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Slam`N`Jam Junior
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2. 2 et 2 A sem Set 2 gt gt ZIL gt lt 4 z 1 gt 1 T LJ 1 Ss mma aJ ES vi DI LJ c EP pE W W lG 1 ee E du Clm 1 1 1 1 e 2 Cl iol GI Led 31 Lav 3l 141 Jll 1994 ETE v Lid S NONSWN Ee S Page 43 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 E TT E REI ITCH LAF ET 7200 com 800 746 2255 41 561 391 igaming a MOY
3. Page 0 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam Junior LAI GAMES PARTS DESCRIPTION COIN MECHANISMS The coin mechanisms can be accessed inside the Coin door to the right on the front of the machine cabinet CASH BOX The cash box is located inside the coin door on the front of the machine cabinet TICKET DOOR The ticket mechanism can be accessed inside the ticket door to the Left on the front of the machine cabinet SPEAKERS Two speakers are located to the front of the cabinet inside the Ball receiving trough Access is through the ticket and coin doors GAME CONTROLS Located in the center of the machine cabinet The control panel can be Access through the rear door or via the coin door START BUTTON The Start button is the large RED round illuminated button This button is used to start a game and for test and program adjustments SERVICE CONTROLS Located on the service panel mounted on top of the cash box and accessed trough the Coin Door SERVICE BUTTON Used to input credits to the game without activating the coin counter and to perform test procedures in combination with the test button TEST BUTTON Used to perform the test mode in combination with the Service button VOLUME KNOB Used to adjust the speakers sound level COIN EIL METER 1 m 8 4 SERVICE COIN METER 2 TEST b BUTTON
4. Do Not Connect or disconnect any of the integrated circuit IC logic PC boards while the power is ON Do Not use any fuse that does not meet the specified rating Do Not Subject the game cabinet to extreme temperature variations Reliability of electrical components deteriorates rapidly over 60 C Page 1 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam Junior LAI GAMES MACHINE INSTALLATION and INSPECTION When installing and inspecting Slam N Jam Junior be very careful of the following points and pay attention to ensure that the players can enjoy the game safely Be sure to turn the power OFF before working on the machine WARNING Always Turn OFF mains power before removing safety covers and refit all safety covers when work is completed W Make sure the power cord is not exposed on the surface floor ground etc where people walk through W Check that the rubber glide feet levelers are set evenly on the floor so that the game cabinet is unable to roll and is stable m Always make complete connections for the integrated circuit IC logic PC Boards and other connectors Insufficient insertion can damage the electrical components CAUTION Before switching the machine on be sure to check that it has been set on the correct voltage for your area Refer to the mains voltage adjustment section of this manual
5. TS Note FIN 36 replaces 032 and E spacer washers EEE No FIN 444 replaces large spacer Do 4 1 BMAESCHWITO 5 1 Rmeeruwi 5 ESL 088 S id 3 Trea emre STOTT 7 90997527085050 2362185650569 Deltronic Labs INC outen Lane chatont PA 18914 216 997 8616 FAX 215 997 9504 www deltroniclabs com Page 39 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 i ER dt HH dE geht lt ii uH Rev 8 DL 1875 with 12V meter output Control Board Deltronic Labs INC 12 Lry tare chatons PA 18914 215 997 8516 FAXE 215 097 9506 www celttoniclobs com 0 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam Junior LAI GAMES 4 0 Ri pe of the IC for this reviece match and then to pow 1 k 3 of the IC used ureguated power supplies the the previous revision Rev TL EE 2 Resietors RIO RUS end QES vere deleted fron thie schematic The Rev 7 echeratic shows these MOTOR SUPPLY V h sti trigger h pressing 4 5 ci 9 be per this schematic formally b deles en desired the jumper V con be nci the gured ma mer of atone Bhag Le translucent the enp LAg 4 resietor 3 changed to iKohr y or more eecatve od they were never actually inserted on the board d from the factory wherever Cap
6. 4 VOLUME KNOB pS TICKET METER Page 31 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam Junior LAI GAMES m POWER CORD The power cord is a standard IEC power cord as used on computers that is plugged in to the power inlet socket at the rear of the machine The power cord can be removed for transport R POWER INLET The power inlet is located at the rear of the machine on the Left hand side as viewed from the rear It is a standard IEC inlet socket m MAINS SWITCH The mains switch is located on the power inlet assembly along with the mains fuse and IEC inlet socket m FUSES For locations of all fuses refer to Fuses and Fuse location of this manual WARNING Always turn OFF Mains power and unplugged the game before replacing any fuses Always use the correct rated fuse Refer to fuse information m 7 SEG DISPLAY There is a 3 digit display located on the Back board panel Access is at the back of the machine B BALL SENSOR There is a IR proximity sensor located on the Back board panel Access is at the back of the machine m PCB s For location of all game PCB s refer to the Parts Location diagram of this manual POWER SUPPLY The power supply is located at the front of the cabinet and is accessed from the service door It is a 12V 13A switching power supply B TRANSFORMER The transformer is located at the fr
7. V 1 4 1 ISO 9001 CERTIFIED ORGANIZATION 2 N 12 UKAS R naar 043 A ISO 9001 2008 Cert No 17460 LAI GAMES To Purchase This ltem Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam Junior LAI GAMES TABLE OF CONTENTS SAFETY PRECAUT IONNS eere eene eene eoe en enano nones se soesesesesesessesese L MACHINE INSTALLATION AND INSPECTION 2 IR UE RL SPECIBICATIONS E 4 SLAM N JAM JUNIOR ASSEMBLY QUICK Gm 5 Do s and Don ts for Assembling Slam N Jam Junior 5 SLAM N JAM JUNIOR ASSEMBLY INSTRUCTIONS see 6 TOOLS REQUIRED FOR ASSEMBLY icit ente eter NEG IE e e rota 7 HARDWARE LISTS IN CASH BOX eere entente ento RRAS 7 STEP ONE Attaching Rear Cabinet Legs and middle brace 8 STEP TWO Attaching Front and Rear Cabinet 9 STEP THREE Fitting Cabinet Edge Cover Plates see 9 STEP FOUR Ball Gate and Backboard Coblinug sss 10 STEP FIVE Attaching the Left amp Right Side Mech 10 STEP SIX Attaching Front Barrier Mesh 11 STEP EIGHT Attaching the Backboard eet 12 STEP NINE Attaching Top Spotlight Poel 12 STEP TEN Fitting Top ACIDE s citat oce Rr oec uos teles bete 13 HOW EO PEA EE 14 BIV IER BEE 15 OPERA TIONAL DIAGRAM ae eo Frente di abe da 15 ATIRACT MODE a os f Oh E EROR TON
