your speaker wiring and impedance Copyright 1992 2011 by ACS Sarasota Florida 11 ALL RIGHTS RESERVED Compact FLASH III
2. esseeeeseeeeeeeeeeeeeeeeennen sn nnn sn nn nint nasus nass innt tnn asas nasa neni enitn nnns nnns 32 Copyright 1992 2011 by ACS Sarasota Florida 2 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System Digital Audio Recording ENEE ENNEN 32 Recommended Recording Procedure esee eene enint eter ennt innen enne ennt 32 Self Recorditis Procedure ueie sed pte d woe EE Pee dilly Awl eee En 32 Optional Plug in Modules i is iiniu aaaea annue sinn nnt mnn anna nasa annnm 34 CFSound III Contact Sense 8 Module 34 CFSound III Contact HO 8 Module 34 CFSound III Contact Sense 24 Module 36 CFSound III DMX UO Module 37 CFSound III Video Graphics Adaptor Module 38 Contact Wirt ui Ast d reae RR DN ene ed deb de en rte tob etes 39 Analog Input Wiring eer d ng Re n pe ei E RA iei ite hones ected 40 DIVX WEN E 40 Connecting a Motion Sensor eeeeeeseseeeeeeeeeeeeeeeeenee nena nnns sane s nennt nnns annus sen n nnn 42 Normal Sized Motion Sensor etr eec etie penes coun cnp P de Ee ie e due T Utt eed 42 Small Sized Motion Sensor ueni etre etienne ee tie cte tede ehe ete dete den eee etai eei tee de oes 43 Connecting Multiple Speakers eeeeeeeeeeeeeeeeseeeeeeeeeee eene nnnnnnnn nnn n nnne nnne 44 Controlling Eight LEDs with a Sound Sequence eeeeeeeeeeeeneennn 45 Light LED while So
3. 10 Front OUT Pin 3 10 22CS WAV 11 Front INP1 Pin 4 11 Front OUT Pin 5 11 23CS WAV 12 Front INP1 Pin 5 12 Front OUT Pin 8 12 24CS WAV 13 Front INP1 Pin 6 13 Front OUT2 Pin 1 13 25CS WAV 14 Front INP1 Pin 7 14 Front OUT2 Pin 3 14 26CS WAV 15 Front INP1 Pin 8 15 Front OUT2 Pin 5 15 27CS WAV 16 Front INP1 Pin 9 16 Front OUT2 Pin 8 16 28CS WAV Copyright 1992 2011 by ACS Sarasota Florida 44 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System Controlling Eight LEDs with a Sound Sequence The CFSound III can play a sequence of sounds one for every button push turning on a LED associated with each sound This requires a Contact I O 8 module The LEDs button and speakers are wired as shown Select the series resistor for the LED to set the current with the LED forward voltage drop and power supply pope 996 GagoazoBEGBGO cozco ogzGogGigGo BEBEELEePEPMEO 2 D 2 Q Z zZz 8z 22232222 22822 855555555 8 O 9 o o O O o o a EE E E iura o o p oo 9 t nA o 9 wow 2 t e 0 e 9 wq D v T 2 z z z 2 z z Z ira fd See TEE SEESESSS5ESS TTT we FF EG 02002330385 6286328333308 INP1 U Uv OUT2 OUT1 Dyno SS dG o E G SS o a BS 22 5 8 9 2 SZ o 6 e H o D o H 9 2 3 o 8 99V 23 ZS 3 2 e 5 S pg 2 o o 8 2 6 5 9 9 Q2 c 8 BS ee eof U Z Lu F AA z O D To play a sequence of sounds with associated LED illumination
4. If an S is used in the filename after the hex number the on board Push To Talk PTT relay and contact closure corresponding to the input number on an optional plug in board will be activated when the file is played If a B is used in the filename after the hex number the sound is considered to be a background sound Background sounds play when no other sound is playing and multiple background sounds are played in the numerical sequence of the two digit input number Sounds that are marked as Background may not be marked for contact closure or opening play while or repeat Such markings will be ignored If an N is used in the filename after the hex number the sound is considered to be a non interruptible sound Sounds that are marked as non interruptible will play to completion before any other sounds are played Contact events that occur while non interruptible sounds are playing are discarded unless the SaveNIContacts entry in the optional CFSOUND INI file Contacts section is set to TRUE Sounds that are marked as non interruptible may not be marked for Repeat or as a Background sound Such markings will be ignored If an F is used in the filename after the hex number the sound is considered to be associated with a DMX channel Fade Sounds that are marked for fade will ramp up the associated DMX channel value between the BeginFadeValue and EndFadeValue entries at the FadeDuration rate in the CFSOUND INI file DMX section whe
5. INPUTS INPUT GROUND GROUND 0 GROUND INP3 Pin Rear Front INP2 Pin Rear Front INPI Pin Rear Front Filename Filename Filename Filename Filename Filename 1x WAV 12x WAV 13x WAV 14x WAV ISXWAV 35xWAV 6 LC ODxWAV 2DxWAV 6 TI OSxWAV 25xWAV 8 IxWAV sway 8s omxway wax 8 O7xWAV 27xWAV 9 ISx WAV 38 WAV a IOXWAV 3OXWAV 9 O8XWAV 28xWAV Copyright 1992 2011 by ACS Sarasota Florida 36 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System CFSound Ill DMX LO Module This module provides eight contact inputs eight analog inputs and up to 512 DMX output channels The contacts on the rear module are numbered 1 through 8 and are associated with sound files named 01x WAV through 08x WAV The contacts on the front module are numbered 33 through 40 and are associated with sound files named 21x WAV through 28x WAV The x denotes additional file control attribute characters See the Filename Formats section above Only a single DMX I O module should be installed The DMX I O module implements the USITT DMX 512 standard which allows control of up to 512 dimmers or other DMX devices in a daisy chain fashion The Input connectors ANAI INPI amp DMX consist of 10 pin 2 piece terminal block style connectors See the Contact and DMX Wiring sections below for a discussion of the electrical input structure and connections The pinout is shown in the
6. unit CFSound lll Contact Sense 8 Module This module provides eight contact inputs The contacts on the rear module are numbered 1 through 8 and are associated with sound files named 01x WAV through 08x WAV The contacts on the front module are numbered 33 through 40 and are associated with sound files named 21x WAV through 28x WAV The x denotes additional file control attribute characters See the Filename Formats section above The Input connector INP1 consists of a 10 pin 2 piece terminal block style connector See the Contact Wiring section below for a discussion of the electrical input structure and connections The pinout is shown in the following rear diagram and table INPUTS INPUT4 INPUTS INPUT2 INPUT1 GROUND GROUND INP1 INP1 Pin Front Filename GROUND GROUND INPUT 4 04x WAV 10 GROUND GROUND CFSound Illl Contact I O 8 Module This module provides eight contact inputs and eight contact outputs The contacts on the rear module are numbered 1 through 8 and are associated with sound files named 01x WAV through 08x WAV The contacts on the front module are numbered 33 through 40 and are associated with sound files named 21x WAV through 28x WAV The x denotes additional file control attribute characters See the Filename Formats section above If an S token is present in the sound filename the associated output contact and on board PTT relay will be activated whenever t
7. Compact FLASH III Digital Audio System Connecting Multiple Speakers The CFSound III can play different audio clips to different speakers one at a time This requires monaural audio clips and one or two Contact I O 8 modules The sound files have the S attribute in the filename to activate the associated output contact One speaker output is then directed to the desired speaker by connecting it through the output contact The other side of all the speakers is wired in common but may not be grounded Here s a wiring diagram Eight Push Button Switches or Motion Sensors RE NM 5 4 2 T1 8 7 Eight Speakers And here s the table of contact sound names Switch Speaker Filename Rear Contact UO 8 Rear Contact I O 8 Rear Contact I O 8 1 Rear INP1 Pin 2 1 Rear OUT1 Pin 1 1 01CS WAV 2 Rear INP1 Pin 3 2 Rear OUT1 Pin 3 2 02CS WAV 3 Rear INP1 Pin 4 3 Rear OUT1 Pin 5 3 03CS WAV 4 Rear INP1 Pin 5 eet OUT1 Pin 8 4 04CS WAV 5 Rear INP1 Pin 6 5 Rear OUT2 Pin 1 5 05CS WAV 6 Rear INP1 Pin 7 6 Rear OUT2 Pin 3 6 06CS WAV 7 Rear INP1 Pin 8 7 Rear OUT2 Pin 5 7 07CS WAV 8 Rear INP1 Pin 9 8 Rear OUT2 Pin 8 8 08CS WAV Front Contact I O 8 Front Contact I O 8 Front Contact I O 8 9 Front INP1 Pin 2 9 Front OUT Pin 1 9 21CS WAV 10 Front INP1 Pin 3
8. Default FALSE QuestionContacts dd Sets the number of question contacts to the decimal value dd Default 4 AnswerContacts dd Sets the number of answer contacts to the decimal value dd Default 4 NoAnswerTimeout dd Sets the delay in seconds between the end of the question sound and the timeout answer sound to the decimal value dd Default 5 AwaitAnswerSound xx Sets the hexadecimal sound number xx to Copyright 1992 2011 by ACS Sarasota Florida 19 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System Section Parameter play after the question sound before the timeout answer sound Default 0 no sound QuestionTimeout dd Sets the delay in seconds between the end of the quiz question while waiting for a answer Default 30 AnswerWithoutQuestionSound xx Sets the hexadecimal sound number xx to play if an answer contact is activated before a question contact Default 0 no sound Force TRUE FALS Setting this value to TRUE restores the original CFSound contact behavior wherein the contact s active status is forced upon reset power up or card insertion This will cause associated sound activation if the contact was active Setting this value to FALSE the default causes the new behavior wherein the contact s current status is sampled upon reset power up or card insertion This will cause no associated sound activation until the contact is re activated Default FA
9. Digital Audio System Programming the Compact FLASH Card Compact Flash Card Requirements The Compact FLASH III Digital Audio System was designed to use only Compact FLASH Cards CF Cards that support the Common Memory ATA mode at 3 3 volt operation Tested cards include SanDisk Techworks Dane Elec Memorex and Hitachi The SanDisk card was tested since they manufacture 9096 of the retail cards on the market Compact FLASH Cards are available in many local electronics or camera stores or can be ordered directly from ACS Note that not all Kingston Media Compact Flash cards are 100 compatible in Common Memory mode and as such may NOT BE COMPATIBLE with the Compact Flash III Digital Audio System The Compact FLASH Card is programmed by inserting it into the PCMCIA slot of a Compact FLASH to PCMCIA adapter or a Compact FLASH adapter connected to your parallel port Sound files are copied to the Compact FLASH Card just as if it were a disk drive The files used are the standard WAV files typically employed by Windows and DOS audio applications for years When a new Compact FLASH Card is first installed into your computer Windows 95 or later should recognize the device and install the software necessary to access the card After the software installation is complete the Compact FLASH Card appears as a disk drive icon under My Computer You may then use Windows Explorer to drag and drop the sound files from your computer s hard disk directl
10. Green LED flashes once per second If a CF card is present the unit looks for a file named CFSOUND BAS and if found starts the ACS Basic interpreter loading the file and executing the Basic program within in Basic Mode The Green LED flashes once per second If a CF card is present and the file CFSOUND BAS is not found the unit scans the card looking for sound files that follow the conventional CFSound Mode Filename Format If at least one correctly named valid sound file is found the unit runs in CFSound Mode If no valid sound files named in the conventional CFSound Mode Filename Format are found the unit starts the ACS Basic interpreter and accepts executes the complete set of Basic commands via the serial port and or a keyboard attached to the Video Graphics Adaptor PS 2 connector Copyright 1992 2011 by ACS Sarasota Florida 13 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System CFSound Starts CF card detected Start ACS Basic Load and Run CFSOUND BAS CFSOUND BAS file found Run in CFSound mode CFSound named files found Start ACS Basic with no program loaded These two modes of operation are detailed in the following sections Any errors encountered while scanning the CF card produce error code flashes on the Red LED See the Diagnostic LED Codes section below for more information about LED error codes CFSound Mode In
11. OUT 8 COM OUT40COM 9 oUr4COM OUT 36 C T 8 N C OUT 40 N C OUT 4 N C OUT 36 N Copyright 1992 2011 by ACS Sarasota Florida 35 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System CFSouna Ill Contact Sense 24 Module This module provides twenty four contact inputs The contacts on the rear module are numbered 1 through 24 and are associated with sound files named 01x WAV through 18x WAV The contacts on the front module are numbered 33 through 56 and are associated with sound files named 21x WAV through 38x WAV The x denotes additional file control attribute characters See the Filename Formats section above The Input connectors INPI INP2 and INP3 consist of three 10 pin 2 piece terminal block style connectors mounted adjacently See the Contact Wiring section below for a discussion of the electrical input structure and connections The pinout is shown in the following rear diagram and table SA 84s gg geg SS f eB See ae BEELER EE EES E WE E a c E e Z3 EE FE SF FFE F FE S5 g 2 55555 525542 O2 gg d 22 gd S O2 d d a 2 d ak Ss 2 E E EE amp EES sg Q E E E E EE EES e E E SE E E EE z Z22222222 8 5 Z Z Z Z Z Z ZZ 6 22222227 6 GC 2 e SS ME INP3 INP2 INP1 INP3 Pin Rear Signal INP Pin PUTI7 INPUTI8 PUT42 INPUTI9 INPUT20 PUT21 INPUTI3 Luz oe INPUTS INPUT37 INPUT22 7 INPUT23 INPUTIS INPUT47 8 INPUT7 INPUT39 PUT24 INPUTIG INPUT4S 9
12. R or B Matching DMX channel number Fades up down with sound start stop First 32 channels set to entries in associated DMX scene file with sound start stop File extension identifies Windows PCM sound file format Ze zw wx ola Compact FLASH Card Loading and Scanning Once programmed with the desired sounds and correct filenames the card is inserted into the slot on the front of the Compact FLASH III Digital Audio System The green LED indicator should begin to flash indicating that the unit is scanning and loading the files from the card When the card is correctly loaded and scanned the green LED should glow steadily Any problems encountered while reading the CF card are indicated by a repeating sequence of flashes on the red LED indicator see the Diagnostic LED Codes section below for more information The card may be removed at any time In that case both the green and red LED indicators should turn off The optional contact inputs are debounced by sampling them using a periodic interrupt The sample rate is 50 Hertz 20 milliseconds Valid input closures are detected by reading a O O 1 open open closed sample sequence Valid input opens are detected by reading a 1 1 0 closed closed open sample sequence Copyright 1992 2011 by ACS Sarasota Florida 17 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System The status of the unit while loading and scanning