8. Machines are normally shipped on 220V AC unless otherwise specified wm Only qualified personnel should inspect or test the integrated circuit IC logic PC Boards m If any integrated circuit IC logic PC Boards should need servicing Please contact the nearest LAI GAMES distributor Refer to the back page of this manual NOTE B Slam and Jam Jnr is normally shipped as a kit and is not fully assembled For assembly instructions please refer to the assembly manual Page 2 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam Junior LAI GAMES INTRODUCTION CONGRATULATIONS You have just bought the Slam N Jam Junior another sensational product from LAI games This game is based around out popular Slam and Jam basket ball game and redesign to be a children friendly basketball game With bright friendly graphics easier hoop position and a maximum tickets feature to reduce cheating we are confident it will make a great addition to any center We hope you take the time to read this manual and learn about the many other features and user friendly adjustments that can be made to fine tune the game for maximum earning potential DESCRIPTION The Slam N Jam Junior is a one player ticket redemption basketball game requiring the player to shoot basketballs through a hoop and try to score as high as possible PACKAGING W At delive
9. d G D SN E ul N o e ox J i J SY y A 1 SC A TERT a N k L gt f fe m L Z w Zu x ZI M 1 Page 42 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 DE ART Operator s Manual Slam N Jam Junior LAI GAMES c E E EFE LO In 1 gt x 1 2 zc zz e 3 EL mm i c ala x m s Z ug e ium D EET SS b S PIE 2 gt r ESA BU a eo 7 5 wo d e CT a S zy t S am eje tjs ala U aA SEPA m zz E 3 Wom D als Lu A DIE T a Aj ag i N t Li 1 mia 1 Ww t eme pall a zi al o a T in e Li cu m E c e ole 3 z a 5 Ec 5 in zu z z Me elu ilu amp ae 1 Sele EN EE DBD C REI See TN TR Wel S T E D Lu aye 1 ISIS gt gt a aoo Ed iwl E um 2 rim d AS mz 5o a oe ES i cla l Jes wi 512 1 un E e m he Ei 5 eSB ESSE EEE SIE Sel EES EISES 5 amp 5 a fan x Liz Gla T TI E e T ES B zech FL x Ta ES i aps e E bel IE Olu mimim z 1 EES aE E GI E DE al 2 2 gt gt gt gt 2 ID gt 1 1 lt 4 Ld a Tey oO n Em a d i fia ajajaja JEJE IE 0 c B a GI amp a E EN a Y 1 1 an 1 T d WR ST WR 1 l K 4 d cim L tix L bod a Es Ir D E L Tay am pne LE Lu lG T WIE rf I I l 1 E 3 E L 2 2 2 gt FAE
10. e pU 15 PILAY MODE cte seo 15 TEST MODE edes MEG ein duit 16 TEST MODE DIAGRAM canna mediae vh putt 16 GAME SWITCHES TEST ees 16 RUN TEST MODE ee 16 SOUND LAMPS amp DISPLAY TEST s aet i ma EE 17 EEN E EES 17 RUN TES aaa aa 19 PROGRAMMABLE ADJUSTMENTS MOD 20 PROGRAMMABLE ADJUSTMENTS MODE DIAGRAM 20 PROGRAMMABLE ADJUSTMENTS PROCEDURE see 20 PROGRAMMABLE ADJUSTMENTS QUICK REFERENCE TABLE V 1 4 1 21 1 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam Junior LAI GAMES PROGRAMMABLE ADJUSTMENTS DETAILED eee 21 AU DET S MI OUD ide fases eed he Eee 23 AUDITS MODE DIAG RAM sessed an 23 EE 24 AUDITS QUICK REFERENCE TABLE siente tel arae stays 22 10 10 1135 0 ATE D ts ue tie Pie Ee ie 25 ERRORS AND TROUBLESHOOTING sese eee 26 ERROR CODE QUICK REFERENCE TABLE 5 ettet ntes 26 TROUBLESHOOTING GAME ERRORS EE 27 FUSE INFORMATION ad 28 FUSE LOCATION DIAGRAM wicks caters vtta ni een RS eta ic RR Enea duet ee 28 SECTION A SERVICE INSTRUCTIONS eege 29 LOCATING AND ACCESSING PARTS 30 PARTS LOCATION DIAGRAM a det ete RR RR eta RE TUR ORE 30 ER 31 PAM esel 33 MAINTENANCE a 34 SECTION B TECHNICAL DETAILS sssssssssssssssssssssssss 35 MAINS VOLTA
11. 2255 1 561 391 7200 Operator s Manual Slam N Jam Junior O LAI GAMES PROGRAMMABLE ADJUSTMENTS QUICK REFERENCE TABLE V 1 4 1 CORE moe I FEATURES P04 1 10 1 3 0 01 Game Pricing No Coins P05 1 10 1 2 3 0 01 Game Pricing No Credits P06 1 0 1 2 3 100 03 Ticket Payout Points Ticket BOF i o ee 45 50 90 45 Game Time Adjustment in 5 sec steps P09 ed C 0 1 on 0 off ON Attract Sound ON OFF P10 0 10 0 1 2 10 2 Minimum Tickets P16 0 10 0 1 2 100 14 Maximum Tickets P17 OFF ON OFF ON ON Ticket Option P18 0 5 0 1 2 5 0 Ball Gate time out in second PROGRAMMABLE ADJUSTMENTS DETAILED B P04 NUMBER OF COINS PER CREDIT Default 01 Adjustable 1 10 This variable sets the number of coins that need to be inserted into coin mechanism 1 for each credit It can be set to either of 1 2 3 to 10 coins for one credit B P05 NUMBER of PLAYS PER CREDIT Default 01 Adjustable 1 10 This sets the number of games for each credit inserted into coin mechanism 1 It can be set to either of 1 2 3 to 10 plays for each credit B P06 NUMBER OF POINTS PER TICKETS Default 06 Adjustable 1 100 This is the number of points the player needs to score to win each ticket B 207 GAME TIME Default 45 Adjustable 45 90 seconds in 5 second steps This sets the ength of time that each game plays for in sec
12. down bolts washers supplied hardware found in Cash box The Black M6 x 60mm Knockdown bolt washer Three Nylon Lock nut is inserted from the topside inside the center of ball path hardware found in cash box Place the middle metal brace onto the H shape across the front cabinet underneath the playfield STEP THREE Fitting Cabinet Edge Cover Plates RB Attach the two halves of the Cabinet Edge Cover Plates to the machine using the four M6 x 30mm Allen key bolts washers and dome nuts supplied hardware found in cash box NOTE Place the L shaped bracket to the Outside Edge of the Cabinet to present a smooth edge Page 9 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam Junior LAI GAMES STEP FOUR Ball Gate and Backboard Cabling R From the Rear Cabinet are two cables one six way Molex plug for the Ball Gate and one twelve way Molex plug for the Timing and 3 point Lights Plug these into the two corresponding Molex socket connectors from the Front Cabinet R Plug the fifteen way Molex plug runnin way Molex from the Front Cabinet The back of the Front Cabinet to protect them NOTE Always match the connectors header with the same size male or female to avoid wrong insertion B Position the Left amp Right Side Mesh with the holes in the Rear Cabinet and tighten firmly use the four Silver M6 x 30mm A
13. holes each side 2 holes use the 4 silver Allen key M5 x 20 bolt Flat washer and Nylon Lock nut hardware found in cash box B Connects the 6 ways molex to the other end at the cabinet NOTE The Green Yellow EARTH cable is attached to one of the Spotlight longer mounting screws using the extra nut provided ASSEMBLY IS NOW COMPLETED NOTE BE SURE TO CHECK AND TIGHTEN ALL ASSEMBLY BOLTS Page 13 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 0 Operator s Manual Slam N Jam Junior LAI GAMES HOW TO PLAY THE PLAYER S AIM IS TO SHOOT THE BALLS THROUGH THE HOOP AS MANY TIMES AS POSSIBLE DURING THE TIME LIMIT B Insert coin s Wi Press the Start button to start the game The ball gate will open releasing the basket balls B The player then throws the balls trying to get them to go through the hoop For each ball through the hoop the player gets 2 points except during the last 10 seconds of game play when the player gets 3 points per basket R After the end of the game tickets are paid out according to the player s score and the program settings Page 14 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam Junior LAI GAMES OPERATION The Slam N Jam Junior game has five operational modes Attract mode Play mode Test mode Programmable Adjustments Mode and Audits Mode OPERATIO
14. least a basic knowledge of digital components integrated circuits and electricity Page 35 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam Junior LAI GAMES MAINS VOLTAGE ADJUSTMENT BH POWER SUPPLY The Switch Mode Power Supply has a switch to set the mains voltage range It is located at the rear of the game cabinet and is accessed via the back door Use a thin blade screwdriver to move the selector switch to the desired mains voltage See Diagram Below B TRANSFORMER CONNECTORS Locate the machine transformer s in the base of the cabinet If unsure of the location of the transformer s refer to Parts location diagram of this manual Change the position of the ACTIVE or HOT WIRE input marked brown on the diagram to the position for the desired mains voltage See Diagram Below 6 WAY CONNECTOR PINOUT uer MAINS CONNECTO E 120VAC T 110VAC 0VAV NEUTRAL L L EARTH Page 36 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam Junior LAI GAMES TICKET DISPENSER REFERENCE GUIDE Quick Release Ticket Dispenser Manual U S Patent 5833
15. on 220V AC unless otherwise specified LOCATION REQUIREMENTS R Ambient temperature between 5 C and 40 C RB Ambient humidity Low B Ambient U V radiation Very low B Vibrations level Low i cs i 222 IITTI Se eta ET TT P 1 973mm 77 67 1h 17 mm 5 E Ba mm 18mm bmn 181 398mm 55 1858mm 13 Page 4 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam Junior LAI GAMES Slam N Jam Junior ASSEMBLY Quick Guide Do s and Don ts for Assembling Slam N Jam Junior Do read the Slam N Jam Junior assembly manual as it will help you in the correct step by step order of assembly Do take note of what size bolts are used where when assembling Slam N Jam Junior Do make sure that all cables are free to move and not pinched or jammed under the playfield or other parts when assembling Slam N Jam Junior Do make sure that all earth point cables are connected when assembling both the Front Frames and Front Playfield Speaker Pods on Slam N Jam Junior Don t forget to remove the Slam N Jam Junior cables from inside the game cabinet before bolting the front playf
16. replace the EEPROM IC Atmel 24C16 on the CPU PCB with the new EEPROM If still Error massage this could be a problems with the game audits and program If this error occurs send your main MCU PCB to the nearest authorized LAI games dealer for repair B Err5 amp Err6 BALL GATE ERROR These errors will be displayed if the ball gate switch is not activating when the ball gate opens amp closes Use the Switch Test and check the ball gate switch an active ball gate switch will be display as C6 This can also occur if the ball gate motor is not functioning or the ball gate mechanism is jammed Use the Run Test and check the ball gate motor is activating the ball gate switch Page 27 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam Junior LAI GAMES FUSE INFORMATION WARNING Always turn OFF Mains power and unplugged the game before replacing any fuses B MAIN AC SUPPLY FUSE 1 x 6 AMP FAST BLOW M205 TYPE This fuse is for the main AC supply and is situated in the IEC mains input socket NOTE B The power cord must be removed before the fuse can be accessed B MCU POWER FUSE 1 x 1 5 AMP FAST BLOW 3AG TYPE This fuse is for the power supply to the MCU PCB B MCU CONTROL FUSES 1 x 5 AMP FAST BLOW 3AG TYPE These fuses are for the DC transistor drivers on the MCU PCB B 8 CHANNEL AC CONTROLLER FUSE 1 x 10 AMP SLOW BLOW 3AG TYP
17. 104 Additional Patents Pending The Quick Release Ticket Dispenser Quick release face plate Mrs Dad Bottom metal ticket guide Foolproof braking system Optical sensor dust cover The Industry Standard Model DL 1275 gt Manutactured with pride by Mom E on Deltronic Labs 2 a in the USA Another quality product from Deltronic Labs the industry leader in ticket dispensers E Deltronic Labs INC 120 liberty Lane Chalfont PA 18914 215 997 8616 FAX 215 997 9506 e Web Site www deltroniclabs com Page 37 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam Junior LAI GAMES Quick Release Ticket Dispenser Features deir ene EUR metal ticket gui All Models Locating spring Roller tension spring Ja Bottom metal e ticket guide Validation rollers emboss tickets s Zt Quick Release Face Plate Optical sensor w dust cover 3 Ticket eg A advance e 2 switch Ticket stop adjustment Brake bracket Deltronic Labs INC 12 Ubed Lane Chaiont PA 18914 215 997 8616 FAXY 215 997 9505 www deltroniciobs com Page 38 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 tay Operator s Manual Slam N Jam Junior tay s LAI GAMES e Ticket Dispenser Assembly
18. 46 2255 1 561 391 7200 Operator s Manual Slam N Jam Junior LAI GAMES SOUND LAMPS amp DISPLAY TEST ENTER The Sound Lamp amp Display test is entered from Attract mode by pressing the test button once NOTE R If there is an active error displayed press the red test button once to try and clear the error E If the error code will not clear it can be bypass by quickly pressing the red test button twice DURING THE TEST o Game music and a voice over will be played o The3 digit display will count from 000 to 999 and then repeat o Thelight rope will run a test pattern sequence o The Start button lamp will flash on and off B EXIT The Sound Lamp amp Display test 15 exited by pressing the test button The next test will be switch test SWITCH TEST m ENTER The Switch Test can be entered by pressing the Test button once while in the Sound Light amp display test or by pressing the Test button twice while in Attract mode SIX will be displayed on the 3 digit display where XX is a number representing the switch that is active B TESTING THE GAME SWITCHES All game switches have a code from C1 to C8 as tabled below By activating any of the switches their code will be displayed on the 3 digit display If no switches are active then EOI will be displayed CODE DISPLAY SWITCH FUNCTION SWITCH LOCATION CO C 0 0 No Sw