13. REY 3A E g CFS d III e ound E Compact Flash Digital Audio Unit f Copyright c gt 1997 2007 By ACS o Layer Sti ACS Sarasota FL 34240 Top silk ALL RIGHTS RESERVED Compact FLASH Card k uenee area a ol Lol 0 0 15 2 763 ERR PP 4 wd 570 ED NUN PEDUCED CLEARANCE 0 93 GNDTIECS x2 x4 MAX CLEARANCE 1 0 T PACTEC Case Boss DRC 3mil POLY 14m Do Not Plate Holes with No PAD 0 65 2 36 Copyright 1992 2011 by ACS Sarasota Florida 53 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System Firmware Revisions Sport interrupt updated the Codec Changed clock multiplier to improve reliability with slower CF cards Added timeout on Codec initial frame detection with Red LED error flash Slowed down flash rate 33 os Changes for revision 1 prototypes new codec new amplifier extra 4 25 06 S 3 3 contact input Extended conditionals in sound end if else chain to skip checking for background sound restart start when autoplay sequence is running Also restart any BackgroundDelayTimer when an autoplay sequence ends First version with FAT32 support Also moved partition detection into RDCF with new call Increased ATA Reset software reset command delay 5 10 06 to allow Sandisk 4GB CF card to work Added volume up down autokey Corrected cardID display of cylinders heads sectors by eliminating the byte swapping for endianess Changed LoadSoundBuffer to always return the number of bytes read 7
14. one every time that the button is pushed name the sounds 01 CSN WAV 02CSN WAV 08CSN WAV Add the following text file CFSOUND INI onto the CF card along with the sound files Contacts SequenceContactNumber 25 FirstSoundNumber 1 LastSoundNumber 8 Be sure to leave a blank line at the end of the file so that the CFSound can see the last line of text Now every actuation of the button will play the next sound in the sequence without being interrupted and the associated LED illuminates while the sound is playing To make the CFSound play the entire sequence of sounds when the button is pushed add the additional entry to the CFSOUND INI text file in the Contacts section AutoplayEntireSequence TRUE See the Sequential Sound Playout section above for more information Copyright 1992 2011 by ACS Sarasota Florida 45 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System Light LED while Sound is Playing The CFSound III has a PTT Push to Talk relay that can be optionally activated while a sound is playing The PTT relay contacts are available on the MAIN connector and can be thought of as a switch that can be closed when a sound is playing The LED is wired as shown note that the PTT contacts are simply wired in series with the LED and it s power supply 1K CA i zy cv Z 3 SS IJ amp 828 eo 6 o 9 o 998353 Fo 9 83259 22 8 8 ad m D S g gt B 8 SS SS 8 zz B S 8 wp H o U Z 1 Om
15. other means 2 Edit the clip until satisfied You can use a sound editor or filter program such as Syntrillium s Cool Edit to normalize the amplitude of the sample Use this command cautiously though since it also tends to amplify noise levels It is always preferable to re record your sound clip at a higher level to achieve better fidelity It is imperative that all initial editing and filtering be done to the audio clip while it is formatted at 16 bit stereo and 44 1 KHz Please be certain that your recording environment is absolutely quiet Also remember that digital play out devices do not introduce any static of their own other than quantization noise They only play back exactly what was recorded If there is excessive static in the audio clip or sample then there was probably static in it originally Please see the videos on the SUPPORT page of the CFSOUND COM website for additional information Self Recording Procedure Starting with firmware version v4 17 the CFSound III has the ability to self record audio presented at the line level inputs into a contact associated WAV file on the CF card This requires a freshly formatted relatively fast CF card to operate properly slow or fragmented CF cards may cause glitches in the recordings 1 Connect your audio source to the CFSound line level inputs The audio level must be adjusted externally to avoid low volume and or clipping in the recording 2 Press and hold both CFSoun
16. other sound that is playing may be stopped by issuing a lt SOH gt p 00 lt ETX gt serial command sequence to allow queued sounds to be heard The background sound will be resumed when the queue has emptied Sound volume may also be controlled via commands received via the serial port The volume is essentially db linear in sixty four 1db increments from 66db value of 0 Odb value of 63 The current volume level is remembered in non volatile memory on the CFSound III and is restored to the last setting upon power up Sound volume may be set increased or decreased using a simple ASCII protocol lt SOH gt v lt XX lt ETX gt where lt SOH gt ASCII Start of Header character Olie Ctrl A v ASCII lower case letter v ASCII equals character to set the volume to th absolute value XX ASCII plus character to increase the volume by XX minus character to decrease the volume by XX lt ASCII less than lt to fade the volume to 0 over XX seconds XX ASCII two digit hexadecimal value XX of the volume modification 00 Ol 3E 3E 0 63 lt ETX gt ASCII End of Text character 0316 Ctrl C The speaker amplifier may also be muted via commands received via the serial port Muting does not affect the current volume setting and is automatically turned off whenever the CFSound is Reset The speaker amplifier may be muted un muted using a
17. short high quality video cable is recommended The PS 2 connector provides a PS 2 keyboard interface VGA Pin Signal 1 Red 2 Green 3 Blue A 4 GND PS 2 Pin Signal 5 GND DDG 2 i 6 GND Red 7 GND Green 2 OND 8 GND Blue 4 5V fused at 350mA 9 ne 2 ae 10 GND Sync 11 GND 12 DDC SDA 13 HSYNC 14 VSYNC 15 DDC_SCL In CFSound mode the VGA timing is controlled by an optional entry in the Video section of the CFSOUND INI file In Basic mode there is a variable to control the timing The currently supported screen timing resolutions are DisplayMode Resolution Vertical Rate H Syne V Sync Pixel Rate 0 640 x 480 x 16 72 Hz 31 5 MHz 1 640 x 480 x 16 75 Hz 31 5 MHz 2 800 x 600 x 16 72 Hz 50 MHz 3 1024 x 768 x 16 70 Hz 75 MHz Copyright 1992 2011 by ACS Sarasota Florida 38 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System Contact Wiring On the optional Contact Modules switch contacts are wired between the Input pin number and a ground located on either end of the connector The inputs are optically isolated using optocouplers The cathodes of the LEDs in the optocouplers are connected to the Input connector port pins The Anodes of the LEDs in the optocouplers are connected to an internal 12VDC power supply with a 680 ohm current limiting resistor in series The output
18. simple ASCII protocol lt SOH gt a lt ETX gt Copyright 1992 2011 by ACS Sarasota Florida 26 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System where lt SOH gt ASCII Start of Header character 0146 Ctrl A a ASCII lower case letter a ASCII plus character to un mute the speaker amplifier minus character to mute the speaker amplifier lt ETX gt ASCII End of Text character 0316 Ctrl C DMX Operation The CFSound III can be configured to be a DMX controller Master or DMX device Slave Upon power up reset or CF card insertion the CFSound III looks for the presence of an installed DMX I O module If found the mode of DMX operation is controlled by the CFSOUND INI file IsMaster parameter as well as the presence of the DMX Scene or Fade filename attributes DMX Controller Master The CFSound III becomes a DMX controller Master when it finds files on the CF card with the DMX Scene or Fade filename attributes OR when it reads the CFSOUND INI file and finds a DMX section with the IsMaster parameter set to TRUE see the Filename Formats and CFSOUND INI sections above As a DMX controller the CFSound produces the serial data stream that commands the daisy chain connected DMxX devices to brighten dim move pan or otherwise respond to their DMX channel values When a sound is played with the filename Fade attribute the CFSound begins a fade up of the channel value with the s
19. the card upon power up to enable each sound to be played quicker Many of the delays upon power up are due to having to support the variety of Compact Flash cards on the market some of which require several seconds upon power up before they are accessible The firmware is designed to accommodate the worst case card and we ve had to slow it down in production as people encountered problems with various cards that couldn t be read There is no firmware modification available that will shorten this delay A freshly formatted small card with a limited number of sounds will scan the fastest We have measured this delay at 5 15 seconds Q How long does it take the CFSound III to play a sound in response to a contact closure The unit debounces the contact inputs by sampling them every 20mSEC It requires a three sample sequence of open open closed to qualify a contact input as valid Then the file must be opened and buffering started We have measured this delay at 100mSEC Copyright 1992 2011 by ACS Sarasota Florida 51 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System Sample Messages The following sample messages were captured from the CFSound IIl serial port using Windows HyperTerminal The default connection serial format is 2400 baud 8 data bits one stop bit Sample Power Up Message no CF card CFSound III v4 1 on Jul 25 2007 12 29 56 cksum 89F0353A no CF card ACS Basic v1 8 Jul 24 2007 11 09 24 Ready Sample Po
20. transistor of each optocoupler has a 10K pullup resistor on its collector with the emitter connected to ground and is buffered by an inverting gate The following diagram is representative of one input An input is activated by sinking current from the corresponding input pin to ground A Ground connection is supplied on pins 1 and 10 of each Input connector for this purpose The input current sink requirement is approximately 15 mA Switches may be one of two forms Normally Open N O or Normally Closed N C Switches that are Normally Open have no electrical connection between the switch terminals unless the switch is activated closed Switches that are Normally Closed have an electrical connection between the switch terminals unless the switch is activated open The CFSound III Contact Modules can work with either form of switch by using the appropriate filename letter token in the filename A sound can be played when a Normally Open switch closes by placing the C letter token after the sound number in the sound filename In a similar fashion a sound can be played when a Normally Closed switch opens by placing the O letter token after the sound number in the sound filename In the following diagram Inputl is wired to a Normally Open switch SW1 and Input is wired to a Normally Closed switch SW2 If this contact module is installed on the rear expansion connector the sound file to be played when SW1 closes would be name
21. zero LineInputEnableContactNumber state otherwise PTT relay is controlled by sounds with the Relay attribute in their filename 9 16 07 Upgraded ACS Basic to vl 11 Corrected PTT relay operation for sounds 25 9 16 07 broken by changes in v4 4 Upgraded ACS Basic to v1 13 Increase buffer size to speed up file 11 7 07 I O Corrected Real Time Clock calculation for year and month rollover at midnight 11 27 07 Internal development version Upgraded ACS Basic to v1 14 Added support for new DMX I O module Upgraded ACS Basic to v1 15 4 22 08 Fixed bug in filesystem where file creation date had incorrect year Added compilation option to build version that will execute out of Flash or faster SDRAM Upgraded ACS Basic to v1 16 Corrected a race condition in 5 15 08 PlaySound Process that caused intermittent failures of sound queue empty signaling 8 27 08 Upgraded ACS Basic to v1 17 Corrected DMX flickering between sounds if no background sound present Introduced faster SDRAM versions 9 16 08 Removed debugging delay that was causing inadvertent contact activation during power up detection of optional DMX module 12 08 08 Upgraded ACS Basic to v1 18 2 10 09 Increased MAX DMX SCENE CHANNELS from 16 to 32 Upgraded ACS Basic to v1 19 Corrected OneSecondPrescaler and SoundFrameTimerPrescaler operation in 2 26 09 Timer0 Process to correct off by one error Change ReadDmxIO and WriteDmxlIO to detect incorrect i
22. 03 06 from the file whether mono stereo Changed calls to process the returned result based upon mono stereo Fixes the problem of mono files stopping halfway through play out Integration of ACS Basic interpreter Changed contact debounce processing to force on board contacts 25 amp 26 at the end of the 8 01 06 contact array so they can be treated identically everyplace instead of as special cases Corrected bug in UDA1345 interrupt handler that caused premature end of contact triggered sounds Cleared the PlaySound queue in PlaySound_Stop for ACS Basic Changed UART escape detection logic to require two successive escapes so that 9 26 06 LCD key commands with escapes can be processed Corrected problem with PlaySound not clearing the CurrentPlaySound before calling IsValidWaveFile that led to Basic incorrectly playing mono sounds as stereo Upgraded ACS Basic to v1 4 Changed partition table logic to handle CF cards formatted without a 10 12 06 oe partition table Rewrote partition table logic to improve compatability with various CF card formats Upgrade ACS Basic to v1 5 Added extra Red LED flashing error codes and allow up to four codes to be flashed in sequence Slowed Green LED flashing when running ACS Basic Corrected bug introduced in VDSP v4 5 sscanf used in parsing received RS 232 command messages Upgraded ACS Basic to v1 6 Corrected PlaySound SetVolume to correctly set the volume from Basic Modi