19. 931 1 J ANN AU F EN geen SE a Ego 3 5 138 ov L LG o 3E 3 pa EU 2 e H p CL s EL HE i cuir s 3 i Tsar 7 2 Sz EE BRE BEER m p J 2 O lt om m E 3 3 mm im UT RRE in inn 3 gt 3001 Xov 9 LL oil ann b 4 RENE Con m INA a MAL 0 3 1 317 ER 2 1 1nB ov 7 2 c e 1 10 KR TW AN Weis 2 E us o UU 10 87 18 L 10 H HILON 7 lt i L Auge E 321A83 p 2 9 H TI DVL DO TLE Hg ES 1 Ze 5 gu H un 6 31H T3 a SCH 31H S JH A 1 Ge la H 1Y1 ak 4 B Q SH e H 1 MEN Dv Nog 0 gt H d 1 a De IV DS ete H 5 0 DH E UB Ee S ree Sad maa e UTH EE ona Lo act 1 IW Gd Cem SCH mm Le 1621 T eT UT m3 oe T l T e E UT ima 5 8 A ma TT Z 3AUDY E gt Tm i Biet 300 H7 LT Tam jare gt E m E H IT GC 31H T 1 Td U ey 35Nv3D 1 lt due HAZHU STH 7 IOTH vot 7 D D 14713720 Sm T 1 1l H dd T 8 TROT TH S Un 1H IALBuS INTUS D J ep 220791 ud d m m vel 7 eje d Liv 4 F3 4 OL THZIATOT 3 2 l 3 4 REJE 3E ris O _ Oe TF TF K S a 0098 1 1 1503 A 184 01 Litt 1 1 To Purchase This Item Visit BMI Gaming www bm Operator s Manual Slam N Jam Junior LAI GAMES DISCLAIMER OPERATOR WILL TAKE NOTE BY ACCEPTING DELIVERY OF AND PLACING THIS HARDWARE AND LICENSED SOFTWARE
20. AI GAMES TROUBLESHOOTING GAME ERRORS B CLEARING GAME ERRORS Game errors can be cleared by pushing the test button ONCE The game will try and check if the error is fixed If the reason for the error is fixed the game will continue as normal If the error is not fixed the error will remain on the display B Erri TICKET ERROR This error usually occurs if the game has run out of tickets or there is a ticket jam A less common reason is if the game PCB tries to dispense tickets but doesn t get a notch pulse for approximately three seconds Use the Switch Test and test the notch pulse by passing a ticket in and out of the notch sensor an active notch will be display as C3 If the game was out of tickets replace the tickets clear the ticket jam and then push the test button once to clear the error The game will then payout any owed tickets B Err2 COIN SWITCH JAMMED This error is usually displayed if the coin switch is active for longer then 1 second Use the Switch Test and check the coin switches an active coin switch will be display as C2 B Err3 EEPROM ERROR This Error is only displayed in test mode and means that the CPU cannot read the EEPROM or is receiving errors during communication with the EEPROM The 24C16 IC on the main MCU PCB This could cause problems with the game audits and program settings The first thing to do is trying to switch ON and OFF the machine in at least 2 cycles if message still appear than
21. E These fuses are for the AC drivers for the 12VAC Lamps B DOWN LIGHT FUSES 2 x 5 AMP FAST BLOW 3AG TYPE This fuse is for the two 12VAC 20W Down Light Lamps CAUTION Do Not use any fuse that does not meet the specified rating FUSE LOCATION DIAGRAM As viewed from front AC Controller Fuse MCU Power 10A SB 3AG Fuse 1 54 QB M205 Down Light Fuses 5A QB 3AG MCU Control Fuses 5A QB M205 Main AC Supply Fuse 6A QB M205 Access from Back Page 28 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam Junior LAI GAMES SECTION A SERVICE INSTRUCTIONS BE SURE TO READ THE FOLLOWING Carefully before servicing this machine Page 29 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam Junior LAI GAMES LOCATING AND ACCESSING PARTS PARTS LOCATION DIAGRAM As viewed from front Diachronic LED Score Down Lamps licct Display Playfield Back ES Board Ball Sensor Pan Ec Hoop 07 Ball Gate Mechanism Start Button 3 Point amp Timer Lights Control Panel Speakers 2 units Coin Mechanisms Service Panel Cash Box amp Housing Service Door AC Controller PCB Ticket Door Ticket MPU amp SOUND Amplifier Transformer amp Mechanism PCBs PCB Power Supply o
22. E Q D E m z E x x 5 c amp S 5 5 a ud T ps i Pa fy E a a SS 2 Di z 219 E 1 e az a E i 3 as 1 2 ole B ini mklz oy E Dm m Lu d x E E HEE in E 2z G uial T Dlr a za I Ole 3 IIS t nap ia ra M m oO e bi 5 At a 2 8 a w leit mc Su 3121 CX SIT M 1 in Sk i usi 0 OS SIE SS ES o 1 ij w ul az ul m m 2 0 24 a a 02123 eZ e 2 gu a 2m Olu B 22121 5 gt i e 8 E 0 6 EEE E Zu 2 5 Stes a PIER a NES Dit SES Ta f lt a lt 5 GIS E zia T Set kb c a amp 9x 2 in EC W o Emo rj gt SAAE E I o Ole 323 8 YF 12 0 Ble lw l w RESCUE PON pe Nes fee PR E en Se a PAPE L H H E E L Lam AIS o Ge x x a a sz HEE 5 a n uou 5 2 E a EES EE oz o E 2 OcExuxmuu le dE a ir on E EIEIEIE a C a x ele EIE am HEEE 22 2 53651 Erja i I 0 ER 1 I T 1 T NE T TLE ELT di RE p z i Sie KE I ll of 1 Kl G ik D I L Nul t t dy tye E 5 E Ife CI gd T KIR n c n i ET i LE b Di FEE 1 lR LT 1 hd zz z zz 2 zzz zz z z 2 z z 2 2 z z z 2 z ZZ 2 SE ZIZ ZZ ZIZ a zz azzizizlaZlz Zz Z Z amp S 22 A E E E A A A DI B a i i ww SS I iuo Zu i w m alw ec Zil Ou hid HR E lt E no E SH EI lui 31 Lard Di DU il GU v l
23. GAMES personnel and that is directly or indirectly caused by Operator and d Any tampering with the computer chip electronic programmable read only memory EPROM by or on behalf of Operator that directly or indirectly causes the tamper indicating holographic seal on the computer chip EPROM to be broken or damaged in any way LAI GAMES shall have no liability related to such improper and unauthorized use and or operation of the hardware and licensed software and Operator shall indemnify defend and hold LAI GAMES harmless for any claim or cause of action brought against LAI GAMES arising from Operator s or Operator s representative s improper and unauthorized use and or operation of the hardware and licensed software ANY IMPROPER AND UNAUTHORIZED USE SHALL COMPLETELY AND TOTALLY VOID ANY AND ALL WARRANTIES BOTH EXPRESS AND IMPLIED OF THE HARDWARE AND LICENSED SOFTWARE PROVIDED BY LAI GAMES Page 45 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 WARRANTY LA GAMES warrants its manufactured products for a period of 3 months inclusive of parts and labor from the date of sale LA GAMES exclusive obligation is to repair any item with any defects as a result of faulty workmanship or materials providing the defective item or items of equipment are returned to the LA GAMES distributor from which the machine was purchased LA GAMES shall have no obligation to make repairs necessitated by n
24. GE ADJUSEMBNT sese t un a 36 TICKET DISPENSER REFERENCE GUIDE ioter eerte tn teo aus 37 SDEXPEODE E 42 SLAM N JAM JUNIOR MAIN WIRING DIAGRAM sees 44 ii To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam Junior LAI GAMES SAFETY PRECAUTIONS The following safety precautions and advisories are used throughout this manual and are defined as follows WARNING Disregarding this text could result in serious injury CAUTION Disregarding this text could result in damage to the machine NOTE RB An advisory text to hint or help understanding gt IN BE SURE TO READ THE FOLLOWING WARNING Always turn OFF Mains AC power and unplugged the game before opening or replacing any parts Always when unplugging the game from an electrical outlet grasp the plug not the line cord Always connect the Game Cabinet to grounded electrical outlet with a securely connected ground line Do Not install the Game Cabinet outdoors or in areas of high humidity direct water contact dust high heat or extreme cold Do Not install the Game Cabinet in areas that would present an obstacle in case of an emergency ie near fire equipment or emergency exits CAUTION Always use a Digital Multimeter logic tester or oscilloscope for testing integrated circuit IC logic PC boards The use of a continuity tester is not permitted
25. H PANEL amp COVER BACK HARDWARE PACKS BOARD SENSOR amp CABLES Page 6 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam Junior LAI GAMES TOOLS REQUIRED FOR ASSEMBLY Ix 4 mm Allen Key 1 x3 mm Allen Key 1 x 150 mm Adjustable Spanner 1 x 13 mm Ring and Open end Spanner 1 x10 mm Ring and Open end Spanner 1 x 8 mm Ring and Open end Spanner One person is able to do most of the assembly but using two people will be much easier A stepladder will also be very handy during assembly Unpack the machine and be sure to check that all parts are present As a quick reference refer to the parts displayed on the previous page HARDWARE LISTS IN CASH BOX 1 Hardware Pack for Step 1 a Knock Down Bolt M6x60 Black b Flat Washer M6 Black c Nylon Nut M6 2 Hardware Pack for Step 2 a Knock down Bolt M6x60 Black b Flat Washer M6 Black c Nylon Nut M6 3 Hardware Pack for Step 3 a Allen Key M6x30 Silver b Flat Washer M6 Silver c Dome Nut M6 4 Hardware Pack for Step 5 a Allen Key Bolt M6x15 Silver b Flat washer M6 Silver 5 Hardware Pack for Step 6 a Allen Key Bolt M6x15 Silver b Flat Washer M6 Silver 6 Hardware Pack for Step 7 a Hextype Bolt M8x45 b Flat Washer M8 c Spring Washer M8 d Flange nut M8 7 Hardware Pack for Step 8 a Allen Key M6x40 Silver b Flat Washer M6 Silver c Flange Nut M6 d Kn
26. I Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam Junior LAI GAMES RUN TEST B ENTER The Run Test can be entered by pressing the Test button once while in the Switch Test or by pressing the Test button three times while in Attract mode LILI will be displayed on the 3 digit display B SELECT Operation of the Ball Gate Motor and Switch can be tested To start the test press the Service button The Service button 15 then pressed again to alternately open and close the gate Refer to the following table for the status of the Ball Gate Run Test CODE DISPLAY SWITCH FUNCTION R 0 r C I0 Ball Gate is Closing R 1 MO Ball Gate is Opening R 2 HOE Ball Gate is Closed R 3 IS Ball Gate is Open Er5 E r 5 Ball Gate Error B EXIT The Run Test is exited into Programmable Adjustments Mode by pressing the Test Button once Page 19 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam Junior LAI GAMES PROGRAMMABLE ADJUSTMENTS MODE The Slam N Jam Junior has seven programmable adjustments that can be changed in this mode They are P04 to P11 and their codes and values are displayed alternatively during the adjustment procedure Example Code P01 Number of Coins Mech 1 is displayed as PIOI and its value of 1 as OLL on t
27. INTO OPERATION OPERATOR REPRESENTS AND WARRANTS THAT IT WILL ONLY OPERATE THE HARDWARE AND LICENSED SOFTWARE PROVIDED BY LAI GAMES IN COMPLIANCE WITH THE REGULATORY REQUIREMENTS OF THE COUNTRY STATE AND OR MUNICIPALITY IN WHICH THE HARDWARE AND LICENSED SOFTWARE ARE USED AND OR OPERATED LAI GAMES HAS PROVIDED THIS HARDWARE AND LICENSED THE SOFTWARE ONLY FOR LEGITIMATE AND LEGAL USE AND ANY USE OF THE HARDWARE AND LICENSED SOFTWARE IN A MANNER THAT VIOLATES ANY LAWS OF THE COUNTRY STATE AND OR MUNICIPALITY IN WHICH THE HARDWARE AND LICENSED SOFTWARE ARE USED AND OR OPERATED IS WHOLLY UNAUTHORIZED AND SHALL BE AT OPERATOR S SOLE AND COMPLETE RISK Operator assumes any and all risk and liability for any civil or criminal legal claims or causes of action arising from the unauthorized use and or operation of the provided hardware and licensed software such improper and unauthorized use specifically including but not limited to a Operating or allowing the operation of the hardware and licensed software in a manner that violates the laws and regulations of the country state and or municipality in which the hardware and licensed software are used or operated b Assembling or causing the assembly of the hardware in a manner not authorized by or disclosed in this manual c Any tampering with changes to or modifications of the licensed software that occur after the software leaves LAI GAMES factory that is not made by authorized LAI
28. NAL DIAGRAM POWER UP ATTRACT MODE PLAY MODE PRESS TEST NOTE Entering test mode will TEST MODE clear any stored credits PRESS TEST PROGRAMMABLE ADJUSTMENTS MODE PRESS TEST AUDITS MODE PRESS TEST ATTRACT MODE W The Attract mode provides a light and sound display while the game is not being played This feature is to attract potential customers to play the game The attract mode sound can be turned on and off PLAY MODE B The Slam N Jam Junior has two play modes The Standard Coin Play mode where a coin or coins are inserted Or Free Play where no coins are necessary COIN PLAY W The Coin Play mode is entered from Attract mode by inserting coins in any of the two coin slots on the front of the machine cabinet then following the instructions in the How to Play section of this manual FREE PLAY W The free play mode is entered from attract mode by holding the Service button for longer than five second FILE will be displayed on the 3 digit LED display W To get back to normal game Play mode Switch Off and On the Machine Page 15 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam Junior LAI GAMES TEST MODE The Slam N Jam Junior Test mode has Three Test Configurations allowing you to explore the functioning of the Sound Light amp Display the Game Switches and to allow an operational test of the Ball Gat
29. e Refer to the Test Mode Diagram below The Test mode is also used for Clearing Game Errors If there is an active error its code will be displayed To try to clear the error code press the red test button once The error can be bypass by quickly pressing the red test button twice NOTE wm Entering Test Mode will CLEAR any CREDITS remaining in the game R If during test mode no ADJUSTMENTS or actions are made to the game for approximately four minutes it will automatically RETURN to Attract Mode TEST MODE DIAGRAM PRESS TEST SOUND LAMPS amp DISPLAY TEST The Display counts all Lamps are flashing and Sound is played PRESS TEST SWITCH INPUT TEST No INPUT is active TICKET notch SERVICE switch Ball gate switch is Ball sensor is active is active active is active PRESS TEST RUN TEST Ball Gate Opening Ball Gate Closing PRESS SERVICE T T Gate Ope BALL GATE RUN TEST 3 Wi Press Service button to activate W LED displays run test function W Erf indicates Ball Gate problem E r 6 Gate Opening Error PRESS TEST PROGRAMMABLE ADJUSTMENTS MODE Page 16 To Purchase This Item Visit BMI Gaming www bmigaming com 800 7