23. 47 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System input specified in dd it will play the files from ff to Il in sequence then start over again at ff and keep repeating See the Sequential Sound Playout section above for more information Q Can I use a momentary contact closure to initiate a message but the message needs to stop by using another momentary closure or open So a momentary to initiate and a momentary to stop any message that is in progress Yes the CFSound III can function as you described A triggered message that is playing could be stopped by activating another short silent message associated with another contact input Alternatively a short Acs Basic program can be utilized Q Can the Input ports be momentary or do they need to remain in a closed or open It depends upon what you re trying to do If you want a message that is triggered by a contact closure or opening you only need a momentary switch If you want the sound to only play while the input is closed or open then you would need a latching switch Sounds are associated with inputs by the filenames of the sounds on the CF card How they are activated is also controlled by decorating the filenames with additional characters For example To play a sound whenever input 1 momentary closes the sound file would be named 01C WAV To play a sound whenever input 2 momentary opens the sound file would be named 020 WAV To play a sound on
24. CFSound Mode the operation of the CFSound III is controlled by the names of the sound files on the CF card Sounds are associated with contacts by the leading numeric portion of the filename and the controlling state of the contact is specified by additional trailing non numeric character attributes Sounds may be played when a contact closes opens or only while a contact is closed or open Sounds may be flagged as non interruptible or to only play when no other contact controlled sounds are playing In addition a small configuration text file may be placed onto the CF card along with the sound files to further control how the unit plays sounds see the CFSOUND INI section below Filename Formats The filenames of the individual Sound files on the Compact FLASH Card control how and when the sounds are played out by the Compact FLASH III Digital Audio System The filename must follow the DOS 8 3 naming convention up to 8 characters of name with up to 3 characters of extension Copyright 1992 2011 by ACS Sarasota Florida 14 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System The filenames must start with the optional input number they are associated with expressed as a two digit HEX number A HEX numeric digit is 0 through 9 and A through F with 0 being equal to decimal 0 A being equal to 10 and F being equal to 15 The first digit MSB of the two digit hex number is multiplied by 16 The second digit LSB is added to the ad
25. CFSound lll Compact FLASH Digital Audio system Revision 4 22 Tuesday August 16 2011 On The Cutting Edge of Technological Evolution 6233 E Sawgrass Rde Sarasota FL 34240 941 377 5775 FAX 941 378 4226 www acscontrol com 1 X Ackerman Computer Sclences Copyright c 1992 2011 by ACS Sarasota FL ALL RIGHTS RESERVED Compact FLASH III Digital Audio System Table of Contents le Cun e 4 Ies TERENTIUM 4 CONMECE ONS AERE ERN e Ee ee 5 Main Connector ccccccccccsessscssccccscssssscescsccscsessecssscccecsesseessssscscsessesssssesceesssssessssescessessesssssesceessesees 5 Power Supply Connection EEN 5 Built in Cont cts tee Rh PN eve e EE ee eb NM ve Beha 5 Speaker Connection uiuos o etes etat oe Astute eat dae et dde Ato ed o etate 6 Serial ConnectoE s sitate anite ce hee a a eaae 6 Remote Volume Cohtiector need EEN dae dee Ee ERIS 7 TNE OUT COI EC O NR TITRE 7 LINE TIN COnNECtO i c iti iore oo eie ee ue vot eee o eee eae en eh eee ue eee oo ee xo e AN Y E TEE 7 PHONES Connector ccccccccccecececscececececececececececececececececececececececececececececececececececececscecececesscesesesseaes T Quick Start nee sa reca cas aen zasaT eva sagas od seated eat EEN 8 TrOUDIOSHOOTING Maare aee a E E E E E E 11 No sound no Green or Red LED s flashing essere eene 11 No sound Red LED flashing eceecc
26. CFSound website http www acscontrol com Downloads Products CF CFSoundIlII CFSound3TestSounds zip File Download Do you want to open or save this file gi Name CFSound3TestSounds zip Type Winzip File 3 72MB From www acscontrol com v Always ask before opening this type of file e While files from the Intemet can be useful some files can potentially eo harm your computer If you do not trust the source do not open or save this file What s the risk C Documents and Settings Administrator My Documents CFSound3TestSounds zip Qa i se Kries E Address SD c Documents and Settings Administrator My Documents CFSound3TestSounds zip Name Type Packe Has Ss R Date Folder Tasks 2 01CS WAV Wave Sound 86KB No 94KB 9 5 4 2006 12 21PM O2CS wav Wave Sound 103KB No 111KB 7 5 4 2006 12 22PM 2 03CS WAV Wave Sound 78KB No 82KB 5 5 4 2006 12 23 PM 04CS WAV Wave Sound 72K8 No 75KB 5 5 4 2006 12 24PM a 05cs wav Wave Sound 78KB No 36KB 5 4 2006 12 24PM 2 oscs wav Wave Sound 92KB No 101KB 9 5 4 2006 12 24PM E My Documents 2 07CS WAV Wave Sound 95K8 No 105K8 5 4 2006 12 26 PM E Shared Documents l Wave Sound 70KB No 75KB 7 5 4 2006 12 26 PM si My Network Places A 09CS WAV Wave Sound 97KB No 104KB 7 5 4 2006 12 27 PM 2 OACS WAV Wave Sound 75K8 No 78KB 5 5 4 2006 12 27 PM 2 0BCS WAV Wave Sound 101KB No 108K8 7 5 4 2006 12 29 PM 2 0CCS WAV Wave Sound 76KB No 80KB 7 5 4 2006 12 29 PM 2 0DCS
27. FSound III Disconnect the serial cable from the CFSound III Copyright 1992 2011 by ACS Sarasota Florida 58 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System 7 For non SDRAM firmware versions re install the shunts on the BOOT jumper block so they connect 1 to 2 and 3 to 4 as shown 8 Reset the CFSound III The new firmware should now be installed and running The new firmware version may be verified using the Window s Hyperterminal serial communications utility as outlined below the cable diagram above Copyright 1992 2011 by ACS Sarasota Florida 59 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System NOTICE This Information or any portion thereof remains the property of ACS The Information contained herein is believed to be accurate and ACS assumes no responsibility or liability for its use in any way and conveys no license or title under any patent or copyright and makes no representation or warranty that this Information is free from patent or copyright infringement ACS warrants that the specified product shall function in accordance with the features of the design for a period of one 1 year from the date of purchase This warranty does not cover any ACS product which has been subjected to any abuse misuse accident act of God alteration or modification not authorized by ACS in writing ACS offers no other warranty either expre
28. LSE SequenceContactNumber dd Sets the number of the contact that will play sounds in sequence to the decimal value dd Default 0 no sequencing FirstSoundNumber dd Sets the first sound number that will be played in sequence to the decimal value dd Default 1 sound 1 LastSoundNumber dd Sets the last sound number that will be played in sequence to the decimal value dd Default 127 sound 127 SaveNIContacts TRUE FALS Setting this value to TRUE will remember any contact events that occur while a non interruptible sound is playing Note that this can cause a non interruptible sound to play again if its contact is re activated while it is playing Default FALSI OutputContactModulus dd Setting this value to non zero will cause the output contacts associated with sounds to repeat on the modulo value if QuizMode FALSE Example OutputContactModulus 4 activates contact outputs 1 through 4 for sounds 1 through 4 contact outputs 1 through 4 for sounds 5 through 8 etc Default 0 RandomSequence TRUE FALS Setting this value to TRUE will cause each activation of the SequenceContactNumber to play a random sound from the range FirstSoundNumber to LastSoundNumber Default FALSE OffsetContactNumber dd Sets the number of the contact that will offset the sounds associated with the other contacts by ContactOffsetAmount to the Copyright 1992 2011 by ACS Sarasota Flor
29. MAIN GE AP100 Motion Sensor Pins 1 4 BLK Speakers Pin 5 WHT Contact Input 25 Pin 1 BLK Ground to motion sensor Pin 9 BLK WHT 12VDC from transformer 12VDC Pin 2 RED 12VDC power to motion sensor RED power to motion sensor Pin 3 WHT Alarm loop out from sensor BLK Ground from transformer Pin 4 BLUE Alarm loop in to sensor Pin 10 BLK Ground to motion sensor power Pin 5 BLK Enables sensor visible LED BLUE Ground to motion sensor loop Name the file that you want to play when the motion sensor is triggered 190 WAV since the motion sensor output is normally closed and it opens when it sees motion Copyright 1992 2011 by ACS Sarasota Florida 42 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System Small Sized Motion Sensor The photos below show the CFSound III wired to the SPYARTE B Motion Sensor on contact input 25 ACS sells this sensor online as the Small Size Motion Sensor Pins 1 4 BLK Speakers Pin 5 WHT Contact Input 25 BLK round to motion sensor i BLK WHT 12VDC from transformer 12VDC proud Pin 9 WHT Open collector sensor output RED power to motion sensor RED 12VDC power to motion sensor Pin 10 BLK Ground from transformer BLK Ground to motion sensor power Name the file that you want to play when the motion sensor is triggered 19C WAV since the motion sensor output is normally open and it closes when the sensor sees motion Copyright 1992 2011 by ACS Sarasota Florida 43 ALL RIGHTS RESERVED
30. RS 232 command or ACS Basic command 14 Problem with CFSOUND INI file entries e 15 CFSOUND INI DMX section with no DMX I O module detected 16 CFSOUND INI Video section with no Video Generator module detected 17 Unsupported Video DisplayMode specified 18 Error displaying image file on Video Generator 19 Error writing file when self recording 20 Error closing file when self recording 21 Error renaming TMP file at end of self recording Copyright 1992 2011 by ACS Sarasota Florida 31 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System Power Requirements The idle current of a CFSound III unit no expansion modules with a 4GB SanDisk CF card installed is 100mA 12VDC input With a background sound playing at a moderate level the current consumption averages 200mA 12VDC Digital Audio Recording Initially make all recordings either music or voice with a sample rate of at least 44 1KHz and 16 bit mono or stereo This high quality first generation recording will later provide the greatest bandwidth and produce the best sounding final audio Recommended Recording Procedure 1 Record any audio clip of your choosing 44KHz 16 bit Mono or Stereo Make sure that your samples do not clip go above or below the sample window The peaks of your audio clip should however fill vertically at least 95 of the sample window If they do not you will need to boost your input signal by using a pre amp or by some
31. SERVED Compact FLASH III Digital Audio System Basic Mode In Basic Mode the operation of the CFSound III is controlled by the interpreted execution of a user written program that is written in the ACS Basic language BASIC is the acronym for Beginners All purpose Symbolic Instruction Code an easy to learn programming language developed by Kemeny amp Kurtz at Dartmouth in 1964 Programs consist of numbered lines with one or more English keywords describing the operations that the user wants to have performed The BASIC interpreter built in to the CFSound II implements most of the language elements for working with integers strings and files as well as providing access to the CFSound III hardware features such as contacts timers clock and playing sounds The language elements are outlined in the separate document ACS Basic User s Manual available for download on the CFSound website Programs may be developed three different ways 1 Interactively using an installed Video Graphics Adaptor module with an attached display and PS 2 keyboard Program statements comprised of language elements are interactively keyed in developing and debugging programs that may be saved on the CF card This is the optimum development methodology as the CFSound III can be programmed and used without a PC 2 Interactively using a terminal emulator such as Windows HyperTerminal connected to the CFSound III s serial port Operation is similar to 1 abo
32. THE SPEAKER OUTPUTS ARE NOT REFERENCED TO GROUND EACH SPEAKER REQUIRES ITS OWN PAIR OF WIRES AND NEITHER WIRE MAY BE CONNECTED TO GROUND Jexeeds 427 Jexyeeds 1e Jayeads W I seyeads 1y61y Se JORJUOD 1ndu 92 19e1u02 Indu WOO 1961002 Lld ON 198000 Lld Od A8t AOL aNnouo I9C WAV 190 WAV Pin IOC WAN 190 WAV 6 Input Contact 26 1AC WAV 1AO WAV_ Ez 9 Ground A standard RS 232 serial interface is provided on board via a DB 9 style male connector The CFSound III provides diagnostic messages about CF card insertion and removal events and sound contents over the serial port Additionally the playing of sounds may be controlled by messages issued to the CFSound III via the serial port The format of the serial data is 2400 baud 8 data bits 1 stop bit and no flow control and the baud rate may be changed using a configuration file entry or NVM setting Only three of the nine pins are Serial Connector Copyright 1992 2011 by ACS Sarasota Florida 6 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System used The configuration of jumper block JB2 on the CFSound III controls whether the serial port looks like a Modem DCE or a Terminal DTE As shipped the CFSound III is configured to be DCE so that a one to one cable from a PC serial port may be used The Windows HyperTerminal accessory may be used to view the diagnostic messages and manually issue commands to start stop qu
33. WAV Wave Sound 94KB No 104K8 5 4 2006 12 30 PM a oEcs wav Wave Sound 102KB No 110KB 8 5 4 2006 12 31PM 2 oFcs wav Wave Sound 95KB No 104KB 9 5 4 2006 12 32PM 10CS WAV Wave Sound 129KB No 138KB 7 5 4 2006 12 32PM Ai 11 s wav Wave Sound 119KB No 127KB 6 5 4 2006 12 32PM Ai 12CS WAV Wave Sound 94KB No 101KB 7 5 4 2006 12 33PM Ai 13cS WAV Wave Sound 104KB No 115K8 5 4 2006 12 33 PM Ai 14CS WAV Wave Sound 71KB No 76KB 8 5 4 2006 12 34PM Ai 15CS WAV Wave Sound 118KB No 127KB 8 5 4 2006 12 34PM a 16CS WAV Wave Sound 124KB No 132KB 6 5 4 2006 12 35PM Ai 17cs wav Wave Sound 126KB No 135KB 8 5 4 2006 12 35PM 18CS WAV Wave Sound 133KB No 142KB 7 5 42006 12 35 PM Ai 19CS WAV Wave Sound 130KB No 142KB 8 5 4 2006 12 36 PM Ai 1ACS WAV Wave Sound 141KB No 153KB 8 5 4 2006 12 36 PM a 7EB WAV Wave Sound 144KB No 299KB 5 4 2006 12 39 PM 2 FB WAV Wave Sound 1 077KB No 1 13 6 5 4 2006 12 42PM E cFSOUND INI Configuration 1K8 No 1KB 0 3 19 20022 26 PM Other Places 5 Extract the test sounds onto the formatted Compact Flash card Browse to the CF drive Extraction Wizard LA Extraction Wizard Welcome to the Select a Destination Compressed zipped Va ide the ZIP archive will be extracted to the location you Folders Extraction Wizard Select a folderto extract fies to Files will be extracted to this directory The extraction wizard helps you copy files FA from inside a ZIP archive To continue click Next
34. ame number as the sound When the sound stops playing a fade down of the channel value occurs The beginning and ending channel fade values as well as the fade duration can be controlled by entries in the CFSOUND INI file When a sound is played with the filename Dmx scene attribute the CFSound sets the first 16 channels increased to 32 channels in firmware v4 15 and later to values obtained from an associated DMX file the must match the two character sound number of the associated CDx WAV or ODx WAV file The content of the DMX text files follow a similar format as the CFSOUND INI file Section Parameter Description SoundStart Sound Start section Sets the value of channel 1 to ddd 0 to 255 when l ddd this sound starts Default 0 Sets the value of channel 2 to ddd 0 to 255 when 2 ddd this sound starts Default 0 Sets the value of channel 16 to ddd 0 to 255 when 16 ddd this sound starts Default 0 SoundStop Sound Stop section Sets the value of channel 1 to ddd 0 to 255 when 2ddd this sound stops Default 0 Sets the value of channel 2 to ddd 0 to 255 when 2 ddd this sound stops Default 0 Sets the value of channel 16 to ddd 0 to 255 when 16 ddd this sound stops Default 0 Copyright 1992 2011 by ACS Sarasota Florida 27 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System DMX Device Slave The CFSound III becomes a DMX device Slave wh
35. and are contiguous through the number of QuestionContacts dd parameter The Question sounds would be named 01C WAV 02C WAV xxC WAV where xx is the hexadecimal equivalent of the QuestionContacts dd parameter The Answer contacts immediately follow the Question contacts and are contiguous through the number of AnswerContacts dd parameter Each Answer contact is associated with an array of Answer sounds with the offset into the array controlled by the Question contact that was activated There is also an additional timeout Answer sound that will be played if an Answer contact is not activated within the NoAnswerTimeout dd seconds interval Due to the maximum number of sounds being limited to 255 the following limitation must be observed QuestionContacts x AnswerContacts 1 lt 254 The next table shows a sample of Quiz mode sound file names and their contact associations given the following values for the Quiz section parameters QuestionContacts 4 AnswerContacts 4 Answer WithoutQuestionSound 7E and AwaitAnswerSound 7F in the CFSOUND INI file Notice how the Answer contacts play different sounds depending upon what Question contact was activated Contact f Sound Filename 01CS WAV 02CS WAV 03CS WAV 04CS WAV 4 Question 4 sound sd 05CS WAV 06CS WAV 6 Question 1 Answer 2 sound 07CS WAV Question 1 Answer 3 sound 08CS WAV Question 1 Answer 4 sound 09 WAV Question 1 no Answer Timeout
36. ard via your PC or laptop using a Compact FLASH to PCMCIA Compact FLASH to USB or parallel port adapter As the files are copied to the Compact FLASH Card they are renamed This process instructs the Compact FLASH III Digital Audio System how and when to play the copied files See the Quick Start section below to try out your CFSound II immediately Features The Compact FLASH III Digital Audio System incorporates the following features e Uses inexpensive industry standard Compact FLASH CF Cards e Runson 12 15VDC with supplied 120 240V AC 50 60Hz wall transformer e RS 232 Serial Port for controlling audio play out via an attached computer or PLC e Diagnostic LED s to indicate operating status e Two built in contact inputs to activate sounds e Push To Talk PTT dry relay contact output that can optionally close whenever a sound is played e Digital Up Down volume control push buttons with remote connector e Built in 50 Watt Class D Stereo 2 x 25W Amplifier e Built in 35mW 32 ohms Headphone Amplifier e Optional boards for contact inputs to activate sounds e Optional boards for contact outputs activated with sounds for other control e Optional board for control of or by USITT DMX 512 devices e Optional board for display of images and computer graphics with PS 2 input e Scriptable via built in ACS Basic Copyright 1992 2011 by ACS Sarasota Florida 4 ALL RIGHTS RESERVED Compact FLASH III Digital Aud
37. at two and a half times a second for the value of the pattern followed by a gap of six tenths of a second then the next pattern is presented When self recording the Red LED alternates with the Green LED three times a second while the recording is armed and is Steady On while recording Plash Error Condition SR Count Stops 1 Problem w ATA interface non compatible CF card bad CF card execution stops D 2 Error opening WAV file for that input incorrect filename file does not exist e 3 Error when reading file file corrupted unsupported file type the sound doesn t start or stops playing No valid WAV files of a CFSound Mode Filename Format found on the CF 4 Card starting ACS Basic This code will continue until a Basic RUN command is issued 5 No valid FAT or FAT32 file system found on the CF Card execution stops e 6 Error seeking within file when starting or resuming sound the sound doesn t start or 3 resume 7 Error initializing CODEC execution stops e 8 Invalid WAV file internal structure file is ignored e 9 Unsupported WAV format not Windows PCM file is ignored e 10 Unsupported WAV sample rate not 44 1 KHz file is ignored e 11 Unsupported WAV sample size not 16 bit file is ignored e Contact closure without matching sound file a contact closure with matching sound 12 file stops this code from flashing 13 Speaker is muted by
38. back of the CFSound III closing 01CD WAV This file would play once when triggered by optional contact input 1 closing When the sound starts the first 16 DMX channels would be set to values in the 01 DMX SoundStart section when the sound stops the first 16 channels would be set to values in then SoundStop section of the same file 19CF WAV This file would play once when triggered by contact input 25 on the MAIN connector on the back of the CFSound II closing When the sound starts DMX channel 25 would fade up to values at a rate determined by entries in the CFSOUND INI file When the sound stops DMX channel 25 would fade down 19 BMP This image file would display while the sound file IOC WAN or 190 WAV is playing O1 JPG This image file would display while the sound file 01C WAV or 01O WAV is playing File Naming Format for CFSound style operation Filename format XX COPRSBNFD WAV Where Two digit ASCII Hex identifier 01 FE may be associated contact number File plays on Closure of contact XX may not be used with O File plays on Opening of contact XX may not be used with C File plays while contact XX is closed or open may not be used with B File repeats may not be used with B On board PTT relay and contact XX will activate while sound is playing File plays as background when no other sound is playing may not be used with C O P R or N File playing is non interruptable may not be used with
39. be enabled to be amplified at the current volume setting and presented to the Speakers Line Outputs whenever another sound is not playing See the CFSOUND INI section below PHONES Connector The volume controlled sound is also available for driving stereo headphones 35mW Odb volume 32 ohms at the 3 5mm Stereo PHONES jack on the rear of the CFSound III NOTE The common headphone output is not referenced to and should not be connected to Ground Copyright 1992 2011 by ACS Sarasota Florida Pin Signal TIP Left RING Right SLEEVE Common ALL RIGHTS RESERVED Compact FLASH III Digital Audio System Quick Start Also refer to the videos on the SUPPORT page of the CFSOUND COM website 1 Connect the transformer speakers and a normally open momentary pushbutton switch to the Main terminal block See Main Connector section above for more information Transformer A ot 2 Apply power to the CFSound III With no CF card inserted the Green LED should flash fast then slow See Diagnostic LED Codes section below for more information 3 Format a Compact Flash card using either FAT16 FAT or FAT32 Copyright 1992 2011 by ACS Sarasota Florida 8 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System Format Removable Disk F PIS Copyright 1992 2011 by ACS Sarasota Florida 9 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System 4 Download the sample sounds from the
40. d 01C WAV The sound file to be played when SW2 opens would be named 020 WAV GROUND O SW2 Normally Normally Closed Open 020 WAV 01C WAV Copyright 1992 2011 by ACS Sarasota Florida 39 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System Analog Input Wiring On the optional DMX Module analog signals with a voltage range of 0 12VDC may be connected The input impedance is approximately 6000 ohms Linear potentiometers with a 1K 250mW value may be connected across the VEE and GROUND terminals with the wipers connected to the analog inputs The analog conversions are ratio metric to the scaled VEE value not absolute The conversion result is 12 volts divided by 8 bits or about 0 047 volts per step The following diagram is representative of one analog input VEE 412v H 350mA ANALOGx n NE ls 5 1K 1 0uF T 1K ohm ohm GROUND DMX Wiring The CFSound III may be wired into the DMX network in one of two ways As a DMX controller the CFSound III is connected at the beginning of the network s daisy chain of devices As a DMX device the CFSound III may be connected anywhere along the network s daisy chain DMX devices such as lights are connected in a daisy chain fashion from the controller to light 1 to light 2 to light 3 and so forth According to the standard a DMX 512 controller can only drive up to 32 loads e g one light controller one load But improvements in
41. d III will attempt to locate a valid active partition on the formatted card in order to be able to access the files CF cards that have been previously used in some digital cameras may not be correctly formatted or may not have valid partitions defined By default Windows XP will format any Compact Flash card of 64MB or more with FAT32 format The ACS Compact FLASH III Digital Audio System uses the FAT FAT16 or FAT32 format and can not operate with a NTFS formatted card You must select FAT or FAT32 file system to format your Compact Flash card in a Windows XP PC Modes of Operation The CFSound III can operate in one of two different modes 1 Conventional CFSound where the sound play out is controlled by the association of contact numbers and sound filenames This is referred to as the CFSound Mode 2 Scriptable CFSound where the sound play out is controlled by the execution of ACS Basic programs This is referred to as the Basic Mode Upon power up reset or whenever a Compact Flash card is inserted or removed the unit determines its operating mode as follows As the CFSound III scans for a CF card and then files on the card the Green LED flashes 3 times per second If a CF card is not present the unit runs in Basic Mode by starting the ACS Basic interpreter and accepting executing a subset of Basic commands that don t require file I O via the serial port and or a keyboard attached to the Video Graphics Adaptor PS 2 connector The
42. d this limitation 1 When the a background sound file is playing and it is interrupted by a contact input it pauses the background sound plays the sound triggered by the contact input then continues playing the background sound from where it was interrupted 2 When sounds are played by an external contact input trigger they can be configured by CopyrightO1992 2011 by ACS Sarasota Florida 48 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System Characters in their filename to be a Not interruptible b Interruptible the default There are settings controllable by entries in the CFSOUND INI file to a Store inputs triggers and play them when the current sound in finished b Not store inputs triggers while a sound is being played Q I am having addressing problems With the old units I was able to run a lead from common to OnCPR and have the unit start playing a track n automatically on power up This does NOT happen with these units It seems there is something wrong with addressing operation Is there any adjustment I can make We did indeed make a software change that pre reads the contact inputs on power up to prevent automatic sound activation if contacts where already closed We had a customer complain about this feature To support this un documented feature we added an additional CFSOUND INI file entry of Contacts Force TRUE FALSE Setting this value to TRUE restores the original behavior w
43. d to the Input Contact xx pin on the Main connector The contact inputs are implemented with an optocoupler The Cathodes of the LEDs in the optocoupler are connected to the Contact 25 and 26 Input pins The Anodes of the LEDs in the optocoupler are connected to an internal 12VDC power supply with a 680 ohm current limiting resistor in series The output transistor of the optocouplers have 10K pull up resistors on their collectors with the emitters connected to ground and Copyright 1992 2011 by ACS Sarasota Florida 5 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System are buffered by an inverting gate The following diagram is representative of the Contact 25 input and is similar for Contact 26 o 45v 12v 10K 680 ohm ohm d y v Contact 25 d GROUND The input is activated by sinking current from the Contact input pin to ground A Ground connection is supplied on pin 10 of the Main connector for this purpose The input current sink requirement is approximately 10mA The contacts are associated with sound files named 19x WAV and 1Ax WAV The x denotes additional file control attribute characters See the Filename Formats section below Speaker Connection The speaker terminals on the Main connector provide connections for the two external left and right speakers These may be either 4 or 8 ohm speakers with 4 ohms providing higher output power The speakers should be capable of handling up to 25 watts NOTE