30. egligence or interference to any component by any unauthorized personal This will automatically void any existing warranty IF MAKING A WARRANTY CLAIM a A Copy of the sales invoice must accompany the claim b To and from Transport and freight costs are not covered by the warranty c Warranty is not transferable with the sale of a machine from one owner to another To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200
31. ely during the Audit Mode Example Code A01 will be displayed as AOIL and a value of 421 as 4J 2 H on the 3 digit display AUDITS MODE DIAGRAM PROGRAMMABLE ADJUSTMENTS MODE PRESS TEST AUDITS MODE PRESS SERVICE A A A REPEATEDLY To step from Press and hold START button A01 to A06 for 5 seconds to reset All Audits Loops back to A01 PRESS TEST GAME HISTORY MODE Page 23 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam Junior LAI GAMES AUDIT PROCEDURE B ENTER B SELECT B RESET B EXIT The Audits mode is entered from Programmable Adjustments mode by pressing the Test button once or from Attract mode by pressing the Test button five times AANA will be displayed on the 3 digit display The green Service button is pressed for advancing each step through the set of audits configurations starting from the AI AI A display A01 being the first step continuing through to A06 and then looping again from A01 to A06 until the mode is exited The entire set of user audits can be reset during any of the audit configurations by holding the Start button for longer than 5 seconds The displays will be cleared while still holding the button pressed and will return to the same audit step after releasing the button The value of all audit
32. he 3 digit display PROGRAMMABLE ADJUSTMENTS MODE DIAGRAM PRESS TEST PROGRAMMABLE ADJUSTMENTS MODE PRESS SERVICE REPEATEDLY To step from PRESS START gt P04 to P11 to change value 1 2 3 4 10 Loops back to P04 PRESS TEST AUDIT MODE PROGRAMMABLE ADJUSTMENTS PROCEDURE B ENTER The Programmable Adjustments Mode can be entered by pressing the Test button once while in the Run Test or by pressing the Test button four times while in Attract mode PI PI P will be displayed on the 3 digit credit display B SELECT The green Service button is pressed to step through each of the adjustment configurations starting from the PI PI P display P04 being the first step continuing through to P11 and then looping again from P04 to P11 until the mode is exited CHANGE The Start button is pressed to change the displayed value The value can only be stepped up by using the Start button but the value will loop back to its minimum value the next step after its max value NOTE RB Certain program adjustments have a fast adjustment feature By holding the Start Stop button down the values step through quicker B EXIT The Programmable Adjustments mode is exited into Audits mode by pressing the Test button once Page 20 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746
33. ield in place Don t forget after assembling Slam N Jam Junior to check and tighten all the bolts Don t forget to check the voltage setting of Slam N Jam Junior is set to the mains voltage for your country before applying power TIPS for Assembling Slam N Jam Junior o We recommend using two people when assembling Slam N Jam Junior While one person is able to do most of the assembly using two people will be much easier A stepladder will also be very handy during assembly o We recommend that assembling Slam N Jan Junior is best done on a level and even surface Adjust the rubber feet on the frames to align them for easier assembly o We recommend when assembling Slam N Jan Junior not tightening all the bolts until all major parts are fitted This will allow the easy alignment of holes as the frame is not held rigid NOTE Slam N Jam Junior uses metric size Nuts amp Bolts throughout its construction Page 5 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam Junior LAI GAMES Slam N Jam Junior ASSEMBLY INSTRUCTIONS R The photograph below displays the parts and their names for you to refer to while assembling the Slam N Jam Junior This will assist you in locating the parts more easily REAR CABINET FRONT CABINET CABINET LEGS amp BRACE n P t a LEFT RIGHT amp FRONT TOP SPOTLIGHT MES
34. ing com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam Junior LAI GAMES ERRORS AND TROUBLESHOOTING If the microprocessor detects any problems with the operation of the game an Error will be displayed on the 3 digit display and the machine will play a voice message Please Call the Attendant Some error Messages will only be displayed when test mode is entered Errors are displayed on the displays as El r IX where X is the error number There are four error messages for Slam N Jam Junior listed as follows ERROR CODE QUICK REFERENCE TABLE CODE ERROR DESCRIPTION SOLUTION TICKET DISPENSE ERROR Jammed tickets no tickets or no Clear ticket jam or replenish tickets mu ticket notch pulse for longer than After this push Test button once to clear error 3 seconds COIN ERROR Clear coin switch jam possibly customer strimming coin mechs If fault is cleared MCU will automatically clear error after 5 seconds Err2 Coin switch stuck ON for longer than 1 second En3 eg SE une ia d The main MCU is getting errors reading EEPROM the EEPROM 24C16 IC on MCU Err5 BALL T PPOR Test using ball gate run test or test using Problem with Gate Micro Switch Err6 Switch test or Ball Gate Motor not operating Page 26 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam Junior L
35. itch Active Cl EOI Service Switch Active Service Panel C2 E1012 Coin Switch Active Coin Door C3 CI 0 3 Ticket Notch Ticket Door C4 Co Start Button Active Control Panel C5 EOE Not Used C6 2106 6 Ball Gate Switch Active Ball Gate Mechanism C7 CI o 7 Not Used C8 Cl 0 8 Ball Sensor Active Cabinet Back Normal condition for the game is amp Cl 9 6 Ticket Notch and Ball Gate switches are active NOTE B Several switches can be simultaneously activated in Switch test The display will then consecutively show their codes indicating which switches are active However it is much easier to test the game switches individually Page 17 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam Junior LAI GAMES B TICKET DISPENSER NOTCH The Ticket Notch Switch C1 can be activated or deactivated from the Ticket Feed Button on the Ticket Dispenser PCB or by manually pushing the tickets from the ticket holder through the dispenser after pulling the ticket release rod upwards Ticket Tensioning mechanism Ticket release rod NOTE B For more information on the servicing and testing the ticket dispenser please look at the Dispenser Reference guide B EXIT The Switch Test is exited into Run Test Mode by pressing the Test Button once Page 18 To Purchase This Item Visit BM