44. d volume up down buttons After about half a second the Green and Red LEDs underneath the CF card should begin toggling back and forth indicating that the recording process is Armed Once the LEDs start toggling the volume buttons may be released On a freshly formatted CF card the buttons would need to be held during Reset Power Up to prevent Basic from starting since there are no contact named WAV files on the card Copyright 1992 2011 by ACS Sarasota Florida 32 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System 3 Now close and hold the contact that the recording is to be associated with The Red LED should stay on solid while the Green LED continues to blink indicating that the CFSound is recording When the contact is opened the recording will stop the Red LED will go out and the file will be renamed to associate it with the contact closure Problems during or after the recording are indicated by a flashing Red LED error code Pressing the contact again should play back the recorded sound 4 Repeat this process for any other sounds you wish to record and associate with contact closures Copyright 1992 2011 by ACS Sarasota Florida 33 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System Optional Plug in Modules The Compact FLASH III Digital Audio System supports optional plug in modules to provide Contact I O and audio power amplifier capability Up to two modules may be installed along the front and back of the
45. ect to upstream devices The use of a shielded twisted pair 120 ohm low capacitance data cable designed for EIA RS 485 such as Belden 9841 Belden 7200A or Belden 3105A is recommended NOTE The use of XLR microphone wire or cabling is not recommended as it is not designed for high speed signalling Here is a diagram showing the wiring H oO A A0 aps Z lt Z 2 E gt IX o o alo e ave o o LT LT MALE FEMALE Data is transmitted in serial format asynchronously with the transmission speed of 250 Kbps Voltage on both pins and should be between 12 volts and 7 volts measured to ground EIA RS 485 defines that the signal voltage between the two wires should be at least 200 millivolts Higher voltage on the pin and lower voltage on the pin results in a digital 1 Higher voltage on the pin and lower voltage on the pin results in a digital 0 The ground wire is only a reference point and often used for shielding the twisted pair data lines Copyright 1992 2011 by ACS Sarasota Florida 41 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System Connecting a Motion Sensor The CFSound III can be connected to a motion sensor similar to those used with wired security systems Normal Sized Motion Sensor The photos below show the CFSound III wired to the GE AP100 Motion Sensor on contact input 25 ACS sells this sensor online as the Normal Size Motion Sensor CFSound III
46. eecceccesecescecseecseeeseeeceseeesceesceesecsecsaeceaecnaecsaecaeeeaeeeaeeneeneenaeenaes 11 TO WiSOUNE VOTE EE 11 Programming the Compact FLASH Card uu ccccccccsseeeeeeeeeeeeeeeeeeeseeesaneeseeeeeeeeeesaeeesneeseeeeeeeeees 12 Compact Flash Card Requirement esses eene eren ener entrent nennen nnne 12 Installing and Removing the Compact FLASH Card 12 Audio Rates Supported 2 atia tr d n ORO FRENTE OR RU UTR pet 12 Image Formats Suppotted 2 3 92 dO LR Tn RU d UE fpe e en de 13 Formatting the CF Card i42 meo epi m eite e ROI 13 Ae EURO VILIDIEEEERRCEREMDEPRR MERECE 13 CESo nd MOd erect rs cea atk Ed SE oe I AR CIN D AETERNE RE RN v 14 Filename EForm lts eerte cerei edet eter dee 14 Sample EE 16 File Naming Format for CFSound style operation eee 17 Compact FLASH Card Loading and Scanning eee eere 17 Background Audio Tracks 18 CFESOUND INFFIG theca teet re ER e Et T EN ESO 19 OUTS Kiosk Mode ai t o deeper ste de ated eR ente eae ae e da eere 23 Sequential Sound Play out iip det mast 25 RS 232 Serial Port PDrotocol a a a e re Eei 26 DMX OperdtiOfiz n op a Shae ATA LS he A ee es 27 DMX Controller Master 27 DMX Deyice Slave sus sitate tta dandi 28 ET e EE 20 Diagnostic LED Codes Red amp Green ltEDsi ee NEEN 31 Green ED er etc ier tite tte A E MM gd tas sat tana E TE de E SERE 31 Red EBD Error Flashes eatem ore ena ente EES ee 31 Power Requirements
47. en it finds no files on the CF card with the DMX Scene or Fade filename attributes OR when it reads the CFSOUND INI file and finds a DMX section with the IsMaster parameter set to FALSE this is the default see the Filename Formats and CFSOUND INI sections above As a DMX device the CFSound monitors the serial data stream that commands all daisy chain connected DMX device s channel values The CFSound III monitors a group of three channels starting at the channel selected by the SlaveBaseChannel parameter of the CFSOUND INI file for changes in value Sounds may be stopped started and queued by setting the DMX Sound Number channel value to the desired sound number and toggling the DMX Command channel value between 0 no operation and one of the other command values DMX Channel Number Register Description 0 No operation 1 Play Sound Number 2 Stop playing Sound Number 3 Queue Sound Number SlaveBaseChannel 0 Command 4 Clear queue 5 Stop playing and clear queue 6 Mute amplifier 7 Un mute amplifier SlaveBaseChannel 1 Sound Number M 0 all sounds SlaveBaseChannel 2 Volume 0 to 255 Up to 128 sounds may be queued Sounds that are queued are played in succession in the order that they were queued only when no other sound is playing until the queue is exhausted or cleared Note that this can occur at the end of the current background sound file before it repeats A background or other s
48. end For example to play normal sounds on the first 8 contacts and sequence through 16 different sounds for the 25 contact a card would be prepared with the 24 sound files named 01C WAV 18C WAV Then a CFSOUND INI file would be added to the card with the entries Contacts SequenceContactNumber 25 FirstSoundNumber 9 LastSoundNumber 24 The first eight contacts would each play their associated sound Each closure of contact 25 would play a sound from 09C WAV 18C WAV then repeat from OC WAN 18C WAV in sequence To reverse the order of the sound play out set the FirstSoundNumberz24 and the LastSoundNumber 9 To cause the entire sequence of sounds to be played once whenever the SequenceContactNumber is activated set the AutoplayEntireSequence parameter to TRUE For example a museum exhibit needs to play a sequence of 8 sounds when triggered with each sound activating a relay output while it is playing A CF card would be prepared with the 8 sound files in the sequence named 01CNS WAV 08CNS WAV Then a CFSOUND INI file would be added to the card with the entries Contacts SequenceContactNumber 25 FirstSoundNumber 1 LastSoundNumber 8 AutoplayEntireSequence TRUE Whenever contact 25 is closed the eight sounds 01CNS WAV 08CNS WAV would play in sequence each sound activating its output relay This feature only works for non random sequences The addition of the non interruptible attribute to the file names prevents multi
49. eue sounds JB2 DCE JB2 DTE RX to unit TX from unit Ground GND Remote Volume Connector The sound volume level is controlled by two pushbuttons on the front of the CFSound III one for Up and one for Down A momentary button press of the Up button raises the volume level a button press of the Down button lowers the volume level Pressing and holding the button for L second starts an automatic volume increase decrease until the button is released or the maximum minimum volume is achieved The volume is essentially db linear in sixty four ldb increments from Odb 66db The current volume level is remembered in non volatile memory on the CFSound III and is restored to it s last setting upon power up The Up and Down button inputs are also available on the VOL connector along the front edge of the printed circuit board inside the enclosure Connecting a momentary button between the input and ground parallels the operation of the on board volume controls LINE OUT Connector The volume controlled sound is also available at an audio line level IV RMS Odb volume 47K ohms Pin Signal 1 DOWN 2 GND 3 UP at the 3 5mm Stereo LINE OUT jack on the rear of the CFSound Ill Pin Signal TIP Left RING Right SLEEVE Ground LINE IN Connector Line level audio appearing at the 3 5mm Stereo LINE IN jack 1V RMS Odb volume 47K ohms on the rear of the CFSound III may
50. fied UART Init to choose closer integer baud rate divisor ed ability to mute or un mute the speaker amplifier from the RS 232 rial port Added Red LED error code to indicate when the speaker is t Upgrade ACS Basic to v1 7 d ability to fade the the volume from the RS 232 port ed detection of amplifier over current and recovery due to output shorts Added support for second contact I O card for new Revision 3 CFSound III Upgrade ACS Basic to v1 8 7 25 07 Shortened startup delay Added BackgroundRestart CFSOUND INI option ded detection of amplifier over current and restart due to output shorts Added support for LineIn to Speakers LineOut when no sound is 4 2 Te3le0T playing Added CFSOUND INI LineIn section with LineInputEnabled TRUE FALSE default FALSE configuration item Upgrade ACS Basic to v1 9 Renamed CFSOUND INI option LineInputEnabled to LineInputAlwaysEnabled Added Contacts LineInputEnableContactNumber option Added code to 4 3 8 02 07 stop any playing sound and enable LineIn when the specified contact is active Closed Added Red LED flashing error code if SequenceContactNumber and LineInputEnableContactNumber are set to the same value 4 4 8 31 07 Upgraded ACS Basic to v1 10 Added 1 Contacts PttOutputWithLineInputEnableContact option if TRUE PTT Copyright 1992 2011 by ACS Sarasota Florida 54 ALL RIGHTS RESERVED ea ea Compact FLASH III Digital Audio System relay follows non
51. following diagram and table o o m Q t Q o r o KR o o 0 A r 260 866 0 0 0 9 o5 D ig 2 ZZ S oF E E E E EI ee S eS 89 688 9 9 9 gt Ga 9 lt i 3 g amp EE E EGER Hz SS SS 2 2 SZ a a aoo 92zz2zz zzzzze o Z Z Z Z 24222 o 6 SE 60 lt 2 2 X X X X X DMX INP1 ANA1 ANALOG NALOG2 NALOG3 NALOG4 NALOGS DMX Pin A Rear Signal Front Signal GROUND GROUND 8 GROUND GROUND 9 DATA DATA INP1 Pin GROUND GROND TI i i INPUT 8 0 INPUTS O08xWAV INPUT40 28xWAV GROUND GROUND J 10 Copyright 1992 2011 by ACS Sarasota Florida 37 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System CFSound Iil Video Graphics Adaptor Module This module provides display of computer graphics and images and a PS 2 keyboard input In CFSound mode BMP or JPG image files associated with sounds by file naming convention are displayed while the triggered sound is playing In Basic mode the module with an attached keyboard display turns the CFSound into a complete PC allowing interactive program development Graphics primitives for pixel line box circle ellipse arc polygon text image display and sprite animation are supported See the ACS Basic User s Manual for more information The DB 15 connector provides an analog VGA connection to a LCD or other computer monitor The use of a
52. he sound is played The Inputs connector INP1 is a 10 pin 2 piece terminal block style See the Contact Wiring section below for a discussion of the electrical input structure and connections The pinout is shown in the following rear diagram and table Copyright 1992 2011 by ACS Sarasota Florida 34 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System INPUT8 INPUT7 INPUT6 INPUT3 INPUT2 INPUT1 GROUND GROUND GROUND GROUND INPUT 1 INPUT 2 INPUT 3 INPUT 4 INPUT 5 INPUT 6 INPUT 7 INPUT 8 GROUND Loop k Rear Signal Front Signal The CFSound III Contact UO 8 Module provides eight normally open N O relay contact outputs Outputs 3 4 7 and 8 also provide the normally closed N C relay contact outputs Each relay contact is rated at 1A 30VDC or 0 5A 125VAC The Output connectors OUTI and OUT2 consist of two 10 pin 2 piece terminal block style mounted adjacently The pinout is shown in the following rear diagram and table oa S ago Sg S go d ga S ag Sg S 96898 28232282 28 282 222322228 282 o o o o o qo ore rt o LY tT MM MM o E e E E e b E D KG Ek E e EG E gt E 5 5 5 2 525525 gt 555525252 Og oog Oo o o Og o sg o Oo o o o Oo Oo 9 O OUT2 OUT1 OUT 5 N O OUT 5 COM OUT 1 COM OUT 6 N O OUT 6 COM OUT 2 COM OUT 7 N O 5 OUT7COM OUT39COM 6 OUT3COM T 7N C T8NO OUT40NO ev OUT4NO OUT36NO OM C
53. herein the contact s active status is forced upon reset power up or card insertion This will cause associated sound activation if the contact was active Setting this value to FALSE the default causes the new behavior wherein the contact s current status is sampled upon reset power up or card insertion This will cause no associated sound activation until the contact is re activated Q Do you have more detailed spec s on your amplifier module The stereo amplifier is based upon Analog Devices AD1994 Class D Amplifier and provides 25W per channel to bridge tied speakers no ground reference Q How do I use the Windows Sound Recorder to make recordings 1 Click on the Start Button then Programs then Accessories then Entertainment then Sound Recorder 2 Click on Files then Properties A new window opens named Properties For Sound 3 Change the Format Conversions Choose From drop down box to All Formats or Recording Formats 4 Next click on Convert Now a new window named Sound Selection opens 5 Make sure Format is PCM 44 1 KHz Stereo or Mono 7 Click on the OK Button to close the Sound Selection window 8 Click on the OK Button to close the Properties For Sound window 9 To start recording click on the button with the red dot record 10 To stop recording click on the button with the black square Stop 11 Once you have finished recording Click on File then Save As and name your fi
54. ida 20 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System Section Parameter decimal value dd Does not affect Sequence or Quiz mode Default 0 no offset ContactOffsetAmount dd Sets the value that will be added the th input contact number when the OffsetContactNumber input is active to offset the actual sound number that will play to the decimal value dd Does not affect Sequence or Quiz mode Default 0 no offset amount AutoplayEntireSequence TRUE FALS Setting AutoplayEntireSequence to TRUE causes th ntire sequence of sounds to be played once whenever th SequenceContactNumber activates one time Default FALSE no autoplay LineInputEnableContactNumber dd Sets the number of the contact that will stop any sound currently playing and enable the Line level Input to the decimal value dd Audio on the Line level Input is amplified to the current volume setting and appears on the speaker and Line level Output Default 0 no Line In control contact PttOutputWithLineInputContact Setting this value to TRUE will cause the TRUE FALSE PTT relay to follow the non zero LineInputEnableContactNumber state otherwise the PTT relay activation is controlled by sounds with the Relay attribute in their filenam Default FALSE PTT for sounds w Relay attr LinelInputAlwaysEnabled TRUE FALS Setting this value to TRUE enables the Lin level Input always when no sound is playing When this is FALSE the Line level Input is controlled b
55. io System Connections Front View e e e LINEIN LINE OUT PHONES A Main Connector Most of the connections to the CFSound III are supplied to the unit with a ten pin 2 piece pluggable terminal block style connector at Main Power Supply Connection The CFSound III requires a regulated or unregulated voltage of 10V to 18V DC Voltages above 18VDC will damage the unit The unit has reset able fusing internally to protect the Power input Should the fuse trip remove power correct the fault wait a minute for the thermal fuse to cool and reset then re apply power The non OEM version of the CFSound III is supplied with a 120 240VAC 50 60Hz wall mounted transformer rated at 15 VDC 1 64 ACS supplies different versions of the wall mounted transformer power supply for the CFSound III The designated positive lead which should be connected to pin 9 of the Main connector with the other negative or ground lead connected to pin 10 Built in Contacts Connection The Push To Talk PTT relay dry contact output on the Main connector may be activated whenever a sound is playing The contact output is implemented with a relay whose contacts are rated at 1A 9 30VDC maximum The Common and Normally Open relay contacts are available on the Main connector The contact inputs on the Main connector appear logically to the CFSound III as Contact 25 amp 26 and may be activated by momentarily applying groun
56. is also displayed via messages sent out the serial port Using a PC with HyperTerminal or other terminal emulator software connected to the Compact FLASH III Digital Audio System serial port the card loading and scanning messages may be viewed The serial data format is 2400 baud 8 data bits 1 stop bit and no flow control Samples of these messages are shown in the Appendix Background Audio Tracks Sounds labeled with the B token in their filename after the hex number are played in numerical sequence as background sounds when no other audio tracks are being played continuously repeating the sequence A background audio track will cease playing when any other sound file is triggered to play by contact closure or serial command Once that sound file is finished playing the background audio file that was playing will resume playing from the point where it was interrupted and continue to play until again interrupted Copyright 1992 2011 by ACS Sarasota Florida 18 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System CFSOUND INI File Support is provided to control various operating parameters by the inclusion of a CFSOUND INI file on the CF card This file is a text file that is created using Notepad or other text editor and then is placed onto the CF card along with the sound files When a card is inserted and after all sound files have been loaded the CFSound III unit looks for a file with this name and reads initializa
57. justed value derived from the first digit The number 10 in HEX is thus equal to 16 decimal The number 20 in HEX is 32 decimal 21 in HEX is 33 decimal and 7F in HEX is 127 decimal For your convenience a decimal to hex conversion table is provided below SEET For example a sound file associated with optional contact input 1 would be named 01 WAV a sound file for input 10 would be named OA WAV a file for input 16 would be 10 WAV and a file for input 36 would be 24 WAV There is no input 0 and so 00 WAV is reserved and should not be used There is a maximum of 254 sounds so FF WAV is reserved and should not be used The two digit hex input number must be the first two characters in the filename Additional letter tokens are appended to the input in the filename to determine when and how the audio sound is played The Compact FLASH III Digital Audio System provides two inputs in its standard configuration and by adding optional boards can be expanded to either 10 18 26 or 50 total inputs The inputs can be wired to switches or other such devices either normally opened or normally closed Copyright 1992 2011 by ACS Sarasota Florida 15 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System You can also connect the RS 232 port of the Compact FLASH III Digital Audio System to the RS 232 port of your computer or PLC to control up to 254 sounds
58. le how you want it to play 12 LE 01B WAV to play when there is no switch closures 13 LE 01C WAV to play when input 1 closes 14 Copy the file to the Compact Flash Card You re done NOTE If you click on File then click new you will have to set the File properties again before recording Please see the videos on the SUPPORT page of the CFSOUND COM website Q Can a output contact be used to operate a lamp to indicate that the message has been triggered If you need individual lights that illuminate when the associated input is active you would need the Contact Copyright 1992 2011 by ACS Sarasota Florida 49 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System TO 8 module in the CFSound III If you only need a single light that is illuminated whenever any sound is playing then you can use the PTT relay that is installed on the main unit and use a Contact Sense 8 or Contact Sense 24 module Q When I try to use a Lexar CF Card the CFSound III Flashes the RED Error light once every six seconds Not all LEXAR Media Compact Flash cards are 10096 compatible in True IDE mode and as such may NOT be COMPATIBLE with the Compact Flash III Digital Audio System We have asked Lexar for technical information on this incompatibility and they have not responded Q When I try to use a Kingston CF Card the CFSound III Flashes the RED Error light once every six seconds Kingston has manufactured a batch of CF card
59. ly while input 1 is closed the sound file would be named 01CP WAV To play a sound only while input 1 is open the sound file would be named 01OP WAV To repeat a sound only while input 1 is closed the sound file would be named 01CPR WAV Sounds are normally interruptible whenever another input is activated but you can also add the character N to the filename and make the sound s non interruptible You can also control the unit through the RS 232 port to start and stop sounds Q Can a background sound or music be played until another input is triggered You can have one or more background sounds that play with an optional delay in between The background sound is interrupted by the contact input activated sound s and resumes if active when the contact sound is finished playing Q Can we use basic switches to control our various functions There are no logic circuits or anything hi tech in this design You shouldn t need any external logic circuits We use dry contact closures for the inputs and provide dr contacts for the output s Simple off the shelf switches will work just fine Water tight weather proof switches should be used if exposed to elements of weather Q Can individual audio files channels play simultaneously i e can a file be triggered to play overlapping a file or files that are already playing The CFSound cannot play files simultaneously but it does offer several features that get aroun
60. n the sound plays and ramp down when the sound ends or another sound is started If a D is used in the filename after the hex number the sound is considered to be associated with one or more DMX channels defined by an associated scene DMX file Sample Filenames O1C WAV This file would play once when triggered by optional contact input 1 closing 020 WAV This file would play once when triggered by optional contact input 2 opening 04CP WAV This file would play once when triggered by optional contact input 4 closing and play only while input 4 was closed without repeating O7CPR WAV This file would play and repeat the entire time optional contact input 7 was closed Copyright 1992 2011 by ACS Sarasota Florida 16 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System O1OPR WAV This file would play and repeat the entire time optional contact input 1 was open O8CNS WAV This file would play once without being interrupted when triggered by optional contact input 8 closing The on board PTT relay would be activated for the duration of the sound as well as optional contact output 8 TEB WAV This file would play as a background sound whenever any other sound was not playing TFB WAV This file would also play as a background sound after the preceding file ZEB WAV had played 19C WAV This file would play once when triggered by contact input 25 on the MAIN connector on the
61. nterface state and reset it this requires an updated DMX module Upgraded ACS Basic to v1 20 Added support for optional Video Generator module Added power 5 28 09 reduction support Added ability to self record audio into a contact file in CFSound mode Slowed display of Red LED error codes by 20 Upgraded ACS Basic to v1 21 Corrected nAvgBytesPerSec field of recorded WAVe file so Windows will 10 01 09 play a CFSound self recorded file didn t account for stereo in this byte rate field CoolEdit ignores this field Corrected Video Generator PS 2 caps lock operation to only capitalize the letter keys instead of shifting all keys Un pipelined Video 10 30 09 Generator functions to correct visual artifacts created by overlapping updating of the memory while the VGA framebuffer was being updated ncreased txidle timeout in VideoGenerator PS2Send to accommodate older PS 2 keyboards Fixed PS2 Process to correct a problem of extended keys causing an 12 3 09 erroneous key to appear upon extended key release Upgraded ACS Basic to v1 22 Upgraded ACS Basic to v1 23 Increased the size of the recording 12 4 09 SPINE buffer to try and minimize skips Changed ProcessDmxSlaveCommand to poll DMX_FRAME SYNC looking for it 4 4 2 10 to be set instead of toggled and only poll it once every 20mSEC to improve DMX operation in Slave mode Upgraded ACS Basic to v1 24 4 14 1 27 09 Removed debugging error messages in Read W
62. o FY O DVD MAIN E l y Name your sound 19CS WAV and now whenever the sound is playing the LED will be lit Copyright 1992 2011 by ACS Sarasota Florida 46 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System Frequently Asked Questions Q The RED LED repeatedly flashes four times at power up Q The RED LED flashes two times when I try to play a sound and no sound plays Why is my CFSOUND INI file not making the CFSound III perform using the features I have specified This is by far our most commonly asked question 99 of time it is because your files have double extensions LE 01C WAV WAV or CFSOUND INLINI Later versions of Windows hide the file extensions in Explorer so by putting WAV or INI in the filename you are actually causing a duplicate file extension To turn the hiding of file extensions off in Windows XP do the following Click on Start Then Click on Control Panel Next Click on Folder Options Click on the View tab on the Folder Options Window Scroll down to Hide Extensions for Known File Types Click on the Check box to the left of it to remove the check mark Click on the Apply Button Now the complete file names will be displayed in Explorer and any folder and you can remove the duplicate file extensions Please see the videos on the SUPPORT page of the CFSOUND COM website Q What Inputs and outputs are available on the main CFSound board without adding I O M
63. odules 9 The CFSound main board has a single PTT Push To Talk Relay for an output and two contact inputs that appears as Contact 25 amp 26 for inputs Additional Inputs and outputs are added by adding I O Modules The CFSound III revision 2 can accept one I O module the CFSound III revision 3 can accept two I O modules Q I have a motion sensor tied to an old industrial looping tape deck The first time the sensor is broken it will play the first of three tracks the second time the same sensor is broken it plays the second track on the tape and the third time it plays the third track Can your machine duplicate this task Yes the CFSound III can function as you described You make three entries into the CONTACTS section of the CFSOUND INI file that you place on the Compact Flash Card Contacts SequenceContactNumber dd FirstSoundNumber ff LastSoundNumber ll Setting the SequenceContactNumber to anything greater than zero causes the input dd to operate in a sequencing mode FirstSoundNumber sets the first wav file number to be played in the sequence as ff LastSoundNumber sets the last wav file number to be played in the sequence as II You would replace dd with the contact input you wanted to function this way ff with the first sound that you wanted it to play and ll with the last sound you want it to play Every time there is a contact closure on the Copyright 1992 2011 by ACS Sarasota Florida
64. on Answer Contact Outputs Copyright 1992 2011 by ACS Sarasota Florida 24 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System The BackgroundDelay ddddd parameter can be used in conjunction with one or more background sounds to provide a delay between sounds so that they can be used as an attention getting attract mode Sequential Sound Play out The CFSound III may be configured to allow a single contact closure or opening to play several sounds in sequence one each time it is closed or opened This mode is enabled by including the requisite Contacts section entries in a CFSOUND INI file on the card with the SequenceContactNumber dd parameter set to a non zero valid contact number from 1 to 8 1 to 24 with Contact Sense 24 module or 25 and 26 rear of unit contact inputs A single sequence triggered from a single contact input is supported for multiple sequences the unit can be scripted in ACS Basic The range of sounds that may be played in sequence may be constrained by the addition of two other parameter entries in the Contacts section The FirstSoundNumber dd parameter controls the starting sound number of the sequence and the LastSoundNumber dd parameter controls the ending sound number in the sequence Setting the FirstSoundNumber parameter to a higher number than the LastSoundNumber will cause the sounds to be played in reverse sequence higher number to lower number The sequence wraps around to the beginning or