36. llen key bolts Washers and Dome Nuts provided hardware found in cash box Page 10 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam Junior LAI GAMES STEP SIX Attaching Front Barrier Mesh Fit the Front Barrier Mesh between the two side mesh and bolt in place using the four Silver M6 x 15mm Allen key bolt and Flat Washers hardware found in cash box lu RB Before mounting the Backboard to the Cabinet Fit the Hoop into place on the backboard and bolt in place using the four M8 x 45mm Hex Head bolts spring and flat washers supplied hardware found in cash box Next fit the Infra Red Ball Sensor into the middle of the Hoop and tighten into place Place the sensor protection bracket over the back of the ball sensor and tighten into place using the four M8 Hex nuts spring and flat washers supplied Hardware found in cash box NOTE The Ball Sensor has two plastic nuts Adjust these so that the sensor has just enough thread to tighten the front nut into place Page 11 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam Junior LAI GAMES STEP EIGHT Attaching the Backboard NOTE It is faster with two people for this part of the assembly B Resting the bottom of the Backboard on the Back Feet Bracket Lif
37. m N Jam Junior LAI GAMES MAINTENANCE CLEANING AND CHECK UP m EXTERIOR Regularly dust and clean the external cabinet areas as required using a soft water damp cloth and mild soap Check for blown bulbs and replace as required Any scratches or marks in the fiberglass or acrylic can be buffed out using car polish or cut and polish CAUTION Do not use solvents on the panels as it may affect the artwork B INTERIOR Regularly dust and vacuum the interior of the cabinet taking care to remove any objects that may have fallen on the PCBs Check and tighten all fixing hardware and fasteners as required WARNING Always turn OFF Mains power and unplugged the game before cleaning the interior of the machine Always afier cleaning the cabinet interior check all harness connectors and restore all loose or interrupted connections Regularly check that all the Display and Button Lamps are operating through the Sounds Lamps and Display Test Replace any globes that are not operational Regularly check that all the balls are present and the ball gate is operational Page 34 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam Junior LAI GAMES SECTION B TECHNICAL DETAILS e 9579 It is advised that anybody using SECTION B for repairing or modifying any of the components of the game should be a qualified technician having at
38. o 3 The wit re K IF tickete ere F resiatora 1 START I RUN Operator s Manual Slam N Jam Junior LAI GAMES Control Board Models DL 4 S S DL 4 P S de L IMS ass A 2 M oo n Bur ls n9 x s SE poena on aneas b riets PA woe 2 U v VI Vi AHD lt E e no t4 wm H K EL sns db 2 ticat Abetnct sw ES 1 Model DL 4 S S SW Input Model DL 4 P S Logic Input ro 9wASSePI Note With logic input components and dotted lines are omitted and Z1 is jumpered to Z2 Note Enable pulse may be positive or negative TO 50 ws 7 1 by having jumper on TM 4 in proper place 616 rue v ENABLE JR ITCH INPUT e Si us KAT GND I Note On PCB TM 4 Rev 1 amp 2 Q1 and Q2 TO SWITCH OR TO 8 transistors are D40K1or equivalent kA T 500 s E MOTOR ON b GND CR BE H 2 1 KATA TO PWR SUPPLY COUNTER I2w 6ND Mcd ad Model DL 4 S S Model DL 4 P S Deltronic Labs INC 12 Liberty Lane chettont PA 18914 215 997 8616 FAX 215 997 5506 www deltroniclabs com Page 41 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam Junior LAI GAMES 3D EXPLODE PARTS i m ET jus 1 um m m iu oo Li D Lu D Li uU D Kei D d z Sa v i z E in in Kei SS 3 F z
39. ock Down M6x60 Black e Spring Washer M6 8 Hardware Pack for Step 9 a Allen Key Bolt M6x40 Silver b Flat Washer M6 Silver c Dome Nut M6 d Spring Washer M6 9 Hardware Pack for Step 10 a Allen Key Bolt M5x20 Silver b Flat Washer MS Silver c Nylon nut M5 d Spring Washer M5 Page 7 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam Junior LAI GAMES STEP ONE Attaching Rear Cabinet Legs and middle brace R Attach to the back of the Rear Cabinet the H Shaped Rear Feet Frame R Put the middle brace bar in the middle of H shape and fasten it RB Firmly bolt the Rear Feet frame onto the Rear Cabinet using the four Black M6 x 60mm Knockdown bolts flat washers and four M6 Nylon nuts supplied hardware found in cash box Page 8 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam Junior LAI GAMES STEP TWO Attaching Front and Rear Cabinets NOTE This job is easiest using two people One on each side to move the Rear Cabinet into place R Place the L shape bracket to Front Cabinet matching all the holes with plate facing up Position the rear playfield onto front cabinet and mount the rear playfield ball gate area onto L bracket installed and fasten Bolt the two Cabinets together from underneath using the Seven Black M6 x 60mm Knock
40. onds The time does not include the starting intro and end of game feature It is only Game Play time NOTE W The last 10 seconds of game play is 3 Point Score 3 points for each score instead of 2 points This is regardless of the game time setting Page 21 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam Junior LAI GAMES m P09 ATTRACT MODE SOUND Default ON Adjustable ON or OFF This adjustment turns the attract mode sound ON or OFF This is the sound and music that the game generates to attract customers when it is not being played The music will cycle approximately every 3 minutes B P10 MINIMUM TICKETS Default 0 Adjustable 0 10 This adjustment turns the Minimum Ticket feature ON 01 10 or OFF 0 If it is set ON it allows you to adjust the number of Minimum Tickets given Minimum tickets are awarded to people who would win below the minimum tickets if calculated by P06 and their finishing score This feature is good for rewarding very young children who may not be able to throw the ball well enough to win tickets To turn the feature OFF set it to 0 Setting it from 1 10 sets the NUMBER of minimum tickets paid out at the end of the game B 216 MAXIMUM TICKETS Default 0 Adjustable 0 100 This adjustment turns the Maximum Ticket feature ON 01 100 or OFF 0 If it is set
41. ont of the cabinet and is accessed from the service door It is 2 x 12VAC 15A supply output Page 32 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam Junior LAI GAMES LAMPS WARNING Always turn OFF Mains power and unplugged the game before replacing any lamps Always allow time for cooling as Lamps that have been active for a time may still be too hot to touch R COIN DOOR LAMPS The coin door lamps all are 12V DC GE194 or equivalent and can be accessed through the coin door m BUTTON LAMP The button lamp is 12V DC GE194 or equivalent and can be accessed through the coin door m ROPE LIGHT There is one length of Rope Light running around the perimeter of the Back Board The rope light is rated at 12V AC DC m TIMER amp 3 POINT LAMPS These groups of lamps are 12V DC GE906 type lamps found the 5 stage timer and the two three point zone indicators Access is by the removing of the artwork Brackets and accessing the lamps from the front m PLAYFIELD DOWN LAMPS There are 2 x 12V 20W 36Dgr halogen lamps mounted in the top of the Ball Cage These are standard diachronic lamps and are accessed from front CAUTION Always replace the lamps with the same or equivalent size wattage and voltage Page 33 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Sla
42. ry the machine should arrive in good condition To move the packaged machine for transport or placement use a forklift and take care not to hit the package or stack heavy objects on top as this may cause damage to the machine NOTE B Slam and Jam Jnr is normally shipped as a kit and is not fully assembled For assembly instructions please refer to the Assembly Manual CONTENTS B The Slam N Jam Junior cabinet front section The Slam N Jam Junior cabinet rear amp frame sections Keys 2 x coin door keys 2 x service door keys 2 x ticket door key Operator s manual Assembly manual 4 size 3 basketballs IEC Power Cord Assembly Bolts amp Parts Page 3 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam Junior LAI GAMES SPECIFICATIONS DIMENSIONS B Weight 207 kg 4561b B Height 2483 mm 98 B Width 876 mm 34 B Length 1858mm 73 B Power Maximum 180 w 220V 0 75A 120V 1 5A Average 100 w 220V 0 45A 120V 0 83A ELECTRIC SUPPLY B The game has the option to operate on a 110V 120V 220V or 240V AC 50 60Hz single phase mains electric supply The supply must be a three wire grounded supply CAUTION Before switching the machine on be sure to check that it has been set on the correct voltage for your area Please Refer to the mains voltage adjustment section of this Machines are normally shipped
43. s will be reset to 000 The Audits mode is exited into Game History mode by pressing the Test button once NOTE ALL Audits will STOP INCREMENTING when the Total Number of Games Played audit A 01 reaches 999 To restart the audits they must be reset to 000 by holding The Start button for longer than 5 seconds while in audits mode Page 24 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam Junior LAI GAMES AUDITS QUICK REFERENCE TABLE CODE DISPLAY AUDIT FUNCTION A01 A 0 1 Total Played games A05 A 0 5 Highest Game Score A06 A 0 6 Number of tickets paid out after last game AUDITS DETAILED m 401 TOTAL GAMES PLAYED This Audit displays the total number of Games Played since the audits were last cleared m A05 HIGHEST GAME SCORE This audit records the highest end game score on the machine since the last time the audits where cleared A06 NUMBER OF TICKETS WON ON THE LAST GAME This audit records the number of tickets won at the end of the most recent game NOTE ALL Audits will STOP INCREMENTING when the Total Number of Games Played audit A 01 reaches 999 To restart the audits they must be reset to 000 by holding The Start button for longer than 5 seconds while in audits mode Page 25 To Purchase This Item Visit BMI Gaming www bmigam
44. t the Backboard into position B Take care to make sure the cables on the Right Hand side or the rope light are not pinched B Bolt the backboard to the side mesh using the Four Allen Key bolt M6 x 40mm bolts spring washer and washers supplied Hardware found in cash box R Bolt the Backboard to the Rear Cabinet using the Two Knock down M6 x 60mm bolts washers and flange nuts supplied hardware found in cash box B Connect together the 15 way Molex plug and socket at the bottom of the Backboard as well as the 4 way Molex connector for the Ball Sensor STEP NINE Attaching Top Spotlight Panel B Fit the Top Spotlight Panel between the two side mesh and bolt in place using the four Silver Allen key M6 x 40mm bolt Spring Flat Washers and Dome nuts hardware found in cash box B Next bolt the backboard to Top Spotlight Panel using the two Allen key M6 x 40 mm bolts spring and washers supplied Hardware found in cash box Page 12 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam Junior LAI GAMES STEP TEN Fitting Top Header R Position the header with the back on top and place the triangle plate on each side of the header and use the 4 silver Allen Key M5 x 20 bolt Flat Washer and Spring washer fasten all the bolts Hardware found in cash box R Take the top header and place it on top of the spotlight panel and match the 4
45. to ON it allows you to set the maximum number of tickets a player can win in one game This feature is useful to set the game up so that cheating players or adult skilled players are limited on their maximum tickets m P17 TICKET OPTION Default ON Adjustable OFF ON This adjustment turns the Ticket Option feature default setting is ON this will allow the machine to dispense ticket when sets to OFF the machine will not dispense any ticket regardless of the point achieved B 218 BALL GATE TIME OUT Default 0 Adjustable 0 5s This adjustment activate the ball gate time out before the game ends default setting is 0 this will allow the gate to close same time when the game is over when set to other number the gate will close x second before the game ends Page 22 To Purchase This Item Visit BMI Gaming www bmigaming com 800 746 2255 1 561 391 7200 Operator s Manual Slam N Jam Junior LAI GAMES AUDITS MODE The Audits Mode allows the operator to view statistics in all areas of the Game Play This enables the operator to make calculated adjustments and Fine Tune the machine to maximize earning potential The Audits mode stores bookkeeping of the games processed since the last game audits reset While in this mode the game audits can also be reset to zero The Slam N Jam Junior has three Audits that can be viewed in this mode They are A01 AOS amp A06 and their codes and values are displayed alternativ
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