65. ound that is playing may be stopped by issuing a stop playing all sounds command sequence to allow queued sounds to be heard The background sound will be resumed when the queue has emptied Sound volume may also be controlled by changing the value of the DMX Volume channel The 256 channel values are mapped to the 64 volume values by dividing the channel value by 4 The resulting volume is essentially db linear in sixty four 1db increments from 66db value of 0 Odb value of 63 The current volume setting is not remembered by the CFSound between power up reset or CF card insertions Note that the volume push buttons on the front of the unit will appear to not work since their settings are constantly being over ridden by received DMX frames containing a received volume setting Here s an example CFSOUND INI file contains DMX SlaveBaseChannel 50 Initially DMX channels SlaveBaseChannel 0 through SlaveBaseChannel 2 should be set to zero This is the no operation command with the volume set to minimum DMX Channel Value Description 50 0 No Operation Command 51 0 Sound Number 52 0 Volume Copyright 1992 2011 by ACS Sarasota Florida 28 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System To start a sound playing set the SlaveBaseChannel 1 to the sound number set the SlaveBaseChannel 2 to the desired volume then set the SlaveBaseChannel 0 to 1 To play sound number 10 at f
66. play mode Default 0 Sample CFSOUND INI files These three lines typed into a text file with a text editor and saved on the CF card as CFSOUND INI along with sounds named with the Background filename attribute provides a 5 minute 300 second delay between played background sounds Background BackgroundDelay 300 These six lines typed into a text file with a text editor and saved on the CF card as CFSOUND INI along with sounds named 01C WAV 02C WAV 08C WAV will play in a sequence with the next sound in the sequence played whenever that contact 25 input is momentarily closed Contacts SequenceContactNumber 25 FirstSoundNumber 1 LastSoundNumber 8 AutoplayEntireSequence FALSE The CFSound III only supports a single sequence using this approach for multiple sequences with different contact inputs an ACS Basic program must be written see the ACS Basic User s Manual for an example Copyright 1992 2011 by ACS Sarasota Florida 22 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System Quiz Kiosk Mode The CFSound III may be configured to operate in a Quiz or Kiosk mode This mode is enabled by including the requisite Quiz section entries in a CFSOUND INI file on the card with the QuizMode TRUE parameter In Quiz mode Question contacts trigger the Question sounds then Answer contacts trigger the Answer sounds related to the question that was activated The Question contacts start at contact 1
67. ple contact 1 closures from prematurely advancing the sequence Please see the videos on the SUPPORT page of the CFSOUND COM website Copyright 1992 2011 by ACS Sarasota Florida 25 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System RS 232 Serial Port Protocol Sound play out may also be controlled via commands received via the serial port The data format is the current baud rate default is 2400 baud 8 data bits 1 stop bit and no flow control Sounds may be started queued and stopped using a simple ASCII protocol lt SOH gt p amp XX lt ETX gt where lt SOH gt ASCII Start of Header character Ollie Ctrl A p ASCII lower case letter p ASCII plus character to start a sound minus character to stop a sound amp ASCII ampersand character amp to queue a sound tilde character to flush the queued sounds exclamation character to stop the current playing sound and flush the queued sounds XX ASCII two digit hexadecimal number XXi of the sound 01 02 7E TF FE maximum lt ETX gt ASCII End of Text character 03 6 Ctrl C Up to 128 sounds may be queued Sounds that are queued are played in succession in the order that they were queued only when no other sound is playing until the queue is exhausted or flushed Note that this can occur at the end of the current background sound file before it repeats A background or
68. pyright 1992 2011 by ACS Sarasota Florida 60 ALL RIGHTS RESERVED
69. riteDmxIO 4 4 6 4 7 4 8 4 9 4 4 4 4 4 4 4 4 4 4 1 4 2 4 2 zx 0 T 2 3 4 5 6 7 8 9 0 1 2 Copyright 1992 2011 by ACS Sarasota Florida 55 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System Upgrading the Firmware The CFSound III is designed to be field upgradeable The firmware that controls the unit s operation may be upgraded in the field with new versions to add features or functionality or to correct problems The process requires a PC running Windows with an available serial port A USB serial port may or may not work depending upon how well the device s driver was written ACS recommends using a conventional serial port if at all possible The unit is connected to the programming PC with a one to one DB9 Female Female 9 pin serial cable and gender changer These are available at CablesOnline http cablesonline stores yahoo net 69wirdb9mfex html http cablesonline stores yahoo net db9femslimge html As an alternative a cable may be constructed with a pair of DB9 Female solder cup connectors and three wires Female Female To CFSound From Back To PC From Back JB2 jumpered 1 2 3 4 2 TxD from CFSound 3 RxD to CFSound 5 GROUND Note that this same cable may be used to view the CFSound IIl s power up diagnostic messages which includes the current firmware version by using Window s Hyperterminal accessory on the PC config
70. s that are not 100 compatible with the CF card standard While they may work in your PC the CFSound III uses a memory mapped mode of operation Kingston CF cards that were manufactured using a SMIC controller chip have a bug in their firmware when attempting to operate in this mode Kingston is aware of the problem and should refund your money We have asked both Kingston and SMIC for technical information on this incompatibility and they have chosen to not respond Q We have a client who has a specific need an interval timer function They want their very short message to go off every 30 minutes not seconds Does your equipment have a provision for an interval timer By placing a file named CFSOUND INI on the compact flash card along with your sound files you can control several operating features of the unit For your application the following entry would provide the 30 minute delay between the background sound Background BackgroundDelay 1800 This INI file option sets the delay in seconds between background sound play outs to the decimal value of 1800 seconds 30 minutes The default is 0 seconds no delay This is not a high resolution timer and may be affected by other sounds playing while the timer is active The specified time is between background sound starts Q We need to have a light associated with an individual message initiate momentary switch when that message is playing Do we need only the Contact I O 8 mod
71. sound OACS WAV Question 2 Answer 1 sound OBCS WAV Question 2 Answer 2 sound 0CCS WAV ODC WAV OE WAV OFCS WAV Question 3 Answer 1 sound 10CS WAV Question 3 Answer 2 sound 11CS WAV Question 3 Answer 3 sound 12CS WAV Question 3 Answer 4 sound 13 WAV Question 3 no Answer Timeout sound 14CS WAV Question 4 Answer 1 sound 15CS WAV 16CS WAV 17CS WAV 18 WAV 7EC WAV TE MAN Awaiting Answer Sound Copyright 1992 2011 by ACS Sarasota Florida 23 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System Note that while these sample files all have the C contact closure token in the filename the O contact open token may be used as well Sound files that are played without a direct contact closure do not require these tokens There are two additional optional sounds that may be played in Quiz mode The AwaitAnswerSound xx parameter if xx is non zero causes sound file xx WAV to be played after the question sound while awaiting an Answer contact activation In the preceding example this would play sound file 7F WAV The duration of this optional sound or the NoAnswerTimeout dd seconds parameter whichever is greater determines the interval before the associated no answer timeout sound file is played The AwaitAnswerSound should not be marked as non interruptible The AnswerWithoutQuestionSound xx parameter if xx is non zero causes sound file xx WAV to be played if an Answer contact is activated before a Que
72. ss the Comm button to select the correct serial port that the CFSound III is connected to if not correct The baud rate should be set to 38400 These settings are saved in a SPIBOOT INI file between sessions Checking the Auto Program configures the SPIBOOT utility to start programming as soon as it receives the initial ACK from the CFSound III Checking the Auto Clear allows the SPIBOOT utility to clear the status window when programming begins Copyright 1992 2011 by ACS Sarasota Florida 57 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System x a Program Auto 4 Press the CFSound III Reset Button The SPIBOOT software should begin programming Note that there is an initial delay of up to 15 seconds while the flash memory on the CFSound III is being erased The progress bar above the status window advances as programming proceeds c SpiBoot x D Data BlackFin ACS CFSound3 cfsound3 hex Sr Programming Started Program Auta Program Auta Clear Comm J COMI Carm 5 After programming has completed exit the SPIBOOT Windows programming utility Programming problems are reported in the status window Programming Started Program Programming complete Auto Program Auto rd Clear Comm cout Comm 6 Remove power from the C
73. ssed or implied and specifically denies all other warranties including any warranty for merchantability or fitness ACS s sole obligation upon the discovery of any error in the specified product or breach of the warranty in this paragraph shall be to replace or repair the specified product or to correct the design of the specified product Under no circumstances shall ACS its owners officers employees or agents be held liable for any special incidental indirect consequential or other damages including lost profits fees or revenues Any purchase of our products or use of our services constitutes your complete agreement and binds you and your company to all the terms policies conditions and prices as is herein described ACS PRODUCTS ARE NOT AUTHORIZED FOR USE AS CRITICAL COMPONENTS IN LIFE SUPPORT DEVICES OR SYSTEMS WITHOUT THE EXPRESS WRITTEN APPROVAL OF ACS As used herein 1 Life support devices or systems are devices or systems which a are intended for surgical implant into the body or b support or sustain life and whose failure to perform when properly used in accordance with instructions for use provided in the labeling can be reasonably expected to result in a significant injury to the user 2 A critical component is any component of a life support device or system whose failure to perform can be reasonably expected to cause the failure of the life support device or system or to affect its safety or effectiveness Co
74. stion contact to prompt user to select question first In the preceding example this would play sound file 7EC WAV when any Answer contact is activated before a Question contact A Kiosk mode of operation may be obtained by setting the NoAnswerTimeout dd parameter to zero This effectively disables the AwaitAnswerSound and all of the No Answer Timeout sounds simply allowing the Question contact to select different sets of Answer contacts sounds such as various languages or features After a Question contact is activated it remains active selecting a given set of Answer contact sounds until another Question contact is activated Contact outputs may also be activated for Question and Answer sounds by using the S token in the filename In Quiz mode Question contact outputs remain active for the duration of the Question Answer cycle In Kiosk mode the last Question answer selection contact output remains active until another Question input is activated Note that the Answer contact outputs associated with the Answer contact inputs are used for each set of answers independent of which Question contact is activated Unique Answer contact outputs may be achieved by constructing a matrix using the Question contact outputs as Rows and the repeating Answer contact outputs as Columns or vice versa This is shown in the following diagram QUESTION 1 QUESTION 2 QUESTION 3 QUESTION 4 INDICATOR CONTACT OUTPUT Matrix Wiring of Questi
75. ta on the card On the Compact FLASH III Digital Audio System this will all happen automatically simply by removing the card Audio Rates Supported The Compact FLASH III Digital Audio System supports 16 bit mono or stereo Windows PCM format WAV sound files at a sampling rate of 44 1 K Hz 44 100Hz only The Compact FLASH III Digital Audio System reads the sampling rates and formats encoded in the WAV sound files whenever a card is first inserted or a sound play out is triggered The unit will not play any file that does not meet these Copyright 1992 2011 by ACS Sarasota Florida 12 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System requirements Further this error condition should be identified by the red led flashing twice every six seconds See the Diagnostic LED Codes section below for more information Image Formats Supported When the optional Video Graphics Adaptor is installed the CFSound also supports associated image files for display while the sound is being played Windows BMP files of monochrome 4BPP 8BPP or 24BPP resolution are supported Only Joint Photographic Experts Group JPEG JPG files that are sequential and sRGB encoded for YUV420 color space are supported Formatting the CF Card Compact FLASH cards must only be formatted using the FAT12 floppy FAT16 or FAT32 file systems NTFS Linux EXT3 or other file system formats are not supported The maximum supported partition size is 4G The CFSoun
76. technology have reduced the load a single light puts on the circuit so you may be able to drive as many as 128 lights each one being 1 4 load from a single controller such as the CFSound III DMX I O module To control additional loads lights a DMX splitter is required Here s a block diagram showing how the CFSound would be connected as a DMX Controller Master CFSound lll DMX I O DMX IsMaster TRUE Device MALE FEMALE DMX Device Terminator CFSound Ill as DMX Controller Master The final device in the daisy chain must be terminated Terminating plugs contain a 120 ohm resistor soldered across pins 2 and 3 The terminator functions by absorbing signal power which would otherwise be reflected back into the cable and degrade the data Here s a block diagram showing how the CFSound would be connected as a DMX Device Slave Copyright 1992 2011 by ACS Sarasota Florida 40 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System CFSound lll DMX DMX I O Controller IsMaster FALSE MALE FEMALE CFSound lll as DMX Device Slave Terminator The DMX connector is wired to one or two 3 or 5 pin XLR style connectors Both connectors are required if the CFSound III is implementing a DMX device only a single connector is required if it is being used as a DMX controller A female connector is used to connect to downstream devices or the terminator if the last device a male connector is used to conn
77. tion parameter entries from it Parameter entries are organized into sections with a section name in brackets followed by one or more PARAMETER VALUE lines The Section Names and Parameter entries are case sensitive A section or parameter may be commented out by placing a character as the first character on the line The last line in the file should be a blank line NOTE THE CFSOUND INI FILE IS NOT REQUIRED IF YOU ARE NOT ALTERING A PARAMETER FROM THE DEFAULT VALUE SHOWN IN THE TABLE SECTIONS AND PARAMETERS THAT ARE NOT BEING CHANGED FROM THEIR DEFAULT VALUES IN THE TABLE ARE ALSO NOT REQUIRED IN THE FILE INCLUDING A DMX OR Video SECTION AND PARAMETERS WHEN THE REQUIRED MODULE IS NOT INSTALLED WILL GENERATE AN ERROR INDICATION Here is a list of currently supported Sections and Parameter entries BaudRate ddddd Sets the serial port baudrate to the decimal value ddddd Default 2400 ShowStartStop TRUE SE Enables RS 232 message display of sound start stop events Default FALSE BackgroundDelay ddddd Sets the delay in seconds between background sound play outs to the decimal value ddddd The delay starts when a background sound is started in order to maintain the delay interval regardless of the sound s length Default 0 BackgroundRestart TRUE SE Enables interrupted background sound to restart from the beginning instead of where it was interrupted Defaults E QuizMode TRUE F Enables Quiz Kiosk mode o SE
78. ule or do we also need the Contact Sense 8 The Contact I O 8 has 8 contact sense inputs and 8 contact outputs The Contact Sense 8 has 8 contact sense inputs and the Contact Sense 24 has 24 contact sense inputs The CFSound Ill revision 2 can accept one I O module the CFSound III revision 3 can accept two I O modules Q I ordered an enclosed CFSound III and no volume control knob was installed received We do not ship a volume knob with the CFSound Ill since the volume may be adjusted by pushbuttons on the front of the unit Q When wiring the power supply connector to the supplied power supply which side is plus and which side is ground Please see the MAIN connector description earlier in the manual for correct power supply wiring Q Will it finish playing the current file even if another input is tripped half way through the file If you add an N in the filenames of your files it marks the files as non interruptible Then setting SaveNIContacts TRUE in the CONTACTS section of the ini file will cause the contact closure during play out of the Non Interruptible file to be saved until it completes playing Copyright 1992 2011 by ACS Sarasota Florida 50 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System Q How long does it take the CFSound III to power up and be ready to play sounds The unit must either scan the card upon power up or scan the card every time a sound is initiated We opted to scan
79. ull volume DMX Channel Value Description 50 0 No Operation Command 51 10 Sound Number 22 255 Volume Then issue the Play Sound command by changing the Command channel s value from No Operation to Play Sound the transition from No Operation to a command value causes the command to take effect DMX Channel Value Description 50 1 Play Sound Command 51 10 Sound Number 52 255 Volume After the DMX frame has been sent the SlaveBaseChannel 0 can be set back to zero no operation in preparation for the next command DMX Channel Value Description 50 0 No Operation Command 51 10 Sound Number 52 255 Volume The SlaveBaseChannel 2 continually updates the CFSound III volume as DMX frames are received this channel s value can be tied to a potentiometer or slider on the DMX master s console to adjust the volume To stop all sounds that have been queued and are playing DMX Channel Value Description 50 5 Stop Playing Clear Queue Command 51 n a Sound Number don t care 52 255 Volume After the DMX frame has been sent the SlaveBaseChannel 0 can be set back to zero no operation in preparation for the next command DMX Channel Value Description 50 0 No Operation Command 51 n a Sound Number don t care 52 255 Volume Copyright 1992 2011 by ACS Sarasota Florida 29 ALL RIGHTS RE
80. und is Playing eeeeeeeeeeeeeeeeee eene nennnen nennen nnn nnns 46 Frequently Asked Questions eeeeeeeeeeeeeeeseeeeeeeneee eene nnn nnn nnn n nene n nnne n annus 47 Sample Messages center eene e eieaa eere cere re iie nananana NEEE 52 Sample Power Up Message no CF cam 52 Sample Power Up Message CFSound Mode AAA 52 Sample Power Up Message Basic Mode 52 LDRMENHII HR 53 Ur Quac C 54 Upgrading the ATC 56 lege EE 60 Copyright 1992 2011 by ACS Sarasota Florida 3 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System Overview Thank you for purchasing the Compact FLASH III Digital Audio System be assured that it will provide you with thousands of hours of trouble free solid state operation You will also find that it is simple to change audio themes or tracks and is easy to make your own recordings or program the device End users can change the audio themes or tracks simply by inserting another different Compact FLASH Card as easily as the changing of a cassette tape Multiple cards can be programmed with different audio themes or tracks allowing daily hourly weekly or monthly changes It truly is as simple as removing the old card and plugging in the new one Depending on the manufacturer Compact FLASH Cards may be re used up to 100 000 times Sound files are easily copied onto the c
81. ured to 2400 baud 8 data bits 1 stop bit no flow control CFSound jumper block JB2 provides a Null Modem capability to swap the RxD and TxD signals by rotating the pair of jumpers 90 degrees The CFSound III case must be opened to allow access to the BOOT jumpers Two screws on the bottom of the unit allow the case to be opened The BOOT jumpers determine whether the CFSound III starts running from Flash memory both installed from SDRAM memory BOOT 1 2 installed BOOT 3 4 uninstalled or from a small bootstrap EEProm both BOOT jumpers uninstalled Operation from Flash or SDRAM is dependent upon what firmware has been programmed into the Flash memory if the filename has SDRAM in it then it s a version compiled to run out of SDRAM faster instead of flash The sequence of steps in the following table outlines the firmware upgrade process Copyright 1992 2011 by ACS Sarasota Florida 56 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System Step Description Photo Remove both shunts from the BOOT jumper block er eo eu ord RS D i PCB ACS CF CFBoUnelll wi 2 Connect the programming computer s serial port to the CFSound III s serial port Apply power to the CFSound III 3 Start the SPIBOOT Windows programming utility Press the ellipsis button LI to navigate to the desired firmware file if the filename and path are not correct Pre
82. using serial commands The filename letter tokens are described as follows If a C appears after the hex number in the filename the sound file will be played on a closure of the corresponding optional contact input module input or serial command The sound will start playing when the associated contact input goes from an open to closed state If a O appears after the hex number in the filename the file is played on a opening of the corresponding optional contact input module input or serial command The sound will start when the associated contact input goes from a closed to an open state If a P after the hex number in the filename the file will play only while the C or O state is true If C it will play while the associated contact input is closed and it will stop playing the sound when the input is opened If O it will play while the associated contact input is open and it will stop playing the sound when the input is closed If an R appears in the filename after the hex number the sound is repeated that is to say that the same sound file plays over and over If used in conjunction with the P command the sound file will repeat the entire time the C or O input condition is true If C the entire time the input is closed if O the entire time the input is open If triggered without a P attribute the file will play indefinitely or until another sound is played
83. ve only via the host PC s user interface and serial port See the Upgrading the Firmware section at the end of this manual for a description of the required cabling and HyperTerminal settings This is the preferred development methodology 3 Offline using a text editor such as Windows Notepad The files are then saved onto the CF card for debugging when inserted into the CFSound This methodology is slow cumbersome and error prone since it is not interactive and errors cannot be viewed or addressed in situ and is not recommended Once a program has been developed and tested it may then be placed or saved onto the CF card named as CFSOUND BAS along with any other required files The CFSound will then load and execute this file upon power up reset or CF card insertion effectively customizing the unit s function Copyright 1992 2011 by ACS Sarasota Florida 30 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System Diagnostic LED Codes Red amp Green LEDs Green LED Flashes three times a second while scanning or loading CF Card files Steady on when loaded ready or playing in CFSound mode Flashes once a second while running ACS Basic mode Toggles three times a second alternating with the Red LED while self recording Red LED Error Flashes The Red LED can indicate up to 4 error conditions by flashing 1 to 4 unique numeric code patterns from the following table in a continuously repeating sequence The Red LED flashes
84. wer Up Message CFSound Mode CFSound III v4 1 on Jul 25 2007 12 29 56 cksum 89F0353A Model Number Hitachi XXM2 3 0 Firmware Revision Rev 3 00 Serial Number X0813 20050720013941 of Cylinders 978 of Heads 8 of Sectors Track 32 of Sectors 250368 No partition found file system at sector 0 Scanning card directory for WAV files Sound Table Sound Sample Sound Sound Filename Length 40900 44016 38124 44708 54760 53028 39856 HQHNEREER EERE 1164188 Background BackgroundDelay 0 Background BackgroundRestart TRUE DEBUG ShowStartStop TRUE Background start 7E Sample Power Up Message Basic Mode CFSound III SDRAM v4 19 on Nov 5 2009 15 34 01 cksum 3E42531C DMX I O module NOT detected Video Generator module detected CF Card Model Number SanDisk CompactFlash 5000 Firmware Revision HDX 4 21 Serial Number 010611C0197B5322 Total of Sectors 2 001 888 Total of Bytes 1 024 966 656 Using partition type 1 at sector 63 Scanning card directory for WAV BMP and JPG files ACS Basic v1 21 Sep 22 2009 15 40 48 Ready Copyright 1992 2011 by ACS Sarasota Florida 52 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System Mechanical 3 95 y z SPRL Wm 2628 PKR SPKL z amp amp RS232 us 1 SZ o E Oo c E z o Oo HNT EXP3 EXPL Sh oe ie _ W s 0 18 DIA 0 187 DIA IO s 1 N M m ACS CF CFSoundIII
85. y the LineInputEnableContactNumber Default FALSE Line level Input disabled IsMaster TRU Setting this value to TRUE enables the CFSound as a DMX controller When this is FALSE the CFSound is a DMX device Default FALSE DMX device SlaveBaseChannel ddd Sets the base channel number for the group of channels that the CFSound monitors when configured as a DMX device IsMaster FALSI Default 1 FrameDelay dd Sets the delay times 20mSEC between transmitted DMX frames Default 0 no delay NumberOfChannels ddd Sets the number of transmitted channels per DMX frame always a multiple of 2 Default 512 BeginFadeValue ddd Sets the DMX channel value for the start of the Fade Up when the associated sound plays and the value for the end of the Fade Down when the sound ends Default 0 EndFadeValue ddd Sets the DMX channel value for the end of Copyright 1992 2011 by ACS Sarasota Florida 21 ALL RIGHTS RESERVED Compact FLASH III Digital Audio System Section Parameter the Fade Up when the associated sound plays and the value for the start of the Fade Down when the associated sound ends Default 255 FadeDuration dd Sets the length of the DMX channel Fade Up Fade Down when the associated sound plays 0 full on off Default 1 Video DisplayMode d Sets the Video Graphics Adaptor dis
86. y to the Compact FLASH Card icon It really is just that easy Please take care not to use audio tracks that are copyrighted If you wish to avoid this issue you will find that many computer software outlets have CD s with non copyrighted music and audio sound effects that you may use without limitation They are commonly found in the multimedia section Please be advised that you as the user are solely responsible for audio that you record and play from the Compact FLASH III Digital Audio System Installing and Removing the Compact FLASH Card Care should be taken when installing or removing the Compact FLASH Card Please be certain to insert the card with a straight and level motion Please do not force the card to insert Otherwise some of the 50 pins in the socket may become damaged and the card and or Compact FLASH III Digital Audio System may become unusable Before REMOVING the Compact FLASH Card under Windows 95 or later Microsoft recommends that you double click on the PCMCIA icon at the bottom of your computer screen This will bring up the pc card PCMCIA properties window Click on socket status tab and select the card you wish to remove by clicking on it Finally click on the stop button Windows will then tell you that the card socket services have been stopped Under Windows XP you may also right click on the folder and select Eject Failure to stop the card reader and or eject the CF card may result in incorrect or incomplete da

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